ARTQuick Start Guide
ARTQuick Start Guide
MecSoft Corpotation
© Copyright 1998-2024
VisualCAD/CAM-ART 2024 Quick Start Guide
by MecSoft Corporation
User Notes:
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Contents 2
Table of Contents
Quick Start 3
Resource Guide 6
Getting Ready 10
1 Running
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VisualCAD/CAM 10
2 About...................................................................................................................................
the VisualCAD Display 10
3 Launching
...................................................................................................................................
the ART Module 11
4 Loading
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the Part Model 12
5 Strategy
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6 Basic...................................................................................................................................
Steps 14
More Resources 41
Index 42
2
3 VisualCAD/CAM-ART 2024 Quick Start Guide
Quick Start
ART Module
What's New!
What's New in VisualCAD/CAM 2024
2. Select a document from the Learning Resources dialog to get started using the
module of your choice.
You can also select the Open Quick Start Files Folder button located at the bottom
of the dialog to open the Quick Start folder where the source files (start and
completed versions) are located.
Resource Guide
Download this PDF Guide for a list of the available VisualCAD/CAM Resources.
ARTQuickStartTutorial_Completed.vcp
Getting Ready
These windows on the left belong to plug-in modules that are currently loaded. For now, let's
close all of them.
With all plug-in modules closed your screen will look like this:
You will see one docking dialog called the VisualCAM – ART Browser.
The ART Browser contains two tabs named 3D Relief Operations and the Raster to Vector.
2. From the Open dialog box, select the ARTQuickStartTutorial.vcp file from the C:
\ProgramData\MecSoft Corporation\VisualCAM 2023\QuickStart\ folder. As mentioned
before, it is advisable to make a copy of this part at a suitable alternative folder so that
you have write privileges to modify the part.
By default, the ProgramData folder is "hidden" from view. Here are the steps
to Show hidden files and folders:
1. For Windows 8 users: Go to Control Panel > Appearance and Personalization >
Folder Options.
For Windows10 users: Go to Control Panel > Appearance and Personalization >
File Explorer Options.
2. Select View tab and under advanced settings select Show Hidden files and
folders, clear the check boxes for:
· Hide extensions for known file types
· Hide protected operating system files (Recommended)
ARTQuickStartTutorial.vcp
4.5 Strategy
We will restrict the project extents to be 10 inches x 4 inches. This example will include three
operations; Sweep, Puff and 3D Relief. We will go through each of these three relief operations to
create 3D shapes so that the user has a better understanding of how the ART module works.
2. After selecting the Create Project icon, the Project Setup dialog will pop up.
3. Click Generate. The project workspace icon now appears under the Projects folder in the
browser area. The project workspace name defaults to "Project1" but can be renamed by
right clicking on "Project1" and selecting Rename from the list.
The project workspace will also be displayed in the graphics screen as shown below.
2. Under the Create Swept Volume tab select the cross section shape to be Convex Arc from
the toolbar at the top. Refer to the dialog shown below.
3. Set the Type to Add and under Cross Section set the Scale to 1.
4. Then we'll set the X coordinate for arc radius by dragging the point on the arc in the Sweep
operation dialog to approximately 0.15 as shown.
5. Also, check the box for Fill insides if closed.
6. Now select the Relief Curves tab and then pick the Select Border Curves button. The
dialog will minimize to allow you to select geometry.
7. Select the outer ellipse and then right-click of press Enter. The dialog will reappear and
display the name of the curve we just selected in the list box.
9. A Sweep Operation icon is added to the ART Browser project tree as shown.
10. The result of the Sweep Operation will also be displayed in the graphics window.
2. The Puffing Operation dialog will pop up. Then, select the Sphere icon from the toolbar.
3. Now set the Type to Add and the Max. Puffing Height to 0.5.
4. Select the point on the arc to modify the puff cross-section
5. Under Smoothing, make sure the box is checked and then set the smoothing scale to 6.
You can use the slider, the up/down arrows or simply enter the value.
6. Next, select the Relief Curves tab. This tab contains two sub-tabs named Border Curves
and Detail Curves.
7. Select the default border curve BorderCurve1 from the previous operation and then pick
the Remove Active button to remove it from the Selected Curve(s) list.
8. Now, pick the Select Border Curves button. The dialog will minimize to allow you to select
geometry.
9. Now, we'll select the border profile of our relief geometry as shown below. Right-click or
press Enter and the Create Puff Operation dialog will reappear.
10. Next, select the Detail Curves tab and pick the Select Detail Curves button. Again, the
dialog will minimize to allow you to select geometry.
11. Now, while pressing the left-mouse button, drag a selection window around the detail
curves.
12. If the selection window captures unwanted curves as we have done here, you can exclude
them by pressing the CTRL key and then selecting the curves you want to exclude. When
the details curves are selected, right-click or press Enter to complete the selection.
Note that selecting a Curve from the list also highlights it in the graphics window.
Alternatively, you can select one or more curves listed in the dialog and then pick the
Remove Active button to remove them from the list.
13. Now with our Detail Curves selected, we can pick the Generate button.
This will create a Puff Operation icon and append it to the end of the project tree in the
ART browser as shown above. If this icon is not highlighted as shown above, select it and
the geometry created by the Puff Operation will be displayed in the graphics screen as
shown below.
2. From the 3D Relief Operations toolbar, select the Create 3D Relief icon and the file
browser will display.
3. Now, select the Texture.jpg bitmap image file located in the QuickStart folder and then
pick Open and the 3D Relief Operation dialog will display.
Note that the Original Image is displayed on the left and the resulting Grey Scale Image
preview is on the right.
4. First we'll change the Operation Type to Add and then check the box to Invert
Black/White.
5. Then on the Image Edits tab, make sure Filter Off is selected. This will update the Gray
Scale Image preview on the right.
If you turn on the Filter On button you can selectively remove colors from the
bitmap image from consideration in the color to gray scale conversion process.
You can also control the how the gray scale values ought to be mapped to the color
values under this scenario using the corresponding slider controls. The dialog will
dynamically update the resulting gray scale bitmap on the dialog as you modify
these controls.
6. Now, select the Parameter Edits tab and uncheck Use Image Size and then also uncheck
Maintain Aspect Ratio.
7. We'll also change the Width (W) to 10 and the Height (H) to 4 to scale the image to our
project size.
8. In the future, you can also select the Pick button. This allows you to select two diagonal
points to define the relief width and height.
11. Now, select the Relief Curves tab and notice the Border Curves tab within. Border Curves
are used to restrict relief geometry within the extents of the selected curves. Select the
default BorderCurve 1 from the previous operation and then pick the Remove Active
button to remove it from the Selected Curve(s) list.
12. Now pick the Select Border Curves button. The dialog will minimize to allow us to select
border curves.
13. For the border, select the outer elliptical curve and then right-click or press Enter and the
dialog displays once again.
14. Finally, we pick Generate to create the Relief Operation and append it to the Project Tree
in the Art Browser.
15. Selecting an operation from the Project Tree will display it in the Graphics Window.
16. To see all three operations we created together, select Project1 from the Project Tree.
1. Select Project1 and then from the 3D Relief Operations tab, select Export as meshes to
CAD. Note that you must export the 3D Relief Operations before the geometry can be
used within the CAD system.
2. Once the export is completed, select the Projects folder at the top of the Projects Tree to
see ONLY the CAD mesh geometry in the graphics window.
Unless the Export as meshes to CAD function is used, the geometry will not be
available to the CAD system. The display of the geometry in the graphics
screen, before the export is performed, is done by the ART system and the CAD
system has no knowledge of the existence of this geometry.
Resulting 3D Mesh
This completes the Quick Start tutorial for the VisualCAM 2023 ART module.
More Resources
Download this PDF Guide for a list of the available VisualCAD/CAM Resources.
Index -W-
Where to go for more help 41
-A-
About the ART Module 7
About the VisualCAD Display 10
-B-
Basic Steps 14
-C-
Create 3D Relief Operation 31
Create Project Workspace 16
Create Puff Operation 23
Create Sweep Operation 18
-E-
Export as Meshes to CAD 39
-L-
Launching the ART Module 11
Loading the Part Model 12
-R-
Running VisualCAD/CAM 10
-S-
Strategy 14
-U-
Useful Tips 7
Using this Guide 8