Vectors Notes
Vectors Notes
1
CHAPTER – 3: MOTION IN A PLANE
❖ Vector:
Physical quantities having both magnitude and direction and that obeys laws of vector
addition are called Vectors.
Ex: Displacement, velocity, acceleration, force, momentum, Intensity of electric field,
etc.
Description of vector quantity:
To describe a vector quantity, we require
→ The specific unit of that quantity.
→ The number of times that unit is contained in that quantity.
→ The orientation of that quantity.
Ex: A plane is flying from west to east with a velocity of 50 ms-1.
Velocity = 50 ms-1, from west to east
ms-1 → unit
50 → The number of times that unit is contained in that quantity.
West to East → direction
Note:
A physical quantity having magnitude and direction but not obeying laws of vector
addition is treated as a scalar.
Ex: Electric current, Velocity of light, velocity of sound.
Electric current is always associated with direction, but it is not a vector quantity. It
does not obey law of vector addition for its addition.
❖ Representation of vector:
Graphical representation:
❖ Types of vectors:
Polar vectors:
Vectors that have some initial point or a point of application are called polar vectors
or real vectors.
Ex: Force, momentum, acceleration, etc.
Axial vectors:
Axial vectors describe rotational motion, and act along the axis of rotation (according
to the right-hand screw rule which will be discussed in upcoming chapters).
Ex: angular velocity, angular acceleration, etc.
Parallel vectors or like vectors:
The vectors which have the same direction are known as parallel vectors.
Angle between two parallel vectors is always 00.
Equal vectors: Vectors having equal magnitude and same direction are called equal
vectors.
Co-initial vectors: Vectors having same initial point are called co-initial vectors.
Collinear vectors:
➢ Vectors which lie along the same line or parallel lines are known as collinear vectors.
➢ Angle between them can be 00 or 1800.
Zero vector:
➢ A vector whose magnitude is equal to zero is called a null vector or zero vector.
➢ If the starting and finishing point of a vector coincide with each other, then it is
known as a zero vector or null vector.
➢ Null vector does not have any direction.
Negative vector:
A vector having the same magnitude and opposite in direction to that of a given
vector is called negative vector of the given vector.
Unit vector:
A vector whose magnitude is equal to one is called a unit vector.
→ A unit vector has no units and dimensions.
→ The purpose of unit vector is to specify the direction of given vector.
→ It is represented by 𝐴̂ (𝐴 cap or 𝐴 hat).
Vector 𝐴⃗
The unit vector in the direction of 𝐴⃗ is 𝐴̂ = Magnitude of Vector = |𝐴⃗|
Examples:
1. A vector of 3 unit along x axis is 𝑥⃗ = 3𝑖̂.
2. A vector of magnitude 6 along −𝑥 axis is
𝑥⃗ = 6(−𝑖̂) = −6𝑖̂.
3. A vector of magnitude 5 along −𝑧 axis is
𝑥⃗ = 6(−𝑘̂) = −6𝑘̂.
4. (2, 3) → 2𝑖̂ + 3𝑗̂
5. (−5, −1) → −5𝑖̂ − 𝑗̂
Examples:
1. Three vectors 𝐴⃗, 𝐵 ⃗⃗, 𝐶⃗ are shown in the figure. Find angle between (i) 𝐴⃗ and 𝐵
⃗⃗ (ii) 𝐵
⃗⃗ and
𝐶⃗ (iii) 𝐴⃗ and 𝐶⃗.
2. If 𝐴⃗, 𝐵
⃗⃗, 𝐶⃗ represents the three sides of an equilateral triangle taken in the same order then
find the angle between (i) 𝐴⃗ and 𝐵 ⃗⃗ (ii) 𝐵
⃗⃗ and 𝐶⃗ (iii) 𝐴⃗ and 𝐶⃗.
3. A man walks towards east with certain velocity. A car is travelling along a road which is
300 west of north. While a bus is travelling in another road which is 600 south of west.
Find the angle between velocity vector of
(i) man and car (ii) car and bus (iii) bus and man.
4. A vector 𝐴⃗ makes an angle 300 with the y – axis in anticlockwise direction. Another
⃗⃗ makes an angle 300 with the x – axis in clockwise direction. Find angle between
vector 𝐵
vectors 𝐴⃗ and 𝐵
⃗⃗.
Case 2:
When two vectors are acting at some angle.
❖ Subtraction of vectors:
The vector subtraction of two vectors 𝐴⃗ and 𝐵 ⃗⃗ is represented by 𝐴⃗ − 𝐵 ⃗⃗ and it is
⃗⃗ to the vector 𝐴⃗. i.e., 𝐴⃗ − 𝐵
nothing but adding the negative of vector 𝐵 ⃗⃗ = 𝐴⃗ + (−𝐵 ⃗⃗ )
𝐵 sin 𝜃 𝐵×0
tan 𝛼 = 𝐴+𝐵 cos 𝜃 = 𝐴+𝐵(1)
tan 𝛼 = 0 ⇒ 𝛼 = 00
Case 2:
When 𝜃 = 1800 ; cos 180 = −1 and sin 180 = 0
Magnitude of resultant:
𝑅 = √𝐴2 + 𝐵 2 + 2𝐴𝐵 cos 𝜃 = √𝐴2 + 𝐵 2 + 2𝐴𝐵(−1)
𝑅 = √(𝐴 − 𝐵)2 = 𝐴 − 𝐵
𝑅𝑚𝑖𝑛 = 𝐴 − 𝐵
Direction of resultant:
𝐵 sin 𝜃 𝐵×0
tan 𝛼 = 𝐴+𝐵 cos 𝜃 = 𝐴+𝐵(1) = 0
tan 𝛼 = 0 ⇒ 𝛼 = 00 or 1800
Case 3:
When 𝜃 = 900 ; cos 90 = 0 and sin 90 = 1
𝑅 = √𝐴2 + 𝐵 2 + 2𝐴𝐵 cos 𝜃 = √𝐴2 + 𝐵 2 + 2𝐴𝐵(0)
𝑅 = √𝐴2 + 𝐵 2
Direction of resultant:
𝐵 sin 𝜃 𝐵×1 𝐵
tan 𝛼 = 𝐴+𝐵 cos 𝜃 = 𝐴+𝐵(0) = 𝐴
𝐵 𝐵
tan 𝛼 = 𝐴 ⇒ 𝛼 = tan−1 (𝐴)
⃗⃗ , 𝑅 = 2𝑃 cos 𝜃
Case 4: If 𝐴 = 𝐵 = 𝑃 and 𝑅⃗⃗ = 𝐴⃗ + 𝐵 2
⃗⃗, 𝑅 = 2𝑃 sin 𝜃
Case 5: If 𝐴 = 𝐵 = 𝑃 and 𝑅⃗⃗ = 𝐴⃗ − 𝐵 2
Problems:
1. Two forces 6 N and 8 N are acting at a point such that the angle between them is 600.
Find the resultant force.
2. The resultant of two equal forces is 141.4 N when they are mutually perpendicular.
Find the magnitude of resultant when they are inclined at an angle 1200.
3. The resultant of two forces 2P and √2P is √10P. find the angle between two forces.
4. Two forces whose magnitudes are in the ratio 3 : 5 gives a resultant of 28 N. If the
angle of their inclination is 600, find the magnitude of each force.
❖ Resolution of vectors:
Resolution of a vector is the process of splitting a vector into two or more vectors in
different directions.
Rectangular components of a vector:
When a vector is splitted into components which are at right angle to each other, then
the components are called rectangular or orthogonal components of that vector.
Problems:
1. Find the magnitude and direction of the following vectors
(a) 𝑎⃗ = 3𝑖̂ + 4𝑗̂ (b) 𝑏⃗⃗ = −2𝑖̂ + 2√3𝑗̂
(c) 𝑐⃗ = −2𝑖̂ − 2𝑗̂ (d) 𝑎⃗ = √3𝑖̂ − 𝑗̂
❖ Direction cosines:
The direction cosines 𝑙, 𝑚 and 𝑛 of a vector are the cosines of the angles 𝛼, 𝛽 and 𝛾
which a given vector makes with 𝑥, 𝑦 and 𝑧 − axis respectively.
Consider a vector 𝑅⃗⃗ making angles 𝛼, 𝛽 and 𝛾 with 𝑥, 𝑦 and 𝑧 − axis respectively and
cos 𝛼, cos 𝛽 and cos 𝛾 are called direction cosines.
𝑅𝑥 𝑅𝑥
𝑙 = cos 𝛼 = =
𝑅
√𝑅𝑥2 +𝑅𝑦
2 +𝑅 2
𝑧
𝑅𝑦 𝑅𝑦
𝑚 = cos 𝛽 = =
𝑅
√𝑅𝑥2 +𝑅𝑦
2 +𝑅2
𝑧
𝑅𝑧 𝑅𝑧
𝑛 = cos 𝛾 = =
𝑅
√𝑅𝑥2 +𝑅𝑦
2 +𝑅2
𝑧
Problems:
1. If 𝐴⃗ = 3𝑖̂ − 4𝑗̂ and 𝐵
⃗⃗ = −𝑖̂ − 4𝑗̂, calculate 𝐴⃗ + 𝐵 ⃗⃗ and |𝐴⃗ + 𝐵 ⃗⃗ |.
2. Given 𝑎⃗ = 2𝑖̂ − 𝑗̂ and 𝑏⃗⃗ = 3𝑗̂ + 4𝑘̂, find 𝑎⃗ + 𝑏⃗⃗ and |𝑎⃗ + 𝑏⃗⃗|.
3. Given, 𝐴⃗ = −2𝑖̂ + 3𝑗̂ + 𝑘̂ and 𝐵
⃗⃗ = 𝑖̂ + 2𝑗̂ − 4𝑘̂
(a) Calculate magnitude of 𝐴⃗ + 𝐵⃗⃗
(b) Calculate magnitude of 𝐴⃗ − 𝐵⃗⃗
(c) Find the unit vector in the direction of resultant vector of 𝐴⃗ and 𝐵
⃗⃗.
4. Two vectors are given by 𝑎⃗ = −2𝑖̂ + 𝑗̂ − 3𝑘̂ and 𝑏⃗⃗ = 5𝑖̂ + 3𝑗̂ − 2𝑘̂ . If 3𝑎⃗ + 2𝑏⃗⃗ −
𝑐⃗ = 0, then find 𝑐⃗?
❖ Position Vector:
It is a vector that gives the position of a particle with respect to the origin of a
coordinate system.
The position vector of a point 𝑃(𝑥, 𝑦, 𝑧) is 𝑟⃗ = 𝑥𝑖̂ + 𝑦𝑗̂ +
𝑧𝑘̂
Magnitude of position vector 𝑟⃗ is |𝑟⃗| = √𝑥 2 + 𝑦 2 + 𝑧 2
𝑟⃗ ̂
𝑥𝑖̂+𝑦𝑗̂ +𝑧𝑘
Unit vector of position vector 𝑟⃗ is 𝑟̂ = |𝑟⃗| =
√𝑥 2 +𝑦 2 +𝑧 2
Examples
5. Find the unit vector of 4𝑖̂ − 3𝑗̂ + 𝑘̂.
Solution:
Let the given vector be 𝑟⃗ = 𝑥𝑖̂ + 𝑦𝑗̂ + 𝑧𝑘̂
= 4𝑖̂ − 3𝑗̂ + 𝑘̂
∴ 𝑥 = 4, 𝑦 = −3, 𝑧 = 1
|𝑟⃗| = √𝑥 2 + 𝑦 2 + 𝑧 2 = √(4)2 + (−3)2 + (1)2 = √26
𝑟⃗ ̂
4𝑖̂−3𝑗̂ +𝑘
∴ Unit vector, 𝑟̂ = |𝑟⃗| =
√26
❖ DISPLACEMENT VECTOR:
If 𝑟⃗1 and 𝑟⃗2 are the position vectors of a particle at point A and B at times 𝑡1 and 𝑡2 .
𝑟⃗1 = 𝑥1 𝑖̂ + 𝑦1 𝑗̂
𝑟⃗2 = 𝑥2 𝑖̂ + 𝑦2 𝑗̂
Problems:
1. An object moves from position (3, 4) to (6, 5) in the XY- plane. Find the magnitude
and direction of displacement vector of the particle.
2. A particle is initially at point A (2, 4, 6) m moves finally to a point B (3, 2, -3) m.
write the initial position vector, final position vector and displacement vector of the
particle.
❖ Equilibriant:
A vector having same magnitude and opposite in direction to that of the resultant of a
number of vectors is called the equilibriant.
Or
Negative vector of the resultant of a number of vectors is called the equilibriant (𝐸⃗⃗ ).
If 𝐹⃗1 , 𝐹⃗2 & 𝐹⃗3 are the three forces acting on a body, then their resultant is
𝐹⃗𝑅 = 𝐹⃗1 + 𝐹⃗2 + 𝐹⃗3
∴ 𝐸⃗⃗ = −𝐹⃗𝑅 = −(𝐹⃗1 + 𝐹⃗2 + 𝐹⃗3 )
Note:
1. Single force cannot keep the particle in equilibrium.
2. Minimum number of equal coplanar forces required to keep the particle in
equilibrium is two.
3. Minimum number of unequal coplanar forces required to keep the particle in
equilibrium is three.
4. Minimum number of equal or unequal non coplanar forces required to keep the
particle in equilibrium is four.
❖ Lami’s theorem:
"If three coplanar forces acting at a point keeps it in equilibrium,
then each force is proportional to the sine of the angle between
the other two forces"
If 𝐹⃗1 , 𝐹⃗2 and 𝐹⃗3 are the magnitudes of three forces and
𝛼, 𝛽 and 𝛾 are the angles between forces as shown in fig. Then
according to lami's theorem
𝐹⃗1 𝐹⃗ 𝐹⃗
= sin2𝛽 = sin3𝛾
sin 𝛼