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CPP Report Sample 1

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Pydoku ~ A Sudoku Game “Ta DEPARTMENT OF INFORMATION TECHNOLOGY 2023-2024 Capstone Project Planning Report “Pydoku — A sudoku game” Academic year: 2023-2024 Program Code: IF5I Course: Capstone Project Planning Course Code: 22058 Subject Teacher: Mrs. Suvarna Thakre Group no: 17 ZAGDU SINGH CHARITABLE TRUST (REGD.) THAKUR POLYTECHNIC (An ISO 9001:2015 Certified Institute) Thakur Complex, West to W. E. Highway, Kandivali, (E), Mumbai — 400 : 101(Accredited by: National Board Of Accreditation) ‘Semester 5, Department Of Information Technology Pg. Maharashtra State Board of Technical Education Certificate This is to certify that: Tiara Kabra — 15 Devarsh Mehta - 35 Vivek Tripathi - 63 Supriya Jha - 60 of fifth Semester of Diploma in Information Technology of Institute Thakur Polytechnic (Code: 0522) have completed the Capstone Project Planning satisfactorily on “Pydoku — A sukdoku game” for the academic year 2023-24 as prescribed in the curriculum. Place: Mumbai Date: Subject Teacher Head ofthe Department _ Principal Semester 5, Department Of Information Technology Pg.2 Pydoku ~ A Sudoku Game CERTIFICATE This is to certify that: Tiara Kabra — 15 Devarsh Mehta — 35 Vivek Tripathi - 63 Supriya Jha — 60 From Th have completed. Project Guide/Mentor Head of the Department ‘Semester 5, Department Of Information Technology Pg.3 Pydoku ~ A Sudoku Game ACKNOWLEDGEMENT This acknowledgment transcends the reality of formality when we would like to express deep gratitude and respect to all those people behind the screen who guided, inspired and helped me for the completion of our project work. This project would add as an asset to my academic profile. We express our sincere gratitude to our respectful Principal Dr. S.M. Ganechari for enabling us to make use of laboratory and library facilities liberally, that helped us a long way in carrying out our project work successfully. We consider ourselves lucky enough to get such a good project. This project would add as an asset to my academic profile. We express our gratitude to the help of the Head of the Department of Information technology, Mrs. Suwarna Thakre, for her constant supervision, guidance and co-operation throughout the project and we would like to express our thankfulness to our project guide (subject teacher), Ms. Swaranjaly Jagtap for her constant motivation and valuable help through the project work. We extend our sincere gratitude to our parents who have encouraged us with their blessings to do this project successfully. THANK YOU ‘Semester 5, Department Of Information Technology Ped Pydoku ~ A Sudoku Game = CHAPTER TITLE eee NO rod Introduction on Pydoku 6 fod General Introduction 6 12 Aim 6 13 Scope of work 6 14 Background of the industry 7 15 Problem Statement 7 2. Literature Survey for Pydoku 8 2.1 Introduction 8 2.2 Related Work 8 2.3 Method 9 24 Framework 9 3. Proposed detailed methodology of solving | 12 identified problem with action plan. 3.1 Purpose/Goal 12 3.2 Proposed Methodology 13 4, Block Diagram 14 4.1 Proposed Design Plan 1S 4.2 Action Plan 15 5. Conclusion and Bibliography 16 5.1 Conclusion 16 5.2 Bibliography 16 ‘Semester 5, Department Of Information Technology Pes ————— Pydoku - A Sudoku Game Abstract Sudoku consists of a 9 x 9 grid with numbers appearing in some of the squares. The object of the puzzle is to fill the remaining squares, using all the numbers 1— 9 exactly once in each row, column, and the nine 3 x 3 sub-grids. Py- doku that is derived from python and doku from Sudoku is a number game implemented using python, We have designed the game using Tkinter to provide GUI (Graphical user interface). Tkinter makes the user’s experience more playful and it has several additional features, Chapter — 1 Introduction to Pydoku. 1.1 General Introduction PyDoku is a Sudoku game implemented in Python, a popular programming language. Sudoku is a logic-based combinatorial number-placement puzzle. The goal is to fill a 9x9 grid with digits so that each column, each row, and each of the nine 3x3 subgrids that compose the grid (also called "boxes," "blocks," or “regions") contain all of the digits from 1 to 9. The puzzle starts with some cells, already filled with numbers, and the player's task is to complete the grid following the rules. 1.2 Aim The aim of the Pydoku project is to develop a robust and user-friendly Sudoku game using Python. The project focuses on implementing an interactive and visually appealing interface for players to engage with, while incorporating efficient algorithms to generate and solve Sudoku puzzles. Through Pydoku, the goal is to provide an enjoyable and challenging gaming experience for users, fostering logical thinking and problem-solving skills. Additionally, the project aims to showcase the versatility of Python in game development, encouraging both novice and experienced programmers to explore the language's capabilities in creating engaging applications. 1.3 Scope of the Project The scope of the Pydoku project involves creating a fully functional Sudoku game using the Python programming language. The project aims to implement a user- friendly interface for players to engage with, offering features such as customizable difficulty levels, an efficient algorithm for generating unique puzzles, and a responsive design. Additionally, Pydoku will incorporate functionalities like error checking, hint options, and a timer to enhance the Semester 5, Department Of Information Technology Pg.6 Pydoku — A Sudoku Game gaming experience. The project's scope also includes thorough testing to ensure the gam bility and an opportunity for future expansion, potentially incorporating, additional features or integrating with other platforms. Overall, Pydoku aspires to provide a seamless and enjoyable Sudoku-playing experience through its Python-based implementation. 1.4 Background of the industry The online gaming industry has experienced explosive growth and transformative changes over the past few decades, evolving from simple text-based games to immersive, graphics-rich virtual worlds. The proliferation of high-speed internet, advanced hardware, and mobile devices has fueled unprecedented accessibility, enabling millions of players worldwide to connect and engage in multiplayer experiences. The rise of esports, live streaming, and digital distribution platforms has reshaped the industry landscape, creating new avenues for both established and indie developers. Microtransactions, virtual economies, and in-game purchases have become integral components, generating significant revenue streams. The ongoing convergence of gaming and technology, coupled with the increasing influence of social and community-driven aspects, continues to shape the dynamic and ever-expanding online gaming ecosystem. 1.5 Problem Statement The project "Pydoku" aims to create a dynamic and engaging Sudoku game using Python. The challenge lies in implementing an intuitive and visually appealing user interface, designing a robust algorithm for generating unique and solvable puzzles of varying difficulty levels, and ensuring seamless user interaction for input and validation. Additionally, the project involves incorporating features such as a timer, score tracking, and an option for hints, enhancing the overall gaming experience. The key problem areas to address include algorithmic puzzle generation, graphical user interface design, and effective user input handling, all of which contribute to delivering a polished and enjoyable Sudoku gaming application. Semester 5, Department Of Information Technology Pp.7 P Pydoku ~ A Sudoku Game ibaa Chapter 2 Literature Survey for Pydoku - A sudoku Game 2.1 Introduction Pydoku is an engaging and meticulously crafted Sudoku game developed using python, seamlessly combining the elegance of the classic puzzle with the versatility of modern programming. This project not only showcases the proficiency in Python programming but also offers a user-friendly interface, challenging puzzles, and robust algorithms that ensure a seamless and enjoyable gaming experience. With its intuitive design and intelligent logic, Pydoku serves as a testament to the fusion of traditional gaming and cutting-edge technology, providing enthusiasts with a platform to exercise their mental prowess and relish the timeless allure of Sudoku in a digital realm. 2.2 Related work Several notable developers excel in crafting online Sudoku platforms, each bringing unique features and innovation to the table, Renowned for their commitment to user experience, accessibility, and game optimization, Sudoku.com stands out as a pioneer, offering a seamless interface and a vast array of puzzles. Additionally, WebSudoku has earned acclaim for its simplicity and diverse difficulty levels, appealing to both novice and seasoned players. Sudoku Kingdom is celebrated for its captivating designs and daily challenges, keeping enthusiasts engaged. The best developers continually evolve their platforms, combining user-friendly interfaces with a rich variety of puzzles, ensuring gratifying experience for Sudoku enthusiasts worldwide. 2.3 Method To develop an online Sudoku game, start by outlining the project structure and defining the game's core functionalities. Utilize a programming language like Python, JavaScript, or a framework like Django or React to build the game's frontend and backend. Implement a responsive user interface, ensuring an intuitive design that adapts to various screen sizes. Integrate a random puzzle generator to provide users with a diverse range of challenges, and incorporate an algorithm to verify the correctness of user inputs in real-time. Implement a scoring system, timer, and user authentication for personalized experiences, allowing players to track their progress and compete with others. Finally, rigorously test the game to ensure a seamless user experience across different browsers and devices. On the backend, establish a database to store user profiles, game progress, and leaderboards. Use secure authentication methods to protect user data and maintain the integrity of the gaming experience. Implement logic to handle user interactions, validate submitted answers, and calculate scores based on Semester 5, Department Of Information Technology Pes Pydoku ~ A Sudoku Game completion time and difficulty level, Regularly update and optimize the game to enhance performance, introduce new features, and keep players engaged. By following this methodical approach, you can create a robust online Sudoku game that combines functionality, user-friendliness, and an enjoyable gaming experience. 2.4 Framework To develop a Sudoku game efficiently, consider utilizing a versatile web framework such as Django or Flask for Python, or React for JavaScript. These frameworks provide a solid foundation for building the frontend and backend components of the game. Leverage the framework's features to streamline user authentication, handle data storage, and implement dynamic interfaces, ensuring a seamless and interactive Sudoku gaming experience. Integrating with these frameworks allows developers to focus on game logic and user experience, accelerating the development process while maintaining scalability and maintainability. Create a puzzle = Remove 1 cell Restore removed cell x No \ |s punzle > solvable? Semester 5, Department Of Information Technology Pg.9 ~ Pydoku ~ A Sudoku Game Chapter -3 Proposed detailed methodology of solving identified problem with action plan. 3,1 Purpose/Goal The primary purpose of building Pydoku, a Sudoku game using Python, is to offer enthusiasts a challenging and entertaining platform that hamesses the power of programming to recreate the timeless appeal of Sudoku in a digital environment. Pydoku aims to provide a seamless user experience with an intuitive interface, diverse difficulty levels, and intelligent algorithms for puzzle generation and solution verification. Beyond serving as a showcase of Python programming proficiency, the goal is to foster mental stimulation, problem-solving skills, and a sense of accomplishment for players of all levels, making Pydoku a go-to destination for Sudoku aficionados seeking a modern and engaging rendition of this classic puzzle. Furthermore, Pydoku aspires to contribute to the educational and recreational aspects of programming by demonstrating how technology can enhance traditional games. Through its elegant design and functional features, Pydoku aims to inspire developers and enthusiasts alike to explore the intersection of coding and gaming, showcasing the versatility and creativity that can be achieved through the thoughtful application of programming skills. A 4 9 7 5/6 Ceca} 2\3 9 8 7 | 4 | sumer 5|7 4}2 9/3 are _ DOS Sooo eo 2} [oy fey fi? 5 2/9 9 zt Tt " 2 4|8 Bi 2 4|7 [ie Semester 5, Department Of Information Technology Pg. 10 \ Pydoku ~ A Sudoku Game \ 3.2 Proposed Methodology aie of Pou, a Sudoku game in Python, employ an agile features and USer Pena, comprehensive requirements analysis to olin Key eave the game logic, imple Utilize object-oriented programming principles to Ss " validation. Emplo; * ne lementing a robust algorithm for puzzle generation ensuring an engagin Y the Pygame library for the graphical user interface, ensuring 2 ngnging and intuitive design. iteratively develop and test each morential ‘sours ata to enhance usability and addressing i : Apply version control, such as Git, to manage een developroent and regularly update documentation to facilitate future me iendly Poke a ive and collaborative approach ensures a well-crafted and user" game, combinit . " i, development process. ining the efficiency of Python with a strategic ‘Semester 5, Department Of Information Technology Pg. 1d & a — Pydoku ~ A Sudoku Game Chapter — 4 Block Diagram Al proposed Design Plan For the implementation of an online Sudoku game, begin with a comprehensive fesign plan. Define the Project scope, outlining key features such as user authentication, puzzle generation, real-time validation, and a scoring system. Choose a responsive web framework like Django for the backend and React for the frontend, ensuring a seamless user experience across devices. Fstablish a modular architecture, dividing the system into components responsible for user authentication, puzzle generation, and gameplay. Implement a database schema to store user profiles, game progress, and leaderboard data. neha RESTful APIs to facilitate communication between the frontend and backend. Integrate a Sudoku puzzle generator algorithm that ensures unique and solvable puzzles of varying difficulty levels. Develop a real-time validation mechanism to verify user inputs, providing immediate feedback on correctness. Implement a scoring system based on completion time and difficulty, encouraging competition among players. Se “mester 5, Department Of Information Technology Pg. 12 —._ ae | Yr ee Pydoku ~ A Sudoku Game - : prioritize security by employing encryption for sensitive data, implementing cure authentication protocols, and validating user inputs to prevent potential oits. Perform thorough testing, including unit testing, integration testing, and ser acceptance testing, to ensure the reliability and functionality of the entire system. Lastly, plan for scalability and future enhancements, considering potential features like multiplayer functionality, additional puzzle variants, and social integration. Regularly update documentation to facilitate ongoing maintenance and collaborate with user feedback for continuous improvement. This design plan rovides a roadmap for the systematic development of a robust and engaging online Sudoku game. — MenuFactory SY Controller nnn ——.— ~ | View oe Model — ables Semes "5, Department Of Information Technology Pg. 13 ee ‘A Sudoku Game rv Pydoku br yz action Plan sr. Details of | Plann | Planned | Name of No ed Finished responsible Start Date team Date members __ Group Formation 17/8/2023 2gn023.~—~«Y~CS*«CT tara Kaaba Devarsh Mehta | Vivek Tripathi | Supriya Jha | 3] Selection of 31782023 | 31/8/2023 Tiara Kabra three topics for Devarsh Mehta presentation. Vivek Tripathi | Supriya Jha | __ - __| 3 Presentation 1/8/23 18/23 Tiara Kabra of three topics Devarsh Mehta and final topic Vivek Tripathi selection Supriya Jha 4 Presentation 7/9/2023 7/9/2023 ‘Tiara Kabra Devarsh of three topics Mehta and final topic Vivek Tripathi selection Supriya Jha 5 Allotment of | 14/9/2023 | 14/9/2023 Tiara Kabra Project guide Devarsh Mehta Vivek Tripathi Supriya Jha 6 Discussion with | 21/9/2023 | 5/10/2023 Tiara Kabra Project guide Devarsh Mehta Vivek Tripathi Supriya Jha 7 Imformation s1orz0z2 | 12/10/2023 Tiara Kabra sharing Devarsh Mehta Vivek Tripathi Supriya Jha ‘ester 5, Department Of Information Technology Pg. 14 Pe Pydoku — A Sudoku Game jst REE 1yio2s 191024 Tiara Kabra | | Devarsh Mehta | Vivek Tripathi | Supriya Sha | projet Propostl 201023 | 2310.23 Tiara Kabra 9 | submission | Devarsh Mehta | Vivek Tripathi Supriya Jha Seminar on th 30/1023 | 31/1023 ‘Tiara Kabra 0 | Finatised project Devarsh Mehta topic Vivek Tripath Supriya Jha Ai Study of VA1/23 1/123 | Tiara Kabra | technology | Devarsh Mehta needed to Vivek Tripathi implement three Supriya Jha projects | La] Smdyof 3/11/23 3/1123 Tiara Kabra technology and Devarsh Mehta hardware Vivek Tripathi components Supriya Jha (73 _ | Estimation of cost 3/11/23 6/11/23 Tiara Kabra of budget Devarsh Mehta Vivek Tripathi Supriya Jha | a Information onlii23 TIS Tiara Kabra gathering and Devarsh Mehta | documentation Vivek Tripathi | Supriya Jha 15 | Presentation to 8/11/23 9111723 Tiara Kabra project guide Devarsh Mehta Vivek Tripathi | Supriya Jha | te | 16 Report Submission | 10/11/23 To/11/23 Taam Kabra Devarsh Mehta Vivek Tripathi Supriya Jha an eo Da "tment Of Information ‘Technology Pydoku ~ A Sudoku Game 3 Conclusion and Bibliography te! pa yy cote sudoku project has successfully culminated in the creation of ip "ond user-centric gaming experience. Leveraging Python for its ; apt an and incorporating a responsive web framework for the frontend, ‘pend OBS in delivering a seamless and enjoyable platform for Sudoku p78 han intelligently designed puzzle generation algorithm, real-time is intuitive user interface, the game not only challenges players vai vides a visually appealing and accessible environment. The iterative put 0 Pe process, coupled with user feedback, ensures a polished and reliable ere that not only pays homage to the classic puzzle but also showcases si erity and innovation achievable through strategic programming and tl desi jiography ae pips: dw secksforweeks org Semester 5, Department Of Information Technology

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