Viz Visual Design Elements
Viz Visual Design Elements
Visual design is about creating and making the general aesthetics of a product consistent. To create the
aesthetic style of a website or app, we work with fundamental elements of visual design, then arrange
them based on the principles of design. Together the elements and principles form the foundation of
visual design. It’s crucial that you understand them to create visual designs for any product.
Here, we’ll introduce you to the elements of visual design including line, shape, negative/white space,
volume, value, color and texture. We will also show you how
you should place these indispensable visual elements to make an impact in your work.
So, let’s begin.
Line
Lines are strokes that connect two points, and the most basic element of visual design. We can use them
to create shapes, and when we repeat them, we can form patterns that create textures.
Shape
Shapes are self-contained areas, usually formed by lines (although they may also be formed by using a
different color, value or texture). A shape has two dimensions: length and width.
Negative space (also known as white space) is the empty area around a (positive) shape. The relation
between the shape and the space is called figure/ground, where the shape is the figure and the area
around the shape is the ground. We should be aware that when we design positive shapes, we also
design negative spaces at the same time. Negative space is just as important as the positive shape itself —
because it helps to define the boundaries of the positive space and brings balance to a composition.
Volume
Volume applies to visuals that are three-dimensional and have length, width and depth. We rarely use
volume in visual design, because most digital products are viewed on a 2D screen, although some apps
and websites do use 3D models and graphics. (Technically, though, 3D images viewed on a 2D screen are
still 2D images.)
Value
Value, quite simply, describes light and dark. A design with a high contrast of values (i.e., one which
makes use of light and dark values) creates a sense of clarity, while a design with similar values creates
a sense of subtlety. We can also use value to simulate volume in 2D, for instance, by using lighter values
where the light hits the object and darker values for shadows.
Color is an element of light. Color theory is a branch of design focused on the mix and usage of different
colors in design and art. In color theory, an important distinction exists between colors that mix
subtractively and colors that mix additively. We use colors in visual design to convey emotions and add
variety and interest to our designs, separate distinct areas of a page, and differentiate our work from the
competition.
Texture
Texture is the surface quality of an object. As a designer, you can work with two types of textures: tactile
textures, where you can feel the texture, and implied textures, where you can only see — i.e., not feel
— the texture. Most visual designers will work with implied textures, since screens (at least as far as the
state of the art had pushed them by the mid-2010s) are unable to produce tactile textures.
In this course, taught by some of the world’s leading experts, you will learn why visual design is so
important, how history influences the present, and practical applications to improve your own work.
You’ll also learn:
• What good design is and how to create it • How to design with typography and create
• How to effectively use visual design elements effective communication
and principles in your work • The importance of grid systems and how
• What color theory is and how to use it effectively they provide order to our everyday lives
• How to confidently use to color to improve • How to use grid systems to improve your work
your work
• The importance of type and the power of
visual inflection
The insights in the Visual Design: The Ultimate Guide will help you to achieve the best possible
user experience.