Machine Learning PDF 6
Machine Learning PDF 6
Reinforcement Learning (RL) is a type of machine learning where an agent learns to make decisions
by performing actions and receiving feedback through rewards or penalties. The goal of the agent is
to maximize cumulative rewards over time. Unlike supervised learning, RL does not require labeled
Key components of reinforcement learning include the agent, environment, actions, states, and
rewards. Popular algorithms in RL include Q-learning, Deep Q-Networks (DQNs), and Policy
Gradient methods. RL has been used successfully in game playing (e.g., AlphaGo), robotics, and
autonomous systems.
Reinforcement Learning (RL) is a type of machine learning where an agent learns to make decisions
by performing actions and receiving feedback through rewards or penalties. The goal of the agent is
to maximize cumulative rewards over time. Unlike supervised learning, RL does not require labeled
Key components of reinforcement learning include the agent, environment, actions, states, and
rewards. Popular algorithms in RL include Q-learning, Deep Q-Networks (DQNs), and Policy
Gradient methods. RL has been used successfully in game playing (e.g., AlphaGo), robotics, and
autonomous systems.
Reinforcement Learning
Reinforcement Learning (RL) is a type of machine learning where an agent learns to make decisions
by performing actions and receiving feedback through rewards or penalties. The goal of the agent is
to maximize cumulative rewards over time. Unlike supervised learning, RL does not require labeled
Key components of reinforcement learning include the agent, environment, actions, states, and
rewards. Popular algorithms in RL include Q-learning, Deep Q-Networks (DQNs), and Policy
Gradient methods. RL has been used successfully in game playing (e.g., AlphaGo), robotics, and
autonomous systems.
Reinforcement Learning (RL) is a type of machine learning where an agent learns to make decisions
by performing actions and receiving feedback through rewards or penalties. The goal of the agent is
to maximize cumulative rewards over time. Unlike supervised learning, RL does not require labeled
Key components of reinforcement learning include the agent, environment, actions, states, and
rewards. Popular algorithms in RL include Q-learning, Deep Q-Networks (DQNs), and Policy
Gradient methods. RL has been used successfully in game playing (e.g., AlphaGo), robotics, and
autonomous systems.