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Go Low Level Programming Guide

The Go Low-Level Programming Guide provides an in-depth exploration of Go's memory management, concurrency, and system-level interactions, targeting intermediate to advanced learners. Key topics include memory allocation strategies, goroutines and scheduling, channels for synchronization, system programming practices, the unsafe package for low-level memory manipulation, and various compilation and tooling techniques. The guide emphasizes practical tools and methods for optimizing performance and debugging in Go.

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0% found this document useful (0 votes)
3 views

Go Low Level Programming Guide

The Go Low-Level Programming Guide provides an in-depth exploration of Go's memory management, concurrency, and system-level interactions, targeting intermediate to advanced learners. Key topics include memory allocation strategies, goroutines and scheduling, channels for synchronization, system programming practices, the unsafe package for low-level memory manipulation, and various compilation and tooling techniques. The guide emphasizes practical tools and methods for optimizing performance and debugging in Go.

Uploaded by

topwin34
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Go Low-Level Programming Guide

Go Low-Level Programming Guide


This guide dives deeper into the internals of Go, exploring how the language handles memory,

concurrency, and system-level interactions. Ideal for intermediate to advanced learners.

1. Memory Management in Go
- **Stack vs Heap**: Go automatically manages memory allocation. Short-lived variables are usually

allocated on the stack, longer-lived on the heap.

- **Garbage Collection**: Go uses a concurrent garbage collector to clean up unused memory

without stopping the world.

- **Escape Analysis**: Determines whether a variable is allocated on the stack or heap.

- Tools: `go build -gcflags '-m'` to check allocation.

2. Goroutines and Scheduling


- **Goroutines**: Lightweight threads managed by Go runtime. Use `go` keyword.

- **M:N Scheduler**: Maps many goroutines to a smaller number of OS threads.

- **GOMAXPROCS**: Controls the number of OS threads that can execute Go code simultaneously.

- Scheduler implements work-stealing and preemption.

3. Channels and Synchronization


- **Channels**: Used for communication between goroutines.

- **Buffered vs Unbuffered Channels**

- **Deadlocks and Race Conditions**: Detect using `go run -race`

- **sync Package**: Includes Mutex, RWMutex, WaitGroup, Once, Cond.

4. System Programming with Go


- **syscall vs x/sys/unix**: `syscall` is deprecated. Use `golang.org/x/sys/unix` for system calls.

- **File Descriptors**: Work with low-level file APIs using `os` and `syscall`.

- **Signals and Process Control**: Use `os/signal`, `os/exec`, and `context` packages.

5. Unsafe Package and Pointers


- **unsafe.Pointer**: Allows pointer arithmetic and low-level memory manipulation.

- **Reflect Package**: Examine types at runtime.

- **When to use unsafe**: Only when performance is critical and type safety is managed manually.

6. Compilation and Tooling


- **go build, go install, go tool compile/link**

- **Assembly Output**: Use `go tool compile -S` to view Go assembly.

- **Benchmarking**: Use `testing.B` with `go test -bench`.

- **Profiling**: Use `pprof` for CPU and memory profiling.

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