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Y3 Handbook PDF

The document outlines a Year 3 computing curriculum aimed at equipping students with essential skills in computer science, digital literacy, and information technology. It emphasizes the importance of computational thinking, creativity, and responsible online behavior while detailing specific skills and learning objectives for each term. Additionally, it provides guidelines for online safety and resources for parents to support their children's learning in a digital world.

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0% found this document useful (0 votes)
18 views8 pages

Y3 Handbook PDF

The document outlines a Year 3 computing curriculum aimed at equipping students with essential skills in computer science, digital literacy, and information technology. It emphasizes the importance of computational thinking, creativity, and responsible online behavior while detailing specific skills and learning objectives for each term. Additionally, it provides guidelines for online safety and resources for parents to support their children's learning in a digital world.

Uploaded by

verahcate5
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Computing Handbook

Year 3
Vision for Computing
Through teaching computing we equip children to participate in a world of rapidly changing
technology. A high-quality computing education equips pupils to use computational thinking
and creativity to understand and change the world. Computing has deep links with
mathematics, science, and design and technology, and provides insights into both natural
and artificial systems. The core of computing is computer science, in which pupils are taught
the principles of information and computation, how digital systems work, and how to put
this knowledge to use through programming. Building on this knowledge and
understanding, pupils are equipped to use information technology to create programs,
systems and a range of content. Computing also ensures that pupils become digitally literate
– able to use, and express themselves and develop their ideas through, information and
communication technology – at a level suitable for the future workplace and as active
participants in a digital world.

At ​INSERT SCHOOL NAME​ we intend to


● Enable our children to reach their full potential and recognise their strengths and
talent through a progressive, inclusive creative curriculum.
● To further develop the skills learnt in the computing lesson so that they can be used
across all subjects. Cross-curricular computing throughout the curriculum should be
encouraged.
● Access to learning platforms from home will help raise standards and enhance
learning (Education City, Reading Plus, TT Rock Stars).
Scheme Of Work
We have a bespoke curriculum that is ever evolving to suit the needs of the children at
school. We have recently carried out a review and have adapted it to meet the
ever-evolving needs of our children at school.
In year 3 we are looking to develop the following skills:
Skills Overview Year 3
Computer Science DL & IT Beyond school Information Technology
●Understand what an ● Children consider their ●Understand the difference
algorithm is and responsibilities and actions to between data and
demonstrate simple linear others online. information.
algorithms. ● Children consider that ●Talk about the different ways
●Be able to explain the order all of the media they see could data can be converted into
needed to do things to make have been altered. information.
something happen and to ● Understand how to use ●Search a ready-made
talk about it as an algorithm. a search engine responsibly and database to answer specific
●Programme a robot or questions.
safety.
software to do a particular ●Collect data to help answer
● Save and retrieve work
task. questions about a specific
online, on the school network
●Look at a basic program and topic or theme.
explain what will happen. and their own device. ●Add to and edit an existing
●Use programming software ● Tell you ways to database.
and applications to make communicate with others ●Combine a mixture of text,
objects move. online. graphics and sound to share
●Use logical reasoning to ● Knows how navigate ideas and learning.
predict and debug more the web responsibly. ●Use appropriate keyboard
complex programs. ● Can carry out effective commands to amend text.
●Can create and debug with web searches to collect digital ●Be able to effectively use a
improved confidence & content. spell checker.
efficiency. ● Think about whether ●Evaluate their work and
Begin to program using they can use images that they improve its effectiveness.
simple block code​. find online in their own work. ●Use an appropriate tool to
share their work online.
Year 3 Curriculum Overview
Year 3 Autumn 1 Autumn 2 Spring 1 Spring 2 Summer 1 Summer 2
IT COMPUTER COMPUTER DIGITAL DIGITAL IT
SCIENCE SCIENCE LITERACY LITERACY
Children Input and Creating a Pupils to look at Pupils to look at Pupils to design a
consider their Sequencing programmable the skills behind the different poster deciding on
responsibilitie world using taking a good parts inside a text, pictures and
s to others Kodu photograph and computer and layout is most
online. how these photos what they do. suitable for their
can be edited in audience. They are
various ways. to use some type
of data collection
to inform what
goes on their
poster. E.g. If the
poster is a party
invite what is the
most popular food

Autumn 1 - ​Pupils explore the different advanced features of


Microsoft Word. They also use these skills to compose an email
What the children will learn:
● Be able to effectively use a spell checker.
● Children consider their responsibilities and actions to others online.
● Understand how to use a search engine responsibly and safety.
● Save and retrieve work online, on the school network and their own device
● Understand the difference between data and information

Vocabulary
● Email, malicious, phishing, social media, networks, internet, world wide web
webcam, keyboard
Ways to support children’s learning
● Talk about the different ways we can communicate on a computer and the internet.
Video calling, messaging, email etc.
● Show them one of your email accounts you may have at home. Look through
different features such as the inbox. Get the children to send an email to a member
of the family or a friend. This video may help with the basics:
https://www.bbc.co.uk/bitesize/clips/zwp3r82​ (BBC Bitesize)
● Talk about the tone of the language that you would use – for example if you were
writing to a head teacher would be different from writing to a friend.
● Have a discussion about being respectful online.
Autumn 2 - ​Pupils will explore sequencing, selection, repetition,
inputs and outputs in programs they create
What the children will learn:
● Understand how an algorithm is implemented using a sequence of precise
instructions.
● Can predict the outcome of a sequence of precise instructions.
● Repeatedly test a program and recognise when they need to debug it.
● Detect a problem in an algorithm, which could result in a different outcome to the
one intended.
● Understand what inputs and outputs are, how they can be used.
● Provide examples of how to use inputs and outputs effectively.
● Designs, writes, executes and debugs programs of increasing complexity that
accomplish a specific goal.
● Use logical reasoning to predict and debug more complex programs including inputs
and outputs.

Vocabulary
● Sequence, Code, Blocks, Sprites, Repeat, Bug, Debugging
Ways to support children’s learning
● The children will be using Scratch in this lesson. The program is now available online
and contains various tutorials that you can run through with your child. It is available
on PC and will run on IPad.
● https://scratch.mit.edu/projects/editor/?tutorial=home​ Click on tutorials for
examples.
● Other popular coding games available:
● https://code.org/minecraft​ Minecraft Hour Of Code
● https://code.org/starwars​ Star Wars Hour of code
● https://codecombat.com/play/dungeon​ Code Combat

Spring 1 - What children will learn: ​Creating a programmable world


using Kodu
What the children will learn:
● Understand how an algorithm is implemented using a sequence of precise
Instructions.
● Can predict the outcome of a sequence of precise instructions.
● Repeatedly test a program and recognise when they need to debug it.
● Detect a problem in an algorithm, which could result in a different outcome to the
one intended.
● Designs, writes, executes and debugs programs of increasing complexity that
accomplish a specific goal.
● Use logical reasoning to predict and debug more complex programs.

Vocabulary
● Kodu, computational, algorithm, programming, debugging, sequence, sprite, artificial
intelligence, NPC (non-player character), pathway.
Ways to support children’s learning
● Kodu can be downloaded for free onto a PC and an Xbox 360.

https://www.microsoft.com/en-gb/download/details.aspx?id=10056
● Project Spark can be purchased for the Xbox one.
● Kodu has examples that you can look at (Click on Load World on main menu) and
there are many examples of games on YouTube.
● Download Sketch Nation app to make your own games on the IPad or a tablet. This
requires no coding skills.

Spring 2​ -​ ​Children consider that all of the media they see could
have been altered
What the children will learn:
● Children consider that all of the media they see could have been altered.
● Save and retrieve work online, on the school network and their own device.
● Think about whether they can use images that they find online in their own work.

Vocabulary
● Camera, image, Picasa, pixel, portfolio, theme, consent.

Ways to support children’s learning


● Give your children the opportunity to take photographs with a phone or with an
IPad. Experiment with the different effects. There are many photography apps that
can be used to play around with the effects on the photo.
● Review the photos that the children have taken and take about what makes a good
photograph. Not blurred, well framed
● Practise editing the photos using things such as the crop tool to take out unwanted
objects.
● Children can use the photos taken to create their own collages using Pic Collage or
even create their own Comic Strips. (Book Creator, Comic Life paid apps)
● Look at online Photo Editing sites where you can adjust things such as red eye.

Summer 1 - ​How things work including networks


What the children will learn:
● To identify components within a PC/ Laptop and what each component does.
● To understand the basic fundamentals of how a network works.
Vocabulary
● Laptop, desktops, hard drive, fan, heat sink, keyboard, motherboard,
microprocessor, memory, disc drive, network, router, hub, switch, Wi-Fi.
Ways to support children’s learning
● Talk about where the Internet comes from in your house – locate the router.
● Show the children videos which tell them how a computer works
https://www.youtube.com/watch?v=AkFi90lZmXA
https://www.bbc.co.uk/bitesize/topics/zbhgjxs/articles/z9myvcw​ BBC​ ​BITESIZE
● Play the following game where children have to identify parts of a computer, which
can be found at the bottom of the page in the previous link.

Summer 2 -​ ​Publishing content on the Internet


What the children will learn:
● Combine a mixture of text, graphics and sound to share ideas and learning.
● Use appropriate keyboard commands to amend text.
● Be able to effectively use a spell checker.
● Evaluate their work and improve its effectiveness.
● Use an appropriate tool to share their work online.
Vocabulary
● Social media, graphic design, publishing, username, password, marketing, template,
elements, text, effect, filter, adjust, crop.
Ways to support children’s learning
● Talk to them about the adverts that they see in magazines and on billboards. What
techniques do they use to entice people to buy their products? Use of pictures,
colour, slogans etc
● Ask them to tell you which aspects they find attractive or not.
● Use a search engine to find adverts/ posters that they like – these could be
advertising an up and coming film or a new product.
● Use Pic Collage to create their own advert for a new chocolate bar or a new film.
Canva is an alternative online product to use. (Requires a sign in)
● https://www.canva.com/en_gb/
Online safety
At ​INSERT SCHOOL NAME​ we understand the importance of keeping your child safe online.
Here are a few tips and websites to help you and your child understand the message.

Home and Family Guidelines


● Talk together and have fun learning together.
● Involve everyone and agree your family guidelines and rules.
● Remember that sometimes what is acceptable for a Year 6 child is not necessarily
acceptable for a Year 3 or Reception child.
● Discuss regularly online safety and go online with your children. Communication is
the key to eSafety.
● Keep virus and firewall software up to-date.
● Enable your ‘browser safe’ search option and/or consider using internet filtering
software, walled gardens and child-friendly search engines.
● Keep the computer in a communal area of the house, where it's easier to monitor
what your children are viewing. Never let children have webcams, or similar, in their
bedroom.
● Talk to your children about why they should not to give out their personal details. If
they want to subscribe to any online service then make up a family email address to
receive the mail.
● We all love to chat and children are no different. Encourage your children to use
moderated chat rooms and never to meet up with an online ‘friend’ without first
discussing it with you.
● Time children spend offline following a range of other activities is equally important.
Time spent online should be monitored to help prevent obsessive use of the internet
● Encourage your children, and in fact all family members, to tell you if they feel
uncomfortable, upset or threatened by anything they see online.
● Have proportionate responses if the family guidelines are not followed.

Websites for you to use with your child to help with the eSafety conversation
Thinkuknow​ website...... this website has been specially developed by CEOP for children of
all ages to help them to learn about staying safe online. There's information for parents here

too. ​https://www.thinkuknow.co.uk/
Kidsmart.​..... help and advice for children using the Internet.
https://www.childnet.com/resources/looking-for-kidsmart
Play, like share videos – Three videos which look at sharing content,
passwords and meeting strangers.
Play like share Video game​ – game connected with the videos that explore the points that
are covered in the videos.
https://www.bbc.com/ownit/take-control/thinkuknow-band-runner

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