CHAPTER-1 - Physical Units
CHAPTER-1 - Physical Units
Physical Quantities
& Measurements
1
Learning Outcome:
1.1 Physical Quantities and Units (1 hours)
At the end of this chapter, students should be able to:
State basic quantities and their respective SI units:
2
3
Table 1.1 below shows all the basic (base)
quantities.
Quantity Symbol SI Unit Symbol
Length l metre m
Mass m kilogram kg
Time t second s
Temperature T/ kelvin K
Volume V lwt m3
Momentum p mv kg m s-1
Table 1.2
Force F ma kg m s-2 @ N
Table 1.3
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Example 1.1 :
Solve the following problems of unit conversion.
a. 15 mm2 = ? m2 b. 65 km h1 = ? m s1
c. 450 g cm3 = ? kg m3
Solution :
a. 15 mm2 = ? m2
1 mm 2 ......m 2
1 mm 2 10 6 m 2
b. 65 km h-1 = ? m s-1 65 10 3
m
1st method : 65 km h
1
65 110h 3
m
65 km h 1
.......... s
65 km h 1 ........ m s 1 7
2nd method :
1 65 km
65 km h
1h
65 km .......m .... h
1
65 km h
1 h 1 ...... 3600 s
65 km h 1 18 m s 1
8
Follow Up Exercise
1. A hall bulletin board has an area of 250 cm2. What is this area in
square meters ( m2 ) ?
Notation of magnitude of vectors.
v v
a a
13
Two vectors equal if both magnitude and direction are the same. (shown
in figure 1.1)
Q
PQ
P
Figure 1.1
If vector A is multiplied by a
scalar quantity k
Then, vector A is kA
kA
A
A
if k = +ve,
+ve the vector is in the same direction as vector A.
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if k = -ve,
ve the vector is in the opposite direction of vector A.
1.2.2 Direction of Vectors
Can be represented by using:
a) Direction of compass,
compass i.e east, west, north, south, north-east,
north-west, south-east and south-west
b) Angle with a reference line
e.g. A boy throws a stone at a velocity of 20 m s-1, 50 above
horizontal.
y
v
50
0 x
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c) Cartesian coordinates
2-Dimension (2-D)
y/m
5 s ( x, y ) (1 m, 5 m)
s
0
x/m
1
16
3-Dimension (3-D)
s ( x, y , z ) ( 4, 3, 2) m
s ...i +...j + ..k
y/m
3
s
4
x/m
2 0
17
z/m
Unit vectors
A unit vector is a vector that has a magnitude of 1 with no units.
| iˆ | = | ĵ | = | k̂ | = 1
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d) Polar coordinates
F 30 N,150
F
150
+
e) Denotes with + or – signs.
signs
- +
19
-
1.2.3 Addition of Vectors
There are two methods involved in addition of vectors graphically
i.e.
Parallelogram
Triangle A B
For example :
A B
Parallelogram Triangle
B A B A B
B
O O 20
A A
Triangle of vectors method:
a) Use a suitable scale to draw vector A.
b) From the head of vector A draw a line to represent the vector B.
c) Complete the triangle. Draw a line from the tail of vector A to
the head of vector B to represent the vector A + B.
A B B A Commutative Rule
A
B
B A
O
21
If there are more than 2 vectors therefore
Use vector polygon and associative rule. E.g. PQ R
Q
P R
PQ R
P
PQ
R
Q
PQ R P Q R 22
Associative Rule
Distributive Rule :
a.
A B A B , are real number
A A A
b.
For example :
A B 2 A B
A B
B
O
A 2 A B
23
A B 2 A 2 B
2 A 2B
2B
O
2A
2 A B 2 A 2B
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Proof of case b: let = 2 and = 1
A 2 1 A 3 A
A
3A
A A 2 A 1 A
2A
A
3A
2 1 A 2 A 1A 25
1.2.4 Subtraction of Vectors
For example : CD
......
C
D
C DC D
Parallelogram Triangle
C C
O O
CD CD D
D
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Vectors subtraction can be used
to determine the velocity of one object relative to another
object i.e. to determine the relative velocity.
to determine the change in velocity of a moving object.
Exercise 1 :
1. Vector A has a magnitude of 8.00 units and 45 above the
positive x axis. Vector B also has a magnitude of 8.00 units and is
directed along the negative x axis. Using graphical methods and
suitable scale to determine
a) b) A B
A B
c) A 2B d) 2A B
(Hint : use 1 cm = 2.00 units)
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1.2.5 Resolving a Vector
1st method : 2nd method :
y y
R R
Ry Ry
x x
0 0
Rx Rx
Rx Rx
cos θ Rx R cos sin R x R sin
R R
Ry Ry
sin θ Ry R sin θ cos R cos
R R 28
The magnitude of vector R :
R or R Rx R y
Direction of vector R :
Ry 1
Ry
tan θ θ tan
or
Rx Rx
Vector R in terms of unit vectors written as
R Rx R y
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Example 1.2 :
A car moves at a velocity of 50 m s-1 in a direction north 30 east.
Calculate the component of the velocity
a) due north. b) due east.
Solution : N a) v N v sin 60 or
vN 30
v
60
W E
vE b)
S
30
Example 1.3 :
F
150
x
S
A particle S experienced a force of 100 N as shown in figure above. Determine
the x-component and the y-component of the force.
Solution :
y Vector x-component y-component
F F cos 30 F F cos 60
x
y
F Fy
Fx 8 6 .6 N Fy 50 N
150
30
x F or or
S Fx F cos150
Fy F sin 150
Fx
Fx 100 cos150 Fy 100 sin 150
F x 8 6 .6 N Fy 50 N31
Example 1.4 : y
F1 (10 N)
x
30o O
30
o
F2 (30 N)
F3 ( 40 N)
The figure above shows three forces F1, F2 and F3 acted on a particle
O. Calculate the magnitude and direction of the resultant force on
particle O.
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y
Solution :
F2 y
F2
30o F1
F3 x F2 x 60o
x
30o O
F3 y
F3
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Solution :
Vector x-component y-component
F1 y F1
F1 F1 x 0 N
F1 y 1 0 N
F2 y 30 sin 60
F2 F2 y 2 6 N
F3 x 40 cos 30
F3
F3 x 34.6 N
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Solution :
The magnitude of the resultant force is
Fr F F
x
2
y
2
Fr ................
Fr 52.1 .... y
and Fr Fy
θ tan
1 Fy
162
Fx 18
x
θ tan 1
16
18
Fx
O
49.6
Its direction is 162 from positive x-axis OR 18 above
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negative x-axis.
Exercise2 :
1. Vector A
has components Ax = 1.30 cm, Ay = 2.25 cm; vector has B
components Bx = 4.10 cm, By = -3.75 cm. Determine
a) the components of the vector sum ,A B
b) the magnitude and direction of ,A B
c) the components of the vector B, A
d) the magnitude and direction of .B A (Young & freedman,pg.35,no.1.42)
ANS. : 5.40 cm, -1.50 cm; 5.60 cm, 345; 2.80 cm, -6.00 cm;
6.62 cm, 295
2. For the vectors A and B in Figure 1.2, use the method of vector
resolution to determine
themagnitude and direction of y
a) the vector sum A B ,
-1
b) the vector sum B A , B 18.0 m s
c) the vector difference , A B
d) the vector difference. B A
-1
(Young & freedman,pg.35,no.1.39) A 12.0 m s 37.0
ANS. : 11.1 m s-1, 77.6; U think; 36 x
0
28.5 m s-1, 202; 28.5 m s-1, 22.2 Figure 1.2
Exercise 2 :
3. B points at an
Vector A points in the negative x direction. Vector
angle of 30 above the positive x axis. Vector C has a magnitude of
15 m in a direction 40 below the positive x axis. Given
and points
that A B C 0 , determine the magnitudes of A and B .
(Walker,pg.78,no. 65)
ANS. : 28 m; 19 m
4. Given three vectors P, Q and R as shown in Figure 1.3.
y
P 35 m s 2
Q 24 m s 2
50
R 10 m s 2
0
x
Figure 1.3
Calculate the resultant vector of P, Q and R.
ANS. : 49.4 m s2; 70.1 above + x-axis 37
1.2.6 Unit Vectors
notations – aˆ , bˆ, cˆ
E.g. unit vector a – a vector with a magnitude of 1 unit in the
direction of vector A.
A A
aˆ 1
A â
Unit vectors are dimensionless.
aˆ 1
Unit vector for 3 dimension axes :
x - axis ⇒ iˆ @ i (bold )
y - axis ⇒ ˆj @ j (bold ) iˆ ˆj kˆ 1
z - axis ⇒ kˆ @ k (bold ) 38
y
ĵ
x
k̂
iˆ
z
Vector can be written in term of unit vectors as :
r rx iˆ ry ˆj rz kˆ
Magnitude of vector,
r rx 2 ry 2 rz 2 39
E.g. :
s 4iˆ 3 ˆj 2kˆ m
s 4 2 3 2 2 2 5.39 m
y/m
3 ĵ
s
x/m
2k̂ 0 4iˆ
z/m
40
Example 1.5 :
Two vectors are given as:
ˆ
a i 2 ˆj 6kˆ m
b 4iˆ 3 ˆj kˆ m
Calculate
b and its magnitude,
a) the vector a
b) the vector b a and its magnitude,
c) the vector 2a b and its magnitude.
Solution :
a)
a b ........................
a b ........................
x
a b a b 6 1 7kˆ
y
z z z
a b .........................
The magnitude, a b ..................... 9.95 m
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b) b a bx ax ............
x
b a by a y ................
y
b a bz az ..................
z
b a .............. m
The magnitude, b a .....................
c)
2a b .....................
x
2a b .........................
y
2a b z 2a z bz 2 6 1 13kˆ
2 a b ....................... m
The magnitude, 2 a b 6 2 7 2 13 2
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15.9 m
1.2.7 Multiplication of Vectors
Scalar (dot) product
The physical meaning of the scalar product can be explained by
considering two vectors A and B as shown in Figure 1.4a.
A
Figure 1.4a
Figure 1.4b shows the projection of vector
Bonto the direction of
B
A B A component of B parallel toA
vector .
A
A A
B cos θ
Figure 1.4b Figure 1.4c
B A cos θ B
shows the projection of vector A onto the direction of
Figure 1.4c
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vector B.
A B B component of A parallel to B
From the Figure 1.4b, the scalar product can be defined as
A B A B cos θ
meanwhile from the Figure 1.4c,
B A B A cos θ
where θ : angle between two vectors
The scalar product is a scalar quantity.
quantity
The angle ranges from 0 to 180 .
0 θ 90
When
scalar product is positive
9 0 θ 180 scalar product is negative
θ 90 scalar product is zero
C D 1 .99 .......
Vector (cross) product
Consider two vectors :
A xiˆ yˆj zkˆ
B piˆ qˆj rkˆ
In general, the vector product is defined as
A B C
and its magnitude is given by
A B C A B sin θ AB sin θ
RIGHT-HAND RULE 47
For example:
How to use right hand rule :
Point the 4 fingers to the direction of the 1st vector.
Swept the 4 fingers from the 1st vector towards the 2nd vector.
The thumb shows the direction of the vector product.
C A B C
B
A
B C
B A C
A
A B B A but
A B B A
Direction of the vector product (C ) always perpendicular
to the plane containing the vectors A and
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B.
THE END…
Next Chapter…
CHAPTER 2 :
Kinematics of Linear Motion
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