Lec 04
Lec 04
Matrices in Robotics
Lec-4
Presented By-
Nure Hafsa Shefa (20CSE018)
Rotation in 3D
Rotate over angle θ around x-as: Rotate over angle θ around y-as: Rotate over angle θ around z-as:
x′ = x x′ = x cos θ + z sin θ x′ = x cos θ - y sin θ
y′ = y cos θ - z sin θ y′ = y y′ = x sin θ + y cos θ
z′ = y sin θ + z cos θ z′ = z cos θ - x sin θ z′ = z
Composite Rotations: Yaw-Pitch-Roll
Imagine three lines running through an airplane and intersecting at right angles at the airplane's
center of gravity.
● Rotation around the front-to-back axis is called roll.
● Rotation around the side-to-side axis is called pitch.
● Rotation around the vertical axis is called yaw.
Homogeneous Coordinates (Observation)