WGN 204 MCH 79c
WGN 204 MCH 79c
NEWSLETTER
NO 204 35 p MARCH 1979
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BY WARGAMERS-
FOR WARGAMERS!
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WORLDWIDE THE BEST NAME IN WARGAMES ^
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MINIATURES
90mm
90mm. Figures(90)
90/1 Prussian Grenadier 1812
90/2 Prussian Landwehr
Infantry 1814
90/3 Cieve-Bung Infantry
Officer 1812 80mm
90mm.
Jarvis Range(90/DJ) 80mm Figures(80/)
90/DJ1 Highland Private 42nd American Civil War Zouave
Regt. Waterloo
90/DJ2 Young Guard Trallleur, Sergeant 14th New York
Grenadier 1809 Wounded Confederate Soldier
90/DJ3 Officer, 9th, Lancers. Grenadier 12th Foot(Suffolk Regt.)
Circa 1820
90/DJ4 R.H.A. Troop Artillery 1759
Captain Peninsular/ Officer of the Cameron Highlanders
Waterloo Period Tel-EI-Kebir 1882
90/ DJ5 Officer of the Light Com
pany 33rd Regt. of Foot Parachute Regt. Private Arnhem
(West Riding 1815) 1944
90/DJ6 Life Guards Trooper 1815 Corporal 1st Royal Dragoons
90/DJ7 British Officer 7th Hussar
1808 Waterloo Period
90/DJ7
Medieval Mounted Knight£18.00
WARGAMERS
Its 1979 for our design of 15mm figures, they
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before be sure of that but in keeping with our
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how — not a lot for starters but a littid bit of
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EDITORIAL
Now, and at a surprisingly delayed period in the day, along comes another commercial organisation
who are providing professionally made moulds of 25mm wargames figures which the wargamer can purchase
at a relatively low price and turn out figures of a reasonable standard that would cost at least twenty
times as much to purchase. Of course, there is nothing unethical about a firm selling moulds to cast
wargames figures - in fact I am amazed that it has not occurred long ago! In point of fact, any firm
turning out such moulds will also have their own range of overheads, beginning with a competent and
skilled designer to turn out the patterns from which the moulds are made, then they require the
machinery to make the moulds, plus advertising and marketing facilities. Providing the patterns are
original and in no way taken from those already in commercial production, and the moulds are well made
then it will be the answer to many wargamer's prayers. On Sunday afternoon in bO minutes testing out one
of these moulds I turned out nearly a score of very passable horses which, painted up, would certainly
grace any wargames table.
So far as the wargamer himself is concerned, at small financial cost and the expenditure of time
and patience, he can turn out a limited range of model soldiers quite suitable for his purpose. Should
he wish, as inevitably he will, to move beyond the bounds of availability of these moulds, then he will
no doubt continue to purchase from commercial organisations whose ever increasing lists are at his
command. He will find a great deal of simple pleasure in turning out his own figures and indeed it
represents a revival of an old spirit once well known in the wargaming world. In any event I suppose
all concerned will agree that professional moulds of original figures are far better for the hobby
than to have unskilled wargamers making inferior moulds, using commercial figures as their masters,
and turning out poor quality reproductions which, to the unknowing viewer, might reflect extremely
badly on the firm unfortunate to have their master stolen for this purpose!
DON FEATHERSTONE.
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NAPOLEONIC VARGAMES RULES
Only In and through a zone of control can a unit engage In comLat and thus utilise the combat
points.
Artillery;
The effects of roundshot and howitzer shells within the short time sequences of this game would
only he minimal and are therefore Ignored only In the particular situation where hoth sides agree to
an extended period of homhardment would It he reasonable to assess the cuihulatlve effects; In this
case the time scale would he compressed and the overall effect taken at one time. In view of this,
the strengths and uses of artillery have heen based on the short range capabilities of canister and
grape shot, together with the morale effect on the receivers as well as the proximity effect on the
morale of the gunners.
The deeper zone of control gives a more realistic Impression of the longer range of canister and
grape shot as compared to muskets hut primarily It allows the guns to he deployed outside the Infantry
(or cavalry) zone of control. It then has the option to attack or. If not to pin the enemy's next
move (he cannot move out of the artillery Z.of C.) and force him to make a defensive withdrawal In the
combat phase of his move.
In artillery attacks from outside the defenders zone of control, the defender applies his combat
points In the normal way; If the artillery loses, the defender remains In Its original position and
the artillery unit has the option as to whether or not It will retreat.
The deployment of Infantry skirmishers up to lOOmra In front of the parent unit can be made without
deduction; deployed skirmish (sub) units have a movement allowance of 150mm. The deployment of cavalry
skirmishers takes place as part of the normal move allowance.
Skirmish units are the Individual movement trays of 3 or A Infantry figures and 2 or 3 cavalry
figures In the normal "formed" formation. To represent the "open-formation" that they are deemed to
be In, they are taken to occupy this basic width plus the same amount extra on each side.
Skirmish units have no zone of control but form a screen effect and negate the zones of control of
formed units both enemy and friendly.
Skirmish units cannot themselves charge nor prevent the charge of formed (parent) units.
Skirmish units do not actually come Into contact with each other but "stand-off" at about 30mm
range matched unit for unit. The numbers of actual figures on the skirmish unit trays are not
Important, only the basic unit Itself; thus a cavalry 2 can be matched against an Infantry 3 or even 4.
... - If the ratio of skirmish units reaches 2:1 or above In a particular area of the battle, the unlt/s
directly behind the screen at this point are deemed to be disorganised.
Enemy skirmish units may be moved (aside) by the phasing player If he Is charging through the
screen Into contact with the troops behind, according to the mechanics of the game. Infantry skirmish
units would be able to automatically evade a formed cavalry move (charge or not) by moving to a friend
ly formed unit or to a suitable terrain feature, providing that -
They were within 150mm of their final destination.
The cavalry movement did not originate within 200.
If not they are caught In the open and deemed to be ridden down and automatically removed from the
board.
m
COMBAT PROCEDURES:
All enemy units that have formed friendly units in their zones of control must he attached hy the
friendly (phasing) player's units in the combat phase. Friendly units which have enemy units in their
zones of control, hut are themselves not in the enemy's zone of control are not obliged to attack or
he included in an attack calculation.
The phasing player is termed the attacker and the other is the defender, regardless of the overall
situation. No unit may attack more than once per combat phase and no enemy unit may he attacked more
than once per combat phase.
Combat Sequence.
REACTION TESTS:
Automatic Reaction - Cavalry units (per squadron) being charged can pivot and wheel (but not advance)
to face the attacker, provided that the following do not apply:-
Tested Reaction - British infantry to form square from line. Any infantry to form square from
column provided that the above qualifications do not apply.
The combat calculations assume that some form of counter movement is made by defending cavalry.
Procedure - The defender throws one dice. Adjust if : Disorganised "/- 1
In rout -/_ 3
In column + 1
Separate combats may be resolved in any order that the attacker wishes, so long as all combats are
resolved during that combat phase. The attacker totals the combat points of all the units attacking a
defending unit or group of units and compares the total to the total combat points of the defending
units under attack.
Morale - Both the attacker and defender adjust the current combat points by:
Each unsupported flank -/_ 1 Divisional general + 1
No rear support -/- 1 Commanding general + 2
The adjusted results are the attackers and defenders morale scores.
Taking the defenders morale score as positive and the attacker as negative, calculate the differ
ence.
If the result is positive, add to the defenders combat points.
If the result is negative, deduct from the defender's combat points.
Tactical - The defender's combat points are then further adjusted by the following tactical factors:
Defender Attacker
Inf. Cav. Art.
Soft cover +1
Inf. - Line 0 -2 +1
Built-up Areas +1 or +2
- Col. -1 +2 -1
Hard cover +2
- Square -2 +3 -2
Difficult Hill +1
Cavalry -3 0 -2
Artillery +2 +1 0
Disorganised
A score of 7 or above - The defender wins. - All attacking units Involved In that comhat re
tire out of the defender's zone of control.
A score of up to 6 - The defender loses. - The defender retires out of the attackers zone of
control. In making such a movement the defender must first choose a path which will not hrlng him Into
another attacking zone of control; If necessary other friendly units must he displaced. If there is a
path of retreat which Is physically possible hut necessitates entering an attacking zone of control the
withdrawal continues through that zone hut becomes a rout. If no physical path of retreat Is available
the unit Is deemed to surrender ahd Is removed from the hoard.
Both sides are disorganised - the winner for 2 moves (thus 2 markers)
- the loser for k moves (thus 4 markers)
Both sides suffer a reduction In comhat points - Infantry and artillery _/_ 1
Cavalry ~/~
¥hen more than one type of unit Is Involved In either attack or defence the attacker chooses from
his types of units (if he is using more than one type) the mode of attack he wishes to make, I.e.
either infantry or cavalry or artillery. After he has declared which he will use, the defender can
choose from his types of units (if he is using more than one type), the mode of defence he wishes to
have. When both sides have Infantry and cavalry, neither may choose the cavalry mode.
Supported: Command - Divisional and commanding generals must he adjacent to the brigade general or
the unlt/s Involved In the comhat to Influence the morale calculation.
Flank - Within 200mm of the open side of the unit covering the whole side area (thus a
radius); therefore an echelon formation with 200mm Intervals between units Is deemed to have a supported
flank.
Supporting units can he formed or unformed.
The supporting unit Is Itself not engaged In comhat during the comhat phase.
The supporting unit Is visible.
Rear - Within 500mm radius to the rear.
The supporting unit may itself he engaged and/or need not he visible.
Built-up Area: - This would he a small group of hulldlngs/farms or a building with adjacent walled
enclosures.
Most villages of this period were built of rather unpromising materials for de
fence; wood, wattle and daub, etc., and would therefore only count as soft cover. If, however, there Is
a strong stone construction, such as a church, a good wall, etc.. It could he termed hard cover. Such
areas of terrain must he clearly defined at the beginning of an engagement.
Units may split-up Into several bodies when occupying built-up areas, some being
deemed to occupy Individual buildings, some to remain outside them. Nevertheless the unit Is treated as
"formed" and must he fought as one unit.
Disorganisation Is shown by placing a black marker (for Instance a tlddly-wlnk) by the unit effect
ed; a unit can be allocated any number of these pieces. The mechanics are as follows:-
At the end of the movement phase one marker Is alloeated to each unit effected by movement or
Interval disorganisation (not both).
As a consequence of the automatic combat results, out-sklrmlshed units are allocated with one
marker each.
At the end of each calculated combat the winner Is allocated 2 markers and the loser 4 markers.
At the start of each movement phase, the phaslng-player removes one marker from each united
effected.
As long as a unit has more combat points than disorganisation markers It can advance Into
combat.
Retreat: This action can be caused by combat - Automatic result on limbered artillery
Calculated result on all formed units.
To retreat the effected unit retires out of the zone of control of the other unit without changing
formation and still facing In the same direction. The same rule applies to artillery which will complete
the retreat movement limbered but facing the original direction.
Rout; This action can be caused by combat - Automatic result attacked on flank or rear.
Calculated result retreat as a result of combat through an
enemy zone of control.
The unit remains In the same formation as originally deployed but Is placed "about face" and moves
as follows:-
Foot 200mm - Infantry aad.field artillery crew.
Horse 400mm - Cavalry and h^se artillery crew, guns only if limbered, gun limters.
The distance heing measured from the edge of the enemy zone of oontrol. The fflechanics are as
follows:-
In the first rout move the unit loses one combat point and is allocated 6 disorganisation
markers.
Any subsequent attacks received whilst in rout result in the loss of a further combat point
and +2 disorganisation markers.
A routing unit can rally forward during any subsequent movement phase of the phasing-player
provided that it cannot be attacked by any formed enemy units during their next movement phase.
Once it has rallied (turned) it is allowed to start removing disorganisation markers in the
normal way; the deduction of markers C£innot begin on troops which are still in rout.
9. OPTIONAL RULES
9.1 Extended Time Bounds; Instead of being about 2 minutes, the bound becomes extended to become equi
valent to about 1 hour. This optional can only be considered following the agreement on both sides.
This period allows for artillery bombardment eind certain defensive work.
Artillerv; Where the terrain effects allow for it, bombardment can be made over intervening friendly
troops. In this sort of action it is necessary to recognise the fact that the vertical scale of the
models is at variance with the terrain scale.
On troops which are behind soft or hard cover there will be no effect.
The calculations take into account that local commanders will have taken steps, where
possible, to minimise the casualties on their units.
Field
Horse
Rockets No effect
Artillery fire against a built-up area has the effect of reducing the future up-lifts for tactical
aspects in a combat calculation as follows:-
Engineer and Pontoon Companies; During an extended bound such units can lay a pontoon bridge over
streams or repair damaged bridges of all types.
Such effects of an extended time bound are deemed to happen simultaneously so that the deductions
are taken by both sides at the end of the bound. Thus a built-up area occupied by a unit accompanied
by a sapper unit (company) can maintain the rating of the area as soft or hard cover in the face of
artillery bombardment by one battery - the plus one of the former is off-set against the minus one of
the latter.
9.2 Cavalry Pursuit; Cavalry which wins any close combat action, thus automatic or calculated, defend
ing or attacking, will pursue automatically into the next bound if a 6 is thrown on one dice; for
British, but not K.G.L. units, the automatic pursuit is activated by a 5 or 6.
After the loser of the combat has withdrawn and both sides have adjusted the combat points and
allocated disorganisation markers, the winner checks for pursuit. If it occurs he must then move only
the units involved in the original combat calculation after the loser and into contact.
During the next bound the phasing-player cannot move his unit/s as they are in a zone of control
and a combat is calculated in the normal way.
The pursuit continues until the pursuing unit/s lose a combat (automatically or calculafJeii) or
either of the units run out of combat points.
GAMg SEQUENCE (Alternate) COMBAT
Automatic Results
Cavalry Column/Line
Flank/Rear attack Rout
Staff
- Limbered artillery Retreat
- Out-skirmished 2:1 Disorganised
Artillery Field
Horse/Rocket ^00
Calculated Results (Combat Points)
* Plus charge of Z.O.C.
Morale
Formation Deductions
Each unsupported flank )Def. Combat Points
Infantry Column to Square/Line 50 No rear support ) _ Morale Minus
Infantry Line to Square 100 Divisional General )Att. Combat Points
Infantry skirmishers deploy 0 Commanding General ) ± Morale
Artillery un/limher 50
Tactical
Intervals
Def C.P. i Morale i Tactical + Chance.
TERMS
Brigadier
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PRODUCTIONS LIMITED
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STOP PRESS Genesis Colonial Figures iy Minot
SKYTREX LTD
DAVCO MODERN NAVAL RANGE 1/3000 Scale 1 mm = 10 feet
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Telephone Orders & Enquiries LORD OF THE
25mm Diorama and Wargame Pieces. 14p each
SUDANESE WAR
Loughborough 213789 BRITISH INFANTRY THE FUZZV-WUZZYS
(Suitable for Forces serving in the Sudan and Hadendowsfi Tribesmen
No. Name Type Year Class Price Boer Wars and also India) I Where applicable all native figures carry
The date give indicates the appearance of the model and
U.S.S.R. CW1 Officer with Pistol shields)
prototype on that date. Rebuilds and weapon changes POSTAGE & PACKING RINGS CW2 Marching
D707 Victor 1x3) SSN 1974 16 30p CW100 Advancing with Leaf-Headed Spear
are normal throughout a vessel's life — we shall therefore CW3 Advancing Rifle at High Port CW101 Thrusting with Leat-Headed spear
0708 Yankee 1x3) SSBN 1970 34 40p UK, BFPO: 10% of order value
have various models showing each major change. CW4 Charging CW102 About to Throw Spear
D709 Charlie 1x2) SSN 1970 11 30p
For example three Leander class models are planned to (minimum lOp, maximumEl) A BRAND NEW RANGE OF FIGURES IMPORTED CW5 Standing Firing CW103 Charging with Sword
0712 Hotel 1x3) SSBN 1961 9 30p
cover current rebuilds. CW6 Kneeling Firing CW)04 Cutting with Sword
0713 Juliet(x3) SSN 1961 16 30p OVERSEAS COUNTRIES: BY US FROM HERITAGE MODELS INC. OF THE CW7 Lying Firing CW105 Thrusting with Sword
0715 November 1x31 SS 1961 13 SOp 30% of order value(minimum 50p) CW8 Standing Loading CW106 Falling Wounded
0728 Kiev CV 1976 3-t- SOp
U.S.A. THESE ARE SUPERB 25nnm FIGURES CVYB Kneeling at the Ready CW107 Lying Dead (Face Down)
0729 Moskva CAH 1967 2 40p E.E.C. COUNTRIES: TAKEN DIRECT FROM J.J.R. TOLKIEN'S NOVEL eWIO Thrusting with Bayonet CW108 Lying Dead (Face Up)
Model No.in
0742 Kara CGN 1972 5 3Sp HIGHLAND INFANTRY Beja Ben AmirTribetmen
No. Name Type Year Class Price 20% of order value(minimum 20p) LORD OF THE RINGS FIGURE SETS (25mm scale) CW121 Charging with Sword
CW31 Officer. Sword drawn leading attack
0743 Kresta II CGN 1970 8 30p
BRITAIN
1750 THE FELLOWSHIP - Gandalf, Frodo the Hobbit, CW32 Marching CW122 Pointing with Sword
6 0748 Sverdtov CA 1956 14 40p Goods will be despatched by the
D112 Swiftsure(x3) SSN 1976 30p CW33 Advancing Rifle at High Port CW123 Thrustirtg with Sword
1970 4 40p 0761 Krivak DG 1976 12 2Sp fastest method within the money Sam the Hobbit, Boromir — Dunadan of Gondor, CW34 Charglr>g CW124 Slashing with Sword
D113 Resolution(x3) SSBN
Dreadnought(x3l SSN 1964 6 30p 0762 Kashin DG 1970 20 25p CW3S Standirtg Firir>g CW12S Falling Wounded
D115 allowed postage. Aragorn (Strlder), Merry the Hobbit, Gimli the Dwarf,
1960 21 30p 0769 Kotlin DD 1960 28 2Sp CW36 Kneeling Firing CW126 Lying Dead (Face Down)
D116 Oberon {x3l SS
0769A Ktlin-SAM DG 1962 8 2Sp Our new Spring 1979 lists are Legolas the Elf. Lost King of the Dunedain plus CW37 Lying Firing CW1Z7 Lying Dead (Face Up)
D123 Invincible CAM 1978 3 30p
FF 1970 46 SOp now available. CW38 Kneeling at Ready Jihadia Riflemen
D124 Ark Royal cv 1970 1 50p 0785 PetYalx2) Gollum £4.95 CW39 Standing Loading CW141 Standing Firing
CLH 1970 2 30p 0799 0SAIx3) PC 1960 160-t- 30p
D148 Blake CW40 Thrusting vwth Bayonet CW142 Kneeling Firing
1973 10 2Sp
n^ASE SEND A STAMP SELF-ADDRESSED 1776 MEN OF ROHAN PERSONALITY SET
D1K Sheffield OG SUDANESE INFANTRY CW143 Lying Firing
Bristol DO 1970 1 30p ENVELOPE PLUS A 15p POSTAL ORDER FOR King Theoden and Guthlaf the Banner-bearer (Serving with the British) CW144 Running with Rifle
D166
D167 Hampshire OG 1965 8 30p Los Angeles 1x3) SSN 1978 26 40p COMPLETE LISTS CW70 Marching CW145 Clubbing with Rifle
1978 4-t- 2Sp Lafayette(x3) SSBN 1970 31 40p mounted £1.95 CW71 Advancing Rifle at High Port CW146 Lying Dead
D179 Broadsword FF
1974 8 25p Sturgeon {x3l SS 1966 37 SOp 1778 MEN OF ROHAN - Hama (Commander of the CW72 Charging Dongala Emir Tribesman
D180 Amazon FF
Tarawa LHA 1976 5 SOp REFERENCE BOOKS OF PARTICULAR CW73 Standing Firing CW150 Charging with Leaf-Headed Spear
D181 Leander FF 1967 26 2Sp King's Guard) and Standard Bearer mounted £1.95 CW74 Kneeling Firing CW151 Throwing Spear
FG 1977 8 2Sp KIttyhawk CV I960 4 95p USED TO WARGAMERS
D181A Aurora CW75 Lying Firing CW152 Thrusting with Spear
Cleopatra FG 1976 3-F 2Sp Virginia GGN 1976 4 SOp 1779 MEN OF ROHAN - King's Guard mounted CW76 Standing Loading CW153 Charging with Sword
01816 TANK BATTLES IN MINIATURE
FF 1965 7 2Sp California CGN 1976 2 SOp CW154 Thrusting with Sword
D182 Ashanti 1 Western Desert(hardback) £3.95 (2 total) £1.95 CW77 Three figure set consists of a tittle
FF 1962 9 2Sp Albany CG 1964 3 40p native girl giving a Sudanese Infantryman a CW155 Falling Wounded
D183 Rothesay
Oes Moines CA 1946 3 40p 2 Russian Campaign (hardback) £3.95 1781 ROHIRRIM - 2 Men of Rohan mounted with drink from a goatskin bottle, while another CW156 Lying Dead
Spruance OG 1977 30 SOp 3 Tank Battles Western From (hardback) £3.95 spears £1.95 Infantryman looks on. Above Set40p each
Balknap OG 1968 9 SOp 4 Mediterranean Campaign (hardback) £3.95
1783 ROHIRRIM - 2 Men of Rohan mounted with Dervishers on Camels CW171 Taaishi Warrior Brandishing Leaf-
Charles F. Adams DD 1960 23 25p 5 Arab-Israeli Wars(hardback) £3.95 Headed Spear on Chargirtg Camel SOp
NEW MODELS THIS MONTH CW170 Dervlsher with Standard on
D.H, Perry FG 1977 56 25p swords and shields £1.95 Charging Camel 60p CW172 Taaishi Warrior Brandishing Sword
BRITAIN 6 Air Battles in Miniature(hardback) £4.95
40p Knox FF 1970 46 2Sp on Charging Camel SOp
Buhvarfc CVH 1965 1 7 Napoleons Campaigns in Miniature £4.95 1783 MEN OF ROHAN - King's Guard dismounted with
Hermes CVH 1970 1 46p Renaissance Armies by George Gush £2.95
Oarirtg PD 1966 2Sp swords, 2 different(5 total) £1.95 ZULU WARS(RORKE'S DRIFT) 14peach
Olwen Oiler 1966 30p UNIFORM AND WEAPON GUIDES 1788 ROHIRRIM - Archers, 2 different(5 total) £1.95
Blue Rover Fleet Supply 1964 2Sp NEW WW2 MODELS THIS MONTH BY WARGAMES RESEARCH GROUP ZULU WARS 2Smm
Wilton 1x2) MS 1954 114 30p Tirpitz 1 Battleship Armies & Enemies of Ancient Egypt 1789 ROHIRRIM - Spearmen,2 different(5 total) ...£1.95 British Infantrymen Married Warriors(Wearlrtg Head Ring)
Leipzig 1 Light Cruiser ZW1 Kneeling Firing ZW55 Thrusting with Assegai
U.S.A. & Assyria £2.80 1790 ROHIRRIM — Swordsmen, 2 different(5 total)..£1.95 ZW2 Kneeling Loading ZW% Throwing Spear
CVN 1964 1 £1.06 Von Boeder (x2) 6 Oestroyer
Enterprise Armies & Enemies of Ancient China £3.E>0 1791 ROHIRRIM — Axemen,2 different(5 total) £1.95 ZW3 Standing Firing ZW57 Slashing with Assegai
U.S.S.R.
Wotf(x2) 6 Oestroyer ZW58 Charging with Martini Henry Rifia
Armies of the Greek £t Persian Wars £2.80 ZW4 Advancing Firing
Kynda CG 1964 30p Mowe(x2) 6 Oestroyer 1792 ROHIRRIM - Mounted Casaulties(2 total) £1.95 ZW5 Standing Loading ZW59 Kneeling Firing Martini Henry Rifle
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FORCED MARCHES AND RATES OF MOVEMENT
Philip J.Haythornthwaite
The most obvious point is that "official" speeds of march bore no relation to that attained on
campaign. For example, the British "Ordinary Time" was 75 paces to the minute, each pace of thirty
inches; the French equivalent was 76 paces to the minute, each pace of 25.6 inches, so in theory the
British should have marched faster than the French, the opposite of the general case. ¥hat precludes
the devising of any hard and fast rule regarding speeds of march (forced and otherwise) were the many
variable factors which affected the rate at which an army travelled: condition of roads, physical and
mental condition of troops, condition of footwear, necessity (or otherwise) to allow stragglers to keep
up, hours of daylight, weather, etc., the list is endless.
Perhaps the three most variable factors in the Napoleonic Wars were the condition of the road,
abilities of troops, and composition of force undertaking the march; the first two are obvious but the
third frequently ignored by wargamers.
On the subject of roads, the point is obvious; the better the road, the quicker the rate of pro
gress, at least in theory. But wargamers should remember that for large-scale campaigns, the roads
were often neither large nor prolific enough for the entire army to march on them. Indeed, even when
decent roads existed it was usual (particularly in open country) to use them for wheeled traffic, with
infantry and cavalry tramping by the roadside. The alternative was to have a Division, Corps or what
ever strung out for many miles, with only a short distance covered during the day. For this reason
it is perhaps best to say that adequate roads allowed wheeled traffic to move at an acceptable rate;
the infantry (excluding each battalion's own transport-waggons) would have marched just as quickly (or
slowly) as they would had no road existed. The weather had vital bearing on the fitness (or otherwise)
of road-surfaces, very dry weather being as inconvenient and certainly more confusing as marching
through a rainy quagmire, for such clouds of dust might be raised in dry weather that whole units could
(and did) lose their way; in fact when the Grande Armee marched from Smolensk to Gzhatsk in 1812, drums
had to beat at the head of each battalion so that the men could follow the noisel
As mentioned in the previous article, discipline and physical fitness, plus mental preparedness
("morale" is as good a term as any) was equally important in determining the actual speed or march, and
particularly of forced march. But the third point, that of composition of forces, is often overlooked
and should be considered in some detail by those wargamers who strive for maximum "realism".
Whilst it was possible to execute a tactical manoeuvre which sent a light cavalry brigade dashing,
unsupported, to ouflank an enemy, such a thing was virtually unknown in a strategic sense, where dis
tances of movement were obviously much larger than manoeuvering around a single battlefield. For no
formation could travel far without baggage and supplies, and few formations composed of only one "arm"
could hope for any success in any situation other than in the pursuit of a broken enemy or in a
guerilla role. Inevitably any independent force comprised two or more arms, including transport and
artillery, which restricted the speed of the whole to that of its slowest component. To increase the
speed in these circumstances was possible but led not only to individual "straggling" but to the com
plete break-up of the formation. For example, Junot's march from the French border to Lisbon (6^0
miles) in kj) days, the first 3OO miles at twelve miles a day on "main" roads, the balance at eighteen
miles a day over "minor" roads. A successful forced march: but only Junot's infantry reached Lisbon,
the cavalry and artillery wearing themselves out en route, having to be re-horsed and taking ten days
to catch up. In the face of an active enemy, such a march would have been impossible due to the hope
lessness of attempting to fight a campaign with only one arm-of-service. Hence to a considerable de
gree the reason why Russian, Austrian and Spanish armies moved so ponderously: in order to keep their
forces intact they were compelled to crawl at the rate of their slowest units, which in the Russian
case (to take an example) was that of the inordinately large artillery-train which inevitably comprised
part of every Russian field army. An excess of artillery was as bad, or even worse, than a dearth;
for whilst it is misleading to presume too much from the fact, it is interesting to note that in most
of the large battles of the Napoleonic Wars, the side with the most niunber of guns (expressed as "number
of guns per thousand men" at the time) lost, the reverse of what might be expected. For example, at
Marengo the French had approximately one gun per 1,000 men, the Austrians 3.2; at Austerlitz the French
had 1.89 and the Allies 3.25; whilst the 460 guns hauled by the Russians to Eylau represented a ratio
of almost six per thousand men, at least twice as many as could legitimately have been used to the best
effect. The speed of an army moving with and largely without baggage can be judged from the Austrian
army's advance from the River Inn to the Isar in 1809, which took eighteen days; later the left wing
covered the same distance in rout in two days! (though in this example there is the additional factor
of "morale" to be considered).
In his popular contemporary manual "The Bombardier", Ralph A. Adye estimated "the usual rate of
marching" to be seventeen miles in six hours, "but this may be extended to 21 or even 28 miles in that
time ..." But this seems to have been the maximum speed attainable over an isolated six-hour period;
for an army on campaign (including wheeled vehicles), ten miles a day would seem to have been a reason
able figure. Fifteen would certainly have been possible and, indeed, not uncommon, but if kept up
would soon wreck horse-borne units. Two of the most rapid marches by sizeable formations, both French,
averaged just over eleven miles a day: Lannes' and Soult's Corps arriving at Vienna on 13 November 1805
after marching 152 miles on poor roads in thirteen days; and Davout arriving in Berlin on 25 October
I8O6 after travelling 166 miles and fighting the Battle of Auerstadt in fourteen days.
The classic forced inarch by a sma^ force without baggage is, of course, that of the British"
Light Brigade to Talavera, "62 miles in 26 hours" according to erroneous tradition, caused by miscal
culation of the distances involved because of the varying units of measurement in use in Spain at the
time. It seems to have been 42 miles in 26 hours, plus four or five extra miles beyond Talavera,
nevertheless a prodigious and quite exceptional feat which could only have been achieved by troops in
the best state of discipline and morale. The possible speed by a single horseman (given relays of
horses) seems to have been around sixty miles a day, or slightly more. Sir Charles Vaughn mis-calcu
lated his epic nine-day rise from the Tudela to Corunna via Madrid and Salamanca to 790 miles, almost
88 miles a day; in actual fact the distance covered was 595 miles, some 66 miles a day.
The above notes (deliberately) make no suggestion or comment regarding the reproduction of forced
marches in wargames, though Mr.Fitzgerald's rules seem admirable. But one point which should be
stressed is that made by Mr.Callan in the same issue of the Newsletter: namely the need to devise rules
(or at least agreement) to "reflect the philosophy and practice of the day". In other words, and in
reference to the above, though it might be possible according to your wargames rules for your miniature
Russian army to move as fast as your French, by abandoning the excess of baggage and artillery, such
an eventwould never have occurred in practice, Russian generals insisting on rumbling ponderously for
ward with every gun they could acquire, no matter what the urgency of the situation. Realism in war-
gaming may well be unattainable but if Mr.Callan's ideas are followed it will draw a little nearer.
"I write to you as Acting Sgcretary of my wargame Club. Here in Rome not many of us wargamers
speak or write, or even understand, English decently, and so, even though there is much interest, no
one gets to follow the British wargeiming scene, and this is a pity, since we have much to learn from
you, your Newsletter and the many wonderful things that a British wargamer has at his command. Many
of us Italian, and not only Roman, wargamers could benefit from the sound advice the Newsletter gives.
But, alas, as I have already said, not many of us can read English, and so it is that we ignore much
useful matter.
If you did not know, I am telling you now: the wargaming Italy depends for a good 70^ on British
sources, and this holds true for rules, figures, materials and almost anything else. E.g., no one here
would wargame without WRG rules, or without the various Minifig and Hinchliffe figures. And where do
they all come from? Of course, something is national-produced. For instance, the ones of us who 'game
World War Two find great models in the Esci ones, which I must say you fail to mention in the MUST LIST,
whereas they deserve it. Bid you know that Esci has the biggest existing range of W.W.II models? And
their standard is much more than a match for Airfix.
Still, it is not only for the materials that we depend on England, or envy it. No, it is also for
the spread that wargames have over there, for the many clubs, for the great organisation you have, and
for having such people, talented people, as you, Mr. Callan (whom I greatly admire), Mr. Bath and so
on. I just cannot help to be jealous when I read of the many magazines devoted to the hobby in Britain
(I meeui completely devoted). Here, there is no real magazine totally devoted to wargaming. There are,
of course, wargaming pages in the modelling magazines, such as Modelli Militari (which I think you know
know pretty well), but something like the Newsletter, or Battle, where the wargamer can feel completely
at home, and not a paying guest in a hotel, does not exist. The only thing dealing exclusively with
wargaming is our Bulletin (which is, by the way, the only club Bulletin or Newsletter in Italy), and
it too is just four or five miaeagraphed pages, with no great quality or merit. I do not know whether
this will sound terrible to you or not, I just know that to us it does seem a disaster, a national
shame. So, after much debate, we decided to write to you, as Editor of the best wargaming magazine in
the world, for some advice and/or some idea swopping. Some of our problems are indeed common, such as
the small number of people who write, which leads to seeing always the same names in print. Others
are different, but most problems can be solved by us, even if it requires a bit of Work and imagination.
What we would like to know is how the Newsletter got started, what did it look like in its first
days, how it reached the best wargamers of the country, and stuff of this kind? This, apart from being
History, could help us to better solve our problems, which could be viewed bearing in mind how our
teacher, Mr. Featherstone, solved them, or struggled with them.
Secondly, but this probably is a more difficult question, we would like to know if it were possible
to translate some of the leading articles in your magazine, and have them appear in our Bulletin. Of
course, we, would clearly indicate the source from which they were taken, and "plug" the Newsletter.
Unfortunately, we could not give you anything for your help, apart from undying gratitude and willing
ness to translate any of our articles that you should find interesting and good enough to appear in
the Newsletter. Plus, if you want, we could send you our Bulletin whenever it appears (by this I mean
that it does not have a fixed publication date, e.g. every month or every week). We realise perfectly
that we do not have much to offer, but still we hope that, considering our tiny circulation, and to
help Italian wargaming get better you will grant us permission to translate a few articles.
Again, many praises for your work, and do not let Fantasy kill you! The whole wargaming world
needs the Newsletter. I will be faithfully waiting for your answer."
Don Featherstone.
AN AUSPICIOUS FRENCH MILITAHY BOOK
NAPOLEON ET LA CAMPAGNE d'ESPAGNE 1807-181A Ly Jean Tranie et J.C.Carmlgniana (from notes and
documents of Commanaant Henry Lacnouque. (11" x 10"; iii^^MiiTrijiMim-':xiiTiiiL
2^0 pages; 404 Llack and white Illustrations; 35 colour
plates. Published hy Editions Copernlc, 13 Hue Charles
^ actually^
beautiful book with details taken from the coloured jJ
are, albeit slightly smaller hut available to gloat over at leisure. A few of the black-and-white
prints will he recognised hut the majority are new and have been collected from sources in France,
Spain, Portugal and this country.
ence for what must surely be perhaps the most suitable for table-
top wargames reproduction of all the Napoleonic campaigns. Ad
mittedly, it is in French hut is not difficult to understand the
text, particularly when there are so many excellent illustrations
to make things clear. But the price is maybe beyond the reach of
other than relatively wealthy wargamers - although it is reason
able assumption that good books like this are an investment and
that, in the long term, will fetch far more than one pays for
them - if you can ever bring youfself to sell thEm! Perhaps it
could form an excellent retirement gift if you are a veteran war-
• ----At
PI Prussian in Tricorn
P2 Prussian in Jditre cap P5 Prussian Cuirassier
P5 Prussian in Fusilier cap Po Prussian Dragoon
P4 FreiKorps V.Kleist in Mirliton P7 Prussian HussarfMirliton)
FreiKorps V.Schony use A5,A4 Prussian Hussar(Bussy)use A9
De La Noble Jager use a6 P9 FreiKorps V.Kleist Horse Grenadier
Other FreiKorps in Tricorn use P1,A2 PIO Bosniak Lancer j
Heers FreiKorps Inf.use A1,A2 Pll FreiKorps Uhlans-V.Kleist and Polish Irr.
A7 Austrian Cuirassier
Ao Austrian Dragoon
A1 Austrian German Musketeer A9 Austrian Hussar(Busby)
A2 Austrian German Grenadier Austrian Hussar(Mirliton)use P7
A5 Austrian Hungarian Musketeer AID Austrian Horse Grenadier
A4 Austrian Hungarian Grenadier All Austrian Mounted Pandour
A5 Pandour Foot Russian Cuirassier use A7
A6 Jager in Casque
A12 Serbian FreiKorps in Austrian Service Russian Hussar(Busby)use A9
Russian Hussar(Mirliton)use P7
R4 Russian Horse Grenadier
R2 Cossack
B1 British Musketeer
B2 British Grenadier
B5 Highland Musketeer ARTILLERY PACKS
B4 Highland Grenadier (1 gun + 4 crew45D)
Colonial Theatres
ARTHURIAN
INFANTRY
11 Matchlock Infantry
12 Spearman
SAXONS
CAVALRY
13 Light Cavalry
14 Armoured Cavalry
AAI5 Heavy Infantry(Angon)
ARTILLERY
AX V X
AAlo Medium Infantry(Francisca)
AC7 Moghul Elephant Gun(£1.7?) AA17 Medium InfantryfSpear)
ACS Moghul Camel Gun (3 for 45p) AAI8 Archer
BRITISH
Wolfe,Aide,and 3 Indian Chiefs. IRI3H
Clive,Aide,and native servant.
FRENCH
Montcalm,Aide,and 3 Indian Chiefs.
MOGHULS
A/ Foot Command(5 figs.) INFANTRY
B/ Mounted Commandfs figs.) AA12 Spearman
Moghul Staff:Maharaja on Elephant 4Si(> AA13 Javelinman
AA14 Sifirmisher
AAI^
1 Chieftan from each nation on
foot,Irish & Saxon Musicians,and
mounted Pictish Chieftain-45p
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OvriMPtta
TALKING WARGAMING
REMINISCENCES OF THE DUKE.
would be forthcoming." The dollars were returned, and the Frenchmen got their accoutrements again.
The advance posts always gave notice to each other when they were in danger. On one occasion
when the French army was advancing suddenly and in force, the French posts suddenly cried out to ours,
"Courez vittei, courez vitel on va vous attaquer."
"1 always encouraged this. The killing of a poor fellow of a vedette or carrying off a post could
not influence the battle, and 1 always when 1 was going to «ttack sent to tell them to get out of the
way."
ooOoo
What is the significance of the turret number on Russian and German tanks and is there any rela
tionship between the numbers of tanks of the same troop"
ooOoo
Do not repeat the tactics which have gained you one victory but let your methods be regulated by
the infinite variety of circumstances. Military tactics are like water; for water in its natural
course runs away from high places and hurries downwards. So in war, the way is to avoid what is
strong and to strike at what is weak. Water shapes its course according to the nature of the ground
over which it flows; the soldier works out his victory in relation to the foe whom he faces. Therefore,
just as water retains no constant shape, so in warfare there are no constant conditions. He who can
modify his tactics in relation to his opponent and thereby succeed in winning may be called a heaven-
born captain.
ooOoo
Set up a table-top battle, opposing "generals" laying-out their forces, believing it to be the
normal type of wargame. When all is ready for the opening move, the generals are instructed to change
sides, each handling the force laid-out by their opponent.
ooOooO-
Monday, October 21. At daylight saw the enemy's combined fleet from East to E.S.E. Bore away;
made the signal for Order of Sailing and to Prepare for Battle, the enemy with their heads to the South
ward. At seven the enemy wearing in succession. May the Great God, whom 1 worship, grant to my
Country, and for the benefit of Europe in general, a great and glorious Victory; and may no mis-conduct
in any one tarnish it, and may humanity after Victory be the predominant feature in the British Fleet.
For myself individually, 1 commit my life to Him who made me, and may his blessing light upon my en
deavours for serving my Country faithfully. To Him 1 resign myself and the just cause which is en
trusted to me to defend. Amen. Amen. Amen.
From Nelson's Private Diary.
PRE-BATTLE MANOEUVRES WITHOUT MAPS
Paddy Griffith
When wargamers set out their Battles and skirmishes on the tahle-top, they use one of two systems.
Either they make up the whole scenario out of their heads, and just lay out the tahle as they wish; or
they play out some form of pre-hattle manoeuvre on maps, and at some point transfer the action from the
map to the tahle-top.
The first of these approaches has a rather unfortunate tendency to Become stylised. Both sides
tend to want "equal terrain" and "equal troops". Although these things were never present in reality,
they have Become a commonplace in wargames. One can see why this should Be;- But it is highly unre
alistic and unsatisfactory, nevertheless.
The second alternative - to play a mini-campaign Before the Battle - is a lot more satisfactory,
even though it does take longer, and requires a commodity which is in very short supply; original
thought. By setting up a genuinely "strategic" confrontation, the game is given a new dimension of
interest. Tactics are no longer £in isolated exercise on their own. But a means to a wider end.
The trouB:|e with this "mini-campaign" approach to laying out a Battle is that it relies too much
upon maps. If we are talking aBout any Battle Before 1850, it is unrealistic for the two sides to
have very good maps - or even any maps at all. Only since good maps - and military Ballooning - Be
came availaBle aBout the second half of the nineteenth century did commanders start to think of their
Battlefields from a "vertical" viewpoint - i.e. looking down on them from aBove, rather than horizon
tally across them, from the side. In our pre-Battle manoeuvres, therefore, we might well Bring a more
"horizontal" element into the pleinning.
How can this Be done? If you have an umpire who can draw, then 1 would suggest the following
technique:-
At the start of the pre-Battle manoeuvres, only the umpire has a map. He uses it to make a (very
quick and rough) sketch of what the two opposing commanders can each see from their personal positions.
He does NOT draw maps for them. But leaves it up to them to make their own from the sketches of the
surrounding countryside. They may then issue orders, and move up nearer the enemy (whose position they
will not know accurately).
¥hen they have moved to a point from which a new view is availaBle, the players are given a new
sketch of what they can see. If any enemy is in sight, thijs will also Be indicated. On the Basis of
this sketch (and any verbal reports), the players must make new orders - and so the game goes on until
two opposing forces are in contact and laid out on the table.
This system does away with an anachronistic use of maps, although it does depend upon an umpire
with a Basic minimum of sketching ability. 1 find that it takes an average of two minutes to make
each sketch, which need Be only very impressionistic. The general outlines of the horizon, the posi
tion of any Buildings and woods, and the line of roads (diminishing with perspective as they recede
into the distance) is all that need Be shown. It may need a little explanation By the umpire to
interpret each sketch. But that is easily given. The player has to make his own maps for himself,
and think of the terrain as if he were really standing on the spot, surrounded By it. Not only will
players Be unable to see what the enemy has "on the other side of the hill" - they will not even know
what the other side of the hill itself is like.
1 have played three games on this system - one Ancient, one Mediaeval, and one 18th century siege.
The siege gave very interesting results, as it was especially important for the attacking army to make
an accurate map of the fortress purely on the Basis of the perspective sketches given to him "as of"
various points outside the fortress. He actually made quite a creditable effort at translating a
"horizontal" view into a "vertical" one - But he still mistook a couple of Bastions on the sketch for
different works on the ground.
In the Ancient game, the British commander was shown a sketch of a hill over which a Roman column
was just advancing.- Trying to Be like Rommel, the Briton instantly decided to send his entire mobile
forces on a wide sweep to the right-hand side of the hill, to come round Behind the Romans and take
them from the rear. Had he Been using a map this plan would never have occurred to him, since there
was a Broad river Barring the path of the outflanking move. Having only a sketch of what he could
see directly, however, the Briton was quite unaware of this obstacle until after he had committed his
main force. It Became stuck By the river Bank, and the Romans were able to escape unharmed.
Perhaps the clearest example of the effect of "line of sight" sketches (instead of maps) came in
the Mediaeval game. In this case two forces starting about five miles apart were told to seek each
other out. Both commanders were given only a view of the country immediately surrounding them - each
with a choice of three or four roads. They did not know where these roads led, or how the road net
work linked one village to another. Had they had a modern map, of course, this would have Been crysal
clear. In the Middle Ages, however, things were not that simple.
The commander of one side was so used to using modern maps that he chose one road at random tind
marched straight down it, without Bothering to scout the others. At each Bend in the road he was
given a new sketch, showing him what could Be seen ahead from that point. After some dead ends he
eventually arrived at the enemy's original starting point - But without any idea of where the enemy
was likely to Be. __
CONTINUED ON PAGE 2.7
Njt!*OLEONIC SYMPOSIUM No. 3
To mark the publication of THE MEMOIRS OF SERGEANT BUHGOYNE, 1812-13, ARMS AND ARMOUR PRESS are
holding another of their well-staged attractive one-day events on Saturday, 31 March 1979, at the
Commonwealth Institute, Kensington High Street, London W.8.
Chairman: F.J.Wilkinson.
"Napoleonic Infantry
Tactics" by Paddy
Griffiths.
LITERATURE OF WARGAMING
Books by Donald Featherstone - Personally inscribed, signed by the Author. Cash with order to
Wargamer's Newsletter, 69 Hill Lane, Southampton SOl 5-AD. Prices are for U.K. only - overseas buyers
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WARGAMES -£4.20p. NAVAL WARGAMES - £5.60p. ADVANCED WARGAMES - £3.25p. WARGAMES CAMPAIGNS - £3.A5p.
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LETTERS
"I have heen set off in the construction of another army, alheit a small one, hy the T.V. pro
gramme "In Search of Offa". So a Saxon Army of the Tomsaeton is the next thing emptying the "war chest",
I have found quite a good general introduction to the period in "Life in Anglo-Saxon England" hy
R.I.Page published by Batsford.
I have begun building a hall for Offa using a Bryant and May "Woodcraft" make-anything pack - 2,000
sticks for 90p! I used an illustration to draw out plans on graph paper first, using the height of the
door at 30niiii to give me the proportions of the rest of the building. It is quite big but after all Offa
did things in a big way. Look at his DykeJ
"Life in Anglo-Saxon England"has a good section on warriors and weapons and details for campaign
minded wargamers on Landowners duties, the second most important of which was building, repairing and
manning forts. The writer mentions the text "Burghai Hidage" which shows how the work was organised,
for instance:— "For an acre's breadth of wall setting and defence you need l6 hides (of land). If each
hide is represented by one man, then you can put four men to each pole (as in rod, pole or perch) of
wall." The third duty was bridge building. Timothy has built a good scale trestle bridge using the
same Bryant & May pack and Chris is putting a few hoardings on his castle using the same sticks for
framework. Tim has a Viking army so I shall not want for opponents.
All this has led me on to read "Beowulf" and "The Earliest English Poems''^ both Penguins and I am
reading "The Anglo—Saxons" by David Wilson, a Pelican book. I have sent off to Giles Brown of Dorset
Soldiers for a couple of samples of the Saxons he turns out, otherwise I hope to get Garrison figures
for the Fyrd. I can see Minifigs are going to produce some good ones in their Dark Ages range but that
will not be ready until mid-1979 and I tend to be impatient.
I do agree with Andy Callan "The Philosophy of Wargaming" In January Wargamer's Newsletter that
".... a good deal of research, not merely into the weapons and uniforms, but also into the culture of
an historical period itoughtto be possible to come up with a wargame .... that would .... reflect the
reflect the
ooOoo
"I would be grateful if you would insert the attached letter in Wargamer's Newsletter in order to
publicise our forthcoming Open Day.
Our Society is the biggest in the Bristol area and although we are not known outside the South-West
we seem to be growing with the hobby. We have about 35 members, meet on a weekly basis, provide tables
and scenery, loan scenery to members so that they can have games at home, provide refreshments and pro
duce a monthly Newsheet and a quarterly journal.
"I am enclosing a short article which may be of use for the Newsletter, as a brief footnote to Mr.
Fitzgerald's very good piece on "forced marches" in Newsletter 202.
Without entering the "political" argument regarding editorials (an argument which has hopefully
ended already), I would just suggest to the minority who took offence that they should regard your re
marks not as deliberately "political" but as a sincere "cri de coeur" and leave it at that. Personally
I was neither offended nor provoked by the editorials, parts of which seemed more "common sense" than
"political". Which leads onto a slightly different tack but one which, I think, is worth mentioning
in the light of the editorial in No.202 and the comments of Dr.Vogel and Herr Schrors, namely the
appearance presented by wargaming to the public.
I think a recent correspondent in the Newsletter implied the belief that among Newsletter readers
(and thus presumably amongst wargamers in general) so-called right-wing views are widespread. Without
questioning the truth of this, it does seem worth mentioning that some of the uninformed general public
equates wargaming with warmongering, believing that wargamers "kill" model soldiers because they have no
opportunity to kill the real thing. These views (though obviously absurd) are held by a percentage of
the uninformed public.
Wargamers who meet this kind of mistaken belief — which could lead to a curtailment of so—called
"war toys" — might care to use my defence to such uninformed criticism. Simply, that far from encourag
ing war, the correct study of military history increases one's hatred of war; though this, of course,
is very different from pacifism per se. Though fortunately young enough never to have experienced the
real thing, there are times when researching that I have shuddered at the written word, never mind the
visual images which inspired it. (But I would admit, incidentally, that the presentation of some "war
toys" - not the toys themselves - might give a misleading idea of warfare to the impressionable).
The point of the above is to ask wargamers who have never considered it (if such exist) that al-
though their wars produce, in Wells' words, "no smashed nor sanguinary bodies, no shattered fine build
ings nor devastated countrysides", even the most basic research (and all wargamers should have some
thought to the historical background to their games) shows that the real thing does. We could do worse
then to attempt to convey this point occasionally to the enquiring (and perhaps hostile through mis
conceiving) non-wargamer. After all, it may well be true, as someone said, that those who forget the
past are condemned to re-live it.
On a much more personal note, I do not believe I have written since the appearance of your VICTORIAN
SOLDIER which I would recommend to every Newsletter reader (if any have not seen it already!) I shall
be more than delighted if my effort in the same series turns out as well!"
ooOoo
"1 like your Editorial - I thought the Germans had got over their "guilt" complex over Warlike
activities. We like to think of Toy or Model Soldiers as collectors items which stimulate an interest
in history. Older folk like Ted and I deplore the interest in Nazi uniforms and weapons, but only
because to us it is not the past but still the present. Young people naturally feel different about
this. After all the war (our war) started 40 years ago. Even Viet-Nam seems to be something nasty
shown on T.V. years ago. Bad script too!"
—ooOoo
"For the last dozen years or so our local club members have been reading your articles and di
gesting your philosophy of wargaming as a hobby. To that end we have read widely in the history of
warfare, developed our own simple rules, and endeavoured successfully to game in a spirit of equitable
give-and-take. We have recently taken it upon ourselves to spread this mature concept, by example,
among the other clubs in our area which, we feel, operate on a more primitive and altogether too cut
throat basis. We are visiting other clubs, encouraging visits to ourselves, and beginning to publish
some of our rules and commentary in wargaming journals.
(Worthy and interesting as it undoubtedly is, this American chronicle would seem to be too lengthy
for Wargamer's Newsletter, and unfortunately the current climate in both publishing would not give it
much chance of acceptance. D.F.)
ooOoo
"1 enclose a cheque as my subscription to Wargamer's Newsletter for the coming year. 1 have been
receiving the magazine for one year now and have found it most stimulating and encouraging.
I have been forced to turn Solo recently as my regular opponents, after greeting their 'A' level
results with varying degrees of enthusiasm, disappeared into the wild blue yonder. With my fellow war
gamers scattered as far apart as London, Exeter and Liverpool, the Newsletter has kept my enthusiasm
going.
After reading Andy Callan's article I knocked up two Napoleonic "Matchstick" armies and incorpora
ting many of the rules in your book "Solo Wargaming", to add surprise and concealment, I had a very
oHjoyable game. Since then I have been absorbed by a Solo Campaign involving quite a lot of paperwork,
which as a trainee accountant I seem to revel in!
I have been toying with the idea of joining or starting a club in the Lichfield area, or just find
ing an opponent! Is anyone interested? Or could anyone give me advice on how to start a club? This
letter is the start of a promotion campaign!
As a matter of interest I have ready access to Oman's "History of the Peninsular War" and would
be glad to help anyone needing detailed information on the Peninsular.
I hope you can find the space to print my letter as it has taken me six months to pluck up courage
enough to write it As an ex-reader of "Battle for Wargamers" and a would-be reader of "Wargames
Monthly", to whom luckily I only sent 50 pence for a sample copy and not a full subscription, I appre
ciate the continuity and friendliness of the Newsletter."
Simon Gulliver, 52 Pinfold Hill, Shenstone, Nr. Lichfield, Staffs WS14 OJP.
MUST LIST
There has been a lot of talk lately here and in other magazines about the plans of AIRFIX PRODUCTS
LIMITED so far as their OO/HO scale figures are concerned. Obviously, this is of considerable import
ance to wargamers as, whether you have a disdain for plastic figures or not, they are beautifully made
and enable wargamers to mass armies at very reasonable costs. It has been surmised that Airfix intend
ceasing production of quite a number of these figures, notably those other than figures of troops
engaged in 20th century wars. Recently I received the Airfix Trade List of products which confirms
that this has, to some extent, already taken place. The listed availability of Airfix OO/HO figures
is as follows - W.W.II British infantry; German infantry; Cowboys; Indians; 8th Army; Afrika Korps;
U.S.Marines; Russian infantry; Japanese infantry; U.S.Cavalry; Paratroopers; W.W.I German infantry;
W.W.I British infantry; Commandos; Waterloo French cavalry; Washington's Army; British Grenadiers;
Astronauts; Waterloo British cavalry; Waterloo French infantry; Waterloo British infantry; Australian
infantry; U.S. Paratroopers; German Mountain Troops; German Paratroopers; W.W.II Ghurkas and W.W.II
Luftwaffe Personnel.
Other items put out by Airfix of interest to wargamers include the following - Military Vehicles:
Panther tank; Sherman tank; Churchill tank; Assault gun; Stalin 3 tank; Tiger tank; Bren gun carrier;
Armoured car; Half-track M3; Matador and 5.5 gun; Chi-Ha tank; Scorpion tank; Tank transporter; 88mm
gun and tractor; R.A.F. emergency set; Chieftain tank; Leopard tank; Panzer IV tank; Sheridan tank;
German Recon, set; 251b field gun; Bofors gun and tractor; LCM III and Sherman; R.A.F. refuelling set;
and SAM 2 Missile. Diorama: Forward Command Post and Jungle Outpost. Play Sets: Wild West set and
Beach Head set. Play Forts: Play Forts Asst; Forte Sahara; Fort Apache; Sherwood Castle; Roman Fort;
Gun emplacement; Pontoon bridge; Coastal defence fort and Waterloo Farm House. Attack Series: Field
gun and tractor; M48 Patton tank; 155mm S.P. gun; 6x6 truck; Centurion tank; Troop carrier; D.U.K.W.;
Panther tank; Tiger tank; T34 tank; Elephant gun; Sherman tank and Half-track and gun. Assault Series:
Gun emplacement assault set; Pontoon bridge assault set; Coastal defence assault set and Waterloo
assault set.
Of course, Airfix are also turning out a considerable number of items in 54mm (l:32nd) scale which-
are suitable for the Skirmish wargamer and also all their paints are still available so they are look
ing after us still, but not as well as we might hopej
If you have already read the Editorial - and I would like to think that that is the first feature
you turn to when receiving the Newsletter - then you will know of the advent of professional moulds
for casting 25mm wargames figures. This is an extremely exciting event and, as I have said in the
Editorial, might well cause a resurgence of that fine spirit of accomplishment that we knew in the
early days when you had to make your own moulds, cast your own figures simply because there were no
others available! There is something very satisfying in looking at a line of gleaming silver castings,
ruefully sucking burnt fingers and assuring yourself that this is a great achievement because that lot
would have cost X-pounds if you had had to buy them! Well, the pros and cons of this have been dis
cussed in the Editorial so that leaves me free to get down to the practicalities of this important
event. PRINCE AUGUST MOULDS LIMITED have been selling commercial moulds to make an interesting range
of 18th century figures in about 40mm scale and on many occasions, looking at them at such shops as
Hamleys, 1 have idly wondered why they (or someone else) have not made moulds of figures in recognis
able and saleable wargames scale. Well, at last the penny has dropped and now PRINCE AUGUST MOULDS
LIMITED are turning out moulds for 25mm figures at £1.75p each; the range of moulds will be released
in March and the first twelve figures are going to be Napoleonic! Lars Edman of this firms claims that
the mould will last for at least 200 castings and probably 500 depending upon how complicated is the
figure and how the mould is heated - but if the full instructions given with each mould are implicitly
followed then personal experience tells me that these figures may well be under the potentialities of
the mould themselves. I have received two - one of a horse and another of a rider, together with the
ladle, clamps and other necessary accessories and my wife was duly horrified when I revived my Sunday
afternoon custom of many years back by taking over the gas cooker to cast figures! It Immediately be
came apparent that these moulds were far better made, much easier to use and with vastly greater chances
of success than those past crude efforts of my own, and It was not long before I had turned out some
very nice little horses and riders, although the latter did not come ofrt quite so well as the chunkier
steed. I got quite carried away with It all and by the end of the afternoon found I had recaptured
that sense of personal satisfaction that comes from thinking you have saved money! Anyway, the proof
of the pudding Is In the eating and It can only be suggested that readers try for themselves - moulds
can be obtained direct from Supercast Limited, Blanket Row, Hull HUl ISQ, England, (American readers
from The Dunken Company, 20303 Sllbury Court, Katy, Texas 77450, U.S.A.) I am really looking forward
with eager anticipation to the PRINCE AUGUST MOULDS catalogue which has been promised me In March.
From NAVWAR (who support this magazine with advertising) I have received their booklet COMBAT
COMMANDER 1973-1983 "Rules for present day tactical combat with military
miniatures". Selling at £3.50p per copy, this 80-page set of rules seems to
go just about as far as anyI have ever seen - which with today's Immense Complexity
of weapons Is quite understandable. I have not play-tested these rules because I
today's warfare Is not my scene but It Is a great Interest of my son (who Is ■
far more discerning and Intelligent In handling complex rules than ever his I
father has been!). When shown these rules, Peter went Into ecstasies and said E|r jirXL I
they contained everything he needed, particularly the TO & E charts! There BF I
certainly does seem to be just about everything In them - even the contents list - M
takes up three pages! Section headings cover equipment and setting up; basic
rules. Including sequence, order, movement and vlsablllty; daylight; night;
optional rule; combat; weapons systems for armoured fighting vehicles Including
movement, combat; weapons systems for Infantry Including covering movement, ^
combat mounted, combat dismounted, morale and optional rules; artillery - move- *91^159
ment, employment and combat; antl-tank^ulded missiles - movement, visibility, combat; aircraft
operations; Helicopter operations; Electronic warfare including jamming; mines; chemical weapons;
nuclear weapons and miscellaneous information such as the strategic situation of World War 111 and
its tactics; the Yom Kippur War; painting instructions, definitions of terms and instructions for
board wargamers. Finally, there are innumerable charts and tables which coordinate everything given
in the rules. Certainly, on leafing through its pages, it seems as though it is not only a set of
rules but also a complete glossary of all the complex weapons and systems in use today. I imagine
that, if this is your style, then you will love everything about this set of rules which claims to be
researched from official U.S. Army documents and from many other sources, without guesswork, estima
tions or generalisations. Seemingly, it has something for everyone - for the wargamer used to minia
tures it brings the accuracy, physical organisation and depth of scope that for too long has been the
province sdlely of board wargames. For the board wargamer, it offers a breadth of subject that is
much broader than anything that can be put on cardboard or in an eight or nine page rulebook packed
in a box.
And now for something completely differenti From DISCOVERY GAMES, P.O.Box 3395, St. Paul, Mn.,
U.S.A. 55165, I have received a copy of their latest game SOURCE OF THE NILE. While not strictly a
wargame, it involves occasional combat with hostile natives and could be used as the geographical back
ground for a wargeime (or a Fantasy) campaign. It seems that there are several longtime wargamers on
the staff of the manufacturers who insisted that I should be sent a copyj Well, I am flattered al
though I am not a board wargamer and 1 am not likely to play it. Consists of a large hexagonally
marked map of Africa, with innumerable die-stamped counters, some crayons and dice plus a rule book
which covers this game of African 19th century explorations. There seem to be all sorts of chance
cards, penalties, natives, pots of gold, diamonds, etc., etc., and, as the maker's say, it could well
provide the background to a table-top wargames campaign. It costs ^10 per set and can be obtained
from the makers.
I imagine that a smaller manufacturer like WARRIOR METAL MINIATURES might well be more effected
by the availability of moulds than will the bigger competitors, so it is with the greatest of pleasure
that 1 give them all possible publicity. 1 have just received a batch of their latest samples and,
as always, they display a fine individuality, both in their construction and in the Ideas behind them.
For example, here we have a set of 25mm "Specials" from the Wild West, including a mounted cowboy, a
quartet of gun-"fighters, one having flung himself to the ground in the best John Wayne style, a Mexican
wearing a sombrero and poncho, a Chinaman with a pig-tail,and a fine loaded miner's pack-nuile; then
there are a very pleasing group of figures for the U.S.-Mexican War of IS'ib - a conl'l ioi that is
quite ideal for wargaming yet strangely neglected. In front of me I have two Mexican Inlani iv, one
with a wide-brimmed sombrero (those of us who have seen the books by Hefter will know Iho immensely
colourful uniforms worn by the Mexican army at this time) and an American infantryman wi tii flat-tapped
hat plus a couple of frontier types. WARRIOR now have 14 infantry and 5 cavalry avinlal)le for this
war and, to my mind, it represents a quite ideal conflict for which to form "second" smallei' armies.
It is well documented, the battles were intensely interesting and hard-fought and the ((imbatants were
just as about as colourful as one could wish for. Also from WARRIOR came a set of topical 25mm
African guerilla fighters and 1 shall probably be called a racialist when I say that they look a bit
like gorillas rather guerillas! I realise that there is a place for such figures and 1 imagine that
these are about the only ones around in this scale - if I got involved in a wargame with them this is
one lot 1 would have the greatest of pleasure in killing to the extent that I might even find myself
cheating! Finally we have some very nice little 15mm figures of Roman and Germanic Ancients. There
are four very pleasing Romans, including Legionaries, Eagle bearer and officer, while the Germanic
figures include a bowman, a spearman and a swordsman. They are well detailed and look very satisfact
ory but somehow, in comparison with other people's 15mm figures they look a bit small - but this is
probably a fault in my estimation rather than anything wrong in the figures! Warrior have a new
catalogue out which lists and prices all their very pleasing range of 15, 20 and 25mm wargames figures
plus 30 and 54mm collectors figures.
1 have already mentioned NAVWAR PRODUCTIONS LIMITED in connection with the set of modern wargames
rules. I notice also that they are advertising Genesis Colonial figures by Minot - 25mm diorama and
wargames pieces at 14p each. I really must see some of these because, of course, they are representa
tive of my two favourite Colonial wars - the Sudanese War and the Zulu War. The range include British
infantry suitable to represent those serving in the Sudan, the Boer Wars and in India, with a good
selection of Highland infantry and also Sudanese infantry serving with the British. The Fuzzy-Wuzzies
have Dervishes on camels, Hadendowah tribesmen; Beja Amir tribesmen, etc., etc. The Zulu War range
includes British infantrymen in a variety of positions; Zulu warriors including personality pieces such
as Cetshwayo. I hope NAVWAR read this and send me along a sample or two to save me writing in!
Note the tantilising little bit at the bottom of HINCHLIFFE MODELS LIMITED's current advert, con
cerning their 1979 plans for 15mm figures. I will be intere;ted to see these because, whilst I do not
know whether they will be the HERITAGE 15mm figures that have appeared in packs in the past, they say
that they are different but better - they would certainly have to go a long way to be better than those
Heritage figures which almost made me turn to that scale!
Many years ago Jack Alexander, a strong supporter of the Newsletter in those days, made three
model ships for me which were photographed and still grace the pages of my book NAVAL WARGAMES. Of
course, it is this same Jack Alexander who turns out the JACKLEX range of true 20mm Colonial figures
obtainable only from the MODEL SHOP at Harrow (see our advert). Jack must really enjoy himself making
these wonderful Colonial figures and I am told that his latest Boer War naval gun is extremely impres
sive. The set contains 8 oxen with separate yokes, a native driver, crews marching and in action, a
limber and the gun itself. I have recently painted up this gun in 25mm scale, designed by Peter
Manning of MINIATURE FIGURINES, and thoroughly enjoyed doing it. Now I imagine that those who wargame
in Colonial period in 20mm will have the same amount of pleasure. This range is extremely good and,
being a little smaller, enables one to get more figures on the table - probably they are easier to
paint than 15mm and certainly no harder than 25s - take a look at this range if you are seeking some
thing new.
It is no secret that MINIFIGS are re-making many of their ranges and by the time you read this it
is extremely likely that the Assyrian and Egyptian ranges will be on sale and Greeks and Persians will
follow shortly. 1 am also told for those whom it interests that the latest figures in their Valley of
the Four Winds series are quite sensational.
The other member of the "Big Two" HINCHLIFFE MODELS LIMITED are moving forward with a long overdue
step offering boxed ranges of figures and equipment in their various scales. Under the title of CALDER
CRAFT, they are blister-packing 8 wargames figures to the pack and distributing them through a large
group of retail outlets. Thus people other than wargamers will see them and will be encouraged to
follow-up by reading small booklets which give a brief historical background to the period, describe
the figures, how they fought and how to paint them. Apparently there are some interesting new items
coming along - one of which 1 have heard is a Robin Hood set which, if you are not interested in muck
ing around in Sherwood Forest, might well lend itself to Medieval warfare. In any event, there is also
a Robin Hood boxed boardgame which includes 15 hand-painted figures. The blending of board-wargames
and miniatures is a great step forward and one which might well cream people from both sides of the
hobby who hitherto have been faithful only to one. There is an interesting and well illustrated
article on this exciting new aspect of our hobby in the pages of the February issue of Military
Modelling.
JACOBITE MINIATURES who had their products reviewed in glowing terms in these pages a couple of
months ago - now they have put out two new 15mm scale cavalry subjects in their Confederation of the
Rhine series of wargames figures, one is a Guard du Corps Command Pack which gives you four figures
for 32p - and if they are of the standard of the past figures 1 have received then they are well worth
while.
1 hear that MIKES MODELS, 38 Queens Road, Brighton, Sussex, have twelve armies to date with more
on the way and that they claim great things for their models. I have not seen any of them but it does
not cost much to send for a few 15mm samples - seemingly they are all Ancient at the moment.
Last month 1 mentioned that WARRIOR MINIATURES had moved to hk Candleriggs, Glasgow G1 ILe, where,
in association with CLYDE MODELS are moving ahead with some new machines from America. 1 hear that
they are advertising 25mm armies of the Napoleonic Wars - Army No.l British 120 figures including a
mounted unit and Army No.2 French 117 figures including a mounted unit, which would normally cost
£15.00p, at the low price of £9.95p«
If your scale is 1:300 then REVO scale buildings cast in white metal might be of value to you.
With separate roofs, they are hollow and allow vehicles and troops to be concealed in them. The range
includes a "Brown" series of terraced cottages, shuttered houses, shops, barns and trees, small
cottages, lean-to sheds and all of the above in ruins at 36p per packet or a "Blue" series at k8p
which consists of a factory and a separate set of the same factory in ruins. Add 10^ for postage and
packing. Obtainable from KEITH OVER, 7 Turning Avenue, Stanground, Peterborough, Cambs.
LOOKING AROUND
BATTLEFLEET - December 1978. Announces additional monthly meetings to be held the first Sunday
in each month in London in addition to the usual meetings at Chessington. Contains two interesting
sets of suggested rules on World War 1 Anti-Flotilla action and a l6th Century Mediterranean Galley
wargame.
GUIDON - No.3 1978. This quarterly magazine by the Miniature Figure Collectors of America largely
deals with 5kmm figures, contains reviews of the many "toy" soldier models now on the market plus
uniform and historical details of various American Revolution regiments.
MILITARY AFFAIRS - December 1978. The Journal of the American Military Institute contains well
illustrated and highly authoritive articles on the meeting between Truman and MacArthur; French
Officers Commissioned from the Ranks, 1848-1895; Ethnicity and Command in the American Civil War; plus
other articles of fringe military interest; good details of congresses, conventions, etc., and detailed
reviews of military books.
MILITARY MODELLING - February 1979» which of course now includes BATTLE for wargamers. Another
very full copy which will lead the reader to realise that he is getting his money's worth. Contains
^ the usual highly detailed and tempting advertisements plus well illustrated articles of particular
interest to the wargamer as follows - Charles Grant on A Consideration of Musketry; Terry Wise's
Observation Post; Charles Grant's Table-Top Teaser "Beach Landing"; comparison of the Battle of Valmy
1792 then and now; a good illustrated article on new developments at Hinchliffe Model Figures; Tony
Bath on Hyboria; Report on the 1978 National Wargames Championship; illustrated report on Northern
Militaire 1978; re-fighting the smaller actions of the English Civil War by Stuart Asquith, plus reviews
of all the latest figures, models, kits, board-wargames, etc., etc.
RANK AND FILE - Newsletter of the Tunbridge Wells Wargame Society - January 1979. Enthusiastic as
always. Of great use is George Gush's article on Spanish Napoleonic Armies and an interesting modell
ing tip for making bases by the same veteran wargamer. Reviews of Club wargames including a rather
unusual Modern African affair which seems to have considerable political overtones.
SOLDIER - February 1979. The well illustrated magazine of the Modern army which also includes its
own newspaper. Contains a feature on the Weapons Museum at the School of Infantry, Warminster; reviews
of the latest military L.Ps and books.
WAR MONTHLY - February 1979• Well illustrated and informative with articles by authoritive writers.
They include Missiles, The Balance of Fear; The French Army Mutiny 1917; Japanese Submarines; R.N.
Armoured Cars in Russia (good ideas for an unusual wargame); Cloak and Dagger in Crete; Mussolini's
Ethiopian Revenge.
BOOK REVIEWS
SMALL ARMS, ARTILLERY AND SPECIAL WE^ONS OF THE THIRD REICH — An Encyclopedic Survey lay Peter
Chamljerlain and Terry Gander. (llf" x 8f"; 371 pages, 1,100 photographs. Macdonald andJane•s
Publishers - £15.00p).
As the title mentions, this is indeed an Encyclopedia of all standard issue, impressed captured
foreign equipment and experimental weapons of the German land forces 1939 to 19^5 and is claimed to
be the first comprehensive work recording the full extent of arms used by, or developed for the German
land forces during World War II — the Army, Waffen—SS, Luftwaffe Field Divisions, Navy shore units,
garrison and Volkssturm formations. It illustrates weapons ranging from pistols and rifles to heavy
railway artillery, recoilless guns and the V2 long-range ballistic missile. It is divided into
sections each with an introduction outlining the development and scope of the specific group or arms,
each of the many weapons being identified by a brief description and principal data plus ample
illustrations — many of which have never before been published. Well, that information came from the
blurb - what do I think about it personally? Well, it makes the mind boggle of the thought of the
sheer research and classification that has gone into this book. If it were the only one that these
two prolific writers had done then it would be impressive, but the way in which they churn out these
reference works is quite awe-inspiring! Of course, some of their researches must overlap so that,
whilst obtaining information for one book, they get hold of stuff that can be used in another - never
theless, unless they have documentary sources of illustrated material and text which they can paste
up ready for the printer (and I consider this extremely unlikely if only because it would be in German
anyway!) then 1 still think that however much they share on these books they have more than earned it.
So far as the wargamer is concerned it must be quite invaluable because it is all here from mines to
rockets, weight, calibre, rate of fire, range, etc., etc., - all under one cover! As with all books
put out by this publisher, it is superlatively produced, excellently laid-out and with first-class
photographic reproductions.
TO FACE THE DARING MAORIS by Michael Barthorp. (sf" x 5i'<; 237 pages; 5 maps (including end
papers); 29 illustrations. Hodder and Stoughton - £6.50p).
Dealing, in great depth, with the First Maori War of 18^5-47 this book covers a period of
Victorian Colonial campaigns that is dear to my heart. All too little is known about the various
wars in New Zealand against the Maoris, a foe for whom the British soldier had a similar respect and
admiration as he had for the Dervishes and Zulus. Largely made up of extracts from the letters and
writings of men, both officers and in the ranks of the 58th Regiment who bore the brunt of the fight
ing, the text graphically brings to life what must have been a very tough campaign, incidentally being
fought at the same time as the First Sikh War in India. As with all these campaigns, the men suffered
through lack of preparation, poor leadership and general neglect besides the customary disinclination
to take the foe too seriously. Hence there were hardships in plenty and these letter lay them right
out on the line. In addition, mhny of the men who wrote the letters were also sufficiently talented
to be able to sketch and paint so that the majority of the illustrations in the book were done by
actual participants in the actions. The author Michael Barthorp will be well known to military
historians and Lees on occasions written articles for the Journal of the Society for Army Historical
Research. This is a well researched book that ably fulfills what it sets out to do. It might be
thought to be a little expensive but publication costs are extremely high these days.
MODERN ARMOR - A Comprehensive Guide by Pierangelo Caiti updated and revised by R.A.Riccio.
5i"; 159 pages; 159 illustrations, many in colour. Squadron/Signal Publications - 09.95).
In text and phdtograph this book covers vehicles ranging from types produced in World War II but
still operational to types in the design or development stage covers the vehicles of Argentina, Austria,
Federal Republic of Germany, Federal Republic of Germany/United Kingdom, France, Israel, Japan, People's
Republic of China; Sweden, Switzerland, Union of Soviet Socialist Republics, United Kingdom, United
Kingdom/Iran and United States of America. There is a good clear photograph of each vehicle, sometimes
a line drawing and includes variants on the standard mark. The statistic for each vehicle are.detailed
under headings - Issue and employment; Dimensions; Performance; Power train; Suspension; Armament; Fire
control; Night capability; NBC protection; Communications, Miscellaneous and Manufacturers. Extremely
clear and lucid with great detail, this book will undoubtedly be of great use to the wargamer fighting
those sort of modern games controlled by the rules reviewed elsewhere and produced by NAVWAR.
Other publications received from Squadron/Signal this month are as follows - AFRIKAKORPS IN ACTION
by Bruce Culver, illustrated by Ron Volstad Weapons Number Four 03.95« In the usual now familiar format
this is packed with extremely good photographs of the Afrikakorps and includes many of British soldiers
and equipment with whom the Afrikakorps were engaged during the Western Desert campaigns of 19kO—^(2.
The photographs are extremely detailed and should be of the greatest value to modellers and wargamers.
The aircraft enthusiast will find the other two Squadron/Signal publications both interesting and
useful. They are F-111 IN ACTION by Lou Drendel and MIG ALLEY by Larry Davis. The former deals, in
photograph, line drawing and colour with this famous American post-war aircraft. As always, the photo
graphs are excellent and self-explanatory and after even glancing through the book I knew about 990 mor(
of this aircraft than I had done before! MIG ALLEY deals with American aircraft during the Korean War,
with very full text and dozens of photographs and coloured plates of the various aircraft used in that'
now seemingly forgotten war.
I do .ipt quite know why but out of the blue has arrived from London publishers Hodder and Stoughton
a novel witL a Victorian military connection - a work of fiction that seems to be the fourth in a series.
Entitled PENDRAGON ... SEEDS OF MUTINY by Robert Trevelyan
Trevelvan it deals with a paragon
nayanen of
nf military
m-ii-i+oy,, virtue
CONTINUED ON PAGE \S
NOTICE BOARD
REVEILLE '79
BACK NTOtBERS WARGAMER'S NEWSLETTER - Ohtainahle from the Editor. November 1968; May 1973-Fehruarv
197^ inclusive 30p each or £2.50p the set (including postage).
DDtainahle from TRADITION, 5a & 5h Shepherds Street, Mayfair, London WIY 7LD - Nos.144-155 (1974).
165 (1975); 168-177 (1976); 178-180 (1977); 183-189 (1977). 40p per copy or 10 copies £3.50p. All '
issues 1978 45p each.
ooOoo
FROME MILITAIRE organised hy Gordon Usher in Frome town hall on Saturday, March 3rd 102m-4pm. It
is going to he only a small event with the emphasis upon local aspects. There will he a couple of
commercial stalls, a secondhand figure seller, wargames displays, wargame figure displays, 54s and con
version johs. Rather a small affair hut perhaps reminiscent of the old days before everything was run
lor profit and maiximiiin exposure of goods and personalities,
ooOoo
Despite rumours to the contrary, the 1979 UNIVERSITY WARGAMES CHAMPIONSHIPS will he held at Exeter
University over the weekend 24th/25th March 1979. Entries are invited from teams and individuals re
presenting Universities, Colleges. Polytechnics. Periods will he Ancients, Renaissance, Napoleonic,
A.C.W., Micro-tanks (W.W.2/Modern) and Fantasy. Rules hy ballot with entry form. Entry forms avail
able from D.W.Kay, Mardon Hall, Streatham Drive, Exeter EX4 4QW, or ring 0392 74759 and leave your name
and full address.
ooOoo
SOUTH LONDON WARLORDS present their famous Wargaming Exhibition, SALUTE '79, from 10 a.m., Sunday
22nd April 79 - Kensington Town Hall, Hornton Street. Participation and demonstration wargames hy top
Clubs. Prizes - Painting competitions - Wargame competitions - Trade Stands. For further information
send S.A.E. to John Merritt, Hon.Sec. S.L.Warlords, 110 Salehurst Road, SE4 lAP.
ooOoo
FOR SALE: Approx. 1,700 plastic Airfix and 300 metal Hinton Hunt and Rose pieces and figures.
Napoleonic, some painted - £36. R. Goodliff, Flat 3, Stanhope House, 63A Freiston Road, Boston, Lines.
PE21 OJG. » » .
ooOoo
"I would he grateful if you would send me a list of any wargamers and/or wargames meetings which
you are aware of within a reasonable proximity of my address, (N.W. London)." D.P.Victor 11 Handel
Close, Edgware, Middlesex HAS 7QZ. *
ooOoo
R.Grant of 132 Wyngate Drive, Leicester IE3 OUT, recently sold me some very well painted Airfix
figures which were beautifully packed for postage - and all at a most reasonable price. He has some
more available including Napoleonics - and a quantity of unpainted metal figures and equipment, all
Ancient - again at very fair prices.
-ooOoo
*J
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M4 Sherman with 105mm Howitzer £99.00
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ALEXANDER THE GREAT - £7.95 A
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ASSAULT ON CRETE-£8.95 WE ALSO
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TANKS 1/26th SCALE WITH INTERIOR DETAIL
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.DT-108 British Chieftain Tank ....M M-110 4 German Army Officers 0.55 WEASEL £1.25
.DT-109 Russian T34Tank ....MM-112 4German Parachute Troops
.DT-120 SU100 Russian Assault Gun ....MM-113 4 U.S. Army Infantry |
S IMF FIGS £1.25
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.DT-113 German Jadgpanther "Rommel" with four figures ....MM-122 4 Russian Infantry Soldiers 055 hedgehog £2.95
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HINCHLIFFE. MEN AT ARMS, MINIFIG 15mm, LASSETT, ....MM-132 8 British Eighth Army (Desert Rats) 0 99 PLASTICARD FOR
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& BALL. CAMEO PERSONALITIES. EAGLE MINIATURES - ....MM-138 7 German Machine Gun Troops
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LOW COST MAIL-ORDER SPECiALiSTS- Board Wargames — Pre XXth Ontury
Machiaveili £9.00
*Grand Imperallsm (GTG) £8.50
•BOARD WARGAMES Fantasy Games ^Robert the Bruce £6.60
^|Uad (CG) £8.90
♦Middle Earth (SPI) £12.00 Napoleonic Naval (TT) £1.82
• Role-playing Rules ♦War of thsfRtng (SPI) £8.50 ^ ♦RapfcjfGDW) £4.15
♦Saurons^ondor £5.00 ea. Caesarn^lesla £9.81
Swordl&.Sorcery B £8.55 Kingmak^lgh!) £6.30
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♦Quest iGTG)"B £8.50 * ^Kbarsalus (GDWW7.00
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♦Elementary Watson!B,R £7,40 ♦DreliiQ (UKW) £6.60%^
♦Ruhecjuest £5.35 « , N apoleUli J_ast Battles (i SPI) £7 .00
• Archive Miniatures There and Back Again S,f^ £2.85 Micro-N^ Monies (TT) £13®
Melee (MGC) S,R £2.04 Crimeai^ ^Quadrigame (SPI
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World War I^^O £5.75 1
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* —■ Softbac^tik^fl FGU Archworld £4.04 Fla,;^^ (BTL) £10.00
Broadsword £3.13 |l£l*draun (GG) £8.90
Blue Light Manual (ACW) £4.07 ■fcsert Rats (WW) £6.9Sj|P^
Axe and Arrow (LS) £1.82
'^i^^lng (WW) £5^^MP^
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Retinue £1.32 We stomti0^ames 'zines
♦Jasta (WWI) 75p
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Manual of Aurania £1.88 ♦Becket (R) 52p
Fantasy — Role Playing
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Buffalo Castle (FB) S £1.86 (T&T dungeon) *Our catalogue contains details on 2 Morley Road
Labyrinth (FB) £2.04 (T&T dungeoh) Role Playing Rules virtually all games available in the
^««,»Peathtrap Equalizer Dungeon (FB) S £2.04
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uhlvalry artd gorpery
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