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Python 101

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0% found this document useful (0 votes)
27 views10 pages

Python 101

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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PYTHON ASSIGNMENT

NAME:- TARUN
SRN :- PES1UG24CA160
QUESTION 1:-

CODE:-

import tkinter as tk

root= tk.Tk()

root.title("Label Styling Excersise")

bold_label = tk.Label(root, text="Bold Text", font=("Bold", 12, "bold"))

bold_label.pack()

italic_label = tk.Label(root, text="Italic Text", font=("Helvetica", 12, "italic"))

italic_label.pack()

underline_label = tk.Label(root, text="Underline Text", font=("Helvetica", 12, "underline"))

underline_label.pack()

color_label = tk.Label(root, text="PES1UG24CA160", fg="blue", bg="yellow")

color_label.pack()

right_aligned_label = tk.Label(root, text="RIGHT ALIGNED", anchor="e", width=20)

right_aligned_label.pack()

aligned_label = tk.Label(root, text="Center Aligned", anchor="center")

aligned_label.pack()

border_label = tk.Label(root, text="With Border", relief="solid")

border_label.pack()
label = tk.Label(root, text="Padded Text", padx=10, pady=10)

label.pack()

root.mainloop()OUTPUT:-

QUESTION 2:-

CODE

import tkinter as tk

root = tk.Tk()

root.title("Interactive Button States")

root.geometry("300x300")

def toggle_button():

if button1['state'] == tk.NORMAL:
button1.config(state=tk.DISABLED, text="Disabled")

else:

button1.config(state=tk.NORMAL, text="Enabled")

def change_relief(relief_style):

button1.config(relief=relief_style)

button1 = tk.Button(root, text="Enabled", bg="lightblue", fg="black",

activebackground="green", activeforeground="white",

relief="raised", padx=10, pady=5, state=tk.NORMAL)

button1.pack(pady=20)

toggle_button_state = tk.Button(root, text="Toggle State", command=toggle_button)

toggle_button_state.pack(pady=10)

relief_styles = ["flat", "raised", "sunken", "groove", "ridge"]

for style in relief_styles:

button_style = tk.Button(root, text=style.capitalize(), command=lambda s=style: change_relief(s))

button_style.pack(pady=5)

root.mainloop()

OUTPUT:-
QUESTION 3:-

import tkinter as tk

root = tk.Tk()

root.title("25/10/24 - Experiencial learning Q3_")

counter = 0

def increment_counter():

global counter

counter += 1

counter_button.config(text=f"Count: {counter}_")

counter_button = tk.Button(root, text=f"Count: {counter}_", command=increment_counter)

counter_button.pack(pady=20)

root.mainloop()

OUTPUT:-
QUESTION 4:-

CODE:-

import tkinter as tk

def click_button(value):

current = entry.get()

entry.delete(0, tk.END)

entry.insert(tk.END, current + str(value))

def clear_entry():

entry.delete(0, tk.END)

def calculate():

try:

result = eval(entry.get())

entry.delete(0, tk.END)

entry.insert(tk.END, str(result))

except Exception as e:

entry.delete(0, tk.END)

entry.insert(tk.END, "Error")

root = tk.Tk()

root.title("Calculator")

entry = tk.Entry(root, width=16, font=('Arial', 24), justify='right')

entry.grid(row=0, column=0, columnspan=4)


buttons = [

'7', '8', '9', '/',

'4', '5', '6', '*',

'1', '2', '3', '-',

'0', '.', '=', '+'

row_val = 1

col_val = 0

for button in buttons:

if button == '=':

btn = tk.Button(root, text=button, command=calculate, width=5, height=2)

else:

btn = tk.Button(root, text=button, command=lambda b=button: click_button(b), width=5,


height=2)

btn.grid(row=row_val, column=col_val)

col_val += 1

if col_val > 3:

col_val = 0

row_val += 1

clear_btn = tk.Button(root, text='C', command=clear_entry, width=30, height=2)

clear_btn.grid(row=row_val, column=0, columnspan=4)

root.mainloop()

OUTPUT:-
QUESTION 5:-

CODE:-

import tkinter as tk

def change_label_text():

label.config(text="TEXT CHANGED!!")

root = tk.Tk()

root.title("Change Label Text Example")

label = tk.Label(root, text="ORIGINAL TEXT")

label.pack(pady=20)

button = tk.Button(root, text="Change Text", command=change_label_text)

button.pack(pady=10)

root.mainloop()

OUTPUT:-

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