Kolt Level 3
Kolt Level 3
INSPIRATION
STRENGTH I believe that anything worth doing is worth doing
10
17/19
ARMOR
2 30 right. I can’t help it— I’m a perfectionist.
0 PERSONALITY TRAITS
●
3
5
Constitution
Intelligence
CURRENT HIT POINTS IDEALS
2 1 Wisdom
I will get revenge on the evil forces that
1 Charisma destroyed my
CONSTITUTION place of business and ruined my livelihood.
SAVING THROWS
TEMPORARY HIT POINTS BONDS
12
1 Acrobatics (Dex) Total SUCCESSES I’m never satisfied with what I have— I always want more.
1 1 Animal Handling (Wis) I’m quick to assume that someone is trying to cheat
FAILURES
me.
● 5 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE 0 Athletics (Str)
16 1
3
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
Darkvision. Accustomed to twilit forests and the
3 Insight (Wis)
Firebolt +6 1D10 Fire night
3 ●
sky, you have superior vision in dark and dim
1 Intimidation (Cha) Scimitar +4 1D10+2S conditions.
You can see in dim light within 60 feet o f you as
WISDOM ● 5 Investigation (Int) if it
1 Medicine (Wis)
S. Grasp +6 1D8 L were bright light, and in darkness as if it w ere
12 3 Nature (Int)
dim light. You can’t discern color in darkness,
only shades of gray.
Shocking Grasp: on hit target
● 3 Perception (Wis)
1 can't take reactions until the Fey Ancestry. You have advantage on saving
1 Performance (Cha) throws
start of its next turn. against being charmed, and magic can’t put you
● 3 Persuasion (Cha)
CHARISMA to sleep.
3 Religion (Int)
12 1 Sleight of Hand (Dex)
Magical Tinkering
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