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Verano Pylas

The document details the character sheet for Verano Pylas, a Level 5 Wood Elf Ranger with a custom background. It includes information on abilities, skills, equipment, spells, and racial traits, highlighting the character's strengths in Dexterity and Wisdom. Additionally, it outlines the character's features, traits, and personal details such as alignment and appearance.

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0% found this document useful (0 votes)
9 views4 pages

Verano Pylas

The document details the character sheet for Verano Pylas, a Level 5 Wood Elf Ranger with a custom background. It includes information on abilities, skills, equipment, spells, and racial traits, highlighting the character's strengths in Dexterity and Wisdom. Additionally, it outlines the character's features, traits, and personal details such as alignment and appearance.

Uploaded by

DigiPlayz
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Ranger 5 BarbarianDigi

CLASS & LEVEL PLAYER NAME


Verano Pylas
Wood Elf Custom Background (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +4 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +6 Dexterity
+2 Constitution +3 16 44 --
+1 +1 Intelligence
CLASS
+3 Wisdom INITIATIVE HIT POINTS
13
+1 Charisma
Total 5d10 SUCCESSES
Saving Throw Modifiers
Immunities - Magical Sleep
DEXTERITY FAILURES
Advantage against
+3 being charmed DEFENSES HIT DICE DEATH SAVES

17 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION +3 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+3
+2 P +6

+1
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons

=== TOOLS ===


14 +1 Athletics STR Navigator's Tools
ABILITY SAVE DC
+1 Deception CHA
=== LANGUAGES ===
+1 History INT Common, Draconic, Elvish, Goblin
INTELLIGENCE
P +6 Insight WIS
35 ft. (Walking)
+1 +1 Intimidation CHA
P +4 Investigation INT
13 +3 Medicine WIS SPEED

+4 Nature INT PROFICIENCIES & LANGUAGES


P

WISDOM P +6 Perception WIS


+1 Performance CHA === ACTIONS ===
+3 +1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
+1 Religion INT
17 Opportunity Attack, Grapple, Shove, Improvise,
+3 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

+3 Stealth DEX === SPECIAL ===


CHARISMA Mask of the Wild
P +6 Survival WIS
You can attempt to hide even when you are only

+1 lightly obscured.

13

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

16 PASSIVE WISDOM (PERCEPTION)


Longbow +8 1d8+3 Piercing Martial, Ammunition, Heavy, Range, Two-Handed, Range (150/600)

Rifle, Hunting +5 2d10+3 Piercing Firearms, Ammunition (Firearms), Range, Reload, Two-Handed, Range (80/240)

16 PASSIVE WISDOM (INSIGHT)

Shortsword +6 1d6+3 Piercing Martial, Finesse, Light


14 PASSIVE INTELLIGENCE (INVESTIGATION)
Shortsword +6 1d6+3 Piercing Martial, Finesse, Light

Darkvision 60 ft. Unarmed Strike +4 2 Bludgeoning

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Ranger 5 BarbarianDigi
CLASS & LEVEL PLAYER NAME
Verano Pylas
Wood Elf Custom Background (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== RANGER FEATURES === | Archery • PHB


You gain a +2 bonus to attack rolls you make with * Darkvision • BR 23
* Hit Points • PHB 90 ranged weapons. You can see in darkness (shades of gray) up to 60 ft.

* Proficiencies • PHB 90 * Spellcasting • PHB 91 * Keen Senses • BR 23


You can cast known ranger spells using WIS as your You have proficiency in the Perception skill.
* Favored Enemy • PHB 91 spellcasting modifier (Spell DC 14, Spell Attack +6).
You have advantage on Survival checks to track your * Fey Ancestry • BR 23
favored enemies, as well as on INT checks to recall * Ranger Archetype • PHB 92 You have advantage on saves against being charmed,
information about them. You also learn one language and magic can’t put you to sleep.
of your choice that is spoken by your favored enemies, | Drakewarden
if they speak one at all. * Trance • BR 23
* Primeval Awareness • PHB 92 You don't need to sleep, but meditate semiconsciously
| Humanoids • PHB As an action, you can expend one ranger spell slot (1 for 4 hours a day. While meditating, you can dream
Humanoids are the main peoples of the world, both minute per level of spell slot) to sense whether any after a fashion; such dreams are actually mental
civilized and savage, including humans and a aberrations, celestials, dragons, elementals, fey, exercises that have become reflexive through years of
tremendous variety of other species. fiends, or undead are present within 1 mile of you (or practice. After resting in this way, you gain the same
within up to 6 miles if you are in your favored terrain). benefit that a human does from 8 hours of sleep.
* Natural Explorer • PHB 91 This feature doesn’t reveal the creatures’ location or
You have a favored terrain type. Your proficiency number. * Elf Weapon Training • BR 24
bonus is doubled for proficient skills when you make You have proficiency with the longsword, shortsword,
an INT or WIS check related to it. While traveling for | 1 Action shortbow, and longbow.
an hour or more in your chosen terrain, difficult terrain
doesn’t slow your group’s travel, your group can’t * Draconic Bond • * Fleet of Foot • BR 24
become lost except by magical means, you remain At 3rd level, the bond you share with your drake Your base walking speed increases to 35 feet.
alert to danger even when you are engaged in another creates a connection to dragonkind, granting you
activity, you can move stealthily at a normal pace understanding and empowering your presence. * Mask of the Wild • BR 24
(while alone), you find twice as much food while You can attempt to hide even when you are only lightly
foraging, and while tracking creatures, you learn the * Drake Companion • obscured.
exact number, sizes, and how long ago they passed At 3rd level, as an action, you can magically summon
through the area. the drake that is bound to you. It appears in an | Special
unoccupied space of your choice within 30 feet of you.
| Arctic • PHB
You are particularly familiar with one type of natural * Ability Score Improvement • PHB 92
environment and are adept at traveling and surviving in
such regions. * Extra Attack • PHB 92
You can attack twice whenever you take the Attack
* Fighting Style • PHB 91 action on your turn.
You adopt a particular style of fighting as your
specialty.
=== WOOD ELF RACIAL TRAITS ===

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Scale Mail 1 45 lb.

Shortsword 1 2 lb.

SP 0 Shortsword 1 2 lb.

Longbow 1 2 lb.
EP 0 Rifle, Hunting 1 8 lb.

Arrows 20 1 lb.
GP 0 Backpack 1 5 lb.

Bullets, Modern 40 4 lb.


PP 0 Bedroll 1 7 lb.

Mess Kit 1 1 lb.


WEIGHT CARRIED

123 lb. Rations (1 day) 10 20 lb.

ENCUMBERED Rope, Hempen (50 feet) 1 10 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

0 lb. Tinderbox 1 1 lb.

PUSH/DRAG/LIFT Torch 10 10 lb.

0 lb. Waterskin 1 5 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Male 30 Medium 6'1 200
GENDER AGE SIZE HEIGHT WEIGHT
Verano Pylas Neutral Good Pelor Tan Orange Black
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
WIS 14 +6
Ranger
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

P Thaumaturgy Draconic Bond (Always Prepared) -- 1A 30 ft. V 1 minute PHB 282 D: 1m, V

=== 1st LEVEL === 4 Slots OOOO

O Cure Wounds Ranger -- 1A Touch V,S Instantaneous PHB 230 V/S

O Hunter's Mark <C> Ranger -- 1BA 90 ft. V Concentration, up to 1 hour PHB 251 Ext. D: (See Description)*, D: 1h, V

=== 2nd LEVEL === 2 Slots OO

O Pass without Trace <C> Ranger -- 1A Self V,S,M Concentration, up to 1 hour PHB 264 D: 1h, V/S/M

O Lesser Restoration Ranger -- 1A Touch V,S Instantaneous PHB 255 V/S

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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