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BF Lua

The document contains a script for a Roblox game that automates various tasks and settings for players in the game BloxFruit. It includes functions for farming, quest checking based on player levels, and managing player scripts to prevent detection and bans. The script also sets up a user interface with multiple tabs for different functionalities related to gameplay.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
10 views273 pages

BF Lua

The document contains a script for a Roblox game that automates various tasks and settings for players in the game BloxFruit. It includes functions for farming, quest checking based on player levels, and managing player scripts to prevent detection and bans. The script also sets up a user interface with multiple tabs for different functionalities related to gameplay.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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repeat

wait()
until game.Players.LocalPlayer
local a = "https://you.whimper.xyz/sources/pihub/lib/bf.lua"
local a = loadstring(game:HttpGet(a))()
local a = a:Window("BloxFruit")
local Set = a:Tab("Settings Farm ", "rbxassetid://18899804355")
local Main = a:Tab("Auto Farm", "rbxassetid://18899804355")
local Farm = a:Tab("Item Quest", "rbxassetid://18899804355")
local Event = a:Tab("Sea Event", "rbxassetid://18899804355")
local Stats = a:Tab("Auto Stats", "rbxassetid://18899804355")
local Tele = a:Tab("World Tele", "rbxassetid://18899804355")
local Player = a:Tab("Player Pvp", "rbxassetid://18899804355")
local Race = a:Tab("Race V4", "rbxassetid://18899804355")
local Raid = a:Tab("Dungeon Raid", "rbxassetid://18899804355")
local DemonFruit = a:Tab("Fruit Demon", "rbxassetid://18899804355")
local Esp = a:Tab("Esp Player", "rbxassetid://18899804355")
local Shop = a:Tab("Shopee", "rbxassetid://18899804355")
local Misc = a:Tab("Miscellaneous", "rbxassetid://18899804355")
-----------------------------------------------------------------------------------
------------------------------------------Function

assert(getrawmetatable)
grm = getrawmetatable(game)
setreadonly(grm, false)
old = grm.__namecall
grm.__namecall = newcclosure(function(self, ...)
local args = {...}
if tostring(args[1]) == "TeleportDetect" then
return
elseif tostring(args[1]) == "CHECKER_1" then
return
elseif tostring(args[1]) == "CHECKER" then
return
elseif tostring(args[1]) == "GUI_CHECK" then
return
elseif tostring(args[1]) == "OneMoreTime" then
return
elseif tostring(args[1]) == "checkingSPEED" then
return
elseif tostring(args[1]) == "BANREMOTE" then
return
elseif tostring(args[1]) == "PERMAIDBAN" then
return
elseif tostring(args[1]) == "KICKREMOTE" then
return
elseif tostring(args[1]) == "BR_KICKPC" then
return
elseif tostring(args[1]) == "BR_KICKMOBILE" then
return
end
return old(self, ...)
end)

getgenv().A =
require(game:GetService("ReplicatedStorage").CombatFramework.RigLib).wrapAttackAnim
ationAsync
getgenv().B =
require(game.Players.LocalPlayer.PlayerScripts.CombatFramework.Particle).play
_G.setfflag = true
spawn(function()
while wait() do
if _G.setfflag then
setfflag("AbuseReportScreenshot", "False")
setfflag("AbuseReportScreenshotPercentage", "0")
end
end
end)

_G.SafeFarm = true
spawn(function()
while wait() do
if _G.SafeFarm then
for i, v in
pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
if v:IsA("LocalScript") then
if
v.Name == "General" or v.Name == "Shiftlock" or v.Name ==
"FallDamage" or v.Name == "4444" or
v.Name == "CamBob" or
v.Name == "JumpCD" or
v.Name == "Looking" or
v.Name == "Run"
then
v:Destroy()
end
end
end
for i, v in
pairs(game:GetService("Players").LocalPlayer.PlayerScripts:GetDescendants()) do
if v:IsA("LocalScript") then
if
v.Name == "RobloxMotor6DBugFix" or v.Name == "Clans" or
v.Name == "Codes" or
v.Name == "CustomForceField" or
v.Name == "MenuBloodSp" or
v.Name == "PlayerList"
then
v:Destroy()
end
end
end
else
game.Players.LocalPlayer:Kick("Please don't turn off safe farm if you
don't want to get banned")
end
end
end)

if game.PlaceId == 2753915549 then


World1 = true
elseif game.PlaceId == 4442272183 then
World2 = true
elseif game.PlaceId == 7449423635 then
World3 = true
end

function CheckQuest()
MyLevel = game:GetService("Players").LocalPlayer.Data.Level.Value
if World1 then
if MyLevel == 1 or MyLevel <= 9 then
Mon = "Bandit"
LevelQuest = 1
NameQuest = "BanditQuest1"
NameMon = "Bandit"
CFrameQuest = CFrame.new(1059.37195, 15.4495068, 1550.4231,
0.939700544, -0, -0.341998369, 0, 1, -0, 0.341998369, 0, 0.939700544)
CFrameMon = CFrame.new(1045.962646484375, 27.00250816345215,
1560.8203125)
elseif MyLevel == 10 or MyLevel <= 14 then
Mon = "Monkey"
LevelQuest = 1
NameQuest = "JungleQuest"
NameMon = "Monkey"
CFrameQuest = CFrame.new(-1598.08911, 35.5501175, 153.377838, 0, 0, 1,
0, 1, -0, -1, 0, 0)
CFrameMon = CFrame.new(-1448.51806640625, 67.85301208496094,
11.46579647064209)
elseif MyLevel == 15 or MyLevel <= 29 then
Mon = "Gorilla"
LevelQuest = 2
NameQuest = "JungleQuest"
NameMon = "Gorilla"
CFrameQuest = CFrame.new(-1598.08911, 35.5501175, 153.377838, 0, 0, 1,
0, 1, -0, -1, 0, 0)
CFrameMon = CFrame.new(-1129.8836669921875, 40.46354675292969, -
525.4237060546875)
elseif MyLevel == 30 or MyLevel <= 39 then
Mon = "Pirate"
LevelQuest = 1
NameQuest = "BuggyQuest1"
NameMon = "Pirate"
CFrameQuest = CFrame.new(-1141.07483, 4.10001802, 3831.5498,
0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627)
CFrameMon = CFrame.new(-1103.513427734375, 13.752052307128906,
3896.091064453125)
elseif MyLevel == 40 or MyLevel <= 59 then
Mon = "Brute"
LevelQuest = 2
NameQuest = "BuggyQuest1"
NameMon = "Brute"
CFrameQuest = CFrame.new(-1141.07483, 4.10001802, 3831.5498,
0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627)
CFrameMon = CFrame.new(-1140.083740234375, 14.809885025024414,
4322.92138671875)
elseif MyLevel == 60 or MyLevel <= 74 then
Mon = "Desert Bandit"
LevelQuest = 1
NameQuest = "DesertQuest"
NameMon = "Desert Bandit"
CFrameQuest = CFrame.new(894.488647, 5.14000702, 4392.43359,
0.819155693, -0, -0.573571265, 0, 1, -0, 0.573571265, 0, 0.819155693)
CFrameMon = CFrame.new(924.7998046875, 6.44867467880249, 4481.5859375)
elseif MyLevel == 75 or MyLevel <= 89 then
Mon = "Desert Officer"
LevelQuest = 2
NameQuest = "DesertQuest"
NameMon = "Desert Officer"
CFrameQuest = CFrame.new(894.488647, 5.14000702, 4392.43359,
0.819155693, -0, -0.573571265, 0, 1, -0, 0.573571265, 0, 0.819155693)
CFrameMon = CFrame.new(1608.2822265625, 8.614224433898926,
4371.00732421875)
elseif MyLevel == 90 or MyLevel <= 99 then
Mon = "Snow Bandit"
LevelQuest = 1
NameQuest = "SnowQuest"
NameMon = "Snow Bandit"
CFrameQuest = CFrame.new(1389.74451, 88.1519318, -1298.90796, -
0.342042685, 0, 0.939684391, 0, 1, 0, -0.939684391, 0, -0.342042685)
CFrameMon = CFrame.new(1354.347900390625, 87.27277374267578, -
1393.946533203125)
elseif MyLevel == 100 or MyLevel <= 119 then
Mon = "Snowman"
LevelQuest = 2
NameQuest = "SnowQuest"
NameMon = "Snowman"
CFrameQuest = CFrame.new(1389.74451, 88.1519318, -1298.90796, -
0.342042685, 0, 0.939684391, 0, 1, 0, -0.939684391, 0, -0.342042685)
CFrameMon = CFrame.new(1201.6412353515625, 144.57958984375, -
1550.0670166015625)
elseif MyLevel == 120 or MyLevel <= 149 then
Mon = "Chief Petty Officer"
LevelQuest = 1
NameQuest = "MarineQuest2"
NameMon = "Chief Petty Officer"
CFrameQuest = CFrame.new(-5039.58643, 27.3500385, 4324.68018, 0, 0, -1,
0, 1, 0, 1, 0, 0)
CFrameMon = CFrame.new(-4881.23095703125, 22.65204429626465,
4273.75244140625)
elseif MyLevel == 150 or MyLevel <= 174 then
Mon = "Sky Bandit"
LevelQuest = 1
NameQuest = "SkyQuest"
NameMon = "Sky Bandit"
CFrameQuest = CFrame.new(-4839.53027, 716.368591, -2619.44165,
0.866007268, 0, 0.500031412, 0, 1, 0, -0.500031412, 0, 0.866007268)
CFrameMon = CFrame.new(-4953.20703125, 295.74420166015625, -
2899.22900390625)
elseif MyLevel == 175 or MyLevel <= 189 then
Mon = "Dark Master"
LevelQuest = 2
NameQuest = "SkyQuest"
NameMon = "Dark Master"
CFrameQuest = CFrame.new(-4839.53027, 716.368591, -2619.44165,
0.866007268, 0, 0.500031412, 0, 1, 0, -0.500031412, 0, 0.866007268)
CFrameMon = CFrame.new(-5259.8447265625, 391.3976745605469, -
2229.035400390625)
elseif MyLevel == 190 or MyLevel <= 209 then
Mon = "Prisoner"
LevelQuest = 1
NameQuest = "PrisonerQuest"
NameMon = "Prisoner"
CFrameQuest = CFrame.new(5308.93115, 1.65517521, 475.120514, -
0.0894274712, -5.00292918e-09, -0.995993316, 1.60817859e-09, 1, -5.16744869e-09,
0.995993316, -2.06384709e-09, -0.0894274712)
CFrameMon = CFrame.new(5098.9736328125, -0.3204058110713959,
474.2373352050781)
elseif MyLevel == 210 or MyLevel <= 249 then
Mon = "Dangerous Prisoner"
LevelQuest = 2
NameQuest = "PrisonerQuest"
NameMon = "Dangerous Prisoner"
CFrameQuest = CFrame.new(5308.93115, 1.65517521, 475.120514, -
0.0894274712, -5.00292918e-09, -0.995993316, 1.60817859e-09, 1, -5.16744869e-09,
0.995993316, -2.06384709e-09, -0.0894274712)
CFrameMon = CFrame.new(5654.5634765625, 15.633401870727539,
866.2991943359375)
elseif MyLevel == 250 or MyLevel <= 274 then
Mon = "Toga Warrior"
LevelQuest = 1
NameQuest = "ColosseumQuest"
NameMon = "Toga Warrior"
CFrameQuest = CFrame.new(-1580.04663, 6.35000277, -2986.47534, -
0.515037298, 0, -0.857167721, 0, 1, 0, 0.857167721, 0, -0.515037298)
CFrameMon = CFrame.new(-1820.21484375, 51.68385696411133, -
2740.6650390625)
elseif MyLevel == 275 or MyLevel <= 299 then
Mon = "Gladiator"
LevelQuest = 2
NameQuest = "ColosseumQuest"
NameMon = "Gladiator"
CFrameQuest = CFrame.new(-1580.04663, 6.35000277, -2986.47534, -
0.515037298, 0, -0.857167721, 0, 1, 0, 0.857167721, 0, -0.515037298)
CFrameMon = CFrame.new(-1292.838134765625, 56.380882263183594, -
3339.031494140625)
elseif MyLevel == 300 or MyLevel <= 324 then
Mon = "Military Soldier"
LevelQuest = 1
NameQuest = "MagmaQuest"
NameMon = "Military Soldier"
CFrameQuest = CFrame.new(-5313.37012, 10.9500084, 8515.29395, -
0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469)
CFrameMon = CFrame.new(-5411.16455078125, 11.081554412841797,
8454.29296875)
elseif MyLevel == 325 or MyLevel <= 374 then
Mon = "Military Spy"
LevelQuest = 2
NameQuest = "MagmaQuest"
NameMon = "Military Spy"
CFrameQuest = CFrame.new(-5313.37012, 10.9500084, 8515.29395, -
0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469)
CFrameMon = CFrame.new(-5802.8681640625, 86.26241302490234,
8828.859375)
elseif MyLevel == 375 or MyLevel <= 399 then
Mon = "Fishman Warrior"
LevelQuest = 1
NameQuest = "FishmanQuest"
NameMon = "Fishman Warrior"
CFrameQuest = CFrame.new(61122.65234375, 18.497442245483,
1569.3997802734)
CFrameMon = CFrame.new(60878.30078125, 18.482830047607422,
1543.7574462890625)
if _G.AutoFarm and (CFrameQuest.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000
then
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(61163.8515625, 11.6796875, 1819.7841796875))
end
elseif MyLevel == 400 or MyLevel <= 449 then
Mon = "Fishman Commando"
LevelQuest = 2
NameQuest = "FishmanQuest"
NameMon = "Fishman Commando"
CFrameQuest = CFrame.new(61122.65234375, 18.497442245483,
1569.3997802734)
CFrameMon = CFrame.new(61922.6328125, 18.482830047607422,
1493.934326171875)
if _G.AutoFarm and (CFrameQuest.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(61163.8515625, 11.6796875, 1819.7841796875))
end
elseif MyLevel == 450 or MyLevel <= 474 then
Mon = "God's Guard"
LevelQuest = 1
NameQuest = "SkyExp1Quest"
NameMon = "God's Guard"
CFrameQuest = CFrame.new(-4721.88867, 843.874695, -1949.96643,
0.996191859, -0, -0.0871884301, 0, 1, -0, 0.0871884301, 0, 0.996191859)
CFrameMon = CFrame.new(-4710.04296875, 845.2769775390625, -
1927.3079833984375)
if _G.AutoFarm and (CFrameQuest.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(-4607.82275, 872.54248, -1667.55688))
end
elseif MyLevel == 475 or MyLevel <= 524 then
Mon = "Shanda"
LevelQuest = 2
NameQuest = "SkyExp1Quest"
NameMon = "Shanda"
CFrameQuest = CFrame.new(-7859.09814, 5544.19043, -381.476196, -
0.422592998, 0, 0.906319618, 0, 1, 0, -0.906319618, 0, -0.422592998)
CFrameMon = CFrame.new(-7678.48974609375, 5566.40380859375, -
497.2156066894531)
if _G.AutoFarm and (CFrameQuest.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(-7894.6176757813, 5547.1416015625, -380.29119873047))
end
elseif MyLevel == 525 or MyLevel <= 549 then
Mon = "Royal Squad"
LevelQuest = 1
NameQuest = "SkyExp2Quest"
NameMon = "Royal Squad"
CFrameQuest = CFrame.new(-7906.81592, 5634.6626, -1411.99194, 0, 0, -1,
0, 1, 0, 1, 0, 0)
CFrameMon = CFrame.new(-7624.25244140625, 5658.13330078125, -
1467.354248046875)
elseif MyLevel == 550 or MyLevel <= 624 then
Mon = "Royal Soldier"
LevelQuest = 2
NameQuest = "SkyExp2Quest"
NameMon = "Royal Soldier"
CFrameQuest = CFrame.new(-7906.81592, 5634.6626, -1411.99194, 0, 0, -1,
0, 1, 0, 1, 0, 0)
CFrameMon = CFrame.new(-7836.75341796875, 5645.6640625, -
1790.6236572265625)
elseif MyLevel == 625 or MyLevel <= 649 then
Mon = "Galley Pirate"
LevelQuest = 1
NameQuest = "FountainQuest"
NameMon = "Galley Pirate"
CFrameQuest = CFrame.new(5259.81982, 37.3500175, 4050.0293,
0.087131381, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, 0.087131381)
CFrameMon = CFrame.new(5551.02197265625, 78.90135192871094,
3930.412841796875)
elseif MyLevel >= 650 then
Mon = "Galley Captain"
LevelQuest = 2
NameQuest = "FountainQuest"
NameMon = "Galley Captain"
CFrameQuest = CFrame.new(5259.81982, 37.3500175, 4050.0293,
0.087131381, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, 0.087131381)
CFrameMon = CFrame.new(5441.95166015625, 42.50205993652344, 4950.09375)
end
elseif World2 then
if MyLevel == 700 or MyLevel <= 724 then
Mon = "Raider"
LevelQuest = 1
NameQuest = "Area1Quest"
NameMon = "Raider"
CFrameQuest = CFrame.new(-429.543518, 71.7699966, 1836.18188, -
0.22495985, 0, -0.974368095, 0, 1, 0, 0.974368095, 0, -0.22495985)
CFrameMon = CFrame.new(-728.3267211914062, 52.779319763183594,
2345.7705078125)
elseif MyLevel == 725 or MyLevel <= 774 then
Mon = "Mercenary"
LevelQuest = 2
NameQuest = "Area1Quest"
NameMon = "Mercenary"
CFrameQuest = CFrame.new(-429.543518, 71.7699966, 1836.18188, -
0.22495985, 0, -0.974368095, 0, 1, 0, 0.974368095, 0, -0.22495985)
CFrameMon = CFrame.new(-1004.3244018554688, 80.15886688232422,
1424.619384765625)
elseif MyLevel == 775 or MyLevel <= 799 then
Mon = "Swan Pirate"
LevelQuest = 1
NameQuest = "Area2Quest"
NameMon = "Swan Pirate"
CFrameQuest = CFrame.new(638.43811, 71.769989, 918.282898, 0.139203906,
0, 0.99026376, 0, 1, 0, -0.99026376, 0, 0.139203906)
CFrameMon = CFrame.new(1068.664306640625, 137.61428833007812,
1322.1060791015625)
elseif MyLevel == 800 or MyLevel <= 874 then
Mon = "Factory Staff"
NameQuest = "Area2Quest"
LevelQuest = 2
NameMon = "Factory Staff"
CFrameQuest = CFrame.new(632.698608, 73.1055908, 918.666321, -
0.0319722369, 8.96074881e-10, -0.999488771, 1.36326533e-10, 1, 8.92172336e-10,
0.999488771, -1.07732087e-10, -0.0319722369)
CFrameMon = CFrame.new(73.07867431640625, 81.86344146728516, -
27.470672607421875)
elseif MyLevel == 875 or MyLevel <= 899 then
Mon = "Marine Lieutenant"
LevelQuest = 1
NameQuest = "MarineQuest3"
NameMon = "Marine Lieutenant"
CFrameQuest = CFrame.new(-2440.79639, 71.7140732, -3216.06812,
0.866007268, 0, 0.500031412, 0, 1, 0, -0.500031412, 0, 0.866007268)
CFrameMon = CFrame.new(-2821.372314453125, 75.89727783203125, -
3070.089111328125)
elseif MyLevel == 900 or MyLevel <= 949 then
Mon = "Marine Captain"
LevelQuest = 2
NameQuest = "MarineQuest3"
NameMon = "Marine Captain"
CFrameQuest = CFrame.new(-2440.79639, 71.7140732, -3216.06812,
0.866007268, 0, 0.500031412, 0, 1, 0, -0.500031412, 0, 0.866007268)
CFrameMon = CFrame.new(-1861.2310791015625, 80.17658233642578, -
3254.697509765625)
elseif MyLevel == 950 or MyLevel <= 974 then
Mon = "Zombie"
LevelQuest = 1
NameQuest = "ZombieQuest"
NameMon = "Zombie"
CFrameQuest = CFrame.new(-5497.06152, 47.5923004, -795.237061, -
0.29242146, 0, -0.95628953, 0, 1, 0, 0.95628953, 0, -0.29242146)
CFrameMon = CFrame.new(-5657.77685546875, 78.96973419189453, -
928.68701171875)
elseif MyLevel == 975 or MyLevel <= 999 then
Mon = "Vampire"
LevelQuest = 2
NameQuest = "ZombieQuest"
NameMon = "Vampire"
CFrameQuest = CFrame.new(-5497.06152, 47.5923004, -795.237061, -
0.29242146, 0, -0.95628953, 0, 1, 0, 0.95628953, 0, -0.29242146)
CFrameMon = CFrame.new(-6037.66796875, 32.18463897705078, -
1340.6597900390625)
elseif MyLevel == 1000 or MyLevel <= 1049 then
Mon = "Snow Trooper"
LevelQuest = 1
NameQuest = "SnowMountainQuest"
NameMon = "Snow Trooper"
CFrameQuest = CFrame.new(609.858826, 400.119904, -5372.25928, -
0.374604106, 0, 0.92718488, 0, 1, 0, -0.92718488, 0, -0.374604106)
CFrameMon = CFrame.new(549.1473388671875, 427.3870544433594, -
5563.69873046875)
elseif MyLevel == 1050 or MyLevel <= 1099 then
Mon = "Winter Warrior"
LevelQuest = 2
NameQuest = "SnowMountainQuest"
NameMon = "Winter Warrior"
CFrameQuest = CFrame.new(609.858826, 400.119904, -5372.25928, -
0.374604106, 0, 0.92718488, 0, 1, 0, -0.92718488, 0, -0.374604106)
CFrameMon = CFrame.new(1142.7451171875, 475.6398010253906, -
5199.41650390625)
elseif MyLevel == 1100 or MyLevel <= 1124 then
Mon = "Lab Subordinate"
LevelQuest = 1
NameQuest = "IceSideQuest"
NameMon = "Lab Subordinate"
CFrameQuest = CFrame.new(-6064.06885, 15.2422857, -4902.97852,
0.453972578, -0, -0.891015649, 0, 1, -0, 0.891015649, 0, 0.453972578)
CFrameMon = CFrame.new(-5707.4716796875, 15.951709747314453, -
4513.39208984375)
elseif MyLevel == 1125 or MyLevel <= 1174 then
Mon = "Horned Warrior"
LevelQuest = 2
NameQuest = "IceSideQuest"
NameMon = "Horned Warrior"
CFrameQuest = CFrame.new(-6064.06885, 15.2422857, -4902.97852,
0.453972578, -0, -0.891015649, 0, 1, -0, 0.891015649, 0, 0.453972578)
CFrameMon = CFrame.new(-6341.36669921875, 15.951770782470703, -
5723.162109375)
elseif MyLevel == 1175 or MyLevel <= 1199 then
Mon = "Magma Ninja"
LevelQuest = 1
NameQuest = "FireSideQuest"
NameMon = "Magma Ninja"
CFrameQuest = CFrame.new(-5428.03174, 15.0622921, -5299.43457, -
0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213)
CFrameMon = CFrame.new(-5449.6728515625, 76.65874481201172, -
5808.20068359375)
elseif MyLevel == 1200 or MyLevel <= 1249 then
Mon = "Lava Pirate"
LevelQuest = 2
NameQuest = "FireSideQuest"
NameMon = "Lava Pirate"
CFrameQuest = CFrame.new(-5428.03174, 15.0622921, -5299.43457, -
0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213)
CFrameMon = CFrame.new(-5213.33154296875, 49.73788070678711, -
4701.451171875)
elseif MyLevel == 1250 or MyLevel <= 1274 then
Mon = "Ship Deckhand"
LevelQuest = 1
NameQuest = "ShipQuest1"
NameMon = "Ship Deckhand"
CFrameQuest = CFrame.new(1037.80127, 125.092171, 32911.6016)
CFrameMon = CFrame.new(1212.0111083984375, 150.79205322265625,
33059.24609375)
if _G.AutoFarm and (CFrameQuest.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(923.21252441406, 126.9760055542, 32852.83203125))
end
elseif MyLevel == 1275 or MyLevel <= 1299 then
Mon = "Ship Engineer"
LevelQuest = 2
NameQuest = "ShipQuest1"
NameMon = "Ship Engineer"
CFrameQuest = CFrame.new(1037.80127, 125.092171, 32911.6016)
CFrameMon = CFrame.new(919.4786376953125, 43.54401397705078,
32779.96875)
if _G.AutoFarm and (CFrameQuest.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(923.21252441406, 126.9760055542, 32852.83203125))
end
elseif MyLevel == 1300 or MyLevel <= 1324 then
Mon = "Ship Steward"
LevelQuest = 1
NameQuest = "ShipQuest2"
NameMon = "Ship Steward"
CFrameQuest = CFrame.new(968.80957, 125.092171, 33244.125)
CFrameMon = CFrame.new(919.4385375976562, 129.55599975585938,
33436.03515625)
if _G.AutoFarm and (CFrameQuest.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(923.21252441406, 126.9760055542, 32852.83203125))
end
elseif MyLevel == 1325 or MyLevel <= 1349 then
Mon = "Ship Officer"
LevelQuest = 2
NameQuest = "ShipQuest2"
NameMon = "Ship Officer"
CFrameQuest = CFrame.new(968.80957, 125.092171, 33244.125)
CFrameMon = CFrame.new(1036.0179443359375, 181.4390411376953,
33315.7265625)
if _G.AutoFarm and (CFrameQuest.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(923.21252441406, 126.9760055542, 32852.83203125))
end
elseif MyLevel == 1350 or MyLevel <= 1374 then
Mon = "Arctic Warrior"
LevelQuest = 1
NameQuest = "FrostQuest"
NameMon = "Arctic Warrior"
CFrameQuest = CFrame.new(5667.6582, 26.7997818, -6486.08984, -
0.933587909, 0, -0.358349502, 0, 1, 0, 0.358349502, 0, -0.933587909)
CFrameMon = CFrame.new(5966.24609375, 62.97002029418945, -6179.3828125)
if _G.AutoFarm and (CFrameQuest.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(-6508.5581054688, 5000.034996032715, -132.83953857422))
end
elseif MyLevel == 1375 or MyLevel <= 1424 then
Mon = "Snow Lurker"
LevelQuest = 2
NameQuest = "FrostQuest"
NameMon = "Snow Lurker"
CFrameQuest = CFrame.new(5667.6582, 26.7997818, -6486.08984, -
0.933587909, 0, -0.358349502, 0, 1, 0, 0.358349502, 0, -0.933587909)
CFrameMon = CFrame.new(5407.07373046875, 69.19437408447266, -
6880.88037109375)
elseif MyLevel == 1425 or MyLevel <= 1449 then
Mon = "Sea Soldier"
LevelQuest = 1
NameQuest = "ForgottenQuest"
NameMon = "Sea Soldier"
CFrameQuest = CFrame.new(-3054.44458, 235.544281, -10142.8193,
0.990270376, -0, -0.13915664, 0, 1, -0, 0.13915664, 0, 0.990270376)
CFrameMon = CFrame.new(-3028.2236328125, 64.67451477050781, -
9775.4267578125)
elseif MyLevel >= 1450 then
Mon = "Water Fighter"
LevelQuest = 2
NameQuest = "ForgottenQuest"
NameMon = "Water Fighter"
CFrameQuest = CFrame.new(-3054.44458, 235.544281, -10142.8193,
0.990270376, -0, -0.13915664, 0, 1, -0, 0.13915664, 0, 0.990270376)
CFrameMon = CFrame.new(-3352.9013671875, 285.01556396484375, -
10534.841796875)
end
elseif World3 then
if MyLevel == 1500 or MyLevel <= 1524 then
Mon = "Pirate Millionaire"
LevelQuest = 1
NameQuest = "PiratePortQuest"
NameMon = "Pirate Millionaire"
CFrameQuest = CFrame.new(-290.074677, 42.9034653, 5581.58984,
0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627)
CFrameMon = CFrame.new(-245.9963836669922, 47.30615234375,
5584.1005859375)
elseif MyLevel == 1525 or MyLevel <= 1574 then
Mon = "Pistol Billionaire"
LevelQuest = 2
NameQuest = "PiratePortQuest"
NameMon = "Pistol Billionaire"
CFrameQuest = CFrame.new(-290.074677, 42.9034653, 5581.58984,
0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627)
CFrameMon = CFrame.new(-187.3301544189453, 86.23987579345703,
6013.513671875)
elseif MyLevel == 1575 or MyLevel <= 1599 then
Mon = "Dragon Crew Warrior"
LevelQuest = 1
NameQuest = "AmazonQuest"
NameMon = "Dragon Crew Warrior"
CFrameQuest = CFrame.new(5832.83594, 51.6806107, -1101.51563,
0.898790359, -0, -0.438378751, 0, 1, -0, 0.438378751, 0, 0.898790359)
CFrameMon = CFrame.new(6141.140625, 51.35136413574219, -
1340.738525390625)
elseif MyLevel == 1600 or MyLevel <= 1624 then
Mon = "Dragon Crew Archer [Lv. 1600]"
NameQuest = "AmazonQuest"
LevelQuest = 2
NameMon = "Dragon Crew Archer"
CFrameQuest = CFrame.new(5833.1147460938, 51.60498046875, -
1103.0693359375)
CFrameMon = CFrame.new(6616.41748046875, 441.7670593261719,
446.0469970703125)
elseif MyLevel == 1625 or MyLevel <= 1649 then
Mon = "Female Islander"
NameQuest = "AmazonQuest2"
LevelQuest = 1
NameMon = "Female Islander"
CFrameQuest = CFrame.new(5446.8793945313, 601.62945556641,
749.45672607422)
CFrameMon = CFrame.new(4685.25830078125, 735.8078002929688,
815.3425903320312)
elseif MyLevel == 1650 or MyLevel <= 1699 then
Mon = "Giant Islander [Lv. 1650]"
NameQuest = "AmazonQuest2"
LevelQuest = 2
NameMon = "Giant Islander"
CFrameQuest = CFrame.new(5446.8793945313, 601.62945556641,
749.45672607422)
CFrameMon = CFrame.new(4729.09423828125, 590.436767578125, -
36.97627639770508)
elseif MyLevel == 1700 or MyLevel <= 1724 then
Mon = "Marine Commodore"
LevelQuest = 1
NameQuest = "MarineTreeIsland"
NameMon = "Marine Commodore"
CFrameQuest = CFrame.new(2180.54126, 27.8156815, -6741.5498, -
0.965929747, 0, 0.258804798, 0, 1, 0, -0.258804798, 0, -0.965929747)
CFrameMon = CFrame.new(2286.0078125, 73.13391876220703, -
7159.80908203125)
elseif MyLevel == 1725 or MyLevel <= 1774 then
Mon = "Marine Rear Admiral [Lv. 1725]"
NameMon = "Marine Rear Admiral"
NameQuest = "MarineTreeIsland"
LevelQuest = 2
CFrameQuest = CFrame.new(2179.98828125, 28.731239318848, -
6740.0551757813)
CFrameMon = CFrame.new(3656.773681640625, 160.52406311035156, -
7001.5986328125)
elseif MyLevel == 1775 or MyLevel <= 1799 then
Mon = "Fishman Raider"
LevelQuest = 1
NameQuest = "DeepForestIsland3"
NameMon = "Fishman Raider"
CFrameQuest = CFrame.new(-10581.6563, 330.872955, -8761.18652, -
0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213)
CFrameMon = CFrame.new(-10407.5263671875, 331.76263427734375, -
8368.5166015625)
elseif MyLevel == 1800 or MyLevel <= 1824 then
Mon = "Fishman Captain"
LevelQuest = 2
NameQuest = "DeepForestIsland3"
NameMon = "Fishman Captain"
CFrameQuest = CFrame.new(-10581.6563, 330.872955, -8761.18652, -
0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213)
CFrameMon = CFrame.new(-10994.701171875, 352.38140869140625, -
9002.1103515625)
elseif MyLevel == 1825 or MyLevel <= 1849 then
Mon = "Forest Pirate"
LevelQuest = 1
NameQuest = "DeepForestIsland"
NameMon = "Forest Pirate"
CFrameQuest = CFrame.new(-13234.04, 331.488495, -7625.40137,
0.707134247, -0, -0.707079291, 0, 1, -0, 0.707079291, 0, 0.707134247)
CFrameMon = CFrame.new(-13274.478515625, 332.3781433105469, -
7769.58056640625)
elseif MyLevel == 1850 or MyLevel <= 1899 then
Mon = "Mythological Pirate"
LevelQuest = 2
NameQuest = "DeepForestIsland"
NameMon = "Mythological Pirate"
CFrameQuest = CFrame.new(-13234.04, 331.488495, -7625.40137,
0.707134247, -0, -0.707079291, 0, 1, -0, 0.707079291, 0, 0.707134247)
CFrameMon = CFrame.new(-13680.607421875, 501.08154296875, -
6991.189453125)
elseif MyLevel == 1900 or MyLevel <= 1924 then
Mon = "Jungle Pirate"
LevelQuest = 1
NameQuest = "DeepForestIsland2"
NameMon = "Jungle Pirate"
CFrameQuest = CFrame.new(-12680.3818, 389.971039, -9902.01953, -
0.0871315002, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, -0.0871315002)
CFrameMon = CFrame.new(-12256.16015625, 331.73828125, -
10485.8369140625)
elseif MyLevel == 1925 or MyLevel <= 1974 then
Mon = "Musketeer Pirate"
LevelQuest = 2
NameQuest = "DeepForestIsland2"
NameMon = "Musketeer Pirate"
CFrameQuest = CFrame.new(-12680.3818, 389.971039, -9902.01953, -
0.0871315002, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, -0.0871315002)
CFrameMon = CFrame.new(-13457.904296875, 391.545654296875, -
9859.177734375)
elseif MyLevel == 1975 or MyLevel <= 1999 then
Mon = "Reborn Skeleton"
LevelQuest = 1
NameQuest = "HauntedQuest1"
NameMon = "Reborn Skeleton"
CFrameQuest = CFrame.new(-9479.2168, 141.215088, 5566.09277, 0, 0, 1,
0, 1, -0, -1, 0, 0)
CFrameMon = CFrame.new(-8763.7236328125, 165.72299194335938,
6159.86181640625)
elseif MyLevel == 2000 or MyLevel <= 2024 then
Mon = "Living Zombie"
LevelQuest = 2
NameQuest = "HauntedQuest1"
NameMon = "Living Zombie"
CFrameQuest = CFrame.new(-9479.2168, 141.215088, 5566.09277, 0, 0, 1,
0, 1, -0, -1, 0, 0)
CFrameMon = CFrame.new(-10144.1318359375, 138.62667846679688,
5838.0888671875)
elseif MyLevel == 2025 or MyLevel <= 2049 then
Mon = "Demonic Soul"
LevelQuest = 1
NameQuest = "HauntedQuest2"
NameMon = "Demonic Soul"
CFrameQuest = CFrame.new(-9516.99316, 172.017181, 6078.46533, 0, 0, -1,
0, 1, 0, 1, 0, 0)
CFrameMon = CFrame.new(-9505.8720703125, 172.10482788085938,
6158.9931640625)
elseif MyLevel == 2050 or MyLevel <= 2074 then
Mon = "Posessed Mummy"
LevelQuest = 2
NameQuest = "HauntedQuest2"
NameMon = "Posessed Mummy"
CFrameQuest = CFrame.new(-9516.99316, 172.017181, 6078.46533, 0, 0, -1,
0, 1, 0, 1, 0, 0)
CFrameMon = CFrame.new(-9582.0224609375, 6.251527309417725,
6205.478515625)
elseif MyLevel == 2075 or MyLevel <= 2099 then
Mon = "Peanut Scout"
LevelQuest = 1
NameQuest = "NutsIslandQuest"
NameMon = "Peanut Scout"
CFrameQuest = CFrame.new(-2104.3908691406, 38.104167938232, -
10194.21875, 0, 0, -1, 0, 1, 0, 1, 0, 0)
CFrameMon = CFrame.new(-2143.241943359375, 47.72198486328125, -
10029.9951171875)
elseif MyLevel == 2100 or MyLevel <= 2124 then
Mon = "Peanut President"
LevelQuest = 2
NameQuest = "NutsIslandQuest"
NameMon = "Peanut President"
CFrameQuest = CFrame.new(-2104.3908691406, 38.104167938232, -
10194.21875, 0, 0, -1, 0, 1, 0, 1, 0, 0)
CFrameMon = CFrame.new(-1859.35400390625, 38.10316848754883, -
10422.4296875)
elseif MyLevel == 2125 or MyLevel <= 2149 then
Mon = "Ice Cream Chef"
LevelQuest = 1
NameQuest = "IceCreamIslandQuest"
NameMon = "Ice Cream Chef"
CFrameQuest = CFrame.new(-820.64825439453, 65.819526672363, -
10965.795898438, 0, 0, -1, 0, 1, 0, 1, 0, 0)
CFrameMon = CFrame.new(-872.24658203125, 65.81957244873047, -
10919.95703125)
elseif MyLevel == 2150 or MyLevel <= 2199 then
Mon = "Ice Cream Commander"
LevelQuest = 2
NameQuest = "IceCreamIslandQuest"
NameMon = "Ice Cream Commander"
CFrameQuest = CFrame.new(-820.64825439453, 65.819526672363, -
10965.795898438, 0, 0, -1, 0, 1, 0, 1, 0, 0)
CFrameMon = CFrame.new(-558.06103515625, 112.04895782470703, -
11290.7744140625)
elseif MyLevel == 2200 or MyLevel <= 2224 then
Mon = "Cookie Crafter"
LevelQuest = 1
NameQuest = "CakeQuest1"
NameMon = "Cookie Crafter"
CFrameQuest = CFrame.new(-2021.32007, 37.7982254, -12028.7295,
0.957576931, -8.80302053e-08, 0.288177818, 6.9301187e-08, 1, 7.51931211e-08, -
0.288177818, -5.2032135e-08, 0.957576931)
CFrameMon = CFrame.new(-2374.13671875, 37.79826354980469, -
12125.30859375)
elseif MyLevel == 2225 or MyLevel <= 2249 then
Mon = "Cake Guard"
LevelQuest = 2
NameQuest = "CakeQuest1"
NameMon = "Cake Guard"
CFrameQuest = CFrame.new(-2021.32007, 37.7982254, -12028.7295,
0.957576931, -8.80302053e-08, 0.288177818, 6.9301187e-08, 1, 7.51931211e-08, -
0.288177818, -5.2032135e-08, 0.957576931)
CFrameMon = CFrame.new(-1598.3070068359375, 43.773197174072266, -
12244.5810546875)
elseif MyLevel == 2250 or MyLevel <= 2274 then
Mon = "Baking Staff"
LevelQuest = 1
NameQuest = "CakeQuest2"
NameMon = "Baking Staff"
CFrameQuest = CFrame.new(-1927.91602, 37.7981339, -12842.5391, -
0.96804446, 4.22142143e-08, 0.250778586, 4.74911062e-08, 1, 1.49904711e-08, -
0.250778586, 2.64211941e-08, -0.96804446)
CFrameMon = CFrame.new(-1887.8099365234375, 77.6185073852539, -
12998.3505859375)
elseif MyLevel == 2275 or MyLevel <= 2299 then
Mon = "Head Baker"
LevelQuest = 2
NameQuest = "CakeQuest2"
NameMon = "Head Baker"
CFrameQuest = CFrame.new(-1927.91602, 37.7981339, -12842.5391, -
0.96804446, 4.22142143e-08, 0.250778586, 4.74911062e-08, 1, 1.49904711e-08, -
0.250778586, 2.64211941e-08, -0.96804446)
CFrameMon = CFrame.new(-2216.188232421875, 82.884521484375, -
12869.2939453125)
elseif MyLevel == 2300 or MyLevel <= 2324 then
Mon = "Cocoa Warrior"
LevelQuest = 1
NameQuest = "ChocQuest1"
NameMon = "Cocoa Warrior"
CFrameQuest = CFrame.new(233.22836303710938, 29.876001358032227, -
12201.2333984375)
CFrameMon = CFrame.new(-21.55328369140625, 80.57499694824219, -
12352.3876953125)
elseif MyLevel == 2325 or MyLevel <= 2349 then
Mon = "Chocolate Bar Battler"
LevelQuest = 2
NameQuest = "ChocQuest1"
NameMon = "Chocolate Bar Battler"
CFrameQuest = CFrame.new(233.22836303710938, 29.876001358032227, -
12201.2333984375)
CFrameMon = CFrame.new(582.590576171875, 77.18809509277344, -
12463.162109375)
elseif MyLevel == 2350 or MyLevel <= 2374 then
Mon = "Sweet Thief"
LevelQuest = 1
NameQuest = "ChocQuest2"
NameMon = "Sweet Thief"
CFrameQuest = CFrame.new(150.5066375732422, 30.693693161010742, -
12774.5029296875)
CFrameMon = CFrame.new(165.1884765625, 76.05885314941406, -
12600.8369140625)
elseif MyLevel == 2375 or MyLevel <= 2399 then
Mon = "Candy Rebel"
LevelQuest = 2
NameQuest = "ChocQuest2"
NameMon = "Candy Rebel"
CFrameQuest = CFrame.new(150.5066375732422, 30.693693161010742, -
12774.5029296875)
CFrameMon = CFrame.new(134.86563110351562, 77.2476806640625, -
12876.5478515625)
elseif MyLevel == 2400 or MyLevel <= 2424 then
Mon = "Candy Pirate"
LevelQuest = 1
NameQuest = "CandyQuest1"
NameMon = "Candy Pirate"
CFrameQuest = CFrame.new(-1150.0400390625, 20.378934860229492, -
14446.3349609375)
CFrameMon = CFrame.new(-1310.5003662109375, 26.016523361206055, -
14562.404296875)
elseif MyLevel == 2425 or MyLevel <= 2449 then
Mon = "Snow Demon"
LevelQuest = 2
NameQuest = "CandyQuest1"
NameMon = "Snow Demon"
CFrameQuest = CFrame.new(-1150.0400390625, 20.378934860229492, -
14446.3349609375)
CFrameMon = CFrame.new(-880.2006225585938, 71.24776458740234, -
14538.609375)
elseif MyLevel == 2450 or MyLevel <= 2474 then
Mon = "Isle Outlaw"
LevelQuest = 1
NameQuest = "TikiQuest1"
NameMon = "Isle Outlaw"
CFrameQuest = CFrame.new(-16547.748046875, 61.13533401489258, -
173.41360473632812)
CFrameMon = CFrame.new(-16442.814453125, 116.13899993896484, -
264.4637756347656)
elseif MyLevel == 2475 or MyLevel <= 2499 then
Mon = "Island Boy"
LevelQuest = 2
NameQuest = "TikiQuest1"
NameMon = "Island Boy"
CFrameQuest = CFrame.new(-16547.748046875, 61.13533401489258, -
173.41360473632812)
CFrameMon = CFrame.new(-16901.26171875, 84.06756591796875, -
192.88906860351562)
elseif MyLevel == 2500 or MyLevel <= 2524 then
Mon = "Sun-kissed Warrior"
LevelQuest = 1
NameQuest = "TikiQuest2"
NameMon = "kissed"
CFrameQuest = CFrame.new(-16539.078125, 55.68632888793945,
1051.5738525390625)
CFrameMon = CFrame.new(-16349.8779296875, 92.0808334350586,
1123.4169921875)
elseif MyLevel == 2525 or MyLevel <= 2550 then
Mon = "Isle Champion"
LevelQuest = 2
NameQuest = "TikiQuest2"
NameMon = "Isle Champion"
CFrameQuest = CFrame.new(-16539.078125, 55.68632888793945,
1051.5738525390625)
CFrameMon = CFrame.new(-16347.4150390625, 92.09503936767578,
1122.335205078125)
end
end
end

function Hop()
local PlaceID = game.PlaceId
local AllIDs = {}
local foundAnything = ""
local actualHour = os.date("!*t").hour
local Deleted = false
function TPReturner()
local Site;
if foundAnything == "" then
Site =
game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' ..
PlaceID .. '/servers/Public?sortOrder=Asc&limit=100'))
else
Site =
game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' ..
PlaceID .. '/servers/Public?sortOrder=Asc&limit=100&cursor=' .. foundAnything))
end
local ID = ""
if Site.nextPageCursor and Site.nextPageCursor ~= "null" and
Site.nextPageCursor ~= nil then
foundAnything = Site.nextPageCursor
end
local num = 0;
for i,v in pairs(Site.data) do
local Possible = true
ID = tostring(v.id)
if tonumber(v.maxPlayers) > tonumber(v.playing) then
for _,Existing in pairs(AllIDs) do
if num ~= 0 then
if ID == tostring(Existing) then
Possible = false
end
else
if tonumber(actualHour) ~= tonumber(Existing) then
local delFile = pcall(function()
AllIDs = {}
table.insert(AllIDs, actualHour)
end)
end
end
num = num + 1
end
if Possible == true then
table.insert(AllIDs, ID)
wait()
pcall(function()
wait()

game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceID, ID,
game.Players.LocalPlayer)
end)
wait(4)
end
end
end
end
function Teleport()
while wait() do
pcall(function()
TPReturner()
if foundAnything ~= "" then
TPReturner()
end
end)
end
end
Teleport()
end

function UpdateIslandESP()
for i,v in pairs(game:GetService("Workspace")
["_WorldOrigin"].Locations:GetChildren()) do
pcall(function()
if IslandESP then
if v.Name ~= "Sea" then
if not v:FindFirstChild('NameEsp') then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = "GothamBold"
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(7, 236, 240)
else
v['NameEsp'].TextLabel.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
end
else
if v:FindFirstChild('NameEsp') then
v:FindFirstChild('NameEsp'):Destroy()
end
end
end)
end
end

function isnil(thing)
return (thing == nil)
end
local function round(n)
return math.floor(tonumber(n) + 0.5)
end
Number = math.random(1, 1000000)
function UpdatePlayerChams()
for i,v in pairs(game:GetService'Players':GetChildren()) do
pcall(function()
if not isnil(v.Character) then
if ESPPlayer then
if not isnil(v.Character.Head) and not
v.Character.Head:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Character.Head)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Character.Head
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Character.Head.Position).Magnitude/3) ..' Distance')
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
if v.Team == game.Players.LocalPlayer.Team then
name.TextColor3 = Color3.new(0,255,0)
else
name.TextColor3 = Color3.new(255,0,0)
end
else
v.Character.Head['NameEsp'..Number].TextLabel.Text =
(v.Name ..' | '..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Character.Head.Position).Magnitude/3) ..' Distance\nHealth : ' ..
round(v.Character.Humanoid.Health*100/v.Character.Humanoid.MaxHealth) .. '%')
end
else
if v.Character.Head:FindFirstChild('NameEsp'..Number) then
v.Character.Head:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
function UpdateChestChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if string.find(v.Name,"Chest") then
if ChestESP then
if string.find(v.Name,"Chest") then
if not v:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
if v.Name == "Chest1" then
name.TextColor3 = Color3.fromRGB(109, 109, 109)
name.Text = ("Chest 1" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
if v.Name == "Chest2" then
name.TextColor3 = Color3.fromRGB(173, 158, 21)
name.Text = ("Chest 2" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
if v.Name == "Chest3" then
name.TextColor3 = Color3.fromRGB(85, 255, 255)
name.Text = ("Chest 3" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
else
v['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
end
else
if v:FindFirstChild('NameEsp'..Number) then
v:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
function UpdateDevilChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if DevilFruitESP then
if string.find(v.Name, "Fruit") then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 255, 255)
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' \
n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
end
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end)
end
end
function UpdateFlowerChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if v.Name == "Flower2" or v.Name == "Flower1" then
if FlowerESP then
if not v:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 0, 0)
if v.Name == "Flower1" then
name.Text = ("Blue Flower" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
name.TextColor3 = Color3.fromRGB(0, 0, 255)
end
if v.Name == "Flower2" then
name.Text = ("Red Flower" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
name.TextColor3 = Color3.fromRGB(255, 0, 0)
end
else
v['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
else
if v:FindFirstChild('NameEsp'..Number) then
v:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
function UpdateRealFruitChams()
for i,v in pairs(game.Workspace.AppleSpawner:GetChildren()) do
if v:IsA("Tool") then
if RealFruitESP then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 0, 0)
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' '..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end
for i,v in pairs(game.Workspace.PineappleSpawner:GetChildren()) do
if v:IsA("Tool") then
if RealFruitESP then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 174, 0)
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' '..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end
for i,v in pairs(game.Workspace.BananaSpawner:GetChildren()) do
if v:IsA("Tool") then
if RealFruitESP then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(251, 255, 0)
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' '..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end
end

function UpdateIslandESP()
for i,v in pairs(game:GetService("Workspace")
["_WorldOrigin"].Locations:GetChildren()) do
pcall(function()
if IslandESP then
if v.Name ~= "Sea" then
if not v:FindFirstChild('NameEsp') then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = "GothamBold"
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(7, 236, 240)
else
v['NameEsp'].TextLabel.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
end
else
if v:FindFirstChild('NameEsp') then
v:FindFirstChild('NameEsp'):Destroy()
end
end
end)
end
end

function isnil(thing)
return (thing == nil)
end
local function round(n)
return math.floor(tonumber(n) + 0.5)
end
Number = math.random(1, 1000000)
function UpdatePlayerChams()
for i,v in pairs(game:GetService'Players':GetChildren()) do
pcall(function()
if not isnil(v.Character) then
if ESPPlayer then
if not isnil(v.Character.Head) and not
v.Character.Head:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Character.Head)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Character.Head
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Character.Head.Position).Magnitude/3) ..' Distance')
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
if v.Team == game.Players.LocalPlayer.Team then
name.TextColor3 = Color3.new(0,255,0)
else
name.TextColor3 = Color3.new(255,0,0)
end
else
v.Character.Head['NameEsp'..Number].TextLabel.Text =
(v.Name ..' | '..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Character.Head.Position).Magnitude/3) ..' Distance\nHealth : ' ..
round(v.Character.Humanoid.Health*100/v.Character.Humanoid.MaxHealth) .. '%')
end
else
if v.Character.Head:FindFirstChild('NameEsp'..Number) then
v.Character.Head:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
function UpdateChestChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if string.find(v.Name,"Chest") then
if ChestESP then
if string.find(v.Name,"Chest") then
if not v:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
if v.Name == "Chest1" then
name.TextColor3 = Color3.fromRGB(109, 109, 109)
name.Text = ("Chest 1" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
if v.Name == "Chest2" then
name.TextColor3 = Color3.fromRGB(173, 158, 21)
name.Text = ("Chest 2" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
if v.Name == "Chest3" then
name.TextColor3 = Color3.fromRGB(85, 255, 255)
name.Text = ("Chest 3" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
else
v['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
end
else
if v:FindFirstChild('NameEsp'..Number) then
v:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
function UpdateDevilChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if DevilFruitESP then
if string.find(v.Name, "Fruit") then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 255, 255)
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' \
n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
end
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end)
end
end
function UpdateFlowerChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if v.Name == "Flower2" or v.Name == "Flower1" then
if FlowerESP then
if not v:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 0, 0)
if v.Name == "Flower1" then
name.Text = ("Blue Flower" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
name.TextColor3 = Color3.fromRGB(0, 0, 255)
end
if v.Name == "Flower2" then
name.Text = ("Red Flower" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
name.TextColor3 = Color3.fromRGB(255, 0, 0)
end
else
v['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
else
if v:FindFirstChild('NameEsp'..Number) then
v:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
function UpdateRealFruitChams()
for i,v in pairs(game.Workspace.AppleSpawner:GetChildren()) do
if v:IsA("Tool") then
if RealFruitESP then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 0, 0)
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' '..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end
for i,v in pairs(game.Workspace.PineappleSpawner:GetChildren()) do
if v:IsA("Tool") then
if RealFruitESP then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 174, 0)
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' '..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end
for i,v in pairs(game.Workspace.BananaSpawner:GetChildren()) do
if v:IsA("Tool") then
if RealFruitESP then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(251, 255, 0)
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' '..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end
end

spawn(function()
while wait() do
pcall(function()
if MobESP then
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v:FindFirstChild('HumanoidRootPart') then
if not v:FindFirstChild("MobEap") then
local BillboardGui = Instance.new("BillboardGui")
local TextLabel = Instance.new("TextLabel")

BillboardGui.Parent = v
BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
BillboardGui.Active = true
BillboardGui.Name = "MobEap"
BillboardGui.AlwaysOnTop = true
BillboardGui.LightInfluence = 1.000
BillboardGui.Size = UDim2.new(0, 200, 0, 50)
BillboardGui.StudsOffset = Vector3.new(0, 2.5, 0)

TextLabel.Parent = BillboardGui
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.Size = UDim2.new(0, 200, 0, 50)
TextLabel.Font = Enum.Font.GothamBold
TextLabel.TextColor3 = Color3.fromRGB(7, 236, 240)
TextLabel.Text.Size = 35
end
local Dis =
math.floor((game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
v.HumanoidRootPart.Position).Magnitude)
v.MobEap.TextLabel.Text = v.Name.." - "..Dis.." Distance"
end
end
else
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v:FindFirstChild("MobEap") then
v.MobEap:Destroy()
end
end
end
end)
end
end)

spawn(function()
while wait() do
pcall(function()
if SeaESP then
for i,v in pairs(game:GetService("Workspace").SeaBeasts:GetChildren())
do
if v:FindFirstChild('HumanoidRootPart') then
if not v:FindFirstChild("Seaesps") then
local BillboardGui = Instance.new("BillboardGui")
local TextLabel = Instance.new("TextLabel")

BillboardGui.Parent = v
BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
BillboardGui.Active = true
BillboardGui.Name = "Seaesps"
BillboardGui.AlwaysOnTop = true
BillboardGui.LightInfluence = 1.000
BillboardGui.Size = UDim2.new(0, 200, 0, 50)
BillboardGui.StudsOffset = Vector3.new(0, 2.5, 0)

TextLabel.Parent = BillboardGui
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.Size = UDim2.new(0, 200, 0, 50)
TextLabel.Font = Enum.Font.GothamBold
TextLabel.TextColor3 = Color3.fromRGB(7, 236, 240)
TextLabel.Text.Size = 35
end
local Dis =
math.floor((game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
v.HumanoidRootPart.Position).Magnitude)
v.Seaesps.TextLabel.Text = v.Name.." - "..Dis.." Distance"
end
end
else
for i,v in pairs (game:GetService("Workspace").SeaBeasts:GetChildren())
do
if v:FindFirstChild("Seaesps") then
v.Seaesps:Destroy()
end
end
end
end)
end
end)

spawn(function()
while wait() do
pcall(function()
if NpcESP then
for i,v in pairs(game:GetService("Workspace").NPCs:GetChildren()) do
if v:FindFirstChild('HumanoidRootPart') then
if not v:FindFirstChild("NpcEspes") then
local BillboardGui = Instance.new("BillboardGui")
local TextLabel = Instance.new("TextLabel")

BillboardGui.Parent = v
BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
BillboardGui.Active = true
BillboardGui.Name = "NpcEspes"
BillboardGui.AlwaysOnTop = true
BillboardGui.LightInfluence = 1.000
BillboardGui.Size = UDim2.new(0, 200, 0, 50)
BillboardGui.StudsOffset = Vector3.new(0, 2.5, 0)

TextLabel.Parent = BillboardGui
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.Size = UDim2.new(0, 200, 0, 50)
TextLabel.Font = Enum.Font.GothamBold
TextLabel.TextColor3 = Color3.fromRGB(7, 236, 240)
TextLabel.Text.Size = 35
end
local Dis =
math.floor((game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
v.HumanoidRootPart.Position).Magnitude)
v.NpcEspes.TextLabel.Text = v.Name.." - "..Dis.." Distance"
end
end
else
for i,v in pairs (game:GetService("Workspace").NPCs:GetChildren()) do
if v:FindFirstChild("NpcEspes") then
v.NpcEspes:Destroy()
end
end
end
end)
end
end)

function isnil(thing)
return (thing == nil)
end
local function round(n)
return math.floor(tonumber(n) + 0.5)
end
Number = math.random(1, 1000000)

function UpdateIslandMirageESP()
for i,v in pairs(game:GetService("Workspace")
["_WorldOrigin"].Locations:GetChildren()) do
pcall(function()
if MirageIslandESP then
if v.Name == "Mirage Island" then
if not v:FindFirstChild('NameEsp') then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = "Code"
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(80, 245, 245)
else
v['NameEsp'].TextLabel.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' M')
end
end
else
if v:FindFirstChild('NameEsp') then
v:FindFirstChild('NameEsp'):Destroy()
end
end
end)
end
end

function isnil(thing)
return (thing == nil)
end
local function round(n)
return math.floor(tonumber(n) + 0.5)
end
Number = math.random(1, 1000000)

function UpdateAfdESP()
for i,v in pairs(game:GetService("Workspace").NPCs:GetChildren()) do
pcall(function()
if AfdESP then
if v.Name == "Advanced Fruit Dealer" then
if not v:FindFirstChild('NameEsp') then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = "Code"
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(80, 245, 245)
else
v['NameEsp'].TextLabel.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' M')
end
end
else
if v:FindFirstChild('NameEsp') then
v:FindFirstChild('NameEsp'):Destroy()
end
end
end)
end
end

function UpdateAuraESP()
for i,v in pairs(game:GetService("Workspace").NPCs:GetChildren()) do
pcall(function()
if AuraESP then
if v.Name == "Master of Enhancement" then
if not v:FindFirstChild('NameEsp') then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = "Code"
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(80, 245, 245)
else
v['NameEsp'].TextLabel.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' M')
end
end
else
if v:FindFirstChild('NameEsp') then
v:FindFirstChild('NameEsp'):Destroy()
end
end
end)
end
end

function UpdateLSDESP()
for i,v in pairs(game:GetService("Workspace").NPCs:GetChildren()) do
pcall(function()
if LADESP then
if v.Name == "Legendary Sword Dealer" then
if not v:FindFirstChild('NameEsp') then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = "Code"
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(80, 245, 245)
else
v['NameEsp'].TextLabel.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' M')
end
end
else
if v:FindFirstChild('NameEsp') then
v:FindFirstChild('NameEsp'):Destroy()
end
end
end)
end
end

function UpdateGeaESP()
for i,v in pairs(game:GetService("Workspace").Map.MysticIsland:GetChildren()) do
pcall(function()
if GearESP then
if v.Name == "MeshPart" then
if not v:FindFirstChild('NameEsp') then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = "Code"
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(80, 245, 245)
else
v['NameEsp'].TextLabel.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' M')
end
end
else
if v:FindFirstChild('NameEsp') then
v:FindFirstChild('NameEsp'):Destroy()
end
end
end)
end
end

function InfAb()
if InfAbility then
if not
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("A
gility") then
local inf = Instance.new("ParticleEmitter")
inf.Acceleration = Vector3.new(0,0,0)
inf.Archivable = true
inf.Drag = 20
inf.EmissionDirection = Enum.NormalId.Top
inf.Enabled = true
inf.Lifetime = NumberRange.new(0,0)
inf.LightInfluence = 0
inf.LockedToPart = true
inf.Name = "Agility"
inf.Rate = 500
local numberKeypoints2 = {
NumberSequenceKeypoint.new(0, 0);
NumberSequenceKeypoint.new(1, 4);
}
inf.Size = NumberSequence.new(numberKeypoints2)
inf.RotSpeed = NumberRange.new(9999, 99999)
inf.Rotation = NumberRange.new(0, 0)
inf.Speed = NumberRange.new(30, 30)
inf.SpreadAngle = Vector2.new(0,0,0,0)
inf.Texture = ""
inf.VelocityInheritance = 0
inf.ZOffset = 2
inf.Transparency = NumberSequence.new(0)
inf.Color =
ColorSequence.new(Color3.fromRGB(0,0,0),Color3.fromRGB(0,0,0))
inf.Parent =
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
end
else
if
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("A
gility") then

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("A
gility"):Destroy()
end
end
end

local LocalPlayer = game:GetService'Players'.LocalPlayer


local originalstam = LocalPlayer.Character.Energy.Value
function infinitestam()
LocalPlayer.Character.Energy.Changed:connect(function()
if InfiniteEnergy then
LocalPlayer.Character.Energy.Value = originalstam
end
end)
end

spawn(function()
pcall(function()
while wait(.1) do
if InfiniteEnergy then
wait(0.1)
originalstam = LocalPlayer.Character.Energy.Value
infinitestam()
end
end
end)
end)

function NoDodgeCool()
if nododgecool then
for i,v in next, getgc() do
if game:GetService("Players").LocalPlayer.Character.Dodge then
if typeof(v) == "function" and getfenv(v).script ==
game:GetService("Players").LocalPlayer.Character.Dodge then
for i2,v2 in next, getupvalues(v) do
if tostring(v2) == "0.1" then
repeat wait(.1)
setupvalue(v,i2,0)
until not nododgecool
end
end
end
end
end
end
end

function fly()
local mouse=game:GetService("Players").LocalPlayer:GetMouse''
localplayer=game:GetService("Players").LocalPlayer

game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart")
local torso = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
local speedSET=25
local keys={a=false,d=false,w=false,s=false}
local e1
local e2
local function start()
local pos = Instance.new("BodyPosition",torso)
local gyro = Instance.new("BodyGyro",torso)
pos.Name="EPIXPOS"
pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
pos.position = torso.Position
gyro.maxTorque = Vector3.new(9e9, 9e9, 9e9)
gyro.CFrame = torso.CFrame
repeat
wait()
localplayer.Character.Humanoid.PlatformStand=true
local new=gyro.CFrame - gyro.CFrame.p + pos.position
if not keys.w and not keys.s and not keys.a and not keys.d then
speed=1
end
if keys.w then
new = new + workspace.CurrentCamera.CoordinateFrame.lookVector *
speed
speed=speed+speedSET
end
if keys.s then
new = new - workspace.CurrentCamera.CoordinateFrame.lookVector *
speed
speed=speed+speedSET
end
if keys.d then
new = new * CFrame.new(speed,0,0)
speed=speed+speedSET
end
if keys.a then
new = new * CFrame.new(-speed,0,0)
speed=speed+speedSET
end
if speed>speedSET then
speed=speedSET
end
pos.position=new.p
if keys.w then
gyro.CFrame =
workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(-math.rad(speed*15),0,0)
elseif keys.s then
gyro.CFrame =
workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(math.rad(speed*15),0,0)
else
gyro.CFrame = workspace.CurrentCamera.CoordinateFrame
end
until not Fly
if gyro then
gyro:Destroy()
end
if pos then
pos:Destroy()
end
flying=false
localplayer.Character.Humanoid.PlatformStand=false
speed=0
end
e1=mouse.KeyDown:connect(function(key)
if not torso or not torso.Parent then
flying=false e1:disconnect() e2:disconnect() return
end
if key=="w" then
keys.w=true
elseif key=="s" then
keys.s=true
elseif key=="a" then
keys.a=true
elseif key=="d" then
keys.d=true
end
end)
e2=mouse.KeyUp:connect(function(key)
if key=="w" then
keys.w=false
elseif key=="s" then
keys.s=false
elseif key=="a" then
keys.a=false
elseif key=="d" then
keys.d=false
end
end)
start()
end

function Click()
game:GetService'VirtualUser':CaptureController()
game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
end

function AutoHaki()
if not
game:GetService("Players").LocalPlayer.Character:FindFirstChild("HasBuso") then
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Buso")
end
end

function UnEquipWeapon(Weapon)
if game.Players.LocalPlayer.Character:FindFirstChild(Weapon) then
_G.NotAutoEquip = true
wait(.5)
game.Players.LocalPlayer.Character:FindFirstChild(Weapon).Parent =
game.Players.LocalPlayer.Backpack
wait(.1)
_G.NotAutoEquip = false
end
end

function EquipWeapon(ToolSe)
if not _G.NotAutoEquip then
if game.Players.LocalPlayer.Backpack:FindFirstChild(ToolSe) then
Tool = game.Players.LocalPlayer.Backpack:FindFirstChild(ToolSe)
wait(.1)
game.Players.LocalPlayer.Character.Humanoid:EquipTool(Tool)
end
end
end

function GetDistance(target)
return math.floor((target.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude)
end

function BTP(p)
pcall(function()
if (p.Position-
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude >= 1500 and
not Auto_Raid and game.Players.LocalPlayer.Character.Humanoid.Health > 0 then
repeat wait()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = p
wait(.05)
game.Players.LocalPlayer.Character.Head:Destroy()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = p
until (p.Position-
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 1500 and
game.Players.LocalPlayer.Character.Humanoid.Health > 0
end
end)
end

function TelePPlayer(P)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = P
end

function TP1(Pos)
Distance = (Pos.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
if game.Players.LocalPlayer.Character.Humanoid.Sit == true then
game.Players.LocalPlayer.Character.Humanoid.Sit = false end
pcall(function() tween =
game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidR
ootPart,TweenInfo.new(Distance/210, Enum.EasingStyle.Linear),{CFrame = Pos}) end)
tween:Play()
if Distance <= 250 then
tween:Cancel()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Pos
end
if _G.StopTween == true then
tween:Cancel()
_G.Clip = false
end
end

function TP(Pos)
Distance = (Pos.Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de
if Distance < 10 then
Speed = 20000
elseif Distance < 25 then
Speed = 10000
elseif Distance < 50 then
Speed = 5000
elseif Distance < 150 then
Speed = 2500
elseif Distance < 250 then
Speed = 1250
elseif Distance < 500 then
Speed = 625
elseif Distance < 750 then
Speed = 450
elseif Distance >= 1000 then
Speed = 370
end
game:GetService("TweenService"):Create(
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart,
TweenInfo.new(Distance/Speed, Enum.EasingStyle.Linear),
{CFrame = Pos}
):Play()
_G.Clip = true
wait(Distance/Speed)
_G.Clip = false
end

function topos(Pos)
Distance = (Pos.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
if game.Players.LocalPlayer.Character.Humanoid.Sit == true then
game.Players.LocalPlayer.Character.Humanoid.Sit = false end
pcall(function() tween =
game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidR
ootPart,TweenInfo.new(Distance/210, Enum.EasingStyle.Linear),{CFrame = Pos}) end)
tween:Play()
if Distance <= 250 then
tween:Cancel()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Pos
end
if _G.StopTween == true then
tween:Cancel()
_G.Clip = false
end
end

--Tween Boats
function TPB(CFgo)
local tween_s = game:service"TweenService"
local info =
TweenInfo.new((game:GetService("Workspace").Boats.PirateBrigade.VehicleSeat.CFrame.
Position - CFgo.Position).Magnitude/300, Enum.EasingStyle.Linear)
tween =
tween_s:Create(game:GetService("Workspace").Boats.PirateBrigade.VehicleSeat, info,
{CFrame = CFgo})
tween:Play()

local tweenfunc = {}

function tweenfunc:Stop()
tween:Cancel()
end

return tweenfunc
end

function TPP(CFgo)
if game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Health <= 0 or not
game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid") then
tween:Cancel() repeat wait() until
game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid") and
game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid").Health >
0 wait(7) return end
local tween_s = game:service"TweenService"
local info = TweenInfo.new((game:GetService("Players")
["LocalPlayer"].Character.HumanoidRootPart.Position - CFgo.Position).Magnitude/325,
Enum.EasingStyle.Linear)
tween = tween_s:Create(game.Players.LocalPlayer.Character["HumanoidRootPart"],
info, {CFrame = CFgo})
tween:Play()

local tweenfunc = {}

function tweenfunc:Stop()
tween:Cancel()
end

return tweenfunc
end

getgenv().ToTargets = function(p)
task.spawn(function()
pcall(function()
if game:GetService("Players").LocalPlayer:DistanceFromCharacter(p.Position)
<= 250 then

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = p
elseif not game.Players.LocalPlayer.Character:FindFirstChild("Root")then
local K = Instance.new("Part",game.Players.LocalPlayer.Character)
K.Size = Vector3.new(1,0.5,1)
K.Name = "Root"
K.Anchored = true
K.Transparency = 1
K.CanCollide = false
K.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame *
CFrame.new(0,20,0)
end
local U = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-
p.Position).Magnitude
local z = game:service("TweenService")
local B = TweenInfo.new((p.Position-
game.Players.LocalPlayer.Character.Root.Position).Magnitude/
300,Enum.EasingStyle.Linear)
local S,g = pcall(function()
local q = z:Create(game.Players.LocalPlayer.Character.Root,B,{CFrame = p})
q:Play()
end)
if not S then
return g
end
game.Players.LocalPlayer.Character.Root.CFrame =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
if S and game.Players.LocalPlayer.Character:FindFirstChild("Root") then
pcall(function()
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-
p.Position).Magnitude >= 20 then
spawn(function()
pcall(function()
if (game.Players.LocalPlayer.Character.Root.Position-
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 150 then
game.Players.LocalPlayer.Character.Root.CFrame =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
else

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=game.Players.LocalPlayer
.Character.Root.CFrame
end
end)
end)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position-p.Position).Magnitude
>= 10 and(game.Players.LocalPlayer.Character.HumanoidRootPart.Position-
p.Position).Magnitude < 20 then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = p
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position-p.Position).Magnitude
< 10 then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = p
end
end)
end
end)
end)
end

Type = 1
spawn(function()
while wait(.0) do
if Type == 1 then
Pos = CFrame.new(0,PosY,-30)
elseif Type == 2 then
Pos = CFrame.new(30,PosY,0)
elseif Type == 3 then
Pos = CFrame.new(0,PosY,30)
elseif Type == 4 then
Pos = CFrame.new(-30,PosY,0)
end
end
end)

spawn(function()
while wait(.0) do
Type = 1
wait(0)
Type = 2
wait(0)
Type = 3
wait(0)
Type = 4
wait(0)
Type = 5
wait(0)
end
end)

spawn(function()
game:GetService("RunService").Heartbeat:Connect(function()
if _G.AutoAdvanceDungeon or _G.AutoDoughtBoss or _G.Auto_DungeonMobAura or
_G.AutoFarmChest or _G.AutoFactory or _G.AutoFarmBossHallow or
_G.AutoFarmSwanGlasses or _G.AutoLongSword or _G.AutoBlackSpikeycoat or
_G.AutoElectricClaw or _G.AutoFarmGunMastery or _G.AutoHolyTorch or _G.AutoLawRaid
or _G.AutoFarmBoss or _G.AutoTwinHooks or _G.AutoOpenSwanDoor or
_G.AutoDragon_Trident or _G.AutoSaber or _G.NOCLIP or _G.AutoFarmFruitMastery or
_G.AutoFarmGunMastery or _G.TeleportIsland or _G.Auto_EvoRace or
_G.AutoFarmAllMsBypassType or _G.AutoObservationv2 or _G.AutoMusketeerHat or
_G.AutoEctoplasm or _G.AutoRengoku or _G.Auto_Rainbow_Haki or _G.AutoObservation or
_G.AutoDarkDagger or _G.Safe_Mode or _G.MasteryFruit or _G.AutoBudySword or
_G.autoLawRaid or _G.AutoBounty or _G.AutoAllBoss or _G.Auto_Bounty or
_G.AutoSharkman or _G.Auto_Mastery_Fruit or _G.Auto_Mastery_Gun or _G.Auto_Dungeon
or _G.Auto_Cavender or _G.Auto_Pole or _G.Auto_Kill_Ply or _G.Auto_Factory or
_G.AutoSecondSea or _G.TeleportPly or _G.AutoBartilo or _G.Auto_DarkBoss or
_G.GrabChest or _G.AutoFarmBounty or _G.Holy_Torch or _G.AutoFarm or _G.Clip or
_G.AutoElitehunter or _G.AutoThirdSea or _G.Auto_Bone or _G.Autoheart or
_G.Autodoughking or _G.AutoFarmMaterial or _G.AutoNevaSoulGuitar or
_G.Auto_Dragon_Trident or _G.Autotushita or _G.d or _G.Autowaden or _G.Autogay or
_G.Autopole or _G.Autosaw or _G.AutoObservationHakiV2 or _G.AutoFarmNearest or
AutoFarmChest or _G.AutoCarvender or _G.AutoTwinHook or AutoMobAura or
_G.Tweenfruit or _G.AutoKai or _G.TeleportNPC or _G.Leather or _G.Auto_Wing or
_G.Umm or _G.Makori_gay or Radioactive or Fish or Gunpowder or Dragon_Scale or
Cocoafarm or Scrap or MiniHee or _G.AutoFarmSeabaest or Auto_Cursed_Dual_Katana or
_G.AutoFarmMob or _G.AutoMysticIsland or _G.AutoFarmDungeon or _G.AutoRaidPirate or
_G.AutoQuestRace or _G.TweenMGear or getgenv().AutoFarm or _G.AutoPlayerHunter or
_G.AutoFactory or Grab_Chest or _G.Namfon or _G.AutoSwordMastery or _G.AutoSeaBest
or _G.AutoKillTial or _G.Auto_Saber or _G.Position_Spawn or _G.Farmfast or
_G.AutoRace or _G.RaidPirate or Open_Color_Haki then
if not game:GetService("Workspace"):FindFirstChild("LOL") then
local LOL = Instance.new("Part")
LOL.Name = "LOL"
LOL.Parent = game.Workspace
LOL.Anchored = true
LOL.Transparency = 1
LOL.Size = Vector3.new(30,-0.5,30)
elseif game:GetService("Workspace"):FindFirstChild("LOL") then
game.Workspace["LOL"].CFrame =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, -3.6, 0)
end
else
if game:GetService("Workspace"):FindFirstChild("LOL") then
game:GetService("Workspace"):FindFirstChild("LOL"):Destroy()
end
end
end)
end)

spawn(function()
pcall(function()
while wait() do
if _G.AutoAdvanceDungeon or _G.AutoDoughtBoss or _G.Auto_DungeonMobAura
or _G.AutoFarmChest or _G.AutoFactory or _G.AutoFarmBossHallow or
_G.AutoFarmSwanGlasses or _G.AutoLongSword or _G.AutoBlackSpikeycoat or
_G.AutoElectricClaw or _G.AutoFarmGunMastery or _G.AutoHolyTorch or _G.AutoLawRaid
or _G.AutoFarmBoss or _G.AutoTwinHooks or _G.AutoOpenSwanDoor or
_G.AutoDragon_Trident or _G.AutoSaber or _G.AutoFarmFruitMastery or
_G.AutoFarmGunMastery or _G.TeleportIsland or _G.Auto_EvoRace or
_G.AutoFarmAllMsBypassType or _G.AutoObservationv2 or _G.AutoMusketeerHat or
_G.AutoEctoplasm or _G.AutoRengoku or _G.Auto_Rainbow_Haki or _G.AutoObservation or
_G.AutoDarkDagger or _G.Safe_Mode or _G.MasteryFruit or _G.AutoBudySword or
_G.autoLawRaid or _G.AutoBounty or _G.AutoAllBoss or _G.Auto_Bounty or
_G.AutoSharkman or _G.Auto_Mastery_Fruit or _G.Auto_Mastery_Gun or _G.Auto_Dungeon
or _G.Auto_Cavender or _G.Auto_Pole or _G.Auto_Kill_Ply or _G.Auto_Factory or
_G.AutoSecondSea or _G.TeleportPly or _G.AutoBartilo or _G.Auto_DarkBoss or
_G.GrabChest or _G.AutoFarmBounty or _G.Holy_Torch or _G.AutoFarm or _G.Clip or
FarmBoss or _G.AutoElitehunter or _G.AutoThirdSea or _G.Auto_Bone or _G.Autoheart
or _G.Autodoughking or _G.AutoFarmMaterial or _G.AutoNevaSoulGuitar or
_G.Auto_Dragon_Trident or _G.Autotushita or _G.d or _G.Autowaden or _G.Autogay or
_G.Autopole or _G.Autosaw or _G.AutoObservationHakiV2 or _G.AutoFarmNearest or
AutoFarmChest or _G.AutoCarvender or _G.AutoTwinHook or AutoMobAura or
_G.Tweenfruit or _G.TeleportNPC or _G.Leather or _G.Auto_Wing or _G.Umm or
_G.Makori_gay or Radioactive or Fish or Gunpowder or Dragon_Scale or Cocoafarm or
Scrap or MiniHee or _G.AutoFarmSeabaest or Auto_Cursed_Dual_Katana or
_G.AutoFarmMob or _G.AutoMysticIsland or _G.AutoFarmDungeon or _G.AutoRaidPirate or
_G.AutoQuestRace or _G.TweenMGear or getgenv().AutoFarm or _G.AutoPlayerHunter or
_G.AutoFactory or Grab_Chest or _G.Namfon or _G.AutoSwordMastery or _G.Auto_Seabest
or _G.AutoSeaBest or _G.AutoKillTial or _G.Auto_Saber or _G.Position_Spawn or
_G.Farmfast or _G.AutoRace or _G.RaidPirate or Open_Color_Haki or
_G.AutoTerrorshark or FarmShark or _G.farmpiranya or _G.Fish_Crew_Member or
_G.DomadicAutoDriveBoat or _G.bjirFishBoat or _G.KillGhostShip or
_G.AutoFrozenDimension or _G.AutoFKitsune == true then
if not
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("B
odyClip") then
local Noclip = Instance.new("BodyVelocity")
Noclip.Name = "BodyClip"
Noclip.Parent =
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
Noclip.MaxForce = Vector3.new(100000,100000,100000)
Noclip.Velocity = Vector3.new(0,0,0)
end
end
end
end)
end)

spawn(function()
pcall(function()
game:GetService("RunService").Stepped:Connect(function()
if _G.AutoAdvanceDungeon or _G.AutoDoughtBoss or _G.Auto_DungeonMobAura
or _G.AutoFarmChest or _G.AutoFactory or _G.AutoFarmBossHallow or
_G.AutoFarmSwanGlasses or _G.AutoLongSword or _G.AutoBlackSpikeycoat or
_G.AutoElectricClaw or _G.AutoFarmGunMastery or _G.AutoHolyTorch or _G.AutoLawRaid
or _G.AutoFarmBoss or _G.AutoTwinHooks or _G.AutoOpenSwanDoor or
_G.AutoDragon_Trident or _G.AutoSaber or _G.NOCLIP or _G.AutoFarmFruitMastery or
_G.AutoFarmGunMastery or _G.TeleportIsland or _G.Auto_EvoRace or
_G.AutoFarmAllMsBypassType or _G.AutoObservationv2 or _G.AutoMusketeerHat or
_G.AutoEctoplasm or _G.AutoRengoku or _G.Auto_Rainbow_Haki or _G.AutoObservation or
_G.AutoDarkDagger or _G.Safe_Mode or _G.MasteryFruit or _G.AutoBudySword or
_G.autoLawRaid or _G.AutoBounty or _G.AutoAllBoss or _G.Auto_Bounty or
_G.AutoSharkman or _G.Auto_Mastery_Fruit or _G.Auto_Mastery_Gun or _G.Auto_Dungeon
or _G.Auto_Cavender or _G.Auto_Pole or _G.Auto_Kill_Ply or _G.Auto_Factory or
_G.AutoSecondSea or _G.TeleportPly or _G.AutoBartilo or _G.Auto_DarkBoss or
_G.GrabChest or _G.AutoFarmBounty or _G.Holy_Torch or _G.AutoFarm or _G.Clip or
_G.AutoElitehunter or _G.AutoThirdSea or _G.Auto_Bone or _G.Autoheart or
_G.Autodoughking or _G.AutoFarmMaterial or _G.AutoNevaSoulGuitar or
_G.Auto_Dragon_Trident or _G.Autotushita or _G.Autowaden or _G.Autogay or
_G.Autopole or _G.Autosaw or _G.AutoObservationHakiV2 or _G.AutoFarmNearest or
_G.AutoCarvender or _G.AutoTwinHook or AutoMobAura or _G.Tweenfruit or
_G.TeleportNPC or _G.AutoKai or _G.Leather or _G.Auto_Wing or _G.Umm or
_G.Makori_gay or Radioactive or Fish or Gunpowder or Dragon_Scale or Cocoafarm or
Scrap or MiniHee or _G.AutoFarmSeabaest or Auto_Cursed_Dual_Katana or
_G.AutoFarmMob or _G.AutoMysticIsland or _G.AutoFarmDungeon or _G.AutoRaidPirate or
_G.AutoQuestRace or _G.TweenMGear or getgenv().AutoFarm or _G.AutoPlayerHunter or
_G.AutoFactory or _G.Namfon or _G.AutoSwordMastery or _G.Auto_Seabest or
_G.AutoSeaBest or _G.AutoKillTial or _G.Auto_Saber or _G.Position_Spawn or _G.TPB
or _G.Farmfast or _G.AutoRace or _G.RaidPirate or Open_Color_Haki or
_G.AutoTerrorshark or FarmShark or _G.farmpiranya or _G.Fish_Crew_Member or
_G.DomadicAutoDriveBoat or _G.AutoFrozenDimension or _G.AutoFKitsune == true then
for _, v in
pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
if v:IsA("BasePart") then
v.CanCollide = false
end
end
end
end)
end)
end)

spawn(function()
pcall(function()
while wait() do
if _G.AutoAdvanceDungeon or _G.AutoDoughtBoss or _G.Auto_DungeonMobAura
or _G.AutoFarmChest or _G.AutoFactory or _G.AutoFarmBossHallow or
_G.AutoFarmSwanGlasses or _G.AutoLongSword or _G.AutoBlackSpikeycoat or
_G.AutoElectricClaw or _G.AutoFarmGunMastery or _G.AutoHolyTorch or _G.AutoLawRaid
or _G.AutoFarmBoss or _G.AutoTwinHooks or _G.AutoOpenSwanDoor or
_G.AutoDragon_Trident or _G.AutoSaber or _G.AutoFarmFruitMastery or
_G.AutoFarmGunMastery or _G.TeleportIsland or _G.Auto_EvoRace or
_G.AutoFarmAllMsBypassType or _G.AutoObservationv2 or _G.AutoMusketeerHat or
_G.AutoEctoplasm or _G.AutoRengoku or _G.Auto_Rainbow_Haki or _G.AutoObservation or
_G.AutoDarkDagger or _G.Safe_Mode or _G.MasteryFruit or _G.AutoBudySword or
_G.autoLawRaid or _G.AutoBounty or _G.AutoAllBoss or _G.Auto_Bounty or
_G.AutoSharkman or _G.Auto_Mastery_Fruit or _G.Auto_Mastery_Gun or _G.Auto_Dungeon
or _G.Auto_Cavender or _G.Auto_Pole or _G.Auto_Kill_Ply or _G.Auto_Factory or
_G.AutoSecondSea or _G.TeleportPly or _G.AutoBartilo or _G.Auto_DarkBoss or
_G.GrabChest or _G.AutoFarmBounty or _G.Holy_Torch or _G.AutoFarm or _G.Clip or
FarmBoss or _G.AutoElitehunter or _G.AutoThirdSea or _G.Auto_Bone or _G.Autoheart
or _G.Autodoughking or _G.AutoFarmMaterial or _G.AutoNevaSoulGuitar or
_G.Auto_Dragon_Trident or _G.Autotushita or _G.d or _G.Autowaden or _G.Autogay or
_G.Autopole or _G.Autosaw or _G.AutoObservationHakiV2 or _G.AutoFarmNearest or
AutoFarmChest or _G.AutoCarvender or _G.AutoTwinHook or AutoMobAura or
_G.Tweenfruit or _G.TeleportNPC or _G.Leather or _G.Auto_Wing or _G.Umm or
_G.Makori_gay or Radioactive or Fish or Gunpowder or Dragon_Scale or Cocoafarm or
Scrap or MiniHee or _G.AutoFarmSeabaest or Auto_Cursed_Dual_Katana or
_G.AutoFarmMob or _G.AutoMysticIsland or _G.AutoFarmDungeon or _G.AutoRaidPirate or
_G.AutoQuestRace or _G.TweenMGear or getgenv().AutoFarm or _G.AutoPlayerHunter or
_G.AutoFactory or Grab_Chest or _G.Namfon or _G.AutoSwordMastery or _G.Auto_Seabest
or _G.AutoSeaBest or _G.AutoKillTial or _G.Auto_Saber or _G.Position_Spawn or
_G.Farmfast or _G.AutoRace or _G.RaidPirate or _G.AutoTushitaSword or
Open_Color_Haki or _G.AutoTerrorshark or FarmShark or _G.farmpiranya or
_G.Fish_Crew_Member or _G.DomadicAutoDriveBoat or _G.bjirFishBoat or
_G.KillGhostShip == true then
if not
game.Players.LocalPlayer.Character:FindFirstChild("Highlight") then
local Highlight = Instance.new("Highlight")
Highlight.FillColor = Color3.new(0, 255, 0)
Highlight.OutlineColor = Color3.new(0,255,0)
Highlight.Parent = game.Players.LocalPlayer.Character
end
end
end
end)
end)

function InstancePos(pos)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
end

function TP3(pos)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
end

spawn(function()
while wait() do
if _G.AutoDoughtBoss or _G.Auto_DungeonMobAura or _G.AutoFarmChest or
_G.AutoFarmBossHallow or _G.AutoFactory or _G.AutoFarmSwanGlasses or
_G.AutoLongSword or _G.AutoBlackSpikeycoat or _G.AutoElectricClaw or
_G.AutoFarmGunMastery or _G.AutoHolyTorch or _G.AutoLawRaid or _G.AutoFarmBoss or
_G.AutoTwinHooks or _G.AutoOpenSwanDoor or _G.AutoDragon_Trident or _G.AutoSaber or
_G.NOCLIP or _G.AutoFarmFruitMastery or _G.AutoFarmGunMastery or _G.TeleportIsland
or _G.Auto_EvoRace or _G.AutoFarmAllMsBypassType or _G.AutoObservationv2 or
_G.AutoMusketeerHat or _G.AutoEctoplasm or _G.AutoRengoku or _G.Auto_Rainbow_Haki
or _G.AutoObservation or _G.AutoDarkDagger or _G.Safe_Mode or _G.MasteryFruit or
_G.AutoBudySword or _G.autoLawRaid or _G.AutoAllBoss or _G.Auto_Bounty or
_G.AutoSharkman or _G.Auto_Mastery_Fruit or _G.Auto_Mastery_Gun or _G.Auto_Dungeon
or _G.Auto_Cavender or _G.Auto_Pole or _G.Auto_Kill_Ply or _G.Auto_Factory or
_G.AutoSecondSea or _G.TeleportPly or _G.AutoBartilo or _G.Auto_DarkBoss or
_G.AutoFarm or _G.Clip or _G.AutoElitehunter or _G.AutoThirdSea or _G.Auto_Bone or
_G.Autoheart or _G.Autodoughking or _G.d or _G.Autowaden or _G.Autogay or
_G.AutoObservationHakiV2 or _G.AutoFarmMaterial or _G.AutoFarmNearest or
_G.AutoCarvender or _G.AutoTwinHook or AutoMobAura or _G.Leather or _G.Auto_Wing or
_G.Umm or _G.Makori_gay or Radioactive or Fish or Gunpowder or Dragon_Scale or
Cocoafarm or Scrap or MiniHee or _G.AutoFarmSeabaest or Auto_Cursed_Dual_Katana or
_G.AutoFarmMob or _G.AutoRaidPirate or getgenv().AutoFarm or _G.AutoPlayerHunter or
_G.AutoFactory or _G.AttackDummy or _G.AutoSwordMastery or _G.Auto_Seabest or
_G.AutoSeaBest or _G.AutoKillTial or _G.Auto_Saber or _G.Farmfast or _G.RaidPirate
or _G.AutoTerrorshark or FarmShark or _G.farmpiranya or _G.Fish_Crew_Member or
_G.bjirFishBoat or _G.KillGhostShip == true then
pcall(function()

game:GetService("ReplicatedStorage").Remotes.CommE:FireServer("Ken",true)
end)
end
end
end)

spawn(function()
game:GetService("RunService").RenderStepped:Connect(function()
if _G.AutoClick or Fastattack then
pcall(function()
game:GetService'VirtualUser':CaptureController()
game:GetService'VirtualUser':Button1Down(Vector2.new(0,1,0,1))
end)
end
end)
end)

function StopTween(target)
if not target then
_G.StopTween = true
wait()

topos(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame)
wait()
if
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("B
odyClip") then

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("B
odyClip"):Destroy()
end
_G.StopTween = false
_G.Clip = false
end
if game.Players.LocalPlayer.Character:FindFirstChild('Highlight') then
game.Players.LocalPlayer.Character:FindFirstChild('Highlight'):Destroy()
end
end

spawn(function()
pcall(function()
while wait() do
for i,v in
pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
if v:IsA("Tool") then
if v:FindFirstChild("RemoteFunctionShoot") then
SelectWeaponGun = v.Name
end
end
end
end
end)
end)

game:GetService("Players").LocalPlayer.Idled:connect(function()

game:GetService("VirtualUser"):Button2Down(Vector2.new(0,0),workspace.CurrentCamera
.CFrame)
wait(1)

game:GetService("VirtualUser"):Button2Up(Vector2.new(0,0),workspace.CurrentCamera.C
Frame)
end)

function EquipWeaponSword()
pcall(function()
for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v.ToolTip == "Sword" and v:IsA('Tool') then
local ToolHumanoid =
game.Players.LocalPlayer.Backpack:FindFirstChild(v.Name)

game.Players.LocalPlayer.Character.Humanoid:EquipTool(ToolHumanoid)
end
end
end)
end

function CheckPirateBoat()
local checkmmpb = {"PirateGrandBrigade", "PirateBrigade"}
for r, v in next, game:GetService("Workspace").Enemies:GetChildren() do
if table.find(checkmmpb, v.Name) and v:FindFirstChild("Health") and
v.Health.Value > 0 then
return v
end
end
end

function CheckPirateBoat()
local checkmmpb = {"FishBoat"}
for r, v in next, game:GetService("Workspace").Enemies:GetChildren() do
if table.find(checkmmpb, v.Name) and v:FindFirstChild("Health") and
v.Health.Value > 0 then
return v
end
end
end

function EquipAllWeapon()
pcall(function()
for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v:IsA('Tool') and not (v.Name == "Summon Sea Beast" or v.Name
== "Water Body" or v.Name == "Awakening") then
local ToolHumanoid =
game.Players.LocalPlayer.Backpack:FindFirstChild(v.Name)

game.Players.LocalPlayer.Character.Humanoid:EquipTool(ToolHumanoid)
wait(1)
end
end
end)
end

function InMyNetWork(object)
if isnetworkowner then
return isnetworkowner(object)
else
if (object.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <=
_G.BringMode then
return true
end
return false
end
end
-----------------------------------------------------------------------------------
------------------------------------------Main Tab
Main:Dropdown("Select Weapon", {"Melee","Sword","Fruit","Gun"}, function(value)
_G.SelectWeapon = value
end)
_G.SelectWeapon = _G.SelectWeapon or "Melee"
task.spawn(function()
while wait() do
pcall(function()
if _G.SelectWeapon == "Melee" then
for i ,v in
pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v.ToolTip == "Melee" then
if
game.Players.LocalPlayer.Backpack:FindFirstChild(tostring(v.Name)) then
_G.SelectWeapon = v.Name
end
end
end
elseif _G.SelectWeapon == "Sword" then
for i ,v in
pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v.ToolTip == "Sword" then
if
game.Players.LocalPlayer.Backpack:FindFirstChild(tostring(v.Name)) then
_G.SelectWeapon = v.Name
end
end
end
elseif _G.SelectWeapon == "Gun" then
for i ,v in
pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v.ToolTip == "Gun" then
if
game.Players.LocalPlayer.Backpack:FindFirstChild(tostring(v.Name)) then
_G.SelectWeapon = v.Name
end
end
end
elseif _G.SelectWeapon == "Fruit" then
for i ,v in
pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v.ToolTip == "Blox Fruit" then
if
game.Players.LocalPlayer.Backpack:FindFirstChild(tostring(v.Name)) then
_G.SelectWeapon = v.Name
end
end
end
end
end)
end
end)

Main:Seperator("Main Farm")

local MonsterStatus = Main:Label("")


local QuestStatus = Main:Label("")
spawn(function()
while task.wait() do
if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible ==
false then
MonsterStatus:Set("Monster : ...")
QuestStatus:Set("Quest : ...".." | Level : ...")
elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible
== true then
pcall(function()
CheckQuest()
MonsterStatus:Set("Monster : "..Mon)
QuestStatus:Set("Quest : "..NameQuest.." | Level : "..LevelQuest)
end)
end
end
end)

Main:Dropdown("Farm Mode", {"Quest","No Quest"}, function(value)


FarmMode = value
end)
FarmMode = FarmMode or "Quest"

Main:Toggle("Auto Farm Level", false, function(value)


_G.AutoFarm = value
StopTween(_G.AutoFarm)
end)
spawn(function()
while wait() do
if FarmMode == "Quest" and _G.AutoFarm then
pcall(function()
local QuestTitle =
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Ti
tle.Text
if not string.find(QuestTitle, NameMon) then
StartMagnet = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
end
if
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then
StartMagnet = false
CheckQuest()
if BypassTP then
if
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
CFrameQuest.Position).Magnitude > 1500 then
BTP(CFrameQuest)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
CFrameQuest.Position).Magnitude < 1500 then
TP1(CFrameQuest)
end
else
TP1(CFrameQuest)
end
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
CFrameQuest.Position).Magnitude <= 5 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest",NameQ
uest,LevelQuest)
end
elseif
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
CheckQuest()
if game:GetService("Workspace").Enemies:FindFirstChild(Mon)
then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v:FindFirstChild("HumanoidRootPart") and
v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then
if v.Name == Mon then
if
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.Q
uestTitle.Title.Text, NameMon) then
repeat task.wait()
EquipWeapon(_G.SelectWeapon)
AutoHaki()
PosMon = v.HumanoidRootPart.CFrame
TP1(v.HumanoidRootPart.CFrame * Pos)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
v.HumanoidRootPart.Size =
Vector3.new(70,70,70)
StartMagnet = true

game:GetService'VirtualUser':CaptureController()

game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
until not _G.AutoFarm or v.Humanoid.Health
<= 0 or not v.Parent or
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
else
StartMagnet = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
end
end
end
end
else
TP1(CFrameMon)
UnEquipWeapon(_G.SelectWeapon)
StartMagnet = false
if game:GetService("ReplicatedStorage"):FindFirstChild(Mon)
then

TP1(game:GetService("ReplicatedStorage"):FindFirstChild(Mon).HumanoidRootPart.CFram
e * CFrame.new(15,10,2))
end
end
end
end)
end
end
end)
spawn(function()
while wait() do
if FarmMode == "No Quest" and _G.AutoFarm then
pcall(function()
local QuestTitle =
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Ti
tle.Text
if not string.find(QuestTitle, NameMon) then
StartMagnet = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
end
if
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then
StartMagnet = false
CheckQuest()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest",NameQ
uest,LevelQuest)
if BypassTP then
if
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
CFrameMon.Position).Magnitude > 1500 then
BTP(CFrameMon)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
CFrameMon.Position).Magnitude < 1500 then
TP1(CFrameMon)
end
else
TP1(CFrameMon)
end
elseif
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
CheckQuest()
if game:GetService("Workspace").Enemies:FindFirstChild(Mon)
then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v:FindFirstChild("HumanoidRootPart") and
v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then
if v.Name == Mon then
if
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.Q
uestTitle.Title.Text, NameMon) then
repeat task.wait()
EquipWeapon(_G.SelectWeapon)
AutoHaki()
PosMon = v.HumanoidRootPart.CFrame
TP1(v.HumanoidRootPart.CFrame * Pos)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
v.HumanoidRootPart.Size =
Vector3.new(70,70,70)
StartMagnet = true

game:GetService'VirtualUser':CaptureController()

game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
until not _G.AutoFarm or v.Humanoid.Health
<= 0 or not v.Parent or
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
else
StartMagnet = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
end
end
end
end
else
TP1(CFrameMon)
UnEquipWeapon(_G.SelectWeapon)
StartMagnet = false
if game:GetService("ReplicatedStorage"):FindFirstChild(Mon)
then

TP1(game:GetService("ReplicatedStorage"):FindFirstChild(Mon).HumanoidRootPart.CFram
e * CFrame.new(15,10,2))
end
end
end
end)
end
end
end)

if World1 then
Main:Toggle("Auto Farm Level Fast [1 -> 300]", false, function(value)
_G.Farmfast = value
StopTween(_G.Farmfast)
end)
spawn(function()
pcall(function()
while wait() do
if _G.Farmfast and World1 then
if game.Players.LocalPlayer.Data.Level.Value >= 10
then
_G.AutoFarm = false
_G.Farmfast = true
end
end
end
end)
end)
spawn(function()
while wait() do
if _G.Farmfast and World1 then
pcall(function()
if game.Players.LocalPlayer.Data.Level.Value >= 10 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(-7894.6176757813, 5547.1416015625, -380.29119873047))
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Shanda" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
StardMag = true
FastMon = v.HumanoidRootPart.CFrame
v.HumanoidRootPart.Size =
Vector3.new(80,80,80)
TP1(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until not _G.Farmfast or not v.Parent or
v.Humanoid.Health <= 0
StardMag = false
TP1(CFrame.new(-7678.48974609375,
5566.40380859375, -497.2156066894531))
UnEquipWeapon(_G.SelectWeapon)
end
end
end
else
if
game:GetService("ReplicatedStorage"):FindFirstChild("Shanda") then

TP1(game:GetService("ReplicatedStorage"):FindFirstChild("Shanda").HumanoidRootPart.
CFrame * CFrame.new(5,10,2))
end
end
end)
end
end
end)
spawn(function()
pcall(function()
while wait() do
if _G.Farmfast and World1 then
if game.Players.LocalPlayer.Data.Level.Value >= 75
then
_G.Farmfast = false
_G.AutoPlayerHunter = true
end
end
end
end)
end)
spawn(function()
pcall(function()
while wait() do
if _G.Farmfast and World1 then
if game.Players.LocalPlayer.Data.Level.Value >= 200
then
_G.AutoFarm = true
_G.AutoPlayerHunter = false
end
end
end
end)
end)
end

Main:Toggle("Auto Farm Nearest", false, function(value)


_G.AutoFarmNearest = value
StopTween(_G.AutoFarmNearest)
end)
spawn(function()
while wait() do
if _G.AutoFarmNearest then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name and v:FindFirstChild("Humanoid") then
if v.Humanoid.Health > 0 then
repeat wait()
EquipWeapon(_G.SelectWeapon)
if not
game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then
local args = {
[1] = "Buso"
}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
topos(v.HumanoidRootPart.CFrame * Pos)
v.HumanoidRootPart.CanCollide = false
Fastattack = true
v.HumanoidRootPart.Size = Vector3.new(60, 60, 60)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672),
game.Workspace.CurrentCamera.CFrame)
AutoFarmNearestMagnet = true
PosMon = v.HumanoidRootPart.CFrame
until not _G.AutoFarmNearest or not v.Parent or
v.Humanoid.Health <= 0
AutoFarmNearestMagnet = false
Fastattack = false
end
end
end
end
end
end)

Main:Seperator("Cake Farm")

local MobKilled = Main:Label("")


spawn(function()
while wait() do
pcall(function()
if
string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePr
inceSpawner")) == 88 then
MobKilled:Set("Defeated :
"..string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Cak
ePrinceSpawner"),39,41))
elseif
string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePr
inceSpawner")) == 87 then
MobKilled:Set("Defeated :
"..string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Cak
ePrinceSpawner"),39,40))
elseif
string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePr
inceSpawner")) == 86 then
MobKilled:Set("Defeated :
"..string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Cak
ePrinceSpawner"),39,39))
else
MobKilled:Set("Boss Is Spawning")
end
end)
end
end)
Main:Dropdown("Farm Mode", {"No Quest", "Quest", "Mastery"}, function(value)
CakeFMode = value
end)
CakeFMode = CakeFMode or "No Quest"

Main:Toggle("Auto Farm Cake Prince", false, function(value)


_G.AutoDoughtBoss = value
StopTween(_G.AutoDoughtBoss)
end)
spawn(function()
while wait() do
pcall(function()
if
string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePr
inceSpawner")) == 88 then
KillMob =
(tonumber(string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServ
er("CakePrinceSpawner"),39,41)) - 500)
elseif
string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePr
inceSpawner")) == 87 then
KillMob =
(tonumber(string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServ
er("CakePrinceSpawner"),40,41)) - 500)
elseif
string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePr
inceSpawner")) == 86 then
KillMob =
(tonumber(string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServ
er("CakePrinceSpawner"),41,41)) - 500)
end
end)
end
end)
local CakePos = CFrame.new(-2091.911865234375, 70.00884246826172, -12142.8359375)
spawn(function()
while wait() do
if CakeFMode == "No Quest" and _G.AutoDoughtBoss then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Cake
Prince") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Cake Prince" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))

sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
until not _G.AutoDoughtBoss or not v.Parent or
v.Humanoid.Health <= 0
end
end
end
else
if game:GetService("ReplicatedStorage"):FindFirstChild("Cake
Prince [Lv. 2300] [Raid Boss]") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince [Lv. 2300]


[Raid Boss]").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if KillMob == 0 then
end
if
game:GetService("Workspace").Map.CakeLoaf.BigMirror.Other.Transparency == 1 then
if
game:GetService("Workspace").Enemies:FindFirstChild("Cookie Crafter") or
game:GetService("Workspace").Enemies:FindFirstChild("Cake Guard") or
game:GetService("Workspace").Enemies:FindFirstChild("Baking Staff") or
game:GetService("Workspace").Enemies:FindFirstChild("Head Baker") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Cookie Crafter" or v.Name ==
"Cake Guard" or v.Name == "Baking Staff" or v.Name == "Head Baker" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide =
false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
v.HumanoidRootPart.Size =
Vector3.new(50,50,50)
MagnetDought = true
PosMonDoughtOpenDoor =
v.HumanoidRootPart.CFrame
topos(v.HumanoidRootPart.CFrame *
Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until not _G.AutoDoughtBoss or not
v.Parent or v.Humanoid.Health <= 0 or
game:GetService("Workspace").Map.CakeLoaf.BigMirror.Other.Transparency == 0 or
game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince [Lv. 2300] [Raid
Boss]") or game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince [Lv.
2300] [Raid Boss]") or KillMob == 0
end
end
end
else
if BypassTP then
if
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
CakePos.Position).Magnitude > 1500 then
BTP(CakePos)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
CakePos.Position).Magnitude < 1500 then
topos(CakePos)
end
else
topos(CakePos)
end
MagnetDought = false
UnEquipWeapon(_G.SelectWeapon)
topos(CFrame.new(-2091.911865234375,
70.00884246826172, -12142.8359375))
if
game:GetService("ReplicatedStorage"):FindFirstChild("Cookie Crafter") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cookie
Crafter").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if
game:GetService("ReplicatedStorage"):FindFirstChild("Cake Guard") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cake
Guard").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if
game:GetService("ReplicatedStorage"):FindFirstChild("Baking Staff") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Baking
Staff").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if
game:GetService("ReplicatedStorage"):FindFirstChild("Head Baker") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Head
Baker").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
end
end
end
end
end
else
if
game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince") then

topos(game:GetService("Workspace").Enemies:FindFirstChild("Cake
Prince").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if
game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cake
Prince").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
end
end
end
end
end
end)
end
end
end)
local CakeQuestPos = CFrame.new(-2021.32007, 37.7982254, -12028.7295, 0.957576931,
-8.80302053e-08, 0.288177818, 6.9301187e-08, 1, 7.51931211e-08, -0.288177818, -
5.2032135e-08, 0.957576931)
spawn(function()
while wait() do
if CakeFMode == "Quest" and _G.AutoDoughtBoss and World3 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Cake
Prince") or game:GetService("Workspace").Enemies:FindFirstChild("Dough King") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Cake Prince" or v.Name == "Dough King" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))

sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
until not _G.AutoDoughtBoss or not v.Parent or
v.Humanoid.Health <= 0
end
end
end
else
if game:GetService("ReplicatedStorage"):FindFirstChild("Cake
Prince") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cake
Prince").HumanoidRootPart.CFrame * CFrame.new(5,10,2))
end
end
end)
end
end
end)
spawn(function()
while wait() do
if CakeFMode == "Quest" and _G.AutoDoughtBoss and World3 and not
game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince") then
pcall(function()
local QuestTitle =
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Ti
tle.Text
if not string.find(QuestTitle, "Cookie Crafter") then
MagnetDought = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
end
if
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then
MagnetDought = false
if BypassTP then
if
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
CakeQuestPos.Position).Magnitude > 1500 then
BTP(CakeQuestPos)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
CakeQuestPos.Position).Magnitude < 1500 then
topos(CakeQuestPos)
end
else
topos(CakeQuestPos)
end
if (CakeQuestPos.Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 3 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest","Cake
Quest1",1)
end
elseif
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
if game:GetService("Workspace").Enemies:FindFirstChild("Cookie
Crafter") or game:GetService("Workspace").Enemies:FindFirstChild("Cake Guard") or
game:GetService("Workspace").Enemies:FindFirstChild("Baking Staff") or
game:GetService("Workspace").Enemies:FindFirstChild("Head Baker") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v:FindFirstChild("HumanoidRootPart") and
v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then
if v.Name == "Cookie Crafter" or v.Name == "Cake
Guard" or v.Name == "Baking Staff" or v.Name == "Head Baker" then
if
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.Q
uestTitle.Title.Text, "Cookie Crafter") then
repeat task.wait()
EquipWeapon(_G.SelectWeapon)
AutoHaki()
PosMonCake = v.HumanoidRootPart.CFrame
topos(v.HumanoidRootPart.CFrame * Pos)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
v.HumanoidRootPart.Size =
Vector3.new(70,70,70)
MagnetDought = true
PosMonDoughtOpenDoor =
v.HumanoidRootPart.CFrame

game:GetService'VirtualUser':CaptureController()

game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
until not _G.AutoDoughtBoss or not v.Parent
or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false or
v.Humanoid.Health <= 0 or
game:GetService("Workspace").Map.CakeLoaf.BigMirror.Other.Transparency == 0 or
game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince [Lv. 2300] [Raid
Boss]") or game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince [Lv.
2300] [Raid Boss]") or KillMob == 0
else
MagnetDought = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
end
end
end
end
else
MagnetDought = false
if
game:GetService("ReplicatedStorage"):FindFirstChild("Cookie Crafter") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cookie
Crafter").HumanoidRootPart.CFrame * CFrame.new(15,10,2))
end
end
end
end)
end
end
end)
spawn(function()
while wait() do
if CakeFMode == "Mastery" and _G.AutoDoughtBoss and World3 and not
game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince") then
pcall(function()
local QuestTitle =
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Ti
tle.Text
if not string.find(QuestTitle, "Cookie Crafter") then
Magnet = false
UseSkillKub = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
end
if
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then
MagnetDought = false
UseSkill = false
if BypassTP then
if
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
CakeQuestPos.Position).Magnitude > 1500 then
BTP(CakeQuestPos)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
CakeQuestPos.Position).Magnitude < 1500 then
topos(CakeQuestPos)
end
else
topos(CakeQuestPos)
end
if (CakeQuestPos.Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 3 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest","Cake
Quest1",1)
end
elseif
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
if game:GetService("Workspace").Enemies:FindFirstChild("Cookie
Crafter") or game:GetService("Workspace").Enemies:FindFirstChild("Cake Guard") or
game:GetService("Workspace").Enemies:FindFirstChild("Baking Staff") or
game:GetService("Workspace").Enemies:FindFirstChild("Head Baker") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v:FindFirstChild("HumanoidRootPart") and
v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then
if v.Name == "Cookie Crafter" or v.Name == "Cake
Guard" or v.Name == "Baking Staff" or v.Name == "Head Baker" then
if
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.Q
uestTitle.Title.Text, "Cookie Crafter") then
HealthMs = v.Humanoid.MaxHealth *
_G.Kill_At/100
repeat task.wait()
if v.Humanoid.Health <= HealthMs then
AutoHaki()

EquipWeapon(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value)
TP1(v.HumanoidRootPart.CFrame *
CFrame.new(0,10,0))
v.HumanoidRootPart.CanCollide =
false
PosMonCake =
v.HumanoidRootPart.CFrame
PosMonDoughtOpenDoor =
v.HumanoidRootPart.CFrame
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
UseSkillKub = true
else
UseSkillKub = false
AutoHaki()
EquipWeapon(_G.SelectWeapon)
TP1(v.HumanoidRootPart.CFrame *
Pos)
v.HumanoidRootPart.CanCollide =
false
v.HumanoidRootPart.Size =
Vector3.new(50,50,50)
PosMonCake =
v.HumanoidRootPart.CFrame
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
end
MagnetDought = true
PosMonDoughtOpenDoor =
v.HumanoidRootPart.CFrame

game:GetService'VirtualUser':CaptureController()
game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
until not _G.AutoDoughtBoss or
v.Humanoid.Health <= 0 or not v.Parent or
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
else
UseSkillKub = false
MagnetDought = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
end
end
end
end
else
MagnetDought = false
UseSkillKub = false
local Mob =
game:GetService("ReplicatedStorage"):FindFirstChild("Cookie Crafter")
if Mob then
TP1(Mob.HumanoidRootPart.CFrame * CFrame.new(0,0,10))
else
if
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.Y <= 1
then

game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = true
task.wait()

game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = false
end
end
end
end
end)
end
end
end)

Main:Toggle("Auto Kill Cake Prince V2", false, function(value)


_G.Autodoughking = value
StopTween( _G.Autodoughking)
end)
spawn(function()
while wait() do
if _G.Autodoughking and World3 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Dough
King") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Dough King" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))

sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
until not _G.Autodoughking or not v.Parent or
v.Humanoid.Health <= 0
end
end
end
else
UnEquipWeapon(_G.SelectWeapon)
topos(CFrame.new(-2662.818603515625, 1062.3480224609375, -
11853.6953125))
if game:GetService("ReplicatedStorage"):FindFirstChild("Dough
King") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Dough
King").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if _G.AutodoughkingHop then
Hop()
end
end
end
end)
end
end
end)

Main:Toggle("Auto Spawn Cake Prince", true, function(value)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner
",value)
end)

Main:Seperator("Bone Farm")

BoneCheck = Main:Label("")
spawn(function()
while wait() do
pcall(function()
BoneCheck:Set("Total Bone : "..
(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Bones","Check"))
)
end)
end
end)

Main:Dropdown("Farm Mode", {"No Quest", "Quest", "Mastery"}, function(value)


BoneFMode = value
end)
BoneFMode = BoneFMode or "No Quest"

Main:Toggle("Auto Farm Bone", false, function(value)


_G.Auto_Bone = value
StopTween(_G.Auto_Bone)
end)
local BonePos = CFrame.new(-9506.234375, 172.130615234375, 6117.0771484375)
spawn(function()
while wait() do
if BoneFMode == "No Quest" and _G.Auto_Bone and World3 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Reborn
Skeleton") or game:GetService("Workspace").Enemies:FindFirstChild("Living Zombie")
or game:GetService("Workspace").Enemies:FindFirstChild("Demonic Soul") or
game:GetService("Workspace").Enemies:FindFirstChild("Posessed Mummy") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Reborn Skeleton" or v.Name == "Living Zombie"
or v.Name == "Demonic Soul" or v.Name == "Posessed Mummy" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
StartMagnetBoneMon = true
PosMonBone = v.HumanoidRootPart.CFrame
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until not _G.Auto_Bone or not v.Parent or
v.Humanoid.Health <= 0
end
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
BonePos.Position).Magnitude > 1500 then
BTP(BonePos)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
BonePos.Position).Magnitude < 1500 then
topos(BonePos)
end
else
topos(BonePos)
end
UnEquipWeapon(_G.SelectWeapon)
StartMagnetBoneMon = false
topos(CFrame.new(-9506.234375, 172.130615234375,
6117.0771484375))
for i,v in
pairs(game:GetService("ReplicatedStorage"):GetChildren()) do
if v.Name == "Reborn Skeleton" then
topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
elseif v.Name == "Living Zombie" then
topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
elseif v.Name == "Demonic Soul" then
topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
elseif v.Name == "Posessed Mummy" then
topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
end
end
end
end)
end
end
end)
local BoneQuestPos = CFrame.new(-9516.99316, 172.017181, 6078.46533, 0, 0, -1, 0,
1, 0, 1, 0, 0)
spawn(function()
while wait() do
if BoneFMode == "Quest" and _G.Auto_Bone and World3 then
pcall(function()
local QuestTitle =
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Ti
tle.Text
if not string.find(QuestTitle, "Demonic Soul") then
StartMagnetBoneMon = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
end
if
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then
StartMagnetBoneMon = false
if BypassTP then
if
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
BoneQuestPos.Position).Magnitude > 1500 then
BTP(BoneQuestPos)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
BoneQuestPos.Position).Magnitude < 1500 then
topos(BoneQuestPos)
end
else
topos(BoneQuestPos)
end
if (BoneQuestPos.Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 3 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest","Haun
tedQuest2",1)
end
elseif
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
if game:GetService("Workspace").Enemies:FindFirstChild("Reborn
Skeleton") or game:GetService("Workspace").Enemies:FindFirstChild("Living Zombie")
or game:GetService("Workspace").Enemies:FindFirstChild("Demonic Soul") or
game:GetService("Workspace").Enemies:FindFirstChild("Posessed Mummy") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v:FindFirstChild("HumanoidRootPart") and
v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then
if v.Name == "Reborn Skeleton" or v.Name == "Living
Zombie" or v.Name == "Demonic Soul" or v.Name == "Posessed Mummy" then
if
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.Q
uestTitle.Title.Text, "Demonic Soul") then
repeat task.wait()
EquipWeapon(_G.SelectWeapon)
AutoHaki()
PosMonBone = v.HumanoidRootPart.CFrame
topos(v.HumanoidRootPart.CFrame * Pos)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
v.HumanoidRootPart.Size =
Vector3.new(70,70,70)
StartMagnetBoneMon = true

game:GetService'VirtualUser':CaptureController()

game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
until not _G.Auto_Bone or v.Humanoid.Health
<= 0 or not v.Parent or
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
else
StartMagnetBoneMon = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
end
end
end
end
else
StartMagnetBoneMon = false
if
game:GetService("ReplicatedStorage"):FindFirstChild("Demonic Soul [Lv. 2025]") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Demonic Soul [Lv.


2025]").HumanoidRootPart.CFrame * CFrame.new(15,10,2))
end
end
end
end)
end
end
end)
spawn(function()
while wait() do
if BoneFMode == "Mastery" and _G.Auto_Bone and World3 then
pcall(function()
local QuestTitle =
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Ti
tle.Text
if not string.find(QuestTitle, "Demonic Soul") then
StartMagnetBoneMon = false
UseSkillKub = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
end
if
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then
StartMagnetBoneMon = false
UseSkillKub = false
if BypassTP then
if
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
BoneQuestPos.Position).Magnitude > 1500 then
BTP(BoneQuestPos)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
BoneQuestPos.Position).Magnitude < 1500 then
topos(BoneQuestPos)
end
else
topos(BoneQuestPos)
end
if (BoneQuestPos.Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 3 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest","Haun
tedQuest2",1)
end
elseif
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
if game:GetService("Workspace").Enemies:FindFirstChild("Reborn
Skeleton") or game:GetService("Workspace").Enemies:FindFirstChild("Living Zombie")
or game:GetService("Workspace").Enemies:FindFirstChild("Demonic Soul") or
game:GetService("Workspace").Enemies:FindFirstChild("Posessed Mummy") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v:FindFirstChild("HumanoidRootPart") and
v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then
if v.Name == "Reborn Skeleton" or v.Name == "Living
Zombie" or v.Name == "Demonic Soul" or v.Name == "Posessed Mummy" then
if
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.Q
uestTitle.Title.Text, "Demonic Soul") then
HealthMs = v.Humanoid.MaxHealth *
_G.Kill_At/100
repeat task.wait()
if v.Humanoid.Health <= HealthMs then
AutoHaki()

EquipWeapon(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value)
TP1(v.HumanoidRootPart.CFrame *
CFrame.new(0,10,0))
v.HumanoidRootPart.CanCollide =
false
PosMonBone =
v.HumanoidRootPart.CFrame
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
UseSkillKub = true
else
UseSkillKub = false
AutoHaki()
EquipWeapon(_G.SelectWeapon)
TP1(v.HumanoidRootPart.CFrame *
Pos)
v.HumanoidRootPart.CanCollide =
false
v.HumanoidRootPart.Size =
Vector3.new(50,50,50)
PosMonBone =
v.HumanoidRootPart.CFrame
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
end
StartMagnetBoneMon = true

game:GetService'VirtualUser':CaptureController()

game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
until not _G.Auto_Bone or v.Humanoid.Health
<= 0 or not v.Parent or
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
else
UseSkillKub = false
StartMagnetBoneMon = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
end
end
end
end
else
StartMagnetBoneMon = false
UseSkillKub = false
local Mob =
game:GetService("ReplicatedStorage"):FindFirstChild("Demonic Soul")
if Mob then
TP1(Mob.HumanoidRootPart.CFrame * CFrame.new(0,0,10))
else
if
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.Y <= 1
then

game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = true
task.wait()

game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = false
end
end
end
end
end)
end
end
end)

Main:Toggle("Auto Random Bone", false, function(value)


_G.Auto_Random_Bone = value
end)
spawn(function()
pcall(function()
while wait(.0) do
if _G.Auto_Random_Bone then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Bones","Buy",1,1)
end
end
end)
end)

Main:Toggle("Auto Hallow Scythe", false, function(value)


_G.AutoFarmBossHallow = value
end)
spawn(function()
while wait() do
if _G.AutoFarmBossHallow then
spawn(function()
if not
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Hallow Essence") or
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Hallow Essence")
then
_G.Auto_Random_Bone = true
elseif
game:GetService("Workspace").Enemies:FindFirstChild("Soul Reaper") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if string.find(v.Name , "Soul Reaper") then
repeat task.wait()
EquipWeapon(_G.SelectWeapon)
AutoHaki()
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame*Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 670))
v.HumanoidRootPart.Transparency = 1

sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
until v.Humanoid.Health <= 0 or
_G.AutoFarmBossHallow == false
end
end
elseif
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Hallow Essence") or
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Hallow Essence")
then
_G.Auto_Bone = false
StopTween(_G.Auto_Bone)
_G.Auto_Random_Bone = false
repeat topos(CFrame.new(-8932.322265625, 146.83154296875,
6062.55078125)) wait() until (CFrame.new(-8932.322265625, 146.83154296875,
6062.55078125).Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 8
EquipWeapon("Hallow Essence")
else
if
game:GetService("ReplicatedStorage"):FindFirstChild("Soul Reaper") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Soul
Reaper").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if CheckItem("Hallow Scythe") then
_G.Auto_Bone = false
StopTween(_G.Auto_Bone)
_G.Auto_Random_Bone = false
end
end
end
end)
end
end
end)

Main:Toggle("Auto Pray", false, function(value)


_G.Pray = value
end)
spawn(function()
pcall(function()
while wait(.1) do
if _G.Pray then
TP1(CFrame.new(-8652.99707, 143.450119, 6170.50879, -0.983064115, -
2.48005533e-10, 0.18326205, -1.78910387e-09, 1, -8.24392288e-09, -0.18326205, -
8.43218029e-09, -0.983064115))
wait()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("gravestoneEvent",
1)
end
end
end)
end)

Main:Toggle("Auto Try Luck", false, function(value)


_G.Trylux = value
end)
spawn(function()
pcall(function()
while wait(.1) do
if _G.Trylux then
TP1(CFrame.new(-8652.99707, 143.450119, 6170.50879, -0.983064115, -
2.48005533e-10, 0.18326205, -1.78910387e-09, 1, -8.24392288e-09, -0.18326205, -
8.43218029e-09, -0.983064115))
wait()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("gravestoneEvent",
2)
end
end
end)
end)

Main:Seperator("Mastery Farm")

Main:Toggle("Auto Farm Fruit Mastery", false, function(value)


_G.AutoFarmFruitMastery = value
StopTween(_G.AutoFarmFruitMastery)
if _G.AutoFarmFruitMastery == false then
UseSkill = false
end
end)
spawn(function()
while wait() do
if _G.AutoFarmFruitMastery then
pcall(function()
local QuestTitle =
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Ti
tle.Text
if not string.find(QuestTitle, NameMon) then
Magnet = false
UseSkill = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
end
if
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then
StartMasteryFruitMagnet = false
UseSkill = false
CheckQuest()
repeat wait()
TP1(CFrameQuest)
until (CFrameQuest.Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 3 or not _G.AutoFarmFruitMastery
if (CFrameQuest.Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 5 then
wait(0.1)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest",NameQ
uest,LevelQuest)
wait(0.1)
end
elseif
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
CheckQuest()
if game:GetService("Workspace").Enemies:FindFirstChild(Mon)
then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v:FindFirstChild("HumanoidRootPart") and
v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then
if v.Name == Mon then
if
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.Q
uestTitle.Title.Text, NameMon) then
HealthMs = v.Humanoid.MaxHealth *
_G.Kill_At/100
repeat task.wait()
if v.Humanoid.Health <= HealthMs then
AutoHaki()

EquipWeapon(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value)
TP1(v.HumanoidRootPart.CFrame *
CFrame.new(0,10,0))
v.HumanoidRootPart.CanCollide =
false
PosMonMasteryFruit =
v.HumanoidRootPart.CFrame
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
UseSkill = true
else
UseSkill = false
AutoHaki()
EquipWeapon(_G.SelectWeapon)
TP1(v.HumanoidRootPart.CFrame *
Pos)
v.HumanoidRootPart.CanCollide =
false
v.HumanoidRootPart.Size =
Vector3.new(50,50,50)
PosMonMasteryFruit =
v.HumanoidRootPart.CFrame
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
end
StartMasteryFruitMagnet = true

game:GetService'VirtualUser':CaptureController()

game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
until not _G.AutoFarmFruitMastery or
v.Humanoid.Health <= 0 or not v.Parent or
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
else
UseSkill = false
StartMasteryFruitMagnet = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
end
end
end
end
else
TP1(CFrameMon)
UnEquipWeapon(_G.SelectWeapon)
StartMasteryFruitMagnet = false
UseSkill = false
local Mob =
game:GetService("ReplicatedStorage"):FindFirstChild(Mon)
if Mob then
TP1(Mob.HumanoidRootPart.CFrame * CFrame.new(0,0,10))
else
if
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.Y <= 1
then

game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = true
task.wait()

game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = false
end
end
end
end
end)
end
end
end)
spawn(function()
while wait() do
if UseSkill then
pcall(function()
CheckQuest()
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild(game:GetService("Pl
ayers").LocalPlayer.Data.DevilFruit.Value) then
MasBF =
game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Data.DevilFruit.Value].Level.Value
elseif
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(game:GetService("Pla
yers").LocalPlayer.Data.DevilFruit.Value) then
MasBF =
game:GetService("Players").LocalPlayer.Backpack[game:GetService("Players").LocalPla
yer.Data.DevilFruit.Value].Level.Value
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon-Dragon")
then
if _G.SkillZ then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))

game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game)
end
if _G.SkillX then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))

game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game)
end
if _G.SkillC then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))

game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game)
wait(2)
game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game)
end
elseif
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Venom-Venom") then
if _G.SkillZ then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))

game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game)
end
if _G.SkillX then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))

game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game)
end
if _G.SkillC then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))

game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game)
wait(2)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game)
end
elseif
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Human-Human:
Buddha") then
if _G.SkillZ and
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Size ==
Vector3.new(2, 2.0199999809265, 1) then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))

game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game)
game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game)
end
if _G.SkillX then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))

game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game)
end
if _G.SkillC then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))

game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game)
end
if _G.SkillV then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))

game:GetService("VirtualInputManager"):SendKeyEvent(true,"V",false,game)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"V",false,game)
end
elseif
game:GetService("Players").LocalPlayer.Character:FindFirstChild(game:GetService("Pl
ayers").LocalPlayer.Data.DevilFruit.Value) then
if _G.SkillZ then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))

game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game)
end
if _G.SkillX then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))

game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game)
end
if _G.SkillC then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))

game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game)
end
if _G.SkillV then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))

game:GetService("VirtualInputManager"):SendKeyEvent(true,"V",false,game)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"V",false,game)
end
end
end
end)
end
end
end)
spawn(function()
game:GetService("RunService").RenderStepped:Connect(function()
pcall(function()
if UseSkill then
for i,v in
pairs(game:GetService("Players").LocalPlayer.PlayerGui.Notifications:GetChildren())
do
if v.Name == "NotificationTemplate" then
if string.find(v.Text,"Skill locked!") then
v:Destroy()
end
end
end
end
end)
end)
end)
spawn(function()
pcall(function()
game:GetService("RunService").RenderStepped:Connect(function()
if UseSkill then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Data.DevilFruit.Value].RemoteEvent:FireServer(unpack(args))
end
end)
end)
end)
spawn(function()
while wait() do
if UseSkillKub then
pcall(function()
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild(game:GetService("Pl
ayers").LocalPlayer.Data.DevilFruit.Value) then
MasBF =
game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Data.DevilFruit.Value].Level.Value
elseif
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(game:GetService("Pla
yers").LocalPlayer.Data.DevilFruit.Value) then
MasBF =
game:GetService("Players").LocalPlayer.Backpack[game:GetService("Players").LocalPla
yer.Data.DevilFruit.Value].Level.Value
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon-Dragon")
then
if _G.SkillZ then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))

game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game)
end
if _G.SkillX then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))
game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game)
end
if _G.SkillC then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))

game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game)
wait(2)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game)
end
elseif
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Venom-Venom") then
if _G.SkillZ then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))

game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game)
end
if _G.SkillX then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))

game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game)
end
if _G.SkillC then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))

game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game)
wait(2)
game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game)
end
elseif
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Human-Human:
Buddha") then
if _G.SkillZ and
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Size ==
Vector3.new(2, 2.0199999809265, 1) then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))

game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game)
end
if _G.SkillX then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))

game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game)
end
if _G.SkillC then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))

game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game)
end
if _G.SkillV then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))

game:GetService("VirtualInputManager"):SendKeyEvent(true,"V",false,game)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"V",false,game)
end
elseif
game:GetService("Players").LocalPlayer.Character:FindFirstChild(game:GetService("Pl
ayers").LocalPlayer.Data.DevilFruit.Value) then
if _G.SkillZ then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))

game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game)
end
if _G.SkillX then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))

game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game)
end
if _G.SkillC then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))

game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game)
end
if _G.SkillV then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))

game:GetService("VirtualInputManager"):SendKeyEvent(true,"V",false,game)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"V",false,game)
end
end
end
end)
end
end
end)
spawn(function()
game:GetService("RunService").RenderStepped:Connect(function()
pcall(function()
if UseSkillKub then
for i,v in
pairs(game:GetService("Players").LocalPlayer.PlayerGui.Notifications:GetChildren())
do
if v.Name == "NotificationTemplate" then
if string.find(v.Text,"Skill locked!") then
v:Destroy()
end
end
end
end
end)
end)
end)
spawn(function()
pcall(function()
game:GetService("RunService").RenderStepped:Connect(function()
if UseSkillKub then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Data.DevilFruit.Value].RemoteEvent:FireServer(unpack(args))
end
end)
end)
end)

Main:Toggle("Auto Farm Gun Mastery", false, function(value)


_G.AutoFarmGunMastery = value
StopTween(_G.AutoFarmGunMastery)
end)
spawn(function()
pcall(function()
while wait() do
if _G.AutoFarmGunMastery then
local QuestTitle =
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Ti
tle.Text
if not string.find(QuestTitle, NameMon) then
Magnet = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
end
if
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then
StartMasteryGunMagnet = false
CheckQuest()
TP1(CFrameQuest)
if (CFrameQuest.Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 10 then
wait(0.1)
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest",
NameQuest, LevelQuest)
end
elseif
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
CheckQuest()
if game:GetService("Workspace").Enemies:FindFirstChild(Mon)
then
pcall(function()
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == Mon then
repeat task.wait()
if
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.Q
uestTitle.Title.Text, NameMon) then
HealthMin = v.Humanoid.MaxHealth *
_G.Kill_At/100
if v.Humanoid.Health <= HealthMin then
EquipWeapon(SelectWeaponGun)
TP1(v.HumanoidRootPart.CFrame *
CFrame.new(0,10,0))
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide =
false
v.HumanoidRootPart.Size =
Vector3.new(2,2,1)
v.Head.CanCollide = false
local args = {
[1] =
v.HumanoidRootPart.Position,
[2] = v.HumanoidRootPart
}

game:GetService("Players").LocalPlayer.Character[SelectWeaponGun].RemoteFunctionSho
ot:InvokeServer(unpack(args))
else
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide =
false
v.Head.CanCollide = false
v.HumanoidRootPart.Size =
Vector3.new(50,50,50)
TP1(v.HumanoidRootPart.CFrame *
Pos)

game:GetService'VirtualUser':CaptureController()

game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
end
StartMasteryGunMagnet = true
PosMonMasteryGun =
v.HumanoidRootPart.CFrame
else
StartMasteryGunMagnet = false
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
end
until v.Humanoid.Health <= 0 or
_G.AutoFarmGunMastery == false or
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
StartMasteryGunMagnet = false
end
end
end)
else
TP1(CFrameMon)
UnEquipWeapon(_G.SelectWeapon)
_G.AutoFarmGunMastery = false
local Mob =
game:GetService("ReplicatedStorage"):FindFirstChild(Mon)
if Mob then
TP1(Mob.HumanoidRootPart.CFrame * CFrame.new(0,0,10))
else
if
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.Y <= 1
then

game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = true
task.wait()

game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = false
end
end
end
end
end
end
end)
end)

Main:Toggle("Auto Farm Sword Mastery", false, function(value)


_G.AutoSwordMastery = value
StopTween(_G.AutoSwordMastery)
end)
spawn(function()
pcall(function()
while wait() do
if _G.AutoSwordMastery then
local QuestTitle =
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Ti
tle.Text
if not string.find(QuestTitle, NameMon) then
Magnet = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
end
if
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then
AutoSwordMasteryMag = false
CheckQuest()
TP1(CFrameQuest)
if (CFrameQuest.Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 10 then
wait(0.1)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest",
NameQuest, LevelQuest)
end
elseif
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
CheckQuest()
if game:GetService("Workspace").Enemies:FindFirstChild(Mon)
then
pcall(function()
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == Mon then
repeat task.wait()
if
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.Q
uestTitle.Title.Text, NameMon) then
HealthMin = v.Humanoid.MaxHealth *
_G.Kill_At/100
if v.Humanoid.Health <= HealthMin then
EquipWeaponSword()
TP1(v.HumanoidRootPart.CFrame *
Pos)
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide =
false
v.HumanoidRootPart.Size =
Vector3.new(50,50,50)

game:GetService'VirtualUser':CaptureController()

game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
v.Head.CanCollide = false
else
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide =
false
v.Head.CanCollide = false
v.HumanoidRootPart.Size =
Vector3.new(50,50,50)
TP1(v.HumanoidRootPart.CFrame *
Pos)

game:GetService'VirtualUser':CaptureController()

game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
end
AutoSwordMasteryMag = true
PosMon = v.HumanoidRootPart.CFrame
else
AutoSwordMasteryMag = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
end
until v.Humanoid.Health <= 0 or
_G.AutoSwordMastery == false or
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
AutoSwordMasteryMag = false
end
end
end)
else
TP1(CFrameMon)
UnEquipWeapon(_G.SelectWeapon)
AutoSwordMasteryMag = false
local Mob =
game:GetService("ReplicatedStorage"):FindFirstChild(Mon)
if Mob then
TP1(Mob.HumanoidRootPart.CFrame * CFrame.new(0,0,10))
else
if
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.Y <= 1
then

game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = true
task.wait()

game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = false
end
end
end
end
end
end
end)
end)

Main:Toggle("Use Skill Z", true, function(value)


_G.SkillZ = value
end)

Main:Toggle("Use Skill X", true, function(value)


_G.SkillX = value
end)

Main:Toggle("Use Skill C", true, function(value)


_G.SkillC = value
end)

Main:Toggle("Use Skill V", true, function(value)


_G.SkillV = value
end)

Main:Slider("Kill Monster At ..% Health", 0, 100, 30, function(value)


_G.Kill_At = value
end)
_G.Kill_At = 30

Main:Seperator("Boss Farm")

local Boss = {}
for i, v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do
if string.find(v.Name, "Boss") then
if v.Name == "Ice Admiral" then
else
table.insert(Boss, v.Name)
end
end
end
local bossCheck = {}
local bossNames = { "The Gorilla King", "Bobby", "The Saw", "Yeti", "Mob Leader",
"Vice Admiral", "Warden", "Chief Warden", "Swan", "Saber Expert", "Magma Admiral",
"Fishman Lord", "Wysper", "Thunder God", "Cyborg", "Greybeard", "Diamond",
"Jeremy", "Fajita", "Don Swan", "Smoke Admiral", "Awakened Ice Admiral", "Tide
Keeper", "Order", "Darkbeard", "Cursed Captain", "Stone", "Island Empress", "Kilo
Admiral", "Captain Elephant", "Beautiful Pirate", "Longma", "Cake Queen", "Soul
Reaper", "Rip_Indra", "Cake Prince", "Dough King" }
if World1 or World2 or World3 then
for _, bossName in pairs(bossNames) do
if game:GetService("ReplicatedStorage"):FindFirstChild(bossName) then
table.insert(bossCheck, bossName)
end
end
end
for _, name in pairs(Boss) do
table.insert(bossCheck, name)
end

local BossName = Main:Dropdown("Select Boss", bossCheck, function(value)


_G.SelectBoss = value
end)

Main:Button("Refresh Boss List", function()


BossName:Clear()
wait(0.1)
for i, v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do
if (v.Name == "rip_indra" or v.Name == "Ice Admiral")
or (v.Name == "Saber Expert" or v.Name == "The Saw" or
v.Name == "Greybeard" or v.Name == "Mob Leader" or v.Name == "The Gorilla King" or
v.Name == "Bobby" or v.Name == "Yeti" or v.Name == "Vice Admiral" or v.Name ==
"Warden" or v.Name == "Chief Warden" or v.Name == "Swan" or v.Name == "Magma
Admiral" or v.Name == "Fishman Lord" or v.Name == "Wysper" or v.Name == "Thunder
God" or v.Name == "Cyborg")
or (v.Name == "Don Swan" or v.Name == "Diamond" or
v.Name == "Jeremy" or v.Name == "Fajita" or v.Name == "Smoke Admiral" or v.Name ==
"Awakened Ice Admiral" or v.Name == "Tide Keeper" or v.Name == "Order" or v.Name ==
"Darkbeard")
or (v.Name == "Stone" or v.Name == "Island Empress" or
v.Name == "Kilo Admiral" or v.Name == "Captain Elephant" or v.Name == "Beautiful
Pirate" or v.Name == "Cake Queen" or v.Name == "rip_indra True Form" or v.Name ==
"Longma" or v.Name == "Soul Reaper" or v.Name == "Cake Prince" or v.Name == "Dough
King") then
BossName:Add(v.Name)
end
end
end)

Main:Toggle("Auto Farm Selected Boss", false, function(value)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
_G.AutoFarmBoss = value
StopTween(_G.AutoFarmBoss)
end)
spawn(function()
while wait() do
if _G.AutoFarmBoss and BypassTP then
pcall(function()
if
game:GetService("Workspace").Enemies:FindFirstChild(_G.SelectBoss) then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == _G.SelectBoss then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size = Vector3.new(80,80,80)
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
until not _G.AutoFarmBoss or not v.Parent or
v.Humanoid.Health <= 0
end
end
end
elseif game.ReplicatedStorage:FindFirstChild(_G.SelectBoss) then
if
((game.ReplicatedStorage:FindFirstChild(_G.SelectBoss).HumanoidRootPart.CFrame).Pos
ition - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <=
1500 then

topos(game.ReplicatedStorage:FindFirstChild(_G.SelectBoss).HumanoidRootPart.CFrame)
else

BTP(game.ReplicatedStorage:FindFirstChild(_G.SelectBoss).HumanoidRootPart.CFrame)
end
end
end)
end
end
end)
spawn(function()
while wait() do
if _G.AutoFarmBoss and not BypassTP then
pcall(function()
if
game:GetService("Workspace").Enemies:FindFirstChild(_G.SelectBoss) then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == _G.SelectBoss then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size = Vector3.new(80,80,80)
topos(v.HumanoidRootPart.CFrame * (Farm_pos))

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
until not _G.AutoFarmBoss or not v.Parent or
v.Humanoid.Health <= 0
end
end
end
else
if
game:GetService("ReplicatedStorage"):FindFirstChild(_G.SelectBoss) then

topos(game:GetService("ReplicatedStorage"):FindFirstChild(_G.SelectBoss).HumanoidRo
otPart.CFrame * CFrame.new(5,10,7))
end
end
end)
end
end
end)

Main:Toggle("Auto Farm All Boss", false, function(value)


_G.AutoAllBoss = value
StopTween(_G.AutoAllBoss)
end)
spawn(function()
while wait() do
if _G.AutoAllBoss then
pcall(function()
for i,v in pairs(game.ReplicatedStorage:GetChildren()) do
if (v.Name == "rip_indra" or v.Name == "Ice Admiral") or
(v.Name == "Saber Expert" or v.Name == "The Saw" or v.Name == "Greybeard" or v.Name
== "Mob Leader" or v.Name == "The Gorilla King" or v.Name == "Bobby" or v.Name ==
"Yeti" or v.Name == "Vice Admiral" or v.Name == "Warden" or v.Name == "Chief
Warden" or v.Name == "Swan" or v.Name == "Magma Admiral" or v.Name == "Fishman
Lord" or v.Name == "Wysper" or v.Name == "Thunder God" or v.Name == "Cyborg") or
(v.Name == "Don Swan" or v.Name == "Diamond" or v.Name == "Jeremy" or v.Name ==
"Fajita" or v.Name == "Smoke Admiral" or v.Name == "Awakened Ice Admiral" or v.Name
== "Tide Keeper" or v.Name == "Order" or v.Name == "Darkbeard") or (v.Name ==
"Stone" or v.Name == "Island Empress" or v.Name == "Kilo Admiral" or v.Name ==
"Captain Elephant" or v.Name == "Beautiful Pirate" or v.Name == "Cake Queen" or
v.Name == "rip_indra True Form" or v.Name == "Longma" or v.Name == "Soul Reaper" or
v.Name == "Cake Prince" or v.Name == "Dough King") then
if (v.HumanoidRootPart.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 17000
then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.Size = Vector3.new(80,80,80)
topos(v.HumanoidRootPart.CFrame*Pos)
game:GetService'VirtualUser':CaptureController()

game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))

sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
until v.Humanoid.Health <= 0 or _G.AutoAllBoss == false
or not v.Parent
end
else
if _G.AutoAllBossHop then
Hop()
end
end
end
end)
end
end
end)

Main:Seperator("Monster Farm")

if World1 then
tableMon = {"Bandit","Monkey","Gorilla","Pirate","Brute","Desert
Bandit","Desert Officer","Snow Bandit","Snowman","Chief Petty Officer","Sky
Bandit","Dark Master","Toga Warrior","Gladiator","Military Soldier","Military
Spy","Fishman Warrior","Fishman Commando","God's Guard","Shanda","Royal
Squad","Royal Soldier","Galley Pirate","Galley Captain"}
elseif World2 then
tableMon = {"Raider","Mercenary","Swan Pirate","Factory Staff","Marine
Lieutenant","Marine Captain","Zombie","Vampire","Snow Trooper","Winter
Warrior","Lab Subordinate","Horned Warrior","Magma Ninja","Lava Pirate","Ship
Deckhand","Ship Engineer","Ship Steward","Ship Officer","Arctic Warrior","Snow
Lurker","Sea Soldier","Water Fighter"}
elseif World3 then
tableMon = {"Pirate Millionaire","Dragon Crew Warrior","Dragon Crew
Archer","Female Islander","Giant Islander","Marine Commodore","Marine Rear
Admiral","Fishman Raider","Fishman Captain","Forest Pirate","Mythological
Pirate","Jungle Pirate","Musketeer Pirate","Reborn Skeleton","Living
Zombie","Demonic Soul","Posessed Mummy","Peanut Scout","Peanut President","Ice
Cream Chef","Ice Cream Commander","Cookie Crafter","Cake Guard","Baking
Staff","Head Baker","Cocoa Warrior","Chocolate Bar Battler","Sweet Thief","Candy
Rebel","Candy Pirate","Snow Demon","Isle Outlaw","Island Boy","Sun-kissed
Warrior","Isle Champion"}
end

Main:Dropdown("Select Monster", tableMon, function(value)


_G.SelectMob = value
end)

Main:Toggle("Auto Farm Selected Monster", false, function(value)


_G.AutoFarmMob = value
StopTween(_G.AutoFarmMob)
end)
spawn(function()
while wait() do
if _G.AutoFarmMob then
pcall(function()
if
game:GetService("Workspace").Enemies:FindFirstChild(_G.SelectMob) then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == _G.SelectMob then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
SelectMag = true
PosMon = v.HumanoidRootPart.CFrame
v.HumanoidRootPart.Size = Vector3.new(80,80,80)
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until not _G.AutoFarmMob or not v.Parent or
v.Humanoid.Health <= 0
SelectMag = false
end
end
end
else
if
game:GetService("ReplicatedStorage"):FindFirstChild(_G.SelectMob) then

topos(game:GetService("ReplicatedStorage"):FindFirstChild(_G.SelectMob).HumanoidRoo
tPart.CFrame * CFrame.new(5,10,2))
end
end
end)
end
end
end)
-----------------------------------------------------------------------------------
------------------------------------------Setting Tab
Set:Toggle("Fast Attck", true, function(value)
_G.FastAttack = value
StopTween(_G.FastAttack)
end
)
abc = true
task.spawn(function()
local a = game.Players.LocalPlayer
local b = require(a.PlayerScripts.CombatFramework.Particle)
local c =
require(game:GetService("ReplicatedStorage").CombatFramework.RigLib)
if not shared.orl then
shared.orl = c.wrapAttackAnimationAsync
end
if not shared.cpc then
shared.cpc = b.play
end
if abc then
pcall(function()
c.wrapAttackAnimationAsync = function(d, e, f, g, h)
local i = c.getBladeHits(e, f, g)
if i then
b.play = function()
end
d:Play(0.1, 0.1, 0.1)
h(i)
b.play = shared.cpc
wait(.5)
d:Stop()
end
end
end)
end
end)

local old =
require(game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework)
local com = getupvalue(old, 2)
require(game.ReplicatedStorage.Util.CameraShaker):Stop()
spawn(
function()
game:GetService("RunService").Stepped:Connect(
function()
pcall(
function()
com.activeController.hitboxMagnitude = 60
if UseFastAttack or Config["Fast Attack Aura"] then
com.activeController.hitboxMagnitude = 60
com.activeController.active = false
com.activeController.blocking = false
com.activeController.focusStart = 0
com.activeController.hitSound = nil
com.activeController.increment = 0
com.activeController.timeToNextAttack = 0
com.activeController.timeToNextBlock = 0
com.activeController:attack()
end
end
)
end
)
end
)

local ply = game.Players.LocalPlayer

local Combatfram1 = debug.getupvalues(require(ply.PlayerScripts.CombatFramework))


local Combatfram2 = Combatfram1[2]

function GetCurrentBlade()
local p13 = Combatfram2.activeController
local ret = p13.blades[1]
if not ret then
return
end
while ret.Parent ~= game.Players.LocalPlayer.Character do
ret = ret.Parent
end
return ret
end

function Caclo()
pcall(
function()
local a = game.Players.LocalPlayer
local b = getupvalues(require(a.PlayerScripts.CombatFramework))[2]
local e = b.activeController
for f = 1, 1 do
local g =

require(game.ReplicatedStorage.CombatFramework.RigLib).getBladeHits(
a.Character,
{a.Character.HumanoidRootPart},
60
)
local h = {}
local i = {}
for j, k in pairs(g) do
if k.Parent:FindFirstChild("HumanoidRootPart") and not
i[k.Parent] then
table.insert(h, k.Parent.HumanoidRootPart)
i[k.Parent] = true
end
end
g = h
if #g > 0 then
local l = debug.getupvalue(e.attack, 5)
local m = debug.getupvalue(e.attack, 6)
local n = debug.getupvalue(e.attack, 4)
local o = debug.getupvalue(e.attack, 7)
local p = (l * 798405 + n * 727595) % m
local q = n * 798405
(function()
p = (p * m + q) % 1099511627776
l = math.floor(p / m)
n = p - l * m
end)()
o = o + 1
debug.setupvalue(e.attack, 5, l)
debug.setupvalue(e.attack, 6, m)
debug.setupvalue(e.attack, 4, n)
debug.setupvalue(e.attack, 7, o)
pcall(
function()
if a.Character:FindFirstChildOfClass("Tool") and
e.blades and e.blades[1] then
e.animator.anims.basic[1]:Play(0.01, 0.01, 0.01)

game:GetService("ReplicatedStorage").RigControllerEvent:FireServer(
"weaponChange",
tostring(GetCurrentBlade())
)

game.ReplicatedStorage.Remotes.Validator:FireServer(
math.floor(p / 1099511627776 * 16777215),
o
)

game:GetService("ReplicatedStorage").RigControllerEvent:FireServer("hit", g, f, "")
end
end
)
end
end
b.activeController.timeToNextAttack = -math.huge
b.activeController.attacking = false
b.activeController.timeToNextBlock = 0
b.activeController.humanoid.AutoRotate = 80
b.activeController.increment = 4
b.activeController.blocking = false
b.activeController.hitboxMagnitude = 200
end
)
end
if not _G.AttackConfig then
_G.AttackConfig = {
["Fast Attack Aura"] = true,
["Fast Attack Delay"] = 0.1,
}
end
_G.AttackConfig["Fast Attack Delay"] = _G.AttackConfig["Fast Attack Delay"]
local LastAz = 0
game:GetService"RunService".Heartbeat:Connect(function()
if UseFastAttack or _G.AttackConfig["Fast Attack Aura"] then
if tick()-LastAz >= _G.AttackConfig["Fast Attack Delay"] then
LastAz = tick()
Caclo()
end
end
end)

Set:Toggle("Walk Water", true, function(value)


_G.WalkWater = value
end)

spawn(function()
while task.wait() do
pcall(function()
if _G.WalkWater then
game:GetService("Workspace").Map["WaterBase-
Plane"].Size = Vector3.new(1000,112,1000)
else
game:GetService("Workspace").Map["WaterBase-
Plane"].Size = Vector3.new(1000,80,1000)
end
end)
end
end)

Set:Toggle("Auto Click", false, function(value)


_G.AutoClick = value
end)

Set:Toggle("Black Screen", false, function(value)


_G.StartBlackScreen = value
end)
spawn(function()
while wait() do
if _G.StartBlackScreen then

game:GetService("Players").LocalPlayer.PlayerGui.Main.Blackscreen.Size =
UDim2.new(500, 0, 500, 500)
else

game:GetService("Players").LocalPlayer.PlayerGui.Main.Blackscreen.Size =
UDim2.new(1, 0, 500, 500)
end
end
end)

Set:Toggle("White Screen", false, function(value)


_G.WhiteScreen = value
if _G.WhiteScreen == true then
game:GetService("RunService"):Set3dRenderingEnabled(false)
elseif _G.WhiteScreen == false then
game:GetService("RunService"):Set3dRenderingEnabled(true)
end
end)
spawn(function()
while wait() do
if _G.WhiteScreen then
for i, v in pairs(game.Workspace["_WorldOrigin"]:GetChildren()) do
if v.Name == "CurvedRing" or v.Name == "SlashHit" or v.Name ==
"DamageCounter" or v.Name == "SwordSlash" or v.Name == "SlashTail" or v.Name ==
"Sounds" then
v:Destroy()
end
end
end
end
end)

Set:Toggle("Invisible Monster", false, function(value)


_G.inv = value
while wait() do
if _G.inv then
pcall(function()
for i,v in
pairs(game:GetService("Workspace").Enemies:GetDescendants()) do
if v.ClassName == "MeshPart" then
v.Transparency = 1
end
end
for i,v in
pairs(game:GetService("Workspace").Enemies:GetDescendants()) do
if v.Name == "Head" then
v.Transparency = 1
end
end
for i,v in
pairs(game:GetService("Workspace").Enemies:GetDescendants()) do
if v.ClassName == "Accessory" then
v.Handle.Transparency = 1
end
end
for i,v in
pairs(game:GetService("Workspace").Enemies:GetDescendants()) do
if v.ClassName == "Decal" then
v.Transparency = 1
end
end
end)
end
end
end)

Set:Toggle("Remove Notification", false, function(value)


_G.Remove_trct = value
end)
spawn(function()
while wait() do
if _G.Remove_trct then
game.Players.LocalPlayer.PlayerGui.Notifications.Enabled = false
else
game.Players.LocalPlayer.PlayerGui.Notifications.Enabled = true
end
end
end)

Set:Toggle("Remove Damage Text", true, function(value)


_G.KobenHeegeen = value
end)
spawn(function()
while wait() do
if _G.KobenHeegeen then

game:GetService("ReplicatedStorage").Assets.GUI.DamageCounter.Enabled = false
else

game:GetService("ReplicatedStorage").Assets.GUI.DamageCounter.Enabled = true
end
end
end)

Set:Toggle("Remove Death Effect", true, function(value)


_G.Remove_Effect = value
end)
spawn(function()
game:GetService('RunService').Stepped:Connect(function()
if _G.Remove_Effect then
for i, v in
pairs(game:GetService("ReplicatedStorage").Effect.Container:GetChildren()) do
if v.Name == "Death" then
v:Destroy()
end
end
end
end)
end)

Set:Toggle("Auto Set Spawn Point", true, function(value)


_G.Set = value
end)
spawn(function()
while wait() do
if _G.Set then
pcall(function()
local args = {
[1] = "SetSpawnPoint"
}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end)
end
end
end)

Set:Toggle("Auto Turn On Buso Haki", true, function(value)


_G.AUTOHAKI = value
end)
spawn(function()
while wait(.1) do
if _G.AUTOHAKI then
if not game.Players.LocalPlayer.Character:FindFirstChild("HasBuso")
then
local args = {
[1] = "Buso"
}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
end
end
end)

Set:Toggle("Bypass TP", true, function(value)


BypassTP = value
end)

Set:Toggle("Bring Mob", true, function(value)


_G.BringMonster = value
end)
spawn(function()
while task.wait() do
pcall(function()
if _G.BringMonster then
CheckQuest()
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if _G.AutoFarm and StartMagnet and v.Name == Mon and (Mon ==
"Factory Staff" or Mon == "Monkey" or Mon == "Dragon Crew Warrior" or Mon ==
"Dragon Crew Archer") and v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and
(v.HumanoidRootPart.Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 220 then
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.HumanoidRootPart.CFrame = PosMon
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
elseif _G.AutoFarm and StartMagnet and v.Name == Mon and
v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= _G.BringMode then
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.HumanoidRootPart.CFrame = PosMon
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
end
end
end
end)
end
end)
spawn(function()
while task.wait() do
pcall(function()
if _G.BringMonster then
CheckQuest()
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if _G.AutoFarm and StartMagnet and v.Name == Mon and (Mon ==
"Factory Staff" or Mon == "Monkey" or Mon == "Dragon Crew Warrior" or Mon ==
"Dragon Crew Archer") and v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and
(v.HumanoidRootPart.Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 250 then
v.HumanoidRootPart.Size = Vector3.new(150,150,150)
v.HumanoidRootPart.CFrame = PosMon
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
elseif _G.AutoFarm and StartMagnet and v.Name == Mon and
v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= _G.BringMode then
v.HumanoidRootPart.Size = Vector3.new(150,150,150)
v.HumanoidRootPart.CFrame = PosMon
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
end
if _G.AutoEctoplasm and StartEctoplasmMagnet then
if string.find(v.Name, "Ship") and
v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position -
EctoplasmMon.Position).Magnitude <= _G.BringMode then
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.HumanoidRootPart.CFrame = EctoplasmMon
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius",
math.huge)
end
end
if _G.AutoRengoku and StartRengokuMagnet then
if (v.Name == "Snow Lurker" or v.Name == "Arctic Warrior")
and (v.HumanoidRootPart.Position - RengokuMon.Position).Magnitude <= _G.BringMode
and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
v.Humanoid.Health > 0 then
v.HumanoidRootPart.Size = Vector3.new(1500,1500,1500)
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.CFrame = RengokuMon
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius",
math.huge)
end
end
if _G.AutoMusketeerHat and StartMagnetMusketeerhat then
if v.Name == "Forest Pirate" and
(v.HumanoidRootPart.Position - MusketeerHatMon.Position).Magnitude <= _G.BringMode
and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
v.Humanoid.Health > 0 then
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.CFrame = MusketeerHatMon
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end
sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius",
math.huge)
end
end
if _G.AutoObservationHakiV2 and Mangnetcitzenmon then
if v.Name == "Forest Pirate" and
(v.HumanoidRootPart.Position - MusketeerHatMon.Position).Magnitude <= _G.BringMode
and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
v.Humanoid.Health > 0 then
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.CFrame = PosHee
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius",
math.huge)
end
end
if _G.Auto_EvoRace and StartEvoMagnet then
if v.Name == "Zombie" and (v.HumanoidRootPart.Position -
PosMonEvo.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.CFrame = PosMonEvo
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius",
math.huge)
end
end
if _G.AutoBartilo and AutoBartiloBring then
if v.Name == "Swan Pirate" and (v.HumanoidRootPart.Position
- PosMonBarto.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid")
and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.CFrame = PosMonBarto
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius",
math.huge)
end
end
if _G.AutoFarmFruitMastery and StartMasteryFruitMagnet then
if v.Name == "Monkey" then
if (v.HumanoidRootPart.Position -
PosMonMasteryFruit.Position).Magnitude <= _G.BringMode and
v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
v.Humanoid.Health > 0 then
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.CFrame = PosMonMasteryFruit
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius",
math.huge)
end
elseif v.Name == "Factory Staff" then
if (v.HumanoidRootPart.Position -
PosMonMasteryFruit.Position).Magnitude <= _G.BringMode and
v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
v.Humanoid.Health > 0 then
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.CFrame = PosMonMasteryFruit
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius",
math.huge)
end
elseif v.Name == Mon then
if (v.HumanoidRootPart.Position -
PosMonMasteryFruit.Position).Magnitude <= _G.BringMode and
v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
v.Humanoid.Health > 0 then
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.CFrame = PosMonMasteryFruit
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius",
math.huge)
end
end
end
if _G.AutoFarmGunMastery and StartMasteryGunMagnet then
if v.Name == "Monkey" then
if (v.HumanoidRootPart.Position -
PosMonMasteryGun.Position).Magnitude <= _G.BringMode and
v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
v.Humanoid.Health > 0 then
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.CFrame = PosMonMasteryGun
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius",
math.huge)
end
elseif v.Name == "Factory Staff" then
if (v.HumanoidRootPart.Position -
PosMonMasteryGun.Position).Magnitude <= _G.BringMode and
v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
v.Humanoid.Health > 0 then
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.CFrame = PosMonMasteryGun
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius",
math.huge)
end
elseif v.Name == Mon then
if (v.HumanoidRootPart.Position -
PosMonMasteryGun.Position).Magnitude <= _G.BringMode and
v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
v.Humanoid.Health > 0 then
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.CFrame = PosMonMasteryGun
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius",
math.huge)
end
end
end
if _G.Auto_Bone and StartMagnetBoneMon then
if (v.Name == "Reborn Skeleton" or v.Name == "Living
Zombie" or v.Name == "Demonic Soul" or v.Name == "Posessed Mummy") and
(v.HumanoidRootPart.Position - PosMonBone.Position).Magnitude <= _G.BringMode and
v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
v.Humanoid.Health > 0 then
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.CFrame = PosMonBone
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius",
math.huge)
end
end
if _G.AutoFarmCandy and StartCandyMagnet then
if (v.Name == "Ice Cream Chef" or v.Name == "Ice Cream
Commander") and (v.HumanoidRootPart.Position - CandyMon.Position).Magnitude <=
_G.BringMode and v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.CFrame = CandyMon
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius",
math.huge)
end
end
if StardFarm and FarmMag then
if (v.Name == "Cocoa Warrior" or v.Name == "Chocolate Bar
Battler" or v.Name == "Sweet Thief" or v.Name == "Candy Rebel") and
(v.HumanoidRootPart.Position - PosGG.Position).Magnitude <= 250 and
v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
v.Humanoid.Health > 0 then
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.CFrame = PosGG
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius",
math.huge)
end
end
if _G.Farmfast and StardMag then
if (v.Name == "Shanda" or v.Name == "Shanda") and
(v.HumanoidRootPart.Position - FastMon.Position).Magnitude <= _G.BringMode and
v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
v.Humanoid.Health > 0 then
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.CFrame = FastMon
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius",
math.huge)
end
end
if _G.AutoDoughtBoss and MagnetDought then
if (v.Name == "Cookie Crafter" or v.Name == "Cake Guard" or
v.Name == "Baking Staff" or v.Name == "Head Baker") and
(v.HumanoidRootPart.Position - PosMonDoughtOpenDoor.Position).Magnitude <=
_G.BringMode and v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.CFrame = PosMonDoughtOpenDoor
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius",
math.huge)
end
end
end
end
end)
end
end)
task.spawn(function()
while true do wait()
if setscriptable then
setscriptable(game.Players.LocalPlayer, "SimulationRadius", true)
end
if sethiddenproperty then
sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius",
math.huge)
end
end
end)
task.spawn(function()
while task.wait() do
pcall(function()
if MakoriGayMag and _G.BringMonster then
for i,v in pairs(game.Workspace.Enemies:GetChildren()) do
if not string.find(v.Name,"Boss") and
(v.HumanoidRootPart.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <=
_G.BringMode then
if InMyNetWork(v.HumanoidRootPart) then
v.HumanoidRootPart.CFrame = PosGay
v.Humanoid.JumpPower = 0
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size =
Vector3.new(60,60,60)
v.HumanoidRootPart.Transparency = 1
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
if v.Humanoid:FindFirstChild("Animator")
then
v.Humanoid.Animator:Destroy()
end
v.Humanoid:ChangeState(11)
v.Humanoid:ChangeState(14)
end
end
end
end
end)
end
end)
task.spawn(function()
while task.wait() do
pcall(function()
if _G.AutoSwordMastery and AutoSwordMasteryMag and
_G.BringMonster then
for i,v in pairs(game.Workspace.Enemies:GetChildren()) do
if not string.find(v.Name,"Boss") and
(v.HumanoidRootPart.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <=
_G.BringMode then
if InMyNetWork(v.HumanoidRootPart) then
v.HumanoidRootPart.CFrame = PosMon
v.Humanoid.JumpPower = 0
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size =
Vector3.new(60,60,60)
v.HumanoidRootPart.Transparency = 1
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
if v.Humanoid:FindFirstChild("Animator")
then
v.Humanoid.Animator:Destroy()
end
v.Humanoid:ChangeState(11)
v.Humanoid:ChangeState(14)
end
end
end
end
end)
end
end)
task.spawn(function()
while task.wait() do
pcall(function()
if Min_XT_Is_Kak and _G.BringMonster then
for i,v in pairs(game.Workspace.Enemies:GetChildren()) do
if not string.find(v.Name,"Boss") and
(v.HumanoidRootPart.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <=
_G.BringMode then
if InMyNetWork(v.HumanoidRootPart) then
v.HumanoidRootPart.CFrame = PosNarathiwat
v.Humanoid.JumpPower = 0
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size =
Vector3.new(60,60,60)
v.HumanoidRootPart.Transparency = 1
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
if v.Humanoid:FindFirstChild("Animator")
then
v.Humanoid.Animator:Destroy()
end
v.Humanoid:ChangeState(11)
v.Humanoid:ChangeState(14)
end
end
end
end
end)
end
end)
task.spawn(function()
while task.wait() do
pcall(function()
if _G.AutoFarmNearest and AutoFarmNearestMagnet or SelectMag and
_G.BringMonster then
for i,v in pairs(game.Workspace.Enemies:GetChildren()) do
if not string.find(v.Name,"Boss") and
(v.HumanoidRootPart.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <=
_G.BringMode then
if InMyNetWork(v.HumanoidRootPart) then
v.HumanoidRootPart.CFrame = PosMon
v.Humanoid.JumpPower = 0
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size =
Vector3.new(60,60,60)
v.HumanoidRootPart.Transparency = 1
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
if v.Humanoid:FindFirstChild("Animator")
then
v.Humanoid.Animator:Destroy()
end
v.Humanoid:ChangeState(11)
v.Humanoid:ChangeState(14)
end
end
end
end
end)
end
end)

Set:Slider("Bring Mob Distance", 0, 350, 300, function(value)


_G.BringMode = value
end)
_G.BringMode = 300

Set:Slider("Farm Distance", 0, 50, 35, function(value)


PosY = value
end)
PosX = 1
PosY = 35
PosZ = 40
-----------------------------------------------------------------------------------
------------------------------------------Other Farm Tab
Farm:Toggle("Auto Second Sea", false, function(value)
_G.AutoSecondSea = value
StopTween(_G.AutoSecondSea)
end)
spawn(function()
while wait() do
if _G.AutoSecondSea then
pcall(function()
local MyLevel =
game:GetService("Players").LocalPlayer.Data.Level.Value
if MyLevel >= 700 and World1 then
if game:GetService("Workspace").Map.Ice.Door.CanCollide ==
false and game:GetService("Workspace").Map.Ice.Door.Transparency == 1 then
local CFrame1 = CFrame.new(4849.29883, 5.65138149,
719.611877)
repeat topos(CFrame1) wait() until (CFrame1.Position-
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 3 or _G.AutoSecondSea == false
wait(1.1)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("DressrosaQuestPro
gress","Detective")
wait(0.5)
EquipWeapon("Key")
repeat topos(CFrame.new(1347.7124, 37.3751602, -1325.6488))
wait() until (Vector3.new(1347.7124, 37.3751602, -1325.6488)-
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 3 or _G.AutoSecondSea == false
wait(0.5)
else
if game:GetService("Workspace").Map.Ice.Door.CanCollide ==
false and game:GetService("Workspace").Map.Ice.Door.Transparency == 1 then
if
game:GetService("Workspace").Enemies:FindFirstChild("Ice Admiral") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Ice Admiral" then
if not v.Humanoid.Health <= 0 then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
OldCFrameSecond =
v.HumanoidRootPart.CFrame
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide =
false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
v.HumanoidRootPart.Size =
Vector3.new(50,50,50)
v.HumanoidRootPart.CFrame =
OldCFrameSecond
topos(v.HumanoidRootPart.CFrame
* Pos)

game:GetService("VirtualUser"):CaptureController()
game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
until not _G.AutoSecondSea or not
v.Parent or v.Humanoid.Health <= 0
end
else

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelDressrosa")
end
end
end
else
if
game:GetService("ReplicatedStorage"):FindFirstChild("Ice Admiral") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Ice
Admiral").HumanoidRootPart.CFrame * CFrame.new(5,10,7))
end
end
end
end
end
end)
end
end
end)

Farm:Toggle("Auto Third Sea", false, function(value)


_G.AutoThirdSea = value
StopTween(_G.AutoThirdSea)
end)
spawn(function()
while wait() do
if _G.AutoThirdSea then
pcall(function()
if game:GetService("Players").LocalPlayer.Data.Level.Value >= 1500
and World2 then
_G.AutoFarm = false
if
game:GetService("ReplicatedStorage").Remotes["CommF_"]:InvokeServer("ZQuestProgress
", "General") == 0 then
topos(CFrame.new(-1926.3221435547, 12.819851875305,
1738.3092041016))
if (CFrame.new(-1926.3221435547, 12.819851875305,
1738.3092041016).Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 10 then
wait(1.5)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ZQuestProgress","
Begin")
end
wait(1.8)
if
game:GetService("Workspace").Enemies:FindFirstChild("rip_indra") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "rip_indra" then
OldCFrameThird = v.HumanoidRootPart.CFrame
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
topos(v.HumanoidRootPart.CFrame * Pos)
v.HumanoidRootPart.CFrame = OldCFrameThird
v.HumanoidRootPart.Size =
Vector3.new(50,50,50)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0

game:GetService'VirtualUser':CaptureController()

game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelZou")

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
until _G.AutoThirdSea == false or
v.Humanoid.Health <= 0 or not v.Parent
end
end
elseif not
game:GetService("Workspace").Enemies:FindFirstChild("rip_indra") and (CFrame.new(-
26880.93359375, 22.848554611206, 473.18951416016).Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 1000 then
topos(CFrame.new(-26880.93359375, 22.848554611206,
473.18951416016))
end
end
end
end)
end
end
end)

Farm:Toggle("Auto Factory", false, function(value)


_G.AutoFactory = value
StopTween(_G.AutoFactory)
end)
spawn(function()
while wait() do
pcall(function()
if _G.AutoFactory then
if game:GetService("Workspace").Enemies:FindFirstChild("Core") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Core" and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
topos(CFrame.new(448.46756, 199.356781, -
441.389252))
game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until v.Humanoid.Health <= 0 or _G.AutoFactory == false
end
end
else
topos(CFrame.new(448.46756, 199.356781, -441.389252))
end
end
end)
end
end)

Farm:Toggle("Auto Pirate Raid", false, function(value)


_G.RaidPirate = value
StopTween(_G.RaidPirate)
end)
spawn(function()
while wait() do
if _G.RaidPirate then
pcall(function()
local CFrameBoss = CFrame.new(-5496.17432, 313.768921, -2841.53027,
0.924894512, 7.37058015e-09, 0.380223751, 3.5881019e-08, 1, -1.06665446e-07, -
0.380223751, 1.12297109e-07, 0.924894512)
if (CFrame.new(-5539.3115234375, 313.800537109375, -
2972.372314453125).Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 500 then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if _G.RaidPirate and v:FindFirstChild("HumanoidRootPart")
and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then
if (v.HumanoidRootPart.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 2000 then
repeat wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.Size = Vector3.new(60, 60,
60)
topos(v.HumanoidRootPart.CFrame * Pos)
Click()
until v.Humanoid.Health <= 0 or not v.Parent or not
_G.RaidPirate
end
end
end
else
UnEquipWeapon(_G.SelectWeapon)
if BypassTP then
if
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
CFrameBoss.Position).Magnitude > 1500 then
BTP(CFrameBoss)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
CFrameBoss.Position).Magnitude < 1500 then
topos(CFrameBoss)
end
end
end
end)
end
end
end)

Farm:Toggle("Auto Soul Guitar", false, function(value)


_G.AutoNevaSoulGuitar = value
StopTween(_G.AutoNevaSoulGuitar)
end)
spawn(function()
while wait() do
pcall(function()
if _G.AutoNevaSoulGuitar then
if GetWeaponInventory("Soul Guitar") == false then
if (CFrame.new(-9681.458984375, 6.139880657196045,
6341.3720703125).Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 5000 then
if
game:GetService("Workspace").NPCs:FindFirstChild("Skeleton Machine") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("soulGuitarBuy",tr
ue)
else
if game:GetService("Workspace").Map["Haunted
Castle"].Candle1.Transparency == 0 then
if game:GetService("Workspace").Map["Haunted
Castle"].Placard1.Left.Part.Transparency == 0 then
Quest2 = true
repeat wait() topos(CFrame.new(-8762.69140625,
176.84783935546875, 6171.3076171875)) until (CFrame.new(-8762.69140625,
176.84783935546875, 6171.3076171875).Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 3 or not _G.AutoNevaSoulGuitar
wait(1)

fireclickdetector(game:GetService("Workspace").Map["Haunted
Castle"].Placard7.Left.ClickDetector)
wait(1)

fireclickdetector(game:GetService("Workspace").Map["Haunted
Castle"].Placard6.Left.ClickDetector)
wait(1)

fireclickdetector(game:GetService("Workspace").Map["Haunted
Castle"].Placard5.Left.ClickDetector)
wait(1)

fireclickdetector(game:GetService("Workspace").Map["Haunted
Castle"].Placard4.Right.ClickDetector)
wait(1)

fireclickdetector(game:GetService("Workspace").Map["Haunted
Castle"].Placard3.Left.ClickDetector)
wait(1)

fireclickdetector(game:GetService("Workspace").Map["Haunted
Castle"].Placard2.Right.ClickDetector)
wait(1)
fireclickdetector(game:GetService("Workspace").Map["Haunted
Castle"].Placard1.Right.ClickDetector)
wait(1)
elseif game:GetService("Workspace").Map["Haunted
Castle"].Tablet.Segment1:FindFirstChild("ClickDetector") then
if game:GetService("Workspace").Map["Haunted
Castle"]["Lab Puzzle"].ColorFloor.Model.Part1:FindFirstChild("ClickDetector") then
Quest4 = true
repeat wait() topos(CFrame.new(-
9553.5986328125, 65.62338256835938, 6041.58837890625)) until (CFrame.new(-
9553.5986328125, 65.62338256835938, 6041.58837890625).Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 3 or not _G.AutoNevaSoulGuitar
wait(1)

topos(game:GetService("Workspace").Map["Haunted Castle"]["Lab
Puzzle"].ColorFloor.Model.Part3.CFrame)
wait(1)

fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab
Puzzle"].ColorFloor.Model.Part3.ClickDetector)
wait(1)

topos(game:GetService("Workspace").Map["Haunted Castle"]["Lab
Puzzle"].ColorFloor.Model.Part4.CFrame)
wait(1)

fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab
Puzzle"].ColorFloor.Model.Part4.ClickDetector)
wait(1)

fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab
Puzzle"].ColorFloor.Model.Part4.ClickDetector)
wait(1)

fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab
Puzzle"].ColorFloor.Model.Part4.ClickDetector)
wait(1)

topos(game:GetService("Workspace").Map["Haunted Castle"]["Lab
Puzzle"].ColorFloor.Model.Part6.CFrame)
wait(1)

fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab
Puzzle"].ColorFloor.Model.Part6.ClickDetector)
wait(1)

fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab
Puzzle"].ColorFloor.Model.Part6.ClickDetector)
wait(1)

topos(game:GetService("Workspace").Map["Haunted Castle"]["Lab
Puzzle"].ColorFloor.Model.Part8.CFrame)
wait(1)

fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab
Puzzle"].ColorFloor.Model.Part8.ClickDetector)
wait(1)
topos(game:GetService("Workspace").Map["Haunted Castle"]["Lab
Puzzle"].ColorFloor.Model.Part10.CFrame)
wait(1)

fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab
Puzzle"].ColorFloor.Model.Part10.ClickDetector)
wait(1)

fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab
Puzzle"].ColorFloor.Model.Part10.ClickDetector)
wait(1)

fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab
Puzzle"].ColorFloor.Model.Part10.ClickDetector)
else
Quest3 = true
--Not Work Yet
end
else
if
game:GetService("Workspace").NPCs:FindFirstChild("Ghost") then
local args = {
[1] = "GuitarPuzzleProgress",
[2] = "Ghost"
}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
if
game.Workspace.Enemies:FindFirstChild("Living Zombie") then
for i,v in
pairs(game.Workspace.Enemies:GetChildren()) do
if v:FindFirstChild("HumanoidRootPart")
and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then
if v.Name == "Living Zombie" then
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.Size =
Vector3.new(60,60,60)
v.HumanoidRootPart.Transparency
= 1
v.Humanoid.JumpPower = 0
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide =
false
v.HumanoidRootPart.CFrame =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,20,0)
topos(CFrame.new(-
10160.787109375, 138.6616973876953, 5955.03076171875))

game:GetService'VirtualUser':CaptureController()

game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
end
end
end
else
topos(CFrame.new(-10160.787109375,
138.6616973876953, 5955.03076171875))
end
end
else
if
string.find(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("grave
stoneEvent",2), "Error") then
print("Go to Grave")
topos(CFrame.new(-8653.2060546875,
140.98487854003906, 6160.033203125))
elseif
string.find(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("grave
stoneEvent",2), "Nothing") then
print("Wait Next Night")
else

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("gravestoneEvent",
2,true)
end
end
end
else
topos(CFrame.new(-9681.458984375, 6.139880657196045,
6341.3720703125))
end
else
if _G.soulGuitarhop then
hop()
end
end
end
end)
end
end)

Farm:Toggle("Auto Kill Arena Trainer", false, function(value)


_G.Namfon = value
StopTween(_G.Namfon)
end)
local GGPos = CFrame.new(3757.732421875, 91.99540710449219, 253.65066528320312)
spawn(function()
while wait() do
if _G.Namfon and World3 then
pcall(function()
if
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
if
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.Q
uestTitle.Title.Text,"Training Dummy") or
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.Q
uestTitle.Title.Text,"Training Dummy") or
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.Q
uestTitle.Title.Text,"Training Dummy") then
if
game:GetService("Workspace").Enemies:FindFirstChild("Training Dummy") or
game:GetService("Workspace").Enemies:FindFirstChild("Training Dummy") or
game:GetService("Workspace").Enemies:FindFirstChild("Training Dummy") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Training Dummy" or v.Name ==
"Training Dummy" or v.Name == "Training Dummy" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
Fastattack = true
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size =
Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until _G.Namfon == false or
v.Humanoid.Health <= 0 or not v.Parent
Fastattack = false
end
end
end
else
if BypassTP then
if
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
GGPos.Position).Magnitude > 1500 then
BTP(GGPos)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
GGPos.Position).Magnitude < 1500 then
topos(GGPos)
end
else
topos(GGPos)
end
topos(CFrame.new(3757.732421875, 91.99540710449219,
253.65066528320312))
if
game:GetService("ReplicatedStorage"):FindFirstChild("Training Dummy") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Training
Dummy").HumanoidRootPart.CFrame * MethodFarm)
elseif
game:GetService("ReplicatedStorage"):FindFirstChild("Training Dummy") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Training
Dummy").HumanoidRootPart.CFrame * MethodFarm)
elseif
game:GetService("ReplicatedStorage"):FindFirstChild("Training Dummy") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Training
Dummy").HumanoidRootPart.CFrame * MethodFarm)
end
end
end
else
if _G.AutoArenaTrainerHop and
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ArenaTrainer") ==
"I don't have anything for you right now. Come back later." then
hop()
else

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ArenaTrainer")
end
end
end)
end
end
end)

Farm:Toggle("Auto Kill Rip_Indra", false, function(value)


_G.AutoDarkDagger = value
StopTween(_G.AutoDarkDagger)
end)
local AdminPos = CFrame.new(-5344.822265625, 423.98541259766, -2725.0930175781)
spawn(function()
pcall(function()
while wait() do
if _G.AutoDarkDagger then
if game:GetService("Workspace").Enemies:FindFirstChild("rip_indra
True Form") or game:GetService("Workspace").Enemies:FindFirstChild("rip_indra")
then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == ("rip_indra True Form" or v.Name ==
"rip_indra") and v.Humanoid.Health > 0 and v:IsA("Model") and
v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") then
repeat task.wait()
pcall(function()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,
670),workspace.CurrentCamera.CFrame)
end)
until _G.AutoDarkDagger == false or v.Humanoid.Health
<= 0
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
AdminPos.Position).Magnitude > 1500 then
BTP(AdminPos)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
AdminPos.Position).Magnitude < 1500 then
topos(AdminPos)
end
else
topos(AdminPos)
end
UnEquipWeapon(_G.SelectWeapon)
topos(CFrame.new(-5344.822265625, 423.98541259766, -
2725.0930175781))
end
end
end
end)
end)
spawn(function()
pcall(function()
while wait() do
if (_G.AutoDarkDagger_Hop and _G.AutoDarkDagger) and World3 and not
game:GetService("ReplicatedStorage"):FindFirstChild("rip_indra True Form [Lv. 5000]
[Raid Boss]") and not
game:GetService("Workspace").Enemies:FindFirstChild("rip_indra True Form [Lv. 5000]
[Raid Boss]") then
Hop()
end
end
end)
end)

Farm:Toggle("Auto Press Haki Button", false, function(value)


Open_Color_Haki = value
StopTween(Open_Color_Haki)
end)
spawn(function()
while wait(.3) do
pcall(function()
if Open_Color_Haki then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("activateColor","W
inter Sky")
wait(0.5)
repeat topos(CFrame.new(-5420.16602, 1084.9657, -2666.8208))
wait()
until _G.StopTween == true or Open_Color_Haki == false or
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-
5420.16602, 1084.9657, -2666.8208)).Magnitude <= 10
wait(0.5)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("activateColor","P
ure Red")
wait(0.5)
repeat topos(CFrame.new(-5414.41357, 309.865753, -2212.45776))
wait()
until _G.StopTween == true or Open_Color_Haki == false or
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-
5414.41357, 309.865753, -2212.45776)).Magnitude <= 10
wait(0.5)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("activateColor","S
now White")
wait(0.5)
repeat topos(CFrame.new(-4971.47559, 331.565765, -3720.02954))
wait()
until _G.StopTween == true or Open_Color_Haki == false or
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-
4971.47559, 331.565765, -3720.02954)).Magnitude <= 10
wait(0.5)
game:GetService'VirtualUser':Button1Down(Vector2.new(1280,600))
wait(3)
game:GetService'VirtualUser':Button1Down(Vector2.new(1280,600))
end
end)
end
end)

Farm:Toggle("Auto Kill White Beard", false, function(value)


_G.Autogay = value
StopTween( _G.Autogay)
end)
local GayMakPos = CFrame.new(-5023.38330078125, 28.65203285217285, 4332.3818359375)
spawn(function()
while wait() do
if _G.Autogay and World1 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Greybeard")
then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Greybeard" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))

sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
until not _G.Autogay or not v.Parent or
v.Humanoid.Health <= 0
end
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
GayMakPos.Position).Magnitude > 1500 then
BTP(GayMakPos)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
GayMakPos.Position).Magnitude < 1500 then
topos(GayMakPos)
end
else
topos(GayMakPos)
end
UnEquipWeapon(_G.SelectWeapon)
topos(CFrame.new(-5023.38330078125, 28.65203285217285,
4332.3818359375))
if
game:GetService("ReplicatedStorage"):FindFirstChild("Greybeard") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Greybeard").HumanoidRoot
Part.CFrame * CFrame.new(2,20,2))
else
if _G.Autogayhop then
Hop()
end
end
end
end)
end
end
end)

Farm:Toggle("Auto Swan Glasses", false, function(value)


_G.AutoFarmSwanGlasses = value
StopTween(_G.AutoFarmSwanGlasses)
end)
spawn(function()
pcall(function()
while wait() do
if _G.AutoFarmSwanGlasses then
if game:GetService("Workspace").Enemies:FindFirstChild("Don Swan")
then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Don Swan" and v.Humanoid.Health > 0 and
v:IsA("Model") and v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") then
repeat task.wait()
pcall(function()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 670))

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
end)
until _G.AutoFarmSwanGlasses == false or
v.Humanoid.Health <= 0
end
end
else
repeat task.wait()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(2284.912109375, 15.537666320801, 905.48291015625))
until (CFrame.new(2284.912109375, 15.537666320801,
905.48291015625).Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 4 or _G.AutoFarmSwanGlasses == false
end
end
end
end)
end)
spawn(function()
pcall(function()
while wait(.1) do
if (_G.AutoFarmSwanGlasses and _G.AutoFarmSwanGlasses_Hop) and World2
and not game:GetService("ReplicatedStorage"):FindFirstChild("Don Swan") and not
game:GetService("Workspace").Enemies:FindFirstChild("Don Swan") then
Hop()
end
end
end)
end)

Farm:Toggle("Auto Musketeer Hat", false, function(value)


_G.AutoMusketeerHat = value
StopTween(_G.AutoMusketeerHat)
end)
spawn(function()
pcall(function()
while wait(.1) do
if _G.AutoMusketeerHat then
if game:GetService("Players").LocalPlayer.Data.Level.Value >= 1800
and
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgr
ess").KilledBandits == false then
if
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.Q
uestTitle.Title.Text, "Forest Pirate") and
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.Q
uestTitle.Title.Text, "50") and
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
if
game:GetService("Workspace").Enemies:FindFirstChild("Forest Pirate") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Forest Pirate" then
repeat task.wait()
pcall(function()
EquipWeapon(_G.SelectWeapon)
AutoHaki()
v.HumanoidRootPart.Size =
Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame * Pos)
v.HumanoidRootPart.CanCollide = false

game:GetService'VirtualUser':CaptureController()

game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
MusketeerHatMon =
v.HumanoidRootPart.CFrame
StartMagnetMusketeerhat = true
end)
until _G.AutoMusketeerHat == false or not
v.Parent or v.Humanoid.Health <= 0 or
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
StartMagnetMusketeerhat = false
end
end
else
StartMagnetMusketeerhat = false
topos(CFrame.new(-13206.452148438, 425.89199829102, -
7964.5537109375))
end
else
topos(CFrame.new(-12443.8671875, 332.40396118164, -
7675.4892578125))
if (Vector3.new(-12443.8671875, 332.40396118164, -
7675.4892578125) -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 30 then
wait(1.5)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest","Citi
zenQuest",1)
end
end
elseif game:GetService("Players").LocalPlayer.Data.Level.Value >=
1800 and
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgr
ess").KilledBoss == false then
if
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible and
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.Q
uestTitle.Title.Text, "Captain Elephant") and
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
if
game:GetService("Workspace").Enemies:FindFirstChild("Captain Elephant") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Captain Elephant" then
OldCFrameElephant = v.HumanoidRootPart.CFrame
repeat task.wait()
pcall(function()
EquipWeapon(_G.SelectWeapon)
AutoHaki()
v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.Size =
Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame * Pos)
v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.CFrame =
OldCFrameElephant

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672))

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
end)
until _G.AutoMusketeerHat == false or
v.Humanoid.Health <= 0 or not v.Parent or
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
end
end
else
topos(CFrame.new(-13374.889648438, 421.27752685547, -
8225.208984375))
end
else
topos(CFrame.new(-12443.8671875, 332.40396118164, -
7675.4892578125))
if (CFrame.new(-12443.8671875, 332.40396118164, -
7675.4892578125).Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 4 then
wait(1.5)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgr
ess","Citizen")
end
end
elseif game:GetService("Players").LocalPlayer.Data.Level.Value >=
1800 and
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgr
ess","Citizen") == 2 then
topos(CFrame.new(-12512.138671875, 340.39279174805, -
9872.8203125))
end
end
end
end)
end)

Farm:Toggle("Auto Rainbow Haki", false, function(value)


_G.Auto_Rainbow_Haki = value
StopTween(_G.Auto_Rainbow_Haki)
end)
spawn(function()
pcall(function()
while wait(.1) do
if _G.Auto_Rainbow_Haki then
if
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then
topos(CFrame.new(-11892.0703125, 930.57672119141, -
8760.1591796875))
if (Vector3.new(-11892.0703125, 930.57672119141, -
8760.1591796875) -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 30 then
wait(1.5)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("HornedMan","Bet")
end
elseif
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true and
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.Q
uestTitle.Title.Text, "Stone") then
if game:GetService("Workspace").Enemies:FindFirstChild("Stone")
then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Stone" then
OldCFrameRainbow = v.HumanoidRootPart.CFrame
repeat task.wait()
EquipWeapon(_G.SelectWeapon)
topos(v.HumanoidRootPart.CFrame * Pos)
v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.CFrame = OldCFrameRainbow
v.HumanoidRootPart.Size = Vector3.new(50,50,50)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672))

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
until _G.Auto_Rainbow_Haki == false or
v.Humanoid.Health <= 0 or not v.Parent or
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
end
end
else
topos(CFrame.new(-1086.11621, 38.8425903, 6768.71436,
0.0231462717, -0.592676699, 0.805107772, 2.03251839e-05, 0.805323839, 0.592835128,
-0.999732077, -0.0137055516, 0.0186523199))
end
elseif
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true and
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.Q
uestTitle.Title.Text, "Island Empress") then
if game:GetService("Workspace").Enemies:FindFirstChild("Island
Empress") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Island Empress" then
OldCFrameRainbow = v.HumanoidRootPart.CFrame
repeat task.wait()
EquipWeapon(_G.SelectWeapon)
topos(v.HumanoidRootPart.CFrame * Pos)
v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.CFrame = OldCFrameRainbow
v.HumanoidRootPart.Size = Vector3.new(50,50,50)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672))

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
until _G.Auto_Rainbow_Haki == false or
v.Humanoid.Health <= 0 or not v.Parent or
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
end
end
else
topos(CFrame.new(5713.98877, 601.922974, 202.751251, -
0.101080291, -0, -0.994878292, -0, 1, -0, 0.994878292, 0, -0.101080291))
end
elseif
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.Q
uestTitle.Title.Text, "Kilo Admiral") then
if game:GetService("Workspace").Enemies:FindFirstChild("Kilo
Admiral") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Kilo Admiral" then
OldCFrameRainbow = v.HumanoidRootPart.CFrame
repeat task.wait()
EquipWeapon(_G.SelectWeapon)
topos(v.HumanoidRootPart.CFrame * Pos)
v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.HumanoidRootPart.CFrame = OldCFrameRainbow

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672))

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
until _G.Auto_Rainbow_Haki == false or
v.Humanoid.Health <= 0 or not v.Parent or
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
end
end
else
topos(CFrame.new(2877.61743, 423.558685, -7207.31006, -
0.989591599, -0, -0.143904909, -0, 1.00000012, -0, 0.143904924, 0, -0.989591479))
end
elseif
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.Q
uestTitle.Title.Text, "Captain Elephant") then
if game:GetService("Workspace").Enemies:FindFirstChild("Captain
Elephant") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Captain Elephant" then
OldCFrameRainbow = v.HumanoidRootPart.CFrame
repeat task.wait()
EquipWeapon(_G.SelectWeapon)
topos(v.HumanoidRootPart.CFrame * Pos)
v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.HumanoidRootPart.CFrame = OldCFrameRainbow

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672))

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
until _G.Auto_Rainbow_Haki == false or
v.Humanoid.Health <= 0 or not v.Parent or
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
end
end
else
topos(CFrame.new(-13485.0283, 331.709259, -8012.4873,
0.714521289, 7.98849911e-08, 0.69961375, -1.02065748e-07, 1, -9.94383065e-09, -
0.69961375, -6.43015241e-08, 0.714521289))
end
elseif
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.Q
uestTitle.Title.Text, "Beautiful Pirate") then
if
game:GetService("Workspace").Enemies:FindFirstChild("Beautiful Pirate") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Beautiful Pirate" then
OldCFrameRainbow = v.HumanoidRootPart.CFrame
repeat task.wait()
EquipWeapon(_G.SelectWeapon)
topos(v.HumanoidRootPart.CFrame * Pos)
v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.HumanoidRootPart.CFrame = OldCFrameRainbow

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672))

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
until _G.Auto_Rainbow_Haki == false or
v.Humanoid.Health <= 0 or not v.Parent or
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
end
end
else
topos(CFrame.new(5312.3598632813, 20.141201019287, -
10.158538818359))
end
else
topos(CFrame.new(-11892.0703125, 930.57672119141, -
8760.1591796875))
if (Vector3.new(-11892.0703125, 930.57672119141, -
8760.1591796875) -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 30 then
wait(1.5)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("HornedMan","Bet")
end
end
end
end
end)
end)

Farm:Toggle("Auto Evo Race V2", false, function(value)


_G.Auto_EvoRace = value
StopTween(_G.Auto_EvoRace)
end)
spawn(function()
pcall(function()
while wait(.1) do
if _G.Auto_EvoRace then
if not
game:GetService("Players").LocalPlayer.Data.Race:FindFirstChild("Evolved") then
if
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Alchemist","1")
== 0 then
topos(CFrame.new(-2779.83521, 72.9661407, -3574.02002, -
0.730484903, 6.39014104e-08, -0.68292886, 3.59963224e-08, 1, 5.50667032e-08,
0.68292886, 1.56424669e-08, -0.730484903))
if (Vector3.new(-2779.83521, 72.9661407, -3574.02002) -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 4 then
wait(1.3)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Alchemist","2")
end
elseif
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Alchemist","1")
== 1 then
pcall(function()
if not
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flower 1") and not
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Flower 1") then
topos(game:GetService("Workspace").Flower1.CFrame)
elseif not
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flower 2") and not
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Flower 2") then
topos(game:GetService("Workspace").Flower2.CFrame)
elseif not
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flower 3") and not
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Flower 3") then
if
game:GetService("Workspace").Enemies:FindFirstChild("Zombie") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Zombie" then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
topos(v.HumanoidRootPart.CFrame *
Pos)
v.HumanoidRootPart.CanCollide =
false
v.HumanoidRootPart.Size =
Vector3.new(50,50,50)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672))
PosMonEvo =
v.HumanoidRootPart.CFrame
StartEvoMagnet = true
until
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flower 3") or not
v.Parent or v.Humanoid.Health <= 0 or _G.Auto_EvoRace == false
StartEvoMagnet = false
end
end
else
StartEvoMagnet = false
topos(CFrame.new(-5685.9233398438,
48.480125427246, -853.23724365234))
end
end
end)
elseif
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Alchemist","1")
== 2 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Alchemist","3")
end
end
end
end
end)
end)

Farm:Toggle("Auto Bartilo Quest", false, function(value)


_G.AutoBartilo = value
end)
spawn(function()
pcall(function()
while wait(.1) do
if _G.AutoBartilo then
if game:GetService("Players").LocalPlayer.Data.Level.Value >= 800
and
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BartiloQuestProgr
ess","Bartilo") == 0 then
if
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.Q
uestTitle.Title.Text, "Swan Pirates") and
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.Q
uestTitle.Title.Text, "50") and
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
if
game:GetService("Workspace").Enemies:FindFirstChild("Swan Pirate") then
Ms = "Swan Pirate"
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == Ms then
pcall(function()
repeat task.wait()

sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius",
math.huge)
EquipWeapon(_G.SelectWeapon)
AutoHaki()
v.HumanoidRootPart.Transparency = 1
v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.Size =
Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame * Pos)

PosMonBarto =
v.HumanoidRootPart.CFrame

game:GetService'VirtualUser':CaptureController()

game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
AutoBartiloBring = true
until not v.Parent or v.Humanoid.Health <=
0 or _G.AutoBartilo == false or
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
AutoBartiloBring = false
end)
end
end
else
repeat topos(CFrame.new(932.624451, 156.106079,
1180.27466, -0.973085582, 4.55137119e-08, -0.230443969, 2.67024713e-08, 1,
8.47491108e-08, 0.230443969, 7.63147128e-08, -0.973085582)) wait() until not
_G.AutoBartilo or
(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-
Vector3.new(932.624451, 156.106079, 1180.27466, -0.973085582, 4.55137119e-08, -
0.230443969, 2.67024713e-08, 1, 8.47491108e-08, 0.230443969, 7.63147128e-08, -
0.973085582)).Magnitude <= 10
end
else
repeat topos(CFrame.new(-456.28952, 73.0200958,
299.895966)) wait() until not _G.AutoBartilo or
(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-
Vector3.new(-456.28952, 73.0200958, 299.895966)).Magnitude <= 10
wait(1.1)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest","Bart
iloQuest",1)
end
elseif game:GetService("Players").LocalPlayer.Data.Level.Value >=
800 and
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BartiloQuestProgr
ess","Bartilo") == 1 then
if
game:GetService("Workspace").Enemies:FindFirstChild("Jeremy") then
Ms = "Jeremy"
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == Ms then
OldCFrameBartlio = v.HumanoidRootPart.CFrame
repeat task.wait()

sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius",
math.huge)
EquipWeapon(_G.SelectWeapon)
AutoHaki()
v.HumanoidRootPart.Transparency = 1
v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.HumanoidRootPart.CFrame = OldCFrameBartlio
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService'VirtualUser':CaptureController()

game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
until not v.Parent or v.Humanoid.Health <= 0 or
_G.AutoBartilo == false
end
end
elseif
game:GetService("ReplicatedStorage"):FindFirstChild("Jeremy [Lv. 850] [Boss]") then
repeat topos(CFrame.new(-456.28952, 73.0200958,
299.895966)) wait() until not _G.AutoBartilo or
(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-
Vector3.new(-456.28952, 73.0200958, 299.895966)).Magnitude <= 10
wait(1.1)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BartiloQuestProgr
ess","Bartilo")
wait(1)
repeat topos(CFrame.new(2099.88159, 448.931, 648.997375))
wait() until not _G.AutoBartilo or
(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-
Vector3.new(2099.88159, 448.931, 648.997375)).Magnitude <= 10
wait(2)
else
repeat topos(CFrame.new(2099.88159, 448.931, 648.997375))
wait() until not _G.AutoBartilo or
(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-
Vector3.new(2099.88159, 448.931, 648.997375)).Magnitude <= 10
end
elseif game:GetService("Players").LocalPlayer.Data.Level.Value >=
800 and
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BartiloQuestProgr
ess","Bartilo") == 2 then
repeat topos(CFrame.new(-1850.49329, 13.1789551, 1750.89685))
wait() until not _G.AutoBartilo or
(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-
Vector3.new(-1850.49329, 13.1789551, 1750.89685)).Magnitude <= 10
wait(1)
repeat topos(CFrame.new(-1858.87305, 19.3777466, 1712.01807))
wait() until not _G.AutoBartilo or
(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-
Vector3.new(-1858.87305, 19.3777466, 1712.01807)).Magnitude <= 10
wait(1)
repeat topos(CFrame.new(-1803.94324, 16.5789185, 1750.89685))
wait() until not _G.AutoBartilo or
(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-
Vector3.new(-1803.94324, 16.5789185, 1750.89685)).Magnitude <= 10
wait(1)
repeat topos(CFrame.new(-1858.55835, 16.8604317, 1724.79541))
wait() until not _G.AutoBartilo or
(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-
Vector3.new(-1858.55835, 16.8604317, 1724.79541)).Magnitude <= 10
wait(1)
repeat topos(CFrame.new(-1869.54224, 15.987854, 1681.00659))
wait() until not _G.AutoBartilo or
(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-
Vector3.new(-1869.54224, 15.987854, 1681.00659)).Magnitude <= 10
wait(1)
repeat topos(CFrame.new(-1800.0979, 16.4978027, 1684.52368))
wait() until not _G.AutoBartilo or
(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-
Vector3.new(-1800.0979, 16.4978027, 1684.52368)).Magnitude <= 10
wait(1)
repeat topos(CFrame.new(-1819.26343, 14.795166, 1717.90625))
wait() until not _G.AutoBartilo or
(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-
Vector3.new(-1819.26343, 14.795166, 1717.90625)).Magnitude <= 10
wait(1)
repeat topos(CFrame.new(-1813.51843, 14.8604736, 1724.79541))
wait() until not _G.AutoBartilo or
(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-
Vector3.new(-1813.51843, 14.8604736, 1724.79541)).Magnitude <= 10
end
end
end
end)
end)

Farm:Toggle("Auto Holy Torch", false, function(value)


_G.AutoHolyTorch = value
StopTween(_G.AutoHolyTorch)
end)
spawn(function()
while wait(.5) do
pcall(function()
if _G.AutoHolyTorch then
if game.Players.LocalPlayer.Backpack:FindFirstChild("Holy Torch")
or game.Players.LocalPlayer.Character:FindFirstChild("Holy Torch") then
repeat wait(.2)
EquipWeapon("Holy Torch")
TP1(CFrame.new(-10752.4434, 415.261749, -9367.43848, 1, 0,
0, 0, 1, 0, 0, 0, 1))
until (Vector3.new(-10752.4434, 415.261749, -9367.43848)-
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 5
wait(2)
repeat wait(.2)
EquipWeapon("Holy Torch")
TP1(CFrame.new(-11671.6289, 333.78125, -9474.31934,
0.300932229, 0, -0.953645527, 0, 1, 0, 0.953645527, 0, 0.300932229))
until (Vector3.new(-11671.6289, 333.78125, -9474.31934)-
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 5
wait(2)
repeat wait(.2)
EquipWeapon("Holy Torch")
TP1(CFrame.new(-12133.1406, 521.507446, -10654.292,
0.80428642, 0, -0.594241858, 0, 1, 0, 0.594241858, 0, 0.80428642))
until (Vector3.new(-12133.1406, 521.507446, -10654.292)-
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 5
wait(2)
repeat wait(.2)
EquipWeapon("Holy Torch")
TP1(CFrame.new(-13336.127, 484.521179, -6985.31689,
0.853732228, 0, -0.520712316, 0, 1, 0, 0.520712316, 0, 0.853732228))
until (Vector3.new(-13336.127, 484.521179, -6985.31689)-
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 5
wait(2)
EquipWeapon("Holy Torch")
repeat wait(.2)
TP1(CFrame.new(-13487.623, 336.436188, -7924.53857, -
0.982848108, 0, 0.184417039, 0, 1, 0, -0.184417039, 0, -0.982848108))
until (Vector3.new(-13487.623, 336.436188, -7924.53857)-
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 5
wait(2)
Com()
wait(20)
end
end
end)
end
end)

Farm:Seperator("Elite Hunter")

local Elite_Hunter_Status = Farm:Label("")


spawn(function()
while wait() do
pcall(function()
if game:GetService("ReplicatedStorage"):FindFirstChild("Diablo") or
game:GetService("ReplicatedStorage"):FindFirstChild("Deandre") or
game:GetService("ReplicatedStorage"):FindFirstChild("Urban") or
game:GetService("Workspace").Enemies:FindFirstChild("Diablo") or
game:GetService("Workspace").Enemies:FindFirstChild("Deandre") or
game:GetService("Workspace").Enemies:FindFirstChild("Urban") then
Elite_Hunter_Status:Set("Status : Elite Spawn!")
else
Elite_Hunter_Status:Set("Status : Elite Not Spawn")
end
end)
end
end)

local EliteProgress = Farm:Label("")


spawn(function()
pcall(function()
while wait() do
EliteProgress:Set("Elite Progress :
"..game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EliteHunter","
Progress"))
end
end)
end)

Farm:Toggle("Auto Elite Hunter", false, function(value)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
_G.AutoElitehunter = value
StopTween(_G.AutoElitehunter)
end)
local Elite = CFrame.new(-5418.892578125, 313.74130249023, -2826.2260742188)
spawn(function()
while wait() do
if _G.AutoElitehunter and World3 then
pcall(function()
local QuestTitle =
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Ti
tle.Text
if
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then
if BypassTP then
if
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
Elite.Position).Magnitude > 1500 then
BTP(Elite)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
Elite.Position).Magnitude < 1500 then
topos(Elite)
end
else
topos(Elite)
end
if (Vector3.new(-5418.892578125, 313.74130249023, -
2826.2260742188)-
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 3 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EliteHunter")
end
elseif
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
if string.find(QuestTitle,"Diablo") or
string.find(QuestTitle,"Deandre") or string.find(QuestTitle,"Urban") then
if
game:GetService("Workspace").Enemies:FindFirstChild("Diablo") or
game:GetService("Workspace").Enemies:FindFirstChild("Deandre") or
game:GetService("Workspace").Enemies:FindFirstChild("Urban") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Diablo" or v.Name == "Deandre" or
v.Name == "Urban" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size =
Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
until _G.AutoElitehunter == false or
v.Humanoid.Health <= 0 or not v.Parent
end
end
end
else
if
game:GetService("ReplicatedStorage"):FindFirstChild("Diablo") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Diablo").HumanoidRootPar
t.CFrame * CFrame.new(2,20,2))
elseif
game:GetService("ReplicatedStorage"):FindFirstChild("Deandre") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Deandre").HumanoidRootPa
rt.CFrame * CFrame.new(2,20,2))
elseif
game:GetService("ReplicatedStorage"):FindFirstChild("Urban") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Urban").HumanoidRootPart
.CFrame * CFrame.new(2,20,2))
else
if _G.AutoEliteHunterHop then
Hop()
else
topos(CFrame.new(-5418.892578125,
313.74130249023, -2826.2260742188))
end
end
end
end
end
end)
end
end
end)

Farm:Seperator("Observation Haki")

local ObservationRange = Farm:Label("")


spawn(function()
while wait() do
pcall(function()
ObservationRange:Set("Observation Level :
"..math.floor(game:GetService("Players").LocalPlayer.VisionRadius.Value))
end)
end
end)

Farm:Toggle("Auto Farm Observation Haki", false, function(value)


_G.AutoObservation = value
StopTween(_G.AutoObservation)
end)
spawn(function()
while wait() do
pcall(function()
if _G.AutoObservation then
repeat task.wait()
if not
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLab
el") then
game:GetService('VirtualUser'):CaptureController()
game:GetService('VirtualUser'):SetKeyDown('0x65')
wait(2)
game:GetService('VirtualUser'):SetKeyUp('0x65')
end
until
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLab
el") or not _G.AutoObservation
end
end)
end
end)
spawn(function()
pcall(function()
while wait() do
if _G.AutoObservation then
if game:GetService("Players").LocalPlayer.VisionRadius.Value >=
3000 then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Observation",
Text = "You Are Maxed Point",
Icon = "rbxassetid://18899804355",
Duration = 2.5
})
wait(2)
else
if World2 then
if
game:GetService("Workspace").Enemies:FindFirstChild("Lava Pirate [Lv. 1200]") then
if
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLab
el") then
repeat task.wait()

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame =
game:GetService("Workspace").Enemies:FindFirstChild("Lava
Pirate").HumanoidRootPart.CFrame * CFrame.new(3,0,0)
until _G.AutoObservation == false or not
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLab
el")
else
repeat task.wait()

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame =
game:GetService("Workspace").Enemies:FindFirstChild("Lava
Pirate").HumanoidRootPart.CFrame * CFrame.new(0,50,0)+
wait(1)
if not
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLab
el") and _G.AutoObservation_Hop == true then

game:GetService("TeleportService"):Teleport(game.PlaceId,game:GetService("Players")
.LocalPlayer)
end
until _G.AutoObservation == false or
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLab
el")
end
else
topos(CFrame.new(-5478.39209, 15.9775667, -5246.9126))
end
elseif World1 then
if
game:GetService("Workspace").Enemies:FindFirstChild("Galley Captain") then
if
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLab
el") then
repeat task.wait()

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame =
game:GetService("Workspace").Enemies:FindFirstChild("Galley
Captain").HumanoidRootPart.CFrame * CFrame.new(3,0,0)
until _G.AutoObservation == false or not
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLab
el")
else
repeat task.wait()

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame =
game:GetService("Workspace").Enemies:FindFirstChild("Galley
Captain").HumanoidRootPart.CFrame * CFrame.new(0,50,0)
wait(1)
if not
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLab
el") and _G.AutoObservation_Hop == true then

game:GetService("TeleportService"):Teleport(game.PlaceId,game:GetService("Players")
.LocalPlayer)
end
until _G.AutoObservation == false or
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLab
el")
end
else
topos(CFrame.new(5533.29785, 88.1079102, 4852.3916))
end
elseif World3 then
if
game:GetService("Workspace").Enemies:FindFirstChild("Giant Islander") then
if
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLab
el") then
repeat task.wait()

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame =
game:GetService("Workspace").Enemies:FindFirstChild("Giant
Islander").HumanoidRootPart.CFrame * CFrame.new(3,0,0)
until _G.AutoObservation == false or not
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLab
el")
else
repeat task.wait()

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame =
game:GetService("Workspace").Enemies:FindFirstChild("Giant
Islander").HumanoidRootPart.CFrame * CFrame.new(0,50,0)
wait(1)
if not
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLab
el") and _G.AutoObservation_Hop == true then

game:GetService("TeleportService"):Teleport(game.PlaceId,game:GetService("Players")
.LocalPlayer)
end
until _G.AutoObservation == false or
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLab
el")
end
else
topos(CFrame.new(4530.3540039063, 656.75695800781, -
131.60952758789))
end
end
end
end
end
end)
end)

Farm:Toggle("Auto Observation Haki V2", false, function(value)


_G.AutoObservationv2 = value
StopTween(_G.AutoObservationv2)
end)
spawn(function()
while wait() do
pcall(function()
if _G.AutoObservationv2 then
if
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgr
ess","Citizen") == 3 then
_G.AutoMusketeerHat = false
if
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Banana") and
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Apple") and
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Pineapple") then
repeat
topos(CFrame.new(-12444.78515625, 332.40396118164, -
7673.1806640625))
wait()
until not _G.AutoObservationv2 or
(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-
Vector3.new(-12444.78515625, 332.40396118164, -7673.1806640625)).Magnitude <= 10
wait(.5)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgr
ess","Citizen")
elseif
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Fruit Bowl") or
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Fruit Bowl") then
repeat
topos(CFrame.new(-10920.125, 624.20275878906, -
10266.995117188))
wait()
until not _G.AutoObservationv2 or
(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-
Vector3.new(-10920.125, 624.20275878906, -10266.995117188)).Magnitude <= 10
wait(.5)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("KenTalk2","Start"
)
wait(1)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("KenTalk2","Buy")
else
for i,v in
pairs(game:GetService("Workspace"):GetDescendants()) do
if v.Name == "Apple" or v.Name == "Banana" or v.Name ==
"Pineapple" then
v.Handle.CFrame =
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame *
CFrame.new(0,1,10)
wait()

firetouchinterest(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
,v.Handle,0)
wait()
end
end
end
else
_G.AutoMusketeerHat = true
end
end
end)
end
end)

Farm:Seperator("Lengedary Sword")

LegendSwords = Farm:Label("")
spawn(function()
pcall(function()
while wait() do
if
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("LegendarySwordDea
ler", "1") then
LegendSwords:Set("Sword Spawn : Shisui")
elseif
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("LegendarySwordDea
ler","2") then
LegendSwords:Set("Sword Spawn : Wando")
elseif
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("LegendarySwordDea
ler","3") then
LegendSwords:Set("Sword Spawn : Saddi")
else
LegendSwords:Set("Not Found Lengedary Sword")
end
end
end)
end)

Farm:Toggle("Auto Buy Lengedary Sword", false, function(value)


_G.AutoBuyLegendarySword = value
end)
spawn(function()
while wait() do
if _G.AutoBuyLegendarySword then
pcall(function()
local args = {
[1] = "LegendarySwordDealer",
[2] = "1"
}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
local args = {
[1] = "LegendarySwordDealer",
[2] = "2"
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
local args = {
[1] = "LegendarySwordDealer",
[2] = "3"
}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
if _G.AutoBuyLegendarySword_Hop and _G.AutoBuyLegendarySword and
World2 then
wait(10)
Hop()
end
end)
end
end
end)

Farm:Seperator("Enchancement Colour")

ColorHaki = Farm:Label("")
local KuyKoben =
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("CommF_")
:InvokeServer("ColorsDealer", "1")
spawn(function()
pcall(function()
while wait() do
if
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("CommF_")
:InvokeServer("ColorsDealer", "1") then
ColorHaki:Set(KuyKoben)
else
ColorHaki:Set("Not Found HakiDealer")
end
end
end)
end)

Farm:Toggle("Auto Buy Enchancement Colour", false, function(value)


_G.AutoBuyEnchancementColour = valu
end)
spawn(function()
while wait() do
if _G.AutoBuyEnchancementColour then
local args = {
[1] = "ColorsDealer",
[2] = "2"
}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
if _G.AutoBuyEnchancementColour_Hop and _G.AutoBuyEnchancementColour
and not World1 then
wait(10)
Hop()
end
end
end
end)

Farm:Seperator("Auto Material")
Farm:Toggle("Auto Farm Radioactive", false, function(value)
Radioactive = value
StopTween(Radioactive)
end)
local MaterialsPos1 = CFrame.new(-507.7895202636719, 72.99479675292969, -
126.45632934570312)
spawn(function()
while wait() do
if Radioactive and World2 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Factory
Staff") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Factory Staff" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
MakoriGayMag = true
PosGay = v.HumanoidRootPart.CFrame
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until not Radioactive or not v.Parent or
v.Humanoid.Health <= 0
MakoriGayMag = false
end
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos1.Position).Magnitude > 1500 then
BTP(MaterialsPos1)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos1.Position).Magnitude < 1500 then
topos(MaterialsPos1)
end
else
topos(MaterialsPos1)
end
UnEquipWeapon(_G.SelectWeapon)
topos(CFrame.new(-507.7895202636719, 72.99479675292969, -
126.45632934570312))
if game:GetService("ReplicatedStorage"):FindFirstChild("Factory
Staff") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Factory
Staff").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if _G.StardHop then
Hop()
end
end
end
end)
end
end
end)

Farm:Toggle("Auto Farm Mystic Droplet", false, function(value)


_G.Makori_gay = value
StopTween(_G.Makori_gay)
end)
local MaterialsPos2 = CFrame.new(-3352.9013671875, 285.01556396484375, -
10534.841796875)
spawn(function()
while wait() do
if _G.Makori_gay and World2 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Water
Fighter") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Water Fighter" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
MakoriGayMag = true
PosGay = v.HumanoidRootPart.CFrame
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until not _G.Makori_gay or not v.Parent or
v.Humanoid.Health <= 0
MakoriGayMag = false
end
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos2.Position).Magnitude > 1500 then
BTP(MaterialsPos2)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos2.Position).Magnitude < 1500 then
topos(MaterialsPos2)
end
else
topos(MaterialsPos2)
end
UnEquipWeapon(_G.SelectWeapon)
topos(CFrame.new(-3352.9013671875, 285.01556396484375, -
10534.841796875))
if game:GetService("ReplicatedStorage"):FindFirstChild("Water
Fighter") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Water
Fighter").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if _G.StardHop then
Hop()
end
end
end
end)
end
end
end)

Farm:Toggle("Auto Farm Magma Ore", false, function(value)


_G.Umm = value
StopTween(_G.Umm)
end)
local MaterialsPos3 = CFrame.new(-5850.2802734375, 77.28675079345703,
8848.6748046875)
spawn(function()
while wait() do
if _G.Umm and World1 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Military
Spy") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Military Spy" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
MakoriGayMag = true
PosGay = v.HumanoidRootPart.CFrame
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until not _G.Umm or not v.Parent or
v.Humanoid.Health <= 0
MakoriGayMag = false
end
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos3.Position).Magnitude > 1500 then
BTP(MaterialsPos3)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos3.Position).Magnitude < 1500 then
topos(MaterialsPos3)
end
else
topos(MaterialsPos3)
end
UnEquipWeapon(_G.SelectWeapon)
topos(CFrame.new(-5850.2802734375, 77.28675079345703,
8848.6748046875))
if
game:GetService("ReplicatedStorage"):FindFirstChild("Military Spy") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Military
Spy").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if _G.StardHop then
Hop()
end
end
end
end)
end
end
end)
local MaterialsPos4 = CFrame.new(-5234.60595703125, 51.953372955322266, -
4732.27880859375)
spawn(function()
while wait() do
if _G.Umm and World2 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Lava
Pirate") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Lava Pirate" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
MakoriGayMag = true
PosGay = v.HumanoidRootPart.CFrame
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until not _G.Umm or not v.Parent or
v.Humanoid.Health <= 0
MakoriGayMag = false
end
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos4.Position).Magnitude > 1500 then
BTP(MaterialsPos4)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos4.Position).Magnitude < 1500 then
topos(MaterialsPos4)
end
else
topos(MaterialsPos4)
end
UnEquipWeapon(_G.SelectWeapon)
topos(CFrame.new(-5234.60595703125, 51.953372955322266, -
4732.27880859375))
if game:GetService("ReplicatedStorage"):FindFirstChild("Lava
Pirate") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Lava
Pirate").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if _G.StardHop then
Hop()
end
end
end
end)
end
end
end)

Farm:Toggle("Auto Farm Angel Wing", false, function(value)


_G.Auto_Wing = value
StopTween(_G.Auto_Wing)
end)
local MaterialsPos5 = CFrame.new(-7827.15625, 5606.912109375, -1705.5833740234375)
spawn(function()
while wait() do
if _G.Auto_Wing and World1 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Royal
Soldier") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Royal Soldier" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
MakoriGayMag = true
PosGay = v.HumanoidRootPart.CFrame
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()
game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until not _G.Auto_Wing or not v.Parent or
v.Humanoid.Health <= 0
MakoriGayMag = false
end
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos5.Position).Magnitude > 1500 then
BTP(MaterialsPos5)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos5.Position).Magnitude < 1500 then
topos(MaterialsPos5)
end
else
topos(MaterialsPos5)
end
UnEquipWeapon(_G.SelectWeapon)
topos(CFrame.new(-7827.15625, 5606.912109375, -1705.5833740234375))
if game:GetService("ReplicatedStorage"):FindFirstChild("Royal
Soldier") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Royal
Soldier").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if _G.StardHop then
Hop()
end
end
end
end)
end
end
end)

Farm:Toggle("Auto Farm Leather", false, function(value)


_G.Leather = value
StopTween(_G.Leather)
end)
local MaterialsPos6 = CFrame.new(-1211.8792724609375, 4.787090301513672,
3916.83056640625)
spawn(function()
while wait() do
if _G.Leather and World1 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Pirate")
then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Pirate" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
MakoriGayMag = true
PosGay = v.HumanoidRootPart.CFrame
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until not _G.Leather or not v.Parent or
v.Humanoid.Health <= 0
MakoriGayMag = false
end
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos6.Position).Magnitude > 1500 then
BTP(MaterialsPos6)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos6.Position).Magnitude < 1500 then
topos(MaterialsPos6)
end
else
topos(MaterialsPos6)
end
UnEquipWeapon(_G.SelectWeapon)
topos(CFrame.new(-1211.8792724609375, 4.787090301513672,
3916.83056640625))
if
game:GetService("ReplicatedStorage"):FindFirstChild("Pirate") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Pirate").HumanoidRootPar
t.CFrame * CFrame.new(2,20,2))
else
if _G.StardHop then
Hop()
end
end
end
end)
end
end
end)
local MaterialsPos7 = CFrame.new(-2010.5059814453125, 73.00115966796875, -
3326.620849609375)
spawn(function()
while wait() do
if _G.Leather and World2 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Marine
Captain") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Marine Captain" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
MakoriGayMag = true
PosGay = v.HumanoidRootPart.CFrame
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until not _G.Leather or not v.Parent or
v.Humanoid.Health <= 0
MakoriGayMag = false
end
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos7.Position).Magnitude > 1500 then
BTP(MaterialsPos7)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos7.Position).Magnitude < 1500 then
topos(MaterialsPos7)
end
else
topos(MaterialsPos7)
end
UnEquipWeapon(_G.SelectWeapon)
topos(CFrame.new(-2010.5059814453125, 73.00115966796875, -
3326.620849609375))
if game:GetService("ReplicatedStorage"):FindFirstChild("Marine
Captain") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Marine
Captain").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if _G.StardHop then
Hop()
end
end
end
end)
end
end
end)
local MaterialsPos8 = CFrame.new(-11975.78515625, 331.7734069824219, -
10620.0302734375)
spawn(function()
while wait() do
if _G.Leather and World3 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Jungle
Pirate") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Jungle Pirate" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
MakoriGayMag = true
PosGay = v.HumanoidRootPart.CFrame
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until not _G.Leather or not v.Parent or
v.Humanoid.Health <= 0
MakoriGayMag = false
end
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos8.Position).Magnitude > 1500 then
BTP(MaterialsPos8)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos8.Position).Magnitude < 1500 then
topos(MaterialsPos8)
end
else
topos(MaterialsPos8)
end
UnEquipWeapon(_G.SelectWeapon)
topos(CFrame.new(-11975.78515625, 331.7734069824219, -
10620.0302734375))
if game:GetService("ReplicatedStorage"):FindFirstChild("Jungle
Pirate") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Jungle
Pirate").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if _G.StardHop then
Hop()
end
end
end
end)
end
end
end)

Farm:Toggle("Auto Farm Scrap Metal", false, function(value)


Scrap = value
StopTween(Scrap)
end)
local MaterialsPos9 = CFrame.new(-1132.4202880859375, 14.844913482666016,
4293.30517578125)
spawn(function()
while wait() do
if Scrap and World1 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Brute")
then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Brute" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
MakoriGayMag = true
PosGay = v.HumanoidRootPart.CFrame
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until not Scrap or not v.Parent or
v.Humanoid.Health <= 0
MakoriGayMag = false
end
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos9.Position).Magnitude > 1500 then
BTP(MaterialsPos9)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos9.Position).Magnitude < 1500 then
topos(MaterialsPos9)
end
else
topos(MaterialsPos9)
end
UnEquipWeapon(_G.SelectWeapon)
topos(CFrame.new(-1132.4202880859375, 14.844913482666016,
4293.30517578125))
if game:GetService("ReplicatedStorage"):FindFirstChild("Brute")
then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Brute").HumanoidRootPart
.CFrame * CFrame.new(2,20,2))
else
if _G.StardHop then
Hop()
end
end
end
end)
end
end
end)
local MaterialsPos10 = CFrame.new(-972.307373046875, 73.04473876953125,
1419.2901611328125)
spawn(function()
while wait() do
if Scrap and World2 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Mercenary")
then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Mercenary" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
MakoriGayMag = true
PosGay = v.HumanoidRootPart.CFrame
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until not Scrap or not v.Parent or
v.Humanoid.Health <= 0
MakoriGayMag = false
end
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos10.Position).Magnitude > 1500 then
BTP(MaterialsPos10)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos10.Position).Magnitude < 1500 then
topos(MaterialsPos10)
end
else
topos(MaterialsPos10)
end
UnEquipWeapon(_G.SelectWeapon)
topos(CFrame.new(-972.307373046875, 73.04473876953125,
1419.2901611328125))
if
game:GetService("ReplicatedStorage"):FindFirstChild("Mercenary") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Mercenary").HumanoidRoot
Part.CFrame * CFrame.new(2,20,2))
else
if _G.StardHop then
Hop()
end
end
end
end)
end
end
end)
local MaterialsPos11 = CFrame.new(-289.6311950683594, 43.8282470703125,
5583.66357421875)
spawn(function()
while wait() do
if Scrap and World3 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Pirate
Millionaire") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Pirate Millionaire" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
MakoriGayMag = true
PosGay = v.HumanoidRootPart.CFrame
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until not Scrap or not v.Parent or
v.Humanoid.Health <= 0
MakoriGayMag = false
end
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos11.Position).Magnitude > 1500 then
BTP(MaterialsPos11)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos11.Position).Magnitude < 1500 then
topos(MaterialsPos11)
end
else
topos(MaterialsPos11)
end
UnEquipWeapon(_G.SelectWeapon)
topos(CFrame.new(-289.6311950683594, 43.8282470703125,
5583.66357421875))
if game:GetService("ReplicatedStorage"):FindFirstChild("Pirate
Millionaire") then
topos(game:GetService("ReplicatedStorage"):FindFirstChild("Pirate
Millionaire").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if _G.StardHop then
Hop()
end
end
end
end)
end
end
end)

Farm:Toggle("Auto Farm Conjured Cocoa", false, function(value)


Cocoafarm = value
StopTween(Cocoafarm)
end)
local MaterialsPos12 = CFrame.new(744.7930908203125, 24.76934242248535, -
12637.7255859375)
spawn(function()
while wait() do
if Cocoafarm and World3 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Chocolate
Bar Battler") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Chocolate Bar Battler" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
MakoriGayMag = true
PosGay = v.HumanoidRootPart.CFrame
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until not Cocoafarm or not v.Parent or
v.Humanoid.Health <= 0
MakoriGayMag = false
end
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos12.Position).Magnitude > 1500 then
BTP(MaterialsPos12)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos12.Position).Magnitude < 1500 then
topos(MaterialsPos12)
end
else
topos(MaterialsPos12)
end
UnEquipWeapon(_G.SelectWeapon)
topos(CFrame.new(744.7930908203125, 24.76934242248535, -
12637.7255859375))
if
game:GetService("ReplicatedStorage"):FindFirstChild("Chocolate Bar Battler") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Chocolate Bar
Battler").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if _G.StardHop then
Hop()
end
end
end
end)
end
end
end)

Farm:Toggle("Auto Farm Dragon Scale", false, function(value)


Dragon_Scale = value
StopTween(Dragon_Scale)
end)
local MaterialsPos13 = CFrame.new(5824.06982421875, 51.38640213012695, -
1106.694580078125)
spawn(function()
while wait() do
if Dragon_Scale and World3 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Dragon Crew
Warrior") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Dragon Crew Warrior" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
MakoriGayMag = true
PosGay = v.HumanoidRootPart.CFrame
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until not Dragon_Scale or not v.Parent or
v.Humanoid.Health <= 0
MakoriGayMag = false
end
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos13.Position).Magnitude > 1500 then
BTP(MaterialsPos13)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos13.Position).Magnitude < 1500 then
topos(MaterialsPos13)
end
else
topos(MaterialsPos13)
end
UnEquipWeapon(_G.SelectWeapon)
topos(CFrame.new(5824.06982421875, 51.38640213012695, -
1106.694580078125))
if game:GetService("ReplicatedStorage"):FindFirstChild("Dragon
Crew Warrior") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Dragon Crew
Warrior").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if _G.StardHop then
Hop()
end
end
end
end)
end
end
end)

Farm:Toggle("Auto Farm Gunpowder", false, function(value)


Gunpowder = value
StopTween(Gunpowder)
end)
local MaterialsPos14 = CFrame.new(-379.6134338378906, 73.84449768066406,
5928.5263671875)
spawn(function()
while wait() do
if Gunpowder and World3 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Pistol
Billionaire") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Pistol Billionaire" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
MakoriGayMag = true
PosGay = v.HumanoidRootPart.CFrame
topos(v.HumanoidRootPart.CFrame * Pos)
game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until not Gunpowder or not v.Parent or
v.Humanoid.Health <= 0
MakoriGayMag = false
end
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos14.Position).Magnitude > 1500 then
BTP(MaterialsPos14)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos14.Position).Magnitude < 1500 then
topos(MaterialsPos14)
end
else
topos(MaterialsPos14)
end
UnEquipWeapon(_G.SelectWeapon)
topos(CFrame.new(-379.6134338378906, 73.84449768066406,
5928.5263671875))
if game:GetService("ReplicatedStorage"):FindFirstChild("Pistol
Billionaire") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Pistol
Billionaire").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if _G.StardHop then
Hop()
end
end
end
end)
end
end
end)

Farm:Toggle("Auto Farm Fish Tail", false, function(value)


Fish = value
StopTween(Fish)
end)
local MaterialsPos15 = CFrame.new(-10961.0126953125, 331.7977600097656, -
8914.29296875)
spawn(function()
while wait() do
if Fish and World3 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Fishman
Captain") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Fishman Captain" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
MakoriGayMag = true
PosGay = v.HumanoidRootPart.CFrame
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until not Fish or not v.Parent or v.Humanoid.Health
<= 0
MakoriGayMag = false
end
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos15.Position).Magnitude > 1500 then
BTP(MaterialsPos15)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos15.Position).Magnitude < 1500 then
topos(MaterialsPos15)
end
else
topos(MaterialsPos15)
end
UnEquipWeapon(_G.SelectWeapon)
topos(CFrame.new(-10961.0126953125, 331.7977600097656, -
8914.29296875))
if game:GetService("ReplicatedStorage"):FindFirstChild("Fishman
Captain") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Fishman
Captain").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if _G.StardHop then
Hop()
end
end
end
end)
end
end
end)

Farm:Toggle("Auto Farm Mini Tusk", false, function(value)


MiniHee = value
StopTween(MiniHee)
end)
local MaterialsPos16 = CFrame.new(-13516.0458984375, 469.8182373046875, -
6899.16064453125)
spawn(function()
while wait() do
if MiniHee and World3 then
pcall(function()
if
game:GetService("Workspace").Enemies:FindFirstChild("Mythological Pirate") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Mythological Pirate" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
MakoriGayMag = true
PosGay = v.HumanoidRootPart.CFrame
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until not MiniHee or not v.Parent or
v.Humanoid.Health <= 0
MakoriGayMag = false
end
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos16.Position).Magnitude > 1500 then
BTP(MaterialsPos16)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
MaterialsPos16.Position).Magnitude < 1500 then
topos(MaterialsPos16)
end
else
topos(MaterialsPos16)
end
UnEquipWeapon(_G.SelectWeapon)
topos(CFrame.new(-13516.0458984375, 469.8182373046875, -
6899.16064453125))
if
game:GetService("ReplicatedStorage"):FindFirstChild("Mythological Pirate") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Mythological
Pirate").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if _G.StardHop then
Hop()
end
end
end
end)
end
end
end)
Farm:Toggle("Auto Farm Ectoplasm", false, function(value)
_G.AutoEctoplasm = value
StopTween(_G.AutoEctoplasm)
end)
spawn(function()
pcall(function()
while wait() do
if _G.AutoEctoplasm then
if game:GetService("Workspace").Enemies:FindFirstChild("Ship
Deckhand") or game:GetService("Workspace").Enemies:FindFirstChild("Ship Engineer")
or game:GetService("Workspace").Enemies:FindFirstChild("Ship Steward") or
game:GetService("Workspace").Enemies:FindFirstChild("Ship Officer") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Ship Deckhand" or v.Name == "Ship Engineer"
or v.Name == "Ship Steward" or v.Name == "Ship Officer" then
repeat task.wait()
EquipWeapon(_G.SelectWeapon)
AutoHaki()
if string.find(v.Name,"Ship") then
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService'VirtualUser':CaptureController()

game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
EctoplasmMon = v.HumanoidRootPart.CFrame
StartEctoplasmMagnet = true
else
StartEctoplasmMagnet = false
topos(CFrame.new(911.35827636719,
125.95812988281, 33159.5390625))
end
until _G.AutoEctoplasm == false or not v.Parent or
v.Humanoid.Health <= 0
end
end
else
topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
StartEctoplasmMagnet = false
local Distance = (Vector3.new(911.35827636719, 125.95812988281,
33159.5390625) -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de
if Distance > 18000 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(923.21252441406, 126.9760055542, 32852.83203125))
end
topos(CFrame.new(911.35827636719, 125.95812988281,
33159.5390625))
end
end
end
end)
end)
Farm:Seperator("Auto Sword")

Farm:Toggle("Auto Buddy Sword", false, function(value)


_G.AutoBudySword = value
StopTween(_G.AutoBudySword)
end)
local BigMomPos = CFrame.new(-731.2034301757812, 381.5658874511719, -
11198.4951171875)
spawn(function()
while wait() do
if _G.AutoBudySword and World3 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Cake
Queen") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Cake Queen" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))

sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
until not _G.AutoBudySword or not v.Parent or
v.Humanoid.Health <= 0
end
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
BigMomPos.Position).Magnitude > 1500 then
BTP(BigMomPos)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
BigMomPos.Position).Magnitude < 1500 then
topos(BigMomPos)
end
else
topos(BigMomPos)
end
UnEquipWeapon(_G.SelectWeapon)
topos(CFrame.new(-731.2034301757812, 381.5658874511719, -
11198.4951171875))
if game:GetService("ReplicatedStorage"):FindFirstChild("Cake
Queen") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cake
Queen").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if _G.AutoBudySwordHop then
Hop()
end
end
end
end)
end
end
end)

Farm:Toggle("Auto Cursed Dual Katana", false, function(value)


Auto_Cursed_Dual_Katana = value
StopTween(Auto_Cursed_Dual_Katana)
end)
spawn(function()
while wait() do
pcall(function()
if Auto_Cursed_Dual_Katana then
if game.Players.LocalPlayer.Character:FindFirstChild("Tushita") or
game.Players.LocalPlayer.Backpack:FindFirstChild("Tushita") or
game.Players.LocalPlayer.Character:FindFirstChild("Yama") or
game.Players.LocalPlayer.Backpack:FindFirstChild("Yama") then
if game.Players.LocalPlayer.Character:FindFirstChild("Tushita")
or game.Players.LocalPlayer.Backpack:FindFirstChild("Tushita") then
if
game.Players.LocalPlayer.Backpack:FindFirstChild("Tushita") then
EquipWeapon("Tushita")
end
elseif
game.Players.LocalPlayer.Character:FindFirstChild("Yama") or
game.Players.LocalPlayer.Backpack:FindFirstChild("Yama") then
if game.Players.LocalPlayer.Backpack:FindFirstChild("Yama")
then
EquipWeapon("Yama")

end
end
else

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("LoadItem","Tushit
a")
end
end
end)
end
end)
spawn(function()
while wait() do
pcall(function()
if Auto_Cursed_Dual_Katana then
if GetMaterial("Alucard Fragment") == 0 then
Auto_Quest_Yama_1 = true
Auto_Quest_Yama_2 = false
Auto_Quest_Yama_3 = false
Auto_Quest_Tushita_1 = false
Auto_Quest_Tushita_2 = false
Auto_Quest_Tushita_3 = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progre
ss","Evil")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartT
rial","Evil")
elseif GetMaterial("Alucard Fragment") == 1 then
Auto_Quest_Yama_1 = false
Auto_Quest_Yama_2 = true
Auto_Quest_Yama_3 = false
Auto_Quest_Tushita_1 = false
Auto_Quest_Tushita_2 = false
Auto_Quest_Tushita_3 = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progre
ss","Evil")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartT
rial","Evil")
elseif GetMaterial("Alucard Fragment") == 2 then
Auto_Quest_Yama_1 = false
Auto_Quest_Yama_2 = false
Auto_Quest_Yama_3 = true
Auto_Quest_Tushita_1 = false
Auto_Quest_Tushita_2 = false
Auto_Quest_Tushita_3 = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progre
ss","Evil")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartT
rial","Evil")
elseif GetMaterial("Alucard Fragment") == 3 then
Auto_Quest_Yama_1 = false
Auto_Quest_Yama_2 = false
Auto_Quest_Yama_3 = false
Auto_Quest_Tushita_1 = true
Auto_Quest_Tushita_2 = false
Auto_Quest_Tushita_3 = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progre
ss","Good")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartT
rial","Good")
elseif GetMaterial("Alucard Fragment") == 4 then
Auto_Quest_Yama_1 = false
Auto_Quest_Yama_2 = false
Auto_Quest_Yama_3 = false
Auto_Quest_Tushita_1 = false
Auto_Quest_Tushita_2 = true
Auto_Quest_Tushita_3 = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progre
ss","Good")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartT
rial","Good")
elseif GetMaterial("Alucard Fragment") == 5 then
Auto_Quest_Yama_1 = false
Auto_Quest_Yama_2 = false
Auto_Quest_Yama_3 = false
Auto_Quest_Tushita_1 = false
Auto_Quest_Tushita_2 = false
Auto_Quest_Tushita_3 = true

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progre
ss","Good")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartT
rial","Good")
elseif GetMaterial("Alucard Fragment") == 6 then
if game:GetService("Workspace").Enemies:FindFirstChild("Cursed
Skeleton Boss [Lv. 2025] [Boss]") or
game:GetService("Workspace").ReplicatedStorage:FindFirstChild("Cursed Skeleton Boss
[Lv. 2025] [Boss]") then
Auto_Quest_Yama_1 = false
Auto_Quest_Yama_2 = false
Auto_Quest_Yama_3 = false
Auto_Quest_Tushita_1 = false
Auto_Quest_Tushita_2 = false
Auto_Quest_Tushita_3 = false
if
game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton Boss [Lv.
2025] [Boss]") or game:GetService("Workspace").Enemies:FindFirstChild("Cursed
Skeleton [Lv. 2200]") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Cursed Skeleton Boss" or v.Name ==
"Cursed Skeleton" then
if v.Humanoid.Health > 0 then
EquipWeapon(Sword)
topos(v.HumanoidRootPart.CFrame *
CFrame.new(PosX,PosY,PosZ))
v.HumanoidRootPart.Size = Vector3.new(60,
60, 60)
v.HumanoidRootPart.Transparency = 1
v.Humanoid.JumpPower = 0
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide = false
--v.Humanoid:ChangeState(11)
--v.Humanoid:ChangeState(14)
PosMon = v.HumanoidRootPart.CFrame
MonFarm = v.Name
Click()
end
end
end
end
else
if (CFrame.new(-12361.7060546875, 603.3547973632812, -
6550.5341796875).Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 100 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progre
ss","Good")
wait(1)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progre
ss","Evil")
wait(1)
topos(CFrame.new(-12361.7060546875, 603.3547973632812,
-6550.5341796875))
wait(1.5)

game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game)


wait(1.5)
topos(CFrame.new(-12253.5419921875, 598.8999633789062,
-6546.8388671875))
else
topos(CFrame.new(-12361.7060546875, 603.3547973632812,
-6550.5341796875))
end
end
end
end
end)
end
end)
spawn(function()
while wait() do
if Auto_Quest_Yama_1 then
pcall(function()
if
game:GetService("Workspace").Enemies:FindFirstChild("Mythological Pirate") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Mythological Pirate" then
repeat wait()
topos(v.HumanoidRootPart.CFrame * CFrame.new(0,0,-
2))
until Auto_Cursed_Dual_Katana == false or
Auto_Quest_Yama_1 == false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartT
rial","Evil")
end
end
else
topos(CFrame.new(-13451.46484375, 543.712890625, -
6961.0029296875))
end
end)
end
end
end)
spawn(function()
while wait() do
pcall(function()
if Auto_Quest_Yama_2 then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v:FindFirstChild("HazeESP") then
v.HazeESP.Size = UDim2.new(50,50,50,50)
v.HazeESP.MaxDistance = "inf"
end
end
for i,v in
pairs(game:GetService("ReplicatedStorage"):GetChildren()) do
if v:FindFirstChild("HazeESP") then
v.HazeESP.Size = UDim2.new(50,50,50,50)
v.HazeESP.MaxDistance = "inf"
end
end
end
end)
end
end)
spawn(function()
while wait() do
pcall(function()
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if Auto_Quest_Yama_2 and v:FindFirstChild("HazeESP") and
(v.HumanoidRootPart.Position - PosMonsEsp.Position).magnitude <= 300 then
v.HumanoidRootPart.CFrame = PosMonsEsp
v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
if not v.HumanoidRootPart:FindFirstChild("BodyVelocity") then
local vc = Instance.new("BodyVelocity", v.HumanoidRootPart)
vc.MaxForce = Vector3.new(1, 1, 1) * math.huge
vc.Velocity = Vector3.new(0, 0, 0)
end
end
end
end)
end
end)
spawn(function()
while wait() do
if Auto_Quest_Yama_2 then
pcall(function()
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v:FindFirstChild("HazeESP") then
repeat wait()
if (v.HumanoidRootPart.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 2000 then
topos(v.HumanoidRootPart.CFrame * Pos)
else
EquipWeapon(Sword)
topos(v.HumanoidRootPart.CFrame * Pos)
v.HumanoidRootPart.Size = Vector3.new(60, 60, 60)
v.HumanoidRootPart.Transparency = 1
v.Humanoid.JumpPower = 0
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide = false
--v.Humanoid:ChangeState(11)
--v.Humanoid:ChangeState(14)
PosMon = v.HumanoidRootPart.CFrame
MonFarm = v.Name
Click()
if v.Humanoid.Health <= 0 and
v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end
end
until Auto_Cursed_Dual_Katana == false or Auto_Quest_Yama_2
== false or not v.Parent or v.Humanoid.Health <= 0 or not
v:FindFirstChild("HazeESP")
else
for x,y in
pairs(game:GetService("ReplicatedStorage"):GetChildren()) do
if y:FindFirstChild("HazeESP") then
if (y.HumanoidRootPart.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 2000 then
topos(y.HumanoidRootPart.CFrameMon* Farm_Mode)
else
topos(y.HumanoidRootPart.CFrame * Farm_Mode)
end
end
end
end
end
end)
end
end
end)
spawn(function()
while wait() do
if Auto_Quest_Yama_3 then
pcall(function()
if game.Players.LocalPlayer.Backpack:FindFirstChild("Hallow
Essence") then
topos(game:GetService("Workspace").Map["Haunted
Castle"].Summoner.Detection.CFrame)
elseif
game:GetService("Workspace").Map:FindFirstChild("HellDimension") then
repeat wait()
if
game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton [Lv. 2200]")
or game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton [Lv. 2200]
[Boss]") or game:GetService("Workspace").Enemies:FindFirstChild("Hell's Messenger
[Lv. 2200] [Boss]") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Cursed Skeleton" or v.Name == "Cursed
Skeleton" or v.Name == "Hell's Messenger" then
if v.Humanoid.Health > 0 then
repeat wait()
EquipWeapon(Sword)
topos(v.HumanoidRootPart.CFrame * Pos)
v.HumanoidRootPart.Size =
Vector3.new(60, 60, 60)
v.HumanoidRootPart.Transparency = 1
v.Humanoid.JumpPower = 0
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide = false
--v.Humanoid:ChangeState(11)
--v.Humanoid:ChangeState(14)
PosMon = v.HumanoidRootPart.CFrame
MonFarm = v.Name
Click()
if v.Humanoid.Health <= 0 and
v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end
until v.Humanoid.Health <= 0 or not
v.Parent or Auto_Quest_Yama_3 == false
end
end
end
else
wait(5)

topos(game:GetService("Workspace").Map.HellDimension.Torch1.CFrame)
wait(1.5)

game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game)


wait(1.5)

topos(game:GetService("Workspace").Map.HellDimension.Torch2.CFrame)
wait(1.5)

game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game)


wait(1.5)

topos(game:GetService("Workspace").Map.HellDimension.Torch3.CFrame)
wait(1.5)

game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game)


wait(1.5)

topos(game:GetService("Workspace").Map.HellDimension.Exit.CFrame)
end
until Auto_Cursed_Dual_Katana == false or Auto_Quest_Yama_3 ==
false or GetMaterial("Alucard Fragment") == 3
else
if game:GetService("Workspace").Enemies:FindFirstChild("Soul
Reaper") or game.ReplicatedStorage:FindFirstChild("Soul Reaper [Lv. 2100] [Raid
Boss]") then
if
game:GetService("Workspace").Enemies:FindFirstChild("Soul Reaper") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Soul Reaper" then
if v.Humanoid.Health > 0 then
repeat wait()
topos(v.HumanoidRootPart.CFrame *
CFrame.new(PosX,PosY,PosZ))
until Auto_Cursed_Dual_Katana == false or
Auto_Quest_Yama_3 == false or
game:GetService("Workspace").Map:FindFirstChild("HellDimension")
end
end
end
else
topos(CFrame.new(-9570.033203125, 315.9346923828125,
6726.89306640625))
end
else

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Bones","Buy",1,1)
end
end
end)
end
end
end)
spawn(function()
while wait() do
if Auto_Quest_Tushita_1 then
topos(CFrame.new(-9546.990234375, 21.139892578125, 4686.1142578125))
wait(5)
topos(CFrame.new(-6120.0576171875, 16.455780029296875, -
2250.697265625))
wait(5)
topos(CFrame.new(-9533.2392578125, 7.254445552825928, -8372.69921875))
end
end
end)
spawn(function()
while wait() do
if Auto_Quest_Tushita_2 then
pcall(function()
if (CFrame.new(-5539.3115234375, 313.800537109375, -
2972.372314453125).Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 500 then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if Auto_Quest_Tushita_2 and
v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and
v.Humanoid.Health > 0 then
if (v.HumanoidRootPart.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 2000 then
repeat wait()
EquipWeapon(Sword)
topos(v.HumanoidRootPart.CFrame * Pos)
v.HumanoidRootPart.Size = Vector3.new(60, 60,
60)
v.HumanoidRootPart.Transparency = 1
v.Humanoid.JumpPower = 0
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide = false
--v.Humanoid:ChangeState(11)
--v.Humanoid:ChangeState(14)
PosMon = v.HumanoidRootPart.CFrame
MonFarm = v.Name
Click()
if v.Humanoid.Health <= 0 and
v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end
until v.Humanoid.Health <= 0 or not v.Parent or
Auto_Quest_Tushita_2 == false
end
end
end
else
topos(CFrame.new(-5545.1240234375, 313.800537109375, -
2976.616455078125))
end
end)
end
end
end)
spawn(function()
while wait() do
if Auto_Quest_Tushita_3 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Cake
Queen") or game.ReplicatedStorage:FindFirstChild("Cake Queen [Lv. 2175] [Boss]")
then
if game:GetService("Workspace").Enemies:FindFirstChild("Cake
Queen") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Cake Queen" then
if v.Humanoid.Health > 0 then
repeat wait()
EquipWeapon(Sword)
topos(v.HumanoidRootPart.CFrame * Pos)
v.HumanoidRootPart.Size = Vector3.new(60,
60, 60)
v.HumanoidRootPart.Transparency = 1
v.Humanoid.JumpPower = 0
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide = false
--v.Humanoid:ChangeState(11)
--v.Humanoid:ChangeState(14)
PosMon = v.HumanoidRootPart.CFrame
MonFarm = v.Name
Click()
if v.Humanoid.Health <= 0 and
v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end
until Auto_Cursed_Dual_Katana == false or
Auto_Quest_Tushita_3 == false or
game:GetService("Workspace").Map:FindFirstChild("HeavenlyDimension")
end
end
end
else
topos(CFrame.new(-709.3132934570312, 381.6005859375, -
11011.396484375))
end
elseif
game:GetService("Workspace").Map:FindFirstChild("HeavenlyDimension") then
repeat wait()
if
game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton [Lv. 2200]")
or game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton [Lv. 2200]
[Boss]") or game:GetService("Workspace").Enemies:FindFirstChild("Heaven's Guardian
[Lv. 2200] [Boss]") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Cursed Skeleton" or v.Name == "Cursed
Skeleton" or v.Name == "Heaven's Guardian" then
if v.Humanoid.Health > 0 then
repeat wait()
EquipWeapon(Sword)
topos(v.HumanoidRootPart.CFrame * Pos)
v.HumanoidRootPart.Size =
Vector3.new(60, 60, 60)
v.HumanoidRootPart.Transparency = 1
v.Humanoid.JumpPower = 0
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide = false
--v.Humanoid:ChangeState(11)
--v.Humanoid:ChangeState(14)
PosMon = v.HumanoidRootPart.CFrame
MonFarm = v.Name
Click()
if v.Humanoid.Health <= 0 and
v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end
until v.Humanoid.Health <= 0 or not
v.Parent or Auto_Quest_Tushita_3 == false
end
end
end
else
wait(5)

topos(game:GetService("Workspace").Map.HeavenlyDimension.Torch1.CFrame)
wait(1.5)

game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game)


wait(1.5)

topos(game:GetService("Workspace").Map.HeavenlyDimension.Torch2.CFrame)
wait(1.5)

game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game)


wait(1.5)

topos(game:GetService("Workspace").Map.HeavenlyDimension.Torch3.CFrame)
wait(1.5)

game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game)


wait(1.5)

topos(game:GetService("Workspace").Map.HeavenlyDimension.Exit.CFrame)
end
until not Auto_Cursed_Dual_Katana or not Auto_Quest_Tushita_3
or GetMaterial("Alucard Fragment") == 6
end
end)
end
end
end)

Farm:Toggle("Auto Tushita", false, function(value)


_G.Autotushita = value
StopTween( _G.Autotushita)
end)
local TushitaPos = CFrame.new(-10238.875976563, 389.7912902832, -9549.7939453125)
spawn(function()
while wait() do
if _G.Autotushita and World3 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Longma")
then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Longma" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))

sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
until not _G.Autotushita or not v.Parent or
v.Humanoid.Health <= 0
end
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
TushitaPos.Position).Magnitude > 1500 then
BTP(TushitaPos)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
TushitaPos.Position).Magnitude < 1500 then
topos(TushitaPos)
end
else
topos(TushitaPos)
end
UnEquipWeapon(_G.SelectWeapon)
topos(CFrame.new(-10238.875976563, 389.7912902832, -
9549.7939453125))
if
game:GetService("ReplicatedStorage"):FindFirstChild("Longma") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Longma").HumanoidRootPar
t.CFrame * CFrame.new(2,20,2))
else
if _G.Autotushitahop then
Hop()
end
end
end
end)
end
end
end)

Farm:Toggle("Auto Yama", false, function(value)


_G.AutoYama = value
StopTween(_G.AutoYama)
end)
spawn(function()
while wait() do
if _G.AutoYama then
if
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EliteHunter","Pro
gress") >= 30 then
repeat wait(.1)

fireclickdetector(game:GetService("Workspace").Map.Waterfall.SealedKatana.Handle.Cl
ickDetector)
until
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Yama") or not
_G.AutoYama
end
end
end
end)

Farm:Toggle("Auto Cavander", false, function(value)


_G.AutoCarvender = value
StopTween( _G.AutoCarvender)
end)
local CavandisPos = CFrame.new(5311.07421875, 426.0243835449219,
165.12762451171875)
spawn(function()
while wait() do
if _G.AutoCarvender and World3 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Beautiful
Pirate") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Beautiful Pirate" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))

sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
until not _G.AutoCarvender or not v.Parent or
v.Humanoid.Health <= 0
end
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
CavandisPos.Position).Magnitude > 1500 then
BTP(CavandisPos)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
CavandisPos.Position).Magnitude < 1500 then
topos(CavandisPos)
end
else
topos(CavandisPos)
end
UnEquipWeapon(_G.SelectWeapon)
topos(CFrame.new(5311.07421875, 426.0243835449219,
165.12762451171875))
if
game:GetService("ReplicatedStorage"):FindFirstChild("Beautiful Pirate") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Beautiful
Pirate").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if _G.AutoCavanderhop then
Hop()
end
end
end
end)
end
end
end)

Farm:Toggle("Auto Twin Hook", false, function(value)


_G.AutoTwinHook = value
StopTween( _G.AutoTwinHook)
end)
local ElephantPos = CFrame.new(-13348.0654296875, 405.8904113769531, -
8570.62890625)
spawn(function()
while wait() do
if _G.AutoTwinHook and World3 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Captain
Elephant") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Captain Elephant" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))

sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
until not _G.AutoTwinHook or not v.Parent or
v.Humanoid.Health <= 0
end
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
ElephantPos.Position).Magnitude > 1500 then
BTP(ElephantPos)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
ElephantPos.Position).Magnitude < 1500 then
topos(ElephantPos)
end
else
topos(ElephantPos)
end
UnEquipWeapon(_G.SelectWeapon)
topos(CFrame.new(-13348.0654296875, 405.8904113769531, -
8570.62890625))
if game:GetService("ReplicatedStorage"):FindFirstChild("Captain
Elephant") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Captain
Elephant").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if _G.AutoTwinHook_Hop then
Hop()
end
end
end
end)
end
end
end)

Farm:Toggle("Auto Dragon Trident", false, function(value)


_G.Auto_Dragon_Trident = value
StopTween(_G.Auto_Dragon_Trident)
end)
local TridentPos = CFrame.new(-3914.830322265625, 123.29389190673828, -
11516.8642578125)
spawn(function()
while wait() do
if _G.Auto_Dragon_Trident and World2 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Tide
Keeper") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Tide Keeper" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame * Pos)
game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))

sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
until not _G.Auto_Dragon_Trident or not v.Parent
or v.Humanoid.Health <= 0
end
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
TridentPos.Position).Magnitude > 1500 then
BTP(TridentPos)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
TridentPos.Position).Magnitude < 1500 then
topos(TridentPos)
end
else
topos(TridentPos)
end
UnEquipWeapon(_G.SelectWeapon)
topos(CFrame.new(-3914.830322265625, 123.29389190673828, -
11516.8642578125))
if game:GetService("ReplicatedStorage"):FindFirstChild("Tide
Keeper") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Tide
Keeper").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if _G.Auto_Dragon_Trident_Hop then
Hop()
end
end
end
end)
end
end
end)

Farm:Toggle("Auto Waden Sword", false, function(value)


_G.Autowaden = value
StopTween( _G.Autowaden)
end)
local NamfonPos = CFrame.new(5186.14697265625, 24.86684226989746,
832.1885375976562)
spawn(function()
while wait() do
if _G.Autowaden and World1 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Chief
Warden") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Chief Warden" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))

sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
until not _G.Autowaden or not v.Parent or
v.Humanoid.Health <= 0
end
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
TridentPos.Position).Magnitude > 1500 then
BTP(TridentPos)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
TridentPos.Position).Magnitude < 1500 then
topos(TridentPos)
end
else
topos(TridentPos)
end
UnEquipWeapon(_G.SelectWeapon)
topos(CFrame.new(5186.14697265625, 24.86684226989746,
832.1885375976562))
if game:GetService("ReplicatedStorage"):FindFirstChild("Chief
Warden") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Chief
Warden").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if _G.Autowadenhop then
Hop()
end
end
end
end)
end
end
end)

Farm:Toggle("Auto Pole V1", false, function(value)


_G.Autopole = value
StopTween( _G.Autopole)
end)
local PolePos = CFrame.new(-7748.0185546875, 5606.80615234375, -2305.898681640625)
spawn(function()
while wait() do
if _G.Autopole and World1 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Thunder
God") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Thunder God" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))

sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
until not _G.Autopole or not v.Parent or
v.Humanoid.Health <= 0
end
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
PolePos.Position).Magnitude > 1500 then
BTP(PolePos)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
PolePos.Position).Magnitude < 1500 then
topos(PolePos)
end
else
topos(TridentPos)
end
UnEquipWeapon(_G.SelectWeapon)
topos(CFrame.new(-7748.0185546875, 5606.80615234375, -
2305.898681640625))
if game:GetService("ReplicatedStorage"):FindFirstChild("Thunder
God") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Thunder
God").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if _G.Autopolehop then
Hop()
end
end
end
end)
end
end
end)

Farm:Toggle("Auto Shark Saw", false, function(value)


_G.Autosaw = value
StopTween( _G.Autosaw)
end)
local SharkPos = CFrame.new(-690.33081054688, 15.09425163269, 1582.2380371094)
spawn(function()
while wait() do
if _G.Autosaw and World1 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("The Saw")
then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "The Saw" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))

sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
until not _G.Autosaw or not v.Parent or
v.Humanoid.Health <= 0
end
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
SharkPos.Position).Magnitude > 1500 then
BTP(SharkPos)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
SharkPos.Position).Magnitude < 1500 then
topos(SharkPos)
end
else
topos(SharkPos)
end
UnEquipWeapon(_G.SelectWeapon)
topos(CFrame.new(-690.33081054688, 15.09425163269,
1582.2380371094))
if game:GetService("ReplicatedStorage"):FindFirstChild("The
Saw") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("The
Saw").HumanoidRootPart.CFrame * CFrame.new(2,40,2))
else
if _G.Autosawhop then
Hop()
end
end
end
end)
end
end
end)

Farm:Toggle("Auto Saber", false, function(value)


_G.Auto_Saber = value
StopTween(_G.Auto_Saber)
end)
spawn(function()
while task.wait() do
if _G.Auto_Saber and game.Players.LocalPlayer.Data.Level.Value >= 200 then
pcall(function()
if game:GetService("Workspace").Map.Jungle.Final.Part.Transparency
== 0 then
if
game:GetService("Workspace").Map.Jungle.QuestPlates.Door.Transparency == 0 then
if (CFrame.new(-1612.55884, 36.9774132, 148.719543,
0.37091279, 3.0717151e-09, -0.928667724, 3.97099491e-08, 1, 1.91679348e-08,
0.928667724, -4.39869794e-08, 0.37091279).Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 100 then

topos(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame)
wait(1)

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
game:GetService("Workspace").Map.Jungle.QuestPlates.Plate1.Button.CFrame
wait(1)

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
game:GetService("Workspace").Map.Jungle.QuestPlates.Plate2.Button.CFrame
wait(1)

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
game:GetService("Workspace").Map.Jungle.QuestPlates.Plate3.Button.CFrame
wait(1)

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
game:GetService("Workspace").Map.Jungle.QuestPlates.Plate4.Button.CFrame
wait(1)

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
game:GetService("Workspace").Map.Jungle.QuestPlates.Plate5.Button.CFrame
wait(1)
else
topos(CFrame.new(-1612.55884, 36.9774132, 148.719543,
0.37091279, 3.0717151e-09, -0.928667724, 3.97099491e-08, 1, 1.91679348e-08,
0.928667724, -4.39869794e-08, 0.37091279))
end
else
if
game:GetService("Workspace").Map.Desert.Burn.Part.Transparency == 0 then
if
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Torch") or
game.Players.LocalPlayer.Character:FindFirstChild("Torch") then
EquipWeapon("Torch")
topos(CFrame.new(1114.61475, 5.04679728,
4350.22803, -0.648466587, -1.28799094e-09, 0.761243105, -5.70652914e-10, 1,
1.20584542e-09, -0.761243105, 3.47544882e-10, -0.648466587))
else
topos(CFrame.new(-1610.00757, 11.5049858, 164.001587,
0.984807551, -0.167722285, -0.0449818149, 0.17364943, 0.951244235, 0.254912198,
3.42372805e-05, -0.258850515, 0.965917408))
end
else
if
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress"
,"SickMan") ~= 0 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress"
,"GetCup")
wait(0.5)
EquipWeapon("Cup")
wait(0.5)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress"
,"FillCup",game:GetService("Players").LocalPlayer.Character.Cup)
wait(0)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress"
,"SickMan")
else
if
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress"
,"RichSon") == nil then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress"
,"RichSon")
elseif
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress"
,"RichSon") == 0 then
if
game:GetService("Workspace").Enemies:FindFirstChild("Mob Leader") or
game:GetService("ReplicatedStorage"):FindFirstChild("Mob Leader") then
topos(CFrame.new(-2967.59521, -4.91089821,
5328.70703, 0.342208564, -0.0227849055, 0.939347804, 0.0251603816, 0.999569714,
0.0150796166, -0.939287126, 0.0184739735, 0.342634559))
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Mob Leader" then
if
game:GetService("Workspace").Enemies:FindFirstChild("Mob Leader [Lv. 120] [Boss]")
then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide =
false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size =
Vector3.new(80,80,80)
topos(v.HumanoidRootPart.CFrame
* Pos)

game:GetService("VirtualUser"):CaptureController()
game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
until v.Humanoid.Health <= 0 or
not _G.Auto_Saber
end
end
if
game:GetService("ReplicatedStorage"):FindFirstChild("Mob Leader") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Mob
Leader").HumanoidRootPart.CFrame * Farm_Mode)
end
end
end
end
elseif
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress"
,"RichSon") == 1 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress"
,"RichSon")
wait(0.5)
EquipWeapon("Relic")
wait(0.5)
topos(CFrame.new(-1404.91504, 29.9773273,
3.80598116, 0.876514494, 5.66906877e-09, 0.481375456, 2.53851997e-08, 1, -
5.79995607e-08, -0.481375456, 6.30572643e-08, 0.876514494))
end
end
end
end
else
if game:GetService("Workspace").Enemies:FindFirstChild("Saber
Expert") or game:GetService("ReplicatedStorage"):FindFirstChild("Saber Expert")
then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
if v.Name == "Saber Expert" then
repeat task.wait()
EquipWeapon(_G.SelectWeapon)
topos(v.HumanoidRootPart.CFrame * Pos)
v.HumanoidRootPart.Size = Vector3.new(60,
60, 60)
v.HumanoidRootPart.Transparency = 1
v.Humanoid.JumpPower = 0
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide = false
--v.Humanoid:ChangeState(11)
--v.Humanoid:ChangeState(14)
FarmPos = v.HumanoidRootPart.CFrame
MonFarm = v.Name

game:GetService'VirtualUser':CaptureController()
game:GetService'VirtualUser':Button1Down(Vector2.new(1280,
672),workspace.CurrentCamera.CFrame)
until v.Humanoid.Health <= 0 or not
_G.Auto_Saber
if v.Humanoid.Health <= 0 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress"
,"PlaceRelic")
end
end
end
end
end
end
end)
end
end
end)

Farm:Toggle("Auto Rengoku", false, function(value)


_G.AutoRengoku = value
StopTween(_G.AutoRengoku)
end)
spawn(function()
pcall(function()
while wait() do
if _G.AutoRengoku then
if
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Hidden Key") or
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Hidden Key") then
EquipWeapon("Hidden Key")
topos(CFrame.new(6571.1201171875, 299.23028564453, -
6967.841796875))
elseif game:GetService("Workspace").Enemies:FindFirstChild("Snow
Lurker") or game:GetService("Workspace").Enemies:FindFirstChild("Arctic Warrior")
then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if (v.Name == "Snow Lurker" or v.Name == "Arctic Warrior")
and v.Humanoid.Health > 0 then
repeat task.wait()
EquipWeapon(_G.SelectWeapon)
AutoHaki()
v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
RengokuMon = v.HumanoidRootPart.CFrame
topos(v.HumanoidRootPart.CFrame * Pos)
game:GetService'VirtualUser':CaptureController()

game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
StartRengokuMagnet = true
until
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Hidden Key") or
_G.AutoRengoku == false or not v.Parent or v.Humanoid.Health <= 0
StartRengokuMagnet = false
end
end
else
StartRengokuMagnet = false
topos(CFrame.new(5439.716796875, 84.420944213867, -
6715.1635742188))
end
end
end
end)
end)

Farm:Seperator("Auto Melee")

Farm:Toggle("Auto Superhuman", false, function(value)


_G.AutoSuperhuman = value
end)
spawn(function()
pcall(function()
while wait() do
if _G.AutoSuperhuman then
if game.Players.LocalPlayer.Backpack:FindFirstChild("Combat") or
game.Players.LocalPlayer.Character:FindFirstChild("Combat") and
game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 150000 then
UnEquipWeapon("Combat")
wait(.1)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyBlackLeg")
end
if game.Players.LocalPlayer.Character:FindFirstChild("Superhuman")
or game.Players.LocalPlayer.Backpack:FindFirstChild("Superhuman") then
_G.SelectWeapon = "Superhuman"
end
if game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg") or
game.Players.LocalPlayer.Character:FindFirstChild("Black Leg") or
game.Players.LocalPlayer.Backpack:FindFirstChild("Electro") or
game.Players.LocalPlayer.Character:FindFirstChild("Electro") or
game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate") or
game.Players.LocalPlayer.Character:FindFirstChild("Fishman Karate") or
game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw") or
game.Players.LocalPlayer.Character:FindFirstChild("Dragon Claw") then
if game.Players.LocalPlayer.Backpack:FindFirstChild("Black
Leg") and game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg").Level.Value
<= 299 then
_G.SelectWeapon = "Black Leg"
end
if game.Players.LocalPlayer.Backpack:FindFirstChild("Electro")
and game.Players.LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value <= 299
then
_G.SelectWeapon = "Electro"
end
if game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman
Karate") and game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman
Karate").Level.Value <= 299 then
_G.SelectWeapon = "Fishman Karate"
end
if game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon
Claw") and game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon
Claw").Level.Value <= 299 then
_G.SelectWeapon = "Dragon Claw"
end
if game.Players.LocalPlayer.Backpack:FindFirstChild("Black
Leg") and game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg").Level.Value
>= 300 and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 300000 then
UnEquipWeapon("Black Leg")
wait(.1)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectro")
end
if game.Players.LocalPlayer.Character:FindFirstChild("Black
Leg") and game.Players.LocalPlayer.Character:FindFirstChild("Black
Leg").Level.Value >= 300 and game:GetService("Players")
["LocalPlayer"].Data.Beli.Value >= 300000 then
UnEquipWeapon("Black Leg")
wait(.1)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectro")
end
if game.Players.LocalPlayer.Backpack:FindFirstChild("Electro")
and game.Players.LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value >= 300
and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 750000 then
UnEquipWeapon("Electro")
wait(.1)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyFishmanKarate"
)
end
if game.Players.LocalPlayer.Character:FindFirstChild("Electro")
and game.Players.LocalPlayer.Character:FindFirstChild("Electro").Level.Value >= 300
and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 750000 then
UnEquipWeapon("Electro")
wait(.1)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyFishmanKarate"
)
end
if game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman
Karate") and game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman
Karate").Level.Value >= 300 and game:GetService("Players")
["Localplayer"].Data.Fragments.Value >= 1500 then
UnEquipWeapon("Fishman Karate")
wait(.1)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward"
,"DragonClaw","1")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward"
,"DragonClaw","2")
end
if game.Players.LocalPlayer.Character:FindFirstChild("Fishman
Karate") and game.Players.LocalPlayer.Character:FindFirstChild("Fishman
Karate").Level.Value >= 300 and game:GetService("Players")
["Localplayer"].Data.Fragments.Value >= 1500 then
UnEquipWeapon("Fishman Karate")
wait(.1)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward"
,"DragonClaw","1")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward"
,"DragonClaw","2")
end
if game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon
Claw") and game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon
Claw").Level.Value >= 300 and game:GetService("Players")
["LocalPlayer"].Data.Beli.Value >= 3000000 then
UnEquipWeapon("Dragon Claw")
wait(.1)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySuperhuman")
end
if game.Players.LocalPlayer.Character:FindFirstChild("Dragon
Claw") and game.Players.LocalPlayer.Character:FindFirstChild("Dragon
Claw").Level.Value >= 300 and game:GetService("Players")
["LocalPlayer"].Data.Beli.Value >= 3000000 then
UnEquipWeapon("Dragon Claw")
wait(.1)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySuperhuman")
end
end
end
end
end)
end)

Farm:Toggle("Auto Death Step", false, function(value)


_G.AutoDeathStep = value
end)
spawn(function()
while wait() do wait()
if _G.AutoDeathStep then
if
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg") or
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Black Leg") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Death Step") or
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Death Step") then
if
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg") and
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black
Leg").Level.Value >= 450 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep")
_G.SelectWeapon = "Death Step"
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Black Leg") and
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Black
Leg").Level.Value >= 450 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep")
_G.SelectWeapon = "Death Step"
end
if
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg") and
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black
Leg").Level.Value <= 449 then
_G.SelectWeapon = "Black Leg"
end
else
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyBlackLeg")
end
end
end
end)

Farm:Toggle("Auto Sharkman Karate", false, function(value)


_G.AutoSharkman = value
end)
spawn(function()
pcall(function()
while wait() do
if _G.AutoSharkman then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyFishmanKarate"
)
if
string.find(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySh
arkmanKarate"), "keys") then
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Water Key") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Water Key") then
topos(CFrame.new(-2604.6958, 239.432526, -10315.1982,
0.0425701365, 0, -0.999093413, 0, 1, 0, 0.999093413, 0, 0.0425701365))

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate
")
elseif
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Fishman Karate")
and game:GetService("Players").LocalPlayer.Character:FindFirstChild("Fishman
Karate").Level.Value >= 400 then
else
Ms = "Tide Keeper"
if game:GetService("Workspace").Enemies:FindFirstChild(Ms)
then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == Ms then
OldCFrameShark = v.HumanoidRootPart.CFrame
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.Head.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.Size =
Vector3.new(50,50,50)
v.HumanoidRootPart.CFrame = OldCFrameShark

topos(v.HumanoidRootPart.CFrame*CFrame.new(2,20,2))

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 670))

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
until not v.Parent or v.Humanoid.Health <= 0 or
_G.AutoSharkman == false or
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Water Key") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Water Key")
end
end
else
topos(CFrame.new(-3570.18652, 123.328949, -11555.9072,
0.465199202, -1.3857326e-08, 0.885206044, 4.0332897e-09, 1, 1.35347511e-08, -
0.885206044, -2.72606271e-09, 0.465199202))
wait(3)
end
end
else

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate
")
end
end
end
end)
end)

Farm:Toggle("Auto Sharkman Karate", false, function(value)


_G.AutoSharkman = value
end)
spawn(function()
pcall(function()
while wait() do
if _G.AutoSharkman then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyFishmanKarate"
)
if
string.find(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySh
arkmanKarate"), "keys") then
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Water Key") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Water Key") then
topos(CFrame.new(-2604.6958, 239.432526, -10315.1982,
0.0425701365, 0, -0.999093413, 0, 1, 0, 0.999093413, 0, 0.0425701365))

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate
")
elseif
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Fishman Karate")
and game:GetService("Players").LocalPlayer.Character:FindFirstChild("Fishman
Karate").Level.Value >= 400 then
else
Ms = "Tide Keeper"
if game:GetService("Workspace").Enemies:FindFirstChild(Ms)
then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == Ms then
OldCFrameShark = v.HumanoidRootPart.CFrame
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.Head.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.Size =
Vector3.new(50,50,50)
v.HumanoidRootPart.CFrame = OldCFrameShark

topos(v.HumanoidRootPart.CFrame*CFrame.new(2,20,2))

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 670))

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
until not v.Parent or v.Humanoid.Health <= 0 or
_G.AutoSharkman == false or
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Water Key") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Water Key")
end
end
else
topos(CFrame.new(-3570.18652, 123.328949, -11555.9072,
0.465199202, -1.3857326e-08, 0.885206044, 4.0332897e-09, 1, 1.35347511e-08, -
0.885206044, -2.72606271e-09, 0.465199202))
wait(3)
end
end
else

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate
")
end
end
end
end)
end)

Farm:Toggle("Auto Electric Claw", false, function(value)


_G.AutoElectricClaw = value
StopTween(_G.AutoElectricClaw)
end)
spawn(function()
pcall(function()
while wait() do
if _G.AutoElectricClaw then
if
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro") or
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electric Claw") or
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electric Claw")
then
if
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro") and
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro").Level.Val
ue >= 400 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw")
_G.SelectWeapon = "Electric Claw"
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro") and
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro").Level.Va
lue >= 400 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw")
_G.SelectWeapon = "Electric Claw"
end
if
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro") and
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro").Level.Val
ue <= 399 then
_G.SelectWeapon = "Electro"
end
else

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectro")
end
end
if _G.AutoElectricClaw then
if
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro") or
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro") then
if
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro") or
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro") and
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro").Level.Val
ue >= 400 or
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro").Level.Va
lue >= 400 then
if _G.AutoFarm == false then
repeat task.wait()
topos(CFrame.new(-10371.4717, 330.764496, -
10131.4199))
until not _G.AutoElectricClaw or
(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position -
CFrame.new(-10371.4717, 330.764496, -10131.4199).Position).Magnitude <= 10

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw",
"Start")
wait(2)
repeat task.wait()
topos(CFrame.new(-12550.532226563, 336.22631835938,
-7510.4233398438))
until not _G.AutoElectricClaw or
(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position -
CFrame.new(-12550.532226563, 336.22631835938, -7510.4233398438).Position).Magnitude
<= 10
wait(1)
repeat task.wait()
topos(CFrame.new(-10371.4717, 330.764496, -
10131.4199))
until not _G.AutoElectricClaw or
(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position -
CFrame.new(-10371.4717, 330.764496, -10131.4199).Position).Magnitude <= 10
wait(1)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw")
elseif _G.AutoFarm == true then
_G.AutoFarm = false
wait(1)
repeat task.wait()
topos(CFrame.new(-10371.4717, 330.764496, -
10131.4199))
until not _G.AutoElectricClaw or
(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position -
CFrame.new(-10371.4717, 330.764496, -10131.4199).Position).Magnitude <= 10

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw",
"Start")
wait(2)
repeat task.wait()
topos(CFrame.new(-12550.532226563, 336.22631835938,
-7510.4233398438))
until not _G.AutoElectricClaw or
(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position -
CFrame.new(-12550.532226563, 336.22631835938, -7510.4233398438).Position).Magnitude
<= 10
wait(1)
repeat task.wait()
topos(CFrame.new(-10371.4717, 330.764496, -
10131.4199))
until not _G.AutoElectricClaw or
(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position -
CFrame.new(-10371.4717, 330.764496, -10131.4199).Position).Magnitude <= 10
wait(1)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw")
_G.SelectWeapon = "Electric Claw"
wait(.1)
_G.AutoFarm = true
end
end
end
end
end
end)
end)

Farm:Toggle("Auto Dragon Talon", false, function(value)


_G.AutoDragonTalon = value
end)
spawn(function()
while wait() do
if _G.AutoDragonTalon then
if
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw") or
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Claw") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Talon") or
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Talon")
then
if
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw") and
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon
Claw").Level.Value >= 400 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDragonTalon")
_G.SelectWeapon = "Dragon Talon"
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Claw") and
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon
Claw").Level.Value >= 400 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDragonTalon")
_G.SelectWeapon = "Dragon Talon"
end
if
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw") and
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon
Claw").Level.Value <= 399 then
_G.SelectWeapon = "Dragon Claw"
end
else

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward"
,"DragonClaw","2")
end
end
end
end)

Farm:Toggle("Auto Godhuman", false, function(value)


_G.Auto_God_Human = value
end)
spawn(function()
while task.wait() do
if _G.Auto_God_Human then
pcall(function()
if
game.Players.LocalPlayer.Character:FindFirstChild("Superhuman") or
game.Players.LocalPlayer.Backpack:FindFirstChild("Superhuman") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg") or
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Black Leg") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Death Step") or
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Death Step") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Fishman Karate") or
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Fishman Karate")
or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Sharkman
Karate") or
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Sharkman Karate")
or game.Players.LocalPlayer.Backpack:FindFirstChild("Electro") or
game.Players.LocalPlayer.Character:FindFirstChild("Electro") or
game.Players.LocalPlayer.Backpack:FindFirstChild("Electric Claw") or
game.Players.LocalPlayer.Character:FindFirstChild("Electric Claw") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw") or
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Claw") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Talon") or
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Talon") or
game.Players.LocalPlayer.Character:FindFirstChild("Godhuman") or
game.Players.LocalPlayer.Backpack:FindFirstChild("Godhuman") then
if
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySuperhuman",tr
ue) == 1 then
if
game.Players.LocalPlayer.Backpack:FindFirstChild("Superhuman") and
game.Players.LocalPlayer.Backpack:FindFirstChild("Superhuman").Level.Value >= 400
or game.Players.LocalPlayer.Character:FindFirstChild("Superhuman") and
game.Players.LocalPlayer.Character:FindFirstChild("Superhuman").Level.Value >= 400
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep")
end
else
game.StarterGui:SetCore("SendNotification", {
Title = "Notification",
Text = "Not Have Superhuman" ,
Icon = "rbxassetid://18899804355",
Duration = 2.5
})
end
if
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep",tru
e) == 1 then
if
game.Players.LocalPlayer.Backpack:FindFirstChild("Death Step") and
game.Players.LocalPlayer.Backpack:FindFirstChild("Death Step").Level.Value >= 400
or game.Players.LocalPlayer.Character:FindFirstChild("Death Step") and
game.Players.LocalPlayer.Character:FindFirstChild("Death Step").Level.Value >= 400
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate
")
end
else
game.StarterGui:SetCore("SendNotification", {
Title = "Notification",
Text = "Not Have Death Step" ,
Icon = "rbxassetid://18899804355",
Duration = 2.5
})
end
if
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate
",true) == 1 then
if
game.Players.LocalPlayer.Backpack:FindFirstChild("Sharkman Karate") and
game.Players.LocalPlayer.Backpack:FindFirstChild("Sharkman Karate").Level.Value >=
400 or game.Players.LocalPlayer.Character:FindFirstChild("Sharkman Karate") and
game.Players.LocalPlayer.Character:FindFirstChild("Sharkman Karate").Level.Value >=
400 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw")
end
else
game.StarterGui:SetCore("SendNotification", {
Title = "Notification",
Text = "Not Have SharkMan Karate" ,
Icon = "rbxassetid://18899804355",
Duration = 2.5
})
end
if
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw",
true) == 1 then
if
game.Players.LocalPlayer.Backpack:FindFirstChild("Electric Claw") and
game.Players.LocalPlayer.Backpack:FindFirstChild("Electric Claw").Level.Value >=
400 or game.Players.LocalPlayer.Character:FindFirstChild("Electric Claw") and
game.Players.LocalPlayer.Character:FindFirstChild("Electric Claw").Level.Value >=
400 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDragonTalon")
end
else
game.StarterGui:SetCore("SendNotification", {
Title = "Notification",
Text = "Not Have Electric Claw" ,
Icon = "rbxassetid://18899804355",
Duration = 2.5
})
end
if
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDragonTalon",t
rue) == 1 then
if
game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Talon") and
game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Talon").Level.Value >= 400
or game.Players.LocalPlayer.Character:FindFirstChild("Dragon Talon") and
game.Players.LocalPlayer.Character:FindFirstChild("Dragon Talon").Level.Value >=
400 then
if
string.find(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyGo
dhuman",true), "Bring") then

game.StarterGui:SetCore("SendNotification", {
Title = "Notification",
Text = "Not Have Enough
Material" ,
Icon =
"rbxassetid://18899804355",
Duration = 2.5
})
else

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyGodhuman")
end
end
else
game.StarterGui:SetCore("SendNotification", {
Title = "Notification",
Text = "Not Have Dragon Talon" ,
Icon = "rbxassetid://18899804355",
Duration = 2.5
})
end
else

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySuperhuman")
end
end)
end
end
end)
-----------------------------------------------------------------------------------
------------------------------------------Stats Tab
local Pointstat = Stats:Label("")
spawn(function()
while wait() do
pcall(function()
Pointstat:Set("Available Point : "..tostring(game:GetService("Players")
["LocalPlayer"].Data.Points.Value))
end)
end
end)
local Melee = Stats:Label("")
spawn(function()
while wait() do
pcall(function()
Melee:Set("Melee :
"..game.Players.localPlayer.Data.Stats.Melee.Level.Value)
end)
end
end)

local Defense = Stats:Label("")


spawn(function()
while wait() do
pcall(function()
Defense:Set("Defense :
"..game.Players.localPlayer.Data.Stats.Defense.Level.Value)
end)
end
end)

local Sword = Stats:Label("")


spawn(function()
while wait() do
pcall(function()
Sword:Set("Sword :
"..game.Players.localPlayer.Data.Stats.Sword.Level.Value)
end)
end
end)

local Gun = Stats:Label("")


spawn(function()
while wait() do
pcall(function()
Gun:Set("Gun : "..game.Players.localPlayer.Data.Stats.Gun.Level.Value)
end)
end
end)

local Fruit = Stats:Label("")


spawn(function()
while wait() do
pcall(function()
Fruit:Set("Fruit : "..game.Players.localPlayer.Data.Stats["Demon
Fruit"].Level.Value)
end)
end
end)

Stats:Seperator("Auto Stats")

Stats:Toggle("Auto Stats Melee", false, function(value)


melee = value
end)

Stats:Toggle("Auto Stats Defense", false, function(value)


defense = value
end)

Stats:Toggle("Auto Stats Sword", false, function(value)


sword = value
end)

Stats:Toggle("Auto Stats Gun", false, function(value)


gun = value
end)

Stats:Toggle("Auto Stats Fruit", false, function(value)


demonfruit = value
end)

spawn(function()
while wait() do
if game.Players.localPlayer.Data.Points.Value >= PointStats then
if melee then
local args = {
[1] = "AddPoint",
[2] = "Melee",
[3] = PointStats
}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
if defense then
local args = {
[1] = "AddPoint",
[2] = "Defense",
[3] = PointStats
}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
if sword then
local args = {
[1] = "AddPoint",
[2] = "Sword",
[3] = PointStats
}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
if gun then
local args = {
[1] = "AddPoint",
[2] = "Gun",
[3] = PointStats
}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
if demonfruit then
local args = {
[1] = "AddPoint",
[2] = "Demon Fruit",
[3] = PointStats
}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
end
end
end)

Stats:Slider("Point To Add", 0, 2550, 1, function(value)


PointStats = value
end)
PointStats = 1
-----------------------------------------------------------------------------------
------------------------------------------Teleport Tab
Tele:Seperator("World Teleport")

Tele:Button("Teleport To Frist Sea", function()


game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelMain")
end)

Tele:Button("Teleport To Second Sea", function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelDressrosa")
end)

Tele:Button("Teleport To Third Sea", function()


game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelZou")
end)

Tele:Seperator("Island Teleport")

if World1 then
Tele:Dropdown("Select Island", {
"WindMill",
"Marine",
"Middle Town",
"Jungle",
"Pirate Village",
"Desert",
"Snow Island",
"MarineFord",
"Colosseum",
"Sky Island 1",
"Sky Island 2",
"Sky Island 3",
"Prison",
"Magma Village",
"Under Water Island",
"Fountain City",
"Shank Room",
"Mob Island"
}, function(value)
_G.SelectIsland = value
end)
end

if World2 then
Tele:Dropdown("Select Island", {
"The Cafe",
"Frist Spot",
"Dark Area",
"Flamingo Mansion",
"Flamingo Room",
"Green Zone",
"Factory",
"Colossuim",
"Zombie Island",
"Two Snow Mountain",
"Punk Hazard",
"Cursed Ship",
"Ice Castle",
"Forgotten Island",
"Ussop Island",
"Mini Sky Island"
}, function(value)
_G.SelectIsland = value
end)
end

if World3 then
Tele:Dropdown("Select Island", {
"Mansion",
"Port Town",
"Great Tree",
"Castle On The Sea",
"MiniSky",
"Hydra Island",
"Floating Turtle",
"Haunted Castle",
"Ice Cream Island",
"Peanut Island",
"Cake Island",
"Cocoa Island",
"Candy Island New",
"Tiki Outpost"
}, function(value)
_G.SelectIsland = value
end)
end

Tele:Toggle("Teleport To Selected Island", false, function(value)


_G.TeleportIsland = value
if _G.TeleportIsland == true then
repeat wait()
if _G.SelectIsland == "WindMill" then
topos(CFrame.new(979.79895019531, 16.516613006592,
1429.0466308594))
elseif _G.SelectIsland == "Marine" then
topos(CFrame.new(-2566.4296875, 6.8556680679321, 2045.2561035156))
elseif _G.SelectIsland == "Middle Town" then
topos(CFrame.new(-690.33081054688, 15.09425163269,
1582.2380371094))
elseif _G.SelectIsland == "Jungle" then
topos(CFrame.new(-1612.7957763672, 36.852081298828,
149.12843322754))
elseif _G.SelectIsland == "Pirate Village" then
topos(CFrame.new(-1181.3093261719, 4.7514905929565,
3803.5456542969))
elseif _G.SelectIsland == "Desert" then
topos(CFrame.new(944.15789794922, 20.919729232788,
4373.3002929688))
elseif _G.SelectIsland == "Snow Island" then
topos(CFrame.new(1347.8067626953, 104.66806030273, -
1319.7370605469))
elseif _G.SelectIsland == "MarineFord" then
topos(CFrame.new(-4914.8212890625, 50.963626861572,
4281.0278320313))
elseif _G.SelectIsland == "Colosseum" then
topos( CFrame.new(-1427.6203613281, 7.2881078720093, -
2792.7722167969))
elseif _G.SelectIsland == "Sky Island 1" then
topos(CFrame.new(-4869.1025390625, 733.46051025391, -
2667.0180664063))
elseif _G.SelectIsland == "Sky Island 2" then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(-4607.82275, 872.54248, -1667.55688))
elseif _G.SelectIsland == "Sky Island 3" then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(-7894.6176757813, 5547.1416015625, -380.29119873047))
elseif _G.SelectIsland == "Prison" then
topos( CFrame.new(4875.330078125, 5.6519818305969,
734.85021972656))
elseif _G.SelectIsland == "Magma Village" then
topos(CFrame.new(-5247.7163085938, 12.883934020996, 8504.96875))
elseif _G.SelectIsland == "Under Water Island" then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(61163.8515625, 11.6796875, 1819.7841796875))
elseif _G.SelectIsland == "Fountain City" then
topos(CFrame.new(5127.1284179688, 59.501365661621,
4105.4458007813))
elseif _G.SelectIsland == "Shank Room" then
topos(CFrame.new(-1442.16553, 29.8788261, -28.3547478))
elseif _G.SelectIsland == "Mob Island" then
topos(CFrame.new(-2850.20068, 7.39224768, 5354.99268))
elseif _G.SelectIsland == "The Cafe" then
topos(CFrame.new(-380.47927856445, 77.220390319824,
255.82550048828))
elseif _G.SelectIsland == "Frist Spot" then
topos(CFrame.new(-11.311455726624, 29.276733398438,
2771.5224609375))
elseif _G.SelectIsland == "Dark Area" then
topos(CFrame.new(3780.0302734375, 22.652164459229, -3498.5859375))
elseif _G.SelectIsland == "Flamingo Mansion" then
topos(CFrame.new(-483.73370361328, 332.0383605957,
595.32708740234))
elseif _G.SelectIsland == "Flamingo Room" then
topos(CFrame.new(2284.4140625, 15.152037620544, 875.72534179688))
elseif _G.SelectIsland == "Green Zone" then
topos( CFrame.new(-2448.5300292969, 73.016105651855, -
3210.6306152344))
elseif _G.SelectIsland == "Factory" then
topos(CFrame.new(424.12698364258, 211.16171264648, -
427.54049682617))
elseif _G.SelectIsland == "Colossuim" then
topos( CFrame.new(-1503.6224365234, 219.7956237793,
1369.3101806641))
elseif _G.SelectIsland == "Zombie Island" then
topos(CFrame.new(-5622.033203125, 492.19604492188, -
781.78552246094))
elseif _G.SelectIsland == "Two Snow Mountain" then
topos(CFrame.new(753.14288330078, 408.23559570313, -
5274.6147460938))
elseif _G.SelectIsland == "Punk Hazard" then
topos(CFrame.new(-6127.654296875, 15.951762199402, -
5040.2861328125))
elseif _G.SelectIsland == "Cursed Ship" then
topos(CFrame.new(923.40197753906, 125.05712890625, 32885.875))
elseif _G.SelectIsland == "Ice Castle" then
topos(CFrame.new(6148.4116210938, 294.38687133789, -
6741.1166992188))
elseif _G.SelectIsland == "Forgotten Island" then
topos(CFrame.new(-3032.7641601563, 317.89672851563, -
10075.373046875))
elseif _G.SelectIsland == "Ussop Island" then
topos(CFrame.new(4816.8618164063, 8.4599885940552,
2863.8195800781))
elseif _G.SelectIsland == "Mini Sky Island" then
topos(CFrame.new(-288.74060058594, 49326.31640625, -35248.59375))
elseif _G.SelectIsland == "Great Tree" then
topos(CFrame.new(2681.2736816406, 1682.8092041016, -
7190.9853515625))
elseif _G.SelectIsland == "Castle On The Sea" then
topos(CFrame.new(-5074.45556640625, 314.5155334472656, -
2991.054443359375))
elseif _G.SelectIsland == "MiniSky" then
topos(CFrame.new(-260.65557861328, 49325.8046875, -35253.5703125))
elseif _G.SelectIsland == "Port Town" then
topos(CFrame.new(-290.7376708984375, 6.729952812194824,
5343.5537109375))
elseif _G.SelectIsland == "Hydra Island" then
topos(CFrame.new(5228.8842773438, 604.23400878906, 345.0400390625))
elseif _G.SelectIsland == "Floating Turtle" then
topos(CFrame.new(-13274.528320313, 531.82073974609, -
7579.22265625))
elseif _G.SelectIsland == "Mansion" then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(-12471.169921875, 374.94024658203, -7551.677734375))
elseif _G.SelectIsland == "Haunted Castle" then
topos(CFrame.new(-9515.3720703125, 164.00624084473,
5786.0610351562))
elseif _G.SelectIsland == "Ice Cream Island" then
topos(CFrame.new(-902.56817626953, 79.93204498291, -
10988.84765625))
elseif _G.SelectIsland == "Peanut Island" then
topos(CFrame.new(-2062.7475585938, 50.473892211914, -
10232.568359375))
elseif _G.SelectIsland == "Cake Island" then
topos(CFrame.new(-1884.7747802734375, 19.327526092529297, -
11666.8974609375))
elseif _G.SelectIsland == "Cocoa Island" then
topos(CFrame.new(87.94276428222656, 73.55451202392578, -
12319.46484375))
elseif _G.SelectIsland == "Candy Island New⛄" then
topos(CFrame.new(-1014.4241943359375, 149.11068725585938, -
14555.962890625))
elseif _G.SelectIsland == "Tiki Outpost" then
topos(CFrame.new(-1149.328, 13.5759039, -14445.6143, -0.156446099,
0, -0.987686574, 0, 1, 0, 0.987686574, 0, -0.156446099))
end
until not _G.TeleportIsland
end
StopTween(_G.TeleportIsland)
end)

Tele:Seperator("NPC Teleport")

if World1 then
Tele:Dropdown("Select NPC", {
"Random Devil Fruit",
"Blox Fruits Dealer",
"Remove Devil Fruit",
"Ability Teacher",
"Dark Step",
"Electro",
"Fishman Karate"
}, function(value)
_G.SelectNPC = value
end)
end

if World2 then
Tele:Dropdown("Select NPC", {
"Dargon Berath",
"Mtsterious Man",
"Mysterious Scientist",
"Awakening Expert",
"Nerd",
"Bar Manager",
"Blox Fruits Dealer",
"Trevor",
"Enhancement Editor",
"Pirate Recruiter",
"Marines Recruiter",
"Chemist",
"Cyborg",
"Ghoul Mark",
"Guashiem",
"El Admin",
"El Rodolfo",
"Arowe"
}, function(value)
_G.SelectNPC = value
end)
end

if World3 then
Tele:Dropdown("Select NPC", {
"Blox Fruits Dealer",
"Remove Devil Fruit",
"Horned Man",
"Hungey Man",
"Previous Hero",
"Butler",
"Lunoven",
"Trevor",
"Elite Hunter",
"Player Hunter",
"Uzoth"
}, function(value)
_G.SelectNPC = value
end)
end

Tele:Toggle("Teleport To Selected NPC", false, function(value)


_G.TeleportNPC = value
if _G.TeleportNPC == true then
repeat wait()
if _G.SelectNPC == "Dargon Berath" then
topos(CFrame.new(703.372986, 186.985519, 654.522034, 1, 0, 0, 0, 1,
0, 0, 0, 1))
elseif _G.SelectNPC == "Mtsterious Man" then
topos(CFrame.new(-2574.43335, 1627.92371, -3739.35767, 0.378697902,
-9.06400288e-09, 0.92552036, -8.95582009e-09, 1, 1.34578926e-08, -0.92552036, -
1.33852689e-08, 0.378697902))
elseif _G.SelectNPC == "Mysterious Scientist" then
topos(CFrame.new(-6437.87793, 250.645355, -4498.92773, 0.502376854,
-1.01223634e-08, -0.864648759, 2.34106086e-08, 1, 1.89508653e-09, 0.864648759, -
2.11940012e-08, 0.502376854))
elseif _G.SelectNPC == "Awakening Expert" then
topos(CFrame.new(-408.098846, 16.0459061, 247.432846, 0.028394036,
6.17599138e-10, 0.999596894, -5.57905944e-09, 1, -4.59372484e-10, -0.999596894, -
5.56376767e-09, 0.028394036))
elseif _G.SelectNPC == "Nerd" then
topos(CFrame.new(-401.783722, 73.0859299, 262.306702, 1, 0, 0, 0,
1, 0, 0, 0, 1))
elseif _G.SelectNPC == "Bar Manager" then
topos(CFrame.new(-385.84726, 73.0458984, 316.088806, 1, 0, 0, 0, 1,
0, 0, 0, 1))
elseif _G.SelectNPC == "Blox Fruits Dealer" then
topos(CFrame.new(-450.725464, 73.0458984, 355.636902, -0.780352175,
-2.7266168e-08, 0.625340283, 9.78516468e-09, 1, 5.58128797e-08, -0.625340283,
4.96727601e-08, -0.780352175))
elseif _G.SelectNPC == "Trevor" then
topos(CFrame.new(-341.498322, 331.886444, 643.024963, 1, 0, 0, 0,
1, 0, 0, 0, 1))
elseif _G.SelectNPC == "Plokster" then
topos( CFrame.new(-1885.16016, 88.3838196, -1912.28723, -
0.513468027, 0, 0.858108759, 0, 1, 0, -0.858108759, 0, -0.513468027))
elseif _G.SelectNPC == "Enhancement Editor" then
topos(CFrame.new(-346.820221, 72.9856339, 1194.36218, 1, 0, 0, 0,
1, 0, 0, 0, 1))
elseif _G.SelectNPC == "Pirate Recruiter" then
topos(CFrame.new(-428.072998, 72.9495239, 1445.32422, 1, 0, 0, 0,
1, 0, 0, 0, 1))
elseif _G.SelectNPC == "Marines Recruiter" then
topos(CFrame.new(-1349.77295, 72.9853363, -1045.12964, 0.866493046,
0, -0.499189168, 0, 1, 0, 0.499189168, 0, 0.866493046))
elseif _G.SelectNPC == "Chemist" then
topos( CFrame.new(-2777.45288, 72.9919434, -3572.25732, 1, 0, 0, 0,
1, 0, 0, 0, 1))
elseif _G.SelectNPC == "Ghoul Mark" then
topos(CFrame.new(635.172546, 125.976357, 33219.832, 1, 0, 0, 0, 1,
0, 0, 0, 1))
elseif _G.SelectNPC == "Cyborg" then
topos(CFrame.new(629.146851, 312.307373, -531.624146, 1, 0, 0, 0,
1, 0, 0, 0, 1))
elseif _G.SelectNPC == "Guashiem" then
topos(CFrame.new(937.953003, 181.083359, 33277.9297, 1, -
8.60126406e-08, 3.81773896e-17, 8.60126406e-08, 1, -1.89969598e-16, -3.8177373e-17,
1.89969598e-16, 1))
elseif _G.SelectNPC == "El Admin" then
topos(CFrame.new(1322.80835, 126.345039, 33135.8789, 0.988783717, -
8.69797603e-08, -0.149354503, 8.62223786e-08, 1, -1.15461916e-08, 0.149354503, -
1.46101409e-09, 0.988783717))
elseif _G.SelectNPC == "El Rodolfo" then
topos(CFrame.new(941.228699, 40.4686775, 32778.9922, -0.818029106,
-1.19524382e-08, 0.575176775, -1.28741648e-08, 1, 2.47053866e-09, -0.575176775, -
5.38394795e-09, -0.818029106))
elseif _G.SelectNPC == "Arowe" then
topos(CFrame.new(-1994.51038, 125.519142, -72.2622986, -0.16715166,
-6.55417338e-08, -0.985931218, -7.13315558e-08, 1, -5.43836585e-08, 0.985931218,
6.12376851e-08, -0.16715166))
elseif _G.SelectNPC == "Random Devil Fruit" then
topos(CFrame.new(-1436.19727, 61.8777695, 4.75247526, -0.557794094,
2.74216543e-08, 0.829979479, 5.83273234e-08, 1, 6.16037932e-09, -0.829979479,
5.18467118e-08, -0.557794094))
elseif _G.SelectNPC == "Blox Fruits Dealer" then
topos(CFrame.new(-923.255066, 7.67800522, 1608.61011, 1, 0, 0, 0,
1, 0, 0, 0, 1))
elseif _G.SelectNPC == "Remove Devil Fruit" then
topos(CFrame.new(5664.80469, 64.677681, 867.85907, 1, 0, 0, 0, 1,
0, 0, 0, 1))
elseif _G.SelectNPC == "Ability Teacher" then
topos(CFrame.new(-1057.67822, 9.65220833, 1799.49146, -0.865874112,
-9.26330159e-08, 0.500262439, -7.33759435e-08, 1, 5.816689e-08, -0.500262439,
1.36579752e-08, -0.865874112))
elseif _G.SelectNPC == "Dark Step" then
topos( CFrame.new(-987.873047, 13.7778397, 3989.4978, 1, 0, 0, 0,
1, 0, 0, 0, 1))
elseif _G.SelectNPC == "Electro" then
topos(CFrame.new(-5389.49561, 13.283, -2149.80151, 1, 0, 0, 0, 1,
0, 0, 0, 1))
elseif _G.SelectNPC == "Fishman Karate" then
topos( CFrame.new(61581.8047, 18.8965912, 987.832703, 1, 0, 0, 0,
1, 0, 0, 0, 1))
elseif _G.SelectNPC == "Random Devil Fruit" then
topos(CFrame.new(-12491, 337, -7449))
elseif _G.SelectNPC == "Blox Fruits Dealer" then
topos(CFrame.new(-12511, 337, -7448))
elseif _G.SelectNPC == "Remove Devil Fruit" then
topos(CFrame.new(-5571, 1089, -2661))
elseif _G.SelectNPC == "Horned Man" then
topos(CFrame.new(-11890, 931, -8760))
elseif _G.SelectNPC == "Hungey Man" then
topos(CFrame.new(-10919, 624, -10268))
elseif _G.SelectNPC == "Previous Hero" then
topos(CFrame.new(-10368, 332, -10128))
elseif _G.SelectNPC == "Butler" then
topos(CFrame.new(-5125, 316, -3130))
elseif _G.SelectNPC == "Lunoven" then
topos(CFrame.new(-5117, 316, -3093))
elseif _G.SelectNPC == "Elite Hunter" then
topos(CFrame.new(-5420, 314, -2828))
elseif _G.SelectNPC == "Player Hunter" then
topos(CFrame.new(-5559, 314, -2840))
elseif _G.SelectNPC == "Uzoth" then
topos(CFrame.new(-9785, 852, 6667))
end
until not _G.TeleportNPC
end
StopTween(_G.TeleportNPC)
end)
-----------------------------------------------------------------------------------
------------------------------------------Player Tab
local plyserv = Player:Label("")
spawn(function()
while wait() do
pcall(function()
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
if i == 12 then
plyserv:Set("Players :".." "..i.." ".."/".." ".."12".."
".."(Max)")
elseif i == 1 then
plyserv:Set("Player :".." "..i.." ".."/".." ".."12")
else
plyserv:Set("Players :".." "..i.." ".."/".." ".."12")
end
end
end)
end
end)

Playerslist = {}
for i,v in pairs(game:GetService("Players"):GetChildren()) do
table.insert(Playerslist,v.Name)
end

local SelectedPly = Player:Dropdown("Select Player", Playerslist, function(value)


_G.SelectPly = value
end)

Player:Button("Refresh Player List", function()


Playerslist = {}
SelectedPly:Clear()
for i,v in pairs(game:GetService("Players"):GetChildren()) do
SelectedPly:Add(v.Name)
end
end)

Player:Toggle("Spectate Selected Player", false, function(value)


SpectatePlys = value
local plr1 = game:GetService("Players").LocalPlayer.Character.Humanoid
local plr2 = game:GetService("Players"):FindFirstChild(_G.SelectPly)
repeat wait(.1)
game:GetService("Workspace").Camera.CameraSubject =
game:GetService("Players"):FindFirstChild(_G.SelectPly).Character.Humanoid
until SpectatePlys == false
game:GetService("Workspace").Camera.CameraSubject =
game:GetService("Players").LocalPlayer.Character.Humanoid
end)

Player:Toggle("Teleport To Selected Player", false, function(value)


_G.Teleport = bool
if _G.Teleport == false then
game.Players:FindFirstChild(_G.SelectPly).Character.HumanoidRootPart.Size =
Vector3.new(2, 2, 1)
end
while _G.Teleport do task.wait()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
game.Players:FindFirstChild(_G.SelectPly).Character.HumanoidRootPart.CFrame *
CFrame.new(0, 0, 0)
game.Players:FindFirstChild(_G.SelectPly).Character.HumanoidRootPart.Size =
Vector3.new(60,60,60)
game:GetService'VirtualUser':CaptureController()
game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
end
end)

Player:Toggle("Auto Kill Selected Player", false, function(value)


_G.Auto_Kill_Ply = value
StopTween(_G.Auto_Kill_Ply)
end)
spawn(function()
while wait() do
if _G.Auto_Kill_Ply then
pcall(function()
if _G.SelectPly ~= nil then
if game.Players:FindFirstChild(_G.SelectPly) then
if
game.Players:FindFirstChild(_G.SelectPly).Character.Humanoid.Health > 0 then
repeat task.wait()
EquipWeapon(_G.SelectWeapon)
AutoHaki()

game.Players:FindFirstChild(_G.SelectPly).Character.HumanoidRootPart.CanCollide =
false

topos(game.Players:FindFirstChild(_G.SelectPly).Character.HumanoidRootPart.CFrame *
CFrame.new(0,5,0))
spawn(function()
pcall(function()
if _G.SelectWeapon == SelectWeaponGun then
local args = {
[1] =
game.Players:FindFirstChild(_G.SelectPly).Character.HumanoidRootPart.Position,
[2] =
game.Players:FindFirstChild(_G.SelectPly).Character.HumanoidRootPart
}

game:GetService("Players").LocalPlayer.Character[SelectWeaponGun].RemoteFunctionSho
ot:InvokeServer(unpack(args))
else

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
end
end)
end)
until
game.Players:FindFirstChild(_G.SelectPly).Character.Humanoid.Health <= 0 or not
game.Players:FindFirstChild(_G.SelectPly) or not _G.Auto_Kill_Ply
end
end
end
end)
end
end
end)

Player:Seperator("Player Quest")

Player:Button("Get Kill Player Quest", function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("PlayerHunter")
end)

Player:Toggle("Auto Kill Player Quest", false, function(value)


_G.AutoPlayerHunter = value
StopTween(_G.AutoPlayerHunter)
end)
spawn(function()
game:GetService("RunService").Heartbeat:connect(function()
pcall(function()
if _G.AutoPlayerHunter then
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Humanoid") then

game:GetService("Players").LocalPlayer.Character.Humanoid:ChangeState(11)
end
end
end)
end)
end)
spawn(function()
pcall(function()
while wait(.1) do
if _G.AutoPlayerHunter then
if
game:GetService("Players").LocalPlayer.PlayerGui.Main.PvpDisabled.Visible == true
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EnablePvp")
end
end
end
end)
end)
spawn(function()
while wait() do
if _G.AutoPlayerHunter then
if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible
== false then
wait(.5)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("PlayerHunter")
else
for i,v in
pairs(game:GetService("Workspace").Characters:GetChildren()) do
if
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.Q
uestTitle.Title.Text,v.Name) then
repeat wait()
if not
game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then
local args = {
[1] = "Buso"
}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
EquipWeapon(_G.SelectWeapon)
Useskill = true
topos(v.HumanoidRootPart.CFrame * CFrame.new(1,7,3))

v.HumanoidRootPart.Size = Vector3.new(60,60,60)
game:GetService'VirtualUser':CaptureController()

game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
until _G.AutoPlayerHunter == false or v.Humanoid.Health <=
0
Useskill = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
end
end
end
end
end
end)
spawn(function()
while wait() do
pcall(function()
if Useskill then

game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game)
wait(0.1)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game)
wait(0.1)

game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game)
wait(0.1)
game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game)
wait(0.1)

game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game)
wait(0.1)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game)
wait(0.1)

game:GetService("VirtualInputManager"):SendKeyEvent(true,"V",false,game)
wait(0.1)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"V",false,game)
end
end)
end
end)

-----------------------------------------------------------------------------------
------------------------------------------Devil Fruit Tab

-----------------------------------------------------------------------------------
---------------------------------Esp tab
Esp:Seperator("ESP")

Esp:Toggle("ESP Player", false, function(value)


_G.ESPPLayers = value
ESPPlayer = value
UpdatePlayerChams()
end)
spawn(function()
pcall(function()
while wait() do
if _G.ESPPLayers then
UpdatePlayerChams()
end
end
end)
end)
Esp:Toggle("ESP Chest", false, function(value)
_G.ESPCHESTE = value
ChestESP = value
UpdateChestChams()
end)
spawn(function()
pcall(function()
while wait() do
if _G.ESPCHESTE then
UpdateChestChams()
end
end
end)
end)
Esp:Toggle("ESP Flower", false, function(value)
_G.ESPFloweers = value
FlowerESP = value
UpdateFlowerChams()
end)
spawn(function()
pcall(function()
while wait() do
if _G.ESPFloweers then
UpdateFlowerChams()
end
end
end)
end)
Esp:Toggle("ESP All Fruits", false, function(value)
_G.AutoESPFruit = value
DevilFruitESP = value
UpdateDevilChams()
end)
spawn(function()
pcall(function()
while wait() do
if _G.AutoESPFruit then
UpdateDevilChams()
end
end
end)
end)
Esp:Toggle("ESP Real Fruits", false, function(value)
_G.AutoESPFruit2 = value
RealFruitESP = value
UpdateRealFruitChams()
end)
spawn(function()
pcall(function()
while wait() do
if _G.AutoESPFruit2 then
UpdateRealFruitChams()
end
end
end)
end)
Esp:Toggle("ESP Island", false, function(value)
_G.AutoESPisland = value
IslandESP = value
UpdateIslandESP()
end)
spawn(function()
pcall(function()
while wait() do
if _G.AutoESPisland then
UpdateIslandESP()
end
end
end)
end)
Esp:Toggle("ESP Mirage", false, function(value)
_G.AutoESPislandMNM = value
MirageIslandESP = value
UpdateIslandMirageESP()
end)
spawn(function()
pcall(function()
while wait() do
if _G.AutoESPislandMNM then
UpdateIslandMirageESP()
end
end
end)
end)
Esp:Toggle("ESP Advance Dealer", false, function(value)
_G.AutoESPAFD = value
AfdESP = value
UpdateAfdESP()
end)
spawn(function()
pcall(function()
while wait() do
if _G.AutoESPAFD then
UpdateAfdESP()
end
end
end)
end)

-----------------------------------------------------------------------------------
------------------------------------------Raid Tab
local TimeRaid = Raid:Label("")
spawn(function()
pcall(function()
while wait() do
if game:GetService("Players").LocalPlayer.PlayerGui.Main.Timer.Visible
== true then

TimeRaid:Set(game:GetService("Players").LocalPlayer.PlayerGui.Main.Timer.Text)
else
TimeRaid:Set("Wait For Dungeon")
end
end
end)
end)

local Island1 = Raid:Label("")


spawn(function()
pcall(function()
while wait() do
if game.Workspace._WorldOrigin.Locations:FindFirstChild('Island 1')
then
Island1:Set('✅: Island 1')
else
Island1:Set('❌: Island 1' )
end
end
end)
end)

local Island2 = Raid:Label("")


spawn(function()
pcall(function()
while wait() do
if game.Workspace._WorldOrigin.Locations:FindFirstChild('Island 2')
then
Island2:Set('✅: Island 2')
else
Island2:Set('❌: Island 2' )
end
end
end)
end)

local Island3 = Raid:Label("")


spawn(function()
pcall(function()
while wait() do
if game.Workspace._WorldOrigin.Locations:FindFirstChild('Island 3')
then
Island3:Set('✅: Island 3')
else
Island3:Set('❌: Island 3' )
end
end
end)
end)

local Island4 = Raid:Label("")


spawn(function()
pcall(function()
while wait() do
if game.Workspace._WorldOrigin.Locations:FindFirstChild('Island 4')
then
Island4:Set('✅: Island 4')
else
Island4:Set('❌: Island 4' )
end
end
end)
end)

local Island5 = Raid:Label("")


spawn(function()
pcall(function()
while wait() do
if game.Workspace._WorldOrigin.Locations:FindFirstChild('Island 5')
then
Island5:Set('✅: Island 5')
else
Island5:Set('❌: Island 5' )
end
end
end)
end)

Raid:Seperator("Auto Raid")

if World2 then
Raid:Button("Teleport To Lab", function()
topos(CFrame.new(-6438.73535, 250.645355, -4501.50684))
end)
elseif World3 then
Raid:Button("Teleport To Lab", function()
topos(CFrame.new(-5017.40869, 314.844055, -2823.0127, -0.925743818,
4.48217499e-08, -0.378151238, 4.55503146e-09, 1, 1.07377559e-07, 0.378151238,
9.7681621e-08, -0.925743818))
end)
end

_G.SelectChip = selectraids or ""


Raidslist = {}
RaidsModule = require(game.ReplicatedStorage.Raids)
for i,v in pairs(RaidsModule.raids) do
table.insert(Raidslist,v)
end
for i,v in pairs(RaidsModule.advancedRaids) do
table.insert(Raidslist,v)
end

Raid:Dropdown("Select Chip", Raidslist, function(value)


_G.SelectChip = value
end)

Raid:Button("Buy Selected Chip", function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("RaidsNpc","Select
",_G.SelectChip)
end)

Raid:Toggle("Auto Select Raid", false, function(value)


_G.AutoSelectDungeon = value
end)
spawn(function()
while wait() do
if _G.AutoSelectDungeon then
pcall(function()
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Flame-Flame") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flame-Flame") then
_G.SelectChip = "Flame"
elseif
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Ice-Ice") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Ice-Ice") then
_G.SelectChip = "Ice"
elseif
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Quake-Quake") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Quake-Quake") then
_G.SelectChip = "Quake"
elseif
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Light-Light") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Light-Light") then
_G.SelectChip = "Light"
elseif
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dark-Dark") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dark-Dark") then
_G.SelectChip = "Dark"
elseif
game:GetService("Players").LocalPlayer.Character:FindFirstChild("String-String") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("String-String")
then
_G.SelectChip = "String"
elseif
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Rumble-Rumble") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Rumble-Rumble")
then
_G.SelectChip = "Rumble"
elseif
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Magma-Magma") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Magma-Magma") then
_G.SelectChip = "Magma"
elseif
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Human-Human:
Buddha Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Human-Human: Buddha
Fruit") then
_G.SelectChip = "Human: Buddha"
elseif
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Sand-Sand") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Sand-Sand") then
_G.SelectChip = "Sand"
elseif
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Bird-Bird:
Phoenix") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Bird-
Bird: Phoenix") then
_G.SelectChip = "Bird: Phoenix"
elseif
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dough") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dough") then
_G.SelectChip = "Dough"
else
_G.SelectChip = "Flame"
end
end)
end
end
end)

Raid:Toggle("Auto Buy Chip", false, function(value)


_G.AutoBuyChip = value
end)
spawn(function()
pcall(function()
while wait() do
if _G.AutoBuyChip then
if not
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Special Microchip")
or not game:GetService("Players").LocalPlayer.Character:FindFirstChild("Special
Microchip") then
if not game:GetService("Workspace")
["_WorldOrigin"].Locations:FindFirstChild("Island 1") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("RaidsNpc",
"Select", _G.SelectChip)
end
end
end
end
end)
end)

Raid:Toggle("Auto Start Raid", false, function(value)


_G.Auto_StartRaid = value
end)
spawn(function()
while wait(.1) do
pcall(function()
if _G.Auto_StartRaid then
if game:GetService("Players")
["LocalPlayer"].PlayerGui.Main.Timer.Visible == false then
if not game:GetService("Workspace")
["_WorldOrigin"].Locations:FindFirstChild("Island 1") and
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Special Microchip")
or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Special
Microchip") then
if World2 then

fireclickdetector(game:GetService("Workspace").Map.CircleIsland.RaidSummon2.Button.
Main.ClickDetector)
elseif World3 then

fireclickdetector(game:GetService("Workspace").Map["Boat
Castle"].RaidSummon2.Button.Main.ClickDetector)
end
end
end
end
end)
end
end)

Raid:Toggle("Kill Aura", false, function(value)


_G.Kill_Aura = value
end)
spawn(function()
pcall(function()
while wait() do
if _G.Kill_Aura then
if game:GetService("Players")
["LocalPlayer"].PlayerGui.Main.Timer.Visible == true then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetDescendants()) do
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
pcall(function()
repeat wait()

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
v.Humanoid.Health = 0
v.HumanoidRootPart.CanCollide = false
until not _G.Kill_Aura or not v.Parent or
v.Humanoid.Health <= 0
end)
end
end
end
end
end
end)
end)
Raid:Toggle("Auto Next Island", false, function(value)
_G.Auto_Dungeon = value
StopTween(_G.Auto_Dungeon)
end)
spawn(function()
pcall(function()
while wait() do
if _G.Auto_Dungeon then
if game:GetService("Players")
["LocalPlayer"].PlayerGui.Main.Timer.Visible == true then
if game:GetService("Workspace")
["_WorldOrigin"].Locations:FindFirstChild("Island 5") then
topos(game:GetService("Workspace")
["_WorldOrigin"].Locations:FindFirstChild("Island 5").CFrame*RaidPos)
elseif game:GetService("Workspace")
["_WorldOrigin"].Locations:FindFirstChild("Island 4") then
topos(game:GetService("Workspace")
["_WorldOrigin"].Locations:FindFirstChild("Island 4").CFrame*RaidPos)
elseif game:GetService("Workspace")
["_WorldOrigin"].Locations:FindFirstChild("Island 3") then
topos(game:GetService("Workspace")
["_WorldOrigin"].Locations:FindFirstChild("Island 3").CFrame*RaidPos)
elseif game:GetService("Workspace")
["_WorldOrigin"].Locations:FindFirstChild("Island 2") then
topos(game:GetService("Workspace")
["_WorldOrigin"].Locations:FindFirstChild("Island 2").CFrame*RaidPos)
elseif game:GetService("Workspace")
["_WorldOrigin"].Locations:FindFirstChild("Island 1") then
topos(game:GetService("Workspace")
["_WorldOrigin"].Locations:FindFirstChild("Island 1").CFrame*RaidPos)
end
end
end
end
end)
end)
Type = 1
spawn(function()
while wait(.1) do
if Type == 1 then
RaidPos = CFrame.new(0,25,0)
elseif Type == 2 then
RaidPos = CFrame.new(0,25,-40)
elseif Type == 3 then
RaidPos = CFrame.new(40,25,0)
elseif Type == 4 then
RaidPos = CFrame.new(0,25,40)
elseif Type == 5 then
RaidPos = CFrame.new(-40,25,0)
elseif Type == 6 then
RaidPos = CFrame.new(0,25,0)
end
end
end)
spawn(function()
while wait(.1) do
Type = 1
wait(0.9)
Type = 2
wait(0.9)
Type = 3
wait(0.9)
Type = 4
wait(0.9)
Type = 5
wait(0.9)
end
end)

Raid:Seperator("Advanced Raid")

Raid:Button("Buy Law Raid Chip", function()


local args = {
[1] = "BlackbeardReward",
[2] = "Microchip",
[3] = "2"
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end)

Raid:Button("Start Law Raid", function()

fireclickdetector(game:GetService("Workspace").Map.CircleIsland.RaidSummon.Button.M
ain.ClickDetector)
end)

Raid:Toggle("Auto Law Raid", false, function(value)


_G.autoLawRaid = value
StopTween( _G.autoLawRaid)
end)
spawn(function()
while wait() do
if _G.autoLawRaid then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Order")
then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Order" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))

sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
until not _G.autoLawRaid or not v.Parent or
v.Humanoid.Health <= 0
end
end
end
else
if game:GetService("ReplicatedStorage"):FindFirstChild("Order")
then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Order").HumanoidRootPart
.CFrame * CFrame.new(2,20,2))
else
if _G.autoLawRaidHop then
Hop()
end
end
end
end)
end
end
end)

Raid:Toggle("Auto Phoenix Raid", false, function(value)


_G.AutoAdvanceDungeon = value
StopTween(_G.AutoAdvanceDungeon)
end)
spawn(function()
while wait() do
if _G.AutoAdvanceDungeon then
pcall(function()
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Bird: Phoenix") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Bird: Phoenix")
then
if
game.Players.LocalPlayer.Backpack:FindFirstChild(game.Players.LocalPlayer.Data.Devi
lFruit.Value) then
if
game.Players.LocalPlayer.Backpack:FindFirstChild(game.Players.LocalPlayer.Data.Devi
lFruit.Value).Level.Value >= 400 then
topos(CFrame.new(-2812.76708984375, 254.803466796875, -
12595.560546875))
if (CFrame.new(-2812.76708984375, 254.803466796875, -
12595.560546875).Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 10 then
wait(1.5)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SickScientist","C
heck")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SickScientist","H
eal")
end
end
elseif
game.Players.LocalPlayer.Character:FindFirstChild(game.Players.LocalPlayer.Data.Dev
ilFruit.Value) then
if
game.Players.LocalPlayer.Character:FindFirstChild(game.Players.LocalPlayer.Data.Dev
ilFruit.Value).Level.Value >= 400 then
topos(CFrame.new(-2812.76708984375, 254.803466796875, -
12595.560546875))
if (CFrame.new(-2812.76708984375, 254.803466796875, -
12595.560546875).Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 10 then
wait(1.5)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SickScientist","C
heck")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SickScientist","H
eal")
end
end
end
end
end)
end
end
end)
-----------------------------------------------------------------------------------
------------------------------------------ Shop:Seperator("Abilities")

Shop:Button("Buy Geppo [ $10,000 ]",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Geppo")
end)

Shop:Button("Buy Buso Haki [ $25,000 ]",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Buso")
end)

Shop:Button("Buy Soru [ $25,000 ]",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Soru")
end)

Shop:Button("Buy Observation Haki [ $750,000 ]",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("KenTalk","Buy")
end)

Shop:Toggle("Auto Buy Abilities", false, function(t)


Abilities = t
while Abilities do wait(.1)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Geppo")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Buso")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Soru")
end
end)

Shop:Seperator("Boats")
BoatList = {
"Pirate Sloop",
"Enforcer",
"Rocket Boost",
"Dinghy",
"Pirate Basic",
"Pirate Brigade"
}

spawn(function()
while wait() do
pcall(function()
if SelectBoat == "Pirate Sloop" then
_G.SelectBoat = "PirateSloop"
else
if SelectBoat == "Enforcer" then
_G.SelectBoat = "Enforcer"
else
if SelectBoat == "RocketBoost" then
_G.SelectBoat = "RocketBoost"
else
if SelectBoat == "PirateBasic" then
_G.SelectBoat = "PirateBasic"
else
if SelectBoat == "Pirate Brigade" then
_G.SelectBoat = "PirateBrigade"
end
end
end
end
end
end)
end
end)

Shop:Dropdown("Select Boats",BoatList,function(value)
SelectBoat = value
end)

Shop:Button("Buy Boat",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyBoat",_G.Selec
tBoat)
end)

Shop:Seperator("Fighting Style")

Shop:Button("Buy Black Leg [ $150,000 ]",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyBlackLeg")
end)

Shop:Button("Buy Electro [ $500,000 ]",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectro")
end)

Shop:Button("Buy Fishman Karate [ $750,000 ]",function()


game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyFishmanKarate"
)
end)

Shop:Button("Buy Dragon Claw [ 1,500F ]",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward"
,"DragonClaw","1")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward"
,"DragonClaw","2")
end)

Shop:Button("Buy Superhuman [ $3,000,000 ]",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySuperhuman")
end)

Shop:Button("Buy Death Step [ $2,500,000 5,000Fag ]",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep")
end)

Shop:Button("Buy Sharkman Karate [ $2,500,000 5,000Fag ]",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate
",true)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate
")
end)

Shop:Button("Buy Electric Claw [ $3,000,000 5,000Fag ]",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw")
end)

Shop:Button("Buy Dragon Talon [ $3,000,000 5,000Fag ]",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDragonTalon")
end)

Shop:Button("Buy God Human [ $5,000,000 5,000Fag ]",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyGodhuman")
end)

Shop:Button("Buy Sanguine Art [ $5,000,000 5,000Fag ]",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySanguineArt")
end)
-----Shop----------------

Shop:Seperator(" Sword ")

Shop:Button("Cutlass [ $1,000 ]",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Cutlass
")
end)

Shop:Button("Katana [ $1,000 ]",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Katana"
)
end)

Shop:Button("Iron Mace [ $25,000 ]",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Iron
Mace")
end)

Shop:Button("Dual Katana [ $12,000 ]",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Duel
Katana")
end)

Shop:Button("Triple Katana [ $60,000 ]", function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Triple
Katana")
end)

Shop:Button("Pipe [ $100,000 ]",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Pipe")
end)

Shop:Button("Dual-Headed Blade [ $400,000 ]",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Dual-
Headed Blade")
end)

Shop:Button("Bisento [ $1,200,000 ]",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Bisento
")
end)

Shop:Button("Soul Cane [ $750,000 ]",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Soul
Cane")
end)

Shop:Button("Pole v.2 [ 5,000Fag ]",function()


game.ReplicatedStorage.Remotes.CommF_:InvokeServer("ThunderGodTalk")
end)

Shop:Toggle("Yama Sword [ Elite Hunter 30 ]",_G.AutoYama,function(value)


_G.AutoYama = value
end)

spawn(function()
while wait() do
if _G.AutoYama then
if
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EliteHunter","Pro
gress") >= 30 then
repeat wait(.1)

fireclickdetector(game:GetService("Workspace").Map.Waterfall.SealedKatana.Handle.Cl
ickDetector)
until
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Yama") or not
_G.AutoYama
end
end
end
end)

Shop:Seperator(" Gun ")

Shop:Button("Slingshot [ $5,000 ]",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Slingsh
ot")
end)

Shop:Button("Musket [ $8,000 ]",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Musket"
)
end)

Shop:Button("Flintlock [ $10,500 ]",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Flintlo
ck")
end)

Shop:Button("Refined Slingshot [ $30,000 ]",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Refined
Flintlock")
end)

Shop:Button("Refined Flintlock [ $65,000 ]",function()


local args = {
[1] = "BuyItem",
[2] = "Refined Flintlock"
}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end)

Shop:Button("Cannon [ $100,000 ]",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Cannon"
)
end)
Shop:Button("Kabucha [ 1,500 Fragments]",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward"
,"Slingshot","1")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward"
,"Slingshot","2")
end)

Shop:Button("Bizarre Rifle [ 250 Ectoplasm ]", function()


local A_1 = "Ectoplasm"
local A_2 = "Buy"
local A_3 = 1
local Event =
game:GetService("ReplicatedStorage").Remotes["CommF_"]
Event:InvokeServer(A_1, A_2, A_3)
local A_1 = "Ectoplasm"
local A_2 = "Buy"
local A_3 = 1
local Event =
game:GetService("ReplicatedStorage").Remotes["CommF_"]
Event:InvokeServer(A_1, A_2, A_3)
end)

------------Stat------------------

Shop:Seperator("Stats")

Shop:Button("Reset Stats [ 2,500Fag ]", function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward"
,"Refund","1")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward"
,"Refund","2")
end)

Shop:Button("Random Race [ 3,000Fag ]", function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward"
,"Reroll","1")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward"
,"Reroll","2")
end)
--------------Accessories-----------------
Shop:Seperator("Accessories")
Shop:Button("Black Cape [ $10,000 ]",function()
local args = {
[1] = "BuyItem",
[2] = "Black Cape"
}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end)
Shop:Button("Swordsman Hat [ $150,000 ]",function()
local args = {
[1] = "BuyItem",
[2] = "Swordsman Hat"
}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end)
Shop:Button("Tomoe Ring [ $500,000 ]",function()
local args = {
[1] = "BuyItem",
[2] = "Tomoe Ring"
}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end)
Shop:Button("Tomoe Ring [ $500,000 ]",function()
local args = {
[1] = "BuyItem",
[2] = "Tomoe Ring"
}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end)
-----------------------------------------------------------------------------------
------------------------------------------Misc Tab

Misc:Seperator("Server")

spawn(function()
while wait() do
pcall(function()
JobAiDee:Set("Job ID :".." "..game.JobId)
end)
end
end)

spawn(function()
while wait() do
pcall(function()
CrewAiDee:Set("Crew ID :".."
"..game:GetService("Players").LocalPlayer.Data.CrewID.Value)
end)
end
end)

JobAiDee = Misc:Label("Job ID : ")

CrewAiDee = Misc:Label("Crew ID : ")

Misc:Button("Rejoin Server",function()
game:GetService("TeleportService"):Teleport(game.PlaceId,
game:GetService("Players").LocalPlayer)
end)

Misc:Button("Server Hop",function()
Hop()
end)
Misc:Button("Hop To Lower Player",function()
getgenv().AutoTeleport = true
getgenv().DontTeleportTheSameNumber = true
getgenv().CopytoClipboard = false
if not game:IsLoaded() then
print("Game is loading waiting...")
end
local maxplayers = math.huge
local serversmaxplayer;
local goodserver;
local gamelink = "https://games.roblox.com/v1/games/" .. game.PlaceId ..
"/servers/Public?sortOrder=Asc&limit=100"
function serversearch()
for _, v in
pairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync(gamelink)).data)
do
if type(v) == "table" and v.playing ~= nil and maxplayers >
v.playing then
serversmaxplayer = v.maxPlayers
maxplayers = v.playing
goodserver = v.id
end
end
end
function getservers()
serversearch()
for i,v in
pairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync(gamelink))) do
if i == "nextPageCursor" then
if gamelink:find("&cursor=") then
local a = gamelink:find("&cursor=")
local b = gamelink:sub(a)
gamelink = gamelink:gsub(b, "")
end
gamelink = gamelink .. "&cursor=" ..v
getservers()
end
end
end
getservers()
if AutoTeleport then
if DontTeleportTheSameNumber then
if #game:GetService("Players"):GetPlayers() - 4 == maxplayers then
return warn("It has same number of players (except you)")
elseif goodserver == game.JobId then
return warn("Your current server is the most empty server atm")
end
end

game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,
goodserver)
end
end)

Misc:Button("Copy Job Id",function()


setclipboard(tostring(game.JobId))
end)
Misc:Textbox("Join Job ID", true, function(value)
_G.Job = value
end)

Misc:Button("Start Join ID",function()

game:GetService("TeleportService"):TeleportToPlaceInstance(game.placeId,_G.Job,
game.Players.LocalPlayer)
end)

Misc:Seperator("Misc")

Misc:Button("Open Inventory",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("getInventoryWeapo
ns")
wait(1)
game:GetService("Players").LocalPlayer.PlayerGui.Main.Inventory.Visible =
true
end)

Misc:Button("Title Name Menu",function()


local args = {
[1] = "getTitles"
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
game.Players.localPlayer.PlayerGui.Main.Titles.Visible = true
end)

Misc:Button("Color Haki Menu",function()


game.Players.localPlayer.PlayerGui.Main.Colors.Visible = true
end)

Misc:Seperator("Teams")

Misc:Button("Join Pirates Team",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetTeam","Pirates
")
end)

Misc:Button("Join Marines Team",function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetTeam","Marines
")
end)

Misc:Seperator("Highlight")

Misc:Toggle("Show Chat disabled", _G.chat, function(value)


_G.chat = value
if _G.chat == true then
local StarterGui = game:GetService('StarterGui')
StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, false)
elseif _G.chat == false then
local StarterGui = game:GetService('StarterGui')
StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, true)
end
end)

Misc:Toggle("Show leaderboard disabled", _G.leaderboard, function(a)


_G.leaderboard = a
if _G.leaderboard == true then
local StarterGui = game:GetService('StarterGui')
game:GetService('StarterGui'):SetCoreGuiEnabled(Enum.CoreGuiType.PlayerList, false)
elseif _G.leaderboard == false then
local StarterGui = game:GetService('StarterGui')
game:GetService('StarterGui'):SetCoreGuiEnabled(Enum.CoreGuiType.PlayerList, true)
end
end)

Misc:Toggle("Highlight Mode",false,function(value)
if value == true then
game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Beli.Visible =
false
game:GetService("Players")["LocalPlayer"].PlayerGui.Main.HP.Visible =
false
game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Energy.Visible
= false
game:GetService("Players")
["LocalPlayer"].PlayerGui.Main.StatsButton.Visible = false
game:GetService("Players")
["LocalPlayer"].PlayerGui.Main.ShopButton.Visible = false
game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Skills.Visible
= false
game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Level.Visible
= false
game:GetService("Players")
["LocalPlayer"].PlayerGui.Main.MenuButton.Visible = false
game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Code.Visible =
false
game:GetService("Players")
["LocalPlayer"].PlayerGui.Main.Settings.Visible = false
game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Mute.Visible =
false
game:GetService("Players")
["LocalPlayer"].PlayerGui.Main.CrewButton.Visible = false
else
game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Beli.Visible =
true
game:GetService("Players")["LocalPlayer"].PlayerGui.Main.HP.Visible =
true
game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Energy.Visible
= true
game:GetService("Players")
["LocalPlayer"].PlayerGui.Main.StatsButton.Visible = true
game:GetService("Players")
["LocalPlayer"].PlayerGui.Main.ShopButton.Visible = true
game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Skills.Visible
= true
game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Level.Visible
= true
game:GetService("Players")
["LocalPlayer"].PlayerGui.Main.MenuButton.Visible = true
game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Code.Visible =
true
game:GetService("Players")
["LocalPlayer"].PlayerGui.Main.Settings.Visible = true
game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Mute.Visible =
true
game:GetService("Players")
["LocalPlayer"].PlayerGui.Main.CrewButton.Visible = true
end
end)

Misc:Toggle("Graphic",false,function(v)
if v then
getgenv().mode = "Autumn" -- Choose from Summer and Autumn
local a = game.Lighting
a.Ambient = Color3.fromRGB(33, 33, 33)
a.Brightness = 0.3
a.ColorShift_Bottom = Color3.fromRGB(0, 0, 0)
a.ColorShift_Top = Color3.fromRGB(255, 247, 237)
a.EnvironmentDiffuseScale = 0.105
a.EnvironmentSpecularScale = 0.522
a.GlobalShadows = true
a.OutdoorAmbient = Color3.fromRGB(51, 54, 67)
a.ShadowSoftness = 0.04
a.GeographicLatitude = -15.525
a.ExposureCompensation = 0.75
local b = Instance.new("BloomEffect", a)
b.Name = "BloomEffect_Graphic"
b.Enabled = true
b.Intensity = 0.04
b.Size = 1900
b.Threshold = 0.915
local c = Instance.new("ColorCorrectionEffect", a)
c.Name = 'ColorCorrectionEffect1_Graphic'
c.Brightness = 0.176
c.Contrast = 0.39
c.Enabled = true
c.Saturation = 0.2
c.TintColor = Color3.fromRGB(217, 145, 57)
if getgenv().mode == "Summer" then
c.TintColor = Color3.fromRGB(255, 220, 148)
elseif getgenv().mode == "Autumn" then
c.TintColor = Color3.fromRGB(242, 193, 79)
end
local d = Instance.new("DepthOfFieldEffect", Graphic)
d.Name = 'DepthOfFieldEffect_Graphic'
d.Enabled = true
d.FarIntensity = 0.077
d.FocusDistance = 21.54
d.InFocusRadius = 20.77
d.NearIntensity = 0.277
local e = Instance.new("ColorCorrectionEffect", a)
e.Name = 'ColorCorrectionEffect2_Graphic'
e.Brightness = 0
e.Contrast = -0.07
e.Saturation = 0
e.Enabled = true
e.TintColor = Color3.fromRGB(255, 247, 239)
local e2 = Instance.new("ColorCorrectionEffect", a)
e2.Name = 'ColorCorrectionEffect3_Graphic'
e2.Brightness = 0.2
e2.Contrast = 0.45
e2.Saturation = -0.1
e2.Enabled = true
e2.TintColor = Color3.fromRGB(255, 255, 255)
local s = Instance.new("SunRaysEffect", a)
s.Name = 'SunRaysEffect_Graphic'
s.Enabled = false
s.Intensity = 0.01
s.Spread = 0.146
else
local a = game.Lighting
a.Ambient = Color3.fromRGB(170, 170, 170)
a.Brightness = 2
a.ColorShift_Bottom = Color3.fromRGB(0, 0, 0)
a.ColorShift_Top = Color3.fromRGB(0, 0, 0)
a.EnvironmentDiffuseScale = 0.105
a.EnvironmentSpecularScale = 0.522
a.GlobalShadows = false
a.OutdoorAmbient = Color3.fromRGB(127, 127, 127)
a.ShadowSoftness = 0
a.GeographicLatitude = 66
a.ExposureCompensation = 0.2
game:GetService("Lighting")
["BloomEffect_Graphic"]:Destroy()
game:GetService("Lighting")
["ColorCorrectionEffect1_Graphic"]:Destroy()
game:GetService("Lighting")
["ColorCorrectionEffect2_Graphic"]:Destroy()
game:GetService("Lighting")
["ColorCorrectionEffect3_Graphic"]:Destroy()
game:GetService("Lighting")
["SunRaysEffect_Graphic"]:Destroy()
end
end)

Misc:Toggle("Xray",false,function(value)
NoWorld = value
if NoWorld == true then
transparent = true
x(transparent)
elseif NoWorld == false then
transparent = false
x(transparent)
end
end)

local transparent = false -- xray


function x(v)
if v then
for _,i in pairs(workspace:GetDescendants()) do
if i:IsA("BasePart") and not
i.Parent:FindFirstChild("Humanoid") and not
i.Parent.Parent:FindFirstChild("Humanoid") then
i.LocalTransparencyModifier = 0.7
end
end
else
for _,i in pairs(workspace:GetDescendants()) do
if i:IsA("BasePart") and not
i.Parent:FindFirstChild("Humanoid") and not
i.Parent.Parent:FindFirstChild("Humanoid") then
i.LocalTransparencyModifier = 0
end
end
end
end

---- [RainbowHaki]
spawn(function()
while wait() do
if RainbowHaki then
pcall(function()
if game.Players.LocalPlayer.Character.HasBuso then
for i,v in
pairs(game.Players.LocalPlayer.Character.Humanoid:GetChildren()) do
if v.Name == "RightLowerArm_BusoLayer1"
or v.Name == "RightLowerArm_BusoLayer2" or v.Name == "RightHand_BusoLayer1" or
v.Name == "RightHand_BusoLayer2" or v.Name == "LeftLowerArm_BusoLayer1" or v.Name
== "LeftLowerArm_BusoLayer2" or v.Name == "LeftHand_BusoLayer1" or v.Name ==
"LeftHand_BusoLayer2" or v.Name == "LeftHand_BusoLayer1" or v.Name ==
"RightUpperArm_BusoLayer1" or v.Name == "RightUpperArm_BusoLayer2" or v.Name ==
"LeftUpperArm_BusoLayer1" or v.Name == "LeftUpperArm_BusoLayer2" or v.Name ==
"UpperTorso_BusoLayer1" or v.Name == "UpperTorso_BusoLayer2" or v.Name ==
"LowerTorso_BusoLayer1" or v.Name == "LowerTorso_BusoLayer2" or v.Name ==
"Head_BusoLayer1" or v.Name == "Head_BusoLayer2" or v.Name ==
"RightUpperLeg_BusoLayer1" or v.Name == "RightUpperLeg_BusoLayer2" or v.Name ==
"LeftUpperLeg_BusoLayer1" or v.Name == "LeftUpperLeg_BusoLayer2" or v.Name ==
"RightLowerLeg_BusoLayer1" or v.Name == "RightLowerLeg_BusoLayer2" or v.Name ==
"LeftLowerLeg_BusoLayer1" or v.Name == "LeftLowerLeg_BusoLayer2" or v.Name ==
"LeftFoot_BusoLayer1" or v.Name == "LeftFoot_BusoLayer2" or v.Name ==
"RightFoot_BusoLayer1" or v.Name == "RightFoot_BusoLayer2" then
v.Color = Color3.fromHSV(tick() *
24 % 255/255, 1, 1)
end
end
end
end)
end
end
end)

Misc:Toggle("Rainbow Haki",false,function(value)
RainbowHaki = value
end)

Misc:Toggle("Rainbow Yoru",false,function(value)
RainbowYoru = value
end)

---- [RainbowYoru]

spawn(function()
while wait() do
if RainbowYoru then
pcall(function()
for i,v in
pairs(game.Players.LocalPlayer.Character.DarkBlade.Right:GetChildren()) do
if v.Name == "Runes" or v.Name == "Hold" or
v.Name == "Bottom" or v.Name == "Gems" or v.Name == "Wings" or v.Name == "Blade" or
v.Name == "Tape" then
v.Color = Color3.fromHSV(tick() * 24 %
255/255, 1, 1)
v.Material = "Neon"
end

end
end)
end
end
end)

spawn(function()
while wait(1) do
if RainbowYoru then
pcall(function()
for i,v in
pairs(game.Players.LocalPlayer.Character.DarkBlade.Right.Handle:GetChildren()) do
if v.Name == "Trail" then
v.LightEmission = 1
end

end
end)
end
end
end)

spawn(function()
while wait(1) do
if RainbowYoru then
pcall(function()
for i,v in
pairs(game.Players.LocalPlayer.Character.DarkBlade.Right.Handle.Attachment0:GetChil
dren()) do
if v.Name == "Beam" then
v.LightEmission = 1 v.Texture = 0
v.Width0 = 0 v.Width1 = 0
end

end
end)
end
end
end)

Misc:Seperator("Misc")

Misc:Toggle("Anti AFK", true, function()


local vu = game:GetService("VirtualUser")
repeat wait() until game:IsLoaded()
game:GetService("Players").LocalPlayer.Idled:connect(function()
game:GetService("VirtualUser"):ClickButton2(Vector2.new())
vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
wait(1)
vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
end)
end)

Misc:Toggle("Auto Rejoin",true,function(value)
_G.AutoRejoin = value
end)

spawn(function()
while wait() do
if _G.AutoRejoin then
getgenv().rejoin =
game:GetService("CoreGui").RobloxPromptGui.promptOverlay.ChildAdded:Connect(functio
n(child)
if child.Name == 'ErrorPrompt' and
child:FindFirstChild('MessageArea') and
child.MessageArea:FindFirstChild("ErrorFrame") then

game:GetService("TeleportService"):Teleport(game.PlaceId)
end
end)
end
end
end)

Misc:Seperator("Lock Function")

_G.Levelclose = 2450
_G.LevelcloseFragments = 1000000
_G.Lock_Candy = 100000
_G.Lock_Bone = 5000

Misc:Toggle("Lock Level",false,function(value)
_G.LockLevel = value
end)

spawn(function()
while wait(.1) do
if LockLevel then
if game.Players.localPlayer.Data.Level.Value >=
LockLevelValue then
game.Players.localPlayer:Kick("Level Lock OFF")
end
end
end
end)

LockLevelValue = 2450
OldLevel = game.Players.localPlayer.Data.Level.Value
Misc:Slider("Select Level Lock
Farm",1,LockLevelValue,LockLevelValue,nil,function(value)
LockLevelValue = value
end)

Misc:Toggle("Lock Beli",false,function(value)
_G.LockBeli = value
end)

spawn(function()
while wait() do
if _G.Open_LockBone then
if Boneremote() == _G.Lock_Bone then
game.Players.LocalPlayer:Kick("Lock Bone Success")
end
end
end
end)

Misc:Textbox("Lock Beli", true, function(value)


_G.LevelcloseBeli = value
end)

Misc:Toggle("Lock Fragments",false,function(value)
_G.LockFragments = value
end)

Misc:Slider("Fragments
Lock",0,_G.LevelcloseFragments,_G.LevelcloseFragments,100000,function(value)
_G.LevelcloseFragments = value
end)

function Boneremote()
return
game:GetService("ReplicatedStorage").Remotes["CommF_"]:InvokeServer("Bones","Check"
)
end
function Boneremote()
return
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Candies","Check")
end
Misc:Toggle("Lock Bone",false,function(vv)
_G.Open_LockBone = vv
end)

Misc:Slider("Lock Bone",1,5000,100,_G.Lock_Bone,_G.Lock_Bone,function(value)
_G.Lock_Bone = value
end)

Misc:Label('Lock Mastery')

local LockL = {"melee","sword","devil Fruit","gun"}


Misc:Dropdown("Select Lock mastery ",LockL,function(value)
_G.LockSle = value
end)

Misc:Toggle("Start Lock",lock,function(value)
_G.KobenHubLek = value
end)

LockPls = 600
Misc:Slider(" Kick at Mastery",0,600,600,function(value)
LockPls = value
end)

spawn(function()
while wait(.1) do
if _G.LockSle == "sword" and _G.KobenHubLek then
if game:GetService("Players")
["LocalPlayer"].Data.Stats.Sword.Level.Value >= LockPls then
game.Players.localPlayer:Kick("Mas Lock OFF")
end
end
end
end)
spawn(function()
while wait(.1) do
if _G.LockSle == "melee" and _G.KobenHubLek then
if game:GetService("Players")
["LocalPlayer"].Data.Stats.Melee.Level.Value >= LockPls then
game.Players.localPlayer:Kick("Mas Lock OFF")
end
end
end
end)
spawn(function()
while wait(.1) do
if _G.LockSle == "devil Fruit" and _G.KobenHubLek then
if game:GetService("Players")
["LocalPlayer"].Data.Stats["Demon Fruit"].Level.Value >= LockPls then
game.Players.localPlayer:Kick("Mas Lock OFF")
end
end
end
end)
spawn(function()
while wait(.1) do
if _G.LockSle == "gun" and _G.KobenHubLek then
if game:GetService("Players")
["LocalPlayer"].Data.Stats.Gun.Level.Value >= LockPls then
game.Players.localPlayer:Kick("Mas Lock OFF")
end
end
end
end)

Misc:Line()

Misc:Seperator("Hack")
Misc:Button("Unlock Buso",function()

-- Ability [
-- Buso,Soru,Geppo,KenUpgrade
-- ]
--Example
local Ability = "Buso" -- Ability Name
-- or
-- local Ability = {Buso,Soru,Geppo}
if type(Ability) == 'string' then

game:GetService("CollectionService"):AddTag(game.Players.LocalPlayer.Character,Abil
ity)
elseif type(Ability) == 'table' then
for i,v in next , Ability do

game:GetService("CollectionService"):AddTag(game.Players.LocalPlayer.Character,v)
end
end
end)
Misc:Button("Unlock Soru",function()
-- Ability [
-- Buso,Soru,Geppo-- ]
--Example
local Ability = "Soru" -- Ability Name
-- or
-- local Ability = {Buso,Soru,Geppo}
if type(Ability) == 'string' then

game:GetService("CollectionService"):AddTag(game.Players.LocalPlayer.Character,Abil
ity)
elseif type(Ability) == 'table' then
for i,v in next , Ability do

game:GetService("CollectionService"):AddTag(game.Players.LocalPlayer.Character,v)
end
end
end)

Misc:Button("Unlock Geppo",function()
-- Ability [
-- Buso,Soru,Geppo-- ]
--Example
local Ability = "Geppo" -- Ability Name
-- or
-- local Ability = {Buso,Soru,Geppo}
if type(Ability) == 'string' then

game:GetService("CollectionService"):AddTag(game.Players.LocalPlayer.Character,Abil
ity)
elseif type(Ability) == 'table' then
for i,v in next , Ability do

game:GetService("CollectionService"):AddTag(game.Players.LocalPlayer.Character,v)
end
end
end)

Misc:Button("Unlock Portal",function()
_G.UnlockPortal = true
end)

spawn(function()
while wait() do
pcall(function()
if _G.UnlockPortal == true then
for i,v in
pairs(game:GetService("Players").LocalPlayer.PlayerGui.Notifications:GetChildren())
do
if v.Name == "NotificationTemplate" then
if string.find(v.Text,"cannot") then
v:Destroy()
end
end
end
end
end)
end
end)

spawn(function()
while wait() do
pcall(function()
if _G.UnlockPortal == true then
CastlePostoMansion = CFrame.new(-5084.8447265625,
316.48101806641, -3145.3752441406)
MansiontoCastlePos = CFrame.new(-12464.596679688,
376.30590820312, -7567.2626953125)
Castletophydra = CFrame.new(-5095.33984375, 316.48101806641, -
3168.3134765625)
HydratoCastle = CFrame.new(5741.869140625, 611.94750976562, -
282.61154174805)
if (CastlePostoMansion.Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 8 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(-12471.169921875, 374.94024658203, -7551.677734375))
end
if (MansiontoCastlePos.Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 8 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(-5072.08984375, 314.5412902832, -3151.1098632812))
end
if (Castletophydra.Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 8 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(5748.7587890625, 610.44982910156, -267.81704711914))
end
if (HydratoCastle.Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 8 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(-5072.08984375, 314.5412902832, -3151.1098632812))
end
end
end)
end
end)

Misc:Button("Max Zoom", function()


while wait() do
game.Players.LocalPlayer.CameraMaxZoomDistance = 9223372036854718
end
end)

Misc:Button("Buddha Big", function()


local LocalPlayer = game:GetService("Players").LocalPlayer
local Character = LocalPlayer.Character
local Humanoid = Character:FindFirstChildOfClass("Humanoid")

function rm()
for i,v in pairs(Character:GetDescendants()) do
if v:IsA("BasePart") then
if v.Name == "Handle" or v.Name == "Head" then
if Character.Head:FindFirstChild("OriginalSize") then
Character.Head.OriginalSize:Destroy()
end
else
for i,cav in pairs(v:GetDescendants()) do
if cav:IsA("Attachment") then
if cav:FindFirstChild("OriginalPosition") then
cav.OriginalPosition:Destroy()
end
end
end
v:FindFirstChild("OriginalSize"):Destroy()
if v:FindFirstChild("AvatarPartScaleType") then
v:FindFirstChild("AvatarPartScaleType"):Destroy()
end
end
end
end
end

rm()
wait(0.5)
Humanoid:FindFirstChild("BodyProportionScale"):Destroy()
wait(1)
end)

Misc:Button("Rain Fruit", function(value)


for i, v in pairs(game:GetObjects("rbxassetid://14759368201")[1]:GetChildren())
do
v.Parent = game.Workspace.Map
v:MoveTo(game.Players.LocalPlayer.Character.PrimaryPart.Position +
Vector3.new(math.random(-50, 50), 100, math.random(-50, 50)))
if v.Fruit:FindFirstChild("AnimationController") then

v.Fruit:FindFirstChild("AnimationController"):LoadAnimation(v.Fruit:FindFirstChild(
"Idle")):Play()
end
v.Handle.Touched:Connect(function(otherPart)
if otherPart.Parent == game.Players.LocalPlayer.Character then
v.Parent = game.Players.LocalPlayer.Backpack
game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
end)
end
end)

Misc:Button("Kaitun Cap", function(value)


local cac =
require(game:GetService("Players").LocalPlayer.PlayerGui.Main.UIController.Inventor
y)
local Inventory =
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("getInventory")
local Items = {}
local RaityLevel = {"Mythical","Legendary","Rare","Uncommon","Common"}
local RaityColor = {
["Common"] = Color3.fromRGB(179, 179, 179),
["Uncommon"] = Color3.fromRGB(92, 140, 211),
["Rare"] = Color3.fromRGB(140, 82, 255),
["Legendary"] = Color3.fromRGB(213, 43, 228) ,
["Mythical"] = Color3.fromRGB(238, 47, 50)
}
function GetRaity(color)
for k,v in pairs(RaityColor) do
if v==color then return k end
end
end

for k,v in pairs(Inventory) do


Items[v.Name] = v
end

local total = #getupvalue(cac.UpdateRender,4)


local rac = {}
local allitem = {}
local total2 = 0
while total2<total do
local i = 0
while i < 25000 and total2<total do

game:GetService("Players").LocalPlayer.PlayerGui.Main.InventoryContainer.Right.Cont
ent.ScrollingFrame.CanvasPosition = Vector2.new(0,i)
for k,v in
pairs(game:GetService("Players").LocalPlayer.PlayerGui.Main.InventoryContainer.Righ
t.Content.ScrollingFrame.Frame:GetChildren()) do
if v:IsA("Frame") and not rac[v.ItemName.Text] and
v.ItemName.Visible==true then
local vaihuhu =
GetRaity(v.Background.BackgroundColor3)
if vaihuhu then
print("Rac")
if not allitem[vaihuhu] then
allitem[vaihuhu] = {}
end
table.insert(allitem[vaihuhu],v:Clone())
end
total2=total2+1
rac[v.ItemName.Text] = true
end
end
i=i+20
end
wait()
end
function GetXY(vec)
return vec*100
end

local tvk = Instance.new("UIListLayout")


tvk.FillDirection = Enum.FillDirection.Vertical
tvk.SortOrder = 2
tvk.Padding = UDim.new(0,10)

local Left =
Instance.new("Frame",game.Players.LocalPlayer.PlayerGui.BubbleChat)
Left.BackgroundTransparency = 1
Left.Size = UDim2.new(.5,0,1,0)
tvk.Parent = Left

local Right =
Instance.new("Frame",game.Players.LocalPlayer.PlayerGui.BubbleChat)
Right.BackgroundTransparency = 1
Right.Size = UDim2.new(.5,0,1,0)
Right.Position = UDim2.new(.6,0,0,0)
tvk:Clone().Parent = Right
for k,v in pairs(allitem) do
local cac = Instance.new("Frame",Left)
cac.BackgroundTransparency = 1
cac.Size = UDim2.new(1,0,0,0)
cac.LayoutOrder = table.find(RaityLevel,k)

local cac2 = Instance.new("Frame",Right)


cac2.BackgroundTransparency = 1
cac2.Size = UDim2.new(1,0,0,0)
cac2.LayoutOrder = table.find(RaityLevel,k)

local tvk = Instance.new("UIGridLayout",cac)


tvk.CellPadding = UDim2.new(.005,0,.005,0)
tvk.CellSize = UDim2.new(0,70,0,70)
tvk.FillDirectionMaxCells = 100
tvk.FillDirection = Enum.FillDirection.Horizontal

local ccc = tvk:Clone()


ccc.Parent = cac2
for k,v in pairs(v) do
if Items[v.ItemName.Text] and
Items[v.ItemName.Text].Mastery then
if v.ItemLine2.Text~="Accessory" then
local bucac = v.ItemName:Clone()
bucac.BackgroundTransparency = 1
bucac.TextSize = 10
bucac.TextXAlignment = 2
bucac.TextYAlignment = 2
bucac.ZIndex = 5
bucac.Text = Items[v.ItemName.Text].Mastery
bucac.Size = UDim2.new(.5,0,.5,0)
bucac.Position = UDim2.new(.5,0,.5,0)
bucac.Parent = v
end
v.Parent = cac
elseif v.ItemLine2.Text == "Blox Fruit" then
v.Parent = cac2
end
end
cac.AutomaticSize = 2
cac2.AutomaticSize = 2
end
local ListHuhu = {
["Superhuman"] = Vector2.new(3,2),
["GodHuman"] = Vector2.new(3,2),
["DeathStep"] = Vector2.new(4,3),
["ElectricClaw"] = Vector2.new(2,0),
["SharkmanKarate"] = Vector2.new(0,0),
["DragonTalon"] = Vector2.new(1,5)
}
local MeleeG = Instance.new("Frame",Left)
MeleeG.BackgroundTransparency = 1
MeleeG.Size = UDim2.new(1,0,0,0)
MeleeG.LayoutOrder = table.find(RaityLevel,k)
MeleeG.AutomaticSize=2
MeleeG.LayoutOrder = 100
local tvk = Instance.new("UIGridLayout",MeleeG)
tvk.CellPadding = UDim2.new(.005,0,.005,0)
tvk.CellSize = UDim2.new(0,70,0,70)
tvk.FillDirectionMaxCells = 100
tvk.FillDirection = Enum.FillDirection.Horizontal

local cac =
{"Superhuman","ElectricClaw","DragonTalon","SharkmanKarate","DeathStep","GodHuman"}
for k,v in pairs(cac) do
if ListHuhu[v] and
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Buy"..v,true) ==
1 then
local huhu = Instance.new("ImageLabel",MeleeG)
huhu.Image = "rbxassetid://9945562382"
huhu.ImageRectSize = Vector2.new(100,100)
huhu.ImageRectOffset = ListHuhu[v]*100
end
end
function formatNumber(v)
return tostring(v):reverse():gsub("%d%d%d",
"%1,"):reverse():gsub("^,", "")
end
game:GetService("Players").LocalPlayer.PlayerGui.Main.Beli.Position =
UDim2.new(0,800,0,500)
game:GetService("Players").LocalPlayer.PlayerGui.Main.Level.Position =
UDim2.new(0,800,0,550)

local thieunang =
game:GetService("Players").LocalPlayer.PlayerGui.Main.Fragments:Clone()
thieunang.Parent =
game:GetService("Players").LocalPlayer.PlayerGui.BubbleChat
thieunang.Position = UDim2.new(0,800,0.63,0)
local n = formatNumber(game.Players.LocalPlayer.Data.Fragments.Value)
thieunang.Text = "Æ’"..n
print("Done")
pcall(function()

game:GetService("Players").LocalPlayer.PlayerGui.Main.MenuButton:Destroy()
end)
pcall(function()

game:GetService("Players").LocalPlayer.PlayerGui.Main.HP:Destroy()
end)
pcall(function()

game:GetService("Players").LocalPlayer.PlayerGui.Main.Energy:Destroy()
end)
for k,v in
pairs(game:GetService("Players").LocalPlayer.PlayerGui.Main:GetChildren()) do
if v:IsA("ImageButton") then
v:Destroy()
end
end
pcall(function()

game:GetService("Players").LocalPlayer.PlayerGui.Main.Compass:Destroy()
end)
end)

Misc:Button("Invisible",function()
game:GetService("Players").LocalPlayer.Character.LowerTorso:Destroy()
end)

Misc:Button("Click TP Tool",function()
local plr = game:GetService("Players").LocalPlayer
local mouse = plr:GetMouse()
local tool = Instance.new("Tool")
tool.RequiresHandle = false
tool.Name = "Teleport Tool"
tool.Activated:Connect(function()
local root = plr.Character.HumanoidRootPart
local pos = mouse.Hit.Position+Vector3.new(0,2.5,0)
local offset = pos-root.Position
root.CFrame = root.CFrame+offset
end)
tool.Parent = plr.Backpack
end)

Misc:Button("Stop All Tween",function()

topos(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame)
_G.Clip = false
end)

Misc:Seperator("State")

Misc:Dropdown("Select Haki State",{"State 0","State 1","State 2","State


3","State 4","State 5"},function(value)
_G.SelectStateHaki = value
end)

Misc:Button("Change Buso Haki State",function()


if _G.SelectStateHaki == "State 0" then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ChangeBusoStage",
0)
elseif _G.SelectStateHaki == "State 1" then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ChangeBusoStage",
1)
elseif _G.SelectStateHaki == "State 2" then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ChangeBusoStage",
2)
elseif _G.SelectStateHaki == "State 3" then
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ChangeBusoStage",
3)
elseif _G.SelectStateHaki == "State 4" then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ChangeBusoStage",
4)
elseif _G.SelectStateHaki == "State 5" then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ChangeBusoStage",
5)
end
end)

Misc:Seperator("Graphic")

Misc:Button("FPS Boost",function()
pcall(function()
game:GetService("Lighting").FantasySky:Destroy()
local g = game
local w = g.Workspace
local l = g.Lighting
local t = w.Terrain
t.WaterWaveSize = 0
t.WaterWaveSpeed = 0
t.WaterReflectance = 0
t.WaterTransparency = 0
l.GlobalShadows = false
l.FogEnd = 9e9
l.Brightness = 0
settings().Rendering.QualityLevel = "Level01"
for i, v in pairs(g:GetDescendants()) do
if v:IsA("Part") or v:IsA("Union") or v:IsA("CornerWedgePart") or
v:IsA("TrussPart") then
v.Material = "Plastic"
v.Reflectance = 0
elseif v:IsA("Decal") or v:IsA("Texture") then
v.Transparency = 1
elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then
v.Lifetime = NumberRange.new(0)
elseif v:IsA("Explosion") then
v.BlastPressure = 1
v.BlastRadius = 1
elseif v:IsA("Fire") or v:IsA("SpotLight") or v:IsA("Smoke") or
v:IsA("Sparkles") then
v.Enabled = false
elseif v:IsA("MeshPart") then
v.Material = "Plastic"
v.Reflectance = 0
v.TextureID = 10385902758728957
end
end
for i, e in pairs(l:GetChildren()) do
if e:IsA("BlurEffect") or e:IsA("SunRaysEffect") or
e:IsA("ColorCorrectionEffect") or e:IsA("BloomEffect") or
e:IsA("DepthOfFieldEffect") then
e.Enabled = false
end
end
for i, v in pairs(game:GetService("Workspace").Camera:GetDescendants())
do
if v.Name == ("Water;") then
v.Transparency = 1
v.Material = "Plastic"
end
end
end)
end)

Misc:Button("Remove Fog (New)",function(qww)


game:GetService("Lighting").LightingLayers:Destroy()
game:GetService("Lighting").Sky:Destroy()
end)

Misc:Toggle("Remove Fog",RemoveFog,function(value)
RemoveFog = value

if not RemoveFog then return end


while RemoveFog do wait()
game.Lighting.FogEnd = 9e9
if not RemoveFog then
game.Lighting.FogEnd = 2500
end
end
end)

Misc:Button("Always Day",function()
game:GetService("RunService").Heartbeat:wait() do
game:GetService("Lighting").ClockTime = 12
end
end)

Misc:Toggle("Remove Damage",function()
for i,v in pairs(game.Workspace:GetDescendants()) do
if v.Name == "DamageCounter" then
v:Destroy()
end
end
for i,v in pairs(game.ReplicatedStorage:GetDescendants()) do
if v.Name == "DamageCounter" then
v:Destroy()
end
end
end)

Misc:Button("Unlock FPS",function()
setfpscap(9999999)
end)

Misc:Button("Reduce Cpu", function()


for i,v in pairs(game.Workspace.Map:GetDescendants()) do
if v.Name == "Tavern" or v.Name == "SmileFactory" or v.Name == "Tree"
or v.Name == "Rocks" or v.Name == "PartHouse" or v.Name == "Hotel" or v.Name ==
"WallPiece" or v.Name == "MiddlePillars" or v.Name == "Cloud" or v.Name ==
"PluginGrass" or v.Name == "BigHouse" or v.Name == "SmallHouse" or v.Name ==
"Detail" then
v:Destroy()
end
end
for i,v in pairs(game.ReplicatedStorage.Unloaded:GetDescendants()) do
if v.Name == "Tavern" or v.Name == "SmileFactory" or v.Name == "Tree"
or v.Name == "Rocks" or v.Name == "PartHouse" or v.Name == "Hotel" or v.Name ==
"WallPiece" or v.Name == "MiddlePillars" or v.Name == "Cloud" or v.Name ==
"PluginGrass" or v.Name == "BigHouse" or v.Name == "SmallHouse" or v.Name ==
"Detail" then
v:Destroy()
end
end
for i,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
if v:IsA("Accessory") or v.Name == "Pants" or v.Name == "Shirt" then
v:Destroy()
end
end
local decalsyeeted = true -- Leaving this on makes games look shitty but the
fps goes up by at least 20.
local g = game
local w = g.Workspace
local l = g.Lighting
local t = w.Terrain
t.WaterWaveSize = 0
t.WaterWaveSpeed = 0
t.WaterReflectance = 0
t.WaterTransparency = 0
l.GlobalShadows = false
l.FogEnd = 9e9
l.Brightness = 0
settings().Rendering.QualityLevel = "Level01"
for i, v in pairs(g:GetDescendants()) do
if v:IsA("Part") or v:IsA("Union") or v:IsA("CornerWedgePart") or
v:IsA("TrussPart") then
v.Material = "Plastic"
v.Reflectance = 0
elseif v:IsA("Decal") or v:IsA("Texture") and decalsyeeted then
v.Transparency = 1
elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then
v.Lifetime = NumberRange.new(0)
elseif v:IsA("Explosion") then
v.BlastPressure = 1
v.BlastRadius = 1
elseif v:IsA("Fire") or v:IsA("SpotLight") or v:IsA("Smoke") or
v:IsA("Sparkles") then
v.Enabled = false
elseif v:IsA("MeshPart") then
v.Material = "Plastic"
v.Reflectance = 0
v.TextureID = 10385902758728957
end
end
for i, e in pairs(l:GetChildren()) do
if e:IsA("BlurEffect") or e:IsA("SunRaysEffect") or
e:IsA("ColorCorrectionEffect") or e:IsA("BloomEffect") or
e:IsA("DepthOfFieldEffect") then
e.Enabled = false
end
end
end)
Misc:Button("Fake Skin MODE™",function()
spawn(function()
pcall(function()
while true do
wait(.0)
game.Players.LocalPlayer.Character.Humanoid.Health = 999999
end
end)
end)

for i,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do


if v.ClassName == "Accessory" then
v:Destroy()
end
end

game.Players.LocalPlayer.Character.Pants:Destroy()
game.Players.LocalPlayer.Character.Animate.Disabled = true
end)

-----------------------------------------------------------------------------------
------------------------------------------Race V4 Tab
Race:Button("Reset Character", function()
game.Players.LocalPlayer.Character.Head:Destroy()
end)

Race:Seperator("Teleport")

Race:Button("Teleport To Top Of Great Tree", function()


topos(CFrame.new(2947.556884765625, 2281.630615234375, -7213.54931640625))
end)

Race:Button("Teleport To Temple Of Time", function()


Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875)
end)

Race:Button("Teleport To Lever Pull", function()


topos(CFrame.new(28575.181640625, 14936.6279296875, 72.31636810302734))
end)

Race:Button("Teleport To Race Door", function()


game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875)
wait(0.1)
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875)
wait(0.1)
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875)
wait(0.1)
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875)
wait(0.1)
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875)
wait(0.1)
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875)
wait(0.1)
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875)
wait(0.1)
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875)
if game:GetService("Players").LocalPlayer.Data.Race.Value == "Fishman" then
wait(1)
topos(CFrame.new(28224.056640625, 14889.4267578125, -210.5872039794922))
elseif game:GetService("Players").LocalPlayer.Data.Race.Value == "Human" then
wait(1)
topos(CFrame.new(29237.294921875, 14889.4267578125, -206.94955444335938))
elseif game:GetService("Players").LocalPlayer.Data.Race.Value == "Cyborg" then
wait(1)
topos(CFrame.new(28492.4140625, 14894.4267578125, -422.1100158691406));
elseif game:GetService("Players").LocalPlayer.Data.Race.Value == "Skypiea" then
wait(1)
topos(CFrame.new(28967.408203125, 14918.0751953125, 234.31198120117188))
elseif game:GetService("Players").LocalPlayer.Data.Race.Value == "Ghoul" then
wait(1)
topos(CFrame.new(28672.720703125, 14889.1279296875, 454.5961608886719))
elseif game:GetService("Players").LocalPlayer.Data.Race.Value == "Mink" then
wait(1)
topos(CFrame.new(29020.66015625, 14889.4267578125, -379.2682800292969))
end
end)

Race:Button("Teleport To Acient One", function()


topos(CFrame.new(28981.552734375, 14888.4267578125, -120.245849609375))
end)

Race:Button("Teleport To Acient One", function()


topos(CFrame.new(28981.552734375, 14888.4267578125, -120.245849609375))
end)

Race:Button("Unlock Lever", function()


venyx:Notify("Unlocked")
if game:GetService("Workspace").Map["Temple of
Time"].Lever.Prompt:FindFirstChild("ProximityPrompt") then
game:GetService("Workspace").Map["Temple of
Time"].Lever.Prompt:FindFirstChild("ProximityPrompt"):Remove()
else
end
wait(0.1)
local ProximityPrompt = Instance.new("ProximityPrompt")
ProximityPrompt.Parent = game:GetService("Workspace").Map["Temple of
Time"].Lever.Prompt
ProximityPrompt.MaxActivationDistance = 10
ProximityPrompt.ActionText = "Secrets Beholds Inside"
ProximityPrompt.ObjectText = "An unknown lever of time"
function onProximity()
local part = game:GetService("Workspace").Map["Temple of Time"].MainDoor1
local TweenService = game:GetService("TweenService")
local startPosition = part.Position
local endPosition = startPosition + Vector3.new(0, -50, 0)
local tweenInfo = TweenInfo.new(10, Enum.EasingStyle.Linear,
Enum.EasingDirection.Out)
local tween = TweenService:Create(part, tweenInfo, {Position =
endPosition})
tween:Play()
local partnew = game:GetService("Workspace").Map["Temple of
Time"].MainDoor2
local TweenService = game:GetService("TweenService")
local startPosition = partnew.Position
local endPosition = startPosition + Vector3.new(0, -50, 0)
local tweenInfo = TweenInfo.new(10, Enum.EasingStyle.Linear,
Enum.EasingDirection.Out)
local tween = TweenService:Create(partnew, tweenInfo, {Position =
endPosition})
tween:Play()
local SoundSFX = Instance.new("Sound")
SoundSFX.Parent = workspace
SoundSFX.SoundId = "rbxassetid://1904813041"
SoundSFX:Play()
SoundSFX.Name = "POwfpxzxzfFfFF"
game:GetService("Workspace").Map["Temple of
Time"].Lever.Prompt:FindFirstChild("ProximityPrompt"):Remove()
wait(5)
workspace:FindFirstChild("POwfpxzxzfFfFF"):Remove()
game:GetService("Workspace").Map["Temple of Time"].NoGlitching:Remove()
game:GetService("Workspace").Map["Temple of Time"].NoGlitching:Remove()
game:GetService("Workspace").Map["Temple of Time"].NoGlitching:Remove()
end
ProximityPrompt.Triggered:Connect(onProximity)
end)

Race:Button("Clock Acces", function()


game:GetService("Workspace").Map["Temple of Time"].DoNotEnter:Remove()
game:GetService("Workspace").Map["Temple of Time"].ClockRoomExit:Remove()
end)

Race:Button("Disabled Inf Stairs", function()


game.Players.LocalPlayer.Character.InfiniteStairs.Disabled = true
end)

Race:Button("Buy Ancient One Quest", function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer('UpgradeRace','Buy
')
end)

Race:Seperator("Auto Race")

local FM = Race:Label("")
task.spawn(function()
while task.wait() do
pcall(function()
if
game:GetService("Lighting").Sky.MoonTextureId=="http://www.roblox.com/asset/?
id=9709149431" then
FM:Set("Full Moon 100%")
elseif
game:GetService("Lighting").Sky.MoonTextureId=="http://www.roblox.com/asset/?
id=9709149052" then
FM:Set("Full Moon 75%")
elseif
game:GetService("Lighting").Sky.MoonTextureId=="http://www.roblox.com/asset/?
id=9709143733" then
FM:Set("Full Moon 50%")
elseif
game:GetService("Lighting").Sky.MoonTextureId=="http://www.roblox.com/asset/?
id=9709150401" then
FM:Set("Full Moon 25%")
elseif
game:GetService("Lighting").Sky.MoonTextureId=="http://www.roblox.com/asset/?
id=9709149680" then
FM:Set("Full Moon 15%")
else
FM:Set("Wait For Moon")
end
end)
end
end)

Race:Toggle("Auto Trail", false, function(value)


_G.AutoQuestRace = value
StopTween(_G.AutoQuestRace)
end)
spawn(function()
pcall(function()
while wait() do
if _G.AutoQuestRace then
if game:GetService("Players").LocalPlayer.Data.Race.Value
== "Human" then
for i,v in
pairs(game.Workspace.Enemies:GetDescendants()) do
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
pcall(function()
repeat wait(.1)
v.Humanoid.Health = 0
v.HumanoidRootPart.CanCollide
= false

sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge)


until not _G.AutoQuestRace or not
v.Parent or v.Humanoid.Health <= 0
end)
end
end
elseif
game:GetService("Players").LocalPlayer.Data.Race.Value == "Skypiea" then
for i,v in
pairs(game:GetService("Workspace").Map.SkyTrial.Model:GetDescendants()) do
if v.Name == "snowisland_Cylinder.081" then
topos(v.CFrame* CFrame.new(0,0,0))
end
end
elseif
game:GetService("Players").LocalPlayer.Data.Race.Value == "Fishman" then
for i,v in
pairs(game:GetService("Workspace").SeaBeasts.SeaBeast1:GetDescendants()) do
if v.Name == "HumanoidRootPart" then
topos(v.CFrame* Pos)
for i,v in
pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v:IsA("Tool") then
if v.ToolTip == "Melee" then
-- "Blox Fruit" , "Sword" , "Wear" , "Agility"

game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
end
end

game:GetService("VirtualInputManager"):SendKeyEvent(true,122,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,122,false,game.Players.Lo
calPlayer.Character.HumanoidRootPart)
wait(.2)

game:GetService("VirtualInputManager"):SendKeyEvent(true,120,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,120,false,game.Players.Lo
calPlayer.Character.HumanoidRootPart)
wait(.2)

game:GetService("VirtualInputManager"):SendKeyEvent(true,99,false,game.Players.Loca
lPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,99,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)
for i,v in
pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v:IsA("Tool") then
if v.ToolTip == "Blox Fruit"
then -- "Blox Fruit" , "Sword" , "Wear" , "Agility"

game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
end
end

game:GetService("VirtualInputManager"):SendKeyEvent(true,122,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,122,false,game.Players.Lo
calPlayer.Character.HumanoidRootPart)
wait(.2)

game:GetService("VirtualInputManager"):SendKeyEvent(true,120,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,120,false,game.Players.Lo
calPlayer.Character.HumanoidRootPart)
wait(.2)

game:GetService("VirtualInputManager"):SendKeyEvent(true,99,false,game.Players.Loca
lPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,99,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)

wait(0.5)
for i,v in
pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v:IsA("Tool") then
if v.ToolTip == "Sword" then
-- "Blox Fruit" , "Sword" , "Wear" , "Agility"

game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
end
end

game:GetService("VirtualInputManager"):SendKeyEvent(true,122,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,122,false,game.Players.Lo
calPlayer.Character.HumanoidRootPart)
wait(.2)

game:GetService("VirtualInputManager"):SendKeyEvent(true,120,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,120,false,game.Players.Lo
calPlayer.Character.HumanoidRootPart)
wait(.2)

game:GetService("VirtualInputManager"):SendKeyEvent(true,99,false,game.Players.Loca
lPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,99,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)
wait(0.5)
for i,v in
pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v:IsA("Tool") then
if v.ToolTip == "Gun" then --
"Blox Fruit" , "Sword" , "Wear" , "Agility"

game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
end
end
game:GetService("VirtualInputManager"):SendKeyEvent(true,122,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,122,false,game.Players.Lo
calPlayer.Character.HumanoidRootPart)
wait(.2)

game:GetService("VirtualInputManager"):SendKeyEvent(true,120,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,120,false,game.Players.Lo
calPlayer.Character.HumanoidRootPart)
wait(.2)

game:GetService("VirtualInputManager"):SendKeyEvent(true,99,false,game.Players.Loca
lPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,99,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)
end
end
elseif
game:GetService("Players").LocalPlayer.Data.Race.Value == "Cyborg" then
topos(CFrame.new(28654, 14898.7832, -30, 1, 0, 0, 0,
1, 0, 0, 0, 1))
elseif
game:GetService("Players").LocalPlayer.Data.Race.Value == "Ghoul" then
for i,v in
pairs(game.Workspace.Enemies:GetDescendants()) do
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
pcall(function()
repeat wait(.1)
v.Humanoid.Health = 0
v.HumanoidRootPart.CanCollide
= false

sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge)


until not _G.AutoQuestRace or not
v.Parent or v.Humanoid.Health <= 0
end)
end
end
elseif
game:GetService("Players").LocalPlayer.Data.Race.Value == "Mink" then
for i,v in
pairs(game:GetService("Workspace"):GetDescendants()) do
if v.Name == "StartPoint" then
topos(v.CFrame* CFrame.new(0,10,0))
end
end
end
end
end
end)
end)

Race:Toggle("Auto Kill Player When Trail", false, function(value)


_G.AutoKillTial = value
StopTween(_G.AutoKillTial)
end)
spawn(function()
while wait() do
if _G.AutoKillTial then
for i,v in
pairs(game:GetService("Workspace").Characters:GetChildren()) do
if v.Name and (v.HumanoidRootPart.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 100 then
if v.Humanoid.Health > 0 then
repeat wait()
EquipWeapon(_G.SelectWeapon)
if not
game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then
local args = {
[1] = "Buso"
}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
topos(v.HumanoidRootPart.CFrame *
CFrame.new(0,0,5))
UseskillKill = true
v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.Size = Vector3.new(60, 60, 60)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672),
game.Workspace.CurrentCamera.CFrame)
until not _G.AutoKillTial or not v.Parent or
v.Humanoid.Health <= 0
UseskillKill = false
end
end
end
end
end
end)
spawn(function()
while wait() do
pcall(function()
if UseskillKill then

game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game)
wait(0.1)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game)
wait(0.1)

game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game)
wait(0.1)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game)
wait(0.1)

game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game)
wait(0.1)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game)
wait(0.1)

game:GetService("VirtualInputManager"):SendKeyEvent(true,"V",false,game)
wait(0.1)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"V",false,game)
end
end)
end
end)

Race:Toggle("Auto Buy Gear", false, function(value)


_G.Auto_Farm_Bone4 = value
StopTween(_G.Auto_Farm_Bone4)
end)
spawn(function()
pcall(function()
while wait(0.1) do
if _G.Auto_Farm_Bone4 then
local args = {
[1] = true
}
local args = {
[1] = "UpgradeRace",
[2] = "Buy"
}

game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("CommF_")
:InvokeServer(unpack(args))
end
end
end)
end)

Race:Toggle("Auto Ancient One Quest", false, function(value)


_G.AutoRace = value
StardFarm = value
StopTween(_G.AutoRace)
end)
spawn(function()
pcall(function()
while wait() do
if _G.AutoRace then
if game.Players.LocalPlayer.Character.RaceTransformed.Value == true
then
StardFarm = false
topos(CFrame.new(216.211181640625, 126.9352035522461, -
12599.0732421875))
end
end
end
end)
end)
spawn(function()
while wait() do
if StardFarm and World3 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Cocoa
Warrior") or game:GetService("Workspace").Enemies:FindFirstChild("Chocolate Bar
Battler") or game:GetService("Workspace").Enemies:FindFirstChild("Sweet Thief") or
game:GetService("Workspace").Enemies:FindFirstChild("Candy Rebel") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Cocoa Warrior" or v.Name == "Chocolate Bar
Battler" or v.Name == "Sweet Thief" or v.Name == "Candy Rebel" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
FarmMag = true
PosGG = v.HumanoidRootPart.CFrame
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until not StardFarm or not v.Parent or
v.Humanoid.Health <= 0
end
end
end
else
FarmMag = false
topos(CFrame.new(216.211181640625, 126.9352035522461, -
12599.0732421875))
for i,v in
pairs(game:GetService("ReplicatedStorage"):GetChildren()) do
if v.Name == "Cocoa Warrior" then
topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
elseif v.Name == "Chocolate Bar Battler" then
topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
elseif v.Name == "Sweet Thief" then
topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
elseif v.Name == "Candy Rebel" then
topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
end
end
end
end)
end
end
end)
spawn(function()
pcall(function()
while wait() do
if _G.AutoRace then
if game.Players.LocalPlayer.Character.RaceTransformed.Value ==
false then
StardFarm = true
end
end
end
end)
end)
spawn(function()
while wait() do
pcall(function()
if _G.AutoRace then

game:GetService("VirtualInputManager"):SendKeyEvent(true,"Y",false,game)
wait(0.1)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"Y",false,game)
end
end)
end
end)

-----------------------------------------------------------------------------------
------------------------------------------Update Event Tab
Event:Seperator("Boats Modify")

BoatsName = {}
for i,v in pairs(game:GetService("Workspace").Boats:GetChildren()) do
table.insert(BoatsName ,v.Name)
end

local Boats = Event:Dropdown("Select Boats", BoatsName, function(value)


_G.SelectB = value
end)

Event:Button("Refresh Boats List", function()


BoatsName = {}
Boats:Clear()
for i,v in pairs(game:GetService("Workspace").Boats:GetChildren()) do
Boats:Add(v.Name)
end
end)

Event:Toggle("Teleport To Selected Boats", false, function(value)


_G.TPB = bool
StopTween(_G.TPB)
if _G.TPB then
_G.Boats = true
while _G.Boats do wait()
Distance =
(game:GetService("Workspace").Boats[_G.SelectB].VehicleSeat.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
Speed = 220
tweenService, tweenInfo = game:GetService("TweenService"),
TweenInfo.new(Distance/Speed, Enum.EasingStyle.Linear)
tween = tweenService:Create(game:GetService("Players")
["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame =
game:GetService("Workspace").Boats[_G.SelectB].VehicleSeat.CFrame})
tween:Play()
_G.Clip = true
wait(Distance/Speed)
end
elseif _G.TPB == false then
_G.Boats = false
while _G.Boats do wait()
Distance =
(game:GetService("Workspace").Boats[_G.SelectB].VehicleSeat.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
Speed = 220
tweenService, tweenInfo = game:GetService("TweenService"),
TweenInfo.new(Distance/Speed, Enum.EasingStyle.Linear)
tween = tweenService:Create(game:GetService("Players")
["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame =
game:GetService("Workspace").Boats[_G.SelectB].VehicleSeat.CFrame})
tween:Play()
_G.Clip = true
wait(Distance/Speed)
end
tweenService, tweenInfo = game:GetService("TweenService"),
TweenInfo.new(.1, Enum.EasingStyle.Linear)
tween = tweenService:Create(game:GetService("Players")
["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame})
tween:Play()
_G.Clip = false
end
end)

Event:Button("Bring Selected Boats", function()


game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart.CFrame =
game:GetService("Workspace").Boats[_G.SelectB].VehicleSeat.CFrame
end)

Event:Toggle("Spectate Selected Boats", false, function(value)


Sp = value
local plr1 = game.Players.LocalPlayer.Character.Humanoid
local plr2 = game:GetService("Workspace").Boats:FindFirstChild(_G.SelectB)
repeat wait(.1)
game.Workspace.Camera.CameraSubject =
game:GetService("Workspace").Boats[_G.SelectB].VehicleSeat
until Sp == false
game.Workspace.Camera.CameraSubject =
game.Players.LocalPlayer.Character.Humanoid
end)

Event:Seperator("Rough Sea")

Event:Toggle("Auto Drive Boat", _G.MatsuAutoDriveBoat,function(value)


_G.MatsuAutoDriveBoat = value
StopTween( _G.MatsuAutoDriveBoat)
end)

spawn(function()
while wait() do
pcall(function()
if _G.MatsuAutoDriveBoat then
if not
game:GetService("Workspace").Enemies:FindFirstChild("Shark") or not
game:GetService("Workspace").Enemies:FindFirstChild("Terrorshark") or not
game:GetService("Workspace").Enemies:FindFirstChild("Piranha") or not
game:GetService("Workspace").Enemies:FindFirstChild("Fish Crew Member") then
if not
game:GetService("Workspace").Boats:FindFirstChild("PirateBrigade") then
buyb = TPP(CFrame.new(-16927.451171875,
9.0863618850708, 433.8642883300781))
if (CFrame.new(-16927.451171875, 9.0863618850708,
433.8642883300781).Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <= 10 then
if buyb then buyb:Stop() end
local args = {
[1] = "BuyBoat",
[2] = "PirateBrigade"
}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
elseif
game:GetService("Workspace").Boats:FindFirstChild("PirateBrigade") then
if
game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Sit == false then

TPP(game:GetService("Workspace").Boats.PirateBrigade.VehicleSeat.CFrame *
CFrame.new(0,1,0))
else
for i,v in
pairs(game:GetService("Workspace").Boats:GetChildren()) do
if v.Name == "PirateBrigade" then
repeat wait()
if (CFrame.new(-17013.80078125,
10.962434768676758, 438.0169982910156).Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <= 10 then
TPB(CFrame.new(-33163.1875,
10.964323997497559, -324.4842224121094))
elseif (CFrame.new(-33163.1875,
10.964323997497559, -324.4842224121094).Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <= 10 then
TPB(CFrame.new(-37952.49609375,
10.96342945098877, -1324.12109375))
elseif (CFrame.new(-37952.49609375,
10.96342945098877, -1324.12109375).Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <= 10 then
TPB(CFrame.new(-33163.1875,
10.964323997497559, -324.4842224121094))
end
until
game:GetService("Workspace").Enemies:FindFirstChild("Shark") or
game:GetService("Workspace").Enemies:FindFirstChild("Terrorshark") or
game:GetService("Workspace").Enemies:FindFirstChild("Piranha") or
game:GetService("Workspace").Enemies:FindFirstChild("Fish Crew Member") or
_G.MatsuAutoDriveBoat == false
end
end
end
end
end
end
end)
end
end)

spawn(function()
pcall(function()
while wait() do
if _G.MatsuAutoDriveBoat then
if
game:GetService("Workspace").Enemies:FindFirstChild("Shark") or
game:GetService("Workspace").Enemies:FindFirstChild("Terrorshark") or
game:GetService("Workspace").Enemies:FindFirstChild("Piranha") or
game:GetService("Workspace").Enemies:FindFirstChild("Fish Crew Member") then
game.Players.LocalPlayer.Character.Humanoid.Sit =
false
end
end
end
end)
end)

Event:Label("Boat")

SpeedTable = {
"200",
"250",
"300",
"350",
"400",
"450",
"500"
}
_G.BoatSpeed = "350"
Event:Dropdown("Selected Boat Speed",SpeedTable,function(value)
_G.BoatSpeed = value
end)

Event:Toggle("Increase Boat Speed",_G.IncreaseBoatSpeed,function(value)


_G.IncreaseBoatSpeed = value
local vehicleSeats = {}
for i, v in pairs(game.Workspace.Boats:GetDescendants()) do
if v:IsA("VehicleSeat") then
table.insert(vehicleSeats, v)
end
end
if _G.IncreaseBoatSpeed then
for _, v in pairs(vehicleSeats) do
v.MaxSpeed = _G.BoatSpeed
end
else
for _, v in pairs(vehicleSeats) do
v.MaxSpeed = 100
end
end
end)

Event:Toggle("Auto No Clip Rock",_G.IncreaseBoatSpeed,function(value)


_G.NoclipR = value
end)
spawn(function()
while wait() do
if _G.NoclipR then
if
game.Players.LocalPlayer.Character.Humanoid.Sit == true then
for _, v in
pairs(game.Workspace.Boats:GetDescendants()) do
if v:IsA("BasePart") and v.CanCollide
== true then
v.CanCollide = false
end
end
for _, v in
pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
if v:IsA("BasePart") and v.CanCollide
== true then
v.CanCollide = false
end
end
elseif
game.Players.LocalPlayer.Character.Humanoid.Sit == false then
for _, v in
pairs(game.Workspace.Boats:GetDescendants()) do
if v:IsA("BasePart") and v.CanCollide
== false then
v.CanCollide = true
end
end
for _, v in
pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
if v:IsA("BasePart") and v.CanCollide
== false then
v.CanCollide = true
end
end
end
end
end
end)

Event:Seperator("Mirage Island")

Mirragecheck = Event:Label("")
spawn(function()
pcall(function()
while wait() do
if game.Workspace._WorldOrigin.Locations:FindFirstChild('Mirage
Island') then
Mirragecheck:Set('✅: Mirage Island is Spawning')
else
Mirragecheck:Set('❌: Mirage Island Not Found')
end
end
end)
end)

Event:Toggle("Auto Teleport To Mirage Island", false, function(value)


_G.AutoMysticIsland = value
StopTween(_G.AutoMysticIsland)
end)
spawn(function()
pcall(function()
while wait() do
if _G.AutoMysticIsland then
if game:GetService("Workspace").Map:FindFirstChild("MysticIsland")
then

topos(CFrame.new(game:GetService("Workspace").Map.MysticIsland.Center.Position.X,50
0,game:GetService("Workspace").Map.MysticIsland.Center.Position.Z))
end
end
end
end)
end)

Event:Toggle("Auto Drive Boats", false, function(value)


AutoW = value
end)
spawn(function()
while wait() do
pcall(function()
if AutoW then
game:service('VirtualInputManager'):SendKeyEvent(true, "W",
false, game)
wait(0.35)
game:service('VirtualInputManager'):SendKeyEvent(false,
"W", false, game)
wait(1.5)
game:service('VirtualInputManager'):SendKeyEvent(true, "S",
false, game)
wait(0.35)
game:service('VirtualInputManager'):SendKeyEvent(false,
"S", false, game)
wait(1.5)
end
end)
end
end)

Event:Toggle("Auto Mirage Island", false, function(value)


if state then
_G.dao = true
else
_G.dao = false
end
if _G.dao then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
wait(1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-
5411.22021, 778.609863, -2682.27759, 0.927179396, 0, 0.374617696, 0, 1, 0, -
0.374617696, 0, 0.927179396)
wait(0)
local args = {
[1] = "BuyBoat",
[2] = "PirateBrigade"
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
function two(gotoCFrame) --- Tween
pcall(function()
game.Players.LocalPlayer.Character.Humanoid.Sit = false
game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored =
false
end)
if (game:GetService("Players")
["LocalPlayer"].Character.HumanoidRootPart.Position -
gotoCFrame.Position).Magnitude <= 200 then
pcall(function()
tweenz:Cancel()
end)
game:GetService("Players")
["LocalPlayer"].Character.HumanoidRootPart.CFrame = gotoCFrame
else
local tween_s = game:service"TweenService"
local info = TweenInfo.new((game:GetService("Players")
["LocalPlayer"].Character.HumanoidRootPart.Position -
gotoCFrame.Position).Magnitude/325, Enum.EasingStyle.Linear)
tween, err = pcall(function()
tweenz =
tween_s:Create(game.Players.LocalPlayer.Character["HumanoidRootPart"], info,
{CFrame = gotoCFrame})
tweenz:Play()
end)
if not tween then return err end
end
function _TweenCanCle()
tweenz:Cancel()
end

end
two(CFrame.new(-5100.7085, 29.968586, -6792.45459, -0.33648631, -
0.0396691673, 0.940852463, -6.40461678e-07, 0.999112308, 0.0421253517, -
0.941688359, 0.0141740013, -0.336187631))
wait(13)
for _,v in next, workspace.Boats.PirateBrigade:GetDescendants() do
if v.Name:find("VehicleSeat") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
if game:GetService("Workspace").Map:FindFirstChild("MysticIsland")
then

topos(game:GetService("Workspace").Map:FindFirstChild("MysticIsland").HumanoidRootP
art.CFrame * CFrame.new(0,500,-100))
end
end
end
end
end)

Event:Toggle("Auto Teleport To Advanced Fruit Dealer", false, function(value)


_G.Miragenpc = value
StopTween(_G.Miragenpc)
end)
spawn(function()
pcall(function()
while wait() do
if _G.Miragenpc then
if game:GetService("Workspace").NPCs:FindFirstChild("Advanced Fruit
Dealer") then
topos(CFrame.new(game:GetService("Workspace").NPCs["Advanced Fruit
Dealer"].HumanoidRootPart.Position))
end
end
end
end)
end)

Event:Toggle("Auto Lock Cam To Moon", false, function(value)


_G.AutoDooHee = value
end)
spawn(function()
while wait() do
pcall(function()
if _G.AutoDooHee then
wait(0.5)
local moonDir = game.Lighting:GetMoonDirection()
local lookAtPos = game.Workspace.CurrentCamera.CFrame.p + moonDir *
100
game.Workspace.CurrentCamera.CFrame =
CFrame.lookAt(game.Workspace.CurrentCamera.CFrame.p, lookAtPos)
end
end)
end
end)

Event:Toggle("Auto Teleport To Blue Gear", false, function(value)


_G.TweenMGear = value
StopTween(_G.TweenMGear)
end)
spawn(function()
pcall(function()
while wait() do
if _G.TweenMGear then
if
game:GetService("Workspace").Map:FindFirstChild("MysticIsland") then
for i,v in
pairs(game:GetService("Workspace").Map.MysticIsland:GetChildren()) do
if v:IsA("MeshPart")then
if v.Material == Enum.Material.Neon then
topos(v.CFrame)
end
end
end
end
end
end
end)
end)

Event:Toggle("Auto Farm Chest Mirage Island", false, function(value)


_G.AutoChestMirage = value
StopTween(_G.AutoChestMirage)
end)
_G.MagnitudeAdd = 0
spawn(function()
while wait() do
if _G.AutoChestMirage then
for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
if v.Name:find("FragChest") then
if
game:GetService("Workspace"):FindFirstChild(v.Name) then
if (v.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <=
5000+_G.MagnitudeAdd then
repeat wait()
if
game:GetService("Workspace"):FindFirstChild(v.Name) then
topos(v.CFrame)
end
until _G.AutoChestMirage == false or not
v.Parent

TP(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame)
_G.MagnitudeAdd = _G.MagnitudeAdd+1500
break
end
end
end
end
end
end
end)

Event:Button("Reset Character", function()


game.Players.LocalPlayer.Character.Head:Destroy()
end)

Event:Seperator("Leviathan")

FrozenIsland = Event:Label("")
spawn(function()
pcall(function()
while wait() do
if game.Workspace._WorldOrigin.Locations:FindFirstChild('Frozen
Dimension') then
FrozenIsland:Set('✅: Frozen Dimension Spawning')
else
FrozenIsland:Set('❌: Frozen Dimension Not Found')
end
end
end)
end)

Event:Toggle("Teleport To Frozen Dimension", false, function(value)


_G.AutoFrozenDimension = value
StopTween(_G.AutoFrozenDimension)
end)
spawn(function()
while wait() do
if _G.AutoFrozenDimension then
pcall(function()
if game.Workspace._WorldOrigin.Locations:FindFirstChild('Frozen
Dimension') then
topos(game.Workspace._WorldOrigin.Locations:FindFirstChild('Frozen
Dimension').HumanoidRootPart.CFrame * CFrame.new(0,500,-100))
end
end)
end
end
end)

Event:Seperator("Kitsune island")

Kitsuneisland = Event:Label("")
spawn(function()
pcall(function()
while wait() do
if game.Workspace._WorldOrigin.Locations:FindFirstChild('Kitsune
Island') then
Kitsuneisland:Set('Kitsune island ✅ Yes Spawn')
else
Kitsuneisland:Set('Kitsune Island ❌ No Spawn')
end
end
end)
end)

Event:Toggle("Teleport To Kitsune Island", false, function(value)


_G.AutoFKitsune = value
StopTween(_G.AutoFKitsune)
end)
spawn(function()
while wait() do
if _G.AutoFKitsune then
pcall(function()
if game.Workspace._WorldOrigin.Locations:FindFirstChild('Kitsune
Island') then

topos(game.Workspace._WorldOrigin.Locations:FindFirstChild('Kitsune
Island').HumanoidRootPart.CFrame * CFrame.new(0,100,0))
end
end)
end
end
end)

Event:Toggle("Collect Azure Ambers",_G.AutoAzuerEmber,function(value)


_G.AutoAzuerEmber = value
StopTween(_G.AutoAzuerEmber)
end)

spawn(function()
while wait() do
if _G.AutoFrozenDimension then
pcall(function()
if
game.Workspace._WorldOrigin.Locations:FindFirstChild('Frozen Dimension') then

topos(game.Workspace._WorldOrigin.Locations:FindFirstChild('Frozen
Dimension').HumanoidRootPart.CFrame * CFrame.new(0,500,-100))
end
end)
end
end
end)

spawn(function()
pcall(function()
while wait() do
if _G.AutoFKitsune then

topos(game.Workspace.Map.KitsuneIsland.ShrineActive.NeonShrinePart.CFrame *
CFrame.new(0,0,10))
end
end
end)
end)

spawn(function()
while wait() do
if _G.AutoAzuerEmber then
pcall(function()
if
game:GetService("Workspace"):FindFirstChild("AttachedAzureEmber") then
topos(game.Workspace.EmberTemplate.Part.CFrame)
end
end)
end
end
end)

Event:Toggle("Auto Kill Terror Shark", false, function(value)


_G.AutoTerrorshark = value
StopTween( _G.AutoTerrorshark)
end)
spawn(function()
while wait() do
if _G.AutoTerrorshark and World3 then
pcall(function()
if
game:GetService("Workspace").Enemies:FindFirstChild("Terrorshark") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Terrorshark" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
PosNarathiwat = v.HumanoidRootPart.CFrame
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame * Pos)
Min_XT_Is_Kak = true

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until not _G.AutoTerrorshark or not v.Parent or
v.Humanoid.Health <= 0
Min_XT_Is_Kak = false
end
end
end
else
if
game:GetService("ReplicatedStorage"):FindFirstChild("Terrorshark") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Terrorshark").HumanoidRo
otPart.CFrame * CFrame.new(2,20,2))
else
if _G.AutoTerrorsharkhop then
Hop()
end
end
end
end)
end
end
end)

Event:Toggle("Auto Kill Shark", false, function(value)


FarmShark = value
StopTween(FarmShark)
end)
spawn(function()
while wait() do
if FarmShark and World3 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Shark")
then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Shark" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
PosNarathiwat = v.HumanoidRootPart.CFrame
topos(v.HumanoidRootPart.CFrame * Pos)
Min_XT_Is_Kak = true

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until not FarmShark or not v.Parent or
v.Humanoid.Health <= 0
Min_XT_Is_Kak = false
end
end
end
else
if
game:GetService("ReplicatedStorage"):FindFirstChild("Terrorshark") then
topos(game:GetService("ReplicatedStorage"):FindFirstChild("Terrorshark").HumanoidRo
otPart.CFrame * CFrame.new(2,20,2))
else
if _G.AutoTerrorsharkhop then
Hop()
end
end
end
end)
end
end
end)

Event:Toggle("Auto Kill Piranha", false, function(value)


_G.farmpiranya = value
StopTween(_G.farmpiranya)
end)
spawn(function()
while wait() do
if _G.farmpiranya and World3 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Piranha")
then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Piranha" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
PosNarathiwat = v.HumanoidRootPart.CFrame
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame * Pos)
Min_XT_Is_Kak = true

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until not _G.farmpiranya or not v.Parent or
v.Humanoid.Health <= 0
Min_XT_Is_Kak = false
end
end
end
else
if
game:GetService("ReplicatedStorage"):FindFirstChild("Piranha") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Piranha").HumanoidRootPa
rt.CFrame * CFrame.new(2,20,2))
else
if _G.AutoTerrorsharkhop then
Hop()
end
end
end
end)
end
end
end)

Event:Toggle("Auto Kill Fish Crew Member", false, function(value)


_G.Fish_Crew_Member = value
StopTween(_G.Fish_Crew_Member)
end)
spawn(function()
while wait() do
if _G.Fish_Crew_Member and World3 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Fish Crew
Member") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Fish Crew Member" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
PosNarathiwat = v.HumanoidRootPart.CFrame
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
Min_XT_Is_Kak = true
topos(v.HumanoidRootPart.CFrame * Pos)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until not _G.Fish_Crew_Member or not v.Parent or
v.Humanoid.Health <= 0
Min_XT_Is_Kak = false
end
end
end
else
if game:GetService("ReplicatedStorage"):FindFirstChild("Fish
Crew Member") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Fish Crew
Member").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if _G.AutoTerrorsharkhop then
Hop()
end
end
end
end)
end
end
end)

Event:Toggle("Auto Kill Raid Ship", false, function(value)


_G.KillGhostShip = value
StopTween(_G.KillGhostShip)
end)
spawn(function()
while wait() do
if _G.KillGhostShip then
pcall(function()
if CheckPirateBoat() then

game:GetService("VirtualInputManager"):SendKeyEvent(true,32,false,game)
wait(.5)

game:GetService("VirtualInputManager"):SendKeyEvent(false,32,false,game)
local v = CheckPirateBoat()
repeat
wait()
spawn(topos(v.Engine.CFrame * CFrame.new(0, -20, 0)), 1)
AimBotSkillPosition =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, -5, 0)
Skillaimbot = true
AutoSkill = false
until not v or not v.Parent or v.Health.Value <= 0 or not
CheckPirateBoat()
Skillaimbot = true
AutoSkill = false
end
end)
end
end
end)

Event:Toggle("Auto Kill Ghost Ship", false, function(value)


_G.bjirFishBoat = value
StopTween(_G.bjirFishBoat)
end)
spawn(function()
while wait() do
pcall(function()
if _G.bjirFishBoat then
if CheckPirateBoat() then
game:GetService("VirtualInputManager"):SendKeyEvent(true, 32,
false, game)
wait(0.5)
game:GetService("VirtualInputManager"):SendKeyEvent(false, 32,
false, game)
local v = CheckPirateBoat()
repeat
wait()
spawn(topos(v.Engine.CFrame * CFrame.new(0, -20, 0), 1))
AutoSkill = true
Skillaimbot = true
AimBotSkillPosition =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, -5, 0)
until v.Parent or v.Health.Value <= 0 or not CheckPirateBoat()
AutoSkill = false
Skillaimbot = false
end
end
end)
end
end)
spawn(function()
while wait() do
if _G.bjirFishBoat then
pcall(function()
if CheckPirateBoat() then
AutoHaki()
game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
for i,v in
pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v:IsA("Tool") then
if v.ToolTip == "Melee" then -- "Blox Fruit" ,
"Sword" , "Wear" , "Agility"

game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
end
end

game:GetService("VirtualInputManager"):SendKeyEvent(true,122,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,122,false,game.Players.Lo
calPlayer.Character.HumanoidRootPart)
wait(.2)

game:GetService("VirtualInputManager"):SendKeyEvent(true,120,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,120,false,game.Players.Lo
calPlayer.Character.HumanoidRootPart)
wait(.2)

game:GetService("VirtualInputManager"):SendKeyEvent(true,99,false,game.Players.Loca
lPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,99,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)
wait(.2)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game.Players.Lo
calPlayer.Character.HumanoidRootPart)
for i,v in
pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v:IsA("Tool") then
if v.ToolTip == "Blox Fruit" then -- "Blox Fruit" ,
"Sword" , "Wear" , "Agility"

game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
end
end

game:GetService("VirtualInputManager"):SendKeyEvent(true,122,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,122,false,game.Players.Lo
calPlayer.Character.HumanoidRootPart)
wait(.2)

game:GetService("VirtualInputManager"):SendKeyEvent(true,120,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,120,false,game.Players.Lo
calPlayer.Character.HumanoidRootPart)
wait(.2)

game:GetService("VirtualInputManager"):SendKeyEvent(true,99,false,game.Players.Loca
lPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,99,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)
wait(.2)

game:GetService("VirtualInputManager"):SendKeyEvent(true,"V",false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"V",false,game.Players.Lo
calPlayer.Character.HumanoidRootPart)
wait(0.6)
for i,v in
pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v:IsA("Tool") then
if v.ToolTip == "Sword" then -- "Blox Fruit" ,
"Sword" , "Wear" , "Agility"

game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
end
end

game:GetService("VirtualInputManager"):SendKeyEvent(true,122,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,122,false,game.Players.Lo
calPlayer.Character.HumanoidRootPart)
wait(.2)

game:GetService("VirtualInputManager"):SendKeyEvent(true,120,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,120,false,game.Players.Lo
calPlayer.Character.HumanoidRootPart)
wait(.2)

game:GetService("VirtualInputManager"):SendKeyEvent(true,99,false,game.Players.Loca
lPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,99,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)
wait(0.5)
for i,v in
pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v:IsA("Tool") then
if v.ToolTip == "Gun" then -- "Blox Fruit" ,
"Sword" , "Wear" , "Agility"
game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
end
end

game:GetService("VirtualInputManager"):SendKeyEvent(true,122,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,122,false,game.Players.Lo
calPlayer.Character.HumanoidRootPart)
wait(.2)

game:GetService("VirtualInputManager"):SendKeyEvent(true,120,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,120,false,game.Players.Lo
calPlayer.Character.HumanoidRootPart)
wait(.2)

game:GetService("VirtualInputManager"):SendKeyEvent(true,99,false,game.Players.Loca
lPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,99,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)
end
end)
end
end
end)

Event:Toggle("Teleport To Sea Beast", false, function(value)


_G.AutoSeaBest = value
StopTween(_G.AutoSeaBest)
end)
spawn(function()
while wait() do
if _G.AutoSeaBest then
pcall(function()
for i,v in
pairs(game:GetService("Workspace").SeaBeasts:GetChildren()) do
if v:FindFirstChild("HumanoidRootPart") then
AutoHaki()
EquipWeapon(_G.SelectWeapon)
TP1(v.HumanoidRootPart.CFrame * CFrame.new(0,300,0))
game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
else
if _G.AutoSeaBestHop then
Hop()
end
end
end
end)
end
end
end)
Event:Toggle("Auto Sea Beast", false, function(value)
_G.Auto_Seabest = value
StopTween(_G.Auto_Seabest)
end)
local gg = getrawmetatable(game)
local old = gg.__namecall
setreadonly(gg,false)
gg.__namecall = newcclosure(function(...)
local method = getnamecallmethod()
local args = {...}
if tostring(method) == "FireServer" then
if tostring(args[1]) == "RemoteEvent" then
if tostring(args[2]) ~= "true" and tostring(args[2]) ~= "false"
then
if Skillaimbot then
args[2] = AimBotSkillPosition
return old(unpack(args))
end
end
end
end
return old(...)
end)
Skillz = true
Skillx = true
Skillc = true
Skillv = true
spawn(function()
while wait() do
pcall(function()
if AutoSkill then
if Skillz then
game:service('VirtualInputManager'):SendKeyEvent(true, "Z",
false, game)
wait(.1)
game:service('VirtualInputManager'):SendKeyEvent(false, "Z",
false, game)
end
if Skillx then
game:service('VirtualInputManager'):SendKeyEvent(true, "X",
false, game)
wait(.1)
game:service('VirtualInputManager'):SendKeyEvent(false, "X",
false, game)
end
if Skillc then
game:service('VirtualInputManager'):SendKeyEvent(true, "C",
false, game)
wait(.1)
game:service('VirtualInputManager'):SendKeyEvent(false, "C",
false, game)
end
if Skillv then
game:service('VirtualInputManager'):SendKeyEvent(true, "V",
false, game)
wait(.1)
game:service('VirtualInputManager'):SendKeyEvent(false, "V",
false, game)
end
end
end)
end
end)
task.spawn(function()
while wait() do
pcall(function()
if _G.Auto_Seabest then
if not
game:GetService("Workspace").SeaBeasts:FindFirstChild("SeaBeast1") then
if not
game:GetService("Workspace").Boats:FindFirstChild("PirateBrigade") then
if not
game:GetService("Workspace").Boats:FindFirstChild("PirateBrigade") then
if not
game:GetService("Workspace").Boats:FindFirstChild("PirateBrigade") then
buyb = TPP(CFrame.new(-16927.451171875,
9.0863618850708, 433.8642883300781))
if (CFrame.new(-16927.451171875, 9.0863618850708,
433.8642883300781).Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <= 10 then
if buyb then buyb:Stop() end
local args = {
[1] = "BuyBoat",
[2] = "PirateBrigade"
}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
elseif
game:GetService("Workspace").Boats:FindFirstChild("PirateBrigade") then
if
game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Sit == false then

TPP(game:GetService("Workspace").Boats.PirateBrigade.VehicleSeat.CFrame *
CFrame.new(0,1,0))
elseif
game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Sit == true then
repeat wait()
if
(game:GetService("Workspace").Boats.PirateBrigade.VehicleSeat.CFrame.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <= 10 then
TPB(CFrame.new(35.04552459716797,
17.750778198242188, 4819.267578125))
end
until
game:GetService("Workspace").SeaBeasts:FindFirstChild("SeaBeast1") or
_G.Auto_Seabest == false
end
end
elseif
game:GetService("Workspace").Enemies:FindFirstChild("PirateBrigade") then
for is,vs in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if vs.Name == "PirateBrigade" then
if vs:FindFirstChild("VehicleSeat") then
repeat wait()
game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Sit = false
TPP(vs.VehicleSeat.CFrame *
CFrame.new(0,30,0))
EquipAllWeapon()
AutoSkill = true
AimBotSkillPosition = vs.VehicleSeat
Skillaimbot = true
until not
game:GetService("Workspace").Boats:FindFirstChild("PirateBrigade") or
_G.Auto_Seabest == false
AutoSkill = false
Skillaimbot = false
end
end
end
end
elseif
game:GetService("Workspace").Enemies:FindFirstChild("PirateBasic") then
for iss,vss in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if vss.Name == "PirateBasic" then
if vss:FindFirstChild("VehicleSeat") then
repeat wait()

game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Sit = false
TPP(vss.VehicleSeat.CFrame *
CFrame.new(0,30,0))
EquipAllWeapon()
AutoSkill = true
AimBotSkillPosition = vss.VehicleSeat
Skillaimbot = true
until not
game:GetService("Workspace").Boats:FindFirstChild("PirateBrigade") or
_G.Auto_Seabest == false
AutoSkill = false
Skillaimbot = false
end
end
end
end
elseif
game:GetService("Workspace").SeaBeasts:FindFirstChild("SeaBeast1") then
for i,v in
pairs(game:GetService("Workspace").SeaBeasts:GetChildren()) do
if v:FindFirstChild("HumanoidRootPart") then
repeat wait()

game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Sit = false
TPP(v.HumanoidRootPart.CFrame *
CFrame.new(0,500,0))
EquipAllWeapon()
AutoSkill = true
AimBotSkillPosition = v.HumanoidRootPart
Skillaimbot = true
until not v:FindFirstChild("HumanoidRootPart") or
_G.Auto_Seabest == false
AutoSkill = false
Skillaimbot = false
end
end
end
end
end)
end
end)

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PiHub",
Text = "Script Loaded! ",
Icon = "rbxassetid://18899804355",
Duration = 1
})
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PiHub",
Text = "discord.gg/25ms",
Icon = "rbxassetid://18899804355",
Duration = 1
})
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PiHub",
Text = "discord.gg/25ms",
Icon = "rbxassetid://18899804355",
Duration = 1
})
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PiHub",
Text = "discord.gg/25ms",
Icon = "rbxassetid://18899804355",
Duration = 1
})
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PiHub",
Text = "discord.gg/25ms",
Icon = "rbxassetid://18899804355",
Duration = 1
})
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PiHub",
Text = "discord.gg/25ms",
Icon = "rbxassetid://18899804355",
Duration = 1
})

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