Oak'ay
Oak'ay
+0 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +0 Dexterity
+2 Constitution +0 10 24 --
10 • +2 Intelligence
CLASS
• +5 Wisdom INITIATIVE HIT POINTS
+0
+2 Charisma
Total 3d8 SUCCESSES
Saving Throw Modifiers
Immunities - Magical Sleep
DEXTERITY FAILURES
Advantage Made to avoid or end
the Charmed condition
10 DEFENSES HIT DICE DEATH SAVES
P
+5
+5
Animal Handling WIS
Arcana INT
Simple Weapons
13 PASSIVE PERCEPTION
Shocking Grasp +5 1d8 Lightning V/S
Darkvision 60 ft.
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Druid 3 berkaygelbal
CLASS & LEVEL PLAYER NAME
Oak'ay Brightgleam
Elf Sage (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS
=== DRUID FEATURES === • Level 2: You know 4 four Beast Forms with a max You are a Humanoid.
CR of 1/4 that lack a Fly Speed.
* Core Druid Traits • free-rules 79 • Level 4: You know 6 four Beast Forms with a max * Size • free-rules 190
CR of 1/2 that lack a Fly Speed. You are Medium.
* Spellcasting • free-rules 79 • Level 8 You know 8 four Beast Forms with a max
CR of 1 and can adopt a form that has a Fly Speed. * Speed • free-rules 190
* Druidic • free-rules 80 Your speed is 30 ft.
You know Druidic and always have Speak with | 2 / Long Rest • 1 Bonus Action
Animals prepared. * Darkvision • free-rules 190
* Wild Companion • free-rules 81 You have Darkvision with a range of 60 ft.
You can use Druidic to leave hidden message. You As a Magic action, you can expend a spell slot or a
and others who know Druidic automatically spot such a use of Wild Shape to cast Find Familiar without * Elven Lineage • free-rules 190
message. Others spot the message’s presence with a Material components. When you cast the spell in this Choose a lineage from the Elven Lineages table. You
successful DC 15 Intelligence (Investigation) check but way, the familiar is Fey and disappears when you gain the level 1 benefit of that lineage.
can’t decipher it without magic. finish a Long Rest.
| High Elf Lineage •
| Leave Druidic Message: Special * Druid Subclass • free-rules 81 You gain the spells outlined in the Elven Lineages
table, and whenever you finish a Long Rest, you can
* Primal Order • free-rules 80 | Circle of the Land replace the cantrip at level 1 with a different cantrip
You have dedicated yourself to one of the sacred from the Wizard spell list.
roles. * Circle of the Land Spells • free-rules 84
* Elven Lineage Spells • free-rules 189
| Magician • | Arid Land •
You know one extra cantrip from the Druid spell list. | High Elf - Wisdom •
You also gain a +3 bonus to Intelligence (Arcana or * Land’s Aid • free-rules 85
Nature) checks. As a Magic action, you can expend a use of Wild * Fey Ancestry • free-rules 190
Shape and choose a point within 60 ft. of you. A You have Advantage on saving throws you make to
* Wild Shape • free-rules 80 10-ft.-radius Sphere is centered on that point; each avoid or end the Charmed condition.
As a Bonus Action, you shape-shift into a Beast form creature of your choice in the Sphere must make a DC
that you have learned for this feature. You stay in that 13 Con. saving throw, taking 2d6 Necrotic damage on * Keen Senses • free-rules 190
form for 1 hours or until you use Wild Shape again, a failed save or half as much on a successful one. One You have proficiency in the Insight, Perception, or
have the Incapacitated condition, or die. You can also creature of your choice in that area regains 2d6 HP. Survival skill.
leave the form early as a Bonus Action.
| Land’s Aid: Damage: 1 Action * Trance • free-rules 190
You can use Wild Shape 2 times per Long Rest, and You don’t need to sleep, and magic can’t put you to
regain one expended use after finishing a Short Rest. | Land’s Aid: Heal: 1 Action sleep. You can finish a Long Rest in 4 hours if you
spend those hours in a trancelike meditation, during
You are able to learn a number of Beast forms as which you retain consciousness.
outlined below, and whenever you finish a Long Rest, === ELF SPECIES TRAITS ===
you can replace one of your known forms with another * Languages • free-rules 37
eligible form. * Creature Type • free-rules 190 Your character knows at least three languages:
Staff 1 4 lb.
EP 0 Backpack 1 5 lb.
Bedroll 1 7 lb.
GP 17 Oil 2 2 lb.
Rations 10 20 lb.
PP 0 Rope 1 5 lb.
Tinderbox 1 1 lb.
WEIGHT CARRIED
EQUIPMENT
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Druid 3 berkaygelbal
CLASS & LEVEL PLAYER NAME
Oak'ay Brightgleam
Elf Sage (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS
| Wisdom •
ADDITIONAL EQUIPMENT
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Male 300 Medium 1.85 72
GENDER AGE SIZE HEIGHT WEIGHT
Oak'ay Brightgleam Neutral Do˜a Ana Pale Blue Auburn
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
Gwal'nir
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
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WIS 13 +5
Druid
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)
O Guidance Druid -- 1A Touch V,S Concentration, up to 1 minute free-rules 282 D: 1m, V/S
O Message Druid -- 1A 120 ft. S,M 1 round free-rules 298 D: 1Rnd, S/M
O Mending Magic Initiate (Wizard) -- 1m Touch V,S,M Instantaneous free-rules 297 V/S/M
O Shocking Grasp Magic Initiate (Wizard) +5 1A Touch V,S Instantaneous free-rules 316 V/S
O Light Elven Lineage Spells -- 1A Touch V,M 1 hour free-rules 292 D: 1h, V/M
O Fire Bolt Circle of the Land Spells +5 1A 120 ft. V,S Instantaneous free-rules 274 V/S
O Create or Destroy Water Druid -- 1A 30 ft./30 ft. Cube V,S,M Instantaneous free-rules 258 30 ft. Cube, V/S/M
O Detect Magic [R] Druid -- 1A + 10m Self/30 ft. Sphere V,S Concentration, up to 10 minutes free-rules 262 D: 10m, 30 ft. Sphere, V/S
O Fog Cloud Druid -- 1A 120 ft./20 ft. Sphere V,S Concentration, up to 1 hour free-rules 276 D: 1h, 20 ft. Sphere, V/S
O Ice Knife Druid DEX 13 / +5 1A 60 ft./5 ft. Sphere S,M Instantaneous PHB-2024 287 5 ft. Sphere, S/M
O Beast Bond Druid -- 1A Touch V,S,M Concentration, up to 10 minutes EE 150 D: 10m, V/S/M
O Ice Knife Druid DEX 13 / +5 1A 60 ft./5 ft. Sphere S,M Instantaneous EE 157 5 ft. Sphere, S/M
O Animal Friendship Druid WIS 13 1A 30 ft. V,S,M 24 hours free-rules 239 D: 24h, V/S/M
O Faerie Fire Druid DEX 13 1A 60 ft./20 ft. Cube V Concentration, up to 1 minute free-rules 271 D: 1m, 20 ft. Cube, V
O Protection from Evil and Good Druid -- 1A Touch V,S,M Concentration, up to 10 minutes free-rules 309 D: 10m, V/S/M
O Purify Food and Drink [R] Druid -- 1A + 10m 10 ft./5 ft. Sphere V,S Instantaneous free-rules 310 5 ft. Sphere, V/S
O Charm Person Druid WIS 13 1A 30 ft. V,S 1 hour free-rules 249 D: 1h, V/S
O Jump Druid -- 1BA Touch V,S,M 1 minute free-rules 290 D: 1m, V/S/M
O Speak with Animals [R] Druid -- 1A + 10m Self V,S 10 minutes free-rules 318 D: 10m, V/S
O Detect Poison and Disease [R] Druid -- 1A + 10m Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes free-rules 262 D: 10m, 30 ft. Sphere, V/S/M
O Thunderwave Druid CON 13 1A Self/15 ft. Cube V,S Instantaneous free-rules 334 15 ft. Cube, V/S
O Entangle Druid STR 13 1A 90 ft./20 ft. Square V,S Concentration, up to 1 minute free-rules 268 D: 1m, 20 ft. Square, V/S
O Chromatic Orb Magic Initiate (Wizard) +5 1A 90 ft. V,S,M Instantaneous free-rules 249 1/LR, V/S/M
O Detect Magic Elven Lineage Spells -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes free-rules 262 1/LR, D: 10m, 30 ft. Sphere, V/S
O Detect Magic Elven Lineage Spells -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes free-rules 262 D: 10m, 30 ft. Sphere, V/S
O Burning Hands Circle of the Land Spells DEX 13 1A Self/15 ft. Cone V,S Instantaneous free-rules 248 15 ft. Cone, V/S
P Speak with Animals [R] Druidic (Always Prepared) -- 1A Self V,S 10 minutes free-rules 318 D: 10m, V/S
O Find Familiar [R] Wild Companion -- 1A 10 ft. V,S,M Instantaneous free-rules 272 V/S/M
O Hold Person Druid WIS 13 1A 60 ft. V,S,M Concentration, up to 1 minute free-rules 286 D: 1m, V/S/M
O Moonbeam Druid CON 13 1A 120 ft./5 ft. Cylinder V,S,M Concentration, up to 1 minute free-rules 300 D: 1m, 5 ft. Cylinder, V/S/M
O Dust Devil Druid STR 13 1A 60 ft./5 ft. Cube V,S,M Concentration, up to 1 minute EE 154 D: 1m, 5 ft. Cube, V/S/M
O Skywrite [R] Druid -- 1A + 10m Sight V,S Concentration, up to 1 hour EE 165 D: 1h, V/S
O Warding Wind Druid -- 1A Self/10 ft. Sphere V Concentration, up to 10 minutes EE 170 D: 10m, 10 ft. Sphere, V
O Pass without Trace Druid -- 1A Self/30 ft. Emanation V,S,M Concentration, up to 1 hour free-rules 303 D: 1h, 30 ft. Emanation, V/S/M
O Animal Messenger [R] Druid -- 1A + 10m 30 ft. V,S,M 24 hours free-rules 240 D: 24h, V/S/M
O Augury [R] Druid -- 11m Self V,S,M Instantaneous free-rules 244 V/S/M
SPELLS
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WIS 13 +5
Druid
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
O Find Traps Druid -- 1A 120 ft. V,S Instantaneous free-rules 273 V/S
O Flame Blade Druid +5 1BA Self V,S,M Concentration, up to 10 minutes free-rules 275 D: 10m, V/S/M
O Barkskin Druid -- 1BA Touch V,S,M 1 hour free-rules 245 D: 1h, V/S/M
O Beast Sense [R] Druid -- 1A + 10m Touch S Concentration, up to 1 hour PHB-2024 245 D: 1h, S
O Protection from Poison Druid -- 1A Touch V,S 1 hour free-rules 310 D: 1h, V/S
O Flaming Sphere Druid DEX 13 1A 60 ft./5 ft. Sphere V,S,M Concentration, up to 1 minute free-rules 275 D: 1m, 5 ft. Sphere, V/S/M
O Locate Animals or Plants [R] Druid -- 1A + 10m Self V,S,M Instantaneous free-rules 292 V/S/M
O Locate Object Druid -- 1A Self V,S,M Concentration, up to 10 minutes free-rules 293 D: 10m, V/S/M
O Lesser Restoration Druid -- 1BA Touch V,S Instantaneous free-rules 291 V/S
O Continual Flame Druid -- 1A Touch V,S,M Until dispelled free-rules 256 D: Until Dispelled, V/S/M
O Spike Growth Druid -- 1A 150 ft./20 ft. Sphere V,S,M Concentration, up to 10 minutes free-rules 318 D: 10m, 20 ft. Sphere, V/S/M
O Summon Beast Druid -- 1A 90 ft. V,S,M Concentration, up to 1 hour PHB-2024 322 D: 1h, V/S/M
O Gust of Wind Druid STR 13 1A Self V,S,M Concentration, up to 1 minute free-rules 282 D: 1m, V/S/M
O Heat Metal Druid CON 13 1A 60 ft. V,S,M Concentration, up to 1 minute free-rules 284 D: 1m, V/S/M
O Enhance Ability Druid -- 1A Touch V,S,M Concentration, up to 1 hour free-rules 268 D: 1h, V/S/M
O Enlarge/Reduce Druid CON 13 1A 30 ft. V,S,M Concentration, up to 1 minute free-rules 268 D: 1m, V/S/M
O Blur Circle of the Land Spells -- 1A Self V Concentration, up to 1 minute free-rules 248 D: 1m, V
SPELLS
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