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District Science and Tech Fair Memo 1

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36 views12 pages

District Science and Tech Fair Memo 1

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BENITO SOLIVEN SOUTH DISTRICT

Villaluz, Benito Soliven, Isabela


DISTRICT MEMORANDUM
No. _____ s. 2024

To: Elementary and Secondary School Heads


All Others Concerned

From: EDUARD A. VIZCARRA,EdD


Public Schools District Supervisor

Date: September 15, 2024

Subject: DISTRICT SCIENCE AND TECHNOLOGY FAIR


___________________________________________________________________________

1. In line with DM No. 287, s. 2024 titled Science Activities for School Year 2024-2025,
the District Science and Technology Fair with the theme “Towards a Shared Vision:
Exploring the Future for a Better Tomorrow” will be held on September 19, 2024 at
Villaluz Integrated School, Benito Soliven, Isabela.

2. To develop and strengthen the Science, Technology, Engineering and Mathematics


(STEM) skills of learners through the conduct of research projects and address local,
national and/or global issues, concerns and problems; provide avenue to showcase
scientific skills of learners and promote academic excellence in Science and
Mathematics and foster a culture of creativity and innovation among the youth, the
following activities are to be conducted:

Elementary Secondary
Poster Making Digital Poster
Slogan Writing Digital Slogan
Genius Olympics (Science Quiz) Genius Olympics (Science Quiz)
Science Skills Olympics Science Investigatory Projects
Water Patrol Sci-Dama
Power Patrol Sci-Dama

3. The champion in each activity shall proceed to the Legislative District level.

4. Meals and snacks of the participants during the contest shall be charged to the MOOE/ local
funds, subject to the usual accounting and auditing rules and regulations.

5. Enclosure to this memorandum are the following:


Enclosure No.1: Guidelines and Mechanics Making Contest
Enclosure No.2: Facilitators
Enclosure No.3: Technical Working Committees
Enclosure No.4: Program Matrix and Activities

6. Immediate dissemination of this Memorandum is desired.


Enclosure No.1 to District Memorandum No. ____ s. 2024

GUIDELINES AND MECHANICS FOR TRADITIONAL SLOGAN MAKING


CONTEST
1. The contest is open to Grade 3 to 6 leaners.
2. There shall only be one participant per school.
3. The slogan must convey a message, capture the attention of the audience, and express
the theme in a more artistic, simpler, and more comprehensible way.
4. The slogan will be written on a 1/4 illustration board. The illustration board, as well as
the lettering materials will be provided by the participants. Participants can use their
own choice of lettering instruments and arts materials.
5. Participants will be given one (1) hour and thirty (30) minutes to complete their
slogan.
6. The participants will be held accountable for any issues that may arise with regards to
the originality and authenticity of the design.
7. The participants shall submit to the moderator their outputs finished or not finished
bearing only the contestant’s number given at the beginning of the contest.
8. The top 5 best posters shall be selected and ranked into First, Second, Third, Fourth
and Fifth Place respectively. The winners shall receive certificate of recognition
otherwise certificate of participation shall be awarded.
9. The decision of the board of judges shall be final and irrevocable.
10. The Criteria for Judging are as follows:
Craftsmanship (The output is exceptionally attractive in terms of lettering and neatness.
Well-constructed and not messy.) ----------- 25%
Creativity (The output is exceptionally creative in which a lot of thought and effort is
obviously put into it. The output has a visual impact.) ----------- 25%
Novelty/Originality (Exceptional use of new ideas and originality to create the slogan.)
------------- 25%
Content and Relevance (Correctness and relatedness of the slogan to the theme.)
------------- 25%
Total ------------- 100%

MECHANICS FOR TRADITIONAL POSTER MAKING CONTEST


1. The contest is open to Grade 3 to 6 leaners.
2. There shall only be one participant per school.
3. The poster must illustrate, interpret, and emphasize the theme.
4. The posters will be drawn on a 1/4 illustration board. The illustration board, as well as
coloring materials will be provided by the participants. Participants can use their own
choice of coloring media such as watercolor, crayons, and oil pastels.
5. Participants will be given one (1) hour and thirty (30) minutes to complete their
posters.
6. The participants will be held accountable for any issues that may arise with regards to
the originality and authenticity of the design.
7. The participants shall submit to the moderator their outputs finished or not finished
bearing only the contestant’s number given at the beginning of the contest.
8. The top 5 best posters shall be selected and ranked into First, Second, Third, Fourth
and Fifth Place respectively. The winners shall receive certificate of recognition
otherwise certificate of participation shall be awarded.
9. The decision of the board of judges shall be final and irrevocable.
10. The Criteria for Judging are as follows:
Creativity and Presentation ---------------- 40%
Originality -------------------------------------- 30%
Relevance to the theme --------------------- 30%
Total------------------------------------ 100%

MECHANICS AND GUIDELINES OF THE GENIUS OLYMPICS (SCIENCE QUIZ


BEE COMPETITION)

1. The contest is open to Grade 3 to 6 leaners (Grades 7 to 10 for secondary).


2. There shall only be one participant per school.
3. The contest shall be conducted into three (3) rounds: Easy, Average and Difficult.
4. The coverage of the quiz shall be the lessons from Grade 3 to Grade 6 Science
(Grades 7 to 10 Science for secondary).
5. Each question will have corresponding point. Each correct answer for the Easy
Round shall be equivalent to 1 point; 2 points for the Average Round and 3 points
for the Difficult Round.
6. The Quiz Master shall only read each question twice before the participants. The
participants may start answering upon the “Go” signal of the quiz master.
However, time limit shall be given in answering the questions; 10 seconds for the
Easy Round, 20 seconds for the Average Round and 40 seconds for the Difficult
Round.
7. The participants are required to raise their writing hand as the Quiz Master signals
“Time is Up”. No answer shall be accepted from participants who refuse to raise
their right hand and continue answering after the time given.
8. Each participant shall bring their own 4 inches x 12 inches illustration board with
their own chalk and eraser.
9. Answers must be printed legibly on the black part of illustration board.
10. The answers may require letters only, true or false and/or words and phrases
depending on what is required by the quiz master. It is emphasized that we
implement the “wrong spelling wrong” rule so participants are expected to write
their answer legibly.
11. At the end of each round, the cumulative score of each contestant will be
computed and announced by the tabulator.
12. At the end of the contest, the top 5 participants with the highest cumulative scores
shall be declared as First Place, Second Place, Third Place, Fourth Place and Fifth
Place respectively.
13. The winners shall receive certificate of recognition otherwise certificate of
participation shall be awarded.
14. In case of tied scores among the top 5, the participants with the same scores shall
enter a tie-breaker round. Questions shall be asked and whoever gets first the
correct answer shall be declared as the winner. In case that the participants
involved get the correct answer, questions shall continuously be given until only
one remains.
15. Any student/group caught in any act of cheating, or any form of dishonesty shall
automatically be disqualified.
16. The decision of the board of judges shall be final and irrevocable.

MECHANICS FOR THE SCI-DAMA WATER AND POWER PATROL


1. The contest is open to all Grade 3 to 6 leaners.
2. There shall be 2 categories for Sci-Dama Elementary Level:
Grade 3 & 4 -Water Patrol
Grade 5 & 6 -Power Patrol
3. There shall only be one player per school per category.
4. The players shall bring their own chips and sci-dama board and calculator is not allowed.
5. The players shall start the starting position of their chips.
6. After the chips were set, the arbiter shall determine the first player through a toss coin.
7. A chip is only allowed to move diagonally forward when it moves without skipping any
square. However, it can also move diagonally backward only when it “takes”. Only, chips
that named “DAMA” can skip squares when moves and takes, and able to move
backward or forward diagonally even without taking.
8. The players shall move alternately; thus “pass” is not allowed.
9. A chip may take more than one chip at a time. However, it is emphasized the Dama Rule,
“Mayor Dalawa over Isa or Mayor Tatlo over Dalawa.” This means that a player must
take the move with more chips to take than with fewer chips.
10. The Mathematical Operation where the taking chip lands shall be used in the computing
the scores. Example, if a 100-chip takes a 50-chip that lands on a multiplication symbol
(x), the score shall be 500. There shall be individual computation for chips with multiple
takes, Mayor Dalawa or Tatlo. Here, the taking chip shall always be the addend, minuend,
multiplicand and dividend. However, “takes” that either results in negative and or
decimal scores shall be tagged as “NS” or No Scores.
11. Similarly, scores gained by chips that are “DAMA” shall always be multiplied by two.
Also, even when an ordinary chip that takes a “DAMA” chip, the resulting score shall
also be multiplied by two. And when a “DAMA” chip takes another “DAMA” chip, the
resulting score shall be multiplied by four.
12. The chip shall only be declared as “DAMA” when it reaches and stays on the coordinates;
(0,7), (2,7), (4,7), (6,7) and (1,0), (3,0), (5,0), (7,0). A chip shall stay in any of these
coordinates for one sequence in order to be “DAMA.” Chips that pass through these
coordinates by just eating other chips are not “DAMA.”
13. Only one scoresheet shall be utilized in every game. The players shall accomplish the
scoresheet alternately. The position of the chip shall be the coordinate between the x and
y axis. In case of incorrect entries from the opposing player, the attention of the arbiter
shall be called immediately. The arbiter shall stop the time of the game and evaluate the
error. The error must be corrected before the game continues. At least 3 deliberate errors
in scoring and any disrespectful act to distract the opponent may be a ground for
disqualification.
14. The scoring shall follow the continuous scoring technique where the score from the
previous move shall be added to the score of the current move until the game is finished.
It is expected that the end score of the players shall be their cumulative scores.
15. Each participant shall be given one minute per move including the writing of moves and
scores into the scoresheet. Refusal to move within a minute shall be a ground for
disqualification regardless of the current scores.
16. The game may be also halted anytime when the players resign, no other possible move or
when the chip is cornered, one of the players has no more chips, and both the players
commit repetitive moves. When the player resigns or leaves the game, the opponent shall
be declared as the winner. When there were no possible moves or both the players
commits repetitive moves, the scores shall be computed to determine the winner.
17. Only 20 minutes is allotted per game. After 20 minutes, the game shall be put into halt by
the arbiter and the remaining chips of each player shall be added to their own current
scores. The player with the lower score shall be declared the winner.
18. Winning players shall gain 1-point in the overall tally sheet while losing players shall
have zero. In case of tied scores, both players
shall gain 0.5 scores each. The player with
the highest score in the overall tally sheet
shall be the winner of the tournament.
19. It is hereby emphasized that the decision of
the arbiter shall be final and irrevocable.
20. The following are the chips and board to be
utilized at each level:
MECHANICS FOR THE SCIENCE SKILLS OLYMPICs
1. The contest is open to all Grade 3 to 6 leaners.
2. Each school is only entitled to have one team for the contest composed of 3 members
coming from any grade levels from Grade 3 to Grade 6.

3. The contestants must take with them their common science laboratory equipment such as
beakers, test tubes, test tube racks and holders, graduated cylinders, tripod, alcohol
burners, evaporating disc, beam balance/weighing scales. Other materials shall be
provided during the contest.

4. The investigation or experimentation shall be focused on the utilization of the skills and
concepts mastered from Grade 3 to Grade 6 Science Curriculum. It must consider the
performance tasks required from those grade levels.

5. The situation problem shall be given after the preliminaries. The contestants shall be
given 10 minutes to prepare the materials needed for the activity.

6. From the problem/situation, each contestant will write the procedure, perform the activity
using the available materials and write the conclusion. The contestant shall be given 1
hour to do the task.

7. The write up of the activity shall be written only on the worksheet given by the moderator
to be accomplished in 30 minutes.
8. The contestants shall be given 1-hour to conduct their investigation and experimentation.
It shall be emphasized that during this time, no coaches, parents and other individuals are
allowed to be in contact with the contestants, either physically or through phone.
Deliberate violation of this guideline shall be a ground for disqualification.

9. In cases that there is an inevitable need for the learners to talk to their parents and coaches
or for other necessities, it must be upon the approval and supervision of the moderator.

10. After the 1-hour experimentation, the contestants are given 30 minutes to complete their
write-up. During this time, still, no one is allowed to be in contact with the contestants.
The moderator shall collect the write-up after 30-minutes finished or not finished.

11. Presentation of outputs shall be done immediately after the submission of the write-up. It
shall be done in group. Each contestant is given 1-2 minutes to present their output,
findings and conclusion.

12. The decision of the judges is final and irrevocable.

13. The criteria for judging are as follows:

a. Follow the steps in experimentation (60%)


i. Problem (5%)
ii. Hypothesis (5%)
iii. Materials (15%)
iv. Procedure (15%)
v. Data and Observation (10%)
vi. Conclusion (10%)

b. Follow the standard in experimentation (30%)


i. Proper usage of materials and observance of precautionary measures
(10%)
ii. Completion of Experimental Write-up (15%)
iii. Tidying up the workplace (5%)

c. Oral Presentation (10%)

Total = (100%)

MECHANICS FOR DIGITAL POSTER AND SLOGAN

1. The contest is open to secondary students.


2. Each school shall have 1 entry.
3. The poster must illustrate, interpret, and emphasize the theme.
4. Digital posters/slogans must be an original design. Those containing clip art and
downloaded brushes will not be considered.
5. The contestant may use Photoshop, Paint or any related software applications or media for
digital posters/slogan.
6. The poster must be in an A4 size (8.27” x 11.69”), 300 DP in a portrait format (landscape
for digital poster).
7. The participant is given 2 hours to complete his output.
8. Entries will be judged according to the criteria as follows:

Concept and relevance to the theme 30%


Originality 25%
Creativity 20%
Visual Impact 25%
100%

9. The decision of the board of judges shall be final and irrevocable.

Enclosure No.1 to District Memorandum No. ____ s. 2024


FACILITATORS
Activity Chairman Members
Poster Making

Slogan Writing

Genius Olympics (Science


Quiz-Elem.)
Science Skills Olympics

Water Patrol Sci-Dama

Power Patrol Sci-Dama

Digital Poster Making

Digital Slogan

Genius Olympics (Science


Quiz-Sec.)

Enclosure No.3 to District Memorandum No. ____ s. 2024


TECHNICAL WORKING COMMITTEES:
Chairman: EDUARD A. VIZCARRA EdD

Co-Chairman: KAY-CEE I. BALBIN,EdD

Program and Invitation: JESUS CARLO M. BANATAO/SINIPIT ES TEACHERS

Stage Decoration: ALFREDO A. SIMON/ BALLIAO IS TEACHERS

Registration and Attendance: MARICEL C. ALBERTO/ AES ANNEX

Certificates and Awards: VILMA CORPUZ/GOMES ES TEACHERS

Food and Accommodation: VIS AND NEW MAGSAYSAY IS TEACHING STAFF

Sound and Lights: EMERSON NICOLAS/SANTIAGO ESTEACHERS

Finance: MARICEL C. ALBERTO

Enclosure No.4 to District Memorandum No. ___ s. 2024


2024 DISTRICT SCIENCE AND TECHNOLOGY FAIR
SEPTEMBER 19, 2024
PROGRAM MATRIX OF ACTIVITIES
TIME ACTIVITY PERSONS INVOLVED
7:00-8:00 Registration Pupils, Coaches
8:00-9:00 Opening Program PSDS, School Heads,
Participants, Coaches and
other Guests
9:00-12:00 Contest Proper Coaches, Participants,
Evaluators
12:00-1:00 Lunch Break
1:00-2:00 Deliberation/Critiquing/ Final Coaches, Participants,
Coaching Evaluators
2:00- 3:00 Closing and Awarding Coaches, Participants,
Program Evaluators, Dignitaries
3:00-4:00 Home-Sweet- Home

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