TDS-The-Huntsmans-Isle
TDS-The-Huntsmans-Isle
You will require a copy of both The Dee Sanction core rules
and The Huntsman’s Isle adventure to make best use of
this material. Moreover, a GM can use these notes on
rough-and-ready conversion as a guide to their own
tinkering with adventures written for other game systems.
Illustration: Jeremy K | CC BY-NC-ND 3.0 Shadow of the Demon Lord is ©2015 Schwalb
https://www.deviantart.com/badluckart Entertainment, LLC. All rights reserved.
The GM might also take the approach of the Agents being in the
Adventure Background area—on the mainland—and preparing to head home from a
The original plotline doesn’t need many changes. The concept coaching house, when Mister Garland appears and offers them
of pirates rising into the nobility through the generations makes a round of drinks. He explains about the reports from merchants
perfect sense. Many key personalities seeking to improve their and sailors at ports along the coast that have spiked concern about
station in Elizabeth’s court were privateers by “trade”. the safety of shipping—but Dee believes this is more than pirates.
Shadow of the Demon Lord is ©2015 Schwalb Entertainment, LLC. All rights reserved.
The conversion guide is just that—a guide to converting SotDL material to The Dee Sanction—and released, without charge,
with the Dark Blessing and permission of Robert J. Schwalb.