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Architectural Graphics 2 (Fall 2024) - Project 1

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0% found this document useful (0 votes)
9 views8 pages

Architectural Graphics 2 (Fall 2024) - Project 1

Uploaded by

nehafahmeed
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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Architectural Graphics- II

WEEK 1- PROECT : HARD AND SOFT TEXTURES/ CHARCOAL RENDERING

Instructor: Ar. Roha Yousaf, Ar. Abdullah Saeed

Overview: Textures of materials refer to the visual quality of natural or artificial materials. It
describes sense (how a material looks), touch (how it feels), and functionality (how the material
works). Texture in art, architecture, and interior design enhance the quality of human life.

Texture plays an essential role in building materials. A material’s durability, usability, and
penetrability rely on the surface texture. It differs from one material to another. Texture also
varies for a single material from its fabrication, installation, and manipulation to finish.

It contributes to the physical comfort in our surroundings. Smooth textures seem cold, whereas
rough surfaces create a sense of warmth.

There are two types of textures:

• Tactile texture – feel by touch


• Visual texture – sees by eye

Textures can be of

• Soft or Hard
• Rough or Smooth
• Dull or shiny
• Dark or Light

Texture describes the surface qualities of a material such as

• The Roughness of stone/masonry


• Grain of wood
• Smoothness of glass
• The Weave of fabric etc.

NOTE: GIVEN READING (Introduction to Architecture: Textures and Light in


Architecture)

Assignment: The Assignment is divided into 2 segments.

Segment 1: Explore and Draw various types of Hard and Soft Textures with realistic
approach (Hard and Soft Textures)

Segment 2: Drawing an Architectural Composition by using Textures (Charcoal Rendering)


Segment 1: Explore and draw different types of textures including hard and soft with respect
to the effect of light on it. Student will explore new material like charcoal and techniques like
shading, hatching and print making techniques.

Basic Tools: Lead pencils and Charcoal sticks

Reference Images:
Segment 2: Create an architectural composition by using various textures clearly showing the use of
material on the surfaces (walls, floor, ceiling or other) and the play of light. Line weight, shading,
texture, neatness and quality should be controlled.

Reference Images:

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