Group 1 NCC 315
Group 1 NCC 315
PRESENTATION
ON
HND I
GROUP 1
SUBMITTED TO:
ENGR. MR. YUSUF YAKUB
Q1: The instruction cycle: also known as the fetch-decode-execute cycle, is the process by which
a computer's central processing unit (CPU) executes instructions. It consists of a series of steps that
the CPU follows to execute a single instruction.
1. Program Counter (PC): The CPU retrieves the address of the next instruction from the program
counter.
2. Memory Access: The CPU sends the address to the memory, and the memory returns the
instruction at that address.
1. Instruction Decode: The CPU decodes the instruction, determining what operation needs to be
performed.
2. Operand Fetch: The CPU retrieves the operands (data) needed for the instruction.
3. Control Signals: The CPU generates control signals that determine how the instruction will be
executed.
1. Execution: The CPU performs the operation specified by the instruction, using the operands and
control signals.
2. Arithmetic Logic Unit (ALU): The ALU performs arithmetic and logical operations.
1. Store Results: If the instruction requires storing results, the CPU stores the results in memory
or registers.
Key Components
1. Program computer (PC): Keeps track of the address of the next instruction.
Types of Registers
1. General-Purpose Registers (GPRs): These registers are used to store temporary results,
variables, and pointers.
3. Stack Registers: These registers are used to manage the stack, which is a region of memory used
for storing function call information.
4. Program Counter (PC): This register stores the address of the next instruction to be executed.
5. Status Registers: These registers store information about the current state of the CPU, such as
flags, error codes, and interrupt masks.
6. Floating-Point Registers (FPRs): These registers are used to store floating-point numbers and
perform floating-point operations.
Characteristics of Registers
1. Small Size: Registers are small, typically ranging from 8 to 64 bits in size.
2. Fast Access: Registers provide fast access to data, with access times typically measured in clock
cycles.
3. Volatile: Registers are volatile, meaning that their contents are lost when the CPU is powered
off.
4. Addressing: Registers can be addressed directly using register names or indirectly using register
indices.
4. Logical Operations: Performing logical operations, such as AND and OR, on register contents.
Advantages of Registers
1. Fast Access: Registers provide fast access to data, improving overall CPU performance.
2. Improved Code Density: Registers enable more efficient instruction encoding, leading to
improved code density.
Disadvantages of Registers
1. Limited Capacity: Registers have limited capacity, restricting the amount of data that can be
stored.
2. Volatile: Registers are volatile, meaning that their contents are lost when the CPU is powered
off.
Q3: Instruction Set: also known as an instruction set architecture (ISA), is a collection of basic
instructions that a computer's central processing unit (CPU) can execute. These instructions are the
fundamental building blocks of a computer's programming language.
Types of Instructions
1. Data Transfer Instructions: These instructions move data between registers, memory, and
input/output devices.
3. Logical Instructions: These instructions perform logical operations, such as AND, OR, and
NOT.
4. Control Flow Instructions: These instructions control the flow of program execution, such as
jumping to a different location in the program or repeating a sequence of instructions.
Instruction Format
3. Addressing Mode: The method used to access the operands, such as immediate, register, or
memory addressing.
3. VLIW (Very Long Instruction Word): Instructions are very long, allowing for multiple
operations to be specified in a single instruction.
Advantages of Instruction Sets
2. Better Code Density: Instruction sets can be optimized to reduce code size, improving memory
efficiency.
Disadvantages of Instruction Sets
2. Power Consumption: Instruction sets can impact power consumption, with complex
instructions potentially increasing power usage.
Q4: Instruction Set Architecture (ISA) refers to the design and organization of a computer's
instruction set, which defines how the computer's hardware executes instructions. (ISA) serves as
the interface between the computer's hardware and software, providing a set of instructions that can
be used to write programs.
3. VLIW (Very Long Instruction Word): Instructions are very long, allowing for multiple
operations to be specified in a single instruction.
1. Instructions: The set of basic instructions that the computer can execute, such as arithmetic,
logical, and control flow instructions.
2. Instruction Format: The format of the instructions, including the opcode, operands, and
addressing mode.
3. Addressing Modes: The methods used to access operands, such as immediate, register, or
memory addressing.
4. Registers: The set of registers available for storing and manipulating data.
5. Memory Organization: The organization of the computer's memory, including the memory
hierarchy and addressing scheme.
Characteristics of Instruction Set Architectures
1. Instruction Length: The length of the instructions, which can vary from a few bytes to several
dozen bytes.
2. Instruction Encoding: The method used to encode the instructions, such as binary or
hexadecimal.
3. Address Space: The size of the address space, which determines the maximum amount of
memory that can be addressed.
4. Register File: The organization and size of the register file, which determines the number of
registers available.
2. Increased Flexibility: Instruction sets can be designed to support a wide range of applications
and programming languages.
3. Better Code Density: Instruction sets can be optimized to reduce code size, improving memory
efficiency.
2. Power Consumption: Instruction sets can impact power consumption, with complex
instructions potentially increasing power usage.
3. Compatibility: Instruction sets can affect compatibility between different CPU architectures and
software applications.