RL2,3and 4
RL2,3and 4
Robot Kinematics
special description and
orientations
Lecture-2
By
Elias D.
We are interested in two kinematics topics
a x b x
A • B = • = a xb x + a y b y
a y b y
Unit Vector
Vector in the direction of a chosen vector but whose magnitude is 1.
B
uB =
B B
uB
Quick Matrix Review
Matrix Multiplication:
An (m x n) matrix A and an (n x p) matrix B, can be multiplied since
the number of columns of A is equal to the number of rows of B.
Non-Commutative Multiplication
AB is NOT equal to BA
Matrix Addition:
a b e f (a + e) (b + f )
c d + g =
h (c + g ) (d + h)
Rotation Matrices in 3D – Ok, lets return from
homogenous repn
cosθ − sinθ 0
R z = sinθ 0
Rotation around the Z-Axis
cosθ
0 0 1
cosθ 0 sinθ
R y = 0 1 0 Rotation around the Y-Axis
1 0 0
R z = 0 cosθ − sinθ Rotation around the X-Axis
WN
Y O
W
W A
T
P
X
Z
W X WI WN
Y Point relative to the J Point relative to the O Point relative to the
W X-Y-Z frame W I-J-K frame W N-O-A frame
WZ WK W A
W Pi n i WI n i oi ai Pi WN
I
oi ai W N
J
J
a j WO
W = n j oj aj Pj WO
W = Pj + n j oj
WK Pk nk ok ak W A
WK nk ok ak Pk W A
1 0 0 0 1 1
WN
Y O
W
W A
T
P
X
Z
WX i x jx k x Tx WI
W Tx i x
X
jx k x W I
Y
Y Ty WJ
jy k y W J W = i y jy k y
W = Ty + i y W Z i z jz k z Tz WK
W Z Tz i z jz k z Wk
1 0 0 0 1 1
WX i x jx k x Tx ni oi ai Pi WN
W Y
Ty n j Pj WO
I
Substituting for W J W = i y jy k y oj aj
WK
W Z i z jz k z Tz nk ok ak Pk WA
1 0 0 0 1 0 0 0 1 1
W X W N i x jx k x Tx ni oi ai Pi
Y O i
W = H W jy k y Ty n j oj aj Pj
WZ W A H= y
i z jz k z Tz nk ok ak Pk
1 1 0 0 0 1 0 0 0 1
Product of the two matrices
1 0 0 Tx i x jx k x 0 1 0 0 Pi ni oi ai 0
0 1 0 Ty i y jy k y 0 0 1 0 Pj n j oj aj 0
H=
0 0 1 Tz i z jz k z 0 0 0 1 Pk nk ok ak 0
0 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1
H = (Translation relative to the XYZ frame) * (Rotation relative to the XYZ frame)
* (Translation relative to the IJK frame) * (Rotation relative to the IJK frame)
The Homogeneous Matrix is a concatenation of numerous
translations and rotations
WN
Y O
W
W A
T
P
X
Z
One more variation on finding H:
This method might seem a bit confusing, but it’s actually an easier way to
solve our problem given the information we have. Here is an example…
Email:eliasdamite6@gmail.com
An Introduction to
Robot Kinematics
special description and
orientations
Lecture-3
By
Elias D.
Forward Kinematics
The Situation:
You have a robotic arm that
starts out aligned with the xo-axis.
You tell the first link to move by θ1
and the second link to move by θ2.
The Quest:
What is the position of the
end of the robotic arm?
Solution:
1. Geometric Approach
This might be the easiest solution for the simple situation. However,
notice that the angles are measured relative to the direction of the previous
link. (The first link is the exception. The angle is measured relative to it’s
initial position.) For robots with more links and whose arm extends into 3
dimensions the geometry gets much more tedious.
2. Algebraic Approach
Involves coordinate transformations.
Example Problem:
You are have a three link arm that starts out aligned in the x-axis.
Each link has lengths l1, l2, l3, respectively. You tell the first one to move by θ1
, and so on as the diagram suggests. Find the Homogeneous matrix to get the
position of the yellow dot in the X0Y0 frame.
Y3
θ3
Y2 2 X3 3
θ2 X2
Y4
θ3
Y2 2 X3 3
θ2 X2
X4
Denavit - Hartenberg
Parameters
Denavit-Hartenberg Notation
Z(i - 1)
Y(i -1) Yi Zi
Xi ai
a(i - 1 ) di
X(i -1)
θi
α( i - 1)
THE PARAMETERS/VARIABLES: θ, a , d, α
The Parameters
You can
Z(i - 1) align the
two axis
Y(i -1) Yi Zi just using
Xi ai the 4
a(i - 1 ) di parameters
X(i -1)
θi
α( i - 1)
1) a(i-1)
Technical Definition: a(i-1) is the length of the perpendicular between the joint
axes. The joint axes is the axes around which revolution takes place which are the
Z(i-1) and Z(i) axes. These two axes can be viewed as lines in space. The common
perpendicular is the shortest line between the two axis-lines and is perpendicular
to both axis-lines.
a(i-1) cont...
Visual Approach - “A way to visualize the link parameter a(i-1) is to imagine an
expanding cylinder whose axis is the Z(i-1) axis - when the cylinder just touches the
joint axis i the radius of the cylinder is equal to a(i-1).” (Manipulator Kinematics)
It’s Usually on the Diagram Approach - If the diagram already specifies the
various coordinate frames, then the common perpendicular is usually the X(i-1)
axis. So a(i-1) is just the displacement along the X(i-1) to move from the (i-1) frame
to the i frame.
i.e. How much you have to rotate around the X(i-1) axis so that the Z(i-1) is pointing
in the same direction as the Zi axis. Positive rotation follows the right hand rule.
3) d(i-1)
Technical Definition: The displacement
along the Zi axis needed to align the a(i-1)
common perpendicular to the ai common
perpendicular.
4) θi
Amount of rotation around the Zi axis needed to align the X(i-1) axis with the Xi
axis.
The Denavit-Hartenberg Matrix
Z0 Z1
X2
d2
X0 X1
Y0 Y1
Denavit-Hartenberg Link
a0 a1 Parameter Table
i (i-1) a(i-1) di i
Notice that the table has two uses:
1) To describe the robot with its 0 0 0 0 0
variables and parameters.
2) To describe some state of the 1 0 a0 0 1
robot by having a numerical values
for the variables. 2 -90 a1 d2 2
Y2
i (i-1) a(i-1) di i
Z0 Z1
0 0 0 0 0
X2
d2
X0 X1 1 0 a0 0 1
Y0 Y1
2 -90 a1 d2 2
a0 a1
V X 2
Y2
V X 0 Y0 Z 0
=T Z
V T =( 0T)( 01T)( 12T)
V 2
1 Note: T is the D-H matrix with (i-1) = 0 and i = 1.
i (i-1) a(i-1) di i cosθ0 − sinθ0 0 0
sinθ cosθ0 0 0
0 0 0 0 0 0T =
0
0 0 1 0
1 0 a0 0 1 0 0 0 1
This is just a rotation around the Z0 axis
2 -90 a1 d2 2
Revolute and
Finding θ:
Prismatic Joints
y
Combined θ = arctan( )
x
More Specifically:
(x , y)
y arctan2() specifies that it’s in the
θ = arctan 2( ) first quadrant
x
Y
S
θ1 Finding S:
X
S = (x 2 + y2 )
Inverse Kinematics of a Two Link Manipulator
(x , y) Given: l1, l2 , x , y
θ2 Find: θ 1, θ 2
l2 Redundancy:
A unique solution to this problem
does not exist. Notice, that using the
“givens” two solutions are possible.
θ1
l1
Sometimes no solution is possible.
(x , y)
The Geometric Solution
(x , y) Using the Law of Cosines:
l2
θ2
c 2 = a 2 + b 2 − 2ab cos C
( x 2 + y 2 ) = l1 + l2 − 2l1l2 cos(180 − θ 2 )
2 2
cos(180 − θ 2 ) = − cos(θ 2 )
x 2 + y 2 − l1 − l2
2 2
l1
cos(θ 2 ) =
2l1l2
θ1
x 2 + y 2 − l12 − l2 2
θ 2 = arccos
Using the Law of Cosines: 2l1l2
Redundant since 2 could be in the
sin B sin C
= first or fourth quadrant.
b c
sin θ1 sin(180 − θ 2 ) sin( θ 2 )
= = Redundancy caused since 2 has two possible
l2 x +y
2 2
x 2 + y2 values
θ1 = θ1 + α l sin( θ ) y
θ1 = arcsin 2 2
+ arctan 2
y x 2 + y2 x
α = arctan 2
x
The Algebraic Solution
l2 (x , y)
θ2
c1 = cosθ1
c1+ 2 = cos(θ 2 + θ1 )
l1 (1) x = l1 c1 + l2 c1+ 2
(2) y = l1 s1 + l2 sin 1+ 2
θ1
(3) θ = θ1 + θ 2
(1) 2 + (2) 2 = x 2 + y 2 =
( 2 2
) (
= l1 c1 + l2 (c1+ 2 ) 2 + 2l1l2 c1 (c1+ 2 ) + l1 s1 + l2 (sin 1+ 2 ) 2 + 2l1l2 s1 (sin 1+ 2 )
2 2 2 2
)
= l1 + l2 + 2l1l2 (c1 (c1+ 2 ) + s1 (sin 1+ 2 ) )
2 2
= l1 + l2 + 2l1l2 c 2
2 2 Only Unknown Note :
x 2 + y 2 − l12 − l2 2 cos(a−+b) = (cos a)(cos b)−+ (sin a)(sin b)
θ 2 = arccos
sin( a−+b) = (cos a)(sin b)+− (cos b)(sin a)
2 l1l 2
x = l1 c1 + l2 c1+ 2 Note :
= l1 c1 + l2 c1c 2 − l2 s1s2 cos(a−+b) = (cos a)(cos b)−+ (sin a)(sin b)
= c1 (l1 + l2 c 2 ) − s1 (l2 s2 ) sin( a−+b) = (cos a)(sin b)+− (cos b)(sin a)
=
1
(l1 + l2 c 2 )
(
x l 2 s2 + s1 (l12 + l 2 2 + 2l1l 2 c 2 )) Notice this is the law of cosines
and can be replaced by x2+ y2
y(l1 + l 2 c 2 ) − x l2 s2 y(l1 + l2 c 2 ) − x l2 s2
s1 = θ1 = arcsin
x 2 + y2 x 2 + y2
Exersise-1
Exersise-2
Exersise-3
Exersise-4
Email:eliasdamite6@gmail.com