QEMU Internals
QEMU Internals
QEMU Internals
1 In od c ion
1.1 Fea e
QEMU is a FAST! processor emulator using a portable dynamic translator. QEMU has two operating modes:
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QEMU Internals
Full system emulation. In this mode (full platform virtualization), QEMU emulates a full system (usually a PC), including a processor and various peripherals. It can be used to launch several different Operating Systems at once without rebooting the host machine or to debug system code. User mode emulation. In this mode (application level virtualization), QEMU can launch processes compiled for one CPU on another CPU, however the Operating Systems must match. This can be used for example to ease cross-compilation and cross-debugging. As QEMU requires no host kernel driver to run, it is very safe and easy to use. QEMU generic features: User space only or full system emulation. Using dynamic translation to native code for reasonable speed. Working on x86, x86_64 and PowerPC32/64 hosts. Being tested on ARM, HPPA, Sparc32 and Sparc64. Previous versions had some support for Alpha and S390 hosts, but TCG (see below) doesn't support those yet. Self-modifying code support. Precise exceptions support. Floating point library supporting both full software emulation and native host FPU instructions. QEMU user mode emulation features: Generic Linux system call converter, including most ioctls. clone() emulation using native CPU clone() to use Linux scheduler for threads. Accurate signal handling by remapping host signals to target signals. Linux user emulator (Linux host only) can be used to launch the Wine Windows API emulator (http://www.winehq.org). A Darwin user emulator (Darwin hosts only) exists and a BSD user emulator for BSD hosts is under development. It would also be possible to develop a similar user emulator for Solaris. QEMU full system emulation features: QEMU uses a full software MMU for maximum portability. QEMU can optionally use an in-kernel accelerator, like kvm. The accelerators execute some of the guest code natively, while continuing to emulate the rest of the machine. Various hardware devices can be emulated and in some cases, host devices (e.g. serial and parallel ports, USB, drives) can be used transparently by the guest Operating System. Host device passthrough can be used for talking to external physical peripherals (e.g. a webcam, modem or tape drive). Symmetric multiprocessing (SMP) even on a host with a single CPU. On a SMP host system, QEMU can use only one CPU fully due to difficulty in implementing atomic memory accesses efficiently.
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SSE, SSE2, SSE3, SSSE3, and SSE4 as well as x86-64 SVM. Support of host page sizes bigger than 4KB in user mode emulation. QEMU can emulate itself on x86. An extensive Linux x86 CPU test program is included t s s t s - 3 6 It can be used to test other et/eti8. x86 virtual CPUs. Current QEMU limitations: Limited x86-64 support. IPC syscalls are missing. The x86 segment limits and access rights are not tested at every memory access (yet). Hopefully, very few OSes seem to rely on that for normal use.
1.5 Po e PC em la ion
Full PowerPC 32 bit emulation, including privileged instructions, FPU and MMU. Can run most PowerPC Linux binaries.
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Floating point exception support is buggy. Atomic instructions are not correctly implemented. There are still some problems with Sparc64 emulators.
1.7 X en a em la ion
Core Xtensa ISA emulation, including most options: code density, loop, extended L32R, 16- and 32-bit multiplication, 32-bit division, MAC16, miscellaneous operations, boolean, multiprocessor synchronization, conditional store, exceptions, relocatable vectors, unaligned exception, interrupts (including high priority and timer), hardware alignment, region protection, region translation, MMU, windowed registers, thread pointer, processor ID. Not implemented options: FP coprocessor, coprocessor context, data/instruction cache (including cache prefetch and locking), XLMI, processor interface, debug. Also options not covered by the core ISA (e.g. FLIX, wide branches) are not implemented. Can run most Xtensa Linux binaries. New core configuration that requires no additional instructions may be created from overlay with minimal amount of hand-written code.
2 QEMU In e nal
2.1 QEMU compa ed o o he em la o
Like bochs [3], QEMU emulates an x86 CPU. But QEMU is much faster than bochs as it uses dynamic compilation. Bochs is closely tied to x86 PC emulation while QEMU can emulate several processors. Like Valgrind [2], QEMU does user space emulation and dynamic translation. Valgrind is mainly a memory debugger while QEMU has no support for it (QEMU could be used to detect out of bound memory accesses as Valgrind, but it has no support to track uninitialised data as Valgrind does). The Valgrind dynamic translator generates better code than QEMU (in particular it does register allocation) but it is closely tied to an x86 host and target and has no support for precise exceptions and system emulation. EM86 [4] is the closest project to user space QEMU (and QEMU still uses some of its code, in particular the ELF file loader). EM86 was limited to an alpha host and used a proprietary and slow interpreter (the interpreter part of the FX!32 Digital Win32 code translator [5]). TWIN [6] is a Windows API emulator like Wine. It is less accurate than Wine but includes a protected mode x86 interpreter to launch x86 Windows executables. Such an approach has greater potential because most of the
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Windows API is executed natively but it is far more difficult to develop because all the data structures and function parameters exchanged between the API and the x86 code must be converted. User mode Linux [7] was the only solution before QEMU to launch a Linux kernel as a process while not needing any host kernel patches. However, user mode Linux requires heavy kernel patches while QEMU accepts unpatched Linux kernels. The price to pay is that QEMU is slower. The Plex86 [8] PC virtualizer is done in the same spirit as the now obsolete qemu-fast system emulator. It requires a patched Linux kernel to work (you cannot launch the same kernel on your PC), but the patches are really small. As it is a PC virtualizer (no emulation is done except for some privileged instructions), it has the potential of being faster than QEMU. The downside is that a complicated (and potentially unsafe) host kernel patch is needed. The commercial PC Virtualizers (VMWare [9], VirtualPC [10], TwoOStwo [11]) are faster than QEMU, but they all need specific, proprietary and potentially unsafe host drivers. Moreover, they are unable to provide cycle exact simulation as an emulator can. VirtualBox [12], Xen [13] and KVM [14] are based on QEMU. QEMU-SystemC [15] uses QEMU to simulate a system where some hardware devices are developed in SystemC.
an la ion
QEMU is a dynamic translator. When it first encounters a piece of code, it converts it to the host instruction set. Usually dynamic translators are very complicated and highly CPU dependent. QEMU uses some tricks which make it relatively easily portable and simple while achieving good performances. After the release of version 0.9.1, QEMU switched to a new method of generating code, Tiny Code Generator or TCG. TCG relaxes the dependency on the exact version of the compiler used. The basic idea is to split every target instruction into a couple of RISC-like TCG ops (see t r e - 3 6 t a s a e c Some optimizations a g t i 8 / r n l t . ). can be performed at this stage, including liveness analysis and trivial constant expression evaluation. TCG ops are then implemented in the host CPU back end, also known as TCG target (see t g i 8 / c - a g t c For c / 3 6 t g t r e . ). more information, please take a look at t g R A M . c/EDE
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QEMU Internals
The lazy condition code evaluation is used on x86, m68k, cris and Sparc. ARM uses a simplified variant for the N and Z flags.
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ppo
longjmp() is used when an exception such as division by zero is encountered. The host SIGSEGV and SIGBUS signal handlers are used to get invalid memory accesses. The simulated program counter is found by retranslating the corresponding basic block and by looking where the host program counter was at the exception point. The virtual CPU cannot retrieve the exact E L G register because in some cases it is not computed because of FAS condition code optimisations. It is not a big concern because the emulated code can still be restarted in any cases.
2.11 Ha d a e in e
In order to be faster, QEMU does not check at every basic block if an hardware interrupt is pending. Instead,
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the user must asynchronously call a specific function to tell that an interrupt is pending. This function resets the chaining of the currently executing basic block. It ensures that the execution will return soon in the main loop of the CPU emulator. Then the main loop can test if the interrupt is pending and handle it.
QEMU includes a generic system call translator for Linux. It means that the parameters of the system calls can be converted to fix the endianness and 32/64 bit issues. The IOCTLs are converted with a generic type description system (see i c l . and t u k c otsh h n . ). QEMU supports host CPUs which have pages bigger than 4KB. It records all the mappings the process does and try to emulated the m a ( system calls in cases where the host m a ( call would fail because of bad page mp) mp) alignment. 2.12.2 Lin ignal
Normal and real-time signals are queued along with their information (s g n o t as it is done in the Linux iif_) kernel. Then an interrupt request is done to the virtual CPU. When it is interrupted, one queued signal is handled by generating a stack frame in the virtual CPU as the Linux kernel does. The s g e u n )system call is irtr( emulated to return from the virtual signal handler. Some signals (such as SIGALRM) directly come from the host. Other signals are synthesized from the virtual CPU exceptions such as SIGFPE when a division by zero is done (see m i . : p _ o p ) a n c c u l o ( ). The blocked signal mask is still handled by the host Linux kernel so that most signal system calls can be redirected directly to the host Linux kernel. Only the s g c i n )and s g e u n )system calls need to be iato( irtr( fully emulated (see s g a . ). inlc 2.12.3 clone() em call and h ead
The Linux clone() system call is usually used to create a thread. QEMU uses the host clone() system call so that real host threads are created for each emulated thread. One virtual CPU instance is created for each thread. The virtual x86 CPU atomic operations are emulated with a global lock so that their semantic is preserved. Note that currently there are still some locking issues in QEMU. In particular, the translated cache flush is not protected yet against reentrancy. 2.12.4 Self- i ali a ion
QEMU was conceived so that ultimately it can emulate itself. Although it is not very useful, it is an important test to show the power of the emulator. Achieving self-virtualization is not easy because there may be address space conflicts. QEMU user emulators
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solve this problem by being an executable ELF shared object as the ld-linux.so ELF interpreter. That way, it can be relocated at load time.
3 Reg e ion Te
In the directory t s s , various interesting testing programs are available. They are used for regression testing. et/
3.1 t s - 3 6 eti8
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This program executes most of the 16 bit and 32 bit x86 instructions and generates a text output. It can be compared with the output obtained with a real CPU or another emulator. The target m k t s runs this ae et program and a d f on the generated output. if The Linux system call m d f _ d ( is used to create x86 selectors to test some 16 bit addressing and 32 bit oi lt) with segmentation cases. The Linux system call v 8 ( is used to test vm86 emulation. m6) Various exceptions are raised to test most of the x86 user space exception reporting.
3.2 l n - e t iu ts
This program tests various Linux system calls. It is used to verify that the system call parameters are correctly converted between target and host CPUs.
4 Inde
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