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Gromgeth 34435476

The document details a Dungeons & Dragons character sheet for a level 1 Firbolg Druid named Brutus, who has a hermit background. It includes information on abilities, skills, spells, and equipment, along with character traits and personality. The character has various features such as spellcasting, racial traits, and a unique ability to turn invisible as a bonus action.

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0% found this document useful (0 votes)
2 views4 pages

Gromgeth 34435476

The document details a Dungeons & Dragons character sheet for a level 1 Firbolg Druid named Brutus, who has a hermit background. It includes information on abilities, skills, spells, and equipment, along with character traits and personality. The character has various features such as spellcasting, racial traits, and a unique ability to turn invisible as a bonus action.

Uploaded by

hugohuisman.hh
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Druid 1 Gromgeth

CLASS & LEVEL PLAYER NAME


Brutus
Firbolg Hermit (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+0 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH -1 Dexterity
+2 Constitution -1 12 10 --
+0 • +3 Intelligence
CLASS
• +5 Wisdom INITIATIVE HIT POINTS
11
+1 Charisma
Total 1d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES

-1 DEFENSES HIT DICE DEATH SAVES

8 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION -1 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+2 +3

+1
Animal Handling WIS
Arcana INT
Club, Dagger, Dart, Javelin, Mace,
Quarterstaff, Scimitar, Sickle, Sling, Spear

14 +0 Athletics STR === TOOLS ===


ABILITY SAVE DC Herbalism Kit, Woodcarver's Tools
+1 Deception CHA
+1 History INT === LANGUAGES ===
INTELLIGENCE
+3 Insight WIS Common, Druidic, Elvish, Giant, Halfling
30 ft. (Walking)
+1 +1 Intimidation CHA
+1 Investigation INT
12 P +5 Medicine WIS SPEED

+3 Nature INT PROFICIENCIES & LANGUAGES


P

WISDOM P +5 Perception WIS


+1 Performance CHA === ACTIONS ===
+3 +1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
P +3 Religion INT
17 Opportunity Attack, Grapple, Shove, Improvise,
-1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

-1 Stealth DEX === BONUS ACTIONS ===


CHARISMA Hidden Step • 1 / Short Rest
+3 Survival WIS
As a bonus action, turn invisible until the start of

+1 your next turn, you attack, deal damage, or force a


saving throw once per short rest.

13

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

15 PASSIVE WISDOM (PERCEPTION)


Quarterstaff +2 1d6 Bludgeoning Simple, Versatile

Shillelagh +5 1d8+3 Bludgeoning D: 1m, V/S/M


13 PASSIVE WISDOM (INSIGHT)

Unarmed Strike +2 1 Bludgeoning


11 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Druid 1 Gromgeth
CLASS & LEVEL PLAYER NAME
Brutus
Firbolg Hermit (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== DRUID FEATURES === * Powerful Build • VGtM


You count as Large to determine your carrying
* Hit Points • PHB 65 capacity and the weight you can push, drag, or lift.

* Proficiencies • PHB 65 * Speech of Beast and Leaf • VGtM


You can communicate with (though not understand)
* Druidic • PHB 66 beasts and plants and have advantage on CHA checks
You know Druidic, the secret language of druids. to influence them.

* Spellcasting • PHB 66 * Languages • VGtM


You can cast prepared druid spells using WIS as your
spellcasting modifier (Spell DC 13, Spell Attack +5)
and prepared druid spells as rituals if they have the
ritual tag. You can use a druidic focus as a spellcasting
focus.

=== FIRBOLG RACIAL TRAITS ===

* Ability Score Increase • VGtM

* Age • VGtM

* Alignment • VGtM

* Size • VGtM

* Speed • VGtM

* Firbolg Magic • VGtM


You can cast detect magic and disguise self (can
seem up to 3 ft. shorter) once per short rest. WIS is
your spellcasting ability.

* Hidden Step • VGtM


As a bonus action, turn invisible until the start of your
next turn, you attack, deal damage, or force a saving
throw once per short rest.

| 1 / Short Rest • 1 Bonus Action

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Shield 1 6 lb.

Leather 1 10 lb.

SP 0 Quarterstaff 1 4 lb.

Backpack 1 5 lb.
EP 0 Bedroll 1 7 lb.

Blanket 1 3 lb.
GP 5 Clothes, Common 1 3 lb.

Mess Kit 1 1 lb.


PP 0 Rations (1 day) 10 20 lb.

Rope, Hempen (50 feet) 1 10 lb.


WEIGHT CARRIED

92.1 lb. Tinderbox 1 1 lb.

ENCUMBERED Torch 10 10 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

330 lb. Waterskin 1 5 lb.

PUSH/DRAG/LIFT Wooden Staff 1 4 lb.

660 lb. Herbalism Kit 1 3 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Brutus Neutral Good
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I am utterly serene, even in the face


of disaster.
The leader of my community had
something wise to say on every
PERSONALITY TRAITS

Greater Good. My gifts are meant to be


shared with all, not used for my own
benefit. (Good)
IDEALS

Nothing is more important than the


other members of my hermitage,
order, or association.
BONDS

I am dogmatic in my thoughts
and philosophy.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
WIS 13 +5
Druid
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Druidcraft Druid -- 1A 30 ft. V,S Instantaneous PHB 236 V/S

O Shillelagh Druid +5 1BA Touch V,S,M 1 minute PHB 275 D: 1m, V/S/M

=== 1st LEVEL === 2 Slots OO

O Cure Wounds Druid -- 1A Touch V,S Instantaneous PHB 230 V/S

O Entangle <C> Druid STR 13 1A 90 ft./20 ft. Square V,S Concentration, up to 1 minute PHB 238 D: 1m, 20 ft. Square, V/S

O Beast Bond <C> Druid -- 1A Touch V,S,M Concentration, up to 10 minutes EE 150 D: 10m, V/S/M

O Animal Friendship Druid WIS 13 1A 30 ft. V,S,M 24 hours PHB 212 D: 24h, V/S/M

O Charm Person Druid WIS 13 1A 30 ft. V,S 1 hour PHB 221 D: 1h, V/S

O Create or Destroy Water Druid -- 1A 30 ft./30 ft. Cube V,S,M Instantaneous PHB 229 30 ft. Cube, V/S/M

O Detect Magic [R]<C> Druid -- 1A + 10m Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease [R]<C> Druid -- 1A + 10m Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Faerie Fire <C> Druid DEX 13 1A 60 ft./20 ft. Cube V Concentration, up to 1 minute PHB 239 D: 1m, 20 ft. Cube, V

O Fog Cloud <C> Druid -- 1A 120 ft./20 ft. Sphere V,S Concentration, up to 1 hour PHB 243 D: 1h, 20 ft. Sphere, V/S

O Goodberry Druid -- 1A Touch V,S,M Instantaneous PHB 246 V/S/M

O Healing Word Druid -- 1BA 60 ft. V Instantaneous PHB 250 V

O Jump Druid -- 1A Touch V,S,M 1 minute PHB 254 D: 1m, V/S/M

O Longstrider Druid -- 1A Touch V,S,M 1 hour PHB 256 D: 1h, V/S/M

O Purify Food and Drink [R] Druid -- 1A + 10m 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Speak with Animals [R] Druid -- 1A + 10m Self V,S 10 minutes PHB 277 D: 10m, V/S

O Thunderwave Druid CON 13 1A Self/15 ft. Cube V,S Instantaneous PHB 282 15 ft. Cube, V/S

O Absorb Elements Druid -- 1R Self S 1 round EE 150 D: 1Rnd, S

O Earth Tremor Druid DEX 13 1A 10 ft. V,S Instantaneous EE 155 V/S

O Ice Knife Druid DEX 13 / +5 1A 60 ft./5 ft. Sphere S,M Instantaneous EE 157 5 ft. Sphere, S/M

O Snare Druid DEX 13 1m Touch S,M 8 hours XGtE 165 D: 8h, S/M

O Detect Magic <C> Firbolg Magic -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 1/SR, D: 10m, 30 ft. Sphere, V/S

O Disguise Self Firbolg Magic -- 1A Self V,S 1 hour PHB 233 1/SR, D: 1h, V/S

SPELLS

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