Computer Graphics Old Question Paper
Computer Graphics Old Question Paper
1. What is Pixel?
5. What is Scaling?
6. What is 2D Shearing?
PART C — (3 × 10 = 30 marks)
2 U/ID 46511/UCC4C
23. Explain scaling and translation with respect to
3D Objects.
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3 U/ID 46511/UCC4C
MAY 2023 U/ID 46511/UCC4C
6. What is 3D shearing?
7. What is dipping?
8. What is 3D – Transformation?
PART C — (3 × 10 = 30 marks)
2 U/ID 46511/UCC4C
23. Explain Transformation from world to viewing
co–ordinates.
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3 U/ID 46511/UCC4C
MAY 2022 U/ID 46511/UCC4C
2. What is resolution?
8. What is shearing?
9. What is cueing?
PART C — (3 × 10 = 30 marks)
2 U/ID 46511/UCC4C
22. Explain the various interactive picture
construction techniques.
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DECEMBER 2021 U/ID 46511/UCC4C
3. Define DDA.
5. What is transformation?
6. What is Rotation?
7. What is Shearing?
9. Define Grid.
PART C — (3 × 10 = 30 marks)
2 U/ID 46511/UCC4C
22. Explain Polygon Surface methods with suitable
examples.
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3 U/ID 46511/UCC4C
DECEMBER 2020 U/ID 46511/UCC4C
1. What is a Resolution?
5. What is a 2D Transformation?
6. What is a 3D Shearing?
PART C — (3 × 10 = 30 marks)
Answer any THREE questions.
2 U/ID 46511/UCC4C
22. What are 3D Display techniques? Explain with
examples.
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3 U/ID 46511/UCC4C
DECEMBER 2022 U/ID 46511/UCC4C
1. What is Pixel?
2. What is digitizer?
4. Define Grid.
5. What is Clipping?
7. What is 3D reflection.
8. What is Animation?
2 U/ID 46511/UCC4C