MIL Lesson 7 SY 24 25
MIL Lesson 7 SY 24 25
Department of Education
Region I
Schools Division Office I Pangasinan
BAYAMBANG NATIONAL HIGH SCHOOL
SENIOR HIGH SCHOOL
Bayambang, Pangasinan
7 Languages 1
INTRODUCTION
Great day to you dear learner! In this module you will learn how audiences interpret the meaning of media messages through the presence
of genres, codes, and conventions. The knowledge that you can get from this topic will help you to understand better the messages given
to you and at the same time will equip you to convey your message in different ways to achieve your desired outcome.
YOUR TARGETS
Learning Competency:
Present an issue in varied ways to disseminate information using the codes and convention and language of media.
Learning Objectives:
DO THIS
LESSON PROPER
Today, media has become very powerful and influential. As a learner, it is not enough that you can read the information given to
you. It is also important to understand media and information codes and conventions to help you better understand the message that
media professionals are communicating.
The information that you get looking at the symbol is actually the message of the symbol itself. Understanding the language of media is a
skill that you must acquire.
The elements that helped you identify what kind of movie each picture shows are the codes and conventions of media. Media codes and
conventions are like the building blocks of all the media around us which generally have an agreed meaning, or connotation to their
audience (Young, 2017). There are three (3) types of media codes: symbolic codes, technical codes, and written codes.
1. SYMBOLIC CODES are social in nature. These include the language or iconic symbols that are easily understood.
Mise en scene is a French term that means ‘everything within the frame. In
media terms it has become to mean the description of all the objects within
a frame of the media product and how they have been arranged. An
analysis of mise en scene includes:
Set Design
Costume
Props
Staging and Composition
2. TECHNICAL CODES are ways in which equipment is used to tell the story in a media text. These are also the codes that are created
by the technology of the medium.
Examples of Technical Codes:
Ominous music to communicate danger in a feature film;
High-angle camera shots to create a feeling of power in a photograph;
Camera techniques, framing, depth of fields, lighting and exposure
Lay outing, cropping, and applying lettering fonts and styles
Camerawork refers to how the camera is operated, positioned and moved for specific effects. Some aspects of camerawork includes
positioning, movement, framing, exposure, lens choice.
CAMERA TECHNIQUES
CAMERA TECHNIQUES
Extreme Wide Shot Shot of, e.g. a large crow or a view of scenery as far horizon.
Medium Shot Shows a subject down to his or her waist with a space above to his
or her head.
Medium Close- up Shows a subject down to his or her chest with a space above to
his or her head.
Two Shot A two shot is a type of shot in which the frame encompasses two
people. The subjects do not have to be next to each other, and
there are many common two shots which have one subject in the
foreground and the other subject in the background.
Over the Shoulder The Over the shoulder shot is a camera angle used in film and
television, where the camera is placed above the back of the
shoulder and head of a subject. This shot is most commonly used
to present conversational back and forth between two subjects.
Point of View Also known as POV shot, is an angle that shows what a character
is looking at. Typically POV shots are placed in between a shot of
a character looking at something and a shot showing the
character's reaction.
Selective Focus Using a shallow depth of field, the subject can be rendered in
sharp focus with the rest of the image blurring into the image
foreground and background. This technique isolates the subject
within the image, drawing the eye of the viewer to the exact point
which the photographer wishes to be observed.
High Angle It is a cinematic technique where the camera looks down on the
subject from a high angle and the point of focus often gets
"swallowed up". High-angle shots can make the subject seem
vulnerable or powerless when applied with the correct mood,
setting, and effects.
Bird's Eye View A shot in which the camera shoots a scene from directly overhead.
It usually has an extreme long shot, to establish setting. We use
this angle to look down at the scene from a higher point.
Worm’s Eye View A shot that is looking up from the ground, and is meant to give the
viewer the feeling that they are looking up at the character from
way below and it is meant to show the view that a child or a pet
would have.
Lighting. According to Robert Young lighting is the manipulation of natural or artificial light to selectively highlight specific elements of the
scene (Young, 2017).
Audio is the expressive or naturalistic use of sound. It includes dialogue, sound effects and music. According to Chris Constantine
(Constantine, 2010) music often defines a scene. An example is the use of ominous music to communicate danger in films.
3. WRITTEN CODES are the formal written language used in a media product. These include language style and textual layout like
headlines, captions, speech bubbles, etc. (Frezi.com, Young, R. 2017)
1. Form conventions are the expected ways on how media codes are arranged. In newspapers for example, the most important news will
be at the front page while sports news is found at the back page. Newspapers also contain masthead.
2. Story conventions are common narrative structures and understandings in story telling media products like cause and effect, character
construction and point of view.
3. Genre conventions are the common use of tropes, characters, settings or themes in a particular type of medium. They can be formal or
thematic.
You are now familiar with the different codes and conventions used by media professionals to deliver the message that they want their
audience to receive. Your understanding of the technical, symbolic and written codes will make you media and information literate.
Direction: Complete the following statements about what you have learned about the lesson Genre which means class of things that can
be broken down into subcategories. It tends to be understood to constitute particular conventions of contents and following a distinctive
style in terms of form and presentation.
1. Codes refers _______________________________________
2. The three types of codes are: __________________________
3. Conventions refers __________________________________
4. Language pertains __________________________________
5. Media language are _________________________________
PERFORMANCE TASK
SUMMARY
In this module you have learned that meanings are produced through the use of codes and conventions and that media carry
these meanings along with the messages or information they relay. All the codes, conventions, and languages are tools for understanding
and interpreting media contents or messages, tools that are essential in creating a sound and valid content analysis. With nu merous
information that is available today, being able to sensibly understand media content would provide media consumers more effective ways
of selecting and utilizing information.
As stated by Marshall McLuhan in 1964 in his famous quote “The Medium is the Message„, the medium has an effect on how
messages are received, the users’/audiences’ own background/experience may have also affect the interpretation of messages. An
important first step in becoming media and information literate is to understand how information, ideas and meaning are communicated
through and by various media and other information providers. Each medium has its own ‘language’ or ‘grammar’ that works to convey
meaning in a unique way. ‘Language’ in this sense means the technical and symbolic ingredients or codes and conventions that media and
information professionals may select and use in an effort to communicate ideas, information and knowledge.
REFERENCES
Media and Information Literacy by Boots C. Liquigan, Diwa
Media and Information Literacy Curriculum Guide by DepEd
Media and Information Literacy Senior High School Alternative Delivery Mode by DepEd
https://www.google.com/images
Media and Information Literacy by QuexBook
http://media-studies.tki.org.nz/Teaching-media-studies/Media-concepts/Codes-and-conventions#tkibar-genre-0
http://www.thewildclassroom.com/wildfilmschool/gettingstarted/camerashots.html
http://www.mediacollege.com/video/shots/
https://www.youtube.com/user/DSLRguide
https://www.youtube.com/user/KingFilmSchool
http://digitalwriting101.net/content/excerpt-camera-angles-and-shooting-tips-for-digital-storytelling/
https://media.codes/media-codes-and-conventions-c03423c06aa8
https://www.tes.com/lessons/YRVz4Xg3TxrJSQ/camera-movement