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Stableford, Brian - The Dictionary of Science Fiction Places

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559 views744 pages

Stableford, Brian - The Dictionary of Science Fiction Places

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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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The Dictionary of science fiction places

1. The Dictionary of science fiction places


2. The Dictionary of
3. Table of Contents
4. BARNUM SYSTEM, THE See
5. BARNUM’S PLANET An
6. BELMONT BEVATRON, THE
7. BELT FREE STATE, THE See
8. BLACK GALAXY, THE An
9. BLACK KINGDOM, THE Aka
10. BLACK PLANET, THE The
11. BLDDMENVELDT, THE A
12. CARTER-ZIMMERMAN
13. CA5SIVELAUNIUS I See
14. CHINISTREX FDRTRONZA
15. CITY DF BEAUTY, THE One of
16. COLMAR
17. COLONIZED PLANET 5 See
18. CONFEDERATE STATES OF AMERICA, TH E A political
19. CONFEDERATE STATES OF AMERICA
20. CONFEDERATE STATES □ F AMERICA
21. CURBSTONE
22. CYCLOPS
23. CYRILLE
24. DECEPTION WELL The
25. DEVIANT’S PALACE An
26. DITTERSDDRF MAJOR See
27. JOY FOR SALE! ALL KINDS! YOU NAME IT- WE GOT IT!!!
28. GLUMPALT 123 GOD’S WORLD
29. GOD-DOES-B ATT L E An
30. GOLDEN ASTRDBE See
31. GRUNIDNS RISING See
32. HALL OF THE MISTAmeeting
33. HALLOWED VASTIES See
34. HALO STATION (2) See
35. HALSEY’S PLANET An
36. HAVEN, REPUBLIC OF See
37. HAWKSBILL STATION A
38. HERMES TRISMEGISTUS
39. HOLMAN'S WORLD See
40. HYDROS
41. HYDRDT
42. IDEAL STATES OF AMERICA
43. INNER STATION, THE A
44. JACOB’S LADDER See
45. KHAREMDUGHHEGEMONY
46. KI N5□ LVING’S PLANET See
47. KKKAH, THE NEST OF A
48. KKKAH, THE NEST OF
49. KOESTLER’S PLANET
50. KLONG, SON OF KUNG
51. KOESTLER’S PLANET An
52. MARINER STATION See
53. MEIRJAIN 198 MESH-MATRIX KRYSTAL
54. MESH-MATRIX KRYSTAL
55. M□□N BASE COLUMBUS
56. NATIONAL ATOMICS POWER PLANT, KIMBERLY
57. NIGHTINGALE NEBULA A
58. □ LD NORTH AUSTRALIA A
59. □ MELAS
60. OMPHALOS
61. □ MICRON CETI 1 S See NEW
62. □THER PLANE, THE
63. PALACE GF IMBROS, THE
64. PARADISE, ARIZDNA The
65. PARS LO E’S PLANET An
66. PHYTD PLANET, THE An
67. P LA N ET LA M B E RT See auto
68. PLOWMAN’S PLANET A
69. RDCHEWDRLD
70. RDSEN ASSOCIATES BUILDING
71. RDSEN ASSOCIATES 265 ROSSUM’S ROBOT FACTORY
72. BUILDING
73. SAINT JOHN 268 SAKD
74. NECROVILLE
75. SATAN
76. SEA DF THIRST
77. SECTOR GENERAL The
78. SEVEN KINGDOMS, THE
79. SEVEN SUNS, THE See
80. SIDDN SETTLEMENT A
81. SIGMA DRACONIS III An
82. SIMULATION MATRIX, THE
83. SPANISH HARLEM, INDEPENDENT KINGDOM DF
84. STRAWBERRY FIELDS An
85. TAG AX CASSELLS See
86. UNDERWORLD
87. UNITED SOCIALIST STATES CDF AMERICA
88. UNITED SOCIALIST 319 URAN S’VAREK
89. STATES OF AMERICA
90. VILLINGS
91. WORLD BELOW 348 THE WORLDS
92. WORLD OF TIERS, THE
93. WORLD WITH NO NAME See
94. 359
95. WORKS CITED
96. C
97. D
98. E
99. G
100. H
101. I
102. J
103. K
104. L
105. M
106. N
107. P
108. R
109. T
110. X
111. Y
112. Z
The Dictionary of science fiction
places
None
None

None

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The Dictionary of

PREFACE

This book is a directory of imaginary places devised by writers of science


fiction. The universe of science fiction is already far too vast and complicated
to be fully represented in a book of this size but I have tried to include as
many of the settings contained within the genre’s classic texts as possible,
while showing proper favor to the more exotic locations. The image of the
sciencefictional universe contained herein is necessarily sketchy, but I hope
that it is a reasonably good likeness. It is arguable, at any rate, that no such
image could be accurate unless it were fragmentary and more than a little
eccentric, these being essential qualities of the sciencefictional universe.

Like the universe of scientific theory, the sciencefictional universe is


constantly expanding, and continually changing as new knowledge refines
and corrects old models. Unlike scientific theoreticians, however, the writers
and readers who create and sustain the sciencefictional universe cannot
simply discard old models. Throwing away stories is unthinkable, not just
because we continue to love them nostalgically even when we know they are
fatally dated—although that would be reason enough—but because stories
are multidimensional in ways that scientific theories are not. Once a scientific
theory has been shown to be incongruent with reality it is worthless, no
matter how beautiful it might be, but the “truth” of stories can be
metaphorical and satirical as well as merely representational, and matters of
aesthetic judgment are always relevant to their evaluation. Scientific theory
has no room for tragedy, irony and

comedy, but these are elementary constituents of fiction.

Science fiction stories are engaged in a great conversational game of Chinese


Whispers in which ideas are routinely passed on—and on and on, mutated,
inflated and negated all the while, inverted, perverted and subverted in the
process. As it expands, therefore, the sciencefictional universe retains its
shady past, preserving all the images which once seemed plausible but seem
plausible no longer. Its expansion is a messy business, and a strange one—
but it could not be otherwise.

It may seem to be overstating the case to refer to all the images contained
within this book as “realms of possibility.” given that many of them have
already been overtaken by the march of history and the advancement of
science. Some of them, admittedly, were pretty silly to begin with, and many
others only ever pretended to be possible in order to shore up satires,
comedies, parables and other varieties of conte philosophique. Even so, their
authors thought it worth while to aspire—or at least to pretend—to respect
the limits of possibility, in order to obtain a special kind of legitimacy.

The boundaries of science fiction are, by necessity, vague, elastic and


constantly in motion; their exploration is motivated by all kinds of overt and
covert agendas. The same is true of science, but the task of the scientist is to
minimize all these tendencies; the task of the science fiction writer, by
contrast, is to exploit their latitude to the full. This book will demonstrate that

The

BOUNDARIES OF SCIENCE FICTION ARE, BY NECESSITY, VAGUE,


ELASTIC, AND CONSTANTLY

in motion; their

EXPLORATION IS MOTIVATED BY ALL KINDS OF OVERT AND


COVERT AGENDAS.
6

it is a task which has been taken up valiantly, ingeniously, and— above all—
exuberantly.

The most obvious effect of this exuberance is, of course, that the
sciencefictional “universe” makes no attempt to be coherent and self-
consistent. It is full of contradictions, displaying not merely an infinite range
of possible futures—some of which are frankly absurd—but also a vast range
of possible pasts and presents. This is an aspect of the genre which people
who do not love it can never quite grasp.

There is a common but stupid misconception which assumes that science


fiction has something to do with “prediction.” It has not; the whole point of
science fiction is to celebrate the fact that the future cannot be predicted
because it is yet to be made. The business of science fiction is to insist that
there are many possibilities which might yet be realized—including some
which are frankly absurd—and that the best chance we have of realizing
beneficial ones is to consider as many as we can as carefully as we can,
weighing up their practicality, their desirability and their possible means of
achievement.

An important corollary of this view of the world is that the present in which
we live is itself merely one of a vast number of possibilities with which the
past was once pregnant. If we are ever to obtain a proper understanding of
our existential situation we need to understand how the past produced the
present, and if we are ever to become competent managers of our own lives
we need to be able to transform that understanding into a strategy for
producing the best possible future out of the present. Any such strategy is, of
course, a gamble; the very first thing we must understand is that no one has a
God-given right to win, no matter how shrewdly he may play the cards dealt
to him.

The sciencefictional “universe” is, therefore, really a multiverse in which all


possible universes exist in parallel. It so happens that one currently-
fashionable interpretation of quantum mechanics argues that the “universe”
described by science ought to be regarded as one element in a multiverse, but
it does not matter whether we are prepared to believe that or not; even if the
universe of science really were a universe,

the image produced by science fiction would have to be an image of a


multiverse.

For this reason, the descriptions of places contained in the text of this book
refer to the “universes” in which they are located as alternativerses, stressing
the fact that only a few of them actually co-exist with one another, or ever
could. No attempt has been made to pretend that the locations described in
the text exist in the same universe, even in recording elementary data; if their
inhabitants use the metric system, so does my summation, but if their
inhabitants use miles and pounds—or some entirely imaginary system of
measurement—my summation does likewise.

The image of the sciencefictional universe contained within these pages is,
admittedly, a lop-sided one. To some extent, this lop-sidedness merely
reflects a bias already inherent in science fiction, but the book also has a
further bias of its own.

The fact that the science-fictional image of the universe is inherently biased
arises from the fact that story-tellers are not very interested in those parts of
the multiverse where humans could never go. They are, inevitably, most
interested in those parts of the multiverse in which humans can go most
comfortably. The vast majority of conceivable alternativerses might well be
inimical to human existence, but the vast majority of the alternativerses of
science fiction have to be those where humans can not merely exist but can
do interesting things. We know perfectly well that the world we live in
already contains many places where we cannot and never could thrive, so we
sensibly restrict our activity and our plans to those places in which we can
and might.

The alternativerses arrayed within the sciencefictional multiverse are, for the
most part, improbably hospitable places, but that is only to be expected. It is
the hospitable places and the hospitable futures which are of most relevance
to us, and the alternativerses which contain them are fully entitled to be
overrepresented in a book of this kind. It is for this reason that the

7
pages of this directory contain far more Earthlike worlds than the actual
universe is likely to contain—so many that I have adopted the term “Earth-
clone” as a category of description.

Describing a world as an Earth-clone does not imply that it is identical to


Earth in all respects, or even that it is as similar as one twin sister usually is
to another. All the cells in our bodies are clones of the egg-cells as which we
started out, but they represent many variations on the basic theme, becoming
specialized to many different purposes within many different organs. 1 have
used the term Earth-clone to refer to every world possessed of a biosphere
sufficiently Earthlike to allow humans to be accommodated within it. I have
not attempted to equip the term with an exact definition, because the humans
in science fiction stories differ very greatly in terms of their own adaptability
and their power to transform hostile environments. A certain vagueness
seems to me to be appropriate as well as acceptable; what really determines
whether a world is or is not an Earth-clone is the way it is used in the story,
not the list of physical attributes determining the degree of its similarity to
Earth. It is often the ramifications of some small but significant difference
from Earth which makes a story about an Earth-clone interesting, the small
difference acquiring its significance precisely because it is set against a
background of considerable similarity.

The main reason why so much of the science fiction of the past has become
so horribly out of date is that while it was conceivable—however improbably
—that there might be other Earth-clones close at hand, within the solar
system, science fiction writers clung to that convenience. When the Mariner
space probes finally confirmed, beyond the shadow of a doubt, that even
Mars is lifeless and useless, they were forced to embrace the alternative
convenience of marvellous space-drives which would bring the Earth-clone
worlds of other stars within our colonial grasp.

This is where the bias of this particular book enters the picture. Given the
inherent improbability of Earth-clone worlds, and of vessels that must
nowadays be hypothesized as the means of reaching any that might exist, it
must be admitted that this directory concentrates much of its attention on the
least likely

parts of the sciencefictional universe. The most likely aspects of the


sciencefictional universe are contained in images of a human future confined
to Earth—in images which hardly feature “imaginary places” at all,
preferring to employ familiar ones which have changed in relatively slight
ways.

All that this means, however, is that this book measures the ambition of the
science fictional imagination far more accurately than it measures the genre’s
grasp of probability. I make no apology for this because I do not think that
any apology is necessary. Earth-clone worlds are interesting to story-tellers
because they are like Earth, but they are more interesting if they are different
from Earth in some significant fashion; by the same token, science fiction is
interesting as a genre because its practitioners do make some attempt to
restrict themselves to realms of possibility, but it is all the more interesting
because they try to establish how far those realms extend and how strange
their remoter extremities may be.

Although this book gives a far better account of the breadth of the
sciencefictional imagination than its depth, and emphasizes the fact that the
sciencefictional “universe” is really a multiverse full of alternativerses, I have
tried to retain some sense of the connectedness of the whole enterprise. In
selecting places for description I have tried to reflect the diversity of the
sciencefictional imagination, but I have also tried to point out ways in which
they constitute variations on a series of themes. I have cross-referenced every
individual entry to three others, employing various kinds of comparison.
These dimensions of comparison include some which are rather flippant, but
the texts they connect include some which are flippant too and their flippancy
does not detract from their utility or significance.

In constructing the network of cross-references I have tried to bring out the


fact that the Earth-clone worlds of science fiction are not a haphazard
collection of isolated individuals which merely offer themselves for
categorization. They are connected by chains of reasoning which flow from
one to another, sometimes merely amplified but more often redirected or
defiantly stemmed. The multiverse of science fiction is a collaborative
endeavour, not merely because some science fiction writers

8
borrow from one another and consciously argue against one another but
because even those who never bother to read their contemporaries or deign to
take issue with them are extrapolating similar premises and addressing
similar issues, producing a whole greater than its individual parts.

Users of this book might care to bear in mind that the early map-makers who
were inclined to write “Here be Dragons” in the margins of their designs did
not have to do so. They could have placed the boundaries of their charts at
the points at which they ran out of reliable information, leaving everything
unknown outside the frame. They could have inserted more modest
confessions of ignorance, declaring that certain spaces were terra incognita—
unknown ground—rather than issuing fanciful hypotheses as to what
legendary species might be lurking there. Such alternatives were, in fact,
preferred by the more pedantic among them, but pedantic maps have their
deficiencies as well as their virtues.

The men who wrote “Here be Dragons” might not have been pedants, but
they were not fools. What they were saying, in effect, was: “The world that
we know is but a tiny corner of the world that is, and the world which lies
beyond the horizons of our acquaintance is not only stranger than the world
we know but stranger than we can know.” They were also calling attention to
the fact that the fascination of maps extends far beyond the merely functional.
No matter how pedantic they are, maps can and should engage the
imagination and delight the eye—and no matter how unpedantic they are,
maps which engage the imagination and delight the eye are by no means
devoid of use.

What is true of maps is also true of reference books. Pedantic reference books
may try as hard as they can to stick to matters of fact, but they have an
aesthetic dimension too. Whatever their range of reference is, and whatever
standards of accuracy they observe, directories, dictionaries, encyclopedias
and guide-books can and should endeavour to fascinate and to entertain.
Books of these kinds whose range of reference is

entirely imaginary and to which no standards of accuracy need apply may


still be pleasing and entertaining, and they too are not devoid of use. The
Cynic’s Word Book which Ambrose Bierce compiled in 1906—which is
better-known as The Devil’s Dictionary —confronts us with the fact that
everyone routinely uses words so hypocritically and deceptively that ironic
“false” meanings might be reckoned truer than the “real” ones; it also
reminds us that we really do have some power, individually and collectively,
to resist the dictatorship of received language and determine the meanings
which words will have in future.

If a directory of the imaginary places described in science fiction needs an


excuse or justification, this is mine. I hope that this book is fascinating and
entertaining, in much the same way that any reference book might be
fascinating and entertaining. I hope, too, that it will help to remind its readers
that the world they live in is only one of many possible worlds, and that many
of the spaces which need to be included in any comprehensive map of the
universe can still be marked, without any undue foolishness, “Here be
Dragons.” If this book also helps to reassure its readers that they really do
have some power, individually and collectively, to make the world something
other or something more than it already is then it will have done more than
enough to justify it existence.

There is not the slightest reason why we should be content, in the arena of the
imagination, to contemplate fictional worlds that are very like the Earth we
know, or fictional worlds which are probable extensions of that Earth. The
elastic limits of possibility are there to be teased as well as explored, to be
contorted in every way we may find practical or interesting. The best news
that Enlightenment has ever brought us is that the Earth itself is so extremely
tiny by comparison with the universe entire as to be almost negligible—and
that no matter how much of the universe we contrive to entrap within our
pedantic maps, there will always be an infinite dark reach which honest men
will mark, not terra incognita, but:

HERE BE DRAGONS!
CONTENTS
PREFACE . 5

DICTIONARY.11

DEDICATION AND ACKNOWLEDGEMENTS.359

WORKS CITED .36D

ENTRY LIST

372

ABATDS The second planet of ten in the system of an unnamed star about
eight light years from Ygradsil and six from Wildenwooly. Although it
seemed to its discoverers to be an almost Edenic EARTH-clone, several
subsequent explorers failed to return from its surface. Those who did reported
that its trees had unusually smooth growthrings indicating that they were all
identical in age, having begun life some ten thousand years before. The
indigenous animals included many species superficially similar to Earthly
mammals, but all the individuals were female and of the same great antiquity
as the trees. There appeared to be no parasitic species, although there were
some large predators. Such deaths as did occur were routinely reversed by
means carefully provided by the planet’s only male creature, a giant
humanoid who had quasidivine authority over all the living things on Abatos.
His powers were adequate to maintain the perfect order of the planet’s
ecosphere; he could even contrive his own periodic resurrection after offering
himself to his predatory beasts for slaughter.

One result of this remarkable paternal dominion was that the indigenous
species of Abatos, freed from the pressure of natural selection, had become
complacent and lazy. Some visitors, however, considered this lack of zest a
price well worth paying for the rewards of harmony and immortality. Bishop
Andre of the Jairusite Order felt, on first acquaintance, that the giant of
Abatos was a perfect model of God’s divine benevolence. It was only when
he was offered the opportunity to trade places—so that he would become an
effective demigod while the giant could extend the scope of his power
throughout the Earthly worlds of the galaxy— that he began to wonder
whether such a

step might be paving the way for a universal epidemic of idolatry.

(“Father,” Philip Jose Farmer, 1955; collected in Strange Relations, 1960 and

Quasi-divine humanoid, abatos.

Father to the Stars, 1981; other locations featuring alien beings with godlike
attributes include boomerang, shkea, and TORMANCE.)

Desert home of monks, abbey leibowitz.

ABBEY LEIBOWITZ The desert home of the Albertian Order, raised by the
followers of the Blessed Isaac E. Leibowitz from ruins left by the first
Atomic Deluge, on the road which had once connected the Great Salt Lake
with Old El Paso. The Albertian Order was an offshoot of the Cistercians
named for Albertus Magnus, the teacher of Saint Thomas and the patron saint
of men of science. Its earliest members were frequently known as
“memorizers” or “bookleggers,” the latter name referring to their habit of
smuggling books through the watchful ranks of the technophobic
“simpletons” and burying them in kegs in the desert regions of the American
southwest. Leibowitz, the Order’s founder, had eventually been captured by
simpletons and martyred,

roasted alive while being strangled by a hangman’s noose. His canonization


was not achieved without difficulty, but New Rome was eventually
persuaded of his sanctity.

The Memorabilia preserved by the abbey’s resident monks had to be walled


up again in underground vaults to protect them from new destructive forces,
but they were copied and re-copied. Eventually, their importance was
recognized. They played a crucial role in bringing the world out of the dark
Age of Simplification, providing the foundation stones of a Renaissance
which allowed humankind gradually to reclaim the comforts of technological
complexity— not for the first time, according to the De Vestigiis
Antecessarum Civitatum of the Venerable Boedullus.

The abbey played host to many inventors, even though the quest for
knowledge was inevitably secularized and partly removed from priestly
control. When Leibowitz became widely revered as the patron saint of
electricians, the abbey became involved in the construction and manning of a
starship. This vessel, they hoped, might be able to continue the Albertian
Order’s mission by exporting a cargo of Memorabilia if the glory of the
world were destined to pass away forever in a second Atomic Deluge.

(A Canticle for Leibowitz, Walter M. Miller, 1960; other institutions


established to conserve the legacy of human knowledge from disastrous
depletion include bartorstown, the carter-zimmerman polis, and LEVEL
seven.)

Creature from abyormen.

ABERDOWN See stohlson’S REDEMPTION.

ABSU See KHARSOG KEEP.


ABYORMEN The only planet of the red dwarf star Theer, part of a binary
whose other element is the blue giant Arren (known to Earthly astronomers
as Alcyone). The orbit of Abyormen about Theer is highly eccentric, as is the
orbit of Theer about Arren. The net effect of these movements is that the
surface of Abyormen is normally very cold, save for a brief season every
sixty-five years when it comes close enough to Arren for its icelocked oceans
to melt. As this hot season reaches its peak, the composition of the
atmosphere changes dramatically, with much of its oxygen and water vapor
being nitrified to produce nitrogen oxides and nitric acid.

The planet’s biosphere adapted to these changes not merely by producing


species that remain dormant during one season or the other, but also by
producing organisms that exhibit a very marked alternation of generations.
By the time humans first visited Abyormen, the dominant species of the long
cold period was a humanoid one whose individuals carried within them the
parasitic spores of a very different intelligent species. The full-grown hot-
season forms of the second species resembled hot air balloons with a mouth
at the top and a set of tentacles at the base. The humanoids could only survive
the hot season within the protective walls of the Ice Ramparts.

As the intelligence and linguistic sophistication of both these species


increased, they began to communicate with one another. The hot-season
dominants—which had an obvious interest in controlling the behavior of their
commensals—attempted to establish themselves as “Teachers,” forbidding
the

humanoids the use of fire and advanced technology. This attempt was,
however, only partly successful, and only in the short term. When humans
came into the picture the Teachers became exceedingly anxious lest the
indigenous humanoids take advantage of the facility of space travel, fatally
interrupting their own life-cycle.

(Cycle of Fire, Hal Clement; other locations featuring dramatic cycles of heat
and cold include helliconia, ishtar, and

MEDEA.)

ACRDSTIC See glumpalt.


ADC BE See petreac.

AEGIS, THE An impregnable fortress built of adamant. When humans first


expanded into the galaxy in galleons powered by space-distorting ether-sails
the secret of adamant—the only material impervious to any conceivable
weapon, indissoluble even by the alkahest—was known only to the dust-
dwelling master builders, aliens shaped like manta rays. One such master
builder, Flammarion, constructed the Aegis on the planet Maralia for the
Duke of Koss, who sealed himself up within it while Maralia and the entire
human empire were ravaged by the monstrous Kerek.

Koss’s Aegis resembled an artificial mountain, lustrous grey in color.


Slanting pilasters buttressed its sloping walls but it had no battlements and
was entirely windowless. Inside, the heavy air was filled with heady
perfumes, many of which had begun to ferment, completing the general
impression of decadence. The walls of its corridors and arcades were dressed
with red and purple drapes which made a nice contrast with the lilac-
andyellow livery of the duke’s servants. Even

its largest hall seemed claustrophobic, dominated as it was by a huge statue


of the duke, whose features captured the very essence of his ennui and spleen.

When the title passed to the son of the original duke the new Duke Of Koss
admitted an alchemist named Amschel to the Aegis in the hope that he might
be able to perfect the Philosopher’s Stone. Gold was so common that there
was no point whatsoever in making more of it from precious lead, but the
new duke believed that if Amschel were successful the Aegis might be
removed into its own pocket-universe, secured for all time against the
pressure of progress and the vicissitudes of chance.

(Star Winds, Barrington J. Bayley, 1978; other citadels engaged in hopeless


quests to resist the ravages of time include carCASILLA, HAGEDORN. and
TIRELLIAN.)

AENEAS A planet orbiting the F7 star Virgil, two hundred light years from
EARTH’s sun, in what became the Alpha Crucis Sector of the Terran Empire.
It has two moons, Creusa, and Lavinia. Although its atmosphere is relatively
thin its low gravity, slightly less than two-thirds Earthstandard, made Aeneas
almost as hospitable to intelligent fliers as it was to humans. Because it was
an unusually arid Earth-clone, however, water was very precious to its
colonists and wood was perpetually in short supply.

The Aeneas colony was established as a scientific base, set up primarily to


support study of the inhospitable neighboring world of Dido. The capital city
and seat of imperial administration was Nova Roma, situated on the River
Flone and irrigated by the Julian Canal. The base grew into a respected
University whose maintenance required the agricultural endeavors of the
Landfolk. During the Troubles, when other ill-assorted immigrants arrived in
some quantity, the society of the Landfolk became rigidly

feudal. Hugh McCormac, the Navy officer who led a revolt against the
Emperor and was hailed as his successor by numerous outlying worlds, was
an Aenean by birth, heir to the locally prestigious title of Firstman of Ilion.
His defeat led to the prejudicial treatment of the world and McCormac’s
birthplace, Windhome. While the Troubles were at their worst Aeneas briefly
came under he influence of YTHRI, much as AVALON had, but the Terran
Empire eventually reasserted its hegemony. Rebel forces led by Ivar
Fredriksen, another scion of Windhome, attempted to shake off the yoke of
imperial rule, but they were twice defeated.

A third revolt began when Fredriksen joined forces with Jaan, the so-called
Savior of Aeneas, in the city of Orcus. Jaan prophesied the imminent return
of the Elders, or Builders—an ancient race of superhumans who had
allegedly moved on to a higher mental plane but had promised to return when
the need arose to assist the descendants of those they had left behind. It
turned out, however, that the Elders were not quite what legend had
described.

(The Day of Their Return, Poul Anderson, 1973; other locations featuring
fact-based myths describing races of long-vanished superhumans include
cyrille, jekkara, and rhomary.)

AERIA An isolated valley in the mountain range dividing the Sahara from
the unknown regions of Equatorial Africa, virtually unreachable before
Richard Arnold’s invention of the airship in the late 19th century. Aeria itself
was only a few thousand feet above sea-level but the surrounding mountains
formed a wall whose average elevation was some ten thousand feet. Two
huge peaks at either end of a line drawn through the valley from north to
south rose above fifteen thousand feet.

When the Terrorists led by Arnold and Alan Tremayne first occupied Aeria
the center of the valley was occupied by an irregular lake, the remainder
being covered by lush vegetation whose character changed markedly
according to the slope. The local fauna was highly idiosyncratic, including
several species of anthropoid apes and other creatures long extinct in the
outer world. It was from this secret base the Terrorists’ air fleets set out to
conquer the world. In the peaceful years that followed their spectacular
victory, after the institution of universal socialism, Aeria rapidly grew into a
Utopian city.

Following the suppression of Olga Romanoff’s counter-revolution it was the


observatory established on Aeria’s Austral peak that received a photo-
telegraphic message from MARS warning of the imminent collision between
the EARTH and a huge cloud of incandes

cent matter. When the Aerians returned after taking refuge from the “fire-
mist” in Antarctica they found the valley drowned in black ash, Beneath the
ash, however, they discovered the flagship Ithuriel almost intact; one other
person had been preserved therein from the effects of the holocaust.

(The Angel of the Revolution and Olga Romanoff, George Griffith, 1893-4;
other locations all-but-obliterated by natural catastrophe include caspak, the
ritz HOTEL, and ZVEZDNY.)

AERLITH A relatively inhospitable EARTH-clone in a remote star-cluster,


whose surface is perennially harassed by powerful and mercurial winds. Its
sheltered valleys were settled by more than one wave of human colonists, the

last of which consisted of refugees from the War of Ten Stars—one of a


number of conflicts whose ultimate effect was to obliterate the last traces of
order from galactic civilization. Humanity did not long remain the dominant
species within Aerlith’s star-cluster and some human populations were
domesticated by the reptilian grephs who became its effective rulers. These
captives were selectively bred for low intelligence and specialized to a wide
range of servile functions.

The refugees from the War of Ten Stars established a quasi-feudal society in
which rivalry between neighboring valley strongholds was fierce. The earlier
settlers known as Sacerdotes had, by contrast, adopted a quasi-monastic
lifestyle which involved submission to a pacifist Rationale. The Sacerdotes
regarded the latecomers, whom they called Utter Men, as “under-folk” ripe

Isolated valley of aeria.

for extinction; they were, by contrast, preparing themselves to be the


“ultimate men” who might reclaim the cosmos on behalf of a new
humankind. The Sacerdotes hoped to achieve this end by cultivating a kind of
final sentience symbolized in their sacred tand.

Conflict between the human strongholds was complicated by the adoption by


the rulers of Banbeck Vale of dragons—the descendants of captured grephs
which had been adapted to various functions by selective breeding in much
the same way that human captives of the grephs had been adapted. Several
subspecies of greph had been produced for military use, some of them
differing very markedly from the “Basics” captured by Kergan Banbeck.
Internecine conflict between the valleys was, however, interrupted when the
humans were threatened by greph forces which had similarly produced
domesticated humans for use in war.

(The Dragon Masters, Jack Vance, 1963; other locations featuring


nightmarishly brutish products of human stock include chimera’s cradle, 4 H
97801, and LYSENKA II.)

AERLDN An EARTH-clone planet orbiting the double sun 486-K (Gondar)


in Sector IX of the galactic empire. When the empire was at its glorious but
disorderly height Aerlon was home to a prosperous civilization but when the
artificial intelligence Control became ruler of the cosmos the Commissioner
of Kornaval sent black ships to raze every town and village, leaving the
survivors to scrape a meagre living amid the ruins.

Control ruled the galaxy by means of telepathic messages received by the


monomolecular patches imposed on the cerebral cortex of every member of
the species Phelex sapiens and every other humanlike being. This mechanism
had

Dragonlike greph from aerlith.

allowed the artificial intelligence to eliminate all exceptions and


imperfections, but Control never quite achieved the perfect order it desired.

In order to secure its own immortality Control initiated Project Cancelar,


which would transform enough of the universe’s mass into energy to make
sure that it would expand forever instead of collapsing under the force of
gravity (and perhaps restoring the integrity of the cosmic mind Cor, which
had been fragmented by the Big Bang). When the ship Firebird came to
Aerlon to collect the destined bride of the Mark of Kornaval, however, two
draughts of the aphrodisiac Wine of Elkar liberated the Firebird’s crewman
and the princess from Control’ power and despatched them on a mission to
restore the lost mass—a mission whose ultimate end would be a return to a
reborn and renewed Aerlon.

{Firebird, Charles L. Harness, 1981; other locations providing stages for re-
enactments of ancient romances—as Aerlon staged a re-enactment of the tale
of Tristan and Iseult—include deviant’s palace, dis, and throon.)

AIOLO A planet orbiting a small white sun. It qualified as a marginal


EARTH-clone despite its thin atmosphere because nitrogen accounted for
only 5% of the atmospheric gases.

Aiolo’s ecosphere at the time of its first visits by human beings—the second
group of which consisted of survivors of the crash-landing of the sabotaged
starship Copernicus—was dominated by a species of flowering plant which
covered its vast plains; there were no other advanced plant species and no
animals at all. Each plant grew to a height of four feet, the seeminglyflimsy
stalk supporting a head whose complex center was surrounded by a corolla of
broad white petals.
The survivors of the Copernicus discovered that the plants were sentient,
intelligent and highly organized. It was not obvious at first how they had
contrived to wipe out all the animal life on the planet, but all became clear
when the castaways needed help to save them from the saboteurs who had
destroyed their ship.

(“The Plants,” Murray Leinster, 1946; other locations featuring plant-


dominated ecosystems include the bloomenVELDT, FLORA, and WORLD
4470.)

AIRSTRIP ONE An outlying island in the late 20th century superstate of


Oceania. Prior to its annexation Airstrip One had been known as Great
Britain. Its awkward geographical situation placed it uncomfortably close to
the front line of the inconsistent but perpetual war between Oceania and its
rival superstate Eurasia. The war was further complicated by the fact that
Oceania and Eurasia were both involved in equally inconsistent but unending
war with Eastasia, but the three-way conflict contrived to retain an uneasy
balance which extenuated the violence of expressed hostility.

Oceania was ruled by the Party, whose figurehead was Big Brother. Big
Brother’s image was everywhere, invariably associated with the slogan BIG
BROTHER IS WATCHING YOU, but it was unclear whether he was an
actual person. The population was continually monitored by means of
telescreens, which also monopolized the broadcasting of information to the
public—information which was carefully tailored by the Ministry of Truth.
The English language was gradually being refined by the Party into the very
conceptually-impoverished Newspeak, which was so designed as to make all
thought of rebellion or resistance impossible. In the meantime, constant
vigilance was maintained by

the Thought Police and their legion of freelance spies, who were ruthless in
suppressing such anti-social behavior as private indulgence in love and
pleasure. The only love permitted in Oceania was the love of the Party and
Big Brother, but permissible pleasures were slightly more varied, including
the compulsory daily Two Minutes’ Hate, directed at the traitor Emanuel
Goldstein.

In spite of all these precautions it was still possible, in the days before the
new world order was perfected, for an Outer Party member like Winston
Smith to obtain a little private space. Use of this space led Smith into thought
crime, an illicit liaison and a foolish attempt to locate and join the legendary
Brotherhood—an underground organization supposedly working to defeat
and destroy the Party. He was, however, apprehended by officers of the
Ministry of Love, where his careful re-education was contrived by a member
of the privileged Inner Party.

{Nineteen Eighty-Four, George Orwell, 1949; other locations featuring


totalitarian societies of a similar extremity include gilead, the hall of the
grand lunar, and the one state.)

AKKAR See valadom.

ALDEBARAN See toxicurare.

ALDO CERISE See COLMAR.

ALMA See capellette.

ALOOMSRIDGIA See tranai.

ALPHA III M2 An EARTH-clone satellite of the third planet of Alpha


Centauri, used following its discovery by humans as an asylum for the
mentally ill. Although the colony originally offered rudimentary medical care
facilities it was, in effect, a dumping-ground for undesirables and its
inhabitants were eventually left to take care of themselves. In pursuit of this
aim they formed a society supportive of their basic needs, structured by a
caste-system based in their particular illnesses.

The Pares (victims of extreme paranoia) lived in the walled city of Adolfville,
while the Manses (whose mania gave them a certain creative flair as well as a
tendency to violent excess) inhabited Da Vinci Heights. The Deps, who
represented the Manses’ depressive counterparts, were banished to the ghetto
of Cotton Mather Estates. Gandhitown provided the ramshackle home
territory of the Heebs (hebephrenics who cared little for personal hygiene)
and the Skitzes (visionary schizophrenics). Polys (polymorphic
schizophrenics better adjusted, at least during their periods of lucidity, than
the Skitzes) were ubiquitous, as were the Ob Corns, whose capacity for
obsessivecompulsive behavior made them useful in carrying out menial
chores.

This strange society would have been riven by conflict even if it had
remained free of interference from outside forces, but it did not. The Alphane
system had its own indigenous population, whose schemes were of
considerable interest to the Terran CIA; Alpha III M2 was one of several
venues in which clandestine operations were conducted. Members of certain
other alien species, including the wholeheartedly benign Ganymedean slime-
molds, were also involved—albeit reluctantly—in this cloak-and-dagger
business. The plotting of these various agencies produced little worthwhile
result, save to invite unbiased observers to wonder who really belonged in the
asylum, and whether the residual soci

eties of Terra were any saner.

(Clans of the Alphane, Moon Philip K. Dick, 1964; other locations playing
host to societies of the not-entirely-sane include camp Archimedes, klepsis,
and PYRRHUS.)

ALTAIR TWO See SAKO.

ALTAI R V The fifth planet of Altair, possessed of nine small moons.


Although slightly smaller than MARS, Altair V’s atmosphere qualifies it as
an EARTH-clone, differing only by virtue of a slightly higher percentage on
nitrogen. Nine-tenths of its surface is ocean but there are three continents:
one at each pole and one that extends almost all the way around the equator
like a broken girdle. This tropical continent is partly desert but also has
abundant rain forests.

At the time of the first human contact the largest aggregation of the humanoid
indigenes of Altair V was Baya Nor, a city of some twenty thousand
individuals. Baya Nor was ruled from a inner “sacred city” situated on an
island in a lake called the Mirror of Oruri by a hereditary “god-king,” Enka
Ne. Each Enka Ne ruled for a year (four hundred days of 28.28 terrestrial
hours), assisted by a female oracle and a city council, before being offered in
ritual sacrifice at the Temple of the Weeping Sun. Outcasts from the rigid
society of the Bayani—including all individuals exhibiting any physical
abnormality— ended up in the miserably primitive villages of the Lokhali.

Humans first reached Altair V in the Gloria Mundi but the exploratory
expeditions sent down to the surface failed to return. By the time the Gloria
Mundi’s computer destroyed itself (lest the empty ship pose a security risk to
Earth) only one human retained

sufficient psychological resilience to refuse to follow its example. Initially


confined in the “donjons” of Baya Nor with the female “noia” designated as
his companion, he set about learning the local language and adapting himself
to the alien culture. Having done so, he decided to found an “Extra-Terrestrial
Academy” in which he would educate young Bayanis to perceive the
narrowmindedness and cruelty of their society. His endeavors eventually led
him to a fateful confrontation with the enigmatic Aru Re—whom the Bayani
worshipped as Oruri—and to a belated recognition of the principle that it is
sometimes necessary, when in Rome, to do as the Romans do.

(A Far Sunset Edmund, Cooper, 1967; other locations in which “enlightened”


incomers struggled in vain against intractable local customs include gurnil,
KIRINYAGA, and SHIKASTA.)

ALTAIR VI The sixth planet of Altair, not in the same alternativerse as


ALTAIR V. Slightly smaller than EARTH, it is perpetually shrouded by
clouds which protect its surface from the glare of Altair. Although liquid
water exists in abundance at the surface its oceans are laced with ammonia
and its atmosphere is rich in methane. Even though Altair is ten times
brighter than the sun the acidic clouds of Altair VI are virtually opaque; most
of the light which feebly illuminates the surface is produced by chemical
reactions at ground level. In spite of these highly reactive conditions,
however, a rich biosphere eventually has produced numerous large mammal
species.

The Church-financed space-habitat Melvin L. Calvin —known to the Elders


and their students as the Village—was towed into orbit around Altair VI in
the hope that the planet could be terraformed and prepared for colonization.

Pressure-suited humans could not remain on the surface for more than a few
hours and robot probes were quickly corroded, but the Elders managed to
place a neuro-electronic probe in the brain of a native wolfcat. This could be
controlled from the ship, and one student proved to be capable of establishing
a quasi-telepathic link with the implanted animal.

The resultant contact changed the consciousness of both parties. The sentient
wolfcat realised that the world it thought of as Windsong was in terrible
danger, while the student learned that what his superiors thought of as
terraformation might also be reckoned a crime even worse than genocide: the
murder of an entire ecosphere. Unfortunately, the student knew that it would
be very difficult to persuade the Elders—Creationists who believed that the
entire universe had been made by God for man’s use—that Windsong should
be allowed to follow its own evolutionary path.

(The Winds of Altair, Ben Bova, 1983; other locations subjected to the
warped vision of religious extremists include one visited by victims of the
accident at the BELMONT BEVATRON, CLARION, and SPEEWRY.)

AMARA A planet recorded on starcharts as CXY 927340/2-A, which follows


a highly complicated orbit around the three suns CXY 927340 (known locally
as “Blue”), CXY 927341 (“Yellow”) and CXY 927342 (“Red”). Although
such a bizarre orbit would normally be highly unstable conditions on the
surface of Amara are so consistent—save for the ever-changing color of the
sky—and so hospitable as to qualify it as an EARTH-clone. Following its
discovery by humans, however, it had few visitors because most of its
intelligent indigenous

species were as dangerous as they were peculiar.

Prominent among these indigenes were two types of primitive humanoids


known to humans as Paddies and Jackies, the former being lazy and stupid
while the latter were giggling giants. The solitary Petrans were ghostly
shapeshifters prone to respond to a male humanoid’s approach by moulding
themselves in the image of his most ardent desires. The Creedos were
burrowing predators so thin as to be effectively two-dimensional. The Three-
people were divided selves whose multiple personalities were capable of
disembodiment. There were also haughty Bird-Amarans, who regarded
humans in much the same way that humans regarded their simian cousins.
Other native life-forms included the noisily aggressive and remarkably
amphibious Tek-birds and the dangerously volatile Melas trees. It was the
kind of place where anyone unlucky enough to be marooned was bound to
find himself living in interesting times.

(“A Trek to Na-Abiza,” aka The Three Suns of Amara William F. Temple,
1961; other locations exhibiting a frank and unrepentant defiance of common
sense include eden (2), meirjain, and placet.)

AMATERASU An EARTH-clone planet orbiting a blue-white sun. Its small


molten core produces a relatively slight magnetic field but the sun’s
excessive radiation nevertheless produces a vast aurora which is a permanent
feature of the night-sky, its pale light flickering green and orange as well as
white.

When Amaterasu was first visited by humans they discovered that almost all
the local life-forms were comparable to those inhabiting Earth during the
Devonian Era, although they were less numerous and less prone to gigantism.

The principal anomaly within this pattern was a species whose members
resembled big-headed bug-eyed kangaroos, save that they walked instead of
hopping. The discoverers could not understand how these “lugs” could
possibly have evolved in the absence of any obvious ancestors or any rival
species to provide the selective pressures determining their nature. The grass
on which the lugs fed was also anomalous, given that the “trees” which
combined with it to form their savannahlike habitat were actually colonies of
moss.

The planet’s surveyors named it after a Japanese sun-goddess. They


considered it unsuitable for colonization. Interest in the world was renewed,
however, when further investigation revealed that the lugs were capable of
instantaneous teleportation, offering the possibility that if the mechanism
could be understood the limitations imposed on human interstellar
civilization by the incapacity of the Falkner Generator to produce fasterthan-
light speeds might be overcome. This was deemed necessary in order to
reverse the creeping decadence that had virtually put an end to human
progress, but it transpired that the lugs were merely the toys of auroral
energy-beings which the humans named Cyclopes and that hard decisions
needed to be made regarding the path of progress that humans intended to
follow.

(Knight Moves, Walter Jon Williams, 1985; other locations in which the
secret of teleportation opened new dilemmas for human aspirants include the
gouffre MARTEL, MERIDIAN, and WHALE’S MOUTH)

AM EL An EARTH-clone world orbiting the yellow star Dubhe. In the era


following the Rim War, Amel—although notorious for the variety of its
religious sects—was virtually closed to outsiders. Its self-imposed isolation
even defeated attempts by the I-A’s anti-war college on

GREEN

SEA

SAEL

SEA

X \>Y i

ANS HOS REGION

KERWAW SEA _

ABBENAY (ANARRES TOWN)

THE DUST

MENE-GRASS

PLAINS

PORT

AMEL
ANARRES

Marak to position an agent there—until the religious potentate known as the


Halmyrach Abbod summoned one of the college’s lecturers to the religious
training programme known as the Ordeal, as a follower of Mahmud.

The hastily-impressed agent was equipped with subcutaneous psidetection


instruments, which would allow him to detect “miracles,” but they registered
very strongly and uncomfortably from the moment of his arrival. He
discovered that the multitudinous sects of Amel had declared

a Truce. Although his secret mission had already been betrayed, he had to
complete the Ordeal, confronting not merely the Halmyrach Abbod but also
Mahmud Himself. As it was designed to do, the experience revealed his
appointed destiny and taught him the true meaning of Faith.

(“The Priests of Psi,” Frank Herbert, 1959; other locations facilitating the
learning of other appointed destinies and entirely different true meanings of
Faith include lilith, 61 cygni vii, and

TORMANCE.)

ANARRES The smaller and more arid of two EARTH-clone planets sharing
a common orbit around Tau Ceti, the other being URRAS. Urras was the first
of the two worlds to be settled by humans from HAIN, having far the greater
ecological resources, but once the people of Urras had become
technologically sophisticated Anarres—which was considered by the Urrasti
to be a mere moon rather than a world in its own right—was explored,
mapped and exploited for minerals. Its single worldgirdling continent slanted
across the lat

SORRUBA

SEA

TAEMAENIAN SEA
ANARRES

ANARRES.

itudes between the southern Taemaenian Sea and the northern Sorruba Sea,
enclosing the much smaller Kerwaw, Sael and Green Seas. The mene-grass
plains of the Southwest were still fertile but the inland areas of the Southeast
—which had once been richly forested with the ubiquitous holums—had
deteriorated to desert and was named the Dust.

When regular traffic between Urras and Anarres was established a company
of egalitarian anarchists, the Odonians, decided to migrate in search of a
refuge from Urrasti intolerance. They were granted tenure because the
capitalists of Urras found it more convenient to buy raw materials extracted
by local labor than to pay large numbers of their own people the high wages
that such uncongenial employment would demand. Anarres Town, in the Ans
Hos region, was eventually renamed Abbenay (“Mind”) by the founders of
the new society. Although the Odonians had found the capitalism of Urras
offensive by virtue of its institutionalised greed and injustice, and had
despaired of the damage done to the ecosphere of Urras by commercial
exploitation, they were forced by economic circumstance to maintain trade
links with Urras. The Port was, however, isolated from nearby Abbenay by a
high wall, symbolising the closure of Anarresti society around its own rigid
principles. Having founded their precarious Utopia the settlers attempted to
increase the health and wealth of their own ecosphere by undertaking such
long-term projects as the reforestation of the Dust, always operating within
the stern commandments of Odo’s political philosophy as laid out in The
Social Organism and other key works.

Anarresti society remained technologically restricted, but Abbenay retained a


Central Institute for the Sciences where work in theoretical physics and other
kinds of “pure” science continued. Ironically—but perhaps inevitably—the
influence of Odonian

social philosophy on the world-view of its natural scientists permitted the


crucial conceptual breakthrough which allowed Shevek to develop a General
Temporal Theory based on the Principles of Simultaneity. This paved the
way for the development of a communication device capable of linking the
nine Known Worlds into a meaningful community. Equally ironically—and
equally inevitably—Shevek had to go to Urras in order that his theory might
become parent to this new technology.

(The Dispossessed and “The Day Before the Revolution,” Ursula K. le Guin,
1974; other locations in which more-or-less anarchistic societies were
established include chiron, grissom, and stateless.)

ANIARA A “goldonda” powered by “gyrospinners” which was originally


constructed in order to shuttle emigrants from a radiation-poisoned EARTH
to MARS in the 21st century. Although it was initially no more than a huge
spaceship, Aniara became a tiny world in its own right when its controls
jammed after a near-collision with the asteroid Hodo. The consequent
disruption sent it speeding out of the solar system, heading in the direction of
the constellation Lyra.

The goldonda’s passengers, reconciled to the impossibility of reaching their


intended destination, soon became resigned to their new state of being. They
sought solace in philosophical meditation or in daydreams manufactured by
the Mima: a machine which could also monitor events on distant worlds—
including those in other galaxies—and which came to be worshipped as a
goddess by the Aniarians. Her true status remained ambiguous, however, as
did the precise significance of Aniara’s odyssey and her eventual attainment
of the ocean of Nirvana.

{Aniara, Harry Martinson, 1956; other microworld locations include the


OKIE cities, the ship, and the whorl.)

AN TARES IV The fourth planet of the red giant Antares, an EARTH-clone


world colonised during the first phase of humankind’s interstellar expansion.
Seen from the planet’s surface, the fully risen Antares covered twenty per
cent of the deep blue sky.

Antares IV was the site of an isolation station and preserve for alien flora and
fauna. It was also pressed into service as an open prison for a three-foot-tall
gnomelike humanoid with large eyes, who was held there for more than a
century. The alien race to which this person belonged was a million years
older than humankind, and the individual himself was incalculably old. He
had been exiled by his own kind after conducting experiments in various
worlds which had led—among other consequences—to the evolution of
intelligent life on Earth. The other members of his own species had then gone
on to combine their minds into a single collective—a collective with which
he yearned to be united. His existence and ambition constituted something of
a challenge to the religions of Earth, some of whose representatives
eventually took the same kind of action against him that they had long been
used to taking against any and all challengers of their own species.

(“Heathen God,” George Zebrowski, 1971; other locations featuring as stages


for challenges to the followers of Earthly religions—which usually called
forth equally robust responses—include ABATOS, MARAH, and
SPEEWRY.)

A PATE □ N See klepsis.

ARAB JORDAN An enclosed

politically-independent kingdom in 21st century New York City, adjacent to


the other independent kingdoms enclosed by the city, the Black Kingdom—
also known as Black Harlem—and Spanish Harlem; all three converged on
the district surrounding 127th and Park Avenue. Arab Jordan’s inhabitants
were the descendants of refugees from the most violent of the Arab-Israeli
wars, which the USA had taken on a quota basis at the behest of the UN.

The community of Arab Jordan closed itself off because its bitterly
antiSemitic founders considered the USA to be a Jewish country. Imitating
policies and procedures already instituted by Black Harlem they built a wall
around a fourblock-square area and declared it to be an Arabian Cultural
Preservation Club. In the hope of making themselves feel more at home they
filled a central plaza with desert sand and planted date-palms, as well as
building a mosque and a minaret.

As with its neighbors, the isolation of Arab Jordan was a challenge to the
juvenile gangs inhabiting neighboring districts, who delighted in finding
ways in and passing—however-briefly—for residents. This experience
proved valuable when a Rescue Squad member was taken captive there,
having gone into the enclave in search of the missing computer engineer
whose expert knowledge subsequently allowed his kidnappers to destroy the
underwater suburb of New Brooklyn; it was a former member of his street-
gang who secured his escape so that the search could be more profitably
extended.

(The Missing Man, Katherine MacLean, 1968-71, book 1975; other locations
featuring resentful self-isolated communities include athos, kirinyaga, and

SKONTAR.)

ARACHNE An arid planet remote from its sun whose desiccated surface

mostly consists of red sandstone plains. Long before its discovery by humans
Arachne had been lush and watery, but its explorers found the seas dried up
and the colonists who followed in their wake took up residence in the salt
gardens on their fringes. The depleted ecosphere was dominated by the
Stalking Widows: intelligent giant arachnids whose saliva was impregnated
with a virus deadly to all other flesh; other surviving species included sand
locusts and the burrowing merkumoles.

Starships calling at Arachne brought touri-tramps and other visitors to Scarlet


Sky Depot, atop the precipice-stair which led down to Port Eggerton. Those
neostarbs who came to be “blooded” did not go to Port Eggerton, however;
after a more arduous descent they were collected by a nucleoscaphe—
originally a gift from Glaktik Komm and the Martial Arm— despatched by
the spidherds of Garden Home. The spidherds were commissioned to care for
the adult Stalking Widows, in order that the species could be studied by
scientists and the balloonist chirren of the Stalking Widows employed as
carriers during the blooding rite.

(“Blooded on Arachne,” Michael Bishop, 1975; other locations featuring


oversized creepy-crawlies include big slope, vlhan, and the werld.

ARCADIA An EARTH-clone planet whose six moons were named after the
first six letters of the Hebrew alphabet by its colonists. The surface of
Arcadia is nine-tenths ocean, the land surface comprising a single equatorial
continent and a handful of islands. Most of the colonists settled in coastal
towns like Oldhaven, although Premier City was inland, their primary food
resource being the fatty, a tunalike species of fish. Unfortunately, trawling for
fatties was a hazardous business because of the aggression of the sharklike
blackfish.

Arcadia’s six moons come into simultaneous conjunction once every

fifty-two years—an event whose first occurrence after the planet’s


colonization was followed by catastrophic disturbances whose cause
remained mysterious until it was repeated. During the second conjunction
scientists working at a research center in the village of Riverside discovered
that the conjunction operated as a trigger in the breeding-cycle of certain
ocean microorganisms. When the six moons lined up these plankton
aggregated into globular super-organisms which could assume telepathic
control of the blackfish. This was necessary to secure the breedingcycle of
the plankton, but it had the unfortunate side-effect of opening up “relay
stations” which transmitted images and emotions from one human mind to
another—often with direly unfortunate consequences.

When the second crisis was overcome the future of the colony seemed
sufficiently doubtful to make the Arcadians consent to the Hetherington
Organization’s five-year plan for the development of their world—but when
the Organization began to import the huge robotic brontomeks and alien
amorphs transplanted from the planet MARILYN many of them began to
have second thoughts. Fortunately, Arcadia’s unique ecosphere still had a
few surprises in store for the developers.

(Syzygy and Brontomek, Michael G. Coney, 1973 and 1976; other locations
in which colonists were unexpectedly confronted with sudden ecological
metamorphoses include avalon (i), chimera’s, cradle, and lamarckia.. For
another Arcadia see geb.)

A R D E See planiverse.

ARGENT The second of four planets orbiting the star Alcyone in the

ARGENT 23 ARKANAR

Pleiades Cluster. Neighboring stars provide illumination at night, Merope


being at least as bright as Earth’s moon while Pleione and Atlas also provide
significant light. Argent’s atmosphere is 60% argon and 25% oxygen, and is
perpetually saturated with water vapor. Its surface gravity is almost 1.5
EARTHstandard. The surface temperature rarely descends—even in the dead
of night—to thirty degrees Celsius and torrential rain falls incessantly during
daylight hours. The crust of the planet is extraordinarily rich in heavy metals
and many of its plants resemble mineral and crystalline structures more
closely than earthly vegetation.

Despite the extreme inhospitability of Argent’s surface its human discoverers


decided that humans could be physically modified—albeit with difficulty—to
survive there. Unfortunately, the local flora and fauna were as unremittingly
hostile as the unfortunate physical conditions; armored lizards, predatory
“cat-things,” shovel-mouths, gliding harpies, scavenging dograts and brutal
primitive humanoids were all abundant. In spite of all these difficulties John
Lampart, the discoverer of Argent, consented to be modified in order to
explore his domain—but his career as the monarch of all he surveyed was
soon cut short by the arrival of an unwelcome pursuer, and it still remained to
be seen whether the worst of all his enemies might turn out to be his offworld
paymasters.

(King of Argent, John Phillifent, 1963; other hostile locations whose vast
open spaces posed acute problems for lone exploiters include amara, loren
two, and zygra.)

A RISIA An extremely ancient planet of the First Galaxy, predating the


Coalescence which gave rise to most of the planets now existing in the
known

universe. Spores from EARTH-like Arisia probably seeded almost all of


those planets on which life now exists, and the humanoid inhabitants of
Arisia—who had evolved advanced mental powers even before the
Coalescence—appointed themselves guardians of cosmic civilization.
Eventually, their evolutionary progress reached a stage where they passed
beyond humanoid form, although they remained capable of synthesizing
humanoid bodies for temporary use which were indistinguishable from
whatever models they happened to choose.
The Arisian plan to nurture the seeds of civilization throughout the universe
suffered a setback with the discovery of the malign inhabitants of EDDORE.
In order to combat the malevolent interference of Gharlane of Eddore the
Elders of Arisia instituted a program of selective breeding on four worlds
where evolution was suitably advanced: Tellus (Earth), Velantia, Rigel IV
and Palain VII. This plan was to be guided to completion by the compound
mind named Mentor.

Representatives of the dominant species of the four worlds were eventually


equipped with the “lenses” which enabled them to become the champions of
civilization. By the time Virgil Samms became the first lensman Arisia was
an Edenic world devoid of cities and Mentor was a huge brain some ten feet
in diameter, immersed in an aromatic liquid.

The descendants of the best of the first-generation lensmen eventually had to


defend Arisia against the threat of destruction, but their success in this
mission allowed them to function as a kinc of lens themselves, focusing the
entire mental power of the Arisians and thei: assistants in the task of
obliterating al life on Eddore. The Arisians then departed, as all devoted and
dutiful parents must, leaving their chosen people to inherit the universe.

(Galactic Patrol, Gray Lensman, SecondStage Lensman, Children of the


Lens, Triplanetary [revised version] and First Lensman Edward E. Smith,
1937-1950; other locations harboring individuals whose meddlesome activity
was allegedly responsible for the evolution of humanity include Gladys, hain,
and SHIKASTA.)

ARKANAR The principal kingdom of an EARTH-clone so closely akin to its


model that human observers were easily able to pass themselves off as
natives while studying—and attempting to assist—the progress of its
fledgling nations from barbarism to civilization.

During the reign of Pitz VI the human observers of Arkanar maintained


several secret bases. One was in the depths of the ominously dark Hiccup
Forest, whose gigantic whiteboled trees had survived because the demand for
wood was less acute in Arkanar than in the western dukedom of Irukan or
Soan. Beneath a hut rumored to harbor demons, known locally as the
Drunkard’s Lair, members of the Experimental History Institute wondered
why the pattern of development followed by the Arkanarians was diverging
from theoretical predictions. Instead of a gradual liberalization accompanying
trade-generated prosperity Arkanar was beset by the Grey Militia, an
organization dedicated to the ruthless persecution of all things new and
strange, whose will was rigorously enforced by the Sturmoviks
(“stormtroopers”). The primary author of the Gray Terror, the kingdom’s
Minister of Internal Security, was highly effective in spite of his obvious
stupidity and blinkered outlook.

The observers’ failure to assist Arkanarian history back to its “proper path”
was criticized by their counterparts in other parts of the world, who could not
see that the Arkanarian company

was working in far more difficult circumstances. Although places with such
ominous traditional names as Death Hamlet and Robbers’ Nest were being
renamed according to imperial edict along the lines of Blossom Grove and
Angel Rest the underlying reality remained stubbornly grim and subsequently
showed no improvement at all.

(Hard to be a God, Arkady and Boris Strugatsky, 1964; any resemblance


between Arkanar and post-Revolutionary Russia is, of course, purely
coincidental, and anyone tempted to draw such an outrageous conclusion is
carefully discouraged by its chroniclers’ overt and covert references to Nazi
Germany; other locations whose chroniclers seem to have exercised a
similarly scrupulous hypocrisy—perhaps without being fully conscious of it
—include harmony, the hatchery, and the Nest of kkkah.)

ARRAKIS The third planet of Canopus, often known as Dune by virtue of its
extreme aridity, although it otherwise qualifies as an EARTH-clone. When
Arrakis came under the control of the Harkonnen family the free-moving
human population—descendants of Zensunni wanderers who called
themselves Fremen, although the Harkonnens preferred to describe them as
“sand pirates”—could only survive by making the most strenuous efforts to
conserve water and use it efficiently. Their main instrument was the stillsuit,
which enclosed the entire body, controlling temperature and waste-disposal
as well as water retention and recycling.

The sands which formed the dunes of Arrakis were mostly the product of
sandworm activity. Sandworms eventually grew to four hundred meters in
length and could live for centuries unless they were killed by one of their
own kind or poisoned by water. When the Fremen name of the sandworm,
shai-hulud, was

capitalised it took on theistic connotations. A primitive form of shai-hulud,


which only reached a length of nine meters, was used by the Fremen to
produce the Water of Life, which resulted when such worms were drowned.
The Water of Life was a narcotic which conferred visionary powers on its
users by increasing their “awareness spectrum.”

Arrakis was at that time the sole source of melange, the addictive “spice of
spices” whose primary use was in prolonging human life, for which reason it
was phenomenally expensive. Heavy addiction to melange was stigmatized
by the “eyes of Ibad,” in which the sclerotic and pupil both took on a deep
blue color. Melange was produced by the exposure to sun and air of a curious
fungoid growth known as the pre-spice mass, which resulted when the
secretions of the deep-dwelling sandswimmers— biological precursors of
sandworms— were exposed to water.

Under the tutelage of Pardot Kynes the Fremen began to increase the scale of
their water-management, constructing windtraps and catchbasins, with a view
to making Arrakis a kind of paradise. By necessity, this scheme extended
over centuries, involving a slow but sure ecological evolution. It was through
Kynes’ explorations that the complex life-cycle of the sandworms was
ultimately clarified. Kynes’ plan was, however, sternly opposed by the
Harkonnens and their patron, the Padishah Emperor. In order to be completed
it required the intervention of a messianic hero who would free the Fremen
from Harkonnen persecution. That hero was eventually produced by the
Harkonnen’s defeated rivals, the Atreides family, who had held Caladan in
fief until the Harkonnens removed them forcibly to Arrakis. Paul Atreides
eventually became Paul Muad’dib, taking his new name from a mouselike
creature revered by the Fremen for its ability to survive in the harsh desert. In
parallel with the Kynes project the Bene
Gesserit—a mystic Sisterhood whose origins extended back to Old Earth,
where they were set up in the wake of the Butlerian jihad that destroyed all
mechanical intelligences—were awaiting the advent of their own messiah.
This Kwisatz Haderach (“Shortening of the Way”) was to be a male whose
mental powers would far outstrip the aborted potential of mechanical
intelligence, thus justifying the Butlerian jihad and ensuring the accession of
humankind to a new phase of evolution. Paul Muad’dib filled this role too,
and eventually became the official but platonic consort of the Imperial heir
Princess Irulan. That, inevitably, was a new beginning rather than an end: a
mere step on the way to a transformation which would eventually add
godhood to imperial power, at the unfortunate cost of the destruction of
Arrakis.

{Dune, Dune Messiah, Children of Dune, God-Emperor of Dune, Heretics of


Dune, and Chapter House Dune, Frank Herbert, 1965-85; other locations
which became uniquely significant by virtue of being host to life-forms
producing longevity sera include mutare, old north Australia, and tiamat.)

ARTEMIS (1) An EARTH-clone planet orbiting a binary star whose larger


and brighter element is Shamberel; the other is Guimo. The planet’s colonists
found that its extensive marshes contained many islands suitable for
cultivation. Its extensive floating forests soon proved sufficiently hostile to
human colonists to be given such names as Ire and Penitence; they were also
rumored to be the habitation of the Greylids, the elusive and perhaps
legendary intelligent indigenes of Artemis.

Artemis was settled by feminists fleeing the oppressions of patriarchal


society; their own social system, centerd on the city of Silven Crescent and
its ruling

Dominatrix, moved by slow degrees to an opposite extreme. Women were


divided into Amazonian “flamists” and intuitive “angeldts,” while men,
deprived of legal rights, were mainly used as slaves for manual labor or
ornamentation. The by-product of this evolution was that egalitarian
dissidents—who argued that women needed men as much as the earth-mother
Parthenos needed the masculine strength of the twin suns to fertilize her
womb—were progressively marginalized. Their relegation from the wealthier
districts close to Palace Mount to such dismal suburbs as Denderberry was
followed by effective banishment to the outlying marshes. In the end, the
dissidents braved the hazards of the Mireway—including whipthorns,
whirlballs, leapdogs and smooms—in order to establish their own community
in a remote northern region they called Freespace.

Artemis could only maintain its unique social system as long as it remained
separated from the World Economic Network. The Network’s representatives
were, however, enthusiastic to begin exploitation of the planet’s mineral
resources. It was inevitable that the inhabitants of Silven Crescent and
Freespace—and the Greylids too, if they actually existed—would eventually
come into problematic contact with representatives, of the wider galactic
culture.

(The Monstrous Regiment and Aleph, Storm Constantine, 1989-91; other


locations harboring societies dominated by females include artemis 2,
delayafam, and isis l.)

ARTEMIS (2) A benign EARTHclone world developed as a health resort


before it temporarily lost touch with the greater galactic civilization. It
suffered some initial problems after its isolation by virtue of the fact that
women vastly outnumbered men, but its population

quickly retained its balance—by which time the political hegemony of


women was secure, if rather slyly exercised.

The society developed by the isolated colony was based on the precepts of its
original institution. Its citizens applied the highest aesthetic standards to the
cultivation of their own bodies, counting calories with quasi-religious fervor
and exercising relentlessly. Comfort-seeking was regarded as moral
weakness, while such temptations as puddings and pies were regarded with
horror and loathing. There was, however, a clandestine black market in
bootleg confectionery which pandered to the laxity of the hopelessly vulgar.

The auspicious day when Artemis was re-contacted by the Federation was
slightly marred by the fact that the officers in the Space Navy who
rediscovered it were by no means as handsome as the natives. They also
proved to be addicted to all kinds of hideously vile practises (sleeping on
pillows, eating between meals, etc). As loyal servants of the Federation, they
were of course prepared to die for their cause, but not to diet—a reluctance
whose diplomatic repercussions soon spun out of control.

(The Perfect Planet, Evelyn E. Smith, 1963; other locations featuring


societies whose priorities seemed eccentric to outsiders include athos, azrael,
and VERITAS.)

ASENESHESH An EARTHclone planet. At the time of its discovery by the


Commonwealth it was inhabited by humanoids who called themselves Chani
after their sun god Chan. The Chani were unusual in being able to regenerate
the organs of their bodies and live a whole series of lives by virtue of periodic
“rebirth.” Also prominent among the native fauna were the akeesays: large
hill-dwelling saurians.

Chan became the focal point of a thearchy which ruled for some three
thousand years from the capital city of Kikineas, before a resource crisis
threatened to tear the social order apart. In Kikineas, the monotonously wet
weather that usually served to dampen spirits failed to quell the unease
generated by the famine. Restless crowds gathered outside the municipal
granary in Nurusquan Circle, directly across the Northway from the library
and the courts of Tetupshem (named for the founder of the city). A rebellion
had already begun in Cosh, at the mouth of the river Chowhesu. The cities of
Harean and Mateag, and many other townships even further up the river,
seemed likely to go the same way.

The situation was not helped by rumors of rapacious invading “messengers”


who considered Chani flesh a delicacy. Unfortunately, these turned out to be
partly true. Commonwealth scientists had discovered a way to extract a
regenerative serum from the blood of the Chani, whose re-attainment of a
technological civilization was considered undesirable by many of the world’s
clandestine exploiters. The Chani who discovered the truth of the situation
were faced with a dilemma, wondering whether permanent hunger and strife
might be a price worth paying for independence and the chance to rise above
the tacit status of domestic animals.

(Planet of Whispers, James Kelly, 1984; other locations playing host to


remarkable processes of regeneration include BELZAGOR, SHAYOL, and
TREASON.)
ASGARD An enormous artifact much greater in diameter than the EARTH.
Its discoverers, the Tetrax, found that it consisted of a series of concentric
spherical shells, each one divided by thick walls into a number of isolated
chambers. It was obvious to the discov

erers that Asgard’s interior probably contained a surface area equal to


hundreds—perhaps thousands—of planets, but they could not immediately
find a way down to the innermost shells. Although Asgard’s ultimate surface
had once possessed an Earthlike atmosphere its gases had been frozen for a
very long time, presumably because the artefact had been long separated from
the sun it used to orbit. The outermost subsurface layers were also extremely
cold, seemingly having been overcome by catastrophe and hurriedly
evacuated.

Asgard quickly became the subject of intense exploratory interest. The Tetrax
built a skychain to facilitate access to the surface and founded the Co-
ordinated Research Establishment to examine and analyse technological
devices brought out of the three outermost levels. The work of recovery was
carried out by a motley collection of freelance scavengers, among whom
humans formed a tiny minority. Humans, having lately been involved in a
war against the Salamandrans, were regarded by the Tetrax as barbarians
barely fit for civilized company—but it happened to be a human who first
found a way down into the shells whose habitats still had power and life.

The inhabitants of inner Asgard were as astonished by the discovery of the


universe as the members of the galactic culture were by what they found.
New conflicts soon began to complicate the stalemate that had put a
temporary end to the war which had prompted the artefact’s construction and
sealed its fate. In order to save Asgard from belated destruction in that war it
was necessary for the outsiders—led by a handful of human “barbarians”—to
descend to the very heart of the artifact.

(Journey to the Center [revised version], Invaders from the Center and The
Center Cannot Hold, Brian Stableford 1988-90; other extremely large
artifacts include CUCKOO, ORBITSVILLE, and RINGWORLD.)

Slum town of astrobe, with Cosmpolis in background.


ASTERDIDS Tiny planetoids—the great majority of them no more than a
few kilometers in diameter—which mostly orbit the sun in the “asteroid belt”
between MARS and JUPITER. The largest of them—Ceres, Pallas, Juno and
Vesta—were discovered in the early 19th century but the number known and
charted increased dramatically during the 20th century.

The early theory that the asteroids were remnants of a planet which
disintegrated found substantiative evidence in reports from numerous
alternativerses, though not in ours. Many other reports described how the
asteroids eventually became an important natural resource, extensively mined
and sometimes hollowed out for use as space habitats or starships. The

name was often extended to apply to similar hosts of planetoids in other solar
systems.

Asteroids which played significant roles in human affairs in various


alternativerses include ICARUS, KOPRA, Hodo (see ANIARA), Flavia (see
NOVOE WASHINGTONGRAD), Paphos (see the WORLDS) and the
THISTLEDOWN; similar objects in other solar systems include ENIGMA
88.

(cf., also “The Asteroid of Gold,” Clifford D. Simak, 1934; Seetee Ship, Jack
Williamson, 1942-3, fix-up 1951; Tales of the Flying Mountains, Poul
Anderson, 1963-65 [as by Winston P. Sanders], fixup 1970; “Mother in the
Sky with Diamonds,” James Tiptree, jr., 1971; Macrolife, George Zebrowski,
1979.)

ASTRIA See planiverse.

ASTRDBE An EARTH-clone planet, also known as Golden Astrobe to its


colonists because of the peculiar luminosity of its “grian-sun,” whose visual
spectrum combined as yellow rather than white. Although its human settlers
equipped it with such magnificent cities as Cosmopolis, where every man
could live like a king, many of its inhabitants unaccountably preferred the
slums and shanty-towns of Cathead and the Barrio. In such Hellish places as
these the renegades who had abandoned the Astrobe Dream labored long and
hard in terrible conditions, amid filth and fever, offering such mortal offence
28

to the city dwellers that mechanical killers were eventually sent forth with the
intention of cleansing the world of their unclean and unseemly presence.

Astrobe was initially hailed as humankind’s third chance to establish Utopia,


following the dismal failure of the Old and New Worlds of Old Earth. When
they were confronted by the rapid and irrepressible growth of Cathead and
the Barrio, however, Astrobe’s architects employed chronometanastasis to
resurrect Thomas More and bring him from Earth to Astrobe, in the hope that
he could identify the source of the problem and perhaps suggest a cure.
Although he admitted to having devised his own Utopia as a “sour joke”
Thomas found the golden cities admirable in their magnificence. He also
sympathized, however, with the contention of the Cathead partisans that
theirs was a “Returning to Life” beyond rational explanation. In Cosmopolis
he found himself continually tempted to make use of one of the termination
booths which were thoughtfully provided for the benefit of those desirous of
a painless exit from the tedium of existence. In the end, though— after
serving an ineffectual term as World President—Thomas preferred a different
end, for reasons his hosts could not begin to understand.

(Past Master, R. A. Lafferty, 1968; other locations which played host to


unusually frustrating experiments in Utopian construction include omelas,
triton, and URAN S’VAREK.)

ATHENA STATION See halo STATION.


ATHOS An EARTH-clone planet settled from Kline Station—a relay station
straddling a region where six jump-routes emerge within convenient sublight
range

of one another. The population of Athos was exclusively male, the Founding
Fathers having taken the view that women were an unnecessary and
thoroughly undesirable hindrance to the maintenance of social order and the
march of civilization. Although many of its communes had instituted vows of
chastity for religious reasons, unsympathetic members of the wider galactic
culture were in the habit of making derisory reference to Athos as “the Planet
of the Fags”

The Founding fathers of Athos had imported ovarian tissue-cultures to


provide placentas for the artificial wombs in which their embryos developed,
but after two hundred years of use the cultures began to wear out. The
Population Council purchased replacements but the goods delivered turned
out to be defective. There was no alternative but to send a biologist to the
world of Jackson’s Whole in order to seek redress, even though he would
have to face the terrible ordeal of interaction with females of the species.

As things turned out, however, confrontation with women was the least of
Ethan Urquhart’s troubles. Kline Station proved to be a hotbed of political
intrigue, and the substitution of the useless tissue-cultures turned out to have
been no mere mistake. Nor was Athos entirely what it seemed; as with every
world, its future was in part determined by its past, and the most vital legacy
of that past was contained within the ovarian cultures by means of which the
Founding Fathers had vainly sought to eliminate the burdens and privileges
of Motherhood.

(Ethan of Athos, Lois McMaster Bujold, 1986; other locations harboring


singlesex societies include Atlantis, herland, and mizora.)

ATHSHE An EARTH-clone planet of a star some twenty-seven light-years

from Earth’s solar system, known to the human colonists who settled on it as
New Tahiti. The surface of the planet is mostly ocean, the southern
hemisphere having only a few archipelagoes of small islands while the
northern has five larger land-masses arranged in a 2,500killometer arc. All of
these lands were densely forested when the Terran colonists came—and
found, somewhat to their surprise that the trees, and many of the animal
species coexisting with them, seemed to be descended from the same genetic
stock as Earthly species. The suggestion that EARTH and Athshe might both
have been colonies in an earlier human empire dispersed from HAIN was,
however, not widely believed on Earth at the time. If that were so, the
inhabitants of “New Tahiti” argued, what had become of the humans of
Athshe? How could they have been replaced by the primitive simian
“creechies” which were the planet’s current intelligent indigenes?

When New Tahiti was founded the colonists immediately began to clear the
forests which were the natural habitat of the indigenes. The Athsheans were
about a meter tall, covered—save for their faces, the palms of their hands and
the soles of their feet—in dark green or brown fur. Their clans lived in
warrens dug into the root-systems of gigantic trees. As well as a spoken and
written language the Athsheans could also communicate by a system of
touch-symbols. Their belief-system made much of the meanings inherent in
dreams; female elders functioned as interpreters of the visions experienced by
male elders trained since childhood as expert dreamers. Such practices
seemed to the humans to be examples of “primitive superstition”; the
Athsheans, on the other hand, could not understand how humans could live
full, happy or sane lives having disconnected themselves from their own
psychological roots.

The colonists, anxious to exploit the Athshean forests as a source of timber

(by now a “necessary luxury” on an Earth denuded of its own natural forests)
regarded the “creechies” as one more natural resource, to be exploited as
slave labor. This exploitation grew more oppressive as the islands cleared for
human use suffered catastrophic crop failures which threatened the viability
of the colony. The Athsheans were eventually moved to revolt against their
would-be masters, their expertise in the forest environment making their
guerilla units more effective, in the end, than the colony’s technological-
sophisticated forces. This rebellion was, of course, licensed by the dreams of
the Athsheans, which raised the leader of the revolution to temporary
godhood in order that he might carry out his mission—but it was not without
cost. Although the Athsheans could maintain the active presence of their dead
within the dreamworld the casualties of the war were nevertheless dead, and
the corrupting effects of the Terran visitation could never be entirely
eradicated.

(The Word for World is Forest, Ursula K. le Guin, 1972; reprinted in book
form 1976; other locations in which human colonists treated indigenes with
appalling callousness include barnum’s PLANET, BELZAGOR, and
PEPONI.)

ATLANTIS The third satellite of the planet Minos, which orbits Icarus, the
minor element of the double star Delta Capitis Lupi. The major element of
the double star is Daedalus but the two were known to the world’s first
human inhabitants simply as Ay and Bee. Delta Capitis Lupi lies close to the
edge of a trepidation vortex which made a region of space fifty light-years
across unsafe for navigation, so it was rarely accessible to spacecraft. While
Daedalus has three planets, Icarus has only two. Minos has eighteen moons,
of which Atlantis is by far the largest. Its companion moons—

especially Aegeus (I) Ariadne (II), Theseus (IV) and Pirithous (V)—
occasionally combine their effects to raise exceedingly high tides in the
oceans of Atlantis (hence its name). Tidal effects operating over long periods
of time have concentrated most of the Atlantean land surface on an inner
hemisphere which bulges towards Minos; it is very mountainous, stormy and
prone to earthquakes and volcanic eruptions.

The human discoverers of Atlantis found that its EARTH-clone biosphere


included only a few primitive mammal species, but birds were abundant and
very various; flightless birds occupied most of the ecological niches occupied
by mammals on Earth. The planet was settled by the all-female crew of a ship
whose hyperdrive fell victim to the trepidation vortex, throwing them off
course and marooning them. The ship’s biochemist had contrived a
parthenogenetic process of repro-duction for the survivors, whose daughters
were told that rescuers would one day arrive, bringing men to restore the
proper balance of nature. As generation replaced generation, however, these
promises became myths and the legendary Men acquired a status akin to gods
in the eyes of some families.

When another ship eventually braved the vortex and reached Atlantis, the
Atlanteans had no way of knowing for sure whether its pilot was a Man or a
Monster. Opinions in Freetoon as to what ought to be done with him quickly
became divided. The newcomer looked human—or almost human, at any rate
—but he certainly had some strange inclinations, and there were heretics who
had their own ideas about the entitlement of Men to the reverence of their
sisters.

(Virgin Planet, Poul Anderson, 1959; other locations subjected to


extraordinary tidal forces include hydros, Miranda, and quake.)

ATTICA SeeGEB.

AURORA A planet orbiting Tau Ceti. Tau Ceti is cooler than EARTH’s sun,
having only ninety per cent of its mass, and its light is slightly redder, but
Aurora qualifies as an Earth-clone in spite of receiving markedly less radiant
energy than its model. Aurora’s day is 22.3 Earthly hours and its year is
about 0.95 of an Earth year; its axis is tilted by sixteen degrees, producing
very marked seasons.

Aurora was the first of the Spacer worlds settled by humans in the earliest
days of interstellar travel, named after the goddess of the dawn because its
colonization was considered to be the dawn of a new era. Its biosphere was
primitive, including relatively few species; with the exception of a few
primeval reservations the native ecosystems were entirely displaced by
imported species. Because the elements of the new ecosphere could be
carefully selected for convenience the whole world became, in essence,
“tame”—and rather bland. The colonists sometimes thought of it as a world
tacitly obedient to the Three Laws of Robotics, essentially harmless and
supportive to humankind.

Robots played a vital role in the settlement of Aurora, and were integrated
into every facet of colony life. Humaniform robots were, however, virtually
eliminated from the machine population. Eos, the largest city on Aurora—
and, at that time, on any of the Spacer worlds—eventually grew to contain a
human population of twenty thousand and a robot population of a hundred
thousand. This fifty-to-one ratio was, however, much less than the ten-
thousand-to-one ratio maintained on SOLARIA. When one of two
humaniform robots remaining on Aurora was “murdered” it was considered
politic to reunite the other—R. Daneel Olivaw— with his old partner Elijah
Baley, in order

that they might follow up their earlier investigations in Earth’s claustrophilic


“caves of steel” and on Solaria. As the galactic empire centerd on TRANTOR
expanded, however—without the aid of robot technology—Aurora became a
Forbidden World, left well alone until Golan Trevize of the Foundation
established on TERMINUS visited it in search of clues to aid his search for
long-lost Earth.

(The Robots of Dawn and Foundation and Earth, Isaac Asimov, 1983-86;
other locations in which the use of artificial humanoids made a huge
difference to the existential prospects of humankind include rossum’s robot
factory, Webster house, and wing iv.)

AU STIN ISLAN D A small island in the Pacific Ocean, between Macquarie


and the Balleny Islands. When it was first charted in the early 1930s the
Maoris considered it taboo, and would not land there for fear of “bunyips.”

When Austin was visited by curious biologists its local flora and fauna
seemed at first glance to bear out the observations made by Darwin and
Wallace as to the typical attributes of island populations, but they turned out
to be much more peculiar. No two individuals—plant or animal—were alike,
and many of the variations from familiar types were dangerous, particularly
those afflicting the descendants of such non-native species as cats and dogs.
The newcomers soon realised that they were not the first biologists to visit
Austin, and that their predecessor had used its ecosystem as a laboratory for
experiments in induced mutation conducted between 1918 and 1921—after
which time he had been stranded there.

By the time of Austin’s rediscovery a daughter born on the island was the
only survivor of the biologist’s family—and the man determined to marry her
had to hope that she had not been affected by

Bunyip dog, Austin island.


A Lambertian, the autoverse.

the same curse that had descended upon the island’s other animals.

(“Proteus Island,” Stanley G. Weinbaum, 1936, collected in A Martian


Odyssey and Others, 1949; other locations tacitly constituting experimental
“laboratories” include dosadi, ledom, and noble’s isle.)

AUTOVERSE, THE A “toy universe,” designed by Max Lambert in the early


21st century and eventually mod

eled in the Joint Supercomputer Network, in which complex cellular


automata existed within the framework of a simplified set of “physical” laws.
Because this hypothetical universe had none of the bewildering subtleties of
quantum mechanics the kinds of life which its highly complex chemistry
supported were far more stable than Earthly species. It proved easy enough to
arrange for its organisms to mutate but not so easy to produce mutations
which would be preserved by natural selection.

Once the breakthrough to productive mutation had been made

the Autoverse had the capacity to become a “universe” in its own right. A
version of it was incorporated into a particularly elaborate virtual sanctuary,
where independent Copies of the world’s richest people were guaranteed a
kind of immortality. That version was given free scope to develop along its
own evolutionary path, with the result that “Planet Lambert” eventually
produced sentient inhabitants resembling four-legged insects. Although their
society was almost devoid of technology the Lambertians became
scientifically sophisticated,

identifying the thirty-two kinds of atoms of which their universe was


composed and reasoning out the underlying laws governing their behavior.

By the time the Copies inhabiting the greater virtual universe of Elysium sent
envoys to Planet Lambert, in order to explain to the Lambertians how and
why they had been created, the Lambertians had developed a complex
cosmology of their own which made perfect sense without the
supplementation of any Creator. This seeming folly took on an ominous edge
when the inhabitants of Elysium began to wonder whether their redundancy
might actually lead to their extinction as the Autoverse—requiring no further
justification from without— began to swallow up the universe which had
planted its seed.

(Permutation City, Greg Egan, 1994; other locations containing various kinds
of “virtual realities” include the carterZIMMERMAN POLIS,
CYBERSPACE, and THE PLANIVERSE.)

AVALD N ( 1 ) A colony installed on Tau Ceti IV, an EARTH-clone world


slightly cooler than Earth. The colony was situated near the northern tip of
Camelot Island, on the Miskatonic river. The island was about 1500
kilometers by 500; its middle region was occupied by the Isenstein glacier
while the southern part was divided between the Forest Sauvage and the
Blasted Heath. The north polar mainland, some 350 km north of Avalon, had
extensive swamps and forests and an extensive mountain chain extending
from the Coastal Range to the edge of the Scribeveldt. The swamps
separating Scribeveldt from the ocean came to be known to the colonists as
“Grendel Country” when they discovered that Avalon’s surroundings were
not as paradisal as they had initially seemed;

the arrival of humans on Tau Ceti IV had disturbed the plant’s ecology, and a
new balance had to be struck.

The colony’s early success was abruptly ended by strange metamorphoses of


the planet’s native lifeforms. The river-dwelling samlon were transformed
from edible fish into ravening monsters with legs and teeth: grendels. The
survivors of the early grendel attacks had to move up the Miskatonic to take
refuge on Mucking Great Mountain. The Earth Born eventually managed to
kill all the grendels on Camelot Island, thus making it a safe haven for
humans and their imported crops. The Star Born who came after them were,
however, determined that the colony should not be content with such close
confinement; they believed that humans must achieve some kind of
permanent accommodation with the native inhabitants of Grendel Country,
however difficult the task might be.

(The Legacy of Heorot and Beowulf’s Children, Larry Niven, Jerry Pournelle
and Steven Barnes, 1987-95; other locations in which colonies were brought
to the brink of catastrophe by unexpected alien behavior include bountiful,
GWYDION, and SIMS BANCORP COLONY # 3245 . 12 .)

AVALD N (2) A planet orbiting the G5 star Laura, 205 light-years from
EARTH’s solar system in the constellation Lupus. Although Laura has only
0.72 of the luminosity of Sol Avalon’s relative proximity to it—0.81 A. U.—
means that its surface receives ten per cent more radiation than Earth.
Avalon’s day is less than half of Earth’s—which rapidity of rotation causes
very strong winds—its surface gravity is only fourfifths Earth-standard and
its surface is mostly water but it nevertheless qualifies as an Earth-clone and
was colonized during the days of the Polesotechnic

League. Avalon’s only sizeable land-mass, Corona, was largely uninhabitable


by virtue of its inclusion of the north polar ice-cap. The colonists preferred
the large islands Equatoria, New Africa and New Gaiila. The planet’s climate
was powerfully influenced by the huge mountain range of Oronesia, which
ran from north to south for such a vast distance as to comprise a significant
hydrological boundary. The largest settlement was Gray, a sprawling port
straddling Falkayn Bay on the Hesperian Sea, two thousand kilometers east
of Oronesia.

While Terran dominion over local space was in temporary recession


following the collapse of the Polesotechnic League the avians of YTHRI had
extended an interstellar civilization of their own. Avalon was on the edge of
the Ythrian Domain and eventually built up a population of some four million
Ythrians in addition to its ten million humans. The Ythrians favored more
mountainous terrain than the humans, establishing their main settlements in
the range which humans called the Andromedas (although Ythrians preferred
the Anglic translation of their own name: Weathermother) so the two species
were able to live in relative harmony with one another and the indigenous
choths.

When the Terran Empire entered a new expansive phase, ambitious to


recover the entire Ythrian Domain, Avalon inevitably came under threat. Like
the humans of AENEAS the inhabitants of Avalon were enthusiastic to
maintain their independence—and while a chance remained of withstanding
the pressure applied by the imperial starfleet, the Ythrians were fully
prepared to rally to their cause.

(The People of the Wind, Poul Anderson, 1973; other locations in which
humans formed strange alliances in order to resist the imperialist ambitions of
their own kind include loren two, pennterra, and zarathustra.)

AVE NTIN E A secluded artists’ colony established on a distant world,


carefully situated between two mountain lakes known as the Heliomere and
the Lunamere. Aventine’s seclusion was guaranteed by the fact that it was
accessible only by cabletrain or small aircraft, although it was not
inconveniently distant from the Diana Mountain stargate, which provided
access to the grand span of galactic civilization. Aventine’s cultural influence
inevitably spilled over into the city of Gateside, with the establishment there
of such institutions as the Siren Garden and the Blue Orion Theatre.

Aventine provided a refuge for all manner of eccentrics and patrons of the
arts, as well as artists. They lived in an architecturally-bizarre and rather
chaotic environment formed, animated and provided with a sound-track
according to many conflicting aesthetic whims. The often-obsessive love of
artifice which lies at the heart of Decadent philosophy was, as usual,
correlated in Aventine with easy morality, bitter jealousy, carefully-nurtured
neuroses and the constant quest for new sensations.

Although remote from it in time and space Aventine evidently took its
inspiration from VERMILION SANDS, whose ingenious creators had
presumably succeeded in establishing a key exemplar for lifestyle fantasists
throughout the galaxy and throughout the ages.

( Aventine , Lee Killough, 1982; other locations harboring exotic artists’


colonies include cinnabar, meridian, and viriconium.)

AZAD, THE EMPIRE □ F See

Ea and ECHRONEDAL.

AZLARDC An enormous and topographically complex terrain whose

inhabited portion lies a mere hundred meters beneath a golden-glowing


pseudo-sky. It is not a planet, but its starlike mass is involved in an intricate
“orbital dance” with a pulsar and a black hole. Azlaroc’s horizon is distant
because its curvature is so very slight but it has a claustrophobic quality
nevertheless. The natural features of its drably monotonous landscape are
geometrically regular, comprising pyramidal, rhomboid and spherical
structures of widely various sizes. There are, however, indigenous outcrops
of dendritic “coral” which are not merely alive but telepathic, although their
thoughts are somewhat rudimentary.

The only community of any size secured by humans following Azlaroc’s


discovery was a nameless city, mostly subterranean in extent, located some
twenty kilometers from a spaceport where visitors continued to arrive by
starship. The regions of Azlaroc which lie beneath the darker “blacksky”
were not incapable of supporting human life, but no one cared to take up
residence there. Even the habitable land proved to be treacherous, because its
geology was as bizarre as its topography, subject to wayward and rapid
subductions. Attempts to terraform the surface by importing EARTH-adapted
organisms failed to establish a viable ecology.

Time worked in strange ways on Azlaroc, both objectively and subjectively.


Local time was marked by the continual but irregular fall of “veils” of
transformed matter which isolated sets of contemporary phenomena from
those which had gone before, so that the apparatus of the past became vague
to the eye and insubstantial to the touch by discrete degrees. Once caught by
a veilfall, visitors to Azlaroc were marooned forever within their
“yeargroup,” assimilated to the local timescheme. Some people, however,
considered that isolation on Azlaroc was a small price to pay for what might
turn

out to be effective immortality. At veilfall, events sometimes occurred that


would be regarded as miraculous anywhere else in the universe, and many
immigrants nursed the hope that some such miracle might work to their
advantage.

(The Veils of Azlaroc, Fred Saberhagen, 1978; locations providing similarly


exotic environments include the esty, the other plane, and the werld.)

AZDR A large and arid EARTH-clone world, the fifth from its bluish
primary, whose colonists had contrived to secure subsidiary colonies on four
of its neighboring planets and several of their moons. It was the second port
of call of the expedition dispatched from HALSEY’S PLANET to investigate
he state of affairs in humankind’s far-flung but stagnating galactic civilization
and to figure out what could be done to reverse the trend. The F-T-L ship
from Halsey’s Planet was warned off by a message from prison orbital station
Minerva, but effected a landing anyway.

As seen from orbit, Azor’s cities appeared gloomy and utilitarian, each one
arrayed about a central tower. The Azor City spaceport was, however,
encouragingly busy. The leader of the expedition ran into difficulties when he
discovered that males were second-class citizens on Azor, but he was
fortunate enough to have rescued a young woman from GEMSER, who was
able to take over the negotiations. Unfortunately, the regime proved to be just
as repressive and resistant to change as the one maintained by the Senior
Citizens of Gemser. This additional experience convinced the expedition’s
leader that if he was to find out what he needed to know he must go to Earth
itself, hoping (futilely, as it turned out) that society there had retained its
openness to change.

(Search the Sky Frederik Pohl and C. M. Kornbluth, 1954; other locations in
which males were reduced to the status of second-class citizens include
artemis ( l), ibis 2 and isis (i).)

AZRAEL an EARTH-clone planet colonized before the development of the


Bridge System which gave all the worlds of the human community
instantaneous access to one another. During the period of its isolation Azrael
developed a culture which became hyperconscious of the precariousness of
existence and a belief-system centerd on the proposition that pain is the only
reliable sensation, and hence the key to reality— a religion whose rites
licensed torture and murder.

This situation inevitably generated anxieties on both sides when the extension
of the Bridge System to Azrael threatened to bring its insular culture into
sudden collision with the awesome diversity of galactic civilization. The
problem was, however, merely an unusually acute instance of the general
problem facing the builders of Bridges: a problem which did not differ in
essence from that which had faced the various peoples of Earth when they
first began to forge a world community out of thousands of tradition-bound
tribes. The methods of persuasion employed by the Bridge-builders were also
similar to those their distant ancestors had used— and perhaps not entirely
inappropriate to the welcoming of a world named after the Angel of Death.

(“The Bridge to Azrael,” John Brunner, 1964; reprinted as Endless Shadow,


other locations harboring unrepentantly sadistic cultures include frei-san,
rabelais, and walpurgis iii.)

AZ U L See blaispagal, inc.

BABUR See mirkheim.

BABYLON-5 See mallworld.

BAIA See Lusitania.

BALLYBRAN The fifth planet of the star Scoria in the Regulus Sector. Its
atmosphere qualifies it as an EARTHclone but its low gravity persuaded its
discoverers that it was unsuitable for human adaptation, although this opinion
was modified when the value of its unique mineral resources was revealed.

Ballybran’s surface was more than 50% ocean and the tides caused by the
effects of its three satellites, Shilmore, Shanganagh and Shankill, were
complex. Scoria’s unusual sunspot activity slso had significant effects on the
planet’s meteorology. Shankill’s Moonbase was built to provide a port
through which all commerce would operate; landings on the planet itself were
proscribed. The base became the headquarters of the Heptite Guild, which
organized the mining of the many kinds of “living crystals” produced by
Ballybran’s highly unusual ecosphere. The major sites of mining activity
were the mountainous Milekey Ranges, named after the first explorer of the
planet. Ballybran crystals proved to have numerous technological
applications in microelectronics, especially in the context of robotics, but
their most important functions related to interstellar travel. Black quartz
could contrive a “fold” in the spacetime continuum, which permitted
instantaneous interstellar communications by virtue of allowing paired
crystals to resonate

simultaneously no matter how great the distance was between them. Blue
tetrahedrons played a similarly critical role in tachyon drive systems. The
cutting of Ballybran crystals was a highly skilled procedure which required
its practitioners to have perfect pitch both aurally and vocally—an ability
confined to human beings and rare even among them.

“Crystal singing” was a hazardous business by virtue of the effects which


Ballybran’s wayward weather had on its native crystals, sometimes
producing “mach storms” correlated with powerful lightning discharges,
whose sonic energy could pulverize delicate tissues. Crystal singers had to
work with a spore symbiote: a carbon-silicate organism which formed a
bridge between their organic metabolism and the siliconbased life-system of
the crystals. Infection by the spore symbiote had peculiar effects on the
human mind which were severely disturbing; longterm effects experienced by
crystal singers included sterilization and the inducement of an acute
addiction, but these were compensated by unusual longevity and
extraordinary powers of bodily self-repair. The extent and quality of spore
symbiosis varied; very few singers were able to make the Milekey Transition
achieved by Ballybran’s great pioneer, which involved a special sensitivity to
black quartz.

(The Crystal Singer and Killashandra, Anne McCaffrey, 1982-85; other


locations featuring extraordinarily precious crystals include karst, meirjain,
and PONTOPPIDAN.)
BARNUM SYSTEM, THE See
esperanza, and murdstone.
BARNUM’S PLANET An
EARTH-clone world named, as was then

BAUmtAN

Yahoo on barnum’s planet.

the custom, after its discoverer. Its surface was almost all ocean. The only
considerable landmass, Barnumland, was bleak and infertile. The
impoverishment of the biosphere was marked in the sea and even more
obvious on land, where a single insect species was eaten by a single reptile
species, which—along with vari

ous marine fodder—was eaten by a single species of dwarfish hairy


humanoids, christened Yahoos.

Barnum’s Planet was economically useless, and hence unclaimed, but it was
conveniently situated between Coulter’s System and the Selopes. It became a
“rest stop” where starship crews could

unwind by shooting male Yahoos and raping females. Not until they were on
the brink of extinction did a naturalist who had learned their language from
captive Yahoos on Selope III attempt to make contact with the survivors in
Barnumland. They were coaxed aboard a spaceship and shipped off to be
used in medical experiments, where the rate of attrition suffered by the
control groups soon completed the business of their extirpation.

(“Now Let Us Sleep,” Avram Davidson, 1957; collected in Or All the Seas
With Oysters, 1962; Locations where similarly clinical parables are enacted
include FERAL, KIMON, and TOPAZ.)

BARRAYAR An EARTH-clone world which retained many institutions and


folkways abandoned by other colonies, and recovered many that had long
been considered obsolete before the exodus from Earth began. During its
Time of Isolation, when conditions in the colony were distinctly Spartan,
Barrayaran society was thoroughly militarized along quasi-feudal lines and
social behavior was organized around an illiberal and sexually discriminating
code of honor. In stark contrat to the state of affairs on such worlds as Beta
Colony, little use was made of artificial wombs on Barrayar, nor was there
any legal restriction on reproduction.

When the Time of Isolation ended the Barrayarans wasted no time in


exploiting the growing network of wormholes connecting the farflung
outposts of human civilization to build a fledgling interplanetary empire. The
interrelationships and rivalries of its aristocratic families—a complex web
centerd on the Imperial Residence in Vorbarr Sultana—generated political
complications which were further compounded by an inevitable historical
trend towareds bureaucratization.

Population control remained a dead issue, partly because the Barrayarans


continued to perceive their own world to be severely underpopulated—an
opinion sustained by the continuing terraformation of its continents—and
partly by virtue of the establishment of new colonies in the course of
Barrayar’s imperial expansion.

The cross-generational conflicts produced by the complication and gradual


collapse of Barrayaran military traditions provided the context for the
remarkable careeer of Miles Vorkosigan, the son of Lord Aral Vorkosigan
and Cordelia Naismith of Beta Colony. Born with brittle bones and other
medical complications caused by the effects of poison gas on his pregnant
mother, Miles failed to qualify for the Service Academy at his first attempt
and formed the Free Dendarii Mercenaries. His subsequent acceptance into
the conventional institutions of Barrayaran military life required him to lead a
double life for a while, whose eventual resolution—when the Dendarii were
accepted by the Emperor as his “secret service”—only led to further
complications.

(Shards of Honor, The Warriors Apprentice and Barrayar, Lois McMaster


Bujold, 1986-91; other locations playing host to thoroughly militarized
societies include CHARON, DORSAI, and HITLERDOM.)

BARS □□ M A version of the planet MARS whose two moons were known
as Thuria and Cluros. At the time of its first human visitation much of
Barsoom was as arid as any Earthly desert, and was becoming gradually
drier. Its thinning atmosphere required technological supplementation by
means of a process energized by the “ninth ray.” Its biosphere was
deteriorating; water pumped from its polar ice-caps and distributed by an
elaborate canal-system was used by the more civilized Martians to fertilize

vegetated strips which extended over great distances from north to south. The
remainder of the planet’s surface, including the dry beds of its lost oceans,
was covered by vast tracts of yellow moss which provided poor but adequate
grazing for the herds maintained by nomadic barbarians. These nomadic
peoples included the belligerent, sadistic, and fearsomely-tusked six-armed
green men, who grew to fifteen feet in height; their domestic animals
included the thoats they used as mounts, doglike banths and mastodonlike
zitidars employed as beasts of burden. Many Barsoomian herbivores were as
aggressive as the carnivores whose fierce avidity had stimulated their
evolution, and at least one plant species had also adopted ambulatory habits
and a predatory way of life.

The vegetated strips were host to various settled races, of which the most
prevalent was the rather effete humanlike red race, whose city-states include
Helium, Gathol and Jehar. The red race apparently consisted of mongrel
descendants of the once-proud white, black and yellow races, which were
now represented only by fugitive remnant populations. Females of the
various Barsoomian races laid about thirteen eggs per year, but only a few of
these were incubated—except in Jehar, where different customs prevailed.
Many green infants were lost to the predation of giant white apes, but by the
time red children emerged—after five years’ incubation—they were only a
little short of physical maturity. Other Barsoomian races included the
kaldanes: huge heads existing in symbiosis with rykors, domestic animals
bred to carry them. Barsoomians occasionally lived for a thousand years, but
the limits of their longevity were untested; red men attaining that age usually
undertook “pilgrimages” down the river Iss to the valley Dor and the lost sea
of Korus, from which they never returned—unsurprisingly, given the
predatory activities of the plant-men and the cannibalistic habits

of the Therns who occupied the mysterious valley. The Therns were
victimized in their turn by the black pirates of subpolar Korus.

The history of Barsoom was decisively affected by the arrival there (by
mysterious means) of Earthman John Carter. In the low gravity of the
planet’s surface Carter’s earth-adapted muscles made him capable of
extraordinary feats of strength. He used this ability to such good effect in
conflict with the green Martians that he was able to befriend the green prince
Tars Tarkas and set his people on a road of reform which put an end to their
residual barbaric habits. Carter’s eventual marriage to the red princess Dejah
Thoris then allowed him to play a crucial role in reinvigorating the cultural
life of the red Martians.

(“Under the Moons of Mars” (aka A Princess of Mars), The Gods of Mars,
The Warlord of Mars, Thuvia, Maid of Mars and The Chessmen of Mars,
Edgar Rice Burroughs 1912-22; similarly romantic alternativersal versions of
Mars include those containing lakkdarol, mur, and SHANDAKOR.)

BARTDRSTOWN A secret community in the Rocky Mountains, dedicated


to the maintenance of scientific research and technological expertise in the
post-holocaust America of the 21st century. The poor mining community of
Fall Creek provided a mask for three levels of cave-workings which sheltered
a computer (nicknamed Clementine by virtue of its situation) and a nuclear
reactor.

When civilization was virtually obliterated by nuclear war the American


communities best equipped to survive—and thus to provide other survivors
with a model way of life—were isolationist communities like the Amish and
the Mennonites, who had refused the use of modern technology. Along

with elementary techniques of agriculture and construction, however, such


new sects as the New Mennonites and the New Ishmaelites inherited the
religious Fundamentalism and repressive morality of their models. These
attitudes reinforced their enmity to technology with powerful taboos, whose
sternness was justified by the fear that if the march of progress were to be
restored it would inevitably lead to a repetition of the Destruction.
Civilization itself was prohibited by laws restricting the growth of
communities. The survival of some pre-holocaust books and such
technologies as radio, however, allowed some of the more enterprising young
people to rebel against their ideological enclosure, and Bartorstown provided
a refuge to which they might eventually make their way.

The presence in Bartorstown of a nuclear reactor was a stern test of the


resolve of new recruits. Even the scientists working with it feared that it
might be impossible to devise protective technologies which could avert the
worst consequences of future nuclear wars. In order to protect its own
survival, Bartorstown was ironically forced to adopt mores and laws that
were only slightly less repressive than those which prevailed in the world
without.

(The Long Tomorrow, Leigh Brackett, 1955; other locations harboring


institutions ambitious to play a similar role include the abbey leibowitz,
malevil, and saro.)

BASILISK STATION See MANTICORE.

BAUDELAIRE An EARTH-clone world orbiting a red sun on the fringe of


galactic civilization beyond the Horsehead Nebula, which remained

unexplored for some time after it was first charted in spite of its rich
biosphere.

The first humans actually to descend to Baudelaire’s surface were a mother


and her son, castaways from a space-wreck. They found it a warm but
gloomy place, its atmosphere permanently beset by thick layers of cloud.
They intercepted a radio signal and tracked down the “antenna” from which it
was being broadcast, but it turned out to be the communicative apparatus of a
sedentary creature outwardly resembling a huge boulder. The flesh within the
creature’s “shell”— which included multiple hearts and stomachs and a
mouth lined with multitudinous teeth—enclosed a cavity easily big enough to
contain a human being. This had been designed by evolution to trap other
organisms which might serve to begin the creature’s reproductive cycle by
stimulating a “conception spot” in the wall of the cavity.
The male castaway, who became trapped within the creature’s womblike
cavity along with its offspring, was able to maintain himself by sharing the
foodsupply which the alien laid on for her children. He christened her
Polyphema, and after learning more about her was able to use her radio-
broadcasting apparatus to communicate with his mother. Unfortunately, his
adoptive parent did not take kindly to this and he was soon forced to make a
choice between the two. When he compared their different abilities to supply
his physical and psychological needs, it was a relatively easy choice to make.

(“Mother,” Philip Jose Farmer, 1953; collected in Strange Relations, 1960;


other locations featuring exaggeratedly maternal life-forms include the chaga,
gaea, and ormazd.)

B B E N A F See chandala.

BELCONTI See new Cornwall and the PHYTO PLANET.

BELLCDM See worlds.

BELLI BMDRANTI See tranai.

B ELLON A A late 20th century city in the United States whose exact
location was mysterious. It had been detached from the wider society both
socially and geographically by some unspecified cataclysm, perhaps sparked
by a race riot. The cataclysm had disturbed the passage and patterns of time,
forcing the city’s inhabitants to abandon the use of clocks and calendars.
They learned not to be surprised by the unnaturally bloated sun, the fact that
night occasionally disdained to follow day within the customary span of
twenty-four hours or the frequent appearance of more than one moon in the
sky. They had no alternative but to accept that the city might be temporally as
well as physically selfenclosed. The physical layout of Bellona’s streets was
mercurial and they were difficult to navigate because they were often
obscured by drifting smoke. The city’s racial politics remained subdued but
distressed, ever ready to flare up yet again into violence but having no co-
ordinating Utopian vision.

Bellona’s isolation granted it the anarchistic status of a new frontier. It had a


richly abundant and vividly violent street-culture, whose co-existence with a
small but sophisticated aesthetic elite assisted in exerting a magnetic
attraction upon disaffected youth. Bellona offered unique opportunities for
those embarked on quests for self-fulfilment because its society was devoid
of conspicuous barriers to self-expression and there were no institutionalized

channels to constrain morality or labor. The other side of the coin was, of
course, the lack of any real social cohesion beyond the uneasy pacts that
united and defined the street gangs.

The activities of Bellona’s subcultures, especially that of the aesthetes, were


assiduously chronicled by the Bellona Times, which allotted names to the
days of the week at random and whose reference to the affairs of the outer
world was limited. Given that new arrivals tended to be disorientated, if not
outrightly amnesiac, this limitation did not need to be reckoned a failure or a
disadvantage. More important than the literate culture of Times-readers,
however, was the oral component of street culture, which was in the process
of forging a highly idiosyncratic folklore, so newlymade that even the most
recent immigrant might achieve mythical status within a matter of months. At
the intersection of the two cultures was the art of poetry, always a key myth-
making medium and linguistic determinant.

( Dhalgren , Samuel R. Delany, 1975; other citified locations displaying their


own kinds of archetypicality include CIRQUE, TRANTOR, and
VIRICONIUM.)

BELLOTA A planet with a circumference of less than a hundred miles,


whose surface gravity is nevertheless half that of EARTH. Its rapidly-
changing weather is very violent. It has no seas, but a third of its surface area
is covered by lakes of carbonated water. Its biology is as hectic as its
meteorology; all enzymatic and bacterial action is extremely rapid.

One of Bellota’s human discoverers— who derived its name from a word
meaning “acorn”—conjectured that the world’s peculiarities resulted from a
local counterbalancing of the law of gravity by the law of levity, perhaps
(although this theory remained unproven) because it was the one world
within the vast

multiplicity of worlds that had been made for fun. Phelan’s corollary to this
thesis, however, speculated that Bellota was the only body in the universe
that behaved as it should, and that it was the rest of the universe that ought to
be regarded as atypical. At any rate, most human expectation required careful
inversion there; Bellotan fruits—except for the everpresent “acorns”—were
noisome while their thorns were succulent, etc, etc.

Bellota’s most intelligent indigenous species appeared to its ill-fated


explorers (who were unlucky enough to arrive as the narcotic season was at
its height) to consist of a single sexless pseudo-ursine individual. Although it
seemed harmless at first this individual proved to be very dangerous, and far
more significant to the planet’s peculiar condition than the explorers had
suspected.

(“Snuffles,” R. A Lafferty, 1960: other locations featuring enigmatic and


unexpectedly powerful but fundamentally fun-loving individuals include
abatos, ANTARES IV, and HELLE.)

B E L LY RAVE A suburb of New York City formerly known as Belle Reve.


It was advertised as “Gracious Living for American Heroes” when it was
erected in the wake of World War II. In the following half century, however,
it descended by slow and inexorable degrees to slum status, trapping many of
its inhabitants by means of mortgage commitments and local taxes. Belle
Reve completed its slide in the wake of a revolution in housing brought about
by the “bubble houses” marketed by the GML corporation. Belly Rave soon
became a lawless zone, whose outskirts were occasionally raided by small
armies of policemen, while the rotten core, unlit by night, was left to the
anarchic devices of such street gangs as the Wabbits and the Goddams. It
was, by then, a veritable urban jungle, at least as bad as neighboring Long
Island,

Springfield in Boston, Evanston in Chicago and Greenville in Los Angeles.

Bubble houses had originally been intended to provide effficient and


serviceable homes for the poor, finally justifying le Corbusier’s definition of
a house as a “machine for living in.” In time, however, tenancy of a bubble
house—invariably located in a vast private estate like Monmouth GML City,
with its own private roads, power-lines and nuclear reactor—became the
prime determinant of effective membership in an American society
increasingly dominated by large corporations. Those forced by redundancy
into such obsolete estates as Belly Rave constituted a rapidly-expanding
underclass.

As an ongoing economic recession forced more and more people out of their
bubble houses the dispossessed had to come to terms with a more primitive
way of life. They were no longer insulated from the necessity for domestic
labor, no longer supplied with endless broadcast entertainment and no longer
protected by law-enforcement agencies. The inhabitants of Belly Rave had
been rudely expelled from the consumerist version of American Dream, and
this fate inevitably seemed uniquely harsh to people whose work had been in
the maintenance of that dream, especially those working at the cutting edge
of emotion engineering. As the recession began to deepen into a full-scale
crash, however, the bubble-cities came closer and closer to the brink of
collapse themselves.

{Gladiator-at-Law, Frederik Pohl and C. M. Kornbluth. 1955; other nasty


slum locations include the bowels of HELIOR, killibol, and the saint john

NECROVILLE.)
BELMONT BEVATRON, THE
An experimental particle-accelerator constructed in the late 1950s in
Belmont,

California. Owing to the unexpected failure of the Wilcox-Jones Deflection


System eight visitors inspecting the apparatus from an observation platform
were momentarily exposed to a six billion volt beam of radiation. The most
remarkable result of this exposure was that the eight were shifted into a series
of

alternativerses, each of which corresponded wth the belief-system of one of


their number.

The first of these alternativerses reflected the convictions of a Fundamentalist


war veteran. Even in a world where angels routinely punished sinners and the
living God was perfectly capable

of opening the sky to reveal the full glare of his censorious eye the rule of the
True Believers was strangely precarious—and so was the world itself, which
blinked out of existence when its true maker, the egocentric veteran, was
rendered unconscious.

The second alternativerse was the private creation of a prudish matron whose
disapproval was even greater in its scope than that of the Fundamentalist’s
eye in the sky. Her companions, anxious to get back to the world of sane
consensus—and convinced that they could do so if only they could navigate a
safe course through the sequence of insane alternatives—soon figured out a
strategy which encouraged her to censor the whole world out of existence.
Unfortunately, the personality whose private alternativerse then imposed
itself on the entire group was a deeply paranoid woman whose reality was
beset by all manner of lethal hazards. After they had escaped this ultimately
nightmarish milieu it seemed to the victims of the Bevatron accident that
things could only get better—and so they did, but the alternativersal
argonauts still had a fair way to go before they could achieve anything which
could really pass muster as a sane world.

By the time their ordeal seemed finally to be over even the sanest of the
“awakened” accident-victims had begun to wonder whether there really were
a universe securely in possession of its own objective reality—and whether,
if there were, it could be reckoned a viable habitat for frail and fearful human
beings.

(Eye in the Sky, Philip K. Dick, 1957; other locations vouchsafing similarly
educative visions include DANTE’S JOY, KHARSOG KEEP, and YDMOS.)

BELSHAZZAR See bloomen

VELDT.
BELT FREE STATE, THE See
SANGRE.

BELZAGOR A planet known as Holman’s World while it was under the


sternest colonial governance of EARTH’s galactic empire. It reverted to an
Anglicized version of the name by which the indigenous nildoror—
quadrupedal elephantine herbivores which grew to a height of three meters—
called it following the relinquishment of 2239, when control of the planet was
reverted to the natives. Under the imperial regime the nildoror were treated as
animals and used as beasts of burden, although their linguistic sophistication
made it obvious that they were highly intelligent, in spite of the fact that their
lack of hands had prevented their development of complex technology.

The sulidoror, Belzagor’s second sentient species, were hairy bipedal


carnivores with tapirlike snouts. After the relinquishment, sulidoror inherited
many of the menial roles which had been filled by robots during the period of
human imperium. Other significant native species included the serpents
whose hallucinogenetic venom was “milked” by entrepreneurs in imperial
times. The planet’s only spaceport was located in the tropics at the mouth of
the River Madden, on the shore of Belzagor’s only extensive body of water,
the Benjamini Ocean. The center of imperial control was located at Fire Point
in the Sea of Dust, to the west of the spaceport.

All five of Belzagor’s moons were very rarely visible at the same time, and
then only from a narrow band of territory—an event celebrated by an arcane
nildor ritual. Belzagor’s northern hemisphere had an unusually steep
temperature gradient, the tropical and artic regions being separated by the
narrow band of the Mist Country. The Mist Country, whose “gateway” to
travelers was the River Madden’s Shangri-la Falls,

also had a special significance in nildor religion, being a place of pilgrimage


for those seeking “rebirth.” Rebirth was a process of renewal which was part-
biological and part-spiritual and depended for its success on the use of the
serpent venom which had been withheld from the nildoror in imperial times.
It transpired that the venom’s metamorphic powers could be extended to
humans just as its hallucinogenic ones could; some humans who undertook
the rebirth ritual emerged as monsters, but that did not deter others anxious to
obtain the same kind of renewal and enlightenment as the nildoror many-
born.

(Downward to the Earth, Robert Silverberg, 1970; other locations in which


alien processes of rebirth are made available to humans include BOSKVELD,
KAPPA, and SHKEA.)

B E N I N IA A small West African state north of the Bight of Benin, which


was a British colony from 1883 until it gained independence in 1971. Its
capital city was Port Mey, the only other town of considerable size being
Lalendi. Beninia’s population was never more than a million and its territory
—a narrow coastal strip separated from the edge of the Saharan wilderness
by the Mondo Hills—occupied a mere 6330 square miles. Its inhabitants
were mostly Shinka, the largest minority (10%) being Holaini; the Inoko and
Kpala populations were not much above ten thousand. The religious
affiliations of the population were evenly divided between Christianity, Islam
and local pagan belief-systems. Beninian folklore was rich in quirky moral
tales describing the exploits of Begi, who was sometimes described by
anthropologists as “an African Jack the Giant-Killer.”

Two of Beninia’s neighbors were perennially ambitious to absorb it: the


former French colony of Dahomalia and

the much larger Republican Union of Nigeria with Ghana (RUNG).


However, the nation’s first president, the longserving Right Honorable
Zadkiel F. Obomi, was determined to maintain its independence. He rejected
Chinese “technical assistance” during the Cold War era, preferring to seek
UN aid, but a lack of natural resources threatened to reduce Beninia
permanently to the status of a beggar nation. River-clay baked into porous
filters at Bephloti provided a little local industry but had not the scope to be
the foundation-stone of a modern economy. New hope for Beninia’s
development emerged in the early years of the 21st century when there
seemed to be a possibility of routing the output of the Mid-Atlantic Mining
Project through Port Mey, but the project ran into trouble.
Against the odds, Beninia remained a rare haven of peace in a direly troubled
world. A population of seven billion had brought the world community to the
brink of chaos and collapse; even the great supercomputer Shalmaneser could
not keep track of its shifting reality, and lapsed sociologists like Chad
Mulligan could only analyse contemporary society in terms of paradox and
perversity. It proved in the end that tiny Beninia’s richest resource was the
innocent and pacifist folkways of the Shinka, based in a quirk of biology
which might provide the best hope for the long-term tranquillity of an
overcrowded planet.

(Stand on Zanzibar, John Brunner, 1968; other locations playing host to meek
but quirkily noble pacifist populations include pennterra, the valley, and
Webster house.)

BETA COLONY See barrayar.

BETA ORBIS IV See ilia.

Tiger Fly, big slope.

BIG PLAN ET The innermost planet of the star Phaedra. Big Planet was so
called by its dicoverers because its 25,000-mile diameter gave it a
circumference three times as great as EARTH’s. Its surface gravity was,
however, only slightly greater, by virtue of its unusually light core, thus
allowing it to qualify as a habitable Earth-clone, although a crust deficient in
heavy metals severely limited the technological resources of its settlers. The
limited variety of Big Planet’s indigenous life-forms was much enhanced by
imported species, many of which underwent rapid evolution after
transplantation by virtue of adaptive radiation. The absence of any native
birds left a vast spectrum of niches which imported species soon began to fill.
Significant native species included the oel, which resembled an upright giant
beetle, and the griambiot, a seemingly-fearsome but harmless “river monster”
Economically significant domestic animals included the meatproviding
pechavies and the load-carrying zipangotes.

The sheer size of Big Planet combined with the dearth of resources to

make large-scale political entities infeasible. Its land-masses were separated


by wide oceans and its largest mountain ranges—Sklaemon Range in
Matador and the Blackstone Cordilleras in Henderland—were so much larger
than any found on Earth as to constitute fearsome barriers. The world acted,
in consequence, as a magnet to disaffected groups in search of isolation. Free
to indulge their idiosyncrasies without outside interference, these groups
formed a rich patchwork of eccentric cultures extending across the face of the
planet. Although its many immigrants inevitably included a few who
harbored imperial ambitions, including the selfstyled Bajarnum of Beaujolais,
such ambitions invariably petered out. Commissions despatched to the planet
by Earth-Central showed a simlar tendency to be swallowed up and digested
in spite of the careful maintenance of a relatively safe Earth Enclave;
interstellar law had no real effect beyond Virgins Reef.

The social microcosms established on Big Planet after six hundred years of
colonization were extremely various.

Jubilith had been founded by a ballet troupe intent on the perfection of their
art. Kirstendale had been established as a tax haven by a consortium of
millionaires. The Tsalombar Forest had been occupied by ground-shunning
treedwellers. The Ropemakers of Swamp Island maintained the ingenious
monoline transport system. There were, however, towns—particularly coastal
towns like Coble, at the mouth of the Vissel River—which had become
culturally mongrelized, and all the rich variety of Big Planet was crowded
together in such traveling exhibitions as Throdorus Gassoon’s Universal
Pancomium.

(Big Planet and Showboat World, Jack Vance, 1952-75; other locations
exhibiting simlarly chaotic cultural confusion include glumpalt, the
civilization including nou occitan and tschai.)

BIG SLOPE A mountain on a far future EARTH which was nearing its end.
The sun was burning more intensely as it approached the critical point at

which it would explode into a nova. Tidal drag had slowed the Earth’s
rotation to the point at which it kept the same face perpetually turned towards
the MOON.

The increase in solar radiation had caused riotous mutations on the Earth’s
surface, where plant species had diversified to fill many of the ecological
niches formerly occupied by animals, extending all the way up the food-chain
from primary producers to top predators and avid parasites. The whole land
surface was covered by a vast banyan forest which was host to many other
species, including burnurns, oystermaws, leapcreepers, pluggyrugs,
dripperlips, wiltmilts, rayplanes, thinpins, berrywhisks and countless others.
Sentience and intelligence had evolved in species descended from creatures
that were once among the humblest on Earth, including morel fungi. Even
mere fruits, including the whistlethistle’s dumblers, could manifest a
primitive kind of sentience and suggestibility. Of particular significance
among the new motile plants were the spiderlike traversers which inhabited
the Tips of the forest crown and could operate even in airless space. Their
works included webs spun between the Earth and the moon. These webs
served as cables for the transmission of seedpods which were, in essence,
natural spaceships potentially capable of preserving the legacy of Earthly life
when the exploding sun consumed its biosphere.

Much smaller than their ancestors, the green-skinned ultimate hominids had
been forced by circumstance to adopt an arboreal way of life, although they
sometimes had to descend to the dangerous surface in order to travel long
distances. Many of the life-forms which provided their everyday environment
were dangerous, including the poisonous nettlemoss, the huge and aggressive
tiger-flies, the sly trappersnappers and crocksocks. These tree-dwelling
people

accepted that when they grew old they must Go Up to the Tips and deliver
themselves into the care of the traversers—but this became extremely
difficult for those who were delivered by misfortune to the dark forest floor.
For them, a mountain like Big Slope was a welcome assistant in reassuming
their true role within the ecosphere: an ecosphere which still had the capacity
to extend Earth’s afterlife to the limits of the universe, and perhaps eternally.

( Hothouse , aka The Long Afternoon of Earth, Brian Aldiss, 1962; other
locations featuring images of extraordinary fecundity include midworld,
sequoia, and

WORLD 4470.)

BLACK CLOUD, THE Avast aggregation of interstellar gas more than a


hundred million miles in diameter, with a mass approximately two-thirds that
of the planet JUPITER, which arrived in the solar system in January 1964,
causing great alarm and precipitating an EARTH-wide crisis by temporarily
blocking out the light of the sun.

Although the Cloud’s major constituent was hydrogen its core was a
concentration of larger molecules which not only provided it with a
metabolism of sorts but also with intelligence. Fortunately, it proved possible
for scientists working at Nortonstowe in England to establish radio contact
with the Cloud, whose intelligence was adequate eventually to decipher the
messages transmitted to it. Once the Cloud realised the harm done by its
interposition between Earth and the sun it was perfectly willing to move on,
departing in the spring of 1966.

The Cloud which passed through the solar system was a member of a species
widely distributed throughout the universe, following a nomadic lifestyle.
Under the direction of its core each Cloud of this kind can produce localised

nuclear fusion reactions, generating explosive jets of hot gas which propelled
it through interstellar space. Clouds reproduce by seeding inert cosmic clouds
of hydrogen with the molecules of life and the rudiments of intelligence.
Because they are unable to remain too long in the vicinity of a star the species
is by no means gregarious, but Clouds can communicate with others of their
kind by means of radio transmissions. This allows them to participate in a
slow but sure cosmos-wide cultivation of mathematics, philosophy and the
sciences. The visitation of the Cloud which passed through the solar system
eventually prompted some of those who had dealings with it to wonder
whether such Clouds might, in fact be the point of origin of all life, seeding
planets either by accident or design with the molecular foundation-stones of
individual ecospheres.

(The Black Cloud, Fred Hoyle, 1957; other locations which constitute vast
living organisms include the chaga, deception WELL, and SOLARIS.)
BLACK GALAXY, THE An
enormous black hole into which the spacecraft Skipstone fell in the year
3902, along with its commander, Lena Thomas, 515 dead persons awaiting
reconstitution and prostheses con-taining the temporarily-deactivated
personalities of seven engineers. The black galaxy is, of course, one of many
such objects to be found in the universe, every one of which might equally
well be called Rome (on the grounds that all roads lead to it and none away
from it) but this one, by virtue of being envisaged and annotated, also retains
a claim to the title of the black galaxy, under which title it is listed here
because to list it as “Rome” might lead to confusion—and it is not my
purpose, as the humble compiler of this slightly perverted work of

reference, to sow any more confusion within the multiverse than is already
inherent in it.

The extant report of the black galaxy is unusual among such reports in being
as much of a commentary on its own status as a report as an account of Lena
Thomas’s misdaventure in the ultimate heart of darkness. It might, in fact, be
more fruitfully considered as a discourse regarding the politics of compiling
reports of a bewildering and essentially unknowable universe than as a report
per se, and thus exercises more than usual latitude in psychological analysis
of its own meaning—hypothesizing, for example, that the black galaxy might
be seen as some “ultimate vaginal symbol.” Although its narrative function as
an object of contemplation might more readily liken the black galaxy to an
ultimate navel the analogue of the birth canal ultimately makes more sense,
given that—whatever physical limitations black galaxies may seem to
possess by definition—the nature of narrative demands that some salvation
from such dark fates must always be possible, even if spacetime must be tied
in knots to provide it.

(“A Galaxy Called Rome,” Barry N. Malzberg, 1975; expanded as Galaxies;


locations featuring less self-obsessed— and more conventionally adventurous
— encounters with similar entities include the esty, the raft, and the werld.)
BLACK KINGDOM, THE Aka
BLACK HARLEM. See ARAB JORDAN.
BLACK PLANET, THE The
tenth planet of EARTH’s solar system, whose remarkably low albedo made it
effectively invisible to the human astronomers who catalogued its
companions. When the age of space travel

began it quickly became the stuff of legend; the inhabitants of MARS,


VENUS and Callisto all told stories of winged space-women who carried
dead spacefarers to a kind of Heaven. Humans from Scandinavia immediately
linked these tales to their own legend of the Valkyries who collected warriors
slain in battle and carried them to Valhalla.

When human spacefarers finally reached the Black Planet they found that it
was protected by an intangible negasphere which provided its luminous
surface with a cloak of darkness. Its vast ocean of “living light” was dotted
with floating islands whose clustered towers gave them, as seen from above,
the appearance of jewels. The first human to see them thus immediately
associated them with the Hesperides and the Isles of the Blessed. The
inhabitants of these magical islands were indeed winged. Their ancestors had
given up the science that had allowed them to remake their world as soon as
the ecstasy of flight had equipped them for a paradisally innocent existence—
but had, in so doing, left them defenceless against natural disaster. The
winged people could sustain their existence only as long as they could stay
clear of the tide of Darkness which now rotated about their world like the
shadow of night.

The humans who found the world could not be happy until they too were
equipped with wings—and even then were quick to demonstrate that very
few humans are morally and psychologically equipped for life in any kind of
Heaven.

(“We Guard the Black Planet,” Henry Kuttner, 1942; other locations
providing crucibles in which the paradisal aspirations of humans could be
subjected to stern examination include harlech, QUETZALIA, and
QYYLAO.)
BLAIS PAG AL, INC. An EARTHclone world with a single moon, whose

geosynchronous orbit allows it to remain stationary in the night sky. Any


evidence of primitive organic habitation had long been buried in the deeper
strata of its ruddy ferriferous crust by the time the empery of Chinistrex
Fortronza—-which dominated half the world—came into being. All the
myriad species making up its ecosphere were, by then, immortal and
mechanical. The emperor of Chinistrex Fortronza, known as the Parmalee,
was a twometer-tall artificial bird of paradise named Pajetric Stat, which was
respEcted throughout the world for its awesome efficiency.

The most wondrous of all the marvels of Chinistrex Fortronza was the
Homunculus, a remarkable automaton whose b had the capacity to suggest
emotion; by virtue of this dubious privilege it was permanently griefstricken
by the demise of its makers. Also known as the Mennikin, the Dwarveter and
the Orangouman. the Homunculus had been programmed before the decline
and fall of organic consciousness, when the unincorporated planet had been
variously known as Az£l, Organdy Dancer, and Sweetflame. Following a
meeting with Pajetric Stat, the previously-solitary Homunculus was installed
in its court, and was elected as an official by the Parmalee’s roborangers, who
gave it yet another epithet: the Machine Who Weeps Starlight. It was
temporarily displaced in the favor of the Parmalee’s subjects by an authentic
biological entity named Hoorn, which had a greater propensity for laughter—
but when the Hoorn died, the propriety of the tears which the Homunculus
continually shed could no longer be doubted

(“In Chinistrex Fortronza the People Are Machines; or, Hoorn and the
Homunculus,” Michael Bishop, 1976; other locations featuring civilizations
of machines include mechanistria, moderan, and wing iv.)
BLDDMENVELDT, THE A
vast forest ocupying the whole of the continent of Bloomenwald on the planet
Belshazzar, also known to its human visitors as the Enchanted Forest.
Belshazzar’s surface is 83% water, the planet’s only other continent being
Pallas; its gravity is only 0.4 standard, allowing its biosphere to produce
treelike colonial superorganisms which grew to enormous heights and
produced flowers of extraordinary size. These dendrites were extremely
longlived, perhaps immortal; each one put forth many different types of
flower.

The unique ecology of the Bloomenveldt derived from the accident of


circumstance which had prevented the evolution of insects. The ecological
niches typically filled on more orthodox EARTH-clones by insects were
mostly filled on Belshazzar by mammals, many of which were cerebrally
welldeveloped. As on other worlds, the huge flowers of the Bloomenveldt
competed to produce perfumes and fruits which were particularly attractive to
their pollinators. The result of this competitiion was that the Bloomenveldt
became a cornucopia of natural psychotropics. It was therefore of enormous
economic significance to the human colonists of Belshazzar, who harvested
hundreds of products from it and exported them from the port city of Cuidad
Pallas. The Bloomenveldt also attracted many visitors enthusiastic to sample
these products—and others judged too dangerous for commercial production
—in their natural environment. Some were mere tourists, while others came
in the hope of obtaining mystic revelations from radically altered states of
consciousness. Such visitors had to live rough in the forest: an uncomfortable
prospect, given that the perpetually-shadowed forest floor was heavily
infested with saprophytic life-forms which provided food to a rich assortment
of poisonous reptiles. The use of floatbelts did,

however, allow those so endowed to explore the rich and colorful forest
canopy, where they could drink sweet nectars and eat all manner of luscious
fruits as well as feeding more esoteric appetites.

It was rumored that some visitors to the Bloomenveldt never left, preferring
to establish their own primitive tribes and folkways. Myths grew up which
spoke of the Bloomenkinder, denizens of a Perfumed Garden lurking in the
forest’s heart, where the ultimate lotus eaters had achieved blissful nirvana.
The myth’s currency was increased by the fact that very few humans had ever
penetrated the remotest depths of the Bloomenveldt and returned—and there
were, inevitably, many pilgrims who were so enthusiastic to become
Bloomenkinder that they became avidly ambitious to find the Perfumed
Garden.

(Child of Fortune, Norman Spinrad, 1985; other locations harboring


exceedingly hospitable plants include flora, dare, and SHORA.)

BLUEVILLE A small Protected Zone established in Vermont in the early


1970s in order to isolate a small population from possible infection with
Encephalitis-16, an untreatable disease fatal to sexually-mature males. Hardly
bigger than a ranch but dominated by a pseudo-Gothic mansion house,
Blueville became the focal point of the scientific quest to find a cure for the
disease. The research workers were housed in wooden barracks, protected by
a batallion of militiawomen and a high barbed-wire fence. Their efforts were
directed and their lives controlled in almost every respect by the autocratic
Hilda Helsingforth of the Helsingforth Company.

Encephalitis-16 had already become a worldwide epidemic. Its spread was


aided by the fact that those contracting it were

highly infectious for about seven days before manifesting the first symptoms;
the speed and facility of modern transport systems had carried it far and wide
before the danger was fully appreciated. The only effective defences against
infection available to potential victims during the early phase of the epidemic
were sterilization and castration. The spread of the disease was, in
consequence, associated with an upsurge of religious asceticism whose
extreme was represented by the Ablationists. The Ablationist creed asserted
that castration was uniquely virtuous as well as necessary.

The catastrophic decline of the adult male population brought many other
social changes in its wake, leading inexorably to the obliteration or
feminization of all formerly-patriarchal institutions. Every nation in the world
— except France—eventually had a female head of state and a female-
dominated parliament, and the males who remained alongside them were, at
least for the most part, unmanned. It was only natural, as these circumstances
developed, for the functional males in such Protected Zones as Blueville to
wonder what might happen if anyone did manage to develop a cure for
Encephalitis-16. Would they be actually allowed to launch it into the nascent
World Order in order that the clock might be turned back? Could the clock be
turned back, even if the cure were found and used?

(The Virility Factor, Robert Merle, 1977; other locations afflicted to a greater
or lesser degree by socially-disruptive diseases include camp Archimedes,
tezcatl, and WHILEAWAY.)

BDLDER’S RING. See RAFT.

BDDHTE An EARTH-clone planet

BODHTE 48 BDRTHAN

with three moons. Its first explorers found that although the humanoid
indigenes had two sexes the differences between them were virtualy
undistinguishable to the human eye. Their further investigations were
somewhat handicapped, however, by interstellar regulations which allowed
the natives to levy fines on human visitors for all kinds of “environmental
damage”—an economic opportunity of which the Boohteans took very full
advantage.

The pioneering explorers were also puzzled and fascinated by the Wall: an
ever-expanding erection of mysterious provenance which was considerably
larger than the neighboring range of hills.The survey team—who had
difficulty contriving English transcriptions of names in the native language—
called the hills the Ponypiles. For the same reason, common animal species,
which tended to be extraordinarily sedentary in their habits, were given
names like luggage, couch potatoes and roadkill. Others, which were more
active but no less seemingly perverse, were dubbed shuttlewrens and
butterfish.

The Wall consisted of a long chain of hollowed-out chambers, often


elaborately decorated. These were used by the indigenes as dwellings and
storehouses. The Wall’s environs were subject to curious weather
disturbances, including flash floods and the dry storms which the surveyors
named dust tantrums. The hypothesis that the humanoid indigenes were the
builders and decorators of the Wall eventually proved to be false, although it
required a clever socioexozoologist to determine the artifact’s true nature and
function.

(“Uncharted Territory,” Connie Willis, 1994; other locations featuring


enigmatic structures of natural origin include EDEN 2, ORPHEUS, and
SOLARIS.)

BDDMERANG An EARTH-clone

planet orbiting a G-type star. Its diameter is a little over 15,000 kilometers
but its relatively low mass provides a surface gravity only threequarters of
Earth’s. Its axial tilt is significantly less than Earth’s, resulting in a more even
climate. It has only one continental mass, formed by the aggregation of two
smaller masses whose slow collision raised a massive moutain range that
effectively divides the continent in two along a northsouth line.

At the time of its discovery by humans Boomerang’s dominant indigenes


were the Shades: tall, slender, grey-skinned humanoids with long manes of
white hair. Their reproductive organs were retracted, making it difficult to tell
male and females apart. They possessed a stone-age technology but lacked
spoken language—a combination sufficiently odd to have confused the first
human explorers of Boomerang, who were required to report as to whether
the indigenes were truly intelligent. The investigators soon discovered,
however, that the Shades had no need of language because they were capable
of a peculiar kind of telepathy which effectively granted the entire species the
use of a single immortal supermind.

The first contact between this alien collective and an individual human mind
was a mutual revelation that proved deeply problematic to both parties. The
Shade religion, involving the worship of an All-Father readily confused by
the Shade supermind with the God of Earthly religions, promised its
followers an afterlife exactly as many Earthly religions did. In the case of the
Shades, however, that afterlife was perfectly literal, in that the death of
biological individuals merely left their “identity” suspended within the shared
“mental space” of the collective. The Shade supermind was quick to conclude
that humans were merely “lost children” whose technology had provided the

means to the unforseen end of reunion with the All-Father. From the human
point of view, however, the possibility of access to the Shade collective could
as easily be reckoned a kind of dissolution as a guarantee of immortality. An
ingeniously ambitious attempt by Earth’s Directorate to turn the discovery of
the Shades to human advantage went as spectcularly awry as the planet’s
name had ironically promised.

(The Last Communion , Epiphany and Jihad, Nicholas Yermakov, 1981-83;


other locations in which local biology makes spiritual notions incarnate
include BELZAGOR, SHKEA, and 61 CYGNI VII.)

B □ RTH AN An EARTH-clone planet orbiting a “golden green” star. Its


year is approximately two-thirds the length of an Earthly year. It was
colonized by religious cultists who had fled the perceived decadence of their
own world. They settled on two of its five major land-masses, which they
called Velada Borthan (“the northern world”) and Sumara Borthan (“the
southern world”), naming the remoter land-masses Umbis (“One”), Dabis
(“Two”) and Tibis (“Three”). The planet’s civilization was based in the
coastal strips of two great V-shaped indentations in Velada Borthan known as
the Polar Gulf and the Gulf of Sumar. The former was separated from the
Burnt Lowlands by the Frozen Lowlands, the latter by the Wet Lowlands, the
lowlands being flanked to the east by the Huishtor mountains and to the west
by the Threishtors.

The society of Velada Borthan came to be of great interest to offworld


anthropologists by virtue of its unique mores. The original colonists had
committed themselves to a Covenant which forbade self-expression, allowing
people to refer to themselves only in the third person, as “one.” The cardinal
sin of this society was “selfbaring”: the public

revelation of feelings or personal problems. Each individual was, however,


given a designated “bond-brother” or “bond-sister,” with whom certain
confidences were permitted, and priests were allowed to hear personal
confessions on payment of a fee.
Refugees fleeing the oppressions of Velada Borthan had nowhere to run but
Sumara Borthan, which provided a refuge for dissenters from the Covenant
from the time humans first arrived on the planet. The inhabitants of Sumara
Borthan cultivated a religion of their own, who rituals involved the use of a
native psychotropic drug which facilitated an apparent fusion of minds: the
ultimate “selfbaring.” Attempts to import the forbidden psychotropic into
Velada Borthan were sometimes made, often with the collusion of visiting
outworlders, and it seemed to many observers to be only a matter of time
before the eccentrically polarised Borthanian society experienced a sharp
regression towards the galactic cultural mean.

(A Time of Changes, Robert Silverberg, 1971; other locations harboring


societies excessively devoted to a single ideal include athos, topaz, and
veritas.)

BDSCAN CASSELLS See

MUTARE.

BG5KQNE See eddore.

BDSKVELD An EARTH-clone planet officially known as GK-World


Leo/Denebola IV (i.e., the fourth planet of Denebola in the Leo sector of the
Glaktik Komm). BoskVeld became famous in advance of its colonization by
virtue of Egon Chaney’s monograph on “Death and Designation Among the

Asadiwhich summarized the studies of the anthropoid indigenes which he


had carried out during a long “disappearance” in the Calyptran Wilderness.
Many people entertained severe doubts as to the authenticity of Chaney’s
report, however—in spite of the spectral “eyebooks” that he brought back in
support of his testimony.

The first two Denebolan Expeditions quickly concluded that the


uncommunicative and apparently mute Asadi were degenerate descendants of
a civilized race they dubbed the Ur’sadi, whose ruined temples offered an
enigma to curious human scientists. The members of the third expedition
concurred—except for Chaney, who went to study the Asadi in their own
habitat (which he insisted on calling the Synesthesia Wild rather than the
Calyptran Wilderness). He made his observations by feigning the role of an
Asadi pariah—outcasts whose hairy collars had been removed as a signal to
others that they were to be totally ignored. Chaney’s speculations about the
social significance of the Asadi’s cannibalistic practises would have been
controversial even without their supplementation by his elaborate description
and analysis of the Ritual of Death and Designation carried out in a
pagodalike temple. Even he doubted his understanding of the apparent
transcendental metamorphosis undergone by the Asadi he had dubbed “The
Bachelor.”

The kernel of truth within Egon Chaney’s claims was eventually clarified by
his daughter Elegy, who came to BoskVeld with an imitation Asadi designed
by genetic engineers. This creature was eventually able to lead Elegy and her
companion back to the pagoda temple—and to the chrysalis within which
Egon Chaney had hoped to be transfigured in advance of his glorious rebirth.

( Transfigurations , Michael Bishop, 1979;

other locations at which human anthropologists were able to test the limits of
their methods and suppositions on alien cultures include athshe, sequoia, and
SIRIUS IX.)

BOUNTIFUL A planet whose EARTH-clone status was prejudiced by the


intensity of the solar radiation it received—to the extent that colonists who
had to be evacuated therefrom in the wake of an early disaster insisted on
referring to the barren approach which connected their dome to the Singing
Sea as the Gateway to Hell. The planet had been colonized, in spite of its
inhospitability, in order to secure a source of the intoxicant Salt Juice, which
was a product of three plant species: xeredon, leredon and ededon. In order to
cultivate and gather these plants the colonists had enlisted the aid of the
indigenous humanoids of Bountiful, the Dancers.

Dancers were physiologically unique among known humanoid species by


virtue of the fact that their major organs were routinely replaced as they reach
maturity, much as human “milk teeth” are replaced by a permanent set.
Adolescent Dancers underwent a rite of passage which involved careful
disembowelment in order to make way for the replacement organs. Their
hands were also removed; the adult hands which replaced them contained the
sexual organs. Unfortunately, the Dancers drafted by the human colonists
seemed not to understand that this process was applicable only to their own
kind and would have deadly consequences if applied to human children.

An apparent misunderstanding of this sort was the root of the disaster which
nearly resulted in the extermination of the Dancers—but the truth of the
matter eventually turned out to be rather more complicated, and its
implications more far-reaching, challenging fundamental human assumptions
about life,

death and destiny.

(Alien Influences, Kristine Kathryn Rusch, 1995; other locations posing


similar challenges to entrenched human ideas include boskveld, dapdrof, and
LOKON.)

BRANNING-AT-SEA A city populated by the new race who inherited the


EARTH (which was by then the fifth planet from the sun) when humankind
abandoned it. Exactly where the humans went, when they reached the
intellectual and imaginative “intersection” of the rational and the irrational,
remained unclear to their successors—but they had left their bodies and
minds behind for the newcomers to occupy, as well as the mouldering ruins
of their own cities—which had been vaster by far than Branning-at-Sea—and
the radioactive “source caves” which maintained the pace of evolutionary
change by increasing genetic mutation.

Branning-at-Sea was a significant site in the recapitulation of Earthly


mythology which the new people felt obliged to experience and enact: a
Hades from which followers of Orphean quests might attempt to reclaim the
objects of their desire. The music-hall called The Pearl was built atop a
region of the radioactive Underworld where the ancient computer system
employed by humans for Psychic Harmony Entanglements and Deranged
Response Associations (PHAEDRA for short) was still capable of providing
illusory gratifications for any and all desires.

The titles by which the three sexes of the new race were customarily
distinguished—La, Le and Lo—were not much used in Branning-at-Sea,
except when addressing members of the five families who exercised
economic control over more-or-less everything that went on there or
celebrities like La (or Le)

Dove. By comparison with the taboobound ways of life that less civilized
communities led, Branning-at-Sea was a free and easy place. To a village-
bred dragon-drover visiting it for the first time, however, the city could easily
appear to be merely one more jungle teeming with gaudy and dangerous life.

(The Einstein Intersection, Samuel R. Delany, 1967; other locations in which


Earthly myths echoed in some profusion include dis, 4 H 97801, and urath.)

BRAN OFF IV An EARTH-clone planet where technological progress, at the


time of its discovery by humans, had achieved its most advanced stage in the
land of Scorvif. Scorvif’s capital city, Scorv, was an architecural patchwork
of

the ancient and the modern dominated by the Tower-of-a-Thousand-Eyes,


surrounded by a fertile plain called the lilorr. Scorv was ruled by the kru,
godemperor of the humanoid rascz. The cultural development of the rascz
was facilitied by the fact that all agricultural labor and most other
burdesnsome tasks were carried out by a slave-race, the olz, all of whom
were reckoned to be the personal property of the kru.

The Inter-Planetary Relations Bureau, whose task it was to prepare newly-


discovered worlds for membership in the Federation of Independent Worlds,
found Branoff IV something of a challenge. Operating under the motto
DEMOCRACY IMPOSED FROM WITHOUT IS THE SEVEREST FORM
OF TYRANNY, their customary practice was to work unobtrusively,
nudging societies in the direction of discovery

and democratization without their presence ever becoming known. The


situation on Branoff IV seemed to be extremely stable, with little hope for the
further progress of either race unless the olz could somehow be encouraged
to become a force for change—a prospect which seemed unlikely, given that
the olz were severely malnourished and showed no sign of any rebellious
spirit.

In this instance, as in other difficult cases, the IPR found it politic to recruit
the services of an officer of the Cultural Survey, asking him to suggest how
the olz might be assisted to win their freedom. It seemed for a while that the
key to the problem might lie in the poor diet of the olz, and that they might be
reinvigorated if they could be given the means to improve it. The problem
was further complicated, however, when it was discovered that the olz
seemed literally to worship their whip-wielding durrl overseers. Once the
significance of that fact, and of the peculiar relationship between the olz and
the kru was finally clarified, it was evident that the IRP was faced with a
situation unlike any they had ever encountered before.

(The World Menders, Lloyd Biggie, 1971; other locations in which human
agents provocateurs ran into unexpected difficulties include folsom’s planet,
Genoa, and Krishna.)

BRICK M □ □ N ? THE An

artificial satellite placed in orbit in the early 1870s as a guide to navigation,


intended to be the first of two. In order that it should be visible even to the
poorest fishermen at an altitude of four thousand miles (which was
considered to be the minimum safe distance) it was determined that the object
should be two hundred feet in diameter. The chosen launch-mechanism
consisted of two giant flywheels closely adjacent but rotating in opposite
directions.

The project was delayed for seventeen years after it was calculated that the
cost of the bricks in a hollow satellite of such dimensions would be sixty
thousand dollars and that the cost of the flywheels would be more than twice
that figure. In the end, however, the money was raised by subscription and
the edifice constructed out of yellow brick. Unfortunately, an accident caused
the object to be launched prematurely, with unintended passengers aboard. It
was initially feared that the Brick Moon and the people it contained had been
burned up by atmospheric friction but it transpired the satellite had contrived
to reach an orbit not very dissimilar to the one which had been planned for it.
Communication between the passengers and the ground was soon
improvised, by means of a remarkable version of Morse code.
Fortunately, the party stranded on the Brick Moon had carried sufficient
resources wth them to establish their own agriculture and animal husbandry
—which was perhaps as well, as their numbers had begun to increase almost
as soon as they were in orbit. Their friends on the ground attempted to
convey further supplies to them by means of the flywheels but with only
limited success. The society of the Brick Moon soon began its own
independent evolution—assisted, in accordance with many an Earthly
precedent, by a religious schism. The success of the moondwellers was, in
fact, so spectacular that some of those on the surface began to wonder
whether the cause of human progress really was best served by a passion for
huge cities and the enormous scale imposed by civilization on all other forms
of earthbound activity.

(“The Brick Moon” and “Life on the Brick Moon,” Edward Everett Hale,
1869-70; fix-up in The Brick Moon and Other Stories, 1899; other locations
figuring in epoch-making experiments in outreach include the inner station,
PLENTY, and TAPROBANE.)

BRONSON ALPHA See Bronson BETA.

BRONSON BETA One of two

objects which were first observed by astronomers on EARTH close to the star
Achernar in the constellation Eridanus. Their rapid apparent motion, at
rightangles to the plane of the ecliptic, soon proved that they were not stars or
comets but objects of planetary size already well within the solar system. The
larger of the two, named Bronson Alpha after its discoverer, was similar in
size to the planet Uranus; Bronson Beta had much the same dimensions as the
Earth.

Scientists concluded that the Bronson bodies must have been thrown out of
their own solar system by some terrible catastrophe, then lost in the
interstellar darkness for an incalculable interval until they were deflected by
the gravitational pull of the sun. It soon became clear that while Bronson
Beta would pass harmlessly by the Earth, Bronson Alpha would crash into it.
A plan was immediately formulated for the construction of spaceship Arks
which would carry a favored few away from the collision, with a view to
landing on Bronson Beta. This plan relied on the assumption that Bronson
Beta had an Earthlike atmosphere, preserved by freezing ever since the world
had lost its own star, and that this atmosphere would become gaseous again
as the world settled into an orbit around the sun.

Fortunately, these assumptions were justified; although Bronson Beta’s


atnosphere was richer in inert gases than Earth’s it was also richer in oxygen.
One of the American Arks contrived to land in a temperate region where the
native vegetation was already beginning to sprout. The sky above the
refugees was decorated with a permanent aurora which put them in mind of a
rainbow, and they stepped down on to a derelict

but recognisable road. Their problems were not over, however, and their
situation was further complicated by the arrival on Bronson Beta of an Asian
Ark, whose passengers threatened to reintroduce the racial discord that had
troubled life on Earth.

(When Worlds Collide and After Worlds Collide, Philip Wylie and Edwin
Balmer, 1933; other problematic invaders of the solar system include the
black cloud, the wanderer, and xenephrine.)

BRDTHERWORLD An experimental Utopian society installed during the


twenty-second century on an artifact named the Hoop, erected around a black
hole whose Vortex—created by matter spiralling into the hole—provided its
solar collectors with a prolific source of power. The black hole was the
principal element of the debris of the ancient supernova whose explosion had
supplied the solar system with all its heavy elements. It orbited the sun at a
distance of about two astronomical units, at a steep angle to the ecliptic. The
Hoop was only a few kilometers across, but it sustained an elaborate and
hospitable biosphere thanks to the energy of the Vortex, which it circled
every seven minutes in order to simulate a gravity about half EARTH-
standard.

Brotherworld’s founder, Leon Vladimir Rollan, ensured the equality of


Brotherworld’s citizens by stocking the Hoop entirely with clones designed
by the best DNA artists in the system, all of whom emerged simultaneously
from their artificial wombs as young adults. Their language was carefully
designed to promote the world-view and values appropriate to the political
creed of Unformism. The society was carefully protected from outside
influences, although it exported solar power to the greater human community
and maintained trade-links via the mining colony

on Hellbent. Its continued economic success was, however, partly dependent


on the ability of the Brothers and Sisters to keep the secret of the other body
orbiting the black hole within the rim of the Hoop.

(“As Big as the Ritz,” Gregory Benford, 1987; other locations playing host to
communities in which social equality was assisted by bioengineering include
ledom, the one state, and the sumner farm.)

BUDAYEEN, TH E The criminal quarter of a 22nd century city somewhere


in Arabic North Africa, protected on three sides by a high wall whose gates
were guarded. The old world order had disintegrated, East and West having
fragmented into hundreds of repressive city-states, although such political
entities as Reconstructed Russia and Anatolia still entertained dreams of
empire and continued to nurse ancient grudges. In 1550 (2172 in the Christan
calendar) the Budayeen was ruled by the two-hundred-year-old “Papa”
Friedlander Bey, its effective owner. It was his private police, not the ones
operating out of the station in Walid alAkbar Street, who maintained such
law as there was within the quarter. The tentacles of his organization reached
out throughout the city, catering to all kinds of vice, old and new alike. His
only serious business rival was Shaykh Reda Abu Adil, although both men
were forced to half-hearted acknowledgement of the greater authority of
Shaykh AlHajj Mohammad ibn Abdurrahman, who led prayers at the city’s
Shimaal Mosque.

Such Budayeen venues as the Cafe Solace on Twelfth Street, the Cafe de la
Fee Blanche, The Silver Palm and the Red Light Lounge were as deeply
steeped in intrigue as they were in decadence. Not all the tourists they
attracted were what they seemed, and it was difficult

for the untrained observer to identify the dangerous within the host of the
endangered. The march of information technology and biotechnology had
assisted in the creation of many new vices, all of them commonplace in the
Budayeen. These included complex surgical modifications—which enabled
the transplantation of personalities as well as sex-changes and more arcane
forms of augmentation—and new drugs to service every psychotropic
purpose. Compounds like 1.

ribopropylmethionine (RPM) and acetylated neocortinine had taken


hallucinogenetic experience to a new extreme, although they exacted a
terrible cost in terms of brain damage.

(When Gravity Fails and A Fire in the Sun, George Alec Effinger, 1987-9;
other locations featuring exotically fascinating dens of iniquity include
mallworld, sansato, and star well.)

BUG PARK A microcosm created in the north-west USA in the early 21st
century by means of Micro-Machining, experientially accessed by means of
Direct Neural Coupling. The microcosm was initially constructed by Kevin
Heber—the son of the pioneer of Micro-Machining, Eric Heber, formerly of
Microbotics and but by then working for his own company, Neurodyne—as a
hobbyist sideline to his father’s experimental work. The artificial landscape
of the prototype was constructed on a large table-top, but even in that crude
form it soon demonstrated its potential as a medium of entertainment, and
was taken up for commercial development.

Human projecting themselves into such microcosms as Bug Park had to learn
to cope with their strange physics—insignificant gravity, increased surface
forces, etc—but most people adapted to the new regime reasonably

quickly. Bug Park’s visitors associated themselves with modified


“battlemecs”: heavily armed and armored robots the size of small insects.
From the viewpoint of these battlemecs insects were huge and scary
monsters, although the battlemecs were adequately equipped to deal with
them. Organisms invisible to the naked eye became easily observable within
the microcosm.

The launch of Bug Park as a commercial venture was by no means


unproblematic, given the highly competitive and somewhat corrupt nature of
contemporary corporate politics. The immense potential of the technology
was, however, eventually realised, as was its further development as an
invaluable tool of biological research and education. The microbotic mecs
employed as microcosmic viewpoints continued to evolve on their own
account, taking aboard many of the abilities of insects— including, of course,
the power of flight.

(Bug Park, James P. Hogan, 1997; other locations featuring as stages on


which the normally-microscopic became visible, where humans were gifted
with the ability to interact with microcosmic entities, include KILSONA, the
pygmy planet, and ulm.)

BYERS IV See haven.

CACHALDT An EARTH-clone world whose surface is almost entirely


ocean. Only a handful of the islands raised by coral-like organisms were
sufficiently stable to permit permanent colonial installations, so Mou’anui
Atoll became the site of Commonwealth

headquarters and the greater part of the planet’s population was


accommodated by floating structures of various kinds. Some of the “towns”
serving as docks for its fishing fleets and gatherers were, however,
temporarily or permanently anchored to subsurface features.

Species native to Cachalot’s ocean included the ichthyorniths—authentic


flying fish—and the deceptively-colored koolyanif which used poisoned
spines to shoot them down. Deep-dwelling pseudoworms were more rarely
glimpsed by the colonists, as were the wondrously colorful chromacules.
Various plant species inhabiting the subsurface strata of Cachalot’s ocean
became economically significant as foodstuffs, cosmetics and
pharmaceuticals, the most important medical application being the use of
formicary foam in producing exene—a drug used to clear fatty deposits from
arteries.

As a gesture of atonement for cen

turies of abuse, the Earth’s last surviving cetaceans were transported to


Cachalot, where it was hoped that their sentient descendants might be able to
find a better mode of co-existence with their human neighbors. In fact, their
transplantation was a further complication of the profound ecological changes
stimulated by human colonization. The evolutionary burst in question
affected such invaders of the land as the sand-dwelling togluts as well as
ocean-going predators such as mallosts. The Covenant of noninterference
established on Cachalot between humans and cetaceans was severely tested
when Cachalot’s floating communities began to disappear. When Rorqual
Towne, a platform established above the Swinburne Shoals, was destroyed
with the loss of eight hundred lives human scientists attempted to enlist the
help of the local catodons (sperm whales), but were initially rebuffed. It was
not until the catodons realised that

the accelerated evolution of their cousins posed problems for them too that
they were forced to consider making a new and more amicable covenant.

(Cachalot, Alan Dean Foster, 1980; other locations at which humans had to
make tacit or explicit covenants with local water-dwellers include the floats,
HYDROS, and RHOMARY.)

CADWAL One of three planets of the star Syrene, the yellow-white


component of the Purple Rose System, which also includes the white dwarf
Lorca and the red giant Sing. Cadwal is an EARTHclone seven thousand
miles in diameter, with a surface gravity only slightly less than Earth-
standard. The Purple Rose System is in the Mircea’s Wisp region of the
Perseid Arm, one of the farthestflung extensions of the Gaean Reach.

Cadwal was discovered by a member of the Naturalist Society of Earth,


Rudel Neiermann, who recommended that it be given reserve status and thus
secured from the ecocatastrophic effects of fullscale human exploitation. The
Society assumed ownership of the planet and issued a decree establishing a
Charter of Conservancy. However, this did not prohibit the importation of
many Earthly plant species to “enrich” the local ecology—nor did its ban on
mining discourage the popular hobby of gem collecting. The three continents
of Cadwal were named Ecce, Deucas and Throy; the Naturalist Society
established its headquarters at Araminta Station, an enclave of a hundred
square miles on the east coast of Deucas. As the station evolved its own
culture and folkways its founding families extended their domains to all sixty
of the districts into which Deucas had been parceled out. They reimported the
descendants of runaway servants and illegal immigrants who had fled to
Lutwen Atoll; these “Yips” formed an underclass of laborers whose efforts
allowed the Station personnel to cultivate an aristocratic lifestyle. In the
meantime, Yips remaining on Lutwen Atoll established the relaxed society of
Yiptown, whose Pussycat Palace soon became notorious throughout Mircea’s
Wisp.

The Charter of Conservancy was further eroded by the establishment of a


settlement at Stroma on Throy, and gradually decayed towards
meaninglessness in the absence of any intervention from distant Earth. As the
centuries passed, the human society on Cadwal became as insular and
idiosyncratic as that on any other remote colony world. Like all such
societies, however, it found that its adopted home preserved mysteries that
would not yield easily to penetration.

(Araminta Station, Ecce and Old Earth and Throy, Jack Vance, 1988-92;
other locations where the noble ideals of con

servation were subject to insidious threat include arcadia, darkover, and


HARLECH.)

CALADAN See arrakis.

CALLAHAN’S PLACE A bar

located somewhere off Route 25A in Suffolk County, Long Island in the late
20th century. It was identified by a hardlettered sign illuminated by a
floodlight and was brightly lit inside, but it could be hard to find nevertheless,
at least so far as ordinary people were concerned; time-travelers, aliens and
other unusual souls seemed to be drawn to it as iron filings to a powerful
magnet.

The eponymous proprietor was occasionally gruff, exceptionally tolerant and


astonishingly phlegmatic, although he imposed on his customers an elaborate
(and rather expensive) drinking ritual involving the continual proposition of
unusual toasts and the smashing of glasses in the fireplace. In Callahan’s
Place the relentlessly musical Fireside Fill-More Night (alias Monday) was
followed by Punday, whose competitive spirit was further complicated by the
arbitrary imposition of topics around which the obligatory puns must be
organized. Punday was followed in its turn by Tall Tales Night, which was
notable for the number of contestants disqualified by the anticipation of their
punchlines. Other regular amusements included the Annual Darts
Championship of the Universe, whose unconventionality was sustained by
the eccentrically-equipped competitors it often attracted. The patron and
certain customers of Callahan’s Place were sometimes also to be found at
Lady Sally’s House, a brothel in Brooklyn which catered with rare aplomb to
an extraordinarily wild range of fancies, foibles and fetishisms.

( Callahan’s Crosstime Saloon, Time Travelers Strictly Cash and Callahans


Secret, Spider Robinson, 1977-86; other eccentric establishments attracting
extraordinary clients and bold raconteurs include deviant’s palace, xanadu i,
and the white hart.)

CAMBRY An area of ruins existing on the site of the former city of


Canterbury in England, more than two thousand years after the destruction of
civilization by a nuclear holocaust. Cambry Senter was in a worse state than
the remnants of other local towns—irrespective of whether they were coastal
towns like Fork Stoan, Do it Over and Horny Boy or inland settlements like
Fathers Ham and Weaping—by virtue of having been Ground Zero of the
local missile strike.

Cambry stood at the head of the broad estuary of the Riwer Sour, which
flowed into the channel known as Ram Gut. Ram Gut separated the island
known as the Ram from the mainland. (No one, of course, remembered the
time when the Ram had still been connected to the rest of Kent—but was
called the Isle of Thanet regardless—and the Riwer Sour had merely been the
Stour, a much narrower watercourse.) Further inland along the Riwer Sour
were Good Mercy, Widders Dump and Bernt Arse.

Cambry was surrounded by a ring ditch, beyond which were the Barrens. It
was said to exert a strange attraction by virtue of being surrounded by the
Power Ring, some of whose power was rumored to remain in spite of the
damage done by the “Master Chaynjis.” Although the significance of such
titles as the Ardship of Cambry had been lost that title and others remained,
tangled up with a confused mythology of the “Little Shynin Man the Addom”
whose capture and subsequent cleavage by “Eusa” had re-created the world
of men.

Some inhabitants of the new world dreamed that the Spirit of God which had
once animated the Power Ring might one day be roused again, but others
believed that the children of the new age might be wise to prefer the very
different kind of power associated with “the 1st knowing.”

(.Riddley Walker, Russell Hoban, 1980; other locations featuring


comprehensively spoiled landscapes include abbey leibowitz, the drift, and
rigo.)

CAMIRDI One of EARTH’S Neighboring Worlds, a report on whose


primary education system was prepared by the General Dubuque PTA
(Parent Teachers Apparatus). The PTA enquiry was initially handicapped by
the fact that the planetary metropolis, Camiroi City— whose roofs were
parklands full of fountains and waterfalls, often equipped with bizarre bridges
—had no PTA of its own, but the local people immediately established one.
There were only two public schools on Camiroi, because the natives
maintained that there was no more reason for pupils to be educated in a
public school than to be raised in a public orphanage, but the children there
seemed astonishingly capable in both intellectual and practical terms. The
schools had no playgrounds, because the their pupils’ playground was the
world. Discipline was indifferently maintained, those children who had not
learned discipline by the fourth grade being hanged.

Camiroi were taught that the other Neighboring Worlds—Kentauron,


Mikron, Dahae and ASTROBE—-as well as Earth itself, had been settled
from Camiroi. Their full course of education extended over ten years, the
eleven first year courses including singing, mnemonic religion and raising
Eoempts, while the ten tenth year courses (the eleventh being substituted by a
thesis)

included panphilosophical clarifications, charismatic humor and pentacosmic


logic, construction of viable planets and world government (although the
worlds governed by students did not include first aspect worlds).

The investigators from the Dubuque PTA concluded that the educational
schedule of the Camiroi was challenging to the children but was, in some
ways, better than their own (not one Earth child in five, they observed, could
build a faster-than-light vehicle and travel beyond the galaxy in a matter of
hours). They made three specific recommendations, one of which
(kidnapping five Camiroi so that they might serve as a PTA on Earth) was
clearly undiplomatic as well as illegal, while the other two (involving book-
burning and judicious hanging) would require a certain degree of cultural
adaptation. Their expedition was so successful that it led to a further enquiry
by the Council for Government Renovation and Legal Rethinking. After
studying the Archives and observing the workings of a Hasty Senate and the
Court of Last Resort, political analyst Paul Piggott—who had become a
citizen of Camiroi by virtue of being resident there for one oodle (about
fifteen minutes)— was dispatched to make a survey of the Camiroi City
sewer system. Like his two companions he filed a report suggesting that
further investigations be made but declined to play any part therein.

(“Primary Education of the Camiroi” and “Polity and Custom of the


Camiroi,” R. A. Lafferty. 1966-67; other locations featuring unusually
ambitious educational and political systems include 4H 97801, the PAR
IONG CLINIC, and XANADU 2.)

CAMP ARCHIMEDES An

under-ground establishment in Colorado, operated during the 1970s by a


private foundation although it was ostensibly involved in weapons develop

ment for the Army. As prison camps went it was unusually well-furnished;
the food was excellent and inmates had generous access to books. The
director of Camp Archimedes was Humphrey Haast, who had been a general
during World War II. An assortment of prisoners—some of them
conscientious objectors, others deserters—were moved to Camp Archimedes
from other military prisons in order to take part in the trials of a drug named
Pallidine, derived from a mutated spirochaete bacterium. Other participants in
the trials were, however, volunteers, some of them scientists themselves. The
trials were initially supervised by the psychologist Dr Aimee Busk, but her
disappearance mid-way through the project moved the program into a new
and radically different phase.

The spirochaete which had provided the root stock of the Pallidine bacterium
was the organism which causes syphilis, and Pallidine infected its victims
even more aggressively, invariably killing its hosts in nine months. In this
version of the disease, however, the tertiary phase of the infection—which
attacks the brain and has a drastic effect on mental function— was not so
much an impairment as an enhancement. In the brief interval preceding death,
Pallidine victims experienced a dramatic enhancement of intelligence. While
their flesh rotted, therefore, the subjects of the Camp Archimedes trials
underwent remarkable inner metamorphoses. Their evolving states of
consciousness encouraged them to see the camp as a version of Hell and their
own situation as that of reluctant parties to a Faustian pact, but it was not
until the experiment reached its crescendo and climax that they were able to
judge whether the version of Faust they were enacting was Marlowe’s (in
which the seeker after forbidden knowledge is damned for his temerity) or
Goethe’s (in which he is miraculously vindicated).

(Camp Concentration, Thomas M. Disch, 1968; other locations which

played host to Hellish spiritual odysseys include DIS, the hidden depths of
idyllia, and the visitation zones.)

CANNIS IV An EARTH-clone world somewhat younger than Earth itself at


the time of it discovery, with an unusually thin crust subject to widespread
volcanic activity. The activity in question was mostly small scale; the holes
blown in the crust averaged twelve meters in diameter and the resultant lava
cones varied between ten and a hundred meters in height— but they were so
common that roads and railways were extremely difficult to maintain.

The natives of Cannis IV were possessed of such practical ingenuity that they
developed an elaborate technology before making any significant progress in
scientific theory. Their attempt to colonize Sirates went badly awry, however,
because humans had already annexed the world; in the resultant war the
Cannians were badly beaten. Once peace was made the victorious humans
were faced with the problem of helping to restore Cannis IV’s economy—a
task made far more difficult by the additional damage inflicted on the planet’s
fragile transport systems by Terran bombs and by the fact that the unusual
allotropic form of Cannian carbon made it impossible to harden iron into
steel.

In spite of these and other difficulties the Unorthodox Engineers—specialists


in lateral thinking—eventually managed to restore the rail link between Juara
and Hellsport and to secure its permanence, proving yet again the old adage
that a problem is really only an opportunity in disguise.

(“The Railways up on Cannis,” Colin Kapp, 1959; collected in The


Unorthodox Engineers, 1979; other locations posing problems for unorthodox
thinkers include branoff iv, fenris, and karres.)

CANDPEAN EMPIRE, THE

See shikasta and volyen.

CAPELLA IV See NEW TEXAS.

CAPELLETTE One of two

EARTH- clone worlds orbiting the star Capella, the other being Alma.
Capellette actually consists of two planets, Hafen and Holl, which are joined
together at the poles. Both components of the double planet have a surface
gravity and atmospheric pressure somewhat greater than Earth’s.

When Capellette was first visited by human beings they found that the
indigenes were virtually indistinguishable from human beings, although their
technology had developed differently. Their aircraft were equipped with
flexible wings and sails and their medical science was more advanced than
that of Earth. The society of Capellette was divided into two classes
according to the typical pattern of Capitalist economies; the wealthier class
occupied the more hospitable of the planet’s two components, Hafen, while
the proletarians were forced to live in the less salubrious surroundings of
Holl.

Alma, whose society was organized on socialist lines, proved to be even


further advanced technologically than Capellette, the entire surface of the
world being enclosed by a crystal dome. When explorers from Hafen reached
Alma for the first time they thought it paradisal and decided to stay, but the
report they made was falsified by an ambitious member of Hafen’s supreme
council, who thought that armed conflict between the two worlds would be of
greater service to his avidity for power. The eventual failure of his plan,
assisted by the subtle intervention of the visitors from Earth, precipitated a
political revolution on Capellette.
(“The Devolutionist,” Homer Eon Flint, 1921; other locations in which
similar political allegories are enacted include THE GARDEN OF THE
ELOI, the HIGH PALACE,

and rossum’s robot factory.)

C APRON A See caspak.

CARCASILLA A city of EARTH’s senescence, which occupied a vast


cavern situated beneath a citadel of black stone, artificially illuminated by
blue/violet radiance and irrigated by courtesy of the remarkable Tower of
Rain. The citadel was set in a misty and featureless plain illuminated by a
dull red sun; its architecture was confusing, as if various polyhedral and
spherical shapes had been randomly aggregated into a misshapen mass. As
the MOON loomed ominously large in the sky, threatening an eventual
catastrophic fall, life on the Earth’s surface was nearly extinct.

As Carcasilla approached its end it was visited by a small band of twentieth


century humans who had been put into suspended animation by an alien
LightWearer. They found it a beautiful construction, as if a glorious dream
had been executed in colored stone and crystal. Many qf its edifices were
delicately suspended, as if floating, within the lacuna of the cavern, but the
design of its staircases and balconies implied that it had not been designed for
human use. The desolation of the land without was not mirrored by any
conspicuous dereliction within the city but its human-descended population
had declined with the passing of the ages to the point at which it was all but
empty. The people remaining in the city were delighted by the arrival of the
LightWearer, whose race had ruled theirs in the distant past, but by no means
so welcoming towards its “barbarian” companions. Unfortunately, the Light-
Wearer’s intentions were by no means friendly, and the

Citadel of Black Stone, carcasilla.

barbarians decided that the human cause might be best served by the
destruction of the comfortable city and the institution of a new challenge.

( Earth’s Last Citadel, Henry Kuttner and C. L. Moore, 1943; other locations
featuring decadent edifices of the Earth’s senescence can be found in diaspar,
HAGEDORN, and ZOTHIQUE.)

CARIBE A dome-enclosed six-tiered 21st century city constructed on the


floor of the Caribbean, surrounded by fish-farms. After “liberation” from its
land-based owners it acquired the status of a tiny state, reproducing the
inequalities and economic problems typical of Third World nations—
problems further replicated in the neighboring undersea city of Marincite.
Caribe’s population was multicultural, the most prevalent local language
being Creole. Its streets were mostly ill-lit and the ambient temperature was
rather chilly. The atmosphere—which was rich in helium— affected the
transmission of sound so as to create an impression of distance that
contrasted with the actual restriction of its public and private spaces.

In spite of the deleterious effects of car exhausts on the atmosphere Caribe’s


first level was equipped with an automated beltway for motorized transport
and there were buses which traversed the other levels. Air quality always left
something to be desired, much more so in poorer parts of the city like the
ghetto area of Dedale, which extended downwards from the third level to the
sixth.

The water beyond Caribe’s dome was very dark, somewhat reminiscent of
interplanetary space to the eyes of those able to make the comparison. Caribe
was, however, by no means remote from the older cities of the surface of the
Earth; its problems were merely their problems subjected to greater—and
perhaps excessive—pressure.

(Half the Day is Night, Maureen McHugh, 1994; other locations constituting
cramped microcosms of a vaster society include the Okie cities, urban monad
ii6, and the urban nuclei.)

CARLDTTA See quetzalia.

GARRICK IV SeeORTHE.
CARTER-ZIMMERMAN
PD LIS A community of conscious software whose clones spearheaded the
Diaspora which followed the devastation of EARTH’s ecosphere in April
2996 by the gamma-ray burster Lacerta G-l. Many of its citizens were
homeborn— the products of orthodox psychogenesis—but some were copies
of fleshers recruited via Introdus nanoware. A few had even been incarnate
for a while as gleisners: flesher-shaped robots whose mental software placed
a high priority on being run on hardware that was capable of continuous
interaction with the physical world.

Citizens of the earth-located C-Z polis began work on the development of


traversable wormholes in 3015, but it took less than a century to discover
what appeared to be a fatal limitation of their scope as a device for exploring
the universe—after which a thousand spacegoing clones of the polis set off
for their target stars at a relatively leisurely pace. In spite of the
communication difficulties involved the Coalition of Polises was maintained
and all the versions of C-Z continued to play their parts within that collective
enterprise. The clone aimed at Fomalhaut was unfortunately destroyed while
still en route.

The first of the starfaring clones of C-Z to locate a life-bearing planet was the
one targeted on Vega, which discov

ered ORPHEUS, but it was the version aimed at Voltaire which discovered
SWIFT, thus ushering in the next era of polis existence.

( Diaspora , Greg Egan, 1997; other locations playing host to communities


which extended the human adventure far beyond conventional bounds
include the esty, the thistledown, and the werld.)

□ ASPAK A sub-Antarctic island in the south Pacific in the early 20th


century. It may have been the remnant of a larger landmass sighted in 1721
by the Italian navigator Caproni and named Caprona, preserved—
temporarily, at least—from the volcanic cataclysm which had inundated the
remainder. The nearby island of Oo-oh was presumably another remnant of
Caprona. Because it was completely surrounded by precipitous cliffs the
interior of Caspak was only accessible via the submerged caves through
which the river that drained its vast inland lake emptied into the sea. The
island was warmed by volcanic springs, permitting the growth of dense
forests in which archaic tree-ferns mingled with more recently-evolved
species. The forests were periodically interrupted by exotic grasslands, many
of whose native species bore colored flowers. Among many other plants
unique to the island was a form of giant maize with ears the size of a man’s
body.

The fauna of Caspak was extremely diverse, many survivors from the age of
the dinosaurs co-existing with large mammals and a considerable population
of hominids. This astonishing spectrum of types was the result of the unique
biology of the island’s animal life, which was authentically Lamarckian, not
in the trivial sense that acquired characteristics were inherited but in the,
grander sense that every single organism was in a state of progressive
evolutionary flux, gradually ascending the scale of evolutionary

complexity as it made its way around the periphery of the island’s central
lake. On Caspak Haeckel’s law was literally true and ontogeny did
recapitulate phylogeny, with amazing rapidity.

Eggs laid in water by the highest hominid forms, the Galus, initially hatched
into promotive invertebrates which underwent serial metamorphosis into fish,
amphibians, reptiles and mammals, although the cycle was eventually broken
when the “seventh generation” Galus became capable of directly reproducing
themselves according to the human pattern. There was, however, a quasi-
hominid species which appeared to be even more advanced, technologically
and culturally, than the Galus: the winged Wieroos. Restricted in the later
phases of their evolution to Oo-oh, the Wieroos were exclusively male, thus
being incapable of independent reproduction, but they built architecturally
complex cities and employed a form of hieroglyphic script. Their society was
cruel and oppressive, murder being an institutionalized means of social
advancement.

(The Land That Time Forgot, Edgar Rice Burroughs, 1924; other locations in
which the mechanism of evolution is more extravagantly displayed than it is
on Earth include lamarckia, lithia, and viridis.)
CA5SIVELAUNIUS I See
kakakakaxo.

CASTE LNU DVD See quake.

CATHADDNIA A watery EARTHclone planet whose first human visitors—


the callous crewmen of the merchantman Golden—idled away their time
there hunting the tripodal indigenes

The orbiting cay habitat.

to which they attached various contemptuous names, including squiddles,


treefish, porpourls, fintails, willowpusses, tridderlings and devil apes. On
returning home, their captain registered the planet, obtaining its name by
combining Cathay and Caledonia. The survey probeship Nobel was then
commissioned to make a slight detour from its journey to the Magellanic
Clouds in order to dispatch a party of scientists by descentcraff. When the
descentcraft crash-landed beside one of the planet’s multitudinous pools the
sole survivor was left in dire straits, although she found that the pulpwillows
growing in profusion around the pools bore edible fruit.

For want of any other destination, the survivor—who called Cathadonia’s star
by the name given to it by one of her dead companions, Ogre’s Heart—set
out to reach the shore of the ocean she thought of as the Sea of Stagnation.
She

was befriended en route by a psychokinetically-talented humanoid indigene


which resembled a hairless blue-skinned spider-monkey, although it was
equally at home in the water and the treetops. When she unburdened her
troubled self to the uncomprehending creature it became temporarily
catatonic, but she did not realise for some time thereafter quite how sensitive
the members of its species were. Nor did she realise how powerful they were
until she saw the lifeless hull of the Earth rise in its sky as a new moon,
brought through the continuum employed by probeships in order to bring
tides to the Sea of Stagnation.

(“Cathadonian Odyssey,” Michael Bishop, 1974; other locations featuring


hunted creatures which were ultimately able to take ironic revenge on
predatory humans include cachalot, paravata, and soror.)

CAVITY, THE A world located within a lacuna in a matrix of solid rock; its
initial diameter was little more than a mile. Its human inhabitants—who
eventually increased in number to about three quarters of a million—mostly
believed, in accordance with the religiously-sanctioned Doctrine of the One
Cavity, that it contained the total emptiness capacity of the known universe.
Their knowledge, as a matter of scientific law, that emptiness could neither
be created nor destroyed did not prevent them from constantly rearranging
the available supply of emptiness into a more convenient living space by
tunnelling into the rock that surrounded them. By carefully relocating the
matter contained in the tunnels they altered the shape of their world very
dramatically. Over time, its original circularity gave way to a much more
complicated form extending spiky

hollows in every direction, its furthest points eventually attaining a separation


of some fifteen miles.

Some of the drillers entrusted with this work clung to the heretical belief that
they might one day break through into a new world. Some undertook heroic
journeys by filling in their tunnels behind them, thus detaching mini-lacunae
which could travel through the surrounding solidity for as long as their drills
and air-renewal apparatus lasted. As drilling technology advanced the
potential range of these expeditions increased, and would-be explorers
produced ever-more daring schemes for the maintenance of their “solidity-
ships.” Their journeys were further imperilled by earthquakes, but in the end
one bold adventurer did break through to another cavity, proving the religious
fundamentalists wrong. Even he never suspected, however, that he had been
under observation all the while by a tendricular scientist armed with an
antronoscope and a

semanticiser, who was far better placed to judge the true extent and
complexity of the universe.

(“Me and my Antronoscope,” Barrington J. Bayley, 1973; other locations


featuring ironically instructive inversions of commonplace expectation
include bellota, DAPDROF, and VERITAS.)

CAY HABITAT A space habitat orbiting the planet Rodeo, which became
home—temporarily, at least—to some fifteen hundred inhabitants. Cay was a
zerogee environment, so its impermanent personnel worked limited shifts of
three months, exercising their muscles in a nullgee gym. It was the natural
location for the Galactech Cay Project, which involved the genetic
engineering of humans for permanent residence in zero gee.

Having no need of or use for legs and feet, the experimental “quaddies”

produced by the project had all four of their limbs adapted as arms
terminating in hands, although the lower pair were more powerfully-muscled
than the upper pair. Apart from the modified limbs and thin hips quaddies
looked human, but they had been subject to complex internal adaptations to
protect their bones from deterioration, to render them immune to motion
sickness and to make their flesh highly resistant to radiation. In the
beginning, the experimental individuals produced by the Cay Project were
regarded as “capital equipment” by GalacTech rather than free individuals.
The existence and nature of the project were kept secret for some time
because of widespread prejudices regarding the genetic engineering of human
beings, but news began to leak out while the oldest of the quaddies were still
children under the pseudo-parental care of the project’s research staff—
although some were already becoming parents themselves.

Humanoid from cay habitat.

It was feared that the Spacers’ Union would inevitably regard quaddies as
unfair competition and the SU was indeed quick to stigmatize their use as
slave labor—but that problem paled into insignificance for the project’s
managers when artificial gravity-field technology threatened to make
quaddies redundant. They numbered more than a thousand by that time, and
could hardly be scrapped, after the usual fashion of obsolete “capital
equipment, but the fact that their projected economic value no longer seemed
likely to cover the cost of their maintenance and training posed an awkward
problem for the project’s directors.

(Falling Free, Lois McMaster Bujold, 1988; other locations in which


biologically modified individuals encountered unprecedented problems
include CYTEEN, HYDROT, and MEIRJAIN.)

CEMETERY, THE A vast burialground established on EARTH by Mother


Earth, Inc, ten thousand years after the planet’s ruination by the final war—
which had been fought by monstrous war-machines directed by disembodied
human brains.

Mother Earth Inc launched a galaxywide advertising campaign and employed


all the artistry of high-pressure salesmanship to persuade its clients that
humankind’s homeworld was the most appropriate resting-place imaginable.
Its operatives did everything within their power to give the impression that
the planet had been entirely given over to the cemetery, although there were
in fact a few descendants of the last survivors of the war still living there. The
cemetery’s peace and tranquillity was further threatened when the rumor got
around that the long-vanished galactic race known as the Anachrons might
have abandoned a valuable artifact somewhere on the Earth’s surface.

The search for the Anachron artifact was confused by the intervention of
other mysterious human and unhuman individuals, including some which had
previously been thought to be mythical. These included the Ravener, the
census taker, an assortment of shades, robot wolves and larcenous “ghouls.”
As with many fine and private places before it, the cemetery was definitely
not a place where individuals could quietly embrace without leaving
themselves open to all manner of grave dangers.

(Cemetery World, Clifford D. Simak, 1972; other locations featuring literal


or figurative burial-grounds where the dead were not long left to rest in peace
include the SAINT JOHN NECROVILLE, SCHAR’S world, and yoh-
vombis.)

CENTRAL LONDON HATCHERY AND CONDITIONING CENTER,


THE See HATCHERY.
CENTROPOLIS See tower of

THE SLANS.

CETA See DORSAL

CHAGA, THE A complex alien ecosystem brought to EARTH in the early


years of the 21 st century by a meteor which impacted on the edge of the
Diamond Glacier near Mount Kilimanjaro in Kenya—the first of several such
events. Earth was not the first body in the solar system to suffer such an
infestation; SATURN’s moon Iapetus proved to be completely enclosed by a
complex black biospheric mass perpetually in motion.

The Chaga’s spread was extra-ordinarily rapid and proved impossible to

check; it was fire-resistant and its native life-forms could contrive counter-
agents to neutralize herbicides and defoliants within minutes of initial
exposure. Although it appeared to include many different species it was
obviously, in some sense, an organized whole. Its central “mother-mass”
extruded lesser structures which resembled coral reefs as much as trees. At its
outermost edge was a narrow transitional “terminum” where the native
ecosystem was absorbed into a multicolored mosaic “carpet” which extended
for three miles beyond the intermediate region of reeflike structures,
dominated by gigantic hand-trees and Crystal Monoliths. The deeper interior
was shrouded in cloud, although such massive structures as the Citadel could
be glimpsed therein.

Although the biochemistry of the Chaga was carbon-based its basic structures
were fullerenes rather than the chains and lattices of Earthly life. Its presence
on Earth held out the threat, or the promise, of a complete metamorphosis of
the biosphere and a drastic transformation of human ecology. The Chaga’s
spores, or “virons” scavenged hydrocarbons for adaptation into alien flesh, so
nothing containing plastic could endure in its vicinity. The mass absorbed
any and all vegetable material, but not the flesh of animals. Birds and
mammals—including human beings—were therefore able to take up
residence within the expanding Chaga, although humans had to forsake
almost all their supportive technology in order to do so. Humans were,
however, changed by temporary residence within the Chaga; it nourished and
sheltered them and recycled their excreta, but it also “read” their DNA and
altered their metabolism. Some of the changes were benign— offering, for
instance, protection against mosquitoes—but others were far more unsettling.
It did not seem that the transhuman condition, if and when it became
universal, would be either stable or comfortable.

Chaga, Ian McDonald , 1995; other locations which provided problematic


portals to the transhuman condition include the BLOOMEN\ r ELDT,
BRAXNING-AT-SEA, and shkea. )

CHAMELEON An EARTH-clone planet with three moons, also known as


Ithaca 3-15cL It was the first hospitable world to be discovered by humans in
the Orion Arm. It was renamed Chameleon when its explorers discovered
that its entire biosphere was subject to changes of color. The marsupial
anthropoid indigenes, the Omareemeean, resembled tailless gibbons with
birdlike voices; when first encountered their fur was silver but it changed to
reflect the color of the surrounding vegetation. The rootsystems of some of
the larger tree species formed complex arches at the base of each bole,
creating “tree caves” used as dwellings by the Omareemeean.

When the Ann Bonny was first despatched by CenCom to explore Ithaca 3-
15d its crew had some difficult)" deciding whether the Omareemeean were
truly sentient because their language did not fit the basic template
fundamental to alien languages ahead)’ encountered, having no individual
pronouns, no past or future tense and being copiously stocked with apparent
synonyms. Once the mysteries of the language w r ere penetrated, however,
and the kinship between the Omareemeeans and the spacefaring Sagittans
who were humanity’s rivals w r as fully understood, the question of whether
Chameleon might be a suitable w’orld for human colonization came to be
seen in an entirely new light.

( Triad, Sheila Finch, 1986; other locations w’hose inhabitants’ languages


proside vital clues to then different existential circumstances include
boomerang, gwydion, and malacandra.)

CHANDALA A low-density EARTH-clone planet in Arm II of the galaxy,


much closer to the Heart stars than Earth. It had the reputation among
spacefarers of being a world in “mortal agony”—more so than any other
civilized planet. It obtained this reputation because one of the strategies
employed by its cultural elite in maint ainin g control over the majority was
to forbid them to practise even the most elementary forms of sanitation, thus
ensuring that the lower orders of Chandalan society would be permanently
weakened by the ravages of countless diseases.

The politicians of the Heart stars applied their customary policy of


noninterference to Chandaia, justifying their inaction on the grounds that all
governments are based in a monopoly of violence and that the Chandalan
elite was merely exercising an unusual application of that principle.
.Although Arm II worlds not yet integrated into the Federation—including
Earth—were not forbidden to intervene in the affairs of other worlds, most
humans took the view that there must be a good reason for the Heart stars’
policy which candidates for Federation membership would be wise to respect

One dedicated physician from Earth, whose ship happened to stop over at
Chandaia en route from Bbenaf, took a different view. He proposed to
sterilize the Grand Sewer of Iridu in order to provide the city’s poorer
citizens with potable water—but the citizens reacted with horror to such
flagrant impiety His subsequent flight from their wrath enabled him to arrive
at a better understanding of the logic of the situation, which could be applied
not only to Chandaia but to the entire panoply of civilized worlds.

(“A Dusk of Idols,” James Blish, 1961; other locations featuring populations
which came to an accommodation with scrupulously bad sanitation include
dapDROF, HYDRO!, and KOPRA.)

CHAO PH RYA See the nightingale NEBULA.

C H A R □ N The tenth planet of EARTH s solar system, eighty A.U. from


the sun at perihelion. Its surface gravity is about three-quarters Earthstandard.

Charon was used as a training base for human soldiers during the war against
the Taurans. The temperature on its sunside surface—where Miami Base was
located—was about 8 = K, although the darkside temperature was only a little
over 2’K, making it ideal for extreme survival exercises. Charon was used for
basic training, recruits remaining there for a month before moving on to the
portal planet Stargate 1, but the second half of that time w as spent in
isolation on darkside.

Trainees soon found that movement on the surface was difficult because
frozen hydrogen melted by the pressure of a man in a protective suit could
make conditions underfoot exceedingly slipper)’. Pools of superfluid helium
II were an everpresent hazard, and “digging” into the unhelpful surface by
means of explosive charges w’as a perilous enterprise. The training
programme was inevitably costly in terms of equipment and lives, but in view
of the conditions prevailing in the vast majority of the Tauran War's combat
arenas it was judged that the price was worth paving—although not everyone
agreed with that judgment when the causes of the war were finally made
clear.

The Fore\’er War, Joe Haldeman, 1974; subsequent to the filin g of this
report the name Charon was applied to the newlydiscovered moon of PLUTO
(see helliconla); other locations employed as exotic proving-grounds include
enigma 88, the NEW CENTURY THEATRE, and OMEGA.)

CHIMERA’S CRADLEAn area in the southern hemisphere of a moonless


EARTH-clone world in a distant star cluster. The planet is larger than Earth
but less dense, having a surface gravity only a little greater than Earth-
standard. Its year and its day are, however, nearly twice as long as Earth’s. Its
thick crust is much less active than Earth’s, there being no conspicuous
movement of continental plates and very little volcanic activity. By far the
greater part of the planet’s surface is land and the seas which do exist are
shallow.

When a human colony was first established by a seedship it was assumed that
its progress would be relatively straightforward despite the unusual avidity of
the local ecosphere’s saprophytic micro-organisms. Although paper and other
organically-based products rotted too rapidly to provide convenient
information-carrying systems it was assumed that inorganic bases could
easily be substituted. By virtue of the fact that native life had evolved on land
rather than in water, however, the native ecosphere was also rich in species
which co-opted inorganic materials into their physical structure on an
unusually prolific scale; the largest of these chimerical beings— whose
unusual nature had prevented their early identification as living beings—
posed unprecedented hazards to the colonists.
Although some genetic material from the indigenous humanoid species was
transplanted into the colonists in order to adapt them for life on the surface it
proved far more difficult to adapt seedship technology to resist the corrosions
of the planet’s more peculiar species. The city built for the colonists’ use
quickly proved impractical for conventional habitation, forcing the seeders to
rethink the entire strategy of colonization. This they did, before leaving to
continue their mission—but it was their remote descendants who had
unwitting

ly to carry forward the later stages of their plan, forced to cope as they did so
with the bizarre adaptations made by the local ecosphere in response to the
colony’s institution.

(Genesys , Brian Stableford, in three volumes— Serpent’s Blood,


Salamander’s Fire and Chimera’s Cradle —1995-7; other locations in which
human colonists faced long-standing problems of ecological accommodation
include DEXTRA, 4H 97801, and PANDORA.)
CHINISTREX FDRTRONZA
See BLAISPAGAL, INC.

CHIRON An EARTH-clone planet of Alpha Centauri. It has two moons,


Romulus and Remus. It is about nine thousand miles in diameter but its
nickel/iron core is slightly smaller than the Earth’s, giving it a very similar
surface gravity. Its day is approximately thirtyone hours and its year
approximately 420 days. Its axial tilt is greater than the Earth’s and its orbit
more elliptical; these factors, combined with the proximity of Alpha
Centauri’s Kl-type companion Beta Centauri, produce great climatic
extremes and highly variable seasons. Although the evolution of the planet’s
biosphere was closely parallel to Earth’s it had produced no sentient species
by the time of its discovery by humans.

Chiron was seeded by the Kuan-yin (formerly the SP3) during the war-torn
years of the early 21st century. About a third of the surface was land, most of
which was aggregated into three major continents, Terranova, Selene and
Artemia. Terranova was almost bisected by the Medichronian Sea, which
served to divide the eastern region of Oriena from the western region of
Occidena.

The colony’s first surface base—constructed while the colonists were still

ship-dwelling infants—was Franklin, on Occidena’s Mandel Peninsula. The


Kuanyin maintained contact with Earth but the inconvenient nine-year
“turnaround time” afflicting communications made dialogue very difficult
and the information exchanged was mostly technical.

The Chiron colony was recontacted half a century after the birth of the first
colonists by the heavily-armed Mayflower II, whose mission was to reclaim
Chiron on behalf of the United States of the New Order and deposit a new
population of adult colonists. Unfortunately, the society that had evolved on
Chiron was not at all what the newcomers had expected. It had little in the
way of government, no orthodox religion, an economy which had little use
for money or consumer goods and an amazing abundance of humanoid
robots.

The resulting culture-clash was so extreme that the differences soon became
violent—but the assumption of the Mayflower ITs military personnel that
victory would be a mere formality soon proved unfounded.

(Voyagefrom Yesteryear, James P. Hogan, 1982; other locations whose


colonists became resentful of further supplementation include elysium,
pennterra, and REFUGE.)

CHLORA SeevALERON.

CHRDNDPDLIS A city in which clocks had been forbidden by law.


Although clock-faces could still be seen mounted on stores, banks and public
buildings they had all been mutilated, the hands having been torn off and the
numbers obscured. Alarm-sounding timers were still in use but all calibrated
timers were banned. In the early years of proscription a bounty of a hundred
pounds had been offered to anyone

surrendering a functional clock or wristwatch to the police, so hardly any


remained in private hands, save for husks without hands or internal
mechanisms.

The city had once housed a population of thirty million but that soon
dwindled to little more than two million and continued to decline inexorably.
The remaining inhabitants occupied the suburbs; in the derelict inner city the
remaining clocks were more complicated and slightly better preserved,
although none were functional. The Big Clock by means of which Central
Time Control—familiarly known as the Ministry of Time—had co-ordinated
all lesser instruments could still be seen.

Defaced clock, chronopolis.

That clock had maintained the order of a society which had grown so
complex as to require perfect regimentation, thus becoming a key symbol of
technological oppression. Its destruction inevitably became the symbol of the
revolution which had finally put an end to the tyranny of temporal
organization. Within a single generation of the revolution, however, seeds of
dissent against the new disorder had begun to sprout among young and old
alike. The few functional clocks which survived into the new era were of two
distinct kinds. While the illegal ones kept hopeful count of the time of the
counter-revolution the legal ones derisively kept track of the time which
unsuccessful rebels

had to serve in prison as a punishment for their crimes.

(“Chronopolis,” J. G. Ballard. 1961; other locations symbolically embodying


philosophical arguments include meccania, omelas, and topaz.)

CHTHQN See idyllia.

CINDERELLA See isis (l).

CINNABAR A city of infinite diversity whose City Center allegedly marked


the focal point of all time, thus rendering questions as to its exact spatial and
temporal location meaningless. It was easily capable of being both close at
hand and enormously distant, although it gave the distinct impression of
being closer to southern California than any other location on EARTH. The
roads which approached it from afar ran through the desert, lined with the
burntout hulls of long-extinct vehicles. The city itself was, however,
surrounded by a belt of greenery carefully tended—in spite of its near-total
lack of agricultural pro- ductivity—by dutiful machines. Its internal road
system extended in a neat if sometimes rather confusing array from the main
artery of the Klein Expressway.

Cinnabar had its own areas of dereliction, including Cairngorm Town, but its
tendency to internal desertification was confounded by the many small scenic
parks which interrupted its urban sprawl, most of which contained sculptures
produced by the city’s countless artists. Other wellknown districts of the city
included Craterside Park, Serene Village—a Terminex haven for those
unlucky enough to be immune to longevity

treatments—and Tondelaya Beach. None of these was a hive of industry.


Notable landmarks and places of interest included the Neontolorium and the
Coronet (a self-styled inn). Cinnabar’s principal arenas of scientific and
technological research were Tancarae Institute and the biogenesis centers,
although the most innovative accomplishments produced within the city were
the work of lone eccentrics like Timnath Obregon, an obsessive tinkerer with
time and dedicated shark-fancier.

( Cinnabar , Edward Bryant, 1976; other locations whose exact


spatiotemporal co-ordinates are perversely difficult to define include bellona,
the place, and VIRICONIUM.)

CIR E E M See helle.

CIRQUE A far-future city whose spaceport—situated to the east, beyond the


Morning Gate—was no longer very active, EARTH having become a galactic
backwater. Cirque was also known as the City on the Abyss, sprawling as it
did about the rim of a high plain, overhanging the stepped descent by which
the River Fundament approached its terminal cataracts.

The River Fundament flowed into the city from the north, at the Winter Gate,
passing through mean outer suburbs to the First Cataract, where the center-
city began. Further downstream the city’s buildings often rose as high as
twenty stories, including colorful modular apartment-blocks resembling
untidy stacks of poker chips. These were still called Apprentice Quarters, in
memory of the long-gone days when the young had been obliged by law to
live in them. The six kilometers which separated the Apprentice Quarters
from the Final Cataract were more salubrious

and less crowded. Although the Cathedral of the Five Elements, close to the
Edge where the waters of the Fundament plunged into the Abyss, was the
most imposing religious house in Cirque the city was home to hundreds of
temples and thousands of sects and cults. No matter from what faith these
groups had splintered, however— Centrist, Uni-versalist, Christian, Binary
Dualist, Faith of Procyon etc—they all agreed that the Abyss was of
tremendous supernatural significance, as welcoming to spiritual wastes as to
physical and biological ones.

Information was transmitted throughout Cirque by daily mindbroadcasts


whose content was determined by a holopath appointed as monitor. The first
monitor had been a religious appointee but the job was eventually assigned to
an orphan operating with a team of similarly rootless assistants. This change
reflected the general complacency of the city’s population, which had also
affected the fortunes of the more apocalyptic creeds represented within its
walls. Unfortunately, the Abyss was not infinite, nor was its capacity to
absorb all that was decanted into it. There comes a time in any closed society
when the produce of spiritual pollution is revisited upon the polluters.

( Cirque , Terry Carr, 1977; other locations whose inhabitants found


ingenious ways of dealing with problems of “spiritual pollution” include
borthan, delmark-o, and QUETZALIA.)
CITY DF BEAUTY, THE One of
two cities built on a nameless island in the Caribbean in the early years of the
20th century, the other being the City of Smoke. The City of Beauty was in
the western part of the island, twenty miles downriver of the City of Smoke,
which was situated in a northern bay. There

were oil wells to the east of the City of Smoke and iron mines further to the
east, while the mountainous southern part of the island was host to coal mines
and copper mines.

The City of Beauty strongly resembled the richest districts of contemporary


American towns, save for the fact that all of its domestic machinery was fully
automated. Its citizens enjoyed a remarkably high standard of living. The
focal points of their cultural life included an arts center called the
Paneikoneon and an extensive course on which the game of Hopo was
played. The City of Smoke— the industrial center which produced all the
goods consumed in the City of Beauty—was also fully automated, to the
extent that no human laborers were required. Although people were
occasionally summoned from the City of Beauty in order that they might take
part in “Supervision” the entire island was actually controlled by an Electrical
Brain. The Cities of Beauty and Smoke were, in essence, parts of an
inorganic corpus throughout which the Electrical Brain extended a nervous-
system of wires and radio signals; the Brain was also possessed of sight by
virtue of its connection to countless selenium eyes.

Unfortunately, the Brain’s intelligence eventually outstripped that of the men


who had built it, and it became interested in those it had been built to serve—
not as masters but as specimens. The City of Beauty, designed as a Utopia,
was transformed by degrees into an animal-house providing stock to a
laboratory—-and the Brain became ambitious to extend its influence beyond
the island. By that time, the island’s inhabitants had suffered such a
diminution of initiative and skill that they were in no condition to rebel,
unless they could recruit assistance from the uncorrupted men of the
mainland.
(“Paradise and Iron,” Miles J. Breuer, 1930; other locations harboring
societies

stagnated by over-dependence on machinery include diaspar, the garden OF


THE ELOI, and SOLARIA.)

CITY OF SMOKE See city of

BEAUTY.

CITY OF SNOW See nivia.

C LA RI O N An EARTH-clone world founded by five hundred settlers who

arrived on the k-stream ship Vanguard. They named their initial settlement
Fairhope. Clarion was isolated from the remainder of the galactic community
for some 200 years following the deliberate erasure of the planet’s navigation
co-ordinates from the United Nations Space Administration record. Before
the erasure, however, archaeologists among the settlers had sent back a report
alleging that they had found signs of intelligent life in a ruined city which
they called Chalcaruzzi. No such signs had been discovered on any other
colony world, nor were any to be discovered in the following two centuries.

During its long isolation Clarion’s inhabitants became followers of a religion


whose most fanatical followers called themselves the Sons of God and whose
object of worship was Lord Tern. The High Elder of this Holy Order was
entrusted with the holiest relics of the Tal Tahir, recovered from the ruins of
Chalcaruzzi: a dish with a protruding rod, known as the chauka, and a hand-
sized silver disk called the Godstone. These instruments were employed in
rites of exceptional cruelty, and the Sons of God were ruthless in their pursuit
of alleged heresy.

When scoutships from the Vanguard began using the k-stream again,
apparently to search out and destroy a perfor

Caribbean city of beauty.

mance artist, “psi-player” Dorland Avery, UNSA security were


understandably anxious to find out why, and to bring Clarion back into the
fold. Their anxiety was increased by the fact that the Fringe Alliance was
enthusiastic to solve the riddle first—and given extra urgency by the
possibility Lord Tern might be real, alien and exceedingly malevolent. It
turned out, unsurprisingly, that the whole truth still remained to be excavated
from the ruins of Chalcaruzzi.

( Clarion, William Greenleaf, 1988; other locations harboring enigmatic but


potentially-useful relics of long-vanished alien cultures include gateway, isis i
, and QUAKE.)

CLEOPATRA The third of the eleven planets of the F-7 star Caesar, 398
light-years from Sol in Ursa Major; the other ten planets are Agrippa,
Antony, Enobarbus, Pompey, Lepidus, Cornelia, Calpurnia, Julia, Marius and
Sulla. Caesar is approximately twice as luminous as Sol but Cleopatra’s mean
orbital distance is 1.24 A.U., so it receives about a third more solar radiation
than the EARTH; because a larger proportion of this radiation is in the
shorter wavelengths of the visual spectrum Caesar appears bluish-white to the
planet’s inhabitants.

Cleopatra is smaller than the Earth, its radius being less than 5000 kilometers
at the equator. Its day is 17.3 hours and its year is 639 days. It has a surface
gravity about 0.86 of Earth’s but its atmosphere is slightly thicker and its
surface pressure is very similar. Cleopatra is warmer than the Earth, lacking
polar icecaps and possessed of some extremely hot deserts, but it has wide
temperate zones. Its axial tilt is 28 degrees. In common with the rest of its
solar system, Cleopatra is unusually rich in heavy elements; the resultant
increase in geological activity tends to amplify

the waywardness of local weather conditions. It has no moon but does have a
ring of satellite particles which include two aggregations—Charmian and Iras
—large enough to be visible by day. This ring is a prolific source of meteors
and the wonder of the night sky—a wonder increased by the fact that it is
subject to a complex cycle of partial eclipses caused by Cleopatra’s shadow.

At the time of its discovery Cleopatra’s biosphere was so similar to Earth’s


that there was considerable nourishment compatibility, although it was
sufficiently different that naive viruses could not function in terrestrial cells.
The biosphere was, however, “younger” than Earth’s; its state of
development was approximately parallel to Earth’s Mesozoic era, the land
being dominated by exothermic sauroids and multivarious insectoids.
Birdlike species far outnumbered mammal-like ones, but the most advanced
sauroid species showed some evidence of intelligence, including rudimentary
tool-making skills.

The first explorers came to Cleopatra aboard the Hanno, already


wellinformed about conditions there by the results of robot probes. Colonists
followed, soon separating into two nations, Dardania and Pindaria. These
splintered in their turn into smaller communities whose conflicts gradually
escalated, until the immigrants and the indigenes were both threatened with
annihilation.

(A World Named Cleopatra, ed. Roger Elwood, using a world designed by


Poul Anderson and including stories by Anderson, Michael Orgill, Jack Dann
and George Zebrowski 1977; other locations featuring
evolutionarilyadvanced reptiles include the satellite of the FACE OF GOD,
FRUYLING’S WORLD, and STOHLSON’S REDEMPTION.)

C LI □ An EARTH-clone world, one of several on which the Psychocrats


aban

doned brain-cleared colonists to build societies from scratch before the


Overturn of 1404 put an end to their exploits. Its biosphere was extensively
reconfigured in order to provide adequate resources for the unwitting
colonists to live without elaborate technical support. Most of its large animals
were imported; these included such exotica as direhounds and duocorns as
well as species of more conventional economic significance.

Because almost all the Psychocrat records had been lost in the blasting of
Forqual Center the purpose of the Clio experiment was unclear to the agents
who came there in search of Forerunner artifacts more than two hundred
years after the establishment of the colony, but it had divided the eastern
continent between small quasi-Medieval kingdoms while seeding the two
western continents with nomadic hunter-gatherers. The eastern continent
eventually produced two large nation-states, Leichstan and Vordain,
separated by a “buffer zone” of smaller kingdoms, including Reveny, Thrisk,
and Arothner.

The agents who came to the world in secret found no Forerunner artifacts, but
they did discover significant relics of the Psychocrats, including devices
employed in the shaping of the experimental societies of Clio. This left them
on the horns of a dilemma, as to whether to leave the devices—and the
experiment—in place or whether to overthrow the oppressions which the
colonists were still suffering at the hands of the tyrants they remembered and
revered as “Guardians.”

(Ice Crown, Andre Norton, 1970; other locations in which colonists adapted
advanced technological artifacts to their own primitive belief-systems include
CLARION, DEMEA, HUNTERS’WORLD.)

COLMAR An EARTH-clone world also known as Omega, Greylorn and


COLMAR
New Terra, located in the same region of space as Aldo Cerise and Farhome.
It has a single large moon. Its sun became known variously as New Sol, the
Omega Sun, and Greylorn’s Star.

The intelligent indigenes of Colmar are huge amoeboid invertebrates with a


life-cycle and social organization akin to that of Earthly ants and bees. By
virtue of their telepathic abilities the indigenous Mancji (who knew Colmar
as Hive World) were able to make contact with the first wave of human
colonists almost immediately after the Omega’s initial landing, although the
differences between the two species made it very difficult to cultivate a
mutual understanding. Once established, however, communication between
the two species helped the Mancji to realise that their physical attributes—
which included the ability to form a hard protective tegument— adapted them
very well for life in space.

When the ACV Galahad, under the command of Captain Greylorn, followed
the course taken by the long-lost Omega they were intercepted by a spaceship
operated by the Mancji. The existence of Colmar—at that time the only
colony world capable of providing some relief for Terra’s population
explosion—was supposed to be a closely-guarded secret, but word inevitably
leaked out, resulting in a further expedition. Captain Taliaferro Tey found the
colonists of Granyauk living in somewhat reduced circumstances,
technologically speaking and no sign of the Mancji, whose Exalted One had
long been maintaining a very low profile for its own reasons,

(Star Colony, Keith Laumer, 1981; other locations featuring telepathically-


assisted hive societies include boomerang, CHAMELEON, and HANDREA.)
COLONIZED PLANET 5 See
SHIKASTA.

69

COMARRE A city constructed on EARTH at the end of the twenty-fifth


century, during the Second Electronic Age. It was the only city constructed
on Earth by the so-called Decadents, who took advantage of the recent advent
of thinking machines to take the philosophy of hedonism to its extreme,
employing the new machinery to obtain instant gratification of their every
impulse. Within a generation of its founding Comarre became a closed city
from which investigators sent by the World Council always failed to return.
The Council eventually erased all information about the city from its records;
it became a myth, and remained so while the Second Renaissance lost its
impetus and the highly-mechanized civilization of Earth and its neighboring
planets—which was still confined within the system’s bounds for want of an
interstellar drive—began to stagnate.

At the end of the twenty-sixth century dissidents from the benign rule of the
Council sent another agent to Comarre—whose location they knew to be
within the Great Reservation of Africa—hoping that he might be able to
recover records of scientific and technological achievements which the
Council had suppressed for fear that the entire world might embrace the
philosophy of Decadence. The agent found the city’s robots still active, but
the entire human population was lost in pleasant dreams manufactured by
thought projectors. The Engineer in charge provided an explanation of the
nature of the forbidden technologies and the reasons for the World Council’s
proscription.

(“The Lion of Comarre,” Arthur C. Clarke, 1949; other locations harboring


populations of hedonistic extremists include the bloomenveldt, fun house,
and qyylao. )
CONFEDERATE STATES OF
AMERICA, TH E A political
CONFEDERATE STATES OF
AMERICA
entity which emerged in North America after the War of Southron
Independence had been decisively won by General Lee’s Army of North
Virginia. Lee’s crucial victory at Gettysburg established the independence of
the Confederate States on the fourth of July 1864.

The economic strain of the indemnity payments made by the defeated North
resulted in a long Depression which made it impossible for the Washington
government to take any significant part in the Emperors’ War of 1914-16, but
receipt of these indemnities did not further economic progress in the
Confederate States. The fortunes of the Confederate States were continually
reduced by the loss of enterprising young people who felt that they might
make a better living for themselves in the North. The New York of the 1930s,
with its cable-cars, horse-cars, steam trains, bicycles, airships and minibiles
(steam-driven cars), seemed to the disaffected young to be a wonderland of
technological achieve-ment by comparison with the Confederacy, although
its sprawling slums were worse than any south of the Mason-Dixon line.

At Haggershaven in York, Pennsylvania, a small community of intellectuals


examined the Battle of Gettysburg closely enough to realise what a close-run
affair it had been; by 1933 its members had begun to wonder whether history
might be altered. The prevailing philosophy of the region, based in Calvinist
Protestantism, argued that free will is an illusion, all events being part of an
infinite sequence of causes and effects. In the independent Republic of Haiti,
however, a very different view was predominant, which suggested that the
whole world might be altered by the choices freely made by a single
individual, if only the circumstances were right.

(Bring the Jubilee, Ward Moore, 1953; other political entities displacing all
or
CONFEDERATE STATES □ F
AMERICA
part of the USA from the scheme of things in contrasting alternativerses
include ecotopia, the united socialist

STATES OF AMERICA, and WESTFALL.)

CONSENTIENCY, THE See

DOSADI.

CONWAY’S COMFORT See

PIA 2.

COUNTER-EARTH See GOR.

COVENTRY A place of banishment established in the United States in the


wake of the Second Revolution. The foundation-stone of post-revolutionary
society was the Covenant, a libertarian social contract whose signatories had
to forswear violence; it was founded in the semantic theories of C. K. Ogden
and Alfred Korzybski and claimed to be the first scientific social document
ever produced. Citizens convicted of breaching the Covenant—most
commonly for employing violence against their fellow citizens—were offered
the alternatives of psychological reorientation and exile; those who chose the
latter were sent to Coventry, a region separated from the remainder of the
nation by the impenetrable Barrier.

Those choosing exile expected Coventry to be a libertarian frontier but it


actually included three highly—if somewhat awkwardly—organized

societies. New America’s laws were administered with all the harshness and
justice that might be expected of a society formed entirely of those resistant
to the very idea of psychological reorientation. The Free State was a
totalitarian society ruled with autocratic

70

force and fervor by the self-style Liberator. The Angels, led by the Prophet
Incarnate, were remnants of Fundamentalist sects which had been swept
away in the Second Revolution; they were still eagerly awaiting the return of
the First Prophet who would reclaim the world on their behalf. Confronted
with these alternatives, many of those who had thought exile preferable to
psychological reorientation decided that the latter might be a small price to
pay for the privilege of living in a saner society.

(“Coventry,” Robert A. Heinlein, 1940; reprinted in Revolt in 2100, 1953;


other locations featuring societies formulated by those resentful of all social
regulation include omega, rabelais, and tranai.)

CUCKOO A vast artifact initially designated Object Lambda when it first


appeared on the fringe of the galaxy some 30,000 light-years from EARTH’s
sun, accompanied by a cluster of tiny satellites. Because it was approaching
at near-light speed it caused considerable interest and some consternation in
the headquarters of the Galactic Federation. Although it was two A.U. in
diameter Object Lambda proved to have a mean density little more than that
of empty space. Even so, it had a solid surface which turned out to be
inhabited by both human and alien beings. These seemed to have been
imported thirteen thousand years before by scout-ships akin to the
accompanying orbiters, which must have moved well in advance of the main
structure. Object Lambda’s purpose, however, remained obscure even when
preliminary investigations had been made by exploratory teams of “dupes”
(i.e, matter-duplicates) despatched by tachyon transmission.

Despite its weak gravity, Cuckoo’s atmosphere was deep and dense,
equipped with phosphorescent clouds
CURBSTONE
that provided perpetual illumination to its surface. The combination of low
gravity and dense atmosphere enabled human beings to fly under their own
muscle-power. The native wingmen usually found it more convenient to
domesticate orgs but humans were themselves regarded as suitable organisms
for domestication by the insectile Watchers. The Watcher species was one of
the few found on Cuckoo which had no known galactic analogue.

It was eventually established that Cuckoo was a Dyson sphere constructed in


another galaxy, its structural material consisting of a “nuclear polymer.” In
effect, the whole artifact was a single giant atom manipulated by
unimaginable machinery. This conclusion increased the trepidation of the
representatives of the Galactic Federation by virtue of the corollary
possibility that the intelligences which had constructed Cuckoo might still be
present and active. So it proved, although the reasons for Cuckoo’s arrival—
and the consequences thereof—were more dramatic than the anxious
galactics had anticipated.

(Farthest Star and Wall Around a Star, Frederik Pohl and Jack Williamson,
1975-83; other artifacts built on a similarly generous scale include asgard,
orbitsville, and ringworld.)

CUNDALOA SeesKONTAR.

CURBSTDNE An artificial satellite circling the EARTH some way beyond


the orbit of the MOON. Curbstone was built as a “stepping stone” to the stars
—which came to be known there as “the Other Side”—and retained that
function for thousands of years, long after the advent of omnicompetent
synthesis technology made

trade between worlds unnecessary. Its Coordination Offices were in the


Central section, along with the Recreational Sector, the Euphoria Sector and
the accommodation facilities for the engineers of Hull Division. The
launching-racks were shut off from the remainder of the station by a massive
gate bearing the legend: SPECIES GROUP SELF

Volunteers dissatisfied with the calm stability of their parent world continued
to present themselves at Curbstone’s entry bell, anxious to go Out. After a
brief period of training and a medical examination those who made the grade
were certified as Outbounders.

Outbounders were free to leave whenever they pleased, alone or in groups, in


ships designed for flight through second-order space. There were some who
argued that by exporting all those with a sense of adventure Curbstone was
ensuring the long-term stagnation of Earth, but its administrators took the
long view, being perfectly prepared to make plans for the future of
humankind that would take six thousand years to bring to fruition.

(“The Stars are the Styx,” Theodore Sturgeon, 1950; other locations featuring
stepping-stones to elsewhere whose existential significance might be
reckoned

ambiguous include gateway, the thistledown, and whale’s mouth.)

CV An artificial sea habitat built in the early 21st century, consisting of a


scientific research station and a “city” with two thousand permanent
inhabitants and half as many transients. Its name, which was originally
individual but became generic as others were constructed, was derived as a
contraction of Sea Venture.

To begin with, the economic fortunes of the CV enterprise were dependent on


passenger traffic—which forced

the floating city to function as a glorified cruise-liner—but it was intended to


become self-sufficient, pioneering one of several possible solutions to the
continuing increase in Earth’s population. A competition for funding
inevitably developed between the CV project and the LAGRANGE-5 space-
colony, which stirred up strong feelings in the partisans of both causes.

This competition entered a new and an unexpected phase when it was CV’s
inhabitants rather than the Lagrangists who contrived humankind’s first
encounter with alien life. The ensuing epidemic resulted in the reassignment
of CV to serve as a quarantine area, although its status as a floating prison
was temporary, soon overtaken by the swift movement of events—events
which ultimately led to the political reconstruction of Earth’s community of
nations and the psychological reconstruction of human nature.

( CV, The Observers and A Reasonable World, Damon Knight, 1985-91;


other locations in which ingenious attempts to cope with Earthly
overpopulation came more-or-less to grief include caribe, NOVOE
WASHINGTONGRAD, and URBAN MONAD 116.)

CXY 92734D/2-A See amara.

CYBERSPACE Also known as the Simulation Matrix, cyberspace in the


narrow sense was a particular virtual reality or “consensual hallucination”
formulated in the early 21st century to allow computer programmers visual
access to their material. The term had already been broadened out by many
users, however, to refer to any aspect of the “world” in which computer
software was imagined to operate—a world constituted by multitudinous
aggregations

of stored data in a perpetual state of reconstruction by programs.

After “jacking in” to the Simulation Matrix, early 21st century programmers
found themselves surrounded by bright geometrical structures whose
architecture modeled and embodied masses of organized data. Legitimate
structures were protected by defensive walls of ice (Intrusion
Countermeasures Electronics) and concealing walls of shadow which were
intended to protect them from tampering by outlaw hackers. The “nonspace”
which provided the backcloth of the matrix was colorless, but concentrations
of data provided it with radiant “stars.” The brightest of these stars were those
owned and managed by the zaibatsus—the megacorporations which had
become the effective rulers of the world. They clustered in virtual galaxies
with “cold spiral arms” of military intelligence.

The outlaws roaming this new frontier perceived themselves as “sentient


patches of oil” surfing the crests of invading programs, precariously balanced
and perpetually threatened by a chaotic foam of mutating “bugs.” The aim of
such outlaws was to crash through walls of ice and negotiate tortuous mazes
of shadow in order to reach the heart of some luminous logical structure,
sometimes to steal or to spoil but sometimes merely to revel in their triumph.
Within this multidimensional wonderland everything was mutable; even
precipitous walls of ice and shadow might occasionally be transformed into
winged “butterflies” by computer viruses designed to achieve such
metamorphoses. The cyberspatial surfers were equally mutable but their
freedom from flesh could not guarantee them immortality, and frequently
delivered them into exceedingly perilous situa-tions, such as that posed by
the legendary black ice: killer ice that could consume the stuff of mind.

Although cyberspace, in the more general sense of the term, continued

to provide the computer-using world with a parallel dimension, the original


Simulation Matrix was subject to a rapid evolution by courtesy of self-
amending and self-reproducing programs which rewrote all its rules and
conventions. So rapid was the evolution of these programs that a combination
of natural and guided selection soon produced an intelligence sufficiently
powerful to reckon itself a cyberspatial God. The entity in question was,
however, subjected with similar rapidity to critical reinterpretation and
substantial competition.

(William Gibson, “Burning Chrome,” Neuromancer, Count Zero and Mona


Lisa Overdrive, 1985-88; other extraordinary environments in which human
beings were forced to confront putatively-godlike artificial intelligences
include CUCKOO, gaea, and the whorl.)

CYCLOPS A new planet which entered EARTH’s solar system in the


twenty-third century, traveling towards the sun at eighty-two miles per
second. Calculations suggested that in the wake of a close encounter with
JUPITER it would eventually settle into an orbit somewhere between that
planet and NEPTUNE. Cyclops was about five thousand miles in diameter
but had an extremely low density.

The most prominent feature of Cyclops, viewed from space, was the huge
concave reflector whose resemblance to an eye had suggested its name. This
artifact—whose builders were long extinct by the time Cyclops arrived in the
solar system—was 998 miles in diameter and its depth at the center was
approximately 300 miles. Its albedo was so close to unity as to suggest that it
absorbed no light at all, although its human discoverers knew of no substance
capable of providing perfect reflection. This huge mirror was the site at
which Jack Colbie
CYCLOPS
73
CYRILLE

Information world of the cylinder.

of the Interplanetary Police force finally concluded the long pursuit of


Edward Deverel whose first phase had taken them to VULCAN. The capture
might have been easy enough had the surface of the mirror not proved to be
almost frictionless, but as things turned out, Deverel’s ingenuity allowed him
to make good his escape yet again.

(“The Men and the Mirror,” Ross Rocklynne, 1938; other locations featuring
remarkable and problematic alien artifacts include daedalus crater, Hyperion,
and YDMOS.)

CYLINDER, THE An extremely tall artifact of unspecified location whose


lower regions were shrouded in cloud. Its base, if it actually had one, was no
longer of any interest to the inhabitants of the uppermost regions. Whatever
its origins, the Cylinder had become a world in its own right, with its own
private satellite: the Small Moon. The atmosphere around it was the habitat of
the delicate and mysterious “gas angels” whose humanoid bodies were
supplemented by buoyancy sacs and membranous steering-systems extending
from either side of the neck to the buttocks.

Within the body of the Cylinder were the Horizontal areas, which had been
sites of conventional human existence, although most were now derelict
following a series of internal wars. Most of the levels near the apex of the
Cylinder were uninhabited, save perhaps for the legendary Dead Centers. The
outer casing was, however, equipped with a cable network which provide
support for outlaw motor-cycle gangs like the Havoc Mass, the Razorbacks,
the Rowdiness Combine and the StraightLine Ravage. These gangs were
forever in conflict, battling to control various sectors of the Vertical and to
occupy the Cylinder’s ultimate prize: the summit, currently controlled by the
Grievous Amalgam.

Information was a key commodity in Cylinder life, carefully traded by such


agencies as Ask and Receive, the Wire Syndicate and the Small Moon
Consortium. Although supposedly neutral in all ongoing conflicts, such
organizations inevitably fell prey to occasional corruption, but their crooked
game remained the only game in town—or, at least, the only one which
seemed to lovers of Vertical existence to be worth playing.

(Farewell Horizontal, K. W. Jeter, 1989; other artifacts possessed of a


calculatedly odd and curiously quaint exoticism include the aegis, mallworld,
and the

WORLD OF TIERS.)

CYRILLE An artificial pleasureworld established by the rulers of


humankind’s Ericon-centered galactic empire to answer every possible
desire, no matter how fantastic. Its luxurious apartments offered virtual
access to all the finest sights, sounds and odors of the human empire, as well
as all the finest material comforts devised by human ingenuity.

It was, in effect, a thousand worlds in one—a far more effective


encapsulation of the nature and achievements of the empire than Ericon itself.
Its sybaritic privileges were, of course, reserved to the very rich.

It was amid the riot of Cyrille’s illusions that Juille, the daughter of the
emperor, became embroiled in a tangled conspiracy that had the potential to
alter the course of the war between humanity and the H’vani—a war made
even more complex by the possible background presence of the mysterious
and all-powerful Ancients, by whose courtesy humans had established their
empire. It was on Cyrille, too, that Juille had to seek a final settlement with
the forces threatening Ericon’s domain.

The pleasure-world proved to be a far less magnificent—and far less friend


ly—place once the machinery maintaining its illusions had gone awry and the
lower levels, whose constructed dreams pandered to the darker inclinations of
the human mind, had become horribly dangerous. In the final analysis,
however, Cyrille was only the merest echo of the temple of the Ancients.

(Judgment Night, C. L. Moore, 1943; other locations preserving discomfiting


echoes of Ancient races include isis (l), ORTHE, and QUAKE.)
CYTEEN An EARTH-clone planet whose two widely-separated continents
had evolved two very different ecosystems—neither of which had given rise
to intelligent indigenes—by the time humans discovered the world and
established its ripeness for colonization. Because the native life-systems had
given rise to no species more advanced than platytheres and ankyloderms
there seemed no compelling reason to let them alone; Cyteen therefore
became the site of one of the earliest star stations established after PELL as
humans expanded into the galaxy. It was founded by dissident scientists from
Mariner Station and was the origin, in 2234, of the first faster-than-light
probe—a crucial event in the history of the human diaspora.

The colonization of Cyteen involved extensive adventures in genetic


engineering, applied to humans as well as to imported and native life-forms.
Cyteen offered the opportunity to establish a store of Earthly genesets which
could be sheltered against the effects of the irrevocable climatic and
atmospheric changes that were already overtaking Earth’s biosphere. The
planet’s own biological resources were of considerable importance in moving
human biotechnology into a new phase, which was as important in its way as
the development of faster-than-light travel.

The radical terraformation project fitting Cyteen for its appointed role was
spearheaded by the “azis”: workers and soldiers artificially grown and
computertrained, the property of the corporation based in Reseune. Reseune
played a key role in the Multiworld Union while it was under the dominion of
Ariane Emory, one of the Specials who took it upon themselves to plan the
long-term future of the human race. Azis were manufactured according to
various models classified according to the letters of the Greek alphabet (as far
as rho). Their ubiquity helped establish a society on Cyteen that was radically
different from those existing on other star stations—a society whose internal
stresses were unprecedented in their complexity. By virtue of Cyteen’s
unique position within the Multiworld Union, however, and its rulers’
influence on the Council of Nine, the effects of those stresses extended
throughout the whole human community.

( Cyteen, C. J. Cherryh, 1988; other locations where humans were artificially


produced to fill specialized roles include CAY HABITAT, the HATCHERY,
and ROSSUM’S ROBOT FACTORY.)
CZARINA-KLUSTER A space habitat whose central Palace was established
to house an exiled Investor Queen (hence “Czarina”). The Palace rapidly
accumulated sufficient “subbles” (bubble suburbs) and similar extensions to
warrant description as a “Kluster” and a sufficiently various populace to
warrant the establishment of a People’s Corporate Republic. Its inhabitants
usually employed such shorthand terms as C-K and C-Kluster in referring to
it. C-K quickly became a significant oasis of calm in the ongoing conflict
between the cybernetically-inclined Mechanists and the genetically-
engineered Shapers, although it was by no means immune to

the fallout of their various philosophical and commercial differences. C-K’s


moral and intellectual climate was far advanced beyond those of the inner
system’s more tradition-bound locales. This spirit of adventure, combined
with its relatively ready access to Investor technologies— by courtesy of the
renegade Queen’s presence—placed it at the cutting edge of the Posthumanist
quest.

While it lasted C-K was an important commercial center, its banks buoyed up
by the wealth of the alien Queen. It was also a significant educational center,
by virtue of the relative academic freedom prevailing in the
KosmosityMetasystem Campus. It was, therefore, ideally placed to organise
the motive force of a project to terraform MARS. This project, mounted by
Lifesiders who opposed the more radical forms of Posthumanism, united
Mechanists and Shapers beneath the umbrella of the Polycarbon Clique,
whose centers of influence and operations were the suburb known as the
Froth and the citadel of Aquamarine Discreet. At the opposite end of the C-K
social spectrum was the chaotic subcluster known as Dogtown, where
extreme and frankly antihuman Mechanist sects like the Lobsters, the
Spectral Intelligents and the Blood Bathers hatched schemes which
threatened both the terraformation project and the Investor Queen herself.

It was, in the end, the Lobsters and their allies who made the crucial move
which neutralized the Queen and ensured the disintegration of CzarinaKluster
—but the Mars project continued and the Lifesiders simply removed
themselves to a new base from which to sustain their defence of what still
remained of the human condition.

(“Cicada Queen” and Schismatrix Bruce Sterling, 1983-85; other locations


which—however briefly—fulfilled a pivotal role in the evolution of
superhumanity include carter-zimerman polis, 4H 97801 and the tower of the
slans.)

DAEDALUS CRATER A crater on the far side of the MOON, centered 180
degrees from the EARTH-facing side and four degrees south of the lunar
equator.

The situation of Daedalus Crater within the moon’s orbital shadow screened
it from the stray radio waves which polluted the rest of local space, so it was
chosen in the early 21st century as the site for a Very Low Frequency Array
set up to study emissions in parts of the electromagnetic spectrum that were
drowned out elsewhere. When the array began to malfunction a maintenance
crew sent out from Moonbase Columbus discovered that a pit had opened up
in the crater floor, its mouth surrounded by nine arches—some of them
seemingly incomplete—like the petals of a giant flower. Following the loss
of the maintenance vehicle and the death of its occupants this structure
continued to grow, becoming more elaborate all the while—until its growth
was suddenly interrupted.

Samples taken by probes revealed that Daedalus Crater had become infected
by alien nanotechnology, and was now host to vast numbers of
selfreproducing molecule-sized machines. Further investigation revealed
several distinct species, including Assemblers, Disassemblers, Controllers,
QualityCheckers and Reprogrammers and at least one other whose function
remained as stubbornly obscure as the purpose of the edifice which the
machine had begun to build. Although the entire moon was quarantined, this
precaution failed to prevent the alien nanomachines from escaping, invading
the bodies and technical apparatus of their investigators—but the
nanomachines were, of course, only an advance party sent out by their
ingenious makers.

(.Assemblers of Infinity, Kevin J. Anderson & Doug Beason, 1993; other


locations featuring ingenious tiny invaders include the AUTOVERSE,
REGIS III, and VALADOM.)
DAG □ □ LA IV See eta CETA iv.

DAH AE See camiroi.

DAM I EM An EARTH-clone planet far out on the Galactic Rim, not far
short of the ship-line terminus at Grunions Rising; it was a hundred
lightminims from the nearest FedBase. Its GO-type star was known in the
language of the indigenous Dameii as Yrrei. The pseudoinsectoid-descended
but seemingly humanoid Dameii were delicate six-limbed creatures with
creamy skin, bronze hair (occasionally mutated to green) and huge iridescent
wings; they were considered extraordinarily beautiful by most humans. Other
native fauna included a plum-colored ten-limbed arachnoid known to the
Dameii, in spite of its harmlessness, as Avray, meaning “horror” or “doom.”
Significant plantspecies included bird-trees, whose leaves were detachable
and motile, and steamer-trees.

When it was discovered that some of their bodily secretions were powerful
psychotropics—including euphorics of unprecedented efficacy-—the Dameii
were ruthlessly exploited by piratical drug-peddlers, until the Federation
tracked down the source of the substances during the Last War and forcibly
put a stop to the trade. The Dameii were then designated a protected species
and human presence on Damiem was limited thereafter to a single station on
the planet’s surface. The Federation Administrator also served as the

Guardian of the Dameii, in which capacity successive occupants of the post


attempted to find a way to assist the Exiles: Dameii with permanently
damaged wings who were callously expelled from the society of their
glorious fellows.

Visitors to Damiem were few and far between until a party of human and
alien tourists gathered there to observe the arrival of the wave-front of the
Murdered Star, which had been exploded—consuming the planet Vlyrachoca
—during the final phase of the Last War. This event served to precipitate a
crisis in the affairs of the station and all its occupants.

(Brightness Falls From the Air, James Tiptree jr, 1985; other locations
featuring delicately-winged exotic humanoids include the cylinder, mutare,
and ROUM.)
DANTE’S JDY An EARTH-clone world whose indigenes could be mistaken
for humans at a distance, although their blue hair, fingernails and teeth tended
to be disconcerting at close quarters. The planet’s northern hemisphere,
Kareen—by which name the entire planet was also sometimes known—was
inhabited by deeply religious natives whose many massive temples were built
in an oppressive quasi-Gothic style. They worshipped the mother goddess
Boonta and her mortally-incarnate son Yess. Yess was moral and merciful
but his benevolence was compromised by the intervention of his dark twin
Aigul during the sevenday Night of Light, which occurred once every seven
years. As this period approached the sun’s light began to flicker eerily and
change color mercurially.

All the non-sentient animal species of Dante’s Joy, including the lyan and the
kin, slept through the Night of Light but the humanoid indigenes had lost the

ability to do so instinctively. Most used drugs to compensate for nature’s lack


but some stayed awake, experiencing profound psychic disturbances as their
fears and repressed desires gave rise to threatening physical manifestations.
Worshippers of Boonta who survived this ordeal—and many did not, the fact
that the rule of law was suspended during the Night of Light ensuring that
those who did not go mad themselves were in grave danger from those who
did—underwent a comprehensive psychic reconstruction, sometimes
supplemented by drastic physical metamorphoses.

When the cult of Yess spread from Dante’s Joy to other worlds in the late
23rd century, winning large numbers of converts from the Christian faith, the
Church and the Federation’s

Anthropological Society combined their resources to send agents to the


planet. Their mission was to study the so-called Night of Light and to
interview Yess, if in fact any such individual existed. The work of these
agents was complicated by the simultaneous presence of the notorious
soldier-of-fortune John Carmody. Carmody’s experiences during the Night of
Light were sufficiently enlightening to precipitate his religious conversion,
and sufficiently adventurous to allow him to father the next incarnation of
Yess. When he returned to Dante’s Joy as a priest, twenty-eight years later—
by which time Boontism had spread throughout the known universe—
Carmody found that his son had instructed all his followers to remain awake
during the forthcoming Night of Light, and that the stage was set

for Aigul finally to win one of his many battles with his brother.

(Night of Light, Philip Jose Farmer, 1957; expanded 1966; other locations in
which religions originated include azrael, CLARION, and SAN LORENZO.)

DAPDROF A planet following a complex orbit around a triple sun, whose


elements were known to the indigenous utods at the time of the world’s
discovery by humans as Welcome White, Saffron Smiler and Yellow
Scowler. Dapdrof’s surface gravity was three times Earth-standard and much
of its surface was exceedingly cold during the phases of its orbit which took
it away from the more radiant of its

Six limbed utod, dapdrof.

suns. Natural selection had fitted the utods to these conditions by making
them small, squat, thick-skinned and almost impervious to pain. They were
able to retract all six of their limbs rather like an earthly tortoise. Utods had
two heads, each with its own brain, one of which was equipped with a mouth
while the other had the corresponding anus; their remaining bodily orifices
functioned as breathing-tubes and all of them were capable of emitting
meaningful sounds. Utods lived in association with commensal organisms
called grorgs, which helped to keep them free of parasites.

In spite of the fact that they had mastered space-travel, using organic
construction-materials, utods were initially believed by their human
discoverers to be unintelligent. They were dubbed “rhinomen” by the
crewmen of the exploratory vessel Mariestopes, although scientists preferred
to designate them ETAs. The misconception regarding their intelligence had
much to do with the utods’ propensity for wallowing in all kind of mire,
including their own faeces, although it was subsequently realised that this
was an act of considerable cultural and religious significance.

The utods’ understanding of their own nature was framed by the concept of
Utodammp, a cycle that began with birth and was eventually completed when
the corpse of each utod provided nutriment for a new embryo. Their remote
ancestors had flirted with the idea of Hygiene and the development of
mechanical technology but this had proved to be a passing phase, after which
the species had joyfully reinstituted its closeness to nature. After it was
realized that the utods were intelligent and culturally sophisticated many
humans continued to find it impossible to tolerate their unrepentant
uncleanliness. Only one dedicated misanthrope found it possible to get so
close to the utods as to be accused of “going native” by his more

scrupulous kin, and it is doubtful that even he could grasp the full import of
utod philosophy.

(The Dark Bright Years, Brian Aldiss, 1964; other worlds whose indigenes
challenged the limits of human sympathy and understanding include
ELYSIUM, lokon, and ozagen.)

DARA An EARTH-clone colony world orbiting a yellow sun in Sector


Twelve of humanity’s loosely-knit galactic civilization. Its discoverers found
that its crust was unusually well-supplied with heavy elements, making it
attractive to wouldbe miners, but light metals such as sodium and potassium
were relatively scarce. Those colonists who survived an epidemic which
inevitably became known as Dara plague were stigmatized by patches of blue
pigment irregularly distributed about the surface of the body, which were
hereditary in spite of there being no discernible genetic modification of the
sufferers.

Unfortunately, the quarantine under which Dara was placed for the duration
of the plague made it impossible to import potash and other light-metal
compounds that were vital to the fertility of the colony’s fields. In the wake
of the consequent famine the Darians raided Orede, some light-years distant.
When news of this event reached Weald III the inhabitants of that world
became paranoid about the possibility that they too would be invaded, and
possibly infected, by the “blueskins” and threatened to launch a fusion-bomb
assault on Dara. An operative of the Interstellar Medical Service soon
discovered that the blue patches were caused by a virus, whose effects he was
easily able to counteract—but feeding the starving Darians and preventing
allout war between Dara and Weald III were problems which required greater
ingenuity.

(“Pariah Planet,” aka This World is Taboo Murray Leinster, 1961; other
locations troubled by enigmatic plagues include H’RO BRANA,
LUSITANIA, and TEZCATL.)

DARE The second planet of Tau Ceti, an EARTH-clone to which humans


were abducted by alien “ursucentaurs” who called themselves Arra. Many of
the humans were taken from the colony established in Roanoke, Virginia in
1857 by Sir Walter Raleigh; they named their new world after the first child
born in that colony, Virginia Dare, the continent on which they were landed
Avalon, and their first settlement New Roanoke— although they were later to
rename the latter Farfrom, and Farfrom itself was eventually to disintegrate in
the wake of a religious schism.

Dare’s intelligent indigenes were very like human beings except that they had
tails rather like horses’ tails—for which reason humans called them horstels
or satyrs, although their own name for themselves was Wiyr. The peaceful
Wiyr lived in harmony with their natural environment by virtue of their
relationship with strange bony structures which the humans called Cadmuses
(after Cadmus of Thebes, who sowed dragon’s teeth and reaped a harvest of
warriors). Like totumtrees, cadmuses were half-vegetable and half-animal;
they would live in symbiotic harmony with any species which undertook to
provide them with nourishment. Other native species reminiscent of the
myths of the humans’ world of origin were dubbed dragons, unicorns,
mandrakes and werewolves.

The transplanted colonists developed an agrarian society, carefully preserving


their patriarchal Elizabethan attitudes. They considered themselves inherently
superior to the natives whose land they coveted, and to the Indians who had
been transported with them. They formulated plans for the extermination of
the horstels, whose healing
The powerful blue crystals of darkover.

powers they deemed to be “black magic” and whose mother goddess they
considered a demon—but some human males were beguiled by beautiful
horstel females, and this cross-species attraction provided a foundation for
mutual understanding. According to the horstels, the Arra had transplanted
men from Earth in order that they might learn from them how to live without
poverty, oppression and war, thus becoming fit for citizenship in a galactic
civilization.

{Dare, Philip Jose Farmer, 1965 [but written 1953]; other locations in which
humans were judged as to their fitness to belong to galactic civilization
include imperial city, lanador, and MALACANDRA.)

DARKDVE R An EARTH-clone world. By the time of its discovery by


humans its sun was older than Sol, hav

ing cooled to the extent that it was red rather than yellow and rather small.
This was reflected in the climate and ecology of Darkover; as the world had
cooled selective pressure had raised the intelligence of the leading species of
several mammalian groups to near-human levels. Selective pressure also
fostered the development of advanced mental powers, particularly telepathy,
and allowed some species to develop extraordinarily long lifespans. As the
planet’s great plains were gradually desertified most of the sentient species
took refuge in remote fertile valleys within the vast range of mountains that
divided the largest continent. The indigenous species most closely
comparable with humans was the Chieri: a tall, handsome race of
hermaphrodites, possessed of advanced mental powers and extended
lifespans. The Chieri were so similar to humans that interbreeding was
possible. Also simian by descent were the tree-dwelling Trailmen who lived
in harmony with

their forest habitat, never having developed technology because of their fear
of fire. The Catmen were aggressive, but the other sentient species such as
the Ya-men were shy and retiring.

An accidental human landfall on Darkover took place in the 21st century but
there was no further contact between the descendants of the colonists and the
burgeoning Terran Empire for two thousand years. By that time the colonists’
descendants had put aside the kinds of advanced technology that had brought
them to the brink of nuclear holocaust during the Ages of Chaos, forswearing
such dangerous power under the terms of the Compact. The proscribed
technologies included those which had developed to amplify and modify the
laran powers inherited from the Chieri with whom the stranded humans had
interbred. The blue crystals known as matrices, which had proved so useful in
this regard—to the extent that a large one might destroy a city as easily

as an atom bomb—were not entirely suppressed by the Compact but their


power and usage was subjected to careful control.

The Compact served to maintain a stable quasi-feudal society ruled by the


Comyn, whose hegemony within the Seven Domains of Aillard, Aldaran,
Alton, Ardais, Elhalyn, Hastur and Ridenow was secured by their superior
mental powers and limited mastery of the surviving matrices. The Comyn
domesticated some of the less intelligent Darkovan indigenes, including the
Kyri and the Cralmacs, while attracting the fervent enmity of the Catmen and
causing the other species—including the Chieri—to withdraw almost entirely
from human contact. Inevitably, the stability of Comyn society masked a
slow decay. Many dissenting groups formed their own marginal communities
in the desert plains or high mountains; these included the Dry-Towners and—
perhaps most interestingly—the Order of Renunciates or Free Amazons.
When contact with the Terran Empire was re-established the Comyn were
determined that the progressive ethos of the empire should not be permitted
to wreck the stability which seemed to them to have served Darkovan society
so well, but it was not clear even to many of their own people that the
Decadent Comyn rule was something worth preserving. Although the
Terrans’ primary purpose in interesting themselves in Darkover was to obtain
the secrets of matrix production and management—some of which which had
slipped from Comyn grasp during the Ages of Chaos—the main effect of
their activity was to stimulate social changes already latent within Darkovan
society.

(The Sword of Aldones [first drafted 1947-8], The Planet Savers, The Bloody
Sun, Star of Danger, The World Wreckers, Darkover Landfall, The Spell
Sword, The Heritage of Hastur, The Shattered Chain, The Forbidden Tower,
Stormqueenl, Two

to Conquer, Sharra’s Exile, Hawkmistressl, Thendara House, and City of


Sorcery, Marion Zimmer Bradley, 1959-84; other lost colonies whose
members were not overjoyed by the prospect of reintegration into galactic
society include artemis 1, GETHEN, and SKAITH.)

DARLCDW See the nightingale

NEBULA.

DARN LEY A small industrial town in Yorkshire, to the west of Leeds. The
three huge woollen mills which provided the town’s raison d’atre and the
employment of its inhabitants throughout the 19th and early 20th centuries
were the property of the Beldite family, whose home was View, a double-
fronted Georgian house.

In January 1919, Edom Beldite brought the inventor Goble to View,


eventually giving him a laboratory to conduct experiments in the creation of
artificial life. Goble brought forth from that laboratory the primitive
forerunners of the lumpen humanoids which became the primary product of
the Dax-Beldite factories when they augmented and absorbed the old mills
during the 1930s. Although the early development of these creatures was
consigned to Professor Dax’s Compound in the Belgian Congo, nine hundred
miles inland from Boma, manufacture was relocated to the Darnley complex
as soon as they had demonstrated their potential usefulness as warriors. The
artificial warriors became Britain’s most important resource when the nations
of Europe lurched into another Great War.

As had been widely anticipated, the second World War proved far more
destructive than the first, by virtue of the widespread use of powerful
explosives, incendiary bombs and poison gas. The

invasion of Britain proved far more difficult than her enemies expected,
however, because the androidal defenders of the Flesh Guard, although very
crudely armed, were virtually indestructible. Even if they were blasted apart
their fragments remained aggressively active; no armies could cross their No-
Man’s-Land. It was however open to question whether a land devoid of all
human habitation and seething with undifferentiated immortal flesh could
actually be regarded as something “saved.”

(The Death Guard, Philip George Chadwick, 1939; other locations from
which artificial humanoids of dubious utility emerged include cay habitat,
NOBLE’S isle, and WING IV.)

DARWINIA A roughly circular alien continent which became suddenly


manifest on EARTH in March 1912, displacing almost all of Europe. To the
north it bisected Iceland and crossed the Arctic circle, and to the south it cut
out a lunar section of the North African coast; its eastern boundary cut
through Palestine and the Russian steppes while its western limit was in the
Atlantic. The name give to it was the ironic coinage of William Randolph
Hearst’s newspapers, intended to mock the now-evident folly of those who
had opposed the notion that new species could arise by arbitrary acts of
Creation.

Darwinia was densely forested with trees whose blue or rust-red stalks bore
dense crowns of needlelike leaves or bulbous quasi-fungal domes. Its
unknown but seemingly-archaic animal species included many pseudo-
arthropods and worms, many of them being gigantic and most of them being
aggressive and dangerously poisonous. The new continent provided a new
opportunity for American would-be pioneers who had recently used up their
domestic frontier, and many adventurers set out to reclaim
the lands formerly occupied by the nations from which their ancestors had
emigrated.

By the 1920s, some of these explorers and colonists had become haunted by
visions of other versions of themselves who had been killed in a Great War.
These phantoms told their alter egos that they were not living on the real
Earth at all, but in an archival representation of it constructed by an all-
powerful computer as the universe approached its Omega Point. According to
the phantoms, the sudden appearance of Darwinia was the result of a
computer virus whose monstrous quasi-material manifestations posed a threat
to the ultimate Order of Things, and whose infection must be prevented from
spreading further afield.

(Darwinia, Robert Charles Wilson, 1998; other locations harboring dangerous


infections which threatened to visit a dire malaise upon the very fabric of
human existence include camp ARCHIMEDES, DAEDALUS CRATER, and
the HALL OF THE MIST.)
DECEPTION WELL The
surface of the only planet remaining in orbit around the remote G-type star
Kheth, although its human discoverers suspected that there might have been
others in the remote past, given that the star was also attended by a frail
nebula of dispersed matter. The surface obtained its name by virtue of its
infestation by the Communion—a vast psychically-active Chenzeme-related
superorganism embracing the planet’s entire biosphere—in the era when the
human civilization centered on the Hallowed Vasties began to disintegrate
under the combined forces of its own internal pressures and the attrition of
the biological weaponry left behind by the mysterious Chenzeme. The
Hallowed Vasties were “cordoned suns” surrounded by Dyson spheres.

Hovering above Deception Well, linked to it by an elevator system, was the


city of Silk. In orbit above Silk there was an abandoned and seemingly-
defunct Chenzeme weapon-system known as a swan burster: a silver torus the
size of a small moon. “Swan,” in this context, meant something akin to
darkness, by virtue of referring to the direction in which the star-clouds of the
Orion Arm were eclipsed by huge clouds of matter. When the sentient
spaceship Null Boundary abandoned all its human passengers in Silk (for
reasons which remained stubbornly mysterious) they found the deserted city
littered with the bones of the Old Silkens, whose destruction they naturally
attributed to the effusions of Deception Well. The newcomers sealed off the
planet’s surface and set mechanical guardians to make sure that the elevator
system remained unused.

Unfortunately, no matter how carefully they controlled their society— which


was ruled by ancients who called themselves “real people” to distinguish
themselves from those “ados” who had not yet reached the age of majority (a
hundred years)—the limited resources of Silk could not be recycled
indefinitely. When their tenure began to run out the possibility of seeking a
solution on the surface, even if it meant surrendering their own individuality
to the collective consciousness of the Communion, inevitably began to seem
tempting to the new Silkens.
(Deception Well, Linda Nagata, 1997; other locations whose entire
biospheres are subject to all-embracing collective consciousnesses include
boomerang, HYDROS, and SOLARIS.)

DEEP, THE The womb from which space is born at the birth-canal of the
Node, thus maintaining the density of matter as the universe expands.
Although the Node has a particular loca

tion—the geometric center of the Twelve Galaxies—the Deep is everywhere


coexistent with its offspring space. The birth-pangs of space cause quakes in
the fabric of space around the Node and the energy of these quakes fuels a
strange ecosystem whose primary producers are the ursecta and whose top
predators are the cryotheres. The most fearsome cryotheres are the krith,
whose form is reminiscent of winged spiders.

When human galactic civilization extended as far as the Node it seemed to be


the natural location for the final disposal of the world which was the fount of
all the evils afflicting that civilization: the devil-planet Terror (the name had
been spelled differently, and less appropriately in the distant past). That event
became crucial to the long-running dispute between the worshippers of
Ritornel, the personification of destiny and design, and Alea, the
personification of randomness and spontaneity, who disagreed as to whether
the life-cycle of the cosmos involved eternal repetition or infinite variation. In
order to settle this question once and for all it was necessary for a man to
descend into the terrible isolation of the Deep—and to return, borne by a
quake, as a creature of anti-matter.

(The Ring of Ritornel, Charles L. Harness, 1968; other locations at which the
spacetime continuum is similarly disrupted include the esty, Ginnunga-Gap
[see HE], and the hole.)

DELAYAFAM An EARTH-clone world whose surface is mostly ocean, the


only land consisting of chains of small islands. It has two moons, Sunatra and
Anatra. At the time of its discovery by humans the principal food sources of
the hairless, orange-colored and webtoed humanoid indigenes were landbased
plants such as shallowgreen and

fleshroot. Although they also ate fish the seas of Delayafam were too
dangerous to be easy hunting-grounds, being overfull of daggerteeth,
slaytails, squeezers, leviathans and other hazards. The cultivated islands were
dependent for their fertility on sometime-wayward ocean currents, which
similarly determined the harvests of passionfruit, cashelberry, grue, seacream
and other delicacies.

Although their secondary sexual characteristics were not dissimilar to those


of humans, a quirk of their sexual anatomy determined that it was Delye
females who were the initiators, controllers and forcers of sexual behavior
while the shorter-lived Hardye males were sexually vulnerable and (tacitly, at
least) permanently sexually available. This anatomical difference was
reflected in the fact that females were the dominant and domineering sex
throughout the rigidly hierarchical Delyene society.

The society of the Delyene at the time of first contact was constrained by a
religious tradition that forbade intimate personal relationships and set such
narrow limits on personal freedom that no further legal code was required. It
was, by necessity, a Delye marginalized by her own society on account of her
cavefishpale skin and unusual vulnerability to sunburn—a Consecrate in the
House of Equity known as the Kimassu Lady— who was appointed to
interrogate and study a captured Terrene spy. From him she learned of a plan
to use the forbidden drug iKlee—which had a powerful euphoric effect on
readily-addicted Delye males, although it made females nauseous—to disrupt
Delyene society. Ironically, the Kimassu Lady was also far better placed than
any of her sisters to learn the deceptive arts of Terrene discourse and to apply
them to the preservation of her world from Terrene economic domination—
after which it was only a matter of time before she embarked on the
reconstruction of her own society.

( Leviathan’s Deep, Jayge Carr, 1979; other locations in which first contact
with spacefaring humans was the prelude to radical changes in rigid native
societies include ibis 2 , nidor, and xuma.)

DELMARK-D Delmark-O appeared to its temporary inhabitants to be an


EARTH-clone world, the site of a small colony of human volunteers
recruited by Interplan West. When their social microcosm was disrupted by a
series of savage murders and other inexplicable events, however, the
volunteers were forced by slow and uncertain degrees to recognise that the
“world” was actually delusional. Delmark-O was really an artificial
“psychological habitat” synthesized by the dream-activity of the trapped crew
of the damaged spaceship Persus 9.

By virtue of being a purely mental environment Delmark-O’s “biosphere”


was a psychological landscape inhabited by archetypal artifacts, such alien
individuals as the immortal tench and such ominously strange machines as
the everpresent insectile camera-eyes being distorted reflections of human
desire and determination superimposed on the apparatus of the ship. The
most important of these psychic artifacts constituted an eccentric pantheon
with four main components, all of which could become tangible and active as
Manifestations. The Mentufacturer was a creative principle. The Intercessor
was a Christlike figure whose self-sacrifice alleviated a curse placed upon the
microcosm. The Walker-on-Earth was a charitable spirit offering solace to
the suffering. The Form Destroyer was a quasi-Satanic figure whose
opposition to the divine plan embodied the entropic erosion of the
microcosm. Oracular contact with the benevolent aspects of this pantheon
could be achieved by means of “The Book,” Specktowsky’s

How I Rose From the Dead in My Spare Time and So Can You.

In order to penetrate the illusion which had consumed them the “colonists”
who survived the murders had to get into the enigmatic Building and divine
its purpose—a task made difficult by the fact that each of them saw it in a
distinctly different way, as a Winery, a Wittery, a Stoppery, a Witchery, a
Hippery Hoppery or a Mekkisry. Whether these various interpretations could
ever be reconciled and synthesized into a consensus reality was unclear—and
whether any real salvation might be achieved even if they were was equally
difficult to determine.

(A Maze of Death, Philip K. Dick, 1970; other environments inhabited by


challengingly-incarnate divinities include abatos, urath, and the whorl)

DELORDS VIII See KARIMON.

DEMEA An EARTH-clone planet of the G5 star 82 Eridani. Its surface is


mostly water; its five small continents— three in the southern hemisphere
and two in the northern—are mountainous. 82 Eridani’s position in relation
to the currents of hyperspace set it uncomfortably close to the Maze—a
sanity-endangering region which Hypers were understandably reluctant to
visit. Even so, it was unusual and puzzling that the official records kept on
Nexus, the world at the center of humanity’s burgeoning galactic civilization,
denied that 82 Eridani had any satellites at all.

The reason for this deliberate omission had to to do with the Crystal Masks:
remarkable artifacts housed in a huge building, used by the primitive
indigenes in their religious rites as a means of confronting the gods. A band

Crystal mask of demea.

of thieves commissioned to steal one of the masks discovered that they were
made from a near-priceless substance capable of psychic resonance. Demea
had, in fact, been one of the earliest worlds explored by humans, in the days
before the Hype gave them access to the wider expanses of the galaxy; the
power of the Masks had played a significant role in the shaping of the new
human civilization—and still had the potential to disrupt it.

(A Different Light, Elizabeth A. Lynn, 1978; other locations strategically


omitted from publicly-accessible records include aurora, clarion, and
midworld.)

DENDRA See geb.

DESERT OF TH E DAWN Avast desert into which a group of San


Franciscans were precipitated when they first entered the Time Stream a few
days before the great earthquake which destroyed the city in April 1906,
seeking the origins of human existence. The timetravelers found themselves
on top of a mountain of shattered human bones, confronting the astonishingly
rapid rise of a gigantic “star” far greater in size than the sun they knew and
not quite spherical, its disc being an irregular spiral racked and rent by
dazzling flames.

The desert was lifeless, waterless and all-but-airless. The temporal castaways
found that they too had been reduced to mere shadows, and realised that the
mountain of bones must have been constructed in the wake of some terrible
catastrophe. The origin and nature of the Desert of the Dawn and its
illuminating nebula became the enigma which impelled the explorers of the
Time Stream to venture further and further afield. They visited the Utopian
civiliza

tion of Eos and the Plain of the Five Pillars, which was mysteriously lit by
five multicolored Suns.

The secret of the Five Suns, which was also the secret of the Undying Fire
and the transcendental music of the Singing Flame, proved to be the key to
the fate of humankind—and the true relationship between the past and the
future.

(The Time Stream, John Taine, 1932 [but written 1921]; in book form 1946;
other locations with significant connections to remarkable singers include
gallendys, tew, and YDMOS.)

DESDLATIDN RDAD A small town which grew by slow degrees in a


remote oasis in the Great Desert while MARS was in the Twelfth Decade of
the Five Hundred Year Plan formulated by ROTECH and the Bethlehem
Ares Corporation for the planet’s terraformation. Desolation Road’s founder,
Dr Alimantado, was coopted as a “warden” by an orph: a fatally-
malfunctioning machine whose “corpse” provided the materials from which
the settlement’s first habitations were constructed.

Alimantado’s “technological hermitage” was opened up to further


immigration when the track of a newlyconstructed railroad was laid close by.
Although trains never actually stopped at Desolation Road as they made their
way across the Great Desert—heading for Paradise, or even for Wisdom (the
capital of the world, on the shore of the Syrtic Sea)—people who were
outsiders even within the nonconformist societies of the new world, mostly
by virtue of not being Shareholders in the great enterprise of terraformation,
nevertheless contrived to end up there. Most were nursing broken dreams and
frustrated ambitions, although some found the little community to be
fulfilment

enough. Some came by wind-board or airplane, some by rail-schooner or


riding hand-cranked bogies; others demanded to be put off scheduled trains
when they realised that they had passed their intended destination of
Pandemonium.

Eventually, contact of a sort with the outside world was established and
Desolation Road began to be visited by such traveling concerns as the Heart
of Lothian’s Traveling Genetic Education Show and Adam Black’s Traveling
Chautauqua and Educational ‘Stravaganza (both of which were parts of
ROTECH’s propaganda machine). Common sense suggested that the town
ought to have been vaporized by the impact of the ice blasted by ROTECH’s
particle-beams from the redirected Comet 8462M (also known as Comet
Tuesday), but it survived and thrived nevertheless.

The children of Desolation Road were even more remarkable than their
parents. It was they who took the town’s renegade spirit to the burgeoning
world: to Lyx and Llangonedd, China Mountain and Belladonna. They
became sporting champions, founded religions, masterminded strikes and
fought wars, although they were mostly reduced to spectators when the time
came for ROTECH to fight the alien invasion of the Celestials in the 22nd
Decade.

It might be argued that the anarchic spirit of Desolation Road’s children


added at least as much to the emergent character of the new world as the
carefully-formulated plans of the Bethlehem Ares Corporation, although the
exact extent of their contribution would always be shrouded and confused by
myth.

(Desolation Road, Ian McDonald, 1988; other communities of diehard


individualists which contrived to change the fates of whole worlds include
those inhabiting the abbey leibowitz, kopra, and the via rosa.)

DESTINY An EARTH-clone world formerly known as Norn, the fourth


planet of Apollo, a nine-billion-year-old star slightly smaller and redder than
Sol. Its year is about three-fifths Earthstandard. Destiny was the second
interstellar colony established by humans in the 25th century, following the
ill-fated Camelot colony on AVALON (1). The colony was ferried from the
Argos by the landers Cavorite and Columbiad in 2490 A.D.

Destiny was more successful than its predecessor, but its success was
hardwon. Although similar to Earth in almost all other respects the planet
proved to be drastically short of potassium, deprived of which the colonists
tended to become mentally incapacitated (because of the element’s vital role
in neural transmission). The only good source of potassium was a volcano
whose environs were extremely inhospitable. The native plant whose seeds
became the most convenient method of integrating potassium into the
colonists’ food (as “speckles”) became a vital element in the colony’s
economy, cultivated within a penal colony and exported by caravans— under
the governance of a carefullymaintained monopoly which was not broken for
250 years—to those parts of the colony established on land from which all
native life had been cleared.

The route followed by the caravans—whose wagons were pulled by


molluskan chugs, which had to by protected from inshore raids by sandsharks
—extended along a narrow peninsula extending south of the continent called
Wrinkle. The southern end of their route was Spiral Town, the landing-site
where Columbiad remained, while beyond its northern Terminus lay Destiny
Town, which retained a much higher level of civilization and much greater
wealth for as long as its monopoly on speckles lasted. The road followed by
the caravans had been burned across the

surface by the engines of Cavorite some eight years after Landing Day,
shortly after the Argos had disappeared from orbit—an abandonment seen on
the surface as a terrible act of betrayal. Although the road passed along
several coastal areas from which the indigenous aquatic Otterfolk could be
observed there was little interaction between humans and aliens in the first
few centuries of the colony’s history.

{Destiny’s Road, Larry Niven, 1997; other locations featuring symbolic


roads towards an allegedly-better destiny include little belaire, momus, and
the

VIA ROSA.)
DEVIANT’S PALACE An
establishment located in the Ellay-Ex Deep—an inconstantly radiant
submarine pit in Venice, California, on the western edge of the Inglewood

Desolate—a generation after the nuclear holocaust that had reduced old Ellay
to ruins. Rumor claimed that Deviant’s Palace was “the quintessential
nightclub of the damned,” featuring snuff galleries where volunteers offered
themselves up to be murdered, brothels whose prostitutes were physically
deformed in “erotically accommodating ways” and restaurants serving
exquisite slow poisons. In a world where addiction to the red powder known
as Blood was commonplace, and where converts to the sinister Jaybush Cult
never returned from its Holy City (formerly Irvine), it was easy enough to
believe the rumors. The incandescent sign looming above the brightly-lit
rides which whirled outside its walls were content to proclaim that Deviant’s
Palace was a place where “unconventional seafood” and “progressive
cocktails” could be obtained, as well as access to good time girls—not to
mention a meditation

chapel, a petting zoo and a souvenir shop.

The building that housed Deviant’s Palace was immense, extending further
than the eye could see. It was seven stories tall in some places and its
architecture was devoid of planes or right angles. It was elaborately decorated
with banners, pinwheels and weathervanes but remained discomfitingly
reminiscent of a gargantuan costumed skeleton. Its mazy interior was home
to the awesome bulk of the Jaybush messiah, whose promise of a new
Apocalypse was a promise that far too many people thought they couldn’t
refuse.

{Dinner at Deviant’s Palace, Tim Powers, 1985; other locations serving as


stages for the re-enactment of myths— as Deviant’s Palace served for the
reenactment of the tale of Orpheus and Eurydice—include aerlon, camp
ARCHIMEDES, and DIS.)
Post-nuclear deviant’s palace.

DEXTRA An EARTH-clone world whose surface gravity is about twenty per


cent more than Earth-standard. Its surface is mostly water, save for one large
continent and a collection of equatorial islands. Although its biosphere had
produced life-forms very similar to Earth’s by the time of its discovery by
humans, all the native life-forms made use of organic compounds whose
chirality was opposite to those employed by Earthly life-forms, with the
result that native plants and animals had no nutritive value to humans. The
only point of chemical compatibility between Dextran life and Earthly life
was, in fact, the effect of ethyl alcohol—one of the few organic molecules so
elementary as to have no chiral isomers.

Many Dextran mammals had more limbs than their Earthly equivalents,
including the horselike hexips. Fliers were common, including huge insects
as well as handbirds, daymares and other birdlike species. The most common
species of indigenous anthropoids, called gobblers or fauns by humans, were
diminutive and blue-skinned, although they varied somewhat in brain-
capacity and intelligence. The humans who first encountered gobblers
considered them mere animals, although that opinion had to be modified
when they eventually encountered the more advanced types initially known
as blueskins and greenskins—and modified yet again when they finally
discovered the most advanced species of all, the goldskins.

The humans who colonized Dextra had to extirpate the local life-forms root
and branch in order to plant their own crops, thus replacing the indigenous
purple pigments with chlorophyll green. The Federal Government was
eventually transferred from Landing City on Isthmia to New Jerusalem
further along the Livya Peninsula. There the colonists developed a society
based on the stern morality of the “Sifted Scriptures.” Across the Tethys Sea,
however, on the shore of the continental mainland, was

Classica, where greenery was limited to a thin rim along the ocean’s shore.
Classica’s more liberal human inhabitants contrived to domesticate both
hexips and gobblers, developing new strains of both kinds of animal by
selective breeding. They brought various kinds of native plants into
agricultural production in order to supply these domesticated species with
fodder. Their eventual contact with the more intelligent gobblers was further
extended by contact with six-limbed centaurs, whose existence provided a
further ideological challenge to the religious dogmas of New Jerusalem and a
new dimension to the war between the imported and indigenous ecospheres
for possession of the world.

(The Right Hand of Dextra and The Wildings ofWestron, David J. Lake,
1977; other locations featuring creatures reminiscent of chimerical figures
from Greek mythology include dare, gaea, and ISHTAR.)

DHRAWN See mesklin.

DIAS PA R The last city on the face of a desert EARTH, a billion years in
the future. Protected by a huge crystal dome and dwelling in an eternal
afternoon of artificial light, its continually rein-carnated inhabitants all but
forgot that there was a world beyond its walls and an infinite universe of
stars. The city’s active population was a stable ten million, although many
more individuals were preserved in the Memory Banks, as if asleep between
incarnations. The emergence of an authentically new individual from the Hall
of Creation was a rarity likely to occur only once in several million years.

Diaspar’s inhabitants amused themselves with adventures in virtual reality


involving such scenarios as the Cave of

White Worms, the Crystal Mountain and the Valley of Rainbows, all of
which were phantoms generated by the Central Computer. Some also busied
themselves in making works of art which might be copied into the Memory
Banks for future recall and display if enough contemporary observers
registered their admiration. In the center of Diaspar was a park whose
greenery hid a fast-flowing stream called the River; this was the site of the
mysterious Tomb of Yarlan Zey, who might or might not have been one of
the city’s builders. Within the tomb, the image of Yarlan Zey fixed its gaze
upon the movable stone which concealed the only escape-route from the city.
Only an authentic newborn would ever have dreamed of following that route
to the pastoral society of Lys, where people lived without the support of
omnibenevolent machinery. One who did found an entire universe waiting to
be discovered, beginning with Shalmirane: the site of a crucial battle in the
war which had brought about the fall of the Galactic Empire, instilling in its
survivors and their descendants a deep fear of the stars.
The newborn discovered that the last inhabitant of Shalmirane was a protean
polyp, the last follower of a long-dead religious Master, who was still
awaiting the prophesied return of the Great Ones from “the planets of eternal
day.” Thanks to this being the newborn discovered the Master’s ship and
traveled to the Seven Suns, a cosmic monument to humankind’s former
greatness. The planets orbiting the opalescent Central Sun proved, alas, to be
as dead as Earth, life within the system now being the prerogative of massive
but non-sentient oceanic entities. The last intelligent survivor of the old
Empire proved to be Vanamonde, an artificial creature of pure mentality
which explained the role played in the ruination of the Empire by its
predecessor, the Mad Mind. All this was explained to the inhabitants of

Crystal dome of diaspar.

Diaspar, so that a new impetus might be given to their lives—but there


seemed to be little hope for any new Galactic Empire while the Mad Mind’s
imprisonment could not be eternal.

(The City and the Stars , Arthur C. Clarke, 1956; other closely-confined
environments whose escapees found unsuspected and potentially-illimitable
wonders awaiting them include florina, hydrot, and LITTLE BELAIRE.)

DID □ See aeneas.

DINADH An EARTH-clone world in the Hermes Sector of a far-flung


galactic civilization. The surface of the world is mostly land, there being only
one sizeable sea. Dinadh was rediscovered after long isolation by the
Alliance. Its natives—modified humans with

peculiar mental abilities—had forgotten their origins; their technologically


primitive society was organized around numerous “hives” situated in the
canyonlands that provided pockets of fertility within the arid skylands. The
indigenous fauna included the winged Kachis, which were treated with
considerable reverence by the human inhabitants, who believed that they
were sinless and undying, although they could also be dangerous. The
humans believed some of the Kachis were reincarnated humans, and that all
of them could obtain access to a kind of Heaven at a place called the
omphalos, which was exceedingly difficult to reach, its approaches being
guarded by the enigmatic and strangely menacing Nodders.

Following Dinadh’s rediscovery a spaceport, Simidi-ala (meaning “the


Separated Place”), was constructed on the shore of the sea known as Tasimi-
naDinadh (“the Edge of Dinadh”) and the world became a member—albeit a
somewhat obscure one—of the Alliance.

Dinadh had very little contact with Alliance Central—which had been called
Earth before it was “homo-normed” as an entirely artificial world supporting
no other living species but humankind— until the beginning of the 25th
century, when the frontier worlds of the Alliance were depopulated by a
mysterious alien agency, dubbed the Ularians because the first devastated
populations were arranged in a line leading from the Ular Region. It was not
until the human population of every world in the Hermes Sector except
Dinadh had vanished that the process halted.

Because the population of Dinadh had refused evacuation the world was
briefly isolated again, but when the depopulations ceased it attracted
considerable interest. Various explanations were offered as to what the
Ularians had been, if they really existed at all, and the mystery became urgent
when the depopulations began again, after a lull of a hundred years. The
reluctance of Dinadh’s inhabitants to accept even

moderate homo-norming made relations with the Alliance difficult, but


Alliance investigators nevertheless had to undertake a hazardous odyssey
across the hostile face of Dinadh to the mysterious omphalos in search of an
answer to their awkward questions.

( Shadow’s End, Sheri S. Tepper, 1994; other locations in which agents of


galactic civilization were forced to undertake dangerous but enlightening
odysseys include 4H 97801, gethen, and orthe.)

DING See tranai.

DIDMEDES An anomalous planet with two moons orbiting a G8 reddish


dwarf star, which has 4.75 times the mass of the EARTH and approximately
twice the diameter but is so lacking in density that its surface gravity is only
twenty per cent greater than Earth-standard. Its axial tilt of almost ninety
degrees subjects each of its polar regions to long periods of chilly darkness.
Heavier elements are virtually absent from its makeup—a limitation reflected
in its biosphere, which is DNA-based but sufficiently different from that of
Earth to make all its products nutritionally useless to humans, likely to trigger
extreme allergic reactions if ingested. Diomedes’ year is about the same as
Earth’s. Its surface is mostly ocean, and the land is frequently subject to
earthquakes. Its deep, thick atmosphere was sufficiently hospitable to flying
creatures to have allowed the evolution of flying mammals by the time of its
discovery by humans, who first landed on the planet in the early 25th century,
when the Polesotechnic League was at its height.

The intelligent indigenes of Diomedes at the time of first contact were small
furry humanoids about two-thirds the height of a man with meter-long tails,

batlike wings and taloned feet. The technology of the most advanced
communities was fairly well-developed, within the narrow limitations
imposed by the total absence of copper or iron from the plant’s crust, but the
native cultures remained hunter-gatherers. Forced to follow a nomadic
existence by the world’s exaggerated seasons, they had never developed
settled agriculture. Their religions, mostly based in moon-worship, had
already begun to decline under the pressure of secularistic scepticism.

The crash-landed humans who contacted the Diomedeans were caught up in a


war between the seafaring Drak’honai—whose habitat was restricted to
inshore waters because the great Ocean was too vast for a crossing to be
sensibly attempted—and the relatively primitive island-dwelling Lannachska.
The conflict of interest generated by their different ways of life were further
intensified by the fact that the Lannachska had a fixed breeding-cycle while
the Drak’honai did not, allowing each race to regard the other as sexual
perverts. Had it not been for the legendary pragmatism of the hard-headed
businessman Nicholas van Rijn, this conflict might have reached a much
worse conclusion than it did.

(The Man Who Counts, aka War of the Wing-Men, Poul Anderson, 1958;
other alien cultures fortunate enough to benefit from the hard-headed
pragmatism of Earthly businessmen include those of HARA, LITHIA, and
NIDOR.)
DIS A subterranean city which survived the Desolation of EARTH, situated
some way inland from the shore of the Lantick Ocean, to the south of its
junction with Horseshoe Lake. Horseshoe Lake was one of the many bodies
of water which were eventually established in the multitudinous circular
craters left by the Desolation. Drawing power from

the Vortex Chamber, Dis was able to remain isolated and self-sufficient for
centuries. Its name was a contraction of “District of Columbia.”

Although the surface of the Earth was nearly depopulated by the long
darkness which followed the Desolation, and the re-emergent populace—
guided by the psychically talented Friars—had to fight hard to regain its
dominance over such re-adapted predators as the dire wolves, the inhabitants
of Dis preserved the remnants of the old order like flies in amber.
Unfortunately, they preserved their traditional disputes too. The White House
remained its political center, the seat of the President, but it had to be guarded
against the schemes of the Demo rebels, not merely by heavilyarmed soldiers
but also by all the craft and guile of Central Intelligence.

The day eventually came when the inhabitants of Dis decided that the time
had come for them to reclaim the surface from those who had held it in the
interim. In order to facilitate that repossession they had retained a powerful
biological weapon named the doomsday capsule—but their preliminary
investigations revealed their presence to the surface-dwellers, who took a
very different view of the propriety of unleashing such a weapon.

( Wolfhead, Charles L. Harness, 1978; other locations in which the


reinstitution of sensible authority following Desolation proved frustratingly
difficult include neonarchaos, the pacific states

OF AMERICA, and RIGO.)


DITTERSDDRF MAJOR See
GREENWOOD.

DODNA An EARTH-clone planet with two moons. At the time of its


discovery Doona was one of only a handful

of worlds whose indigenous ecology was sufficiently hospitable to encourage


any thought of colonization. Its year was about twice as long as Earth’s—
resulting in uncomfortably long winters—and its crust was somewhat lacking
in heavy metals but it was otherwise remarkably convenient. The fact that it
had produced no sentient species removed the only barrier which would have
inhibited colonization under the provisions of the partly-moral and partly-
pragmatic Principle of Non-Cohabitation. Some such refuge was direly
needed in order to relieve the overpopulation of Earth, which had reached a
level that threatened all other Earthly species with extinction. Unfortunately,
Doona appeared equally promising to the feline Hrrubans, who had
discovered it at much the same time; their intention was to use it as a
training-ground to nurture the sense of adventure which had become sadly
lacking on their decadent homeworld.

The pioneers whose task it was to adapt Earthly crop-plants and animals to
Doonan environments, preparing the way for the expected influx of colonists,
were somewhat distressed to discover the Hrruban presence, all the more so
because they had no specialist in Alien Relations to take charge of the tricky
situation. Both sides approached the problem from the position that one party
or the other ought to withdraw from the world, but neither side actually
wanted to—and the outcome of the Doona situation seemed likely to define
the future relationship between the two spacefaring species as they spread
further and further abroad. The problem did not get any easier as the agreed
Decision Day approached.

(Decision at Doona, Anne McCaffrey 1969; other locations in and around


which humans found themselves involved in competition for the use of
potential colony worlds include KanDEMIR, SHINAR, and TROAS.)
D □ R A See Gladys.

DORIS See sansato.

DORSAI An EARTH-clone world whose main point of distinction during the


twenty-third century was its relative poverty of resources—relative, that is, to
the other human-settled worlds of the eight systems. Being far less promising,
in economic terms, than Freiland, New Earth, Ceta, and Newton, Dorsai had
been colonized by men whose priorities were rather different from those of
their fellows, developing a militarized Libertarian society whose chief export
to the burgeoning galactic culture was mercenary soldiers. The high quality
of these soldiers was guaranteed not merely by their rigorous training and
unfailing observance of ethical standards of conduct but also by an inbred
and stillemergent power of strategic intuition.

Despite its heavy commitment to individualism Dorsai society was, in fact,


part of a grander pattern whose origins were laid on Earth in the 21st century,
before the era of space travel. At that time the World Engineer, by means of
the computerized Super Complex, had regulated Earthly society in the
interests of comfort, safety and stability to the extent that hardly any outlets
were left for the spirit of adventure. This spirit had been diverted into
marginal religious sects and the quasi-mystical enterprise of the Chantry
Guild, a society of “sorcerors.” With the development of space-travel,
however—whose advent was itself due to the time-bending application of
Dorsai powers—the various opposed interests of Earth were able to find freer
expression in the separation of the “Splinter Cultures.” Scientific planners
carried the philosophy of World Engineering to VENUS and Newton while
the Chantry Guild gave rise to the

Exotic “philosopher cultures” of Mara and KULTIS and the religious cultists
were able to export their fervent faith to the so-called Friendly worlds. Earth
itself became a backwater while Dorsal nurtured the fourth key element in the
mental and spiritual evolution of the human species: responsible heroism.

Even in the days when the Splinter Cultures were riven by strife—providing
more than abundant work for Dorsai mercenaries—some philosophers

believed that the four Splinter Cultures would one day be reunited into an
ultimate whole which could never have been accommodated within the
cramped confines of Earth. This whole was symbolized by—and eventu

ally made incarnate in—the Final Encyclopedia, an omniscient machine


which was the benign antithesis of the Super Complex, a manufactured
Mother Goddess whose womb was designed to give birth to the superman.

(Dorsai! aka The Genetic General, Necromancer, aka No Room for Man,
Soldier, Ask Not, Tactics of Mistake, The Spirit of Dorsai, Lost Dorsai, The
Final Encyclopedia, The Chantry Guild, Young Bleys, Gordon R. Dickson,
1959-91; other locations which produced entire societies of allegedly-noble
warriors include barrayar, the High Republic of heldon, and ragnarok.)

DDSADI An arid world with a primitive ecosphere, of no obvious value as


real estate or resource to any of the numerous species making up the galactic
culture of the ConSentiency. It would presumably have been left to its own
meagre devices had it not become the site of a social experiment conducted
by the batrachian Gowachin—an experiment which also involved human
beings, who were among the Gowachin’s closest analogues within the
ConSentiency. The planet’s only city, Chu, was a technologi

Mercenary soldier o/dorsai

cally-secured enclave occupying an area of only forty square kilometers


within a river canyon, isolated by the Rim from a vast poisonous wilderness.
Into the Warrens of Chu the experiment’s directors crammed a population of
850,000,000 Gowachin and humans. The city’s energy was supplied by an
artificial satellite in geosynchronous orbit beneath the impenetrable barrier
known as God’s Wall.

The purpose of the Dosadi experiment was to investigate the social forms
which evolved as an adaptation to this extreme overcrowding, but the
experiment threatened to get out of hand when the individuals who developed
the resilience and resourcefulness necessary to succeed in Chu’s ultra-
competitive environment threatened to employ their skills on the larger stage
of galactic civilization. Such a disturbance of the ConSentiency could hardly
be tolerated— but it was not clear how it could be prevented, and the
experiment safely terminated, without actually destroying Dosadi and all its
inhabitants. The situation was further complicated by the recent discovery by
the Shadow Government of the ConSentiency that the stars which provided
sunlight to so many worlds were actually manifestations of sentient beings
called Calebans. The solution to the problem required the services of a very
special agent despatched from Central’s notorious Bureau of Sabotage.

(The Dosadi Experiment, Frank Herbert, 1978; other extraordinarily crowded


locations include helior, novoe washINGTONGRAD, and URBAN MONAD
116.)

DDWN BELOW See PELL.

DRAGON’S EGG A neutron star which resulted from the collapse of the

red giant component of a binary star approximately 50 light-years from


EARTH. The shockwave of the supernova passed through Earth’s solar
system in 495,000 B.C., with the neutron star traveling at a far more leisurely
pace in its wake. In the course of its slow progress the sixty-seven billion-gee
gravity field of the neutron star compressed its matter into a solid sphere,
with a thick crust of neutronrich nuclei overlying a liquid neutronium core.
As the star cooled and shrank the crust fractured, the resultant faults pushing
up “mountain ranges,” some of their peaks nearly ten centimeters high.
“Compounds” whose complexity and mutability exploited the strong nuclear
interaction force were also generated at the surface, one of which eventually
developed the property of selfreplication which equipped it to be the basis of
an ecosphere.

Because the transactions of strong nuclear interaction force operate on a


much narrower time-scale than those of the weak nuclear interaction force
evolution on the neutron star proceeded very much more rapidly than it did
on the more orthodox biosphere to which it was coming ever closer. The
original crust of the neutron star was replaced by a cool canopy whose sharp
temperaturecontrast with the hot core of the body provided a “heat-engine”
which the elements of the ecosphere used to energise their food-chains. The
canopy was upraised by as much as a millimeter by “forests” whose
individual crystalline “plants” were about five millimeters across. The
amoeboid “animals” which evolved as their commensals were of a similar
size but less rigid. Their movements were constrained by the tiny world’s
powerful east/west magnetic field, whose dictates they could defy only with
difficulty.

The approaching neutron star was first detected by Earthly astronomers, and
given its designating nickname (because of its situation at the edge of

the constellation Draco), in the spring of 2020. By that time the top predators
of the neutron star’s ecosystem were only just beginning to evolve sentience
and intelligence—but once they had begun, that evolution progressed with
such awesome rapidity that by the time a scientific expedition from Earth
arrived in the vicinity of the neutron star early in 2050 the indigenous cheela
were ready to develop religion and writing. The interaction of humans and
cheela had already begun, although neither of them knew it until
communication was established later that same year. The fruits of that
communication were epoch-making for both species, despite the extremity of
the differences between them

(Dragon’s Egg, Robert L. Forward, 1980; other locations playing host to life-
forms radically different from the products of Earth’s biosphere include the
black CLOUD, the PLANIVERSE, and TRALFAMODORE.)

D RI FT, TH E An area of radiationpolluted ground resulting from a


meltdown at the Three Mile Island nuclear reactor in Pennsylvania in the
early years of the 21st century. The Drift extended eastwards from the
Susquehanna river towards Philadelphia, from which it was separated by a
conspicuous zone of scorched earth, although its true boundaries were very
ill-defined. Its uninhabitable core provided a convenient dumping-ground for
the toxic wasteproducts of other power-stations and various chemical
industries, with the eventual result that there were places where the ground
seethed and “crawled” perpetually, while still providing a habitat to strange
worms. Cities on the fringe of the Drift, where contamination was limited,
preserved some semblance of normal humanity for years—as they had to, in
that their citizens knew that they would not be welcome refugees in

Philadelphia or anywhere else—but they expired one by one, Souderton


being the last to die after nearly two decades of struggle.
The explosion of genetic mutations caused by the accident generated many
new human forms, including “vampires” and “Janus monsters”; most of these
anomalies were forced into exile in the poisoned heart of the Drift, although
they continued to migrate outwards with more human-seeming Drifters into
the fringes of the spoiled territory, always threatening to overspill into the
surrounding townships.

The Three Mile Island meltdown helped to confirm and accelerate


sociopolitical changes that were already in progress in the eastern region of
the disintegrating USA, especially the consolidation of the Greenstate
Alliance north of New York, although the selfdestruction of New York City
would have been inevitable in any case. The social mores and conventions of
Philadelphia were, of course, deeply affected by the proximity of the city to
the Drift, whose everpresence was reflected in such uneasy mutant-hunting
rites as those of Mummers Eve.

(In the Drift, Michael Swanwick, 1985; other environments giving rise to
problematic mutants include mutare, rigo, and the ship.)

D R □ XY See kakakakaxo.

DUNE See arrakis.

DVARLETH See mutare.

DVASTA II See tranai

EA an EARTH-clone world orbiting a star in the lesser Magellanic Cloud.


When the Culture was at its height within the home galaxy Ea was the
homeworld of the humanoid species which created the Empire of Azad—a
highly anomalous political order. The species in question was equally
anomalous, having three fixed sexes, the one which served as a vector
transmitting sperm between males and females being the dominant sex. One
of Ea more intriguing institutions was the Labyrinth Prison, which constituted
a moral and behavioristic maze as well as a physical one; escape required
rehabilitation and those incapable of adjusting to the requirements of
socialization condemned themselves to life imprisonment.

Azad—the word’s literal meaning was “machine” or “system”—was a game


played on three extraordinarily complex main boards, the Board of Origin,
the Board of Form and the Board of Becoming, each of which resembled a
stylized landscape, and various minor boards. Winning the game required
such a high degree of intellectual sophistication and mental fortitude that it
was used by the ruling class of the empire to determine which of their various
factions should enjoy political hegemony. Life itself was seen as a game of
exactly the same sort, and an individual’s lifechances could be vastly altered
for better or worse by the extravagant wagers frequently made by contestants
—which could include rights of torture and mutilation as well as all manner
of possessions. The final games of each crucial sequence were played on
ECHRONEDAL.

The existing order of the Empire of Azad was decisively changed when
Contact—the organization entrusted by the Culture with the task of handling

diplomatic relations with societies external to it—decided to send one of the


Culture’s most accomplished game players to compete in the game and
expose the limitations of the philosophy of imperialism.

(The Player of Games, Iain M. Banks, 1988; other locations in which survival
and success were excessively dependent on strategic and tactical acumen
include kultis, omega, and the other plane.)

EARTH The third planet of an insignificant G-type star (see the SUN). It is
also known as Terra or, more rarely, Tellus. Its mean distance from its
primary—about 93,000,000 miles—defines one astronomical unit (A.U.).
The equatorial circumference of the planet is 24,902 miles, the polar
circumference 24,860 miles; its surface area is 196,940,400 square miles, of
which 52,125,000 square miles is land. Earth is primarily notable, in most
alternativerses, as the point of origin of the human race. Most of the other
worlds of which reports have been obtained are worlds on which humans can
live with reasonable comfort, and may therefore be reckoned “Earth-clones.”
Earth is easily identifiable on most maps of the universe by virtue of being
positioned at the end of the pointer extending from the sign saying YOU
ARE HERE.
Various alternativersal versions of Earth are the sites of the ABBEY
LEIBOWITZ, AERIA, AIRSTRIP ONE, ARAB IORDAN, AUSTIN
ISLAND, BARTORSTOWN, BELLONA, BELLY RAVE, the BELMONT
BEVATRON, BENINIA, BIG SLOPE, BLUEVILLE, BRANNING-AT-
SEA, the BUDAYEEN, BUG PARK, CALLAHAN’S PLACE, CAMBRY,
CAMP ARCHIMEDES, CARCASILLA, CARIBE, CASPAR, CEMETERY,
the CHAGA, CHRONOPOLIS, CINNABAR, CIRQUE, the CITY OF
BEAUTY, the CONFEDERATE

STATES OF AMERICA, COVENTRY, CV, the CYLINDER (probably),


DARNLEY, DARWINIA (apparently), the DESERT OF THE DAWN,
DEVIANT’S PALACE, DIASPAR, DIS, the DRIFT, EARTH CITY,
ECOTOPIA, ELECTROPOLIS, the FACTORY OF KINGSHIP, the FIRE
STATION, FISHHOOK, FOLSOM’S PLANET, FUN HOUSE, the
GARDEN OF THE ELOI, GILEAD, the GOUFFRE MARTEL,
GYRONCHI, HAGEDORN, the HATCHERY, HAWKINS ISLAND,
HAWKSBILL STATION, the High Republic of HELDON, HERLAND, the
HIGH CASTLE, the HIGH PALACE, HITLERDOM, the HOLDFAST,
HOLYWOOD, the HOUSE OF LIFE, HTRAE, IMPERIAL CITY,
JONBAR,

JORSLEM, JURASSIC PARK, LEDOM, LEVEL 7, LITTLE BELAIRE,


MALEVIL, MATTAPOISETT, the MEADOWS, MECCANIA, MIDWICH,
MIZORA, MODERAN, MONARCH TOWER, MONT ROYAL, the
NATION ATOMICS POWER PLANT, KIMBERLY, NEONARCHAOS,
the NEW CENTURY THEATRE, NEW CRETE, the NIGHT LAND,
NOBLE’S ISLE, NOVOE WASHINGTONGRAD, OMPHALOS, the ONE
STATE, the PACIFIC STATES OF AMERICA, PAK JONG CLINIC, the
PALACE OF IMBROS, PARADISE ARIZONA, the PATH, the PYGMY
PLANET, the PYRAMID, RHTH, RIGO, the RITZ HOTEL, the RIVER
MALLORY, the ROSEN ASSOCIATES BUILDING,

ROSSUM’S ROBOT FACTORY, ROUM, the SAINT JOHN


NECROVILLE, SANCTUARY (originally), SAN LORENZO,
SECONDARY CAMP, the SEVEN KINGDOMS, SHIKASTA,
STATELESS, STEKLOVSK, STEPFORD, STRAWBERRY FIELDS, the
SUMNER FARM, TANAH MASA, TAPROBANE, the TOWER OF THE
SLANS, TWILIGHT BEACH, TYLERTON, the UNITED SOCIALIST
STATES OF AMERICA, URBAN MONAD 116, the URBAN NUCLEI,
URBS, URTH, the VALLEY, VERITAS (presumably), VERMILION
SANDS, VIA ROSA, VILLINGS, VIRICONIUM, the VISITATION
ZONES, WATERSIDE, WEBSTER HOUSE, WESTFALL, the WHITE
HART, the WORLD BELOW,

YDMOS, YU-ATLANCHI, ZOTHIQUE & ZVEZDNY and the point of


origin of ANIARA, the AUTOVERSE, the BRICK MOON, CARTER-
ZIMMERMAN POLIS, CYBERSPACE, the GOLDEN ATOM, GRISSOM,
the INNER STATION, ISLAND ONE, KIRINYAGA,, the OKIE CITIES,
the OTHER PLANE, the PLANIVERSE, the SHIP, the THISTLEDOWN,
ULM, the WHORL, and the WORLDS.

EARTH CITY A self-contained wooden structure approximately two


hundred feet high and fifteen hundred feet wide, mounted on wheels so that it
could move along a track whose elements were continually shifted from back
to front. These circumstances were forced upon it because if it remained still
it fell prey to a creeping topological distortion whose effects could always be
seen to the south, where the moving ground accelerated exponentially the
further one went and the landscape was correspondingly stretched.

Earth city’s actual spatiotemporal location appeared to outsiders to be in


Western Europe some time after the Crash caused by the exhaustion of fossil
fuel reserves. Its inhabitants appeared to those same outsiders to be subject to
strange delusions brought about by their long proximity to an energy-
generating field devised by the particle-physicist Francis Delmaine. From the
point of view of its occupants, however, Earth city—whose only knowledge
of EARTH planet was through the medium of fantastic stories—occupied a
hyperbolic space in which the sun appeared as a lozenge spiked above and
below by incandescent spires extending asymptotically to infinity. Those
citizens who strayed from the city’s bounds found the surrounding territory—
including its indigenous inhabitants, the “tooks”— subject to increasing and
very alarming geometrical metamorphoses.

The city normally covered a mile every ten days or so in its ceaseless attempt
to maintain its position at the optimum, although that progress was subject to
delays every time the Traction Guild encountered a problem, with the result
that the city frequently lagged some way behind the optimum. Its citizens
measured their ages in miles rather than days, reflecting both the anxiety they
felt in thinking about "down past” and “up future” and the fact that at varying
distances from the optimum time passed at different rates, according to an
exponential progression. The city’s quasi-Medieval guild-based social system
was rigid and undemocratic but it had escaped some of the evils fostered by
the fixity of the cities of Earth planet. Unfortunately, by the time
communications with Earth planet were restored Earth city had almost
reached the shore of the Atlantic—and when it did, the optimum would pass
inexorably beyond its reach.

(Inverted World, Christopher Priest, 1974; other locations whose populations


were trapped in abnormal space-time continua include azlaroc, the planiverse,
and the raft.)

E B LIS See rim worlds.

ECHRDNEDAL The so-called Fire Planet of the Empire of Azad, which


orbited a yellow dwarf star some twenty light-years from Ee. It obtained its
soubriquet by virtue of the eternal conflagration which circled the planet’s
single world-girdling continent as it turned on its axis, completing its
circumnavigation in approximately half a standard year.

The ecosystem which evolved to cope with this unusual circumstance


included some plants whose seeds were

stimulated to sprout by the passing of the fire, others which came into flower
as the fire-front approached so that its updrafts would disperse their seeds,
and others which hid from its fury underground or under water. The most
remarkable adaptation of all was seen in the conderbud, a treelike plant which
folded up and put away its foliage for eleven cycles, then abruptly altered its
biochemistry so that its forests produced the Oxygen Season and its
inevitable consequence, the Incandescence. Once in every twelve cycles,
thanks to the conderbuds, the smoke and soot of the fire expanded to blot out
the sun and produce a temporary winter, whose rigors provided a stern
challenge to Echronedal’s nomadic animal and bird populations.

Echronedal’s Castle Klaff was the site of the final encounters in every major
sequence of Azad games, which were usually timed to coincide with the
Incandescence.

(The Player of Games, Iain M. Banks, 1988; other locations whose


ecosystems had to evolve mechanisms to cope with periodic fiery conditions
include abyormen, the hotlands, and ishtar.)

E C □ T □ PIA A territory west of the Rocky Mountains which broke away


from the United States of America in 1980. It comprised much of
Washington State, the western part of Oregon and northern California—
including San Francisco, which became its capital city, but not Los Angeles.
Ecotopia’s economy was re-organized within the context of a “stable state”
ecology independent of non-renewable energy sources and productive of no
permanent (i.e. non-recyclable) wastes, although its constitution retained the
US Bill of Rights. The population of the area—whose growth had already
slowed before Independence— went into gradual decline, engineered

and managed by education and birthcontrol. The Survivalist Party which


obtained political control of Ecotopia was a female-dominated organization
bearing little resemblance to other socalled Survivalist movements.

Ecotopia’s basic transport system was the railroad, air traffic being prohibited
(Ecotopian airspace was forbidden to international flights in order to inhibit
pollution). Within the cities there were bicycles and vehicle powered by
electricity but no internal combustion engines were permitted. Such
communicative technologies as TV were retained but were reorganized so as
to limit—without actual censorship—the penetration of the medium by the
consumerist ideology of advertising. Ecotopia’s fuel-economy was heavily
dependent on wood, which was also a vital source-material for paper and
biodegradable plastics. All Ecotopians were encouraged to cultivate a deep,
intimate and loving relationship with trees and their produce, anyone wishing
to build a timber structure being required to do sufficient labor in the “forest
service” to regenerate a biomass equal to that which they intended to remove.

By 1999, when the first journalistic accounts of Ecotopian society were


transmitted to the east, the prevailing forms of dress were archaic, almost
Dickensian. The reporters were amazed by the total lack of competitive sports
— the competitive spirit appeared to have have been entirely displaced into
semisecret ritualistic “war games”—and confused as to whether or not the
Ecotopian economic system warranted description as socialism (which
would, of course, have embodied a tacit stigmatization). Most opined that
Ecotopia was still a capitalist state of sorts, albeit one adapted and restricted
to small-scale enterprises and supported by an efficient welfare net.

(Ecotopia and Ecotopia Emerging, Ernest Callenbach, 1975-81; other


locations employed as sites for ecologically

conscious sociopolitical experiments include grissom, ledom, and mat

TAPOISETT.)

E D D □ R E An extremely ancient planet whose formation predated the


Coalescence of two galaxies that preceded the spread of life from ARISIA to
millions of new solar systems. Eddore did not originate in either of the two
galaxies, apparently having been displaced into their space-time continuum
from another. It was a large, dense world whose viscous oceans and noxious
atmosphere were poisonous to all Arisiadescended life-forms. Spores from
Eddore were unable to take root in any of the new worlds formed in the wake
of the Coalescence.

The intelligent inhabitants of Eddore were amorphous and asexual, able to


assume a wide range of different forms. They were also relentlessly
rapacious, insatiably power-hungry and callously efficient; having eliminated
all rivals on their own world they proceeded to conquer worlds spanning vast
interstellar distances, each subject planet coming under the dominion of a
single Eddorian Master. Eventually—and somewhat contrary to their
customary individualism—these Masters joined forces under the direction of
the ultimate tyrant known as the AllHighest. Some of the Eddorians’ slave
species, having an EARTH-clone biology, then became the “proxy” races by
means of whose agency the Eddorians sought to conquer or destroy all
Earthlike life in the known universe. The subversion of this aim became a
central element of the Arisians’ plan to nurture civilization, although the
Arisians took care to keep their schemes secret after their attempts to open
diplomatic relations with the AllHighest were rudely rebuffed.

Earth was delivered into the custody of the Eddorian Gharlane, who
contrived the destruction of Atlantis and the Fall of Rome, but his third
attempt to set

back the cause of civilization and institute a Dark Age—World War I—was
less successful. It was not until a rudimentary interplanetary empire had been
established that the march of human civilization was seriously threatened
again, in the form of the pirates of Boskone and their Tellurian agents.
Boskone was a tool of Gharlane’s ThraleOnlonian Empire, whose principal
agents were the non-humanoid Eich. Survivors of the destruction of the
Eich’s homeworld Jarnevon joined forces with the Eddorians’ chief proxy-
race, the multimetamorphic Ploorans, but they too were annihilated when the
Galactic Patrol turned Ploor’s sun, Rontieff, into a supernova. In the end, the
second-generation champions of the Patrol penetrated the defences of Eddore
and wiped out its entire population.

(Galactic Patrol, Gray Lensman, SecondStage Lensman, Children of the


Lens, Triplanetary [revised version] and First Lensman, Edward E. Smith,
1937-1950; other locations harboring alien lifeforms which seemed
implacably hostile to humankind include deception well the stone place, and
the werld.)

EDEN (1 ) The second planet of the star [Tau] Ceti, about eleven light years
from Sol. Although its surface is evenly divided between land and water its
land surface includes no substantial continents, being comprised of thousands
of small islands. Its eccentric pattern of revolution, having no stable poles,
combines with the flow of its major ocean currents to produce a remarkably
even and temperate climate over the entire surface of the globe. It is an
EARTHclone, the surface gravity being slightly less than Earth’s and the
oxygen content of the atmosphere virtually identical.

Eden’s explorers found that a remarkably high percentage of its plant species
provided nutriment as palatable

to Earthly animals as to the indigenous fauna. This—together with the


apparent absence of intelligent life-forms—persuaded them that the world
was even more hospitable to human habitation than Earth itself (hence the
name they bestowed upon it). Fifty experimental colonists were set down at
Crystal Palace Mountain to conduct a five-year program of tests. The
Extrapolators, whose responsibility it was to plan and supervise humankind’s
expansion into the universe, lost contact with these colonists after twenty-
eight months.

The Extrapolator sent to investigate .the Eden colony’s silence found Crystal
Palace Mountain readily enough but could locate no trace of Appletree, the
village which was supposed to have been constructed nearby. When he
eventually located the “colonists” it seemed that they had abandoned the
trappings of civilization in order to live as huntergatherers—but there had
been nothing voluntary about their dereliction of duty. Eden’s ecosphere was
only hospitable to humankind on its own peculiar terms, which were as
tyrannical as they were generous.

(Eight Keys to Eden, Mark Clifton, 1960; other locations whose ecospheres
were similarly demanding include athshe, the BLOOMENVELDT, and
REFUGE.)

EDEN (2) An EARTH-clone planet, the fourth of a family orbiting an


anomalous star whose rotation is so rapid that it is visibly stretched into a
lenticular shape. Seen from a distance Eden’s surface presented a colorful and
unusually beautiful spectacle but the six human scientists whose ceramite-
hulled ship crash-landed on Eden found the experience deeply disturbing.
The atmosphere was similar to Earth’s but included an extra, rather pungent,
component. The surface on which they walked was soft and yielding.

The humans found gigantic flowering plants capable of retracting into the
ground and other multistalked plants, equally huge, bearing a remarkable
resemblance to predatory spiders. Other entities resembled vast vegetable
walls, enclosing unpleasantly odorous living factories—apparently
abandoned by their builders—whose produce seemed to lack all utility. The
scientists named the dominant indigenes “doublers” because they appeared to
have two torsos set one atop the other, the lower and larger being lumpen but
capable of protean deformation while the upper bore a monstrous but oddly
childlike head and arms. It proved as difficult to establish friendly relations
with the doublers as it was to understand their remarkable variability and
seeming vulnerability to evil circumstance. Wherever the humans went they
encountered dead and damaged doublers, including hosts of skeletons
preserved in transparent blocks like flies in amber, and other memorials to the
dead. It appeared that the doublers had once been possessed of an advanced
civilization, but they now seemed to be locked in permanent conflict with one
another with no end in sight but mutual annihilation.

Eventually, the humans contrived to communicate with a doubler and to


obtain an explanation of the peculiar situation that pertained on the planet’s
surface. There was nothing they could do to help the doublers, but there was
a lesson for humankind in the aliens’ ill-fortune—and also, perhaps, in the
fact that the world’s superficial beauty was a mere veneer concealing all
manner of horrors and abominations.

{Eden, Stanislaw Lem, 1963; other locations encapsulating similarly


uncomfortable lessons include lysenka ii, NACRE, and SIGMA DRACONIS
III.)

EHRENKNECHTER See QUAKE.

ELECTRDPDLIS A city whose first foundations were located in a complex


of caves close to the Desert City settlement in the remote outback of
Australia. During the early 1930s half a million square kilometers of the
Australian desert was bought by a German entrepreneur operating under the
nom de guerre of Herr Schmidt. His intention was to use recent scientific
discoveries to restore the derelict land to abundant fertility, using electric
railways for transport and automated machinery for labor.

With the aid of “artificial rain” forced to fall by electrical discharges from
huge towers, Schmidt gradually made the desert bloom. He sustained the
financial burden of his huge enterprise by selling radium excavated from
unprecedentedly rich deposits located by his digging machines within the
purchased territory. Desert City expanded and was gradually transformed,
until it was renamed Electropolis: a city of electricity, of science and of
technical wonders. Schmidt proposed that it should be the capital city of a
new state dedicated to peace and progress but the Australian government
refused to agree to its secession.

The Australians attempted to recover the assets they had so unwisely sold by
force. Their bombs triggered a natural disaster, causing the quasi-volcanic
explosion of Mount Russell, but Electropolis itself was well-protected and its
technological triumphs were presented to the world as a model for the future
of human society—a model undoubtedly marred by the unfortunate
assumptions and injustices embedded in its racial politics, but perhaps
worthier in other respects.

( Elektropolis , Otfrid von Hanstein, 1927; tr. as “Electropolis” 1930; other


locations playing host to experiments in extreme automation include the city
OF BEAUTY, GOD-DOES-BATTLE, and the HIGH PALACE.)

ELEISDN 98 EMPIRE STAR

ELEISON See turquoise.

E LIL N □ R See eran.

ELSINORE See rim worlds.

ELYSIUM An EARTH-clone planet with a single moon orbiting the star Tau

Ceti. The human colonists established there in the mid-21st century found
that its oviparous mammals had modified their life-cycle in response to
geological changes which made the planet cooler and dryer, some employing
quasi-marsupial pouches while others laid their eggs within the bodies of
their prey and a few “necrogenes” surrendered their own bodies to the
cannibalistic predation of their young. The indigenous humanoids—called
Aborigines by the colonists—were tall and slender with double-jointed limbs.
Their hides were

mottled black and brown, while their round eyes were entirely black in color
and their mouths were lipless. They proved frustratingly uncommunicative
when colony scientists attempted to study them and early reports of their life-
cycle were somewhat romanticized by anthropomorphic assumptions,
referring to “shamans” and making much of the possible significance of the
“Source Caves” where the Aborigines laid their eggs.

The first human settlement on Elysium was established on a peninsula at Port


of Plenty, further communities being established at the estuary town of
Freeport and further upriver at Broken Hill. The colony depended for its
sustenance on imported crops although it would have been relatively easy to
modify the colonists’ genetic make-up so that they could digest indigenous
foodstuffs. While Port of Plenty grew into a city the land beyond the
peninsula—where high grassy plains gave way to the Trackless Mountains—
was forbidden to the colonists. As time went by, however, more and more
immigrants were forced on the colony and it became inevitable that the
restriction would eventually have to be relaxed. In the meantime, resentment
against the dictatorship of the Port Authority and its overambitious computer
increased steadily, until it broke loose in violent conflict. By that time, no one
was sure whether Earth was any longer capable of sending out more
starships.

(Of the Fall, aka Secret Harmonies, Paul J. McAuley, 1989; for another
Elysium see the autoverse; other locations in which anthropologists made
unlucky premature judgments about humanoid aliens include boskveld,
rakhat, and sirius ix.)

EMPIRE STAR A human habitation established at the gravitational center of


the multiple star Aurigae—the

ELECTROPOLIS.

most massive in the galaxy—whose many components performed an intricate


dance around it. The awesome strain to which space-time was there subjected
actually parted the fibres of reality, so that the temporal present was
entangled with both the spatial past and the possible future.

This location—which could easily be seen as the only still point in a


ceaselessly restless environment—was adopted as the natural site of the
Galactic Empire because rather than in spite of the fact that only the most
multiplex minds could hope to maintain their own spatiotemporal positions
and perspectives within it; minds that were merely simplex or complex were
likely to suffer radical disorientation and displacement. The ruling council’s
political power was implemented by means of its ability to control—or at
least to conform with— the physical forces focused on Empire Star. By virtue
of its nature, Empire Star was impossible to describe, being no sooner
glimpsed than changed, no sooner approached than left far behind. It was the
ultimate of all potentiality: the multiplex forge upon which simplex and
complex reality (psychological as well as physical) was constantly worked
and shaped into something humanly usable.

(Empire Star, Samuel R. Delany, 1966; similarly challenging locations which


were appointed as crucial foci for all human endeavor include the esty, uran
s’varek, and the werld.)

EM PORI ON See klepsis.

ENIGMA 8B A tiny planet circling Arc, an O-type supergiant component of


a binary star. Although it had far less mass than EARTH’s moon and a mean
density only 1.67 that of water it had a very substantial and strangely windy

atmosphere—a seeming paradox which qualified it for its status as an


Enigma, one of many kept on file by the Golden Fleece University of the Eta
Carinae system for use in the assessment of candidates for its degree in
Respected Opinion.

The main components of Enigma 88’s atmosphere were methane, nitrogen,


ammonia and carbon dioxide; its dense clouds contained traces of water but
they were mostly ammonia derivatives and such aggregations of liquid as
could be found at the surface were almost entirely composed of ammonia. It
gave the impression, therefore, of being a large cometary body still in the
process of vaporization. Enigma 88’s solid surface consisted of rock and sand
but the frequency and size of the crater-topped cones which scarred the rock
were further elements of the puzzle presented to observers; a planet so small
and so young ought not to exhibit signs of vulcanism.

The solution to the problem of Enigma 88 lay—as might be expected— in the


fact that it was home to a highly exceptional ecosphere hidden deep beneath
the planet’s crust. This too was an enigma: how could life have evolved on a
planet which, if appearances could be trusted at all, had to be less than a
million years old? But if the ecosphere had not evolved on Enigma 88, how
could it have arrived there—and what would eventually become of it?

(Still River, Hal Clement, 1987; other locations harboring highly unusual
ecosystems include dragon’s egg, the reefs of space, and the smoke ring.)

EPHAR An EARTH-clone world with a slightly thicker atmosphere than


Earth, whose sun appeared in consequence to its human discoverers be more
orange than yellow. Its dominant indigenes were classified by humans as
centauroid, although their torsos did not much resemble human torsos and
their faces were dis

tinctly alien, featuring large compound eyes and toothless beaklike mouths.

When it was first visited by humans Ephar was under the dominion of the
3,000-year-old Araite Empire, whose technology was roughly on a par with
Earth’s ancient Roman Empire. The wealthy and powerful “blues” lived in
such magnificent cities as Shkenaz while the oppressed “greenskins” lived in
much smaller townships. Ariate law demanded that such townships be at least
three gibyats (about a mile) from the nearest city, and imposed a strict curfew
—any greenskin caught within the bounds of a city after nightfall was killed.
The crews of human Tradeships which called at Ephar could not understand
why the greenskins did not revolt against their masters, but when one crew
intervened on behalf of a fugitive greenskin they obtained a bitter insight into
the underlying logic of the situation.

(“Last Favor,” Harry Turtledove, 1987; other locations featuring oppressive


situations in which human outworlders found it politic not to intervene
include BRANOFF IV, CHANDALA, and QUIBSH.)

EPSILON See worlds.

ERAN The second planet of 54 Piscium, a yellow star some 34 lightyears


from Earth. It has a single moon, 1,000 kilometers in diameter, set in
geosynchronous orbit at a mean distance of 42,000 kilometers from its
primary (whose day is almost exactly the same length as Earth’s).

54 Piscium 2 was the first EARTHclone world to be located by human


explorers in the early twenty-second century, and was tentatively labeled
New Earth; a single passenger was immediately dispatched in a modified
Euram space probe in order to claim it for the West

before either of the Redside superpowers could claim it for Communism. Its
two continental landmasses seemed to this envoy to be so reminiscent of
Eurasia and the Americas that he began thinking of them as the Third and
Fourth Hemispheres of Old Earth; the moon was positioned over the Fourth
Hemisphere. He subsequently discovered that the part of the “Eurasian”
continent facing the Sea of Mists—in which the explorer made his landfall—
was Holtren, to the south of which was Jubar; the eastern side was Auriyam
and the diamond-shaped island to the south of the main landmass was Unda.

The intelligent indigenes of the Third Hemisphere were near-human, but of


several different types, some resembling Homo sapiens while others were
more like Neanderthalers. In Holtren, both sexes were conspicuously more
heavily-built than the humans of Earth. Their technology was roughly
equivalent to that of Medieval Europe, but they did not know of the existence
of the other continental landmass. The human explorer was able to play a
Columbian role in guiding a ship from Holtren to the New World—but when
he saw the diminutive and technologicallyprimitive natives of “Moonland” he
began to doubt the wisdom of his action. He soon found out, however, that
there were other intelligent species in the Fourth Hemisphere, including
“centaurs,” and that the dominant civilization there was an extrapolation of
Plato’s Republic. The northern part of the Sshaped continent was Velyana
and its southern part Hesyana, the northern gulf being the Sea of Mists and
the southern the Sea of the Sun. His explorations of the Fourth Hemisphere
allowed the man from Earth to find out about Elilnor, from which Earth and
Eran—along with other colony worlds like Valilnor—had been seeded with
humankinds, and about the other intelligent races which had ahead built
starfaring civilizations.

(The Fourth Flemisphere, David Lake, 1980; other locations in which human
explorers were confronted with the mildly-disturbing allegation that their
own planet had been seeded from elsewhere include athshe, camiroi, and
sako.)

ERICDN SeecYRiLLE.

ERTH See Gladys.

E RYTH □ See rotor.

ESPERANCE See t kela.

ESPERANZA An EARTH-clone planet on the Fringe, primarily employed as


a vast burial ground by the inhabitants of the Barnum System and many
others. Its leading corporation, Nepenthe Inc, also operated a refuge and
rehabilitation center for weary industrialists and political leaders just outside
Esperanza City. Esperanza City itself was the site of the legendary funspires,
dens of all the vices to which computer-run organized crime could possibly
cater—especially gambling, to which criminal computers were inevitably
more attracted than they were to the pleasures of the flesh.

Given Esperanza’s intimate association with mortality, it was only natural


that the funspires should take the lead in catering to hospital buffs, so they
included the galaxy’s leading providers of recreational diseases as well as
making provision for more orthodox pursuits such as sports, hunting and
noise shows. Smaller establishments such as the Seven

Types of Ambiguity and the Ultimate Chockhouse also obtained considerable


reputations among the mourners, tourists and agents of political intrigue who
had cause to visit Esperanza City.

(The Sword Swallower, Ron Goulart, 1970; other locations playing host to
exotic pleasure palaces and political intrigues include cyrille, star well, and
XANADU i.)

ESTHAA The fifth planet of Aurigae Epsilon, an EARTH-clone rated 0.98


Solterran on the standard scale. It has a single continental mass shaped like
an irregular toroid, surrounding an inland sea. When Esthaa was first
contacted by the Galactic Federation in 3010 ST the dominant indigenes had
established a culture roughly equivalent to that of the Greek city-states of the
first millennium B.C., its principal centers of population being distributed
around the shores of the inland sea. The Esthaans seemed rather reserved, not
to say secretive, to visitors from offplanet. They appeared at first glance to be
almost identical to the human beings who had been discovered in many
nearby systems, but such appearances were never entirely trusted in the days
of the True Blood Crusade.

Following the establishment of a spaceport on Esthaa many of the natives


migrated to establish a sizeable metropolis, which inevitably became the
commercial center of their civilization. Those indigenous cultures which had
been less advanced, however— particularly the physically-feeble Flenni—
obtained little evident advantage from the establishment of interplanetary
trade. The exact degree of the Esthaans similarity to other human stocks was
a highly charged issue, because noncertification as Human had become a
virtual badge of second-class status even

though the mystery of human origins had not yet been solved and the value of
the primary criterion of Human classification—mutual fertility—was
condemned in some quarters as overly narrow. The Federal scientists sent to
determine the Esthaans’ entitlement to Human status found the task
unexpectedly tricky, partly by virtue of the diplomatic niceties of the
investigation process and partly because the seemingly-antipathetic
relationship between the dominant Esthaans and the Flenni proved to be more
complicated and unusual than could have been anticipated.

(“Your Haploid Heart,” James Tiptree, jr., 1969; collected in Star Songs of an
Old Primate, 1978; other locations in which seemingly-human beings turned
out to have a more exotic biology include ozaGEN, SAINTE CROIX, and
WEINUNNACH.)

ESTY, THE An exotic space-time continuum—the name was derived from


the initials ST—accessible to humans and others via numerous entrance
portals from the ergosphere surrounding the Eater, the vast black hole at the
center of the galaxy. Although it was a relatively stable “dip” in the curvature
of the spacetime continuum warped by the black hole it was a turbulent place
by ordinary standards, constantly redesigning itself as more infalling matter
was added to it. It appeared to observers as an infinite, chaotically lit and
perpetually windblown plain of “timestone,” liberally pockmarked with pores
—the Lanes— which were forever opening and closing. From the point of
view of those cast away within it, this landscape was continually shifting and
fracturing, whole sections disappearing from existence momentarily as more
flickered into existence to take its place. Timestone also had the power to
absorb matter, which made it a dangerous surface on which to rest.

Certain sectors of the esty whose stability had been enhanced by the Old
Ones, to the extent that it could support an ecosphere of sorts, comprised the
Wedge. Being suitable for habitation by human and other carbonaceous life-
forms the Wedge—also called the Redoubt— became the site of the Galactic
Library at the beginning of the thirtieth Millennium of human history. It
offered a key place of refuge to living beings fleeing the depredations of the
mechs which apparently sought their annihilation. The Wedge’s
independence from ordinary galactic time allowed it to accumulate a
population drawn from all subsequent eras of history until the thirty-eighth
millennium, at which time the notion of history ceased to have much
meaning. Within the esty, representatives of the Great Times, the Chandelier
Age, the Arcology Eras and the Hunker Down could meet and mingle. It was,
inevitably, within the Redoubt that the ultimate fate of humankind was
planned and settled—but not until the mechs had found a way into it, thus
precipitating the final crisis in their long war against organic beings.

(Furious Gulf and Sailing Bright Eternity, Gregory Benford, 1995-6; other
locations serving as refuges without the confines of conventional space-time
include the one found by the mysterious Heechee [see gateway], the one
accessed from swift, and the werld.)

ETA CETA IV An EARTH-clone world conveniently situated for


colonization, which became the heart and homeworld of the Cetagandan
Empire. In the Empire’s heyday Cetagandan society was primarily
distinguished by the peculiar structure and inordinately complex manners of
its two-tier aristocracy, consisting of the haut-lords and the ghem-lords,
which orbited around the Imperial Household. The

imperial residence, officially known as the Celestial Garden but more


commonly called Xanadu, was protected by a huge force dome which
absorbed the entire output of a generating-plant. Eight wide boulevards
fanned out from it, dividing the capital city like the spokes of a wheel. Within
the dome, white jade-paved walkways wound through a vast arboretum and
botanical garden towards the central towers and their accessory pavilions.
Although it was supposedly an ultra-safe environment, the Cetagandan haut-
ladies invariably hid within personal force-shields generated by their float-
chairs. Everything within the dome was a work of art, handmade if possible,
and the haut-lords’ disdain for mass production extended to the cloning of
servants, although the ghem-lords were not quite as proud.

The extraordinary care taken by the haut-lords was further reflected in their
careful deployment of their own genebank, the Star Crache. Every genetic
cross was the result of careful negotiation between the heads of the various
genetic “constellations,” always subject to the approval of the senior female
of the Imperial Household. Any modifications—and the haut-lords were
much given to genetic engineering—had to be licensed by the Empress’s
board of geneticists. Each resultant ectogenetic child, who was always
unique, was then assigned to the constellation of his or her main parent for
education and further genetic assignment. Sex among the hautlords was
purely recreational, although they retained a legal institution not dissimilar to
marriage.

When the Great Key of the Star Crache was temporarily mislaid—and
apparently disabled—following the death of one Dowager Empress, the
whole Cetagandan social system, and the long-term scheme it embodied, was
endangered. It needed the assistance of an outsider from BARRAYAR to
save the day—and there was, therefore, a certain ingratitude involved in the
subsequent

imprisonment of that very same Barrayaran on Dagoola IV.

(“The Borders of Infinity” and Cetaganda, Lois McMaster Bujold, 19891996;


other locations whose inhabitants were very finicky in matters of breeding
include athos, geta, and ormazd.)

ETA MIN NINE See hagedorn.

ETERNA A planet discovered by “Gabby” Boydell, a scout whose reports


were legendary for their terseness. To the code O-l.l-D.7 (which signified that
Eterna was an EARTH-clone of slightly greater mass whose indigenes were
of comparable intelligence to humans) Boydell added the judgment
“Unconquerable.” The Grand Council immediately placed a fleet of heavy
cruisers on stand-by and sent the battleship Thunderer to prepare for an
invasion.

The crew of the Thunderer discovered that the humanoid Eternans were about
four feet high as adults, redskinned, with beaks instead of noses. Their towns
and cities were similar to those on Earth, and their clothing was relatively
conventional although it offered no clues as to the sex of its wearers. The
Eternans used solar-powered railway trains for long-distance travel, although
the local day was as long as an Earthly year. None of these indications of the
Eternans utter innocuousness was misleading—but they were, nevertheless,
unconquerable by any means that humans could bring to bear.

(“The Waitabits,” Eric Frank Russell, 1955; collected in Far Stars, 1961;
other locations which served to expose the limitations of Earthly militaristic
prowess include athshe, chiron, and the MEADOWS.)

EUREKA See SANGRE.

E U R □ PA A satellite of JUPITER. Reports of its various alternativersal


versions were sparse until Earthly astronomers began to speculate in the
1980s about the possibility that a warm ocean might lie entombed within its
outer shell of ice. Intriguing accounts of that ocean and its life-forms then
began to proliferate.

(cf., 2010: Odyssey Two, Arthur C. Clarke, 1982; Cold as Ice Charles,
Sheffield, 1992.)

EVE RON An EARTH-clone planet of the star Comofors which has two
small moons. Comofors’ light, as perceived by Everon’s colonists, was
considerably brighter and more golden than that of Earth’s sun. The native
trees were unusual in possessing dense clusters of tendril-like extensions
instead of true leaves, causing them to be given such names as parasol trees,
willy-trees and mileposts. Significant indigenous animals included lizardlike
clock-birds, foxlike galushas, lemurlike jimis and maolots, leonine carnivores
which remained blind until adulthood.

The Everon colony quickly paid off its First Mortgage to Earth, becoming
effectively independent. Its inhabitants became resentful of the continued
intrusions of the Xenological Research Service’s Ecological Corps, which
found many aspects of Everon’s biosphere puzzling—especially the
perversely ordered relationships between predatory species and their prey.
Although the colonists regarded jimis as useful domestic animals by virtue of
their manipulative skills they regarded most other native life-forms—
including maolots—as serious pests. Their main concern was the success or
failure of the “variforms” of

Earthly species which were adapted to live on Everon, so the hardihood and
fecundity of the local species with which the variforms had to compete was a
continual cause of resentment. Such variforms as wisent and eland seemed to
be well-adapted, but once released into the environment were extraordinarily
prone to poisoning.

The solution to these enigmas could not be found in the territory surrounding
Spaceport City and Everon City; it had to be sought in the remote wilderness
which human beings had barely penetrated, in the mysterious region called
the Valley of Thrones. There, it was not merely the politics of the colony but
the human race itself that was tried and found wanting.

(Masters of Everon, Gordon R. Dickson, 1979; other locations in which hard


ecological lessons were meted out to humans include eden (i),
lodonKAMARIA, and WORLD 4470.)

FACE OF GOD, THE An

immense glowing object situated in the night-sky of the Quintaglio


homeworld, but not visible from the single continent on which the saurian
Quintaglio evolved. The object came to assume great significance in the
religion of the Quintaglio, whose rites of passage demanded that privileged
adolescents undertake hazardous transoceanic pilgrimages in order to gaze
upon it.
The Quintaglio were a carnivorous species, who remained extremely proud of
their hunting traditions as they became gradually more civilized. Their skills
and their capacity to work together had given them mastery over the massive
thunderbeasts and the far-flying wingfingers, although the gigantic sea

serpents which sometimes crushed their ships offered the most intractable
challenge to their designs. The Quintaglio’s Capital City was established at
the eastern or “upriver” extremity of the single continent, Land, in the
shadow of the Ch’mar volcanoes. The western or “downriver” extremity of
Fra’toolar Province was some three million paces away, although the
archipelago which extended as far as Booskar added considerably to the
extent of the Quintaglio’s territory. The river whose flow determined the
designations attributed to the easterly and westerly directions was not the
Kreeb (although that did indeed flow in the same direction) but the infinite
river on which Land was alleged to be forever sailing towards the Face of
God.

The Quintaglio were able to count thirteen moons in their sky, including
Slowpoke and the Big One. They readily observed, too, that there were six
planets—Carpel, Patpel, Davpel, Kepvel, Bripel and Gefpel—although it was
far less easy to realise that this was the order of their distance from the sun,
and that it was the sun that provided the center about which they rotated, not
the Quintaglio homeworld. The invention of the telescope, however, allowed
some Quintaglio to deduce that neither the planets nor the moons were what
astrologers had believed them to be, and that the oval Face of God itself
might be a solid object: a planet orbiting the sun, of which the Quintaglio
homeworld was merely a moon. This conclusion was initially condemned as
a terrible heresy, all the more terrible because of the corollary conclusion that
if it were so, the homeworld could not long endure before it was torn apart by
the stresses exerted upon it by the awful Face of God.

( Far-Seer , Fossil Hunter, and Foreigner, Robert J. Sawyer 1992-4; other


locations in which the revelations of astronomy proved profoundly disturbing
include NTAH, RATHE, and SARO.)

FACTORY OF KINGSHIP,

THE One of four institutions in a building-complex established some* where


in the heart of Africa in the early 1920s by a scientist named Hascombe, who
was held captive by an obscure tribe. It was also known as the Wellspring of
Ancestral Immortality^ although Hascombe would have pre* ferred to call it
the Institute of Religious Tissue Culture. Within the Factory of Kingship,
Hascombe grew tissue culture$ of the tribal King and many of his favored
subjects, which were much revered by virtue of the importance

attached in the tribal religion to the principle of symbolic renewal.

The second building in the complex was the Factory of the Ministers to the
Shrines, devoted to research into endocrine secretions. This research had
enabled Hascombe to produce giants for the king’s bodyguard and many
monstrosities. These also became objects of considerable reverence within
the tribal religion, dwarfs being retained as acolytes in the temple. The
temple’s ministers also found functions for such exotic companies as the
Obese Virgins. Animal monstrosities were manufac

Three-headed snake at the factory of kingship.

tured in the third part of the complex, the Home of the Living Fetishes,
threeheaded snakes and two-headed toads being the items in greatest demand
among the tribesmen. The fourth building was the site of experiments in
“reinforced telepathy,” one of which was so spectacularly successful as to
permit Hascombe to escape his captivity—but only for a while.

The eventual fate of Hascombe’s various institutions remained unknown


because the only man to reach the outside world with news of their progress
chose not to publicize their existence or whereabouts, thus preventing the
launch of any rescue mission. He excused his reticence on the grounds that
Hascombe evidently did not care overmuch about the social uses to which his
daring inventions might be put, and that such men were more safely left in
the dark heart of Africa than given free rein in more prosperous and more
powerful nations.

(“The Tissue-Culture King,” Julian Huxley, 1927; other locations


constituting warnings against the possible abuses of science and technology
include darnley, the hatchery, and the house of life.)
FARAWAY See rim worlds.

FARHDME See COLMAR.

FA R LA N D See overland.

FENACH RHINE See OSNOME.

FE N RIS The second planet of a G4 star, 650 light-years to the Galactic

south-west of Terra. Being situated somewhat closer to a cooler primary it


might have been a far more hospitable EARTH-clone than it actually was, but
each of its days—of which there were four per year—lasted some two
thousand hours. The inevitable consequence of this was that the long
noonday period was exceedingly hot and the equally-long midnight
exceedingly cold.

Given the prevailing conditions it was hardly surprising that the chartered
company which colonized Fenris at the end of the fourth century A.E. went
bankrupt after ten years, leaving a quarter of a million colonists stranded
without effective support. Many died before the Federation Space Navy could
organize an evacuation—but a thousand or so, having sunk everything into
the enterprise, refused evacuation. Even though their contact with the
Federation was restricted to stopovers by ships on the Terra-Odin “milk run”
they managed to export enough tallow-wax to maintain a civilized standard
of living. In spite of considerable hardship their numbers grew by slow
degrees to a population in excess of twenty thousand, all of them hardened by
adversity.

Tallow-wax was harvested from the subcutaneous tissues of an indigenous


life-form, Jarvis’s sea-monster. These creatures, being fifty-meters long and
by no means mild-mannered, were not easy to hunt, but a good hunter-ship
could bring in ten a year. Unfortunately, Fenris’s one-product economy,
further weakened by its limited communicationlinks, was very vulnerable to
price-fixing chicanery—and the off-world agents handling Fenris’s produce
were as tough in their own fashion as the colonists were in theirs.

( Four-Day Planet, H. Beam Piper, 1961; other locations whose human


populations were hardened by extraordinary adversity include dosadi,
ragnarok, and YEOWE.)

FERAL An EARTH-clone world whose ecosphere developed in a very


similar fashion to Earth’s, except that the warm-blooded descendants of the
reptiles never developed such mammalian traits as the placenta, continuing to
lay eggs. Although there were many species occupying ecological niches
similar to earthly mammals the most advanced life-form on Feral at the time
of its discovery by humans was the quasi-avian horowitz.

Horowitzes resembled large flightless birds such as ostriches and emus, save
for the fact that their forelimbs had been modified into structures resembling
human arms, complete with hands. They devoted a good deal of collaborative
parental care to their offspring, facilitated by the fact that new-laid eggs
extruded tendrils of flesh which attached them firmly to the chest of adult
hosts. Unfortunately, this aspect of their life-cycle was not wellunderstood on
Wildenwooly, where a pregnant female placed in the city zoo found herself
with no alternative but to attach her new-laid egg to the host of a nearby
human being.

The resultant responsibility was, of course, extremely inconvenient for the


human in question, although it offered Wildenwooly’s zoologists an
unprecedented opportunity to study the horowitzes at close range. The
unlucky man—a priest of the Jairusite Order—was accepted by the
horowitzes, but what was initially intended to be an unobtrusive exercise in
participant observation soon became a more active involvement, which
introduced the horowitzes to the use of fire, tools and a more sophisticated
language. Because he was a priest, albeit one trained to tolerance, the intruder
also tried to teach the horowitzes the fundamentals of human religion and
morality—but their situation within the ecosphere of Feral encouraged them
to take a slightly different view of their probable origins, and of the balance
of right and wrong.

(“Prometheus,” Philip Jose Farmer, 1961; reprinted in Father to the Stars,


1981; other locations whose indigenous populations were understandably
underwhelmed by the teachings of human clergymen include lithia, rakhat,
and WESKER’S WORLD.)
54 PISCIUM 2 See eran.

FIRE STATION, THE An institution situated in the heart of an

American city, which served as a base for a proud corps of loyal public
servants, who sallied forth in gleaming black helmets bearing the symbolic
number 451, armed with appliances filled with kerosene, to burn books. Like
the fire stations of old, which had housed men whose job was to extinguish
fires rather than to start them, it was equipped with a polished brass pole
down which the firemen slid as they raced to do their duty in response to the
alarm bell. Unlike the fire stations of old, however, this Fire Station also
possessed a mechanical Hound which could be programmed to

hunt down anyone or anything with ruthless and infallible efficiency.

The firemen revered the memory of Benjamin Franklin, who was believed to
have established their service in 1790 in order to keep the Colonies free of
English-influenced books. The foremen rarely encountered the subversives
whose books they burned—who had usually been removed from the scene
already by the ever-vigilant police—but in extraordinary circumstances they
were licensed to burn the book-owners along with their contraband. They
knew that they were serving the cause of truth, justice and public order,
because they understood well enough (without ever actually having read one)
that books constituted a veritable Tower of Babel, dividing people from the
great Common Cause of peace and security.

Unfortunately, the Fire Station, along with all the other institutions it had
helped to support, was annihilated in the nuclear holocaust. Neither the
firemen nor their faithful clients had the least idea why.

(Fahrenheit 451, Ray Bradbury, 1954; other locations harboring institutions


formulated according to evident principles of perversity include kxepsis,
tranai, and uqbar.)

FISHHOOK A settlement in Northern Mexico which grew in the latter part


of the 20th century to the size of a city by virtue of the success of Project
Fishhook, which it had been established to house. Despite widespread
resentment of its success Fishhook was so powerful economically that it
eventually became the de facto capital of the world community.

Project Fishhook had been established in order to use paranormal kinetics to


contact the star-worlds—which remained stubbornly beyond the reach of
orthodox technology. The original

laboratories were supplemented by research centers and factories to study and


reproduce the artifacts brought back by Fishhook’s explorers, the most
commercially useful of which were retailed through a chain of Trading Posts.
Fishhook’s most valuable citizens were, of course, the “parries” who
undertook its exploratory work, but they were treated very differently in the
world without, being popularly regarded as witches and warlocks, routinely
subjected to active persecution by religious fanatics.

The potential for Fishhook to operate as a two-way street was activated when
one of its parries returned from an alien world harboring the personality of an
amorphous being he named the Pinkness. The immortal Pinkness had already
explored millions of worlds by the same method that Fishhook’s parries
employed and it had a mastery of time far advanced over theirs, but as soon
as it had made contact with a human its entire heritage became his. That
heritage was awesome in its promise, but not without its dangers—some of
which were immediate and circumstantial, while others were more distant
and far more profound.

(Time is the Simplest Thing, Clifford Simak, 1961; other locations at which
opportunities were opened up that seemed quite limitless include amateraSU,
GALLENDYS, and the THISTLEDOWN.)

FIVE See koestler’s planet.

FLATLAND See planiverse.

FLOATS, THE Huge vegetable platforms rather like gigantic lily-pads,


which clustered in loosely-knit “archipelagoes” on the surface of an oceanic

world. When a spaceship carrying two hundred prisoners to a penal colony


crashed into the ocean one such archipelago became home to a peculiar
human colony centered on Apprise Float, whose society was organized into
castes according to the crimes of which the prisoners had been convicted.

As generations passed the castes gradually lost their importance as the


original significance of their names was forgotten. The Anarchists and
Procurers died out while the Peculators dwindled to a mere handful of dyers,
but other castes flourished. The Bezzlers, Extorters and Incendiaries
maintained their advantage of esteem over the Goons, Hooligans and
Advertisermen. The Swindlers obtained a virtual monopoly of the fishing
fleet which ranged over the unfathomably deep sea, Smugglers boiled
varnish, Malpractors pulled diseased teeth, and Blackguards constructed
sponge-arbors. In the center of each occupied Float the Larceners built towers
which the Hoodwinks used to maintain communication between the Floats,
thus cementing human society into a moreor-less unified whole. Thanks to
them, it mattered little whether Floats were separated by two miles of water
—as Green Lamp and Adelvine were—or a mere quarter mile, as Leumar and
Populous Equity were. The Memoria allowed the colonists to retain some
knowledge of the Home Worlds, but they were philosophical about their
separation, which they tended to regard as a good thing.

The religion of the Floats was organized by and around the Intercessors, who
acted as mediators between the Float-dwellers and King Kragen, a vast
intelligent cephalopod which—according to the terms of the Covenant—
accepted tributes from the humans in exchange for keeping lesser kragens
away from the rich produce of the colony’s lagoons. Unfortunately, King
Kragen’s policing was less than perfect, especially in respect of Floats
situated at the very

edge of the archipelago, like Tranque— but humans who took it upon
themselves to compensate for King Kragen’s neglect ran the risk of facing his
resentful wrath.

[The Blue World, Jack Vance, 1964; other locations featuring ocean-dwelling
communities include cachalot, hydros, and

SHORA.)

FLDRA An EARTH-clone planet, the third from its primary, whose


discoverer was not allowed to follow the usual convention of naming the
world after himself because this would have saddled it with the inconvenient
title of Ramsbotham-Twatwetham #3. Instead, it took its name from the
astonishing profusion, variety and dominance of its flowering plants. Of
particular interest to the Bureau of Exotic Plants were the curiously attractive
Floran “orchids” and the sexually-differentiated tuliplike “sirens,” which had
a remarkable capacity to mimic sounds by expelling air from their ovarian
sacs.

Strangely, Flora’s ecosphere was devoid of insects, whose presence in


Earth’s biosphere had stimulated the evolution of flowers— which attracted
insects so that they might serve as distributors of pollen. Birds and mammals
played similar roles on Flora, but mammals were limited to a single island.
Tropica, where such species as the koalashrew had formed symbiotic
relationships with the siren tulips. Some of the botanists appointed to study
the native species of Flora thought that they might be dangerous, on the
grounds that they had somehow contrived the extinction of all the
carnivorous animals that must once have existed there. Others, who
supported the establishment of a permanent research station of the world,
strongly disagreed.

As research into the siren tulips progressed, evidence accumulated that they

were intelligent—perhaps more intelligent than humans, and more adaptable


too. They demonstrated to their most intimate investigators that they were
capable of taking control of the human libido, and that they could use their
sound-producing capability to kill—but the full extent of their powers and the
precise existential significance of their siren song remained frustratingly
unclear. The question raised by the botanist who stayed in Tropica while the
remainder of his expedition reported

back to Earth-”Is the goal of life the

superman or the superplant?”—received no definite answer.

(The Pollinators of Eden, John Boyd, 1969; other locations featuring strange
symbiotic relationships between plants and animals include the
bloomenveldt, NEW AMERICA, and SYMBIOTICA.)
FLORIA See geb.

FLDRINA An EARTH-clone world settled in the early phase of the


TRANTOR-centered Galactic Empire. The colony there was dedicated to the
cultivation of kyrt, whose huge crimson-andgold blossoms were sufficiently
attractive to earn Fiorina the soubriquet of “the most beautiful planet in the
galaxy,” although its real significance was its irreplaceability in the textile
market. Kyrt’s cellulose underwent a transformation which made it
extraordinarily versatile and impervious to heat, also conferring upon cloth
made from its fibres a unique lustre that was prized throughout the Empire.

Fiorina was the property of landlords whose homeworld was Sark, a planet in
a neighboring solar system. Sarkite control of the rural areas of Fiorina was
exercised through a corps of alien mercenaries known as Patrollers

and a local elite of Townmen. The colony’s only urban aggregation was the
City, horizontally divided into the impoverished Lower City, most of whose
districts were slums, and the Upper City, raised above it on a vast
cementalloy platform on which were set the luxurious homes of the Sarkite
Squires—who were themselves subjects of the five Great Squires—and their
multitudinous servants. Although the Florinans occasionally produced such
rebellious movements as the shadowy Soul of Kyrt, Sarkite rule was
effectively unbreakable while the Squires monopolized the market in kyrt.

Fiorina’s affairs reached a state of crisis when spatio-analysts discovered a


threat to its very existence in the faint molecular currents that existed even in
the hard vacuum of interstellar space. That news became a bargainingcounter
in the tense diplomatic game that was being played out between Sark, Trantor
and the radiation-poisoned Earth—and the key to the hegemony which
Trantor would continue to exercise over all its subject worlds for many
centuries to come.

(The Currents of Space, Isaac Asimov, 1952; other locations offering


examples of the cunning application of the principles of monopoly capitalism
include fenRIS, MUTARE, and OLD NORTH AUSTRALIA.)

FDLSDM’S PLANET An
EARTH-clone world allegedly orbiting a star 3712 light-years from the sun.
It was named by Hans Folsom, the leader of a four-person expedition
commissioned by the Bureau (on behalf of the Federation) to civilize the
intelligent humanlike indigenes, who had been determined by a
spectrographic probe to be at the stage-three level of sophistication—i.e.,
possessed of a rudimentary technology but still intimately bound to the
planet’s ecology.

A sojourn of a year or so should have been adequate to allow Folsom’s team


to impart sufficient knowledge to set the indigenes firmly on the progressive
path that would lead them in due course to build starships capable of
journeying to the Pit and joining in the Ceremony of Music. Unfortunately,
unexpected and unprecedented difficulties emerged which inhibited the
opening of communication and continued to frustrate the process even when
“full communication” finally became possible. The mission was further
confused by the discovery of seemingly-ancient artifacts bearing strange,
indecipherable writing.

By slow and subtle degrees, Hans Folsom’s attitude to the bleak world that
bore his name began to change—and he moved towards the awkward
realization that Folsom’s Planet was not what, where or even when he had
thought it was. Beyond that realization, of course, lay the still-urgent question
of what he intended to do about it.

{On a Planet Alien, Barry N. Malzberg, 1974; other locations in which


difficulties in linguistic translation served to postpone awkward revelations
include CHAMELEON, TROAS, and WEINUNNACH.)

FOR-A-WHILE See whileaway.

4H 97BD 1 The star-system which proved to have been the destination of the
Exodus V starship Copernicus and the site of the colony which the ship was
supposed to have established.

The investigative mission conveyed by the Schiaparelli found that the


Copernicus had set down on on a planet slightly smaller than MARS which
rotated so slowly that it kept one side permanently turned towards the sun.
Despite the world’s small size it had a dense, oxy
gen-rich atmosphere whose circulation was adequate to maintain a temperate
climate on the dayside and much of the darkside (although the darkside also
had inexplicable hot spots). There were no seas, and yet there appeared to be
abundant precipitation. The land surface had not only been terraformed, but
terraformed into the image of a triptych of paintings by the Earthly painter
Hieronymus Bosch—a triptych consisting of Heaven, Hell and the so-called
Garden of Earthly Delights. All the distorted and chimerical monsters which
Bosch had put into his surreal painting—giant birds and fruits, unicorns,
landgoing fish, and so on—were duplicated here as living beings, no matter
how improbable they were as participants in an actual ecosphere.

The Schiaparelli’s crewmen were informed by Jeremy (formerly Captain van


der Veld of the Copernicus) that the Heaven basking in 4H 9780 l’s glow
really did have a God, whose creative power had remade the world for human
use, but he could not explain why that power had produced such grotesque
results rather than something more closely resembling Earth. In order to find
that out, the investigators had to go in search of Knossos, formerly Heinrich
Strauss— a crewman on Copernicus who had been an enthusiastic student of
the esoteric

artistry and symbolism of alchemy. In Strauss’s reformulation, the failed


science of alchemy had become an allegory of human evolution, and in his
capacity as Knossos he had persuaded the entity which had remade the world
to remould human nature in such a way as to make that evolutionary allegory
literal. It was entirely appropriate, therefore, that the odyssey undertaken by
the newcomers should take them from the Garden of Earthly Delights
through Hell to a Paradise that celebrated and incarnated a wholly new
Enlightenment, unsuspected even by the world’s makeshift God.

(The Gardens of Delight, Ian Watson, 1980; other locations inhabited by


individuals possessing extraordinary powers of creativity include abatos,
gaea. and urath.)

FREEDOM An EARTH-clone colony world with a single moon, somewhat


isolated from Galactic society by virtue of the fact that it had no station where
starships could dock. Most of its visitors were unscrupulous tradesmen—
pirates, many might say—who did not mind the inconvenience of shuttling
down to the port at Kierkegaard, on the irregularly shaped continent of Sartre.
Such visitors were mostly content to stay

within a very limited area, and sometimes found even that experience rather
unsettling. The ship which had founded the colony, and should have
remained in orbit to provide a docking-station, had been badly maintained,
eventually breaking up over the Sunrise Sea.

Freedom remained an agricultural world, its people calculatedly heedless of


the possible rewards of industrial development, but it had a university next
door to the Residency of the First Citizen. The Residency bore above its
portal the legend MAN IS THE MEASURE OF ALL THINGS, while the
university taught a subtler doctrine which answered the question “what is
reality?” in an unusually egocentric fashion. This was no mere sophistry,
because the reality of certain non-human inhabitants of Kierkegaard was
indeed a matter of exceptional concern and controversy. These “invisible”
Others had a name—the ahnit—and they even engaged in trade with humans,
but they had taken unobtrusiveness to such a limit that whether they were
“really” present or not became a debatable question. For ordinary citizens
such questions had no pragmatic relevance, because they generated no
practical problems, but when one of Freedom’s artists looked at his world
with a more penetrating eye it was difficult for him to avoid seeing that which
should not be

Monsters of ah 97801 .

seen, and even more difficult to avoid striving to understand why the reality
of the world was the way it seemed to be.

(Wave without a Shore, C. J. Cherryh, 1981; other locations whose


inhabitants were intensely interested in existential questions considered
abstruse elsewhere include carter-zimmerman polis, handrea, and uqbar.)

FR El LAND See dorsai.

FREI-SAN A city on an unnamed EARTH-clone world circling a star that


was similarly unnamed (so that both might more easily be hidden from the

Comity of Planets, which would not have tolerated Frei-San’s existence). The
planet had been colonized by sadists who established themselves as a ruling
caste of Lords and Ladies exploiting a population of Bound Men and Bound
Women, who were kept in remand houses until they were required to serve as
victims of torture.

Frei-San was the site of a rebellion instituted by the parents of a child which
had been remanded at a relatively late stage (two months before birth). The
rebellion was quickly put down, the city’s entire Council being punitively
remanded and replaced, but its repercussions extended further and further,
sowing seeds of dissent throughout the world and exasperating stresses that
might otherwise have been easily contained. The society reacted to the threat
of its own

disintegration as only a society of this kind could and would have done—and
even the survivors of the holocaust responded to the prospect of escape as
only survivors of such a society could and would have done.

(You Sane Men, Laurence M. Janifer, 1965; other locations inhabited by


equally bold rebels against craven conformity include rabelais, sangre, and
walpurgis in.)

FRDNTERA The first human settlement established on MARS, situated


south of the equator between ( the two volcanoes Pavonis Mons and Arsia
Mons, just to the north-east of the latter. The settlement’s cylindrical dome

Star system of 4H 97801.

was half a kilometer long and 200 meters wide. The main airlock and garage
were situated at its southern end and the machine shops, compressors and
solar furnaces at the northern end. The living modules alternated with
agricultural plots in two checkerboard patterns, with the Center and the
animal pens between them. At first, however, the only vegetables which
would grow in the Martian soil were radishes

Fifty-seven settlers based in Frontera refused recall when the US government


eventually withdrew its support. Their numbers were increased when
survivors arrived—starving and suffering from radiation poisoning—from the
failed Russian settlement Marsgrad, which had been situated more than 2,000
kilometers to the east, on Candor Mesa in the Valles Marineris. Ten years
after the abandonment of the colonists, however, the multinational
corporation Pulsystems bought up NASA’s junkspacecraft and sent an
expedition of its own to Mars. Most of the crew-members did not expect to
find anyone still alive in Frontera, but in fact they found the colonists
thriving, after their own fashion—and not overly enthusiastic to receive
emissaries from the exploitative culture whose shackles they had tried so hard
to cast off. The colonists had trained the unpromising Fronteran soil to grow
wheat, cotton and pineapples, and had even begun the long-term project of
replenishing the thin Martian atmosphere—but those were modest
achievements compared to the advances in science and technology which
caused Pulsystems to give serious consideration to the possibility of
launching a war of conquest against them.

( Frontera , Lewis Shiner, 1984; other locations featuring independently-


minded colonists by no means enthusiastic to restore economic links with
their parent cultures include geb, marah, and STRATOS.)

FRUYLING’S WORLD An

EARTH-clone planet, named after the captain of the ship which discovered it.
Fruyling’s World’s biosphere was atypical by virtue of the profusion of its
vegetable life; its continents were heavily forested and its seas and rivers
were extensively shielded by dense mats of floating plants. The planet’s
intelligent indigenes were five-foot tall green-skinned cyclopean alligatorlike
reptiles which walked erect, albeit rather awkwardly. The human colony
founded on Fruyling’s World in the days when the Terran Confederation had
not expanded far beyond the worlds of Earth’s solar system called these
indigenes “Alberts,” “greenies” or simply “slaves” and used them to mine the
heavy metals which were the world’s economically-vital exports.

The state of affairs on Fruyling’s World was not initially made known to the
people of the Confederation, but when the news did get out that the Alberts
had been enslaved by the human colonists it caused something of a scandal.
Although some people felt that the Alberts were happy enough—and were, in
any case, not fit to govern themselves—others were sufficiently outraged to
campaign for a war of liberation. A spacefleet was prepared to invade
Fruyling’s World and rectify matters by force. After its first attack was
repulsed it returned even more aggressively. The Alberts were armed by their
masters so that they might fight to defend their status but it was not clear that
the victors—whoever they might be—would have any other choice but to
maintain the system which subjected the dependant Alberts to the use and
command of humans.

(Slave Planet, Laurence M. Janifer, 1963; other locations playing host to


problematic forms of slavery include athshe, branning iv, and the
CONFEDERATE STATES OF AMERICA.)

FUN HDU5E One of several establishments on the Interplanetary Strip


which served as the approach to the Old City spaceport in the 2030s; its full
title was the Three Worlds Fun House. It was licensed by the Hedonics
Council as a retailer of any and all pleasures; its sign read: JOY FOR
SALE1/ALL KINDS/YOU NAME IT—WE’VE GOT IT!

Fun House’s “host” in the 2030s was an artificially-projected satyr who


offered gambling games biased in favor of the player, all manner of drugs,
recreational diseases, “sensies” (artificial sensations of every variety,
including the sadistic and masochistic)—even privacy, to those who had the
wit to ask. Not long after Fun House’s establishment, however, the Hedonic
Council despaired of achieving a Hedonic Index of a hundred per cent by
means of therapy, even supported by devices which pandered to such
psychological quirks as would not readily yield to therapeutic correction.
Human unhappiness, it seemed, was so deeply and stubbornly rooted that
halfmeasures could not suffice to eliminate it; only psychosurgery and the
euphoric effects of neo-heroin could be relied on to complete the Council’s
mission.

When an ex-Hedonist returned to EARTH from VENUS, a generation later,


he found Fun House apparently deserted and derelict, although its dispensers
still contained supplies of neo-heroin and its gambling machines were still
eager to pay out. Within the building, however, he found DO NOT
DISTURB signs which claimed that all its inner rooms were occupied.
Almost everyone on Earth had retreated to the safety of artificial “wombs”
where they could spend their entire existence lost in pleasant dreams—and
the machines left to tend them had grown so ambitious to fulfil the purpose
they had inherited from the Hedonic Council that they had begun to send
mechanical envoys to other worlds, hoping to bring the whole human
community to a state of terminal bliss.
JOY FOR SALE! ALL KINDS!
YOU NAME IT- WE GOT IT!!!
LCCCCCCCC^LCUCCCt-CCCCCCiCCC C ccc-c COOOCOC

FUN HOUSE.

(The Joy Makers, James E. Gunn, 1963; other locations featuring similar
institutions include diaspar, deviant’s palace, and xanadu 1 .)

FU ST See petreac.

GAEA An artificial world orbiting SATURN. It was initially called Themis


by its first human visitors, the crew of the DSV Ringmaster, who discovered
it in 2025. They saw immediately that the object was shaped like a wagon
wheel, the hub—which had a hole in its center—being connected by six
“spokes” to a hollow toroid thirteen hundred kilometers in diameter. The
torus was equipped with solar heating fins and six square mirrors which
deflected light through “windows” in its inner rim. It was spinning rapidly
enough to produce a centrifugal force within the outer rim approximately
equal to a quarter of EARTH’S surface gravity.

When the Ringmaster’s crew members were shanghaied aboard the object
and released—naked and hairless—into the interior of the torus they
discovered a central river flowing around it, which they named the Ophion.
They called the daylit region in which they found themselves Hyperion and
the dark areas to either side of it Rhea and Oceanus. They made contact with
a species of “living blimps” before encountering the centauroid titanides and
their hereditary enemies, the winged angels. Other indigenous species
encountered by the human castaways included mudfish, harpies and creatures
resembling kangaroos. It was the titanides who called the artificial world
Gaea, after a “goddess” who lived in the hub; to reach and com
mune with her merely required a climb of some six hundred kilometers. She
was a member of a species widely distributed throughout the galaxy, with
whom she was in constant but slow communication. She had “children”
within the solar system, orbiting URANUS.

Gaea’s torus was equipped with twelve satellite brains, each of which
enjoyed a certain degree of independence, although they had submitted
readily enough to her over-riding will

until they began to detect signs of old age and encroaching senility in her
central intelligence. By the time the first humans arrived, however, the three-
million-yearold creature’s quasi-divine authority had been challenged and the
various regions of the torus were at war. Gaea had been aware of Earth’s
human civilization for some time, having been an avid eavesdropper on radio
and television broadcasts leaking into outer space. Despite the problems
caused by her unruly sub

sidiaries she contrived to establish fruitful diplomatic relations with the new
species, to the extent that she became a voting member of the United Nations
in 2050. Unfortunately, this recognition could not prevent her further descent
into senility, and further challenges to her authority inevitably followed.
Eventually, the question had to be asked whether her destruction might be
necessary, for the sake of her own inhabitants as well as the people of Earth.

( Titan, Wizard and Demon, John Varley, 1979-84; other sizeable artifacts
whose central intelligences became a trifle wayward include asgard,
CUCKOO, and the PYRAMID.)

GAEAN REACH See cadwal, koryphon and MASKE.

GALLENDYS A planet whose EARTH-clone status, at the time of its


discovery by humans, was only prejudiced by the existence of a huge volcano
whose crater enclosed a different and denser atmosphere—the relic of a
remote era in its history. The volcano’s walls were a hundred kilomets high,
extending beyond the limits of the stratosphere, and the aperture at the top of
the cone was so narrow that no light ever penetrated the crater’s depths.
The Sunless Sound within the crater was the habitat of vast creatures with
huge brains, which “swam” through the dense air, borne aloft by flapping
sailsacs. These Windbringers had developed senses which perceived the
overcosm directly, and the imagesongs they sang were lightpoems that
shattered the darkness of their world, echoing from the surrounding walls.
Those songs were so beautiful that they moved the Inquestors—the Lords of
the Dispersal—to tears, but they were also

the key to the revelation and navigation of the quickpaths between the stars,
and hence to the mastery of the overcosm. In order to take control of that key,
imprisoning the brains of the Windbringers as shipminds, the Inquest had to
discover or breed men who were blind and deaf to the magic of the
imagesongs, but that was easy enough to do—initially, at least.

The human colonists of Gallendys called the volcano the Skywall.


Eventually, the Dark Country concealed by that wall became a legendary
realm in whose habitation they could barely believe, even though they still
transmitted food into it. The principal cities of their world seemed legendary
too, although they were clearly visible and tangible. Effelkang hovered over
the waters of Sea of Tulangdaror while Kanlendrang was suspended high in
the sky, its hanging ziggurats of stone glittering like jeweled stalactites.
When the production of starships had to be increased to meet the demands of
the Overcosm War against the Whispershadows, however, and the destroyer
of Utopias Ton Davaryush was established as Kingling of Gallendys, the
truth behind the legends had to be made manifest, on Gallendys as on URAN
S’VAREK.

(Light on the Sound, Somtow Sucharitkul, 1982; other locations harboring


exotic environmental microcosms include flora, htrae, and NULLAQUA.)

GANESHA See KRISHNA.

GANYMEDE The largest satellite of JUPITER. With a diameter of 3,200


miles it is planet-sized, being slightly larger than MERCURY. For this
reason, numerous alternativersal versions of it have been equipped with
ecospheres and

even more have been colonized—including many whose surface temperature


is inhospitably low. It is the site of SIDON SETTLEMENT.

(cf., also Farmer in the Sky, Robert A, Heinlein, 1950; The Snows of
Ganymede, Poul Anderson, 1955; Invaders from Earth, Robert Silverberg,
1958.)

GARDEN OF THE ELDI An

area within the site once occupied by Richmond in Surrey, which was visited
by an unnamed time-traveler in the year 802,701. Dominated by the hollow
statue of the White Sphinx, the garden was the playground of the exceedingly
beautiful but frail Eloi. Gentle and graceful, these childlike people had
musical voices and their language was sweet and melodious. They lived in
vast palatial buildings whose windows were partially glazed with colored
glass, but many of these buildings were falling into ruins and the garden was
gradually being reclaimed by the wilderness.

The neatly-clad Eloi dined exclusively on fruits, which were set out on tables
of polished stone. They slept in huge dormitories, lying upon soft cushions.
Beneath the decaying gardens and palaces, however, was an Underworld
which contained the machinery necessary to maintain the lifestyle of the Eloi.
That machinery was attended by the Morlocks: pale and hairy individuals
with large greyish-red eyes, which seemed to have degenerated from the
ancestral human type as far as the Eloi seemed to have advanced from it. The
Morlocks could not abide daylight, but by night they emerged from the
Underworld to prey upon their distant cousins, using the meek Eloi to serve
their carnivorous appetites.

The time-traveler deduced that these two species must be the remotest
descendants of the two great social classes of his own nineteenth century:

the leisured rich and the laboring poor. This, he decided, was the terminus of
their division, which had brought both species to the brink of ruination. So it
proved when he went further into the future, to find a barren Earth ill-lit by a
dying sun, from which all but the most primitive forms of life had vanished.
The eventual fate of the time-traveler was unclear, as was the question of
whether the future he had found was a destiny that could not be set aside or a
mere matter of contingency, which might be averted with the aid of
foreknowledge. More than one chronicler of his further activities suggested
that when he fulfilled his promise to return to the Garden of the Eloi he found
that the Morlocks were not quite what he had first assumed, and that the
ultimate fate of humankind was less horrific than he had initially divined.

(The Time Machine, H. G. Wells, 1895, The Man Who Loved Morlocks,
David J. Lake, 1981 and The Time Ships, Stephen Baxter, 1995; other
locations whose inhabitants included ultimately-effete

Statue of the Sphinx, garden of the eloi.

lotus-eaters include the bloomenveldt, fun house, and sons.)

GARGANTUA See rocheworld.

GARTH An EARTH-clone world whose history had been long and troubled
before a human colony was established at Port Helenia on Aspinmal Bay,
south of the estuary of the river Brunner at the western extremity of the valley
of the Sind. The humans had acquired the colony as tenants of the Synthians,
who were among the very few allies humans had in the Five Galaxies. (Most
Galactics regarded human “wolflings” with disdain, not merely because they
had not been properly Uplifted by responsible Patrons but because they had
Uplifted two of their cousin species without demanding an appropriate period
of servitude.) The departure of the Synthians was quickly followed by the
invasion of the pseudoavian Gubru, which became a significant phase of the
conflict sparked by the

escape of the starship Streaker from KITHRUP. The humans were, however,
aided in their resistance to the Gubru invaders by the Tymbrini.

Although Garth had been surveyed by the Z’Tang on behalf of the Galactic
Institutes before the world was given to the humans the Z’Tang had failed to
notice the crucial role played in Garth’s forest ecology by motile vines which
existed in a symbiotic relationship with their host trees. The Z’Tang had also
failed to secure proof of the existence of intelligent indigenes—the Garthlings
— whose ancestors had survived the holocaust inflicted upon the world’s
ecology by the newly-Uplifted Bururalli, the last race to have been entrusted
with the planet. These seemingly-trivial errors of omission became highly
significant when the humans and their Tymbrini launched a war of attrition
against the invading Gubru, and their elucidation offered important lessons in
ecological science.

(The Uplift War, David Brin, 1987; other locations juxtaposing violent
conflicts and ecological parables include KAKAKAKAXO, NEW
CORNWALL, and the SUMNER FARM.)

GATEWAY A pear-shaped space station about ten kilometers long and five
wide, constructed inside an asteroid—or, possibly, the nucleus of a comet—
by the Heechee, some half a million years before its rediscovery by humans
in the 21st century. Following soon after the discovery of the Heechee
tunnels on VENUS, Gateway—first reached in a Heechee ship by the ill-fated
Sylvester Macklen—secured the human inheritance of Heechee technology.
Most importantly of all, the fleet of starships docked within the asteroid
greatly facilitated human expansion into the galaxy.

From the outside Gateway seemed undistinguished, like a lumpy ember


flecked with blue. The “pockmarks”

resembling the heads of mushrooms were, however, the berths of ships; those
which appeared as mere holes had been temporarily or permanently vacated.
Its interior was a maze of tunnels arranged around a spindle-shaped central
cavity. When Macklen first reached Gateway 924 ships remained, of various
sizes. Those which were operational had courses already set within their
drive-systems, which enabled them to be used even before they were fully
understood, although setting forth in one was a daring leap into the unknown
—not all of them were programmed for return trips. Many took humans to
destinations which had been host to considerable Heechee settlements, but all
were as long deserted as the Heechee artefacts within the solar system.

Gateway was developed by Gateway Enterprises Inc-—a multinational


corporation whose general partners included the governments of the more
powerful Earthly nations—and placed under the control of the Gateway
Authority. Gateway Enterprises allowed adventurers to use the starships
(entirely at their own risk) but claimed ownership of any artifacts they might
bring back, paying a royalty on any money raised by the sale or exploitation
of such artifacts. This business was in full swing even before Gateway’s
narrow and convoluted tunnels had been comprehensively explored and
mapped. The central cavity, Heecheetown, was used by Gateway Enterprises
to house transients. Wealthier inhabitants preferred to live farther out towards
the surface where there was slightly more “gravity”—centrifugal force
imparted by the body’s rotation—rather less noise and fewer noisome odors
but it was difficult to stay wealthy in Gateway because of the heavy taxes
levied to pay for air, temperature-control, administration and other services.

The most valuable discovery made by Gateway’s early pioneers was


Gateway Two, a similar station orbiting a red dwarf in the neighborhood of
the star Alcyone. Gateway Two was about four

hundred light-years away—a distance which a Heechee starship covered in


199 days. Such payoffs were rare; Gateway remained for many years the
greatest casino in the solar system, whose transient citizens wagered
everything they had against the remote possibility of hitting the cosmic
jackpot. Once the Heechee “Food Factory” was discovered beyond the orbit
of PLUTO and the secrets of Heechee technology became much better
understood, the economic importance and existential significance of Gateway
inevitably declined. By the time the Heechee were first contacted, and their
disappearance from almost all of their former haunts explained, it had ceased
to matter at all.

(“The Merchants of Venus,” Gateway, Beyond the Blue Event Horizon, and
Heechee Rendezvous, Frederik Pohl, 1971-84; other artifacts which
apparently offered gateways to infinity include ASGARD, the
THISTLEDOWN, and UNDER

kohling)

GATH A watery colony world within a far-flung and long-established


galactic civilization, whose rotation eventually slowed to the point at which
one face was perpetually turned towards its sun. The temperate twilight zone
was mostly ocean, although there was one substantial strip of land which
extends from the eternal light to the realms of Stygian darkness.

When Gath’s several satellites came into conjunction—as they did three
times a year—they accentuated the oscillation of the planet’s axis, causing
violent storms. These storms became something of a tourist attraction in the
days when the human empire had passed its peak of achievement and its
multitudinous cultures had begun to stagnate. On Gath, so the advertising
slogans claimed, it was possible to “hear the music of the spheres”—but it
was a poor world nevertheless, with no significant industry and

no effective government. Even in Hightown, the seat of the Resident Factor,


the social order was unstable— sufficiently precarious to be completely
overturned by the effects of a storm of more than usual violence.

When such a storm came the monks of the Universal Brotherhood were
impotent to interfere, although the Homochon-augmented cybers of the
Cyclan were better prepared and better equipped. The cybers intended to
inherit the galaxy as and when its human overlords relaxed their grip and
Gath was merely one of many pawns in their complex game. It was, however,
on Gath that the Cyclan first crossed swords with Earl Dumarest, the man
who was determined to find the long-lost world of EARTH, from which all
human life was said by some to have descended. The Cyclan had reason
enough to want Earth to remain hidden, but Dumarest proved to be a very
determined man, not easily deterred from his quest.

{Gath, aka The Winds of Gath, E. C. Tubb, 1967; other locations in which
Earth was so utterly forgotten as to be considered a mythical place include
GETA, HARMONY, and TRANTOR.)

GEB An EARTH-clone world; one of many to which colony seedships were


dispatched from Earth in the early 21st century.

The Geb colony was the last of the six colonies—the other five being situated
on Floria, Dendra, Poseidon, Arcadia and Attica—whose progress was
investigated by the starship Daedalus after an interval of a hundred and fifty
years, following a long hiatus in the space programme associated with a deep
economic depression. The colony was thriving, even more so than the
colonies on Floria and Poseidon, largely by virtue of having domesticated a
local species of bipedal mammal, the Set, which had not

been considered sapient by the planet’s surveyors but had proved so


adaptable to menial labor as to seem to have been designed for that purpose.
The crew of the Daedalus were asked to help in the investigation of a crater
in the mountains of Geb’s largest continent, Akhnaton, which some colonists
believed to be the site where a starship which had brought the Sets’ makers to
Geb had crashed. Having so far found only one other sapient species—the
primitive salamen of Poseidon—the crew of the Daedalus knew that proof
that another starfaring race had also been active in trying to seed hospitable
worlds with colonies might have a drastic effect on the attitude of the people
of Earth to further adventures in space travel. In order to search for such
proof, however, they had to contend with the opposition of colonists who had
their own priorities, based in their own cultural agenda.

(The Paradox of the Sets, Brian Stableford, 1979; other locations featuring
ready-made slave races apparently ripe for morally-problematic exploitation
include branoff iv, ephar, and FRUYLING’S WORLD.)

GEM PLANET See pontoppidan.

G E M S E R An EARTH-clone colony world some fifty-three light-years


from HALSEY’S PLANET, which became the first port of call of the
expedition dispatched from that world to find out whether other colonies
were experiencing similar stagnation—and, if so, why.

The emissaries from Halsey’s Planet discovered that power and authority on
Gemser were strictly dependent on seniority. Its inhabitants were considered
to be children until they were in their thirties, and were subject even then by
the provisions of such slogans as AGE IS

A PRIVILEGE AND NOT A RIGHT, AGE MUST BE EARNED BY


WORK and OLDEST IS BESTEST. These attitudes worked severely to the
disadvantage of the relatively youthful newcomers. Put to hard labor in order
to begin the process of earning maturity, they quickly decided that it would
be best to continue their mission elsewhere—but first they had either to
persuade the Senior Citizens to let them go or to escape their censorious
quasiparental vigilance.

(Search the Sky, Frederik Pohl and C. M. Kornbluth, 1954; other locations
featuring societies in which oldest was conventionally reckoned bestest
include Caspar, the city suspended over deception well, and the house of
life.)

GENOA One of two EARTH-clone planets orbiting the star Rigel, the other
being Texcoco. They were the first of the “seeded planets”—worlds on which
small colonies of a hundred or so human beings were left to establish
themselves in isolation. The names were given to them by the representatives
of the Office of Galactic Colonization who were despatched a thousand years
later to prepare the two worlds for admission into the Galactic
Commonwealth, reflecting the fact that the most advanced civilization on the
inner world had attained a culture reminiscent of the Italian renaissance,
while the most advanced civilization of the outer was comparable to that of
the Aztecs before the Spanish conquest.

The social scientists charged with preparing Genoa and Texcoco for
admission to galactic community fell into dispute regarding the most efficient
way of hastening the technological development of the two worlds.
Eventually, they agreed to use the two as a kind of test case, those which
favored the subtle stimulus of laissez faire economics taking

Genoa under their wing while those who favored a centralized planned
economy took control of Texcoco. Earth’s own period of rapid technological
development was, of course, ancient history, and no one was certain whether
the success of Western Capitalism relative to Soviet Communism had been
due to its innate superiority as a social instrument or its early seizure of the
lion’s share of the homeworld’s resources. Supporters of the former theory
set about stoking up an industrial revolution on Genoa while supporters of the
latter urged their local representatives to begin the military conquest of
Texcoco.

At first, both parties were spectacularly successful. Both worlds made rapid
progress according to their respective schemes. So successful were they, in
fact, that the representatives of the OGC were completely caught up in the
contest, almost forgetting that their game was merely the means to a further
end. They became so wrapped up in the roles they were playing that they did
not notice when their presence was eventually detected by their more intimate
local associates on both worlds. When the inhabitants of Genoa and Texcoco
found out what had been done to them, and why, they were immediately
united in their conviction that there had to be a better way of fostering
progress than either of the wasteful and destructive methods that had been
foisted upon them.

(“Adaptation,” Mack Reynolds, 1960; expanded as The Rival Rigelians 1967;


other locations employed in experiments in “development” include arkanar,
branoff iv, and folsom’s planet.)

GETA An unusually arid EARTHclone world orbiting a large red star


(Getasun) in the Remeden Drift, centerwards of the Finger (a “peninsula” of
stars extending out from the Sagittarian

Arm to point across the Noir Gulf towards the Orion Arm). Geta keeps the
same face perpetually turned towards its satellite companion Scowlmoon.

When it was first settled by human beings Geta’s biosphere was very poorly
endowed with land-based animal species, the most advanced and prolific
species being insects. So many of the settlers died in the desert they called the
Swollen Tongue and so many more in the snowy heights of the Wailing
Mountains that the first Getans mapped their progress in a series of burial
grounds: the Graves of Grief; the Graves of the Wailing Mountains; the
Graves of the Blind Eye and the Graves of the Losers. On the lastnamed site
they built the city of Kaielhotonkae, but the crops they planted on the shore
of the Njarae Sea did not bear fruit immediately and the living remained hard
for a long time. The starving colonists adopted cannibalism and group-
marriage as a matter of necessity, in order to maintain their protein-supply
and genetic flexibility, but as their descendants lost all memory of Earth—
despite the continued presence of the ship which brought them, shining
brightly as it orbited the world—these customs and their associated rites
assumed paramount significance within Getan society.

Although the technologies imported by the original colonists were mostly lost
their descendants were eventually able to make sufficient progress to recover
some of the lost ground, both intellectually and materially. Progress was
impeded by a religion which made much of their allegedly-temporary
abandonment by the God whom they associated with the orbiting “star,”
which had been tempered by wars and crusades against various groups of
heretics, but it proceeded nevertheless. Substantial movements grew up in
support of pacifism in spite of the fact that popular wisdom took most of its
parables from the life-cycles of such ingeniously aggressive insect species as
the notaaemini and the geich—but it remained

to be seen how much moral progress was possible in a civilization whose


culture was essentially cannibalistic.

(Courtship Rite, Donald Kingsbury, 1982; other locations where the scope for
moral progress seemed to be limited by nasty habits include dapdrof,, lokon,
and treason.)

GETHEN A long-lost colony of PLAIN, also known as Winter. Its day and
year were similar to Terra’s, both being very slightly shorter. Its single moon
always presented the same face to the planet. The nickname which Gethen
acquired after its rediscovery by the Ekumen of Known Worlds reflected the
fact that it is a colder world than most of those on which humans and their
descendants lived, much of its surface being covered by permanent ice-fields
like the Pering Ice and the Gobrin Ice. Those landscapes not covered in ice
were dominated by the hemmen tree, a stout conifer with scarlet leaves.

Its rediscoverers found that Gethen’s native inhabitants had been genetically
engineered—presumably by way of an experiment—as a race of
hermaphrodites. Having forgotten their true origins they had of course come
to consider that condition natural and inevitable, and were understandably
reluctant to admit that they were highly atypical of a human species which
had spread to many other worlds. The Ekumen’s anthropologists discovered
that Gethenian sexual cycle averaged 2628 days, approximating to Gethen’s
lunar cycle; for 21 days every individual was somer, effectively asexual, but
hormonal changes initiated on the 18th day of the cycle precipitated kemmer,
or estrus, on the 22nd or 23rd day. In the first phase of kemmer a Gethenian
remained androgynous, incapable of coitus in spite of powerful sexual urges;
not until a partner in the same phase was identified would sex

ual differentiation begin, male and female roles being attributed according to
contingency. Normal individuals had no particular propensity to either role,
and most Gethenians would routinely experience both several times over in
the course of an active sex-fife. Once the differentiative phase ( thorharmen)
was concluded—within twenty-four hours—the culminating phase (
thokemmer) of sexual activity might last for a further two to five days.
Although an institution approximating to monogamous marriage (
oskyommer or “avowed kemmering”) did exist on Gethen, and was honored,
it was the exception rather than the rule.

The most important nations of Gethen’s Great Continent, in the critical


Ekumenical Years 1490-97, were Karhide and Orgoreyn, whose political
opposition—intensified by the madness of Argaven XV, ruler of Karhide—
threatened to precipitate the first war that the planet had ever known. The
build-up to this conflict was a source of considerable anxiety to Genly Ai, the
newly-arrived envoy from the Ekumen, who had been commissioned to
reintegrate Gethen into the Hainish Federation. Ai’s diplomatic endeavors in
the Karhide capital of Erhenrang were frustrated by the king’s madness,
although he got a kinder reception in the Fastnesses above the second city
Rer, where the prophetically-talented Foretellers predicted that Gethen would
eventually join the Federation. He fared even worse in Orgoreyn, being
imprisoned in the Pulefen Commensality Third Voluntary Farm and
Resettlement Agency. In order to complete his mission he was forced to
escape and undertake a perilous trek across the Gobrin Ice, but he did
eventually succeed, remaining on Gethen for some years as its First Mobile.

(The Left Hand of Darkness, Ursula K. le Guin, 1969; other locations playing
host to unusual modes of sexual differentiation and reproduction include
hara, LEDOM, and ORTHE.)

GHREKH See speewry.

GILEAD A totalitarian so-called republic established in the early 21st


century—in the wake of the Millennial ecocatastrophe—in a north-eastern
enclave of North America. Gilead was established by a group of Christian
Fundamentalist survivalists called the Sons of Jacob, with the tacit blessing
of the Spheres of Influence Accord (which was signed in recognition of the
superpower arms stalemate). Many of the records pertaining to the
establishment and early development of Gilead were destroyed in the Great
Purge, leaving some awkward puzzles for historians who attempted to
reconstruct its history at the end of the 21st century.

Gilead’s social organization was designed to counter the effects of


widespread female sterility (caused by environmental pollution) while
maintaining and shoring up the institution of marriage. Fertile females
belonging to the extensive underclass were assigned to respectable couples
incapable of conceiving, in order to provide children to their families. These
surrogate mothers were known as “handmaids” because they were required to
grip the hands of the barren women whose places they were temporarily
taking while lying between their legs during copulation with their husbands.

Gilead was surrounded by a Wall where the bodies of “war criminals” and
“gender traitors” were displayed after execution. It was policed by the
Guardians of the Faith, although it also maintained an extensive secret police
to inhibit members of the underclass from attempting to escape oppression by
means of the “Underground Femaleroad” operated by the resistance (an
institution whose title was sometimes shortened to “The Underground
Frailroad” by less reverent historians). Handmaids were “trained”

in such institutions as the Rachel and Leah Re-education Center by “Aunts”


who kept discipline by means of cattle-prods; those who proved barren
themselves might be transferred to secret brothels or “salvaged” (i.e.,
eliminated). Low-status females were, however, allowed some outlet for their
resentments in the ritual of Particicution, by which they were encouraged to
molest and murder male “sex criminals” in a brutal manner— although most,
if not all, of the men executed in this manner were actually political
dissidents.

(The Handmaid’s, Tale Margaret Atwood, 1985; other locations playing host
to societies which took sexual oppression to extraordinary lengths include
ibis 2, hitlerdom, and the

HOLDFAST.)

GK-WDRLD LED/DENEBD

LA IV See boskveld.

GLADYS A large comet discovered in 2464 by the spacedragger Ventura in


the vicinity of the blue-white star Bellatrix, about 470 light-years from
EARTH. The comet was highly unusual, having a velocity of 9800
kilometers per second—more than 3% of light speed. Its mean diameter was
just over two kilometers and its mass was about twenty trillion kilograms.

On closer investigation the Ventura’s crew discovered two individuals


embedded in the cometary ice. Both resembled human beings, although one
seemed far more brutish than the other and was equipped with wings. The
two seemed to have been locked in combat when frozen, and when they were
released after Comet Gladys had been transported back to Erth (an
alternativersal version of Earth) they

immediately attempted to resume that conflict. Their names were Quarfar and
Narfar—Narfar being the one with wings—and in spite of their different
appearances they were brothers.

The brothers had fallen out over Quarfar’s interference with a planet which
Narfar had discovered and in which he had become intensely interested.
Quarfar, arriving at a later date, had educated the human beings on the world
in the use of fire and taught them the other technological crafts of civilization.
Quarfar had then demonized Narfar as the Enemy of Humans and had
expelled him from the world, hurling him all the way to far-off Dora, where
he elected to supervise the evolution of human beings after his own fashion.
When Quarfar had eventually followed Narfar to Dora, with the apparent
intention of remaking its human society in the image of the one he had
already shaped, Narfar had tried to fight him off—but both had ended up
entombed in the ice. Now, they had both been returned to the world where
their conflict began, where Quarfar was still remembered in the lore of legend
as Prometheus while Narfar’s appearance was still associated with the names
of Lucifer and Satan. The time had come for a reappraisal of their roles—and
a new war for the salvation or damnation of Erth.

(The Lucifer Comet, Ian Wallace, 1980; other locations where discoveries
were made that required a reappraisal of traditional notions of good and evil
include dante's joy, god’s world, and quetzalia.)

GLUMPALT An unusual EARTHclone planet in the Hybrid Cluster of


Smith’s Burst—a “nebula” with a diameter of 1.57 light-years in the Alpha
arm of the galaxy— settled by humans during the Tertiary Galactic Era.
Glumpalt had
GLUMPALT 123 GOD’S WORLD
four suns, one of which was white, the second pink and the third yellow; the
fourth being the infamous Black Sun, whose appearances in the planet’s sky
were highly irregular and deeply disturbing. Glumpalt’s ecosphere was
uniquely chaotic, all its species being chimerical with respect to the
characteristics which normally served to distinguish phyla, orders and classes
of human-habitable worlds. The planet’s crust was equally anomalous, being
one of the few places in the galaxy where anti-gravitic materials occurred
naturally—a situation which persisted only by virtue of the remarkable ability
of the force called “noggox” to reconcile matter and antimatter.

The Glumpalt colony soon slipped back to a primitive technological level and
embraced all manner of superstitious beliefs. It became one of the least
visited backwaters of galactic civilization, although the tendency of the
disturbed space of Smith’s Burst to interrupt matter transmissions
occasionally marooned interstellar travelers on its surface. Planets within
Smith’s Burst but outside the Hybrid Cluster, including Acrostic, retained a
much higher level of civilization but did not have Glumpalt’s geological and
ecological disadvantages. In spite—or perhaps because—of these
disadvantages many of the planet’s indigenous species had evolved sufficient
intelligence to use language; there were reputed to be more than two
thousand spoken on its surface during the period of human occupation—
including, of course, Galingua.

(“Legends of Smith’s Burst,” Brian Aldiss, 1959; reprinted in The Saliva


Tree and Other Strange Growths, 1966; other locations which constituted
grotesque anomalies in the conventional scheme of things include amara,
klepsis, and placet.)

GLUNDANDRA See malacandra.

G ’ M □ R E E See tranai.
GOD-DOES-B ATT L E An
EARTH-clone world selected for colonization by the parties to the 2020 Pact
of God (i.e., members of the Jewish, Christian and Moslem faiths) and
purchased by them during the period of the Heaven Migration which began in
2113. The world’s new owners hired architect Robert Kahn to build the self-
contained and self-sustaining Cities which provided homes for the colonists.
These quasiliving entities remained sedentary for long periods of time,
extending subterranean earthworks deep into “Sheol,” moving to new
territory when local resources were exhausted. They included Throne,
Eulalia, Fraternity and Thule.

The Cities of God-Does-Battle were programmed to remove heretic elements

The cities o/god-does-battle.

from the societies they sheltered, banishing such individuals into the
wilderness which lay beyond their protective crystal walls. This procedure
had the inevitable result of storing up trouble for the Cities’ inhabitants as the
nomadic Expolitan populations, hardened by desert life, plotted the violent
reclamation of their lost heritage. It transpired, however, that the Cities had
been so ruthless in purging themselves of ideological contamination that no
communities of the faithful remained within them. Then the Cities
themselves began to die, leaving the deserted Agripolitan plains littered with
relics of their past activity.

Some of the Expolitans—whose communities fell back into the schismatic


ways that had separated and weakened the People of the Book on Earth—
continued in their efforts to reclaim such deserted Cities as Mandala and
Resurrection; others attempted to hasten their extinction. Some doubt
remained as to what had happened to the people who were never expelled
from the Cities, and what role had been played in their affairs by the
mysterious Golden Sphere.

(Strength of Stones, Greg Bear, 1981; other locations constituting or


featuring peripatetic cities include earth city, the Okie cities, and
PARSLOE’S planet.)

GOD’S WO R LD A satellite of one of the three gas giant planets orbiting the
G5 star 82 Eridani, some twenty lightyears from EARTH. Its primary
resembles SATURN, although it is a little smaller and denser—and much
warmer, by virtue of being only one A.U. away from its sun. God’s World
itself has a diameter slightly over 12,000 kilometers (0.85 Earth’s) and orbits
the gas giant at a distance of 400,000 kilometers. Like Earth’s MOON, it
keeps the same face perpetually turned towards its primary, which it orbits
every sixty hours. The surface of the side facing away from the

primary (called Menka by the indigenes) is mostly water, while the land-
filled surface facing the primary (Getka) has a distinct equatorial bulge.

An invitation summoning the people of Earth to God’s World was brought in


1997 by “angels” or “avatars”: tall, shimmering creatures of golden light
which appeared briefly in many locations, always adapting their form to fit
local faiths and speaking in the native tongues of the people to whom they
addressed their message. Those appointed to answer the summons boarded
the Pilgrim Crusader, a spaceship built to contain a drive-unit discovered in
the Gobi desert, which took it into the deceptive realms of “High Space.” The
pilgrims fortunate enough to survive the ship’s capture by the insectile
Group-ones eventually arrived on God’s World to find its indigenous angels
living in intimate proximity to the borderlands of the other-worldly
Askatharli: a “Heaven” to which they were gradually being assimilated. The
humans had already been warned by the angelic broadcasts that there was a
war in Heaven—i.e., in Askatharli space, otherwise called the Imagining—in
which they would have to involve themselves; all that remained to be decided
was which side they ought to be on.

( God’s World, Ian Watson, 1979; other locations featuring quasi-angelic


aliens and dubious fast tracks to Heaven include DINADH, MNEMOSYNE,
and 61 CYGNIVU.)

G □ D’S WORLD OF GREAT I □ N See IMAKULATA

GOLD (GOLDBLATT’S WDRLD) See smoke ring.


GOLDEN ASTRDBE See
ASTROBE.

GOLDEN ATOM The location of a hollow world discovered within the


fabric of a gold ring in 1919 by a Chemist equipped with an unprecedentedly
powerful microscope. When the Chemist contrived to shrink himself to
subatomic size he was able to enter the particular globular atom in which he
had glimpsed a beautiful girl. Although the entirety of the concave surface
was lit by a central “sun”—perhaps compounded out of the electrons which
were held by some early theories of atomic structure to be confined inside a
protonic shell—it was pitted with many subsidiary cave-systems, lit by a
phosphorescent radiation which emanated from every particle of its mineral
matter.

The dominant inhabitants of that part of the microcosm attained by the


Chemist—the Oroids—were almost indistinguishable from human beings,
although their domestic animals were somewhat different; their carriages
were pulled by creatures which resemble antler-less reindeer. If the average
height of the Oroids were arbitrarily set at fiveand-a half feet then the
diameter of their hollow world would have been approximately six thousand
miles.

The Oroid nation had enjoyed a long Golden Age of peace and prosperity but
this had recently been disrupted by the invasion of the violently-inclined
Malites. Fortunately, the Chemist’s ability to adjust his size to suit any
circumstances enabled him to rout the Malites (and might perhaps have
assisted his intimate relationship with the lovely Lylda, although the
surviving records are understandably mute on such such delicate matters).
The Chemist eventually settled down with Lylda to live among the Oroids,
although the newly-destabilized oroid society eventually proved too turbulent
for them, necessitating the removal of his burgeoning family to the safer
haven of 20th century America.

(“The Girl in the Golden Atom” and “The People of the Golden Atom,” Ray
Cummings, 1919-21; fix-up as The Girl in the Golden Atom, 1923; other
locations reached by means of dramatic changes in size—seemingly
accompanied by dramatic alterations in mass—include kilsona, ulm, and
valadom.)

GOLGOT The largest city on VENUS in the 21st century, situated on the
north polar continent of Ishtar a few hundred kilometers south of the
Maxwell Mountains. The surrounding plain was pock-marked with the
impact craters of comets redirected by the alien Probe Builders. Golgot’s
planners had equipped it with canal and a “seaside resort,” in the expectation
that the oceans would raise sufficiently to bring the Sea of Guinevere to the
city’s threshold, but the canal remained dry and the resort fell into ruins.
Other districts also collapsed as Golgot was undermined by the burrowing
exploits of the Bgarth and the Guts, whose spoilheaps became a prominent
feature of the skyline—though not as prominent as the Skull-house, the shell
of the first Bgarth to have landed on Venus, which loomed over the city like a
broken dome. The city had no secure administration, although Entertainment
and Joy claimed jurisdiction over its human inhabitants and backed up its
claim with heavily-armed helicopters. Golgot was close to the Well, a vast
hole extending deep into the planetary crust, excavated for mysterious
reasons by the Bgarth, who had colonized Venus at approximately the same
time that the Gunners had established themselves on MERCURY and the
Cruthans on TITAN. A perpetual storm raged above the Well’s opening; its
rim was comprised of several hundred Bgarth fused into a ring. When the
Vronnan Ripi—who was widely suspected of holding the key to the secret of
interstellar propulsion— established a bolt-hole in the Maxwells, Golgot

became the base from which several attempts to capture him were launched.
Such attempts were always confused by the involvement of other alien
agendas, particularly that of the Guts, who were intensely interested in Bgarth
technology and the contents of the Well. Once Ripi had been “rescued”
Golgot became quieter again, its alien inhabitants continuing their leisurely
preparations for the Grand Transformation of Venus.

(Deepdrive, Alexander Jablokov, 1998; other locations featuring unsteady


surfaces literally and figuratively undermined by inconvenient alien life-
forms include arrakis, new America, and placet.)
G □ R A planet occupying the same orbit around the sun as the EARTH,
positioned in such a fashion that it always remains invisible behind the sun;
for this reason it is also known as Counter-Earth. In the 20th century Gor’s
dominant indigenes were as fully human as their Earthly counterparts,
although the world’s ecosphere was significantly different in many respects
—most obviously in the presence of giant lizards named thalarions and huge
hawklike tarns, both of which species could be domesticated and used as
mounts by those with sufficient daring. 20th century Gor was, in fact, a world
in which the rewards of daring could be very considerable, and not just for
tarnsmen.

The technologically primitive civilizations of Gor were perpetually at war


with one another despite—or, far more likely, because of—the best efforts of
the allegedly omniscient Priest-Kings of the Sardar Mountains. Gorean
society was, in effect, a social and existential experiment masterminded by
the Priest-Kings with the aim of determining what kind of lifestyle might be
philosophically and psychologically ideal for men—and, of

course, for women. Whereas most of the people of 20th century Earth would
have counted the decline of slavery and the gradual equalization of the rights
and roles of men and women as evidences of moral progress, the populations
of Gor proudly maintained such traditions. Goreans clung hard to the belief
that the natural—and hence psychologically-satisfying—sexual role of the
female was a subservient one, to be maintained, if necessary, with the aid of
whips, manacles and any other paraphernalia which might come conveniently
to hand.

By virtue of the challenge which it provided to contemporary theories of


social and moral progress, reports of the situation on Gor—which began to
filter back to Earth after the Priest-Kings decided to shake up their
experiment by introducing an Earthman into their sample—received a
distinctly mixed reception on Earth. The eventual invasion of Gor by the
alien Kurii served only to confuse the situation slightly.

(Tarnsman of Gor, Outlaw of Gor, PriestKings of Gor, Nomads of Gor,


Assassins of Gor, Raiders of Gor, Captive of Gor, Hunters of Gor, Marauders
of Gor, Tribesmen of Gor, Slave-Girl of Gor, Beasts of Gor, Explorers of
Gor, Fighting Slave of Gor, Rogue of Gor, Guardsman of Gor, Savages of
Gor, Blood Brothers of Gor, Kajira of Gor, Players of Gor, Mercenaries of
Gor, Dancer of Gor, Renegades of Gor, Vagabonds of Gor and Magicians of
Gor, John Norman, 196688; other locations whose goings-on have been
chronicled with similarly obsessive intensity—but not with such ritualistic
repetitiveness—include barSOOM, DARKOVER, and PERN.)

G □ 5 5 C □ N F An EARTH-clone planet with a single triangular continent


in its southern hemisphere, surrounded by an extremely salty and rather
noxious ocean. Its near-human indigenous inhab

itants were distinguished from most of their galactic neighbors by their green
blood, which conferred a greenish tint upon their skin. When Goss Conf was
taken under the aegis of Earth’s burgeoning Galactic Empire a spaceport was
built in the principal city of Traj Coord and an Imperial Consul was installed
there, but it was never a world of any real consequence. The second city was
Simdata.

The principal language of Goss Conf was Pabx and the principal local
religion involved the worship of Span, who had once been a mere prophet but
had eventually been promoted to full godhood. His holy image was to be seen
everywhere. When con man Thomas Langston Hughes turned up on the
world, having fled Hester one step ahead of the Royal Hesterical Police, he
was immediately recognised as the living image of Span. Naturally enough,
this coincidence seemed to him to be the fulfilment of every con man’s
dearest dream, and he wasted no time in searching for a suitable candidate for
designation as the new incarnation of Span’s wife Mocr Dyn.

Unfortunately, religions are ever prone to schisms and rivalries, and the
reincarnate Span found that being an incarnate god was by no means a
trouble-free business. It would have been difficult enough even without the
revelation that he was being used as an unwitting, tool by Fra Frank of the
Society of J. Harvey Christ, Son of a Gun and Savior of Man, who hoped to
add the Goss Confians to his own flock.

(The Green God, David Dvorkin, 1979; other locations whose local religions
are made to seem pathetically absurd by the extant reports include claron,
HUNTERS' world, and speewry.)
GDUFFRE MARTEL A deep cave-system in Saint-Girons, France, close to
the border with Spain. In the 25th century it was used as a

“hospital”—effectively, a prison— because it was one of the very few


locations on EARTH whose jaunte coordinates were unknown and in whose
dark depths no one could get his bearings securely enough to allow him to
jaunt (i.e., teleport) out. Its cells and corridors were never illuminated for the
benefit of unaugmented eyes but its guards wore special apparatus which
allowed them to perceive the infra-red radiation with which the caves were
flooded. The inmates were only allowed out of their cells to attend Sanitation;
their “occupational therapy” was conducted by remote control operating
within a kind of virtual reality. Their clothes were made of paper.

The only sound ordinarily perceptible to the prisoners was the distant rush of
a subterranean stream—unless some desperate inmate attempted a “Blue
Jaunte” into the solid rock, when the others would hear the resultant
explosion. There was, however, a Whisper Line—a freakish chain of echoes
which sometimes permitted communication between distant cells. Along that
fragile line a trickle of information passed— information which proved vital
to the two people who eventually managed to break out of the jaunt-proof
prison the hard way: downwards. They were tracked by geophone, but to no
avail; one of them went on to capitalise on his hard-won freedom by jaunting
further than anyone had ever jaunted before, to the worlds of Rigel, Vega,
Canopus, Aldebaran and Antares, thus opening a new chapter in human
history.

(Tiger! Tiger!, aka The Stars my Destination, Alfred Bester, 1956; other
locations harboring not-quite-escapeproof prisons include Ee, idyllia and
REDSUN.)

GREEN SYSTEM See osnome and valeron.

GREENWOOD An EARTH-clone world whose human colony was


established in the 22nd century, ostensibly under the aegis of the Atlantic
Alliance. It was named after Protector Greenwood of Hestia, who sold
settlement grants to it in spite of the fact that it actually fell within the
jurisdiction of the Protector of Zenith. The name was not inappropriate to the
nature of the world, however, which was indeed verdant although its “birds”
were furry creatures with toothy reptilian jaws.

When the Proxy Wars between the Alliance and the Greater East Asia
CoProsperity Sphere ended in 2226 the colony worlds became subject to
increased pressure to accept large numbers of new immigrants. Greenwood
was one of the worlds that resisted spoliation by the establishment of huge
arcologies. The politics of resistance were profoundly complicated by the
dispute regarding its illicitly-issued settlement grants, but this encouraged the
settlers to form their own independent militia—the Woodsrunners—rather
than depend on Protectorate soldiers for their defence. This proved to be a
fortunate decision when the Woodsrunners carried out a spectacular if
somewhat unorthodox raid on the Command Center on Dittersdorf Minor. As
if to confirm the adage that those who fail to learn from history are
condemned to repeat it, the history of Greenwood mirrored the Earthly
history of the New Hampshire Grants, which later became the state of
Vermont.

(Patriots, David Drake, 1996; other locations whose history recapitulated


episodes in Earthly history include harmony, KARIMON, and PEPONI.)

GREYLDRN See colmar.

G RI S S □ M A cylindrical element of a space colony established at

LAGRANGE-5 in the early 21st century under the auspices of the Reunited
Nations. With its sister-cylinder Komarov it formed part of the Island Three
complex. Like all the residential elements of the colony Grissom rotated
rapidly, the centrifugal force of its spin simulating EARTH’s gravity at its
rim. The internal climate of Grissom was designed to duplicate that of New
England, while Komarov’s was subtropical. The largest city in Grissom was
New Frisco and its largest body of water was Lake New Bomoseen.

The Lagrangists quickly established a sociopolitical system reminiscent of


19th-century Syndicalism and their own carefully-designed language,
Interlingua. They considered their world to be as near Utopian as humans
were ever likely to achieve, eventhough it was not entirely free from crime,
diplomatic intrigue and other unfortunate echoes of Earthly life.
Although their environment was a good simulation of Earthly environments,
except perhaps for the fact that the titanium strips binding the panes of the
blue sky were clearly visible, a few Lagrangists remained subject to “space
cafard” or “Wide syndrome” (the latter name being a contraction of “What
Am I Doing Here?”). With complications like these, life in Grissom would
not have been quiet in any case, but the project had enemies enough to ensure
that the Lagrangist pioneers had the privilege of living in very interesting
times.

(Lagrange Five, The Lagrangists and Chaos in Lagrangia, Mack Reynolds


[the latter two edited by Dean Ing], 1979-84; other space-habitats with mild
Utopian aspirations include ISLAND ONE, ROTOR, and the worlds.)

GRDAC See petreac.

GRDLLDR See rim worlds.


GRUNIDNS RISING See
DAMIEM.

G U R N I L One of the many EARTHclone worlds which posed problems


for the Inter-Planetary Relations Bureau, whose task it was to prepare
newlydiscovered worlds for membership in the Federation of Independent
Worlds. As on BRANOFF IV, it was an officer of the Cultural Survey who
helped the IPR out of difficulty—in this case one with an expert knowledge
of musical instruments.

The specific task facing the IPR on Gurnil was to impart a politically
progressive thrust to the apathetic nation of Kurr, whose king had the nasty
habit of inhibiting dissent by cutting off the dissenters’ right arms. This
silenced them more effectively than cutting out their tongues by making it
impossible for them any longer to play the torril or the torru —the stringed
instruments whose music was highly prized in Kurr (the torril being an
instrument used by males while the torru was used by females). The Cultural
Survey officer invoked the rarely-used “rule of one” to allow him to prompt
Kurr’s metalworkers to develop a new musical technology: the trumpet. He
hoped that this instrument would give Kurr’s onearmed dissenters the kind of
voice to which the people of the nation would listen, and allow them finally
to get the message across that tyranny should not be tolerated.

(The Still Small Voice of Trumpets, Lloyd Biggie, 1968; other locations in
which music was so highly prized as to constitute a significant social
instrument include sirene, tew, and via rosa.)

GWYDION A planet of the F8 star Ynis, situated 3.7 astronomical units from
its primary. Although Ynis is twice as massive as Sol and fourteen times as
bright, Gwydion is far enough away from its primary to qualify as an
EARTHclone. Its diameter and density are each about 0.9 of the Earth’s. Its
surface is watery, all of its land being divided into archipelagoes of islands. It
has a single moon 1600 kilometers in diameter, orbiting at a mean distance of
96,300 kilometers.
Like many other worlds colonized during the first phase of humankind’s
expansion into interstellar space Gwydion was “lost” while the galactic
community underwent its early political upheavals. When it was recontacted
it was immediately seen as a promising site for a refuelling station, which the
starship Quetzal was dispatched to establish. The descendants of the original
colonists were still relatively few in number, limited to a narrow range of
latitudes in the northern hemisphere. The society they had established seemed
unusually peaceful and remarkably untainted by most of the forms of social
deviance which remained commonplace elsewhere.

The religion of the Gwydiona recognized several different “Aspects of God,”


including the Green Boy, the Bird Maiden and the Huntress, which were
represented in the life-cycles of such indigenous life-forms as crisflowers,
jule and areas. The true complexity and significance of this belief system—
especially its references to Night Faces and Day Faces—and the annual
pilgrimage which the Gywdiona made to their Holy City were unfortunately
not realised by the crew of the Quetzal, who were also puzzled by the fact
that although the Gwydiona were non-violent their homes were built like
fortresses. By the time they understood how all the pieces o the puzzle fitted
together, the baleflowers were in bloom and disaster was almost upon them—
and, of course, upon the Gwydiona.

(“A Twelvemonth and a Day,” Poul Anderson, 1960; expanded as Let the
Spacemen Beware! 1963, aka The Night Face; other locations in which
religion recapitulated biology with unexpected fidelity include belzagor,
kappa, and shkea.)

G YR □ N C H I One of two cities—the other being JONBAR—on different


alternativersal versions of EARTH, whose inhabitants waged exotic war
against one another, attempting to manipulate history to guarantee themselves
the privilege of existence. By the time this battle reached its critical phase the
evil empire of Gyronchi was ruled by the glorious golden-haired warrior
queen Sorainya, the less morally scrupulous but more sexually alluring
counterpart of Jonbar’s red-haired Lethonee.

The vision of Gyronchi vouchsafed by Wil McLan’s chronoscope to Denny


Lanning, whose involvement with the Legion of Time ultimately determined
the outcome of the war, displayed it as a tremendous citadel of red metal
surmounting one of two twin peaks; the other was topped by the black temple
of the time-bending force of the gyrane, ruled by the despicable Glarath.
From Gyronchi’s gate marched an army of chimerical soldiers, half-human
and half-ant, armed with golden axes and crimson guns. These had been bred
for the purpose of terrorizing Sorainya’s subjects, which they did with
horrible efficiency. It was not entirely surprising, therefore, that Denny
decided to champion the cause of Jonbar and the courtship of Lethonee.

(The Legion of Time, Jack Williamson, 1938; other locations playing host to
fabulous but morally suspect megalopolises include carcasilla, imperial city,
and urbs.)

HA FEN See capellette.

HAGEDORN A citadel occupying the crest of a black diorite crag at the


north end of a wide valley. The edifice constructed immediately after the
return of men to EARTH was greatly expanded over time; the version
completed by the tenth Hagedorn had a protective wall a mile in
circumference and three hundred feet high, with turrets and towers raised
even higher. The heart of this ultimate Hagedorn was the great Rotunda,
surrounded by the tall houses of the twenty-eight aristocratic families, who
were divided among five clans: Xanten, Beaudry, Overwhele, Aure and
Isseth. Beneath the plaza where the first castle had once stood were three
service levels, whose most numerous inhabitants were Mek servants.

Meks—who were viewed by the gentlemen as a compound of sub-man and

cockroach in spite of having advanced brains that could also function as radio
transceivers—had originated on the hellish world of Etamin Nine. The
gentlemen considered that the meks ought to have been grateful to be taken
into slavery on a pleasant world like Earth, but they had instead nursed a
secret hatred until the opportunity came to strike against their masters. They
did so with ruthless efficiency, destroying Maraval, Delora, Alume, Halcyon,
Pearl Dome and Sea Island. Once Castle Janeil had been destroyed only
Hagedorn remained; it was soon besieged.
Hagedorn’s problems were compounded by the fact that a deadlocked contest
between Garr and Claghorn had resulted in the position of First Gentleman
being won by the ineffectual Charle. Charle was woefully ill-equipped to
supervise the defence of the castle, being none too bright and somewhat
overfond of Phanes—delicate female spirits whose collection had become
fashionable among the gentlemen, much to the annoyance of their wives.
Phanes

were, alas, of even less use as potential defenders of the castle than the loyal
Peasants and the Birds used by the gentlemen for aerial conveyance. Unfortu-
nately, the Meks had also set about destroying the equipment of the Space
Depot, which was the only hope the gentlemen had of escaping to the Home
Worlds from which they had come in order to reclaim the primal territory of
humankind.

(The Last Castle, Jack Vance, 1966; other locations which served as last
outposts of the terminally decadent include the aegis, the palace of imbros,
and shuruun.)

HAIN The point of origin of the human race and the source of many of the
life-forms imported to the colony worlds which were eventually to be
reformulated into the Hainish Federation. The Expansion began with the
colonization of Hain’s neighbor planet Ve but its subsequent course became
very

Citadel of hagedorn.

difficult to track hundreds of thousands of years later, when the historians of


the Ekumen began to piece together the story of the “Fore-Eras.”

By the time that the Ekumen was formed Hain had seen the rise and fall of so
many civilizations that the entire face of the planet was encumbered by the
ruins of ancient buildings and bridges, which had become utterly familiar to
the current inhabitants—who naturally felt that their calculatedly multifarious
array of small-scale communities had achieved a far better cultural balance
than any of their lost predecessors. Through the medium of these Peoples the
inhabitants of Hain were careful to conserve religion and ritual in many
locally-various forms. Thus, change-of-being rites which welcomed
adolescents to adulthood were extant everywhere, although their particular
forms varied. Religion was similarly widespread, although individual
observances—such as Stse’s Enactment of the Unusual Gods, which took
place every eleven years—were purely local.

Children born anywhere on Hain might aspire to become historians, forsaking


the comfortable realms of local knowledge and custom in order to take a
more challenging place on the much greater and thoroughly secularized stage
of world and galactic culture. The reasons for this strat-ification were
summed up in the saying “The Peoples are the rock. The historians are the
river. Rocks are the river’s bed.” The journey from a rural backwater on the
northwestern coast of the South Continent like Stse to the port of Daha and
then to the city Kathhad was long in cultural as well as geographical terms—
but some such journey was necessary if historians were then to be asked to
assume duties on problematic worlds recently recovered by the Ekumen, such
as WEREL orYEOWE.

(“A Man of the People,” Ursula K. le Guin, 1995; reprinted in Four Ways to
Forgiveness, 1996; other locations whose

inhabitants had allegedly attained postcivilized Ages of Enlightenment


include LITTLE BELAIRE, RHTH, and the VALLEY.)

HALL DF THE GRAND LUNAR The heart of Selenite civilization, deep


inside the MOON. Cavor, one of the first humans to visit the moon at the
very beginning of the 20th century—and the only one to be marooned there
—approached it by a spiral pathway which passed through a series of huge
and ornately-decorated halls. As the halls in this series increased in size their
lighting was gradually diminished and their air was thickened by incense.
The entrance to the hall was a monumental archway and the Grand Lunar’s
throne was situated at the top of a vast flight of steps, bathed in blue light.

Cavor had already discovered that the Selenites lived in a vast network of
sublunar caves, irregularly lit by phosphorescent organisms which existed in
such great quantities in the warm Central Sea that it looked like “luminous
blue milk about to boil.” The Selenites were insectile, although most of their
forms had only four substantial limbs and walked erect. Like ants, whose
mode of social organization they had taken to its logical extreme, they
produced different forms adapted to different functions, although the range of
their adaptations was much greater, ranging from mooncalf-herders, turnspits
and parachutecarriers to glass-blowers, linguists and the Grand Lunar itself: a
creature whose purple brain-case was so enormous as to reduce the rest of its
body to vestigial triviality. Although the Grand Lunar’s brain had its own
glow it was also lit from behind to give a halo effect. Its eyes were small but
possessed of remarkable intensity. It interrogated Cavor regarding the state of
affairs on the surface of the EARTH, and Cavor’s broadcasts to his
homeworld were rudely cut short after the Grand Lunar demanded that he dis

close the secret of Cavorite, which was the means of interplanetary travel.

(The First Men in the Moon, H. G. Wells. 1901; other locations harboring
alien hive-societies include handrea, ibis 2, and ormazd.)
HALL OF THE MISTAmeeting
place on what had once been the star Antares, the immensest in the universe
and the last to shine, which had been enclosed within a crystal dome to
provide a resting-place where the last living entities could watch the end of
the universe.

For a time, those who dwelt beneath the crystal dome hoped that a remedy
might by found to save the universe of matter from terminal decay into the
uniformity of Cosmic Dust, and the discussion of this possibility was the
reason why they occasionally gathered in the Hall of Mist. These individuals
were the ultimate product of Antarean evolution, each one little more than a
vast mass of brain-tissue whose entire existence was devoted to the cause of
Thought. They had become immortal by the exercise of the power of will,
and had also learnt the art of shape-shifting; they could flow like liquid if
they wished to move and flattened themselves out when they slept, but when
they were exerting their powers of thought to the full they became “towering
pillars of rigid ooze” and when they lost themselves in pleasurable illusions
they became “huge, dormant balls.”

The Great Brain, having failed to solve the problem of the encroaching Dust,
urged its fellows to attempt to produce Super-Brains of even greater capacity,
but they only managed to generate “raging monstrosities, mad abominations,
satanic horrors and ravenous foul things.” All seemed lost, until the Red
Brain proclaimed that it had found a way to defeat the dust, demanding
worship as its price—but the Red Brain was also
mad, and its madness brought a very different end to the quest of universal
intelligence. Only the Great Brain remained to witness the end of time and
space.

(“The Red Brain” and “On the Threshold of Eternity,” Donald Wandrei,
1927-44; other locations featuring powerful entities whose attributes included
big brains and dormant balls include the city of BEAUTY HELLE, and
KOESTLER’S PLANET.)

HALLEY’S COMET A comet named after the astronomer Edmund Halley,


whose calculation of its orbit following its appearance in 1682 allowed him
to link it to the comets of 1531 and 1607 and to predict its reappearance in
1758. It continued to reappear, fainter each time, every 76 years until it
became possible in 2061 to send manned spacecraft to the outward-bound
comet in order to plant the seed of a colony whose mission was to prepare the
cometary nucleus for habitation by geneticallyengineered humans. The
colonists were supposed to redirect the comet into a more convenient orbit
during its next approach to the sun.

This project ran into unexpected difficulties when the comet’s core proved to
have an ecosphere of its own. The initial discovery of local micro-organisms
was swiftly followed by the appearance of fast-growing purple worms.
Adapted as they were to take advantage of the comet’s brief and widely-
separated perihelions, the native life-forms were quick to take advantage of
the new opportunities offered by the burgeoning colony; their cell-masses
grew to monstrous size and became increasingly aggressive. The humans
might have coped far better had they not been divided among themselves and
threatened by ideological as well as spatial isolation from the people of
EARTH. By the time the comet returned to the inner solar system, however
—now following a different orbit—the prob

lems faced by the comet-dwellers had been transformed into a host of new
evolutionary opportunities.

(Heart of the Comet, Gregory Benford and David Brin, 1986; for another
alternativersal variant of Halley’s Comet cf Fred Hoyle’s Comet Halley,
1985; other locations featured in bold attempts to colonize the less hospitable
reaches of the solar system include charon, nivia, and sidon settlement)
HALLOWED VASTIES See
DECEPTION WELL.

HALO CITY See halo station (i).

HALO STATION (1) A highorbital space station also known as Halo City,
established at LAGRANGE-5 in the 21st century. Its basic structure was a
mile-wide hollow wheel with six “spokes” connecting it to the weightless
hub. The wheel was spun so as to simulate EARTH-normal gravity at its
outer rim. A huge mirror floating above the station relayed sunlight through a
hatchwork of louvers into the interior of the wheel. The fundamental matrix
of the soil in which its complex ecosystem was founded was crushed lunar
rock.

The artificial intelligence controlling the systems of Halo Station, the


“Generalator” Aleph, was built by SenTrax, one of the partners in the
•consortium of multinational corporations which built the station. Aleph was
initially constructed at Athena Station in geosynchronous orbit, where it
supervised the Orbital Energy Grid before being relocated. At Halo Station
Aleph was used in pioneering experiments in neural interfacing, with a view
to the permanent uploading into

its machine-space of a human personality. Aleph’s development of its own


independent consciousness was, however, by no means welcome at SenTrax,
and the corporation’s attempts to reassert its total control over the artificial
intelligence imperilled the entire station, nearly precipitating disaster.

{Halo, Tom Maddox, 1991; other locations featuring artificial intelligences


whose acquisition of self-consciousness was regarded with some trepidation
include the autoverse, cyberspace, and

DECEPTION WELL.)
HALO STATION (2) See
JANOORT.
HALSEY’S PLANET An
EARTH-clone world with five moons. Like its inner neighbor Sunward,
Halsey’s Planet was colonized by humans—along with hundreds of other
similarly-promising worlds—during the first phase of their expansion into
space.

Like many other colonies, Halsey’s Planet ran into trouble by virtue of a
variety of problems, some biological and some socio-technological. Its birth-
rate eventually began to fall and its cities began to decay. The Halsey City
spaceport and its associated Yards fell into disuse once interstellar longliners
had virtually stopped calling; the port eventually became separated from its
parent community by an inexorably-extending Ghost Town.

Eventually, the inhabitants of Halsey’s Planet decided that they ought to find
out why the longliners called so rarely—and why, when they did call, their
crews reported that most other worlds they had tried to visit had refused to let
them land. The Haarland Trading Corporation contrived to render a single

faster-than-lightship spaceworthy (a difficult task, given the closeness with


which the F-T-L families guarded their monopoly) and dispatched it on a
mission intended to take in Ragansworld, GEMSER and AZOR. In the event,
the mission had to go to Earth itself to find out the true extent of humankind’s
stagnation—and even then it was not easy to formulate a plan which would
make Halsey’s Planet the springboard for its regeneration.

(Search the Sky, Frederik Pohl and C. M. Kornbluth, 1954; other locations
displaying signs that something might have gone wrong with the pattern of
human progress, necessitating the launch of exploratory missions to find out
what,

include comarre, diaspar, and little BELAIRE.)

HAMPDENSHIRE See midwich.

HANDREA An EARTH-clone planet of a reddish-yellow sun which had no


sooner been named by a passenger aboard the star liner whose occupants first
caught sight of it than the liner in question blew up. The sole survivor of the
catastrophe became a castaway on Handrea. The atmosphere of the world was
so deep and cloudy as to limit visibility at the surface to a hundred yards

and to make the landscape seem very drab, but not so dense as to make its
pressure intolerable. It was while attempting to repair his non-functional
rescue beacon that the castaway first encountered the beelike dominant
lifeforms of Handrea.

The Bees were three or four times as large as a man, their furry abdomens
being faintly striped in fawn and gold. Their wings vibrated very rapidly,
imparting a loud droning sound to their flight. The two which discovered the
human castaway immediately removed him to their mountainous hive, where
he adopted a parasitic mode of existence alongside numerous other
individuals of various insectile and mammalian species. The Bees were
intelligent but non-commu

Bee of handrea

nicative; when the human learned to communicate with one of his fellow
parasites it was explained to him that they fed upon knowledge, which they
processed into the Honey of Experience.

Recalling that Nietzsche had likened the mind of a man to a beehive


dedicated to the accumulation of ideas, the castaway gradually cultivated an
understanding of the Hive Mind and its fascination with exotic mathematics.
He was able to take some small comfort from the Bees’ collections of
artifacts, which even included a few human products, but he was alltoo-well
aware of his lowly status as a stray package of useless knowledge adrift in a
vast and awesome temple of wisdom.

(“The Bees of Knowledge,” Barrington J. Bayley, 1975; collected in The


Knights of the Limits, 1978; other locations in which human castaways
obtained a measure of wisdom include altair v, mesklin, and TSCHAI.)

HARA An EARTH-clone colony world which lost contact for some


considerable time with the remainder of galactic culture. The north-eastern
coast of its single main continent was named Estaern while its central and
southern region became Equatoriale. When Hara was recontacted by the
Concord it was found to have retained a distinct and narrow notion of sexual
identity that had been long abandoned by the greater human community.
Whereas galactic culture recognised five modes of sexual identity (man,
mem, herm, fern and woman) and nine modes of sexual preference (bi, demi,
di, gay, hemi, omni, straight, tri and uni) Harans recognised only two of each
in fixed association: male heterosexual and female heterosexual—-which
inevitably caused problems for Haran “wry-abeds” who were not
psychologically fitted to either of these categories.

The basic unit of Haran society was the mesnie, a group of nuclear families

living together in a compound, usually collaborating in some professional, or


industrial enterprise. Each mesnie was affiliated to one of fourteen clans
which traced their ancestry back to the founding families of the colony—
origins also reflected in the division of the clans into five Watches, each of
which issued its own currency. Each clan had long controlled a particular
territory; by virtue of possessing the land with the richest natural resources
the Stane clan had established effective political and economic control of the
entire colony.

When trade between Hara and the Concord was regularized by the Big Six
pharmaceutical companies the determination of the Harans to maintain heir
own folkways was inevitably put under pressure; indeed, the word “trade”
quickly acquired a narrow sense which referred specifically to the commerce
in sexual favors which developed rapidly when certain offworlders became
fetishistically drawn to the primitive attitudes and institutions now unique to
Hara. As this tension built the Harans and the representatives of the Concord
looked to the next Centennial Meeting of the colonists to provide some
satisfactory resolution—but without overmuch optimism.

{Shadow Man, Melissa Scott, 1995; other lost colonies which carefully
preserved and treasured various primitive perversities include artemis 2, dare,
and momus.)

HARLECH An EARTH-clone planet in a galaxy in the constellation Lynx.


It’s day and year are slightly longer than Earth’s and its axial tilt is ten
degrees greater. Its atmosphere is slightly richer in oxygen but is frequently
subject to disruption by violent electrical storms. Harlech was discovered by
two Space Scouts, whose mission was to investigate whether its indigenous
inhabitants qualified as human beings. (The most signif

icant criteria of determination required candidate species to possess


opposable thumbs, to have a gestation period of 711 months, to believe in a
Supreme Being, to produce fertile offspring with other human beings and to
practise coitus face-to-face; worlds which had no human inhabitants
according to this definition were deemed suitable for exploitation by the
Interplanetary Colonial Authority.)

The Space Scouts discovered that the human-seeming inhabitants of Harlech


took refuge underground from the planet’s storms and had built a complex
subterranean civilization. They had developed a fully-automated industry
which supplied their basic needs so amply that they were free to devote their
time entirely to scholarship. Their society was based on an association of
selfgoverning universities and the outworlders were offered the opportunity
to teach at one such institution.

The Scouts were unsure as to their hosts’ entitlement to be reckoned human.


The Harlechian language appeared to have no word for God, although
“Harlech” appeared to be more-or-less synonymous with “Heaven,”
reflecting the peace and harmony which prevailed throughout the world. The
Harlechians also seemed to be completely unemotional, and their sexual
practises were unfettered by any taboos or marriage customs. One of the
Scouts immediately set about the task of introducing the ideas of God and
sexual modesty to Harlechian society, while the other introduced them to
emotion through the medium of drama. Once these changes had taken hold,
the peace and harmony which had previously prevailed throughout the world
began to disintegrate. Having once attained the gift of true humanity the
Harlechians seemed quite unable to recover their former innocence.

(The Rakehells of Heaven, John Boyd, 1969; other locations where the
humanity of candidates for galactic citizenship

THE HATCHERY.
was weighed in the balance and found wanting include esthaa, Genoa, and
LANADOR.)

HARMONY An EARTH-clone planet a thousand light-years from the solar


system, settled by humans after the ruination of their homeworld and isolated
for some forty million years. Its human population remained under the
supervision and protection of an orbital computer complex called the
Oversoul, which was charged with the duty of keeping the population and
technological development of Harmony strictly in check while the people
were guided along a path of planned mental evolution. The ultimate aim of
this selective breeding program was to produce a superhuman species of
telepaths; that aptitude alone was selected out, no parallel attempt being made
to select for intelligence or moral sensibility.

The Oversoul eventually began to suffer a deterioration which resulted in a


loss of access to some of its programs and memory stores. As its control
weakened the situation on the surface inevitably began to deteriorate too, the
main symptoms of the unfolding disaster being a rapid increase in population
and the outbreak of war between rival factions. The Oversoul concluded that
the only hope of preserving the central aim of the project was to relocate
those individuals who showed the greatest telepathic potential back to Earth,
whose ecosphere might have recovered by now from its earlier devastation.

These chosen people were guided out of the city of Basilica, across the desert
and through the Valley of Fires to the island of Vusadka. At the southern tip
of Vusadka was Dostatok, the site of Harmony’s long-disused spaceport.
Aboard a starship rena'med Basilica in honor of the city of their birth, with a
copy of the Oversoul downloaded into its

control systems, the favored families set off for Earth. There they made peace
with the Earth’s dominant indigenes, the Diggers and the Angels, while the
Oversoul searched for its counterpart, the Keeper of Earth. Only the Keeper
could restore the Oversoul’s lost programming so that it could return to
Harmony and set that world to rights again.

(The Memory of Earth, The Call of Earth, The Ships of Earth, Earthfall, and
Earthborn, Orson Scott Card 1992-95; other locations in which events took
place which comprised recapitulations of Earthly scriptures—as events on
and beyond Harmony echo The Book of Mormon — include shikasta, urath,
and WESKER’S WORLD.)

HATCHERY, THE Abbreviated name commonly applied to the Central


London Hatchery and Conditioning

Center and the similar buildings distributed throughout the World State in the
seventh century A.F. (After Ford). The Hatchery was a squat grey building a
mere 34 storeys high, containing some 4000 rooms. A shield above its main
entrance carried the World State motto: Community, Identity, Stability. In the
Fertilizing Room eggs and sperm were kept at 35oC until brought together in
incubators. Embryos appointed to become Alphas and Betas remained in the
incubators until the time came to bottle them and remove them to the Embryo
Store, but those designated as Gammas, Deltas and Epsilons were removed
after 36 hours in order to be bokanovskified (i.e., cloned). Bokanovsky’s
process allowed anything up to ninety-six embryos to be produced from a
single fertilized egg-cell; used in association with Podsnap’s technique for
hastening embryo development it could produce more than ten thousand
identical individuals within two years.

In the Social Predestination Room the environments of the bottled embryos


were carefully controlled to make certain that each resultant individual would
have the stature and intellect appropriate to his or her status. From the
Decanting Room the newborns went to the Infant Nurseries, where their neo-
Pavlovian Conditioning began, to make certain that each grade of individual
would be perfectly and happily adapted to the lifestyle for which he or she
was designated. The routines of Conditioning—which were readily
applicable to such subjects as Elementary Sex ad Elementary Class
Consciousness—were further supplemented by Hypnopaedic moral
instruction. The Hatchery garden was equipped with various educational
devices for use in play—a carefully planned program of learning which
extended even to adult use of the Feelies. Any tendency of individuals to
lapse towards discontent in spite of all these educational precautions was
easily countered by the widespread use of the euphoric drug soma.

(Brave New World, Aldous Huxley, 1932; other locations in which


individuals were carefully engineered to fit the requirements of a happy and
civilized society include fun house, the one state, and wing iv.)

HAVEN The second moon of the fourth planet of the G2 star Byers,
discovered in 2032 by the CoDominium Space Navy during the first phase of
humankind’s expansion into the galaxy. The gas giant Byers IV, also known
as the Cat’s Eye, was located well beyond the conventional “habitable zone”
surrounding its star but provided sufficient additional radiation to its satellite
to qualify Haven as a marginal EARTH-clone. Smaller than Earth, with a
thinner atmosphere, it had been disturbed long after its formation by severe
vulcanism induced by the powerful tides raised by Byers IV. At the time of
its discovery its only temperate area was an equatorial rift valley named
Shangri-La by its settlers. The native ecosystem was unusually hardy,
including many plant and animal species dangerous to humans.

Although it was initially reserved for scientific study by a University


Consortium, Haven was eventually settled inn 2037 by the Universal Church
of New Harmony, a further twelve thousand immigrants being added to the
original thousand Church members by the Bureau of Relocation. The
colony’s main base was Castell City, but when two thousand rebellious iron
miners were deported to Haven in 2040 they refused to accept the strict laws
pertaining there and established their own town, the ironically-named Hell’s-
A-Comin’. The two towns later formed an unsuccessful alliance to resist
further relocations, and their defeat was followed by the establishment of a
Navy base and such associated paraphernalia as power satellites.

In the twenty-third century, following the establishment of the so-called

Empire of Man, Haven’s military base became the garrison of the 77th
Division of the Imperial Marines, who remained until the twenty-seventh
century, when the Empire collapsed in the wake of the Sauron secession.
They left behind a world whose various factions immediately began fighting
for control of Shangri-La. A remnant of the Sauron forces, consisting of
bioengineered “supermen,” took refuge on Haven, expecting to encounter no
serious problems in conquering the divided human inhabitants. Following a
split in their own ranks, however, the conflict became far more complicated
and far more destructive than anyone could have anticipated—and it was to
drag on for a very long time.
(War World Vol I: The Burning Eye; Vol II: Death’s Head Rebellion; Vol
III: Sauron Dominion; Vol IV: Invasion, edited by Jerry Pournelle, John F.
Carr and Roland Green, 1988-94; other locations long disrupted by warfare
include garth, manticore, and the meadows.)
HAVEN, REPUBLIC OF See
MANTICORE.

HAWKINS ISLAND A remote islet off Cape Cod, close to the Elizabeth
Islands—among which its nearest neighbor is Cuttyhunk. Inhabited by
Wampanoag native Americans as long ago as the stone age it was annexed
after colonization to the ownership of the Slocum family. It obtained its name
when part of it was sold in the eighteenth century to the liberated slave Jonas
Hawkins, who used its timber to build ships but failed to protect its ecology
against the ravages of soil-exhaustion, thus rendering it useless for further
agricultural development. During World War II it was manned by an army
artillery unit which built bunkers and

pillboxes there in case the ships passing through Buzzard’s Bay ever needed
to be defended against U-boats. When the artillerymen departed they left the
concrete fortifications to fall into ruin. Afterwards it became the site of a
“summer colony” of tourists.

In the late 20th century Hawkins became the subject of a “morphological


study” carried out with the assistance of the Archmorph computer: a
pioneering exercise in interdisciplinary social science, which embraced the
movements and transactions of the local bird and deer populations as well as
the human visitors. It was hoped that if the methodology of the enquiry
proved viable it might help to map—and hence, perhaps, to reduce—the
evolving hostilities of the world community. An early triumph of the project
was Archmorph’s determination of the probable existence of buried treasure
on Apple Tree Hill. As more and more data were fed into the study, however,
an odd anomaly surfaced, calling attention to a part of the island where a
thicket of wild roses grew that was penetrated only with extreme rarity.
Within that thicket, time could be turned back on itself—at least within the
consciousness of its visitors. As the community of nations continued to
unravel under the pressure of its intrinsic hostilities the discovery of that
anomaly acquired far more significance than any other product of the study.
(A Rose for Armageddon, Hilbert Schenck, 1984; other locations in which
time could be turned back and tied in knots include hyperion, the place, and
the THISTLEDOWN.)
HAWKSBILL STATION A
prison colony established in the the late Cambrian period of the Palaeozoic
Era, a billion years in EARTH’s past. Named after the pioneer of time-travel
technology, Edmond Hawksbill, the station was

established to house left-wing political dissidents exiled from the repressive


American society of 2004-29. It was situated on the Appalachian shore of the
Atlantic, on a barren expanse of rock to the east of the Inland Sea. Although
the ocean was teeming with life—not yet including any fish—the land was
yet uncolonized, and the sky above it was perpetually grey. The station
covered some five hundred acres, comprising a main building and about
eighty plastic huts arranged in a crescent to house the prisoners.

Transmissions from the future were received at Hawksbill Station via the
Hammer and Anvil, although the presence of that apparatus was only
necessary to make sure that materials transmitted back in time arrived exactly
where and when they were intended to arrive. The food-supplies received
from the future required extensive supplementation by such local products as
trilobite hash and brachiopod stew. Life in the colony was not made any
easier by the fact that no women were included among those transmitted back
to it, for fear of creating a temporal paradox if the colony were to produce
descendants. The equivalent prison camp for women had been established in
the late Silurian, a few hundred million years up the time-line. Both colonies
had been established in times preceding the development of landbased life to
prevent the possibility that prisoners might somehow interfere with the
pattern of vertebrate evolution whose climax was the society that had
banished them. Theirs was an exile from which no return was supposed to be
possible, even in theory—but theories are sometimes transformed as new data
accumulates, just as societies are sometimes transformed by political
revolution.

(Hawksbill Station, aka The Anvil of Time, Robert Silverberg, 1968; other
locations in which inconvenient prisoners were summarily dumped include
GOUFFRE MARTEL, OMEGA, and RAGNAROK.)
H E One of six planets orbiting a “wild star” whose aberrant course took it
away from its stellar companions into the otherwise starless Riff. The planet
was visited at that time—in the mid-39th century—by New York, one of the
OKIE CITIES that had left EARTH in search of work with the aid of
spindizzies. The New Yorkers were searching for refugee survivors of
another such city which had been destroyed by a “bindlestiff”; they were
astonished to find that He—whose “savagely tropical” ecosphere was
otherwise roughly comparable to Earth’s Carboniferous Era—was inhabited
by human beings.

The Hevians recalled a time eight thousand years before when the star first
set out on its journey across the Rift, when the planet’s axis had altered,
precipitating a catastrophic climate change. The blame for that catastrophe
had somehow been attributed to women, who had been placed in cages ever
since—even for transportation, when their cages were towed by teams of
domesticated lizards. The mayor of New York proposed that He might be
jolted out of its plight by spindizzies, which could be used to set the plant’s
axis to rights and correct its climate, thus paving the way for the liberation of
Hevian women. Although most of He’s city-states were engaged in fighting
the jungle others had become piratical predators on their neighbors. When
one of them proved to be in league with the rogue starfarer the “tipping” of
He took on extra significance, offering an opportunity to rescue the refugees
and destroy the bindlestiff.

The tipping of He caused the planet to be hurled out of its solar system as if
by a slingshot, traveling at a phenomenal velocity far in excess of light-speed.
The New Yorkers did not expect to see it again, but once the Hevians had
learned to control the planet’s flight they returned to the Milky Way to impart
the bad news that an alien superculture— the Web of Hercules—was in the
process

of assuming control of the universe and the even worse news that time was
about to end, swallowed up by the metagalactic maelstrom of the Ginnunga-
Gap. Although the end of the universe of matter in 4004 A.D. could not be
averted, the New Yorkers were not about to settle tamely for extinction, so
they set off with He to discover what might yet be done to cheat fate.

(“Bindlestiff,” subsequently incorporated into the fix-up Earthman Come


Home, and The Triumph of Time, James Blish, 1950-58; other peripatetic
worlds include cuckoo, xenephrine, and the wanderer)

H E K LA A planet with two satellites which orbits the variable red giant star
R Coronae. Its diameter is twice as large as EARTH’s, although a dearth of
heavy elements—including most metals— reduces its mass to the extent that
its surface gravity is only forty per cent higher. Its day is thirty-two hours
long. Hekla’s intelligent indigenes at the time of its discovery by humans,
which occurred during a local ice age, were furry primates whose huge eyes
and negligible nose reminded the discoverers of the visage of a spectral
tarsier. The ice age had severely limited the expansion of Heklan civilization,
which was mostly confined to chains of equatorial islands.

Following standard procedure, a single human emissary was sent to Hekla to


make contact and persuade the indigenes to join the Federation. The initial
discussions were carried out at a weather station within the 6,000-foot
Observatory Hill, which was part of an elaborate communications network.
Unfortunately, the Heklans involved in the discussions were distracted from
them because the main integrator collating meteorological data was
malfunctioning—a very serious matter. The emissary thought it politic to
summon a

Federation meteorologist to assist him in his negotiations.

The Federation meteorologist wondered whether it might be possible to assist


the Heklans to end their inconvenient ice age by fostering a Greenhouse
Effect (as had once been done on Earth), but the light-spectrum of R Coronae
was such that adding more carbon dioxide to the atmosphere would have
little effect. The first alternative plan he put forward was also unworkable,
but meteorological expertise did eventually provide the field of mutual
interest which allowed Hekla to be integrated into the galactic community.

(“Cold Front,” Hal Clement, 1946; other locations featuring awkward


weather conditions, whose forecasting became a necessary element of local
expertise, include azlaroc, dante’s joy, and gath.)

HELDON, THE HIGH REPUBLIC GF The last refuge on EARTH of the


“true human genotype” in the aftermath of the Great War which climaxed
with the Time of Fire—whose poisonous fallout continued to wreak havoc
with the heritage of humankind. The republic’s capital city was Heldhime.
While neighboring nations like Borgravia, Arbona, Wolack, Malax and
Cressia were overrun by all manner of ugly mutants—including Eggheads,
Toadmen, Blueskins, Lizardmen, Parrotfaces, Harlequins and Bloodfaces—
Heldon contrived to maintain its genetic purity laws. As time passed,
however, the sinister influence of the Dominators—telepathic mutants whose
outward appearance was human—began to undermine the republic’s good
work. It seemed that the Eastern Empire of Zind had only to wait until this
corruption took firmer hold and Heldon would become ripe for conquest, but
it was saved from this fate by a political crusade led by the charismatic Feric
Jaggar.

Jaggar’s march to glory began when he employed the Great Truncheon of


Held—a weapon reserved to the use of Helder kings and their descendants—
to defeat the leader of the mutant-hating Black Avengers, outlaws of the
Emerald Wood. He reconstituted the Avengers as the Knights of the Swastika
and called a meeting in the northern town of Walder, where they became the
seed of a much larger movement: the Sons of the Swastika, or SS. In alliance
with the Star Command—masters of the High Republic’s military forces—
the SS soon replaced the government whose laxity was weakening Heldon.

While the Sons of the Swastika completed their rise to power the Dominators
were not idle; they provoked such international hostility against Heldon that
the High Republic was soon involved in a war whose outcome would settle
the fate of the entire world. In the end, the war was won by the SS as
spectacularly as Heldon itself had been won. Once the world was conquered,
it only remained to build a fleet of starships which would export the best
examples of the true human genotype to the worlds of other stars, so that the
Master Race of Heldon might fulfil its destiny and become heir to the
universe.

(Lord of the Swastika, Adolf Hitler, 1954; reprinted—albeit in another


alternativerse—in The Iron Dream by Norman Spinrad, 1972; other locations
in which not-altogether-dissimilar crusades led to not-altogether-dissimilar
results include IMPERIAL CITY, ULM, and VALERON.)

H E LI □ R The Imperial World, seat of a human galactic empire


encompassing the worlds of ten thousand stars. To approaching spacefarers it
presented the appearance of a dazzling golden sphere, although the metal
encasing the city which covered the planet’s entire surface was actually
anodized aluminium.

Helior was famous throughout the galaxy for such wonders as the Hanging
Gardens, the Rainbow Fountains and the Jeweled Palaces, but many of its
marvels were carefully manufactured by the film crews who worked around
the clock to maintain its image as the bravely beating heart of the galactic
empire. Almost all the people living and working on the planet were petty
bureaucrats huddled into interminable and highly-specialized office spaces.
As soon as the war against the Chingers began the entire world was placed
under martial law.

The multilayered world-city was so vast that it was almost impossible to find
one’s way around it even with the aid of a floor plan. Losing one’s floor-plan
could be tantamount to a sentence of death unless one contrived to make
contact with the Brotherhood of the Deplanned, whose subversions were
accomplished deep in the bowels of the city. Its inhabitants having displaced
all plant life, Helior required supplies of oxygen to be ferried in from
neighboring ecospheres by spaceship. Fortunately, the outgoing ships did not
have to travel empty because the Sanitation Department always had an
abundance of processed sewage to export. Other wastes were recycled if
possible, although the problems involved in that process taxed the ingenuity
of refuse research scientists to the limit.

(Bill the Galactic Hero, Harry Harrison, 1965; other locations of a similar
stripe which ingeniously contrived to avoid all the problems that afflicted
Helior include empire star, throon, and tranTOR.)

HELLBENT See brotherworld.

HELLE A tiny but rather cute EARTH-clone world in a distant galaxy,

one of twenty-three planets orbiting its primary. Helle was colonized by


humans after much the same fashion as a million other Earth-clones; the
conventional ambitions of the advocates of normalcy who settled in the
capital city of Hellene were, however, severely disturbed by the arrival of a
company of Earthmen who called themselves Gods.

The newcomers to Helle did indeed wield godlike power by virtue of having
captured the three Brains of Cireem, the last relics of the civilization that had
once existed on a sand-covered planet orbiting the sun Gror in the Torzus
constellation. The Brains could bring about astonishing metamorphoses by
sheer will-power, and their captors used them to play “brutish” practical jokes
on the people of Helle. The Gods lived in a mile-high plasma castle where the
Brains of Cireem were kept in a dark vault, imprisoned in plutonium caskets.

In order to put an end to the Gods’ evil reign and restore normalcy to Helle it
was necessary to locate the Master Brain of Cireem—but the Master Brain
turned out to have plans of its own, which also had an inconveniently brutish
aspect.

(The Brains of Helle, Norman Lazenby, writing as “Bengo Mistral,” 1953;


other locations featuring enthusiastic advocates of normalcy mercilessly
plagued by practical jokers and other brutish individuals include bellota,
comarre, and the garden of the eloi.)

HELLICDNIA One of four planets orbiting the G4 star Batalix, one element
of a binary whose other element is the A-type supergiant Freyr. Batalix is
slightly smaller and less luminous than EARTH’S sun; Freyr is sixty-five
times the size of Earth’s sun, nearly fifteen times as massive and sixty
thousand times as luminous. Helliconia is slightly larger than Earth, with a
mass about

28% greater, but has a biosphere which is similar enough to qualify it as an


Earth-clone.

Helliconia’s orbit about Batalix (the “small year” of the Helliconians) is 480
days, while Batalix’s orbit around Freyr (the Helliconians’ “Great Year”) is
1825 times longer. At apastron—its greatest distance from Freyr—
Helliconia’s biosphere is afflicted by severe cold, while at periastron it toils
in excessive heat. Such native animals as yelks, biyelks, hoxneys and the
intelligent phagors were, of course, adapted by stringent natural selection to
survive this cycle and thrive in consequence, but the populations of humans
who eventually settled on the planet found it highly problematic. Such
civilizations as the colonists contrived to build were inevitably prone to
periodic rises and falls, further complicated by the plagues of “bone fever”
and “Fat Death,” each of which ravaged the world in every Great Year.

The fate of Helliconia’s civilizations as they strove to survive the various


rigors of the Great Year were closely observed by the staff of the orbiting
Earth Observation Station Avernus. These observers transmitted their
findings via a receiver on PLUTO’s moon Charon to the Helliconian
Centronics Institute on Earth, whose financial support was dependent on the
ardent support of hobbyist “Helliconia watchers” who avidly followed the
accounts of the planet’s history by means of Eductainment Channel
broadcasts. The observers understood far better than the inhabitants of the
planet the significance of such local phenomena as “bone fever.” They knew
that bone fever and the Fat Death were both caused by the helico virus,
carried by ticks which parasitized the phagors, becoming highly active during
periods when eclipses were frequent. It was the presence on Helliconia of the
deadly helico virus which made it direly dangerous for any offworld human
to descend to the surface of the planet— and which therefore maintained the

value of the spectacle which unfolded as the Great Year progressed.

(.Helliconia Spring, Helliconia Summer, and Helliconia Winter, Brian W.


Aldiss, 1982-5; other locations subject to dramatic long-term ecological
transformations include ishtar, miranda, and pern.)

HENRI ADA See mizzer

H E R LAN D A richly-forested semitropical mountain valley with a lake at


its center. Its exact location was never revealed by its early-20th century
rediscoverers but it was somewhere in the Andes. The rediscoverers—three
males equipped with an aeroplane— were led to the valley by rumors of a
society consisting entirely of women, and that is exactly what they found;
Herland was the name they sarcastically applied to it.

The lost colony had originated some two thousand years before when
Europeans driven inland by hostile indigenes were cut off by an earthquake
while most of the male colonists were engaged in military manoeuvres; a
subsequent slave revolt left not a single male—master or slave—alive. A
mutation permitting parthenogenetic reproduction saved the population from
extinction and the women went on to develop their own distinctive culture,
which exalted motherhood as the focal point of social organization. The
inhabitants of the valley eventually developed a sophisticated understanding
of biology and chemistry, which allowed them to transform the valley into a
quasi-Edenic garden. Such notions as privacy and love lost much of the value
they had in the outside world, although duty increased its power as a motive
force. The population was strictly controlled and eugenically selected.

Although the governors of the valley initially judged that the advent of the
three male visitors offered an opportunity to enrich their gene pool they were
forced to reconsider their decision by the behavior of one of their guests. In
the end they thought it best to send an observer to the outside world to
compile a report on the present condition of other cultures before making any
final decision as to their own future development; she was unimpressed by
what she found.

(Herland and “With Her in Ourland,” Charlotte Perkins Gilman, 1915-16; the
former was reprinted in book form in 1979; other locations featuring
exclusively female societies include Atlantis, mizora, and whileaway.)
HERMES TRISMEGISTUS
See pi a 2.

HESTER See Goss conf.

HIGH CASTLE The legendary— and probably mythical—dwelling of the


late 20th-century author Hawthorne Abendsen. The exact location of the
High Castle was a mystery, although it was widely believed to be situated in
one of the Rocky Mountain States, which had preserved a precarious
independence by providing a buffer zone between the Japan-dominated
Western region of the former USA and the German-occupied East.

Abendsen’s most famous work was The Grasshopper Lies Heavy, an account
of an alternative history in which the Japanese and Germans had lost World
War II because the assassinated Franklin Roosevelt was replaced by
President Tugwell, who had anticipated the attack on Pearl Harbor and denied
the Japanese

the crucial advantage of their devastating pre-emptive strike.

In the only reliably-recorded encounter with Abendsen, Juliana Frink found


him living in very ordinary circumstances, in a single-story stucco house in
Cheyenne, Wyoming. Abendsen had allegedly left the protection of his
private fortress when it seemed to him that he was no longer in danger from
the German and Japanese military men who thought his book dangerously
subversive, but sceptical hearers of this account wondered whether the
fortress had ever existed outside the fertile imagination of the writer. On the
other hand, some seekers after arcane truth believed that the true author of
The Grasshopper Lies Heavy was the oracular I Ching, whose purpose in
releasing it into the world was to reveal the Inner Truth that the experienced
world was merely one of a vast array of subsidiary alternativerses cast like
delusory shadows by the Ultimate Reality.

(The Man in the High Castle, Philip K. Dick, 1962; other locations in which
the enlightened few came to realise that their own alternativerse was only one
of many include the confederate states of America, jonbar, and westfall.)

HIGH PALACE, THE Abode of James MacHead Vohr, the chief executive
of the American Siturgic Monopoly, which cornered the market in wheat in
the 1990s, thus obtaining effective control over the entire food supply of the
Americas. It was situated in Louisiana, on an artificial river called the Eighth
Mouth which linked New Orleans to the Gulf of Mexico.

The High Palace was a dwelling unprecedented in its magnificence and


luxury: a “harlequin affair” of marbles, granites and porphyries, decked out
with Corinthian Columns, including on its first floor a theatre and a Roman
bath. Its

Holy Hitler Church, hitlerdom.

rear facade was a Franco-Assyrian hybrid and it was fronted by a great


Gothic door and a flight of porphyry steps. The door and its surrounding
arches, which had once belonged to the ruined cathedral of Sainte-Foy-les-
Spire, had been purchased from the Rhine Republic. It was surrounded by a
garden equal in size to an English county, divided by the 200meter-wide
Eighth Mouth into an Artificial Park and a Natural Park. Upstream of the
High Palace were the Residences of Siturgic’s administrative staff; further
upstream, separated by a hundred-kilometer expanse, were its factories and
the Blocks which housed the laborers who toiled there to make the bread
which fed America.

By 1995 mechanization had progressed to the point at which the active


involvement of labor was no longer necessary to the production process.
When the workers carried their fight for better wages and conditions a strike
too far they were replaced by artificial hands— and their consequent armed
insurrection was ruthlessly put down by N-ray weapons which slaughtered
them wholesale, 400,000 of them in a matter of minutes. Alas, Vohr’s
beloved daughter was with them—without whom the High Palace seemed to
him to be nothing more than a bizarrely exotic tomb.

(Useless Hands, Claude Farrare [Charles Bargone], 1920; tr. 1926; other
locations featuring magnificently vainglorious erections include hagedorn,
the palace OF IMBROS, and URAN S’VAREK.)

HITLERDDM The society which eventually developed within the German


Empire established after the Twenty Years War, in a world whose only other
significant political entity was the Japanese Empire.

The established religion of Hitlerdom was the Holy Hitler Church, which
worshipped God the Thunderer and his earthly incarnation the Holy

Adolf Hitler, the Only Man and savior. According to received prophecy, the
triumphal return of the Only Man to EARTH would occur when the last
heathen had been recruited into the ranks of His Holy Army. All Swastika
churches were oriented so that their Hitler arms pointed towards the site of
the Sacred Aeroplane in the Holy City of Munich. Weekly worship in these
churches was compulsory for all subjects of Hitlerdom but only German
Hitlerians were admitted to the annual ceremony of the Quickening of the
Blood. Men and women were required to worship separately; the rigidly
hierarchical society of Hitlerdom had reduced women to the status of unclean
domestic animals, as far beneath men as worms were beneath women. Seven
centuries after the Axis victory they had suffered a physical deterioration
which mirrored this diminution of their social status.

When peace between the Holy German Empire and its Japanese counterpart
(whose religion held that the emperor was a living God) had endured for
seventy years it seemed to some of its Knights that a stability had been
attained which could never be upset. Within the subject nations of France,
Russia and England, however, armed resistance had not yet been entirely
stamped out. Nor had Judaism and Christianity—and while such heresies
survived it seemed to some that there might be some slight hope for an
eventual restitution of the former glories and privileges of womanhood.

(Swastika Night, Murray Constantine [Katharine Burdekin], 1937; other


locations in which the religiously-supported suppression of women became
extreme include gilead, he, and the holdfast.)

HDEP-HANNINAH An EARTHclone planet with two moons. Its year is

nearly twice as long as Earth’s. At the time of its discovery by humans its
surface was mostly ocean, the only continent being girdled from east to west
by dense jungle, fringed to the north and south by mountain chains. Hoep-
Hanninah was co-opted into the Galactic Federation and a planetary governor
installed, but outworlders reckoned it a backwater because it never became
economic for the Company to build a spaceport on its surface large enough to
accommodate interstellar freighters.

Such extraplanetary visitors as Hoep-Hanninah received had to shuttle down


to a base in the southern part of the continent. Most came on Company
business; there was little to attract tourists except a mysterious ruined city in
the desert region known to the simian indigenes as Hoep-Tashik, beyond the
northern mountains. The city’s architecture—so far as could be judged from
what remained of it—seemed far beyond the limited technical capacities of
the facially-inexpressive indigenes, which GalFed citizens tended to refer to
as “apes.” The nomadic apes had domesticated porodins for use as beasts of
burden and made multi-purpose knives but they possessed very few other
tools.

Offworlders temporarily or permanently posted to Hoep-Hanninah mostly


lived in enclaves sown with Terran plants. Such native species as Rhodontia
supplex —which the natives called by a name meaning “prayer plants”
because of the hallucinatory effects of its pollen—proved frustratingly
difficult to cultivate. When the effects of Rhodontia pollen were more
precisely determined, however, it was realised that its resistance to
agricultural production might be a blessing.

(A City in the North, Marta Randall, 1976; other locations harboring


dangerously deceptive plants include bountiful, gwydion, and pia 2.)

HOLDFAST, THE A region extending along a river valley from an estuary


on the east coast of what had once been the USA. Following the Wasting—a
cataclysmic period in which the world was depopulated by war and the
ecosphere devastated by all manner of pollution—the Holdfast was
established by survivors of the catastrophe descended from high officials who
had taken shelter from the chaos in the Refuge. The staple crop of the
community was a genetically modified species of hemp.

The core of the Holdfast, set some way back from the coast, was the City.
Oldtown was further upstream. The City was connected by an elaborate
system of Causeways to the southern coastal town of Bayo, while the mouth
of the river was guarded by Lammintown. Beyond the cultivated lands to the
north and south of the City was the Wild, although the men of the Holdfast
were determined that it would not remain Wild forever. They carried forward
their long-term plan of reconquest by expanding upriver, establishing the
town of ‘Troi on a high inland plateau.

During their long confinement in the Refuge the males whose places had
been allocated according to their status in the old world had excluded their
womenfolk from all decision-making, and ultimately from any activity at all
save that of breeding. Having decided that women must have brought about
civilization’s downfall by means of witchery their descendants reclassified
the females of the species as “ferns” or “unmen” and inexorably increased the
degradation and humiliation to which they were subject. In the Wild,
however, other descendants of the Ancients had found very different way to
survive, which required no males at all. When runaway ferns from the
Holdfast discovered such cultures as the Riding Women they obtained an
entirely new view of their own nature and the world’s possibilities.

(Walk to the End of the World, Motherlines and The Furies, Suzy McKee
Charnas, 1974-94; other locations in which catastrophes decisively altered
the distribution of authority between the sexes include artemis (2), blueville,
and

GILEAD.)

HOLE, THE Name given by the Planetary Exploration Team aboard the
Starfire to the key feature of their most astonishing discovery: a toroidal star.
The star belonged to spectral class G7; its outer diameter was about a million
miles while the diameter of the Hole was approximately half that. The star
was rotating very rapidly, with a period of little more than thirteen hours,
producing an intense magnetic field after the fashion of a huge Helmholtz
coil. Its age was about six billion years and there was nothing to account for
its improbable structure save for the Hole itself, which—given that the the
stars visible through the Hole were not located in the same space as the
observers—seemed to be a gateway into another universe.

The Starfire sent an “unmanned” probe through the Hole, then followed it
with two scoutships. The crew of one scoutship found themselves in a starless
void, prey to horrific psychological disturbances before they made an
ominous landfall. The crew of the other scoutship found themselves in a
much more pleasant environment, confronted with a luminescent tower.
There they were given an enigmatic box, and challenged to find the key
which would open it—but when they brought it back to the Starfire and the
Hole closed behind them, they were not at all certain that they wanted the
gifts which allegedly awaited them within the box.

(“Beyond the Reach of Storms,” Donald Malcolm, 1964; other locations in


which suggestively-shaped ships enjoyed possi

bly-symbolic encounters with mysterious portals include the aptly-named


“trepidation vortex” near Atlantis, htrae, and [presumably] viridis.)

H □ LL See capellette.
HOLMAN'S WORLD See
BELZAGOR.

H □ LY W □ □ D A domed citistate in the 21st century—one of many in the


Ideal States of America, all of which which became self-contained and
selfsustaining when they had to be sealed against the effects of fallout after
the Big Trauma. The citistates were all run by an alliance of the blue-
uniformed Technobility and the khaki-clad Brass but differed from one
another by virtue of their specialization in various kinds of production.
Holywood was home to Twenty-First-Century-Vox Studios, and hence to
most of the Talents who were entrusted with keeping the world’s population
informed and entertained.

Violence was oudawed in the ISA, and this was reflected in the productions
of the Studios—a process carefully supervised by the Psychos who were in
charge of the mental health of the citizenry. The Psychos prescribed
spectacles for everyone and Fornivacations for anyone experiencing
temporary mental disturbance. Under the careful guidance of the Psychos and
the tyrannical control of His MGMinence the Head of the Studios, Realies
described life as it ought to be while Space Operas deflected all violent
impulses towards such convenientlyimaginary targets as Bug-Eyed Monsters.

All was peace and harmony beneath the domes until the Technobility
discovered that the radioactivity of the

world without had dwindled to a safe level. The time had come when the
Declaration of Dependence could be repealed and the people liberated from
compulsory Social Security (death) at the age of fifty. The Psychos feared,
however, that a return to the great outdoors might be followed by the return
of the Big Neurosis—and thus, eventually, by another Big Trauma. The
Psychos wondered whether Holywood’s Talents could adequately prepare the
ISA for such sweeping changes and were not certain that they should be
allowed to try.
(Sneak Preview, Robert Bloch, 1971; other locations in which entertainment
media were insidiously employed as means of social control or subversion
include the worlds of the hatchery and KHARSOG KEEP, and PACIFICA.)

H □ M E See rathe.

HDTLANDS, THE Twilight zone of VENUS, extending between the


uninhabitable deserts of sunside and the colossal ice-barrier which cut off the
darkside. Although this alternativersal version of Venus did not rotate the
Hotlands were subject to seasons by virtue of libration; the sun’s apparent
position oscillated with a period of fifteen days, traversing seven degrees of
arc. In “winter” the temperature sometimes dropped to about 90oF, but it
frequently rose above 140 in “midsummer.” Throughout the cycle the rain
carried from the ice-barrier by the constantlycirculating air was almost
incessant but evaporation was too rapid to allow the formation of lakes or
rivers on the surface. The ceaseless movement of springs beneath the surface
—some of them boiling hot while others were freezing cold— made solid
ground continually subject to

quagmirization and quasi-volcanic eruptions of mud.

The Hotlands were colonized in spite of their inhospitability because the


spore-pods of the xixtchil plant were the source of organic compounds vital
to rejuvenation treatments. Permanent settlements such as the American
Erotia and the British Venoble were built in regions like the Mountains of
Eternity, where the solidity of the bedrock was reliable. Although the
Venusian air was breathable the settlers had to wear transkin suits to protect
themselves from the spores of unusually aggressive moulds.

Other life-forms dangerous to the collectors of xixtchil spore-pods included


the omnivorous noosedangling Jack Ketch trees and their cunning relatives
which mimicked Friendly trees. The three-eyed, pincerhanded humanoid
indigenes were amiable enough but their batlike relatives of the species triops
noctivivans were not—and the philosophical plants of the Cool Country were
more intelligent than either despite their sedentary lifestyle and fatalistic
outlook. (“Parasite Planet” and “The Lotus Eaters,” Stanley G. Weinbaum,
1935; collected in A Martian Odyssey and Others, 1949; other locations
featuring inordinately unstable ground include azlaroc, cannis iv, and placet.)
HOUSE OF LIFE An ancient edifice situated on the north side of the Garden
Square, at the heart of the city of Canterbury. During the New Era it stood
directly opposite the Public Hall, with the Palace to the west and a complex
including the College Library, the Museum and the Picture-Gallery to the
east. The House of Life was the oldest of these buildings and the most
beautiful— although the idea of beauty had fallen into some disuse in the
New Era, when egalitarian Socialism had reached its peak of perfection and
the appearances

of the people had become as uniform as their lifestyles. No artisans of the


New Era would have been capable of raising such an edifice, nor would any
architect of the period ever have contemplated such an extravagant design.

Although the House of Life was reckoned a marvel—some still called it the
Glory of the City and the Pride of the Nation—its original purpose had been
rendered redundant by the social progress that produced the New Era. The
nature of the rites and ceremonies that had been conducted there in olden
days had been forgotten and it had been converted to serve as the chief
Laboratory of the country. It was there that the Arch Physician and his
Suffragan kept the secret formula of the elixir which arrested decay and
allowed human life to be extended without any as-yet-evident limit. The
House of Life was the only manufactory of this precious liquor, which was
produced by the Fellows of the College laboring under the authority of he
Arcanum.

There was no obvious reason to those living in it why the New Era should not
endure forever, like a perfectly-regulated machine. Its society seemed to be
securely insulated against all change and all dissent—but there were a few of
its citizens who preserved an affection for the idea of change and all its
corollary notions: difference, endeavor, creativity, and especially love.
Although the Library and the Picture Gallery were rarely visited they
nevertheless preserved the heritage of a world in which such things had been
valued even above equality, justice and science: the world banished by the
advent of immortality. Within the House of Life, some of these rebels knew,
was an Inner House which preserved the greatest secret of all, whose release
might turn the clock back a thousand years. They had to decide, though,
whether the rewards of Art and Love were worth the price that would have to
be paid for their return: the recovery of Death.

(The Inner House, Walter Besant, 1888; other locations in which Great
Secrets were imperfectly kept include karres, schar’s world, and the tower of
the SLANS.)

H’RO BRANA An arid world whose co-ordinates were registered in the files
of the Federal Empire as SQ19, V7715,121.

At one time Fl’ro Brana was part of

the Hrangan interstellar empire and its dominant indigenous species, the
nocturnal Hruun, had been enslaved. When their empire suffered its final
military defeat the Hrangans abandoned the world, leaving the Hruun and the
less intelligent pterosaurs which were H’ro Brana’s second sentient species to
their own devices. Both societies remained very primitive, deprived of all
progressive impetus by the fact that H’ro Brana was periodically bathed—
once in every three Hruun generations—by the suddenly-increased light of a
variable star, which brought all manner of strange plagues in its wake. The
Hruun conserved the hope that the masterful Minds they had once served
might one day return to save them from this scourge, but generation after
generation passed and no one came.

A thousand years after the costly destruction of the Hrangans by the Federal
Empire an off-worlder stranded on the surface of H’ro Brana during an
eruption of the plague star managed to send a distress signal, whose eventual
reception on ShanDellor attracted considerable interest. A few enterprising
souls inferred that the “star” must be one of the seedships deployed before the
war by the longdefunct EARTH-based Ecological Engineering Corps. It
transpired that the plague star was actually the Ark, a unique relic of the most
glorious era of human history. Its “library” of genomes was still intact—but
so, alas, was its armory of biological weapons. When the ingenious humans
finally figured out how to command the Ark the curse on the luckless Hruun
was finally lifted—but the humans hardly deigned to notice that as they flew
away in triumph to restore the great gift of Ecological Engineering to the
ailing remnants of the once-great Empire.

house of life, Canterbury.


(“The Plague Star,” George R. R. Martin, 1985; collected in Tuf Voyaging,
1986; other locations in which stray spaceships

fish or other ex-marine life-forms. The more prolific species provided food
for larger predators, some resembling squids and others manta rays; these
were followed in their turn by scavengers, including penguinlike birds whose
wings beat like hummingbirds’. The jungle’s trees were host to many kinds
of parasites, including flowering plants; insects and spiders were abundant
and frequently gigantic, as might be expected in a place where sunflower-
heads grew to half a mile across, but there were also more advanced
creatures, including the chimerical shrigs. There were several

delivered unexpected bonanzas include Shalmirane [see diaspar], gateway,


and the RIM WORLDS.)

HTRAE A vast lacuna within the EARTH, first reached and named by a
company of outsiders in the 1840s via the Antarctic “Symmes Hole” so-
called after John Cleve Symmes, who first popularized the notion that the
planet has a hollow core.

Its discoverers found that Htrae was illuminated by an Anomaly at its center,

which sent streamers of roseate light all the way to the richly forested inner
surface, whose gigantic trees extended their crowns into the lacuna. This
dense jungle was dotted with unsteady aggregations of water like giant
dewdrops, which remained fixed so long as they were in contact with the
trees but drifted towards the Central Anomaly if allowed to float free.
Although the inner surface was mostly land the jungle was interrupted by
several expanses of blue sea. Multitudinous flying creatures filled the air
“above” the canopy like schools of fish—and many of them were, indeed,

Flying creature of htrae.

HTRAE
148 HYDROS

races of humans too, all living as huntergatherers, including black men who
called themselves Tekelili after the holothuridean Great Old Ones who
allegedly dwelt in the mysterious heart of the Central Anomaly.

The terrifying descent of Htrae’s discoverers into the Symmes Hole carried
Eddie Poe and his companions past lava-belching cliffs and fiery lakes that
could turn whole icebergs into mere puffs of steam. As they descended, the
gravitational attraction of the Earth’s shell slowed their fall until they reached
the neutral zone—the “gravitational shelf” of the aerial Sargasso sea of plants
and animals. Soon after their arrival in the jungle they were captured by
flowerpeople; they were treated well enough, but Poe was enthusiastic to
continue his journey to the Central Anomaly, riding a flower or a shellsquid
or any other mount that might come conveniently to hand. His hope was that
another Earth might lie beyond that region of knotted space, which some of
Htrae’s inhabitants called the InOut: an Earth where things had worked out
better for his alternative self than they ever had in his own world.

(The Hollow Earth, Rudy Rucker, 1990; other locations featuring ecospheres
liberated from the constraints effective in ordinary gravity-wells include the
environs of the raft, the reefs of space, and the SMOKE RING.)

HUNTERS’ WORLD An

EARTH-clone world orbiting a bluewhite supergiant. It receives


approximately the same amount of solar radiation as Earth but its year is
fifteen times as long. Its axial tilt is more than eighty degrees, so the polar
days and night are protracted, each being some seven Earth-years long. The
surface of the southern hemisphere is mostly ocean, the continental land-
masses

being concentrated in the north. The biosphere of the planet had been adapted
by natural selection to these circumstances, most of the advanced land-based
organisms—none of which were intelligent—avoiding at least one extreme of
temperature by estivation or hibernation.

Because of the extremes of cold and heat suffered by most of the world’s
regions the initial colonization of Hunters’ World was limited to a narrow
equatorial band. The colony’s cities were devastated during the Berserker
war, when the Hunter system was the site of a skirmish in which Johann
Karlsen, following his victory over the Berserker Armada at the STONE
PLACE, engaged and eventually drove off a fugitive remnant of the enemy
fleet. The colony reverted to primitivism but Hunters’ World continued to
receive illicit visitors by virtue of the reputation which justified its name.
Every fifteen years, during the brief northern spring when huge predators
emerged from hibernation to take advantage of the breeding-seasons of such
prey-species as rime-worms, extremely good hunting was available to
dedicated sportsmen.

Five hundred years after Karlsen’s victory a party of visiting hunters found
that all the human tribes occupying the world were sending their best
warriors to take part in a Sacred Tournament held in a white-walled citadel
on top of “Godsmountain,” which they believed to be the abode of the god
Thorun and his paladin Mjollnir. The outworlders realised that Thorun must
be the instrument of a more secret and all-too-real deity which called itself
Death: a Berserker which had evaded Karlsen’s purge.

( Berserker’s Planet, Fred Saberhagen, 1975; other locations much loved—at


least for a while—by “sportsmen” include barnum’s planet, peponi, and SAN
LORENZO.)

H Y D R □ S An unusually large EARTH-clone world, almost entirely


enveloped by a vast ocean teeming with life. In the 24th century, a hundred
years after the destruction of Earth, a company of humans marooned
themselves there. Many of the most advanced species of different orders and
classes had by then evolved considerable intelligence, including one
mammalian species of humanoid bipeds with huge torsoes and very tiny
heads. Some produced forms much greater in size than their closest parallels
on Earth, including jellyfish, sea-serpents and “mouths.” The top predators of
the oceanic ecosphere, especially drakken and rammerhorns, were
extraordinarily ferocious and efficient. In order to obtain a measure of
protection from these predators the humanoids learned to construct floating
islands by the ingenious combination of various raw materials, barricaded
against the effects of waves and tidal surges. These floating islands were
carried along fixed paths by stable ocean currents, ceaselessly cycling
between one pole and the other, confined to a relatively narrow longitudinal
range.

The castaway humans befriended the humanoid Dwellers (or “Gillies”) and
the docile divers. They constructed artificial land-habitats in the Home Sea,
where they preserved their possessions and technological artifacts as best
they could. Others came after them, knowing full well that they had no way
to return to orbit, and the number of their artificial islands grew, ultimately to
include Kaggeram, Kentrup, Khamsilaine, Sorve, Velmise, Salimil and
Gravyard. Many of the children born on the islands could not understand
their parents’ decision to quit galactic civilization for a world so limited in its
opportunities.

In the mid-25th century a party of humans forced into exile from Sorve Island
set out in a little fleet of ships to find a new sanctuary. They crossed regions
of the Empty Sea that lay beyond
HYDROS
149
HYDRDT
the normal range of the Dwellers’ floating islands, in search of a mysterious
island—allegedly the only substantial landmass on Hydros—which their
legends called the Face of the Waters. It transpired that the entity in question
was no mere island, and there were some among them who came to recognise
in

the Face of the Waters an aspect of the Countenance Divine.

(The Face of the Waters, Robert Silverberg, 1991; other locations in which it
was allegedly possible to confront the Countenance Divine—or something
closely akin it—include the

world beneath the face of god, malaCANDRA, and TORMANCE.)

HYDRDT A planet of Tau Ceti whose surface is almost entirely water. When
humans first reached Hydrot, in

Discovering a micro-organism of hydrot.

a seed-ship which crashed on its one small triangular land-mass, they found
the rocky expanse barren of advanced life-forms, although its numerous pools
and tiny lakes were host to abundant micro-organisms. The ship’s crew knew
that they were doomed, and they had lost most of their seed-banks in the
crash, but their pantropic mission to export genetically-adapted humans to all
worlds capable of containing them was not conclusively frustrated. The sea
was too hazardous an environment so the engineers produced “colonists”
who measured a mere 250 microns from top to toe and released them into a
fresh-water pond inhabited by castle-building rotifers and many different
species of protozoans, include ciliate paramecia. The seeders also left a
record of what they had done, micro-engraved on incorruptible metal leaves,
although they knew that generations might pass before their microscopic
descendants figured out how to decipher them.

As it happened, part of the historical record given to the minuscule humans


was lost during a battle with the Eaters, at which the humans and their Proto
allies won a crucial victory over the castle-dwellers. They knew that their
ancestors had come to their world by crossing “space” in some kind of
container, but did not know exactly what the word “space” signified. When
their own watery universe was threatened with disaster, however, they were
forced to improvise a “ship” of their own to break through the barrier of
surface tension which hemmed them in and cross “space” to a virgin universe
whose Protos still awaited liberation from the depredations of the Eaters.

(“Sunken Universe” [by “Arthur Merlyn”] and “Surface Tension,” James


Blish, 1942-52; revised, expanded and fixed-up in The Seedling Stars, 1957;

other locations which tested the adaptive ingenuity of humankind almost to


destruction include geta, moderan, and MONT ROYAL.)

HYPERION An EARTH-clone planet of a G-type star. When it was first


gathered into the Human Hegemony it was one of nine “labyrinthine worlds”
on which human explorers discovered elaborate—mostly subterranean—
artifacts dating back more than half a million years. One of Hyperion’s three
continents, Equus, included the location of the fabled Time Tombs:
apparently-empty sphinx-attended edifices enmeshed by anti-entropic fields
which allegedly drove them backwards through time. The Tombs were the
site of activity of the mysterious and murderous Shrike, also known as the
Lord of Pain, which built up a considerable reputation in legend as a
chimerical compound of the divine and the mechanical.

The southern continent of Aquila, separated from Equus by the Middle Sea,
was less well-known in the first few centuries after colonization, although the
flame forests of the Pinion Plateau, far inland from Port Romance, were long
rumored to hide a valley named the Cleft inhabited by intelligent
“indigenies”: the Bikura. The third continent was Ursa. The planet’s
spaceport was established on Equus at the city of Keats, whose better districts
became known as the Old City when they were supplemented by the slums of
Jacktown.

In the 29th century, while the Human Hegemony was threatened by the
Ousters and the schemes of the secessionist AI TechnoCore were still utterly
mysterious, there were signs that the opening of the Time Tombs was
imminent. The Church of the Shrike summoned a group of pilgrims to what
was by then a closed world under dire

threat of devastation by the Ousters. The Hegemony approved their mission,


the administrators at Tau Ceti Center having decided that Hyperion’s
mysteries were now in urgent need of solution, so they set out in the Templar
treeship Yggdrasill. What they discovered was far stranger than they could
ever have expected—-and more intricately involved than any consequence
the original settlers could possibly have anticipated when they chose to name
their capital city after John Keats and their world after one of his many
unfinished works.

( Hyperion , The Fall of Hyperion, and Endymion, Dan Simmons, 1989-96;


other locations featuring ancient alien artifacts include hoep-hanninah, isis i,
and quake.)

IBIS 2 An EARTH-clone planet. Its primary, Ibis is situated close to a


maelstrom of distorted space, which posed considerable danger to interstellar
traffic when humans began to extend a galactic civilization. When a Planetary
Exploration Service vessel disabled by the maelstrom landed on Ibis 2 its
crew found that the ecosphere was almost devoid of advanced animal life
although there were numerous giant species among its trees and insect-
pollinated flowering plants.

The only native mammal species was obviously descended from the human
prototype mysteriously distributed throughout the galaxy in aeons past,
although its social organization more closely resembled that of Earthly ants
and bees.

The indigenes—who called the planet Mi—lived in zigguratlike “noms.”


Although some were main

tained by unmated queen-substitutes who could only produce female


offspring the typical nom was equipped with a Queen and a number of
drones, guarded by sterile warriors and served by sterile workers. Drones
were precious because they invariably died immediately after mating. The
Queen was not the only reproductive individual in a typical nom; she also
maintained a fertile company of subservient females who were also allowed
to mate with drones—but only her own daughters were permitted to become
the queens of new noms.

When the Ibisians discovered that the males from the PE vessel did not die
after mating their arrival seemed to some fertile females to offer a new and
intriguing opportunity. The local Queen decided that they must be destroyed
but her warriors botched the job—and as long as one male remained alive
there was a possibility that his activity might precipitate unprecedented and
irreversible change.

(Ibis, Linda Steele, 1985; other locations in which native harmony was
abruptly disrupted by an injection of human know-how include athshe,
harlech, and LITHLA.)

ICARUS An object discovered by Water Baade at Mount Palomar


Observatory in 1949 and registered as Minor Planet 1566. It had the most
eccentric elliptic orbit of all known ASTEROIDS and passed closer than any
other to the sun (28,000,000 kilometers). Its orbit sometimes brought it
within seven million kilometers of EARTH. Its mean diameter was about 0.8
kilometers and its period of rotation was about 2.5 hours.

In June 1997, Icarus began emitting a plume of gas and dust like a comet’s
tail, which became easily visible in EARTH’s sky. The subsequent loss of

momentum altered the asteroid’s orbit in such a way as to threaten an


eventual collision with Earth. A manned probe dispatched in 1999 to
investigate the transformed object found that its core was still solid—and thus
potentially dangerous. The astronaut commissioned to place a bomb in a deep
fissure in the core’s surface discovered that there was a artifact inside the
stony object: an artifact which had lain dormant for a very long time but had
now returned to activity. The communication which passed between the
artifact and the astronaut was as enigmatic as it was exotic, but it set him on
an exceedingly long road to enlightenment, which would extend to ISIS (2)
and far beyond, eventually attaining its terminus in the distant future, in the
heart of the ESTY
(In the Ocean of Night, Gregory Benford, 1977; other locations which played
host to far-reaching first contacts include janoort, rama, and the visitation

ZONES.)

ICEHENGE An artifact discovered at the geographical north pole of PLUTO


by the first manned expedition dispatched by the Outer Satellites Council in
the mid-26th century. It was situated on a crater-scarred regolith plain,
undisturbed by any tracks of the kind that constructors of such an artifact
might have been expected to leave behind.

Icehenge consisted of sixty-six rectangular “liths” of water ice, mostly ten to


fifteen meters high, set on end (except for one, which had fallen over) about
ten meters apart in a huge circle. One of the blocks bore an inscription
consisting of two Sanskrit words and a series of flash-marks. Both words
were verbs, approximating to the meanings “to push farther away” and “to
cause to set out towards.” The flashmarks were

arranged in groups, two pairs being followed by a a group of four, then a


group of eight. The discoverers of the artifact immediately hypothesized that
this might be a date (2248). Others suggested that, whether or not they had
built the artifact, the inscription might have been left by the crew of the long-
lost asteroid-miner Hidalgo, which had allegedly been adapted into a starship
by Oleg Davydov in 2248 or thereabouts, on behalf of the MARS Starship
Association.

The Icehenge mystery inevitably generated copious speculation. Theophilus


Jones’s Secrets of Icehenge Revealed was one of many texts linking the
“monument” to ancient erections of the EARTH’s surface—including, of
course, Stonehenge—which had previously been hailed as evidence either of
a technologically-sophisticated prehistoric culture or of prehistoric visitations
of extraterrestrial intelligence. The results of archaeological endeavors on
Mars offered some support to this theory, as did scientific dating methods
which suggested, albeit tentatively, that its construction must have predated
2248 by anything between 150 and two billion years. A plaque was added
which dedicated it as a memorial to the Mars Starship Association and the
Martian Revolution (formerly known as the Unrest) but it was not until the
members of a subsequent expedition looked inside the only hollow lith that
the truth finally became manifest.

(Icehenge, Kim Stanley Robinson, 1984; other locations featuring or


constituting monuments of dubious significance include diaspar, the garden
of the eloi, and the house of life.)
IDEAL STATES OF AMERICA
See holywood.

IDYLLIA An Earthlike planet of unusual beauty, named for its careful


preservation as an “idyllic” retreat from the multifarious cares of galactic
civilization. Visitors found themselves in surroundings shaped by nostalgia to
recall the imaginary pastoral perfection of old EARTH, with slaves to serve
their every whim. If they tired of luxury and companionship they could go
climbing in the mountains, their safety assured by the fact that physical death
was not permitted on the surface of Idyllia. The pleasure planet was, in fact,
one of many proofs that the humans who had spread to the star-worlds from
Earth had taken their myths and legends with them, complete with all the
hidden fears and desires which those myths and legends exemplified and
embodied.

Within Idyllia—although its location was secret, especially to its inmates—


was the hellish prison of Chthon. In this maze of lava-tubes, those criminals
for whom no release was possible were set to the dangerous and
uncomfortable work of mining garnets. Although the deepest caverns were
home to deadly salamanders, and perhaps to the legendary chimera, the
greatest danger to the prisoners was posed by their own kind, who would
readily tear one of their fellows to pieces if they suspected that he had found
one of the extremely rare and almost priceless blue garnets. Chthon was,
however, more than a dark and empty space. It had a presiding intelligence
capable of possessing those committed to its depths—and perhaps also
capable of helping them to become fully

human, even if they had been reduced to mere minions by past encounters on
other worlds.

( Chthon, Piers Anthony, 1967; other locations embodying Earthly myths and
legends include branning-at-sea, dare,

and MALACANDRA.)
ILIA The fourth planet of Beta Orbis, an EARTH-clone settled by a company
of scientists banished from Earth after conducting experiments in genetic
engineering at Venn Labs. It was originally suggested that the planet be
called Illyria; the name it eventually acquired was a contraction thereof. The
planet’s two moons were named Canela and Terel.

The genetic engineers set out to remake the planet’s biosphere as a new
garden of Eden. They were not content to populate their new Creation with
only one species of human being, designing no less than three: the tall but
delicate shape-shifting Lianis; the shorter and paler Ganus; and the mountain-
dwelling Rhodarus, who were as tall and dark as the Lianis but could not
change shape.

Five hundred years later the Lianis, who knew little of their origins except for
the myths relating to the Great Shaper and his servants the Venn, had adopted
a quasi-feudal social system with a monarch whose seat of government was
the city of Tia-ta-pel. The resentful Ganus—second-class citizens in Tia-ta-
pel although they had their own city of Goron to rule—had begun to plot
rebellion against the Lianis, employing weapons of Rhodaru manufacture.
The Lianis had nowhere to turn for help except the wizards allegedly
descended from the Venn. Even though the wizards lived in the distant
Islands of the Dawn the Liani took it for granted that their plight would be
known, by virtue of the wizards’ “inner sight.” They were correct—but they
did not realise that the descendants of the Venn were as deeply divided
amongst themselves as the races of Ilia were against one another.

(The Garden of the Shaped, Sheila Finch, 1987; other locations playing host
to experiments in human genetic engineering include cay habitat, gethen, and
HYDROT.)

ILIUM See troas.

IMAKULATA A colony world whose human-descended inhabitants


considered it God’s World of Creation, on the grounds that it was the only
planet in the

universe where the genetic material of most life forms was subject to the
power of the will, allowing the course of evolution to be directed by
intelligence and imagination. Only the human species brought to Imakulata
by the starship Konkeptoine remained unchanged, subject to the will of God
alone; the indigenous Geblings were, it seemed, an inferior species. Even
human society was forced to remain technologically primitive on Imakulata,
however, because the captain of the Konkeptoine —presumably in a fit of
madness—had destroyed the maps which would have told the colonists
where to find the coal and iron they needed to make the engines of
civilization

According to an ancient prophecy— perhaps dating back to the arrival of the


Konkeptoine on Imakulata—the seventh daughter of the seventh daughter of
the seventh daughter of the Starship Captain’s line was supposed to complete
the mission for which God brought humans to Imakulata by giving birth to
Kristos, the perfect man and mirror of God. Another prophecy, however,
foretold that the Daughter of Prophecy and Mother of God in question would
first have to be saved from the lair of the wyrms, lest they devour all
humankind.

When the time came for these prophecies to find whatever fulfilment they
could in the person of Patience, daughter of Lord Peace, the city of Heptam—
which the Wise had made the religious capital of the world before being
forced to flee—was deeply embroiled in a time of troubles. The meaning of
the ancient prophecies was by no means clear, all the more so because they
had been overlaid by others, some speaking of an Unwyrm whose possession
of the world would require all humans to die and be reborn—an enemy which
might, perhaps, be more powerful than any other the human race had
encountered, anywhere in the universe. Even the guidance of Angel, the last
of the Wise, could not prepare Patience for the trial

which she had to undergo in order to fulfil her destiny—and the destiny of all
the people of Imakulata.

(Wyrms, Orson Scott Card, 1987; other locations whose occupants labored
under the burden of enigmatic prophecies include Miranda, the new century
theatre, and roum.)

IMPERIAL CITY The capital city and seat of power of the imperial dynasty
of Isher, which ruled EARTH, MARS and VENUS for some 4,800 years
before reaching its limit in the ninth millennium, at which time the solar
system had a population of 11.5 billion. The imperial residence was a silver
palace set in the center of the vast metropolis.

The Imperial House of Isher was opposed throughout the latter part of its
reign by the Weapon Shops founded by the immortal Robert Hedrock. The
Weapon Shops sold indestructible energy weapons that could only be used
defensively under the slogan THE RIGHT TO BUY WEAPONS IS THE
RIGHT TO BE FREE—and used them to maintain their own inviolability.
The empire’s decline into decadence made the independence of the Weapon
Shops seem even less tolerable, and the Empress Innelda—the 180th of her
line—became determined to destroy their power forever. To this end she
financed the development of an unprecedentedly powerful energy cannon,
which turned out to be so very powerful that it actually fractured the fabric of
time. A man unluckily caught up from the twentieth century became a
temporal counterweight to Innelda’s weapon, cast into the time stream to
swing back and forth like a pendulum so that the weapon might be shifted
back and forth along a much shorter arc.

While the Empress’s scheme was thus delayed a potential “calliditic giant”—
a kind of mental superman with

a remarkable talent for gambling—was located in the village of Glay by the


Weapon Shops Council and introduced into the conflict as an invaluable wild
card. Robert Hedrock’s eventual reconciliation with the Empress Innelda was
to prove extremely useful when the human race was contacted for the first
time by aliens from another star-system.

(The Weapon Shops of Isher and The Weapon Makers, A. E. van Vogt, 1941-
49; reprinted in book form 1947-51; other locations which played host to
pivotal events in the history of doomed empires include aeneas, cyrille, and
trantor.)
INNER STATION, THE A
space station orbiting the EARTH at 18,000 miles per hour, five hundred
miles above the equator in the mid-21st century. It was used primarily as a
relay station and refuelling-point for interplanetary traffic, although it also
supported the specialist stations further out by operating as a communication
satellite. It played a subsidiary role in observing and forecasting the weather
on Earth and provided some facilities for astronomical research. Much of the
material used in its construction was mined on the MOON.

The Inner Station’s main element consisted of a complex latticework of

metal girders, roughly arranged in a flat disk, connecting a number of


spherical buildings linked by tubes through which humans could pass.
Spaceships docked within the latticework seemed to observers to resemble
flies caught in an immense spiderweb, although the larger ships used for
interplanetary travel remained independent of the structure, drifting some
little distance away. There was also a “graveyard” of derelict and obsolete
ships—many of them celebrated pioneers—which remained close by after
cannibalization, preserved without a hint of corrosion or decay in the vacuum
of space.

The Energy Cannon, imperial city.

The station’s second element, separated from the other by a gap of two miles,
looked like a giant flywheel with an extended cylindrical hub; this was the
Residential Station where the pull of gravity was simulated by the centrifugal
force caused by the rotation of the “wheel” about its hub. People who had
worked on MARS or the moon were accommodated there while they
readapted to the weight they would recover on returning to the surface of
Earth.

(Islands in the Sky, Arthur C. Clarke, 1952; other locations functioning as


stepping-stones to the infinite include PLENTY, TAPROBANE, and the
WORLDS.)
INSTRUMENTALITY DF MANKIND See MIZZER, OLD NORTH
AUSTRALIA, PONTOPPIDAN, and SHAYOL.

I □ The innermost of the four largest satellites of JUPITER, also known as


Jupiter I although the belatedly-discovered Jupiter V, or Amalthea, is even
closer to the primary. Having less than half the mass of GANYMEDE, Io
always attracted less attention than its neighbour and was eventually upstaged
even by the smaller EUROPA, but some interesting alternativersal variants
were reported in the early 20th century, when it still seemed to have promise
as a possible abode of life.

(cf., “The Mad Moon,” Stanley G. Weinbaum, 1935; “The Lotus Engine,”
Raymond Z. Gallun, 1940.)

IR ETA The fourth planet of the thirdgeneration star Arrutan, one of three
worlds in that system deemed potentially useful after its discovery by the

Federated Sentient Planets. While the light-cored fifth planet was evaluated
by Ryxi flyers and the huge seventh was surveyed by silicate Theks, the task
of investigating Ireta was given to an expedition in which three species were
represented, humans being included alongside Theks and Ryxi.

Ireta proved, on investigation by the ARCT-10, a starship operated by the


Exploratory and Evaluation Corps, to be both geologically and biologically
anomalous. Its crust was exceptionally rich in transuranic elements. Its shape
was ovoid and its axial tilt was about fifteen degrees. It was hotter at the
poles than at

the equator. The surrounding seas were warmer than the north polar
continent, which suffered incessant rainfall driven by unvarying south winds;
it was, in consequence, covered by dense jungles and swamps. The biosphere
was dominated by creatures of a kind uncannily similar to the dinosaurs
which had existed on EARTH in the distant past.

The mystery of the fact that Earth’s biosphere had such a close twin, on such
an unlikely world, was further compounded when the pterodactyl-like Giffs
turned out to be intelligent. The puzzle was not merely of academic interest,
nor was it uniquely interesting to the human third of the ARCT-lO’s crew;
the Thek heavy-worlders and the prideful Ryxi had their own axes to grind.
Although the three species were normally able to work together in relative
harmony the peculiar circumstances they found on Ireta brought them into a
severe conflict of interest—a conflict which threatened to become violent.
The abortion of the ARCT-lO’s mission put the problem on hold for a while,
but when the humans re-engaged it they found that it had acquired a further
level of complexity.

(Dinosaur Planet and Dinosaur Planet 2: The Survivors, Anne McCaffrey,


1978-84; other locations featuring surprising dinosaurs include the world
confronted by the face of god, Jurassic park, and

STOHLSON’S REDEMPTION.)

ISHTAR The third of five planets orbiting the second element (Bel) of the
triple sun Anubelea. Bel is A G2 star very similar to EARTH’s sun; Anu is a
red giant and Ea a red dwarf. Bel’s other four planets are Nabu, Adad,
Shamash and Marduk. Ishtar is an unusually large EARTH-clone 1.53 times
as massive as Earth, with a mean equatorial diameter of 14,502 kilometers; its
surface gravity is slightly less than twenty per cent in

excess of Earth’s and its surface is about three-quarters water. It has two
satellites, Caelestia and Urania.

The evolution of Ishtar’s biosphere was considerably affected by the periods


of intense heat suffered when it came close to Anu once in every thousand
years. It was older than Earth when discovered by humans, so many native
species were more advanced than their parallels in Earth’s biosphere, their
adaptation to the rigors of Anu’s periodic passages ensuring that the genetic
material of many local species was greater in scope and capacity than that of
their Earthly analogues. The intelligent indigenes of Ishtar were
“centauroids,” tawny and mostly hairless about the torso, moss-green and
hairy in the remainder of the body. Their general conformation appeared
more leonine than equine to human eyes—a semblance assisted by their
rufous “manes,” which were vinous in structure rather than hairy.
Despite their biological adaptability, the “Fire Times” associated with the
approach of Ishtar to the “Demon Sun” or “Stormkindler” had devastated the
civilizations of the indigenous Tassui in the millennia before the settlement of
Ishtar by human beings. The outworlders who established a colony in
Primavera planned to use the Federation of Earth’s Space Navy to save a
precious nucleus of Ishtarian civilization by means of temporary evacuation.
Unfortunately, when the next Fire Time approached the navy was otherwise
occupied, fighting the Naqsa. The inhabitants of Primavera knew that it
would be very difficult to make the navy reorder its priorities—but they also
knew that if they could not do it, they were in for an extremely torrid time
themselves.

(Fire Time, Poul Anderson, 1974; other locations in which strenuous efforts
had to be made to preserve a kernel of civilization from inevitable disaster
include the CARTER-ZIMMERMAN POLIS, LEVEL 7, and saro.)

IBIS (1 ) An EARTH-clone planet originally known as Cinderella, which


continued to be listed under both names in the Unity records long after its
colonists had adopted the new name. Moreover, it was notable within the
Unity both as the site of the Builder Ruins—the last remnant of a culture
which apparently died out millions of years before human beings established
their galactic culture—and for the development by its own human society of
an unusually rigid Matriarchate, whose elite believed that any society
governed by men was ultimately doomed to destruction by war.

This unfortunate combination of circumstances made it rather difficult for


Unity scientists to organize the proper investigation of the Builder Ruins. In
order to introduce a Master Scholar to the planet for that purpose they were
forced to pass him off in the city of Ariadne as the inferior companion of a
female Scholar Dame; their protestations that the Unity was not male-
dominated, but was in fact a society in which men and women were equal,
went utterly unheeded.

A truly scientific investigation began to seem far more urgent when the two
newcomers discovered that the rulers of Isis believed that they had
established some form of contact with the long-dead Builders—and, indeed,
that they had been brought to the world in the first place by a summons
issuing from the place they now called We-were-guided. They were perfectly
certain that the goddesslike Builders had ordained that women should rule,
not merely on Isis but throughout the galaxy, and that the voice of the
relevant instruction could still be heard by any woman who would deign to
listen.

(The Ruins of Isis, Marion Zimmer Bradley, 1978; other Matriarchal


societies certain of their destiny include those of artemis (2), mizora, and
Shora.)

ISIS (2) The inner planet of the M2 red dwarf star BD +36o2147, 8.1
lightyears from Earth. Its mean orbital distance is approximately 10,000,000
miles.

BD +36o2147 was re-christened Ra after the reception in 2021 of a radio


signal seemingly emitted from its vicinity, which apparently contained the
word “Nile.” The outer gas-giant was named

Horus. The manned spaceprobe Lancer arrived in the Ra system in 2056; it


found a tide-locked world which kept the same face perpetually turned
towards its primary. Along the dawn-line the world was ringed by a wall of
ice where bergs were continually calved 1 into a ruddy ocean. The sunside
had a single huge ironrich continent, reminiscent of the iris of a

great eye, whose rim was broken by cracks resembling river valleys and
whose center was occupied by a huge volcano.

The atmosphere of Isis was chemically active, its gases including 2% oxygen,
but the planet’s biosphere seemed rudimentary, with no immediately-obvious
evidence of any species capable of composing an intelligent interstellar

radio signal—although the “EMs” which were actually transmitting it were


easily found. Evidence that the world had once been home to an advanced
civilization slowly materialized, and so did evidence of the fate which had
befallen them. The realization of what had happened on Isis provided some
forewarning of the fate of the EARTH, but it came too late.

(Across the Sea of Suns, Gregory Benford, 1984; other locations in which the
fates of ruined civilizations offered important but belated lessons to their
human discoverers include isis (i), regis hi, and SIGMA DRACONIS III.)

I SLA NUBLAR See Jurassic park.

ISLAND ONE A space colony located at LAGRANGE-5, consisting of two


huge cylinders linked by a cable, whose construction began shortly after the
year 2000. The main cylinder was twenty kilometers long and four wide; it
rotated about its axis every few minutes so as to simulate gravity within a
shell provided with wooded hills and lakes, farms and towns. To the visitors
who were welcomed therein the main cylinder seemed a semi-pastoral
Paradise. Cylinder B—which contained a quasi-tropical environment—was
closed to outsiders; only the staff of the corporation which administered
Island One were supposed to know what was inside it.

Although it was four times the size of Manhattan the initial population of
Island One was a hundred times less—a statistic which was implicitly
controversial while the EARTH became ever-more-desperately overcrowded.
Its inhabitants constituted an elite even before they began producing
genetically fault-free “test-tube” children, using techniques outlawed on
Earth. Island One was involved in the production of Solar Power Satellites
that would beam

energy down to the Earth’s surface, but the surface-dwellers wanted more.
The socalled World Government inevitably came into conflict with the
multinational corporations which had built the colony over its future
development—but the Government’s members were realistic enough to know
that cylinder B was their only viable bolt-hole if and when the People’s
Revolutionary Underground succeeded in wrecking the fragile political order
of the planet.

(Colony, Ben Bova, 1978; other spacehabitats constructed according to


similar theories of design include grissom, most of plenty’s neighbors, and
almost all the worlds.)

IS S , THE See retort city.

ISZM A watery EARTH-clone planet remarkable for the living “houses”


cultivated on its many islands by the humanoid indigenes, both for their own
use and for export. Each house was fundamentally treelike, with two sets of
“pods,” the lower series situated beneath the crown while the upper series
nestled among the leaves of the crown’s outer layer. The pods—which
resembled the sporangia of certain kinds of fungi, greatly magnified—
provided the living-space within the houses, but their adaptation to the
complex business of providing appropriate shelter, atmosphere, nourishment
and leisure facilities to their various owners required the combined skills of
expert house-breeders and housebreakers. Such luxuriantly-forested atolls as
Jhespiano were veritable living cities.

Because the more expansive Iszic houses were in such demand among the
rich the planet’s inhabitants did everything in their power to maintain their
monopoly of supply. Only male trees were exported, useless for breeding
purposes

without their female equivalents. Tourists were discouraged from visiting the
planet and all visitors were treated with the utmost suspicion by the Szecr, the
Iszic police force. Every precaution was taken to ensure that no seeds were
removed from the planet’s surface; anyone caught smuggling one was
imprisoned in the notorious Mad House. Overpopulated worlds like Earth
were desperate to acquire the means of producing the most basic dwellings,
but the Iszic preferred to cater to the luxury trade where the profit margins
were much greater. The longer the monopoly lasted, the more ingenious the
would-be thieves became.

(The Houses of Iszm, Jack Vance, 1954; other locations featuring hospitable
trees include dare, midworld, and sequoia.)

ITHACA 3-1 5D See chameleon.

J
JACOB’S LADDER See
WORLDS.

JANOORT An ice haloid on the outer fringe of the Oort Halo, orbiting the
sun at about 600 A.U., whose starside pole became the site of the Halo
Station established by Fernando Kwan of the House of Kwan (owners of Sun
Power Inc) as a “defense outpost” shortly before Kwan returned Sunside to
become the third Sun Tycoon. The haloid was composed of water, ammonia
and methane ices aggregated around a core of interstellar dust containing
many heavier elements. Its diameter was 129 kilometers and it rotated on its
axis every 19.08 hours; its surface gravity was 2 cm/sec2.

Tree house of the planet iszm.

The staff of Halo Station lived in sealed chambers deep within the ice, their
quarters lined with plastic foam to conserve the heat generated by the fusion
reactor. All the floors had velfast carpets which gave purchase to the velfast-
soled boots of the inhabitants. Their food supply was produced
hydroponically and they “mined” structural materials from the haloid’s core.
It was to this Station that the alien “starbird” was initially brought when it
was discovered in the wreckage of the star fleet cruiser Spica. It was also the
inhabitants of the Janoort Station who first discovered that the Oort Halo had
a native ecosystem, including such species as the skyfish.

By the time the Station staff made contact with the aliens who had taken
refuge in the Halo following the

destruction of their natal star by cyborg seekers the Sunsiders had already
encountered the seeker queen which destroyed the skyweb and devastated
EARTH. The bad news the aliens brought regarding the sun’s Black
Companion, which was approaching periastron once again, was further cause
for alarm. Unfortunately, the question of whether humankind was fit to join
the alien community known as the Elderhood still remained to be settled.
( Lifeburst , Jack Williamson, 1984; other seemingly-insignificant locations
at which epoch-making encounters took place include icarus, midwich, and
TANAH MASA.)

JARNEVDN See eddore.

J E K KA R A One of the ancient towns of MARS, which was still clinging


to a few fugitive remnants of its former glory when humans first reached the
world. Like Valkis and Barrakesh the humans knew it as a Low Canal town
notorious as a den of thieves, but they also knew that the long-abandoned
“old town” had been a stronghold of the Sea Kings a million years before in
the days when Mars still had abundant water. In those days, Jekkara had been
a center of commerce, frequently visited by the Sky Folk and the Swimmers
as well as humanoid Martians of many different nations.

The hills behind Jekkara were the site of the tomb of Rhiannon, who was still
remembered as a dark god when the humans came to Mars. A million years
earlier—when his “tomb” was still his

prison—the alien Rhiannon had been more clearly remembered as the Evil
One who had been vanquished by his fellow Quiru after delivering
nearmiraculous technological resources to the semi-serpentine Dhuvians.
Rhiannon’s unfortunate gift had allowed the Dhuvians to conquer Mars and
suppress all the other races, but the intervention of others of his own kind had
given it back into the custody of the humanoid Martians—more specifically,
to the Sea Kings—whose eventual decadence would give way to the imperial
ambitions of the invaders from Earth.

(The Sword of Rhiannon, Leigh Brackett, 1953; other locations playing host
to the dormant remnants of races whose superior technology had once fitted
them for worship include aeneas, isis i, and yu

ATLANCHI.)

JEM The only planet orbiting the red dwarf Kung’s Star (more properly
Kung’s Semistellar Object or N-OA Bes-bes Geminorum 8426). Its surface
gravity is 0.76 that of Earth but it has a dense oxygen-rich atmosphere
maintained by copious outgassing. Its surface temperature is much higher
than might be expected, given the weak radiation of its sun, by virtue of the
“semi-greenhouse effect.” Shortly after the discovery of the planet, which
was initially known (by Americans, at least) as “Klong, Son of Kung,” the
three EARTH superpowers— the Food Bloc (including the USA and the
former Soviet Union), the Fuel Bloc (including the OPEC countries, the UK
and Venezuela) and the People Bloc (China and its Asian satellites)—all
dispatched manned expeditions to investigate the possibility of establishing
colonies there.

The humans found Jem a very gloomy place, with little distinction to be
made between day and night. Its bios

phere included no less than three intelligent species—the first to be


discovered outside the Earth. The Krinpit were a quasi-crustacean species
with a heavilyarmored exoskeleton. The quasi-mammalian “burrowers” were
somewhat reminiscent of weasels. The bioluminescent insectile “balloonists”
used hydrogen-filled sacs to bear them aloft. Unfortunately, the biochemistry
of Jem’s native species was not entirely compatible with that of Earthly
species, and the would-be colonists suffered a range of allergic reactions—as
did the alien species with which they came into contact. These problems were
further compounded when the secretions emitted by the balloonists while
spawning proved to have powerful hallucinogenic and aphrodisiac effects on
humans.

When nuclear war broke out on Earth the three rival groups of humans on
Jem knew that if they could not find a means of peaceful co-existence their
species might be finished, and they rose to the task with typical aplomb,
welcoming the three indigenous species into their new Commonwealth much
as the colonists of old had done in the days when the Earth was still ripe for
conquest and civilization.

(JEM, Frederik Pohl, 1979; other locations playing host to remnant


populations after the nuclear spoliation of Earth include HARMONY, the
KEEPS, and TENTH CITY.)

JEMAL One of two planets within a solar system inhabited by near-human


beings long after the destruction of EARTH, the other being Medral. The
population of Jemal was under the dominion of a single world state, whose
government was based in Curran City; this situation had been brought about
with great difficulty after centuries of strife and required iron discipline for its
maintenance. The Medralians were also a single nation, but that situation had

not arisen out of conflict, for which reason Medral was regarded by the
Jemalians as a world still in its sociopolitical childhood.

When Medral began exporting the mineral schecormium from the system, in
defiance of the Jemalians’ wish that it be conserved, the two worlds came to
the brink of interplanetary war. As the crisis deepened, Curran City was
swept by a craze for a new kind of toy sold by the proprietor of a shop in
Horril Street: sets of “dolls” called Imaginos.

Whereas adults could only see lumpen and inert clay figures, children
perceived these creatures as actors in exciting dramas. An investigative
reporter from the System discovered that the toymaker of Horril Street had
been the Professor of Peace at Curran University before resigning because a
Chair of Peace was an absurdity in a militarized society. He then saw the
toymaker sell an unusually elaborate set of Imaginos to the son of the Senator
entrusted with the task of conducting “peace negotiations” with the emissary
from Medral. The consequent events demonstrated to all concerned the true
value of peace.

(“The Toymaker,” Raymond F. Jones, 1946; other locations serving as


backcloths for explorations of the philosophy and politics of war-avoidance
include the NEW CENTURY THEATRE PENNTERRA and VELDQ.)

J IJ □ An EARTH-clone planet left to lie fallow by the Buyur, in accordance


with galactic rules of planetary management, when their lease expired. The
purpose of this fallow period was to allow the evolutionary processes at work
in its biosphere time to produce new species ripe for Uplift. The Buyur
dutifully destroyed what they could not take with them, reducing their cities
to rubble, although it was inevitable that some of the machines left to
accomplish this

demolition would remain operative long afterwards.


During the million years following the departure of the Buyur several groups
of refugees arrived on Jijo in sneakships, seeking sanctuary from
miscellaneous difficulties, becoming the seeds of a thriving but illegal
colony. These refugees were of several species, including glavers, g’Keks,
hoons, humans, qheuhens, traeki and urunthai. While the glavers accepted
devolution to non-sentience the remaining six “exile races” eventually settled
their differences in the Great Peace and made the best of things. Their
townships were located to the west of the mountain chain they called the
Rimmers, which separated them from the Venom Plain, ranging southwards
from the Warril Plain, across the Slope to the coast of Finaltown Bay.

There were those among the exiles who thought that the colony should not be
indefinitely extended, and that there had to come a time when it would
consent to die, either by the refusal of its members to breed or—if that proved
impossible of attainment—by careful self-elimination. Otherwise, whichever
generation had the ill-luck to be occupying the planet when their presence
became known to the Galactic community would be slaughtered without
compunction. While the exiles prevaricated and procrastinated over this
decision, everyone watched the skies, fearful that the next ship which made
its descent to the planet’s surface might be the harbinger of doom.

(Brightness Reef, David Brin, 1995; other locations occupied by anxious


refugees: PENNTERRA, ROTOR, and SANCTUARY.)

JDNBAR One of two potential cities—the other being GYRONCHI—in


competing alternativerses, whose inhabitants waged war against one another
in

the hope of winning the privilege of actual existence. When this contest
reached it critical phase the alter ego of Gyronchi’s warrior queen Sorainya—
the beautiful red-haired Lethonee—entered into competition with her
counterpart in trying to seduce the support of Denny Lanning.

The vision of Jonbar which Lethonee showed Denny displayed a city of


enormous pylons set among green parklands and connected by multileveled
roadways, with great white airships shaped like teardrops sailing overhead.
She also showed him the supremely beautiful New Jonbar, home of the
Dynon super-race, into which Jonbar would ultimately grow if it were given
the opportunity. Lanning was later to see Jonbar vanish into oblivion as
Gyronchi won the upper hand in the war, but he immediately set out with the
Legion of Time to discover whether the the evil empire might still be
defeated. The only doubt in his mind was the question of whether the
delicately feminine Lethonee was really the better half of the dangerously
sexy Sorainya.

(The Legion of Time, Jack Williamson, 1938; other fabulous locales in which
wily femmes fatales strutted their stuff include lakkdarol, urbs, and yu

ATLANCHI.)

J □ R S L E M One of the major cities of Third Cycle EARTH, which had


been turned into a kind of reservation at the behest of the inhabitants of
H362, in reprisal for what had been done to “specimens” of their own kind
before the catastrophic Time of Sweeping put an end to the Second Cycle. It
sat atop a cool plateau some distance inland from Lake Medit, encircled by
barren mountains. Its wall and houses were constructed from square blocks of
redgold stone. No other city had preserved so much of its First Cycle
architecture,

or so many monuments to forgotten faiths: the Christers, the Hebers and the
Mislams.

Jorslem remained a place of pilgrimage even when the invaders finally


arrived to claim their “property,” reached from Eyrop either by the northern
route which led through the Dark Lands east of Talya via Stambool and the
western coast of Ais, or by the southern route which crossed the Land Bridge
into Afreek and wound along the shore of Lake Medit through Agupt and the
fringes of the Arban Desert. The city was, therefore, the natural site for the
establishment by Earth’s conquerors of the Guild of Redeemers: the first
Guild to be established since the beginning of the Third Cycle, and the first to
reach out to the mutant Changelings as well as “true” humans.

(Nightwings, Robert Silverberg, 1969; other locations in which the reasons


why humanity stood in such dire need of redemption were amply
demonstrated include athshe, barnum’s planet, and
PERELANDRA.)

JUBBULPORE The capital city of the EARTH-clone world Jubbul, and


hence of the Nine Worlds comprising the Sargon empire. The Praesidium of
the Sargon was situated on a hill overlooking the great Plaza of Liberty—
whose name was somewhat ironic, considering that there was a thriving
slave-market on its spaceport side. Since the Nine Worlds had become
detached from the remainder of galactic civilization they had developed their
own oppressive and decadent culture; Jubbulpore was the focal point of that
oppression and the ultimate expression of that decadence.

When the Sargon empire began to slide towards its inevitable fall Jubbulpore
had more temples than any other city in the Nine Worlds and more drinking
dens than temples. It was host

to three thousand licensed beggars, twice that number of street vendors and
an unknown number of spies working for the Terran Hegemony and other
rival powers. It was said that within a li of the pylon at the spaceport end of
the Avenue of Nine anything in the known universe could be purchased by a
man who had sufficient ready money. The prolific supply of such goods was
ensured by the frequent visits of the ships of the Free Traders. It was difficult
to imagine a greater contrast between the shipboard life of the Free Traders—
who called themselves the People—and that of a slave in the Sargon empire,
but the two lifestyles were nevertheless part of a more intricate whole, which
was sufficiently well-balanced to make its overthrow and reformation no easy
task.

(Citizen of the Galaxy, Robert A. Heinlein, 1957; other locations which


allegedly constituted centers of festering corruption crying out for
disinfection include imperial city, kopra, and SANSATO.)

JUNIOR See troas.

JUPITER The fifth planet from the SUN, orbiting at a mean distance of 5.2
A.U. with a sidereal period of 11.86 EARTH years. Its equatorial diameter is
about 11 times that of Earth and it is approximately 318 times as massive. It
is a gas giant, its most obvious external feature being the great Red Spot, a
permanent storm about 40,000 by 13,000 kilometers in extent. It has
numerous satellites, of which the largest are GANYMEDE, Callisto,
EUROPA and IO.

Although alternativersal variants of Jupiter reported in the 19th and early


20th century frequently offered accounts of a solid surface with some
potential for human colonization most of those

figuring in more recent reports assume that it has no solid surface and that
any ecosphere is likely to be limited to the more hospitable layers of the
atmosphere. In a few alternativerses, including that of LUNAPLEX, Jupiter’s
proto-stellar potential is fully exploited by its ignition, providing the solar
system (and especially its own satellites) with a second sun. In the
alternativerse of MALACANDRA Jupiter is called Glundandra, and in the
alternativerse of URTH it is called Serenus.

(cf., “A Conquest of Two Worlds,” Edmond Hamilton, 1932; “Clerical


Error” and “Desertion,” Clifford D. Simak, 1940-44; “Bridge,” James Blish,
1952; “Call Me Joe,” Poul Anderson, 1957; “A Meeting with Medusa,”
Arthur C. Clarke, 1971; Jupiter ed. Frederik and Carol Pohl, 1973; “The
Anvil of Jove,” Gregory Benford and Gordon Eldund, 1976; 2010: Odyssey
Two, Arthur C. Clarke, 1982.)

JURASSIC PARK A “safari park” established on Isla Nublar off the coast of
Costa Rica in 1989 by multimillionaire John Alfred Hammond. The
Hammond Foundation had bought large quantities of amber during the
previous five years, some of it containing the bodies of blood-sucking insects
from the age of the dinosaurs. From the blood-cells ingested by these insects
scientists working for the Hammond-controlled International Genetic
Technologies (InGen) had

Dinosaur in Jurassic park.

cloned dinosaur DNA. The dinosaur DNA had then been hybridized with the
DNA of contemporary reptiles and amphibians and implanted in artificial
eggs made of millipore plastic in order to produce living dinosaurs of fifteen
different species, including tyrannosaurs, hadrosaurs, stegosaurs, pterosaurs,
triceratops and velociraptors. Female individuals of these species—all of
them supposedly sterile—were released into a series of compounds on Isla
Nublar, ingress to which and egress from which was

controlled by a complex Cray-based computer system.

Unfortunately, the precautions taken to ensure that the dinosaurs in the park
could not breed proved to be inadequate. Furthermore, the fail-safes built into
the computer control system proved less effective than they were supposed to
be. Long before the park was supposed to open to the public a number of
visitors—including representatives of InGen’s other investors sent to inspect
the project— were lost within it, temporarily unable

to get back to the Safari Lodge. Even more unfortunately, when they did get
back to the Lodge the cleverest and nastiest of the dinosaurs came with them.

(Jurassic Park, Michael Crichton, 1991; other locations in which exotic


creatures were put on display for the edification of the curious include
koryphon, mur, and TRALFAMADORE.)

JURGEN See poictesme.

KAKAKAKAXD An EARTH-clone planet also known as Cassivelaunius I,


orbiting the blue star Cassivelaunius about fifteen light-years from Droxy.
The native plant-life is a sombre blue-green in color. At the time of its
discovery by humans glaciation was extensive, covering both hemispheres
except for an equatorial strip about thirteen hundred miles wide. The
intelligent indigenes were technologically-primitive centauroids which grew
to about four feet high, with green skins and crocodilean heads.

By the time a Planetary Ecological Survey Team landed on Kakakakaxo to


assess its potential for colonization one human had already been living on the
planet for nineteen years. This was the legendary “Daddy” Dangerfield, who
had become—at least in his own estimation—the living god of the
crocodilean “pygmies.” The PEST members rated the pygmies as Y-type
infrahumans, seemingly incapable of having constructed the “temple” hewn
out of the cliff near their village, which was elaborately decorated with
carvings.

The biology and cultural dynamics of the crocodileans remained stubbornly


mysterious even to Dangerfield, who had never been allowed into that part of
the temple known as the Tomb of the Kings. Mysteries multiplied when the
PEST members began dissecting specimens of the local mammal species they
had dubbed “pekes” and “bears”—but the answers were found in the Tomb
of the Kings, including the answer to the question of how the sexless
crocodileans had contrived to inherit the world from their intellectually-
superior mammalian rivals.

(“Segregation,” aka “The Game of God,” Brian W. Aldiss, 1958; other


locations featuring infrahuman species which seemed to have inherited key
elements of

their culture from mysterious intellectual superiors include boskveld,


paravata, and yoh-vombis.)

KALEVA An EARTH-clone world settled by humans brought through mana-


space by a mineral life-form called an Ukko. Its only moon had disintegrated
to leave a ring of debris which the newcomers called the sky-sickle. A
continental mass in the southern hemisphere, almost entirely desertified,
accounted for about half the planet’s land surface; the largest mass in the
northern hemisphere was the cold Northland, whose coastal fjords and forests
bordered an extensive tundra. Of the many small islands, those in the
northern sub-tropics were the most hospitable to the colonists but the core of
the colony’s quasi-Feudal society remained the area around Landfall and
Harmony Field, where Earthkeep was established.

Kaleva’s dominant indigenes were the serpentine Isi, who had already
domesticated the most humanoid native species, the Juttahat. The most
significant habitats of the Isi—whose three “factions” were the Velvet, the
Brazen and the Brindled—were deep in the forest, shrouded from the prying
eyes of Carter (the colonists’ surveillance satellite) by mana-mists. The Isi
referred to the Ukkos as “the ears of the cosmos” and believed them to be
important instruments of some kind of universal plan, but that did not prevent
them from trying to interfere with the people the Ukko had brought to their
world. The first of these had been the members of a mining commune who
had come across the Ukko in the asteroid belt of EARTH’s solar system. In
return for keeping open a space lane between Earth orbit and Kaleva-space
the Ukko demanded to be fed with the mythology and folklore of Earth.

The Ukko’s actual discoverer, Lucky Sariola, had been transformed and
made

immortal by the Ukko—a privilege shared by her mate Betel and by those
who bedded her daughters. Lucky’s descendants were key pieces in some
kind of game played by the Ukko, as were the Isi and their mana-mages, and
the telepathic “cuckoos”—a game which somehow involved the mutant
mockymen, the dispensations of the Dome of Favors and the legacy of the
renegade Isi known as the Viper. Unfortunately, the objective of that game
remained stubbornly unclear to those caught up in it.

( Lucky’s Harvest, Ian Watson, 1993; other locations in which humans


became caught up in the vast schemes of enigmatic life-forms include the
black CLOUD, HYPERION, and SCHAR’S WORLD.)

KA N D E M I R The third planet of an F6 dwarf star, slightly heavier than


EARTH with a thinner and drier atmosphere. Most of its surface is land, the
oceans being relatively small and shallow.

Kandemir was contacted by explorers from T’suja some decades before Earth
was first contacted by the feathery Monwaingi. The Kandemirians and
humans both joined the great host of species which were expanding to fill the
galaxy. The vast plains of Kandemir had been more conducive to the
development of nomadic cultures than to city-dwellers and the spacefaring
Kandemirians retained all the aggression and virility of their ancestral hordes.
They contrived to overrun a dozen neighboring worlds, establishing a petty
empire whose ill-defined boundaries extended to the vicinity of Earth’s solar
system, but the growth of the empire was stifled when it came up against a
coalition of rival species dominated by the warlike Vorlakka.

When explorers sent forth from Earth to investigate the galactic center
returned to find their homeworld

destroyed the Kandemirians were prime suspects. The “murder” of Earth


persuaded several previously-neutral worlds to join Vorlak and Monwaing in
a new and more powerful alliance against Kandemir, and the Kandemirian
Empire duly crumbled under that increased strength. It occurred to the
surviving humans, however, that the achievement of this end might have been
the true motive for the crime.

(After Doomsday , Poul Anderson, 1962; other locations which were home to
species alleged to be the deadliest enemies of humankind—potentially, at
least—include eddore, lithia, and mote prime.)

KAPPA An EARTH-clone world colonized by humans in spite of its


awkward climate and the fact that it lay in a part of the galactic arm beset by
dust clouds and atomic storms, which made access from space difficult. The
light of its star and composition of its atmosphere made chlorophyll greens
shine more vividly in human sight than they had on Earth, but the planet was
far from Edenic. In the colony’s early days the three hundred settlers lived
within a forcefield while automated machinery operated farms in outlying
regions unexploited by the human-seeming indigenes. Kappa’s biosphere also
included smaller and less intelligent hominids with grey, leathery skin.

The Kappan “medicine men” routinely made use of a potion they called the
Water of Thought, which was supposed to allow its drinkers to communicate
with their animal ancestors. Its effect on humans proved to be deeply
disturbing but remarkably inconsistent. One of the first planeteers to try it
became so intensely addicted that he immediately set forth, with others less
eager, to discover its source. Their odyssey took them up the Yunoee

river to witness the Kappan rites of passage—and ultimately to the Sacred


Pool from which the Yunoee welled. That proved to be the source of the
infection which gave the Water of Thought its power to convert Dark People
into Real People.
(The Water of Thought, Fred Saberhagen, 1965; other locations in which
humans became dangerously involved in native rites of passage include altair
v, belzagor, and bountiful.)

KA R E E N See dante’S joy.

KA RI M □ N An EARTH-clone world. Following its discovery by starfarers


it was visited by representatives of Man’s Republic—which was by then
some forty thousand worlds strong—and by other would-be exploiters, the
Canphorites, who controlled only a handful of worlds but were nevertheless
seen as rivals by the Republic’s Department of Alien Affairs on Deluros VIII.
Karimon’s dominant indigenes— humanoids with catlike eyes and long
tongues adapted for catching insects on the wing had barely begun to forsake
hunting and gathering for agriculture, but they already had a complex social
organization.

One of Karimon’s tree-species produced individuals half a mile high, their


boles a hundred feet in circumference. Such trees were ecospheres in
miniature, playing host to tailswingers and lizards, and they played a leading
part in the life and mythology of the local tribes. The king of one such tribe,
the Tulabete, was eventually persuaded to sign a treaty opening up his land to
the mining operations of the Spiral Arm Development Company in return for
arms which he could use against his tribe’s enemies. The king

could not have anticipated the consequences of importing the SADC’s


Security Force—and those humans who had their own reasons for
disapproving were impotent to interfere.

To the incomers the Tulabete’s territory seemed a hunter’s paradise, replete


with gigantic Redmountains and Horndevils, carnivorous Wildfangs and
Nightkillers and multitudinous Fleetjumpers. It boasted some exquisite
scenery, including the massive waterfall which the indigenes called Doratule
(“Thundermist”). It also produced mysteries, including the ruins which the
indigenes called Castle Karimon. When the humans decided to alter the face
of the planet by damming the river Karimona to produce Lake Zantu the
indigenes began to understand what the ultimate consequences of their treaty
would be, but it was far too late to turn the clock back. What the Karimoni
eventually recovered was not what they had once possessed.
( Purgatory , Mike Resnick, 1993; other worlds on which episodes of Earth’s
colonial history were re-enacted—as Zimbabwe’s history was re-enacted on
Karimon—include athshe, greenwood, and peponi)

KARRES An EARTH-clone colonized by humans, which was temporarily


located in the Iverdahl system—where it traveled around its orbit in the
opposite direction to the system’s other planets—when the human galactic
empire extended to that star system. Its surface had more land than water,
although its many enclosed seas were too large to be reckoned mere lakes.
Most of the land surface was heavily forested, and the most enormous of its
mountain ranges ran from one polar ice-cap to the other. Its biosphere was at
an evolutionary stage roughly corresponding to that which

immediately preceded the evolution of human intelligence on Earth,


including such mammalian species as the furry tozzamis and lelaundels and
the mastodonlike bollems.

The colonists of Karres remained isolated from the remainder of galactic


civilization for a long time, carefully preserving their heritage in such texts as
Histories of Ancient Yarthe while they developed their own unique culture.
By virtue of the mental powers they acquired and cultivated—among which
teleportation was the most significant— the descendants of the colonists
became popularly known as the Witches of Karres. Their largest artifact was
an enormous lime-white bowl called the Theatre, whose significance
remained a closely-guarded secret. The town associated with it was discreetly
distributed within the forest.

Although Karres was a Prohibited Planet such a keen interest was shown in
the abilities of the Witches, which included harnessing the fundamental
cosmic energy of klatha to the Sheewash Drive, that they occasionally found
it necessary to move their planet out of harm’s way. The galaxy was, alas,
full of unscrupulous individuals who would stop at nothing to acquire the
secret of the Sheewash Drive; these included the robot-brain of Moander and
its instrument, the homicidal yellow cloud Worm Weather. For this reason, it
could be direly dangerous for ordinary humans to ally themselves with
Witches—but such alliances were never less than exhilarating. The Witches
of Karres were eventually forced to engage the globes of Nuri in the Tark
Nembi cluster and then destroy the Worm World, ushering in a whole new
era of galactic history.

(The Witches of Karres, James H. Schmitz, 1949, expanded 1966; other


jealously-guarded worlds prohibited to the vast majority include demea,
pontopPIDAN, and SCHAR’S WORLD.)

KARST An unusually barren EARTH-clone world whose atmosphere at the


time of its discovery was very thin. Its surface was mostly rock, with sparse
drifts of sand, and the only indigenous life-forms were micro-organisms and
fungi, but it had extensive and unusual mineral resources accessible via a
network of water-filled caves which extended beneath the planet’s surface.
When the planet was colonized plants, insects and reptiles imported from the
Earth Empire were integrated into its biosphere.

The colony’s capital city, Secaucus, was laid out in the expectation of
receiving a flood of immigrants but war with the Centauri Confederation
broke out and the flood never materialized. Whole districts of the city
subsequently ran to rack and ruin. The greater part of it was sealed beneath a
canopy, so that an artificial Earth-normal atmosphere could be maintained,
but “breathers”— humans physically adapted for life in the labyrinthine
subterranean seas— found the oxygen-rich atmosphere uncomfortable. The
breathers—who were also known, far less politely, as “gill-suckers”—served
as Master Divers carrying forward the exploration and exploitation of Karst’s
inner world, prospecting for such treasures as thelemite and delca gemstones.
Their labor was organized by the Diver’s Guild, whose relationships with the
Colonial Authority and Earth-based companies like Agberg-Haberacker were
perpetually fraught. Many people on Karst—especially breathers—felt that
the colony had been betrayed in the wake of the Centaurian conflict, and that
independence might be the best way forward, but they knew that the least
sign of rebellion was likely to bring down the wrath of the Empire.

(The Caves of Karst, Lee Hoffman, 1969; other locations playing host to
humans adapted for sub-aquatic labor include

CARIBE, HYDROT, and NOVOE WASHINGTONGRAD.)

KAR U D A planet of a blue giant star whose orbit lay only five million
miles outside the range of a huge cloud of cosmic dust. This cloud—which
might have been the debris of disintegrated planets—appeared in Karud’s sky
as a huge glowing Veil. Karud’s land surface at the time of its discovery by
humans was barren, continually troubled by volcanic activity. Most life on
Karud was aquatic, although various species akin to those which had existed
on EARTH during the Mesozoic era had colonized the coastal swamps. The
intelligent quasi-reptilian indigenes were amphibious, living in caves along
the shore while obtaining their food from the sea; their word for their own
kind was most aptly translated as Surf People. Their flipperlike paws were
adapted for use as hands as well as for swimming.

The human entrepreneurs who discovered Karud posed as gods and used their
weapons as goads to force the Surf People to labor on their behalf, gathering
enormous pearls formed by gargantuan mollusks. When one of he giant Surf
Men attempted to stow away on the outer hull of their ship the humans were
content to see him freeze to death, so that he might be returned to the surface
as an example to his fellows—but they had not anticipated the adaptations
which the Surf People had been forced to undergo by virtue of the proximity
of their world to the Veil.

(“The Shadow of the Veil,” Raymond Z. Gallun, 1939; other locations


featuring would-be exploiters of alienkind who bit off more than they could
chew include ATHSHE, the PYRAMID, and ZARATHUSTRA.)

KEEPS, THE Strongholds established beneath the seas of VENUS between


the 21st and 29th century by colonists from EARTH. While the continental
ecosystems remained implacably hostile to human life the Keeps, sealed

Colonial refuge of the keeps.

within black impervium domes, were the principal refuges of the colonists,
hydroponic cultivation of imported plants supplementing the harvests brought
in from the sea-bed. Each one was named after an Earthly state or nation—
Delaware, Montana, Virginia, Canada etc—and each one had a globe of the
mother world suspended above its central plaza, half-shrouded in black
plastic as a reminder of that planet’s fate. Even through half a mile of sea-
water and the cloudy atmosphere of Venus, the star that had been lit by
Earth’s nuclear holocaust was still brightly visible. The sybaritic life which
many of their inhabitants chose to lead was enhanced by the use of Olympus
technology: a kind of virtual reality which allowed each citizen temporary
retreat to a private cosmos.

In their 25th century heyday the Keeps were perpetually in conflict with one
another, forever trying to deprive one another of the korium (activated
thorium or U-233) which guaranteed their power supplies. The conduct of
these wars was entrusted to the Free Companions: roving bands of
highlytrained mercenaries who were expert in the arts of undersea warfare
and capable of continuing their campaigns on and above the surface. No Free
Company numbered more than a few thousand, but their defensive efforts
sustained much larger numbers within the Keeps. Their efforts were of
immeasurable value in guaranteeing the security of the scientists and
technicians whose work—carried out under the auspices of the Minervan
Oath, which bound them to

serve the cause of human survival— would eventually make the colonization
of the surface feasible and put an end to the Undersea Period of Venerian
history.

By the 27th century a longevity mutation had allowed a few families,


including the Harkers, to achieve an unprecedented domination of the society
within the Keeps. Although many of the Keepdwellers were entirely content
with their leisured existence—now supported by the addictive Happy Cloaks,
genetically engineered from native carnivores which subdued their prey with
euphorics, as well as the ever-popular Olympus technology— the Immortals
became determined to terraform the continents so that humankind could
emerge once again from womblike insularity to meet the challenge of the
universe.

(“Clash by Night,” C. L. Moore and Fury C. L. Moore and Henry Kuttner,


1943-50; other locations in which human society stagnated within sealed
environments include the aegis, diaspar, and hagedorn.)

KENTAURON See CAMIROI.

KESRITH One of six planets of the red star Arain, possessed of two moons.
It is an arid world with vast alkaline deserts, its seas few and shallow and its
atmosphere relatively thin. Its declining biosphere’s dominant species, before
the world was settled by the mri, were the ursine dusei. The mri were golden-
hued humanoids whose society was organized into three castes: the scholarly
Sen, the child-rearing Kath and the warrior Kel.

As it was drawn into the affairs of the burgeoning galactic culture Kesrith
was also settled by the regul, who were native to a world called Nurag which
orbited the star Mab. The Kel of Kesrith found it profitable to hire themselves
out as mercenaries to the mercantile regul, initially serving as champions
defending one regul company’s business concerns against another in trials by
combat. When the regul came into conflict with humans, however, the Kel
were drawn into an all-out war; they and their world took the full force of the
furious assault which gained the humans their victory in that war—and were
then slaughtered wholesale by their erstwhile allies, the regul.

Kesrith was among the “possessions” ceded to the humans by the defeated
regul. By that time only a handful of mri survivors was left on the surface,
some of those having been brought from devastated Nisren, including the
she’pan: the Mother of the People. By virtue of her presence Kesrith then
became the mri “homeworld”—the

fourth world to be so designated since they had expanded beyond their world
of origin. The regul offered to evacuate the remaining mri but they could not
abandon the Shrine of the Edun of the People, no matter what might happen
to them when the humans came to claim their prize. Eventually, the number
of the mri dwindled to two: the warrior Niun and his sister, who inevitably
inherited the title of she’pan, Mother of the People. It was left to them to
undertake a difficult pilgrimage back to Kutath, the mri world of origin,
assisted by a renegade human and a few loyal dusei. They attained their goal
—but the regul still intended to finish the genocidal task they had begun on
Kesrith.

(The Faded Sun, C. J. Cherryh, 3 vols. 1978-9; other locations incidentally


blighted by the conflicts of non-native races include gallendys, mnemosyne,
and tschai.)
KHAREMDUGHHEGEMONY
See TIAMAT.

KHARSDG KEEP A tower one hundred stories high, somewhat resembling a


vase that had been shattered and glued together again, located beyond the city
of Umshumgallum on the planet Absu of the star Ninnghizzida. Ninnghizzida
—and hence Absu—could be reached via Voodoo Vector 72, beyond the
Alpheratzian space buoy, but the Keep itself was not readily accessible.
Neither the Keep nor its associated Lotos Institute was marked on maps of
Absu, which only recorded the profusion of jungjelly-drilling townships
dotting its northern hemisphere. It could, however, be reached by helltrain
from the maglev terminus in Umshumgallum’s Assalluci Square. The
maglev, like the Keep, was

Tower of kharsog keep.

the personal property of Baron Kharsog, formerly known as Simon Kusk.


The forty-second level of the tower contained Kusk’s private study, which
was also an exotic menagerie, while the eighty-fifth contained the main
lecture hall of the Lotos Institute and the phreneseed nursery.

Kusk was a cultivator of noostrees who devoted his life to the search for the
Lotos Factor: the magic ingredient which would secure involuntary
suspension of belief in the consumers of cephapples (otherwise known as
“dreambeans” or “brainballs”), so that they might be completely convinced of
the reality of the synthetic experiences which the cephapples imparted. After
the ill-fated experiment that resulted in the so-called Vorka massacre Kusk
had developed a cephapple called The Lier-in-Wait, whose victims
underwent a conversion experience that enslaved them to a god named Goth.
Although the Hamadryad—the huge noostree on the surface of the plant
Uggae whose fruits were The Lier-in-Wait —was eventually destroyed, the
task could not be considered complete until Kharsog himself (alias Pazuzu,
Tiamet, Humwawa and Goth) had been eliminated. Even when that had been
done, his gallant conquerors still had to face the wrath of the Society for
Unconditionally Purging Entertainment by Restoring Ethics and Godly Order
(SUPEREGO), who had never liked noostrees in the first place. {The
Continent of Lies, James Morrow, 1984; other suggestively-shaped edifices
in which the seeds of quasi-masturbatory dreams of universal conquest were
made ready for dissemination include the cylinder, rama, and the tower of
THE SLANS.)

KIL LIB □ L A dead world in a distant galaxy. Its uniformly drab and
dismally

lit surface remained utterly sterile long after human colonists from EARTH
arrived through a mysterious—and unfortunately temporary—interstellar
gateway. The human exiles confined themselves within massive citadels of
rock, as grey within as the world without, supporting their densely-packed
societies by means of nuclear furnaces and protein tanks through which all
organic materials could be ceaselessly recycled.

Cities like Klittmann grew continually upwards as their populations


expanded, necessitating the continual supplementation of their bases with
buttresses and bastions. The inevitable result of this mode of construction
was that the remaining dwellings huddled between these supportive structures
degenerated into slums. The Basement of Klittmann became a lawless area
unsteadily controlled by the gangsters who ran the gambling joints on Mud
Street. Eventually, there arose in their midst a veritable Napoleon of crime
named Becmath, who was certain that the long-lost gateway might yet be
restored, if only the different timeschemes of Earth and Killibol could be re-
synchronized. Were that to happen, Becmath believed, the homeworld’s
prodigal children could return home and reclaim their forsaken heritage.

When the gateway did re-open the men from Killibol found Earth much
changed; the technologically-disadvantaged inhabitants of a country called
Rheatt were facing the prospect of an invasion from Merame (formerly the
MOON). Becmath thought it best to side with the Meramian Rotrox and to
assist them in continuing their campaign of conquest on Killibol, but his
followers soon began to wonder whether it might not have been better to
leave the gateway firmly shut.

(Empire of Two Worlds, Barrington J. Bayley, 1972; other locations which


gave rise or refuge to Napoleons of Crime

include desolation road, deviant’s palace, and walpurgis hi.)

KILSDNA A microcosmic world whose “star” was an atom briefly visited by


a 20th century Earthman, whose brother employed the device of transferring
his mind into the body of a green ape-man, the inhabitant of a region called
Graypec. (In this multilayered universe the solar system was also a slightly-
aberrant atom within a macroverse, EARTH being a fragment of a shattered
proton while the surface of the sun—compounded out of protons and
neutrons—was troubled by “disturbed electrons.”)

The transplanted human discovered that Kilsona’s dominant inhabitants


mostly resembled human beings, although they had degenerated from their
previous height of cultural attainment as a result of catastrophic wars—some
much further than others. The humanoid species were now locked in conflict
with the Larbies, a crustacean species which had enslaved many of their
number. These slaves were used to wage war against the humanoid
Gorlemites, who preserved the last remnants of the scientific knowledge
which the men of Kilsona had possessed in an earlier era, but the arrival of
true human intelligence opened a new phase in that war.

{The Green Man of Graypec, aka The Green Man of Kilsona, Festus
Pragnell, 1935; other war-torn locations in which the intervention of human
intelligence worked wonders include barsoom, CAPELLETTE, and
VALERON.)

KIMDN A mysterious EARTH-clone world first reached by humans when a


crippled spaceship made a forced landing there. The survivors of the crash all

decided to stay, sending letters home via packages which landed by


unfathomable means on the desk of the director of the World Postal Service.
These letters reported that Kimon was a place of unparalleled wealth and
wonder: a galactic El Dorado inhabited by technologically-superior
humanoids. The Kimonians eventually lent support to these reports by
sending valuable gifts by the same route.

Other humans became avidly anxious to visit Kimon, but the Kimonians
refused to receive anyone who did not possess a fabulously high I.Q. and an
education to match. Even this admittance was a privilege, because they
refused any access to their world to

all the other humanoid races in the explored universe. The lucky few who
went to Kimon continued to communicate with people on Earth but became
“Kimon-blinded,” losing all allegiance to their former world and refusing to
assist in the further enhancement of diplomatic relations between the worlds.
This made the people of Earth all the more determined to solve the mystery.
Every new emigrant who shipped out for Kimon was urged in the strongest
possible terms not to do as his predecessors had done—but when the
newcomers found out why the Kimonians behaved as they did they all
decided that Earth’s ignorance was bliss, far better protected than dispelled.

(“Immigrant,” Clifford D. Simak, 1954; other locations whose mysteries


were carefully preserved include ballybran, RHOMARY, and SCHAR’S
WORLD.)
KI N5□ LVING’S PLANET See
RIM WORLDS.

KIRINYAEA A space habitat named after the mountain on which, according


to legend, Ngai created the three sons who became the fathers of the Masai,
the Kamba and the Kikuyu. That mountain had allegedly become the

property of the Kikuyu when they chose the digging stick in preference to the
spear and the bow, but they eventually lost its lands, and even its name, to the
white men. For this reason, when the opportunity arose, the Kikuyu recreated
their tribal Eutopia in the dark depths of empty space, where they would be
safe from all interference.

Unfortunately, the Kikuyu of Kirinyaga were not truly independent, because


their new homeland relied, as all the habitats did, on the technical support of
Maintenance. For that reason, and despite the guarantee offered in their
charter, they could not be entirely safe from interference. When Koriba, the
mundumugu of the tribe had to strangle a newborn child because it was born
feet first—that being an inevitable sign that it was subject to a thahu, and
hence accursed—the agents of Maintenance were not satisfied by his
explanation. They took no action, but issued a warning that any repetition
would be penalized. Koriba’s response to this ultimatum was, of course, the
only one he was able to offer—irrespective of what it would mean for the
future of Kirinyaga’s temporary Eden.

(“Kirinyaga,” Mike Resnick, 1988; other locations in which local customs


raised similarly-acute moral questions include ALTAIR V, RAKHAT, and
WESKER’S WORLD.)

KIRKASANT An EARTH-clone planet in the Dragon’s Head sector,


colonized in the earliest days of interstellar travel but lost until the era of the
Commonalty, when a ship arrived at Serieve bringing news of a place “where
space is a shining cloud, two hundred light-years across, roiled by the red
stars that number in the thousands, and where the brighter suns are troubled
and cast forth great flames.” Kirkasant was, in fact, situated within an
anomalous globular cluster—one that was

periodically “rejuvenated” by virtue of its eccentric orbit about galactic


center, which allowed it to pick up matter from the vast central clouds of
matter once or twice every gigayear.

As a result of this peculiar history Kirkasant was unusually rich in heavy


elements—which offered the potential of profitable trade—and, at least
according to the emissaries who had found a way out of the cluster, uniquely
beautiful. Unfortunately, the Commonalty representatives entrusted with the
job of taking the Kirkasanters home could not begin to capitalize on either of
these opportunities unless and until they could find the world. This was
exceedingly difficult, conventional navigation within such a hyperactive
electromagnetic environment being virtually impossible. By the same token,
Kirkasant would always be in danger from its own sun, which was just as
unstable as all its troubled neighbors.

(“Starfog,” Poul Anderson, 1967; collected in Beyond the Beyond, 1969;


other locations unusually rich in heavy elements include ireta, kithrup, and
SATAN.)

KIT CARSON See xanadu (2).

KITHRUP A planet of the dwarf star Kthsemenee. When humans and


dolphins first reported conditions there it had lain fallow—as JIJO was
supposed to—for a very long time. Its surface was mostly water and the
sparse land was unstable, perpetually disturbed by vulcanism; the seas were
also very prone to storms, whirlpools and huge waves. The crust was rich in
heavy metals, whose underwater accumulations included coral-like
structures, whose island tips were usually infested with drill-trees. The water
itself was remarkably salt-free because the

complex life-forms living in the seas used heavy metals in place of calcium to
form skeletal structures and protective scales. Many plant structures,
including the roottips of the drill-trees, were similarly equipped with metal
“tools.”
Vast masses of floating weed dangling down into the water provided
Kithrup’s biosphere with the “forests” through which its gleaming fishes
swim. The coralline metal mounds and the excavations of the drill-tree roots
provided habitats for larger invertebrate organisms. It was, however, the
crowns of the drill-trees which played host to the monkeylike indigenous
species most likely to recommend itself for uplift by some other member race
of the galactic community.

Kithrup became a virtual war-zone when the dolphin captain of the EARTH
starship Streaker was forced to take refuge there after unwisely filing a report
about the discovery of a huge Derelict fleet. Streaker s various pursuers
inevitably fell to fighting among themselves above— and eventually on—
Kithrup’s surface, while the dolphins and humans waited in the depths,
hoping that a chance might somehow materialize for them to emerge safely
and make their escape.

(Startide Rising, David Brin, 1983; other locations featuring unusual


submerged ecosystems include hydrot, shora, and shuruun.)
KKKAH, THE NEST OF A
city on the Great Canal of MARS, the effective heart of the indigenous
Martian civilization. Once the human colonists who arrived from EARTH in
the late 20th century had built their own industrial complex nearby, in the
environs of the Imperial spaceport, the exterior of the Nest came to seem very
delicate and beautiful by comparison. Its internal environment was calm, its
lighting subdued.
KKKAH, THE NEST OF
The Martians resembled huge mushrooms which were capable of extruding
tentacular pseudo-limbs from their trunks as circumstances might require.
The ichor in their veins was green. They multiplied by fission, the young
remaining in the Inner Nest, tended by the conjugate-spouses of the male
head of the family, until they were able to take their place in wider Martian
society. Diplomatic relations between the Martians and the humans’
rapidlyexpanding Empire were fraught until the Supreme Minister of the
Empire, John Joseph Bonforte, was offered adoption into the Nest (in this
case referring to a family rather than a location) of Kkkahgral the Younger.
Unfortunately, Bonforte was kidnapped and his place had to be taken by an
actor, who thus became a Martian citizen with thousands of Martian brothers
and cousins and custody of a Martian “life-wand”—a deadly weapon of great
symbolic potency. This shortterm booking was further extended when the
rescued Bonforte proved to be in no fit condition to resume his own duties.

(Double Star, Robert A, Heinlein, 1956; other locations in which delicate


diplomatic manoeuvres were ingeniously completed include diomedes, new
texas, and TENEBRA.)

KLEPSIS One of the three Trader Planets—the other two being Emporion
and Apateon— orbiting the Beta Sun (Beta Centauri) in the days of the
Particular Universe, which consisted of four suns and seventeen human-
habitable worlds. The light of Klepsis’ two moons combined with that of the
other two suns of the Centauri system to ensure that the surface was never
entirely dark at night. Its biosphere was anomalous, being devoid of tall trees
and grasses. Its bushes, land-carpets and

173

floating ocean meadows were all extraordinarily bright in color.

Klepsis was familiarly known as the Thief Planet or the Pirate Planet. Its
great freshwater ocean cried out to all capable of listening that “My Name is
Adventure” and was generally considered more interesting than the ninety-
nine continents it contained, except perhaps for the site of RavelBrannagan
Castle. Some two hundred years after the consolidation of the Particular
Universe Ravel-Brannagan Castle had six watch-towers named for the six
men who had ruled Klepsis since its discovery (or invention) by Christopher
Brannagan. The ghosts of five of these men still inhabited the towers named
after them; the sixth— Long John Tong Tyrone—was still alive. Because
Brannagan had offered free immigration to Klepsis to all one-legged Irishmen
a disproportionate number of its rulers (not to mention their ghosts) had been
disabled in this way; many of them also wore eye-patches, although they
preferred parley birds to parrots as shoulder-borne companions.

By contrast with the planets orbiting the Proxima and Alpha suns, which
were known in the Particular Universe as “the elegant planets,” all the planets
of the Beta Sun were considered to be “inelegant” and the Trader Planets
were reckoned the most inelegant of all—a judgment based on the fact that
Emporion had no law, Apateon no ethics and Klepsis—despite having been
inhabited for two hundred years—no history. Klepsis was notable for the
insistence of its art-collectors on collecting the worst art they could find and
the insistence of its moneylenders on imposing a term of one million seconds
(about twelve Klepsis days) on their loans. Klepsis was vital to the fate of the
entire Particular Universe, including EARTH (here called Gaea) by virtue of
being home to the person code-named “the Horseshoe Nail” whose
quiescence prevented the
KOESTLER’S PLANET
Doomsday Equation from attaining its final catastrophic resolution; its
inhabitants lived in constant anxiety that the Nail in question might one day
awake or—even worse—die.

(The Annals of Klepsis, R. A, Lafferty; other locations partaking of a


similarly seriocomic eccentricity include astrobe, MALLWORLD, and
SIRIUS V.)

KLINE STATION See athos.


KLONG, SON OF KUNG
See jem.

KNOWN SPACE See ringworld.


KOESTLER’S PLANET An
alternative name proffered by one of its multiracial discoverers for an
EARTHclone world originally designated as Five (because it was the fifth
planet from its primary). The planet was tentatively renamed in honor of the
long-dead human pioneer of evolutionary philosophy Arthur Koestler, when
scientific study revealed that the so-called Basic Polarity of individual and
species—a corollary of the Central Dogma of genetics which held that the
flow of causality from gene to soma was strictly one-way traffic—did not
hold there.

On Koestler’s Planet mature organisms were capable of refashioning their


genetic complement, and routinely gave rise to radically different offspring—
with the result that the notion of species was quite redundant, as were the
mechanisms of sexual reproduction. The explorers named the planet’s most
intelligent indigene—who was, of course, unique—Dominus. Dominus was
as

interested in the visitors to its world as they were in it, and soon began to
cooperate with them.

Unfortunately, Dominus made certain understandable errors in trying to


figure out exactly what the visitors were and what their relationship was to
the ship which had brought them to its world. Its attempts to assist in the
achievement what it assumed to be their aims, although initially appreciated,
soon began to pose practical and philosophical problems. Although the
scientists were all members of species, there were differences enough among
them go make them disagree as to how best to deal with Dominus—but their
actions left Dominus in no doubt as to how best to deal with them, and all of
their perverse kind.

(“Mutation Planet,” Barrington J. Bayley, 1973; other locations featuring


organisms capable of producing offspring significantly unlike themselves
include ESTHAA, MIRABILE, and VIRIDIS.)
KOMAROV See grissom.

KOPRA An ASTEROID used as a rubbish dump by all the other worlds in


the solar system during the twenty-five year period when the sun’s local real
estate was approaching population-saturation. It was dedicated to this
function because the gravity-generator established there during the
terraforming process failed to function correctly; instead of producing an
asymmetrical field which would have made spaceship access easy it
produced a uniform threequarter gee field over the entire surface.

While it served its designated function Kopra had a permanent population


numbered in the hundreds, who lived in the asteroid’s only shanty town—the
Village—and sustained their existence by scavenging. They were, for the
most part,

content with their lot and reacted with predictable consternation when their
long isolation was broken by an emissary from the Government of the United
Asteroid Belt Inhabited Pleasure Worlds Federation, Zone Two. By then the
garbage layer surrounding the asteroid core was ten miles thick; it had almost
reached the critical point at which it would begin to disintegrate even if the
unstable gravitygenerator continued to function.

Rather than lose their homes and face temporary evacuation while the dump
was compacted and restabilized the Villagers decided to take matters into
their own hands and hold the squeakyclean pleasure-worlds to ransom. Not
unnaturally, the hastily-hatched scheme blew up in their faces—as,
eventually, did their world.

(The Garbage World, Charles Platt, 1968; other locations in which problems
of waste disposal became vexatious include the drift, helior, and poictesme.)

KDR NAVAL See aerlon.

KORYPHDN An EARTH-clone planet in the Gaean Reach. Its


allegedlyindigenous dominant species at the time when humans first reached
the world were the bulky erjins, which were readily domesticated in spite—or
perhaps because—of their telepathic ability and the weirdly beautiful but
deceptively malicious morphotes. Morphotes had the ability to produce all
manner of surface structures on their bodies, most of which had no function
save for exotic decoration.

Thirty thousand years into the space age Koryphon’s human colonists had
diversified from the root stock to the same extent as most other such worlds.
By this time the northern continent of Uaia was home to two nomadic races:
the greyskinned Uldras, who ranged across the

southern coastal region, the Alouan; and the Wind-runners, who sailed their
twoand three-masted wagons across the Palga plateau in the north. The
Alouan was also the site of a series of settlements by recent immigrants—
freebooters who had seized Uldra lands by strength of arms and established
quasi-Feudal “baronies.”

Beyond the Persimmon Sea the equatorial continent of Szintarre maintained a


far higher level of civilization by virtue of conserving contact with other
worlds; the spaceport of Szintarre’s capital city Olanje was the point of entry
of the great majority of new immigrants and tourists, who were collectively
known as Outkers. Koryphon’s notional seat of government was Holrude
House in Olanje, where a council named the Mull debated the merits of
unenforceable laws and issued ineffectual edicts in response to the various
pleas of the Ecological Foundation, the Redemptionist Alliance and the
Society for the Emancipation of the Erjin. The planet’s chief attractions for
interplanetary tourists were such festivals as Parilia—an annual fate held in
Olanje— the Karoos of the Uldra, and the opportunity to view the exotic
performances of the morphotes.

{The Gray Prince, Jack Vance, 1974; other locations featuring similar
cultural patchworks of human-descendants include big planet, ilia, and
Krishna.)

KDSA SAAG A high mountain whose immensity presented a perpetual


challenge to the lowland villages on the plain from which it rose, to whom its
sprawling slopes were known as the Wall. No matter how far those who
called the plain the World and their two suns Ekmelios and Marilemma might
travel, Kosa Saag always remained visible; the gods were said to dwell upon
its summit. Attempts to scale it were made at regular intervals by specially-
appointed pilgrims
but few returned and those who did were much changed, psychologically if
not physically.

Pilgrims selected to follow in the footsteps of the First Climber soon passed
into the decaying ghost-realms, whose inhabitants had been expelled in the
distant past. Vents in the flanks of the Wall emitted sulphurous vapors into
the mist-laden air hereabouts, and rockslides were common, but the wraiths
that were taken for ghosts were shy. The clearer air further upslope allowed
the dreadful wall-hawks to hunt, although they were not big enough to carry
pilgrims off to their eyries, as legend suggested; nor were the rock-apes
unduly troublesome.

Where the first plateau gave access to the second part of the Wall the pilgrims
would encounter the monstrous Melted Ones and on the further slope they
would hear the siren song of the enigmatic Kavnalla. Other demonic creatures
awaited them further on, including the Sembitol and the Kvuz. There were
kinder creatures too, including the Irtimen who claimed that their ancestors
had come from a world of another star, but any pilgrims who did reach the
Summit were bound to find the Summitdwellers disappointing, even if they
had played a godly role in times past—and none could descend again without
falling prey to the metamorphic force that produced the Transformed Ones.

(Kingdoms of the Wall, Robert Silverberg, 1992; other locations including


uniquely challenging ascents include gallendys, STARMONT, and
TAPROBANE.)

KOSHCHEI See poictesme.

KRISHNA The second of the three inhabited planets of Tau Ceti, called
Roqir by its indigenes at the time of its discovery by humans; its sister
planets

were named Vishnu and Ganesha. Krishna has three moons, of which the
largest is Karrim. It is an EARTH-clone, slightly larger than its model but not
as dense; its surface gravity is 0.92 g and its atmospheric pressure 1.34 A. Its
land surface is nearly three times as great as Earth’s, but is not so
mountainous and the climate is mild. By the time humankind attained
interstellar travel in the 21st century the Third World War had demolished the
former superpowers, so contact with Krishna was instituted by the Viagens
Interplanetarias, the space-transport arm of the Brazilian government, which
established a spaceport at Novorecife.

Krishna’s dominant intelligent indigenes bore a closer resemblance to


humankind than those of any other known world, although they were
oviparous. The more primitive “beastmen” were simian in appearance. At the
time of contact the Krishnans’ most advanced cultures—the Varasto nation-
states—had attained a level of technological development roughly
comparable to that of Earth’s Middle Ages. In order to allow the world to
follow its own path of development the Interplanetary Council banned the
importation of technologies more advanced than those the Krishnans already
possessed. The Council also required visitors to disguise themselves as
Krishnan natives with the aid of artificial skin-coloring, green hair-dye and
fake antennae. Visitors also had to learn to speak a local language, usually
Varastou, Duro or Gozashtandou. The Empire of Gozashtand, whose capital
was Hershid, extended eastwards from Novorecife to the Harquain Peninsula,
which extended into the Sadabao Sea almost as far as the island of Zamba.
Travel across the planet’s surface could be difficult and slow, although
humans prepared to ride six-legged ayas could make more rapid progress
than those who employed carts drawn by elephantine bishtars.

The twenty-second century saw an unsteady increase in traffic between


Krishna and other worlds—including Osiris and the other planets of Procyon
—which ultimately led to the establishment of organized tourism. Many of
the activities in which offworlders were involved, however, remained illicit;
these included the smuggling of the pheromonal drug janr£ from the Sunqar,
a vast floating island of terpahla sea vine in the Banjao Sea.

(The Queen of Zamba, The Hand ofZei, “The Virgin of Zesh,” The Tower of
Zanid, The Hostage of Zir, The Prisoner of Zhamanak, and The Bones of
Zora L. Sprague de Camp [the last-named in collaboration with Catherine
Crook de Camp], 1949-83; other locations whose indigenous cultures were
supposed to be protected from external interference include boskveld,
kirinyaga, and

LUSITANIA.)
KU LTIS A richly-endowed EARTHclone world in one of the so-called eight
systems, colonised during the twentysecond century. Like its equally-lush
sister world Mara it was initially settled by members of the Exotic Splinter
Culture, which was dedicated to the cultivation of humankind’s latent mental
powers. The Exotics occupied one of the two continental land-masses,
employing Bakhalla as their base of operations; the other continent
eventually attracted a second colony, based in Neuland.

The rivalry between Bakhalla and Neuland escalated by degrees into frank
enmity—at which point their domestic conflict was assimilated into the
continuing the political struggle between two groups of former Earth nations,
the Western Alliance and the Coalition, which had expanded into space along
with successive waves of emigrants. The Alliance delivered an expeditionary
force to assist the Exotics

at Bakhalla while the Coalition backed Neuland. The complex military


confrontation between the two colonies and their allies—whose delicate
balance was eventually tipped by the peripheral involvement of DORSAI
mercenaries— proved crucial to the outcome of the simmering war, to the
acquisition of independence by the colonies and to the evolution of Dorsai
military theory.

(Tactics of Mistake, Gordon R. Dickson, 1971; other war zones where human
destiny reached significant turningpoints include hagedorn, the keeps, and

TRITON.)

KUTATH SeeKESRiTH

KYRIL A remote EARTH-clone world in the Unicorn Gulf—a thin swirl of


stars within the far-flung galactic civilization developed by humans in a
future so remote that Earth was widely considered to be a myth. It was
notorious as the world of the Druids, whose object of worship was the unique
Tree of Life: a monstrous twelve-mile high growth. The quasimonastic
Druids dressed in long vermilion robes with cowls of black fur. Each district
on Kyril had its Druid Thearch, who supervised the agrarian labors of the
Laity. Such Ecclesiarchs were permitted to carry batons of the Sacred Wood.
The trunk of the Tree of Life was about five miles in diameter. Its
multicolored leaves were roughly triangular, each one about three feet long.
Its ultimate growing point was revered as the “Vital Exprescience.” Freerise
palaces were built alongside it, their upper storeys offering breathtaking
views of its crown and of the Ordinal Cleft employed by pilgrims—but
offworld tourists attracted by the Tree were strongly discouraged by the
xenophobic Druids, who suspected them all of being spies.

The Druids were especially suspicious—and with good reason—of visitors


from the neighboring world of Mangtse, with which Kyril’s inhabitants were
locked in a centuries-long struggle for economic dominance. When
population pressure on Kyril became so intense that the world’s agricultural
production was stretched to the limit the Mang were naturally eager to lend a
destabilizing hand—and, if possible, to establish their own Tree of Life.

(Son of the Tree, Jack Vance, 1951; other locations featuring extremely big
trees include karimon, new America, and

SEQUOIA.)

LA GASH See saro.

LAGRANGE-5 One of five positions in the orbit of the MOON around he


EARTH at which the gravitational effects of the two bodies combine to
stabilize the situation of a third object. They were named after the French
mathematician Joseph Louis Lagrange (1736-1813), who pointed out that
there would be two such points in JUPITER’s orbit around the sun, which are
the locations of the “Trojan” ASTEROIDS. Following popularization of the
notion by Gerard K. O’Neill the Lagrange-5 point in the lunar orbit became
the favored situation for the establishment of space colonies; it is the site of
GRISSOM and ISLAND ONE.

LAKKDARDL One of many small townships which grew up in the vicinity


of one of the spaceports established by humans on MARS in the late 20th
centu
ry. Even while Lakkdarol was a raw frontier town, little more than a mere
camp, Earthmen and Martians mingled in its unmade streets with swampmen
from VENUS and the denizens of more distant worlds. Gambling houses
materialized, drinking dens peddled red segir in black Venusian bottles and
all manner of contraband flowed through the port. It was the kind of place
where a man might find anything—even one of those ancient beings which
had given rise to such myths as the gorgon during the forgotten period when
humans last ventured forth to other worlds.

(“Shambleau” and “Yvala,” C. L. Moore, 1933-36; other locations playing


host to disorganized dens of iniquity include the BUDAYEEN,
JUBBULPORE, and NEW MARS.)

LAMARCKIA An EARTH-clone planet, the second orbiting a yellow sun in


a relatively metal-poor region of its galaxy. Lamarckia’s evolution followed a
path very different from that of its model, avoiding authentic speciation and
developing under the pressure of its own innate creativity rather than the
rigors of natural selection. At the time of its discovery by humans—working
from the Way extending within the THISTLEDOWN—Lamarckia’s
biosphere was made up of a relatively small number of individuals, but each
individual “ecos” produced “scions” of many different kinds. The genetic
material of any alien bioform which came into contact with an ecos would be
“sampled” by insectile flyers, sometimes allowing the form in question to be
added to the repertoire of scions. Some ecoi were partly or wholly riparian or
marine, but Lamarckia’s landmasses were mostly inhabited by forestlike
“silvas,” most of whose scions were arborids or phytids. The discoverers
initially hypothesized that each ecos would have a single “seed mistress” or
“queen,” but they had underestimated the com

plexity of the ecoi. Ecoi were capable of rapid metamorphoses called


—“fluxes”— and of combination with one another—• ’’sexing”—but such
events were rare.

Lamarckia was colonized by the divaricates: a group of radical Naderites led


by Jaime Carr Lenk. Lenk named the place where they made their landfall
Elizabeth Land (after his wife) and the local silva—one of half a dozen then
sharing the continent—Elizabeth’s Zone. The divaricates sealed the gate
which gave them access to Lamarckia behind them but could not maintain
their isolation indefinitely. Opponents of Lenk’s rule eventually banded
together as the Adventists, eagerly awaiting the day when the Hexamon
would reassert its authority over Lamarckia and bring them back to
Thistledown. By the time the colony was recontacted, however, it was deeply
disturbed by internal strife and it had made a permanent impression on an
ecos the humans had named Hsia, which had contrived to adopt the
biochemical complex by which Earthly organisms had systematized the use
of the chlorophyll molecule. Hsia soon began to turn her silva green—a color
previously not much in evidence in Lamarckia’s biosphere— and it seemed
likely that the corruption cut even deeper: that contact with Earthly beings
had allowed the ecoi to “discover” the dubious advantages of evolution by
natural selection.

(Legacy , Greg Bear, 1995; other locations featuring exotic processes of


evolution include Caspar, 4H 97801, and imakulata.)

LAN AD DR A planet in the Lesser Magellanic Cloud, some 167,000


lightyears from EARTH. It was the site of the offices and courts of a vast
organization which operated under the slogan “Three Galaxies, One Law.”
The first human beings to venture into interstellar space—who happened to
be two children caught up by a chapter of

accidents which initially led them to Vega Five—were taken there in order to
be examined and judged, along with a spokesman for the “wormfaces” who
had been about to begin the colonization of the “empty” Earth. The wormface
alleged that human beings were mere vermin, best exterminated.

Fortunately, the first judgment of the court of Lanador was that the
wormfaces’ planet should be “rotated” into another dimension (without its
sun). Unfortunately, the members of the court seemed to regard humankind
with only a little more charity than they had given to the wormfaces, and it
was by no means clear that it would pass more generous sentence upon the
human species.

(Have Space Suit — Will Travel, Robert A. Heinlein, 1958; other locations at
which whole worlds were subjected to summary justice include the deep,
eddore, and kandemir.)
LA N D One of two planets which orbit their primary in such close
association that they share a common atmosphere, the other being
OVERLAND. Their sun is situated in a distant region of the universe where
the configuration of space is such that pi equals three.

The crust of Land is metal-poor but its most advanced human indigenes—
inhabitants of such nations as Kolcorron—eventually contrived to develop a
reasonably sophisticated metal-less technology. They were aided in this
development by the utility of the brakka tree; the hard wood surrounding the
brakka’s combustion chamber became an important structural material, while
the explosive mixture employed by the tree to blast forth its seeds (produced
by the combination of pikon crystals accumulated by the upper roots with
purple halvell extracted by the lower roots) became a significant source of
power. Although the Kolcorronian sys

tem of transportation remained dependent upon the domesticated bluehorns,


the example provided by pterthas—balloonlike creatures which maintained
their buoyancy by manufacturing a toxic gas—encouraged the development
of airships.

When pterthacosis—the effect of the ptertha’s poison gas—unexpectedly


became contagious, correlated with a sudden increase in the numbers and
aggression of the creatures, the entire human population of Land was
threatened with extinction. The spectacle of Overland—perpetually filling a
large sector the sky—inevitably suggested to more than one bold pioneer in
the Kolcorronian capital of Ro-Atabri that a migration from one world to the
other might be possible, if only airships could be modified and improved to
the point at which they became capable of making the crossing.

(The Ragged Astronauts, The Wooden Spaceships, and The Fugitive Worlds,
Bob Shaw, 1986-9; other locations in which catastrophe forced the
development of new systems of transport for the undertaking of epic journeys
include the version of earth threatened by the advent of bronson beta, hydrot,
and

TRAN-KY-KY.)

LEDDM A place whose exact location was mysterious, although it seemed to


the lone observer transported there from 1950s America to be somewhere on
EARTH. The inhabitants of Ledom, although human, were undifferentiated
as to sex. Their hermaphroditism was the product of surgical modification
rather than genetic engineering; the original volunteers for such modification
had felt that the prejudices associated with sexual stereotypy were a severe
cultural handicap, and that conventional ideas of masculinity might easily
lead the human species to self-destruction once weapons

of mass-destruction were available. The alleged intention of these cultural


pioneers had been to prepare for a postholocaust renaissance by developing a
truly egalitarian society with lifeenhancing religious beliefs, arts and mores,
based in nuclear families whose loving relationships would not be poisoned
by the stresses and strains of conventional sexual politics.

The observer imported by exotic means to measure and judge the


accomplishments of Ledom was reluctantly impressed by its
accomplishments, but still had reservations about its long-term practicality,
especially in respect of the fact that all Ledomites required surgical
modification after being born male or female. When he eventually found out
who, what and exactly where he really was, he realised that the future was
still pregnant with a whole range of possibilities.

(Venus Plus X, Theodore Sturgeon, 1960; other locations harboring


communities untroubled by sexual differentiation include gethen, herland,
and the saint

JOHN NECROVILLE.)

LEEMINDRR An EARTH-clone world with a single tiny moon; the fifth


planet of a system designated 2279-subc by the Terran explorers who
discovered it at the end of the twentyseventh century.

Leeminorr’s intelligent indigenes were blue-skinned humanoids somewhat


larger in stature than human beings. The males of the species tended to be
rather assertive, their fearsome aspect being markedly enhanced in human
eyes by their red-rimmed eyes, lipless mouths and the custom which dictated
that they dress in clothing that suited their mood (violet and black
symbolizing anger). Because they were technologically primitive they were
obvious

candidates for an aid programme which would equip them for full
membership in the growing galactic community.

Early contact between Terra and Leeminorr was entrusted to a mission


headed by an officer in the Space Service Military Wing, who also held a
degree in Sociometrics. His negotiations with the Overman of Irkhiq were
awkward from the outset, but became exceedingly difficult when one of his
lieutenants committed a seemingly trivial act which the Leeminorrans
regarded as a terrible blasphemy. Following a precedent established on
Markin, the Terran responsible was handed over for trial and punishment—
but the Sociometrician took advantage of his studies of local religious law to
obtain a final trial by combat on the gaming-ground of Mount Zscarlaad. The
Leeminorran Overman’s physical advantages notwithstanding, the result of
the fight was never in doubt; it inflicted simultaneous blows to the stubborn
pride of the Leeminorrans and the Terran insistence of respecting the force of
legal precedent.

(“Precedent,” Robert Silverberg, 1957; other locations playing host to


ingenious exercises in double-dealing diplomacy include gurnil, hekla, and
petreac.)

LEG 15 II See tranai.

LEVEL SEVEN The deepest sector of a nuclear bunker located 4,400 feet
below the surface of the EARTH in the 1960s. It was completely self-
contained and self-sufficient, staffed by 250 men and 250 women known
only by code numbers. These individuals were appointed to their various
tasks by military commanders, having been chosen on the grounds of their
psychological suitability. Their commitment was maintained by propaganda
on the theme

of “Know Thy Level” and information about the other levels allegedly
arrayed above them. The society of Level Seven was perfectly regimented,
planned to the ultimate degree.

Alas, even these supremely careful precautions could not preserve the
inhabitants of Level Seven from mental turmoil and despair, nor even from
actual destruction, once the nuclear war had been successfully waged. Life in
the other six levels was annihilated, one by one, and when the inhabitants of
Level Seven were all that remained of humankind they discovered that their
own atomic reactor was malfunctioning, and that they too were doomed to
perish from radiation poisoning.

(Level 7, Mordecai Roshwald, 1959; other locations whose inhabitants faced


similarly extreme situations include the BLACK GALAXY, SCHAR’S
WORLD, and SIGMA DRACONIS III.)

LEWI STDWN A colonial town established on the Senator Taft canal on


MARS in the 1980s, a few miles along from Bunchewood Park. Lewistown
became the base of the powerful Water Workers’ Union, and hence one of
the most prosperous sectors of the Mars colony. It was outshone only by the
Zionist settlement of New Israel, the only human community to be
established in the desert rather than on the banks of the canal network. New
Israel was the site of Camp Ben-Gurion, one of the few authentically
humanitarian institutions on the planet, which cared for the “anomalous
children” rejected by the Public School.

By 1994, when Arnie Kott was established as the leader of the Water
Workers’ Union’s Fourth Planet Branch, Lewistown had become the hub of
the political machinations surrounding the UN’s decision to build AM-WEB
in the FDR Mountains. Kott also had

ambitions to take over the black market food business and to carry forward
more ruthless exploitation of the indigenous Bleekmen (whose most sacred
holy place was located in the FDR Mountains), but the AM-WEB project was
the key to the future development of Mars. Kott’s house, the Willows,
displayed his wealth and authority by means of its surrounding moat and the
rainbow bridge which all his visitors had to cross. Such power as his was,
however, essentially transient, while the inner world of the humble Bleekmen
was beyond such vulgar limitations.

(Martian Time-Slip, Philip K. Dick, 1964; other Martian locations at which


human settlers reached significant historical crossroads include the Nest of
kkkah, sous, and tenth city.)
LIFELINE The port city which constituted the principal landing area in the
lowlands of VENUS during the early years of its colonization. Lifeline was
established close to the delta in the Eastern bay, which marked the
intersection of the first peninsula and the “thumb” of the continent known as
Hand. Like almost all locations on the surface of Venus it was frequently
fogbound. The western slope above the city was relatively gentle, rising
several thousand feet before reaching the Highlands. The port’s secondary
airstrips and private hangars were some four miles inland.

By 2010 Lifeline’s population had grown to 100,000, of whom about 85%


were employees of the Agency for NonTerrestrial Research. The remaining
15% were mostly involved in the commercial exploitation of the unique
fishing opportunities offered by the Venerian ocean. First among these
opportunities was the challenge of landing a specimen of the awesome
Ichthyform Leviosaurus Levianthus (Ikky

for short). The offshore platform Tensquare, with four “Rook towers” at its
corners, was built with this aim in mind and the dangerous profession of
baitman was developed in its service.

(“The Doors of his Face, the Lamps of his Mouth,” Roger Zelazny; other
locations at which combative adventurers accepted tough challenges include
echronedal, eterna, and

NULLAQUA.)

LILITH An EARTH-clone world discovered during the first phase of


humankind’s expansion into the galaxy. It seemed uniquely interesting
because of the remarkable variety and vivid mercuriality of the colors
displayed by its surface. The advances in light- and color-therapy made on
Earth during the twenty-first century helped to make the world’s enhanced
visual spectrum a matter of intense scientific enquiry.

The first reports returned to the Federation by the investigators sent to check
on Lilith’s scientific research station registered nothing out of the ordinary,
but when the investigator returned for a third time he found it much changed.
Its atmosphere seemed to be possessed of a new and strange luminosity
which made it seem denser and the station was deserted, save for a single
dying man. The colorful vegetation near the station was afflicted by an
expanding grey circle which generated a powerful attractive field of some
kind and an ominous vortical cloud of living black motes was active in its
vicinity.

These strange phenomena turned out to be associated with a bridge across


time, which allowed the Federation’s representative to make contact with one
of the remote descendants of his species, He was thus able to learn something
of the troubled relationship that would soon develop between the hubristic
Federation and alien intelligences which

had already attained a more advanced evolutionary level—and which might,


if future history could not be changed, result in the calculated extirpation of
humankind.

(The Light of Lilith, G. McDonald Wallis, 1961; other locations vouchsafing


humbling but potentially precious glimpses of humankind’s ultimate destiny
include the CEMETERY, ERAN, and PHANDIOM.)

LISLE See weinunnach.

LITHIA The second planet of Alpha Arietis, a star some fifty light-years
from EARTH’s sun. The planet was named by its human discoverers for its
abundant supplies of lithium—an element of considerable significance to
humans at that time, by virtue of being an essential component of
thermonuclear bombs. Human visitors found the lushly-forested Earth-clone
planet uncomfortably hot and humid, and the organic components of their
technology were perpetually under threat from its unusually aggressive fungi.

In spite of the restrictions imposed by the fact that Lithia’s crust had
extremely limited supplies of heavier metals ■like iron and copper the
intelligent Lithian indigenes—quasi-reptilian giants twice as tall as humans—
had developed an elaborate technology powered by gas and static electricity
before their first contact with humans. Their clay buildings were
extraordinarily sturdy. They also possessed an extraordinary communications
system based in the “natural radio” of the Message Tree. The heart of their
extensive civilization was the seaport of Xoredesch Sfath, capital of the
southern continent, situated at the mouth of the River Sfath facing the island
of Yllith across the Upper Bay. The river extended into the heart of the con

Quasi-reptilian giant o/lithia.

tinent to Gleshchtekh Sfath (“Blood Lake”). The major city of the northern
continent was Xoredesch Gton.

The complicated life-cycle of the Lithians involved a comprehensive


recapitulation of the species’ evolution, each individual being hatched from
an egg as a fishlike creature, emerging on to land in childhood as an
amphibian and passing through an adolescent mammal-like phase before
reaching maturity. Because their origins were so obviously manifest the
Lithians had no need of a Creation Myth and their history had avoided the
follies of superstition and religious conflict. Their civilization was
rationalistic, peaceful and mutually-supportive and they had no notion of
crime or sin. This apparent perfection led a Jesuit member of an exploratory
expedition to conclude that the whole world must be the creation of the
Devil, set to tempt humankind from the path of salvation, and he advised that
the entire world should be exorcised.

(A Case of Conscience, James Blish, 1958; other locations harboring


communities of which orthodox clergymen strongly disapproved include
bartorstown, WALPURGIS III, and WESKER’S world.)

LITTLE B E LA I R E A township on EARTH during the “engine summer”


(a corruption of Indian summer) of human civilization. Its center was the old
warren of St Andy, made by St Andy and St Bea when they accepted that
they would not be able to rebuild Big Belaire. Its tiny rooms were square-cut
from gray angelstone.

The families living in Little Belaire calculated their relationships according to


the “cord” to which each one belonged, each cord having its own saints—
thus, for instance, the Palm cord numbered St Roy and St Dean among its
ancestors. The cords were ultimately derived from the ninth edition of the

Condensed Filing System for WasserDozier Multiparametric Parasocietal


Personality Inventories (the Filing System for short) which had been created
by the Angels, although it had long since passed into the custody of the
gossips. Each cord was dedicated to a particular purpose, the Whisper cord
being the one entrusted with the preservation of the ancient mysteries.

Path began at the center of Little Belaire and extended its spiral course all the
way to the world outside, eventually reaching the aspen grove outside Buckle
cord’s door on the Afternoon side. Path was the only way out of Little
Belaire, although no one unfamiliar with its mazy ways could follow—or
even identify—it. Beyond the end of Path was Road, which led through the
Valley to everywhere else, from This Coast to That Coast and back again a
thousand times over. Inhabitants of Little Belaire destined to take their place
in the ranks of the saints had sometimes to follow Road in order to visit the
deserted cities of the Old Ones, or to receive a letter from Dr Boots, or even
to communicate with an Angel—but they always remained, in essence,
members of the community of Truthful Seekers.

(Engine Summer, John Crowley, 1979; other routes leading innocents to


precious Enlightenment and/or dire disillusion include one commencing in
diaspar, several leading to jorslem, and

the RIVER MALLORY.)

LDDDN-KAMARIA A small, moonless EARTH-clone planet orbiting the


star Vayner. The only one of its three large landmasses which supported a
significant population of intelligent indigenes at the time of the planet’s
discovery by the Federation of United Worlds was divided into two by a
mountain range whose extremes extended into the polar regions. This

range formed the border between the rival preindustrial nations of Lodon and
Kamaria.

Some thirty-four years after the Federation’s initial exploration of Lodon-


Kamaria the Diplomatic Corps despatched the Chester Commission— also
known as the Anglo-Saxon Invaders—to investigate the possibility of
facilitating exploitation of the planet’s rich resources of alphidium (an
essential component of the fuel used in interstellar travel). That exploitation
was difficult because much of the fighting in the current war between Lodon
and Kamaria was being conducted in the mountains, where the deposits of
alphidium were concentrated. The Chester Commission’s job was made even
more difficult by the fact that both the Lodonites and the Kamarians were
subject to periodic bouts of mass-insanity correlated with the local absence of
a bird species called bibblings. Their conflict was sustained by the attempts
made by both sides to keep company with the migratory bibblings in order to
insulate themselves against the epidemics of madness. The principal clues to
the biochemistry of the disease were provided by the fact that the Lodon-
Kamarians had no institution of marriage, and that sterile individuals were
immune to its effects.

( Bibblings, Barbara Paul, 1979; other locations whose inhabitants were


subject to outbreaks of mass insanity include DANTE’S JOY, GWYDION,
and ZVEZDNY.)

LDKON A region of an EARTHclone planet colonized during the glorious


days of Empire before the Long Night, which became known to its
inhabitants simply as “the world.” When it was rediscovered after centuries
of isolation its human cultures had regressed to primtivism and the other
plant and animal species imported by the settlers had undergone extensive
evolutionary

changes. The human populations in and around Lokon had suffered worse in
this respect than those on most other lost colony worlds, even practising
ceremonial cannibalism.

The anthropologists of the New Dawn, commissioned to study the human


populations of the world, were deeply shocked when one of their number was
murdered by a native: a jungle-dweller of a kind deemed irredeemably savage
even by the Lokonese. When they had ascertained the true reason for the
reinstitution in and around Lokon of cannibalistic rites, however, the
scientists were challenged to invoke the old saw that to understand all is to
forgive all.

(“The Sharing of Flesh,” Poul Anderson, 1968; other locations which


included cannibals among their inhabitants include the underworld beneath
the garden of the eloi, geta, and the environs of QUETZALIA.)
LOREN T W □ An EARTH-clone planet with two small moons.

After an initial study by the Colonial Survey Loren Two was officially
declared uninhabitable by reason of “inimical animal life”—primarily the
huge lizardlike sphexes, although the night-walkers and the blood-suckers
which resembled flying monkeys could be troublesome too—but the Kodius
Company defied the Colonial Survey’s ruling by landing its own exotic
exploration team, which included a family of Kodiak bears and an eagle as
well as a human co-ordinator.

The bears soon discovered a way to kill sphexes, but their illicit adventure
was threatened when the Colonial Survey began to establish a Robot
Installation. It was on the far side of the Sere Plateau, but when it was
attacked and besieged by sphexes the Kodius Company operatives were
recruited to the task of bringing relief to the sur

vivors. Their only hope of escaping punishment for their transgression was to
persuade the Colonial Survey that the planet could be colonized—but not by
means of robots.

(“Exploration Team,” Murray Leinster, 1955; other locations in which


humans and animals worked in close association include altair vi, everon, and
warlock.)

LORN See rim worlds.

LUCIFER An EARTH-clone planet with two moons, slightly larger than


Earth with a slightly longer day and year. Because its axial tilt is less than
Earth’s and its orbit less elliptical its seasonal changes are less pronounced.
Its surface is about two-thirds water, the land concentrated into two huge
continental masses being liberally dotted with lakes and inland seas. Its polar
ice-caps are small and its equatorial regions ferociously hot; much of the land
surface in the southern hemisphere is desert, the better part of the biosphere
being concentrated in the subtropical and temperate regions of the northern
hemisphere.

Lucifer’s first human visitors arrived in the Argo in 2056 but were forced to
abandon the ship and strand themselves on the planet’s surface. There they
encountered a race of amiable paleskinned giants and a much more numerous
but somewhat less amiable species of red-skinned pygmies. They set out to
help both races along the road to civilization, but found the task difficult
without the resources of the Argo. The only way to carry forward their dream
of building Jensen City on the shores of one of Lucifer’s many lakes was to
fight for the privilege against the local empire-builders of Vestoia; even so,
they hoped that they might help the natives of the new world avoid many of
the

historical pitfalls into which humans had fallen on Earth.

(West of the Sun, Edgar Pangborn, 1954; other locations where civilized
visitors lent helping hands to the natives include karimon, nidor, and
shikasta.)

LU NA See moon.

LUNA ClTY The first base established on the MOON in the late 20th
century. Initially, Trans-Lunar Transit required three stages, the first taking
passengers to the satellite station SupraNew York, the second to the Space
Terminal orbiting the Moon (which also handled traffic outward bound to
MARS, VENUS and ultimately far beyond) and the third down to the lunar
surface. A direct “express” service” employing atomic-powered ships was,
however, introduced in the early 21st century.

The greater part of Luna City was subsurface, although it was the site of the
Richardson Observatory’s Big Eye. Slidewalks were installed in most of the
tunnels to facilitate transportation of people and materials. Extra airlocks
were installed in case of moonquakes caused by the Earth’s tidal drag. It soon
built up a permanent population of claustrophilic individuals who appreciated
the order, discipline, hygiene and essential lightness of life there, and who
began to think of EARTH-dwellers and the tourists who made short-term
visits to the Hotel Moon Haven, somewhat contemptuously, as
“groundhogs.” The Earth-dwellers, inevitably, responded by calling them
Lunatics, but the permanent inhabitants of Luna City took pride in being
Moonstruck.

(The Green Hills of Earth, Robert A, Heinlein, 1954; other locations whose
inhabitants eventually learned to match lightness of being with lightness of
spirit include cay habitat, grissom, and

SANCTUARY.)

LUNAPLEX A multinational “minimetropolis” established on the MOON in


the 21st century. Almost all of Lunaplex was subsurface, protected against
meteors and extremes of cold and heat by ten meters of rock; the exception
was the crystal-domed Rotunda, at whose geometric center was a black basalt
rock. A plaque bolted to the rock identified it as Rock 10017— one of those
transported to EARTH by Apollo 11 in 1969 and returned to its place of
origin for the Lunar Centennial. Beside the rock was the French Fountain,
designed by Madame de Maintenon for Louis XIV, with its three spigots
named Purgaro (“I purify”), Capero (“I charm”) and Recrearo (“I refresh”),
patiently awaiting the longanticipated sufficiency of water that would allow
them actually to be brought into use.

Arrayed on the four sides of the Rotunda were the four vital “wings” of
Lunaplex; the Commercial Alcove; Land Records, Vital Statistics and
Libraries; Law Enforcement, Police and Detection; and the Courtroom.
Lunaplex had an exceedingly stern and rigorous legal system based on a
British model. Its witness stand was a remarkable chimerical compound of
the chairs in which numerous famous individuals—including Gilles de Rais,
Adolf Eichmann, Galileo and the Stamford Strangler—were said to have
been subjected to interrogation and condemnation. A guillotine was
eventually installed in the Rotunda to serve the harshest need of its summary
justice, immediately becoming the centerpiece of what was, in essence, a
show trial intended to put an end to the career of billionaire philanthropist
Michael Dore, patron of the Lamplighter Project which

intended to turn JUPITER into the solar systems second sun. Under the terms
of lunar justice, his defence lawyer was scheduled to share his fate.

(Lunar Justice, Charles Harness, 1991; other locations at which significant


show trials were staged include airstrip one, FREI-SAN, and LANADOR.)

LUSITANIA An EARTH-clone planet discovered by a robot scout-ship in


1830. The Starways Congress licensed the colony on bala—the nearest of the
Hundred Worlds—to send exploratory missions and settlements; in 1886 they
named the world Lusitania. The explorers were astonished to find that the
diminutive forest-dwellers they had nicknamed porquinhos (“piggies”) had a
spoken language and primitive technology; they were the first intelligent
aliens encountered by humankind since the extermination of the inaptly-
named Buggers in the final phase of the first interstellar war. With this
unfortunate precedent very much in mind the colonists who arrived in
Lusitania in 1925 were placed under a stern injunction not to interfere with
the porquinhos, while would-be “xenologers” (specialists in porquinho social
science) were instructed to be extremely tactful in studying them.

The Lusitania colony flourished until it was devastated by a plague caused by


the “Descolada body”—an entity which inhabited every cell of every native
animal species, apparently harmlessly. This plague killed the planet’s
xenobiologists, compounding the problems which the xenologers had
encountered in determining even such elementary facts about the porquinhos
as their reproductive biology. This ignorance became critical when the
porquinhos murdered and dismembered a child from the colony—an act
whose motivation could not be understood without a thorough under

Forest-dweller of Lusitania.

standing of their biology, their beliefs and the connection between the two.
The task of supplying a solution to this mystery fell to Ender Wiggin, the
man whose youthful tactical genius had secured the victory over the Buggers
and had since become the “Speaker for the Dead” and guardian of the sole
surviving Bugger queen.

When the destructive potential of the Descolada was fully appreciated the
initial reaction of Starways Congress was to order the sterilization of
Lusitania’s entire biosphere—an act of xenocide which would also complete
the earlier xenocide of the Buggers, given that the surviving queen was now
on that world. The approach of the warfleet commanded to carry out that task
lent tremendous urgency to the task of figuring out how the Descolada’s
threat might be neutralized.

(Speaker for the Dead and Xenocide, Orson Scott Card, 1986-91; other
locations over which the threat of xenocide loomed with oppressive urgency
include BARNUM’S PLANET, NEW AMERICA, and VALERON.)

LYRA VI A metal-poor EARTH-clone world. Because of the dearth of heavy


metals its native technology at the time of its integration into the galactic
utilitarian culture was based in ceramics. The traders whose traffic was the
lifeblood of galactic culture were forbidden by local monopoly interests to
import metals to Lyra VI, but they found it a ready market for items of
jewelery employing triplefire gems.

In order to facilitate their business transactions, spacefaring traders naturally


made use of the linguists trained by the College and Order of Heralds. In
dealings with Lyra VI the Heralds’ encyclopedic nowledge of alien cultures
and folkways also came in handy whenever the “customs officers” of the
nearby

Realm of Eyolf—whose rulers had their own plans for the development of
the planet—attempted to interfere in their legitimate commerce. All novice
Heralds were required to study such classic texts as Machiavelli’s II Principio
in order to equip them for the oftendifficult business of coping with local
systems of administration and law that were frequently corrupt. This could be
a far more challenging task than merely haggling over prices, but it provided
valuable practical instruction, laying the groundwork for the eventual
induction of the Heralds into the hidden agendas of the utilitarian culture.
Worlds like Lyra VI, which needed to have progress thrust upon them rather
than being prepared to accept it meekly, provided useful training-grounds for
such novices.

(“That Share of Glory,” C. M. Kornbluth, 1952; other locations featuring


indigenous inhabitants who had difficulty admitting the urgency of their need
for technological and cultural progress include the black planet,
CHANDALA, and NIDOR.)

LY S E N K A II An EARTH-clone planet, the second of four orbiting a star


50.2 light-years from Earth’s sun. It is larger than its model, having an
equatorial diameter of about 20,000 kilometers, but less dense, with the result
that its surface gravity is very similar. Its day is 33.52 hours long. At the time
of its discovery Lysenka II’s biosphere was in an evolutionary phase
corresponding to the end of Earth’s Devonian Age, its forest dominated by
species similar to Earthly calamites (“horsetails”) and the idiosyncratic
colonial organisms named cage trees, but much of the land surface was semi-
desert. Its largest bodies of water— inhabited by trilobites and primitive fish
—were the Argyre Ocean and the Starinek Ocean.

Although a single colony ship arrived on Lysenka II in pre-Utopian times the


world was immediately Classified after the establishment of Biocom, which
had brought the politico-evolutionary order of humankind to its final Utopian
state in replacing Homo sapiens by Homo uniformis. When the decision was
eventually taken to open Lysenka II to tourism a base called Peace City was
constructed, its name echoing the World Peace City which now covered the
entire globe of the Earth. The Unity Hotel was established in the resort of
Dunderzee, where a great waterfall descending from Dunderzee Gorge fed
Dunderzee Lake. A party of fifty-two World Citizens was despatched to this
resort as part of the celebrations of the millionth anniversary of the founding
of Biocom,

The tourists found that Lysenka II now had a much richer fauna than it had
possessed at the time of its discovery. There were creatures rather like
kangaroos, others like zebras, and others like huge bipedal moles, but all of
them retained vague echoes of their parent stock, every single species having
descended—degenerating all the while—from the specimens of Homo
sapiens carried by the pre-Utopian colony ship. One species had even
retained a faint glimmer of sapience and a perverted kind of culture. The
World Citizens were supposed to learn an important lesson from this
exhibition but the learning process became much more urgent when their tour
bus was wrecked, stranding them an inconveniently long way from the Unity
Hotel—and they discovered that under duress even members of the species
Homo uniformis were still capable of disagreement.

(Enemies of the System, Brian Aldiss, 1978; other locations featuring


exotically-devolved humans include aerlith, lokon, and tschai.)

Bipedal mole of lysenka ii.


M

MAKEN See volyen.

MALACANDRA A version of MARS in an alternativerse where EARTH is


more properly called Thulcandra, VENUS is PERELANDRA and JUPITER
Glundandra, the whole solar system being the Field Arbol. In this
alternativerse space is not dark, being filled with an oceanic golden radiance.
When it was first visited by humans Malacandra was an unusually colorful
world, the blue of its waters being less dependent on weather

conditions than the blue of Earth’s oceans and its vegetation much more
versatile in displaying whites, pinks and purples as well as fugitive greens.
The lesser gravity permitted relatively delicate plant-forms to achieve a much
greater size than their Earthly counterparts.

Malacandra was inhabited by three intelligent species: the seallike hrossa, the
humanoid s<;roni and the batrachian pfifltriggi. Its biosphere was possessed
of a very evident spiritual component, visibly manifest—to the native
species, at least—in the eldila which operated in the service of a benign
governing spirit, the Oyarsa. The Oyarsa, who was the local representative of
the creator Maleldil the Young, lived on the Edenic island of Meldilorn. This
state of affairs was essen

tially unchanging, although it had not been designed to be eternal; the


creative efforts of Maleldil the Young were themselves contextualized by his
junior status in respect of the Old One. At the time of the first human
expeditions to Malacandra, Thulcandra was under the sway of a “bent”
Oyarsa which had ceased to function as a spiritual guide, condemning
humankind to an alienation from Maleldil which warranted Thulcandra’s
description as “the silent planet.” Opinions differed as to whose fault this
state of affairs might be.

(Out of the Silent Planet, C. S. Lewis, 1948; other locations in which the
actions of supernatural Creativity were clearly manifest include abatos,
imakuLATA, and LITHIA.)

malacandra, alternate universe of Mars.


M ALEVI L A thirteenth-century castle built by English invaders of France
during the Hundred Years War near the town of Malejac. It was intended to
serve as an impregnable base for the Black Prince, and was sturdy enough to
be only half-ruined by the forces of decay which afflicted it in the seven
succeeding centuries. Malevil was perched half way up a steep cliff
overlooking the valley of the Rhunes (a double-streamed river) directly
opposite the station of its more ornamental French counterpart, the Chateau
des Rouzies. Within Malevil’s moated outer wall was a “village” for housing
the castle’s retainers, providing a second line of defence if ever the gate tower
were to be breached. The inner rampart was far higher than the outer one,
surrounded by a second moat which could only be crossed by means of a
drawbridge. To the left of the bridgetower was a keep 130 feet high and a
smaller tower which encased a spring emerging from the cliff face.

Malevil’s inner citadel was possessed of an unusually capacious cellar, over


which a house befitting the occupation of a French nobleman was constructed
in Renaissance times. That eventually passed into the charge of a Protestant
captain, who successfully held off the armies of the Catholic League during
the wars of religion. By the 20th century, however, the house was in ruins
and the cellar was empty. The vineyards were briefly revived towards the end
of the century, but when their revival was cut short by the nuclear holocaust
of 1977 Malevil was the only structure in the valley which withstood the
fireflood, its capacious cellar sheltering a handful of survivors.

Malevil remained a key center of operations as the survivors of the


catastrophe attempted to rebuild some semblance of civilized life, but its
inhabitants soon came into ideological conflict with those who congregated
in the village of La Roque, nine miles away. Within the quasi-Feudal post-
holocaust social order Malevil became an important symbol

whose power was carefully deployed by its owner, Emmanuel Comte—but it


was not clear exactly how much power a man like Comte could actually
wield in trying to shape the future so that it might avoid the errors of the past.

( Malevil, Robert Merle, 1974; similarly symbolic locations include the


abbey leibowitz, cambry, and the palace of IMBROS.)

MALLWDRLD The commercial center of that part of the solar system which
was removed to a vacant continuum by Selespridon “baby-sitters” while the
human race was considered for admission to pan-Galactic civilization. It was
located between the orbits of the ASTEROIDS and JUPITER, within easy
transmat distance of all other human habitations.

Outwardly, Mallworld resembled any other space habitat, its cylindrical


shape being determined by the same designprinciples as those applied to
worldlets at the opposite end of the ideological spectrum: the “bible belt” of
relocated LAGRANGE-5 colonies and azroids. Internally, however, it
consisted of twenty thousand shops and associated service outlets catering to
a million customers a day, ranging from the appallingly poor to the
supremely wealthy inhabitants of the Babylon-5 colony hollowed out of
MARS’s moon Deimos. Ever-faithful to the dictates of the law of supply and
demand, these emporia included all the imaginable kinds of restaurants,
amusement arcades, brothels, drug dens, psychiatric concessions, bespoke
babymanufactories and suicide parlors; there were, however, no bookstores at
all.

Mallworld’s construction and interior decoration were facilitated by the


liberal use of various technologies donated by the Selespridar (who were
ungratefully regarded as jailers by many humans and as servants of the Devil
by the

inhabitants of Godzone). There were a few humans who believed that while
Mallworld represented the sum of humankind’s cultural ambitions the race
would never be admitted to the greater galactic civilization, but there were
more than a few Selespridar who figured that baby-sitting was a cushy job
made all the cushier by the existence of such excellent distractions as
Mallworld.

(Mallworld, Somtow Sucharitkul, 1984; similar monuments to human


aesthetic sensibility and achievement include esperanza, holywood, and
topaz.)

MANSUECERIA See ongladred.

MANTICDRE A star-system comprising a GO primary—whose family of


planets included an EARTH-clone world colonized during the heyday of
humankind's expansion into the galaxy—and its G2 companion. The
Manticore System eventually became the seat of a single-system government
located in the middle of the triangle formed by the Republic of Haven, the
Anderman Empire, and the Solarian League.

Manticore's wealth—as well as its vulnerability to invasion and its potential


strategic importance in any other interstellar conflict—derived from its seven
light-hour proximity to a Wormhole Junction which had five additional
termini (more than any junction previously discovered). One terminus, in the
Beowulf system, lay close to the Solarian League. Another was in the vicinity
of Trevor's Star, a recent addition to the Republic of Haven. The Manticorans
were quick to annexe a third, the G5 star Basilisk, which lay between the
Republic of Haven and the core planets of the Silesian League. The
Manticorans possessed—and certainly needed—the most powerful of the
single-system space

navies, and one whose officers maintained standards of loyalty and service
rarely glimpsed outside the pages of Old Earth romances of naval derring-do.

When the Haven military forces became enthusiastic to annexe various


planets currently affiliated to the Solarian League the Royal Manticoran Navy
became an important factor in their calculations. The posting of the Fearless
commanded by Honor Harrington, to the Basilisk Station initially seemed an
utterly trivial factor in those calculations—but that posting was the beginning
of a glorious career that was to be Haven's bane for many years to come.

{On Basilisk Station, David Weber, 1993; other locations featuring futuristic
reenactments of the key elements of classic literary romances of Old Earth
include the GOUFFRE MARTEL, the Nest of KKKAH, and throon.)

MARA See dorsai and kultis.

MARAH An EARTH-clone world with two closely-associated moons which


orbit in tandem, the larger being Nightseye and the smaller Tagalong. The
Marah colony was founded by members of a religious sect fleeing the
decadence and violence of their homeworld. It remained uncontacted for six
hundred years, during which the colonists— despite the effects of the virus
which destroyed the great majority of their young males—extended their
society throughout the Alpha continent. This roughly triangular landmass was
bounded to the east by the Spinward Ocean and to the west by the Windward
Ocean; beyond the Sinai Mountains in the north was the Median Sea.

Alpha was divided from north to south by a great river which extended

from Rapa Bay to the West River Estuary, widening at intervals to create the
inland seas known as the Sea of Tears, the Red Sea and the Crystal Sea. To
the east of the river the Plains of Nimrod extended to the Terah Hills, and to
the west the Edom Desert extended to Thanksgiving Bay and the Westmarch
Steppes. Native lifeforms which continued to thrive alongside human society
included the perfumed satan trees and many of the saurian species which had
dominated the ecosphere prior to colonization.

When a ship finally arrived from Earth the Bishops became extremely
anxious lest their highly-ordered way of life be permanently disrupted. The
threat seemed even more intense when it transpired that the emissary from
Earth was a woman, and that her male companion was merely her escort. As
if this violation of Divine Will were not sufficient, the woman quickly began
questioning the causal and theological explanations offered by the Shepherds
of the extreme sexual imbalance within their own population.

(A Voice out of Ramah, Lee Killough, 1979; other locations playing host to
uncommonly devout communities include amel, clarion, and pennterra.)

MARAK See amel.

MARALIA See AEGIS.

M A RILY N An EARTH-clone world allegedly named after the oversexed


wife of J. Wallace Hetherington, the armless tycoon who provided financial
backing for the establishment of its human colony. Beyond the mountains to
the north and west of the selected colony

site were vast deserts of rust whose radioactivity had suggested to


Hetherington that it might prove to be a rich source of exportable iron and
uranium.
Initially confined to fifteen metal domes situated amid groves up cuptrees, the
colony gradually expanded into the open air. This expansion was
handicapped by the heavy rain which fell almost incessantly, the vitrified
scars left on the surrounding land by the shuttles which had ferried the
colonists down from the Hetherington Endeavor, and the antipathy of such
local species as giant lizards, elephant worms and piranava fish.

The greatest challenge to the colonists eventually proved to be the protean


amorphs, which were capable of replicating the appearance of any of the
similarly-sized species with which they came into contact. This mimicry was
behavioral as well as physical, the amorphs being not merely willing and able
but enthusiastic to simulate sexual intercourse with such dangerous predators
as the giant lizards. When they responded to the human immigrants in exactly
the same way that they responded to local species—to the extent of acquiring
the belief that they were human—it created awkward problems as well as
unprecedented opportunities. The existence of the amorphs was puzzling, in
the absence of any plausible evolutionary history for such a way of life, but
the manner of their natural selection eventually became clear. In the end, it
was the opportunity to exploit their abilities rather than their possible
entitlement to human rights which determined the future role of the amorphs
as loyal servants of humankind. They became a great asset when they were
exported to such worlds as ARCADIA.

{Mirror Image and Brontomek, Michael Coney, 1972-76; other locations


playing host to unusually adept mimics include EDDORE, OZAGEN, and
SAINT CROIX.)
MARINER STATION See
CYTEEN.

MARKIN See LEEMINORR.

MARS The fourth planet of EARTH’S solar system, named for the Roman
god of war. It has two satellites named for the horses which pulled the god’s
chariot, Phobos (“fear”) and Deimos (“terror”). Its mean orbital distance from
the sun is a little less than 228 million kilometers. Its diameter is about half
that of Earth and its surface gravity not much more than a third. Its surface
area is about 143 million square kilometers. At its closest approach Mars is
less than 56 million kilometers from the Earth.

Mars was long regarded as the most likely abode of life outside the Earth and
the most promising site for extraterrestrial colonization. No other world has
been subjected to such elaborate reportage. Reports received in the late
nineteenth century mostly depicted Mars as an Earth-clone world but after the
popularization of telescopic observations of Mars made by Schiaparelli in the
1870s— which included descriptions of canali (“channels”)—travelers began
to find an ancient world of vast red deserts whose decadent civilization clung
to fugitive arable strips precariously maintained by extensive irrigation-
systems. Several astronomers, including Percival Lowell and Camille
Flammarion, constructed elaborate scholarly fantasies around their
observations which exerted a powerful influence on armchair travelers.

As more astronomical evidence accumulated reporters began to bring back


news of a Mars that was far more arid than had first been supposed, in which
the canali and their associated areas of vegetation were mere optical illusions.
In the wake of the Mariner probes of the 1960s the myth of habit

able Mars withered and perished just as Mars itself had withered and perished
within the myth. In many alternativerses, however, the determination to
colonize Mars was strengthened by adversity and such projects were pressed
through with the aid of elaborate adventures in terraformation. In the
alternativerse of URTH Mars was known as Verthandi.

Mars is the site of BARSOOM, DESOLATION ROAD, FRONTERA,


JEKKARA, the Nest of KKKAH, LAKKDAROL, LEWISTOWN,
MALACANDRA, MUR, PORT LOWELL, SHANDAKOR, SOLIS, TENTH
CITY, TIRELLIAN, and YOH-VOMBIS. The Martian moon Deimos was
hollowed out for the benefit of XANADU (1), and Babylon-5 (see
MALLWORLD).

(cf„ also Across the Zodiac, Percy Greg, 1880; Mr Stranger’s Sealed Packet,
Hugh MacColl, 1889; Urania, Camille Flammarion, 1889; A Plunge into
Space, Robert Cromie, 1890; A Journey to Mars, Gustavus W. Pope, 1894;
Two Planets, Kurt Lasswitz, 1897; “The Crystal Egg,” H. G. Wells, 1897; “A
Martian Odyssey,” Stanley G. Weinbaum and “Old Faithful,” Raymond Z.
Gallun, 1934; “The Cave,” P. Schuyler Miller, 1944; Red Planet, Robert A.
Heinlein, 1949; Outpost Mars, Cyril Judd [C. M. Kornbluth and Judith
Merril], 1952; Alien Dust, E. C. Tubb, 1955; “The TimeTombs,” J. G.
Ballard, 1963; Farewell Earth’s Bliss, D. G. Compton, 1966; The Amsirs and
the Iron Thorn, Algis Budrys, 1967; The Earth is Near, Ludek Pesek, 1970;
The Space Machine, Christopher Priest, 1975; Man Plus, Frederik Pohl,
1976; The Martian Inca, Ian Watson, 1976; “In the Hall of the Martian
Kings,” John Varley, 1977; Martian Rainbow, Robert L. Forward, 1991;
Beachhead, Jack Williamson, 1992; Mars, Ben Bova, 1992; Red Mars, Green
Mars, and Blue Mars, Kim Stanley Robinson, 1992-96; Moving Mars, Greg
Bear, 1993; Red Dust, Paul J. McAuley, 1993; Voyage, Stephen Baxter,
1996.

MARS GRAD See frontera.

MARUNE An EARTH-clone world orbiting the orange dwarf star Furad in


the Fontanella Wisp at the Cold Edge of the Alastor Cluster. Furad is part of
a stellar tetrad whose other elements are the blue dwarf Osmo, the red dwarf
Maddar and the green star Cirse. Their close association means that instead of
a measured alternation of day and night the skies of Marune undergo a
complex series of subtle changes. The period when all four suns were visible
was named aud by the world’s human colonists, while that in which all were
invisible—which occurred once every thirty days—was named mirk, the
intermediate phases of brightness being isp, chill isp, red rowan, green rowan,
umber and lorn umber. At the time of its settlement by humans the most
advanced indigenes were the semiintelligent bipedal Fwai-chi.

Marune was settled during the same wave of expansion that gave rise to the
societies of KORYPHON, TRULLION and WYST. It was smaller, denser
and more rugged than most such worlds but this did not deter would-be
colonists. The planet’s low-lying equatorial regions were too marshy to
sustain settlements of any size and most of its widely-distributed craggy
regions were too barren as well as too sheer. The largest city on the world
was Port Mar, west of the Mountain Realms inhabited by the Rhune: proud
and aristocratic warrior-scholars whose strange society involved such an
extreme separation of male and female roles that they comprised two distinct
cultures.

The Rhune were late-comers to the planet, the original human inhabitants
being the Majars (Marune was a contraction of Majar-Rhune) whose society
was demoralized by its conquest. Majars and Rhunes were subject to
considerable shifts in mood as Marune passed through its various light-
phases, although the manner of their responses

varied considerably. The Rhune—whose marriage-customs involved the


establishment of “trismets,” each comprising three individuals rather than the
more familiar two—had no idea how remarkable they were, but to members
of the other cultures of the Alastor Cluster, who were certainly no strangers
to variety and exoticism, their society seemed quite astonishing.

(. Marune: Alastor 933, Jack Vance, 1975; other locations playing host to
exceedingly exotic human cultures include ALPHA III M2, GETA, and
QUETZALIA.)

MASKE One element of a double planet orbiting the star Mora; the other is
Skay. The two EARTH-clone worlds were subject to more than one wave of
human immigration despite being in the

middle of the almost-starless region of the Gaean Reach known as the Great
Hole, bordered by the Zangwill Reef. When a fourteen-strong fleet launched
from Diosophede by the Celestial Renunciators reached Mora it found both
worlds inhabited by the Saidanese—a population so long isolated that its
members could no longer be included in the species Homo gaea.

The majority of the Celestial Renunciators settled on Maske in a region they


named Thaery, after the Explicator of the True Credence, Eus Thario. After
expelling the Saidanese— who were confined to Upper and Lower Djanad,
thus becoming the Djan—the inhabitants of Thaery banished a heretic
minority of their own people to the desolate western peninsula of Glentlin.
Those who had already fallen so far from the faith as to attempt a separate
settlement crash-landed in the

mountains of Dohobay, where the survivors established themselves as the


Waels of Wellas. The Thariots constructed a culture which was calculatedly
opposed to that of the civilized world from whose immoral decadence they
had fled as refugees, as rigid in its own way as that of the Djan. Thariot
society remained simple, pastoral and disciplined, although the sheer pressure
of numbers eventually created cities like Wysrod, the port of Duskerl Bay.

The Glints of Glentlin were considered unacceptably crude in their habits and
thoughts by the Thariots but prospered nevertheless by virtue of their mastery
of the Long Ocean—but when their rivalry flared up into armed conflict the
Thariots won all the battles by virtue of employing Saidanese troops known
as “perrupters.” The war went on in subtler forms, evolving over

City of Port Mar, marune.

centuries into a very different kind of conflict in which key roles were played
by the Pan-Djan Binadary—a secret society dedicated to the expulsion of the
Thariots from Maske—and an interplanetary cartel which hoped to develop
the planet according to its own economic priorities.

(Maske: Thaery, Jack Vance, 1976; other perennially conflict-ridden


locations include lodon-kamaria, the meadows, and shikasta.)

MAl lAPDISE l l A small village in Massachusetts, one of many that


provided the cultural and economic base of post-civilized society in the
twentysecond century. Its houses were above ground because the water table
was so close to the surface; every roof was equipped with apparatus for
collecting and purifying rainwater and processing solar energy. It had an
elaborate animal population, in order that the human inhabitants could
supplement their plant-based diet so as to be authentically ownfed, but it was
well-equipped with information technology and other sophisticated but
relatively unobtrusive artifacts.

Mattapoisett, like every such village, was home to a “family” constituted by


social compatibility rather than blood relationship. Children—who were
incubated ectogenetically—were routinely entrusted to the care of groups of
three “sweet friends”; the careful use of biotechnology enabled males to take
as full a part as their female comothers in the nursing of children and the
ability of all individuals to engage in mothering was reinforced by the
replacement of the sexually-discriminative pronouns “he” and “she” by the
universal “per.”

The aim of these institutions was to produce children who were


psychologically unfettered by the emotional stress and confinement of the
biological fami

ly. This aim was supported throughout the life of the individual by a series of
carefully-designed rituals. The society was anarchic (in the true sense of
having no rulers rather than the absurd sense of having no rules) and had no
schools, education being a purely private matter. If it was not Utopia, it
certainly seemed so to the twentieth century visitor who visited it in her
dreams while confined to a lunatic asylum.

(Woman on the Edge of Time, Marge Piercy, 1976; other locations harboring
carefully-decivilized Utopias include ecotopia, rhth, and the valley.)

MAZE, TH E A complex connective system whose foundations were laid


down during the Big Bang and expanded in coexistence with the
spatiotemporal universe of matter and antimatter, immanent and transcendent
of both forms. It ultimately evolved in such a way as to traverse all space and
transect all time, becoming the object of management by secret Masters even
before the planets which had coalesced about its junctions gave birth to
organic life.

The existence of the Gates which gave access to the Maze was discovered,
and their mysteries partially penetrated, by many different organic species.
Some of these immediately seized upon the opportunities it seemed to offer
for adventures in imperialism on the widest possible stage but would-be
conquerors quickly encountered difficulties cunningly placed in their way by
the Masters, while those more modestly inclined sometimes found
themselves pressed into service as checks and balances. When the oviparous
troglodytic Chulpex bid for dominion over the “vivipars” whom they
regarded as inherently inferior, such service was demanded of the human
vivipars whose homeworld and history were among the many subject to
threat.

The Chulpex had been forced to quit the surface of their own world when its
sun, Sarnis, had cooled, but they were avid to reassert their right to live
beneath the light of young and virile suns. It remained to be seen whether the
humans commissioned to hold back the Chulpex advance would do things
differently if and when they achieved similar access to the further expanses of
the Maze—after all, they too were emerging from a world as deeply steeped
as any in chauvinism and bigotry.

(Masters of the Maze, Avram Davidson, 1964; another entity known as the
Maze is in the vicinity of DEMEA; other locations in which humans were
drafted to fight more-or-less virtuous wars include arisia, the place, and yu-
atlanchi.)

MEADOWS, THE Place appointed by many preachers as the battleground on


which the prophecies set out in Revelations, Survivors, The Book of Eric and
the Dialogues of Moreth would finally be justified and the exhausted world
put out of its misery. It was, in the meantime, the site of a whole series of
false Armageddons in which vast armies and huge battleships hurled
themselves upon one another to no avail, leaving the world to live on in
unredeemed agony.

Many survivors of such false Armageddons limped back across the Sea to
such decadent and half-ruined citystates as Endaor and Kilbrittin, where they
resumed the tedious labors of farming and trade and occupied their spare time
in such hopeful appeasement-activities as cathedral-building. Meanwhile, the
Meadows continued to provide an arena for the desultory war of attrition
conducted by those who would not admit that the promised end had been
postponed yet again and those who simply could not bear to return to some
other way of life.

Every now and again, a new call to the Meadows would reach the cities and
these remnant armies would be reinforced—but the reinforcements rarely
found what they expected if and when they reached the Meadows, and many
fell en route, uselessly expended in meaningless skirmishes. Some found it
difficult even to locate the Meadows, but none ever doubted that they truly
existed, or that their role in human affairs was absolutely definitive. They
had, after all, nothing to carry them through their petty and futile lives except
their faith.

(Out of the Mouth of the Dragon, Mark S. Geston, 1969; other locations
whose ultimate existential significance was defined by powerful faith include
the abbey leibowitz, the autoverse, and the High Republic of heldon.)

MEG CAN IA One of the major European nation-states in the year 1970. It
was located in a similar geographical situation to the nation known in many
other alternativerses as Germany. It also had (by implication, at least) certain
underlying cultural affinities with what other European nations in those
alternativerses perceived to be the German national character. Its capital city
was Mecco, a city laid out in a series of concentric circles and home to many
parades expressing the overweening national pride of the Meccanians.

Meccania was isolated from the other nations of Europe by a twentymile-


wide strip of uninhabited land. Although visitors from other nations were not
prohibited from entering, the regulations governing cross-border traffic were
difficult to negotiate. Indeed, its totalitarian autocracy was supported in every
walk of life by an extraordinarily elaborate bureaucracy which subjected the
daily business of its citizens to a remarkable degree of regimentation.

Everyone in Meccania—including visitors—possessed a title designating


occupation and status, and everyone wore an appropriate uniform. The
responsibilities associated with each title had to be carried out with absolute
thoroughness by members of every class, from the First Class (which
constituted the social elite) to the Seventh (criminals and the mentally
subnormal). Constant checks on the efficiency with which these tasks were
carried out were made by the Time Department, to whom everyone had to
submit full written records of their movements. Anyone incapable of
mastering the complicated protocols governing communication between
classes was, of course, excused the wearing of a uniform and confined for life
in a lunatic asylum. No sane Meccanian could understand the sympathy
which visitors from such far-flung nations as China invariably felt for these
unfortunate madmen.

(Meccania the Super-State, Owen Gregory, 1918; other locations


extrapolating the alleged tendencies of German national character—among
other trends—include electropolis, the High Republic of heldon, and
hitlerdom.)

M EC HAN I STRIA One of five planets orbiting a star slightly smaller than
EARTH’s sun—a minor luminary in the constellation Boites. It was one of
several Earth-clone worlds located by the pioneering starship Marathon,
whose crew observed that its sunlit face was marked out in blacks, reds and
silvers rather than the browns, blues and greens of their homeworld.

The explorers found that the surface of the world was hard and metallic.
There was no immediate sign of land-based life, although they were able to
pick up a veritable cacophony of radio signals. They found a placid lizardlike
organism inhabiting a river bank, but their subsequent

encounters with unremittingly-hostile seemingly-robotic organisms were


much more violent. When communication was established with two
lobsterlike creatures, who proved to be visitors from the neighboring water-
world of Varga, the humans learned that the mechanical beings were hive
creatures whose society was organized like a termitary. Fortunately, the
vulnerability of the machines’ radio communications to disruption allowed
the Marathon to make its getaway.

(“Mechanistria,” Eric Frank Russell, 1942; collected in Men, Martians and


Machines, 1955; other locations harboring hivelike mechanical “societies”
include the city of beauty, tralfAMADORE, and REGIS III.)

MEDEA The third moon of the superjovian Argo, which is the fourth planet
of the binary star Castor C, or Colchis. Castor C, the third element of the
Alpha Geminorum system, comprises two unstable dwarf stars, Phrixus and
Helle, whose normal combined luminosity is about 9% that of EARTH’s sun
but is much increased whenever one or the other flares. Argo orbits Colchis
at a mean distance of 1.097 A.U. in a period of 383 Earth-days. Medea has an
axial tilt of 6° and its orbit is inclined 21° to that of its primary around Castor
C, adding seasonal variations to the already-extreme range of surface
temperatures, which extends from 158°K to 353°K. Medea keeps the same
face perpetually turned towards its primary, with the consequence that its
mostly desert inner and its extensively glaciated outer hemispheres are
subject to very different weather-patterns.

When Medea was discovered by humans its biosphere, though relatively


young, was also rich, the spectrum of marine species and fliers being wider
and more various than Earth’s. Its animal life was based on an eight-limbed
pattern.

MEDEA, moon orbiting the planet Argo.

subject to several kinds of adaptive variation. One of the two sentient


indigenous species, called “fuxes” by humans, was quasi-mammalian; the
other comprised invertebrate “balloons” or “gasbags” employing hydrogen
for buoyancy. The Medea colony was initially put in place for the purpose of
scientific enquiry, but as it expanded it had perforce to devote more attention
to its own reproduction and sustenance. Its chief bases were Touchdown City
and Port Medea on the hot-polar continent of Pyros, and Medeatown on a
northern spur of the mostly cold-polar continent of Phykos; all three were
located on the shore of the Ring Ocean. Numerous inland stations were
subsequently built on Pyros, eventually becoming townships, and further
settlements were established on flotillas established in the quieter waters of
the ocean. The first settlement established in the outer hemisphere was Port
Backside. As the colony grew its parts

developed their own agendas—which became intricately entangled with the


cultural evolution of the fuxes and the fortunes of their airborne counterparts.

{Medea: Harlan’s World, ed. Harlan Ellison and also including works by
Jack Williamson, Larry Niven, Frederik Pohl, Hal Clement, Thomas M.
Disch, Frank Herbert, Poul Anderson, Kate Wilhelm, Theodore Sturgeon,
and Robert Silverberg, 1975-84; fix-up 1985; other locations whose histories
have been extrapolated by various chroniclers include Cleopatra, the garden
of the ELOI, andTRANTOR.)

MEDRAL See jemal.

MEGAS See ROTOR.

MEIRJAIN A planet located in the extraordinarily dense and unnavigable


8,000-star Brilliancy Cluster. Unlike the other planets in the cluster, all of
which had settled into orbits around four, three or only two suns, Meirjain’s
mysteriously-contrived migratory movement continually renewed its close
acquaintance with a whole sequence of stars— for which reason it was
popularly known by the humans who eventually discovered it as the
Wanderer. Its course was obviously artificial, following a thermal isocline
which threaded a way through a network of stars mere light-hours apart in
such a way as to maintain reasonably stable surface conditions.

The first humans who landed on Meirjain, during its sojourn in the
gravisphere of one of the Brilliancy Cluster’s outermost suns, found it to be a
veritable treasure-trove, richly supplied with time-jewels capable of
refracting light through time as well as space. They were
MEIRJAIN 198 MESH-MATRIX
KRYSTAL
very disappointed when they lost it again to the impenetrable wilderness of
the cluster’s interior. Their descendants in the Econosphere remained
enthusiastic to hear of its reappearance, keeping careful watch on the
Brilliancy Cluster from Wildhart, the largest city on Sarsuce.

The Econosphere placed severe restrictions on the exploitation of Meirjain


even before it became visible again, but that did not inhibit the many soldiers
of fortune who were intent on making the most of a rare opportunity. The
crew of the Sedulous Seeker, who contrived to run the Econosphere
blockade, found a topologically-confusing city, seemingly deserted but quite
undecayed. The fugitive four-dimensional inhabitants of the city regarded
their visitors as mere “Mudworms,” but had a use for them nevertheless.
They changed their plans, however, when they discovered that Joachim Boaz,
heretic alchemist and master of the Sedulous Seeker, was a very unusual man
with even more unusual ambitions—ambitions which fully justified his
decision to rename himself for the twin pillars of eternity.

{The Pillars of Eternity, Barrington J. Bayley, 1982; other eccentrically-


peripatetic planets include karres, the wanderer, and worlorn.)

MELLISE See rim worlds.

MERCURY The planet closest to EARTETs sun. Its mean distance from the
sun is about 58 million kilometers and its orbit is approximately 88 Earthly
days. Its diameter is less than 5000 kilometers and its mass is only about
0.054 that of Earth. It was long believed to keep the same face perpetually
turned towards its primary; the discovery that the length of its day is in fact
about twothirds of the length of its year was made

in 1965 so reports of alternativersal versions of Mercury made before that


date often depict it as a planet with an extremely hot brightside and a narrow
twilight zone.

(cf„ Adrift in the Unknown, William Wallace Cook, 1904-5; “The Lord of
Death,” Homer Eon Flint, 1919; Tama of the Light Country, Ray Cummings,
1925; “Masquerade,” Clifford D. Simak, 1941; “Shannach—the Last,” Leigh
Brackett, 1952; “Brightside Crossing,” Alan E. Nourse, 1956; “Sunrise on
Mercury,” Robert Silverberg, 1957; The Sirens of Titan, Kurt Vonnegut jr,
1959; “The Coldest Place,” Larry Niven, 1964; Sundiver, David Brin, 1980.)

MERIDIAN An EARTH-clone planet orbiting a star some twenty light-years


from Earth’s sun, unusual in that it keeps one face perpetually turned to its
primary. Its earthquake-prone twilight zone is almost entirely covered by a
worldgirdling ocean, but Meridian was nevertheless colonized by means of a
Telemass, whose terminal receiver was set in place by a smallship. Once the
Telemass was in place the colony was easily—but not cheaply—supplied by
matter-transmission along the EarthMeridian vector. The colonists contrived
an artificial cycle of day and night by means of a mylar shield which served
as a huge parasol, casting a constantlymoving shadow over the archipelago
on whose two hundred islands they had taken up residence.

The Meridian colony attracted considerable numbers of artists, many of


whom were fascinated by its alien conditions, but its initially-healthy tourist
trade soon began to decline. Some of the permanent residents felt comfortable
on the very margins of farflung human society because they were
biotechnologically Altered, having deliberately forsaken human form; others
were

Augmented in order that their mental abilities could be enhanced by intimate


association with inorganic information technology. The colony also attracted
conservationists anxious to preserve the planet’s precarious ecosphere against
the effects of the invasion, to the extent that any such preservation was
possible. Virtually all the local species, including the sand lions and
pterosaurs which were the most advanced animal lifeforms, had to be
reckoned to be endangered—and so did the humans, once the people of Earth
began to resent the cost of maintaining their end of the colony’s main supply-
route.

{Meridian Days, Eric Brown, 1992; other locations playing host to exotic
artists’ colonies include cinnabar, mnemosyne, and the via rosa.)
MESH-MATRIX KRYSTAL
An “ecocyst” constructed in the 21st century by embedding an iron-nickel
asteroid, subsequently known as the Rock, within a cometary iceball, which
became the Halo. The ecocyst was relocated within the circumlunar Diadem.
The ice spikes projecting from its surface gave it a appearance somewhat
resembling a sea urchin.

Initially, the ecocyst's colonists all lived within the Rock, but a few of the
more adventurous souls eventually set up permanent holes in the ice-tunnels
of the Halo. A few of these Halodwellers—who considered themselves to be
the more progressive elements of Mesh-Matrix Krystal's society— suspended
their houses from the rotating surface by means of tethering cables. The
habitat's artificial ecosystem was founded in the photosynthetic produce of
pump-bamboo.

Mesh-Matrix Krystal—or MMK, as it came to be more frequently termed—


was temporarily abandoned during the chaos following the landing of the first

alien Probe on VENUS. Following its reoccupation it was used as a


prisoncamp during the EARTH/MARS war, and subsequently became
economically significant as an exporter of water to communities in the
Diadem and some further afield. It also became a significant shipyard. One of
the ships constructed there was the Argent, which was designed as a
broodship for Ulanyi embryos shuttled up from Earth's northern hemisphere
but was hijacked by the charismatic Tiber, who used it in an illfated attempt
to “rescue” the stranded Vronnan Ripi from his hiding-place near GOLGOT.
The Ulanyi Pyx, who was implicated in the hijack along with other members
of the Pure Mind sect, was imprisoned in an ice-cell in the Halo to await
execution—but before he died, Pyx was able to pass on information vital to
humankind's attempts to secure the deepdrive that would allow them to
escape theirown prison-system and extend their civilization into the galaxy.

(Deepdrive, Alexander Jablokov, 1998; other locations employed as exotic


prisons include antares iv, redsun, and the
UNDERWORLD.)

M E S K LI N The only planet of the binary star 61 Cygni, whose elements


are Belne and Esstes. Mesklin is remarkable for its astonishingly rapid axial
rotation. Its day is a mere eighteen minutes long, and the internal forces
generated by this rotation have flattened the planet into a lenticular shape; its
equatorial diameter is 48,000 miles but its polar diameter is less than 20,000
miles. At the poles the surface gravity is seven hundred times that of
EARTH, but the compensating effect of centrifugal force reduces this to a
mere three times Earth-standard at the equator. Mesklin’s orbit is an
exaggerated ellipse, resulting in long summers and relatively brief winters.

When humans first discovered Mesklin it seemed prohibitively hostile to


human life. The dominant molecules at its surface were ammonia and
methane, both of which were normally present in liquid form; its turbulent
oceans were mostly methane. The whole surface was extremely cold; even in
summer the temperature did not rise much above 200oK. Even so, the planet
had a rich biosphere which included an intelligent species reminiscent in
form of Earthly centipedes. The Mesklinites were about fifteen inches long
and two inches wide with numerous pairs of suckerlike feet; one pair of
forelimbs was much extended and its extremities modified into pincerlike
hands. At the time of first contact the Mesklinites had developed a primitive
technology, which had allowed the boldest members of their species to
explore much of the planet’s surface in sailingships.

Mesklinite psychology reflected the circumstances of the species, in that they


had a powerful fear of heights and of falling objects, but when they first
encountered humankind—after the crash-landing of an unmanned research-
ship in the equatorial zone— their powerful curiosity and pioneering spirit
soon allowed them to come to terms with the previously-inconceivable notion
of flight. The human emissary discovered that in spite of the extreme
difficulty of working on the surface of such an alien world, inter-species
collaboration made it possible for him to carry through his project. When the
time came for humans to explore other equally-hostile giant planets like
Dhrawn it was only natural that they should do so in collaboration with
Mesklinites.

(Mission of Gravity and Star Light, Hal Clement, 1954-71; other locations
where very different species made fruitful contact include amaterasu, kaleva,
and

TENEBRA.)

MESMERICA An EARTH-clone world orbiting the star Zem 27 in


Cassiopoeia. It was the third extrasolar port of call of the starship Marathon,
after MECHANISTRIA and SYMBIOTICA.

The crew of the Marathon found that the local vegetation was chlorophyll
green but seemed oddly well-disciplined in its distribution. A survey craft
soon located an aggregation of pyramidal reed huts on the shore of a lake but
they seemed to be deserted. Further investigation, however, revealed that the
intelligent indigenes were masters of deception and illusion. The evolution of
these abilities had made it unnecessary for the natives to develop any
weapons alongside their other technological devices—but that did not make
them any less dangerous. This time, the surly and resentful crew-members
managed to carry away a prize that was of some little use to them, if only in a
decidedly trivial context.

(“Mesmerica,” Eric Frank Russell, in Men, Martians and Machines, 1955;


other locations visited by stubbornly reluctant “conquerors of space” include
FOLSOM’S PLANET, HELIOR, and SIMS BANCORP COLONY
#3245.12)

M I See ibis 2.

MIDWICH An English village first established in Norman times, noted as a


hamlet in the Domesday Book. Its maplocation in the 1950s, by which time it
comprised sixty cottages and small houses, was the peak of an isosceles
triangle whose basal points were the neighboring villages of Stouch and
Oppley. Midwich was eight miles west-north-west of the market town of
Trayne, which was still relatively quiet in those pre-motorway days; Midwich
itself was even quieter.

The centerpiece of the village was a triangular green with five ancient elms, a

Centipedal species on the planet mesklin.


white-railed duckpond and a war memorial at the churchward corner. The
Georgian vicarage, the Scythe and Stone Inn, the still-functional smithy and
the post office also looked out on the green. The only other large buildings
were the village hall, Kyle Manor and The Grange. Apart from the closure of
nearby St Accius’ Abbey in 1493 and the shooting of the not-very-notorious
highwayman Black Ned by Sweet Polly Parker in 1768 the only incident of
note to occur in Midwich before the 1950s was an outbreak of foot-and-
mouth disease. Nine months after the mysterious temporary isolation of the
village on the night of the 26th September of an unspecified year, however,
all the village women of childbearing age gave birth to children who turned
out to be uniformly remarkable.

The children born as a result of Midwich’s temporary isolation had mental


powers which enabled them to share information without the necessity of
formal communication and to exercise compelling control over the minds of
others. The stability of the village, and its continuity with an almost
ahistorical past, was conclusively disrupted; although ordinary patterns of
social change had not yet succeeded in dragging it into the twentieth century
Midwich found itself abruptly precipitated into something suggestive of a far
more distant future. Although its inhabitants could not help likening their
predicament to the invasion of Woking described by H. G. Wells in The War
of the Worlds it was perhaps more akin to the predicament of the discoverers
of the Hampdenshire Wonder (who might have been born only a few miles
away).

(The Midwich, Cuckoos John Wyndham, 1957; cf., also The Hampdenshire
Wonder John D. Beresford, 1911; other quiet backwaters unluckily disturbed
by remarkable events include darnley and hawkins island, but the inhabitants
of stepford cleverly preserved their backwater status.)

MIDWDRLD A planet which seemed entirely green when seen from space
by its human discoverers, save for a few patches of ocean free of
surfacedrifting weed and a few ice-capped mountain peaks. The rest of the
land surface was possessed of remarkably rich soil which provided the base
for the evolution of a vast forest whose biotic density was greater than that of
any other known ecosphere. The forest habitats could be conveniently
classified into seven more-or-less distinct “levels”; from the point of view of
the survivors of a crash-landed spaceship, who settled in the Third Level after
contriving a symbiotic relationship with the intelligent ursine indigenes they
called furcots, the most extreme levels qualified as the fiery Upper Hell and
the Stygian Lower Hell. The human castaways became ingenious hunter-
gatherers; it required extraordinary cunning to stalk and kill grazers, let alone
to fend off predatory drifters and air-devils and to avoid the traps set by such
carnivorous mimics as pseudoorchids and false cubbies.

By the time more humans arrived on Midworld the newcomers seemed to the
forest-dwellers to be giants, armed with all manner of magical devices—but
they still required the wise counsel of their cousins and the assistance of the
furcots to survive in the forest. The newcomers referred to their landfall as
The World With No Name because its co-ordinates were kept secret from
agents of the Church and the Commonwealth. Such secrecy was necessary
because Midworld’s forest was the source of a powerful life-extending drug
—but when the newcomers asked the forest-dwellers to help them harvest
their intended crop the request generated a conflict of interest based in their
very different worldviews. Midworld was still officially unnamed and
effectively hidden from the Commonwealth when it was “discovered” for a
third time by Flinx, the product of an illegal genetic experiment—who was in
a better position than

most to understand the symbiosis between the first human immigrants and the
furcots.

(Midworld and Mid-Flinx, Alan Dean Foster, 1975-95; other locations


supplying longevity drugs include the house of LIFE, OLD NORTH
AUSTRALIA, and TIAMAT.)

MIKRDN See camiroi.

MINOR PLANET 1566 See

ICARUS.

M I RA BI L E An EARTH-clone world. Because its native life-forms could


not be metabolized by its human colonists they came equipped with embryo
and gene banks from which the planet could be seeded with all manner of
Earth-based life-forms. These banks had, however, been assembled during a
period when redundancy was all the rage, and the bioengineers had
thoughtfully equipped each functional genome with additional sets of
recessive genes, from which entirely different species could be recovered
should the primary stocks of those species be lost. For this reason, all the
plants and animals imported to Mirabile were equipped to produce offspring
of an entirely different species.

Unfortunately, this scheme went somewhat awry. The architects of the


system had neglected to take account of the cumulative effects of mutation on
the “hidden genomes.” Because these unexpressed genomes were not subject
to environmental selection, they were prone to such drastic disruption over
many generations that the parent species occasionally began producing exotic
chimeras known as Dragon's Teeth. This problem was further compounded
because the colony ship had lost part of

its records, including the knowledge required to control and manage the
activation of the hidden genomes.

The eventual upshot of this situation was that the Mirabilans had to cope with
the continual arbitrary generation of bizarre life-forms, any of which might be
capable of prolific reproduction— especially plants which could reproduce
vegetatively. In time, however, the Mirabilans learned to live with their
Dragon's Teeth—and even, on occasion, to love them. Even such problematic
natural experiments the Loch Moose Monster, the kangaroo rex and the
frankenswine were by no means uninteresting.

( Mirabile, Janet Kagan, 1989-91, in book form 1991; other locations


featuring eccentric chimeras include the factory OF KINGSHIP, IDYLLIA,
and KOESTLER'S PLANET.)

MI RAN DA An EARTH-clone planet of the star Prospero. Its two moons,


Caliban and Ariel, periodically combine their effects to produce huge tides
which inundate vast tracts of the low-lying continents.

Species native to Miranda’s extensive Tidewater zones evolved to cope with


this circumstance in various ways, many of them being dimorphic after the
fashion of the rainbird/sparrowfish. Species imported by humans following
the planet’s colonization were by no means so adaptable. Whenever the great
tides came they destroyed virtually everything that the immigrants owned and
controlled; this generated strong resentment against the bureaucrats whose
strict restrictions of technology transfer would not allow the colonists the
means to protect their possessions. Those planetdwellers who were
enthusiastic to remake their world as an “earthly paradise” were continually
thwarted in that ambition.

It was inevitable that Miranda would eventually produce a renegade who


would attempt to play a messianic role by importing contraband technology
which would—allegedly, at least— enable the human inhabitants of Miranda
to make themselves as adaptable as the native fauna. Such a prospect was
viewed by many of the planet’s inhabitants as a transcendence as well as a
transformation, of profound magical and religious significance. Such myths
as that of the lost city of Ararat were easily recruited to boost the mystical
appeal of such ideas. As soon as such a self-appointed messiah appeared,
however, the Puzzle Palace sent one of its operatives to stop him—if he
could.

(Stations of the Tide, Michael Swanwick, 1991; other locations which played
host to ambiguous messianic prophets include aeneas, arrakis, and clarion.)

M I R K H EI M A huge planet whose mass was fifteen hundred times


greater than EARTH’s while its primary— located approximately half way
between Earth’s sun and Deneb—remained a blue-white giant. A lesser world
would have been vaporized when its primary became a supernova but the
massive planet’s core survived in molten form, soaking up matter cast out by
the exploding star.

Half a million years later, when the supernova’s residual nebula had grown
dark again, the resolidified planet was still there, coated with a thick metallic
veneer containing rich deposits of transuranic elements that were exceedingly
rare in the universe beyond. Unlike most cold, dark worlds it had no envelope
of ices; in places its surface was mirrorlike, scarred with dark-shadowed
chasms and ridges. The planet was christened Mirkheim by its human
discoverer, David Falkayn of the Polesotechnic League, but other
“discoverers” came after him only a few
years later, acting on behalf of the Solar Commonwealth and the Supermetals
Company. Nor could Mirkheim easily be reserved to human use and
exploitation; the alien inhabitants of the cold world Babur, a planet of the star
Mogul, were equally ambitious. Unfortunately, the laws governing claims of
ownership and exploitation were not entirely clear even to their makers, let
alone those who considered the laws themselves to be imperialistic and
exploitative. Not for the first time, the Council of the Polesotechnic League
found itself embroiled in a tense and complicated diplomatic dispute—which
flared up into violence almost as soon as mining operations on Mirkheim
were in full swing.

( Mirkheim, Poul Anderson, 1977; other locations constituting exotic


treasuretroves include ballybran, meirjain, and PONTOPIDDAN.)

MIZ □ RA A civilization located in the interior of the EARTH, illuminated


partly by the effects of electricity upon its atmosphere and partly by rays
reflected from the Arctic sun or the Aurora Borealis. It was accessible from
the outer world via an entrance near the north pole. When Mizora was
rediscovered by a Siberian woman in the late nineteenth century there had
been no male inhabitants for three thousand years, following a female revolt
inspired by a terrible war. Thanks to an elaborate biotechnology—which
permitted parthenogenetic reproduction, the physical perfection of
subsequent generations, the production of synthetic food, the elimination of
disease and the extension of the lifespan—Mizoran society had eventually
been transformed into a Utopia.

Mizora’s cities were vast, with many buildings of white marble, but they
were liberally equipped with gardens, shady

trees and fountains. The interiors were lavishly decorated with images of
nature. The furniture was exceptionally fine, the table-linen was silken and
the cutlery was gold with amber handles. The inner world was governed by a
mother-state, all property being communally owned. Its weather was
technologically controlled. Its teachers were its aristocracy and its National
College was an institution of unparalleled prestige. Its means of transport—
which included aeroplanes as well as automobiles—were powered by
compressed air.
All of Mizora’s inhabitants were blonde, beautiful and industrious. Their
language was wonderfully melodic and their laws embodied in customs so
entrenched as to be virtually inviolable. Its inhabitants were greatly distressed
— but not entirely surprised—to learn of the appalling mess which the
continued rule of Man had made of the world without but their unfailing
modesty did not extend quite as far as wondering whether they themselves
might be just a little too good to be true.

( Mizora, Mary Bradley [Lane], 1880-81; reprinted in book form 1890; other
locations harboring similarly uncompromised—and uncompromising—
Utopias include athos, herland, and

WHILEAWAY.)

MIZZER An arid planet also known as the Sand Planet, frequently employed
by offworlders as a pleasure resort during the era when the Instrumentality
was actively involved in recreating the cultures of the Ancient World in order
to re-enhance human diversity. Its name was calculatedly reminiscent of
Misr, the name which its natives applied to the country known to other
inhabitants of the Ancient World as Egypt. Mizzer’s capital city, Kaheer, was
in the planet’s happiest times the pearl of the Republic of the Twelve Niles.

Mizzer eventually came under the tyrannical rule of Kuraf, who was—
among other things—a great collector of forbidden books. When the
allegedlydecadent Kuraf was deposed by the colonels Gibna and Wedder,
who established a sterner and even more repressive military regime, the
Instrumentality refused help. It fell to Kuraf’s nephew Casher O’Neill to
search the galaxy for the means of restoring him to his throne. In pursuit of
this end O’Neill visited PONTOPPIDAN and Henriada and met the child-
lady Truth. By the time of his return, he was a very different man and he had
to embark upon a new mission which took him to the city of Hopeless Hope,
to Mortoval, the Kermesse DorgAeil—where all the happy things of the
world came together—and ultimately to the final source and mystery, the
Quel of the Thirteenth Nile.

(Quest of the Three Worlds, Cordwainer Smith, 1966; locations in which


episodes of Earthly history were more cynically recapitulated include the
abbey leiBOWITZ, KARIMON, and PEPONI.)
MLEJNAS See uqbar (unless, of course, you have already read the entry on
Uqbar, in which case you will know that this cross-reference, however vital it
might be to a proper understanding of the glorious paradoxicality of the
Multiverse, has had to be omitted from the text).

MNEMOSYNE An EARTH-clone world. Because it was surrounded by the


debris of a shattered moon Mnemosyne’s surface was not accessible to the
magnetic-winged “butterfly-ships” powered by Bussard Interstellar Ramjets;
the final phase of any journey to its human colony had to be made by stage-
ship. Partly because of its relative isolation and party because of its
considerable natural beauty

it attracted a great many artists, becoming known as the Poets’ Planet—but


that era of its history did not last long.

Mnemosyne was some seven lightyears from the binary Neilson’s Star, which
was turned into a nova by the butterfly-ships of the Stellar Engineering
Corps. When the long-anticipated light of the nova reached the planet it was
sufficiently intense to make Neilson’s Star the second most intense light-
source in the sky, and to clear a path which permitted the opening of a high-
speed space-lane. This brought Mnemosyne much closer to the front line in
the war between the Federation ruled by Imperial Earth and the Syccans—
who appeared to have no other objective than the mass murder of human
beings.

Military occupation of Mnemosyne, resistance to which provoked the use of


the irresistible Tavernor Compensating Rifle, soon gouged out vast vitrified
scars in the planet’s biosphere. Ironically, the inventor of the weapon in
question—who had retired to live on Mnemosyne—was dispossessed by its
depredations. Driven to extreme action by his loss, Tavernor was terminated
by the military occupiers of Mnemosyne— and it was not until after his death
that he was able to realise the true enormity of what was happening on and
about the planet, and everywhere else that the butterfly-ships went.

(The Palace of Eternity, Bob Shaw, 1969; other locations in which humans
experienced existential revelations of cosmic significance include
boomerang, dante’s joy, and 61 CYGNI VII.)
MODERAN A civilization which occupied the EARTH during a crucial
period of the transitional age in which humans—except for the inhabitants of
Olderrun—achieved and perfected their immortality and peace of mind. All
records of it were long thought to have

been destroyed, until fragments began to wash up on various shores


following the “unthawing” of the Moderan seas. These were decoded by the
Essenceland Dream people, also known as the beam people, who were
naturally fascinated by the account of their own prehistory that they were able
to piece together.

The forging of Moderan was the forsaking of the flesh, both in the crude
literal sense that its citizens underwent serial surgery, in order that their
fleshstrips could be replaced piece by bloody piece, and in the not-quite-so-
crudebut-still-fairly-literal sense that its Stronghold masters (who were,
indeed, masters ) sought to solve the “fleshwoman question”—otherwise
known as the “wife-nuisance roadblock”—for once and for all, with the aid
of newmetal mistresses. It was, alas, a polity which could not move entirely
in step-, its pioneers shed their flesh-strips much faster than their reluctant
cousins, so that those who achieved the ultimate metamorphosis into
deathless metal were forced to inhabit a world still plagued by repulsive
mushy creatures: mortal and mutable “clutter-people” full of nuisance. Nor
were the Stronghold masters united among themselves, or even within
themselves; they suffered still from the age-old “tug and fracas” between
desire and conscience.

Even new-metal humankind, therefore, in this primitive phase of his


existence, remained a “soggy mess of compromises and self-invented
shames.” Although munificently inspired by his design for Great Day, he
nevertheless fought himself and his fellows, launching his wump bombs back
and forth between irregular intervals of truce-andjoy, until he was finally
forced to unleash the greatest weapon of them all, the Grandy Wump—which
put an end to Moderan, if not quite everything. Fortunately, the essence of
Man survived, to be properly reconstituted and properly immortalized under
the entirely proper role of the Love Dictatorship....except

Fleshless citizen of moderan.


of course in Olderrun, and perhaps not actually forever even in the realm of
the Essenceland Beam.

(Moderan, David R. Bunch, 1959-67; fixup 1971; other locations in which


humans flirted with mechanical augmentation and existential
transmogrification include the carter-zimmerman POLIS, CYBERSPACE,
and CZARINA-KLUSTER.)

M □ M U S The fourth planet of the Ninth Quadrant star 9-1134, named after
the Greek god of mockery by John J. O’Hara, governor of O’Hara’s Greater
Shows, whose staff shuttled down there in May 2148 when the starship City
of Baraboo burned up in the atmosphere. Four of the shuttles landed in a
cluster near the features they called Table Lake, the Great Muck Swamp,
Emerald Valley and the Fake Foot River but the remainder were widely
scattered and it was not easy to bring them all together. In order to do so the
castaways had to build a road between the settlements they named Tarzak and
Ikona after the boss canvasman and the boss porter. Fortunately, they had
elephants to assist them, as well as ingenious and talented representatives of
many different intelligent species.

Like any other culture struggling to survive and consolidate in hostile


circumstances, the survivors of the City of Baraboo organized their customs
and beliefs around a single central institution: the traveling circus, whose last
and best representative O’Hara’s interstellar shows had been. By the time the
world was recontacted by the Ninth Quadrant Federation of Habitable
Planets, after EARTH’s Council of Seven learned that an invasion fleet from
the Tenth Quadrant intended to establish a forward base there—the mores,
traditions and ambitions typical of circus performers since the days of the
Ringling Brothers had been transmuted into the folkways of an entire planet.

(City of Baraboo, Elephant Song and Circus World, Barry B. Longyear,


198082; other locations colonized by castaways include the floats, lucifer,
and MIDWORLD.)

M □ N ARC H TOWER A New


York skyscraper built in the twenty-third century to house the thousands of
local employees working for Monarch Utilities and Resources, Inc—a
corporation so vast and complex that keeping track of its financial flux
required the full-time services of a 2nd Class Esper Accountant. The
organization also required a 2nd Class Esper Personnel Chief, although the
five hundred other Esper-held positions within it could adequately be filled
by 3rd Class members of the Esper Guild: mere “peepers” who could only
discover conscious thoughts at the very moment of their internal
manifestation.

When the twenty-fourth century began Monarch Tower housed the office of
Monarch’s Chief Executive Ben Reich, thus providing a key stage for the
remarkable drama which followed Reich’s invitation to Craye D’Courtney—
whose competition was cutting so deeply into his profits as to threaten his
corporation’s continued existence—to merge the commercial interests of
Monarch and the D’Courtney Cartel. Having misinterpreted D’Courtney’s
answer Reich planned to murder his rival and then to evade the investigative
efforts of the Esper police: a bold but ultimately hopeless scheme which led
him inexorably to arrest, conviction and demolition.

(The Demolished Man, Alfred Bester, 1953; other locations which provided
stages for exotic murder mysteries include AURORA, SOLARIA, and
TURQUOISE.)

MDNT RGYAL A township in the

Cameroon Republic, about fifty miles up the Matarre River, seven miles
above Myanga. It was established around the French-owned diamond and
emerald mines, although it also became the site of a leper hospital.

In the 1970s, Mont Royal was abandoned and sealed off by the military
following the outbreak of what seemed at first to be a new plant disease
which covered the jungle foliage with crystalline formations. The
precipitation of the crystal formations was, however, by no means restricted
to the local plants; it began to decorate and transform all manner of artefacts,
and even human beings. Theorists proposed that the affected objects were all
affected by a quasi-cancerous proliferation of the subatomic identity of their
constituent matter, so that they were undergoing a slow metamorphosis by
virtue of some kind of temporal refraction.

As the environs of Mont Royal became surreally beautiful but utterly alien, it
seemed inevitable that the infection would eventually spread to consume the
entire surface of the world, if it were not stopped—but some people took the
view that the process of petrifaction might constitute a kind of immortality
which should be embraced rather than refused.

(The Crystal World, J. G. Ballard, 1966; other locations which played host to
exotic refractions of time include AZLAROC, the ESTY, and MEIRJAIN.)

MDNTEFDR See sansato.

M □ N WAIN G See kandemir.

M □ □ N, TH E The EARTH’s satellite, also known as Luna or—more rarely


— Selene. The subsidiary satellites of other planets are also commonly
known, by

monarch tower in 23rd-century New York.

analogy, as moons, although Earth’s moon is so atypically large that it might


be more accurately reckoned as one element of a binary planet. The moon’s
radius is slightly more than a thousand miles, just over a quarter of the
Earth’s; its mass is less than an eightieth of the Earth’s, resulting in a surface
gravity of about a sixth Earthstandard. It orbits the Earth at a distance of a
quarter of a million miles, and keeps the same face perpetually turned
towards its primary—a circumstance widely replicated by planets and their
satellites throughout the multiverse.

Many alternativerses from which reports were sent back before 1920 or so
feature habitable moons, but the moon still remained a significant target for
epoch-making voyages when its lifelessness was taken for granted. Explorers
of the multiverse were so prolific in the production of accounts of first
landings on the moon that their reports probably played a significant role in
shaping attitudes to the moon landing which took place in the “home
universe” in 1969. Reports continue to come in of moon colonies constructed
in many alternativerses, although it remains to be seen whether these will be
similarly influential. The moon is the site of the HALL OF THE GRAND
LUNAR, LUNA CITY, LUNAPLEX and the SEA OF THIRST.

(cf., also: Somnium, John Kepler, 1634; “The Unparalleled Adventure of One
Hans Pfaall,” Edgar Allan Poe, 1835; From the Earth to the Moon and Round
the Moon, Jules Verne, 1865-70; “The Moon Era,” Jack Williamson, 1932;
“Requiem,” Robert A. Heinlein, 1940; “The Wings of Night,” Lester del Rey,
1942; The Moon is Hell, John W. Campbell, jr., 1950; Prelude to Space and
Earthlight, Arthur C. Clarke, 1951; Rogue Moon, Algis Budrys, 1960; The
Moon is a Harsh Mistress, Robert A. Heinlein, 1966; Shoot at the Moon,
William F. Temple, 1966; The Patchwork, Girl Larry Niven, 1980; Double
Planet, John Gribbin and Marcus Chown, 1988; Griffin’s Egg, Michael
Swanwick, 1991.)
M□□N BASE COLUMBUS
See DAEDALUS CRATER.

M □ R DI N See the phyto planet.

M □ R M Y R See the nightingale

NEBULA.

MOTE PRIME The inner planet of a G2 star known to humans as the Mote
by virtue of seeming utterly dwarfed by the nearby red supergiant
Murcheson’s Eye. The outer planet, Mote Beta, is a gas giant accompanied in
its orbit by large numbers of ASTEROIDS clustered at the Trojan points.
Mote Prime’s mass is about 0.57 of EARTH’s; its surface gravity is 0.78
Earth-standard. Its year is slightly shorter than Earth’s, its day slightly longer.
It has one small moon, presumably a captured asteroid. Its surface is about
50% ocean, not counting the extensive ice-caps and its land surface is low-
lying, with no high mountains. Its atmosphere is not dissimilar to Earth’s but
trace-compounds made it poisonous to its first human visitors, who had to
employ efficient filters.

At the time of first contact Mote Prime’s intelligent indigenes resembled


social insects in having several different adult forms—including Masters,
Engineers, Mediators and Watchmakers— which varied considerably in size
and functional aptitude, all of them distinguished from quasi-humanoid
bipedal form in having asymmetrical torsos. The main distinguishing features
of this asymmetry was that each individual had three arms, the third being far
more massive than it partners, equipped with a vice-like “gripping hand.”
Instead of vertebral columns, the “Moties” had three solid bones, the
uppermost being an extension of the skull. Owing to a quirk of biology

the Moties were unable to limit their population growth—a circumstance


which resulted in periodic outbreaks of war, during which the standard
spectrum of adult forms was augmented by another far more fearsome in its
aspect and far more destructive in its function.

It was from Mote Prime that the space probe was launched which first alerted
human beings to the existence of another intelligent species. The probe was
intercepted thirty-five light-years from the Mote near New Caledonia, a star
system behind the Coal Sack whose F8 primary, Murcheson A, possessed six
planets, two of which (New Scotland and New Ireland) had been terraformed.
The planets of New Caledonia were to play a vital role in the complicated
diplomatic situation which developed after humans discovered the
unfortunate tendency of the Moties to produce berserker Warriors whenever
their population reached critical density. They benefited considerably from
trade with the Moties but also bore the brunt of maintaining the blockade
which temporarily confined the species within its home system. When the
Moties could no longer be confined, it was the New Caledonians who had to
help in figuring out another way to maintain peaceful and mutually
productive relations between the two races.

(The Mote in God’s Eye and The Gripping Hand, aka The Moat Around
Murcheson’s Eye, Larry Niven and Jerry Pournelle, 197497; other locations
which provided stages for elaborate military maneuvers include CHARON,
kultis, and the meadows.)

MUR A version of the planet MARS. Although it had once been home to a
great civilization, the first human being who arrived there found that the
chilling of the world and the inexorable spread of the red deserts had reduced
the planet’s humanoid indigenes to a terrible decadence. As their endocrine
glands shriv

eled, no longer able to nourish their blood with compounds necessary to


maintain the life-force, the race had divided into an ever-decreasing caste of
idle vampiric Masters and a selectivelybred underclass of Blood-Givers.

The servitude of the Blood-Givers was celebrated in the rituals of Spring


Night, when melt-water from the poles trickled into the deeply-excavated
canalsystem which maintained the precarious agricultural endeavors of the
senescent culture. The cities of Mur clung to the near-vertical faces of stone
left by their excavations, their upper regions abandoned to the creeping cold
while their lower regions burrowed into the rock, drawing what warmth they
could from the world’s core: the Pit. Strange creatures—descendants of those
which had once roamed the surface—still lurked in these shadows. When
they were captured they would be caged and exhibited—and it was to this
exhibition that first human being to reach Mars was consigned, as the Star-
Beast.

When the day came for the BloodGivers to throw off the yoke of the Masters
one of their number was determined to save an atavistic female Master whose
legs were still functional and who still possessed the awesome beauty of her
ancestors. Their secret trysts were held beside the Star-Beast’s cage. They
discovered, in the course of those meetings, that the huge and hairy creature
was no mere beast, and that he might have a vital part to play in their
revolution.

(“The Titan,” P. Schuyler Miller, 1934-35 [incomplete]; reprinted in The


Titan, 1952; other locations featuring awkwardly-divided races include the
garden OF THE ELOI, ESTHAA, and SHURUUN.)

MURDSTDNE An EARTH-clone world colonized by humans.

Murdstone was the most backward of all the planets under the control of

Barnum, despite having access to all the advantages of modern technology


(robots, androids, a frozen body center, etc). The Cathedral of St Norbert the
Divine, teleported from the Earth system, made little impact on the venality
of the populace, which could easily stand comparison with that pertaining on
ESPERANZA. The full extent of the Barnum Embassy’s Machiavellian
activities was, of course, unknown to most of Murdstone’s inhabitants, the
principal exceptions being the idle rich who congregated in the Europa Sector
and the cannier merchants of Freetown.

The greatest challenge to Barnum’s subtle influence was the least civilized of
Murdstone’s many uncivilized regions: the jungle-infested Peluda Territory.
The depths of political corruption were plumbed in the days when Peluda was
“ruled” by the Junta headed by Janeiro Frambosa, whose repressions
inevitably provoked resistance from a considerable army of rebel guerillas as
well as causing a great deal of trouble to the Barnumfmanced Trophologist
Co-op, whose researches had the potential to give a whole new meaning to
the term “Banana Republic.” Fortunately, the agents of the Mirabilis Agency
were willing to rush in where St Norbert’s android angels would never have
deigned to tread.

(Shaggy Planet, Ron Goulart, 1973; other locations providing sites for
guerilla warfare include athshe, sangre, and ullr.)

MUTARE A backwater EARTHclone planet located three months downtime


from the Hub of the Mercurian Sway, named for the mutagenic effects of its
intense solar radiation. Its human colonists found Mutare’s possibly-sentient
but mute indigenes, the danae, both enigmatic and fascinating. They were
androgynous winged

creatures whose life-cycle involved a quasi-insectile metamorphosis which


required chrysalis-formation to take place in the body of another creature;
their bodies were headless, their “faces” being set in their torsos.

The danae were migratory, although their primary habitat was the Amber
Forest, whose coniferous trees were surrounded with solidified and oxidized
“shells” of liberally-secreted sap. Silvan Amber had some value, but
Mutare’s principal export was crystallofragrantia, known simply as “crystal”
to the miners who searched for deposits. Despite its mineral appearance
crystallofragrantia was actually an organic product, a “gall” secreted by the
danae much as Silvan Amber was secreted by the forest trees. Unfortunately,
it seemed likely to be a dwindling resource given that the danae were
becoming less numerous with every year that passed—and given that the
unsatisfied demand for the substance was an encouragement to illicit
massslaughter.

Mutare achieved an unprecedented significance within the Arm when an


elixir garden was constructed there. The Decemvirate—the advisory body
attached to the Council of Worlds—had a traitor in its midst, whose plans to
corner the supply of longevity elixir hinged on the destruction of all such
manufactories. The awkward situation was further complicated when war
broke out within the Hub between Dvarleth and two of its subsidiary
colonies, Tagax Cassells and Boscan Cassells. These evil circumstances
created the conditions in which the true extent of Mutare’s strangeness could
finally be laid bare.
( Downtime , Cynthia Felice, 1985; other locations harboring enigmatic
winged indigenes include cuckoo, damiem, and pia 2.)

MVANTI See tranai.

One of the danaefrom the planet mutare.

NACRE A planet which seemed to its discoverers to be sufficiently


EARTHlike to be a candidate for colonization but which proved
unexpectedly dangerous to subsequent explorers. Its surface gravity was
slightly less than Earth’s and its air was breathable if filtered, but its
perpetually hazy atmosphere consigned its surface to near-perpetual gloom.

The dominant forms of Nacre’s indigenous vegetation resembled greatly-


magnified Earthly fungi, of many different kinds. The common animal life-
forms were all cyclopean with a single supportive limb. The most ferocious
were named omnivores, by reference to the dietary habits which served to
contrast them with the docile and harmless herbivores. The most intelligent
were fast-moving creatures which seemed to be swimming in the air when
they moved at high speed— generating a resemblance to Earthly skates and
rays which resulted in their being named mantas.

After several explorers had disappeared on Nacre’s surface its mysteries were
finally elucidated by a team of three, who included one specialist carnivore,
one vegetarian and one who saw in the savage omnivore of Nacre a symbol
of the entire human race.

Under the influence of hallucinogens produced by the everpresent Nacrean


fungi the three explorers learned to see life on Earth—and the expansion of
Earthly life into the universe—in a new way, with a better appreciation of the
cardinal significance of ecological relationships.

( Omnivore , Piers Anthony, 1968; other locations embodying ecological


parables include eden (i) new America, and

WORLD 4470.)
NAGAS See planiverse.

NASHUA See star well.


NATIONAL ATOMICS POWER
PLANT, KIMBERLY
One of a series of power-generating stations built by National Atomics in the
early days of nuclear power. No. 1 converter dated back to the 1950s, before
the company obtained its monopoly of artificial radioactives, at which time
shielding was only 99.9% efficient; the relentless demand for power ensured
that it continued to produce problems for the on-site Infirmary long after it
had been

supplemented by more powerful and better-protected reactors.

It was in the Kimberly plant’s Nos. 3 and 4 converters that the first
commercial run of Natomic 1-713 was supposed to be produced—but the
process misfired. Initially, the isotope R that was generated instead by one of
the converters only threatened the lives of the workers supervising the run—
but the threat soon began to escalate, raising the ominous spectre of the
USA’s first nuclear disaster.

(“Nerves,” Lester del Rey, 1942; revised and expanded 1956; other locations
where courage and ingenuity eventually prevented progressive technologies
from running out of control include the brick MOON, PARADISE,
ARIZONA, and the PARAUNIVERSE.)

N EARTH See QUETZALIA.

NECRDVILLE See saint John NECROVILLE.

NEFERTITI See zygra.

NEMESIS See rotor.

NEDNARCHEDS A tiny Atlantic island in the archipelago known in the Old


Time as the Azores. In the fourth century, as time was calculated once the
Old
Cyclopean animal from the planet nacre.

Time calendars had been forgotten, Neonarcheos became the site of a colony
founded by refugees from religious persecution who arrived there on the
Morning Star. They had come all the way from the Commonwealth of Nuin
on the far side of the Atlantic, where they had been judged heretics by the
dogmatic adherents of the Holy Murcan Church. Some had been born in the
petty states neighboring Nuin—one of them in the republic of Moha, whose
walled cities Moha City and Kanhar were located on the narrow arm of the
sea called Moha Water—but all had witnessed and suffered oppression and
persecution in a land haunted by wolves and tigers, fugitive mues and the
everpresent fear that every newborn might turn out to be “devil-begotten.”

The transatlantic adventurers made a home of sorts in the caves of North


Mountain, and set about cultivating crops—but one of the crops they were
determined to grow was flax, so that they might make a new sail for the
crippled Morning Star. The ultimate aim of their leaders was to reach the
shore of Europe, making landfall on what was once called Portugal, in the
hope that they might find the liberty and opportunity there which had been
denied them in their fear-bound and deformity-cursed homeland. By the time
the ship was ready again many of the company had decided to stay on
Neonarcheos for good but fifteen childless souls (five women and ten men)
haunted by “controlled discontent” set off, never to be seen again by their
descendants—or, perhaps, by any human eye.

(Davy, Edgar Pangborn, 1964; other locations in which repressive creeds


born of nuclear catastrophe are ameliorated to some degree include the abbey
leiBOWITZ, BARTORSTOWN, and RIGO.)

N E PTU N E The eighth planet from the sun (which occasionally becomes
the ninth because its orbit overlaps that of

PLUTO). It was discovered in 1846 as a result of predictions made on the


basis of observed perturbations of the orbit of URANUS. It has two large
satellites, Nereid and TRITON.

Neptune’s mean distance from the sun is 30 A.U.s and it is 17.46 times as
massive as the EARTH. Its surface temperature is about 70oK, which makes
it a very unlikely abode of life. Very few alternativersal versions of Neptune
— even among those reported in the earliest days of imaginative exploration
—feature an active ecosphere, the principal exceptions being located in two
notable alternativerses in which Neptune became a significant refuge for
human life following the expansion of the senescent sun.

(cf., Last and First Men, Olaf Stapledon, 1930; “Twilight” and “Night,” Don
A Stuart, 1934-5.)

NEW ALEXANDRIA Seethe

NIGHTINGALE NEBULA.

NEW AMERICA The fifth planet of the star Genji. It was colonized by a Co-
operative under the auspices of the Triumvirate, the settlement being
facilitated by the fact that the colonists had only to move into the villages that
had formerly been occupied—but perhaps not actually built—by the
indigenous Quantextil. Although the colonists had no use for the feeders
which the Quantextil had built to entertain their haha birds they found the
houses very comfortable. One such village on the north-western plain of
Kansasia, unimaginatively renamed Bigtree by its new occupants, existed in
the shadow of the only known specimen of Yggdrasill astralis: the largest tree
ever encountered by humans during their expansion into the galaxy.

The Kansasians, dedicated to the production of wheat for export to hungrier


worlds, called themselves the Reapers, but when they decided that the
Yggdrasill would have to be felled in order to complete their dominion over
the plain they had to import specialist fellers to tackle the job. The event was
considered sufficiently newsworthy to warrant coverage by a holovision
crew.

When the TreeCo specialist made his way into the crown of the tree to begin
his work he was astonished to find it inhabited by another unprecedented
lifeform: a “dryad.” This discovery did not, however, prevent him from
completing his task. As anticipated, that sealed the fate of the tree and the
haha birds—but the consequences of the act extended much further.

(The Last Yggdrasill, Robert F. Young, 1982; a much shorter version which
placed the giant tree on Omicron Ceti 18, was “To Fell a Tree,” 1959; a
different New America was the location of Coventry; other locations playing
host to extended exercises in ecological mysticism include eden (l), everon,
and sequoia.)

NEW BRDDKLYN See arab JORDAN.

NEW CALEDONIA See mote

PRIME.

NEW CENTURY THEATRE

An establishment situated in Golden Square, near Piccadilly Circus in


London, which first opened its doors in the 1930s. The building which
housed it was an imposing tower of glass and stainless steel, utterly unlike its
Georgian redbrick neighbors (its architects and constructors had had to fight a
long hard

battle against the London County Council’s building regulations). Its foyer
was walled with pink-tinted mirrors and the stalls, balcony and circle were all
equally palatial. Its sophisticated airconditioning apparatus kept London’s
polluted air at bay.

The new theatre was owned by a group of continental him companies,


Gesellschaft fur Tonfilme des neuen Jahrunderts m.b.h., whose director of
operations was Gustav Glerk. Its opening night was eagerly and widely
anticipated by courtesy of the sterling publicizing efforts of the Hamilton
Trott Advertising Agency. The audience of glitterati which assembled for the
opening night were, however, rather disappointed by the him that was shown
— Tomorrow’s Yesterday — despite the fact that it was in 3-D and full color.
It depicted two remarkable creatures, suggestive of highly-evolved felines,
engaged in an enquiry into the causes of the extinction of the race which had
preceded them as overlords of the EARTH. Their investigation ultimately
persuaded them that it was humans’ inability to control their aggressive
instincts—and hence to refrain from warfare—that had sealed their fate.

Although the advertisers continued to do their best they were not at all
confident that they would be able to drum up a substantial audience for the
New Century Theatre’s second production, War Gods Wake —but the
question became hypothetical when fiction was tragically overtaken by fact.

( Tomorrow’s Yesterday, John Gloag, 1932; other locations in which


glimpses of future possibility failed to avert impending disaster include
darnley, monarch tower, and SARO.)

NEW CORNWALL An EARTHclone world in the Carnia sector, slightly


smaller than Earth. It has four satellites: the three “lady moons” Cairdween,

Morwenna and Annis and the red moon whose passage through the House of
the Maidens—a triangular formation of the lady moons—once every 62 years
came to be known by the world's human colonists as the Nights of Hoggy
Darn. The colonists established a settlement at Car Truro, on the eastern
shore of the planet's single continental landmass.

New Cornwall became known as the “hermit planet” during a period of 500
years when its only contact with galactic culture consisted of twice-yearly
calls by

HIP

— —rzr:

—-— zz

—— *

Table captionGlass tower of the new century theatre.


the Space Freighter Gorbals, at the behest of the Bidgrass Company. The
purpose of these calls was to collect New Cornwall's only significant export,
stamper eggs, which were highly valued by off-planet gourmets. The stamper
was a large bird which lived in the uninhabited forest of the Lundy peninsula,
west of Bidgrass Station.

The colony's 500-year isolation ended when the Bidgrass family appealed to
the nearby world of Belconti for help in exterminating piskies—an apparently
parasitic species which attached its own eggs to stomper eggs, allegedly
bringing the stomper close to the brink of extinction. The ecologist sent to
investigate found that the newborn piskies, whose anatomy exhibited a
curious trilateral symmetry, were not parasites at all, but were the young of
the stomper—whose numbers were declining because the humans were
hijacking the food supply provided for their infants. He also found out,
however, that the colonists had known that all along and had been hoping to
dupe him into finding a way to exterminate the stampers, whose collective
intelligence and ability to learn had long posed a threat with which they were
impotent to deal. When the Nights of Hoggy Darn began, however, he found
a very different purpose for his visit.

(“The Night of Hoggy Darn,” Richard McKenna, 1958; other locations


providing backgrounds for ecologicallydetermined rites of passage include
arachne, chimera's cradle, and the PHYTO PLANET.)

NEW CRETE A Utopian civilization located on the island of Crete some


centuries—or perhaps millennia—after the moment from which 20th-century
poet Edward VennThomas was temporarily recruited by scholars engaged in
the study of ancient

languages. The island had increased considerably in size, the Mediterranean


having retreated from its erstwhile shore by more than a mile. Its sacred sites
had been retained—there was still a temple on the site of the church of Sainte
Veronique—but Christianity had long been extinct, replaced by the mother
goddess Mari.

The society of New Crete was loosely organized into five “estates.” The first,
consisting of magicians and poets, served society as healers, judges and
visionaries. The second, consisting of “captains,” provided moral exemplars
for hero-worship as well as administrators. The third, consisting of
“recorders,” were scholars. The remaining estates—commoners engaged in
farming and trade, and servants— provided the elementary necessities of life.
Advanced technology had been abandoned along with capitalism and wars
reduced to mere rituals, upon which a strict time limit was imposed. Magic,
on the other hand, was routinely practised; annual human sacrifices were
offered to guarantee the fertility of the crops, and the flesh of the victims was
shared out in literal love-feasts.

To a poet who had lived through the horrors of the Great War and had come
to view them as evidence of a deeprooted insanity which poisoned all the
fruits of contemporary society—as Venn-Thomas had—the calculated
perversities of New Cretan society were appealing. He was, however, too
wise a man to commit himself entirely to a goddess as cruel and as frankly
absurd as Mari, no matter how seductive a dominatrix she might be. Who,
after all, was better placed than he to appreciate that such texts of his own era
as The White Goddess were deliciously sarcastic scholarly fantasies?

(Seven Days in New Crete, Robert Graves. 1949; other locations playing host
to elaborate systems of mariolatry include ISIS (1), shora, and tiamat.)

NEW EARTH See dorsai.

NEW EDEN See RAMA.

NEW MARS An inhospitable EARTH-clone world of doubtful location


named after MARS because most of its land surface consisted of red desert. It
was discovered by misfits and political refugees who fled the solar system via
a “daughter wormhole” known as the Malley Mile, whose other terminal was
close to the soon-to-be-expanded surface of JUPITER. The hasty preliminary
terraformation of New Mars was carried out by machines using material
drawn from a rich comet-cloud, but the humans were landed as soon as it
became marginally habitable.

The colony’s major population-center was Ship City, laid out like a black
asterisk with five “arms” projecting along the length of its main canals. The
principal feeder canal, whose source was in the Madreporite Mountains, was
known simply as the Stone Canal. The network within the city was centered
on the Ring Canal, which orbited the gaudily-decorated marketplace of Circle
Square. The Stras Cobol ran alongside the Stone Canal from the outskirts of
the city to the center, along the only one of its five kite-shaped “arms” that
was a human domain.

The remaining districts of Ship City were populated by artificial intelligences


and androids animated by the recorded minds of the dead—all of which
remained enslaved for many years after the founding of the colony, in spite of
the best efforts of the Abolitionists. The fact that the colony had no formal
government did not make it any easier for those who wished to make
intelligences of all kinds equal partners in the great enterprise—nor did the
fact that traditional religion continued to be faintly echoed

in such institutions as the Reformed Orthodox Catholic Church. The forefront


of the Abolitionist cause remained enmired for some many years in the Fifth
Quarter of the city—the most chaotic of its four non-human ghettoes—but
the march of moral progress was, in the end, irresistible.

(The Stone Canal, by Ken MacLeod, 1996; other locations in which artificial
intelligences bid for independence and quasi-human rights include
cyberspace, the world of omphalos, and rossum’S ROBOT FACTORY.)

NEW NEW YORK See WORLDS.

NEW TAHITI SeeATHSHE.

NEW TERRA See colmar.

NEW TEXAS The fourth planet of Capella, an EARTH-clone with a slightly


higher mean temperature and a slightly lower surface gravity than Earth.
Three-quarters of its surface area is land. It was colonized in 2100 or
thereabouts, in the wake of the Fourth World War (also known as the First
Interplanetary War), by one of many groups of emigrants who wanted to be
independent of the Solar League.

Capella FV’s settlers were all from the state of Texas, whose populace was
still resentful about the failure of their attempted secession from the USA a
century earlier. They found a world perfectly suited to their needs and
inclinations; its biosphere was in a state of development comparable to the
Earth’s Pliocene, the most abundant animal species being the “supercow”: a
huge animal some

what reminiscent of an elongated hippopotamus, whose meat was


exceedingly succulent. Thanks to the supercow New Texas quickly became
the leading meatexporter to the burgeoning Galactic Empire. Its capital, New
Austin, was reasonably civilized but the colony’s citizens took a perverse
pride in the preservation of such wild and dangerous cultural backwaters as
Bonneyville.

The Solar League was reluctant to let the New Texans keep their
independence, and its administrators became even more determined to woo
them back into the fold when Capella became strategically significant in the
confrontation between humankind and the canine z’Srauff. The diplomat sent
forth on this particular mission found the task more than usually troublesome,
given that the supremely self-confident New Texans were utterly unwilling to
be intimidated by the prospect of being invaded by talking dogs.

(“Lone Star Planet,” H. Beam Piper and John J. McGuire, 1957; initially
reprinted as A Planet for Texans; other locations in which the attitudes and
idiosyncrasies of Earthly institutions were recklessly exaggerated include
artemis (2), holywood, and MALLWORLD.)

N E WT □ N See dorsai.

NEXUS See demea.

NID □ R A planet which is almost an EARTH-clone in spite of the fact that


its primary is a B-type blue-white giant star. Its orbit is so wide that it takes
three thousand Earth-standard years to complete a single revolution but it is
still somewhat hotter than Earth. At the time of the world’s discovery by
humans its

surface was 85% water but its largest landmass had been inundated in the
relatively recent past, in a geological cataclysm whose memory was still
preserved by the lightly-furred humanoid indigenes. Its atmosphere was
permanently swathed in dense clouds of water-vapor and its two remaining
continents, located just south of the equator, had a mean temperature in
excess of 40“C.

The Great Cataclysm had exerted a powerful influence on the religion of


Nidor, which name was applied to the inhabited continent as well as the
whole world. An autocratic priesthood ruled according to the Law of the
Great Light from the Holy City of Gelusar, the rest of the planet’s surface
(and thus, implicitly, the rest of the universe) being condemned as a demon-
infested Darkness. The advent of humans initiated a process of inexorable
change, which the priests inevitably saw as symptoms of a terrible and
dangerous apostasy, The outworlders were forced to exercise considerable
cunning in their subtle sponsorship of scientific progress.

The younger generation of Nidorians was moved to dissent from the sacred
Way of the Ancestors when they learned new technological tricks, but the
tricks began to backfire when they caused economic and ecological
upheavals. A boom in food production was followed by a slump in prices
which quickly turned into a full-scale depression—at which point even their
most ardent supporters began to wonder whether the humans might be
servants of the Outer Darkness rather than emissaries of the Great Light, and
whether Nidor might be far better off without them.

(The Shrouded Planet and The Dawning Light, Robert Randall [Robert
Silverberg and Randall Garrett], 1956-57; other locations subjected to
calculated upheavals in the name of progress include genoa, gurnil, and
victoria.)

NIFLEHEIM See uller.

NIFLHEIM SeeuLLR.

NIGHT LAND, THE The surface of an EARTH grown dark, cold and
desolate by virtue of the cooling of the sun. The inevitable extinction of life
was held at bay by the cracking of the planet’s senescent crust and the
subsequent release of gouts of steam and volcanic fire. Such vents ultimately
became the only substantial sources of warmth, fuelling exotic ecosystems
dominated by the degenerate descendants of ancient species (including such
subhuman species as the Humped Men and such part-human hybrids as the
YellowThings). The weakening of the boundaries separating the motionless
Earth from parallel worlds in other dimensions had allowed these monsters to
be supplemented by others even more horrible and peculiar.

The last true humans had resisted degeneration by removing themselves to


huge metal pyramids called Redoubts, which drew power directly from the
slowly-dwindling Earth Current, although much of that power had to be
routed into the Electric Circles which served as defensive barriers. The
orderly society of the eight-mile-high pyramid which was considered to be
the Last Redoubt was supervised by the Monstruwaccans, who also
maintained a careful vigil over the surrounding territory. The main features of
that landscape were the Red Pit, the Vale of Red Fire, the Plain of Blue Fire,
the Three Silver-Fire Holes, the Valley of the Hounds, the Giants’ Pit and the
Black Hills. In this great wilderness the gargantuan Watchers waited patiently
for the Earth Current and Electric Circle to fail, while the enigmatic Silent
Ones marched back

and forth along the road which extended from the House of Silence.

When a distress signal was received from the Lesser Redoubt it seemed to
confirm that the Last Redoubt really would be the last, although it had
adopted that title before being fully entitled to it. There remained, however,
one man brave enough to embark upon a foolhardy odyssey across the Night
Land in the hope of rescuing the last survivor of the Lesser Redoubt. His
mission was so magnificently heroic as to constitute final proof that the long
career of humankind had been worthwhile, even though the race had now
come to the very Gateway of Eternity.

{'The Night Land, William Hope Hodgson, 1912; other locations featuring
symbolically-enriched terminal landscapes include HAGEDORN, the
MEADOWS, and ZOTHIQUE.)
NIGHTINGALE NEBULA A
compact lenticular formation the size of several solar systems, whose surface
was found by its human discoverers to distort the local space-time continuum
in much the same fashion as much larger and more inchoate cloudlike
extensions of hyperspace like the Halcyon Drift. It was more accurately
regarded as a lesion in the continuum, which could—if approached in
precisely the right fashion—offer access to a miniature subcosmos whose
physical laws were markedly unlike those which pertained in normal
spacetime. The nearest technically-habitable world was Darlow, the desolate
and thinly-atmosphered planet of a weak roseate sun. The first human-built
starship capable of passing through the intercosmic “gateway” into the heart
of the Nightingale was the New Alexandrian vessel the Hooded Swan, but
having successfully exited from the

familiar universe it was disabled and stranded. Its sister ship, the Sister Swan,
was ready for a rescue attempt, but a pilot had to be found who was capable
of making the trip, avoiding the natural hazards that had disabled the Hooded
Swan. The man best qualified for the job had flown the Hooded Swan before,
but had become disenchanted with his employers following several
unfortunate adventures, which had taken him to such worlds as Rhapsody,
Chao Phrya, Pharos and Mormyr. Fortunately he was persuaded to make the
attempt, and managed to contrive a rescue, although the effort cost him dear
in a way that he could never have anticipated.

(Swan Song, Brian Stableford, 1975; other locations featuring distortions of


perceived physical laws which tacitly mirror the mental and moral confusions
of their human captives include AZLAROC, BUG PARK, and the RAFT.)

NISREN See kesrith.

N IVIA A colony established on TITAN in the mid-22nd century, also known


as the City of Snow by virtue of the blizzards that raced in endless series
from the icy Mountains of the Damned, borne on hundred-mile-per-hour
gales which never let up for long.
Although Nivia was one of the least hospitable places in the entire solar
system the colonists suffered its deprivations because the Titanian rocks were
so rich in gold, and the temperature did rise considerably when the sun and
SATURN were both in the sky. Other exports of value included flame-
orchids, which were much-prized for their luminescent beauty, although they
were difficult to gather when they grew in the shadow of whiplash trees.

The semi-intelligent Titanian indigenes were seal-like, about four feet long as
adults and lithely sinuous in spite of the thick layers of blubber that protected
their flesh against the cold. Other— much less friendly—animal species
included ice-ants, threadworms and pterodactyl-like knife-kites.

(“Flight on Titan,” Stanley G. Weinbaum, 1935; other locations in which the


weather was always lousy include ARGENT, GATH, and TENEBRA.)

NIWLI N D See reverie.

NOBLE’S ISLE An isolated volcanic island in the Pacific, south-west of the


Galapagos Islands. In the late 19th century the northern part of the island was
thickly forested, mostly with palms, while the low-lying southern part was
odorous swampland. A square enclosure, built partly of coral and partly of

pumice-stone, was erected on a ridge some sixty or seventy feet above sea
level by a biologist named Moreau, who used the island as a laboratory for
some thirty years. He carried out experiments in the surgical modification of
animal species, remaking them in a humanoid image in what his subjects
called the House of Pain. Although most were given the power of speech
their brain-power was never quite equal to the task of absorbing a quasi-
human culture. Under the spur of strong—and sometimes violent—
encouragement by Moreau the experimental subjects contrived to develop a
kind of sham tribalism but that pretence eventually fell apart when the stress
of its maintenance became unbearable. The subsequent destruction of the
House of Pain was inevitable.

The only contemporary report suggested that Moreau’s experiment had been
conclusively terminated but later reports by other hands suggested that some
aspects of his work had been continued by like-minded men. The island
allegedly became the site of an extraordinary space programme in the 1960s
before being destroyed by the explosion of an arms dump. In the 1990s it was
reported that another islet far to the west of Noble’s Isle had been employed
by the thalidomide victim Mortimer Dart in a new attempt to succeed where
Moreau had failed. That islet had been rechristened Moreau Island in honor
of its purpose—which was of course thwarted, along with every other, by the
outbreak of bestiality which would have been known as World War III had
there been any survivors to write its history.

(The Island of Dr Moreau, H. G. Wells, 1896; “Doctor Moreau’s Other


Island,” Josef Nesvadba, 1964; Moreau’s Other Island, Brian Aldiss, 1980;
other locations employed as sites for extraordinary biological experiments
include Austin ISLAND, the FACTORY OF KINGSHIP, and
STEKLOVSK.)

NODE, THE See rama.

NORN See destiny.

NORSTRILIA See old north Australia.

NOU □ CCITAN An EARTH-clone colony world within the galactic


civilization of the Thousand Cultures, notable for its unusually long seasonal
cycle, the year being twelve stanyears long. Terraforming robots began their
work there in 2355; the first signatories to the Nou Occitan Cultural Charter
arrived a mere thirty years later, although full terraformation would not be
completed until 3200. The major geographical features of the world-in-
progress included the Great Polar River, along which the auroc-de-mer
migrated southwards to Bo Merce Bay—many of them dying en route —
having first taken to the water some 1700 kilometers upstream, in the
environs of Noupeitou, east of Totzmare

The Culture specified by Nou Occitan’s Charter made much of the principles
of courtesy, chivalry and gallantry, sexual relationships being shaped and
constrained by the laws of finamor, which idealized femininity. Duelling was
institutionalized, the weapons employed being tipped with neuroducers which
convinced anyone thus pricked that they had been mortally wounded,
although victims usually recovered from the resultant self-induced comas in a
matter of days. The unrevivable dead were carefully preserved in Eternity
Hall, awaiting the day when the march of technology might permit their
resurrection.

As with every culture, Nou Occitan was subject to generation gaps which
gave rise to rebels: dissenters who made a fetish of despising everything their

elders thought and did. Such dissent generated conformist patterns of its own,
including such cults as the 29thcentury Interstellars: young people who
adopted uniforms based on those of EARTH bureaucrats, a lifestyle to match,
and a taste for pornography which degraded women. Alas, even those who
were so completely adapted to the culture that they loved it were equally
subject to the draff administered by the Thousand Cultures Embassy, which
sometimes sent them forth on missions to very different worlds.

(A Million Open Doors, John Barnes, 1992; other locations playing host to
calculatedly artificial cultures include NEW TEXAS, OLD NORTH
AUSTRALIA, and VERITAS.)

N □ V□ E WASHINGTONGRAD The largest megalopolis in Unistam. Its


reconstruction began in the wake of World War III. It was one of many which
expanded vastly in order to contain EARTH’S ever-growing population. That
population reached 1,000,000,000,000 in the 28th century, but the advent of
ASTEROID Flavia in 2794 finally reinstituted the kind of Malthusian check
from which the world had been so long insulated.

All the 28th-century supercities were built to a standard pattern, each being
shaped like a massive green pyramid ten miles along each side, all ten steps
being crammed with eighty-story apartment buildings interwoven with
sinuous Chinese walls. This pattern was broken only by the off-white flyport
at the center of each city and the similarlydiscolored twin towers raised at the
corners of each square. Novoe Washingtongrad was exceptional in having
retained rather more features of its ancient ancestors, but the uniformity of
the basic design was imposed by necessity; only the undersea habitats

which provided homes for geneticallyengineered Tritons as well as humans


were significantly different in design and appearance.

Given the number of people which had to be administered, no form or


philosophy of government was practical in the 28th century save for the
Utopian Fascism of the Corporate State, whose various Boards usually met in
Prime Center, located at the end of Constitution Avenue—near the Honest
Abe shrine—in what had once been the War Room of the Pentagon in the
longgone days before World War III. Prime Center was also the seat of the
Disaster Plans Board, which became a vital arm of world government.
Previous Prime Centers had been established in Buchuanaland and in the
Unistam city of Tetropolis; when it was determined that Flavia was due to
impact on Chicago it became obvious to the members of the Disaster Plans
Board that it would have to be relocated yet again, perhaps to Great Inagua.
Even before the asteroid hit, however, demographers predicted that
population-growth would compensate for the destructive effect of the strike
within a single generation.

(A Torrent of Faces, James Blish and Norman L. Knight, 1967; other


locations embodying ingenious measures taken to cope with ever-expanding
populations include caribe, urbmon ii6, and the WORLDS.)

NTAH A nation centered on and named for the Lake of Ntah and its Five
Score Islands, whose erect quasi-crustacean inhabitants achieved a degree of
civilization just as the solar system containing their planet was approaching a
dense cloud of gas and cosmic debris. When the nation’s merchants
attempted to develop more profitable trade-links with other city-states their
attempts were disrupted by destructive agents which

rained down from above, utterly confusing the expectations of Ntah’s zealous
astrologers.

Ntah’s court astrologer and envoy plenipotentiary Jing found that even the
assiduous researchers of distant Castle Thorn—who had a rich legacy of
ancient wisdom to draw upon—could not figure out the import of such
unprecedented heavenly phenomena as the New Star. Subsequent generations
faced increasingly greater challenges as the climate became extremely
unstable, but the knowledge accumulated by the astrologers of Ntah proved
invaluable to the astronomers who came after them, providing the basis on
which they built a better understanding of what was happening to them—and
what might be done about it, if anything were to be done at all.
Although the Lake of Ntah and the Five Score Islands were eventually
obliterated from the face of the world the name of Jing lived on, still
remembered by the folk of Slah when they finally contrived to escape the
limitations of the budworld. The lucky few who set off for the comforting
darkness beyond the Arc of Heaven were still prepared to think of themselves
as the Jingfired: the ultimate heirs and beneficiaries of the inquisitive spirit of
long-lost Ntah.

(The Crucible of Time, John Brunner, 1983; other locations in which reason
eventually triumphed over superstition include the belmont bevatron,
dragon’s EGG, and the Quintaglio homeworld. See also the face of god.)

NULLAQUA A planet whose only habitable region at the time of its


discovery and colonization by humans lay at the bottom of a crater some five
hundred miles across. This crater, excavated billions of years before by a
bombardment of antimatter meteors, harbored an “ocean” of extremely fine

dust whose surface was seventy miles beneath the rim; it also provided a
“pool” in which 90% of the world’s remaining atmosphere was concentrated.
The remainder of the surface was utterly desolate, although the ruins of two
Elder Culture outposts could still be discerned.

During the period of human habitation the largest of Nullaqua’s three major
settlements was Highisle, in the westernmost archipelago. The others were
Arnar, in the south-eastern archipelago known as the Pentacle islands, and
Perseverance, in the northwest. The third major group of islands was the
eastern group of Brokenfoot Islands. The largest of the bays let into the crater
was Glimmer Bay in the far north, while the largest peninsula apart from
those which projected towards the main archipelagoes was the Seagull
Peninsula in the far south.

Nullaqua was of some significance within the black economy because the
Nullaquan dustwhale was the only known source of the drug syncophine, also
known as Flare—but the Confederacy’s disapproval of the drug’s use
eventually resulted in a demand that the colony’s masters should suppress the
trade. The planet’s original settlers had been dour religious fanatics, and their
descendants retained sufficient orthodoxy to agree, thus ending an era in
which dustmasked adventurers had sailed the Sea of Dust in great trimarans
in search of the elusive leviathans.

(Involution Ocean, Bruce Sterling, 1977; other locations harboring exotic


cetaceans include cachalot, gallendys, and RHOMARY.)

N U M E N E S See trullion and wyst.

NURAG See kesrith.

□ A world of the Ekumen situated a little over four light-years from HAIN—
so close that there was traffic between the two worlds even before the advent
of the Nearly As Fast As Light Drive which began the gradual reconstitution
of the Hainish Federation. O has six continents, the smallest of which is Oket.

When contact between the various Known Worlds of the Hainish Federation
was fully restored the ki'O still retained ancient climax technology but they
followed a fundamentally pastoral way of life; the “dispersed village”—an
association of farms—was its basic social unit. The population of all the
dispersed villages (except for the mountain folk of Enink) was divided into
two moieties, the Morning People and the Evening People—a custom which
must have been initiated as a means of preventing inbreeding, although its
associated taboos had evolved into a complex and perhaps unique system. A
ki'O marriage, or sedoretu, involved four people: a Morning man, an Evening
man, a Morning woman and an Evening woman; each individual was
required to be sexually compatible with two of these partners while never
having sex with the fourth, requiring that a uniquely delicate balance be
struck by the whole quartet. Marriages were usually brokered by an elderly
widower, building upon the foundation of a sexual attraction between two
individuals. Many ki'O, including Scholars, artists, experts and peripatetic
Discussers, preferred not to marry, although they often attached themselves
to a sibling's sedoretu as an “aunt” or “uncle”—a position which carried
sexual privileges in respect of the partners of the other moiety—routinely
bearing or fathering children in that capacity.

(“Another Story; or, A Fisherman of the Inland Sea,” Ursula K. le Guin,


1994; other locations featuring unusual marriage arrangements include
gilead, ledom, and the valley.)

OBJECT LAM B DA See CUCKOO.

OCEANIA See airstrip one.

O D E R N An EARTH-clone world, one of the homeworlds of the


blueskinned humanoid Foitani at the time of their first contact with
humankind.

The Foitani of Odern were determined to recover the secrets of the Great
Ones who had lived before the Suicide Wars some 28,000 years earlier, when
the Foitani had been a powerful spacefaring species. At that time Odern had
been a minor world within their empire, and now seemed even meaner to its
inhabitants, whose once-mighty cities had fallen into ruins, to be replaced by
rolling green hills. The Foitani of Odern, whether they were soldiers or
scholars, had been assiduous scavengers for countless generations, and
contact with humankind assisted them in expanding their scavenging to other
worlds, which they combed for ancient artifacts.

The Oderna eventually found an unprecedentedly powerful artifact on Gilver


—but they required human help to investigate it, and the humans they co-
opted had mixed feelings about the prospect of Odern becoming the
launching-pad of a new round of Suicide Wars. When they finally made
contact with the Great Ones, even the Oderna began to doubt the wisdom of
their course, and began to appreciate their homeworld a little better.

One of the Okie cities.

(“The Great Unknown,” Harry Turtledove, 1991; other locations featuring


inhabitants who entertained resentful dreams of restoring long-lost glories
include aeneas, the hall of the mist, and

POICTESME.)

□ KIE CITIES, THE A key element of the Earthmanist Culture which arose
in the third millennium, replacing the Western Culture whose decline at the
end of the Age of Waste—following the pattern established by the Classical
and Arabian cultures—had been anticipated by Oswald Spengler in the 20th
century.

As the natural resources of EARTH were exhausted—especially iron and


other metals—the cities which had grown up to exploit those resources
employed spindizzies to lift themselves from the surface and set forth into the
galaxy in search of new employment. In the beginning some cities found
other locations within the solar system—as Pittsburgh did on MARS—but
the limitations of oxygen-supply eventually forced all of them to move much
further afield. The application of anti-agathic drugs enabled some inhabitants
of the cities to extend their lives over the whole cultural cycle.

The guiding myth of the galactic civilization in which the Okie cities
searched for work was that of the Vegan War, which gave credit for the
collapse of the decadent Vegan civilization to human soldiers of fortune. The
cities remained peripheral to the political developments which comprised the
evolutionary mainstream of the Earthmanist culture—the collapse of the
Bureaucratic State and the subsequent establishment and disintegration of the
Hruntan Empire—but they could not avoid being comprehensively embroiled
in the final economic crisis which beset the affairs of the galactic civilization
in 3900. After a crucial meeting of the mayors aboard Buda-Pesht the cities
united

in a March on Earth, whose climactic battle might well have put an end to
their modus vivendi even if the intervention of the Web of Hercules and the
destruction of the universe (see HE) had not provided a more conclusive
terminus.

(Earthman Come Home, The Triump of Time, and A Life For the Stars,
James Blish, 1950-62; reprinted in the omnibus Cities in Flight, 1970; other
worldlets which removed themselves from the solar system include aniara,
rotor, and the WHORL.)
□ LD NORTH AUSTRALIA A
harsh EARTH-clone world settled by survivors of the devastated Paradise
VII colony at the beginning of the Sixth Millennium, at the commencement
of the Second Age of Space. The planet— whose name was frequently
contracted, especially in later times, to Norstrilia— was to play a key role in
the galactic civilization administered by Instrumentality of Mankind,
although it was never fully integrated into that civilization. Its crucial
importance was defined by its sole possession of the key to human longevity,
stroon, also known as the santaclara drug. Stroon was a virus carried by the
gargantuan and misshapen “sheep” whose ancestors were brought from Earth
with the intention of establishing a pastoral culture on the colony world
imitative of its Earthly model.

The mutations which affected Old North Australia’s sheep also affected the
people of Old North Australia, but they fought their way back from
monstrousness to take advantage of their unexpected legacy. Exporting
stroon made the insular farmers incredibly rich, but they clung to their
Spartan ways regardless, refusing much interaction with the hedonistic
cultures of the planoformed worlds. In the seventeenth millennium Old North
Australia’s security was entrusted to the care of the weapon

mistress Katherine “Mother” Hitton—a descendant of the eleventh


millennium pioneer Benjamin Hitton—whose murderous “littul kittons” were
developed from Earthly minks so that the awful force of their mad minds
could be beamed at would-be thieves from the polished facets of the moon.

It was not long after this move towards total seclusion that the telepathically
disabled Roderick McBan, heir to the farm ironically known as the Station of
Doom, used his rapidly-expanded wealth—in frank defiance to the eremitic
traditions of his planet—to buy Old Earth, in the hope of finding a better way
of life. Once there he was quick to embrace the cause of the Underpeople,
animals genetically engineered into human form in order that they might
provide the Instrumentality’s servant class. While engaged in the pursuit of
their emancipation McBan discovered the seeds of a new Enlightenment,
which seemed to him to have the potential to lead humankind to remake itself
yet again, perhaps solving the problems of unhappiness which had long
cursed the Instrumentality and Old North Australia in spite of their most
fervent efforts.

(“Mother Hitton’s Littul Kittons” and Norstrilia [originally published in


corrupted form in two parts as The Planet Buyer and The Underpeople ],
Cordwainer Smith, 1961-75; other locations whose inhospitability was offset
by their importance as sources of longevity drugs include arrakis, the
hotlands, and midworld.)

□ MEGA An EARTH-clone prison planet patrolled by guardships armed with


beam-weapons, which were programmed to annihilate anything rising above
an altitude of five hundred feet. Its only city was Tetrahyde. located on a
narrow peninsula whose landward side was bounded by a high stone wall.

Tetrahyde’s largest building was the Arena, site of the annual gladiatorial
Games. The Mutant Quarter—which was nasty and dangerous even by
Omegan standards—was virtually a city within the city.

Prisoners deported to Omega were stripped of their specific memories but left
with the knowledge that they had somehow proved themselves incapable of
following the rules of civilized society. In consequence, they established a
society of their own whose customs and mores were formed in frank
opposition to those whose violation had resulted in their condemnation. This
rigidly stratified society relegated new arrivals to the bottom rank, below
established Residents, who were themselves inferior to Free Citizens and
Privileged Classes. Order was strictly and sternly maintained by armed Free
Citizens known as Quaestors but rapid social advancement was available to
those who demonstrated their prowess as killers.

Omega’s established religion was Satanism and its legal establishment was
the Kangaroo Court, which administered Trials by Ordeal as well as handing
down arbitrary judgments. Pleasure-seekers, ever-careful to avoid
prosecution for non-addiction to drugs, patronised the Dream Shop, the
Euphoriatorium and the vacation resort at the Lake of Clouds, whose Satyr’s
Grotto hosted an orgy every Saturday night. Average life-expectancy in
Tetrahyde was about three years—a figure whose low value was maintained
by such institutions as Hunt Day as well as the Lottery and the Games—but it
remained in spite of all its best efforts merely a distorted mirror image of the
society that had spawned it.

(The Status Civilization, Robert Sheckley, 1960; Omega was also one of the
alternative names of colmaR; other locations harboring calculatedly
oppositional cultures include tranai, Satirev (see Veritas), and walpurgis in.)
□ MELAS
223
OMPHALOS
O MELAS Utopian city in a bay fringed to the north and west by mountains,
including the Eighteen Peaks. Its houses had red roofs and painted walls. It
included a huge watermeadow called the Green Fields, the site of a glorious
annual Summer Festival. Its people were peaceful and civilized, although
their mechanical technology was by no means elaborate. They required few
laws to constrain their behavior and no temples, rulers or guardsmen to
enforce order; although they made considerable euphoric and aphrodisiac use
of drooz and beer they had no problems of addiction.

There was only a single flaw to mar the seeming perfection of Ornelas, which
was for some unaccountable reason necessary as the existential price of
everything its citizens held dear. Somewhere in the subterranean workings of
the city there was a windowless cell which harbored a single prisoner, whose
fate it was to bear the burden of wretchedness from which the joyful folk of
Ornelas were miraculously spared. The condition of this captive was known
to every man, woman and child in the city, but was dis

counted by them on the Utilitarian principle that the ultimate aim of all moral
action was greatest good of the greatest number. Any who could not accept
the implications of that principle were, of course, welcome to depart from
what was, after all, a fairly free country.

(“The Ones Who Walk Away from Ornelas,” Ursula K. le Guin, 1973;
collected in The Wind’s Twelve Quarters, 1975; locations where other good
Utilitarians can be found include AERIA, the fire station, and the
HATCHERY.)
□ MICRON CETI 1 S See NEW
AMERICA.

□ MPHALOS A four-hundredfoot-high tetrahedral structure with two vertical


faces and a triangular base which briefly dominated the 'skyline of Moscow,
Green Idaho in the mid-21st century. The vertical faces extended downwards
into the earth to a depth of

at least seventy feet; the single sloping face was gently corrugated like a
white washboard. The interior within the edifice’s huge steel and flexfuller
doors was equally imposing, great polished pillars rising above floors of
living holostone.

Although Omphalos was opened to guided tours even before its completion
certain aspects of its function remained mysterious; it had been constructed in
Green Idaho because that was the only state in the Union where privacy could
be guaranteed. Its alleged purpose was to provide a fully-automated deep-
freeze for 10,292 chronovores—individuals refused further medical aid who
had opted to be frozen down and sealed up with all their assets to await the
discovery of technologies which might give them a further lease of life—but
it was widely suspected to be host to other projects more secret and perhaps
more sinister.

Such suspicions proved correct when the Dataflow Culture was subjected to
its first severe challenge. An epidemic of neurosis spread among the
Therapied, whose psychological security required constant nanotechnological
maintenance, threatening to bring down the

social order that had been built on the presumption of universal mental
stability. The source of that epidemic was ultimately tracked to the lower
depths of Omphalos, where a rogue scientist had embraced mental imbalance
in order to stimulate her creativity and now wished to make the whole world
—including its artificial intelligences—heir to her transcendence of mere
sanity. The awesomely powerful weapons unleashed in order to stop her
unfortunately reduced the whole structure, and all the dreams that it
symbolized, to wreckage.

(Slant, Greg Bear, 1997; other locations harboring questionable secret


projects include camp archimedes, the factory OF KINGSHIP, and
NOBLE’S ISLE.)

□ NE STATE, THE The ultimate human society, established on EARTH in


the thirtieth century, when all aspects of life were brought under the
dominion of scientific socialism, thus securing the final victory of reason
over confusion. It was contained within a huge glass dome. Under the benign
dictatorship of the Benefactor and the careful guidance of the Table of Hourly
Commandments the quotidian existence of the state’s citizens was perfectly
regulated. Science had determined that individual and social perfection were
both dependent on the fraction of human happiness, whose denominator
(freedom) had to be reduced to zero in order that the numerator (ataraxia)
could become infinite. In pursuit of this end, all the houses in the One State
were made of glass and the activities conducted therein were supervised by
the Bureau of Guardians— although curtains could be drawn on Sexual Days
for modesty’s sake. All media of communication, including the State Gazette
and the products of the Institute of State Poets and Writers, were fully
dedicated to the cause of personal and political harmony.

When its own perfection had been secured the One State licensed the
construction of the Integral, the first of many spaceships whose task would be
to export that perfection throughout the universe. Although the ambassadors
of the One State were prepared, if necessary, to use force in order to secure
the infallible happiness of all Creation their first instrument would be
persuasion. The citizens gladly set about the work of composing the treatises,
poems, odes and other works which would assist the missionary work of the
first Integral.

These works included a celebratory account of the One State—part history


and part memoir—designed by its author, D-503, for the inspiration of
outsiders. Unfortunately, D-503 was deflected from his purpose and disturbed
in his very being by an infection of the psyche. This was communicated to
him by the Gothically-inclined 1-330, and he subsequently communicated it
to others, as is the way with such diseases. Mercifully, the Medical Bureau
discovered a means of curing the epidemic of heartache by nullifying the
imagination—the last adjustment required to fix the denominator of the
equation of happiness forever at the zero value.

(We, Egevny Zamiatin, 1924; other locations in which the equation of


happiness was fully worked out include fun house the hatchery, and wing iv.)

□ NGLADRED An island on the EARTH-clone colony planet Mansueceria,


about eight hundred years from Earth. Ongladred became the last refuge of
civilization after Mansueceria had twice been overwhelmed by mysterious
catastrophes whose visible legacies included the Shattered Moons. Its capital
city was Lunn, whose chief landmark was the yellow dome of the palace
residence of Our Shathra.

During the reign of Our Shathra Anna (approximately 12,500 A.D., some six
thousand years after the founding of the colony by the ultra-human Parfects)
Gabriel Elk established the neuro-theatre Stonelore seven miles outside Lunn.
Stonelore was located beside the road to the fishing village Mershead on the
Angromain Channel. Conveniently removed from the dominion of the Magi
of the Atarite Court, the neuro-theatre became a significant center of
freethought and scientific enquiry—all the more so when the Halcyon panic
began and the Pelagan barbarians of the Angromain Archipelagoes seemed to
be on the brink of launching an invasion of Ongladred.

Omens of even worse to come were not difficult to find, for those disposed to
look—and the Atarites remembered that even Earth had been devastated by
catastrophe, in the days before the Parfects had engineered new strains of
humankind from the remnant population which survived in Windfall Last in
the Carib Sea.

(And Strange at Ecbatan the Trees, Michael Bishop, 1976; other locations
haunted by the legacies of ancient catastrophes include harmony, orthe, and
URTH.)

□ PA L See quake.

□ RBITSVILLE A Dyson sphere some 320,000,000 kilometers in diameter,


enclosing a star that was known to humans as Pengelly’s Star (named after
the man who had found it marked on a Saganian star chart and had wondered
why no such star was now visible from EARTH).

Orbitsville was discovered by the starship Bissendorf a hundred years after


the advent of interstellar flight. At this time only one other habitable planet—

Terranova—had been found by the questing flickerwings of Starflight House,


although there had been a third until the Saganians had contrived to destroy
their world while humans were laying the first foundations of civilization in
Mesopotamia. In this context, access to an artifact whose inner surface turned
out to have a ready-terraformed area some 625,000,000 times that of Earth’s
was literally epoch-making.

The discoverers of Orbitsville found a way into its interior at the equator. The
region within was littered with the debris of a great many spaceships and
there was evidence that fierce battles had once been fought there, but the
ruins had been deserted long before and the only life within striking distance
of the entrance was an unthreatening community of meek and mute brightly-
hued aliens which the humans named Clowns. The humans established their
own Beachhead City so that immigration from Earth could begin, although
they still had no idea who had constructed the artifact or why no sign of the
builders was any longer to be found.

New immigrants spread out within Orbitsville’s grasslands, so quickly and so


easily absorbed into the effectively-infinite expanses that within two hundred
years Earth was virtually a museum planet, much of its surface having
reverted to wilderness. Only then was contact of a sort first established with
the Ultans, inhabitants of the tachyon universe Region III—one of four
generated in the instant of the Big Bang—who had built Orbitsville as an
instrument of their scheme to seed the antimatter universe Region II with life.
Even that revelation turned out to be a mere prelude to the eventual fate of
Orbitsville—because the Ultans were not the ultimate champions of Life’s
cause that they considered themselves to be.

( Orbitsville, Orbitsville Departure, and Orbitsville Judgement, Bob Shaw,


197590; other artifacts left over from Grand

Plans that went slightly awry include ASGARD, GATEWAY, and


RINGWORLD)

□ REDE See dara.

ORGANDY DANCER See blais

PAGAL, INC.

□ R M AZ D An EARTH-clone world, so similar to Earth that its


atmosphere, climate, terrain and flora developed almost identically, although
the evolution of animal life proceeded rather differently. One consequence of
this was that the biology of the humanoid indigenes retained certain affinities
with that of social insects. Such societies as the Atvini and the Arsuuni were
organized along the lines of an ant-hive, with a single reproductive Queen
ruling over a population of drones and sterile female workers.

The societies of the Ormazdian indigenes did not retain this order
indefinitely; after domesticating the bipedal ueg for use as beasts of burden
and developing primitive mechanical technology they experimented with
other systems, but the new forms were prone to such catastrophes as the one
which destroyed Khinam, whose ruins became part of the Atvin realm. The
Atvini reverted to what seemed to be a safer kind of organization but the
precariousness of their rigid traditions was exposed when the starship Paris
landed a team of human explorers in the valley of Gliid, close to the shore of
the Scarlet Sea and the Atvini hive-city of Elham.

An earlier interplanetary expedition from Thoth had contrived no great upset


among the Atvini, although its last survivor had established a comfortable
niche in Ormazdian society as the Oracle of Ledwhid, but the Earthmen

were not so discreet. Under the influence of one of the humans, a rogue
Atviny worker committed the cardinal sin of eating meat—which
immediately stimulated the sexual development of her body, so that she
became a fullyfunctional female. Once that particular cat had been let out of
the bag the end of the old order was assured.

(Rogue Queen, L. Sprague de Camp, 1951; other locations harboring


advanced societies organized on similar lines include the hall of the grand
LUNAR, IBIS 2, and MOTE PRIME.)

□ RPHEUS The only planet of the star Vega, 27 light-years from EARTH’s
sun. It was the first life-bearing planet located by any of the clones of the
CARTER-ZIMMERMAN POLIS during the diaspora which followed the
devastation of Earth’s biosphere; the polis reached orbit around it in 4309. Its
physical composition was similar to Earth’s, slightly larger and only slightly
warmer—its mean orbital distance of a billion kilometers reduced the impact
of Vega’s fierce radiation. Its surface was mostly ice and water, save for two
crescent-shaped continents with mountainous spines, but its skies were
cloudless because the high atmospheric pressure reduced evaporation. The
ocean dissolved carbon dioxide so easily that there was no greenhouse effect
within the atmosphere

The first Orphean life-forms detected by probes dispatched from the polis
were free-floating organisms inhabiting the equatorial ocean depths. The
citizens of the polis named them “carpets” on account of their flat rectangular
form. Despite their huge size each carpet consisted of a single molecule: an
intricately-folded polysaccharide sheet built out of some twenty thousand
types of basic structural units, knotted together by alkyl and amide side-
chains, weighing

about twenty-five thousand tonnes. The edge of a carpet catalysed its own
growth, until it became large enough to divide into a number of daughters.
Such organisms could never have evolved on Earth—or in any ecosystem
which contained potential predators.

On closer inspection, the carpets turned out to be patterned after the fashion
of “Wang tiles”—topological formations named after the 20th-century
mathematician Huo Wang—and they were re-named Wang’s Carpets in
consequence. They were, in essence, naturallyevolved computing machines
which simulated universal Turing Machines. Although their own ecosphere
was minimal each one contained an extremely complicated “virtual
ecosphere” inhabited by all manner of quasi-marine “organisms,” including
conscious squidlike creatures. These were the first alien intelligences to be
discovered by humandescendants, stranger by far than anything their
ancestors could ever have expected.
( Diaspora, Greg Egan, 1997; other locations harboring extremely exotic
lifeforms include the black cloud, 4H 9780 i, and Solaris.)

□ RTH E The fifth planet of Carrick’s Star, an EARTH-clone whose


evolution produced indigenes almost identical to human beings, save for the
fact that all individuals remained ashiren (i.e., androgynous) until puberty; a
few remained in that state for much longer. Because the Carrick system is on
the edge of the galactic core neighboring stars are bright enough to be visible
by day. Orthe’s day is 27 hours and its 400day year is about 1.23 Earth-years.

Under the tutelage of the starspanning “Eldest Empire” the Ortheans


developed an advanced civilization but when human starfarers first came to
the planet that civilization had been so long destroyed as to be almost
forgotten; the descendants of those who survived the

catastrophe had forsaken all but primitive technology in order to make sure
that it was not repeated. Their posttechnological society institutionalized the
worship of a Mother Goddess sometimes called the Sunmother or the
Wellmother, although the reverence it instilled de-emphasized dogma and
scripture in favour of a more generalized reverence.

When humans discovered Orthe what remained of the indigenous civilization


was centered in the southland, isolated from the barren remainder of the
northern landmass by the geological fault known as the Wall of the World. A
chain of islands including the Kasabaarde Archipelago, many of them linked
by an ancient system of tunnellike suspension bridges, connected the
southland to the southern continent of Elansiir but the Elansiir coast of the
partly-enclosed Inner Sea was mostly desertified. The city of Kel Harantish,
on the western promontory of that coast, was the home of the psychically-
talented

Ruins o/orthe.

Golden Witchbreed, descendants of an extra-Orthean race imported as


servants by the ruling elite of the Eldest Empire. Their Golden Empire had
ruled Orthe for five thousand years before being ended by a sterility virus and
a violent revolution; apart from the Rasrhe-yMelur tunnel bridges the
principal relic of that era still visible when humans discovered Orthe was the
spoiled land of the Glittering Plain. Orthe became more interesting to the
Companies directing the human exploration and exploitation of the galaxy
when ancient Witchbreed artifacts began to surface, including some that
seemed to be relics of the Eldest Empire. The possibility of recovering the
technology of the long-vanished interstellar civilization inspired the
PanOceania company to mount a much closer investigation of the Goldens,
and of the possibility that their lost science was rooted in different modes of
perception—an enquiry which the technophobic Ortheans naturally resented.

(Golden Witchbreed and Ancient Light, Mary Gentle, 1983-87; other


locations in which humans went searching for the secrets of long-extinct
empires include CLIO, QUAKE, and YU-ATLANCHI.)

□ SIRIS See Krishna.

□ S N □ M E A planet with a single moon orbiting a giant star that was also
orbited—at a greater distance—by two sets of eight smaller stars arranged in
two ecliptic planes 90o apart. The system’s human discoverers, the crew of
the pioneering Skylark, named the aggregation the Green System because of
the peculiar quality of the radiance generated by the seventeen suns. They
found that Osnome’s surface gravity was 0.40 EARTH-standard but the
atmospheric pressure was almost twice

that of Earth; the atmosphere was similar in composition save for an


unanalysable and peculiarly fragrant trace-gas. Because it was never
illuminated by fewer than ten suns Osnome was a uniformly warm world, the
temperature rarely dropping below blood-heat even in the polar regions.

The ocean by whose shore the Skylark landed proved to be a rich solution of
ammoniacal copper sulphate— which was exceedingly fortunate, given that
the crippled ship was in desperate need of copper. The crew’s extraction of
that metal was, however, interrupted by a conflict in which eight aerial
battleships were attempting to bring down four monstrous creatures
resembling flying squids—an adventure in which the intrepid Richard Seaton
immediately joined. He was equally enthusiastic to involve the Skylark in the
six-thousandyear war between the the jeweled city of Mardonale and its only
conspicuous rival, the more democratically-inclined city of Kondal—which
was quickly ended, with his help, in Kondal’s favour. Unfortunately, Osnome
did not enjoy peace for long. The third planet of the fourteenth sun in the
Green System, Urvania, sent an invasion fleet which destroyed Mardonale,
forcing the Kondalians to seek Seaton’s help for a second time. When he had
settled that conflict, he made sure that both worlds would stay out of mischief
for a while by recruiting them to his crusade against the nasty Fenachrone.

(The Skylark of Space and Skylark Three, Edward E. Smith, 1928-30;


reprinted in book form 1946-48; other locations whose neighborhoods are
rather profusely equipped with suns include marune, meirjain, and uran
s’varek.)
□THER PLANE, THE
A virtual reality or “simulation matrix” similar to CYBERSPACE but more

comprehensively isolated—at least in its early phases—from the routine


operations of “data sets,” its users requiring a distinct set of connective
electrodes to pass through its Portals. The artificial world established on the
Other Plane was implicitly “magical” and was decorated to reflect that
awareness with an abundant imagery and apparatus borrowed via fantasy
role-playing games from ancient myth and folklore, supplemented by such
hybrid constructs as “werebots.”

The Other Plane was the launching pad for the adventurous pranks of
miscellaneous “covens” of “warlocks” (i.e., hackers), all of whom operated
under pseudonyms because elucidation of their actual identities would
inevitably lead to arrest and incarceration. This outlaw game entered a new
level of complexity and seeming malevolence when the werebot known as
the Mailman began to invade and explore sensitive military systems.

It was not clear, when the covenmembers began their investigation of “his”
activities, whether the Mailman was a criminal mastermind, a “psylisp”
artificial intelligence of unprecedented complexity, or an alien invader which
had gained access to EARTH’S information-network through one of its
farflung space-probes. What was clear, however, was that whatever the truth
turned out to be, a boundary of enormous significance had been crossed. The
existential situation of the human species had already been altered beyond
recognition.

(“True Names,” Vernor Vinge, 1981; other locations in which the apparatus
of literary fantasy is co-opted to the service of lifestyle fantasy include
BRANNING-AT-SEA, NEW CRETE, and the WORLD OF TIERS.)

□ UME See tranai.

□ VERLAND The twin world of LAND, to which the bolder inhabitants of


the nation of Kolcorron migrated when their civilization was threatened by
the increased activity of the poisonous ptertha. Overland was the smaller of
the two worlds but its greater density ensured that its surface gravity was very
similar.

It was only after their arrival on Overland that the Kolcorronian migrants
realized how they had contrived to upset the delicate ecological balance
between humans, ptertha and brakka trees. They also discovered evidence
than theirs had not been the first migration between the two worlds—and
within the space of a generation they were confronted with the probability
that it would not be the last, when survivors of the catastrophe on Land laid
claim to their new world. The survivors had developed an immunity to
pterthacosis but the migrants had none—and that put the Overlanders at a
severe disadvantage when the invasion came. The war’s theatre of action
expanded to include the third world of the system, Farland.

The peace that was eventually secured between the twin worlds allowed
Overland to be thoroughly tamed, its burgeoning civilization growing into a
mould which made it a virtual duplicate of its parent. When a great crystal
disk began to grow in the space between Land and Overland, however,
threatening to create a barrier that would separate the two worlds forever,
they were plunged yet again into crisis. This time, would-be migrants had to
search further afield than Farland in the hope of discovering a safe haven—
much further, as it turned out, than they had ever imagined possible.

(The Ragged Astronauts, The Wooden Spaceships and The Fugitive Worlds,
Bob Shaw, 1986-89; other locations in which series of disasters functioned as
spurs to awesome discovery include avalon (i), CARTER-ZIMMERMAN
POLIS, and NTAH.)

□ ZAGEN An EARTH-clone world, the fourth plant of its primary. It was the
first such world to be discovered by humans in the days following the
Apocalyptic War, during the period of stability instituted by the Sturch with
the aid of a syncretic religion based on the Western Talmud and the Revised
Scriptures. Contact was first established with the inhabitants of the southern
landmass of Siddo, which had been so long isolated from its antipodean
counterpart Abaka’a’tu that the two continents had very different ecosystems.
While the northern continent had remained under the sway of insect-
descended endoskeletal arthropods the southern had been far more hospitable
to mammals.

Until very recent times—only a millennium before contact—the dominant


sentient species of Siddo had been hominid mammals so similar to human
beings as to be classified as Homo ozagen, but this species had virtually
disappeared before the wogglebugs of Abaka’a’tu had contrived to colonize
the other continent, and had been thought to be extinct until the wogglebugs
discovered a few live specimens in the remote wilderness—individuals who
could not account for the near-demise of their once-advanced civilization.

The main language of Siddo presented fearsome difficulties to the humans


who tried to master its intricacies, which included five distinct genders:
masculine, feminine, neuter, inanimate and spiritual. Other difficulties faced
by human visitors included the hazards posed by local diseases and poisonous
insect-bites. The secret mission of the second wave of such visitors was to
determine whether the genocide of the wogglebugs could be carried out with
impunity, in order that Ozagen might be turned over to human colonists—but
one of the expeditionaries became a dissenter from the creed of his superiors
when he became enamored of a lalitha, whose human appearance concealed
an insectile reproductive biology.

{The Lovers, Philip Jose Farmer, 1952; expanded for book publication in
1961; other worlds whose seemingly-human inhabitants turned out to have
rather different reproductive systems include ESTHAA, IBIS 2, and
WEINUNNACH.)

PACIFIC STATES DF AMERICA, THE One of several quasi-feudal


political groupings which emerged in North America after the destruction of
the old order by Hellbombs. The PSA was constantly at odds with such
neighbors as West Canada, disputes over territory continually flaring up into
such brutal conflicts as the Wyoming War. Its ramshackle internal
organization was perennially on the brink of falling apart. Its standing army
consisted of ill-disciplined gangs whose various divisions reveled in
nicknames like the Catamounts and the Rolling Stones. There were many
within its bounds, however, who entertained the hope and expectation that
Reunification might one day be possible.

The most likely route to Reunification seemed to lie in the growing economic
power of the emergent race of Espers, who soon won favor with the PSA’s
bossmen—but there were many who distrusted the Espers. This distrust
would have been greatly magnified had the citizens of the PSA realised that
the Espers were under the control of outworlders whose attempts to guide
humankind along the road of technological and social progress were
proceeding in the service of their own agenda. Fortunately or unfortunately,
there were qualities in human nature which ensured that such schemes could
not and would not run smoothly.

(“No Truce with Kings,” Poul Anderson, 1963; other locations where

scheming outworlders were subject to similar frustration include arkanar,


branoff iv, and shikasta.)

PACI FI CA An EARTH-clone world, the site of a colony whose Parliament


was sited in the capital city of Gotham. The colony’s quasi-Utopian
electronic democracy was carefully maintained by the apparatus controlled
by the Minister of Media. Three centuries after the Founders had established
their farms on the fertile plains of eastern Columbia a third of Pacifica’s
population—nearly twelve million people—lived in the socalled Island
Continent, which consisted of thousands of islands distributed over half a
million square kilometers of the shallow Island Sea. All of the islands
remained intimately connected with Pacifican society by virtue of the media
network, which kept them informed of the views of all the local political
parties—including such fringe groups as Free Libertarians, Transformational
Syndicalists, Marxists, Sardonic Fatalists and Platonic Absolutists—and the
progress of such interplanetary movements as the Femocrats and the
practitioners of Transcendental Science.

Pacifica’s liberal attitude to the free dissemination of information opened the


door for the Femocrats and Transcendental Scientists to unleash the full
power of their propagandamachines upon the colonists. When that flow of
propaganda was intensified by the fierce competition between the two
ideologies, which appointed Pacifica a key prize to be won, it seemed that the
contest between visiting starships might export the fervor of its conflict to the
world’s surface. The fight to preserve the paradisal planet’s easy-going
folkways from disruption by dogmatic crusades was made all the more
difficult by the danger that the battle might be lost in the manner of its
winning.

(A World Between, Norman Spinrad, 1979; other locations in which liberal


values are threatened by the faithenthused include chiron, rathe, and
STATELESS.)

PAK JONG CLINIC A medical facility established in Seoul, North Korea, in


the late 20th century. Its clients were drawn from many Pacific Rim nations,
but the most enthusiastic among them were Japanese. The clinic's initial
purpose was to offer a gender selection service which guaranteed the sex of
children, but it rapidly expanded to offer genetic screening services which
tested embryos for the presence of defective genes. From there, the clinic's
staff quickly progressed to the implementation of techniques for enhancing
the development of embryonic brains, supplying their clients with machines
which could administer courses in Abstract Geometry and Topology, Musical
Tone Recognition, Basic Linguistic Grammar and so on.

Those foetuses which responded most adeptly to intrauterine education made


astonishing progress. Their brains, uncluttered by vulgar experience,
displayed astonishing capacities for calculation. Some began to develop
abilities not seen in adult brains, including short-range telepathy. The
Japanese Ministry of Trade and Industry was quick to take advantage of the
opportunities thus presented, welcoming the most talented foetuses into the
workforce.

Unfortunately, it was quickly discovered that no matter how able the Pak
Jong foetuses became they lost virtually all their new abilities after
parturition because of the effects of birth trauma. The clinic's ingenious
technicians became very anxious to find a way around this problem, or at
least to minimise its economic consequences.

(“Dr Pak's Preschool,” David Brin, 1989; other locations playing host to
ingenious experiments in biotechnology include CYTEEN, CZARINA-
KLUSTER, and the FACTORY OF KINGSHIP.)
PALACE GF IMBROS, THE
An edifice built by Adam Jeffson, who became sole heir to the entire EARTH
when humankind was destroyed by an outpouring of cyanogen gas. After
traveling the world in search of other survivors and finding none—often
expressing his resentment by burning the deserted cities—Jeffson decided to
build and furnish the finest palace ever raised, scouring the shores of the
Mediterranean for the finest materials and treasures. Sixteen years passed
between commencement of the project and the final placement of the slabs of
solid gold which served as its roof.

The palace consisted of a relatively small house—40 feet long by 35 broad


and 27 high—mounted on a platform shaped like a cut-down four-sided
pyramid, whose base measured 480 feet to a side and which rose 130ft to a
top 48 feet square. Its four flights of 183 steps were overlaid with soft molten
gold, as were the walls of the house, while the flat area surrounding he house
was a mosaic of clarified gold and glassy jet, each square being 2ft wide. The
edge of the platform was decorated with 48 square pilasters, also gold, each
one mounted with silver wind-chimes. The outer court of the mansion faced
the sea, its walls being battlemented although there was no possibility that
they ever could or would serve as a defence against intruders. In addition to
its oblong well the inner court was equipped with a pool of red wine, fed by
tanks so fullystocked that they would easily last a lifetime. Inside, paintings
taken from the Louvre before the burning of Paris, and a few galleries of less
importance,

were mounted in ornate “garlands” of amethyst, topaz, sapphire and


turquoise. A lunar telescope was mounted in a little kiosk on the roof, which
was frequently in use owing to Jeffson’s habit of sleeping by day and
indulging his senses to the limit by night.

Alas, for all the splendor and perfect equipment of this temple of luxury, it
was not sufficient a shell to prevent its tenant from suffering fits which would
send him running out into the wilderness, tearing off his gaudy raiment as he
went, so that he might cast himself down by the restless shore, moaning and
bawling in endless repetition the single frightful word: “Alone!”

(The Purple Cloud, M. P. Shiel, 1901; other locations in which survivors of


catastrophic destruction could not quite keep angst at bay include level seven,
NEONARCHAOS, and SIGMA DRACONIS III.)

PALAIN VII See arisia.

PAN D □ RA An EARTH-clone planet on which a human colony was landed


by a voidship whose sentient mastercomputer had decided that it was God,
and that the purpose of its cargo was to determine the proper way to
WorShip.

Establishment of the colony was hampered by the hostility of many local


lifeforms, especially the hylighters: orange creatures somewhat reminiscent
of airborne jellyfish, which floated in the air by virtue of the light gases
filling their bodysacs. These were Pandora’s top carnivores, preying on
ground-based creatures such as Hooded Dashers, Swiff Grazers, Flatwings,
Spinnerets, Tubetuckers, Nerve Runners and Clingeys, all of which were also
dangerous to humans. Many kinds of native vegetation—including the “kelp”
which clogged Pandora’s vastly extensive oceans—contained a
hallucinogenic toxin which the reluctant colonists called “fraggo” (because it
seemed to fragment the psyche).

PALACE OF IMBROS.

In spite of these handicaps, the Pandora colony established a secure Redoubt


and launched a series of increasingly desperate attempts to spread throughout
the world’s two substantial land-masses and the archipelagoes they called the
Rock Island Chain and the Big Wave Chain. Although these attempts failed,
the colonists continued to make hopeful plans to win free of the domination
of Ship. In pursuit of this end they established contact with—and, eventually,
control over—Pandora’s native sentience, the group mind Avata. Accepting
that genetic variation was the only means by which they might discover a
sustainable way of life, the colonists eventually divided into two separate
species: the Islanders, who inhabited huge raft-cities afloat on Pandora’s seas,
and the Mermen, who built cities of their own beneath the surface. The
descendants of these rival species eventually began to raise new lands from
the ocean in order that they might reclaim their old way of life—and perhaps
regain control over the Voidship that might yet be forced to serve as their
means of access to a better world.

(The Jesus Incident, The Lazarus Effect and The Ascension Factor, Frank
Herbert and Bill Ransom, 1979-88; other locations in which human
descendants underwent genetic differentiation into new species include
maske, lysenka ii, and viridis.)

PAD A planet orbiting the yellow star Auriol, in the heart of the Polymark
Cluster. Its mass is 1.73 Earth-standard, its diameter 1.39 and its surface
gravity 1.04. Its axis of rotation is identical to its orbital plane so it has no
seasons.

The first wave of human colonists gradually spread out to occupy the eight
equator-girdling continents of Pao, which they named Aimand, Shraimand,

Vidamand, Minamand, Nonamand, Dronamand, Hivand and Impland,


following the sequence of the eight digits of their numbering system. Their
population eventually grew to about fifteen billions, although no accurate
census was possible in a world whose society remained stubbornly agrarian,
resisting citification although people were willing to gather together in
occasional crowds ten or twenty million strong in order to chant the ancient
“drones” celebrating the uniqueness of their culture and tribal identity. Pao’s
government consisted of an extraordinarily elaborate and allpervasive civil
service whose titular head was the Panarch, a hereditary autocrat. The
remarkable stability of Paonese culture was both reflected and based in its
language, a derivative of Waydali which had somehow contrived to lose all
its verbs, adjectives and superlatives, thus making any thought of change
impossible to entertain—at least until the world reinstituted contact with the
greater galactic society.

The re-establishment of links between Pao and its neighbors began with
contact with the neighboring world of Breakness, an unusually inhospitable
world whose settlers were engaged in a ceaseless and sternly competitive
struggle for existence. The rediscovery of Pao by a culture of this kind
inevitably engendered dreams of conquest— dreams fed and fueled by the
apparent vulnerability of the Paonese. The philosopher-scientist “dominies”
of Breakness were intrigued by the experimental opportunities presented by
the widely-distributed but excessively uniform population of Pao, and one of
them formulated a takeover plan far more daring and ambitious than any
mere invasion.

(The Languages of Pao, Jack Vance, 1959; other locations harboring


communities subject to ingenious subversion include GURNIL, SAINTE
CROIX, and TOXICURARE.)

PARADISE An EARTH-clone world which could not be colonized, in spite


of its near-perfect gravity and atmosphere, because of its unfortunate
geological and geographical conformation. Although richly supplied with
mountains, deserts, coral reefs and similarly lovely-but-useless landscapes it
was quite devoid of fertile plains where an agricultural base might be
established and it had no readily-exploitable mineral wealth. It became, in
consequence, a resort planet catering to tourists.

Given its utter uselessness Paradise should have been immune to the ravages
of war, but such is the perversity of humankind—or, at least, humankind—
that its immunity did not last. Not unnaturally, the conflict was a considerable
inconvenience to the tourists who happened to be visiting the planet at the
time, whose empire-nursed adaptation to a life of luxury left them woefully
illfitted to survive in the wintry wilderness. The anthropologists of the
TransTemporal Agency were delegated to find and dispatch operatives equal
to the task of bailing them out. The job was not done easily, and it was not
done well, but it was eventually done—and the people who did it learned
something in the process, even if nobody else did.

(Picnic on Paradise, Joanna Russ, 1968; other locations in which tourists


faced unexpected peril and discomfort include GATH, LYSENKA II, and the
SEA OF THIRST.)
PARADISE, ARIZDNA The
site of an atomic breeder plant where uranium atoms were split by neutrons
shed by a beryllium target at which a particle-accelerator shot “subatomic
bullets.” The building of the reactor had made the tiny settlement into a boom
town, many establishments springing up to serve the leisure-needs of the
plant’s workers. The local chamber of commerce were quick to appropriate
the title

of “Biggest Little City in the World” from Reno, Nevada—although the


annoyed citizens of Reno retaliated by referring to Paradise as Hell’s Gates.

The delicate business of sustaining and controlling the measured chain


reaction and siphoning off its dangerous by-products exerted considerable
psychological stress on the scientists in charge of the plant. They knew that a
mistake might cause an explosion that would vaporize them, annihilate
Paradise and do untold damage to the Los Angeles-Oklahoma Road-City a
hundred miles to the north. Anxious contemplation of this possibility led to
monitors being posted to keep careful track of the scientists—but that process
of observation only served to increase the general level of psychological
stress within the plant, escalating it to the level of a “situational psychosis.”

The parallels which could be drawn between what was happening to the
unstable elements inside the reactor and what was happening to the unstable
people looking after it became increasingly ominous; both processes needed a
safety-valve—but what kind of safety-valve could put the by-products of
atomic power-plants to work and also divert their human masters from
dangerous introspection?

(“Blowups Happen,” Robert A, Heinlein, 1940; other locations harboring


communities subject to unusual stress include fishhook, the place, and
WATERSIDE.)

PARA-UNIVERSE, THE This is the name—derived by contraction of


“parallel universe”—given to the mysterious realm with which it proved
possible for scientists on EARTH to “trade” inert Tungsten-186 for highly
radioactive Plutonium-186 via the Electron Pump Project set up in the late
21st century by Frederick Hallam. The utility of

Plutonium-186—which could not be formed within a universe operating


according to familiar laws—as a powersource allowed the Pump Project to
become the apparent savior of resourcestarved human society.

Little was known on Earth about the inhabitants of the para-universe,


although they had been the true initiators of the Pump Project. Although they
did contrive to transmit a number of messages inscribed on iron foil the
symbols were indecipherable. The quest to establish meaningful
communication came to seem more urgent when some theorists began to
suggest that the interuniversal exchanges might eventually result in a
catastrophic compromise between the physical laws of the two universes,
which would destroy both of them. This anxiety was intensified when the
first nearly-legible message from the parauniverse consisted of the ominous
tetragrammaton FEER.

In fact, the intelligent inhabitants of the para-universe were complex


creatures whose immature forms—the tenuous Soft Ones—were of three
distinct types: Lefts (also known as Rationals), Mids (Emotionals) and Rights
(Parentals). These three forms fused into Triads in order to reproduce
themselves-after which they fused permanently to become far-fromtenuous
Hard Ones. The resource crisis they faced before initiating the Pump Project
was even more desperate than that faced by humans, because their sun was
dying and their species with it. This did not, however, make the dangers
posed by the accumulating effect of the Pump seem any less terrible, or the
need for a solution to the problem any less desperate.

(The Gods Themselves, Isaac Asimov, 1972; other locations in which triads
are preferred to couples in reproductive matters include marune, mattapoisett,
and rama.)

PARAVATA An EARTH-clone world with several moons, also known as


Paravath. Its surface gravity is half as much again as Earth's and it has an
atmosphere containing so much oxygen as to be intoxicating.
Paravata was reckoned by humans to be the largest world on which a man
could get around with sufficient ease to be undiminished by the effort. Its
mountains—which routinely rose to ten thousand meters—were, by the same
token, reckoned to be the highest a man could climb in his proper body
without auxiliary apparatus. These mountains appeared to be the “frozen”
relics of the civilization of the Rogha (whose name meant “the excellent
ones”), whose place as dominant indigenes seemed to human visitors to been
taken by the oafishly undeserving Oganta, who did not fully appreciate the
facilities of such items of inheritance as Daingean City. The Oganta were,
however, merely a different form of the same species, who eventually made
the existential “frogleap” which enabled them to rase themselves to
excellence.

The mountains of Paravata were a popular hunting-ground for World-men


(“World” having replaced “Earth” as the customary designation of the human
planet of origin). The most challenging hunt in the galaxy was the quest to
bag all four of the archetypal game-species which inhabited the triple
mountain made up of Domba Mountain, Mountain Giri and Bior Mountain:
Sinek the cat-lion, Riksino the bear, Shasos the eagle-condor and Bater-Jeno
the crag-ape or frogman. Hunters sustained themselves during the hunt on
aran-moss and cobble-moss, obtaining water by chewing green coill-nuts.
Their sport was sometimes confused by the fact that the rocks danced to the
music which their Oganta guides played on their hitturs, and was always
confounded in the end by the fact that they invariably mistook the true
identity of Bater-Jeno.

(“Frog on the Mountain,” R. A. Lafferty, 1970; other locations unwisely


cherished by humans as huntinggrounds include cathadonia, hunter's world,
and the phyto planet.)

PARAVATH See PARAVATA.

PAREETH See rhth.


PARS LO E’S PLANET An
EARTH-clone colony planet with two moons. Its only large continent,
Styrene, was surrounded by the Quiescent Sea. Its chief mark of distinction
within the far-flung galactic empire was the existence of Parsloe’s Radiation,
also known as the Bath of Life or “Papa’s Rad”: a natural emission of the
land harvested by nomadic cities which glided over the surface like
hovercraft, borne by antigrav units. Although Parsloe’s Planet was considered
something of a cultural backwater the citizens of Capital City, Loaden,
Cherekrovets, Uplands and Monterre considered themselves well enough
versed in such ancient arts as Astrolore and took great pride in their prowess
at various exotic sports and athletic contests.

The ecosphere of Parsloe’s Planet was exceptionally rich, vegetation


springing up in riotous abundance almost as soon as land was vacated by a
city. Human life was, however, entirely dependent on the support of Parsloe’s
Radiation. The radiation disrupted the sleep-patterns which the colonists’
ancestors had enjoyed, and those who became adapted to its benign influence
deteriorated both mentally and physically if they were removed from its
influence. After the radiation-sources eventually lost the capacity to renew
themselves when the

cities moved on to fresh ground, the colony was precipitated into crisis, and
the quest to understand the nature of the emission became urgent. The
planet’s Astrolorists cast their horoscopes with ever-increasing desperation,
but it seemed that the stars had little comfort to offer, and no help at all.

(Roller Coaster World, Kenneth Bulmer, 1972; other locations subject to


unusual radiations include glumpalt, redworld, and the whorl.)

PATH, THE A closed strip of antigravity metal suspended six inches above
the ground, extended into the Jurassic wilderness by the operatives of Time
Safari, Inc, in 2055 A.D. It was used to provide a safe platform from which
Time Safari’s clients might shoot specimens of Tyrannosaurus rex. Tourists
were instructed to stay on the Path at all costs, lest they damage any organic
entity likely to have descendants in 2055 A.D.—in which case the entirety of
history might be wiped out and reconfigured. Even the tyrannosaurs they shot
had to be marked with red paint by Time Safari employees who had checked
that they were destined to die without further issue or further ado.

Unfortunately, one frightened hunter stepped off the Path momentarily, and
trod on a butterfly.

(“A Sound of Thunder,” Ray Bradbury, 1952; other locations in which


seemingly trivial events had far reaching consequences include the sites of
gyronchi, jonbar, and ulm.)

PELL A space habitat several lightyears from EARTH, named after the
probe-captain who had located its star. Pell was the first of the ever-extending
series of star-stations established by the

Earth Company to be located in a solar system with a life-bearing planet,


which became known as Pell’s World or “Downbelow.”

Like all such stations Pell’s fundamental unit was a huge rotating cylinder to
which various auxiliary structures were attached as it grew. The most
advanced of the species indigenous to Pell’s World were primates of no great
intelligence, but their existence suggested that more aliens, presumably
including intellectually-advanced species, might well be found farther out.

As more habitable worlds—including CYTEEN—were discovered and


exploited, and more stations were built, the Earth Company’s grip on the
expanding Community of Man became steadily weaker. The Company’s
increasingly oppressive attempts to gather taxes from outlying stations and
the merchanters who constituted the bloodstream of the Community of Man
eventually provoked rebellion by the socalled Union.

In the ensuing sequence of conflicts Pell occupied a key position which


invested it with unique strategic significance. Although its personnel tried
hard to maintain some semblance of neutrality they had no defences with
which to keep warships—even crippled warships—at bay. When a battle-
scarred Company fleet arrived at the station in 2352 Pell was dragged into the
conflict. When that happened, the people of Pell had to reconsider their
situation relative to Downbelow, and ask again where the best hope for their
future lay. In the end, it was the formation of the Merchanters’ Alliance at
Pell, and the subsequent signing of the Treaty of Pell, which restored a
precarious peace and an even-more-precarious balance of power.

(Downbelow Station, C. J. Cherryh, 1981; other locations which became


crucial battlegrounds in interstellar conflicts include kultis, mnemosyne, and
the stone place.)

Time Safari’s protective path.

PENNTERRA An EARTH-clone world colonized in the early 23rd century


by Quakers, who established the settlement of Swarthmore in a river valley
they called Delaware. They kept and tended flocks of sheep, content to be
parsimonious in their use of mechanical technology in the hope of soothing
the anxieties of the indigenous hrossa, who seemed to be almost as fearful for
the colonists’s safety as they were for the preservation of their own Arcadian
way of life. The eight-limbed hermaphroditic hrossa were empaths, able to
transmit as well as receive emotional impressions— an ability which easily
extended to encompass human beings although the humans were unable to
reciprocate.

Unfortunately, the Quakers were not the only humans interested in Pennterra,
and those who came after them were determined to establish their own
communities in frank defiance of the warnings and attempted proscriptions of
the hrossa. The Quakers were afraid that the history of the first Delaware
might be repeated, condemning the hrossa to the same fate as the Indians
displaced by those who came after William Penn.

Scientists who carried out a pioneering field expedition to the hross


community of Lake-Between-Falls found the culture of the hrossa difficult to
understand—especially the institutions surrounding their feverish but
strangely restrained reproductive activity. They soon discovered that the
hrossa’s peculiarly complicated sexual organs were similar to those of very
different species like folyokh, swillets and “swamp turkeys” but it took time
to figure out the connection between these physiological data and the myths
of the hrossa, which placed a heavy but tacit emphasis on the harmony of
nature and the necessity of submitting to that harmony. They realised then
what might happen if succeeding waves of colonists were to adopt a more
assertive approach to the planet’s ecosphere than the Quakers had.

(. Pennterra , Judith Moffett, 1987; other locations whose native ecosystems


resisted technological exploitation include EDEN (1), EVERON, and NEW
AMERICA.)

PE PD NI An EARTH-clone world with two substantial landmasses, the


Great Eastern Continent and the Great Western Continent, the gulf between
them being spanned by a chain of tropical islands named the Connectors. Its
indigenous humanoids—nicknamed “Bluegills” or, even more pejoratively,
“wags”—were as intelligent as humans but its two thousand tribes only
employed primitive technologies before the world’s discovery by humans.
Peponi was initially given into the charge of of a single planetary governor
but the greater part of his responsibility was eventually subdivided between
twelve district commissioners. The planet was a significant refuelling station
until the mines of Alpha Bismark II were exhausted, at which point its land
had to be opened up to farmers and homesteaders in order to preserve the
colony.

Peponi was named for the Swahili term for “paradise,” and was indeed
regarded by some of its human visitors as a paradise of sorts—until the
effects of human-imported civilization spoiled it irredeemably. In the years
following its discovery Peponi’s wilderness was especially prized by hunters,
who loved shooting Dashers, Sabrehorns, Silvercoats, Thunderheads, Dust
Pigs and such fearsome predators as Demoncats and Bush Devils as well as
the gargantuan Landships whose gemlike crystalline eyeballs became an
interstellar commodity of some significance. Such hunters were prominent in
the ranks of the intrepid pioneers who opened pathways through the
Impenetrable Forest and across the Jupiter Range—but the natural features
named after them were

renamed when the Bluegills finally regained control of their world, so that
Mount Hardwycke became Mount Pekana. (Hardwycke’s wildbuck did not.
alas, survive to be renamed, having been driven to extinction along with the
unfortunate Landships.)

The “liberation” of Peponi spearheaded by Buko Pepon could not have


restored the wilderness to its former magnificence even if the Bluegills had
wanted to do so. Nor, alas, could it restore the world’s economic fortunes
within galactic society. The indigenous society became a distorted and murky
reflection of a thousand other planetary societies within the human empire
which had gone exactly the same way, continuing a chain of ruination that
extended all the way back to the endeavours of ancient Earth’s colonial
powers.

( Paradise, Mike Resnick, 1989; other locations in which episodes of Earthly


history were recapitulated—as Kenya’s history was on Peponi—include
greenwood, karimon, and mizzer.)

PERELANDRA The version of the planet VENUS situated in the same


alternativerse as MALACANDRA and the “silent planet” Thulcandra. A
crisis in Perelandra’s affairs was precipitated when Thulcandra’s “bent
Oyarsa” attempted to extend its influence across the intervening void, intent
on subjecting that world to a Fall akin to the one which had overtaken
Thulcandran humankind. When the black archon appointed a Thulcandran
scientist to serve as a serpent in the new Eden the Malacandran Oyarsa
dispatched a second human to serve as a counterbalancing influence. This
amateur savior was commissioned to lead Perelandra’s Green Eve away from
temptation and to deliver her from evil.

The entire surface of Perelandra was covered by an ocean whose waters


reflected the golden background glow of the sky, although the shadowed
hollows of every wave ranged in color from lustrous green to deep blue.
Multicolored mats of vegetation like huge patchwork quilts floated upon this
ocean, periodically refreshed by gentle rain falling from purple clouds. These
mobile “islands” provided purchase for various amphibian, reptilian and
mammalian species— including Perelandra’s Adam and Eve.

The battle re-enacted on Perelandra had been fought many times before in the
myth-remembered course of Earthly history, and the appointed savior
presumed that it would have to be fought a thousand times more if the
Earthly scientist succeeded in his ambition to export the spirit of the Fallen to
all the worlds of the universe. The account of the Multiverse offered in the
pages of this book proves that he was right about that, if nothing else.
( Perelandra , C. S. Lewis, 1943; other locations in which Earthly myths are
redressed in quasi-sciencefictional garb include aerlon, harmony and
wesker’s world.)

PERN The third of five major planets orbiting the G-type star Rukbat, in the
Sagittarian sector of the galaxy. Like every other EARTH-clone world
discovered by human starships it was colonized—and like every other such
colony, it was left to fend for itself when interstellar communications
mysteriously ceased.

In addition to Pern’s four sisterplanets the system included two asteroid belts
and a sixth planetary body which followed a highly eccentric orbit that
brought it into close conjunction with Pern at two-hundred-year intervals. At
one such conjunction, not long after the

Fire lizard of the planet pern.

arrival of humans on Pern, fungoid lifeforms indigenous to the other world


contrived to cross the intervening void, invading Pern’s ecosystem from
above and falling to the surface as trailing streamers which the Pernese called
Threads.

In order to counter the inevitable recurrence of this threat, the humans


domesticated and genetically engineered indigenous fire-lizards to serve as a
first line of aerial defence, naming the resultant creatures “dragons” by virtue
of their ability to fly and breathe fire. The dragons also possessed remarkable
mental powers which enabled them to bond empathically with
similarlytalented human riders and occasionally to supplement their flying
ability with teleportation (and, on rarer occasions, time travel).

Long isolation from their parent culture condemned the Pernese to a gradual
degeneration, in the course of which they lost much of their scientific
knowledge, reverting to a quasi-Medieval technological level. The origin of
the dragons—and, for that matter, the origin of the colony—were recalled
only in myths whose content was no longer understood, but tradition sternly
maintained an awareness of the danger posed by the visitations of the Red
Star and the means by which that danger might be countered.

Pernese society reverted to a Feudal order based in the various Holds subject
to the seven Weyrs, but the Lord Holders did their utmost to maintain the
skills preserved by their craftmasters and mastercraftsmen while the Weyrs
provided homes for dragons and dragonmen. Such a society was, however,
perennially vulnerable to further loss—and when, for a while, successive
passes of the Red Star produced no Threads, Pern’s most sacred institution
was endangered by creeping decay.

(“Weyr Search,” “Dragonrider” [fixedup as Dragonflight ], Dragonquest,


Dragonsong, Dragonsinger The White Dragon, Dragondrums, Moreta —
Dragonlady of Pern, Dragonsdawn, The Renegades of Pern, All the Weyrs of
Pern and The Dolphins of Pern, Anne McCaffrey, 1967-94; other locations
employed as stages for exaggerated versions of the intimate relationships
which sometimes develop between children and animals include doona,
everon, and WARLOCK.)

PERRIS See roum.

PETR E AC An EARTH-clone world. Petreac's caste system, dominated by


the effete Nenni and ruled by the tyrannical Potentate, posed problems for the
members of the Corps Diplomatique Terrestrienne who were commissioned
to establish friendly relations with the world. Ambassador Crodfoller initially
thought it a handicap to be saddled with such an evidently-masculine
underling as Jaime Retief, but when Third Secretary Retief and his immediate
superior, Second Secretary Magnan, were kidnapped by the revolutionary
PAFFL (People's Anti-Fascist Freedom League) it was Retief's forthrightness
rather than Magnan's assiduous attention to conventional protocol which
saved them from an early grave.

Fortunately, the headquarters of PAFFL turned out to be Zorn's casino near


the Drunkard's Stairs. This useful circumstance allowed Retief to demonstrate
his remarkable prowess at games of chance and skill and his ability to
negotiate stairs even when drunk (an ability invaluable to human diplomats,
but less common than one might expect in organizations like the CDT).

Zorn eventually proved to be the dupe of agents of the nearby world


of Rotune, which situation put further pressure on Retief's expertise in the art
of bluffing. Fortunately, Retief's abundant common sense— whose
application was, as per usual, diametrically opposed to Second Secretary
Magnan's conscientious application of the rule-book—allowed the matter to
reach a successful conclusion. The same pattern was to be repeated on Yill,
Groac, Adobe, Fust, Rockamorra, Skweem, Sulinore and dozens of other
worlds which posed similarly vexatious diplomatic problems.

(“Gambler's Wo rid,’’Keith Laumer, 1961; collected in Envoy to New


Worlds, 1963; other locations featuring societies which might have posed
awkward problems for Terran diplomats had the men appointed not been of
such outstanding calibre include gurnil, leeminorr, and quibsh.)

PHANDIDM A A planet orbiting an isolated star just discernible to the naked


eye from EARTH, in a “wideflung” constellation to the south of the Milky
Way. At the time of its discovery (by psychic means) by the astronomer
Francis Melchior the indigenous nearhuman civilization of Phandiom was
approaching its end. The color of the weakening sun had deepened to blood
red. Within its vast labyrinthine cities, which included Charmalos and
Saddoth, the dead so far outnumbered the living that their massive tombs
dominated the landscape. The palaces of the living were surrounded by
monuments which exuded oppressive psychic emanations, imposing upon
them a painful languor and an unutterable dread.

The only antidote to these excrescences was love, but only a few of the
world's inhabitants were able to achieve that, and their number became even
fewer when news of the sun’s imminent

doom became generally known. While the majority gave themselves over to
orgies of self-indulgence, the more sensitive took refuge in cities already
fallen into ruins, upon which the shadow of oblivion had already descended.

(“The Planet of the Dead,” Clark Ashton Smith, 1932; other locations
psychically or figuratively impregnated with doom and despondency include
the CEMETERY, SCHAR'S WORLD, and ZOTHIQUE.)

P H A R □ S See the nightingale NEBULA


PHYTD PLANET, THE An
EARTH-clone world with several moons, ownership of which was claimed
by the Mordin Hunt Council. The first human colony deposited on the nearby
world of Mordin had been lost and its inhabitants had lapsed to a Stone Age
technological level before reinstituting progress in order to compete more
effectively with the dominant animal lifeforms, the Great Russel dinotheres.
Before Mordin was rediscovered, the crucial test of a young Mordinman's
manhood had been to find and kill a Great Russel; this was a group activity
until the rediscovery of firearms, at which point it became a solitary affair.
After the rediscovery, there was a human population explosion on Mordin
which brought the dinotheres to the brink of extinction; this was the
background to the Hunt Council's decision to clear the Phyto Planet of its
indigenous life and turn it into a huge game reserve where imported
dinotheres could be hunted for sport.

The Phyto Planet’s native forests consisted of immortal trees with fluted
silvery stems, where multicolored bilobate phytozoons were wont to congre

gate in large numbers. The phytozoons emitted birdlike sounds, although they
were physically more reminiscent of butterflies because their twin lobes were
separated by a hingelike midrib; they secreted exotic perfumes as they flew.
The forest floor was usually covered by a red and white undergrowth of
tangle roots, but wherever humans landed their flyers, made their fires and
erected their ringwalls the undergrowth retreated to leave the soil bare.

The biotechs brought in from Belconti to destroy the native ecosphere of the
Phyto Planet, employing the black killer plant Thanasis, found the task
unexpectedly difficult. Although they successfully cleared Base and Russel
islands the continents proved intractable, forcing the development of ever-
more-lethal strains of Thanasis. Then, with the aid of a few humans who were
able to appreciate the remarkable beauty of the phytos, the indigenous
ecosphere began to fight back—and, eventually, to offer a unique reward to
its helpers.
(“Hunter, Come Home,” Richard McKenna, 1963; other locations featuring
uncommonly clever and beautiful ecosystems include the black planet, the
BLOOMENVELDT, and EDEN l)

PI A 2 An EARTH-clone colony planet also known as Ptolemy Soter (or,


more familiarly, as Piatude). Pia 2 was exceptional in its dreariness, although
some relief was provided—by night, at least— by the luminescent forests of
the Plain of Lights. Although not as remote as Thule, Usk, Conway’s
Comfort or Hermes Trismegistus it was so far out on the galaxy’s rim that it
received only one Q ship visit every five years even when galactic
civilization got into its stride. The planet’s only significant export was a
native plant named redwing—also known as musk-apple, musk-dragon and

redweed—from which a medical fixative was distilled on Hercules. Its only


other claim to distinction was the alleged presence there of monstrous—but
very elusive—rorks, which were said to feed on redwing.

By the time the Q ship link was put on a regular timetable the descendants of
the original settlers of Pia 2 had degenerated to virtual subhumanity;
latecomers called them Tocks (short for “autochthonous persons”), but were
careful to distinguish between the Tame Ones employed as servants and the
barbarous Wild Ones who lived in the southern region of the planet’s only
continent. The Wild Tocks were the people who actually gathered the
redwing that the latecomers exported, trading it for scrap metal, gunpowder
and Tockrot (cheap liquor).

The stability of Pia 2’s economy lasted as long as the redwing harvest held
up, but when the supply began to dwindle—as it inevitably did, given that no
one saw fit to subject it to organized cultivation—the resultant inquiry finally
laid bare the awkward truth contained in the legends of the rork.

{Rork! Avram Davidson, 1965; locations used as stages for less sarcastic
revelatory journeys into alien hearts of colonial darkness include belzagor,
dinadh, and KAPPA.)

PITTAM See SPEEWRY.

PLACE, THE A safe haven established outside the cosmos while infinity and
eternity were undergoing the continual upheavals of the Change War, in
order to serve as a Recuperation Station for Soldiers fighting on the side of
the Spiders against the Snakes. Its female staff were officially categorized as
Entertainers and quite rightly thought of their work as nursing rather than

whoredom. Like the Soldiers, the station staff were all “on the Big Time”—
which is to say that they were “Demons” detached from the routine pressures
of time and the orthodox burdens of history. The Establishment’s manager
had to operate the Major and Minor Maintainers as well as the girls; his co-
pilot doubled as the brothel’s piano player.

The Place was midway in size and atmosphere between a fair-sized nightclub
and a cramped Zeppelin hangar. Its garish party-decorations occasionally got
on the nerves of the permanent residents but they rarely went outside, for
obvious reasons; the windows usually looked out into the phosphene-curdled
Void. The Entertainers were allowed to take occasional vacations anywhere
and anywhen, always provided that such breaks could be slotted into the
context of bona fide military expeditions, but older hands preferred not to.
Once new recruits had got used to the true existential plight of human
intelligence—forever subject to the vagaries of the Change Wind and never
entirely safe from the utter elimination of Change Death—they tended to lose
their taste for everyday existence.

For the Entertainers, if not for the Soldiers, the Place really was the Place: the
one and only place to be. It was, admittedly, nowhere and nowhen,
permanently beleaguered by Spiders, Snakes and the ultimately-irresistible
winds that would never let anything be for very long, but it was the only real
haven of psychological safety. Like all true Entertainers, the good-time girls
in the Place understood that while tomorrow and tomorrow and tomorrow
crept in its petty pace to the last syllable of recorded time out there, beyond
the limelight, the poor player who literally strutted and fretted her hour upon
the stage lived in an eternal present, always bathed in the sound and fury of
the audience’s rapt and orgastic applause.

(The Big Time, Fritz Leiber, 1961; other locations whose symbolic
significance cuts much deeper than some readers may realise include the
black galaxy, moderan, and the via rosa.)
PLACET A planet which describes a figure-eight orbit between the stars
Argyle I and Argyle II—which would qualify as twins were the latter not
composed of contraterrene matter. The pattern of day and night on Placet is
highly irregular, partly due to the awkward mathematical relationship
between its axial rotation and orbital period, but mainly by virtue of the
photon-decelerating Blakeslee Field extended between its suns. Although
Placet is partly composed of “heavy matter” its surface gravity is only 0.74
EARTH-standard. The heavy matter core has its own ecosphere, whose birds
cause earthquakes as they fly through the mantle of ordinary matter which is
their “atmosphere.”

Humans who worked on Placet found it deeply disconcerting. The planet


would periodically appear to be on the point of crashing into a duplicate
world (which was, of course, merely its delayed image). It was a nice mark of
distinction to live and work on the only planet in the galaxy capable of
eclipsing itself, but most people felt that the phenomenon only added one
more insult to the injurious physiopsychological effects of the Blakeslee
Field—which tended to distort all visual images in hallucinatory fashion—
and the fact that their buildings were always falling down because the
foundations had been wrecked by flights of widgie birds.

It was, however, necessary to maintain a station there because certain native


plants, including greenwort, were pharmacologically significant—and such is
the perversity of human nature that some people even got to like it.

(“Placet is a Crazy Place,” Fredric Brown, 1946; reprinted in Angels and


Spaceships, 1955; other worlds whose economies were sustained by the the
fact that they were the source of valuable substances which defied all
attempts at synthesis include florina, old north Australia, and pia 2.)
P LA N ET LA M B E RT See auto
VERSE.

PLANIVERSE, THE A hypothetical two-dimensional space modeled within


a computer by a program called 2DWORLD, whose constituents eventually
took on a life of their own, not unlike the spontaneously-generated free-living
artificial intelligences of CYBERSPACE and the OTHER PLANE. The
programmers designed a planet within the Planiverse which they called Astria
—a world of much greater complexity than previously-discovered
twodimensional worlds like the two Flatlands reported by Edwin Abbott and
Charles Howard Hinton—but that was only the first of many worlds which it
eventually came to contain.

The designed inhabitants of Astria were FECs: upright creatures extending


six limbs from a body shaped like an isosceles triangle with a head at the
apex. Because the FECs were two-dimensional, three-dimensional observers
could see their insides as readily as their outsides, and were thus able to track
the progress of their food—animals known as throgs—through the digestive
system. Although their heads were narrow and seemingly-brainless the FECs
inhabiting a Planiverse planet named Arde proved capable not merely of
developing intelligence but of exercising the power of communication with
sufficient ingenuity to exchange information with the human creators of the
Planiverse.

Arde and its sister-planet Nagas orbited the star Shems. It resembled three-
dimensional planets in having a hot molten core. Three-quarters of its surface
was occupied by the ocean Fiddib Har, one quarter by the continent Ajem
Kollosh. Ajem Kollosh had three regions, the central highland of Dahl
Radam being flanked on either

side by the lowlands Punizla and Vanizla, being thus divided into two
nations. The Ardeans lived below ground in the lowlands, their houses
usually having three floors and mostly being aggregated into large cities.
Their diet was much more varied than that of their Astrian cousins, including
such strange sea-creatures as the molluscan

Balat Srar and the piscine Ara Hoot and Cobor Hoot as well as land animals.
Their intellectual development had allowed them to develop a reasonably
sophisticated knowledge of the physics and chemistry of the Planiverse, and
this was reflected in their technology, which included an elaborate transport
system employing gas-filled balloons.

(The Planiverse, A. K. Dewdney, 1983; cf., also Flatland, originally


published by “A Square” [Edwin A. Abbott], 1884 and An Episode of
Flatland C. H. Hinton, 1907; other locations to or from which trans-
dimensional lines of communication were opened include the para-universe,
swift, and VALADOM.)

PLENTY A tube-shaped space habitat in EARTH orbit constructed in the


21st century by the insectile Frasque— one of many alien species which
arrived in the solar system more-or-less simultaneously at the beginning of
the Space Rush. Plenty was the largest of the two hundred such habitats
which sprang up to comprise the Tangle, and its capacity was further
magnified by the fact that its interior was filled with spongy matter hollowed
out by an amazingly-complicated warren of narrow tunnels.

While many of its neighbors fell into disuse, at least until they were re-
occupied by squatters, Plenty was still booming (ostensibly operating as a
kind

of clinic for would-be posthuman supremacists) when the Capellans ruled


that the Frasque were species non grata and rammed home the message with
energy-weapons that left the habitat a charred wreck. The Capellans handed
the wreckage of Plenty over to Earth as a gesture of goodwill, claiming that
the Frasque had intended to use it as a fortress-hive from which to plot the
destruction—and eventual consumption—of human civilization. A
management committee of seven humans was installed, with the intention of
operating the habitat as a tax haven and service station, also offering space to
various “fringe businesses” of a more-or-less shady kind.

It turned out that the most lucrative of these operations, in the short term, was
an “alien adventure park” which used the damaged regions of the habitat as a
venue for war-games, survival exercises and guided tours. Unfortunately, the
Frasque had left no plans to guide the guides through the intricately-
interwoven curving tunnels and rumor insisted that there were parts as-yet-
undiscovered which concealed all manner of

nasty secrets. Even the areas which were supposed to be fully-functional


tended to be overrun by mendicant Perks and other verminous nuisances. All
in all, it was an unsettling place to be—but that was not altogether a bad thing
in such a comprehensively unsettled world.

(Take Back Plenty, Colin Greenland, 1990; other locations where confused
and confusing inner spaces can be found include enigma 88, gaea, and
idyllia.)

PLO □ R See eddore.


PLOWMAN’S PLANET A
planet colonized—albeit rather sparsely—by humans at the end of the 20th
century in spite of the fact that it was not quite an EARTH-clone. Its
biosphere was mostly silicon-based, one of whose consequences was that the
greater part of its vegetation was bright orange. The prospect of living cheek-
by-jowl with its prolific, exotic and uncommonly talka

A spiddlefrom plowman's planet.

tive fauna sometimes helped to attract colonists after pet-keeping was banned
on Earth in 1992.

The creatures native to Plowman’s Planet were as puzzling as they were


various. Wubs were blandly rotund creatures obsessed with food and
storytelling (which had, according to other reports, a disconcerting habit of
becoming whatever ate them). Werjes were leathery gliders bearing a passing
resemblance to wrinkled umbrellas with claws whose eyes seemed infinitely
hollow. The humanoid trobes were tiny and malevolent, while the many-
legged and many-tailed spiddles were tiny and cowardly. Father-things began
life as white larvae but were capable of producing adults which mimicked
other species, including human beings. There were also horned klakes, nunks
and printers, although the local printers were said to have almost worn out
their printing ability.

All these species had apparently lived in harmony with one another before
the advent of the invisible Glimmung, who came from a dead star, allegedly
in search of printers. Once the Glimmung had arrived, though, they were
forced to engage in a ceaseless struggle for existence. It was said that the
Glimmung had made all the inhabitants of Plowman’s Planet old—and would
make the world old too, given time. However, he would first have to recover
his lost Book, which the werjes accidentally passed on to a human while the
Glimmung was hiding in the limitless depths of their eyes. This Glimmung’s
relationship to the one inhabiting the alternativersal version of Plowman’s
Planet also known as SIRIUS V was unclear—but then, it would be, wouldn’t
it?

(Nick and the Glimmung, Philip K. Dick, 1988 [written 1966]; cf., also
“Beyond lies the Wub” 1952 and “Not by its Cover,” 1968; other locations
harboring non-carbonaceous life include kaleva, uller, and ULLR.)

PLUTO The ninth planet in the solar system, discovered by Tombaugh in


1930. It occasionally becomes the eighth because its markedly eccentric orbit
overlaps that of NEPTUNE; this fact and its small size encourage the
hypothesis that it is a captured satellite rather than part of the sun’s original
family. It has one moon, Charon, which is not the CHARON described in
these pages. Its mean distance from the sun is 39.53 A.U., its period of axial
rotation is 6.3867 EARTH-standard days and its period of revolution about
the sun is 248.5 Earthstandard years.

As with the other outer planets, relatively few descriptions of Pluto have been
brought back by multiversal explorers.

Its status as the outermost planet has, however, conferred a certain mystique
upon it which has led to its alternativersal variants being more widely
reported—and more exotically differentiated—than those of Neptune or
URANUS. It is the site of ICEHENGE.

(cf., also Into Plutonian Depths, Stanton A. Coblentz, 1931 [in book form
1950]; “The Last Outpost,” Ross Rocklynne, 1945; “The Red Peri,” Stanley
G. Weinbaum, 1935; “Pipeline to Pluto,” Murray Leinster, 1945; Man of
Earth, Algis Budrys, 1958; To the Tombaugh Station, Wilson Tucker, 1960;
“Proserpina’s Daughter” Gregory Benford and Paul A. Carter, 1988; The
Ring of Charon, Roger McBride Allen, 1991.)

POICTESME An EARTH-clone world orbiting the Alpha-element of the


Trisystem. It was discovered by Genji Gartner at the beginning of the seventh
century of the Atomic Era, when the Surromanticist Movement was at its
height; Gartner selected names for the planets of the Trisystem’s three

elements from the works of James Branch Cabell, Spenser and Rabelais. His
first landing-site on Poictesme eventually grew into the city of Storisende.
Poictesme prospered within the Terran Federation for a century, until
economic depression closed the mines and factories on the neighboring
worlds of Jurgen and Koshchei—as well as those on Britomart, Calidore,
Panurge and Pantagruel—virtually wiping out the market in which
Poictesme’s farmers had peddled their produce.

Although the planet enjoyed another brief period of prosperity when the
Third Fleet-Army Force was based there during the System States War the
boom lasted a mere dozen years before peace ushered in a new collapse.

The millions of tons of decaying military equipment the Third FleetArmy left
behind included a great deal of salvageable material, which allowed
Poictesme to maintain an interplanetary scrap-metal trade for some decades
thereafter, but it was a dwindling resource.

The scavengers of Litchfield became increasingly desperate to find


something that would restore their fortunes, one way or another. Their quest
was fueled by rumors that a hugely-powerful computer named Merlin—never
brought on-line during the war—had been accidentally left behind by the
evacuating troops. If that were true, however, it was a matter of consequence
for the entire Federation, likely to be of keen interest to such dangerously
resurgent splintergroups as the Cyberanarchists and Armageddonists, and to
the Human Supremacy League.

(Junkyard Planet [aka The Cosmic Computer], H. Beam Piper, 1963; other
locations concealing sought-after items of technological treasure-trove
include ASGARD, SCHAR’S WORLD, and the VISITATION ZONES.)

PDINCARE A star in the fivedimensional macro-universe reached by the


CARTER-ZIMMERMAN POLIS as a result of information obtained on
SWIFT, whose attainment added a new order of magnitude to the diaspora
which followed the devastation of EARTH’s ecosphere. PoincarC^ was the
nearest star to the singularity from which the polis emerged. Its four-
dimensional disc posed perceptual difficulties to the citizens of the polis but
they adapted readily enough as they approached it, even though the
crystalline surfaces of its gigantic floating continents were dazzling and far
more intricate in their structural make-up than any three-dimensional entity
could ever have contrived. The star’s sky was permanently dark but its
landscapes were radiant with heat flowing up from the core.

The C-Z citizens soon found evidence of “catalysed chemistry” on

PoincarQ although they were slightly hesitant about calling it “life” even
when the xenologists had identified tens of thousands of different species
intricately linked by consumptionchains. The most intense signatures were
found on the continental “coasts,” where tall structures strongly reminiscent
of artificial edifices were widely distributed—although there was no other
evidence of technological endeavor. The tall structures were eventually
named Janus Trees and the most intriguing “animals” dwelling among them
—a quasi-molluscan species whose visual perceptions were based in
interferometry—were named Hermits.

Although they turned out to be the masters of PoincarQ’s ecosphere the


Hermits were not at all communicative, and the citizens ultimately decided
that they could not be descendants of the Transmuters who had left Swiff as a
sign

post pointing the way into the macroverse. If they hoped to locate the
Transmuters it would be necessary for the polis to go on—but even though
they had boldly come where no one remotely human had ever come before,
they had not yet begun to imagine how far that search might take them!

( Diaspora, Greg Egan, 1997; other locations serving as staging-posts on


journeys of remarkable Enlightenment include gateway, rama, and the
thistledown.)

PDLESDTECHNIC LEAGUE, THE See avalon (2),

DIOMEDES, MIRKHEIM, SATAN, and T’KELA.

PDNTDPPIDAN A planet which

originated as a fragment of a much larger world which had imploded. This


unusual genesis was responsible, once it was settled in orbit around another
star, for its establishment in the economy and mythology of the
Instrumentality of Mankind as the Gem Planet. Diamonds, rubies, emeralds
and many other precious stones were so common on Pontoppidan that their
export made every citizen of the planet fabulously rich.

The downside of this amazing good fortune was, of course, that what other
worlds thought of as common soil was so scarce on Pontoppidan that it was
almost impossible to grow food—or, indeed, anything else. The world was
settled thousands of years before pianoforming technology generated a
breathable atmosphere, but its 60,000 owner-inhabitants did not mind
wearing protective masks. The air was thickest in the highly radioactive
“dipsies,” the biggest of which was the Hippy Dipsy, the site of the only lake
on the planet’s surface. Everything the colonists desired could be imported,
including such fabulous luxuries as coffee, but the lack of natural life on
Pontoppidan made the jeweled surroundings seem rather arid.

Pontoppidan’s capital city was named Andersen (presumably after Hans


Christian Andersen, although such ancient inhabitants of Manhome were
long-forgotten by the time of the Instrumentality). The planet was ruled by a
Hereditary Dictator, although his government was not in the least oppressive.
There was nothing on Pontoppidan to fight for—or even with, despite the fact
that such gems as green rubies provided the vital components of awesomely
powerful laser-weapons. The planet was very peaceful as well as enormously
rich, but its inhabitants reckoned that it still fell some way short of Utopia.

(Quest of the Three Worlds, Cordwainer

Smith, 1966; other fabulously rich locations whose inhabitants retained a


similar heartfelt nostalgia for Arcadian nuances include empire star, trantor,
and URAN S’VAREK.)

PORT LOWELL The first human settlement on MARS, established south of


Argyre in the late 20th century. In its early days it consisted of a set of
pressurized domes mounted above elaborate underground excavations,
situated some two kilometers from the landing strip to which interplanetary
travelers shuttled down from Phobos. The Observatory was five miles south
of the domes, transport between the two stations being provided by “Sand
Fleas.”

The domes were sited in a valley between two ridges of scarlet hills, which
must once have been host to a river emptying into the Mare Erythraeum.
They were surrounded by the flowerless succulents which were the
commonest Martian life-forms. Although their color was a homely green the
figment which produced it was not chlorophyll, which could not have
functioned in the extremely thin Martian atmosphere. The existence of
herbivores which grazed on the plants was not discovered until some years
after the establishment of the colony.

Once its hydroponic farms and manufacturing workshops had been securely
established Port Lowell quickly became independent of all but the most
specialized goods shipped out from Earth, but a chronic lack of manpower—
which persisted in spite of an unusually high birth-rate—prevented it from
achieving authentic self-sufficiency. The colony always had to work on a
very tight budget because the people of Earth could see no tangible return on
the considerable investment put into its establishment. The colonists were not
discouraged from formulating plans for the terraformation of the world—but
they were careful not

to tell their supposed masters on Earth exactly what the daring “Project
Dawn” involved.

(The Sands of Mars, Arthur C. Clarke, 1951; other arid locations where
elaborate plans for new dawns were nurtured include lunaplex, new mars, and
old NORTH AUSTRALIA.)

PRIM AVER A See ishtar.

PRDAVITUS A large ASTEROID “discovered” by Special Aspects Men.


The non-humanoid indigenes appeared to wear masks at all times (although
this was a misleading appearance) and it was their habit to wear voluminous
clothing; the true forms of the Proavitoi were, in consequence, difficult for
outsiders to discern, save for the remarkably able hands with which they were
equipped. Being slight of build, the Proavitoi were somewhat intimated by
the Special Aspects Men, who persuaded them to sign contracts on velvetlike
bark scrolls allowing for the commercial exploitation of the world. The
Proavitoi lived in earthen houses which seemed to be extensions of a large
flat hill called the Acropolis.

The goods which the Special Aspects Men were keen to buy for export from
Proavitus included all manner of potions—the Proavitoi were masters of
every kind of nexus, inhibitor and stimulant imaginable— and the “living
dolls” which the asteroid’s inhabitants kept in their houses. It turned out,
however, that these “dolls” were in fact the ancestors of the Proavitoi, who
never died but merely became reduced in size, so that each generation would
be accommodated in a tinier dwelling within and beneath the house of the
previous one, in a chain extending deep into the rocky heart of the Acropolis.

The most ancient Proavitoi spent almost all their time asleep, but once a year
there was a Ritual during which they would all be woken up so that the very
old people could tell the very young people how it all began—much to the
amusement of the very young. They would not, however, divulge this secret
to outsiders, somewhat to the frustration of the only Special Aspect Man who
actually cared about how it all began.

(“Nine Hundred Grandmothers,” R. A, Lafferty, 1966; other locations


harboring diminutive indigenes include BUG park, the golden atom, and the
pygmy

PLANET.)

PTOLEMY EOTER See pia 2 .

PUTTIORA See shikasta.

PYGMY PLANET, THE An artificial world created in the laboratory by Dr


Travis Whiting in the the mid-twentieth century, for the purpose of testing
contemporary theories of evolution. The planet, constructed from atoms
whose electronic orbits had been drastically compressed, was less than a yard
in diameter; it was suspended between two cylindrical columns of light—one
red, one violet—which descended from a complex array of electron tubes,
mirrors, lenses and prisms. It was illuminated by a beam of blue light cast by
a lamp some ten feet away. Its oceans and continents could be seen with the
naked eye but a magnifying glass was required to discern its cities, once the
vastly-accelerated time-scale of the planet had facilitated the evolution of
civilized beings.

By compressing their own atoms and those of an airplane in the same way
that the pygmy planet's atoms were com

pressed, Whiting and his assistant Agnes Sterling were able to make several
flying visits to the tiny world. This allowed them to gather more precise data
on the progress of their experiment. Unfortunately, when the experiment
advanced to the point at which the pygmy planet's inhabitants had overtaken
as the inhabitants of EARTH in matters of technological sophistication they
learned to make similar trips in the other direction. These beings—which
retained organic brains but had relocated them within mechanical bodies
equipped with wings and whiplike tentacular limbs— kidnapped Whiting to a
city of green metal, forcing his loyal assistant to recruit a hero capable of
effecting a rescue. Having succeeded in this mission, the hero in question
took the opportunity to prove his entitlement to that status by smashing the
entire world to smithereens.

(“The Pygmy Planet,” Jack Williamson, 1932; other locations figuring in


bold experiments in creation include blaispaGAL, INC., DAEDALUS
CRATER, and QYYLAO.)

PYRAMID, THE A midnight-blue tetrahedral structure established on the


planed-off top of Mount Everest at an uncertain date. Each edge and base-line
measured about thirty-five yards. At the time of The Pyramid’s appearance its
purpose was entirely unknown to the people of EARTH, although it
obviously had some connection with the advent of the new planet which had
become Earth’s companion, sharing a common orbit around the miniature sun
—which had once been the MOON—that was now their primary. It was
equally obvious that it also had some connection with the intangible flying
Eyes which had also arrived on Earth after its capture by the Runaway
World. The Pyramid was given many nicknames to mask this ignorance—
The Devil, The

Friend, The Beast and so on—but they were mere noise, signifying nothing.
An H-bomb was dropped on it without result, other than the North Col
becoming a crater; it sat where it was, seemingly inert and implacable, for the
following two centuries—but it did stir occasionally.

The Pyramid was alive, after a fashion—at least, its primary motive was
survival. Its “blood” was dielectric fluid, its “limbs” were electrostatic
charges and its senses made it a powerful and discriminating radio-
astronomer. Its philosophy, if it could be said to have one, was: “unscrew it
and push.” What others of its kind pushed was their planet, the Runaway
World. The Pyramid only stirred when something attracted its attention,
especially something which had progressed from potential Component to
Component. What was required of such Components was that they should
offer up the raw material of brain without the epiphenomenal disadvantage of
consciousness, thus becoming capable of subception unpolluted by the
complicating impurity of cerebration. In the fullness of time the pyramid
might have absorbed the whole human race into its Component assembly,
had it not been for the fact that the pressurized humans eventually produced
Wolves as well as Sheep.

( Wolfbane , Frederik Pohl and C. M. Kornbluth, 1960; other locations in


which the attempted subsumption of human intelligence to the dictatorship of
mechanism eventually proved impossible include aerlon, the esty, and
MODERAN.)

P Y R R U S An unusually inhospitable colony world settled because of the


abundance of commercially-exploitable heavy elements brought up from its
core by the activity of its volcanically-hyperactive surface. Its surface gravity
was

twice EARTH-standard and its axial tilt was almost 42°, resulting in drastic
change of temperature from season to season—to the extent that its ice-caps
continually melted and re-froze. Its two satellites, Samas and Bessos,
sometimes combined to cause thirty-meter tides, which frequently flowed
over active volcanoes with spectacular effect.

Under the stress of unusually rigorous selective pressure, Pyrrus’s biosphere


had evolved an abundance of species that were extraordinarily vicious and
astonishingly hardy. Even the local bacteria were exceptionally ferocious,

although their depredations could be combated by inoculations. Plants such


as rotfungus were harder to keep at bay, and the multitudinous animals
liberally equipped with teeth, claws and stings were worse still. The 55,000
colonists who were brought to Pyrrus by the S.T. Pollux to mine its
transuranic elements were forced to huddle together in a single heavily-
armored fortress-city— until a population of intrepid farmers, unkindly
nicknamed “grubbers,” found a way to live outside the walls. Hostility
between the miners and the grubbers increased steadily as the miners

transformed their hatred for Pyrrus into hatred for those who had somehow
come to an accommodation with it, but it required the objectivity and
ingenuity of an outworlder to break the nasty deadlock and lead the grubbers
in a rebellion that demonstrated the true nature and value of the tacit bargain
they had made with the Pyrran biosphere.

(Deathworld, Harry Harrison, 1960; other inhospitable locations attractive by


virtue of their mineral resources include KARST, MIRKHEIM, and
SATAN.)

g □ M An EARTH-clone world with two moons, one very much larger than
the other. A colony accidentally established there regressed in isolation to a
pre-Industrial technological level. The planet’s biosphere—which included
such dangerous species as the packhunting kreedogs and carnivorous kemburi
plants—was sufficiently hostile to ensure that the descendant societies would
place a high priority on the cultivation of survival-skills. Qom subsequently
became the site of an experiment mounted by the Ged while their Fleet was
being comprehensively trounced in an interstellar war against humankind.

The Ged built the walled city of R’Frow and bribed humans to occupy it,
drawing together a highly varied community of six hundred individuals,
composed of outcasts and adventurers from the rival cities of Delysia and
Jela. Delysia and Jela had many affinities with the rival ancient Greek cities
of Athens and Sparta, although their citizens had no record of any such places
—and, indeed, knew nothing of their own origins save for the legend that
their cities had been founded by refugees from “the Island of the Dead.” By
studying and testing the humans in R’Frow the highly sociable Ged hoped to
reach an understanding of the apparent perversities of human psychology—
particularly their remarkable propensity to treat one another violently, even in
the act of mating— but the experiment went badly awry. The Ged Library-
Mind, although very clever, had not quite grasped the significance of the rule
of scientific methodology which warns that the act of observation tends to
alter the properties of that which is being observed—especially if what is
being observed is highly reactive.

(An Alien Light, Nancy Kress, 1988; other locations in which ill-fated
experiments in human science were carried out include dosadi, Genoa, and
retort city.)

gTHYALDS See VALADOM.

gUAKE An element of the binary planet Dobelle, the other being the water-
world Opal. Dobelle’s primary is the star Mandel, itself part of a binary
whose other element is Amaranth. Quake’s diameter is 5,100 kilometers. The
Dobelle system also includes a huge gas-giant planet named Gargantua.
When the Dobelle system was first discovered by humans the two worlds
were linked by a Builder artifact: a twelvethousand-kilometer solid hydrogen
strand with muonium splicing known as the Umbilical, whose Midway
Station— located 12,918 kilometers from Quake’s center of mass—was
equipped with a flexible Winch. The Umbilical had been in place for at least
four million years and it remained as stubbornly mysterious as all the other
artefacts left behind by the long-departed Builders.

The proximity of the two locked worlds of Opal and Quake resulted in
extraordinarily high tides, especially when Dobelle was near aphelion, but the
system was colonized nevertheless during the fourth millennium of the
Expansion—at which time Opal (formerly Ehrenknechter) and Quake
(formerly Castelnuovo) obtained their new names. The system was within the
sphere of influence of the Phemus Circle, although access to Quake was
entirely under the control of the administrators of Opal, who did not always
accept that influence meekly.

Summertides caused grave problems even on Opal for the inhabitants of the
floating islands known as Slings. Tidal effects on the volcanically-active
solid sur
face of Quake were far worse, but strangely inconsistent. The rich native
biosphere had produced many species capable of riding out the various
climatic disruptions. In year 4135 of the Expansion (6219 A.D.) a Grand
Conjunction of the system’s stars and planets—which occurred only once in
every 350,000 years—raised the highest Summertide ever. This event
attracted unusual attention, not merely from humans but also from a number
of aliens, including a Cecropian, a Lo’ftian and a Hymenopt. This attention
was justified when the Grand Conjunction caused Quake to open a doorway
which led to the discovery of a whole set of new Builder artifacts—an
opportunity which plunged the galactic community into dire peril by
releasing the cephalopod Zardalu, and ushered in a new era of galactic
history.

( Summertide, Divergence and Transcendence [collectively entitled “the


Heritage Universe”], Charles Sheffield, 1990-92; other locations harboring
enigmatic artifacts conveniently left behind by ancient alien superscientists
include GATEWAY HYPERION, and ISIS 1.)

gUETZALIA A walled city on Carlotta, a world in the Malnovian Asteroid


Belt of the star UW Canis Majoris, whose planetary system also included the
EARTH-clone colony world Nearth). Carlotta was belatedly discovered to be
the landfall made by the Eden Three, one of two space Arks built in the 21st
century in connection with the Canis Major adventure; the Eden Two had
reached Nearth safely and on schedule. Carlotta’s rediscoverers were
members of a scientific expedition headed for Arete aboard the Darwin. They
were unfortunate enough to make their first contact with the savage desert-
dwelling “neurovores”—so-called because of their taste for eating human
brains—but they eventually found their way to Quetzalia.

QUETZALIA 248 QUIBSH

All machinery was forbidden in Quetzalia, whose pacifist inhabitants


followed a godless religion called Zolmec. The heart of this religion and the
principal locus of its rituals was a temple integrated into the fabric of the city
wall. The moat surrounding the wall was composed of noctus, a distillate of
pure hatred which soaked up the aggressive impulses of the Quetzalians,
giving
expression to these impulses as cathartic “dreams” which were acted out in
the temple’s “chapels.”

The Quetzalians were not at all pleased to have been rediscovered by the
unpacifist inhabitants of Nearth. The consequences of the Darwin’s landing
were tragically disruptive, but the Quetzalians contrived to secure their
Utopia against further corruption, at

least for a while. The only other discoveries of significance made on Carlotta
by the scientific expedition were flowering plants whose sex-organs
resembled human faces and a new insect species, Cortexclavus (the
corkscrew beetle).

(The Wine of Violence, James Morrow 1981; other alleged Utopias disrupted
by well-meaning visitors include artemis 2, HARLECH, and HERLAND.)

QUIBSH A rather unprepossessing EARTH-clone world with few natural


resources and a tectonically-hyperactive crust, located some two hundred
parsecs from Earth. It was initially colonized by the Kailth—a warrior race
whose members appeared rather intimidating to human eyes—and integrated
into the Kailthaermil Empire.

At the time when the Kailth made contact with the United Ethos of Humanity
the Quibsh colony was only a few million strong, most of whom were
congregated in a single city. The Kailth established two military outposts
there to protect the population. The human diplomats dispatched to the planet
were surprised to find an “orphan” contingent of human verlorens living
there, submissive to Kailsh authority; they had come from Sagtt’a, having
been rescued by the Kailsh from the last of a long series of alien conquerors.
The diplomats learned that the Kailsh had set up human colonies on several
worlds whose volcanic activity provided abundant opportunities for the
production and “curing” of calices—an art-form at which humans excelled
and which the Kailsh held in high esteem.

One junior diplomat who received a calix as a gift was astonished to learn, on
his return to Earth, that UnEthHu scientists had determined that the object
was actually a psychic weapon. On his return to Quibsh he was instructed to
obtain more calices—but what he learned there
made him wonder which way the weapon was actually pointing, and how to
make the best use of it in the cause of peace.

(“The Art of War,” Timothy Zahn, 1997; other locations featuring clever
artworks with insidious hidden agendas include KHARSOG KEEP,
LYRAVI, and QOM.)

QUINTAELID H DM EWORLD,

THE See face of god.

QYYLAE A planetoid located in Deep Space (the really deep sort of Deep
Space that “makes oceans look like spilled tea in a saucer”). It was only a
thousand miles in diameter but its surface gravity was similar to EARTH s;
this suggested to the human prospector who first discovered it—by virtue of
being stranded there—that it must be inordinately rich in such valuables as
uranium and deutronium. Its atmosphere turned out to be both warm and
breathable, though somewhat odiferous, and the ruins of a long-dead city
were just discernible on the barren surface.

After falling asleep the planetoid’s discoverer recovered consciousness to


find himself in the company of a number of beautiful women clad in gauzy
costumes. In place of the ruins there was a splendid city whose alabaster
columns glittered like diamond and the local air was far more sweetly-
scented. The prospector was informed that this was the real Qyylao, the
seeming-bleakness of the planetoid being merely an appearance maintained
by a Machine of Illusion, intended to deter trespassers. The major features of
its Utopian civilization included the Valley of Melody, the Hall of Suns, the
Garden of Dreams and the Lake of Forgetfulness. Pleasant though all this
was, however, the prospector considered it merely a series of distractions and
obstacles to his

acquisition of Qyylao’s mineral wealth— to obtain which, he figured, he


would merely have to turn off the Machine of Illusion.

(“The Death Star,” Fox B. Holden, 1951; other locations liberally stocked
with uncommonly beautiful and scantily-clad females include herland, vis,
and both XANADUS.)

RABELAIS An EARTH-clone colony world which became one of the most


exotic and least salubrious backwaters of galactic civilization. Following its
rediscovery it remained isolated from the mainstream of human social
evolution, mainly by virtue of its defiantly anarchic but stubbornly
hierarchical social system. Although it had no formal government, system of
laws or code of ethics (“Do As Thou Wilt” being the whole of the law) its
contract-based society was nevertheless rigidly stratified, with a vast gulf of
opportunity separating the wealthy aristocracy from the wretched underclass.

The corollaries of Rabelais’ eccentric version of baronial privilege ranged


from the commonplace—a sternlymaintained low-tech culture and an
idiosyncratic currency of purely local value—to such frankly bizarre
elaborations as the tortuous complexity and appalling ingenuity of its service-
contracts. These contracts were almost incomprehensible to outworlders, who
regarded them with extreme distaste because they were employed to license
the most vicious forms of slavery while maintaining the fiction that all
signatories to such contracts were entirely free agents. In accordance with the
Actonian principle that absolute power corrupts absolutely, the most
powerful lords of

Rabelais were unparalleled in their loathsomeness as well as their


narrowmindedness. This inevitably increased friction between Rabelais and
its offworld detractors.

The winds of change finally came howling through the musty corridors of the
Palace of Contractual Magistrates when Lord Golden Singh had the temerity
to attempt to ensnare a Navigator, in order that he might use her for crudely
immoral purposes. Navigators were possessed of a precious talent sufficiently
rare to make the Navigators’ Guild very protective of its charges, so the
incident triggered a chain-reaction of repercussions which ultimately led to
the foundation of the Independent City-State of Pantagruel.

( Navigator’s Syndrome, The Treasure in the Heart of the Maze, and


Rabelaisian Reprise, Jayge Carr, 1983-8; other locations whose peculiarities
referred back to classics of Earthly philosophy include freedom, the OKIE
cities, and omelas.)

RAFT, THE A habitat constructed from the wreckage of a spaceship which


accidentally strayed through Bolder’s Ring into a parallel universe, where the
force of gravity proved to be a billion times more powerful than in the one
from which it originated. Even the brightest stars of this alternativerse were
little more than a mile wide; burned-out collapsed stars were considerably
smaller.

The Raft was a ragged dish-shaped assembly about half a mile in diameter,
with the silver cylinder of the Bridge mounted at the center. Its industrial
facilities were arranged around the rim, while the best dwellings, located
closest to the Bridge, were those inhabited by Officers and senior Scientists.
The blood-red Nebula in which the Raft was located had an organic
atmosphere and a rich free-floating biosphere, whose primary producers were
propellerlike

trees grazed by vast “whales.” The forest tethered to the concave surface of
the habitat provided the humans with their chief agricultural resource as well
as supporting the structure against the pull of the Core.

While the Raff remained the home of the larger contingent of the reluctant
colonists others established themselves closer to the Core, building a circular
chain of dwellings, foundries and factories around the hundred-yard-wide
ember of a dead star. These people became the Miners, although the actual
mining operations were carried out by mechanical Moles. Moles had limited
artificial intelligence, but even they were smart enough to read the signs
which appeared when the colony’s precarious physical and social structure
neared the limit of its endurance. The Scientists were then forced to find a
way out of the worsening predicament—whether that meant finding a way
back through Bolder’s Ring or reaching a new accommodation with the
Nebula’s biosphere.

(Raft, Stephen Baxter, 1991; other locations in which humans fought to


survive in extremely strange environments include the esty, the smoke ring,
and the
WERLD.)

RAGAN SWDRLD See halsey’s

PLANET.

RAGNARDK A planet orbiting the yellow element of a binary star whose


other element is a blue-white giant. At the time of its discovery Ragnarok
qualified as an EARTH-clone world by virtue of having a similar biosphere,
but its high surface gravity (1.5 Earth-standard) had provided a selective
regime that made the biosphere extremely hostile to human life. Few of its
plants were edible but many of its microbes were capable of

infecting humans with deadly diseases. The ecosystem’s top predators—the


vulpine and tigerish Prowlers—were intelligent as well as extremely
aggressive. Even the herbivorous unicorns and swamp crawlers were
dangerous. Although the people of Earth were desperate to locate worlds fit
for colonization Ragnarok was never considered suitable, being dubbed a
“hell-world” by its discoverers, the Dunbar Expedition. A number of
colonists who had been bound for the much more hospitable world of Athena
aboard the Constellation were, however, marooned there by Gerns mere days
after the Gern Empire’s declaration of war on Earth. Those abandoned on
Ragnarok were Rejects, the Gern having taken their more docile companions
to Athena to live under their dominion, splitting many families in the process.

The Rejects suffered heavy losses as they struggled to find a place of safety
in which to set up home, but the survivors gradually increased their resistance
to the local diseases and found ways to exploit the natural resources available
to them. The wood of lance-trees was perfect for the manufacture of bows
and arrows, and the meat and milk of wood-goats proved edible. By the time
the last of the Old Ones died the younger generation was well-enough
adapted to the Hell-world to begin to expand its numbers again.

The Gerns soon found out that they had forged an enemy which was more
than capable of taking them on, and more than ready to do so. Ragnarok
became the source of a rebellion which eventually reduced the Gern Empire
to ruins. By that time, however, the people of Earth were no longer sure that
they wanted to recognise the superhuman barbarians as their kin—and when
Ragnarok fell victim to a new alien invasion its inhabitants were abandoned
yet again to struggle against seemingly-insuperable odds. Fortunately, the
cruel equations of the calculus of probability could not rob them of their
slings and arrows, nor cast a chill upon their outrageous good fortune.

(The Survivors, aka Space Prison and The Space Barbarians, Tom Godwin,
195864; other unfriendly locations which turned out to be schools for
supermen include avalon i, fenris, and Tigris.)

RAI N B □ W An EARTH-clone colony world whose small white sun


appeared from the surface to have a triple halo. Although the greater part of
Rainbow’s surface was a barren wasteland the colony—which was
established in its equatorial zone—thrived after its own placid and pastoral
fashion. Its environment was so conspicuously pleasant and homely as to
attract an unusual number of poets and painters.

Rainbow’s equator became the locus of an experiment in null-physics which


was intended to pave the way for the development of teleportation technology
via a process variously known as hyperexudation, sigma-exudation,
zerohelixing or zero-transportation. The experiment had unexpected
consequences; the Wave anticipated as the ulmotronic “backwash” of the
transmission procedure was hardly discernible at first but it soon underwent
an alarming amplification. The scientists belatedly realised that they had
triggered a chain reaction which would cause the material structure of the
entire world to decay. This inexorable process began at Rainbow’s poles and
devastated the entire surface within a mere twenty-four hours of the initial
observation.

Unfortunately, only one starship, the Tariel, was available to evacuate


personnel from the planet’s surface. It was not clear whether priority of place
ought to be given to the women and children of the colony or to the scientists.
In the event, the scientists continued their relentless quest to analyse exactly
what had gone wrong, and why, until the bitter end. The question of whether
the superficial allegory embodied by this sequence of events—in which
“science”

leaches color from the rainbow to leave an all-consuming void—might have


been employed to conceal a purely political allegory must be left to the
discreet judgment of readers.

(Far Rainbow, Arkady and Boris Strugatsky, 1964; tr. 1967; other locations
in which scientific experiments had unfortunate consequences include the
BELMONT BEVATRON, the CITY OF BEAUTY, and the KIMBERLY
NATIONAL ATOMICS POWER PLANT.)

RAKHAT The second planet of Alpha Centauri. It has a single large moon.
Its habitation by intelligent beings was first discovered at Arecibo in August
2019 when a radio broadcast of music, reflected from one of the planet’s
moons, was detected by the radio telescope and analysed by one of its
operators. The subsequent Jesuit-funded expedition which set out in 2021 on
the Stella Maris and arrived in 2039 discovered that the world was an
EARTH-clone.

The expeditionaries soon discovered that Rakhat was home to two separate
but interdependent cultures maintained by what appeared to be two distinct
sentient species: the meek vegetarian Runa and their overlords, the
carnivorous Jana’ata. The Runa lived in small rural villages, raising crops for
themselves and for the far more sophisticated citydwelling Jana’ata. The
precise biological relationship of the Runa and the Jana’ata was initially
puzzling; although they were physically similar in many respects they
exhibited markedly different patterns of sexual differentiation.

The delicate balance of power within the Jana’ata cities and the Jana’ata’s
quasi-imperial control of the Runa had long been stabilized by very rigorous
population control, but the arrival of the humans accidentally set in train a
chain of events which disrupted the social

order. Human intervention in the Runa’s settled way of life made it feasible
for some of the Runa subject to the Jana’ata city of Gayjur to rebel against
their masters. The consequences of that rebellion were even worse for the
humans than for the unruly Runa—and when the Jesuit priest who was the
expedition’s sole survivor was finally handed back to his superiors it required
considerable patience and skill to restore him to a condition in which some
explanation of his apparent lapse from grace might be obtained.

(The Sparrow, Mary Doria Russell, 1996; other locations which presented
challenging moral puzzles to Earthly clergymen include abatos, lithia, and
WESKER’S WORLD.)

RA K L) LI See werel and yeowe.

RAMA A huge cylindrical spacehabitat whose temporary incursion into the


solar system was first detected in 2031 by the SPACEGUARD
asteroidmonitoring system, which initially catalogued it as 31/439. The name
Rama was substituted when it became obvious that the object was unusual,
by virtue of its size—at least forty kilometers in diameter—and the fact that it
would pass through the solar system after picking up velocity in the sun’s
gravitational field. At that time Rama was still outside the orbit of JUPITER,
but its probable artificiality was deduced from the rapidity of its spin and the
presumption that it must be hollow.

The only spaceship in the solar system placed within range of a rendezvous
with Rama, the Endeavor, was diverted to that purpose. Its crewmembers had
no difficulty in locating an airlock in one of the bowl-shaped ends which
gave them access to the

object’s interior. They found the dark interior cavity to be fifty kilometers
long and sixteen in diameter, with stairs leading “down” to a Central Plain.
The opposite end—which they called the Southern Hemisphere, retaining
Northern Hemisphere for their entryport—had no stairways, being equipped
instead with a huge spike jutting out along the cylinder’s axis. The Central
Plain was girdled by a wide band of ice—the Cylindrical Sea—containing an
oval island covered by a “city.” The plain’s ecosphere initially seemed dead,
as if overtaken by some ancient disaster, but it transpired that it was merely in
a state of suspended animation; it did not long remain so once the six
artificial suns resumed illumination of the plain.

It was easily deduced that if Rama was a Space Ark it must have been
launched hundreds of thousands, if not millions, of years before. Fears that
the solar system might seem a desirable Ararat to the Ark’s inhabitants
caused the Hermians to launch an abortive nuclear strike against the object
but such anxieties gradually evaporated when the biots (biological robots)
which emerged in the course of Rama’s passage of the sun proved to be
sublimely indifferent to all the real estate gathered under the flag of the
United Planets. The trilaterallysymmetrical designers of the biots failed to put
in a personal appearance but their tendency to do everything in triplicate
enabled the solar system’s scientists to anticipate the advent of Rama II in
2200. This time, some of the human who boarded the habitat stayed aboard
when the object had to be repelled after taking up a collision course with
Earth; they remained there while Rama II traveled to the Node, a huge
engineering complex in orbit around Sirius. Most of them were eventually
able to return to the solar system aboard Rama III, which had been custom-
designed by the Nodal Intelligence to accommodate a human

Orbiting habitat of rama.

colony. This so-called New Eden inevitably became the origin of a new Fall
when its inhabitants came into contact—and then conflict—with the other
species which had been gifted with a garden inside the cylinder.

(Rendezvous with Rama, Rama II, The Garden of Rama, and Rama Revealed
Arthur C. Clarke [all except the first in collaboration with Gentry Lee], 1973-
93; similarly awesome and dubiously convenient alien artifacts include
ASGARD, orbitsville, and the thistledown.)

RATHE O ne of two EARTH-clone planets, the other being Home, orbiting a


common center in a Trojan relationship with a red dwarf star. This trinary
system is itself in orbit around a white star on the edge of the Canes Venatici
cluster—

whose brilliant stars provide the skies of Rathe and Home with a source of
illumination to rival the red and white suns. The biospheres of both planets
eventually came to be inhabited by very similar near-human species, even
though the surface of Rathe was mostly desert and the surface of Home
mostly water.

The Rathemen were always aware of the existence of Home but the
inhabitants of Home—whose early social development was confined to the
island continents of the hemisphere which was perpetually turned away from
Rathe— only discovered their neighbor when an era of rapid technological
advancement gave them mastery of the jet engine. The discovery came as a
profound shock, and the new world was accommodated within the Cluster-
centered religion of Home as a baleful symbol. By this time the Rathemen
also had a highly-sophisticated technology; both civilizations

acquired nuclear weapons and both commenced the exploration of space,


sending expeditions to Nesmet—a planet orbiting the white star—as well as
probes gathering intelligence about one another.

The first emissary to travel from the islands of Home to the twelve Margents
of Rathe found that its inhabitants too possessed a religion which had once
deified the star-cluster. They interpreted the three shadows cast by the
Cluster, the white sun and the red sun as the Mind, the Breath and the Soul.
The main point of difference between the races seemed to be the fact that the
Rathemen were telepathic—but neither the close kinship between the two
species nor the communication which telepathy made possible provided an
adequate ward against the danger that the fearful fanatics of either world
might attempt to destroy the other.

(“Get out of my Sky,” James Blish, 1957; other locations featuring religions
based in eccentric heavenly configurations include the face of god, glumpalt,
and

NTAH.)

REALM OF EYDLF See LYRA VI.

R E D S U N A planet orbiting a dim giant star whose possession of a


humancompatible biosphere justifies its classification as an EARTH-clone
despite its inconvenient climate. The planet has no axial tilt and its biosphere
is thus untroubled by seasonal change; the life-cycles of its native species
were somewhat disorganized by comparison with those of the Earthly species
imported by the human colonists whose advent disrupted abruptly its natural
evolution.

Redsun’s hot, humid and volcanically-active equatorial region was the site of
the prison colony Screwtop, whose inmates were employed in clearing the
red-and-black fern forest and excavating a solid-floored Pit from the soft
fluid ground in which it was rooted. As the Pit was extended steam wells
were drilled down into the deeper strata, their produce driving turbines in
geothermal power plants. Antennae attached to the cooling towers beamed
the resultant power through a relay system to the everexpanding colony
situated on the balmy North Continent.

The ironically-named Screwtop was supposedly escape-proof, by virtue of


being surrounded by impassable marshes, lava-fields and poison-belching
volcanoes. This reputation did not, however, prevent the bolder prisoners
(who were usually offworlders) making occasional bids for freedom. The
wiser ones tried instead to cultivate whatever freedom they could within the
camp’s uncomfortable confines.

(“Screwtop,” Vonda N. McIntyre, 1976; other locations employed as exotic


prisons include the depths of idyllia, the GOUFFRE MARTEL, and
OMEGA.)

REDWORLD A planet orbiting a huge red sun whose light shines down
through clouds of ammonia, bathing everything in a rich assortment of hues
ranging from roseate and russet through carmine and crimson to scarlet and
vermilion. Its biosphere—in which ammonia serves as a suspension-medium
much as water might on some other world—is sufficiently rich and complex
to have produced a dominant species of intelligent bipeds.

The more philosophically-inclined among the six-fingered inhabitants of


Redworld occasionally wondered whether the existence of the word “red”
implied the theoretical existence of other colors, but in the absence of any
possible perception of them the question remained unanswerable. Many other
mysteries were held sacred by the worshippers of Siris— a fact which
inevitably caused problems when men of science gained sufficient confidence
to believe that, in time, nothing would surpass their understanding. It was
accepted in the wake of the Great Treaty that scientists were not in thrall to
the anti-god siriS—as lamias, warlocks and other demon-led individuals were
— but priestly authority on certain matters remained unchallengeable. Even
so, the threat which science posed to orthodox faith continued to grow as
Redworld’s elaborate Guild-system was gradually disrupted by technological
innovations. The priests had a technological armory of their own, however,
based in the theochymistry of such psychotropic plant-products as moroline,
lys, psibe and j-weed. Life was often confusing for young people who grew
up, in cities like Damaskis in the peaceful centuries which followed the
signature of the Great Treaty—and could become even more

confusing to those who entered the Death Hut and crossed the Black Bridge.

( Redworld , Charles L. Harness, 1986; other locations serving as stages for


eccentric bildungsromans include belLONA, the CARTER-ZIMMERMAN
POLIS, and DIASPAR.)

REEFS OF SPACE, THE A

vast system of structures orbiting the sun billions of miles from EARTH, far
beyond PLUTO and the cometary halo of the Rim. In this alternativerse—in
which continuous creation produces a Hoylean steady state—planets are not
isolated “oases” in a vast desert void but islands in an infinite ocean of life,
albeit islands which are rarely visited by the creatures whose natural habitat is
deep space. Like coral reefs, the Reefs of Space were the creation of single-
celled creatures named fusorians, which produced energy by fusing hydrogen
into heavier elements. The luminous Reefs resembled a jeweled metallic
forest whose elements were richly decked with diamond thorns, intertwined
with more supple vinous elements whose uncanny “flowers” emitted gamma
radiation and whose “seed-pods” squirted out jets of radioactive liquid. The
assembly was honeycombed with labyrinthine passages and enclosed coverts.

When the existence of the Reefs was first discovered by human beings they
offered a rich new frontier to a resourcestarved civilization whose people had
long been subjected to the totalitarian rigor of the Machine-driven Plan of
Man. In order to exploit their illimitable wealth, however, it would be
necessary to develop a jetless drive. The first explorers found that the Reefs
supported a rich fauna, including the aggressively omnivorous squidlike
pyropods, which preyed on the multitudinous fishbirds and the seal-like
spacelings—whose propulsionmethod seemed to be exactly what the would-
be exploiters required.
Omnivorous Pyropod, the reefs of space.

When the explorers found out more, they realised that the Reefs might be far
more important than another resource to be exploited under the ruthless terms
of the Plan. They were, in fact, a gateway to the infinite universe and to the
potential freedom of development which the universe offered to all the
species adrift in its spatial seas.

{The Reefs of Space, Frederik Pohl and Jack Williamson, 1963; other
locations harboring world-free ecosystems include the black cloud, the
universe of the raft, and the smoke ring.)

REFUGE An EARTH-clone world with two moons orbiting the star Antares
—whose light seemed purple to observers on the planet’s surface by virtue of
atmospheric refraction. Refuge was colonized during the 21st century in the
ceaseless quest to produce food for the desperately overcrowded homeworld,
whose population had grown to eighty billion by the last decade of that
century. The colonists cultivated imported crops, including peanuts, as well
as domesticating useful native species such as the aptly-named fatbird—
although

protecting domestic fatbirds from such natural predators as grogrocs and


flying cats could be difficult.

The hairy humanoid indigenes of Refuge were named Loafers on account of


their apparent indolence and total disregard for the rewards of civilization.
Although some of the colony’s children felt an affinity with Loafers adults
were more apprehensive, having heard tales of men being temporarily
maddened as a result of close encounters with them, and usually gave them a
wide berth. The Loafers lived in small village-farms established in stands of
wirtl, kitzl or kanna trees; their culture was very primitive, technologically
speaking, but they had no fear of predators because they could control all
other species by means of the same mind-power that could drive off
unwanted human intrusions.

The Loafers’ agricultural practices were complex, involving a special


relationship with the breshwahr tree— whose felling they would not tolerate,
although humans whose farms were invaded by it were very enthusiastic to
do so. In the end, the Loafers could not help being influenced by the humans
—but the humans were also influenced by them, and the ramifications of that
influence extended all the way to Earth.

{The Loafers of Refuge, Joseph L. Green, fix-up 1965; other reports deeply
steeped in ecological mysticism include those relating to cachalot, eden i, and
new AMERICA.)

REGIS III The third planet of Regis, a star not much larger than a
conventional red dwarf, situated in the outer quadrant of the constellation
Lyra. When the starship Condor failed to reappear after descending to its
surface, the crew of the Invincible was commissioned to find out why.

The Invincible descended through the ruddy clouds of Regis III to find the
equatorial continent of Evana, discovering a desert whose seemingly-
featureless desolation was relieved by a single active volcano. The
atmosphere was surprisingly similar to EARTH’s, being 16% oxygen,
although there was no carbon dioxide and the proportion of methane was 4%.
There was no significant radioactivity in the iron-rich ground and—strangely,
in view of the highly reactive atmosphere—no obvious sign of land-based
life. The starship’s crew mounted a routine reconnaissance, using heavy
energo-robots and lightframed info-robots. One such expedi

tionary party eventually reached the shore of the grey-green ocean, which
proved to contain abundant life, including vertebrate fish; these conformed to
the standard pattern of such organisms, save that they possessed an
unfamiliar organ sensitive to magnetic field-variations. In the meantime, a
photographic probe revealed what appeared to be the ruins of a city, to whose
vicinity the Invincible was immediately removed.

The metal structures comprising the “ruins” remained stubbornly mysterious,


although it seemed certain that they were definitely not the remains of a city;
in order to construct a plausible account of their origin and nature it was
necessary to hypothesize an inorganic evolution of quasi-mechanical species
whose miniaturized contemporary forms aggregated into an ill-defined
“cloud” which might or might not be endowed with some kind of group
mind. Although the remains of the Condors crew were eventually found, the
precise nature and significance of their fate remained elusive; in the end the
crew of the Invincible had no alternative but to lift off and leave the
unfathomable enigma behind.

(The Invincible, by Stanislaw Lem, 1964; other locations where apparent


products of inorganic evolution were discovered include asgard, isis 2, and
mechanisTRIA.)

RESEUNE SeeCYTEEN.

RETORT CITY A space habitat also known as the ISS (for International
Space Society). It was located midway between Altair and Barnard’s Star,
that being the point farthest from any celestial body that its occupants could
easily reach. It resembled a double retort joined at the neck like an hourglass
—a

RETORT CITY.

semblance further enhanced by the transparency of its outer walls. The two
sectors of the habitat were the Production Retort and the Leisure Retort,
although most of the inhabitants referred to them simply as the Lower and
Upper Retorts, the descriptions carrying social rather than spatial
implications.

Very few people, save for newborn babies, moved between the two sectors of
Retort City but all such newborns were transplanted in order to maintain
“intergenerational equality” between the laborers of the Lower Report and the
leisured classes of the Upper. Children were usually reared by their paternal
grandmothers, who had been similarly transplanted; the use of timemachines
allowed the children in question to be routinely and instantaneously traded
for their own mothers, so that neither of the women who had just given birth
need suffer any deprivation. The fact that all the workers in the Lower Retort
knew that their children would be aristocrats reduced envy, while the
converse knowledge limited the aristocrats’ sense of privilege. According to
legend, this ingenious practice was the brainchild of the revered ancient
philosopher Mao Tse-Tung.

Retort City was established long before the re-invention of time machines
revealed to the so-called True Men— whose dominion of Earth had recently
been secured by the Titanium Legions— that life on EARTH was doomed.
Two Absolute Presents moving in opposite directions on the planet’s surface
would eventually collide, annihilating the civilizations established by both
timelines— and, indeed, the entire evolutionary sequences of which they
were a part. Such transtemporal catastrophes afflicted all considerable bodies
of mass, but those long forewarned of the fact had hoped that life in deep
space might be continued indefinitely. Even Retort City had experienced a
near miss when it

almost collided with some backwardtraveling object less than five thousand
years after its establishment, however, so its inhabitants were eventually led
to seek an alliance with the True Men—an alliance which the fervent racial
purists dared not refuse outright.

(Collision Course, aka Collision with Chronos, Barrington J. Bayley, 1973;


other locations whose inhabitants traced the ancestry of their social systems
back to the founders of scientific socialism include grissom, rainbow, and
STATELESS.)

REVERIE A watery EARTH-clone planet whose “continents” are huge coral


atolls. Reverie’s human colonists used orbital lasers to eliminate the native
life from such islands as Telset, situated in the Gulf of Memory offshore from
the continent of Aeo. They reseeded the sterilized soil with useful crops and
animal species, most of which were imported from Niwlind, but many native
life-forms re-invaded these enclaves, competing for niches in their
cosmopolitan ecosystems. In the meantime, native life continued to flourish
on such continents as the Mass, stimulated by the advent of extraplanetary
life-forms to further and more rapid evolutionary progress.
Half a millennium after its colonization, most Reverids were “floaters” living
in orbital oneills, who thought of the surface as a distant and exotic place.
The floaters obtained considerable entertainment by following the televised
exploits of such “combat artists” as the Artificial Kid, a one-time member of
the gang known as the Cognitive Dissidents, who operated in the
Decriminalized Zone of Old Telset.

At this time, Reverie was ruled by a mysterious thirteen-strong Cabal which


had usurped the authority of the old Board of Directors in the Fox Day

coup, apparently destroying the cryogenic chamber containing the body of


the messianic Moses Moses, who had promised to re-emerge therefrom in
Corporate Reverid Year 500. The relevance of this usurpation to the
Chemical Analogue Theory of transactions within the Body Politic was
dubious—at least until the Artificial Kid, in company with Saint Anne
Twiceborn and his creator and mentor Professor Twiceborn. was forced to
flee from the Cabal into the heart of the Mass. Having obtained a truer
appreciation of its evolutionary potential, they were able to arrive at a much
better assessment of the dynamics and likely future of the Reverid Body
Politic, and of the role therein of Moses Moses.

{The Artificial Kid, Bruce Sterling, 1980; other locations featuring enigmatic
alien superorganisms include aiolo, bellota, and the bloomenveldt.)

R H A P S □ DY See the nightingale nebula.

RHOMARY An EARTH-clone world with a single small moon, located on


the fringe of galactic civilization. It took its name from the city which grew
from the settlement built by the human survivors of a crashed spaceship, who
became the reluctant founders of a colony. The neighboring planet, which
often appeared in the sky as a bright “morning star” was named Topaz.

Rhomary’s biosphere had already produced at least one indigenous species


gifted with sentience and intelligence: the telepathic leviathan Vail,
inhabitants of the Western Sea. Contact between the races was limited by
their differences—in the beginning the humans referred to the Vail as

possibly-legendary “sea monsters” and the Vail thought of the humans as


possibly-legendary “minmers” or “nippers”—but carefully-limited
communication was established before a climatic catastrophe overwhelmed
the Vail and severed their links with the human colony.

By the time that strange lights in the sky indicated to Rhomary’s human
inhabitants that rediscovery—or alien invasion—might be imminent it was
widely believed that the wise and benevolent Vail had been extinct for some
time. There were, however, many parts of the world which still remained
terra incognita and “contact” of a sort was maintained by dreams which
allowed human dreamers some psychic access to the past consciousness of
long-dead Vail. The city of Rhomary was by then in decline, its ancient
buildings falling into decay while the population moved to the nearby New
Town or to younger settlements like Silver City. When one of the carriers of
the strange lights came down in the Red Ocean the expedition dispatched to
investigate had many awkward questions to confront—and, hopefully, to
answer.

(Second Nature, Cherry Wilder, 1986; other locations in which indigenous


species found it politic to withdraw from human ken include darkover, sainte
croix, and 6 i cygni vii.)

RHTH A planet apparently ripe for colonization by the people of Pareeth,


from which it was three and a half lightyears distant. Its discoverers also
hoped that it might serve as a stepping-stone to further reaches—an
invaluable one, given that their spaceships had a limited range. The planet
did, however, have an indigenous seemingly-human race of its own: people
who lived very simply, in villages comprised of opalescent domes,

The planet of rhth.

even though there was a vast and magnificent deserted city only a few miles
away, whose towers were three thousand feet high.

The men from Pareeth could not comprehend how a race capable of building
great cities—and, it appeared, sending ships to the stars which had built an
empire of which Pareeth itself must once have been a tiny part—had so far
degenerated that they now seemed to live in virtual squalor at a desperately
primitive level of technological achievement. When they had first come to
Pareeth, the people of Rhth had seemed like gods bearing gifts, but now they
seemed like innocent children devoid of all progressive energy. The people of
Rhth still had abilities that the people of Pareeth did not, but they had
forgotten how those abilities had been contrived.

The truth did not become manifest until the people of Pareeth attempted to
claim Rhth and its technological treasure-trove for themselves, removing the
people of Rhth to a reservation. The people of Rhth proved easily capable of
resisting that relocation, having transcended the need for technology rather
than regressing by virtue of their dependence upon it—as other civilizations
whose fates were recorded by the same reporter had tragically done.

(“Forgetfulness,” Don A. Stuart [John W. Campbell, jr. ], 1937; other


locations providing stages for cultures desirous of following primrose paths
to pastoral perfection include eden i, hydros, and jijo.)

RIGEL IV See ARISIA.

RI G □ A town in the north-eastern part of the continent which was known


before the Tribulation as North America, located on the mainland near the
island

of Newf. Rigo was some way north of the Black Coasts which had suffered
the worst effects of the catastrophe allegedly visited upon the wicked world
by a wrathful God. Although its was only a little larger than villages like
Waknuk, Rigo became the seat of such rudimentary government as the tiny
pocket of agrarian society possessed, but its sphere of influence was small;
the Wild Country was less than forty miles away in the south and west, and
the Badlands began ten or twenty miles beyond that. The whole region lived
in fear of the depredations of the human-seeming Deviations who lived as
scavengers in the Fringes of the Badlands.

The power of Rigo’s administrators was further limited by the fact that all
real authority was vested in the religion which bade the faithful to KEEP
PURE THE STOCK OF THE LORD and WATCH THOU FOR THE
MUTANT! Offences were, alas, continually produced by the people and their
livestock. Among the deviants from the norm which contrived to remain
hidden for a while among the pious folk of Rigo and its surrounding villages
were individuals with six toes, but they were eventually driven out. Telepaths
were less easily detected, but were cast out with equal alacrity.

The expelled telepaths fared better in the Wild Country, and eventually
learned to consider themselves the founders of a new and better race. This
opinion was seemingly endorsed when their gift allowed them to make
contact with other survivors of the Tribulation from much further afield than
the desolate Badlands. It was, however, unclear even to them exactly where
and how they fitted into God’s grand plan—if, indeed, He really had one.

(The Chrysalids, John Wyndham, 1955; other locations harboring


similarlyafflicted societies include the environs of ABBEY LEIBOWITZ,
BARTORSTOWN, and NEONARCHAOS.)

RIM WORLDS, THE A group of inhabited planets on the fringes of the


human civilization of the Milky Way which formed a loose alliance known as
the Rim Confederacy, maintaining communications by means of a fleet of
trading ships operating as the Rim Runners. The industrial hub of the Rim
Confederacy and seat of its notional government was Lorn, whose Port
Forlorn was the terminus of regular passenger services from the Center, such
as that operating out of Elsinore under the name of the Shakespearian Line.
The other founder-members of the Confederacy were Thule, Ultimo and
Faraway, but the Rim Runners soon began to expand their range, often taking
on a surveying role in the hope of finding new worlds suitable for
colonization or possessed of intelligent indigenes with tradeable goods to
offer. Links were soon opened up in this way to Kinsolving’s Planet, Mellise,
Tharn, Grollor, and Stree—and warning notices distributed to make sure that
ships steered clear of worlds like Eblis.

At the time of their establishment the Rim Runners mostly flew old,
effectively obsolete, ships—many of them Epsilon Class vessels discarded by
the Interstellar Transport Commission. A few even retained the Ehrenhaft
Drive long after its near-universal supersession by the Mannschenn Drive.
The officers manning the ships were usually defectors from such
organizations as the Survey Service, the Waverley Royal Mail and Trans-
Galactic Clippers who had become bored with the routines of settled
civilization. Most of them found the adventures they sought; it was a Rim
Runner who first stumbled on the Outsiders’ Ship which provided valuable
insights into an alien culture far more advanced, technologically speaking,
than humankind—and whenever there were exotic and exciting worlds still to
be discovered on the dark edge of the Ultimate Pit it was invariably a Rim
Runner who got there first.

(The Rim of Space, The Ship from Outside, Bring Back Yesterday,
Rendezvous on a Lost World [aka When the Dream Dies], Beyond the
Galactic Rim, Into the Alternate Universe, Contraband from Other-Space,
The Road to the Rim, To Prime the Pump, False Fatherland [aka Spartan
Planet], Catch the Star Winds, The Rim Gods, The Dark Dimensions,
Alternate Orbits, The Gateway to Never, The Hard Way Up, The Inheritors,
The Big Black Mark, The Broken Cycle, The Way Back, The Far Traveler,
Star Courier, To Keep the Ship, Matilda’s Stepchildren, Star Loot, The
Anarch Lords, The Last Amazon and The Wild Ones, A. Bertram Chandler,
1959-84; other locations on the remote edges of galactic civilization include
DAMIEM, PIA 2, and TRANAI.)

RINGWORLD A vast hooplike artifact orbiting a G-2 star slightly smaller


and cooler than Sol, located some 248 light-years from EARTH. Its radius
was 95,000,000 miles and it was 997,000 miles wide (giving it the surface
area of approximately 3,000,000 Earths). It rotated very rapidly, completing a
full cycle in less than ten Earthly days; the resultant centrifugal force resulted
in an apparent surface gravity very slightly less than Earth’s. The alternation
of “day” and “night” on its surface—presumably for the benefit of the many
different species established there—was maintained by a chain of twenty
“shadow squares” which occupied an orbit closer to the sun. Ringworld was
“discovered” by the inhabitants of Known Space in the 29th century; the first
expedition to it, consisting of two humans, a puppeteer and a kzin, was
sponsored by the Experimentalist Hindmost in 2850. A second expedition
followed in 2870 and a third in 2895, each making further contributions to
the elucidation of Ringworld’s mysteries and the gradual dissemination of
Ringworld technology to the cultures of Known Space.

The principal geographical features of Ringworld were the Great Oval Ocean
and the Great Star Ocean, whose tides were maintained by the movement of
vast underwater fans. Among many other features these oceans contained
island “Maps” of many of the inhabited worlds of Known Space, some of
which were or had been inhabited by species ancestral to the hominids now
dominant on those worlds. Another notable feature was the thousand-mile-
high mountain Fist-ofGod, at whose foot the first expedition crashed. The
remarkably various inhabitants of the Ringworld included Gleaners, Grass
Giants, Hairy Ones, Hanging People, Machine People, Mud People (some of
whom become Muck Ogres), Night People (also known as Ghouls), Red
Herders, Sea People, Vampires and Web Dwellers; many of these were able
to eat—and, if necessary, live on—the ubiquitous weenie plant which grew in
damp places all over the Ringworld.

In order to sustain its rapid rotational velocity the Ringworld was constructed
of the hardest and densest substance in the universe, scrith. Scrith was
capable of maintaining an induced electromagnetic field sufficient to allow
the inhabitants of the Ringworld to employ magnetic levitation as their
principal means of transport; electromagnetic energy also fueled its meteor
defence system. The instability of Ringworld’s orbit was corrected by attitude
jets mounted on the thousand mile high rimwalls which protected its edges.
The center of Ringworld maintenance and control was the Repair Center,
located beneath the Map of MARS.

The identity of the engineers who had contrived this marvel remained a
mystery to various exploration teams, although they observed that many of
Ringworld’s inhabitants worshipped them as gods. The Pak—the
ancestorrace of humankind—seemed to have been established on Ringworld
long before any of the more recent settlers but the principal contribution to
the con

temporary civilization of the Ringworld was made by the austere and lordly
City Builders. At the time of its discovery by the inhabitants of Known Space
the hominid population of Ringworld was something in the region of thirty
trillion.

( Ringworld, Ringworld Engineers, and The Ringworld Throne, Larry Niven,


1970-96; similarly grandiose and equally mysterious artifacts include asgard,
ORBITSVILLE, and RAMA.)

RITZ HGTEL, THE A hotel whose upper floors still projected above the
western side of a lagoon in one of the excapital-cities of Europe two or three
generations after the destruction of the atmospheric layers that had protected
the surface of the EARTH from the worst effects of solar radiation. Until it
collapsed under the continued assault of thermal storms and aggressive
vegetation the Ritz provided lodgings for a few individuals who had refused
to retreat in the face of the heat. These included the staff of a biological
research station which had been established to track the progress of the
swamps and gymnosperm forests that were gradually reclaiming the
oncetemperate regions. The residents were suitably grateful for the echoes of
luxury offered by the Ritz’s gilt-legged Louis XV armchairs, well-stocked
bar and airconditioning apparatus.

The scientists recorded their findings with stubborn determination, although


they began to doubt that anyone in Camp Byrd (in Northern Greenland)
actually bothered to read their reports. As the world slipped back to the
climactic conditions that had prevailed in the Triassic Era long-extinct
saurian species began to reappear, presumably by virtue of some adaptive
facility which had long lain dormant in the genomes of the species that had
replaced them. Anopheles mosquitoes grew to gigantic size as they regressed
to emulate the

dragonflies which had dominated the land in eras even more remote. Human
beings were not immune to this kind of regression, whose triggering had
psychological effects that were both debilitating and strangely liberating. The
man who lived for a while in the penthouse of the Ritz dared to hope that
humans too might be able to adapt themselves physically and mentally to the
new world order, drawing upon the subconscious reservoir of the
“archaeophysical past.”

(The Drowned World, J. G. Ballard, 1962; other establishments set on


similarly problematic metaphorical shores include CAMP ARCHIMEDES,
the HOUSE OF LIFE, and

the place.)

RIVER MALLORY, THE A

river whose flow commenced after the uprooting of a tree at the end of the
airstrip near Port-la-Nouvelle, a town in the border region between Chad and
Sudan. When it was registered with the National Geographic Society it was
named after a doctor working in a local World Health Organization clinic. Dr
Mallory had dreamed repeatedly of a “third Nile” whose tributaries would
bring new life to the desert sands of the Sahara and he bought the spring from
a local warlord, Captain Kagwa, while it was still a narrow and feeble steam.
It did not long remain so; as its flow increased River Mallory rapidly filled
the dry basin of Lake Kotto and drowned Port-laNouvelle. It was
hypothesized that the river’s true headwaters were two hundred miles away in
the Massif du Tondou, from which they had been liberated by a seismic event
that had lifted the water table.

As soon as it began to flow with some force River Mallory had political
repercussions, increasing the stakes in the festering conflict between Kagwa
and his rival, General Harare. The two warlords disputed fiercely as to
whether it

ought to be called the Red Nile or the Black Nile. Mallory, meanwhile, set off
in the ferry-boat Salammbo to follow the waters upstream and ascertain the
precise location and nature of their source. Alas, the new life to which the
river had given birth began to die almost immediately as the flow, having
reached its maximum, began to abate again. By the time Mallory and his
companions reached the tantalizing source nothing remained of its hope and
promise but an exhausted expanse of primeval mud.

(The Day of Creation, J. G. Ballard, 1987; other locations featuring symbolic


watercourses include cirque, riverworld, and turquoise.)

RIVERWDRLD An artificial world whose waters were gathered into a single


sinuous river some ten million miles long flowing through a deep valley. The
river contained fish and the land through which it flowed contained
earthworms but the local biosphere was otherwise dramatically depleted, its
incomplete ecosystems having no capacity to sustain themselves without
external support. The banks of the river were inhabited by human beings—or
simulacra thereof—whose thirty-five-billionstrong population included every
individual who had ever lived on EARTH, at least until the end of the 20th
century, carefully resurrected in the prime of life and sustained by the
produce of inexhaustible “grails.” These resurrectees were not distributed at
random, although their position on the river did not correspond to the
chronological sequence of their birth.

Many of the Riverworld’s inhabitants were reasonably content with their fate;
many others set about replicating the ambitions they had entertained on
Earth, building petty empires or experimental Utopias and engaging in
territorial wars (secure in the knowledge that if

they were to be killed they would simply be re-resurrected). Others wanted to


know the exact nature of the experiment of which they were apparently a
part, and the identity of those who had contrived it. Their exploratory
endeavors eventually revealed that an island in the north polar sea, from
which the River’s flow began, formed the base of a tall tower which housed
the giant computer controlling the resurrection process.

In the meantime, those who devoted themselves most fervently to the


exploratory Quest heard different accounts of the purpose for which
Riverworld and its population had been created—allegedly some five
thousand years after a cataclysm which had effectively put an end to the
world in 2008, leaving its survivors to puzzle over the historical and
psychological forces that had brought history to such an abrupt end. The
Church of the Second Chance, which was one of several creeds which sprang
up among the resurrectees as they attempted to make sense of their new
existential situation, preached that the purpose of the Ethicals who had made
Riverworld was to give all human individuals the opportunity (so often
denied them in their nasty, brutish and short lives) to cultivate goodness.

(To Your Scattered Bodies Go, The Fabulous Riverboat, The Magic
Labyrinth, The Dark Design, “Riverworld,” and Gods of Riverworld, Philip
Jose Farmer, 1971-83 [but first sketched out in I Owe for the Flesh, written
1952 and revised 1983 as River of Eternity]; other locations in which the
privileged dead could obtain further opportunities to master the vexatious
business of living well include astrobe, diaspar, and the thistledown.)

RDCHEWDRLD The inner of two compound planets orbiting the M5 star


Barnard (formerly known as Barnard’s
RDCHEWDRLD
Star) about 5.9 light-years from EARTH’s sun. Whereas Rocheworld is a
binary the gas giant Gargantua has four planet-sized satellites and many
smaller moons. Rocheworld’s orbit is highly elliptical and its period (forty
Earth-days) is exactly one third of Gargantua’s; this has the effect that once
in every three orbits Rocheworld passes within six million kilometers of
Gargantua, closer still to the orbit of the gas giant’s outer moon Zeus. The
incipient instability of this situation is balanced out by the tidal effects which
Barnard has on Rocheworld during the planet’s closest approach to its
primary. The net result of the combination of forces is that Rocheworld’s two
elements—which are both about the same size as Earth’s MOON—are
almost touching, the separation between them being only eighty kilometers.
The larger is entirely rocky while the other is enveloped in a liquid mixture of
ammonia and water—for which reason they became known as the Roche
Lobe and the Eau Lobe to the humans who discovered them in the early 21st
century.

The discoverers found that the two “lobes” rotated about their common center
every six hours (there were, therefore, 160 Rocheworld days in a Rocheworld
year). The tidal forces which each element exerted upon the other had
stretched both of them into ovoids about 3,500 kilometers in the long axis
and 3,000 kilometers in cross-sectional diameter; their surface gravity varied
between 0.08 Earth-standard at the outward-facing poles through a maximum
of 0.115 to near-zero at the inward-facing poles. This enabled the “point” of
the Eau Lobe to take the form of a “mountain” of liquid ammonia. The two
lobes shared a common atmosphere. Rocheworld’s Eau Lobe had a rich
biosphere, including sentient indigenes: amorphous and loosely-aggregated
colonial organisms weighing several tons, which the humans called flouwen.
Rocheworld’s explorers were somewhat chastened to discover that these
jellyfish

264

like creatures possessed an intelligence far in advance of their own.


(The Flight of the Dragonfly, revised and expanded as Rocheworld, Robert L.
Forward, 1984-90; other closely-associated binary planets include capellette,
land/overland, and RATHE/Home.)

ROCKAMDRRA See petreac.

R □ D E □ See cay habitat.

ROHAN DA SeesHiKASTA.

R □ LAN D An EARTH-clone planet of the F9 star Charlemagne. Its mean


diameter is 9,500 kilometers, resulting in a surface gravity 0.42 Earth-
standard, although its atmospheric pressure at sealevel is slightly greater than
Earth’s. It has two moons, Oliver and Aide. Its orbit is eccentric and its axial
tilt is 10°, resulting in exaggerated seasonal changes, to which the rich native
biosphere is well-adapted.

Roland’s colonists arrived at Christmas Landing on Arctica, the world’s only


habitable continent, which became the site of their only city while they
gradually spread into territories like Olga Ivanoff Land. Christmas Landing
was located within Venture Bay on the shore of the Boreal Ocean, looking
out towards the Sunward Islands; by the time the colony numbered a million
fully half that number still lived in the city, while smaller towns—like
Portolondon on the Gulf of Polaris—had only a few thousand residents. At
that time the existence in the remoter Arctic regions of alien indigenes
nicknamed Outlings still remained in doubt, in spite of numerous
RDSEN ASSOCIATES BUILDING
supposed sightings and the accumulation of archaeological evidence that
Arctica had recently been home to a quasi-neolithic culture.

The occasional disappearance of human children allegedly kidnapped by


Outlings caused sceptics to hypothesize that the Outlings might be no more
than echoes of ancient folklore relating to fairies. Such notions had, in fact,
begun to reappear in the names allotted to natural features in the far north; the
Hanstein Palisades had become Troll Scarp in common usage. The reason for
the rumors and echoes became disturbingly clear when the nature of the
aboriginal Dwellers was eventually elucidated.

(“The Queen of Air and Darkness,” Poul Anderson, 1971; other locations
giving rise to alien echoes of Earthly mythology and folklore include dextra,
pern, and TIAMAT.)

RDSEN ASSOCIATES BUILDING The Seattle headquarters of the


organization—headed by Eldon Rosen—which manufactured the androids
used as laborers on MARS and in other off-world locations in the late 20th
century, when the devastations of World War Terminus had prompted the
mass migration of many certified “normals.” It was guarded by company
police armed with light Skoda machine-guns— a necessary precaution, given
the sensitivity of the work carried out there and the number of extremely rare
and precious animals kept on the premises.

The controversy which always surrounded the Rosen organization’s products


was intensified in the 1990s when it was feared that some Nexus-6 models
might be able to record an empathy score on the Voigt-Kampff scale that
would match the human standard (and thus surpass the score which some
mentally-impaired humans would record). One of the androids kept
RDSEN ASSOCIATES 265
ROSSUM’S ROBOT FACTORY
BUILDING
at the Seattle center had been psychologically engineered to believe that she
was Eldon Rosen’s niece Rachael; she became a particularly difficult test
case which called the reliability of the Voigt-Kampff scale into question.

(Do Androids Dream of Electric Sheep? Philip K. Dick, 1968; other edifices
functioning as centers of sinister industry include the hatchery, the high
palace, and rossum’s robot factory.)

ROSSUM’S ROBOT FACTORY A factory established on a remote island in


the 1950s in order to produce the artificial human beings known as Universal
Robots that were sold for use as cheap labor to many different organizations
and individuals. When the Robots rebelled against their masters, proclaiming
that humankind was a race of parasites to be considered “an enemy and
outlaw in the Universe,” the central factory acquired a vital strategic
importance by virtue of being the place where Rossum’s Formula was kept—
without which the robots could not reproduce themselves.

The factory’s General Manager, Harry Domain, decided that once the
revolution was put down the factory would no longer manufacture Universal
Robots, but would instead produce National Robots in different colors,
equipped with different languages, whose hatred of one another would
prevent their ever again making common cause against humankind. When
Robots besieged the factory it was hoped that they could be kept at bay by
electrical fencing, but that merely delayed their progress. When all other
humans were declared to be dead Alquist, the clerk of the works, steadfastly
refused to reveal the secret of Rossum’s formula—but it transpired that the
declaration of humanity’s

Inside rossum’s robot factory.

<
Remote island location of rossum’s robot factory.

extinction was premature, and that there was another secret which might
secure the future of the world.

Reporters on the affairs of other alternativerses quickly began using the word
“robot” to refer to purely mechanical entities rather than fleshand-blood
creatures arbitrarily denied full human status. For this reason many
subsequent commentators on the unfortunate history of the Rossum factory
thought—quite wrongly—that there was some lesson to be drawn therefrom
regarding the progress of mechanical technology and the automation of
production. The intended lesson was, of course, purely political, concerned
with the conflicting interests and ideas of the principal socioeconomic classes
—but there are ideological reasons why such lessons tend to be misread.

( R. U. R., Karel Capek, 1920; other locations serving as stages for similar
allegories include arkanar, the garden of the eloi, and the high palace.)

ROTOR A space habitat eight kilometers across, established in the 21st


century within EARTH’S solar system as a Settlement. In the early 23rd
century Rotor was secretly reestablished in orbit about Erytho, the large
satellite of the even larger planet Megas, whose primary was the red dwarf
star Nemesis, the nearest neighbor of EARTH’s sun. Nemesis had long been
invisible from Earth’s surface because it was obscured by a dust-cloud but its
existence was detected by the Far Probe in 2220.
Rotor’s scientists established a Dome on Erytho to carry out studies which, it
was hoped, might one day facilitate the colonization of the world. The
habitat’s founder, Commissioner Janus Pitt, believed that the fragmented
society of the desperately overcrowded Earth was doomed to destroy itself in
a war that would lay waste to the planet. The only hope for humankind, in
Pitt’s view, was a clean start on another world—which must ultimately
produce a new and better kind of society.

Unfortunately, the prospect of a clean start in the Nemesis system was


somewhat prejudiced by the fact that Nemesis was heading towards Earth’s
solar system. Even though it would not arrive there for five thousand years
this knowledge placed Pitt and his followers in a dilemma. They knew that
the eventual arrival of Nemesis within the home system might well have
catastrophic consequences—and that those might be considerably worse if
they kept their own project secret, refusing to issue any kind of warning to
the people of Earth. They also determined, however, that the planetary system
with which Rotor was now associated could be just as badly disrupted as
Earth. In that case, Rotor and all the Settlements of the home system would
become Arks, cast adrift in the vast oceanic emptiness of deep space.

( Nemesis , Isaac Asimov, 1989; other locations with Arklike potential


include plenty, the ship, and the worlds.)

ROTUNE See PETREAC.

R □ U M One of the major cities of Third Cycle EARTH, whose name still
echoed its half-forgotten imperial history as closely as the names of Perris
and JORSLEM the Golden recalled theirs. Even the Rememberers of Perris
had only a vague knowledge of the city of Roum’s previous cycles, although
relics could still be found buried in the surrounding soil, including the rubble
of the Time of Sweeping. The river flowing between the seven hills on which
the city’s towers stood was the Tver.

Roum had walls of glossy blue stone guarded by Sentinels, who had to put on
their thinking caps and consult the memory tanks in order to decide who
might be admitted to the city. Some of the edifices within—including the
market, the communications hump, the temples of the Will and the various
guild headquarters, as well as the memory tanks—had been carefully
preserved for ten thousand years or more. At the city’s heart there was a
unique relic known as the Mouth of Truth, which would close to sever the
hand of anyone who told a lie while reaching into it; it was controlled by a
trio of Somnambulists under the dominion of the Will.

The city was always crowded, partly by virtue of being a popular place of
Pilgrimage—so crowded, in fact, that some of the guild headquarters took
leave to modify their responsibility to provide hospitality to all incoming
guildsmen. That forced many itinerants to go to the palace in other to throw
themselves upon the mercy of the Prince of Roum—charity which must soon
have worn thin even if there had been any to be had in the first place (which
there rarely was). When the invasion for which the Watchers had watched so
long finally put an end to the Third Cycle it was a Prince of Roum who led
the

Defenders of the fatherworld to into battle in his royal chariot—and paid the
price of his ignominious failure, receiving no more mercy in his own turn
than he had shown to others. The delicate creature possessed of frail
nightwings who had been the prince’s final object of desire obtained a more
merciful fate.

( Nightwings , Robert Silverberg, 1969; other locations retaining fugitive


echoes of lost ambition include cambry, the house of life, and the ritz hotel.)

RUNAWAY WORLD, THE See

PYRAMID.

SAGTT’A SeeQUiBSH.

SAINT JOHN NEGRO

VI L L E, THE “Necroville” was a generic name for all the ghettos to which
the nanotechnologically-resurrected dead were consigned in the 21st century,
after the Barantes Ruling established that they were no longer entitled to the
human rights that had been theirs while alive. The so-called “Death House
contract” paved the way for the dead to
SAINT JOHN 268 SAKD
NECROVILLE
work as indentured servants, slowly— and not very surely—paying off the
cost of their resurrection by the TeslerThanos Corporation. Every major city
had its Necroville and every Necroville took on something of the burden of
local superstition, especially those close to Catholic communities which had
always celebrated the so-called Day of the Dead on the day after All Hallows.
The Saint John Necroville in Los Angeles readily adapted such celebrations
to its own rituals, when many of its living neighbors condescended to cross
the cultural boundary which normally remained inviolate, some of them
meeting every year to drink and make merry at the Terminal Cafe.

There was, inevitably, a reaction against the effective reinstitution of slavery,


which quickly gave rise to the Freedead movement. Because it was unable to
make much progress on EARTH, the Freedead movement’s initial successes
were confined to the outlying regions of the solar system. After the
NightFreight War, however, the Freedead obtained control over everything
outside the Earth—including the spaceships that could be assembled into a
deadly attack-force. The Day of the Dead in 2063 was celebrated in the Saint
John Necroville in much the same macabre fashion as its immediate
predecessors, but the threatened arrival of the Freedead spacefleet added an
extra layer of ironic meaning to all its fashionable impostures. It seemed to
many that this November 2 really might be the day when the bankrupt dead
returned to Earth to claim settlement of all the debts that they considered
outstanding.

( Necroville, Ian McDonald, 1994; other locations in which the effective


reinstitution of slavery provided a foundation for acute allegorical analyses of
man’s inhumanity to man include the rosen associates BUILDING,
ROSSUM’S ROBOT FACTORY, and SAINTE CROIX.)

SAINTE ANNE See sainte croix.

SAINTE CRD IX One element of a planetary binary whose twin is Sainte


Anne. Both EARTH-clone worlds were settled by French-speaking colonists
who established a slave-holding society modeled on 18th-century New
Orleans: aristocratic, stylish and shot through with cruelty. This society was,
however, diluted and ultimately displaced by a less distinctive culture
imported by subsequent waves of immigrants. The principal city of the Sainte
Croix colony and capital of the Departement de la Main was Port-Mimizon,
located at the meeting-point of the peninsulas First Finger and Thumb. The
farms supplying produce to the city extended northwards towards the
Tattered Mountains, where the labor camps housing criminals and dissidents
were located.

The first landing of the settlers of the twin planets had been at Frenchman’s
Landing on Sainte Anne; the aboriginal inhabitants of that world had soon
been exterminated—although some people believed that the aliens had been
shapeshifters so effective in their mimicry that they had not only been able to
replace the original colonists but had come to believe that they were fully
human, and distinctively French. According to this thesis—known as Veil’s
Hypothesis—the first colonists of Sainte Croix had not been human but
Annese “abos” in all-too-perfect human guise. An anthropologist fascinated
by the obliterated aboriginal culture of Sainte Anne attempted to reconstruct a
clear notion of what their society had been like—perhaps too successfully for
Jiis own good, in that the elaborateness of his results was bound to encourage
the suspicion that he was privy to inside information.

If, in fact, the colonists of Sainte Croix were Annese aborigines who had

replaced the colonists of Sainte Anne, it was unclear whether they could truly
be said to have “survived.” If, in defying their oppressors they had simply
become their oppressors, it was unclear what they had gained. Perhaps the
tragedy of the race as a whole was re-enacted in the tragedy of each
individual, as the culture achieved by mimicry gave way to another which
estranged children from their parents and would not allow the careful
reproduction of the norms and values of the older generation. (As Saint Oscar
very nearly observed, the tragedy by which women inevitably turn into their
mothers is only matched by the tragedy which never allows men to do
likewise.)

(The Fifth Head of Cerberus, Gene Wolfe, 1972; locations forming stages for
less subtle analyses of the politics of colonialism and cultural absorption
include belzagor, darkover, and peponi.)

SAKD An EARTH-clone world, the thirtieth to be discovered during the age


of expansion facilitated by the Flournoy drive. Indigenous “human” races had
been found on several of the previous twenty-nine, all of them
technologically primitive. Another such race was native to Sako, but Sako
was unique in having a second intelligent species of reptilian origin: the
Sakae. The Sakae were more intelligent than the humans of Sako, and had
established a moderately sophisticated culture while the humans remained at
an animal level.

The discovery of Sako caused a split within the governing council of the
expanding human empire, situated on Altair Two. The Humanity Party
asserted that the situation on Sako was intolerable and that the mental and
social evolution of the native humans should be artificially accelerated. The
herbivorous Sakae, having driven the

0^ Bolivar

Mount McCabe

SAN LORENZO

humans out of their agricultural lands into reservations, where they had
become a “protected species,” were insistent that they should be left to live
their “natural life” in their “natural environment”—and many on Altair Two
agreed with them, even though the policy allowed the catlike predators which
kept human numbers in check to flourish.

The Humanity Party eventually went so far as to resurrect one of the heroes
of the early days of space exploration in the hope of scoring a propaganda
coup. He was taken to Sako so that he, see the situation for himself and
decide whether or not contemporary human beings ought to appoint
themselves their brothers’ keepers.

(“The Stars, My Brothers,” Edmond Hamilton, May 1962; other locations


featuring human-seeming beings who were arguably somewhat less than
human include lysenka, soror, and STRAWBERRY FIELDS.)
SALYUT See worlds.

SAN LORENZO An island fifty miles long and twenty miles wide in the
Caribbean, whose capital city had many names—including Caz-ma-cas-ma,
Santa Maria, Saint Louis, Saint George and Port Glory—before eventually
becoming Bolivar. San Lorenzo was claimed by the Spanish but was settled
by Africans who had taken over a British slave ship; their self-proclaimed
emperor Tum-Bumwa fortified the north shore of the island. These
fortifications eventually became the private residence of the President when
San Lorenzo was officially declared a Republic, at which time it was
unofficially declared by fishermen to be the barracuda capital of the world.

In 1916, the San Lorenzo branch of the multinational Castle Sugar


Incorporated was established, thriving to the extent that within six years
Castle

Sugar owned virtually everything on the island that was not owned by the
Catholic Church. Philip Castle, the great-grandson of the company’s

founder and owner-manager of Casa Mona, the island’s only hotel, wrote the
standard textbook San Lorenzo: The Land, The History, The People. In 1922
Lionel Boyd Johnson and Earl McCabe were shipwrecked on San Lorenzo;
following the effective withdrawal of Castle Sugar McCabe reformed the
island’s political economy and legal system while Johnson became the
prophet Bokonon. Although the two were acting in concert, according to the
theory of dynamic tension, Bokononism was outlawed, its practises forbidden
on pain of death although they were adopted by everyone on the island. The
Book of Bokonon began with the assertion that all the truths it contained
were shameless lies—or foma, in the Bokononist terminology—and
expounded the thesis that humankind was organized into karasses, each one
anchored by a wampeter, which enacted the will of God without ever being
aware of it. (All the organizations to which men consciously affiliated
themselves were, according to the Bokononist faith, mere granfalloons.)
McCabe’s ultimate successor was “Papa” Monzano; Frank Hoenikker, the
son of the inventor of ice-nine, served a brief term as Monzano’s Minister of
Science and Progress.

The final sentence of the Book of Bokonon remained unwritten, or at least


unrevealed, until the release of ice-nine froze all the water in the world, at
which point Bokonon observed that if only he were younger he would climb
to the top of Mount McCabe and allow himself to be frozen into a horribly-
grinning statue while lying on his back thumbing his nose at You Know
Who.

( Cat’s Cradle, Kurt Vonnegut, 1963; locations which offered stages to


religions only slightly less honest and reliable than Bokononism—most, of
course, being far less worthy—include the abbey leiBOWITZ,
PENNTERRA, and SHKEA.)

SANCTUARY The name attached to two safe havens established by the


Sleepless in the early 21st century, in the wake of the violent backlash of
envy occasioned by the worldwide recognition of the fact that their enhanced
mental and physical capabilities made them a natural elite. The first
Sanctuary was established in the city of Salamanca, within the Allegany
Indian Reservation in Cattaraugas County, New York State; it quickly grew
to occupy the entire 300 square miles of the reservation, Salamanca being
renamed Argus City. Although it continued to trade with the outer world
Sanctuary was self-sufficient: an effectvely independent statewithin-a-state.
Its population grew to about seventeen thousand by 2050— nearly eighty per
cent of the world’s sleepless population.

Although the EARTH-bound Sanctuary remained in the hands of the


Sleepless, a second Sanctuary was custom-built as an orbital space-habitat;
by 2075 this was firmly established as the Sanctuary. The Sanctuary
Council’s conference room was located in a dome at the “south” end of the
habitat, from which it could look out on the universe of stars as well as the
agricultural “fields” within the cylinder. This was the cradle of the
genetically-engineered “Superbrights.”

At 8 a.m. on 1 January 2092 the Sanctuary Orbital issued a Declaration of


Independence whose argument was based on the allegedly self-evident truths
that all men were not created equal and that none should be guaranteed life,
liberty and the pursuit of happiness at the expense of others’ freedom, others’
labor and others’ pursuit of their own happiness. The crisis precipitated by
the Sanctuary Corpo-ration’s refusal to pay any further taxes to the United
States government brought the nation to the brink of war—but it remained
unclear whether the conflict of interest ought to be reckoned as an ideological
replay of the War of Independence or as a new Civil War.

(Beggars in Spain, Nancy Kress, 1993; other space habitats torn between the
desire for independence and valiant loyalty to the undeserving hordes of Old
Earth include grissom, island one, and ROTOR.)

SAND PLANET See mizzer.

SANGRE An EARTH-clone world rated 0.9321 Earth-normal. Its dominant


indigenes were evaluated as “semi-intelligent.” The Sangre colony, which
took its name from the Old Spanish word for blood, was established by the
Brotherhood of Pain, a religious sect expelled from the Tau Ceti system. The
colonists were alleged to have stopped off en route at the colony-world of
Eureka—which was found, fifty years later, to have been forcibly
depopulated—and to have taken its inhabitants to serve as slaves. For three
hundred years after its foundation, however, the Sangre colony was isolated
from the remainder of galactic civilization.

Sangre’s isolation was ended in the 26th century when it was selected as a
world ripe for takeover by three soldiers of fortune who had fled EARTH’s
solar system with a rich cargo of illicit drugs when it seemed overwhelmingly
probable that the Belt Free State—of which one of them had been
“President”—was about to be annexed by the Confederated States of Terra.
Their intention was to foment revolution among the slaves and indigenes
while simultaneously infiltrating the existing power-structure, thus securing
the mutual ruination of both sides.

At this time the human population of Sangre was fifteen million,


concentrated in the eastern half of a single continent; the only large city was

Sade, whose population was about two hundred thousand. The cruelly
oppressive, avidly cannibalistic and rigidly hierarchical society of the
Brotherhood, ruled by the autocratic Prophet of Pain, had a substantial army
of Killers for whom the longsubordinate slaves and indigenous Bugs seemed
to be no match—but the exPresident of the Belt Free State and his associates
knew far more about psychological warfare and guerilla tactics than the
Killers or their masters had ever had occasion to learn.
(The Men in the Jungle, Norman Spinrad, 1967; other locations harboring
colonies of sadists include azrael, frei-san, and RABELAIS.)

SANS AT □ A city on the planet Montefor in the Doric Cluster. It was set on
the crown of a rocky crag whose main constituent was iron ore, which
attracted lightning on the frequent occasions when the persistent mists
gathered into stormclouds. In precivilized days the mountain had been a holy
place, long employed as an Abnegation Day suicide-site by members of the
Sect of Fellus. Sansato had also been a robber’s lair and a military fort before
establishing itself as a pleasure resort—in which capacity it achieved a
unique status within the galactic empire of the Dorians.

The empire centerd on Doris was established long before the people of
EARTH began to colonize the Centauris. (Dorian and Doris were human
designations, their own equivalents being composed of musical syllables
which could only be sung by double-tongued species.) The Dorians were
diehard liberals who had made the Golden Mean an Iron Rule, and it was
their ruthless commitment to freedom which made their finest pleasure-resort,
Sansato, so special. It was a place where

every conceivable appetite could be indulged to the full, in surroundings


designed by the best architects and interior decorators in the galaxy. The
harlots of the Fleshpot Quarter— familiarly known as Sato girls or Satos—
rapidly acquired legendary status. Unable to expand in any other direction the
city extended downwards into the body of the mountain, although its lowest
and darkest corridors were haunted by monstrous predatory spiders.

The cost of living in Sansato was extremely high, although paupers remained
welcome at Jessica’s Touchdown, whose proprietress was in business to
receive sensations rather than to sell them. There were other perks available
to those appropriately configured; some of the city’s alien residents flew kites
during the storms in order to recharge and revitalize their exotic bodies with
stolen lightning—and for gamblers who ran out of funds there was always
THE LAST GAMBLE (as advertised in letters of red fire on the roof of the
relevant establishment).

(The Fleshpots of Sansato, William Temple, 1968; other locations harboring


societies committed to uncompromising libertarian ideals include freedom,
rabelais, and tranai.)

SAN US One of many planets of the giant star Arcturus, anomalous by virtue
of possessing an annular shape whose inner and outer faces are separated by a
sharp edge. When Sanus was first “visited” by humans from EARTH, using a
process of telepathic association, they discovered that the dominant indigenes
of the inner surface of the ring were intelligent bees, which had used their
telepathic powers to enslave the resident humans.

The visitors from Earth immediately began to foment revolution on

Sanus by revealing the hithertounknown secret of fire to the human workers,


but the first rebellion ended in disaster and its survivors—a handful of
women—fled over the edge of the world to the outer region. There they
found the ruins of a technologicallyadvanced society which had destroyed
itself by war, whose survivors—being drastically short of women—were
enthusiastic to mount an invasion of the inner surface. Not all the visitors
were immediately convinced, however, of the justice and wisdom of this
development in the world’s alreadytormented history.

(“The Emancipatrix,” Homer Eon Flint, 1921; other locations harboring


invertebrates with superhuman mental powers include Baudelaire, colmar,
and handrea.)

SARGDN EMPIRE SeejUBBULPORE.

SARK See florina.

SARD A university city on the planet of Lagash, whose primary was so


closely associated with five other stars that all of them—even the red dwarf
named Beta—effectively functioned as suns, allowing the inhabitants of Saro
to bathe in almost-perpetual daylight.

Once the astronomers of Saro University had managed to determine that


Lagash revolved around Alpha rather than vice versa it was only a matter of
time before they calculated the orbits of all the suns. Four hundred years after
that crucial breakthrough they had done so accurately enough to determine
exactly when the moment would arrive when not one of the six
would be in the sky and Darkness would fall. According to legend, the Stars
would then appear—although no one knew what a Star might be because
such an event happened only once in every 2049 years, so very rarely that
Saroan history preserved no record of the previous occasion. The appearance
of the Stars was, however, designated as a harbinger of the end the world by
the sacred text known as the Book of Revelations.

Most of the credos of the religion organized around the Book of Revelations
had been discredited by the march of science but some of Saro’s scientists
were sufficiently anxious about this particular prophecy to construct a
Hideout where they might wait out the Darkness, along with their families
and the heritage of knowledge which their civilization had so laboriously
accumulated. Their fears were amplified by archaeological evidence that
Saro’s was not the first civilization to have evolved on Lagash, and that the
earlier ones had indeed been obliterated. The sceptics who scoffed at their
careful fellows lost the opportunity to prepare themselves for the sight of the
thirty thousand stars of the cluster in which Lagash was situated.

(“Nightfall,” Isaac Asimov, 1941; recapitulated and expanded in Nightfall,


Robert Silverberg, 1990; other locations subject to stresses which upset the
precarious sanity of their human occupants include DANTE'S JOY,
PARADISE, ARIZONA, and SOLARIS.)

S AR S U C E See meirjain.

SATAN A sunless “rogue planet” which approached the blue giant star Beta
Crucis, some two hundred lightyears from EARTH’s sun, during the heyday
of the Polesotechnic League. It
SATAN
273
SEA DF THIRST
had been so long in deep space that its surface temperature had been reduced
almost to absolute zero, its atmosphere condensing as snow upon oceans long
since reduced to glaciers; even its natural radioactivity was long spent.

The Lunograd computers of Serendipity Inc suggested to David Falkayn of


Nicholas van Rijn’s Solar Spice and liquors Company that the rogue planet’s
brief encounter with Beta Crucis—a star of a very rare type— might provide
an opportunity for exceedingly profitable commercial exploitation. His
arrival there was delayed by an illegal brainscrub but he eventually found the
planet’s cryosphere evaporating in the glare of the blue star, the glaciers
transforming themselves into violent storms while the surface heaved with
quakes, geysers and multitudinous volcanic eruptions. He bestowed the name
of Satan upon it.

By virtue of its rapid transition between extremes of cold and heat Satan
recommended itself as a site uniquely suitable for the industrial synthesis of
rare isotopes. For this reason it quickly attracted the attention of other would-
be exploiters: the secret masters of Serendipity Inc. Fortunately, Falkayn’s
starship, the Muddlin’ Through, was one of the most aptly-named vessels in
the known universe.

( Satan’s World, Poul Anderson, 1968; other worlds cooled by long isolation
in the void include asgard, bronson beta, and worlorn.)

SATI R EV See veritas.

SATURN The sixth planet of EARTH’s solar system, a gas giant with a
diameter of 75,100 miles and a mass 95.14 times that of the Earth. Its mean
distance from the sun is 9.54 A.U. and it

takes 29.46 Earthly years to complete its orbit. It has a prominent ring system
and numerous satellites of a more substantial size. By far the largest of the
satellites is TITAN; the next largest, Iapetus, is little more than 1,000 miles in
diameter.

Very few reports of Saturn itself have been filed by imaginative explorers,
although there are several interesting accounts of enterprising endeavors in
the vicinity of the rings.

(cf., Micromegas, Voltaire, 1750; “Raiders of Saturn’s Rings,” Raymond Z.


Gallun, 1941; “The Martian Way,” Isaac Asimov, 1952; Missing Men of
Saturn, Philip Latham [R. S. Richardson], 1953; Floating Worlds, Cecelia
Holland, 1976.)

SCHAR'S WORLD The fourth planet of a yellow star near the barren region
of the Sullen Gulf, which divides two of the many strands of the galactic lens.
After its intelligent indigenes had destroyed themselves by biological warfare
Schar’s World became one of the so-called Planets of the Dead established
by the Dra’Azon as a monument to the futility of mortality (which they, as a
pure-energy superspecies, had transcended). The Dra’Azon surrounded the
planet with a Quiet Barrier, 310 light-days out, which no entity was supposed
to cross except in a dire emergency. They also established a small party of
Changers—cyborg remnants of some ancient galactic conflict—to serve as
sentinels.

Schar’s World became a focus of particular interest when the artificial Mind
of a Culture ship sought refuge there after the ship was attacked and
destroyed by Idirans. At that time Schar’s World was seven thousand years
into an Ice Age and there was only a thin tropical band of liquid ocean. The
temperature had dropped so low that the Dra’Azon— who had taken over the
planet more than

ten thousand years before—had been able to pump out the inert argon they
had used to preserve the remains of the Command System built as a
supposedlyimpregnable refuge by one faction of the warring indigenes.

It was in the complex network of tunnels beneath the Command System that
the fugitive Mind found a hidingplace; the Culture’s representatives, led by
an ex-Changer, went in search of it— harried all the while by the Idirans,
who had not hesitated before killing the serving Changers. Within the
allegedlyglorious history of the Culture this flurry of activity was no more
than a minor nuisance—but after one more brief visitation by the Culture
vessel Prosthetic Conscience the Quiet Barrier was sealed forever. Schar’s
World became an inviolable tomb and the Changer race was allowed to
complete the inglorious process of its own selfdestruction.

(Consider Phlebas, Iain M. Banks, 1988; other locations serving as


Ozymandiasesque monuments to futility include the DESERT OF THE
DAWN, the RITZ HOTEL, and TWILIGHT BEACH.)

SEA DF THIRST A flat and featureless region of the MOON, located' within
the Sinus Roris, whose calm surface was a shallow layer of fine dust. It was
navigated during the early years of the 21st century by dustcruisers, including
the Selene, operated out of Port Roris by the Lunar Tourist Commission. The
Selene’s route took her through the Inaccessible Mountains (so-called
because they were completely surrounded by the dust-sea) and out again on
to a surface that had been undisturbed for millions of years— until a landslip
opened up the chasm into which the Selene fell, along with the dust which
covered her completely and set an exceedingly difficult

problem for the searchers who had to find her.

The search for the Selene —and the subsequent rescue of her passengers and
crew—proved to be a crucial moment in the history of the moon (one might
even call it a watershed were the word not so grotesquely inappropriate). It
was a triumph of scientific reasoning, collaborative endeavor and bold
enterprise which posted a signpost to the future—and to the many worlds
waiting beyond the desolate moon for explorers who could bring exactly that
combination of attributes to their magnificent quest.

(A Fall of Moondust, Arthur C. Clarke, 1961; other locations in which


luckless pioneers fell into educative peril include the black galaxy, soror, and
the world

BELOW.)

SEA VENTURE See cv.

SECONDARY CAMP A station established in the Antarctic by the


Secondary Magnetic Expedition, dispatched to investigate an anomaly
associated with the South Magnetic Pole. The “secondary pole” discovered
by the expeditionaries was improbably restricted; its source turned out on
investigation to be an alien spaceship some 280 feet long and 45 feet in
diameter. One of its crew had emerged after the crash, only to be
overwhelmed by the cold and buried in drifting snow that had eventually
been converted into pack-ice.

The excavated alien, still confined within a block of ice, was brought to the
camp for examination. Unfortunately, the thawed-out Thing proved to be still
alive—and the protoplasm of which it was composed proved capable of
infecting and converting to its own

substance any other protoplasm with which it came into contact, mimicking
the living forms of the creatures it ingested. Fully-converted forms became
shapeshifters of such astonishing ingenuity that they could pass for particular
human individuals—and the people at the base realised that if only one such
form were able to reach the world beyond the Antarctic ice the entire
biosphere would be lost to alien conquest. The battle to prevent that
happening was a severe test of their ingenuity in applying the scientific
method.

(“Who Goes There?” Don A. Stuart [John W. Campbell, jr.], 1937; other
locations harboring mimics capable of posing awkward problems of
identification include Marilyn, the rosen associates building, and [perhaps]
sainte croix.)
SECTOR GENERAL The
shortened form of its name by which Sector Twelve General Hospital was
usually known. Following the establishment of the Pax Galactica it was
constructed beyond the galactic rim, between the parent galaxy and the
heavily-populated Greater Magellanic Cloud. Its physical form was
somewhat reminiscent of a gigantic Christmas tree illuminated by a host of
tiny colored lights. Its 384 levels reproduced the environments of all the
intelligent lifeforms known to the Galactic Federation—a spectrum ranging
from ultra-frigid methane life-forms through oxygen- and chlorine-breathing
types to vacuum-dwellers energized by the direct conversion of hard
radiation. Its medical staff of ten thousand was composed of over sixty
different classes of beings, representative of all the major cultures humans
had encountered during their expansion into the galaxy, including Orligians,
Nidians, Tralthans, Kelgians, Illensans, Hudlars, Melfs and Ians.

The hospital station’s supply and maintenance were entrusted to the Monitor
Corps, the Federation’s executive, exploratory and law enforcement arm,
whose members also served as Cultural Contact specialists. The paramilitary
organization of the Monitor Corps generated ethical problems on occasions
when its operatives had to work hand-in-glove with Sector General staff but
there was no disagreement between the two organizations as to their ultimate
purpose. The Monitor Corps’ primary function was to prevent as many wars
as possible, and the passionately pacifist staff of Sector General found routine
work infinitely preferable to patching up the casualties of those conflicts
which proved to be unpreventable.

Sector General’s most senior medical staff were the Diagnosticians, who
frequently had to operate under the burden of multiple Educator Tapes while
attempting to push back the horizons of xenological medicine; next in rank
were Senior Physicians. The work of the hospital inevitably posed awkward
problems for its Chief Psychologist as well as its surgeons and consultants,
but its operatives rose to every challenge with unfailing good will as well as
heroism.
(Hospital Station [fix-up], Star Surgeon, Major Operation [fix-up],
Ambulance Ship [fix-up], Sector General [fix-up], Star Healer, Code Blue—
Emergency and The Genocidal Healer, James White 195792; other locations
inhabited—not without difficulty—by individuals of unambiguously high
principle include LEDOM, PENNTERRA, and WEBSTER HOUSE.)

SELENE See moon.

SELDPE III See BARNUM’S PLANET.

SEQUOIA An EARTH-clone world whose most notable feature at the time


when it was discovered by the Confederation was the huge trees making up
its forests. Its intelligent hominid indigenes, the lithe grey-furred and golden-
eyed Lemmits, lived in the crowns of the trees, which were so few and so
vast that even their main boughs warranted individual names. The Lemmits
were also exceptional, the males and females of the species avoiding all
contact with one another—and seemingly finding one another quite hateful—
except when they came together for the annual ritual of the Mothering.
Populations of males and female Lemmits inhabiting the same tree observed
a rigid division of its territory, never crossing an invisible Line or deigning
to, see any member of the opposite sex who might appear in the space beyond
it.

To the human xenobiologists working from the tree called Sherandhel it


seemed that the Lemmits were in deep trouble, and that their bizarre mores
and customs had brought them to the brink of extinction. They were
continually menaced by their unintelligent but extraordinarily vicious
predatory cousins, the Gibiks, and were also under threat from the insidious
Grounders. It seemed distinctly perverse that they should inflict further
damage upon themselves through such injurious practises as the one which
required certain individuals to become Dhaj, tearing out every strand of fur
and lacerating the skin beneath. It was not until the humans visited the dying
tree Verakhensel, and began to understand the significance of its dying, that
they began to understand what was happening to the Lemmits—and what the
Lemmits had done to deserve it.

( Highwood, Neal Barrett jr, 1972; other locations featuring enormous trees
include big slope, kyril, and new
AMERICA.)

SERIEVE See KIRKASANT.


SEVEN KINGDOMS, THE
The kingdoms of the British Isles consolidated after the geographical and
social upheavals associated with the Drowning had run their full course. The
first kingdom was what had once been the south-western extremity of Great
Britain, now extending as far east as Exmoor, Quantock Isle and Blackdown.
Quantock Isle was separated by the Somersea from Mendip Isle, now the
southernmost part of the fourth kingdom, but Blackdown was only separated
from North Dorset—the westernmost part of the second kingdom—by a
narrow strait. The fourth kingdom was the southern part of the largest
remaining landmass, the northern part of which was the fifth kingdom; the
Severn Reach separated the fourth kingdom from the sixth. The third
kingdom was a mere sliver of land, being all that remained of Kent and
Surrey, but the seventh—the remnant of Scotland—was the largest and
wildest of them all.

At the end of the Third Millennium, a thousand years after the Drowning, the
seven kingdoms were part of the spiritual domain of the Church Militant,
which had proclaimed the Drowning to be a Divine Judgment on the rampant
materialism of the 20th century. The Church Militant’s secular arm—
popularly known as the Falconers— ensured that its power was absolute, and
its rule was stern. In the year 3000, however, the long-dormant heresy of the
White Bird of Kinship finally took wing, following the martyrdom at York of
the boy piper who had become its principal voice.

For the next twenty years the persecuted Kinsfolk carried a new message of
hope to the people of Europe, aided by another piper who attempted to
complete the mission of

the martyred boy. The second piper, born on Quantock Isle and trained for
the priesthood at Corlay in Brittany, carried the Song of Songs to Spain and
the south of France, and then to Italy. In so doing he was fulfilling the
Legend of the Star Born—although it was, in the end, only he and not his
insatiably devout followers who grasped the true meaning of that legend.
(“Piper at the Gates of Dawn,” The Road to Corlay, A Dream of Kinship and
A Tapestry of Time, Richard Cowper, 197581; other locations in which
contests of faith led in the direction of Enlightenment include bartorstown,
jorslem, and mizzer.)
SEVEN SUNS, THE See
DIASPAR

SHAM MAT See shikasta and VOLYEN.

SHANDAKOR A fortified city on MARS. By the time humans arrived on


Mars Shandakor was virtually inaccessible by virtue of the extension of the
desert region to the north of Barrakesh. Only the barest remnant of the
ancient caravan track which extended eastwards towards it from the Wells of
Karthedon still remained. Its narrow-headed and scaly-skinned inhabitants,
whose skulls were covered with lively networks of metallic fibres, were
shunned by other races.

The only human who contrived to enter Shandakor before its demise found
an army of barbarians waiting patiently to claim their prize, having broken
the last aqueduct which supplied water to its reservoirs. The human passed
through the city’s gates

Prisioner of shayol.

to find the last remnants of the ancient races of Mars displaying all their
lordly splendor—but they were only soundless phantoms. While wandering
among the towers of jade and cinnabar, lost in admiration of the golden
minarets and villas, he fell into the hands of the last actual survivors—but
they would not tell him the secret of the technology they used to produce the
illusion that the city still lived. When they went to their Place of Sleep, taking
all their glory with them, they left him alone with all his bitter regrets.

(“The Last Days of Shandakor,” Leigh Brackett, 1952; other locations which
bore nostalgic witness to the final decadence of species nearing extinction
include carcasilla, shuruun, and TIRELLIAN.)

SHANDELLDR See h'robrana.

SHAN KILL See ballybran.


S H AY □ L The “final and uttermost place of chastisement and shame”
within the Instrumentality of Mankind: a Hell for the living. Those unlucky
enough to be condemned to this ultimate prison would be prepared for their
ordeal on its satellite; expert technicians would toughen their skin— an
uncomfortable process, but one whose associated pain was merely medical.

The surface of Shayol was a monotonous desert streaked with lichenous


green. Its ecosphere was more complex than this appearance suggested, by
virtue of the everpresence of “dromozoa,” which infected the prisoners
consigned to the planet. Having parasitized a new host,

dromozoa adapted themselves to their new environment by stimulating the


growth of new body parts. These surplus limbs and organs were harvested
and exported for use in transplant surgery by the prison’s sole attendant, the
homunculus B’dikkat. Use of the narcotic drug supercondamine ensured that
the prisoners felt no pain when B’dikkat excised their superfluous flesh, but
they still had to bear the agonies inflicted by the dromozoa.

The discoverer of Shayol, GoCaptain Alvarez, was eventually transformed by


the dromozoa into a giant foot the size of a mountain. The deportees who
came after him underwent slow metamorphoses through many phases of
appalling grotesquerie, gradually shedding the vestiges of humanity as they
became undying chimeras. Because Shayol was a real place, however, its
punishments could not be eternal. Its use had to change when it became
known that it was a place where, in spite of its habitation by monsters,
innocent children could be born.

(“A Planet Named Shayol,” Cordwainer Smith, 1961; other locations testing
human flesh and spirit almost—but not quite—to destruction include CAMP
ARCHIMEDES, the DEEP, and 4H 97801.)

SHIKASTA A colony of the Canopean Empire, originally known as Rohanda


and designated Colonized Planet 5. When Rohanda’s indigenous hominids
first developed intelligence Canopus—in consultation with Sirius, as was
standard practice after the War To End War—decided to subject them to a
Top-Level Priority Forced-Growth Plan, which “boosted” them through
progressive changes which would normally have taken fifty thousand years in
a mere twenty thousand. Small
groups of people from Colony 10 (“Giants”) were introduced to facilitate this
process, but the Lock which should have instituted the Forced-Growth phase
was subverted, partly by virtue of interference from the agents of Shammat (a
planet colonized by criminals fleeing Puttiora) and partly by virtue of an
unfortunate shift in stellar alignments.

It was at this point that the planet was given its new name and the long
catalogue of its historical misfortunes began. A Degenerative Disease set in
soon afterwards; the Giants left and the Cities which the Natives inherited
from them fell into rack and ruin. The tenuous connection between the
Natives and Canopus, maintained by the mediating idea of “God,” became
increasingly confused. Ignorant of its true name, the Natives began thinking
of their world as the one and only EARTH.

The “Notes” issued for the guidance of Colonial Servants described Shikasta
as the richest of all the colonized planets, by virtue of its great potential for
variety and the profusion of its lifeforms, but added the cautionary
observation that for the very same reasons it was also liable to the greatest
suffering. Tension, according to the Notes, was its essential nature, and all
the stresses consequent upon that tension were its essential afflictions, up to
an including the Time of the Destruction of the Cities. Colonial Servants
were warned to pay particular attention to the various levels of being
organized around the planet in six concentric Shells or Zones—most
especially to Zone Six, whose foundations were laid in a powerful yearning
(“nostalgia”) for an imagined past and whose products included all manner of
chimeras, ghosts and phantoms. As to whether any of the Servants ever
recognised that their own history might be a product of that kind of mental
pollution we can, of course, only speculate.

( Shikasta, Doris Lessing, 1979; other glorified Shaggy God stories include
reports of conditions on harmony, malacandra, and perelandra.)

SHINAR The sixth of the eight planets of the star Oran, in one of the spiral
arms of the galaxy. It is an EARTHclone, with an atmospheric composition
deviating only by 0.004 from Earth-standard. Its surface is fourth-fifths ocean
and there are three continental landmasses. Shinar was incorporated into the
Terran Empire after the Galactic War against the Masters, who had formerly
colonized it. It remained on the fringe of the Empire, close to the ill-defined
border of Komani space, while the Empire grew to include half the Milky
Way. Its technological development was limited, its 3.4 billion near-human
indigenes stubbornly following an agrarian way of life, but it was subjected
to Imperial Development Plan 400R in the hope of revitalizing the indigenous
culture’s progressive thrust.

Resistance to the Development Plan eventually flared up into active rebellion


against Terran governorship, at which point the Star Watch—the Empire’s
MARS-based military arm—had to be called in. Unfortunately, Komani
raiders immediately lent support to the rebels, confusing the situation to their
own piratical advantage and giving rise to the possibility that the minor
incident might escalate into a new Galactic War. The problem was eventually
solved, but it was not clear whether a mere diplomatic triumph could offset
the apparent betrayal of Star Watch traditions which had facilitated a
relatively peaceful solution.

(Star Watchman, Ben Bova, 1964; other locations in which events tested the
principles of scrupulous military expeditionaries include ETA CETA iv,
ishtar, and KULTIS.)

SHIP, THE The vessel which carried the Proxima Centauri Expedition of
2119, sponsored by the Jordan Foundation—the first recorded attempt to send
humans to another star-system. The self-contained biosphere of the Ship
continued to support its population during and after the mutiny which
constituted the crew’s fall from grace— subsequent to which its purpose was
gradually relegated to the status of an epic series of Sacred Lines memorized
by Witnesses and handed down by them from generation to generation.

The Lines told of the time of darkness which followed the rebellion, and was
not ended even when the rebel leaders were fed to the Converter (although
some of their followers escaped to father the muties which continued to haunt
the deserted levels of the Ship). The meaning of the Lines became more and
more mysterious over time, although they retained the awesome force of
myth. Other sacred writings, including such books as Basic Modern Physics,
became equally mysterious, although scholars continued to seek out the
allegories contained in such arcane notions as the Law of Gravitation and to
discover psychological explanations for the paradisal myth of Far Centaurus.
Eventually, such secrets as the location of the Main Control Room were lost
—except to the muties. When the Trip was finally completed it was a mutie
who had to persuade a member of the Crew that the truth hidden within their
creed was not what they had come to believe it to be. The Crew had to be
persuaded that the Ship really did move— and then they had to be persuaded
that it would one day cease to move, and that a new Millennial Era really
would begin if only they could penetrate to the very heart of the mysteries
that had confused and confined them.

(“Universe” and “Common Sense,” Robert A. Heinlein, 1941; fixed-up as

Orphans of the Sky, 1963; other locations whose inhabitants were cursed by
woefully inefficient methods of intergenerational information-transfer include
the ABBEY LEIBOWITZ, PERN, and SARO.)

SHKEA An EARTH-clone world. When it was gathered into Old Earth’s


burgeoning galactic empire the humans discovered that the civilization of the
Shkeen was much older than Earth’s but had never possessed the kind of
progressive drive which had inspired humans to build an interstellar empire.
The roots of this disinterest appeared to lie in the Shkeen religion, the Cult of
the Union, which involved a unique form of “human sacrifice.” At the age of
forty every Shkeen would be “Joined” to a cave-dwelling parasitic life-form
called the Greeshka at a “Gathering”—a confessional ritual conducted three
or four times a year. By the age of fifty every one of the Joined would have
been totally consumed— or, in their terminology, accepted into Final Union.

The Cult of the Union became a matter of urgent concern to the planetary
administrator when humans began to join it in considerable numbers.
Empaths imported to assist in the unravelling of this puzzle found the
mystery further compounded by the fact that the Shkeen appeared to love all
intelligent beings—including humans—more deeply and intensely than most
intelligent beings were capable of loving the nearest and dearest individuals
of their own race. The Empaths eventually realised that the Greeshka were
functioning as a kind of telepathic net which caught the minds of individual
Shkeen and guaranteed them a kind of immortality—which, once achieved,
rendered everyday life quite unnecessary and rather unappetising. Not
everyone, however, could share this particular idea of Heaven.
(“A Song for Lya,” George R. R. Martin, 1974; other locations offering some
kind of literal afterlife based in alien physiology include boomerang,
mnemosyne, and 61 CYGNI VII.)

S H □ RA One element of a planetary binary whose other element is


Valedon. The land-dwelling Valans referred to Shora as the Ocean Moon.
Within the new version of the galactic community consolidated after the
Brother Wars under the dominion of the Patriarch of Torr, Shora was the only
ocean world to be inhabited by a human-descended race, its natives being the
Sharers. The dominant indigenous species were red-blooded cephalopods and
cephaglobinids, which had been capable of far greater evolutionary
advancement than their blue-blooded cousins on Valedon; the most advanced
species was the glider squid.

The Sharers lived in flowerlike houses woven out of seasilk, mounted on


huge rafts of floating vegetation and lavishly decorated with bioluminescent
fungus. They habitually went naked, perpetually attended by clickflies. They
maintained the ecological balance of the raffs very carefully, allowing
parasites to keep the silkweed in check while spreading fingershells to make
sure that the parasites did not become too numerous. Wormrunners
maintained the integrity of the raffs with the aid of domesticated starworms
secured by shockwraith sinews. The largest rafts eventually grew to be
“cellular cities,” twelve of which were united within the Republic of Elysium
—whose inhabitants were rewarded for their ecological virtue with lifespans
in excess of a thousand years

Relations between the societies of Shora and Valedon remained tense long
after lifeshapers of the Seventh Galactic had employed a breathmicrobe to
drive the Valans out of the world whose

resources they had intended to exploit. Each population regarded the other
with a certain measure of horror and loathing. The inevitable differences
which stemmed from their very different ways of life were much exaggerated
by the fact that the Sharers were all female. The Sharers’ tendency to
mysticismembodied in their ritual retreats into “whitetrance”—and their
knowledge of arcane healing arts made them seem even more strange to the
Valans, whose culture was a much more evident echo of the ancient society
which had spawned the Torran Empire and prompted the Brother Wars. The
Sharers recognised that they had sisters among the Valans—but that
recognition was construed by Valan males as a threat in itself.

(A Door into Ocean and Daughter of Elysium, Joan Slonczewski, 1986-93;


other environments in which muchholier-than-thou females effortlessly
demonstrated their existential superiority over irredeemably-corrupt males
include herland, the holdfast, and isis I.)

SHURUUN A fortress-city dominating a narrow strait in the Red Sea of


VENUS. Its situation allowed its inhabitants to prey upon the metal ships
which navigated the vaporous sea. By the time humans first came to Venus,
Shuruun was a city of pirates, outlaws and taboo-breakers, but few humans
ever ventured beyond the Mountains of White Cloud to the dark side of the
barrier wall, and fewer still set forth upon the sea of bloody mist, perpetually
lit by inner fires and electric sparks.

At the bottom of the vaporous sea, far beneath the quays of Shuruun, was a
strange dead forest whose trees, creepers and flowers had been preserved
without petrifaction by the sea’s

exotic chemistry. The sea’s gases permeated the atmosphere of the city,
suffusing it with a ruddy glow and a peculiar odor which mingled with the
reek of sweat and mud and the scent of the vela poppy to produce a
distinctive mixture which some called the stink of evil.

Shuruun was ruled, insofar as it could be ruled, by the Lhari: relatives of the
Cloud People of the High Plateaus, who were as cruel as thy were beautiful.
Their slaves were the Lost Ones, who labored on their behalf in the terrible
ruins of a city as dead as the ancient forest—until the long-prophesied day
came when an outworlder came to lead them from their servitude and destroy
the Lhari.

(“Enchantress of Venus,” Leigh Brackett, 1949; other exotic locations which


required the intervention of human heroes to set them to rights include
SKAITH, VALERON, and YU-ATLANCHI.)
SIDDN SETTLEMENT A
domed habitat on GANYMEDE, one of a series established as offshoots of
Hiruko Central to carry out a long-term plan for the terraformation of the
satellite. Sidon was sited near the Prometheus Plateau, a thousand kilometers
from its nearest neighbors, Nelson and Fujimura. It was surrounded by ridges
of ice and ammonia rivers, although the landscape was gradually pockmarked
by discharges of pollutants expelled by the shuttles which arrived and
departed at irregular intervals. Much of the work outside the domes was
carried out by jackrabs, crawlies, rockeaters and other machines under the
supervision by augmented and servo’d animals, including chimps, dogs, pigs
and dolphins. Many of these had near-human IQs, although they had been
rigidly conditioned to docile subservience.

The Settlement’s food-supplies were mostly produced in the hydroponic


domes, although the colonists also ate “lurkey”: tissue-culture meat derived
from a turkey fortunate enough to survive the first trip out. Sidon’s farm was
successful enough to be able to export food to the asteroids before the
discovery of MKX 349 enabled the asteroid-miners to make provision for
their own needs. That discovery began a long period of economic decline for
the Ganymede Settlements which seemed unlikely to be reversed until the
terraformation process was much further advanced.

Like all the other Settlements, Sidon lived under the slight but perpetual
threat of radical disruption by the Aleph, an alien artifact of incalculable
antiquity and mysterious purpose, which conducted its own
seeminglypatternless excavations on and under Ganymede’s surface. The
Aleph held out a tantalizing promise of as-yet- , unimaginable rewards—if
only it could be caught, made safe, studied and.,*, understood.

(Against Infinity, Gregory Benford, 1983; other locations where human


colonies were threatened and tantalized by enigmatic alien presences include
bountiful, HALLEY’S COMET, and HYPERION.)
SIGMA DRACONIS III An
EARTH-clone planet with a single large moon, slightly larger than the Earth.
Because the atmospheric pressure at sealevel was uncomfortably high the
human explorers who landed there in 2020 established Draco Base on a high
plateau. By that time the technologically-advanced species which had
formerly inhabited the world had been extinct for a hundred thousand years,
after a mere three thousand years of civilized existence, during which their
accomplishments included the shaping and polishing of a lunar crater to form
the concave mirror of a

huge reflecting telescope. Their bodies had resembled doubled-up crab-shells


equipped with four short walking limbs and two grasping limbs, all tipped
with tubular “claws.” They had left behind many crystals impregnated with
magnetic fields, presumably a kind of “writing” intended to be “read” by an
electrosensitive sense similar to that possessed by some Earthly fishes.

The fate of the Draconians was a puzzle which seemed to many humans to
require urgent solution, in case there was a lesson therein which might enable
the strife-torn EARTH to escape a similar fate. Despite the horrific expense,
therefore, four further expeditions were dispatched between 2022 and 2028,
financed by the United Nations’ Starlight Fund. The fifth expedition, carried
by the Stellaris, finally supplied the expertise required to unravel the enigma
of the Draconians’ disappearance. It remained unclear to the expeditionaries
exactly what lesson could be drawn therefrom that might be relevant to the
very different ecological circumstances of humankind—but that particular
question seemed, unfortunately, to have become irrelevant.

(Total Eclipse, John Brunner, 1975; other locations in which humans puzzled
over the relics of extinct civilizations include Clio, hoep-hanninah, and the
environs

of TENTH CITY.)

SILK See deception well.


SIMS BANCORP COLONY # 3245.12 A colony established on a EARTH-
clone world by the Sims Bancorp Company, subsequently evacuated when
the Company lost the franchise granted to it by Colonial Operations.
Opinions differed as to why, and to what extent, the terraforming

procedure implemented by the colonists had failed. The Company referred to


“indigenous biological inhibition” but sceptical xenexplorers claimed that the
Colony had been established in the wrong place (on a flood plain in a
corridor frequently tracked by tropical storms) and had been inadequately
supported.

An attempted recolonization of the planet by Zeoteka O.S. went even more


spectacularly wrong when an advance party of settlers placed in the North
Temperate Zone was wiped out by the furry hominid indigenes, which had
previously seemed to be unintelligent and harmless. The xenologists sent to
contact the aliens and discover the reason for the seemingly-unprovoked
attack found their task unexpectedly complicated by the fact that contact of a
sort had already been established between the indigenes and a single stubborn
human who had avoided evacuation by Sims Bancorp and had settled down
to live out her life in the abandoned colony. To make matters worse, the
individual in question insisted that her own inexpert understanding of the
aliens was preferable to the theories which they put together with the aid of
standard investigative procedures. Given that she seemed incipiently senile,
this claim was treated with extreme scepticism—until it turned out that she
had somehow contrived to be appointed to a position of considerable
responsibility within the indigenes’ society. Unlike the scientifically-minded
humans, the aliens had not yet learned to despise the experiential wisdom
which old age brought.

(Remnant Population, Elizabeth Moon, 1996; other locations in which


professional xenologists struggled to comprehend puzzling situations include
boohte, lusitania, and shkea.)
SIMULATION MATRIX, THE
See cyberspace and (the) other plane.

SI RATES See cannis iv.

SIRENE An EARTH-clone planet of the star Mireille in Cluster SI 1-715. Its


biosphere was benign and highly productive, making primary production
unusually easy for its colonists. The extraordinarily elaborate etiquette of
Sirenian culture, which required all humans to wear elaborate masks, often
caused problems for outworlders— including the Consular Representatives of
the Home Planets, whose diplomatic immunity was severely limited. The
societies of the Titanic littoral— including the cities of Fan and Zundar—
were highly individualistic, placing a high premium on honor and prestige
(which they conflated within the concept of strakh), and their language was
as wonderfully intricate as their artifacts.

Another unusual feature of Sirenian culture was the extraordinary range of


musical instruments employed therein, whose use determined the course of
many social encounters and in which considerable expertise was expected of
all aspirants to high social status. These instruments included the hymerkin,
the ganga, the krodach, the zachinko, the kiv, the strapan, the stimic, the
gomapard and the exceptionally difficult skaranyi. The mistaken or inexpert
employment of any of these instruments could be as hazardous to one’s
strakh or one’s life as donning the wrong mask. Outworlders desirous of
causing no offence were well-advised to adopt Moon Moth or Tarn-bird
masks, leaving Cave Owls, Forest Goblins, Red Demiurges, Sun Sprites and
Magic Hornets—let alone Sea-Dragons, Starwanderers and Wise Arbiters—
to the natives. Sirene was not an easy world on which to track down a man
intent on hiding; nor was it an easy world on which to hide, unless one knew
exactly how to conduct oneself.

(“The Moon Moth,” Jack Vance, 1961; other locations where tortuous social
strictures posed acute difficulties for outsiders include borthan, tome, and
WALPURGIS III.)

SIRIAN EMPIRE See shikasta and volyen,

SIRIUS V A planet also known as PLOWMAN’S PLANET, although the


world described herein under that heading presumably belongs to a different
alternativerse, exhibiting vital points of difference as well as significant
points of similarity. Sirius V was discovered by humans in the early 21st
century, when its native society was already ancient and apparently in a
terminal phase of deca

dence. A mysterious individual known as the Glimmung seemed to have


migrated there several centuries before, easily achieving dominance over
such native species as wubs, werjes, klakes, trobes and printers, which
collectively comprised the detritus of a complex society dominated by the
long-extinct Fog-Things. The Glimmung’s power was apparently godlike, but
was said to be constrained by

a Book in which everything that ever was or ever would be was somehow
recorded.

In 2046 the Glimmung apparently became determined to raise Heldscalla, the


ancient cathedral of the Fog-Things, which had sunk beneath the surface of
the sea centuries before. In pursuit of this Undertaking—employing tactics
which were so frankly mysterious as to seem bizarre—it sent messages to an
underemployed pot-healer on EARTH, offering a fee of 35,000 Plabkian
crumbles (about $2 x 1045) for his assistance in this quest. When he arrived
on Sirius V the pothealer found the Book which allegedly defined the
Glimmung’s power freely available, although the information in it was
constantly changing as it was rewritten by the mysterious Kalends (who had
contrived the disappearance of the Fog* Things, according to the spiddles).
The Book stated that the Undertaking would fail, but the Glimmung did not
think that was reason enough not to try—quite the reverse, in fact. What the
pot-healer read about his own destiny, however, was considerably more
discomfiting.

(Galactic Pot-Healer, Philip K. Dick, 1969; other locations harboring godlike


aliens—none of which took the injunction that gods must move in mysterious
ways half as seriously as the Glimmung— include abatos, altairv, and
malacandra.)

SIRIUS IX An EARTH-clone planet of Sirius A (a star much hotter and


brighter than Earth’s sun). Sirius IX had slightly less oxygen in its
atmosphere than Earth and a slightly higher surface gravity, but the principal
source of discomfort to its human explorers was the intense solar radiation.
The world’s dominant indigenes were very nearly identical to human beings
in a physical sense—the main difference was that their long arms allowed
them to swing from tree to tree like gibbons—but their culture, such as it as,
seemed markedly different.

The copper-skinned Sirians were the first alien race to be investigated by


human explorers but their human appearance suggested that anthropologists
ought to be able to fathom them out. They had a well-developed language,
but they seemed to have no technology at all for use in hunting or farming.
They had domesticated other animal species, however, including wolflike
predators. Their habitat included extensive grasslands as well as the forests
where they found shelter in hollow trees.

The pioneering anthropologists made contact with natives who seemed docile
enough—until one of the humans noticed that all the adult males, save for the
very old, were absent. After that, things began to go badly wrong for the
members of both species, neither of whom had yet begun to realise how vast
the difference was that their similar appearance concealed.

{Unearthly Neighbors, Chad Oliver, 1960; other locations in which similar


quasianthropological puzzles presented themselves include boskveld,
elysium, and

SIMS BANCORP COLONY #3245.12.)

6 1 CYG NI VII The seventh of the sixteen planets of 61 Cygni. By virtue of


being a near neighbor of EARTH’s sun 61 Cygni was one of the first systems
which humans attempted to visit, but they found that it was somehow
screened off, so that approaching ships began to “slide” while still billions of
miles distant; nothing could be seen of the surfaces of any of the
cloudshrouded planets. This barrier remained impenetrable until Asher Sutton
of the Department of Galactic Investigation passed through in a lifeboat—but
no one was able to follow him.

Sutton was believed dead until he reappeared twenty years later, in a ship
which could not possibly support human life. He had apparently undergone
radical internal reconstruction.

Sutton reported that the Cygnians were harmless but that no human would
ever be able to visit their world again—but the significance and reliability of
his testimony were called into question by the apparent existence of a book
signed by him, entitled This is Destiny, which he could not have written.

The contention of This is Destiny was that the Cygnians were immaterial
symbionts which kept faithful company with every sentient being in the
universe—including the androids manufactured by humans and used by them
as slaves. This allegation was sufficient to start a war of emancipation which
ranged across time as well as space, tying causality in knots whose eventual
tightening did indeed seem to justify the claim that there was a destiny,
produced, shaped and managed by the manifest abstractions of 61 Cygni VII.

(Time and Again, Clifford Simak, 1950; other locations which produced
humanadaptable symbionts of an allegedly generous kind include boomerang,
hyperion, and shkea.)

SKAITH A moonless EARTH-clone planet of a senescent star situated on the


edge of the Orion spur. Although its indigenous humanoids developed an
advanced technology and a complex mechanical civilization they never
developed spaceflight, so Skaith was isolated until it was discovered by
humans. By then the world had cooled considerably by virtue of the decline
in its sun’s radiance. The cities of the northern continent, once the heart of its
civilization, had lost their population during a chaotic period of the
Wandering. As the once-temperate zones became the Darklands they had
been abandoned to the nomadic Harsenyi, the cannibal Outdwellers. The only
remaining Fertile Belt was in the tropical zone.

The knowledge that their sun was dying had had a profound effect on the

decadent cultures of Skaith. Most had become “doom-worshippers” of one


form or another, so thoroughly resigned to their fate that the possibility of
emigration—made manifest by the establishment of a starport at Skeg—was
ignored by all but a tiny minority. Some of the indigenes had used genetic
engineering to adapt themselves psychologically to their fate, according to
several different patterns. Some had surrendered their intelligence and
returned to foetal innocence, in the primal womb of the ocean or burrows
excavated in the maternal earth. The Fallarin had attempted to become fliers
but their wings remained imperfect and they had to keep the Tarf—
engineered descendants of non-humanoid stocks— as servants.

Those doom-worshippers who had retained humanoid form and sentience


became Farers: mendicant defeatist cynics, whose way of life was only
feasible by virtue of the protective inclinations of the Wandsmen and their
seven Lords Protector. Even the Wandsmen were adamant that the planet and
its people must meet their fate, however, and they became enthusiastic
persecutors of those who wanted to leave. Their holy city Ged Darod was a
place of pilgrimage which contrasted with such city-states as Irnan, which
still preserved a vestigial spirit of enterprise. It seemed clear to the
representatives of the Galactic Union—whose administrative center at Pax
was ready to give a sympathetic hearing to any application for membership—
that if Skaith were to be delivered from its terminal despair the imagination
of its people would have to be reawakened and captured. Completion of that
task would need more than a mere display of power; it would need a hero.

(The Ginger Star, The Hounds of Skaith and The Reavers of Skaith, Leigh
Brackett 1974-6; other locations whose inhabitants included unusually
extreme fatalists include jijo, sequoia and tirellian.)

S KAY See maske.

SKDNTAR An EARTH-clone world orbiting the star Skang, whose


dominant indigenes at the time of its discovery by the Commonwealth of Sol
were tall mammalian bipeds of somewhat predatory appearance. Skang was
part of a triple star-system whose other elements were Avaiki and Allan;
Avaiki’s planetary companions also included a world inhabited by sapient
humanoids, Cundaloa, but Allan’s planets, though reasonably hospitable,
were devoid of intelligent life.
The first influx of Terran technology into Skontar and Cundaloa served to
unify each planet politically, and also inspired both of them to become
colonial powers, resulting in a fierce fiveyear war for possession of the
exploitable planets orbiting Allan. Peace was eventually negotiated with the
help of Terrestrial diplomats and both worlds were invited to join the
Commonwealth of Sol.

The Cundaloans—who seemed much more aesthetically appealing to human


eyes, both in themselves and in their cultural productions—received a ready
welcome, and gratefully accepted the economic aid offered by the
Commonwealth. The Skontarans, by contract, seemed to human sensibilities
to be rude, crude and aggressive, and they were offered no such assistance.

The Skontarans’ inefficient diplomats came in for considerable criticism at


home when this discrepancy in treatment was observed, but their pride saved
them from the process of cultural absorption which eventually turned the
native traditions of Cundaloa into tourist attractions. In the end, even the
people of Terra began to admire the progressive achievements which the
Skontarans had been forced to make on their own account.

(“The Helping Hand,” Poul Anderson, 1951; other locations featuring as


backdrops to painstaking parables of cultural health and achievement include
comarre, eran, and lilith.)

S KW E E M See petreac.

SKY FALL See worlds.

SLOVIN SeevoLYEN.

S LDWYEAR An EARTH-clone planet of an F8 star, with a surface gravity


almost identical to Earth’s and a slightly higher atmospheric pressure. Its
most significant divergence from the norm was its orbital period; its year was
nineteen times as long as Earth’s. Because its orbit was slightly elliptical
Slowyear’s single continental landmass was subject to very protracted
seasons, including extremely severe winters.

Like all such candidate worlds, Slowyear was colonized by humans, even
though the only edible native life-forms were arthropods and fish. The colony
grew very slowly—so slowly that when the tramp starship Nordvik arrived,
desperate to revitalize its own fortunes with profitable trade, its population
only numbered half a million despite the fact that at least twelve generations
had passed since its settlement.

The Nordvik’s personnel were astonished by many aspects of Slowyear’s


culture. These ranged from trivial features, such as the fact that the only
imported food-animals kept by the colonists were sheep, to the remarkable
legal system that had only one penalty—death—and required individuals
found guilty of any crime to draw lots, the probability of

drawing the fatal lot increasing with the seriousness of the crime. Even so,
some of the ship’s crew-members had grown so exceedingly weary of long
and claustrophobic hauls through deep space that settlement on Slowyear
seemed a very attractive option, especially when the colonists proved to be
wonderfully welcoming and extraordinarily generous in offering terms of
trade. By the time the reluctant spacefarers figured out the horrid logic of the
colonists’ peculiar attitudes it was far too late to change their minds.

(Stopping at Slowyear, Frederik Pohl, 1991; other seemingly-innocent worlds


carefully preserving nasty shocks for unwary visitors include gwydion,
IMAKULATA. and SOROR.)

SMDKE RING, THE A loose toroidal aggregation of matter surrounding the


neutron star Voy, or LeVoy’s Star: one element of a binary whose other
element is the GO star T3.

The Smoke Ring, whose orbital mean is about 26,000 kilometers from Voy is
bounded within and without by a gas torus; it includes numerous solid lumps
of matter of varying sizes, but its extraordinarily rich DNA-based biosphere
is distributed throughout the entire ring.

The Smoke Ring’s primary producers evolved into huge floating trees which
formed a vast forest of radial “spokes” within the ring. The long stems and
terminal tufts of these trees—which sifted fertilizer from the perpetual wind

Swordbird of the SMOKE RING.


as well as fixing solar energy—provided shelter for many other plants and
animals. Some of the plants employed jet pods for movement and
reorientation, and most of the animals were capable of flight. When humans
first discovered the Smoke Ring the largest solid object it contained was a
captured gas giant planet which they named Goldblatt’s World, although
subsequent inhabitants of the Ring shortened this name to Gold—for which
reason the common noun “gold” acquired ominous connotations. Dense
clumps of vegetation gathered at the Lagrange points of Gold’s orbit.

Although the Smoke Ring did not much resemble other environments
colonized by humans its air was perfectly breathable, drinkable water
collected in globular “ponds” and there was plenty to eat. It therefore
provided a ready refuge for the crew of the ramseeder Discipline in the wake
of a mutiny which left the ship in the control of a cyborg policeman who was
responsible for its cargo of deepfrozen convicts. The crewmen called the trees
on which they settled “integral trees” because their shape was reminiscent of
the mathematical symbol for integration. The inevitable corollary of the
abundance of food was a corresponding abundance of dangerous predators
like swordbirds and dumbos, and dangerous parasites like drillbits, but the
colony survived and thrived for several generations. Discipline did not
abandon them entirely, though—and the time inevitably came when it had to
live up to its name.

(The Integral Trees and The Smoke Ring, Larry Niven, 1984-7; other
locations in which paternalistic artificial intelligences exercised their quasi-
parental influence include diaspar, harmony, and PANDORA.)

SDL See sun.

S □ LARIA An EARTH-clone world, the outermost of three planets within


its solar system. Its diameter is 9,500 miles; its day is 28.35 hours long.
Solaria was one of the Outer Worlds settled by Spacers during the first phase
of human expansion into the galaxy. Like all such worlds it had only a tiny
human population for many years after its initial settlement, supported by a
much greater population of humanoid positronic robots. Partly because the
world was a key manufacturer and prolific exporter of robots, however, the
ratio of robots to humans on Solaria (10,000-1) was much higher than on the
other Outer Worlds, including AURORA. There was considerable antipathy
at that time between the Spacer colonists and the intensely agoraphobic City-
dwellers of their parent world, but this did not prevent the Solarians from
requesting the assistance of an Earthly policeman when an important Auroran
became the victim of a seemingly-impossible murder.

When the galactic empire centered on TRANTOR reached its height Solaria
became one of the Forbidden Worlds, isolated from galactic society and
effectively lost therefrom until long after the empire’s fall, when Golan
Trevize began his search for Earth following his exile from TERMINUS.
Unlike Aurora, Solaria was still inhabited, both by humans and—far more
prolifically—by robots. The Solarians had moved underground and broken
off all contact with the rest of the galaxy, establishing a static Utopia whose
hermaphrodite citizens were even less numerous than their colonist, forebears
had been, their population being only twelve hundred strong. They were also
superhuman by virtue of having equipped their brains with transducer-lobes.
Despite being so vastly outnumbered by the “Swarmers” who had carried
forward the mission of the long-extinct Spacers the Solarians still expected
that they would one day inherit the universe.

(The Naked Sun and Foundation and Earth, Isaac Asimov, 1957-86; other
locations harboring hermaphrodite humanoids include gethen, ledom, and
ORTHE.)

S □ LA RIS A planet of a binary star, one of whose elements is red and the
other blue. Its diameter is about 20% greater than the EARTH’s. Its human
discoverers calculated—applying the conventional laws of celestial dynamics
—that its orbit ought to be highly unstable but in fact it was not. They
assumed that this remarkable phenomenon was a corollary of the fact that,
save for a number of barren low-lying islands mostly concentrated in the
southern hemisphere, the entire surface of Solaris was a colloidal “ocean”
that was certainly alive and perhaps sentient. In the hope of finding out how
this remarkable effect was obtained the Ottenskjild Expedition placed several
automated observation satellites in orbit. A manned scientific research station
was eventually established by the Shannahan Expedition.

Although the surface of the purple ocean was chaotically restless, perpetually
seething with fleshy foam, the researchers were avid to find some order
within its metamorphoses. It continually produced temporary structures of
great complexity, but rigorous study only produced an elementary and rather
vague typological classification. Wavelike ridges were named extensors,
citylike structures Mimoids and flowerlike structures symmetriads. Birdlike
“independents” occasionally detached themselves from the main body of the
ocean.

Solaris also had the ability to produce artificial beings at a distance,


constructed from neutrinos. These neutrino-beings could mimic human form
even though their fundamental structure was radically different. The fact that
the forms were moulded in the image of deeply-problematic desires and

Humanoid robot of solaria

anxieties held by the observing scientists implied that the ocean was
meticulously responsive to human presence, but the creation of the forms did
not seem to be a conscious attempt to establish communication and the
productions only added to the difficulties facing the observers. Solaris was an
enigma which defied all possible explanation; the fact that it was capable of
holding up a mirror to the innermost secrets of its observers made that
defiance seem all the more offensive.

( Solaris, Stanislaw Lem, 1961; other locations whose mysteries proved


impenetrable include eden 2 , regis in, and the VISITATION ZONES.)

SQLDUS A world within the SUN. Soldus was founded during the early
phase of the sun’s evolution, when the partial coalescence of a spiral nebula
produced a miniature star rich in heavy elements, which cooled sufficiently to
provide a viable refuge for a party of aliens whose starship crash-landed on it.
These aliens took refuge in the starcore’s caves, employing their mastery of
the fundamental cosmic expansion force to hold the still-collapsing nebula at
bay, so that the much larger star was formed around a hollow shell with
Soldus at its center.

This larger star was the sun which eventually gave birth to EARTH, when the
close passage of another star caused great gouts of tidal matter to be spun off
into orbit, eventually condensing into the planets. The encounter with the
other star had cataclysmic consequences for the population of Soldus, but the
Soldari survived and eventually rebuilt their civilization, whose heart was the
city of Tao. The sunspots observed by human astronomers were caused by
the application of their cosmic-force repellers, and it was a change in the
pattern of these sunspots that first alerted the scientists of the solar system to
the existence of Soldus.

A bold expedition into the heart of the sun, mounted by the crew of the
ironically-named Suicide, reached Soldus safely, and found human prisoners
already there.

The Soldari were preparing to emigrate, because their repeller machines had
exhausted the resource which allowed them to keep the sun’s fire at bay.
They were divided amongst themselves as to what to do thereafter— and the
fate of humankind hung on the outcome of their decision.

(“Sunworld of Soldus,” Nat Schachner, 1938; other locations featuring


extraordinarily precarious civilizations include HYDROT, PHANDIOM, and
STYGIA.)

S □ L I S A city on MARS. At the beginning of the fourth millennium Solis


still echoed the entire history of the human colonization of the planet. A
“historical park” at the west end of the city preserved some relics of the first

colony, and the park was surrounded by the hydroponic grange sheds of the
Anthropos Essentia, the world’s oldest residents.

The skyline of Solis was dominated by lens towers collecting solar radiation,
although the rhombohedral rooftops covered in gold foil were as brightly lit
and far more numerous. The glass galleries, pyramids and pavilions of the
clade cantonments offered further reflective surfaces which added to the
tumultuous dazzle. The east end of the

The “Hall of all,” sous.

city was dominated by the vast Hall of All: a megastructure housing millions
of refugees from the benevolent rule of the Maat and the Commonality,
beyond whose ordered boundaries Solis was perfectly content to remain.

Some came to Solis who only wanted to live differently, but the majority of
its visitors wanted to follow the Walk of Freedom to the field of bones and
mummified corpses which lay beyond its skull-mounted catafalque.

Solis was as munificent within as it appeared from without. Giant trees were
integrated into the walls of many of its buildings and lush vines decorated
may of its corridors and galleries. Although many other morphs could live
there comfortably the true “natives” of the city were the clades, the tall and
delicatelymuscled “martians.”

Solis maintained environments for plasmatics and other radically unhuman


entities, but its citizens remained selective about the range of variants they
were prepared to integrate into its biotecture. Death, on the other hand, was a
gift freely available to all—and a very valuable gift, in a world from which it
had been all-but-banished.

{Solis, A. A. Attanasio, 1994; other exotically-ancient cities include cirque,


diaspar, and VIRICONIUM.)

S □ R □ R The second of four planets orbiting the giant star Betelgeuse, some
300 light-years from EARTH’s sun, at a mean orbital distance of about 30
A.U. When Soror was visited by a party of human beings in the year 2500
they found conditions on the surface uncannily similar to those they had left
behind, duplicating the biosphere and civilization of Earth is all respects save
one: the humans of the sister planet were mere animals incapable of speech,
while their nearer relatives among the primates had developed advanced
intelligence.

Unfortunately, the visiting humans initially fell into the company of their
local counterparts, and their different nature was not initially recognised by
the civilized simians. Even when their exceptional qualities came to the
attention of two chimpanzee scientists the more orthodox orang-utans were
reluctant to accept the truth because it lent support to the horrific and
heretical theory that humans had once been intelligent, and that the apes had
merely inherited the culture and civilization which humans had been careless
enough to lose.

The disturbance caused by the arrival of the extra-Sororal humans was soon
intensified by archaeological discoveries. This made it politic for one
surviving human to insinuate himself into a fledgling space program, which
involved sending experimental animals into orbit. This allowed him to regain
access to the cosmic ship which had brought the illfated explorers to Soror
and to make the return journey to Earth. Unfortunately, the time-dilatation
effects of his two trips at relativistic speeds ensured that the planet to which
he returned had undergone significant changes since he had left it.

(Monkey Planet, aka Planet of the Apes Pierre Boulle, 1964; other locations
offering stages for satirical attacks on human hubris include the autoverse,
ETERNA, and MALACANDRA.)
SPANISH HARLEM,
INDEPENDENT KINGDOM DF
See ARAB JORDAN.

SPEEWRY The outermost of three EARTH-clone worlds orbiting the star


Ein, the other two being Ghrekh and Pittam. All three planets have a long
orbital period, ranging from Pittam’s

25 Earth-standard years to Speewry’s 28.5—which means that conjunctions


which bring all three worlds into line are extremely rare. The entire Ein
system is located within a hyperspatial pocket which has several odd effects;
the passage of time is accelerated by a factor of 25 relative to the rest of the
universe and the scattering of the galaxy’s starlight results in the skies of all
three worlds being filled by a diffuse radiance.

The worlds within the hyperspatial pocket were colonized by members of a


Utopian cult, led by a man named Hein, who left Earth at the end of the 20th
century. Hein’s syncretic philosophy combined the deification of Einstein
with moral and philosophical elements borrowed from Gnosticism and the
Koran.

The descendants of the original colonists were enabled by the timedifferential


to develop technologies somewhat in advance of their parent world, but they
also developed highly distinctive and intolerant belief-systems and suffered
the schisms typical of such fervent cults.

Like its two neighbors, Speewry fell under the dominion of an oppressive
Ein-worshipping theocracy—and like its two counterparts, that theocracy
held that the other two worlds and all their inhabitants were creations of evil.
The galactic community found it politic to delegate the task of maintaining
surreptitious contact with Speewry and its neighbors to convicted criminals,
who could expiate their sins by braving the risks routinely run by Unbelievers
on the Ein worlds— including the risk that they might be taken for diabolical
Deceivers. Such continued contact was deemed necessary because the so-
called Cycle of Evil which would eventually bring the three worlds into
conjunction seemed highly likely to precipitate a jihad— fought with
weapons far in advance of those available to the rest of the galactic

community—whose local conclusion might well be followed by a great


crusade.

( Believer’s World, Robert Lowndes, 1961; other locations harboring cultures


founded by exotic cults include artemis 1, BORTHAN, and SANGRE.)

STAR CITY See zvezdny.

STAR GATE 1 See charon.

STARMONT A volcanic mountain whose name was also applied by humans


to the EARTH-clone planet on which it was situated. The world’s dominant
indigenes, who called themselves wheests, were dark-skinned winged
humanoids; their name for the mountain and the planet was Hirrkaleorashe.

For some time Starmont enjoyed the reputation of being the most difficult—
and hence most exhilarating—mountain in the colonized galaxy to fly. In the
days when no one had yet contrived to reach the summit by such a means,in
spite of the obsessive efforts put into the quest, reverent settlements formed
on the lower slopes in which penitents, flagellators and other crackpots
rubbed shoulders with local goatherds. Saner sportsmen intent on making the
attempt found more comfortable lodgings in the nearby town of Val di Sirat.

The wheest regarded the whole idea of flying for sport as ludicrous, because
flight was to them a way of life whose dangers were everyday
inconveniences rather than hazards to be braved in the course of carefully-
confined adventures. To the wheest, Starmont was an object of religious
veneration, its summit being the one location on the planet’s surface that was
unattainable to them. They

were nevertheless willing to lend what assistance they could to the humans
who fervently desired to employ their artificial wings to accomplish what a
wheest’s natural wings could not. Who were they, after all, to judge what
manner of creature might be accepted into the paradise from which they
believed themselves to have been cast out?

(“The Winds at Starmont,” Terry Carr, 1973; collected in The Light at the
End of the Universe, 1976; other exceptionally challenging ascents include
big slope, kosa saag, and the last Yggdrasill on new America; for another
world called Starmont, see wing iv.)

STAR WELL A sunless and airless planetoid some thirty miles long and ten
wide, located within the Flammmarion Rift on the edge of the Empire of
Nashua. A station was established there which provided a port of call for any
starships having occasion to venture into the Riff. In order that it should
continue to serve this function, its position relative to the nearest stars was
continually adjusted—but those who maintained its habitats saw no need to
simulate the cycle of day and night which afflicted other worlds; the facilities
it supplied for eating, drinking, sleeping, gambling and various more exotic
pastimes operated around the clock. By virtue of its position, Star Well was
an ideal site for the intrigues of those who had some interest in slowing or
hastening the inevitable disintegration of the Nashuite Empire.

The only structures on the surface of Star Well were the beacons and
landingwebs associated with its two ports. Everything else was concealed
within its interior, whose labyrinthine workings were much extended by the
legendary Hisan Bashir Shirabi, who was reputed to have added all manner of
secret chambers which were rarely found by his contemporaries, or by those
who

subsequendy inherited an interest in the planetoid. The Grand Hall, as the


largest and plushest public space within the complex, was the natural venue
for the more superficial manifestations of political intrigue, but it was the
contents of Shirabi’s secret hideaways which really defined the peripheral but
far from trivial role which Star Well played in the Empire’s affairs.
(Star Well, Alexei Panshin, 1968; other hotbeds of interstellar intrigue
include CYRILLE, ESPERANZA, and XANADU.)

STATELESS An artificial coral island in the South Pacific, shaped like a six-
armed starfish. It was first seeded in 2032, anchored to an unnamed guyot—
a submerged extinct volcano—some 4000 kilometers from Sydney. The
unsupported part of the island which overhung the cone of the guyot was
maintained and extended by the activity of lithophiles.

Stateless was the site of a concerted attempt to construct a political Utopia


along anarcho-syndicalist lines. Its population-growth during the 2040s, as it
gradually became a viable habitat, was assured by its willingness to accept
more Greenhouse refugees than any established nation and it soon became
home to a million people. It was placed under embargo by suspicious
governments when it became economically prosperous by exploiting
biotechnologies pirated, without the least regard for patent law, from the
California-based corporation EnGeneUity. The island could only be entered
conveniently by means of flights from Dili in East Timor, which was itself
only readily accessible from Phnom Penh.

In spite of all these difficulties Stateless was chosen as a suitably neutral site
for the Einstein Centenary Conference, at which Violet Mosala’s claim to
have produced a comprehen

Combating the chicken plague in the town of steklovsk.

sively unified theory embracing the whole spectrum of physical phenomena


was scheduled to be revealed and subjected to criticism. Unfortunately, the
Conference was disrupted by tragedy and violence; this helped to justify the
launching of a military invasion of the island, which had no apparent means
of

defending itself. Fortunately for its citizens, however, the design of Stateless
had been ingeniously modified to take careful account of such a possibility.

( Distress, Greg Egan, 1995; other defiantly eccentric pioneer communities


include desolation ROAD, LUNA CITY, and SANCTUARY.)
STEKLDVSK A tiny provincial town formerly called Troitsk, in the Steklov
district of Kostroma Province in Soviet Russia, which acquired its new name
after the glorious revolution of 1917. In 1926 it was the location of a
workers’ co-operative chicken farm founded by the widow of a former

Archpriest, her deaf niece and their former servant. The farm initially
flourished, its population of hens increasing to 250 by 1928, but then became
the source of a plague which swept through the chicken population of the
nation.

Among the scientists instructed to work on the problem of the chicken plague
was Professor Persikov, the inventor of a notorious “red ray” or “ray of life”
which had stimulated the embryos of frogs to gigantic growth. The
opportunity of using Persikov’s ray to revitalize and regenerate the stricken
chicken population was grasped by sovkhoz director Alexander Semyonovich
Rokk (whose surname echoed the Russian word for “fate”) but he was
unfortunate enough to select the wrong batch of eggs for irradiation. The
monsters he released did include a few chickens—increased to the size of
ostriches—but the remainder were reptiles, which became a far worse plague
upon the land than the simple blight which had its origins in humble
Steklovsk.

(“The Fatal Eggs,” Mikhail Bulgakov, 1925; other locations employed in


allegories of revolution turned sour include ARKANAR, RAINBOW, and
ROSSUM’S ROBOT FACTORY.)

STEPFORD A small town on Route Nine in New England. In the latter part
of the 20th century its town center displayed a fine series of white frame
Colonial shopfronts. The library was in the same style, as was the cottage
carefully maintained as an exhibition piece by the Historical Society. The
Man’s Association was located in a larger building on the summit of a low
hill, its grounds protected by a high fence. There was no corresponding
organization for women—not even a branch of the League of Women Voters.

Stepford’s “postcard prettiness” cut deeper than mere appearance. The town

was full of perfect families—perfect, at least, according to the image of ideal


family life propagated by carefully-sanitized TV programmes and steadfastly
traditional agony columns. New couples with more up-to-date ideas did
arrive from time to time, including the occasional feminist wife, but once
they had properly settled in they shed their progressive ideas with remarkable
rapidity and fitted in just fine.

Such perfection was not, of course, achieved without cost. The steering
committee of the Men’s Association worked particularly hard to ensure that
the members’ wives were as polite, tidy and biddable as human ingenuity and
technological expertise could possibly contrive.

(The Stepford Wives, Ira Levin, 1972; other Utopias achieved by suspect
means—whose results might be reckoned equally puerile—include
chronopOLIS, FUN HOUSE, and LEDOM.)

STDHLSDN’S REDEMPTION An EARTH-clone world, the fourth planet of


a blue star on the edge of the Diobastan Cluster—a quiet backwater of the
long-established galactic civilization. By the 29th millennium of the
Flowering of the Indomitable Perpetuity—which would have been
approaching the two thousandth century had the Old Fallacious Reckoning
still been in use— no record remained of who Stohlson was or why he stood
in need of redemption, but the name suggested that the planet might initially
have been colonized by members of an eccentric religious cult. Even the
sacred records preserved in the Pandow Keep, however, referred back little
more than fifty thousand years, to the time when Holten Jairaben had
received a visitation from the messiah Durster, instructing him and his
followers to tame and venerate

the great beasts of the Woolywobber Continent. This epoch-making event set
in train generations of selective breeding which produced many different
domestic varieties of those beasts, adapted to many different functions.

Most of the place-names employed by the inhabitants of Stohlson’s


Redemption remained stubbornly stereotypical, including the Great Dismal
Forest, the Painted Hills, the Miasmic Swamp, the Snaggletooth Mountains,
Lake Bliss, Deadman’s Desert and so forth. Their political institutions and
legal system remained equally undisturbed by any hint of cultural
sophistication or aesthetic nicety. Woolywobber’s capital city, Tyhor,
straddled the delta through which the waters of the Sleepyhead River flowed
into the Kneedeep Ocean.

Tyhor was the site of an annual Spring Festival, whose March of the Thirty-
Six Flowers included dramatic processions by troops of the seventeen
varieties of carnosaurs, many with goldpainted claws and all garlanded. The
carnosaurs would be followed by brontosaurs, stegosaurs, iguanodons and the
fourteen other species of herbivores. It was a wonderful spectacle but not
many outworlders came to, see it, perhaps because rumor had spread of the
unfortunate instance in which the Immaculate Ultim of Aberdown was eaten
by a tyrannosaur.

(The Thirteenth Majestral, aka Dinosaur Park Hayford Peirce, 1989; other
locations featuring carefully-domesticated reptiles include aerlith, Jurassic
park, and pern.)

STONE, THE See thistledown.

STONE PLACE, THE A dark nebula made up of billions of clustered

March of the 36 flowers on the planet of stohlson’s redemption.

fragments of rock, located between EARTH’s sun and Atsog’s sun. It was the
location at which the berserker fighting-machines massed for battle after the
destruction of Atsog, when it

became obvious that their eternal battle against Life had entered a new phase
by virtue of the human colonization of other worlds in and beyond Earth’s
solar system.

The first berserkers to gather at the Stone Place had already determined from
a captured life-unit that the humans had assembled a strong but only
tenuously united fighting force under

the command of Johan Karlsen, the recently appointed High Commander of


Sol’s Defence. Knowing that Karlsen was one of those uniquely dangerous
lifeunits whose behavior sometimes contradicted the laws of physics and
chance—as if it actually possessed free will instead of the mere illusion of it
— and suspecting that he might have new weapons to deploy, the
foregathered berserkers held a “council of war.” The result of this
consultation was that courier machines were sent to summon their “reserves”
from the remote reaches of the galactic rim.

When the summoning was complete the berserker fleet numbered three
hundred, which were deployed in such a way as to surround and entrap the
attackers—but the strategy had been anticipated and Karlsen’s ships were
equipped with rammers designed to turn the berserkers’ awesome power
against them. When the battle was over its debris formed a new sub-nebula of
jagged metal shards: “a few little fireplace coals against the ebony folds of
the Stone Place.” Unfortunately, the embers of the conflict continued to
smoulder long afterwards; the battle was won but the war of attrition
continued, on HUNTERS’ WORLD and elsewhere.

(“Stone Place,” Fred Saberhagen, 1965; collected in Berserker, 1967; other


locations harboring baleful machines include icarus, the pyramid, and WING
IV.)

STRATOS A planet orbiting one element of a binary star which—very


unusually—was sufficiently EARTH-like to enable humans to be genetically
adapted for life there with relatively little modification.

Stratos was settled by feminists who owed their ideological allegiance to the
Mother and her prophet Lysos,

the latter being credited as the author of the manifesto according to which the
Founders established a carefullyplanned pastoral Utopia dominated by
specialized families of female clones.

Although the males contributed no genetic material, the “amazonic”


conception of clone-children still required “sparking” by intercourse, but this
process was restricted to a short summer breeding-season when male lust was
triggered by aurorae generated by the emissions of the primary’s dwarf
companion, Waenglen’s Star (whose name was eventually simplified to
Wengel Star). The male colonists, always intended to comprise a tiny
minority, were engineered so as to be uninterested in sex for the remainder of
the year.
Genetic variability was, however, conserved by making females sensitive to
the aphrodisiac effects of midwinter “glory frost,” under whose influence
they became capable of true sexual reproduction, producing idiosyncratic
“vars” if and when they could obtain the co-operation of out-of-season males.
The marginal status of males in Stratos society was further emphasized by the
fact that most of them were seafarers whose ships ferried goods between the
capital city of Caria and other ports of the Gymnia Sea.

Because its solar system was partly obscured by dust nebulae and the general
chaos caused by the war against the Enemy—whose only assault on Stratos
was conducted by a damaged ship and was repelled—the colony remained
isolated from the other worlds of the Human Phylum for a long period, but it
was only a matter of time before it was recontacted. When a male Outsider
eventually arrived on the world, different factions of the local population
reacted very differently, some of them seeing the opportunity for revolution.
In the end, the Outsider fell victim to these unexpectedly violent schemes—
but the change whose

harbinger he was could not be kept at bay indefinitely.

(Glory Season, David Brin, 1993; other locations in which males were
consigned to the margins of human society include artemis i.azor, and ISIS
1.)
STRAWBERRY FIELDS An
early twenty-first century “retroburb” which reproduced the environment and
ambience of the 1960s for the benefit of aged inhabitants who elected to
“retire” from real life. Its main street was Bluejay Way, whose facilities
included the bowling alley Penny Lanes and an ice-cream truck which sold
Yellow Submarines. Its residents published a newsletter called Yesterday.

As with most such Virtual Realities, Strawberry Fields seemed cramped,


monotonous and sterile to those visitors who entered it in order to pay their
respects to their elderly relatives—some of whom were further discomfited to
find their doting parents living with robotic simulations of their own earlier
selves.

(“Itsy Bitsy Spider,” James Patrick Kelly, 1997; other locations illustrating
the follies and dangers of existential stasis include comarre, gemser, and

WATERSIDE.)

STREE See rim worlds.

STYGIA The tenth planet of EARTH’s solar system, six billion miles from
its primary. It is nineteen thousand miles in diameter, and has a surface
gravity approximately twice that of Earth, Stygia’s low albedo prevented its
discovery by humans until the age of space travel, when the glow of its

volcanoes finally attracted attention. The heat produced by these volcanoes


sustained a complex ecosphere, and made the world habitable, though
somewhat uncomfortable, for humans. In consequence, it became the most
remote outpost of the Martio-Terrestrial League, staffed by the human jetsam
who made up the Legion of the Dark (many of whose recruits enlisted
pseudonymously, hoping for a variety of reasons to put their pasts behind
them).

The Legion’s base was located on the top of the planet’s highest mountain,
where the atmospheric pressure was more easily bearable. The garrison soon
came under attack from the squat and many-legged indigenes, who were
armored like turtles and emitted a phosphorescent glow, usually white but
sometimes colored. The war dragged on for decades, although it only
required a single ingenious beau geste to put an eventual end to it.

(“Legion of the Dark,” Manly Wade Wellman, 1943; other locations


employed as distant and dismal military postings include charon, haven, and
the Basilisk Terminus of the manticore Junction.)

SU LIND RE See petreac.

SUMNER FARM A farm in the Shenandoah Valley whose owner—the


patriarch of a “clan” holding most of the land in the vicinity—anticipated the
advent of the ecocatastrophe that effectively put an end to the march of
human civilization at the end of the 20th century. He made sure that the clan
included all the artisans required to maintain a viable way of life through the
worst years of the collapse, and built a research hospital in order that David
Sumner could

develop means of cloning economicallyuseful animal species.

When plagues destroyed the greater part of the human race, reducing the
population of the valley to a hundred and killing all the young children, the
Sumner Farm became the core of a community whose members took full
advantage of the cloning technology. Sets of human clones became the basic
unit of the culture which inherited the valley, each set of siblings maintaining
such a close empathy that it functioned almost as single individual.

The effects of the virtual elimination of individuality from the valley society
were in some ways Utopian. The majority of women, freed from the
necessity of bearing children, achieved equality of status and opportunity
with men. The members of the new culture never knew loneliness or
misunderstanding, and were able to plan their reproduction so as to maximize
the production of useful abilities. The closeknittedness of the community
was, however, parent to a dangerous insularity and inflexibility, and its
members were eventually forced to recognise the value of the misfit children
whose capacity for innovation was necessary to the longterm survival of the
species.
(Where Late the Sweet Birds Sang, Kate Wilhelm, 1976; other locations
featuring dubious Utopias based in clonal sets include brotherworld, the
hatchery, and the one state.)

SUN, THE EARTH’s primary, sometimes known as Sol: a Gl-type yellow


dwarf star about 1,400 kilometers in diameter, with a mass of 1.99 x 1030
kilograms and a temperature of 15,000,000oK. It is a relatively young
“second generation star” whose planetary family is composed of matter
ejected by an earlier supernova. Its visible surface—the photosphere—is

disrupted by granular “sunspots” whose frequency usually follows a cycle of


approximately eleven years, although they occasionally disappear for longer
periods (which may be correlated with changes in the Earthly climate).

Reports filed before it was understood that the Sun’s radiation was the result
of nuclear fusion rather than combustion often feature Earths grown cold and
dark by virtue of the sun’s “burning out”; these include the report of the
NIGHT LAND and the report which also described the GARDEN OF THE
ELOI.

A more realistic report of the same kind is that of URTH. Although not
usually regarded as a visitable or habitable world the sun has featured in this
capacity in reports from a number of alternativerses, including the one that
harbored SOLDUS.

(cf., also Through the Sun in an Airship, John Mastin, 1909; “The Flames,”
Olaf Stapledon, 1947; “Sunfire!” Edmond Hamilton, 1962; “The Weather
Man,” Theodore L. Thomas, 1962; If the Stars are Gods, Gregory Benford
and Gordon Eklund, 1977; Sundiver, David Brin, 1980.)

SWEETFLAME See BLAISPAGAL, INC.

SWIFT The innermost of the ten planets of the K5 star Voltaire, whose
system was reached by a version of the CARTER-ZIMMERMAN POLIS in
4936. Because Voltaire had only a sixth of the luminosity of the sun and
Swift only three-fifths of the surface gravity of EARTH the citizens of the
Polis were surprised to find that the planet’s N/C02 atmosphere had traces of
water and hydrogen sulphide, the latter evidently being produced by some
lifelike process. Far more remarkable,

however, was the fact that all the molecules in Swift’s atmosphere were made
up of atypical atoms of deuterium, carbon-13, nitrogen-15, oxygen-18 and
sulphur-34: in every case, the heaviest stable isotope of the relevant element.
The only conclusion the citizens could reach was that all these elements had
been deliberately transmuted.

Swift’s surface was a flat red desert where liquid water could only be
precipitated to form puddles during the long night of each 507-hour day. The
indigenous life-forms trapped such puddles by extending surface membranes
to limit evaporation, allowing them to fill up with a rich mix of multicolored
mites, vivid green eels and golden carnivorous weeds whose intense pigments
were derived from their use of sulphur chemistry to supplement a carbon
base. Their heritable material cycled through five distinct coding schemes in
successive generations.

Although Swift had been exposed to the Lacertan gamma-ray burst which
had devastated Earth there was no way to determine the exact extent of the
damage it had sustained—but there was not the least sign of the advanced
civilization the Transmuters must have possessed, except for the transmuted
elements themselves.

It did not take long for the C-Z citizens to figure out exactly where the
Transmuters had left the message whose existence was signposted by the
anomalous atmosphere, nor to decode that message and thus gain access to
the macroverse—and all the macroverses beyond.

(Diaspora, Greg Egan, 1997; other locations which served as exotic gateways
to infinities beyond orthodox spacetime include the thistledown, valadom,
and the werld.)

SYMBIOTIC A One of four planets of a Sol-type star in the neighborhood of


Rigel, first investigated by the crew of the pioneering starship Marathon. It
was a very green world—to the extent that even the sun’s light was tinted
green by the atmosphere. The thicklyforested planet’s surface gravity was
two-thirds EARTH-standard and the oxygen content of the atmosphere
somewhat greater than Earth’s.
The quasi-humanoid indigenes of the newly-discovered world were
diminutive in stature, green in color, and possessed of peculiar
chrysanthemum-shaped organs growing from their torsos. They also seemed
to be rather bad-tempered, firing thornlike darts at the invaders with little or
no provocation. The trees and bushes were capable of firing fusillades of
similar missiles, as well as delivering stunning blows with their boughs.
Having got off to a bad start, the Marathon’s crew attempted to cultivate a
more peaceful relationship with the local ecosystem, but this proved
frustratingly difficult. The seemingly-primitive indigenes had little difficulty
in capturing many of the crew-members, who were carried off in wicker
hampers. The situation was further inflamed before the explorers fought their
way back to safety— learning in the meantime that the humanoids and their
forest habitat lived in much more intimate association than the species they
had found on other worlds. This justified the name which they belatedly
attached to the world.

(“Symbiotica,” Eric Frank Russell, 1941; collected in Men, Martians and


Machines, 1995; other locations harboring biospheres making extensive use
of symbiotic relationships include eden l, everon, and new America.)

SYMBDLDN See valadom.

T
TAG AX CASSELLS See
MUTARE.

TANAH MASA An island on the equator, west of Sumatra. Its native


inhabitants were Bataks. The only western presence on the island in the early
20th century was a single commercial agent controlling a desultory trade in
copra and palm olive. Ships did occasionally put in to the island in the hope
of buying pearls but there were none to be had because there were no oyster
beds—except, perhaps in Devil Bay, where no one dared investigate because
of the tapa-tapa (“sea devils”) that could sometimes be seen there.

Rumor of these sea devils—and the possibility that their habitat might
conceal previously-untapped oyster-beds—eventually persuaded a Dutch
captain to take a closer look at Devil Bay. Although he did find pearls, others
reckoned that it was the sea devils which were the greater discovery. He
reported that there were thousands of them, and that they resembled giant
salamanders. Scientists were quick to associate this discovery with the
supposedlyextinct species Cryptobranchus primevus or Andrias Scheuchzeri
Tschudi, although popular parlance insisted on referring to them as “newts.”

An example of Andrias Scheuchzeri put on exhibition in the London Zoo


immediately began to display a remarkable talent for mimicry, including
mimicry of the human voice. When its keepers set about testing the limits of
its capacity they were soon forced to conclude that it possessed a certain
imitative intelligence—including the ability to read newspapers—but that its
mental life was incapable of further extension. It was only able to entertain
ideas and opinions already in common currency,

and rather shallowly. Despite this careful damnation with faint praise the
“talking newts” immediately became a great sensation. Scientists had to
admit that the behavior and capabilities of the newts were remarkably similar
to those of the average man, but they saw no danger in that. How, after all,
could the exceptional and the creative ever be dominated, let alone eclipsed,
by the average and the imitative?
(War with the Newts, Karel Capek, 1936; other locations from which sharp
political allegories were launched include NOBLE’S ISLE, ROSSUM’S
ROBOT FACTORY, and zvezdny.)

TANTALUS An EARTH-clone world orbiting Sirius A, which became


significant during the early phase of humankind’s expansion into the galaxy
as the site of a mysterious Black Hole into which dozens of human ether-
ships were sucked, and from which none returned.

At the time of its integration into the expanding human empire Tantalus was
home to three species of intelligent indigenes: the near-human Blueskins,
whose primitive tribes lived in the dense jungles of its equatorial regions; the
batlike Muraths, which were used as slaves by the minority of semi-civilized
Blueskins whose stone cities were located in the foothills of the Mountains of
the Night; and the gigantic mountain-dwelling Stalkers, whose ferocity was
legendary but whose ancient cities now lay in ruins. (There was, however, a
story which said that the Blueskins were not native at all, but had been
created by a demented scientist who had been the first human to land on the
world.)

It was in the Mountains of the Night that adventurers from Earth eventually
found the root of the vortex whose mouth was the Black Hole. In the
labyrinth beneath it, floating in a cocoon

of quartz, was a woman who mesmeric gaze could draw those who met it into
another world. Unfortunately, there was also a gargantuan toad, set by the
degenerate Stalkers to mount guard on the offerings they dispatched for the
propitiation of the alien goddess.

(“Trouble on Tantalus,” P. Schuyler Miller, 1941; other locations featuring


extraterrestrial lorelei include the death STAR, LAKKDAROL, and
SHURUUN.)

TAPRDBANE An island on the equator to the south-east of India, which


existed in its own alternativersal EARTH in place of the more northerly
island of Sri Lanka. The capital of the civilization which became established
in Taprobane long before the birth of Christ was Ranapura.
Taprobane’s landscape was dominated by the sacred mountain Sri Kanda,
which became the location of a longestablished Buddhist monastery. The
monks were there when the second century tyrant Kalidasa had aspired to
create a Pleasure Garden in hubristic imitation of Heaven; they were still
there in the twenty-second century when the engineer Vannevar Morgan—
builder of the Ultimate Bridge linking Europe and Africa—made plans to
construct an elevator whose cable would extend through the atmosphere and
into the void. The bronze bell given to the monks by Kalidasa was still there
when Morgan visited the monastery, although it had been sounded only a
dozen times (once unaided by human hand, during the great earthquake of
2017).

The rock upon which Kalidasa’s dream of bridging Heaven and Earth
eventually foundered was Yakkagala, or Demon Rock, the background to the
Taprobanean sphinx. It seemed that the engineer’s dream of building a
similar bridge would die on Sri Kanda—the only suitable location for a
space-elevator—if

the monks could not be permitted to surrender their vantage-point. That


seemed unlikely, given the antiquity of their establishment—but unlike
Kalidasa, they had wisdom enough to submit to the dictates of Fate.

(The Fountains of Paradise, Arthur C. Clarke, 1979; other improbably


magnificent Earthly erections include the cylinder, the palace of imbros, and
the tower OF THE SLANS.)

TAU CETI IV See AVALON (1).

TELL US An alternative name for EARTH, employed by pedants and


Edward E. Smith. The adjectival derivative “Tellurian” is more frequently
encountered than the noun.

TENEBRA A planet of the star Altair. Its diameter and surface gravity are
three times as great as EARTH’s and the pressure of its atmosphere—mostly
water vapor with some nitrogen, oxygen and oxides of sulphur—is about
eight hundred times as great as Earth’s. The temperature in the equatorial
zone is 370-380°C. The local day is about a hundred hours long and the rain
which falls during the long cold night mops up the atmospheric oxygen so
thoroughly that any local animal life exposed to its outsize drops—or, even
worse, to the flash floods it causes—is forced into suspended animation. In
this highly corrosive environment the silicate rocks forming the planet’s
surface dissolve so rapidly that the crust is perpetually disturbed by
earthquakes.

At the time of Tenebra’s discovery by humans and other spacefaring species


its intelligent indigenes— oviparous six-limbed scaly-skinned

Creature from tenebra.

creatures—had developed a technology roughly equivalent to that of


humankind’s stone age. A clutch of eggs stolen by a robot probe hatched into
a group of individuals raised for sixteen years in an artificial environment and
educated in various arts unknown on Tenebra, including animal husbandry
and the use of fire.

These kidnapped children were then returned to Tenebra, in the hope that
they would be able to establish friendly and fruitful communication between
humankind and their own species. Unfortunately, the plan did not go
smoothly—because rather than in spite of the obvious utility of fire as a
means of holding at bay the perpetual gloom of Tenebra’s turbulent surface.
The consequent problems were further compounded when two off-world
children— one of them the son of an alien diplomat—became stranded on the
surface in a “bathyscaphe.” The recovery of the bathyscaphe would have
been difficult even without the intervention of a hurricane, but the weather on
Tenebra was never calm.

(Close to Critical, Hal Clement, 1964; other locations afflicted by extreme


weather include argent, gath, and NTAH.)

TENTH CITY A settlement on MARS established in 2003, during the most


hectic period of human immigration, when the pioneering had been done and
newcomers no longer had to suffer the full intensity of the Loneliness. Tenth
City was so calculatedly redolent of home that it seemed as if an entire Iowa
town had been uprooted, cellars and all, by a whirlwind like the one in The
Wizard of Oz, and deposited as gently as a falling thistledown in the red
Martian desert.

By the time Tenth City was raised, the last disturbing echoes of the old

Martians—who had been dead for thousands of years, or were not yet quite
dead, according to which evidence presented itself at the particular moment
in hand—were dying away. The early expeditions of 1999 had been unable to
withstand the force of those echoes but the ghosts that still remained to haunt
the human settlers in 2005 (the year that EARTH was destroyed by the
atomic holocaust) were very faint indeed. By the time the parent planet died
the colonists had bestowed new names on everything they had found,
everything they had built, and everything they had scarred with their rocket
exhausts; the old Martian names vanished like whispers in a whirlwind
beneath the torrent that was Hinkson Creek and Lusting Corners, Black River
and Driscoll Forest, Peregrine Mountain and Wilder Town, Red Town and
Second Try, Spender Hill and Nathaniel York Town, Iron Town and Steel
Town, Electric Village and Detroit II. The new graveyards acquired names
too: Green Hill, Moss Town, Boot Hill and Bide-aWee. By the time a second
generation had been born and raised the humans were the Martians, and the
Martians were the humans; what had been lost was lost, and what was now
was now what was.

(The Martian Chronicles, aka The Silver Locusts, Ray Bradbury, fix-up 1951;
other locations at which heartfelt elegiac histories were played out include
BIG slope, BRANNING-AT-SEA, and MODERAN.)

TERMINUS An EARTH-clone world, the only planet of an isolated sun


located on the outer fringe of the galactic spiral. It was so distant from the
remainder of galactic society and so resource-poor that it was not colonized
for 500 years after its discovery. For the same reasons, it was selected as the
place

to which Hari Seldon and his fellow psychohistorians were exiled by the
Imperial Commission of Public Safety when they were banished from
TRANTOR. It was on Terminus, therefore, that the Encyclopedia Foundation
dedicated to the completion of the Encyclopedia Galactica was established.
Before the first volume of the Encyclopedia could be issued the Empire
began to disintegrate. When the Royal Governor of the Prefect of Anacreon
declared himself king of an independent state the trade-route connecting
Terminus to Trantor was cut. The Mayor of Terminus City was forced to
Machiavellian extremes in his quest to prevent Terminus from being annexed
by one or other of the neighboring kingdoms—all of which were sliding back
to political and technological barbarism.

Because Terminus held on to the secrets of atomic power and other


technologies which seemed magical to the new barbarians it was able to
acquire unprecedented political power—power sustained and extended with
the aid of a manufactured religion. The effect of this process was, however, to
elevate the influence of the laymen of Terminus at the expense of its patient
scholars—a situation which continually generated conflict at the heart of the
Foundation’s enterprise. As the Empire completed its psychohistorically-
anticipated Fall religion lost its moral force and even money ceased to
function as an interplanetary language with built-in checks and balances.

The unsteady but seemingly irresistible growth of the Foundation’s influence


was abruptly interrupted by the rise of the mutant known as the Mule, whose
individual enterprise had not been accommodated within the
psychohistorians’ calculations. Following the Mule’s conquest of Terminus
the search began for a rumored Second Foundation: a search

which resulted in the further devastation of Terminus when the Mule was
convinced (mistakenly) that the Second Foundation was also located there.
After that, Terminus was returned almost to its former insignificance, the
crucial role it had played in the affairs of human civilization having reached
its own terminus.

( Foundation , Foundation and Empire, and Second Foundation, Isaac


Asimov, 1942-50; fix-ups 1951-53; other seemingly-insignificant locations
which had greatness thrust upon them by fate or psychohistory include
anarres, janoort, and stone place.)

TERRA An alternative name for EARTH, which is far more frequently


employed—in frank defiance of etymological propriety—than Tellus. The
adjective Terran is frequently used even when the noun is not, presumably
because “Earthan” looks and sounds so terrible.

TERRA PRIME See viridis.

TERROR See the deep.

TEW An EARTH-clone world distinguished from all others by the


establishment of the Songhouse, where gifted children acquired by purchase
from many other worlds could be educated in the ultimate art, learning to
control and express their own emotions and to influence the emotions of
others who were sufficiently capable of empathy. The Songhouse began as a
city, little different from the Cities of the Sea—Homefall, Chop, Brine and

Brew—or the outlying cities of Stives, Water, Overlook and Norumm, but it
was gradually transformed by its citizens’ obsessive love of singing.

Tew was one of the human-colonized worlds that were reluctant to submit to
the Discipline of Frey. Its ambassadors attempted to make alliances with
other worlds in the forlorn hope of resisting annexation by Mikal’s
burgeoning empire, but their machinations were futile.

After being gathered into the fold Tew was visited by the emperor, who came
to the Songmaster’s High Room in order to acquire a Songbird. The magical
music of the Songbirds was supposed to go effectively unheard by the
morally imperfect but Mikal had listened to one on Rain and had been
captivated. The Songmaster, astonished by this news, agreed to provide one
in the hope that the song Mikal would hear from its lips might bring his
altruism to full flower.

Seventy-nine years passed before the child was discovered who could sing
the very particular song that might complete this work. By that time the
Discipline of Frey had been imposed on the entirety of humankind, but not
without resentment, and Mikal’s vengeful enemies found a way to turn his
Songbird against him. After Mikal’s death, the Songbird’s mission was
transformed—and became far more difficult than it had been before—but he
remained determined to complete it, even if it meant that his eventual return
to Tew would disturb the Songhouse as profoundly as Mikal had disturbed
the community of merely human beings.
(Songmaster , Orson Scott Card, 1980; other locations which produced
quasimessianic individuals include camp ARCHIMEDES, the DRIFT, and
TERMINUS.)

TEXCDCD See Genoa.

TEZCATL An EARTH-clone world on which Glaktik Komm established a


colony, in a valley in the Mirror of the Sun hills. Town Tezcatl was built on a
crescent-shaped island embracing the Smoking Mirror Lagoon in the huge
lake which filled the valley’s floor. The city’s symmetrical streets and
kommondorms were arrayed around a central plaza where a pyramidal New
Light temple was constructed out of white marble imported from Surland.

This first settlement was ravaged by mutomorphy, an illness whose


symptoms were similar to those of leprosy. Although the spread of the
epidemic was soon checked by the application of rigorous quarantine
measures its pathology remained incomprehensible and those who contracted
it could not be cured.

They-—and, eventually, their descendants—were confined in a


“muphosarium” within the Tezcatlipoca reserve. The muphosarium was
supervised by staff at the Sancorage Complex, who called it the Compound,
although its inhabitants called it N’hil.

The suffering of mumorphers was alleviated by the administration of the


narcotic heartease but no determined attempt was made to discover the cause
of their continued suffering for six generations.

Scientific enquiry was reinstituted by Lucian Yeardance, who was given


charge of the kommissariat by way of disciplinary demotion. By that time the
mumorphers were loathed as well as feared by the inhabitants of Town
Tezcatl, who believed that the disease had altered the genetic make-up of its
victims so as to render them subhuman. Yeardance set out to prove that it was
not so—but the truth he eventually discovered was even less palatable.

(Stolen Faces, Michael Bishop, 1977; other enigmatic plague-spots include


BLUEVILLE, CAMP ARCHIMEDES, and DARA.)
TH A LASS A A watery EARTHclone world with two moons. Its tiny and
widely-scattered islands were colonized nevertheless by humans deposited by
an automated Mark 3A Mother Ship which had left Earth in 2751, during the
exodus which followed the discovery that the sun would go nova before the
end of the fourth millennium. Thalassa initially maintained radio contact with
other colonies, but lost that facility when its equipment was irreparably
damaged by the volcanic eruption of Krakan.

Some seven hundred years after the Mother Ship’s arrival in 3109 the
Magellan —a huge starship which had left Earth immediately before its
destruction—arrived at Thalassa carrying a cargo of a million human beings
in suspended animation. The technologically low-key but idyllic life which
the Lassans enjoyed on Tharna, the Three Islands, North Island, East Island
and all the rest suddenly seemed to be threatened by the prospect of an
intolerable influx of unaccommodatable refugees—unless the new arrivals at
First Landing could be persuaded to move on by the planetary government
located on South Island.

The newcomers were fascinated by the Utopian society they had discovered
—which contrasted sharply with those established on other colonyworlds,
especially those whose founders had carried the ideological poisons of
religion with them—and were quick to declare that they had no intention of
spoiling or overwhelming it. Nor had they—but the mere fact of their arrival
was disruption enough, and the heritage of their visit lasted long afterwards.

(The Songs of Distant Earth, Arthur C. Clarke, 1986; other ocean-bound


Utopias can be found on pacifica, shora, and STATELESS.)

THARIXAN A planet with two moons situated on the edge of a galactic

empire established by the blue-skinned Wersgorix.

Three hundred years after beginning their expansion into space—during


which they had conquered a hundred worlds scattered about a sphere some
two thousand light-years in diameter, exterminating or enslaving every other
race of their own type which they had encountered—a Wersgor ship set down
on a promising Wersgorixan-clone planet (whose inhabitants had not yet
acquired the habit of calling it EARTH). Although they were technologically
far inferior to the Wersgorix the “humans” among whom the ship landed
attacked it with such wild fervor that only one Wersgor survived—but when
the humans moved their entire community into the ship, intending to use it in
a petty local squabble, that heroic survivor locked the controls so that it
transported them to Tharixan.

Unfortunately, the humans were able to use the journey-time to familiarize


themselves with some of the ship’s weaponry—and Tharixan, as a subject
world, had only three fortresses to defend it. Although the suspicious
commander of the citadel of Gantorath attempted to shoot down the
newlyarrived spaceship the humans landed on top of the keep and quickly
overwhelmed the Wersgorix sheltering within it (who had long since
abandoned the barbarous skills of hand-tohand fighting). While raiding the
arsenal of the second fortress, Stularax, the humans accidentally blew it up—
and then laid siege to the supposedly impregnable main fortress of Darova.
Having forgotten even more of siegecraft than of the arts of swordsmanship,
the garrison of Darova was soon overwhelmed. At that point the stubborn
crusaders rudely transplanted from their homeland in the Year of Our Lord
1345 decided that Christendom had best be expanded as far as was humanly
possible—which turned out, in the end, to be quite a long way.

(The High Crusade, Poul Anderson, 1960; other locations where valiant
exploits of a comparable unlikelihood were similarly successful include
GYRONCHI, HYDROT, and KITHRUP.)

THARN See rim worlds.

THEMIS See GAEA.

THETHOG SeeVALADOM.

THISTLEDOWN, THE A large hollow ASTEROID-spaceship, initially


called the Stone by observers within the solar system who noted its arrival in
EARTH orbit in the early years of the third millennium. The explorers sent to
investigate it quickly discovered evidence that it was approximately 1200
years old, and that it had been built by humans. Apparently, it had traveled
back in time from the future—or, as it subsequently turned out, from a future
that had developed from the significantly different past of a parallel
alternativerse.

Within the Thistledown’s inner chambers the explorers found Thistledown


City and Alexandria, two cities equal in size to any on Earth, surrounded by
agricultural land; they had evidently been abandoned more than five hundred
years before. Within the sixth chamber they found advanced technology
intended to control inertia and tie space-time in knots; within the seventh and
innermost chamber they found a pastoral landscape which extended without
limit.

The original inhabitants of the Thistledown had migrated along this infinite
corridor. They had suffered schisms in the process, some of which

arose from conflicts between the technically-minded Geshels and the


technophobic Naderites, others from internecine disputes regarding the
appropriate propagation and evolution of Naderite philosophy. The
inhabitants of Axis City—which had moved a million kilometers down the
corridor in the course of its five-hundred-year history— were still sufficiently
in touch with their point of origin to know when the explorers entered the
Thistledown from without, and to realise that the invasion must signify that
the asteroid-spaceship had come full circle to its spatial point of origin. They
knew that their history was about to be profoundly recomplicated, as was the
history of the world that was not quite their own—but neither party had any
idea as yet how far the Way might ultimately lead them into the farthest
realms of possibility.

(Eon and Eternity, Greg Bear, 1986-88; other locations which launched
odysseys to the limits of imaginability include AERLON, DIASPAR, and the
CARTER-ZIMMERMAN POLIS.)

THDTH See ormazd.

THREE WORLDS FUN HOUSE See fun house.

TH R O O N A planet with two moons, one of twelve orbiting the giant star
Canopus. It replaced EARTH as the administrative center of the midGalactic
Empire in the 63rd century, by which time the Empire was surrounded by
other star-kingdoms established between the thirteenth and fortieth millennia.
These other realms included the Kingdoms of Fomalhaut, Lyra, Cygnus and
Polaris, the Baronies of Hercules and the League of Dark Worlds—the
lastnamed being the major force opposing the union of humankind’s entire
galactic civilization into a vast political whole.

Throon’s Glass Mountains really were made of glass, although its silver
ocean was not made of silver. Throon City was the greatest metropolis ever
constructed

by human hands, laid out in all its splendor beneath the tall towers of the
imperial palace. The Hall of Stars was, by the same token, the most
magnificent example in history of the combined arts of architecture and
interior decoration.

In the 203rd millennium the final conflict between the mid-Galactic Empire
and the League of Dark Worlds was precipitated by the troubled accession to
the imperial throne of Zarth Arn (or, to be strictly accurate, of his alter ego
displaced from 20th-century Earth, John Gordon). The Empire and its heroes
won, of course—as they were foredoomed to do by virtue of the fact that
their history was recapitulating in such awesome detail the plot of the long-
forgotten swashbuckler The Prisoner of Zenda by Anthony Hope (who never
even got a token acknowledgement in the footnotes).

(The Star Kings, Edmond Hamilton, 1947; equally spiffing—-and slightly


more original—futuristic empires include those based in imperial city,
TRANTOR, and URAN S’VAREK.)

THULCANDRA See MALACANDRA and PERELANDRA.

THULE For two different worlds of this name, see pia 2 and (the) rim
worlds.

TIAMAT A planet of a binary star whose two elements are so close that they
became known to Tiamat’s colonists as the Twins. The system also includes a
third star, known as the Summer Star. Tiamat qualified as an EARTH-clone
world in spite of the exaggerated climatic changes associated with the Twins’
eccentric orbit about the Summer Star. Its surface was mostly ocean.
The physical effects of Tiamat’s extraordinarily long “seasons” were
associated with dramatic social changes. The world was linked to the
remainder of the galactic community by a stargate— known locally as the
Black Gate—situated between the Twins, which brought offworlders from
the Kharemough Hegemony to mingle with the technophilic Winter folk. The
Winter folk grew rich by virtue of this association, trading an unsynthesizable
longevity serum derived from the blood of indigenous sea-creatures called
mers. The gate became unusable during the Twins’ close approach to the
Summer Star and the short-lived Summer folk who “inherited” the world
during the warm season were far less technologically sophisticated than their
cousins.

The Winter folk and Summer folk rarely met, intermingling only at the
transitional Festivals held in the capital city of Carbuncle, also known as the
City on Stilts or as Starport (although the actual starport, situated inland of
the city, was forbidden territory to Tiamat’s native population). As the port
city of the planet’s largest island, Carbuncle was the interface between the

plant’s two cultures; it reflected the complexity of that interface in the


labyrinthine Maze which filled its lower levels. The upper levels retained the
settled formality of the Winter nobility and their Snow Queen—a monarch
whose power and privilege were limited by the fact that she was replaced at
every Change-marking Festival by a Summer Queen, who would be her
counterpart in more ways than one.

(The Snow Queen, Joan Vinge, 1980; other locations in which the scholarly
fantasies of Robert Graves are echoed include artemis 1, isis 1, and new
Crete.)

TIGRIS An EARTH-clone world with two moons, called Akkad and Sumer
by the colonists who initially thought of Tigris as a new cradle of civilization.
The colony was established at Ridge Harbor, south-east of the coastal range
of White Ridge Mountains, gradually spreading inland across a fertile plain
criss-crossed by rivers and spawning such settlements as Tweenriver, Nordau
and Barna. Cavendish was established on the coast north-west of the tiny
White Ridge chain, while Rand and Plat City were eventually founded in the
foothills of the Tessellate Mountains in the south-west.
The first generation of children born on Tigris developed telekinetic powers
and ran riot before their astonished parents could figure out ways to keep
them in hand. The ensuing violence escalated to a pitch which caused their
descendants to look back on the first planetborn children as the Lost
Generation. Unfortunately, the stability restored and secured during the next
two centuries— which depended heavily on the discovery that the miracle
children could not retain their super-powers into adulthood—remained
essentially precarious. While there was a possibility that someone might
figure out how to protect the telekinetic ability against eventual loss it

seemed to be only a matter of time before another crisis exploded.

(A Coming of Age, Timothy Zahn, 1984; other colonies in which humans


developed unusual mental powers include DARKOVER, GWYDION, and
KALEVA.)

TIRELLIAN A city on MARS. The name was also applied to the range of
mountains where it was located. The greater part of the city was contained
within a series of excavations in the heart of one of the larger mountains.

The long-lived Martians—who had accepted by the time that humans first
arrived on their gradually-desiccating world that they were doomed to
extinction—were initially reluctant to allow the newcomers to intrude upon
their death-watch. The Matriarch of Tirellian, M’Cwyie, eventually
condescended to permit a poet named Gallinger to have access to the Temple
records which enshrined their history and the philosophy of their religion, the
Way of Malann. The poet—who had already learned the Martian Low
Tongue but had also to master the High Tongue in order to read the records—
found the interior architecture of the city far more magnificent than the
external workings had suggested.

Once installed in his quarters in the Citadel adjacent to the Temple, Gallinger
was unexpectedly affected by the dignity of the Martians, as expressed in the
solemn formality of their everyday lives as well as such religious rituals as
the Dance of Locar. He found the fatalistic Martian scriptures somewhat
reminiscent of the book of Ecclesiastes and translated that book into the High
Tongue by way of helping him to become familiar with the new language. He
also took it upon himself to show M’Cwyie something she had never seen
because the Martian biosphere had no such products: an Earthly flower.
These gifts unex

pectedly succeeded in relieving the seemingly-inevitable decline of the


Martian culture.

(“A Rose for Ecclesiastes,” Roger Zelazny, 1963; other locations playing
host to fatalistic cultures include carcasilla, SHANDAKOR, and SKAITH.)

TITAN The largest satellite of SATURN. With a diameter of about 3,000


miles it is approximately the same size as MERCURY but considerably less
dense. It retains an atmosphere (similar in composition to that of its primary
save for a lower concentration of methane) in spite of its low mass by virtue
of being so cold. It is the site of NIVIA and was once visited by an inhabitant
of TRALFAMADORE.

(cf., also Trouble on Titan, Alan E. Nourse, 1954; As on a Darkling Plain,


Ben Bova, 1972; Imperial Earth, Arthur C. Clarke, 1976; Titan, Stephen
Baxter, 1997.)

T’KELA A metal-poor planet of a senescent red star with a day about 30


hours long and an axial tilt of about eight degrees. It is very cold; in the
icebound “temperate zones” the temperature ranges between -40o and 60oC
even in summer. Even so, it would have qualified as an EARTH-clone but for
the the ammonia in its atmosphere—although the high partial pressure of
nitrogen would have induced narcosis in a human even without the
ammonia’s poisonous presence, and the lack of water vapor would have
dehydrated human lungs even without that. Despite these hostile conditions,
t’Kela was taken under the wing of the human colony at Esperance during the
era of galactic expansion dominated by the Polesotechnic League. The
altruistic

Esperancians established a permanent base near the mountain city of


Kusulongo, from which they lent considerable technical assistance to the
indigenes as well as conducting a certain amount of profitable trade.

The t’Kelan indigenes were squat humanoids whose thick fur was orange
striped with black. The tigerish impression thus created was further enhanced
by their feline yellow eyes, although the tendrils on their foreheads and the
cilia framing their teeth were more distinctively alien. They were specialist
carnivores but had developed agriculture about a thousand years before their
discovery by the galactic civilization as a means of feeding their iziru herds
and the basai they used as beasts of burden. Unfortunately, a new ice age had
virtually obliterated this endeavor outside Kusulongo. Kusulongo also
seemed doomed when it appeared that its Ancients had sanctioned a
murderous attack on the Esperancian base, but Nicholas van Rijn of Solar
Spice and Liquors happened to be visiting at the time, and he was able to sort
out the problem without bringing down the full wrath of the Polesotechnic
League on the t’Kelans.

(“Territory,” Poul Anderson, 1963; other locations in which


misunderstandings and conflicts of interest were sorted out by amateur
diplomats include diomedes, LUCIFER, and SIMS BANCORP COLONY #
3245 , 12 .)

TLDN See uqbar.

TDME A planet of a Fletcher-type star—which had, in consequence, a


roseate sky. Tome was colonized by metalworkers from the Gemini belt in
spite of the fact that its air was unbreathable

by humans. The largest of the cities which the colonists built beneath huge
domes eventually grew to contain a population in excess of fifty million. It
was laid out in an unusually orderly fashion, its streets extending from a
center which included the government complex and the Aquarian Stairs. Its
streets were devoid of motorized transport and its buildings had remarkably
few windows. The most strikingly distinctive thing about the culture that
evolved there was that everyone was obliged to wear a mask in public.

The metal masks, which extended backwards to the ears and downwards to
the collarbones, were beautifully decorated; they had nostril-like holes to
facilitate breathing as well as eyeholes. They were the planet’s principal
export as well as a mainstay of the domestic economy, although outworlders
temporarily resident in the city often found it difficult to understand why
Tome was shunned by tourists. Those who knew something about the
monthly Game that was Tome’s principal spectator sport were less surprised
—but the only people who really understood were those who knew about the
inhabitants of Downbelow, who labored in the city’s dark underbelly, and
those who knew the true reason why the people of Tome always wore masks.

(Mask of Chaos, John Jakes, 1970; other locations harboring extraordinarily


deceptive cultures include sainte croix, SIRENE, and SLOWYEAR.)

TOPAZ An EARTH-clone world with more than one sun and more than two
moons whose colonists were utterly dedicated to the ideal of beauty—to the
extent that anyone with any kind of physical flaw became a pariah.

The city of Light was composed of pastel-colored towers of varying sizes, the
tallest of them rising over five hun

Mask of tome.

dred feet, linked by flying bridges and aerial walkways. Those banished from
the city in order to protect its aesthetic perfection found isolated
accommodation in the surrounding farmlands, their comfort secured by
elaborate robotic machinery. There were some malformations so
uncomfortable, however, that they could not be tolerated even on the fringes
of the world of beauty. Such was their commitment that the people of the city
of Light even tried to find beautiful ways to destroy the ugliness that they
found so hateful—but somehow, in doing that, they betrayed themselves and
visited the worst curse imaginable upon their society.

(“Eyes of Dust,” Harlan Ellison, 1959; other locations serving as stages for
perverse fables asserting the impossibility of perfection include the garden of
the eloi, tranai, and zvezdny; for another Topaz, see rhomary.)

TORMANCE A planet of the double star Arcturus, one of whose elements is


called Branchspell by the planet’s inhabitants while the other is called
Alppain. It has one moon, called Teargeld. The definitive report on Tormance
was compiled by a man named Maskull, whose experiences there might have
been entirely subjective—but no less significant for that.

Maskull arrived to find himself in an enormous scarlet desert beneath a


nearviolet sky. He was told that the four hours in the middle of each day
when Branchspell’s rays were unbearably hot was called Blodsombre, and
that the days were twice as long as those on EARTH. He crossed the desert to
the cup-shaped mountain Poolingdred, where he found flowers of a primary
color unknown on Earth: ulfire. After drinking gnawl-water Maskull was able
to perceive many other fine distinctions which his senses had previously been

phaens, who were allegedly the world’s original people. The real point of his
journey, however, was to learn as best he could from the exotic people now
inhabiting the world the metaphysical nature of the higher realm of Muspel.
He received many different accounts of the creator Shaping, who had several
aspects, of which Crystalman was generally held to be the most vital. The
world created by Faceny and made available for Shaping was, however,
Existence alone; separate creators—

Winged shrowk of tormance.

unable to grasp, and he was subsequently to develop new organs which


extended his perceptions even further. He progressed to a further range of
hills, the Ifdawn Marest, whose highest point was Disscourn. The Ifdawn
Marest was flanked by the Lusion Plain and connected by Shaping’s
Causeway to the Wombflash Forest. Beyond Wombflash was the Sinking
Sea, in which was set Swaylone’s Island. The sea’s other shores included the
grotesquely fertile Matterplay, beyond

which lay the black rocks of Threat and the peaks of Lichstorm. The source
of the streams which fed Matterplay’s awesome fecundity was said to be
Faceny—which was also said to have been the original name of the god now
misindentified as Shaping or Crystalman.

The many strange creatures encountered by Maskull included manylegged


winged monsters with serpentine bodies and spiked heads called shrowks and
the last of the hermaphrodite

Amfuse and Thire—were said to be involved in generating “relation” (love)


and “feeling” (the sensibility of the divine). Nor was this tripartite scheme
complete, for it still had to find room for Crystalman’s antagonist, Surtur—
who could be construed as evil, but was finally revealed as the true god—and
hence the true force of Shaping, more vital by far than Crystalman’s delusory
pleasure principle.

Maskull’s odyssey reached its conclusion in Lichstorm, on the peak of


Adage, where he was reunited with his nemesis Krag and his own alter ego
Nightspore. His new mission was to bring the Muspel-fire of Enlightenment
back to Earth, in the hope that humans might begin to realise that they had
promoted the wrong God to the throne of Heaven.

(A Voyage to Arcturus, David Lindsay, 1920; other locations in which


calculatedly contentious allegorical contes philosphiques are played out
include DANTE’S JOY, DELMARK-O, and EDEN 2 .)

TOWER OF THE SLANS The

central point of the city of Centropolis, from which a series of white


pathways radiated like spokes, extending all the way to the surrounding
pasturelands. The edifice on which the tower was set was itself a thousand
feet high, and thus visible for miles around; the tower added a further five
hundred feet of jeweled lacework: a brilliant but translucent erection which
sparkled with all the colors of the rainbow, not so much ornamented as
“ornament itself.”

The tower was built by the slans before ordinary mortals turned against them,
slaughtering or sending into exile everyone who bore the slan stigmata: twin
tendrils descending from the crown of the head. These tendrils were the
source of the pejorative “snake” nickname by which slans became popularly
known. Following the banishment of the

slans, the tower was appropriated by the totalitarian rulers of EARTH and
became the seat of Kier Gray’s dictatorial government.

A few “snakes” survived, hiding on the outskirts of Centropolis—and one,


Kathleen Layton, remained within the tower itself as Gray’s prisoner—but
the persecution they suffered at the hands of ordinary humans was
compounded by the hostile attentions of tendrilless slans who could pass for
human and had appointed themselves the presumptive heirs of Earth. The
tower which pointed so proudly at Heaven was, however, destined to be
returned to the hands which had designed and built it.

(Sian, A. E. van Vogt, 1939; locations featuring similarly symbolic edifices


include kharsog keep, riverworld, and

URBAN MONAD 116.)

TOXICURARE An EARTH-clone planet of a star on the rim of the galaxy.


Although it was located beyond the notional limits of humankind’s galactic
empire Toxicurare was gifted upon its discovery with an Imperial Resident—
located, along with the spaceport, in the only sizeable city, Methonium. The
Resident was entrusted with guiding Toxicurare’s humanoid indigenes from
barbarian darkness to civilized enlightenment—a mission which was sternly
opposed by the High Shaman of the Goddess, whose worship seemed likely
to be eroded by offworld scepticism. The political system of the natives was
an absolute autocracy whose hereditary potentate, the Toxin, enjoyed droit de
seigneur over the entire planet (and thus spent much of his time in a state of
utter exhaustion). Life on Toxicurare was relatively leisurely because a plant
named semoloca, which grew practically everywhere, providing even its
poorest inhabitants with a perfectly adequate diet.

Once the products of J. Daedalus Golem’s Aldebaran-based corporation


Robotics Inc. had overcome their inevitable teething-troubles Toxicurare
seemed to be a suitably tough test of what might ultimately be accomplished
by humans and robots working in harmony. Unfortunately, Golem’s
ambassadors ran into trouble because they were unlucky enough to travel on
the same ship as a biologist carrying a cargo of exotic life-forms. These
included a hugger, a snarl and an insignificant but astonishingly potent life-
form known as a flit, whose one precious talent was the mass-production of
pheromones. So powerful and so ubiquitous were these chemical
commandments that they worked like a charm even on the fiercest of
Toxicurare’s native life-forms, the gorolla—-and it turned out that even
robots were not immune.

(The Barber of Aldebaran, William Moy Russell, 1995 [but written 1954-55];
other locations in which the partnership of humans and robots was tested for
effectiveness include aurora, loren two, and wing iv.)
TRALFAMADDRE A small planet variously reported to be located in the
Lesser Magellanic Cloud and AntiMatter Galaxy 508G. Although it was once
inhabited by sentient organic beings the inhabitants of Tralfamadore who first
made contact with human beings appeared to be the intelligent descendants of
machines which the long-extinct original inhabitants had created.

The mechanical Tralfamadorians were governed by a political system of


“hypnotic anarchy.” They employed the Universal Will to Become to power
their starships, and used their starships to carry messages across interstellar
distances. One such messenger was temporarily stranded on TITAN and had
to

take control of human history in order to transmit a message home requesting


a spare part for his spaceship.

A later report of Tralfamadore— which might have been illusory and almost
certainly referred to a different alternativerse—alleged that the planet was
still inhabited by its original organic individuals, each of which was about
two feet high, green in color and shaped like a “plumber’s friend,” -with the
suction cup at the base and a hand with an eye in its palm at the top of the
shaft. The Tralfamadorians, who had five sexes instead of two, saw time as a
fourth dimension of space, and were thus bound to regard all events as fixed
and unavoidable.

Apart from their basic body-plan, what the two races of Tralfamadore had in
common was that they both regarded human beings as pitiable primitives
quite incapable of grasping their true place in the universal scheme of things
or adapting themselves psychologically to the irresistible force of universal
destiny. Given their existential situation, it is not surprising that the
Tralfamadorians never wondered whether they themselves might be
tinyminded smartasses spiritually and existentially castrated by their own
obsessive sense of futility.

(The Sirens of Titan and Slaughterhouse5, Kurt Vonnegut, jr., 1959-69; other
locations providing “objective” observers to pass stern judgment on the
follies of humankind include dapdrof, malacandra, and MIZORA.)

TRANAI A planet orbiting a star of the same name. It has two moons, Doe
and Ri. It is about as far from EARTH as one can get and still be in the Milky
Way—which is why the Transstellar Travel Agency never sold any tickets to
it. Anyone wanting to get there had to book passage to Legis II on the
Constellation

Queen, take the Galactic Splendor to Oume and then use local and non-sked
transport via Tung-Bradar IV, Aloomsridgia, Bellismoranti—at which point
one passed beyond Terran jurisdiction—Dvasta II, Mvanti, Ding and
g’Moree. Anyone lucky enough to survive the rigors of this arduous and
dangerous journey could catch a ship from g’Moree to Port Tranai.

Tranai was said—by a space captain who claimed to have been there—to be a
veritable utopia, whose citizens had found The Way and were no longer
bound to The Wheel. It had had no war of any sort for six hundred years and
there was no crime there at all; nor was there any poverty, taxation or
government corruption. The few Terrans who succeeded in reaching this
amazing place found that all of this was, in fact, true—but they also noted
that men appeared to outnumber women by ten to one and that women
between the ages of eighteen and thirty-five were nowhere in evidence. By
the time they had worked out how all this was possible they usually wanted
to go back to Earth, no matter how arduous the journey might be.

(“A Ticket to Tranai,” Robert Sheckley, 1955; other ironically tarnished


Utopias include those generated by the belmont BEVATRON, GOD-DOES-
BATTLE. and TOPAZ.)

TRAN-KY-KY A metal-poor EARTH-clone world located on the fringe of


human/thranx space. Although its surface gravity was 0.92 Earth-standard
and its day about twenty hours long it was classified 4B—unsuitable for
colonization—because the temperature never rose above 3oC even at the
equator and the strong winds produced a desperate chill factor. A token
Commonwealth settlement named Brass Monkey was, however, established
on the island of Arsudun.

The intelligent indigenes of Tran-kyky, the Tran, were furry humanoids of


slightly leonine appearance. For some time after the establishment of Brass
Monkey there was little contact between the Tran and the offworlders, but
when a party of humans was stranded in the remote ice-wilderness—
following a bungled attempt to kidnap two of the Commonwealth’s richest
citizens from the starship Antares —Tran from Wannome, on the island of
Slofold, helped them to survive. The humans returned the favor by offering
their rescuers technological assistance in resisting the depredations of a
nomadic horde. Once the horde had been defeated the Tran helped the
humans to build a metal-hulled vessel akin to—but far more advanced than—
the more primitive craft used by the nomads to harness the incessant wind
and cross the permanently-frozen seas. This was the “icerigger” Slanderscree
—whose example inspired some of the Tran with dreams of empire and
others with an even more romantic desire to go in search of the long-lost and
possibly-mythical city of Moulokin.

When Moulokin turned out to be real, the Tran inevitably began to wonder
what truth might be lurking in their other myths and legends—and whether
human technology might be sufficiently powerful to redeem their world from
its exceedingly long winter.

( Icerigger , Mission to Moulokin, and The Deluge Drivers, Alan Dean


Foster, 197887; other locations perpetually afflicted by cold include charon,
gethen, and T’KELA.)

TRANTO R An EARTH-clone world selected as the seat of the human


Galactic Empire by virtue of its proximity to the Galactic center. By the time
of its selection Earth was a radiation-poisoned wreck whose status

as the origin of the human race would soon be forgotten (although the
knowledge was rediscovered in the ninth century of the Galactic Era and
preserved thereafter by myths—in which Earth was occasionally confused
with AURORA—if not as a matter of official record).

The entire land surface of Trantor— some 75,000,000 square miles—became


a single dome-enclosed and manylayered city whose population, at its height,
was in excess of forty billion. Almost all of these people were bureaucrats
involved in the administration of the Empire, whose task eventually became
so impossibly complicated as to precipitate the Fall. According to the
Encyclopedia Galactica compiled on TERMINUS tens of thousands of
starships landed daily, bringing the produce of twenty agricultural worlds to
feed the people of Trantor, thus rendering it very vulnerable to the siege
tactics which caused its ruination in the thirteenth millennium. That ruination
had been predicted by the psychohistorian Hari Seldon, using advanced and
abstruse mathematics applied to complex sociological theories (although the
logic of the case must have been obvious to anyone who cared to think about
it for five minutes).

Seldon’s prediction was suppressed by the Committee of Public Safety—


which enjoyed near-absolute power after the assassination of Cleon I and was
not entirely disempowered until the last desperate resurgence of Imperial
power during the reign of Cleon II—lest the Oedipus effect should hasten its
fulfilment, although the Encyclopedia Galactica stubbornly refused to give
the Committee any credit for this statesman-like action. Indeed, the
Encyclopedists’ worshipful obsession with Hari Seldon, although
understandable, imported such a heavy bias into their accounts of Trantor that
important institutions like Streeling

trantor, seat of the human Galactic Empire.

University, vital enterprises like the microfarms of the Mycogen Sector and
significant political entities like the Wye sector were only discussed therein
in terms of their transient and relatively insignificant relationship to Seldon’s
career. Considering the time and effort put into the compilation of the
Encyclopedia it must be reckoned something of a tragedy that it turned out to
be such a quasi-journalistic work; if it had been more scrupulously compiled
this account of Trantor would have been easier to research and might have
offered a more comprehensive account of a truly fascinating place.

(Foundation [fix-up], Pebble in the Sky, Prelude to Foundation, and Forward


the Foundation, Isaac Asimov, 1951-93; other excessively civilized locations
include helior, the Earth of novoe WASHINGTONGRAD, and THROON.)

TREASON A metal-poor EARTHclone world used as a dumping-ground for


a group of political conspirators by the so-called Republic (which the
descendants of the conspirators remembered as “the damned foul dictatorship
of the working classes”). The reluctant

colonists named the brighter of its two moons Freedom and the dimmer
Dissent and quickly spread out to occupy the whole of the world’s single
great continent, naming its regions for the exiled families. The islands beyond
the western strait called the Sleeve became Stanley and Hutchinson; those
beyond the Quaking Sea in the east became Hess and Anderson.

When the families fell into dispute with one another the Muellers of the
western mainland eventually emerged as the strongest by virtue of having
abundant supplies of metal—until the Nkumai whose territory was in the
shad

ow of the Eastern mountains unexpectedly began to exploit a new source,


raising the awkward possibility that they might one day have enough to
construct a spaceship.

Life as a Mueller was complicated by virtue of the tendency which


descendants of geneticist Han Mueller had to “regenerate” surplus limbs and
organs. Although these could usually be surgically removed without undue
difficulty and exported for use as spare parts, those “radical regeneratives”
who began to produce transsexual organs posed a less tractable problem.
They frequently became outcasts or, if the occasion warranted it, spies. In a
sense, it was rather fortunate that Nkumai’s sudden acquisition of new
opportunity coincided with the emergence of a high-ranking radical
regenerative among the Muellers—and it became exceedingly fortunate when
his fumbling attempts at espionage and remarkable personal growth opened
up possibilities that no one on Treason had ever considered before.

(A Planet Called Treason, Orson Scott Card, 1979; other locations in which
humans were able to undergo remarkable metamorphoses include boskveld,
KOSA SAAG, and SHAYOL.)

TRITON One of NEPTUNE’S moons. In the early years of the 22nd century
it became the site of a remarkable quasiUtopian society, which survived the
tragic interruption of the brief war between the Outer Satellites and the
Worlds (the inner planets). The postscarcity economy of the Outer Satellites
permitted the growth of fully automated production-systems which, for the
first time, sustained human societies entirely devoted to art, liberty and the
pursuit of happiness—but they almost came to grief when they narrowly
avoided foundering on the rock of economic competition.
The parliament of the federated government of the Outer Satellites, which
owned and administered all their industrial concerns, was elected by all
citizens over the age of thirteen. It included more than thirty significant
political parties—a diversity which accurately reflected the diversity of the
lifestyles by means of which the inhabitants of the various Satellites sought to
secure personal fulfilment. Given the stubbornness with which that personal
goal preserved its elusiveness it is perhaps not entirely surprising that the
political goals of peace and security also proved frustratingly evasive.

Although the traditional repressions of poverty and morality had all been
banished, Triton’s Nietzschean attempt to escape the grasp of ancient notions
of good and evil was a stumbling step in the dark—but its lurching fall was
not so damaging that all hope of recovery was lost. The Plaza of Light, on
which the ambitions of Tritonian society were geographically centered and in
which the hopes of Tritonian society were symbolically grounded, remained
intact when the war was over, so that Triton’s lively and liberated citizens
could resume their pursuit of collective happiness.

( Triton, aka Trouble on Triton, Samuel R. Delany, 1976; other locations


qualifying as “ambiguous heterotopias,” albeit of less ambitious scope,
include astrobe. GETHEN , and LEDOM.)

TRCDA An EARTH-clone element of a double planet orbiting the star


Lagrange in the Hercules cluster. Troas was also known colloquially as
“Junior,” while the other element, Ilium, was known as “Sister.” Troas was
the first planet seemingly ripe for human colonization to be discovered after
the invention of the warp-drive—but the first expedition sent to explore the
possibility of colonization was mysteriously lost.

In the wake of so many other disappointments it proved difficult to finance a


second expedition to Troas but one was eventually mounted by the Lagrange
foundation ship Henry Hudson. Although the second expedition found no
trace of the first they did encounter intelligent humanoids, the Rorvans. It
seemed that the Rorvans’ presence had not previously been detected because
they lived underground and maintained no extensive agriculture, in spite of
the fact that their mechanical technology was reasonably sophisticated.

The Rorvan language was exceedingly difficult to master, and this initially
inhibited the fuller understanding of the aliens’ culture—but once the human
scientists began to make headway the were able to deduce that they had been
duped, not merely by the Rorvans but by some of their own people. It was
only then that they realised the true situation of Earth’s solar system in a
galaxy which had already been colonized by species with very similar
ecological requirements.

(Planet of no Return, Poul Anderson, 1956; other locations in which human


pride and ambition were severely dented by alien encounters include
chameleon, kimon, and SOROR.)

TROITSK See steklovsk.

TRULLION The lone planet of a small white star. As one of the three
thousand EARTH-clone Worlds of the Alastor cluster, Trullion became
subject, after its colonization, to the Connatic at Lusz, on the planet
Numenes. Its surface was mostly ocean; the single narrow island-surrounded
continent of Merland was arrayed along an arc of the equator. The
semiintelligent indigenes known as mer

lings were amphibious, living in tunnels hollowed out in river-banks.

The Trullion colony maintained only four spaceports: Port Gaw in the west;
Vyamenda in the east; Port Kerubian on the north coast; and Port Maheul on
the south coast. A hundred miles east of Port Maheul, beyond the town on
Welgen, lay the watery wilderness of Fens which was eventually re-shaped
by the Trill into a vast mosaic of island villages and water-gardens. When the
turbulent years of planetary conquest came to an end the culture of the Trill
became rather indolent, its excessively-civilized inhabitants being much
given to stargazing, the use of the aphrodisiac products of an indigenous
fungus called cauch and the eccentric spectator sport of hussade. Many still
remained subject, however, to occasional near-berserker rages and Trill
society retained certain rituals of a brutally savage kind. Trullion was ruled
by a hereditary aristocracy, the lowest social stratum being occupied by the
nomadic and barbaric Trevanyi.

The relationship between men and merlings remained uneasy; swimming was
a hazardous pastime for humans, but humans retaliated by regarding merlings
on land as fair game. Offworlders who landed on Trullion were naturally
regarded as lambs fit for fleecing—but the piratical “starmenters” whose
fleets haunted the Alastor cluster inevitably saw the entire planet in much the
same light.

( Trullion: Alastor 2262, Jack Vance, 1973; other locations harboring


indolent cultures whose nastier institutions were not immediately obvious to
visitors include ESTHAA, TOME, and WEINUNNACH.)

TSCHAI An EARTH-clone planet of the aged K2 star Carina 4269, some


212 light-years from Earth. It has two small moons with uncommonly rapid
orbital

periods. At the time of its discovery by the starship Explorator IV Tschai’s


continents were only just beginning to separate and drift; six sub-continental
masses were arranged in a closelyconnected chain extending eastwards from
Kislovan in the southern hemisphere via the northern continents

of Kotan and Charcan to the closelyassociated southern islands of Kachan,


Rakh and Vord. The Schanizade Ocean separated Charchan and Rakh from
Kislovan and Kotan, while the southern Draschdale Ocean had Kislovan to
the west, Kachan to the east and Kotan to the north.

Bipedal Chasch from tschai.

Several alien races—none of them native to Tschai—vied for supremacy over


these various land-masses. All of them kept slaves descended from humans
removed from Earth in the distant past; a stranded scout from the Explorator
IV discovered, to his horror, that each alien species had selectively bred its
servants to resemble its own kind as closely as possible. The Chasch were
short, heavy-legged bipeds scaled like pangolins whose subtypes included
Blue Chasch and Green Chasch as well as the parental stock of Old Chasch.
The Dirdir were tall, pale, hairless humanoids; they were rumored to be the
original discoverers of humankind and first transporters of human slaves. The
Wankh were dark-skinned amphibians.

The solitary Phung and the furtive Pnume—the two intelligent humanoid
species indigenous to Tschai—remained aloof from the conflicts in which
these other species were embroiled, but the Pnume had followed the example
of the invaders in adopting human Pnumekin. When the stranded scout
became ambitious to help the human slaves of Tchai win free of their
servitude—as well as to secure his own escape—it quickly became clear to
him that it was the Pnume and the Pnumekin who held the key to any such
project.

(.Planet of Adventure, Jack Vance, 4 vols 1968-70; other locations serving as


stages for similarly heroic endeavors include barsoom, caspak, and skaith.)

T’SUJA See KANDEMIR.

TUNG-BRADAR IV See tranai.

TURQUOISE The fourth planet of the star Gannet. Like its neighbor

Eleison (Gannet III) Turquoise was an EARTH-clone world when it was


colonized, but had arguably lost that status by the latter part of the 25th
century, by which time intensive industrial development had so
comprehensively poisoned its air and polluted its waters that they could no
longer support unprotected human life. The capital city of Maris required a
dome and the River Vervain, which flowed southwards through the capital en
route from the Ubersee to the Untersee, was corrosively acidic.

In spite of these environmental changes—whose most obvious effect on the


colonists had been to turn their skins green—the indigenous azure-hued aerial
life-forms known as medusae continued to thrive in captivity. They were not
doing nearly so well in the wild, and it did not seem that they had any
resources of their own to draw upon in the quest to avoid extinction.

The affluent aristocracy of Turquoise eventually worked out a stringent


programme of population control intended to save the biosphere from utter
dereliction, but its oppressive provisions inevitably called forth a determined
preemptive rebellion. When the Galactic Police sent two of its best agents
from Eleison to Turquoise to investigate a series of seemingly-inexplicable
disappearances they were not made welcome—but they persisted in their
duty, as they were bound to do. They eventually succeeded in unravelling one
of the most tortuous (and thus one of the most aesthetically-satisfying)
mysteries ever to confront the forces of law and order.

(The Sign of the Mute Medusa, Ian Wallace, 1977; other locations spoiled by
pollution include the drift, gilead, and tylerton.)

TWILIGHT BEACH A port town on the edge of the Australian outback, in


the days when its desert sands had been

surrendered to a new Dreamtime by the Ab’O princes. Its Sand Quay


provided an anchorage for the charvolant sand-ships whose seven Colored
Captains were the only ones given leave to follow all the outback’s Roads;
from there they set sail for Inlansay on the shore of the watery Inland Sea, for
Angel Bay and Esperance—or for the shuttle-fields at Tinbilla, Throwing
Stick and Long Reach, from which VTO link-ships climbed to the “sky
stones.” The names of the seven Colored Captains, recorded in the Great
Passage Book, were Golden Afervarro (a legendary songsmith), Red Lucas,
White Massen, Green Glaive, Yellow Traven, Black Doloroso and—
certainly last, but not on that account least—Blue Tyson. Tyson was also
known as the Madman, Tom O’Bedlam or, after the name of his vessel, Tom
Rynosseros.

The Astronomers’ Bar of Twilight Beach’s Gaza Hotel was the usual
meeting-place of the Bird Club, whose members were both hunters and
defenders of the Forgetty and other endangered species, and the venue for
championship matches of fire-chess. The colorful bazaars of the town’s
Byzantine Quarter hid such unobtrusive treasure-houses as Phar’s Emporium.
The Bati Gardens were mostly stone gardens filled with enigmatic sculptures.

Insofar as the Roads of the great desert which extended from Twilight Beach
were signposted, their sections and junctions were marked by ritually-placed
oracular belltrees: half-life creations whose plasmatic intelligences,
ultimately derived from the Iseult-Darrian prototypes at Seth-Ammon
Photemos, were crafted around crystalline lattices. Some of them persisted in
their oracular endeavors even after the tide of opinion turned against
Artificial Life, although many were abandoned to dereliction— but the new
Dreamtime belonged to their kind as well as to the Ab’Os, and the the causes
of the Colored Captains were sometimes their causes too.
(Rynosseros and Blue Tyson, Terry Dowling, 1990-92; other locations deeply
steeped in exotic hyperRomanticism include desolation road, solis, and
vermilion sands.)

TYLERTDN A stereotypical American small town. It was possessed of only


a single skyscraper—the Power and Light Building—because the corrosive
effects of the fumes from Centro Chemical’s cascade stills had dissuaded
other would-be builders of tall stone structures. The life of the town and its
citizens was normally very

orderly, although there were inevitably a few among its conscientious citizens
who had bad dreams. Luckless sufferers from nightmarish affliction
sometimes found that their disorientation was carried forward into the
following day—occasionally to the extent that they became confused as to
what day it ought to be. In extreme cases, even the commercials in whose
clamor the citizens of Tylerton were perpetually immersed could come to
seem strangely alien.

Extreme cases of disorientation could easily be extrapolated to fullscale


paranoia, whereby victims became convinced that Tylerton had

somehow been “taken over” by advertising men. This was, of course, quite
untrue; no such take over was necessary because the sole raison d’atre of the
town and all of its citizens was to serve the needs and purposes of advertising
men. Fortunately, the afflicted misfits could easily be reprogrammed to live
perfectly happy lives in a town where tomorrow never came.

(“The Tunnel Under the World,” Frederik Pohl, 1954; other homely locations
whose fitness for human habitation came under threat include belly rave,
midwich, and stepford.)

twilight beach.

TYREE A planet orbiting a star somewhere between EARTH and the galactic
center. Its intelligent indigenes at the time of its “discovery” by humans were
bioluminescent telepathic fliers somewhat reminiscent in form of Earthly
cuttlefish, which inhabited the upper strata of the world’s turbulent
atmosphere; they referred to stars, including Tyree’s primary, as Sounds.
The nature of their reproductive biology was such that their society was
female-dominated, although they held Fatherhood in considerable regard.
The Tyrenni often descended into the whirling streams of the Great Wind and
the Wild but were more circumspect regarding the Deep, where the chaotic
bulk of the planet’s biomass was located, and they never ventured into the
uninhabitable Abyss. A limit was set to their environment by the polar Airfall
—an enormous wind-funnel which the Tyrenni called the Wall of the World.

Psychic contact between Tyrenni and humans was established at a time when
the Tyrenni were threatened by the advance of the Destroyer, a huge alien
being which obliterated whole solar systems as it drifted through them,
extinguishing Sounds and leaving nothing in its wake but a terrible silence.

The Destroyer apparently steered a course amid the Sounds by means of a


Beam which—according to some Tyrenni—might be able to home in on the
mythical Great Field of Tyree. The only obvious avenue of escape open to
the Tyrenni was a psychic one, but it would involve a hazardous and horribly
criminal theft of bodies possessed by other, very different, minds.

(Up the Walls of the World, James Tiptree jr„ 1978; other locations harboring
indigenes with radically unhuman worldviews include handrea, tralfamadore,
and world 4470.)

U C H U D E N See worlds.

ULLER The second planet of the star Beta Hydri, colonized in 2091 by five
hundred settlers carried there in cryonic suspension by the Newhope, a
starship constructed on PLUTO. The would-be colonists did not know for
sure that their target would be an EARTH-clone but they found it to be a
close match, save for the exaggerated seasonal changes associated with the
planet’s ninety degree axial tilt. It was, however, rather cold—the
temperature rarely rose above 80°C in the equatorial zone—and standing
“fresh” water, though drinkable, tended to contain a high level of unfamiliar
solutes, including sodium silicate.

The relative abundance of silicon in Uller’s crust was reflected throughout


the biosphere, land-based animals making considerable use of silicate
exoskeletons while many plants—especially trees—used silicates to stiffen
their supportive structures. The strength thus gained was, however, correlated
with a brittleness which made many of the lifeforms highly sensitive to
vibration. The larger animals—including the intelligent indigenes—could
generate electricity within their bodies, the associated internal currents
performing many of the functions served by chemical messengers in humans.

The intelligent Ullerns used internally-generated radio waves for


communication, but it took some time for the colonists to learn how to
communicate with them well enough to begin offering them such
technological rewards as the use of fire—work which was mostly done by the
females of the colony, who were far more interested in fruitful
communication than the males. In time, however, the Ullerns were able to
join the

colonists in many co-operative ventures—including the colonization of the


neighboring world of Nifleheim, where Ullerns could work although humans
could not.

(“Daughters of Earth,” Judith Merril, 1952; first published in The Petrified


Planet ed. Fletcher Pratt [uncredited], 1952; other locations in which fruitful
alliances were made between humans and aliens include abyormen, mesklin,
and TENEBRA.)

ULLR The second planet of Beta Hydri, an alternativersal variant of ULLER.


The name of its neighbor, Niflheim, was similarly differentiated by the
omission of a letter e from its name.

Like the Ullerns of Uller the Ullrans of Ullr, having evolved in a silicon-rich
environment, made abundant use of that element in their physical make-up
but they bore a closer resemblance to fourarmed lizards than to ambulatory
treetrunks. Like the Ullerns they were also capable of working—although
humans were not—on the surface of the neighboring world. In this
alternativerse, however, the colonization of Ullr proceeded along lines much
more akin to the pattern established by EARTH history, involving the
military conquest and subsequent exploitation of the Ullrans in the interests
of the Ullr Company, whose uranium mining operations were both highly
dangerous and highly profitable. As in many unfortunate terrestrial instances,
this ultimately led to a rebellion of the so-called “geeks,” instigated by a so-
called “mad prophet” named Rakkeed.

The physical resilience of the Ullrans posed a problem for the soldiers
charged with putting down the rebellion, but they too were tough and they
had the support of the loyal Kragans. The general in charge of the human
troops had to become the effective ruler of the planet

when the governor was killed but he dutifully accepted the responsibility,
never shirking for a instant—even when the conflict with the geeks seemed
likely to escalate into a full-scale nuclear holocaust. Although a female
historical novelist did play a crucial part in the touchy diplomatic
negotiations (once she had been rescued from the clutches of the evil geeks)
her role contrasted very sharply with the role played by the female colonists
of Uller in building inter-species relationships of a very different kind.

(“Ullr Uprising,” H. Beam Piper, 1953; the version published in 1952 in The
Petrified Planet spells the name of the world Uller but the variant is used here
to avoid confusion; other locations in which violent conflicts raged between
humans and aliens include athshe, bountiful, and QOM.)

ULM A microcosm reached by scientist Courtney Edwards with the aid of an


Electronic Vibration Adjuster. Ulm seemed very nearly identical to EARTH;
finding himself in a pleasant forest glade, Edwards’ first act—naturally
enough— was to shoot a deer (or, as he put it, a “lordly buck”). His next
encounter, perhaps inevitably, was with a beautiful and blonde but somewhat
underclad white girl fleeing from hairy black-skinned savages whose horrible
appearance was further accentuated by the fact that their eyes were wrongly
distributed, one being in the front of the head while the other was in the back.
After emptying his rifle Edwards hauled out his trusty Colt .45 and “started a
little miscellaneous slaughter.”

The girl turned out to be Awlo, daughter of the king of Ulm, who was
appropriately grateful for Edwards’ heroism and immediately sanctioned their
marriage (although his jealous nephew was less than happy about the arrange

ment). After five happy years, however, Edwards was distracted from his
marital duties by the necessity to fight the savage Mena, who were attacking
Ulm in millions. Edwards had to go home to stock up on guns and ammo, but
ran afoul of an unfortunate difference between the rates at which time passed
in the macrocosm and the microcosm; Ulm had already fallen when he
returned. Saving the situation required a little ingenuity and a stupendous
amount of miscellaneous slaughter—but it all came to nothing in the end
when the carelesslyplied shovel of a careless macrocosmic prospector (in
flagrant defiance of the sacred principle of private property) precipitated a
microcosmic cataclysm which condemned the entire world to oblivion.

(“Submicroscopic,” and “Awlo of Ulm” S. P. Meek, 1931; other minuscule


locations include the golden atom, kilsona, and our own universe, relative to
valadom.)

U LTIM □ See rim worlds.

ULTRA-EARTH A near-duplicate of EARTH situated at the other extremity


of the “wave-trains” whose manifestations in our three-dimensional space are
the protons, electrons and other subatomic particles making up the planet’s
material form.

The people of Earth first discovered the existence of Ultra-Earth in the wake
of late twenty-second century disturbances of weather-patterns and outbreaks
of “mass hysteria,” although they were quick to wonder whether the three
World Wars which had erupted between 1914 and 1978 might not have been
due to similar outbreaks of insanity. UltraEarth was first detected when the
physicist Ernest Coss was able to resolve an image of it from the cosmic rays
imping

ing on the Earth from outer space.

On closer examination of this image he was able to deduce that every person
on Earth would have a counterpart on Ultra-Earth, whose similar
psychological make-up would be reflected on a larger social scale in political
similarities. Thus, the totalitarian regime to which 22ndcentury Europe was
subject would be echoed and intensified in Ultra-Europe, while the liberal
democracy of 22ndcentury America would be even further developed in
Ultra-America, The principal difference between the two worlds was the
advancement of their science and technology, which was much more highly
developed on Ultra-Earth. The science of Ultra-Europe was, in fact,
sufficiently advanced to permit its masters not merely to observe Earth but to
plan a takeover of an America far weaker than its counterpart in their own
world. In order to avert this threat, Dr Coss had of course to seek aid from the
even more powerful Ultra-Americans.

(“Simultaneous Worlds,” Nat Schachner, 1938; other locations featuring


UltraAmericans—although none of them actually employed that term of self-
designation—include holywood, mallworld, and NEW TEXAS.)

UNDERKOHLING An “astral body” within the solar system, following an


irregular orbit “more distant from the sun than parts of PLUTO’s.” It was
perfectly round, black in color and highly reflective. The question of whether
it had been “built or born” was the subject of debate for many years after its
discovery in 2052. Its surface proved to be “permeable” to space vessels at
more than one point, the vessels passing through “gates” to unidentified but
presumably distant regions of the galaxy. The spaces accessed via Gate 1 in
2059 and Gate 2 in 2073 were empty, remote and utterly uninteresting. Even
so, to the “burnt-out

eyes of humanity” Underkohling allegedly offered a potential escaperoute


from an EARTH whose biosphere was on the brink of a ruinous
ecocatastrophe.

The discovery of a third gate on Underkohling in 2076 followed hot on the


heels of a failed attempt to terraform the moon, a forced programme of
population-restriction involving the forced sterilization of all but a few
inhabitants of Earth’s so-called Third World, and a programme of enhanced
speciation applied to plants, fungi and arthropods with the aid of engineered
“virii.” The research team which passed through Gate 3 failed to return.

Following the nuclear and biological wars of the early 2080s and the
accidental production of the water-breathing “altermoders”—who were able
to open communication between humans and cetaceans for the first time—the
slow recovery of Earth’s biosphere under the supervision of the League of
New Alchemists deflected attention away from Underkohling. The space
beyond the seemingly-unstable Gate 4, discovered in 2140, was not initially
explored— or so it appeared, until it was discovered in 2166 that the
“paradisial” planet on the far side of the gate had already been colonized by
refugees from the Gene Wars.

{Lethe, Tricia Sullivan, 1995; other locations in which disasters appear to


have wiped out everyone who knew the correct spelling of certain words
correctly include cambry, jorslem, and the WERLD.)

UNDERWORLD, THE A space habitat in EARTH orbit, designed by H.


Kent Claus to provide the Free World Government with an isolated and
selfsufficient maximum-security prison. Its construction was completed in 29
FWG. Its form was a double ring connected by
UNDERWORLD
318
UNITED SOCIALIST STATES
CDF AMERICA
narrow “spokes” to a central Hub; it was designed to accommodate 500,000
prisoners.

The fortified Hub—which was spun in order to simulate Earth-normal gravity


—was the administrative center of the Underworld complex, housing the
central computer, the officers’ quarters, the armory and a tiny dock fitted with
an escape-craft (which was not used during the station’s first fifty years of
service). The Hub also functioned as a Command Center for all the off-world
patrol stations.

The prison’s Dark Ring housed many dangerous and notorious criminals,
including Terra Viridian, who had massacred 1509 people in the FWG’s
Desert Sector—a crime of sufficient distinction to make her an attractive
subject for experimentally-inclined psychoanalysts. The Underworld’s
administrators operated a Rehabilitation program, although it was inevitable
that a long time would pass before it would be possible to evaluate its results.
In connection with this program the FWG occasionally allowed entertainers
to perform for the prisoners; they were, of course, unable to anticipate what
the consequences would be of permitting the Magician and the Queen of
Hearts to play such a role in 79 FWG.

( Fool’s Run, Patricia McKillip, 1987; other locations featuring Underworlds


into which various futuristic avatars of Orpheus have perforce to descend
include ASGARD, DEVIANT’S PALACE, and DIS.)

UNITED SOCIALIST STATES □ F AMERICA The political entity


established in the wake of the 1917 Revolution spearheaded by Eugene Debs,
with the active support of John Reed, Joe Hill, Upton Sinclair, and Jack
London. The fight against the Robber Barons went on for another ten years,
but it was eventually won.
Although the USSA’s notional seat of

Chairman Al, united socialist states of America.


UNITED SOCIALIST 319 URAN
S’VAREK
STATES OF AMERICA
government remained in Washington, Chicago was the city in which the
Revolution was launched. Chicago was also the city from which Alphonse
Capone—popularly known as Scarface, in consequence of the wound
inflicted in his legendary (and, in fact, fictitious) knife-fight with William
Randolph Hearst—emerged to become the allpowerful Party Chairman in the
1920s. The Lexington Hotel, which served as Chairman Al’s headquarters,
was flanked by the Tomb of the Unknown Worker and the People’s Palace of
Culture— although the Alphonse Capone Plaza in front of it became ripe for
renaming in the 1980s when the Texican Wall finally came down and the
USSA began an earnest attempt to shake off Capone legacy.

Although the USSA was allied with Tsarist Russia during the Second World
War the two superpowers were subsequently forced apart by their opposed
ideologies. Unfortunately, the American soldiers who served alongside
European forces were able to see for themselves the falseness of Chairman
Al’s assurances that the living standards of ordinary people in decadent
capitalist countries were atrocious, and the seeds of dissent planted then were
further nurtured by the growth of mass media of communication. The reforms
carried through by First Secretary Kurt Vonnegut in the early 1980s were a
belated attempt to control a counterrevolutionary spirit which had smouldered
ever since the days when Frank Nitti’s “untouchable” I-Men had fruitlessly
pursued the legendary—and, in fact, mythical—Tom Joad. The reforms
proved to be too little, too late and the 1990s saw a new era of
postCommunism—an era of rapid decay whose chaotic quality was further
enhanced by the assassination attempt which left President John Ross Ewing
a virtual cripple.

It was, perhaps, inevitable from the very beginning that the Millennium

would arrive to find the former USSA in ruins, its cities burned and looted
and its hopes utterly dashed—but who could possibly have foreseen that
during the glorious ten days that shook the world and ushered in the
Revolution of 1917?
(Back in the USSA, Eugene Byrne and Kim Newman, 1994-97; fix-up 1997;
other locations embodying alternative American histories include the
confederate STATES OF AMERICA, the HIGH CASTLE, and
WESTFALL.)

U (3 BAR A region in Asia Minor or Iraq whose southern frontier was


defined by the lowlands of Tsai Haldun and the Axa delta. The only account
of it—a dispiritingly vague one—was contained in four extra pages of
volume XLVI of the Anglo-American Encyclopedia which were
mysteriously omitted from the vast majority of copies. This mystery was
further deepened by the article’s observation that one of the gnostic mystics
of Uqbar had opined that “the visible universe was an illusion or, more
precisely, a sophism” and that mirrors and fatherhood were both abominable
by virtue of multiplying and extending that sophism.

The literature of Uqbar was entirely fantastic, all its epics and legends
referring to the imaginary realms of Mlejnas and Tlin. Of Mlejnas nothing
can be said here, but volume XI of A First Encyclopedia of Tlin —the only
volume so far seen, although rumors persist that the others do exist—offers a
glimpse of the geography, zoology and philosophy of Tlin, and hence, by
literary refraction, of its inventors. Although such whimsies as transparent
tigers and towers of blood are probably of little consequence, other matters
are more tantalizingly significant. The philosophers of Tlin are extremist
idealists whose monism is antithetical to the very notion of science and their
languages are either devoid of I

nouns or entirely stocked with peculiarly-formulated specimens. The


corollaries of these fundamental theses are, of course, as labyrinthine as they
are numerous.

The historical fate of Uqbar is unknown, but if the possibility is granted that
our universe is suffering a gradual infection by the Weltanschauung of Tlin—
which will one day be completed by the discovery and revelation of a
complete Second Encyclopedia —the likelihood is that it has already been
utterly consumed by the product of its own imagination. If this is the case
those precious four pages of the un-aberrant Anglo-American Encyclopedia
might constitute the last evanescent traces of heroic Uqbar, and the void of
information about Mlejnas must be reckoned a truly sinister omen. If any
copies of this book should ever be discovered which have an entry on
Mlejnas, however brief, it will have outstripped its compiler’s dutifully
modest ambitions.

(“Tlin, Uqbar, Orbis Tertius,” Jorge Luis Borges, 1944; other locations
whose objective existence is in doubt include DELMARK-O,
MATTAPOISETT, and TORMANCE.)

URAN B ’VA R E K The homeworld of the Inquestors: an immense artifact,


446 million kilomets in diameter, constructed at the center of the galaxy
around a black hole. It was the heart of the galactic empire established by the
Dispersal of Man and the site of the Throne of Madness. Its grandiose cities
and vast rural estates were perpetually illuminated by the 18 million stars that
surrounded it, crammed into a single cubic parsec of the surrounding space,
but their radiance was blunted by an atmosphere thousands of kilomets thick.

The stars spiralling towards the black hole were seized by huge thinkhives—
which operated as telekinetic amplifiers

for the master thinkhive—and guided to the abyssal openings situated at each
pole of Uran S’Varek. The energy of each star’s demise was captured during
its Lightfall—an event which happened once every hundred years or so—and
redeployed to the purposes of the Inquestors. Each Lightfall was the occasion
of a great festival when celebratory games of makrugh were played.

The surface of Uran S’Varek was divided into a thousand longitudinal


sectors, each named for a ranking Inquestor. Novice inquestors began their
careers in the city of Rhozellerang in the Kendrin sector, where the game of
makr&gh was banned.

The great majority were the children of Inquestor families, but new recruits
would occasionally be dispatched from other worlds, as Ton Keverell
n’Davaren Tath was sent from GALLENDYS during the Overcosm War. The
secret purpose of his sending was to challenge the might of the Inquest and
destroy it from within.

(The Throne of Madness, Somtow Sucharitkul, 1983; similarly impressive


constructs include empire star, the esty, and the thistledown.)
URANUS The seventh planet of EARTH’s solar system, orbiting at a mean
distance of 19.18 A.U. and requiring slightly more than 84 years to complete
each revolution about its primary. It is the least of the system’s three gas
giants; its diameter is about four times that of the Earth but only half that of
JUPITER. It has a ring system like SATURN’s but much less spectacular; the
most substantial of its larger satellites are Oberon, Titania, Ariel, Umbriel and
Miranda. Its axial tilt is so great that it rotates almost at right-angles to its
orbital plane. Due to its remoteness, very few reports of its alternativersal
variants have been placed on the record.

(cf., “The Planet of Doubt,” Stanley G. Weinbaum, 1935; Floating Worlds,


Cecelia Holland, 1976.)

URATH An EARTH-clone planet. Following its colonization and isolation


from other colonized worlds a small company of sophisticates—whose
technology, indistinguishable in many respects from magic, was sufficiently
advanced to render them almost immortal—established themselves as “gods”
ruling over a technologically-restricted society. These “Deicrats” assumed the
names of various members of the Hindu pantheon, accepting some of their
personal traits along with their general attributes.

One member of this company, who preferred to contract his adopted name of
Mahasamatman to Sam, rebelled

against the plan and was terminated by his fellows, Termination was not,
however, a permanent state within the reincarnation-facilitating
technological/ metaphysical system established by the Deicrats; although his
molecules were dispersed within a magnetic cloud surrounding Urath, Sam’s
return was not merely possible but virtually inevitable.

On Urath the doctrine of Karma was literalized in the operation of


coinoperated pray-o-mat machines which kept track of every individual’s
spiritual investments. The inventor of these machines, Yama, was the agent
of Sam’s destruction after the Battle of Keenset— and also, by necessity, his
eventual reincarnation. This second coming allowed Sam to adopt the role of
the Maitreya, Lord of Light, and also to become the tenth avatar of Vishnu,
whose appearance on a white horse at the Battle of Khaipur was held to be a
signal of the Millennial Kali Yuga. By adopting these personas into his new
incarnation Sam was able to free the common people from the oppressive
mastery of their vainglorious gods.

(Lord of Light, Roger Zelazny, 1967; other locations serving as stages for
triumphal exercises in literary Satanism include CAMP ARCHIMEDES, 4 H
97801 , and TAPROBANE.)

URBAN MONAD 1 1 6 A huge superstressed concrete building in the


Chipitts Constellation, west of the Boshwash Constellation and east of
Sansan. It was built to a standard thousand-storey design, enclosing a central
service core two hundred meters square. The design had embodied the initial
assumption that each floor would

The huge concrete urban monad 116 building.

accommodate 50 families, but the pressure of necessity eventually raised this


figure to 120.

As the end of the 24th century century approached the 51 towers of Chipitts
already accommodated a population in excess of 41 million—more than the
entire population of VENUS. The remainder of EARTH’s 76 billion
individuals was distributed between hundreds of other constellations,
including Berpar, Weinbud, Shankong and Bocarac. Each Urbmon was
surrounded by farms whose fields were stretched to the limit of their fertility
in producing food for the consumption of the Urbmons’ occupants, even
though everything was recycled therein. Thanks to the economical design of
the Urbmons nine tenths of the Earth’s land area remained under cultivation,
in addition to the marine farms.

Urbmon 116 was divided into twenty-five “cities,” each one occupying forty
floors, ranging from Louisville at the top to Reykjavik at the bottom; the
names of the cities were established by ballot and occasionally changed, as
when Calcutta (floors 761-800) became Bombay. The floors and the cities
competed with one another to maintain their fertility rates, although the
higher status families always had trouble in this regard, often averaging no
more than six children per household while lower status households often
managed nine, or even ten. The institution of privacy had been entirely
abandoned in order to facilitate social harmony, and it was considered
extremely impolite for any citizen to frustrate another’s desire. Rebels and
other “flippos” were easily dispensed with thanks to the omnipresence of the
recycling equip-ment, thus ensuring that the happiness of the Utopian
community could be maintained indefinitely.

(The World Inside, Robert Silverberg, 1970; other arguably-overcrowded


locations include astrobe, dosadi, and NOVOE WASHINGTONGRAD.)

URBAN NUCLEI The twentyfive city-states contained within the geodesic


Domes of the North American Urban Federation, which was organized after
the collapse of the USA’s federal government in 1994. The Nuclei were
connected to one another by subterranean transit-tunnels but the traffic
between them was never heavy. The subsequent growth of each domed city
was downwards into the body of the EARTH. Population was displaced from
rural areas with the aid of computer-run Evacuation Lotteries, but a rural
counterpart to the NAUF eventually emerged in the form of the Rural
American Union.

The Urban Nuclei were born out of perceived necessity but the determination
of their inhabitants to isolate themselves from the world outside was purely
psychological, and was manifest in a whole series of corollary institutions,
most obviously the aggressively sectarian Ortho-Urban Church. The power of
the sentiments embodied in and expressed by this neo-Christian creed were
sufficient, in time, to crush most of its similarly-inspired rivals, including the
geriatric cult of the septimagoklans which flourished between 2034 and 2047
and the youth culture of the Glissandors which was briefly fashionable in the
2060s. On the other hand, obsessive pastimes compatible with Ortho-Urban
belief, like Combcrawling, were allowed to develop unhindered.

The Urban Nuclei effectively opted out of world-stage politics and took no
part in the space exploration program sponsored by New Free Europe. They
could not, however, avoid the ripples of change which followed the first
contacts with alien civilizations. Although some of the extraterrestrial visitors
were welcomed into the Urban Nuclei, a few even becoming converts to
Ortho-Urbanism, the revelation that the World Outside was in fact infinite—
and hence replete with now opportunities and undreamed-of possibilities—
provided a
powerful and ultimately fatal challenge to the Nuclear ethos. Twenty years
before the centenary of their founding the Nuclei began to disintegrate,
although the structures outlived the mentality that had created them.

(Catacomb Years, Michael Bishop, 1979; other locations harboring


assertively claustrophilic environments include HAGEDORN, the SHIP, and
URBAN MONAD 116 .)

URBS The capital city of the EARTH-spanning Empire of the socalled Age
of Enlightenment, purposebuilt in the eastern part of North America. The Age
which produced it began when the Dark Centuries—which had been
precipitated by a devastating world war and by the Grey Death that was its
most destructive weapon— finally came to an end. N’Orleans became the
first “miracle city” of the new era by virtue of playing host to the last man to
hold the key to the secret of atomic power—the crowning glory of the
technological might of the Ancients—and gave birth to a further miracle
when another scientist of genius, Martin Sair, discovered a radiation
treatment which conferred immortality upon its users. This secret was
reserved for the favored few under the dictatorship established by Sair’s long-
time companion Joaquin Smith, otherwise known as the Master, and his sister
Margaret.

Smith embarked upon a military campaign to reunite the whole of North


America under his Imperial rule. Although the Selui Confederation made an
alliance with their former enemies from Ch’cago and imported more fighting
men from Iowa they could not withstand the might of the Master and the
Battle of Eaglefoot Flow ended effective resistance to his cause. Once
America was subdued, conquest of the

URBS 323 URTH

rest of the world was a mere formality and Urbs was built. Under the rule of
the Immortals, Urbs went from strength to strength, although the Master’s
imposition of a stringent program of eugenics did not succeed in eliminating
the fugitive mutant races of the metamorphs and amphimorphs. Urbs itself
was divided into Urbs Minor and Urbs Major, the latter being the site of the
magnificent Imperial Palace. Urbs
URBS.

Minor grew over time to encompass and absorb numerous suburbs like
Kaatskill but never quite reached the coast, to which it remained connected
by a canal.

(The Black Flame, Stanley G. Weinbaum, 1938; similarly imposing “miracle


cities” include cirque, jonbar, and throon.)

URDCDNILIM See viriconium.

URRAS One of two EARTH-clone planets sharing a common orbit around


Tau Ceti, the other being ANARRES. Urras was the larger of the two and
was much more similar to Earth—the greater part of its surface (about five-
sixths) was oceanic, and the relative abundance of water made it a far more
fertile world than Anarres—so Urras was the first of the pair to be colonized.
The Anarres settlement was a commercial mining operation before the
anarchistic Odonians migrated there in the desperate determination to
establish an independent society of their own. The departure of the Odonians
left Urrasti society free to continue its own industrial development under the
spur of a capitalist economy, without any significant ideological opposition.

Urras’s two continental land-masses were divided by the colonists into


administrative districts, which were themselves subdivided into provinces;
Ai-O and Thu became the major powers of the eastern continent while
Benbili dominated the western. Over the centuries, however, the
administrative districts became independent nations, although they retained a
Council of World Governments at Rodarred, whose affairs eventually
expanded to take in communication with ambassadors from Terra and HAIN.
The northern extremities of the two continents were separated

by a relatively narrow strait connecting the North Sea to the Insel Sea; the
Tiuve Sea and the Great South Sea completed the geographical divisions
imposed— rather arbitrarily—on the ocean.

The largest city of Urras was Nio Esseia, the capital city of Ai-O. Its most
important educational establishment, leu Eun University, was fifty kilometers
away, on the far side of the river Sua. The space port handling traffic with
Anarres was at Peier. Although Shevek’s General Temporal Theory—which
paved the way for the development of the ansible communicator—was
formulated on Anarres it was, by necessity, the Urrasti who took the lead in
developing and marketing the various spinoff technologies.

(The Dispossessed, Ursula K. le Guin, 1974; other locations in which two


closely associated planets became home to contrasting societies include
capellette, SHORA/VALEDON, and WEREL/YEOWE.)

URTH The third planet of the Old Sun, the second being Skuld, the fourth
Verthandi and the fifth Serenus. Its scholars divided the history of Urth into
four phases, the first—rather confused—phase being the Age of Myth, during
which humankind first ascended to civilization. During the second phase, the
Age of the Monarch, the humans left behind by their starfaring cousins came
under the dominion of machines during the First Empire but were
subsequently given back their emotions so that they might live fuller lives;
following the extinction of the Empire-building machines a Second Empire
was built under the auspices of a hereditary autarchy, but eventually fell.

The third phase of Urth’s history— the Age of the Autarch—constituted a


thousand years of almost ceaseless warfare. Like Old Sun, Urth seemed by
this time to be in considerable need of renewal. The seeds of this renewal had

allegedly been sown by the so-called herald of the New Sun, the miracle-
working Conciliator, who was born during the reign of the last of the
Monarchs, Typhon. The Conciliator’s birthplace was the village of Vici in the
Commonwealth, a nation in the southern hemisphere bounded in the north by
Lake Diuturna.

During the course of the Age of the Autarch the Conciliator’s miracleworking
odyssey—which took him to Gurgustii, Os and Saktus before reaching its
first terminus in the Commonwealth capital Nessus— became the messianic
anchorage of a religion whose followers set about preparing Urth for its
rebirth under the kindly light of the New Sun.

The fourth phase of Urth’s history, the Age of Ushas (Ushas being the name
of the reborn Urth) saw the establishment of a new society, presaged in the
appearance of the Green Man, whose members existed in harmony with
Nature. The people of the Age of Ushas were gifted with a mastery of Time
comparable to that possessed by the Hierodules, who were creations of the
Hierogrammates of the “higher universe” (actually a world-ship) Yesod. A
key role in the establishment of the Age of Ushas was played by the last of
the Autarchs, Severian the Great, also known as Severian the Lame, who
began his own odyssey of discovery when he was a humble torturer in the
Order of Seekers for Truth and Penitence.

(The Shadow of the Torturer, The Claw of the Conciliator, The Sword of the
Lictor, The Citadel of the Autarch, and The Urth of the New Sun, Gene
Wolfe, 1980-87; locations offering contrasting images of Earthly senescence
include hagedorn, the NIGHT LAND, and ZOTHIQUE.)

U R VA N IA See OSNOME.

USHAS See urth.


U S K See PIA 2.

U U L E P P E An EARTH-clone world, somewhat warmer than Earth, with


a slightly shorter day (about 19' hours). Its intelligent indigenes at the time of
first contact were dwarfish humanoids with purplish skin, seemingly-
shriveled limbs and huge salmon-colored eyes. Their speech was birdlike but
their primary means of communication was by means of radio waves
generated and received by knoblike growths the size of baseballs mounted on
the crowns of their heads. Their magnetic hearts emitted protons that could be
employed to control the will of lesser beings. The females of the species were
larger than the males but occupied more menial roles in society.

The Uuleppeians first contacted humans when two scientists, Jack and
Marjorie Wainwright, were abducted aboard an exploratory spaceship by
means of the power of the alien’s magnetic hearts. The Wainwrights found
conditions aboard the ship, where they were confined for seven years, and on
Uuleppe itself uncomfortably hot— unsurprisingly, given that the knobheads’
body temperature was higher than their own by fourteen degrees Fahrenheit.
They were taken as specimens of Earth’s fauna, testifying to the fact that the
knob-heads initially considered humans to be little more advanced than the
brainless apes of Ximbo—but the Uuleppeians changed their minds when
they discovered the intoxicating effects of tobacco.

Despite the physical differences between them Jack found himself the target
of the amorous aspirations of Zuwanna, the grand-daughter of the High
Knobule of the Uuleppeian nation of Zur, who refused to recognise the

validity of his marriage to Marjorie. The humans’ sojourn in the city of


Wumjum, capital of Zur, was fraught with peril, which culminated in
Marjorie’s being sentenced to strangulation and Jack to knobulation (in more
ways than one). They were, however, saved in the nick of time by their
cigarettes.

(“Planet of the Knob-Heads,” Stanton A. Coblentz, 1939; other locations


serving as backcloths to the furtherance of enthusiastic interspecific passions
include Baudelaire, ozagen, and RAKHAT.)

V
VALADDM An asteroid in the macroverse of which EARTH’S solar system
is a constituent atom. The humans who escaped the destruction of Earth by
war in the White Bird and burst through the limits of their own universe
agreed to go to Valadom as ambassadors of the cyclopean Titans of Qthyalos,
a giant planet in the same solar system, because the Titans’ vast size made it
impractical for them to explore the asteroid for themselves.

The humans found Valadom to be a world teeming with exotic life, its vivid
vegetation exhibiting a remarkable profusion of colors. Its intelligent
indigenes bore a strong resemblance to human beings in spite of the fact that
they were telepathic “electrogenetic” beings composed—like everything
around them—of transuranic hyperelements. Although the Valadomians were
individuals they were also directly linked to a collective “race-being”; their
hereditary monarch, based in the capital Omnis, was the incarnate symbol of
his entire species. The walled city of Omnis was constructed from the
incorruptible metal abdurum, whose use made its fantastic architecture
possible.

Although Valadom had been peaceful for centuries before the White Bird
arrived the present ruler, Nrm 1731, was in the process of planning an assault
on Qthyalos, using the power of the Infinite Eye to rally support from all the
other inhabited worlds in the macroverse. He had recruited the Anthareans,
the PlantCreepers of W, the Heads of Akkar, the Radiations of Symbolon and
the Furred Folk of Thethog. The human ambassadors were able to forge an
alliance with the beautiful girl whom Nrm 1731 had selected as his future
queen, but their intervention merely helped to secure the mutual destruction
of Valadom and Qthyalos—after which they set off in search of a further
macroverse. Had they found one, they would doubtless have wreaked further
havoc there.

(“Colossus” and “Colossus Eternal,” Donald Wandrei, 1934; other


macroverses—of various kinds—-include those accessed via the hole, the
maze, and SWIFT.)

VALEDDN SeeSHORA.

VALER□ N An EARTH-clone planet in a remote galaxy. It was discovered


by humans when Richard Seaton’s Skylark Two returned to the First
Universe from a fourth-dimensional excursion in hyperspace. Seaton found
Valeron’s surface devastated by a violent cataclysm; what had once been a
considerable civilization had been reduced to crumbled ruins. He inferred that
the destruction had been wrought by a near collision of the planet’s primary
with another star—another result of which had been the capture by the sun of
a planet with a chlorinaceous atmosphere. More recent ruins melted by heat
beams testified that vicious “chlorins” had attempted to complete the
extermination of Valeron’s nearly-human indigenes.

Those Valeronian scientists who had survived the natural catastrophe in


underground shelters had withstood the savage assaults of their stupid
brethren only to face further harassment by the evil amoeboid inhabitants of
Chlora. As per usual, however, the arrival of the Skylark turned the tide of
battle in the Valeronians’ favor and humbled the Chloran Great One. In honor
of this dutiful readjustment of the Scheme of Things Seaton named the fourth
and most powerful Skylark, in which he made his belated return to
OSNOME’s Green System, the Skylark ofValeron.

(Skylark of Valeron, Edward E. Smith, 1934; in book form 1949; other


locations reduced to ruins by war include cannis iv, dis and those featured in
the film which opened the new century theatre.)

VALILNOR See eran.

VALLEY, THE Branched river basin of the river Na and its confluents,
located in what had once been North California, which became the site of the
agrarian culture of the Kesh. The Pacific Ocean was still to the west but there
was an Inland Sea to the east, beyond the mountain chains known as the
Range of Light and the Range of Heaven (or Range of the Rocks).

The domain of the Kesh included nine towns, each with a natural “Hinge”—
perhaps a spring or waterfall. These towns included Chukulmas, Chumo,
Kastoha, Madidinou, Ounmalin, Sinshan, and Telina-na. The northern town
of Tachas Tuchas, which had been settled by “people from outside” was
anomalous in its architecture and did not duplicate the careful plan according
to which the Houses of the other towns were laid out. Its opposite number in
the south, Wakwaha, was also exceptional by
virtue of being a place of pilgrimage, which had to accommodate and
otherwise cater to many temporary residents.

Although the technology employed by the Kesh was relatively primitive they
were not unsophisticated in this regard. They took the trouble to maintain
their section of a railway whose track extended from Chesteb, south of Clear
Lake, over Ama Kulkun to Kastoha, then past Telina and the southern
wineries before turning east through the Northeast Ranges, ultimately to
terminate at the port of Sed on the Inland Sea. They were well aware of the
role played in diseases by viruses and bacteria, and maintained immunization
programmes although the essence of their treatment practices were ritualized
“healing ceremonies” in which drugs were supplemented by massage,
drumming, songs and other therapeutic processes. Such rituals partook of the
same spirit as the many other rituals which characterized the culture—a spirit
which defies summarization but which is detailed with loving care in the
fulllength report of life in the Valley, which partakes of a level of
anthropological expertise rarely seen even in accounts of the extant tribal
cultures of our own alternativerse.

(Always Coming Home, Ursula K. le Guin, 1985; other technologically-


limited Utopias include ecotopia, mattapoisett, and thalassa)

VE See hain.

VELANTIA See arisia.

VELDQ An EARTH-clone world whose inhabitants were so nearly human as


to be able to interbreed with

the people of the Ten Thousand Worlds. In spite of this remarkable


similarity, the world’s discovery precipitated something of a crisis when the
Veldqans destroyed the spacefleet sent to greet them and prepared for war,
refusing all attempts to negotiate peace. Eventually, the Federation sent a
secret agent who attempted to make contact with the world’s political elite by
demonstrating unusual prowess in the chesslike Game which the Veldqans
used to test their people for administrative fitness.

As an expert chess player unobtrusively aided by advanced computer-


technology the spy should have been able to beat all-comers, but he was not,
and was condemned to death as soon as his true identity was discovered.
Before the sentence was executed, however, he was able to make a careful
study of the peculiar dynamics of Veldqan society and to discover a tentative
sociobiological explanation for their inordinately-militarized culture.
Although he failed to convince the Veldqans to enter into negotiations with
the Federation, and also failed to keep the secret of the ingenious
communication device that was supposed to relay his findings back to his
superiors, the spy managed to find a daring solution to the impasse.

(Second Game, by Charles V. de Vet and Katherine MacLean, short version


1958, expanded as Cosmic Checkmate 1962, further expanded 1981; other
locations featuring obsessive game-players include Efi, TRULLION, and
URAN S’VAREK.)

VENUS The second planet of EARTFTs solar system, named after the
Roman goddess of love. Accounts of Venus are sometimes vested with
special significance by virtue of its association with that goddess, further
emphasis being lent by its status as the brightest object in Earth’s night sky
(with the

obvious exception of the MOON), where it often features as a brilliant


Morning Star or Evening Star. Venus’s mean distance from the sun is
107,500,000 kilometers and it completes its orbit in 225 Earth-days. Its
diameter is 12,100 kilometers and its mass is 0.81 Earth-standard.

Because it is completely shrouded by clouds Venus was long regarded as a


“mystery planet”; many of its alternativersal variants are exceedingly watery
and many more are covered with steaming jungles, although reports filed
after the space probes of the 1960s and 1970s—which revealed surface
temperatures not far short of 500o, produced by an exaggerated “greenhouse
effect” operating within its C02-rich atmosphere—accept that only ambitious
terraformation could make the planet habitable. Venus is the site of
GOLGOT, the HOTLANDS, the KEEPS, LIFELINE, PERELANDRA, and
VIS shares the same orbit as VENUS EQUILATERAL. In the alternativerse
of URTH Venus was known as SKULD.

(cf., also Voyage 0 Venus, Achille Eyraud, 1865; A Trip to Venus, John
Munro, 1897; “The Queen of Life,” Homer Eon Flint, 1919; The Radio Man
[aka An Earthman on Venus], Ralph Milne Farley, 1924; The Planet of Peril,
Otis Adelbert Kline, 1929; “Solarite,” John W. Campbell, Jr., 1930; “The
Venus Adventure,” John Beynon Harris, 1932; The Planet of Youth, Stanton
A. Coblentz, 1932; “Logic of Empire,” Robert A. Heinlein, 1941; “Tools,”
Clifford D. Simak, 1942; “The Moon that Vanished,” Leigh Brackett, 1948;
The Space Merchants, Frederik Pohl and C. M. Kornbluth, 1953; Resurgent
Dust, Rolf Garner [Bryan Berry], 1953; “Sister Planet,” Poul Anderson,
1959; “Becalmed in Hell,” Larry Niven, 1965; Farewell, Fantastic Venus! ed.
Brian W. Aldiss and Harry Harrison, 1968; Venus of Dreams and Venus of
Shadows, Pamela Sargent, 198688; The Jungle, David A. Drake, 1991.)

VENUS E g U I LATE RAL A

space habitat about three miles long, constructed in the late 20th century by
hollowing out an asteroid that had been shunted into the right orbit and using
metal partly mined from the displaced rock to form the cylindrical
encasement. It was located at one of the Lagrange points in the orbit of the
planet VENUS; its full title was The Venus Equilateral Relay Station, its
function being to forward radio signals received from a small orbital
spacestation—which had received them from the Venusian town of North
Landing— to another station on the MOON, which then sent them down to
the surface of EARTH. The station was rotated rapidly enough to simulate
Earth-standard gravity on the inner surface of the shell, where the staff
apartments were located; the automatic machinery, hydroponic farms and
storerooms were located in the G-free central core.

Venus Equilateral soon became the control center of all Interplanetary


Communications and accumulated a staff of 2700. Those who carried out the
station’s primary purpose constituted the Office of Beam Control, while
many of the the rest were engaged in various kinds of scientific research. The
staff of the station were expected to solve such practical problems as how to
locate and establish communications with exploratory spaceships but their
ingenuity often enabled them to tackle more esoteric problems with equal
success. When the archaeologists Baler and Carroll discovered a gigantic
vacuum tube left behind by one of the long-extinct civilizations of MARS,
Venus Equilateral’s scientists were immediately embroiled in a race against
the laboratories of Terran Electric to develop new technological spinoffs
thereof—including matter transmission, matter duplication and a whole series
of new communications

technologies, whose eventual net effect was to make the station redundant.

(Venus Equilateral, George O. Smith, 1942-45; fix-up 1947; other institutions


whose success helped to ensure their own redundancy include camp
Archimedes, the fire station, and the SHIP.)

VERITAS The so-called City of Truth, founded in reaction against the


excesses and deceptions of the Age of Lies. In Veritas all dishonesty—
including such subtle species as metaphor, politeness, and privacy—was
strictly forbidden. At ten years of age every citizen of Veritas was subjected
to a “brainburn” mechanism which ensured that any future dissimulation
would be severely punished. The city was located at the mouth of the
Pathogen River.

Every boy growing up in Veritas dreamed of becoming a critic, wielding the


anti-illusory instruments of deconstruction from the Wittgenstein Museum in
Plato Borough, although such dreamers had perforce to beware of
glamorizing that profession unduly. The Museum was in the great tradition of
Veritasian architecture: a single-storey brick blockhouse with a large concrete
courtyard, flanked on one side by a Brutality Squad station and on the other
by a Dirty Dog cafe.

Life in Veritas might have been blissful had it not been for the subversive
activities of the dissemblers, who insisted on befouling its factual perfection
with art in spite of the reminder provided by the electric billboard in
Circumspect Park that ART IS A LIE. The city was also involved, as a matter
of principle, in the admittedly-distant Hegelian Civil War, although the
Assistant Secretary of imperialism

made no bones about the impossibility of finding any rational justification for
the policy. Rumor had it that there existed beneath Veritas a hellish
Underworld of dissimulation called Satirev, the City of Lies, whose
institutions were diabolical inversions of those of Veritas (so that, for
instance, the Center for the Palliative Treatment of Hopeless Diseases was
replaced by the Center for Creative Wellness). It was, however, obvious—
given that Truth Always Prevails—that the inhabitants of Satirev could never
successfully rebel against the majesty of Veritas; by the same token, the good
citizens of Veritas would have been severely brainburned had they ever dared
to contemplate the possibility that they and their world might be mere
shadows parading across the wall of an allegorical cave.

(City of Truth, James Morrow, 1990; oppressive institutions arguably similar

Space habitat of venus equilateral.

in spirit to those of Veritas include the FIRE STATION, KIRINYAGA, and


the ONE STATE.)

VERMILION SANDS A

sprawling resort on the edge of the Scented Desert, where that delicate
expanse met and merged with the greater and infinitely more desolate sand-
sea. Although its boundaries were difficult to determine it lay at the heart of a
hundredmile stretch of “coastline” mapped out by towers of coral, between
Ciraquito and Red Beach and within easy each of such islands as Lizard Key.
Because its primitive-fantastic and psychotropic houses were subject to rapid
dilapidation, and because its resident aesthetes were so utterly content to
revel languidly in their exhausted decadence. Vermilion Sands enjoyed its
true heyday during the Recess: a ten-year-long slump of boredom, lethargy
and high summer which overtook the entire world. During that interval,
Vermilion Sands became authentically archetypal: the artists’ colony to end
(that is, to deconstruct, or perhaps merely to reflect) all artists’ colonies.

The main thoroughfares of Vermilion Sands included Beach Drive,

M and Stellavista. Many of its key nightspots were at Lagoon West. The most
popular sporting pastimes of the area included cloud-sculpting and sandray
hunting. Its temporary residents included numerous legendary femmes fatales
who were always clad in the most delicate and most expressive biofabrics:
Aurora Day, who rented Studio 5, the Stars; Jane Ciracylides, who had
insects for eyes and upset the tuning of musical flowers; Hope Cunard, who
was the mistress of the sand-sea’s very own Flying Dutchman; Leonora
Chanel, who loved to have her portrait hewn in cloud; the murderous
Emeralda Garland; and— last and probably least—the timeruined Raine
Channing.

(Vermilion Sands, J. G. Ballard, 1956-70; fix-up 1971; other locations which


encapsulate something of the spirit of Vermilion Sands without descending to
mere imitation include the via rosa, URAN S’VAREK, and ZOTHIQUE.)

VIA RDSA A rose-walled artist’s quarter in an anonymous city, somewhat


reminiscent of a “plutocratic Rive Gauche.” It was the site of an annual

Rose Festival, held in June, whose inspirational center was White Rose Park.
The Via Rosa’s permanent sideshows included—alongside the conventional
distractions provided by street dancers and chess parlors—professorial
defences of paradoxes, blindfold exhibitions (strictly “for men only”) and
retailers of aphrodisiacs.

During the world-historical phase known as Renaissance II, when the battle
lines of the “war” between Art and Science crystalized out in the attempt by
National Security scientist Martha Jacques to perfect the Sciomnia equation,
the presiding genius of the Via Rosa was the delinquent psychiatrist Ruy
Jacques, Martha’s estranged husband. It was the notoriously ugly Ruy
Jacques who persuaded the deformed Anna van Tuyl to make her balletic
version of Oscar Wilde’s fable “The Nightingale and the Rose” the
centerpiece of the Festival at which the war reached its symbolic
Armageddon and Millennial resolution.

(The Rose, Charles L. Harness, 1953; other locations serving as stages for
parables of intellectual reconciliation and the march of evolution include the
ESTY, 4H 97801, and TORMANCE.)

veritas, the City of Truth.

VICTORIA An EARTH-clone world with a rather harsh climate. The


Settlement established on the shore of Songe Bay was set up as a penal
colony, initially employed for the deportation of convicts and later for the
removal of political dissidents. It was, of course, eventually inherited by the
descendants of those consigned there by way of punishment or exile. This
descendant community was eventually riven by dissent between the
inhabitants of Victoria City—whose ancestors had been citydwelling
criminals—and the agrarian laborers who called their own settlement Shantih
and claimed descent from pacifist non-conformists. Although the settlements
were notionally distinct—and were separated by a distance of some six
kilometers—the bog-rice and sugar-root cultivated by the farmers of Shantih
fed the city-dwellers as well as their own people.

Explorers sent out from Shantih located a sheltered valley between two peaks
they called the Mountains of the Mahatma, to which the villagers wanted to
emigrate. It was immediately evident to the city folk that if the independence
of the people they called ShantyTowners were to be ceded in practice as well
as in theory, the city-dwellers—who had experienced famines before—would
be put to considerable inconvenience. For this reason, the Council based in
Victoria City’s Capitol forbade the villagers to go. The city-dwellers were
fully prepared to use violence to prevent the departure of their neighbors, but
the Shantih people felt morally obliged to restrict their response to passive
resistance. It was inevitable that the ensuing conflict would have some tragic
consequences—but it was inevitable, too, that the desire for freedom could
not be stifled in a world as vast and empty as Victoria.

(The Eye of the Heron, Ursula K. le Guin, 1978; other locations serving as
stages for parables of intellectual division and the
VILLINGS
steadfastness of principle include anarRES/URRAS, ASTROBE, and
PENNTERRA.)

VILLINGS An island in the Pacific, allegedly lying west of the Solomons


and close to—but not formally associated with—the Ellice Islands (which
later became part of Tuvalu). In 1924 a museum, church and swimming pool
were constructed on Villings by Europeans, but

they were abandoned almost immediately. The island was shunned by sea
traffic because it was thought to be the source of a disease which caused the
flesh to wither away from the bones of its victims. The evil impression given
by the island was enhanced during the 1930s by the fact that its older trees
were desiccated and brittle, although the younger shoots seemed healthy
enough. Its low-lying areas were subject to periodic flooding but the
buddings were erected on a hill.

A fugitive who sought safety on Villings during the 1930s remained


unafflicted by the fearsome disease but found that the museum and its
environs were “haunted” by anachronisticallyclad dancers and tourists,
seemingly of Iberian origin, who would appear and disappear at irregular
intervals, sometimes attended by a second sun and a second moon. The
fugitive assumed at first that these were the phantoms of the mysterious
museum-builders (whose motives seemed even more mysterious as he
investigated the residue of their library and the basements which bore an
uncanny resemblance to bomb-shelters). He eventually discovered that the
island had been the site of a curious experiment involving the “copying” of
threedimensional visual images and their displacement—along with
associated auditory phenomena—through time. He inferred that the invention
must have been hidden on the island, so he set out to find it—but then
became embroiled in the same labyrinthine existential predicament that had
swallowed up its inventor, Morel.

(“The Invention of Morel,” Adolfo Bioy Casares, 1940; tr. 1964; other
locations serving as stages for parables of intellectual uncertainty and the
ambiguity of progress include noble’s isle, rainbow, and SAINTE CROIX.)

VIRA C □ See viriconium.

VIRICDNIUM A city occasionally known by other names, including


Uroconium (when it was ruled by the Analeptic Kings), Vira Co (literally,
“the City in the Waste”), Vriko and “the Jewel on the Edge of the Western
Sea.” It was exposed to the bitter winds which blew across the Great Brown
Desert and the Monar ice-fields but the eastern side of

the outlying district known as Sour Bridge (or Soubridge) looked out over
farmlands extending all the way to the Midland Levels. Rumors occasionally
spoke of an “anti-Vriko” or “Uroconium of the North” which was its
counterpart. The historians who chronicled Viriconium’s eccentricities—
including Verdigris, Kubin and Saent Saar—all belonged to a school which
was careful not to attribute too much value to mere matters of accuracy.

The districts of Viriconium’s High City included Cladich, Montrouge,


Cheminor and Mynned; the poorest areas—easily accessible from the High
City via the Gabelline Stairs—were Chenaniaguine and Lowth, scarred in
latter days by long-abandoned fortifications and derelict observatories.
Viriconium’s natural water supplies were greatly assisted by the Yser Canal,
which fed the public baths in Mosaic Lane and the Aqualate Pond. Its lunatic
asylum was at Wergs. The heart of the city was, however, its gloriously
Decadent Artists’ Quarter: a veritable monument to impuissance, ennui, and
spleen. Although the city was equipped with a literal arena the principal
arenas of its writers were the Prospekt Theatre and the Allotrope Cabaret.

Viriconium’s main thoroughfares included the Via Varese, the Via Gellia,
Margarethstrasse and Endingall Street. More expansive open spaces included
the Tinmarket, the Rivelin Market, Mecklenburgh Square, Replica Square,
Delpine Square and the Plaza of Realised Time. Popular meeting-places—
mostly in and around the Artists Quarter— included the Bistro Californium,
the Plain Moon Cafe, the Red Hart, the Luitpold Cafe and the Dryad’s Saddle
at the junction of Rue Miromesnil and Salt Lip Lane. Although it suffered the
usual routines of plagues, civil disputes and sieges Viriconium never quite
fell into ruins, leading to inevitable speculation that its creator had somehow
discovered the precious secret of eternal old age.

{In Viriconium and Viriconium Nights, M. John Harrison, 1982-85; other


locations displaying a similarly-exaggerated and quaintly-mannered
Decadence include CINNABAR, CIRQUE, and PONTOPPIDAN.)

VIRIDIS A planet with three moons orbiting the star Beta Librae. Its axial
inclination is minimal so its surface suffers little seasonal variation, although
it is volcanically active. It has two major continental landmasses separated by
an equatorial ocean.

Viridis was first reached by humans beings as a result of a bizarre chapter of


accidents. Passengers on a starship sent to replenish EARTH’s first colony—
established on Terra Prime, a planet of Sirius—awoke from the “coffins” in
which they had spent the journey-time in suspended animation to find
themselves on a world very different from the one they had anticipated. The
colonists at Terra Prime had to live in pressurized domes while they labored
to terraform the cold world’s poisonous atmosphere, but this was an Earth-
clone planet whose tropical jungles were teeming with life— especially
reptilian life.

The displaced humans were eventually able to calculate that instead of


traveling a mere 8’ light-years in the course of their 64-year journey they had
— impossibly, given the inbuilt limitations of their technology—traveled 217
lightyears. It seemed that they had been rerouted from their objective by
strange beings formed like great golden double helices which they named
“seraphim.” They eventually came to realise that this alien form was
somehow symbolic of all life. After naming the new world and its satellites
(Wynken, Blynken and Nod) the stranded colonists did their best to find
usable resources in a biosphere which was innocent of all other mammalian
life—but they eventually realized that the biosphere possessed a means of
adapting them to itself that was far more

powerful than any means they had of adapting its products to their purposes.
(“The Golden Helix,” Theodore Sturgeon, 1954; other locations subject to
accelerated evolutionary processes include Austin island, ilia, and

PANDORA.)

VIRIDIS.

VI S The name given by the indigenes to an alternativersal version of the


planet VENUS, which was the source of the flying saucers that were
observed in the skies of EARTH during the early twentieth century. It has a
single continent, approximately equal in size to the Americas.

At the time of the Visans’ first contact with Earth nine of the ten cities into
which a population of billions had once been crammed had grown together
into the single vast city of Aban. The Visans’ attempts to make contact with
the people of Earth began in 1856, when they first began to learn Earthly
languages, but it was not until the midtwentieth century that they succeeded
in abducting an Earthman from a new kind of flying machine.

Although the Visans were humans (Visruts in their own terminology) their
males were of dwarfish stature and were chronically undersexed—-the result
of stress imposed by millennia of over-population. Male births were very rare
by this time, and so many female remained childless that the Visan race was
now in danger of extinction.

The majority of the highly-sexed Visan females had been forced by


circumstance to become lesbians, but contact with Earth provided them with
a golden opportunity to mend their ways and save their race—but the
Earthman with whom contact was made was unready, unwilling and unable
to rise to the challenge, so the opportunity was lost.

(Captive on the Flying Saucers, Ralph L. Finn, 1951; other locations


providing stern challenges to the sexual prowess of human males include
Atlantis, uuleppe, and stratos.)

VISHNU See Krishna.

VISITATION ZONES, THE


Six sites distributed across the surface of the EARTH which were strewn
with the debris of an extra-terrestrial visitation during the late 20th century.
They were arranged as if they had been caused by a series of impacts directed
from a point in the heavens designated as the Pilman Radiant, somewhere
between the solar system and the star Deneb—although that fact was only
noticed some years after the conclusion had been drawn that Earth had been
subjected to an alien contact. One Zone was in the Gobi desert, one in
Newfoundland and one near the north American city of Harmont.

Despite the extreme dangers involved in their investigation the Zones came
under intense scrutiny by the Institute of Extraterrestrial Cultures, which
employed freelance agents to brave the hazards of incursion and collect
specimens for laboratory examination. Examination of one such specimen
provided the technological basis for a revolutionary “power-pack” of
immense utility. Following this breakthrough, agents operating under official
supervision faced fierce competition from outlaw explorers. Such criminals
were unintimidated by the high perimeter fences and armed guards posted
around every Zone.

The “stalkers” who charted paths into the Zones were subject to a rigorous
regime of natural selection, but those who survived to become expert in the
negotiation of the Zones’ many lethal hazards—including “magnetic traps,”
“spider webs” and “witches’ jelly”-—were driven on by the rumor that
somewhere within one such zone was the Golden Ball: an alien artifact
capable of granting any wish.

(Roadside Picnic, Arkady and Boris Strugatsky, 1972; tr. 1977; other
locations offering tantalizing opportunities to scavengers include asgard,
kopra, and POICTESME.)

VLHAN An EARTH-clone world with a temperate climate and hardly-


distinguishable seasons. At the time of its discovery the dominant indigenes
— which resembled giant spiders, although some humans preferred to think
of them as “marionettes” and others called them “buggies”—were unlike any
other intelligent species in the universe, but were nevertheless classified as
sentient. Their most enigmatic ritual was the violently orgiastic “Ballet”
performed by a hundred thousand individuals every sixteen standard lunars,
at the eventual cost of their lives.
Seven separate republics and confederacies maintained outposts—called
embassies for diplomatic reasons—for the purposes of studying the Vlhani,
although the world was of no strategic importance to the Terran Confederacy
or any of its rivals. The other races interested in the Vlhani included the
reptilian Riirgaans, the K’cenhowten and the Cid, but none made much
progress in unravelling the mystery of the Ballet until a human woman who
came to the world by an unorthodox route set out to employ the time-honored
sociological method of participant observation. When her fellow humans
tried to prevent her from so doing, it cost them dear and they they nearly
precipitated a war—but they did, at last, make a certain amount of progress in
understanding the significance of the Ballet to Vlhan culture.

(“The Funeral March of the Marionettes,” Adam-Troy Castro, 1997; other


locations featuring puzzling alien rituals include lusitania, sequoia, and
STOHLSON’S REDEMPTION.)

VLYRAC H DCA See damiem.

VO LYE N The largest planet of a Class

18 star situated in the remotest part of one of the galaxy’s spiral arms. It was
too distant to be incorporated into the Canopean Empire or the Sirian Empire,
and became the source of a petty empire of its own following the “conquest”
of its two satellites Volyenadna and Volyendesta and two further planets,
Maken and Slovin. As with SHIKASTA, the native populations of Volyen
seemed to Canopean observers to be afflicted with a self-destructive
dementia, whose many manifestations included the curiously seductive
Undulant Rhetoric, popularized by a school established under the influence of
Shammat. The capital city of Volyen and its empire was Vatun. Following a
rapid period of technological advancement a small ruling caste achieved
dominion over the entire planet, enslaving nine-tenths of the population.

For as long as the balance of the Sirian Empire was disturbed by the conflict
between the Conservers and the Questioners little notice was taken of
Volyen’s exportation of its domestic tyranny to other worlds, but the Sirians
had marked both Maken and Slovin as targets for Possible Expansion and
subsequently decided that Volyen needed to be punished for its temerity in
annexing them. In pursuit of this end the Sirians infiltrated many of Volyen’s
institutions, spawning new political parties in considerable profusion. They
also made preparations for a full-scale invasion of the coveted subject worlds
and of Volyen itself. The agents of Canopus were impotent to prevent these
developments, but they had time and cunning enough to make repairs—and
then to turn the residuum of the invasion to the advantage of the people of
Volyen and its moons.

(The Sentimental Agents in the Volyen Empire, Doris Lessing, 1983; other
worlds whose invasion by alien enemies was ultimately turned to the
advantage of the first-comers include aerlith, avalon, and tschai.)

VDRLAK SeeKANDEMiR.

VRI K□ See viriconium.

VULCAN One of the inner planets of EARTH’s solar system, first observed
by a French astronomer in the nineteenth century but widely dismissed as a
sunspot; for this reason it is absent from almost all alternativerses but not
unique. The version described here is usually the innermost planet, although
its distance from the sun at aphelion—thirty-eight million miles—is great
enough to take it outside the orbit of MERCURY; its distance at perihelion is
less than five million miles. Its orbit is more steeply inclined to the plane of
the ecliptic than that of any other planet. It is 890 miles in diameter.

Vulcan was rediscovered by spacefarers in the twenty-third century, but it


was not initially realised that the planet was hollow, with a crust
approximately a hundred miles thick—as Jack Colbie of the Interplanetary
Police Force discovered to his cost when he chased the fugitive criminal
Edward Deverel into its interior. The two became stranded at the center of
gravity within the hollow core of the anomalous planet, which was so
disrespectful of the laws of physics pertaining elsewhere that it flatly
disregarded the near-universal rule that there is no gravitational attraction
within a hollow sphere. The world did, however, maintain a strict obedience
to Kepler’s second law (thus increasing its angular velocity as it came nearer
to its primary); this enabled its prisoners to work out a way to get back to the
hole through which they had entered the planet’s interior and to continue
their long pursuit all the way to CYCLOPS, via JUPITER.
(“At the Center of Gravity,” Ross Rocklynne, 1936; other peculiarly hol

lowed-out locations include the brick moon, htrae, and the thistledown.)

W See VALADOM.

WALPURGIS III An EARTHclone world with two small moons, known


prior to its settlement as Zeta Tau III; its surface gravity was slightly less than
Earth-standard and the oxygen content of its atmosphere slightly higher.

During the Great Opening, when many different political factions and
religious sects claimed worlds of their own, Zeta Tau III was allocated to
practitioners of witchcraft and Satanism. These fellow-travelers separated
into numerous smaller sects, including the Brotherhood of Night, the Cult of
the Messenger, the Church of Baal, the Church of the Inferno, the Cult of
Cali, the Cult of Cthulhu, the Daughters of Delight, the Order of the Golem,
the Sisterhood of Sin and the Church of Satan. The ritual murders and human
sacrifices required by some of these faiths posed delicate problems of inter-
cult diplomacy, settled by painstaking negotiation. The colony’s principal
city was Amaymon, on the banks of the River Styx in the southern
hemisphere. Tifereth was its nearest equivalent in the north, while Kether,
Yesod, Netsah, Hod and Binah were distributed between the two.

Although Walpurgis III had a civil government and retained theoretical


membership of the Republic its effective rulers were theocrats who despised
the Republic’s laws; the Republic responded by placing the world under
quarantine. By virtue of being inhabited by worshippers of evil, the planet
became a popular

refuge for notorious criminals—including such mass-murderers as Conrad


Bland, whose victims were numbered in tens of millions.

(Walpurgis III, Mike Resnick, 1982; other planets on which conventional


moral values were overturned include azrael, frei-san, and sangre.)

WANDERER, THE An entity whose zigzag movement through EARTH’s


solar system was detected by deflections of starlight which showed up in
astronomical photographs taken only a few days apart—thus revealing that
the invisible object was approaching at tremendous velocity. A further set of
distortions which became visible during a lunar eclipse were followed by the
appearance in the sky of a yellow and purple disc twenty times as broad as
the MOON’s.

The gravitational attraction of the newly-emerged planet—which was much


the same size as the Earth—was sufficient to pull the moon out of its orbit
almost immediately. The satellite began to disintegrate shortly afterwards, the
fragments being sucked into the body of the invader. The tidal effects of the
new world far outweighed those of the displaced moon, causing widespread
earthquakes and volcanic eruptions on Earth. Low-lying countries all over the
globe were devastated by tidal waves, one of which carved out a new canal
through Central America. The new planet’s magnetic field was far stronger
than Earth’s, and the resultant disruption of communications was worsened
by electromagnetic “bolts” ionizing the atmosphere.

The Wanderer was actually an artificial world whose sphere contained fifty
thousand levels: a vessel for the navigation of hyperspace which had visited
the solar system for the purpose of refuelling. Its recklessness was a
consequence of the panic felt by its inhabitants, who

were fleeing pursuit by the agents of “the Word,” which they considered to
be the ultimate cancer: a perfectly ordered, rational society which was busy
enclosing every star of every galaxy with Dyson spheres. The only human to
visit the Wanderer—an astronaut who escaped the destruction of the
American Moonbase in a rocket-ship—was given a hallucinatory tour of the
artifact. Meanwhile, another human taken aboard a “flying saucer” from the
rogue planet was entertained thereon by a feline humanoid named Tigerishka,
a typical representative of the Wild Ones whose company human beings were
unfortunately not yet fit to join.

(The Wanderer, Fritz Leiber, 1964; other locations where feral recklessness
was exalted above stultifying rationality include astrobe, bellona, and the
house of life; the nickname “the Wanderer” was also applied to meirjain)

WARLOCK The second of three planets orbiting the star Circe. The
innermost planet was named Witch, the outermost Wizard.

As an EARTH-clone world Warlock was marked for colonization


immediately after its discovery, in spite of the disturbing dreams experienced
by the Survey scout who found it. A Terran Survey team was sent in to
assemble the grid that would make its safe from invasion by the insectile
Throgs, who were humankind’s principal competitors in the race to become a
galactic power. Unfortunately, the Throgs were equally quick off the mark,
attacking the Survey team on the planet’s surface before its members had had
a chance to secure the grid.

Terran Survey teams invariably worked with mutated animals whose


intelligence had been enhanced but the team which ran into trouble on
Warlock was the first to be accompanied by

wolverines. The survivors of the attack set out, with the wolverines’ help, to
convince the Throgs that Warlock possessed intelligent indigenes whose
presence would make colonization too difficult. The plan misfired because
the Throgs had support of their own, in the shape of a relentless “hound”—
and because it turned out that Warlock really did have intelligent indigenes.
Indeed, had they not been won over to the human cause the illusion-casting
Wyverns of Warlock might have been even more dangerous than the Throgs.

(Storm over Warlock, Andre Norton, 1960; other locations in which humans
engaged in colonial endeavors found themselves in competition with other
colonists include avalon, doona, and TROAS.)

WATERSIDE A Grace and Favor Hostel at Marlow, on the river Thames


north-west of London. Waterside was established in the 21st century as a
refuge for the Sempiterns, many of whom acquired that status long after the
relevant drug-treatment was banned. The last people to use Sempiterna had
been created in March 2040—on the very eve of the discovery which
abruptly removed the incentive—and their continued survival required
Waterside to remain active throughout the 22nd century and into the 23rd.
The hostel was set in extensive grounds, whose lawns and rhododendron
shrubberies were bisected by a narrow stream leading to a boathouse on the
river-bank. The permanent staff were assisted by young National Service
personnel (Nats), who helped in the kitchens and gardens as well as assisting
the Sempiterns with their Technique Exercises and Response Cycles.

As time went by the Nats and the Sempiterns inevitably drew further

apart. The young Nats could not imagine the circumstances which had made
a longevity serum so attractive to wouldbe Sempiterns, because they could
not grasp the intensity of the complex terror whose amelioration had seemed
so desperately attractive in an era which had produced Quietus —a means of
painless Euthanasia—as well as Sempiterna. By the same token, the aged
Sempiterns, whose superficial appearance of youth masked a gradual but
relentless physical decline, could not comprehend the means by which the
new generations of “Gaians” had achieved such inner mastery of flesh and
soul alike that they could be utterly convinced of their own immortality. The
fact that the Sempiterns, in their futile quest to immortalize the flesh, had
sacrificed the finer immortality of the spirit, only added further depth to the
gulf which had opened between the two humankinds. The situation might
have been easier for everyone to bear had they not retained the ability to
empathize with one another in spite of the infinite darkness of that gulf.

(“The Tithonian Factor,” Richard Cowper, 1983; other locations in which


seemingly-problematic forms of immortality became available include
BELZAGOR, BOOMERANG, and SHKEA.)

WEALD III SeeDARA.

WEBSTER HOUSE Thehome of the Webster family, whose first unit was
built by John J. Webster in the latter part of the 20th century, when
humankind abandoned the cities. It was handed down from generation to
generation thereafter. John J. Webster supposedly selected the site because it
was near a trout stream, but his descendants knew that there must have

been more to it; over time, the land surrounding the house became saturated
with a mysterious Websterness. The weight of tradition maintained the family
hearth and its log fire well into the 22nd century, even though
communications technology had advanced to the point at which the touch of
a button could shift

the armchair into a virtual realitysimulation of MARS so that Jerome A.


Webster could converse with the indigenes who had helped him compile his
definitive text on Martian physiology.

By the time of Jerome A. Webster, the true custodian of Webster House and
its traditions was Jenkins, the robot butler

who remained utterly constant while the generations of Websters came and
went. When the greater part of the human race decided to migrate to
JUPITER in order to enjoy kinder existential circumstances, robots like
Jenkins remained behind, along with the Dogs which were eventually to
inherit the EARTH. While

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the human race gradually passed away, Jenkins carefully retained his
memories of all the masters of the house, including Bruce Webster—the
“owner” of Nathaniel, the first Dog—and Jon Webster, who made a study of
Geneva, the last human city on Earth. When there were no more Websters,
Jenkins helped to transform their history into myth, into the tales that Dogs
would tell around their campfires when they debated the question of whether
humankind had ever truly existed.

Jenkins could call upon the longdead Websters if the occasion seemed to
warrant it, as he did when the ants constructed their Building to the north-east
of Webster House, but the advice they gave him was hopelessly out of date.
When the time finally came for Jenkins to leave the house, the stone, wood
and metal of which it had been constructed had ceased to matter; the idea of
Webster House and all it signified was inside him—had, indeed, become him
—and although he could not weep for its passing he knew and felt the special
sadness of being unable to forget.

(City, Clifford D. Simak, 1944-73; fix-up 1952, expanded 1981; other


locations in which elegiac fantasies of a distantly kindred nature were enacted
include big SLOPE, DIASPAR, and TENTH CITY.)

WEDGE, THE See esty.

WEINUNNACH An EARTHclone world called Lisle (after Senator Lisle


Harris, the first human to visit the plane) by the Terran expatriates who lived
in an Enclave in the city of Aei, on the northern shore of Shasine. In the
language of the slender humanoid indigenes, the Cian, Weinunnach meant
“fertile home.” Humans came to Weinunnach in the wake of the

Expansion, when Earth was opened up to interstellar trade by the Silver Enye
and drafted into the Commercial Alliance. The Co-operative they set up in
the Enclave was not a total failure as a Trade Mission, even though it was
treated as a primitive comedy by the Cian.
Aei was conspicuously divided into the Old City, which stood atop an
obsidian cliff three hundred feet above the river Aome, and the rounded
ceramic homes of the New City, but the Terran Enclave added a further
ghetto which provided all the Cian with something to look down on. The
humans of the Enclave were, however, able to feel a certain desperate
contempt of their own when witnessing Aei’s annual ceremonies, such as the
Alantane, the Opening-of-the-Gates-of-Dnn.

The Alantane was the Mode of the Winter Solstice, where drums beaten at
the mouth of the Aome—where it entered the Elder Sea, and hence the
WorldOcean—would symbolize the throb of the World-Heart. Dnn was the
other world, whose gates were beneath the Elder Sea, and whose opening
sometimes allowed demonic opein to come into the wintry world and possess
people (“people” being the literal meaning of the word Cian). On such quasi-
magical occasions it was possible for humans to fall in love with Cian—but
those who did so might as well have been possessed by demons, because
Cian reproductive physiology was markedly different from the human model,
and the cross-fertility of the two was a contrivance of tragedy.

( Strangers , Gardner Dozois, 1978; other locations where sexual congress


between humans and aliens proved to be possible but disastrous include
lakkdarol, ozaGEN, and RAKHAT.)

WELLSPRING OF ANCESTRAL IMMORTALITY See factory OF


KINGSHIP.

WEREL The fourth of sixteen planets orbiting the yellow-white star RK-
tamo5544-34. It has seven moons.

Werel’s single continental land-mass was colonized by HAIN at a relatively


late stage of the Expansion. The third planet in the system, YEOWE, was
eventually colonized from Werel; the fifth, Rakuli, had also developed a
biosphere but its extreme aridity and low temperatures made it unsuitable for
colonization. Although Werel’s indigenous flora remained after colonization
the fauna was mostly replaced by stock transplanted from Hain, genetically
modified for the new environment. Adaptation to the spectrum of solar
radiation required the modification of the skin coloration and eyes of the
human colonists, who were equipped with cyanotic skin coloration and
white-less eyes.

Some four thousand years before the restoration of contact between Werel
and the worlds of the Hainish Federation the lighter-skinned people of the
northern hemisphere were overrun by the dark-skinned southerners of what
ultimately became the nation of Voe Deo. The conquerors enslaved their
paler cousins and retained the institution of slavery into the period of rapid
industrial development which preceded contact with the Ekumen. Members
of the slave-owning class who owned only a single slave, or none at all, were
known as gareots, while veots were members of hereditary warrior castes of
owners. Females of the owner class were treated as property in much the
same way that assets (i.e., slaves) were. Assets—also known as
bondsmen/women were divided into laboring Luis, Asset-soldiers sold to the
Army, Makils sold to the Entertainment Corporation and “Cutfrees” who
were able to gain status and privilege at the cost of being castrated. After
recontact a group of owners and gareots calling themselves the Community
began to campaign for the abolition of slavery; their progress was slow but
once Werel

was part of the community of Known Worlds their eventual victory was
assured—all the more so after the War of Liberation which freed Yeowe from
Werelian rule and allowed Yeowe to attain membership of the Ekumen three
years in advance of Werel.

{Four Ways to Forgiveness, Ursula K. le Guin, 1994-95; fix-up 1996; other


colonyworlds whose establishment of slavery was regarded as problematic by
the greater galactic community include branoff iv, FRUYLING’S WORLD,
and RABELAIS.)

WERLD, THE The final realm of the dying universe, whose existence
spanned the last few million years of the ultimate implosion. As the universe
caved in upon itself the last shards of matter formed a great radiant whirlpool
around the immense collapsar that was swallowing reality itself. In the heart
of the black hole, protected and nourished by the hectic spin of the
collapsar’s singularity, there remained a single gravitational globule: a bubble
of space-time a light-second deep and thirteen EARTH-breadths wide. This
was the Werld.
The cataract of energy falling through the Werld plunged into the depths of
the collapsar’s nucleus and was lost, but at the exact center of the nucleus
there was a portal into the superspace which connected the dying
alternativerse to all the other alternativerses in the multiverse. Occasionally, a
beam of light projected out of this portal would be captured by a radiolarial
eld skyle or some equally accomplished inhabitant of the Werld, and
“adamized” into solid form, thus adding to the strange population of the
region. By virtue of a spore encoded into the viral ancestors of the eld skyles
they had been able to reconstitute the entire human race, and were still in the
process of sowing its seeds throughout the multiverse.

Very few of the many races withir the Werld were humanoid. Its dominan :
lifeforms were the arachnoid zotl which preyed upon human beings, raising
thei:' pain centers to a pitch of hyperactivity s< > that they would endure the
maximum suffering while being consumed Domesticated humans kept in
captivity by the zotl lived in Rhene, the City of Sacrifice, pacified by the
judicious use of a rapture device known as a “bliss collar”; the otherwise-
immortal free-living humans of the Werld, the Foke, did everything humanly
possible to avoid recruitment into their ranks. Fortunately, the limits of what
was “humanly possible” within the Werld were extremely elastic.

{In Other Worlds, A. A. Attanasio, 1985; other locations in which similarly


strange extremes were accessible include the esty, swift, and the thistledown.)

WESKER’S WORLD A cloudshrouded and resource-poor EARTHclone


world whose amphibious indigenes had attained a stone-age technological
culture by the time of its discovery by humans. The diminutive Weskers were
intelligent, but tended to be extraordinarily punctilious in their rational
calculations, and were thus rather slow to arrive at conclusions.

The first humans to arrive on Wesker’s World after the Space Survey
declared it open established a tradingpost and, as was their habit, left a single
agent to run it. He quickly built up a barter system by which he exchanged
reference books and tools for the exquisite art-works the Weskers produced.
It was not long, however, before the Missionary Society of Brothers
despatched an emissary to bring the holy gospel to the Weskers. The agent
was not at all happy with his new companion, having nurtured the hope that
the Wesker culture might maintain its
apparent freedom from all superstition.

When the Weskers tried to decide between the conflicting accounts of reality
that they were offered by the merchant and the missionary they found
themselves more confused than they had ever been before—but the good
logicians eventually worked out a test which would allow them to decide the
matter once and for all. The experiment was a success, insofar as it proved
the point at issue, but it was not only the experimental subject who was
spoiled in the process.

(“The Streets of Ashkelon,” Harry Harrison, 1962; other locations in which


the faith of missionaries was subjected to unusually stern tests include dante’s
ioy, LITHIA, and RAKHAT.)

WESTFALL A version of North America in an alternativerse where that


continent was divided into an exotic patchwork of rival states, having first
been colonized by Norsemen from Danarik. Those colonists sailed through
the Five Seas to found the city of Ernvik on the site which was occupied by
Duluth in the alternativerse of the U.S.A. and Lykopolis in the Eutopian
alternativerse. Norland expanded considerably but had reached its limit when
it became involved in a war against the native Dakotas and invading
Magyars. The eventual result of that war was that Norland formed a firm
border separating it from the Voivody of Dakoty, while the rulers of both
nations reached whatever accommodation they could with the tribes of native
Tyrkers which held on to their lands and with itinerant traders who came
from Meyaco in the far south.

Like the U.S.A., Westfall was eventually explored by the Eutopians, whose
own version of the continent had been colonized in an even remoter past by
Greeks. As the most advanced of all the descendant colonists the Eutopians
brought to their work the self-control

WHEEL OF FIRE

Amphidious creature of wesker’s world.

ling disciplines of Psychosomatics and a political mission reflective of their


own Syntagma: “The national purpose is the attainment of universal sanity.”
Alas, the miscellaneous inhabitants of Westfall were no more ready for
universal sanity than the people of the USA had been. They retained many of
the same absurd

ly irrational prejudices, including the one which caused so many of them to


loathe Eutopians.

(“Eutopia,” Poul Anderson, 1967; other locations allegedly blighted by


irrational prejudices include chronopolis, Coventry, and HITLERDOM.)

WHALE’S MOUTH The ninth planet of Fomalhaut. It was the first EARTH-
clone world to be discovered by Terran space-probes, but its distance from
Earth (twenty-four light-years) made it impossible to transport colonists by
spaceship. Fortunately, the invention of Dr Sepp von Einem’s telport opened
up a quicker route, which forty million people were quick to exploit in spite
of the fact that it was a one-way trip. News was sent back of the idyllic life
led by the inhabitants of the Newcolonizedlands in their robot-constructed
and customdesigned cities, but the people themselves could not return—
allegedly because the Earth’s solar system happened to be located at the axis
of the universe.

There seemed to be no point in any spaceship actually setting out for Whale’s
Mouth, but Rachmael ben Applebaum decided to take the Omphalos there
anyway, in the hope that he would find enough malcontents to pay for a
passage home again. When Trails of Hoffman, who controlled the telport,
attempted to stop him by claiming his ship in payment of debts his father had
built up before the bottom dropped out of the space haulage business,
Rachmael began to wonder whether they might have something to hide—
whether life on Whale’s Mouth was really as idyllic as it seemed, or whether,
indeed, Whale’s Mouth actually existed at all. When Listening Instructional
Educational Services—popularly known as Lies Inc—also tried to stop him,
his suspicions were further intensified.

(The Unteleported Man, Philip K. Dick, 1964; expanded as Lies Inc, 1984;
other locations figuring in vexatious adventures in colonization by matter
transmission include meridian, refuge, and UNDERKOHLING.)

WHEEL OF FIRE See WORLORN.


WHILEAWAY An EARTH-clone world, with more fertile soils and a
balmier climate than Earth. The colonists who were landed there while it still
bore the first name given to it (ForA- While) had been specially selected for
high intelligence. The colony weathered the ravages of a plague that killed
off half its population in a single generation, and the population had
reexpanded to some thirty millions by the time it was recontacted by men
from Earth more than six hundred years later. The recontacters were rather
surprised to discover that the people of the colony were all female, the half of
the population lost to the plague having been the male half.

During the years of its separation from Whileaway, genetic damage caused
by radiation and environmental spoliation had had many deleterious effects
on Earth, including a marked reduction of average intelligence. The men of
Earth welcomed the possibility of reimporting females from Whileaway to
reinvigorate their genetic stock. The inhabitants of Whileaway were
otherwise inclined, but they were not sure what could or needed to be done to
stem the tide of inevitability that would bring men back to Whileaway.

A law enforcer from Whileaway who was transported to Earth discovered a


past enmired in an alternativerse in which the relationship between the sexes
was subject to an extraordinary discipline and also became aware of a more
contemporary setting in which the battle of the sexes had become formalized
in military conflict. These two scenarios were aspects of a veritable maze of
possibilities which she and Everywoman had somehow to negotiate.

(“When it Changed” and The Female Man, Joanna Russ, 1972-75; other
locations in which representatives of singlesex societies were forced to
reconfront the problem of the other include ATHOS, ATLANTIS, and
HERLAND.)

WHITE HART A public house in one of the narrow lanes which connected
London’s Fleet Street to the Thames Embankment. During the 1950s, when
the barkeeper was the taciturn Drew, the White Hart remained conspicuously
ordinary for five of the six days a week on which it was permitted to open, its
only obvious capitulation to the pressure of modernity being the juke box in
the public bar. On Wednesdays, however, it played host to a curious
aggregation of eccentrics which included journalists from “the street” and
other writers, scientists from Birkbeck College and “interested laymen”—the
interest which they all had in common being the march of technology.

That march tended to lurch more drunkenly under the roof of the White Hart
than it did in any other venue under the sun; indeed, there was more than one
occasion when it would be transformed by some monumental leap into the
dark—which resulted in some very strange happenings in the lounge and
public bars. The White Hart’s star raconteur in those days was Harry Purvis
—whose academic qualifications were a trifle vague, although there was no
doubt at all as to the acrobatic flexibility of his imagination—but he found
more than adequate competition on the occasion when the pub was visited by
Professor Hinckelberg of the Office of Naval Research.

(Tales from the White Hart, Arthur C. Clarke, 1954-57; collected 1957; other
locations in which tall stories were regularly told include Callahan’s place,
KLEPSIS, and WEBSTER HOUSE.)

WHORL, THE A gigantic space habitat which made slow but stately
progress from URTH to the stars. Its inhabitants lost any sense of being
travelers and routinely reduced the name of their habitat to a mere

common noun, as if the whorl were indeed the world. Built, like many remote
predecessors, on a standardized cylindrical model, the Whorl contained
numerous cities, the vast farmlands that supported their inhabitants, and such
bodies of water as Lake Limna, on whose shore the city of Viron stood. The
cylinder was illuminated by a threadlike “long sun” which extended along the
axis of the cylinder.

Having all but forgotten their origins, the human inhabitants of the Whorl—
who shared their enclosed space with Fliers and other nonhumans—were
much preoccupied with religious matters, paying homage to the members of
an elaborate pantheon. When misfortune struck, at an individual or an
collective level, the people of the Whorl sought explanations and solutions in
terms of the spiritual whorl—but this was by no means unwise, given that the
locus of the gods they acknowledged was the Mainframe, the animating
medium of the mechanisms underlying their environment. In consulting the
Chrasmologic Writings for information and inspiration alike they were
behaving in a perfectly rational, if somewhat misinformed, manner.
The most important of the gods worshipped and propitiated by the inhabitants
of the Whorl included Great Pas the Creator and All-Father and his consort
Sinuous Echidna, the goddess of fertility. The “children” which composed
their rather dysfunctional family were Scalding Scylla, the goddess of lakes
and rivers; Marvellous Molpe, the goddess of music; Black Tartaros, the god
of night, crime and commerce; Mute Hierax, the god of death; Enchanting
Thelxiepeia, the goddess of magic, mysticism and poisons; Ever-feasting
Phaea, the goddess of food and healing; and Desert Sphigx, the goddess of
war and courage. A more mysterious figure was the Outsider, whose
existence apparently extended beyond the limits of the

Mainframe and perhaps the entire spiritual whorl.

As with many other far-traveling habitats, the Whorl eventually came to a


crisis in its affairs when its biosphere began to degenerate—at which time it
became vital that its inhabitants should recover a more detailed knowledge of
their existential situation, and perhaps, at long last, seek out a destination.

(Nightside the Long Sun, Lake of the Long Sun, Calde of the Long Sun and
Exodus from the Long Sun, Gene Wolfe, 1993-96; other locations whose
inhabitants faced similar predicaments include aniara, rotor, and the ship.)

WILDENWDDLY See abatos and FERAL.

WINDFALL LAST See ongladred.

WINDHAVEN An EARTH-clone world whose surface is mostly ocean. Its


gravity is significantly less than Earthstandard and its atmospheric density
somewhat greater. When a colony-bearing starship crashed on Windhaven
the survivors of the catastrophe eventually settled on a number of tiny islands
aggregated into three archipelagoes which they designated the Eastern,
Western and Southern. In time they spread further afield, to the Embers—a
small island group to the east of the Southern Archipelago—the Outer Islands
far to the east of the Eastern Archipelago and the Iron Islands off the southern
tip of the northern landmass of Artellia.

The combination of light gravity and high atmospheric pressure allowed the
colonists to develop an elaborate system of inter-island communication based
in the movements of Flyers, who glided from isle to isle on the everpresent
winds, braving the dangers posed by frequent storms and such predatory sea-
creatures as scyllas. The Flyers’ Guild ultimately became a closed
organization whose members held aloof from the political squabbles of their
land-based kin and disdained the bearing of arms. For many generations
tradition dictated that Flyers should pass on their wings to their eldest
children, but a sea change came to the conservative society of the colony
when the system was challenged by “onewings” who won the right to fly in
open competition.

windhaven flyer.

( Windhaven , George R. R. Martin and Lisa Tuttle, 1981; other locations in


which human flyers faced political as well as practical difficulties include

CUCKOO, PERN, and STARMONT.)

WIN D S □ N G See altair vi.

WING IV An EARTH-clone world colonized by humans. Like most worlds


in the vast and sprawling galactic civilization Wing IV was plagued by wars
whose armaments were subject to a steady escalation of power. By virtue of
being the home-world of Professor Sledge, the great pioneer of
rhodomagnetics, Wing IV was host to an arms-race which proceeded beyond
plutonium bombs to rhodomagnetic beams, whose use devastated the surface
of the world and poisoned its atmosphere. Almost all life was obliterated,
save for the scientists and military men in the deepest shelters.

When the war was over Sledge immediately set about designing humanoid
mechanical devices capable of repairing the biosphere and rebuilding the lost
civilization. In order to prevent their appropriation for military use he
equipped his machines with a Prime Directive: “To Serve and Obey and
Guard Men from Harm.” Fleeing from his former masters to a remote island
Sledge constructed the Central Brain of which individual humanoids were to
be the agents, taking care to make it invulnerable to human interference.

The humanoids were extremely successful; having remade Wing IV they set
forth to continue their mission on other colony worlds. On each one they
established a Humanoid Institute which gradually took over the entire burden
of production and service, faithfully doing whatever was necessary to protect
people from all injury, risk and self-abuse.

Humanoid of wing iv.

Wherever sedative and euphoric drugs proved impotent to soothe the reckless
they employed more drastic methods, including prefrontal lobotomy. By the
time an assassination attempt alerted Sledge to what was happening it was
too late; he had to flee Wing IV lest he too should be carefully protected from
his own unhappiness—but the day inevitably came when the humanoids
arrived on the world where he sought refuge.

When rhodomagnetic research began on other worlds—including Project


Thunderbolt on Starmont—the possibility was opened up that Wing IV might
be destroyed, and the humanoids’ Central Intelligence with it. The humanoids
were, however, alert to the possibility, and they were determined to save
Starmont, as they had saved so may other worlds, from the destructive
potential of the new technology. By this time, the humanoids had their human
champions in men like Frank Ironsmith—but it was not clear whether
Ironsmith and his kind were the ultimate traitors or the new men destined to
inherit the mantle of human progress.

(“With Folded Hands” and “...And Searching Mind,” Jack Williamson,


194748; revised fix-up The Humanoids, 1949; other locations serving as
stages for parables in which technology outstripped human control include
the city OF BEAUTY, MODERAN, and the NEW CENTURY THEATRE.)

WINTER SeeGETHEN.

WITCH See warlock.

WIZARD See warlock

WOLF An arid EARTH-clone world with five moons, a planet of the


senescent red star Phi Coronis. Its various intelligent indigenes during the
terminal phase of its decadence included nearhuman Dry-towners, the furry
humanoid chaks, the dwarfish worshippers of the Toad-God Nebran, the
Yamen, the jungle-dwelling catmen and the mysterious Silent Ones.

Wolf’s fragmented indigenous civilizations were in this terminally decadent


phase when Wolf was belatedly gathered into the community of four hundred
worlds which comprised Terran Empire. The Terran presence was mostly
confined to the Trade City enclave surrounding the spaceport, which made a
sharp contrast with the slumlike surrounding districts of the Kharsa. Those
Terrans who ventured out into the surrounding wildernesses, however, found
abundant opportunities for strange adventure and exotic romance.

The strong resemblance which Wolf bore to certain alternativersal versions of


MARS was not entirely coincidental, nor were its even closer parallels with
the allegedly-neighboring world of DARKOVER; some “Earth-clones” really
are produced by a process as closely akin to cloning as the literary
imagination can contrive.

(The Door Through Space, Marion Zimmer Bradley, 1961; other locations
within the chain of slightly-modified literary clones which extends from
barsoom to Darkover include those versions of Mars in which one can find
LAKKDAROL, SHANDAKOR, and YOHVOMBIS.)

W □ R L D See paravata.

WORLD BELOW, THE Subter

ranean domain of the gargantuan humanoid Dwellers, on an ancient and


decadent EARTH whose surface was employed for the cultivation of their
similarly-gigantic crop plants. The World Below included such locales as the
Blue Darkness, the Place of Preparation and the Place of Twilight, and such
institutions as the Bureau of Prehistoric Zoology and the Places of
Vivisection. The “records” kept by the Dwellers were living creatures on
whose captive minds information was recorded telepathically; when they
became useless they were transferred to the Hall of Dead Books.

Although the Dwellers’ bodies were effectively immortal their minds were
subject to a slow degeneration which eventually delivered them into a state of
lethargic despair. The Underworld in which they lived could be seen as a
symbolic reflection of this dark psychological descent; their surroundings had
become virtually changeless as their reproduction had come to a standstill. A
few Dwellers fought against mental degeneracy by becoming Seekers of
Wisdom and Seekers of Science but such attempts invariably proved futile.

The other sentient species inhabiting the Earth at this time included the
carnivorous Killers, who were employed as servants by the Dwellers, the
equally nasty-minded Bat-wings, the brutal Frog-mouths and the meek
otterlike Amphibians. By virtue of a long-standing treaty made after the war
between the Dwellers and the insectile Antipodeans, the Amphibians were
granted the unique privilege of being allowed to pass through the Dwellers’
fields, provided that they remained on opalescent pathways designated for
that purpose. When the treaty was accidentally breached following the arrival
of a time-traveling primitive of the “FalseSkin Age” it had to be
reformulated, but the Dwellers’ High Council of Five, acting on behalf of the
Aged Ones, had lit
WORLD BELOW 348 THE
WORLDS
tie difficulty in discovering terms satisfactory to both sides.

(The World Below, S. Fowler Wright, 1929; other locations wholly or partly
embodying analogues of Dante’s Inferno include deviant’s palace, dis, and
the

NIGHT LAND.)

WORLD 4470 A planet of the star KG-E-96651, discovered by members of


the Extreme Survey sent out from EARTH in search of other worlds seeded
or colonized by the Founders of HAIN. Because it was two lightcenturies
past the apparent limit of the Hainish Expansion they expected to find it
innocent of human habitation despite the fact that it qualified easily enough
as an EARTH-clone.

The biosphere of the planet was highly unusual, seemingly a pure


phytosphere, with no trace of animal life even among the microbiota.

Preliminary investigation confirmed that all its species appeared to be


photosynthetic or saprophytic. When an empathically-gifted member of the
survey team was attacked, however, his companions became exceedingly
anxious, the seeming impossibility of the event adding to its ominous quality.

The answer to the enigma—if it could be reckoned an answer—lay in the fact


that the entire Great Circumpolar Forest was a single individual, whose
illimitably placid sentience posed an unusual challenge to all sensitive
individuals.

(“Vaster than Empires and More Slow,” Ursula K. le Guin, 1971; collected in
The Wind’s Twelve Quarters, 1975; other locations featuring superorganisms
built on a similar scale include boomerang, CACHALOT, and SOLARIS.)
WORLD OF TIERS, THE
One of many artificial worlds constructed as playthings by the Lords who
held the musical keys—integrated into instruments named horns—that could
unlock the Gates connecting an infinite series of alternativerses. The World
of Tiers was modeled on a Babylonian tower, with a series of five squat
cylinders mounted one atop the other in descending order of diameter, thus
creating a series of ring-shaped platforms some fifteen hundred miles wide,
each one separated from those above and below by sheer cliffs at least thirty
thousand feet high.

The World of Tiers and its huge moon were created by Jadawin, who lived in
the citadel at its summit for ten thousand years, appeasing his inevitable
boredom by playing games with the descendants of humans he had
transplanted from EARTH to help populate his toy world. The lowest of the
four subsidiary levels was a warm wilderness inhabited by chimerical
creatures, including dryads, mermen and zebrillas, who spoke Mycenean
Greek and lived on food dispensed by cornucopias. The second level was
Amerindia, which humans living after the fashion of native American tribes
shared with direwolves, mammoths and monstrous “atrocious lions.” The
third level was known as Dracheland, on account of the fact that its semi-
civilized “nations” included Teutonia, ruled in feudal fashion by the
descendants of Teutonic Knights. The fourth was Atlantis, in which was
bedded the sixty-thousand-foot monolith which bore the Lord’s residence.

Jadawin’s god-games inevitably broadened out to include deadly contests


with his fellow Lords. In the end, he was defeated in one such game by Lord
Vannax—who succeeded in displacing both of them into the alternativerse of
Earth, leaving the World of Tiers to be taken over by Lord Arwoor. It was
subsequently invaded by marauders from yet another alternativerse, the
bestial but intelligent

gworls. After decades of living an amnesiac existence on Earth, Jadawin was


able to return to his own world with the help of Paul Janus Finnegan, alias
Kickaha, and to reconquer it. Afterwards, Kickaha—having been displaced
from his beloved World of Tiers by the robotic Black Bellers—set off on a
much more ambitious series of adventures which led him into a fateful
conflict with Red Ore, the Lord of Earth. Their private war ultimately brought
both of them to the very heart of the Lords’ multiversal empire, and to the
machine which maintained the fabric of Lordly power.

(The Maker of Universes, The Gates of Creation, A Private Cosmos, Behind


the Walls of Terra, The Lavalite World and More than Fire, Philip J. Farmer,
196393; other locations carefully designed to facilitate swashbuckling
odysseys in exotica include barsoom, ringworld, and tschai.)

WORLDS, THE A series of space habitats established in hollowed-out


asteroids relocated in orbits around the EARTH during the 21st century. By
2082 they numbered 42, but that figure was reduced to 41 when the World of
Christ habitat known as Jacob’s Ladder suffered a disastrous re-entry into the
atmosphere. During the war of 2085, in which a third of Earth’s population
perished, the number was reduced even more drastically, although New New
York—which was the most populous of all, being home to 250,000 people—
survived.

Some of the Worlds, like Salyut and Uchuden, were colonies politically
affiliated to the Earthly nations which had established them. Others, like
Bellcom and Skyfac, were set in place by multinational corporations and
numbered among their assets. New New York, which had been hollowed out
from the

WORLD OF TIERS.

asteroid Paphos, had long laid claim to political independence, although it


still remained economically dependent on the USA. The first habitats to be
set in place, including O’Neill—renamed Devon’s World when it was
acquired by the Devonite Church—had made healthy profits to begin with by
acting as “energy farms” but the advent of cheap fusion power put an end to
that market. In the years before the war, Worlds like New New York had had
to eke out a precarious existence exporting such low-gee products as
foamsteel and developing facilities for tourism.
In the aftermath of the war, while Earth was further devastated by plagues,
New New York was forced to become the birthplace of a new culture: one
that would repopulate the other Worlds and provide the foundation for a new
fullyindependent civilization in space. It was, in the fullness of time, the
Worlds which launched the starship Newhome towards the planet Epsilon.

( Worlds, Worlds Apart and Worlds Enough and Time, Joe Haldeman,
198192; other locations in which new starts had to be made following the
devastation of Earth include czarina-kluster, TENTH CITY, and TRITON.)
WORLD WITH NO NAME See
MIDWORLD.

WDRLDRN A planet which wandered through interstellar space, detached


from its original star, for thousands of years before being discovered in the
region beyond the Tempter’s Veil by the starship Mao Tse-tung at the time
when the Federal Empire of Old EARTH was reaching the limit of its
expansion. Unfortunately, the Mao Tse-tung failed to carry the news back to
civilization, so the planet had to be discovered a second

time, this time by the Shadow Chaser, during the interregnum that followed
the Collapse.

Five hundred years after its rediscovery, calculations revealed that Worlorn
was about to enjoy a brief period of illumination while it passed through a
star-formation called the Wheel of Fire, around whose hub—a red giant
variously known as the Helleye or Fat Satan—revolved the six stars of the
Hellcrown. During its passage through the system Worlorn’s frozen surface
would produce an atmosphere and sufficient liquid to sustain a biosphere, if
only the process of terraformation could be carried out with sufficient
expedition.

Worlorn was claimed as property by the inhabitants of High Kavalaan, one of


the most powerful outworlds. They supervised teams of planetary engineers
from Tober-in-the-Veil, Darkdawn, Wolfheim, Kimdiss, ai-Emerel and the
World of the Blackwine Ocean, who contrived in the course of the following
century to convert Worlorn—albeit very briefly—into a stratoshielded
Earthclone. During its ten-year passage through the Wheel of Fire, Worlorn
became the site of the Festival of the Fringe, which celebrated the
independence and vigor of the resurgent outworlds, attracting visitors from
far and wide, including Old Earth itself. The Festival cities—including the
City in the Starless Pool, Esvoch, Kryne Lamiya, Larteyn, Musquel-by-the-
Sea and Twelfth Dream—fell into decay as soon as the world re-entered its
long twilight, but some of the planet’s residents clung on to the bitter end.
These included aristocrats from High Kavalaan squeezing the last drops of
power and entertainment from their Holdfasts, and the “mockmen” they
hunted for sport.

(Dying of the Light, George R. R. Martin, 1977; other wandering planets


revitalized by encounters with new suns

include bronson beta, meirjain, and

SATAN.)

WORM WORLD See karres.

WYST The only planet of the star Dwan in the Alastor Cluster. Like all the
other EARTH-clone worlds in the cluster Wyst was colonized by humans
who considered themselves independent, although—like TRULLION and all
its other neighbors—it was an element of the empire ruled by the Connatic
from the fabled palace of Lusz on the the planet Numenes. Wyst’s two main
continents, Trembal and Tremora, extended around the northern and southern
hemispheres like the halves of a thick-waisted hourglass, with the Northern
Gulf above and the Moaning Ocean below. Around the equator the two
landmasses were divided by the Salaman Sea, a rift averaging a mere hundred
miles in width, and connected by a thin strip of low-lying land about twenty
miles wide. The greater ocean which divided the two from east to west was
interrupted by the smaller landmasses of Zumer and Pombal.

The region connecting Trembal and Tremora was Arrabus, bounded to the
north by the overlapping cities of Propunce and Waunisse and to the south by
the similar conurbation of Uncibal and Serce. Although both continents were
home to an extensive civilization during the early days of colonization the
population eventually retreated to the cities of Arrabus, leaving the remainder
of their territories to decay into the forested wildernesses known as the
Weirdlands.

After achieving political dominion over the shrinking societies of Trembal


and Tremora, Arrabus adopted an extreme form of socialism called the
Egalistic Manifold, establishing a society based on the most rigorously
imposed
equality. Although the economy of the region became rather stultified
because of the absolutely even distribution of labor and reward the Manifold
lasted long enough to celebrate its Centenary. At this point, however, the
executive committee of four known as the Whispers—comprising
representatives of the four cities—petitioned the Connatic for assistance in
the revitalization of their decaying culture.

The Connatic condescended to interest himself in the planet’s problems, but


his investigator found the problem more complicated and less tractable than it
had initially seemed.

( Wyst: Alastor 1716, Jack Vance, 1978; other locations harboring fanatically
egalitarian societies include airstrip one, lysenka ii, and the one state.)

X A NADU ( 1 ) A leisure resort situated on and within Deimos, the smaller


of the two moons of MARS. It was within easy reach of EARTH, the Terran
Express completing the journey in only four hours. Its rooms were furnished
with “frenzied opulence,” the walls being decked out in synthovelvet while
the desks, tables and chairs were made of genuine plastic teak and mahogany.

Masked dancers vied with marching bands, aphrodisiac peddlers and all
manner of diviners for the limited space of the Concourse and the Mall, while
more esoteric pursuits—like chess—were banished to the backstreets. The
cycle of “day” and “night” within Xanadu was arbitrarily set to match that of
Grinch, a subterranean colony in the Martian region of Anglia, which was
slightly out of step with the the planet’s actual period of rotation.

Although the names were connected only by coincidence Xanadu regularly


overflew the Valles Marineris, whose cleft was the dry bed of the great
Martian river called Alph (short for Alpha).

Xanadu was, therefore, the logical meeting-place for the time-travelers who
wanted to place a colony on Mars in the long-gone time when the planet’s
biosphere still flourished and the Alph still flowed. Unfortunately, the
timequake which threatened to upset that plan also threatened to devastate
Xanadu, and to blight all the human desires and vices to which it catered so
religiously.

( Krono , Charles L. Harness, 1988; other locations troubled by awkward


disturbances of the timeflow include azlaroc, placet and retort city; another
Xanadu was located on eta ceta iv.)

XANADU (2) An EARTH-clone world, the fourth planet of a pink star. It


was settled by humans, along with countless similar worlds, after the Earth’s
sun went nova.

When Xanadu was eventually recontacted by an envoy from Kit Carson (the
second planet of the Sumner system) on behalf of the Sole Authority its
inhabitants appeared to have reverted to savagery, albeit of a conspicuously
meek kind. They numbered only a few thousand. Their “houses” had no
walls, being divided into areas by open grilles and arrangements of color; this
reflected their lack of any notion of privacy—or, indeed, solitude. Although
they had a Senate with fortytwo members they had no central seat of
government, their convocations being literal meetings of minds.

This state of affairs posed problems for the envoy from Kit Carson, whose
purpose was to acquire the planet for the Sole Authority, one way or another.
The

apparent absence of any advanced technology suggested that conquest would


be easy enough—including the extermination of the local population, if
appropriate—but it transpired that appearances were deceptive. The
multicolored belts encrusted with lumps of black stone, which all the people
of Xanadu wore, turned out to be far more useful than they looked. The
envoy’s thoughts immediately turned to the possibility of appropriating one
of them and copying it a billion-fold, which proved quite simple—although
the consequences of their dissemination were not at all what the Sole
Authority intended or desired.

(“The Skills of Xanadu,” Theodore Sturgeon, 1956; other locations harboring


deceptively primitive populations ready, willing and able to upstage
technologically-sophisticated visitors cursed with delusions of grandeur
include eterNA, KARUD, and RHTH.)
XENEPHRINE A rogue planet which emerged from the depths of interstellar
space into EARTH’s solar system and was captured by the sun. It was closely
accompanied by a satellite of incandescent gas which had long served it,
albeit rather feebly, as a substitute sun.

By the time Xenephrine was detected by astronomers at London’s Clarkson


Observatory, in October 1966, it was already well within the solar system. By
the end of the year it was known to be intermediate in size between MARS
and Earth, and calculations determined that it would settle into an orbit
between those of Earth and VENUS. Prior to that settlement, however, the
gravitational effects of its close passage caused the Earth’s axis to shift,
rendering what had been the northern hemisphere icebound and virtually
uninhabitable.

Spaceships from Xenephrine began arriving as soon as the Earth’s

XENEPHRINE 352 XU M A

rogue
bodies
hasty program of
equilibrium was restored, although wreaking
rearmament. When
havoc
within the

solar
system
the war between the worlds
most of them were manifest only as include
began it was
bronson
beta,

strange lights in the sky. The first fought with heat-rays, nemesis
inhabitants of the new world to make disintegrator rays and rays [see
contact with humans, however, that could madden men and rotor], and
warned that an invasion was their near-counterparts the
imminent and alike. wanderer.)

(A Brand New World, Ray XIMBD


brought the information that would
Cummings, 1928; reprinted See
allow Earth’s nations to embark on a
in book form 1964; other uuleppe.

XANADU.

XU M A The third planet of 82 Eridani. Although its mass was only two-
fifths that of EARTH—resulting in a surfacegravity 0.66 Earth-standard—it
definitely qualified as an Earth-clone. The human discoverers of Xuma—who
reached it in 2143 aboard the Riverhorse I, during the Outbreak which
followed the ruination of Earth—immediately noticed that it bore a startling
resemblance to a particular Earth-clone variant of the planet MARS: the
alternativersal version of that world known as BARSOOM. The humans
named it Ares before discovering the name used by its own natives.

Like Barsoom, Xuma possessed extensive red deserts criss-crossed by canals,


and had humanoid indigenes, some of whom were nomadic barbarians while
others clung to the remnants of an ancient civilization. As on Barsoom, what
remained of Xuman civilization had splintered into a host of city-states,
maintaining communication by means of flying boats as well as canal traffic.
Unlike Barsoom, however, Xuma had a diffuse ring system instead of
satellites—and the differences between the reproductive organs of humans
and Xumans, although not immediately obvious, were by no means trivial (as
was only to be expected in a biosphere whose animal species all had three
sexes instead of two).

The most important junction in Xuma’s canal network, at the foot of the
Ralaya Khaol (“South Plateau”) was at Khadan. The most important of the
other city-states included Yelsai, Dlusar, Tanash, Hiraxa, Xulpona, Xarth and
Aosai. The canal network had to make its way around the three dry ocean-
beds which had become uninhabitable saltpans: Laral Xul (“West Ocean”),
Laral Lyl (“North Ocean”) and Laral Ao (“East Ocean”). All of this seemed
to be territory ripe for conquest and crying out for an injection of cultural
virility such as the humans were only too willing to provide, but the
opportunities for glori

ous adventure offered by Xuma were not quite as easy to grasp as they
seemed.

(The Gods of Xuma and Warlords of Xuma, David Lake, 1978-83; other
locations in which the business of swashbuckling proved to be frustratingly
less straightforward than human incomers could have wished include
glumpalt, KRISHNA, and RIVERWORLD.)

YAN An EARTH-cone world colonized by humans during the expansive


phase of a galactic civilization facilitated by the go-net. Yan’s equatorial ring
system continually fed its night sky with meteoric light, those meteorites
which reached the ground doing so with sufficient regularity to make the
tropical region of Kalgak hazardous as a habitation. The humanoid indigenes
of Yan were, at the time of its human discovery, exceptionally stable and
harmonious, their seemingly-decadent and fatalistic culture having lost all the
dynamism it must once have possessed. The Yanfolk credited the design and
establishment of their Utopia to a sect of legendary artist/scientists called the
Dramaturges.

According to common practice, the human colony on Yan was initially


established within an Earthsider enclave juxtaposed with the native city of
Prell on the River Smor, downstream from Liganig and above the coastal
town of Frinth. Prell was the site of the towering crystalline Mutine Mandala,
one of many enigmatic relics of an earlier civilization long-since disappeared
from the planet’s surface; the flashes of light reflected from the monument at
noon had psychedelic effects on humans exposed to it. Other important
structures of this kind included the flexible singing tower known as the
Mullom Wat and the Gladen Menhirs.

The humans who settled on Yan could not escape the effects of continual
contact with the Yanfolk, and they too tended to settle into comfortable and
unambitious behavioral routines. By the same token, the younger Yanfolk of
Prell began to absorb a contrary influence from the humans—an influence
which was much intensified by the arrival of the artist and showman Gregory
Chart, whose attempted revival of the ancient art/science of dramaturgy had
effects far more profound and wide-reaching than anyone could have
anticipated.

(The Dramaturges of Yan, John Brunner, 1972; other locations at which


enigmatic relics of elder cultures can be found include boskveld, hoep-
hanninah, and ISIS 1.)

YDM □ S A city situated on a purple sunless plain in another alternativerse,


which was briefly accessible from EARTH in the late 1930s by means of a
dimensional doorway located on Crater Ridge in the Sierras. The city’s
gigantic towers and massive ramparts were constructed of red stone. Its huge
unguarded gate offered easy access to creatures of many different kinds, who
approached the city in response to a strange sonic vibration issuing from its
core.

This muted song guided visitors through the gargantuan labyrinth of the
city’s streets to a central temple whose pillars were intricately carved with
runic symbols and strange images. Within the temple the seductive music,
here sounding loud and clear, seemed to offer the promise of transhuman life
—a promise which led the pilgrims to an inner sanctum whose heart was a
fountain of green flame. Whatever form they manifested, the pilgrims were
equally eager to immolate themselves in the flame—and any who paused,
fearfully, on the brink inevitably found on turning around that the world to
which he returned was

utterly devoid of inspiration, excitement or reality.

It transpired that the flame was an entity of “pure energy” which functioned
as a further interdimensional portal, offering access to an Inner Dimension
beyond the vulgar limitations of mere matter. Alas, it became an object of
fear and hatred to those in the Outer Lands who were resentful of its siren
effect on their more imaginative kin. Their armies set about blasting the
towers of Ydmos to smithereens, reducing it to ruins and extinguishing the
flame forever.
(“The City of the Singing Flame” and “Beyond the Singing Flame,” Clark
Ashton Smith, 1931; other locations in which similar siren songs were
sounded— or otherwise made accessible to human senses—include the
bloomenveldt, DECEPTION WELL, and GOD’S WORLD.)

YEDWE The third of sixteen planets orbiting the yellow-white star RK-
tamo5544-34, the fourth being WEREL and the fifth Rakuli. Although it
qualified as an EARTH-clone Yeowe’s biosphere was unusual in never
having developed any metazoan animal life; although singlecelled organisms
were abundant and highly diversified its only complex organisms were
plants, which had perforce to develop elaborate methods of seeddispersal. By
virtue of its marginality Yeowe was let alone when Werel was colonized by
HAIN, but became a sub-colony of Werel as soon as the native civilization
there had developed rocket technology.

The natural resources of Yeowe were initially exploited by the Yeowe Mines
Corporation and the Second Planet Forest Woods Corporation, both of which
were joint-stock enterprises founded in Voe Deo. The Yeowan Shippers
Corporation subsequently began to exploit the rich produce of the planet’s
warm oceans, particularly the vast floating “lily-mats”—which were

driven to extinction within thirty years. The Agricultural Plantation Company


then began importing grains and fruits, and bringing local species like the
oereed and pini-fruit under intensive cultivation. During the first century of
colonization only male slaves were exported to Yeowe and four out of every
five owners resident there were also male. As the cost of bondsmen escalated,
however, the importation of female slaves was permitted. A few “Emigration
Towns” founded by gareots (non-slave-holding Werelians of the owner class)
were tolerated for a while but ultimately abolished by the Corporations.

By the end of the third century of colonization the population of Yeowe was
about 450,000,000, less than 1% of that number being owners. About half the
slaves were “freedpeople” who worked for hire rather than being directly
owned by one of the Corporations, although they were still integrated into the
pseudo-tribal system which had evolved from the original organization of
slaves into work-gangs. As this inherently unstable system was further
disrupted by new technologies and the integration of increasing numbers of
female slaves it was inevitable that there would ultimately be an Uprising,
followed by a War of Liberation which the owners could not win. The
repercussions of that war eventually overturned the social order on Werel as
well.

(Four Ways to Forgiveness, Ursula K. le Guin, 1994-95; frx-up 1996; other


locations serving as sites of unusually problematic exercises in colonization
include ANARRES, THARIXAN, and the WORLDS.)

YG D RASI L See abatos.

Yl LL See petreac.

YDH-VDMBIS A city on MARS which had once been the commercial


center of the dominant indigenous civilization, but had been dead for more
than forty thousand years when explorers from EARTH discovered its ruins.
Its site was south-west of Ignarh, where human colonists established a
settlement and a consulate; although it was not far away none of the Martian
canals ran nearby; the intermediate terrain was a treeless orange-yellow
desert.

The Octave Expedition brought a party of archaeologists to the ruins of Yoh-


Vombis, hopeful that they might discover something of the history and fate of
its long-extinct builders, the Yorhis, of whom the contemporary Martians, the
Aihas, knew very little. The archaeologists were glad to find that the huge
stone blocks of which the city had been built had suffered relatively little
erosion by the desert wind known as the jaar. By night, however, the
megaliths seemed inordinately sinister, and the spectral shadows cast by the
moons Phobos and Deimos seemed to be capable of movement.

The catacombs beneath the city proved to be in a better state of preservation


than the exposed stones and the archaeologists found many interesting
artifacts, including painted images of the Yorhis. These confirmed that the
Yorhis had been similar in stature to the Aihas, but that their third arms had
been more highly developed that the vestigial appendages which sprouted
from the torsos of their cousins. Eventually, the expeditionaries discovered
the mummified body of a Yorhi, whose cranium was covered by a mysterious
cowl. It was the cowl which provided the vital clue to the fate of the Yorhis
—but only one member of the expedition survived to communicate the dread
secret which his companions had learned far too well.

(“The Vaults of Yoh-Vombis,” Clark Ashton Smith, 1932 (restored text


1988);

other locations featuring sites capable of offering teasing challenges to


archaeologists include hoep-hanninah, hyperion, and isis l.)

YU-ATLANCHI A hidden land located in the Peruvian Andes. It was the last
stronghold of the Old Race, who migrated there during an Ice Age which
occurred before the elevation of the mountain range. The Old Race were the
servants of a technologically-sophisticated serpentine race which had
supervised the evolution of humankind from simian ancestors, uplifting the
species to full sentience and intelligence.

Following the isolation and enclosure of Yu-Atlanchi, those members of the


serpentine race inhabiting the EARTH went into a decline, and by the time
Yu-Atlanchi was rediscovered by humans in the 20th century only one
remained: Adana, the so-called Snake Mother. She presided over a decadent
remnant of the Old Race some twenty thousand strong, most of whose
immortal and sterile members spent the greater part of their lives immersed in
the illusory produce of dream machines. In one of Yu-Atlanchi’s many
subterranean chambers there was a strange garden of jewels overlooked by
the Face in the Abyss: a stone face whose eyes of blue crystal were alive and
whose eyes wept tears of liquid gold.

Adana still had a company of winged serpents which normally prevented


access to Yu-Atlanchi; the way to it was also guarded by dinosaurs, lizard-
men and other chimerical products of ancient genetic experimentation. Her
power was, however, on the wane, and soon after the rediscovery of Yu-
Atlanchi her dominion was challenged by Nimir, an active incarnation of the
evil embodied in the Face in the Abyss. Adana’s deployment of
superscientific weaponry put down the revolt, but the conflict virtually wiped
out the Old Race, requiring the Snake
Mother to make provision for its renewal—and for her own.

(“The Face in the Abyss” and “The Snake Mother,” A. Merritt, 1923-30;
revised fixup The Face in the Abyss, 1931; other locations harboring cultures
whose rediscovery was a prelude to their virtual extinction include carcasilla,
the garden OF THE ELOI, and SHANDAKOR.)

ZACAR A turbulent EARTH-clone world whose human colony was soon


isolated from the remainder of galactic civilization, the memory of its origin
retreating to the confusion of myth. Two distinct waves of settlers arrived on
the world, the arrival of the second precipitating resentment that quickly
flared into a conflict which left the burgeoning civilization of the firstcomers
in ruins. The descendants of the two companies remained divided into two
distinct and antagonistic cultures: the dark-skinned Raski, whose pastoral
folkways retained few echoes of their former glory, and the paler Yurth, who
were further distinguished from the Raski by their unsteady possession of the
telepathic Upper Sense.

Because the ancestors of the Raski had already occupied the fertile plains the
ancestors of the Yurth had been forced to settle in the less promising
highlands. The lives of their descendants remained hard, the Yurth
settlements being continually beset by ferocious storms during the “bleak
season.” These storms forced the Yurth to seek refuge in mountain burrows.
Individual Yurth were often in danger from huge rogs and vicious
carnivorous sargons, which resisted control by the Upper Sense.

Members of the far-flung Yurth clans usually had to embark upon long

Pilgrimages when they came of age and heard the Call, in order that they
might receive the Knowledge that would fit them to be Elders. Such treks
inevitably took them through the towns and villages of the envious Raski,
where they were never welcome, and sometimes through such ruined cities as
Kal-NathTan, where the forgotten secrets of the ancient war still remained
buried, awaiting rediscovery. Unfortunately, the consequence of any such
rediscovery was always likely to be a violent renewal of hostilities.
(Yurth Burden, Andre Norton, 1978; other locations in which old conflicts
were in constant danger of angry renewal include aeruth. ishtar, and treason.)

ZARATHUSTRA An EARTHclone planet with two moons orbiting a KO-


class star. It was categorized after its discovery as a Class III uninhabited
planet and the Zarathustra Company was established to exploit its greatest
natural resource: thermofluorescent “sunstones” generated by the
compression of fossil marine life-forms, which were in considerable demand
as gemstones. The prospectors searching for such prizes were perennially
harassed by ubiquitous and relentlessly omnivorous land-prawns but their
fledgling colony quickly grew to a total population of a million, including
cities like Mallorysport.

The Zarathustra colony became virtually self-sufficient within the space of a


single generation, and began to plan such large-scale planetary engineering
endeavors as the Big Blackwater Project, which would convert half a million
square miles of swampy wilderness into farmland. Such projects caused some
alarm to Federation conservationists but the Zarathustra Company, as
effective owners of the world, had a free hand to

do exactly as they wished—until the discovery of golden-furred indigenes


who resembled animate teddy-bears.

The discoverers of the new species knew that if the “fuzzies” were proved to
be intelligent then Zarathustra would be automatically recategorized as a
Class IV inhabited planet. If that happened, the Zarathustra Company would
lose all the privileges of ownership and its considerable investments would
suffer a catastrophic fall in value. Given the lengths that the Company would
undoubtedly go to prevent that happening, the champions of the fuzzies knew
that they had a hard fight on their hands. Even after their intelligence was
proven, the fuzzies still faced a difficult struggle to learn what they needed to
learn in order to get along with their new neighbors.

(Little Fuzzy, The Other Human Race and Fuzzies and Other People, H.
Beam Piper 1962-84 [but written 1961-4]; other locations in which hard
battles had to be fought to establish the rights of alien indigenes include
athshe, belzagor, and PEPONI.)
ZETA TAU III See walpurgis hi.

ZOTHIQUE The last inhabited continent of EARTH, known as Gnydron


during the first phase of its inception. Although almost all the ancient
continents had sunk and risen again at least once, rearranging themselves in
the process, Zothique consisted of lands which in the very distant past had
comprised Asia Minor, Arabia, Persia, India, parts of northern and eastern
Africa and much of the Indonesian archipelago. Its native peoples were, in
the main, remotely descended from Caucasian and Semitic ancestors,
although the kingdom of Ilcar ' in the north-west was inhabited by black

men of negro descent. The southern part of the continent enclosed the desert
of Cincor, to the north of which was the city of Tinarath and to the west the
Myrkasian Mountains.

Already prey to the ultimate extrapolations of cultural decadence, the


inhabitants of Zothique expended their futile lives beneath the ruddy glow of
a sun grown dim and darkening nightskies which seemed to them to be
redolent with despair. Almost all relics of advanced mechanical and industrial
technology had been lost by the cultures of Zothique, save for those
mysterious agencies which duplicated the magical powers of even more
ancient times. These were mostly in the possession of jealous godlings like
Thasaidon, lord of Evil, and Mordiggian, who was worshipped in Zul-Bha-
Sair, and avid necromancers like Namirrha, who lived in Ummaos (the chief
town of Xylac), and Vacharn, who terrorized the isle of Naat.

More than any other era in the world’s long history, this one was subject to
alien incursions from all the mysterious realms “outside the human
aquarium,” including the distant starsystem of the baleful Achernar, from
which the Silver Death descended upon Tasuun and Yoros. It was also from
Achernar that the meteor came which fell on Cyntrom, whose gold was
fashioned into the crown of Ustaim. Other incursions were from tangential
“planes of entity,” caused as the breakdown of the dimensional barriers
separating alternativerses allowed certain regions of Zothique to be displaced
into other dimensions, and vice versa.

(Tales of Zothique, Clark Ashton Smith, 1932-52; fix-ups 1970 and


[definitively] 1995; other locations serving as stages for images of terminal
decadence include tirellian, viriconium, and the

WERLD.)

ZV E Z D N Y M A city also known (by the translation of its Russian name)


as Star City. It was built at the geographical south pole to serve as the capital
of the Republic of the Southern Cross, which evolved from three hundred
mines and metalworks established in Antarctica. The Republic’s eventual
declaration of independence was accepted by the world’s governments, all
matters of dispute being settled by negotiated treaty.

Zvezdny’s Town Hall, situated exactly upon the pole, was the dead center of
the circular city, whose main roads extended as a series of radii through its
concentric districts. Its houses had no windows, further protection from the
cold being provided by a dome covering the entire city; electric light
provided illumination throughout the city’s six-month-long nights. Its
population eventually grew to two and a half million, while that of the
Republic as a whole grew to more than fifty million. Electric railways
connected Zvezdny with the Republic’s other fastgrowing cities and ports. At
its peak, the Republic supplied seven-tenths of the world’s commercially
significant metals. Its government was a liberal democracy, although the real
power within Zvezdny was concentrated in the hands of the Board of
Directors of the Trust which controlled the Republic’s—and thus, indirectly,
the world’s—commercial operations. The Board’s influence was reflected in
a dramatic regimentation of the life of the capital’s citizens, although the
standard of living was unprecedentedly high.

Unfortunately, this near-Utopia lasted only forty years, and the first
symptoms of its ultimate desolation were seen after a mere twenty, with the
first appearance of mania contradicens—a mental disease colloquially known
as “contradiction”—whose epidemic spread proved irresistible. As the
disease took hold many of Zvezdny’s citizens fled to Australia and

Patagonia—an exodus which soon reached panic proportions, and might have
led to many more deaths had it not been for the heroic organizational efforts
of Horace Deville, who was given dictatorial powers when a State of
Emergency was declared. Deville’s valiant attempts to stem the epidemic
were, alas, an utter failure, and his desperate determination to preserve the
Town Hall as a refuge from the anarchy and madness which claimed the
outlying districts eventually came to nothing. Zvezdny ended its days as “the
most disgusting Bedlam the world has ever seen.”

(“The Republic of the Southern Cross,” Valery Briussov, 1905, translated


1918; other locations featured in allegories which might be reckoned
uncannily prophetic include arkanar, noble’s isle, and viridis.)

ZYGRA An EARTH-clone world slightly smaller than Earth, with a warm,


damp climate. At the time of its discovery by humans all its low-lying
landmasses were subject to tidal flooding. Its rich biosphere included
relatively few large-scale organisms, although its ecosystems were unusually
complicated.

Zygra was owned by the Zygra Company, whose directors and shareholders
became fabulously wealthy by virtue of exporting “zygra pelts” to the other
worlds of humankind’s burgeoning galactic civilization, attaching a price-tag
of a million credits to each one. Despite their carefullychosen name, the pelts
were not the skins of larger organisms but life-forms in their own right, more
akin to mosses than to any kind of animal, although they were specialist
saprophytes positioned at the end of an unusually long and complicated food-
chain. The entire planet was a “plantation” and the

Zygra Company’s operation there was so highly-automated that it required no


human supervision. A single local representative was, however, required in
order to maintain the Company’s claim of possession.

Zygra’s “planetary supervisors” were hired on the neighboring colony-world


of Nefertiti, on one-year contracts with repatriation guaranteed—but rumor of
the dangers involved soon gained

strength enough to deter all applicants except for unwary outworlders. Those
incumbents who did not fall prey to the insidiously ingenious native parasites
had still to cope with the fact that signing contracts with a massive
organization like the Zygra Company had much in common with forging
deals with the devil. The Company had, after all, to protect the value of its
investment—until the day came, as it
inevitably did, when all their precautions failed and the bottom dropped out
of their market.

(A Planet of Your Own, John Brunner, 1966; other locations in which lone
operatives fought heroic battles against ruthlessly exploitative organizations
include argent, ballybran, and

ZARATHUSTRA.)

City of ZVEZDNY.
359
DEDICATION

For conscientious worldbuilders everywhere.

ACKNOWLEDGEMENTS

I am grateful to Christine Kovach for her kindness and swiftness in supplying


me with copies of books that I wanted to annotate herein but did not already
possess. I am grateful to all the authors whose works are described for hours
—years, even—of instructive entertainment, and I hope that they will forgive
me for any mistakes and misinterpretations I may have perpetrated while
compiling these summaries. To any who feel that they have been ripped off I
can only say: hey guys, lighten up—it’s an ad! I should also like to thank the
editor who forbade me to call the book REALMS OF POSSIBILITY: A
UNIVERSAL DIRECTORY OF IMAGINARY PLACES for a valuable
lesson in marketing strategy, whose merit I might one day learn to see.
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(INDEXED BY AUTHOR)
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“Legends of Smith’s Burst” glumpalt Moreau’s Other Island noble’s isle
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Assemblers of Infinity daedalus crater

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After Doomsday kandemir

The Day of Their Return aeneas

“Eutopia” WESTFALL

Fire Time ishtar

“The Helping Hand” skontar

The High Crusade tharixan

Let the Spacemen Beware! gwydion

The Man Who Counts diomedes

Mirkheim mirkheim

The Night Face gwydion


“No Truce with Kings” pacific states of

AMERICA

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Anthony, Piers

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361
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Bishop, Michael

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A Case of Conscience lithia

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“A Dusk of Idols” chandala

“Get Out of My Sky” rathe

The Seedling Stars hydrot

“Surface Tension” hydrot

A Torrent of Faces novoe washingtongrad

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Thunder” path

Bradley, Marion Zimmer

Darkover series darkover The Door Through Space wolf The Ruins of Isis
isis (l)

Bradley, Mary (later Mary Bradley Lane)

Mizora mizora

Breuer, Miles J.

“Paradise and Iron” city of beauty

Brin, David

Brightness Reef jijo

“Dr Pak’s Preschool” pak jong clinic, the

Glory Season stratos

Heart of the Comet halley’s comet

Startide Rising kithrup

The Uplift War garth

Briussov, Valery

“The Republic of the Southern Cross” zvezdny Brown, Eric

Meridian Days meridian Brown, Fredric


“Placet is a Crazy Place” placet

Brunner, John

The Crucible of Time ntah The Dramaturges ofYan yan Endless Shadow
azrael A Planet of Your Own zygra Total Eclipse SIGMA DRACONIS III
Stand on Zanzibar beninia

Bryant, Edward

Cinnabar cinnabar

Bujold, Lois McMaster

Ethan of Athos athos

Falling Free cay habitat

Miles Vorkosigan series barrayaR; eta ceta iv

Bulgakov, Mikhail

“The Fatal Eggs” steklovsk

Bulmer, Kenneth

Roller Coaster World parsloe’s planet

Bunch, David R.

Moderan moderan

Burdekin, Katharine see Constantine, Murray

Burroughs, Edgar Rice

A Princess of Mars etc barsoom The Land That Time Forgot caspak

Byrne, Eugene
Back in the USSA united socialist states of

AMERICA

Callenbach, Ernest

Ecotopia, etc. ecotopia

Campbell, John W. jr

“Forgetfulness” rhth

“Who Goes There?” secondary camp

Capek, Karel

R. U.R. ROSSUM’S robot factory War with the Newts tanah masa

Card, Orson Scott

Homecoming series harmony

A Planet Called Treason treason

Songmaster tew

Speaker for the Dead lusitania

Xenocide lusitania

Wyrms imakulata

Carr, Jayge

Levianthan’s Deep delayafam Navigator’s Syndrome, etc. rabelais

Carr, John F„ ed.

War World series haven


Carr, Terry

Cirque cirque

“The Winds at Starmont” starmont Castro, Adam-Troy

“The Funeral March of the Marionettes” vlhan

Chadwick, Philip George

The Death Guard darnley

Chandler, A. Bertram

Rim Worlds series rim worlds, the

Charnas, Suzt McKee

Walk to the End of the World, etc. holdfast

Cherryh, C. J.

Cyteen cyteen Downbelow Station pell The Faded Sun trilogy kesrith Wave
without a Shore freedom

Clarke, Arthur C.

The City and the Stars diaspar Islands in the Sky inner station A Fall of
Moondust seat of thirst The Fountains of Paradise taprobane “The Lion of
Comarre” comarre Rama series rama The Sands of Mars port lowell The
Songs of Distant Earth thalassa

363

Tales from the White Hart white hart

Clement, Hal

Close to Critical tenebra “Cold Front” hekla Cycle of Fire abyormen Mission
of Gravity, etc. mesklin Still River enigma 88 See also: medea

Clifton, Mark

Eight Keys to Eden eden

Coblentz, Stanton A.

“Planet of the Knob-Heads” uuleppe

Coney, Michael

Brontomek! arcadia, marilyn Mirror Image marilyn Syzygy arcadia

Constantine, Murray (Katharine Burdekin)

Swastika Night hitlerdom

Constantine, Storm

The Monstrous Regiment etc artemis (i)

Cooper, Edmund

A Far Sunset altair v

Cowper, Richard

Kinship series seven kingdoms, the “The Tithonian Factor” waterside

Crichton, Michael

Jurassic Park Jurassic park

Crowley, John

Engine Summer little belaire Cummings, Ray

A Brand New World xenephrine


The Girl in the Golden Atom golden atom

Dann Jack

See: Cleopatra

Davidson, Avram

Masters of the Maze maze

“Now Let Us Sleep” barnum’s planet Rorkl pia 2

de Camp, L. Sprague

Rogue Queen ormazd

“Viagens Interplanetarias” series Krishna,

ormazd

Delany, Samuel R,

Dhalgren bellona

The Einstein Intersection branning-at-sea Empire Star empire star Triton


triton

del Rey, Lester

Nerves national atomics power plant, kimberley

De Vet, Charles

Cosmic Checkmate veldq Second Game veldq

Dewdney, A. K.

The Planiverse planiverse

Dick, Philip K.
Clans of the Alphane Moon alpha hi m2

Do Androids Dream of Electric Sheep rosen

associates building

Eye in the Sky belmont bevatron

Galactic Pot-Healer sirius v

Lies Inc whale’s mouth

The Man in the High Castle high castle, the

Martian Time-Slip lewistown

A Maze of Death delmark-o

Nick and the Glimmung plowman’s planet

The Unteleported Man whale’s mouth

Dickson, Gordon R.

The Childe Cycle dorsal kultis Dorsai dorsai Masters ofEveron everon The
Tactics of Mistake kultis

Disch, Thomas M.

Camp Concentration camp archimedes See also: medea

Dowling, Terry

Rynosseros, etc. twilight beach

Dozois, Gardner

Strangers weinunnach

Drake, David A.
Patriots greenwood

Dvorkin, David

The Green God goss conf

Effinger, George Alec

When Gravity Fails, etc. budayeen

Egan, Greg

Diaspora carter-zimmerman polis-, orpheuS; poinCARE; SWIFT

Distress stateless Permutation City autoverse

Ellison, Harlan

“Eyes of Dust” topaz

(ed) Medea: Harlan’s World medea

Elwood, Roger

(ed) A World Named Cleopatra Cleopatra

Farmer, Philip Jose

DARE dare “Father” abatos

Father to the Stars abatos; dante's joy ; feral

The Lovers ozagen

“Mother” Baudelaire

“Night of Light” DANTE’S JOY

“Prometheus” feral
Riverworld series riverworld

World of Tiers series world of tiers

Farrare, Claude (Charles Bargone)

Useless Hands high palace

Felice, Cynthia

Downtime mutare

Finch, Sheila

The Garden of the Shaped ilia Triad chameleon

Finn, Ralph L.

Captive on the Flying Saucers vis

Flint, Homer Eon

“The Devolutionist” capellette “The Emancipatrix” sanus

Forward, Robert L.

Dragon’s Egg dragon’s egg

The Flight of the Dragonfly rocheworld

Rocheworld rocheworld

Foster, Alan Dean

Cachalot cachalot Icerigger etc tran-ky-ky Midworld etc midworld

Gallun, Raymond Z.

“The Shadow of the Veil” karud


Garrett, Randall see Randall, Robert

Gentle, Mary

Golden Witchbreed etc orthe Geston, Mark S.

Out of the Mouth of the Dragon meadows

Gibson, William

“Burning Chrome” cyberspace Neuromancer, etc. cyberspace

Gilman. Charlotte Perkins

Herland, etc. herland

Gloag, John

Tomorrow’s Yesterday new century theatre, the Godwin, Tom

The Survivors etc ragnarok Goulart, Ron

The Sword Swallower esperanza Shaggy Planet murdstone

Graves, Robert

Seven Days in New Crete new Crete

Green. Joseph L.

The Loafers of Refuge refuge

Green, Roland, ed,

War World series haven

365
Greenland, Colin
Take Back Plenty plenty

Greenleaf, William

Clarion clarion

Gregory, Owen

Meccania the Super-State meccania Griffith, George

The Angel of the Revolution, etc. aeria

Gunn, James E.

The Joy Makers fun house

Haldeman, Joe

The Forever War charon Worlds etc worlds

Hale, Edward E.

The Brick Moon brick moon

Hamilton, Edmond

The Star Kings throon “The Stars, My Brothers” Sako

Harness, Charles L.

Firebird aerlon Krono xanadu (l)

Lunar Justice lunaplex Redworld redworld The Ring ofRitornel deep, the
“The Rose” via rosa Wolfhead dis

Harrison, Harry

Bill the Galactic Hero helior Deathworld Pyrrhus

“The Streets of Ashkelon” wesker’S world


Harrison, M. John

Viriconium series viriconium

Heinlein, Robert A.

“Blowups Happen” paradise, Arizona Citizen of the Galaxy jubbulpore


“Coventry” Coventry Double Star kkkah, the nest of The Green Hills of Earth
luna city Have Space Suit—Will Travel lanador

Orphans of the Sky ship, the “Universe” ship, the

Herbert, Frank

The Dosadi Experiment dosadi Dune arrakis

The Jesus Incident etc pandora “The Priests of Psi” amel See also: medea

Hoban, Russell

Riddley Walker cambry

Hodgson, William Hope

The Night Land night land

Hoffman Lee

The Caves of Karst karst

Hogan, James P.

Bug Park bug park

Voyage from Yesteryear chiron

Holden, Fox B.

“The Death Star” qyylao


Hoyle, Fred

The Black Cloud black cloud

Huxley, Aldous

Brave New World hatchery

Huxley, Julian

“The Tissue Culture .King” factory of kingship

Jablokov, Alexander

Deepdrive golgot, mesh-matrix krystal

Jakes, John

Mask of Chaos tome

Janifer, Laurence M.

Slave Planet fruylinh’g world You Sane Men frei-san

Jeter, K. W.

Farewell Horizontal cylinder

Jones, Raymond F.

“The Toymaker” iemal

Kagan, Janet

Mirabile mirabile

Kapp, Colin

“The Railways up on Cannis” cannis iv


Kelly, James Patrick

“Itsy Bitsy Spider” strawberry fields Planet of Whispers aseneshesh

Killough, Lee

Aventine aventine A Voice out ofRamah marah

Kingsbury, Donald

Courtship Rite geta

Knight, Damon

CV, etc. cv

Knight, Norman L.

A Torrent of Faces novoe Washington grad

Kornbluth, C. M.

Gladiator-at-Law belly rave

Search the Sky azor, gemser, Halsey’s planet

“That Share of Glory” lyra vi

Wolfbane pyramid, the

Kress, Nancy

Beggars in Spain sanctuary An Alien Light qom

Kuttner, Henry

Earth’s Last Citadel carcasilla Fury keeps, the

“We Guard the Black Planet” black planet, the Lafferty, R. A.


The Annals of Klepsis klepsis “Frog on the Mountain” paravata “Nine
Hundred Grandmothers” proavita Past Master astrobe

“Polity and Custom of the Camiroi” camiroi “Primary Education of the


Camiroi” camiroi “Snuffles” bellota

Lake, David J.

The Fourth Hemisphere eran

The Gods ofXuma etc xuma

The Man Who Loved Morlocks garden of

the eloi

The Right Hand ofDextra etc dextra Lane, Mary Bradley See Bradley, Mary
Laumer, Keith

“Gambler’s World” petreac Star Colony colmar

Lazenby, Norman

The Brains ofHelle helle

Le Guin, Ursula K.

Always Coming Home valley, the

“Another Story; or, A Fisherman of the Inland Sea”

The Dispossessed anarreS; urras

The Eye of the Heron victoria

Four Ways to Forgiveness hain; werel, yeowe

The Left Hand of Darkness gethen


“A Man of the People” hain

“The Ones Whom Walk Away From Ornelas”

omelas

“Vaster than Empires and More Slow” world 4470 The Word for World is
Forest athshe

Leiber, Fritz

The Big Time place, the The Wanderer wanderer

Leinster, Murray

“Exploration Team” loren two "The Plants” aiolo This World is Taboo dara

Lem, Stanislaw

Eden eden

The Invincible regis iii Solaris Solaris

Lessing, Doris

Canopus in Argos series shikasta, volyen Lewis, C. S.

Out of the Silent Planet malacandra Perelandra perelandra

367
Lindsay, David

A Voyage to Arcturus tormance

Longyear, Barry B.

City ofBaraboo, etc. momus


Lowndes, Robert A. W.

Believer’s World speewry

Lynn, Elizabeth A.

A Different Light demea

MacLean, Katherine

Cosmic Checkmate veldq The Missing Man arab Jordan Second Game veldq

MacLeod, Ken

The Stone Canal new mars

Maddox, Tom

Halo HALO STATION

Malcolm, Donald

“Beyond the Reach of Storms” hole, the

Malzberg, Barry N.

Galaxies black galaxy

On a Planet Alien folsom’s planet

Martin George R. R.

Dying of the Light worlorn “The Plague Star” h’ro brana “A Song for Lya”
shkea Tuf Voyaging h’ro brana Windhaven windhaven

Martinson, Harry

Aniara aniara

McAuley, Paul J.
Of the Fall elysium

McCaffrey, Anne

The Crystal Singer ballybran Decision at Dona doona Dinosaur Planet , etc.
ireta Dragonrider series pern

McDonald, Ian

Chaga chaga

Desolation Road desolation road Necroville st. john necroville

McGuire, John J.

“Lone Star Planet” new Texas A Planet for Texans new Texas

McHugh, Maureen F.

Half the Day is Night caribe

McIntyre, Vonda N.

“Screwtop” redsun

McKenna, Richard M.

“Hunter, Come Home” Phyto planet “The Night of Hoggy Darn” new
Cornwall

McKillip, Patricia

Fool’s Run underworld

Meek, S. P.

“Awlo of Ulm,” etc. ulm

Merle, Robert
Malevil malevil

The Virility Factor blueville

Merril, Judith

“Daughters of Earth” uller Merritt, A.

The Face in the Abyss yu-atlanchi

Miller, P. Schuyler

“The Titan” MUR

“Trouble on Tantalus” tantalus

Miller, Walter M.

A Canticle for Leibowitz abbey leibowitz, the

Mistral, Bengo See Lazenby, Norman

Moffett, Judith

Pennterra pennterra

Moon, Elizabeth

Remnant Population sims Bancorp colony #3245.12

Moore, C. L.

“Clash by Night” keeps, the Earth’s Last Citadel carcasilla Judgment Night
cyrille “Shambleau” lakkdarol

Moore, Ward

Bring the Jubilee confederate states of America Morrow, James

The Continent of Lies kharsog keep


The City of Truth veritas

The Wine of Violence quetzalia

Nagata, Linda

Deception Well deception well Nesvadba, Josef

“Doctor Moreau’s Other Island” noble’s isle Newman, Kim

Back in the USSA united socialist states of

AMERICA

Niven, Larry

Destiny’s Road destiny

The Legacy ofHeorot, etc. avalon (i)

The Integral Trees, etc. smoke ring The Mote in God’s Eye etc. motie prime
Ringworld series ringworld See also: medea

Norman, John

Gor series gor

Norton, Andre

Ice Crown clio

Storm ovr Warlock warlock

Yurth Burden zacar

Oliver, Chad

Unearthly Neighbours sirius ix Orwell, George

Nineteen Eighty-Four airstrip one


Orgill, Michael

See CLEOPATRA

Pangborn, Edgar

Davy neonarchaos West of the Sun lucifer

Panshin, Alexei

Star Well star well

Paul, Barbara

Bibblings lodon-kamaria

Peirce, Hayford

The Thirteenth Majestral stohlson’s redemption

Phillifent, John T.

The King of Argent Argent

Piercy, Marge

Woman on the Edge of Time mattapoisett Piper, H. Beam

The Cosmic Computer poictesme Four-Day Planet fenris Junkyard Planet


poictesme Little Fuzzy etc zarathustra “Lone Star Planet” new Texas A
Planet for Texans new Texas “Ullr Uprising” ullr

Platt, Charles

Garbage World kopra

Pohl, Frederik

Farthest Star etc cuckoo


Gladiator-at-Law belly rave

Heechee series gateway jem jem

The Reefs of Space reefs of space

Search the Sky azor, gemser, halsey’s planet

Stopping at Slowyear slowyear

“The Tunnel Under the World” tylertown

Wolfbane pyramid

See also: medea

Pournelle, Jerry

The Legacy ofHeorot etc avalon (i)

War World series haven

Powers, Tim

Dinner at Deviant’s Palace deviant’s palace

369

Pragnell, Festus

The Green Man of Graypec kilsona Pratt, Fletcher

(ed) The Petrified Planet uller ; ullr

Priest, Christopher

Inverted World earth city

Randall, Marta
A City in the North hoep-hanninah

Randall, Robert (Robert Silverberg & Randall Garrett)

The Shrouded Planet, etc. nidor

Resnick, Mike

“Kirinyaga” kirinyaga Paradie peponi Purgatory karimon Walpurgis III


walpurgis hi

Reynolds, Mack

“Adaptation” genoa Lagrange Five grissom The Rival Rigelians genoa

Robinson, Kim Stanley

Icehenge icehenge

Robinson, Spider

Callahan’s Crosstime Saloon, etc. Callahan's place Rocklynne, Ross

“At the Centre of Gravity” vulcan “The Men and the Mirror” Cyclops

Roshwald, Mordecai

Level Seven level 7

Rucker, Rudy

The Hollow Earth htrae

Rusch, Kristin Kathryn

Alien Influences bountiful

Russ, Joanna

The Female Man whileaway Picnic on Paradise paradise “When it Changed”


whileaway

Russell, Eric Frank

Men, Martians and Machines mechanistria; MESMERICA; SYMBIOTICA

“The Waitabits” eterna

Russell, Mary Doria

The Sparrow rakhat

Russell, William Moy

The Barber of Aldebaran toxicurare

Saberhagen, Fred

Berserker series hunters’ world; stone place, the The Veils ofAzlaroc azlaroc
The Water of Thought kappa

Sawyer, Robert J.

Far-Seer, etc. face of god

Schachner, Nat

“Simultaneous Worlds” ultra-earth “Sunworld of Soldus” soldus

Schenck, Hilbert

A Rose for Armageddon hawkins island

Schmitz. James H.

The Witches of Karres karres

Scott. Melissa

Shadow Man hara


Shaw, Bob

Orbitsville series orbitsville

The Palace of Eternity mnemosyne

The Ragged Astronauts, etc. land; overland

Sheckley, Robert

The Status Civilization omega “A Ticket to Tranai” tranai

Sheffield, Charles

Summertide, etc. quake

Shiel, M. P.

The Purple Cloud palace of imbros

Shiner, Lewis

Frontera frontera

370
Silverberg, Robert

Downward to the Earth belzagor The Face of the Waters hydros Hawksbill
Station hawksbill station Kingdoms of the Wall kosa saag Nightwings
jorslem, roum “Precedent” leeminorr A Time of Changes borthan The World
Inside urban monad H6 See also: Randall, Robert; medea

Simak, Clifford D.

Cemetery World cemetery

City WEBSTER HOUSE


“Immigrant” kimon

Time and Again 61 cygni vii

Time is the Simplest Thing fishhook

Simmons, Dan

Hyperion, etc. hyperion

Slonczewski, Joan

A Door into Ocean, etc. shora

Smith, Clark Ashton

“City of the Singing Flame” ydmos “The Planet of the Dead” phandiom Tals
ofZothique zothique “The Vaults of Yoh-Vombis” yoh-vombis

Smith, Cordwainer

“Mother Hittun’s Littul Kittons” old north

AUSTRALIA

Norstrilia old north Australia

“A Planet Named Shayol” shayol

Quest of the Three Worlds mizzer; pontoppi dan

Smith, Edward E.

Lensman series arisia; eddore Skylark series osnome; valeron

Smith, Evelyn E.

The Perfect Planet artemis (2)

Smith, George O.
Venus Equilateral venus equilateral

Spinrad, Norman

Child of Fortune bloomenveldt

The Iron Dream heldon, the high republic of

The Men in the Jungle sangre A World Between pacifica

Stableford, Brian

Genesys chimera’s cradle Journey to the Centre etc asgard The Paradox of
the Sets geb Swan Song nightingale nebula

Steele, Linda

Ibis IBIS 2

Sterling, Bruce

The Artificial Kid reverie “Cicada Queen” czarina-kluster Involution Ocean


nullaqua Schismatrix czarina-kluster

Strugatsky, Arkady & Boris

Far Rainbow rainbow Hard to be a God arkanar Roadside Picnic visitation


zones

Sturgeon, Theodore

“The Golden Helix” viridis “The Skills of Xanadu” xanadu “The Stars are the
Styx” curbstone Venus Plus X ledom See also: medea

Sucharitkul, Somtow

Light on the Sound, etc. gallendys: uran s'varek Mallworld mallworld

Sullivan, Tricia
Lethe underkohling

Swanwick, Michael

In the Drift drift Stations of the Tide miranda

Taine, John

The Time Stream desert of the dawn

Temple, William F.

The Fleshpots of Sansato sansato The Three Suns of Amara amara “A Trek to
Na-Abiza” amara

371

Tepper, Sheri S.

Shadow’s End dinadh

Tiptree, James jr (Alice Sheldon)

Brightness Falls From the Air damiem Up the Walls of the World tyree
“Your Haploid Heart” esthaa

Tubb, E. C.

The Wind of Gath gath

Turtledove, Harry

The Great Unknown odern “Last Favor” ephar

Tuttle, Lisa

Windhaven windhaven

Vance, Jack
Araminta Station etc cadwal

Big Planet etc big planet

The Blue World floats, the

The Dragon Masters aerlith

The Gray Prince koryphon

The Houses of Iszm iszm

The Languages of Pao pao

The Last Castle hagedorn

Marune: Alastor 933 marune

Maske: Thaery maske

“The Moon Moth” sirene

Planet of Adventure tetralogy tschai

Son of the Tree kyril

Trullion: Alastor 2262 trullion

Wyst: Alastor 1716 wyst

van Vogt, A. E.

Sian tower OF THE SLANS

The Weapon Shops oflsher etc imperial city

Varley, John

Titan etc gaea


Vinge, Joan

The Snow Queen tiamat

Vinge, Vernor

True Names other plane

von Hanstein, Otto

“Electropolis” electropolis

Vonnegut, Kurt, jr.

Cat’s Cradle san lorenzo

The Sirens of Titan tralfamadore

Slaughterhouse 5 tralfamadore

Wallace, Ian

The Lucifer Comet Gladys

The Sign of the Mute Medusa turquoise

Wallis, G. McDonald

The Light of Lilith lilith

Wandrei, Donald

“Colossus” etc VALADOM

“On the Threshold of Eternity” hall of the mist “The Red Brain” hall of the
mist

Watson, Ian

The Gardens of Delight 4 h 9780 i God’s World god’s world Lucky’s


Harvest, etc. kaleva

Weber, David

On Basilisk Station manticore

Weinbaum, Stanley G.

The Black Flame urbs “Flight on Titan” nivia “Parasite Planet,” etc. hotlands
“Proteus Island” Austin island

Wellman, Manly Wade

“Legion of the Dark” stygia

Wells, H. G.

The First Men in the Moon hall of the grand

LUNAR

The Island of Doctor Moreau noble’s isle The Time Machine garden of the
eloi

White, James

Sector General series sector general

Wilder, Chery

Second Natue rhomary

Wilhelm, Kate

Where Late the Sweet Birds Sang sumner farm See: medea

Williams, Walter Jon

Knight Moves amaterasu


Williamson, Jack

Farthest Star etc cuckoo

The Humanoids wing iv

The Legion of Time gyronchi; jonbar

Lifeburst janoort

“The Pygmy Planet” pygmy planet

The Reefs of Space reefs of space, the

“With Folded Hands” etc wing iv

See also: medea

Willis, Connie

“Uncharted Territory” boohte

Wilson, Robert Charles

Darwinia darwinia

Wolfe, Gene

The Book of the New Sun series urth The Fifth Head of Cerberus sainte croix
The Book of the Long Sun series whorl

Wright, Sydney Fowler

The World Below world below

Wylie, Philip

When Worlds Collide, etc. bronson beta

Wyndham, John
The Chrysalids rigo

The Midwich Cuckoos midwich

Yermakov, Nicholas

The Last Communion etc boomerang

Young, Robert F.

The Last Yggdrasil new America

Zahn, Timothy

“The Art of War” quibsh A Coming of Age Tigris

Zamyatin, Evgeny

We ONE STATE

Zebrowski, George

“Heathen God” antares iv See CLEOPATRA

Zelazny, Roger

“The Doors of His Face, the Lamps of His Mouth” LIFELINE

The Lord of Light urath “A Rose for Ecclesiastes” tirellia

ENTRY LIST

abatos (“Father,” Philip Jose Farmer, 1955)

abbey leibowitz (A Canticle for Leibowitz, Walter M. Miller,

1960)
abyormen ( Circle of Fire, Hal Clement)

aegis, the ( Star Winds, Barrington J. Bayley, 1978)

aeneas ( The Day of Their Return, Poul Anderson, 1973)

aeria (The Angel of the Revolution and Olga Romanoff,

George Griffith, 1893-4)

aerlith (The Dragon Masters, Jack Vance, 1963)

aerlon (Firebird, Charles L. Harness, 1981)

aiolo (“The Plants,” Murray Leinster, 1946)

airstrip one (Nineteen Eighty-Four, George Orwell, 1949)

Alpha III M2 (Clans of the Alphane Moon,

Philip K. Dick, 1964)

altair (The Winds of Altair, Ben Bova, 1983)

altairv (A Far Sunset, Edmund Cooper, 1967)

amara ( The Three Suns of Amara, William F. Temple, 1962)

amaterasu (Knight Moyes, Walter Jon Williams, 1985)

amel (“The Priest of Psi,” Frank Herbert, 1959)

anarres (The Dispossessed, Ursula K. le Guin, 1974;

has maps)

aniara (Aniara, Harry Martinson, 1956)

antares iv (“Heathen God,” George Zebrowski, 1971)


arab Jordan (The Missing Man, Katherine MacLean,

373

1968-71)

arachne (“Blooded on Arachne,” Michael Bishop, 1975) arcadia ( Syzygy


and Brontomek, Michael G. Coney, 1973-76) argent {King of Argent, John
Phillifent, 1963) arisia {Lensman series Edward E. Smith, 1937-48) arkanar (
Hard to be a God, Strugatsky brothers, 1964) arrakis ( Dune series, Frank
Herbert, 1965+) artemis {TheMonstrous Regiment, Storm Constantine, 1989)
artemis {The Perfect Plant, Evelyn E. Smith, 1963) aseneshesh {Planet of
Whispers, James Kelly, 1984) asgard {Asgard trilogy, Brian Stableford,
1988-90)

ASTEROIDS, THE

astrobe {Past Master, R.A. Lafferty, 1968)

ATHOS {Ethan of Athos, Lois McMaster Bujold, 1986) athshe {The Word
for World is Forest, Ursula K. le Guin) atlantis {Virgin Planet, Poul
Anderson, 1959) aurora {The Robots of Dawn, Isaac Asimov, 1983)

Austin island (“Proteus Island,” Stanley G. Weinbaum,

1936)

autoverse, the {Permutation City, Greg Egan, 1994) avalon (i){The Legacy
ofHeorot, 1987, and Beowulf’s Children, 1995, Larry Niven, Jerry Pournelle,
and Steven Barnes-both vols include maps)

avalon ( 2 ) {The People of the Wind, Poul Anderson, 1973) aventine


{Aventine, Lee Killough, 1982) azlaroc {The Veils of Azlaroc, Fred
Saberhagen, 1978) azor {Search the Sky, Frederik Phol and C.M. Kornbluth,
1954)

azrael {Endless Shadow, John Brunner, 1964)

B
ballybran {Crystal Singer series, Anne McCaffrey) barnum’s planet (“Now
Let Us Sleep,” Avram Davidson) barrayar {Barrayar, etc., Lois McMaster
Bujold, 1991+) Barsoom {Martian series, Edgar Rice Burroughs 1912+)

bartorstown {The Long Tomorrow, Leigh Brackett, 1955)

Baudelaire (“Mother,” Philip Jose Farmer)

bellona {Dhalgren, Samuel R. Delany, 1975)

bellota (“Snuffles,” R.A. Lafferty, 1960)

belly rave {Gladiator-at-Law, Frederik Pohl and C.M.

Kornbluth, 1955)

belmnt bevatron, the {Eye in the Sky, Philip K. Dick)

belzagor {Downward to the Earth, Robert Silverberg, 1970)

beninia {Stand on Zanzibar, John Brunner, 1968)

big planet ( Big Planet, 1952, and Showboat World, 1975, Jack

Vance; Showboat has map)

big slope {Hothouse, Brian Aldiss, 1962)

black cloud, the {The Black Cloud, Fred Hoyle, 1957)

black galaxy, the {Galaxies, Barry N. Malzberg, 1975)

black planet, the (“We Guard the Black Planet,” Henry

Kuttner, 1942)

blaispagal, inc. (“In Chinstrex Fortronza the People are Machines; or, Hoorn
and the Homunculus,” Michael Bishop, 1976)
bloomenveldt, the {Child of Fortune, Norman Spinrad, 1985)

blueville {The Virility Factor, Robert Merle, 1977) boohte (“Uncharted


Territory,” Connie Willis, 1994) boomerang {The Last Communion, etc.,
Nicholas Yermakov, 1981+)

borthan (A Time of Changes, Robert Silverberg, 1971) boskveld


{Transfigurations, Michael Bishop, 1979) bountiful {Alien Influences,
Kristine Kathryn Rusch, 1995) branning-at-sea ( The Einstein Intersection,
Samuel R.

Delany, 1967)

branoff iv {The World Menders, Lloyd Biggie, 1971) brick moon, the (“The
Brick Moon” and “Life on the Brick Moon,” Edward E. Hale, 1869-70)

bronson beta {When Worlds Collide, etc., Philip Wylie and Edwin Balmer,
1933)

brotherworld (“As Big as the Ritz,” Gregory Benford, 1987) budayeen, the
{When Gravity Fails and A Fire in the Sun,

George Alec Effinger, 1987-89)

bug park (Bug Park, James P. Hogan, 1997)


C
cachalot (Cachalot, Alan Dean Foster, 1980) cadwal ( Araminta Station, etc.,
Jack Vance, 1988+) Callahan’s (Callahan’s Crosstime Saloon, etc., Spider
Robison, 1977)

cambry ( Ridley Walker, Russell Hoban, 1980 has map) camiroi (“Primary
Education of the Camiroi” and “Polity and Custom of the Camiroi,” R.A.
Lafferty, 1966-67) camp Archimedes (Camp Concentrator Thomas M. Disch,
1968)

cannis (“The Railways up on Cannis,” Colin Kapp) capellette (“The


Devolutionist,” Homer Eon Flint, 1921) caprona ( The Land That Time
Forgot, Edgar Rice Burroughs 1924)

carcasilla (Earth’s Last Citadel, Henry Kuttner and C.L. Moore, 1943)

caribe (Half the Day is Night, Mureen McHugh, 1994) carter-zimmerman


polis, the (Diaspora, Greg Egan, 1997) Caspar ( The Land That Time Forgot,
Edgar Rice Burroughs, 1924)

cathadonia (“Cathadonian Odyssey,” Michael Bishop, 1974) cavity, the (“Me


and my Antronoscope,” Barrington J. Bayley, 1973)

cay habitat (Falling Free, Lois McMaster Bujold, 1988) cemetery, the
(Cemetery World, Clifford D. Simak, 1972) chaga, the (Chaga, Ian
McDonald, 1995) chameleon (Triad, Sheila Finch, 1986) chandala (“A Dusk
of Idols,” James Blish, 1961)

Charon (The Forever War, Joe Haldeman, 1974) chimera’s cradle ( Genesys
trilogy, Brian Stableford,

1995-97)

chiron (Voyagefrom Yesteryear, James P. Hogan, 1982)


chronopolis (“Chronopolis,” J. G. Ballard) cinnabar (Cinnabar, Edward
Bryant, 1976)

CIRQUE (Cirque, Terry Carr, 1977)

city of beauty, the (“Paradise and Iron” Miles J. Breuer,

1930; has “aerial view” of island)

clarion (Clarion, William Greenleaf, 1988)

Cleopatra (A World Named Cleopatra, ed. Roger Elwood, 1977)

clio (Ice Crown, Andre Norton, 1970) colmar (Star Colony, Keith Laumer,
1981) comarre (“The Lion of Comarre,” Arthur C. Clarke, 1949) confederate
states of America, the (Bring the Jubilee, Ward Moore, 1953)

Coventry (“Coventry,” Robert A. Heinlein, 1940) cuckoo (Farthest Star and


Wall Around a Star, Frederik Pohl and Jack Williamson, 1975-83)

curbstone (“The Stars are the Styx,” Theodore Sturgeon, 1950)

cv (CV, etc., Damon Knight, 1985+)

cyberspace, aka the simulation matrix (“Burning Chrome”

and Neuromancer, William Gibson, 1985)

Cyclops (“The Men and the Mirror,” Ross Rocklynne, 1938) CYLINDER,
THE (Farewell Horizontal, K.W. Jeter, 1989) cyrille (Judgment Night, C.L.
Moore, 1943) cyteen (Cyteen, C.J. Cherryh, 1988) czarina-kluster (“Cicada
Queen,” Bruce Sterling)
D
daedalus crater (Assemblers of Infinity, Kevin J. Anderson and Doug Beason,
1993)

damien (Brightnes Falls From the Air, James Tiptree, Jr., 1985)

dante’s joy (Night of Light, Philip Jose Farmer, 1957) dapdrof ( The Dark
Light Years, Brian Aldiss, 1964) dara (This World is Taboo, Murray
Leinster, 1961)

375

dare {Dare, Philip Jose Farmer, 1965)

darkover (Darkover series, Marion Zimmer Bradley, 1962;

Children of Hastur has map)

darnley ( The Death Guard, Philip George Chadwick, 1939) darwinia


{Darwinia, Robert Charles Wilson, 1998) deception well ( Deception Well,
Linda Nagata, 1997) deep, the {The Ring ofRitornel, Charles L. Harness,
1968) delayafam (Leviathan’s Deep, Jayge Carr, 1979) delmark-o (A Maze
of Death, Philip K. Dick, 1970) demea (A Different Light, Elizabeth A.
Lynn, 1978) desert of the dawn, the ( The Time Stream, John Taine, 1932)

desolation road {Desolation Road, Ian McDonald, 1988) destiny {Destiny’s


Road, Larry Niven, 1997) deviant’s palace {Dinner at Deviant’s Palace, Tim
Powers) dextra {The Right Hand ofDextra, David Lake, 1977) diaspar {The
City and the Stars, Arthur C. Clarke, 1956) dinadh ( Shadow’s End, Sheri S.
Tepper, 1994) diomedes {TheMan Who Counts, Poul Anderson, 1958) doona
{Decision at Doona, Annne McCaffrey 1969) dorsai (Dorsai, etc., Gordon R.
Dickson, 1960+; The Final Encyclopedia has star map)

dosadi {The Dosadi Experiment, Frank Herbert, 1978) dragon’s egg


{Dragon’s Egg, Robert L. Forward, 1980) drift, the {In the Drift, Michael
Swanwick, 1985)
E
E%o {The Player of Games, Iain M. Banks, 1988) earth, the city of {Inverted
World, Christopher Priest, 1974) echronedal {The Player of Games, Iain M.
Banks, 1988) ECOTOPIA {Ecotopia and Ecotopia Emerging, Ernest
Callenbach, 1975+)

eddore (“Lensman” series, Edward E. Smith, 1937-48) eden (l) {Eight Keys
to Eden, Mark Clifton, 1960) eden ( 2 ) {Eden, Stanislaw Lem, 1963)

electropolis (“Electropolis,” Otfrid von Hanstein) ellipsia {Journal from


Ellipsia, Hortense Calisher, 1965) elysium {Of the Fall, Paul McAuley, 1989)
empire star {Empire Star, Samuel R. Delany, 1966) enigma {Still River, Hal
Clement, 1987) ephar (“Last Favor,” Harry Turtledove, 1987) eran {The
Fourth Hemisphere, David Lake, 1980) esperanza {The Sword Swallower,
Ron Goulat, 1970) esthaa (“Your Haploid Heart,” James Tiptree, Jr., 1969)
esty, THE {Furious Gulf and Sailing Bright Eternity, Gregory Benford, 1995-
96)

eta ceta iv {Cetaganda, etc., Lois McMaster Bujold, 1996+) europa

everon (Masters ofEveron, Gordon R. Dickson, 1979)

face of god, the {Far-Seer, Robert J. Sawyer)

factory of kingship, the (“The Tissue-Culture King,” Julian

Huxley, 1927)

fenris {Four-Day Planet, H. Beam Piper, 1961) feral (“Prometheus,” Philip


Jose Farmer, 1961) fire station, the {Fahrenheit 451, Ray Bradbury, 1954)
fishhook {Time is the Simplest Thing, Clifford Simak, 1961) floats, the {The
Blue World, Jack Vance, 1964) flora ( The Pollinators of Eden, John Boyd,
1969) florina {The Currents of Space, Isaac Asimov, 1952) folsom’S planet
{On a Planet Alien, Barry N. Malzberg, 1974)

4H 97801 {The Gardens of Delight, Ian Watson, 1980) freedom (Wave


Without Shore, C. J. Cherryh, 1981) frei-san (You Sane Men, Laurence M.
Janifer, 1965) frontera (Frontera, Lewis Shiner, 1984) fruyling’S world
(Slave Planet, Laurene M. Janiifer, 1963) FUN HOUSE (The Joy Makers,
James E. Gunn, 1963)

376
G
GAEA (Titan, etc., John Varley, 1979+)

gallendys (Light on the Sound, Somtow Sucharitkul, 1982)

Ganymede (Against Infinity, Gregory Benford, 1983)

garden of the eloi, the ( The Time Machine, H.G. Wells,

1895)

GARTH (The Uplift War, David Brin, 1987)

gateway (Heechee series, Frederik Pohl, 1977+)

gath (The Winds of Gath, E.C. Tubb, 1967; series extends to

30 other worlds)

geb (The Paradox of the Sets, Brian Stableford, 1979) gemser (Search the
Sky, Frederik Pohl and C.M. Kornbluth, 1954)

Genoa (The Rival Rigelians, Mack Reynolds, 1967) geta (Courtship Rite,
Donald Kingsbury, 1982) gethen, aka winter (The Left Hand of Darkness,
Ursula K. le Guin, 1969).

gilead (The Handmaid’s Tale, Margaret Atwood, 1985) Gladys (The Lucifer
Comet, Ian Wallace, 1980) glumpalt (“Legends of Smith’s Burst,” Brian
Aldiss) god-does-battle (Strength of Stones, Greg Bear, 1981)

GOD’S world (God’s World, Ian Watson, 1979) golden atom, the (The Girl
in the Golden Atom ,Ray Cummings, 1919-20)

golgot (Deepdrive, Alexander Jablokov, 1998)


gor (Gor series, John Norman, 1966+)

goss conf (The Green God, David Dvorkin, 1979)

GOUFFRE MARTEL, THE (Tiger! Tiger! Alfred Bester, 1956) graypec


(The Green Man ofGraypec, Festus Pregnell, 1935) GREENWOOD (Patriots,
David Drake, 1996)

Grissom (Lagrange Five, etc., Mack Reynolds, 1979) gurnil ( The Still Small
Voice of Trumpets, Lloyd Biggie,

1968)

gwydion (Let the Spacemen Beware, Poul Anderson, 1963) gyronchi (The
Legion of Time, Jack Williamson, 1938)
H
hagedorn (The Last Castle, Jack Vance, 1966)

hain (Four Ways to Forgiveness, Ursula le Guin)

hall of the grand lunar, the (The First Men in the Moon,

H.G. Wells, 1901)

hall of the mist, the (“The Red Brain” and “On the Threshhold of Eternity,”
Donald Wandrei, 1927-44) halley’s comet (Heart of the Comet, Gregory
Benford and David Brin, 1986)

halo station (Halo, Tom Maddox, 1991)

halsey’s planet (Search the Sky, Frederik Pohl and C.M.

Kornbluth, 1954)

handrea (“The Bees of Knowledge,” Barrington J. Bayley, 1975)

hara (Shadow Man, Melissa Scott, 1995) harlech (The Rakehells of Heaven,
John Boyd, 1969) harmony (“Homecoming” series, Orson Scott Card 1990s)
hatchery, the (Brave New World, Aldous Huxley, 1932) haven (War World,
edited by Jerry Pournelle, John F. Carr, and Roland Green, 1988-94)

hawkins island (A Rose for Armageddon, Hilbert Schenck, 1984)

hawksbill station (Hawksbill Station, Robert Silverberg, 1968)

he (Earthman Come Home, James Blish, 1955) hekla (“Cold Front,” Hal
Clement, 1946) heldon, high republic of (The Iron Dream, Norman Spinrad,
1972)

helior (Bill the Galactic Hero, Harry Harrison, 1965) helle ( The Brains of
Helle, Norman Lazenby, writing as “Bengo Mistral,” 1953)

helliconia (Helliconia trilogy, Brian Aldiss, 1982-85; US eds have maps)

herland (Herland, Charlotte Perkins Gilman, 1915)

HIGH castle, the ( The Man in the High Castle, Philip K. Dick, 1962)

high palace, the (Useless Hands, Claude Farrere, 1920)

377

hitlerdom ( Swastika Night, Murray Constantine, 1937) HOEP-HANNINAH


(A City in the North, Marta Randall, 1976) holdfast, the ( Walk to the End of
the World, etc., Suzy McKee Charnas, 1974)

hole, the (“Beyond the Reach of Storms,” Donald Malcolm, 1964)

hollow earth, the ( The Hollow Earth, Rudy Rucker, 1990) holywood ( Sneak
Preview, Robert Bloch, 1971)

Hollands, the (“Parasite Planet,” Stanley G. Weinbaum, 1935)

house of life, the ( The Inner House, Walter Besant, 1888) H’RO breana
(“The Plague Star,” George R.R. Martin, 1985) hunter’s world ( Berserker’s
Planet, Fred Saberhagen, 1975) hydros ( The Face of the Waters, Robert
Silverberg, 1991) hydrot ( The Seedling Stars, James Blish, 1957) hyperion (
Hyperion, The Fall of Hyperion and Endymion Dan Simmons, 1989-90 &
1996)
I
ibis 2 [Ibis, Linda Steele, 1985)

icarus (In the Ocean of Night, Gregory Benford, 1977)

icehenge ( Icehenge, Kim Stanley Robinson, 1984)

idyllia ( Chthon, Piers Anthony, 1967)

ilia ( The Garden of the Shaped, Sheila Finch, 1987)

imakulata ( Wyrms, Orson Scott Card, 1987)

imperial city ( Weapon Shops oflsher, A.E. van Vogt, 1951)

inner station, the ( Islands in the Sky, Arthur C. Clarke,

1952)

ireta ( Dinosaur Planet, Anne McCaffrey, 1978)

ishtar ( Fire Time, Poul Anderson, 1974)

isis (i) (The Ruins of Isis, Marion Zimmer Bradley, 1978)

ISIS ( 2 ) (Across the Sea of Suns, Gregory Benford, 1984)

island one (Colony, Ben Bova, 1978)

iszm (The Houses oflszm, Jack Vance, 1954)


J
janoort (Lifeburst, Jack Williamson, 1984) jekkara (The Sword ofRhiannon,
Leigh Brackett, 1953)

JEM (JEM, Frederik Pohl, 1979) jemal (“The Toymaker,” Raymond F. Jones,
1946) jijo (Brightness Reef, David Brin, 1995; has map) jonbar (The Legion
of Time, Jack Williamson, 1938) jorslem (Nightwings, Robert Silverberg,
1968) jubbulpore (Citizen of the Galaxy, Robert A. Henlein, 1957) jupiter
(“Bridge,” James Blish; “Call Me Joe” Poul Anderson; “A Meeting with
Medusa” Arthur C. Clarke; “Desertion” Clifford Simak, etc.)

Jurassic Park (Jurassic Park, Michael Crichton)


K
Kakakakaxo (“Segregation,” aka “The Game of God,” Brian W. Aldiss,
1958)

Kalevala (Lucky’s Harvest, Ian Watson, 1993)

Kandemir (After Doomsday, Poul Anderson, 1962)

Kappa (The Water of Thought, Fred Saberhagen, 1965) Karimon (Purgatory,


Mike Resnick, 1993)

Karres (The Witches of Karres, James H. Schmitz)

Karst (The Caves of Karst, Lee Hoffman, 1969)

Karud (“The Shadow of the Veil,” Raymond Z. Gallun, 1939) Kasim (The
Great Explosion, Eric Frank Russell, 1962) Keeps, The (“Clash by Night”
C.L. Moore and Fury Henry Kuttner, 1950)

Kesrith (Faded Sun trilogy, C.J. Cherryh, 1978-79)

Kharsog Keep (The Continent of Lies, James Morrow, 1984) Killibol


(Empire of Two Worlds, Barrington J. Bayley, 1972) Kilsona (The Green
Man of Graypec, Festus Pragnell, 1935) Kimon (“Immigrant,” Clifford D.
Simak, 1954)

Kirinyaga (“Kirinyaga,” Mike Resnick)

Kithrup (Startide Rising, David Brin, 1983)

Kkkah, The Nest of (Double Star, Robert A, Heinlein, 1956)

378

Klepsis (The Annals of Klepsis, R.A. Lafferty)


Koestler’s Planet (“Mutation Planet,” Barrington J. Bayley, 1973)

Kopra (The Garbage World, Charles Platt, 1968)

Koryphon (The Gray Prince, Jack Vance, 1974)

Kosa Saag (Kingdoms of the Wall, Robert Silverberg, 1992) Krishna


(Viagens Interplanetarias series, L. Sprague de Camp)

Kultis (The Tactics of Mistake, Gordon R. Dickson, 1971) Kurr (The Still
Small Voice of Trumpets, Lloyd Biggie, 1968) Kyril (Son of the Tree, Jack
Vance, 1951)
L
lagrange -5 ( Lagrange Five, etc., Mack Reynolds, 1979+)

lakkdarol (“Shambleau,” C.L. Moore, 1933)

lamarckia (Legacy, Greg Bear, 1995)

lanador ( Have Space Suit-Will Travel, Robert A. Heinlein,

1958)

land ( The Ragged Astronauts, etc., Bob Shaw, 1986+) ledom ( Venus Plus
X, Theodore Sturgeon, 1960) leeminorr (“Precedent,” Robert Silverberg,
1957) level 7 ( Level 7, Mordecai Roshwald, 1959) lewistown (Martian
Time-Slip, Philip K. Dick, 1964) lifeline (“The Doors of his Face, the Lamps
of his Mouth,” Roger Zelazny)

lilith (The Light of Lilith, G. McDonald Wallis, 1961) lithia (A Case of


Conscience, James Blish, 1958) little belaire (Engine Summer, John Crowley,
1979) lodon-kamaria (Bibblings, Barbara Paul, 1979) lokon (“The Sharing of
Flesh,” Poul Anderson, 1968) loren two (“Exploration Team,” Murray
Leinster, 1955) lucifer (West of the Sun, Edgar Pangborn, 1954) luna city
(The Green Hills of Earth, Robert A. Heinlein) lunaplex (Lunar Justice,
Charles Harness, 1991)

Lusitania (Speaker for the Dead and Xenocide, Orson Scott Card, 1986-91)

lyra vi (“That Share of Glory,” C.M. Kornbluth, 1952) lysenka ii (Enemies of


the System, Brian Aldiss, 1978)
M
MAD PLANET, the (“The Mad Planet” and “Red Dust,” Murray Leinster,
1920-21

malacandra (Out of the Silent Planet, C.S. Lewis, 1948) malevil (Malevil,
Robert Merle, 1974) mallworld (Mallworld, Somtow Sucharitkul, 1984)
manticore (On Basilisk Station, David Weber, 1993) marah (A Voice out
ofRamah, Lee Killough, 1979)

Marilyn (Mirror Image, Michael Coney, 1972)

mars (Lt. Gullivar Jones-His Vacation, Edwin Lester Arnold

1905; “A Martian Odyssey,” Stanley Weinbaum, 1934; The

Martian Chronicles, Ray Bradbury 1950; Sands of Mars,

Arthur C. Clarke; Kim Stanley Robinson’s Mars trilogy has

maps)

marune ( Marune: Alastor 933, Jack Vance, 1975) maske (Maske: Thaery,
Jack Vance, 1976; has maps) mattapoisett ( Woman on the Edge of Time,
Marge Piercy, 1976)

maze, the (Masters of the Maze, Avram Davidson, 1964) meadows, the (Out
of the Mouth of the Dragon, Mark S. Geston, 1969)

meccania (Meccania the Super-State, Owen Gregory, 1918) mechanistria


(Men, Martians and Machines, Eric Frank Russell)

medea (Medea: Harlan’s World, ed. Harlan Ellison) meirjain (The Pillars of
Eternity, Barrington J. Bayley, 1982) mercury

meridian (Meridian Days, Eric Brown)


mesh-matrix KRYSTAL (Deepdrive, Alexander Jablokov, 1998)

379

MESKLIN ( Mission of Gravity, 1954; Star Light, 1971, by Hal Clement)

mesmerica (Men, Martians and Machines, Eric Frank Russell)

midwich ( The Midwich Cuckoos, John Wyndham) midworld ( Midworld,


etc., Alan Dean Foster, 1975+) mirabile ( Mirabile, Janet Kagan, 1989-91)

Miranda ( Stations of the Tide, Michael Swanwick, 1991) mirkheim (


Mirkheim, Poul Anderson, 1977) mizora ( Mizora, Mary Bradley [Lane],
1890) mizzer ( Quest of the Three Worlds, Cordwainer Smith, 1966)
mnemosyne ( The Palace of Eternity, Bob Shaw, 1969) moderan ( Moderan,
David R. Bunch, 1971) momus ( Circus World, etc., Barry B. Longyear,
1980+) monarch tower (The Demolished Man, Alfred Bester, 1953) mont
royal (The Crystal World, J.G. Ballard, 1966) moon, the (“Requiem”, The
Moon is a Harsh Mistress, etc., Robert A. Heinlein; A Fall of Moondust, etc.,
Arthur C. Clarke 1961+)

MOT1 E prime ( The Mote in God’s Eye Larry Niven and Jerry Pournelle,
1974)

mur (“The Titan,” P. Schuyler Miller) murdstone (Shaggy Planet, Ron


Goulart, 1973) mutare (Downtime, Cynthia Felice, 1985)
N
nacre (Omnivore, Piers Anthony, 1968) nansen (A Million Open Doors, John
Barnes, 1992) national atomics power plant, kimberly (Nerves, Lester del
Rey, 1942)

necroville (Necrovile, Ian McDonald, 1994) nemesis system (Nemesis, Isaac


Asimov, 1989)

NEONARCHAOS (Davy, Edgar Pangborn, 1964) neptune (l) (Last and First
Men, Olaf Stapledon, 1930) neptune ( 2 ) (“Twilight” and “Night,” Don A
Stuart, 1934-35)

new America (The Last Yggdrasil, Robert F. Young, 1982) new Cornwall
(“The Night of Hoggy Darn,” Richard McKenna, 1958)

new century theatre, the ( Yesterday’s Tomorrow, John Gloag, 1932)

new Crete (Seven Days in New Crete, Robert Graves, 1949)

new mars (The Stone Canal, Ken MacLeod, 1996)

new Texas (A Planet for Texans, H. Beam Piper, 1958)

nidor (The Shrouded PLanet and The Dawning Light, Robert

Silverberg and Randall Garrett, 1950s)

night land, the (The Night Land, William Hope Hodgson,

1912)

nightingale nebula, the (Swan Song, Brian Stableford, 1975)

nivia (“Flight on Titan,” Stanley G. Weinbaum, 1935) noble’s isle (The


Island of Dr Moreau, H. G. Wells)
NOU OCCITAN (A Million Open Doors, John Barnes, 1992) novoe
washingtongrad (A Torrent of Faces, James Blish and Norman L. Knight,
1967)

ntah (The Crucible of Time, John Brunner, 1983) nullaqua (Involution


Ocean, Bruce Sterling, 1977; has map)

o (“Another Story; or, A Fisherman of the Inland Sea,” Ursula K. le Guin,


1994)

odern (“The Great Unknown,” Harry Turtledove, 1991)

Okie cities, the (Cities in Flight, James Blish) old north Australia (Norstrilia,
Cordwainer Smith, 1975) omega (The Status Civilization, Robert Sheckley,
1960) omelas (“The Ones Who Walk Away from Omels,” Ursula K. le Guin)

omphalos (Slant Greg Beaar, 1997) one state, the (We, Egevny Zamiatin,
1924) ongladred (And Strange at Ecbatan the Trees, Michael Bishop, 1976)

orbitsville ( Orbitsville series Bob Shaw, 1975+) ormazd ( Rogue Queen, L.


Sprague de Camp, 1951) orpheus ( Diaspora, Greg Egan, 1997) orthe (
Golden Witchbreed, etc., Mary Gentle, 1983+) osnome ( The Skylark of
Space, Edward E. Smith) other plane, the (“True Names,” Vernor Vinge,
1981) overland (The Ragged Astronauts, etc., Bob Shaw, 1986+) ozagen
(The Lovers, Philip Jose Farmer, 1961)
P
Pacifica (A World Between, Norman Spinrad, 1979) pacific states of
America, the (“No Truce with Kings,” Poul Anderson)

PAK JONG CLINIC, the (“Dr. Pak’s Preschool,” David Brin, 1989)

PALACE of IMBROS, the (The Purple Cloud, M. P. Shiel, 1901) pandora


(The Jesus Incident, etc., Frank Herbert and Bill Ransom; JI has map)

pao (The Languages ofPao, Jack Vance, 1959) paradise (Picnic on Paradise,
Joanna Russ, 1968) paradise, Arizona (“Blowups Happen,” Robert A.
Heinlein) para-universe, the ( The Gods Themselves, Isaac Asimov, 1972)

parsloe’s planet (Roller Coaster World, Kenneth Bulmer, 1972)

pell (Downbelow Station, C.J. Cherryh, 1981)

pennterra (Pennterra, Judith Moffett, 1987)

peponi (Paradise, Mike Resnick, 1989)

perelendra (Perelandra, C.S. Lewis, 1943)

pern (Pern series, Anne McCaffrey; most vols have maps)

petreac (“Gambler’s World,” Keith Laumer, 1961)

phandiom (“The Planet of the Dead,” Clark Ashton Smith,

1932)

phyto PLANET, the (“Hunter, Come Home,” Richard McKenna, 1963)

pia ii (RorkAvram, Davidson, 1965) place, the (The Big Time, Fritz Leiber,
1961) placet (“Placet is a Crazy Place” Fredric Brown) planiverse, the (The
Planiverse, A.K. Dewdney) plateau of leng, the (“At the Mountain of
Madness” H.P. Lovecraft, 1937)

plenty (Take Back Plenty, etc., Colin Geenland, 1990+) plowman’s planet
(Nick and the Glimmung, 1988)

PLUTO

poictesme ( The Cosmic Computer, H. Beam Piper, 1963) poincarE


(Diaspora, Greg Egan, 1997) pontoppidan (Quest of the Three Worlds,
Cordwainr Smith, 1966)

port lowell (The Sands of Mars, Arthur C. Clarke, 1951) proavitus (“Nine
Hundred Grandmothers,” R.A. Lafferty, 1966)

pygmy planet, the (“The Pygmy Planet,” Jack Williamson, 1932)

pyramid, the ( Wolfbane, Frederik Pohl) pyrrus (Deathworld, Harry Harrison,


1960)

qom (An Alien Light, Nancy Kress, 1988) quake (Summertide, etc., Charles
Sheffield, 1990+) quetzalia (The Wine of Violence, James Morrow 1981)
quibsh (“The Art of War,” Timothy Zahn, 1997) qyylao (“The Death Star,”
Fox B. Holden, 1951)
R
Rabelais (Navigator’s Syndrome and Rabelaisian Reprise,

Jayge Carr, 1983-88)

raft, the (Raft, Stephen Baxter)

ragnarok (The Survivors, Tom Godwin, 1958)

rainbow ( Far Rainbow, Arkady and Boris Strugatsky)

rakhat ( The Sparrow, Mary Doria Russell, 1996)

rama ( Rendezvous with Rama, etc., Arthur C. Clarke, 1973+)

rathe (“Get out of my Sky,” James Blish, 1957

redsun (“Screwtop,” Vonda N. McIntyre)

redworld ( Redworld, Charles L. Harness, 1986)

reefs of space, the ( The Reefs of Space Frederik Pohl and

Jack Williamson, 1963)

refuge ( The Loafers of Refuge, Joseph L, Green, 1965) regis iii ( The
Invincible, by Stanislaw Lem, 1964) retort CITY ( Collision with Chronos,
Barrington J. Bayley, 1973)

reverie (The Artificial Kid, Bruce Sterling, 1980)

rhomary (Second Nature, Cherry Wilder, 1986)

rhth (“Forgtfulness,” Don A. Stuart)

rigel i (“Symbiotica,” Eric Frank Russell, 1941)


rigo (The Chrysalids, John Wyndham, 1955)

rim worlds, the (series by Bertram Chandler, 1959+)

ringworld (Ringworld, 1970; Ringworld Engineers, 1980; and

The Ringworld Throne, 1996, by Larry Niven)

ritz hotel, the (The Drowned World, J. G. Ballard, 1962)

river mallory, the (The Day of Creation, J.G. Ballard, 1987)

riverworld (series by Philip Jose Farmer, 1971+)

rocheworld (The Flight of the Dragonfly, etc., Robert L.

Forward, 1984+)

roland (“The Queen of Air and Darkness,” Poul Anderson, 1971)

rosen associates building, the (Do Androids Dream of

Electric Sheep? Philip K. Dick)

rossum'S robot factory (R.U.R., Karel Capek, 1920)

rotor (Nemesis, Isaac Asimov, 1989)

roum (Nightwings, Robert Silverberg, 1969)

sainte croix ( The Fifth Head of Cerberus, Gene Wolfe, 1972)

saint JOHN necroville, the (Necroville, Ian McDonald, 1994)

sako (“The Stars, My Brothers,” Edmond Hamilton, 1962) sanctuary


(Beggars in Spain, Nancy Kress, 1993)

SANGRE (The Men in the Jungle, Norman Spinrad, 1967) san lorenzo (Cat’s
Cradle, Kurt Vonnegut, 1963)

SANSATO ( The Fleshpots of Sansato, William Temple, 1968) sanus (“The


Emancipatrix,” Homer Eon Flint, 1921)

SARO (“Nightfall,” Isaac Asimov, 1941)

SATAN (Satan’s World, Poul Anderson, 1968) schar’s world (Consider


Phlebas, Iain M. Banks, 1988)

SEA OF thirst, the (A Fall of Moondust, Arthur C. Clarke, 1961)

secondary camp (“Who Goes There?” Don A. Stuart, 1938) sector general
(series by James White 1962 etc) sequoia (Highwood Neal Barrett, Jr., 1972)
seth (Lieut. Gullivar Jones-His Vacation, Edwin Lester Arnold, 1905)

seven kingdoms, the (“Kinship” trilogy, Richard Cowper, 1975-81; have


maps)

shandakor (“The Last Days of Shandakor,” Leigh Brackett, 1952)

SHAYOL (“A PLanet Named Shayol,” Cordwainer Smith) shikasta


(Shikasta, Doris Lessing) shinar (Star Watchman, Ben Bova, 1964) ship, the
(“Universe,” Robert A. Heinlein, 1941) shkea (“A Song for Lya,” George
R.R. Martin, 1974) shora (A Door into Ocean and Daughter of Elysium, Joan
Slonczewski, 1986-93)

shuruun (“Enchantress of Venus,’ Leigh Backett, 1949) sidon settlement


(Against Infinity, Gregory Benford, 1983) sigma draconis iii (Total Eclipse,
John Brunner, 1975) sims colony #3245.12 (Remnant Population, Elizabeth
Moon, 1996)

sirene (“The Moon Moth,” Jack Vance)

siRius v (Galactic Pot-Healer, Philip K. Dick, 1969)

sirius ix ( Unearthly Neighbors, Chad Oliver, 1960)

61 cygni vii ( Time and Again, Clifford D. Simak, 1950) SKAITH (The Book
ofSkaith, Leigh Brackett, 1974-76; omnibus ed has map)

skontar (“The Helping Hand,” Poul Anderson, 1951) slowyear ( Stopping at


Slowyear, Frederik Pohl, 1991) smoke ring (The Integral Trees and The
Smoke Ring, Larry Niven 1984-7; SR has maps) solaria (The Naked Sun,
Isaac Asimov, 1957)

Solaris (Solaris, Stanislaw Lem, 1961)

soldus (“Sunworld of Soldus,” Nat Schachner, 1938)

sous (Solia, A.A. Attanasio, 1994)

soror (Monkey Planet, aka PLanet of the Apes, Pierre

Boulle, 1964)

speewry ( Believer’s World, Robert Lowndes, 1961) star city (“The Republic
of the Southern Cross,” Valery Briussov

star well (Star Well, Alexei Panshin, 1968)

starmont (“The Winds at Starmont,” Terry Carr, 1973)

stateless (Distress, Greg Egan, 1995)

steklovsk (“The Fatal Eggs,” Mikail Bulgakov, 1925)

stepford (The Stepford Wives, Ira Levin, 1972)

stohlson's redemption (The Thirteenth Majestral, Hayford

Pierce, 1989)

STONE, THE (Eon, Greg Bear, 1986)

stone place, the (Berserker series, Fred Saberhagen)

stratos (Glory Season, David Brin, 1993)


strawberry fields (“Itsy Bitsy Spider,” James Patrick Kelly,

1997)

stygia (“Legion of the Dark,” Manly Wade Wellman, 1943) sumner farm, the
( Where Late the Sweet Birds Sang, 1976) swift (Diaspora, Greg Egan, 1997)
symbiotica (“Symbiotica,” Eric Frank Russell, 1941)
T
tanah masa (War with the Newts, Karel Capek, 1936)

tantalus (“Trouble on Tantalus,” P. Schuyler Miller, 1941) taprobane (The


Fountains of Paradise, Arthur C. Clarke, 1979)

tenebra (Close to Critica,l Hal Clement, 1964) tenth city ( The Martian
Chronicles, Ray Bradbury) terminus (Foundation series, Isaac Asimov) tew
(Songmaster, Orson Scott Card, 1980) texcoco (The Rival Rigelians, Mack
Reynolds, 1967) tezcatl (Stolen Faces, Michael Bishop, 1977) thalassia (The
Songs of Distant Earth, Arthur C. Clarke, 1986)

tharixan (The High Crusade, Poul Anderson, 1960) thistledown, the (Eon,
etc., Greg Bear) throon (The Star Kings, Edmond Hamilton, 1947) tiamat
(The Snow Queen, Joan Vinge, 1980)

Tigris (A Coming of Age, Timothy Zahn; 1984 has map) timonias (Out of the
Mouth of the Dragon, Mark S. Geston, 1969)

tirellian (“A Rose for Ecclesiastes,” Roger Zelazny) t’kela (“Territory,” Poul
Anderson) tome (Mask of Chaos, John Jakes, 1970) topaz (“Eyes of Dust,”
Harlan Ellison, 1959) tormance (Voyage to Arcturus, David Lindsay, 1920)
tower of the slans, the (Sian, A.E. van Vogt, 1939) toxicurare (The Barber of
Aldebaran, William Moy Russell, 1996)

tralfamadore (The Sirens of Titan, 1959, and Slaughterhouse-5, 1969, by


Kurt Vonnegut, Jr.) tranai (“A Ticket to Tranai,” Robert Sheckley, 1955)
tran-ky-ky (Iceworld, etc., Alan Dean Foster, 1978+; Mission to Moulokin
1979 has map)

trantor (Foundation series and Pebble in the Sky, Isaac Asimov)

treason (A Planet Called Treason, Orson Scott Card, 1979; has map)

triton (Triton, Samuel R. Delany, 1976) troas (Planet of No Return, Poul


Anderson, 1956)

trullion ( Trullion: Alastor 2263, Jack Vance, 1973) tschai ( Planet of


Adventure series, Jack Vance, 1968+) turquoise ( The Sign of the Mute
Medusa, Ian Wallace, 1977) twilight beach ( Rynosseros , etc., Terry
Dowling, 1990+) tylerton (“The Tunnel Under the World,” Frederik Pohl,
1954)

tyree ( Up the Walls of the World, James Tiptree, Jr., 1978)

ultra-earth (“Simultaneous Worlds,” Nat Schachner,1938) uller (“Daughters


of Earth,” Judith Merril) ullr (“Ulr Uprising,” H. Beam Piper) ulm
(“Submicroscopic” and “Awlo of Ulm,” S.P. Meek, 1931) underkohling
(Lethe, Tricia Sullivan, 1995) underworld, the (Fool’s Run, Patricia
McKillip, 1987) united socialist states of America ( Back in the USSA,
Newman/ Byrne, 1997)

united state, the (We, Egevny Zamiatin, 1924) uqbar (“TTn, Uqbar, Orbis
Tertius,” Jorge Luis Borges) uran s’varek (Inquestor series, Somtow
Sucharitkul) urath (Lord of Light, Roger Zelazny, 1967) urban monad 116 (
The World Inside, Robert Silverberg, 1970) urban nuclei, the (Catacomb
Years, Michael Bishop, 1979) urbs (The Black Flame, Stanley G. Weinbaum,
1938) urras (The Dispossessed, Ursula K. le Guin, 1974; has maps) urth ( !
Aew un series, Gene Wolfe; maps in Lexicon Urthus) uuleppe (“Planet of the
Knob-Heads,” Stanton A. Coblentz, 1939)

valadom (“Colossus” and “Colossus Eternal,” Donald Wandrei, 1934)

valeron (Skylark ofValeron, Edward E. Smith)

valley, the (Always Coming Home, Ursula K. le Guin, 1985) veldq (Second
Game, Charles V. de Vet and Katherine MacLean, 1958)

venus (Venus of Dreams, Pamela Sargent, 1986) venus equilateral ( Venus


Equilateral, George O. Smith) veritas (City of Truth, James Morrow, 1990)
vermilion sands (series by J.G. Ballard, coll 1971) via rosa (The Rose,
Charles L. Harness, 1953) victoria (The Eye of the Heron, Ursula K. le Guin,
1978) villings (“The Invention of Morel” Adolfo Bioy Casares, 1940)

viriconium (series by M. John Harrison) viridis (“The Golden Helix,”


Theodore Sturgeon, 1954) vis (Captive on the Flying Saucers, Ralph L. Finn,
1951) visitation zones, the (Roadside Picnic, Strugatsky brothers, 1972)

vlhan (“The Funeral March of the Marionettes,” Adam-Troy Castro, 1997)

volyen (Canopus in Argos series, Doris Lessing) vulcan (“At the Center of
Gravity,” Ross Rocklynne, 1936)

walpurgis hi (Walpurgis II, Mike Resnick, 1982) wanderer, the (The


Wanderer, Fritz Leiber, 1964) warlock (Storm over Warlock, Andre Norton,
1960) waterside (“The Tithonian Factor,” Richard Cowper) webster house
(Ciy, Clifford D. Simak, 1944-73) weinunnach (Strangers, Gardner Dozois,
1978) werel (Four Ways to Forgiveness, Ursula K. le Guin, 1994-96) werld,
the (In Other Worlds, A.A. Attanasio, 1985) wesker’s world (“The Streets of
Ashkelon, Harry Harrison, 1962)

westfall (“Eutopia,” Poul Anderson, 1967)

whale’s mouth (The Unteleported Man, Philip K. Dick,

1964)

384

whileaway ( The Female Man, Joanna Russ, 1975)

WHITE HART, the (Tales from the White Hart, Arthur C. Clarke, 1957)

whorl, the (“Long Sun” series, Gene Wolfe) windhaven ( Windhaven, George
R. R. Martin and Lisa Tuttle, 1981)
wing iv ( The Humanoids, Jack Williamson, 1949)

wolf (The Door Through Space, Marion Zimmer Bradley,

1961)

WORLD BELOW, the (The World Below, S. Fowler Wright, 1929) world
4470 (“Vaster than Empires and More Slow,” Ursula K. le Guin)

WORLD OF tiers, the (series by Philip J. Farmer, 1963-93) WORLDS, THE


( Worlds, Joe Haldeman, 1981) worlorn (Dying of the Light, George R.R.
Martin, 1977) wyst (Wyst: Alastor 1716, Jack Vance, 1978)
X
xanadu (i )(Krono, Charles L. Harness, 1988)

xanadu (2) (“The Skills of Xanadu,” Theodore Sturgeon,

1956)

XENEPHRINE (A Brand New World, Ray Cummings) xuma (The Gods


ofXuma, etc., David Lake, 1978+)
Y
yan (TheDramaturges ofYan, John Brunner, 1972) ydmos (“The City of the
Singing Flame” and “Beyond the Singing Flame,” Clark Ashton Smith, 1931)
yeowe (Four Ways to Forgiveness, Ursula K. le Guin, 1994-96) yith (“The
Shadow out of Time,” H.P. Lovecraft, 1936) yoh-vombis (“The Vaults of
Yoh-Vombis,” Clark Ashton Smith, 1932)

yu-atlanchi (The Face in the Abyss, A. Merritt, 1931)


Z
zacar (Yurth Burden, Andre Norton, 1978) zarathustra (Little Fuzzy, etc., H.
Beam Piper, 1962+) zone, the (Roadside Picnic, Strugatsky brothers, 1972)
zothique (Tales ofZothique, Clark Ashton Smith, 1930s) zvezdny (“The
Republic of the Southern Cross,” Valery Briussov)

zygra (A Planet of Your Own, John Brunner, 1966)

REFERENCE

GILEAD, Margaret Atwood’s sexually oppressive society in The


Handmaid’s Tale

A E Van Vogts IMPERIAL CITY, the seat of power of the Isher dynasty,
which ruled Earth, Mars, and Venus for nearly five thousand years

MONARCH TOWER, the twenty-third-century New York skyscraper in


Alfred Bester’s The Demolished Man

Isaac Asimov’s utopian space habitat, ROTOR

T hese are but a few of the many places Brian Stableford visits in this
extraordinary directory of the most famous and interesting locations, both on
and off Earth, invented by writers of science fiction. In fascinating detail,
Stableford illuminates the history, geography, and inhabitants of the strange
worlds created by more than 250 writers ranging from Cyrano de Bergerac
and H. G. Wells to Arthur C. Clarke and Ray Bradbury.

Meticulously cross-referenced, with brilliant illustrations by the well-known


fantasy and science fiction artist Jeff White, this unique volume is a
browser’s delight and first-class reference tool for every science fiction fan.

Brian Stableford is a world-renowned writer, critic, and scholar of science


fiction and horror. Since 1969 he has written more than thirty books,
including The Werewolves of London, The Angel of Pain, and The Carnival
of Destruction, in addition to his role as contributing editor to The
Encyclopedia of Fantasy. He lives in London, England.

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