98 Tichu Rulebook
98 Tichu Rulebook
Before any cards are pushed, the dealer may look at both his hand and the And, collecting the tricks, shuffling, giving out the cards before play begins
dummy’s. (yes, in this variant, the cards are dealt!), and all other dirty work is the duty
of the poorest of the poor - the Wretch.
Pushing cards is the same as in a four player game, except that players only
push cards to their oponents (two cards instead of three are pushed). The seating order is the Alpha and Omega of Grand Seigneur. At the head of
the table, in the most comfortable armchair in the house, sits the Great Lord
After cards are pushed, place the dummy face up on the table. The shuffler himself. On his left is the number two in the hierarchy, the Lord. Further to
plays on the dummy's behalf. The dealer may declare Small Tichu on behalf the left, in third place, sits the Squire. In fourth place the Burgher. Number
of the dummy before he plays the first card from the dummy. The dummy five is the Pauper. In last place - so at the right of the Great Lord - sits the
does not have to fullfill any wish. Wretch on a simple kitchen stool.
Scores are kept individually, even for the dummy. Each player in a The number of places corresponds to the number taking part. If need be,
partnership receives the same number of points that the team would receive if obscure forms such as Grand Burgher or Petty Pauper should be added.
it were a four player game. The shuffle (and partnership with the dummy)
passes to the left after each hand. The first hand is a simple round of tichu, without any pushing of cards or any
point values, in which everyone tries to get rid of his cards as quickly as
The game ends after a certain number of hands (divisible by three). We do possible - to be elected as the first Great Lord of the day. Whoever gets rid of
not recommend a game to 1000 points, as the dummy player is likely to win his cards second becomes the first Lord and so on. The players then move into
such a game. the seats to which they are entitled.
TICHU TIENTSIN (6 PLAYERS) The social injustice of the game of Grand Seigneur appears in the pushing in
Tientsin (Tianjin) tichu is played six handed with two teams of three seated the second hand:
alternating around the table. We thank Mr Zhu, an exceptional tour guide, for
this variant. the Wretch pushes his best three cards to the Great Lord (including special
cards, which rank Dragon, Phoenix, Mah Jong.),
The rules of the game are the same as for the four handed version, except the Pauper gives the Lord his two best cards. and
that: the Burgher gives the Squire his best card.
Grand tichu must be announced before the seventh card is taken. When five play, one card less is pushed at each level.
The recipients simultaneously push the corresponding number of cards back,
Each player pushes only two cards, to his own partners and gets one card back but presumably useless cards of their choice.
from each of them.
The Mah Jong begins, the uneven contest takes it course and the winner
The hound transfers the right to lead to its holder’s choice of partner. becomes Great Lord and the tailender becomes the Wretch. The players take
their new-won places, provided that any positions have changed. The Great
In the scoring, the last loses not only his remaining cards but also all his tricks Lord is difficult to overthrow.
to the opposition; the fifth (the second to last to go out) gives his tricks to the
winner of the round. There is no “normal” objecttive in the game. It is all for fun. At any rate, the
Great Lord should be able to enjoy unrestrictedly all privileges and comforts
There is no special reward for a double victory, but a triple victory (one team of the house (a cup of tea, a little dance performance, a parasol, choice of TV
gets rid of all its cards while all three opponents still hold cards) scores 300 channel, even the desire to continue this lordly game for another round).
points.
Howgh!
GRAND SEIGNEUR (5-12 PLAYERS)
Grand Seigneur is not a partnership game, but rather a wrangle between The above is an ethnological error by our rule-writer, from which we Editors
individualists in a hierarchical system. To be frank, we did not learn this distance ourselves.
version of the game in China, but in Europe in the mid 80s, from a Japanese
student of Criminology at Aix-en-Provence. The editor responds: ignoramuses! Error be blowed! The Chinese greeting
A simplified version has appeared as “Career Poker“ by Hexagames. “Knee Howgh“ (or “ni hau“) means “Person good“ and is part of the
fundamental vocabulary of all Chinese games, except these dumb editors at
We recommend the use of two decks when playing Grand Seigneur with 7 or Fata Morgana).
more players. As there are no partners, dogs are not allowed in the game.
Before beginning, remove all Hounds from the deck(s). Also, remove the Mah The Editors distance themselves from this distancing of their distancing. Hair
Jong from the second deck. Also: splitting in poor taste has no place in serious game rules.