Challengingbehaviors 120320093748 Phpapp01
Challengingbehaviors 120320093748 Phpapp01
Antecedent-Behavior-Consequence
•Antecedent: anything that happens before the
behavior
•Behavior: any observable act of the individual
•Consequence: anything that happens after the
behavior
Notes on Reinforcement
• Any change in the environment that
increases the future probability of behavior.
• Can include the addition of good things.
• Can include the removal of aversive things.
• Undesirable attention such as reprimands
can be reinforcing.
• Reinforcement can be delivered by others
and can result from engaging in activities
that do not involve other people.
Instructional Control
Definition
•The likelihood that your instructions will
generate a correct response from your learner.
•Conditioning the instructional setting as a
source of reinforcement for the learner.
Resource:
•www.pattan.net
Behavior and Cooperation
• Possible Causes?
Behavior - Gain Tangible Item
Prevention
• Non-contingent access to an activity
(schedule time with these items)
• Utilize items as reinforcers (initially high
ratios, fade)
• Visual supports indicating when access is
available
• Use of a promise reinforcer
Behavior - Gain Tangible Item
Replacement
• Possible Causes?
Behavior – Repetitive Sensory
Replacement
• Keep student actively engaged.
• Identify competing reinforcers and
allow/provide many opportunities for
student to access other reinforcers.
• Minimize effects by using protective
equipment (gloves, arm guards, helmet, etc.)
• Identify and promote stimulus conditions -
behavior may be acceptable in some
scenarios, but not others (masturbation).
• Introduce sensory-related activities/diet
• Teach exercise routines or activities that
promote increased motor activity
• Teach an alternative behavior that simulates
challenging behavior, but is socially
acceptable
• Teach requesting of these activities
• Teach student how to request and access
sensory activities
• Teach stimulus discrimination
Behavior – Repetitive Sensory
Consequence
• Blocking/Interruption - redirect to
competing activity.
• Sensory extinction (if access to reinforcer
can be prevented).
Behavior – Repetitive Sensory
Avoid
• Verbally reprimanding the child for engaging
in the behavior
• Extinction (self-injurious behavior or when
engaging in activity can not be prevented)
Behavior Plans