Variables Having Relationship With IL
Variables Having Relationship With IL
dysfunction
Anxiety
Believing they deserve bad things
Depression
Lack of trust in themselves and others
Loneliness
Low self-esteem
Personality disorders
Post-traumatic stress disorder (PTSD)
Problems with relationships, work, and identity
2. Organizational commitment
Organizational commitment is the psychological connection of the employee
with his organization. This shows the extent to which the person thinks about
relationship with the organization, and bounds his goals to the benefits of the
organization for which he/she is working.
3. Turnover intentions
Turnover intentions are the intentions that lead the employee to quit from the
organization.
4. Employee’s performance
Employee’s performance is studied political acts are important which should
not be ignored because these have their own place and importance as these can
affect employee’s behaviour and attitude. Lower level of organizational
politics is associated with higher level of feedback and it increases the self-
confidence of employees (Rosen et al., 2006). Employee’s frequent
involvement in political activities and high political environment tend to
increase absenteeism among employees (Harrell et al., 1996). Organizational
politics affects the employee’s performance at work. Gbadamosi and Chinaka
(2011) examined the effect of organizational politics, turnover intention and
organizational commitment on employees’ effectiveness and efficiency in
academia.
5. Team identification and social identification theory
Team identification is defined as the level of psychological connection an
individual has with a sports entity or team.
Team identification as the moment an individual develops cognition that they
support and follow a team.
6. Social Identity Theory (SIT)
Social Identity Theory, which describes the greater sense of self an individual
gains from the perceived awareness and value of belonging to a group.
7. Gamification
Gamification is adding game mechanics into nongame environments, like a
website, online community, learning management system or business’ intranet
to increase participation. The goal of gamification is to engage with
consumers, employees and partners to inspire collaborate, share and interact.
Gamification works by providing audiences with proactive directives and
feedback through game mechanics and game dynamics added to online
platforms that lead to the accomplishments of business goals and objectives.
A compelling gamification experience taps into a participant’s emotions and
demonstrates, easily, the best activities an audience can complete that make an
impact on mutually shared goals. As employees or customers interact with
a gamification program, they receive immediate feedback on performance and
guided next steps towards new achievements.
8. Affective commitment
Affective commitment refers to an employee's perceived emotional attachment
to their organization. Affective commitment is found when an employee feels
like their personal values and priorities are in line with the company's mission
and feel at home in the organization.
9. Behavioral integrity
Behavioral integrity (BI) describes the extent to which an observer believes
that an actor's words tend to align with their actions. It considers whether the
actor is seen as keeping promises and enacting the same values they espouse.
10. Boundary Spanning
boundary spanning is when individuals from different hierarchies,
departments, companies, and geographical locations agree to work together. It
can be defined as a system where different organizations have adopted linking
the company's internal network with the potential external information
sources.
boundary roles?
Boundary-spanning roles are the link between the organization and its external
environment. It has diverse categories, including horizontal, vertical,
stakeholder, demographic, and geographical roles.
Work related
a) Base Pay refers to the monetary contribution to the employee in exchange
for their work.
b) Short Term and Long Term incentives link monetary rewards to
performance measures.
c) Work/Life Balance is the perceived amount of time an individual spends at
work compared to the amount of time they spend away for life responsibilities.
d) Recognition & Status refer to being praised or seen as more prestigious for
work completed.
e) Employment Security is the perception of a stable income and job position
within a company.
f) Challenging Work is work that is stimulating and fulfilling, engaging the
worker’s competencies.
g) Learning Opportunities refer to professional growth and development
opportunities.
h) Income Protection in this context is a retirement investment program.
11. Systemic constructivist debrief
Debrief make informed decisions for future projects, and optimize resource
allocation. Debriefings contribute to continuous improvement, risk mitigation,
and overall efficiency in managing a portfolio of projects.
In a debriefing 3 simple questions are asked, which are more about facts and
less about emotions.
What would I (or we) do differently next time? An appropriate to-do list is
drawn up from this, which can also be understood and applied by others.
Challenge related stress those that may result in strain, but at the same time, are
energizing and provide opportunities for feelings of accomplishment, as well as
growth and development.
Creative self-efficacy, specifically, is the belief that one has the capacity to
perform creative work effectively (Tierney & Farmer, 2002). Given the
challenges inherent in creative production, individuals must be driven and
resilient in order to realize their creative potential.
14. Discrimination
The three main elements of intrinsic motivation are autonomy, purpose, and
mastery.2 People are intrinsically motivated when they can act independently, feel that
their efforts matter, and gain satisfaction from becoming more skilled.
“Leader Identity” is the sum of how others view you as a person, your leader
behaviors, your leader skills and willingness to work with and through others, and the
impact of all your behaviors as judged by others.
Learning from failure describes processes and behaviors through which individuals,
groups and organizations gain accurate and useful insights from failures and modify
future behaviors, processes, or systems accordingly.
Let’s start with a definition. Team psychological safety is a shared belief held by
members of a team that it’s OK to take risks, to express their ideas and concerns, to
speak up with questions, and to admit mistakes — all without fear of negative
consequences. As Edmondson puts it, “it’s felt permission for candor.”
Edmondson first landed on the concept when she was doing research for her PhD. She
had set out to study the relationship between error making and teamwork in hospitals,
expecting to find that more effective teams made fewer mistakes. But what she found
was that the teams who reported better teamwork seemed to experience more errors.
When she dug into the data, she began to suspect that better teams might be more
willing to report their mistakes – because they felt safe doing so – and conducted
follow up research to explore that hypothesis.
Readiness is the cognitive precursor to the behaviors of either resistance to, or support
for, a change effort. At its core, change readiness involves a transformation of
individual cognitions across a set of employees
Relatedness satisfaction entails a sense that one is significant to others, which is often
manifest in others' willingness to care for one or to receive the care one has to offer.
Specifically, vigor at work has been defined as a positive affective state characterized
by experiencing feelings of physical strength, which represent the physical capacities
of the individual; emotional energy, such as the ability to show and express empathy
and compassion to other people; and cognitive liveliness which is described as the
flow of thought processes and mental agility.
The term psychological safety was first coined by Amy Edmondson, a professor at
Harvard Business School. She described it as “a shared belief held by members of a
team that the team is safe for interpersonal risk-taking.
Group work refers to learning experiences in which students work together on the
same task. Group work can help build a positive and engaging learning community
through peer learning and teaching. Promoting peer interactions can positively affect
learning experiences by preparing students for work beyond the classroom.
Improving the quality of care processes and outcomes requires effort and engagement
from clinicians and staff (Wee & Lai, 2021). Following Kahn (1990) and Nembhard
and Edmondson (2006), we define engagement in quality improvement as being
physically, cognitively, and/or emotionally connected to the improvement work.
Green creativity is defined as the generation of novel and useful green ideas for green
products, practices, or services (Chen & Chang, 2013). Chen and Chang (2013)
defined it as the development of new ideas for green products, green services, green
processes or green practices considered original, novel and valuable.
Job embeddedness is the collection of forces that influence employee retention. It can
be distinguished from turnover in that its emphasis is on all of the factors that keep an
employee on the job, rather than the psychological process one goes through when
quitting.
Innovative thinking is the ability to create something new, moving away from
traditional thought patterns. With the help of innovative thinking, one can generate
new ideas, act differently, and come up with novel solutions to problems.
That relationship is also composed of many other expectations that, whilst not fully
formalised, are just as important. While an employment contract is a legal agreement
printed on paper, the psychological contract is built from the everyday actions,
statements and promises of one side of the relationship and how they are received by
the other.
Psychological stress occurs when you are under pressure or having difficulty coping
with a situation or stimulus. Think of it as your emotional response to stressful events.
The anxiety and incompetence that you felt as a result of receiving a 'D' on your
midterm exam is an example of psychological stress.
Locus of control is a psychological concept that refers to how strongly people believe
they have control over the situations and experiences that affect their lives. In
education, locus of control typically refers to how students perceive the causes of their
academic success or failure in school.
Students with an “internal locus of control” generally believe that their success or
failure is a result of the effort and hard work they invest in their education. Students
with an “external locus of control” generally believe that their successes or failures
result from external factors beyond their control, such as luck, fate, circumstance,
injustice, bias, or teachers who are unfair, prejudiced, or unskilled. For example,
students with an internal locus of control might blame poor grades on their failure to
study, whereas students with an external locus of control may blame an unfair teacher
or test for their poor performance.
74. Person-supervisor fit
Person-supervisor fit has been conceptualized as the similarity between supervisor
and subordinate personality dimensions, values, and goals. It is proposed that if these
dimensions of fit match (or mis-match), there will be significant relationships with
organizational outcomes.
75. Effort mismatch
In the workplace, psychologists refer to this as effort-reward imbalance. The effort is
the time, energy and emotional labor devoted to completing a task — and the rewards
are what you get back from your workplace, such as compensation, benefits,
recognition and opportunities.
76. Negative tones
Negative tones in speech are qualities of expression that reveal unhappy attitudes
toward the subject—or even the listener. These vocal qualities may include pitch,
volume, rhythm, and more, but in a sad or angry speaker, they add up to share that
emotion. The same is true for synthetic speech.
77. Performance pressure
Performance pressure is a work stressor and the extent to which employees experience
an urgency to raise their performance, failing which, they may have to face severe
undesirable consequences.
78. Diversity
Diversity in the workplace means having a workforce inclusive of different
backgrounds and national origins. It means gender, socioeconomic, and cultural
diversity — and beyond. It also means that the organization fosters a sense of
belonging that makes everyone feel like they are part of the team.
79. Disability inclusion
Disability inclusion is important to let potential or current employees know that your
business is committed to having a diverse and inclusive workforce. A company
committed to diversity and inclusion also helps to create a culture of openness and
belonging, leading to a happier and more engaged workforce.
Employee engagement is a human resources (HR) concept that describes the level of
enthusiasm and dedication a worker feels toward their job. Engaged employees care
about their work and about the performance of the company, and feel that their efforts
make a difference. An engaged employee is in it for more than a paycheck and may
consider their well-being linked to their performance, and thus instrumental to their
company's success. Employee engagement is the emotional and professional
connection employees feel toward their organization, colleagues and work. High
engagement leads to increased job satisfaction,