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Avl Tree

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0% found this document useful (0 votes)
11 views3 pages

Avl Tree

Uploaded by

ali.mans14r
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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#include <iostream>

using namespace std;

class Node {
public:
int key;
Node* left;
Node* right;
int height;
};

class AVLTree {
public:
Node* root;

AVLTree() {
root = nullptr;
}

int height(Node* node) {


if (node == nullptr)
return 0;
return node->height;
}

int max(int a, int b) {


return (a > b) ? a : b;
}

Node* newNode(int key) {


Node* node = new Node();
node->key = key;
node->left = nullptr;
node->right = nullptr;
node->height = 1;
return node;
}

Node* rightRotate(Node* y) {
Node* x = y->left;
Node* T2 = x->right;

x->right = y;
y->left = T2;

y->height = max(height(y->left), height(y->right)) + 1;


x->height = max(height(x->left), height(x->right)) + 1;

return x;
}

Node* leftRotate(Node* x) {
Node* y = x->right;
Node* T2 = y->left;

y->left = x;
x->right = T2;

x->height = max(height(x->left), height(x->right)) + 1;


y->height = max(height(y->left), height(y->right)) + 1;

return y;
}

int getBalance(Node* node) {


if (node == nullptr)
return 0;
return height(node->left) - height(node->right);
}

Node* insert(Node* node, int key) {


if (node == nullptr)
return newNode(key);

if (key < node->key)


node->left = insert(node->left, key);
else if (key > node->key)
node->right = insert(node->right, key);
else
return node;

node->height = 1 + max(height(node->left), height(node->right));

int balance = getBalance(node);

if (balance > 1 && key < node->left->key)


return rightRotate(node);

if (balance < -1 && key > node->right->key)


return leftRotate(node);

if (balance > 1 && key > node->left->key) {


node->left = leftRotate(node->left);
return rightRotate(node);
}

if (balance < -1 && key < node->right->key) {


node->right = rightRotate(node->right);
return leftRotate(node);
}

return node;
}

void inorderTraversal(Node* root) {


if (root == nullptr)
return;

inorderTraversal(root->left);
cout << root->key << " ";
inorderTraversal(root->right);
}

void postorderTraversal(Node* root) {


if (root == nullptr)
return;

postorderTraversal(root->left);
postorderTraversal(root->right);
cout << root->key << " ";
}

void preorderTraversal(Node* root) {


if (root == nullptr)
return;

cout << root->key << " ";


preorderTraversal(root->left);
preorderTraversal(root->right);
}

void insert(int key) {


root = insert(root, key);
}
};

int main() {
AVLTree tree;

tree.insert(10);
tree.insert(20);
tree.insert(30);
tree.insert(40);
tree.insert(50);
tree.insert(25);

cout << "Inorder traversal: ";


tree.inorderTraversal(tree.root);
cout << endl;

cout << "Postorder traversal: ";


tree.postorderTraversal(tree.root);
cout << endl;

cout << "Preorder traversal: ";


tree.preorderTraversal(tree.root);
cout << endl;

return 0;
}

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