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Local Area Networks

The document discusses layers 1 and 2 of the OSI model as they relate to local area networks (LANs). It describes the datalink layer and its functions of error detection, error correction, and flow control. It also discusses datalink layer addressing using MAC addresses and frame types like unicast, broadcast, and multicast. Network segmentation, collision domains, and broadcast domains are defined. Common LAN technologies like Ethernet, Token Ring, wireless LANs, and ATM are summarized.

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0% found this document useful (0 votes)
71 views52 pages

Local Area Networks

The document discusses layers 1 and 2 of the OSI model as they relate to local area networks (LANs). It describes the datalink layer and its functions of error detection, error correction, and flow control. It also discusses datalink layer addressing using MAC addresses and frame types like unicast, broadcast, and multicast. Network segmentation, collision domains, and broadcast domains are defined. Common LAN technologies like Ethernet, Token Ring, wireless LANs, and ATM are summarized.

Uploaded by

Paul Adam
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© © All Rights Reserved
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Chapter 4

Local Area Networks


Layer 2: The Datalink Layer
 The datalink layer provides point-to-
point connectivity between devices over
the physical connections provided by
the underlying physical layer
 The datalink layer breaks a data stream
into chunks called frames, or cells.
Layer 2: The Datalink Layer
 The datalink layer provides a reliable
communications link between devices.
 Three key functions:
 error detection
 error correction
 flow control
 In LANs the datalink layer can be broken
down into two sublayers: media access
control (MAC) and logical link control (LLC).
Datalink Layer Addressing
 MAC address is 48 bits long
 Equal to 12 hexadecimal digits
 1st 2 bits indentify the type of address
 Next 22 bits identify the manufacturer
 Last 24 bits are the unique serial number of the card
 MAC example: 00-EO-15-9A-57-E6 (in hex)
 000000001110000000010101100110100101011111100110
(in binary)
 MAC addresses must be unique within each
network segment
Datalink Layer Addressing
 Broadcast
 Send to all devices on a network segment
 Destination MAC address is all 1’s
 Unicast
 Send to specific device
 Destination MAC address of receiving device
 Multicast
 Send to a group of devices
Datalink Layer Addressing
 Promiscuous Mode
 Generally devices will ignore all messages
NOT addressed specifically to their MAC
address
 In order for device to receive all messages
being transmitted on a network segment it
must be set to “Promiscuous Mode”
Datalink Layer Addressing

 Frame transmitted to hub


Datalink Layer Addressing

 Frame repeated by hub


 Note MAC addresses
Network Segments
 Least precise term
 All of the devices on a local area
network that can be addressed directly
w/o the use of a router or other layer 3
device
IP Subnet
 Also referred to as just a “subnet”
 A subdivision of an IP address space
 May or may not map directly to a
network segment in modern day
switched networks
Collision & Broadcast Domains
 Collision Domains
 A collection of devices that share media directly
 Only one device can transmit at a time
 Broadcast Domains
 The collection of devices that will hear a broadcast
message sent at the DataLink layer regardless of
network structure
 The use of bridges and LAN switches allow a single
network segment to be broken into multiple collision
domains although they remain a part of the same
broadcast domain
Collision & Broadcast Domains

All Computers Mu
lti- Hub
Po
are part of the rt or
Re
pe
same Collision ate
r
and Broadcast
domain
Collision & Broadcast Domains

All Computers Sw
are part of the itc
h
same Collision
and Broadcast
domain

Collision
Domain

Broadcast
Domain
History of LAN Architectures
 ALOHAnet (Univ. of Hawaii 1970)
 Ethernet (Xerox 1973)
 DECNet (Digital Equipment Corp. 1975)
 ARCNet (Datapoint corp. 1976)
 Token Ring (IBM 1985)
 Local Talk (Apple 1985)
 Wireless LAN/WLAN (IEEE 1991, Apple 1999)
LAN Architecture Model
 A network’s architecture consists of a:
1. Access methodology
 CSMA/CD, CSMA/CA, Token Passing, etc.
2. Logical topology
 Sequential Access or Broadcast Access
3. Physical topology
 Bus, Ring, Star, Mesh
 No single architecture is best in all circumstances.
 Network Configuration = Architecture + Media
Access Methodology
 CSMA/CD
 Carrier sense multiple access w/collision detection
 Propagation Delay
 Time it takes signal from source to reach destination
 CSMA/CA
 Carrier sense multiple access w/collision avoidance
 Token Passing
 Device makes request to transmit and must posses
the “token” before it can transmit
 Ensures transmitting device has 100% of channel
CSMA/CD vs. Token Passing

 CSMA/CD becomes less efficient at high bandwidth


demand.
Logical Topology
 Method of Delivering Data
1. Sequential
 Data is passed from one node to the next until
it reaches its destination
 Also known as a ring logical topology
2. Broadcast
 Data is sent to all nodes simultaneously
 Each node decides if data is addressed to it
specifically
Physical Topology
 Ring
 Packets passed sequentially
 Bus
 Linear arrangement of devices
 Terminators at both ends
 Any loose connection downs entire LAN
 Star
 Used in most modern networks
 Single point of failure
 Mesh
 Multiple paths between source & destination
LAN Technology Model
A LAN, regardless of network architecture,
requires the following components:
 A Central Wiring Concentrator
 Hub, MAU, Concentrator, or LAN Switch
 Media
 Network Interface Cards (NICs)
 Physical link between PC & media
 Network Interface Card Drivers
 Interface between NIC & Operating System (OS)
 Network OS & Applications
LAN Technology Architecture
LAN Technology Choices
NIC Technology Analysis Grid

 Servers should
contain faster NICs
than clients to
prevent bottlenecks

 NICs need to be
compatible with CPU
bus, chosen media, &
network architecture
Ethernet
 “Born” May 22, 1973
 Based on Aloha Net (Univ. of Hawaii)
 Invented by Robert Metcalfe
 MIT graduate
 Developed Ethernet with Robert
Boggs at Xerox’s Palo Alto
Research Center (PARC)
 Founder of the 3COM company
Robert Metcalfe receiving the U.S.
National Medal of Technology (2003)
Ethernet
 Frame-based computer networking
architecture for LANs
 Traditional Ethernet can be defined as
follows:
 Access methodology: CSMA/CD
 Logical topology: Broadcast
 Physical topology: Historically—bus,
currently—star
Ethernet Standards
 3 Standards:
1. DIX 1.0 (Digital, Intel, Xerox)
2. Ethernet II (DIX 2.0)
3. IEEE 802.3/802.2
Ethernet Frame Layout

 802.3 length field indicates length of the variable-length 802.2 LLC data field
containing all upper-layer embedded protocol headers. 802.2 info includes DSAP
& SSAP.
Ethernet Nomenclature
 XbaseY
 X=speed
 Base=Baseband transmission
 One frequency, both directions
 Y=media
 10baseT
Typical FastEthernet Architecture
 Dual Speed  Extended Star
Hub or Switch Topology
 Autosensing
Ports
Gigabit Ethernet
 Also known as 1000BaseX, is an upgrade to
fast Ethernet that was standardized as IEEE
802.3z :
 1000BaseSX: uses short wavelength laser
multimode fiber optic media, primarily for
horizontal building cabling.
 1000BaseLX: uses long wavelength laser single
mode fiber optic media, primarily for high-speed
campus backbone applications.
 1000BaseTX: uses four pair of CAT 5e UTP with
a maximum distance of 100 m.
Token Ring
 Access methodology: Token passing
 Logical Topology: Sequential
 Physical Topology: Star
 IEEE 802.5
 Once contended with 802.3
 New installations are uncommon
ATM on the LAN
 Asynchromnous Transfer Mode
 Switched technology originally developed
for WANs
 ATM LAN Emulation (LANE)
 LANE required for mixed environments
 MAC addresses must be translated into
ATM addresses
Wireless LANs
 IEEE 802.11 standard
 CSMA/CD at MAC layer
 802.11 frames are similar to 802.3
Ethernet frames
Wireless LANs – 802.11b
 11 Mbps theoretical, 4 Mbps practical
 2.4 Ghz band – subject to interference
from common electronic equipment
 Shared access – sensitive to number of
simultaneous users
 Commonly available, inexpensive
 Range is measured in 100’s of feet,
lower indoors.
Wireless LANs – 802.11g
 Interoperates with, similar to 802.11b
 54 Mbps theoretical
 Same band
 Similar range
 Also very common, inexpensive
 802.11n – 600 Mbps theoretical (in draft stage)
Wireless LANs
 Care must be taken in wireless LAN designs
Wireless LANs
 Wireless access points can provide for
client access or provide a bridge
Wireless LANs
 A wireless client will access the stronger channel
OSI Layers 1 and 2
LAN Interconnection Hardware
 Many stand-alone hubs may be cascaded
 5-4-3 Rule

Stackable Hubs

Stand-alone Hubs
LAN Interconnection
Hardware
 Enterprise hubs have modular design
Hub Functional Comparison
Network Management
 SNMP is used to manage network devices
LAN Interconnection Hardware

 Shared media – a “party line”


 Fixed bandwidth shared by all stations
LAN Interconnection Hardware

 Multiple, simultaneous connections at the same


rate
LAN Interconnection
Hardware
 LAN switches use Datalink (MAC)
addresses
Switching
 Switching is a datalink layer process,
making forwarding decisions based on
the contents of layer two frame
addresses
 Switches are transparent devices,
receiving every frame broadcast on a
port
Switching
 A switch checks the source address of
each frame it receives and adds that
source address to the local address
table (LAT) for the port.
 The switch is learning, without having to
be manually reconfigured, about new
workstations that might have been
added to the network.
Store and Forward Switching
 The entire frame is read into switch
memory.
 Bad frames are not forwarded.
Cut-through Switching
 Only the address information in the
header is read before beginning
processing.
 Very fast
 Bad frames are forwarded.
Error-free Cut-through Switching
 Aka “Adaptive Switching”
 Automatically selects best switching
method for each port
Advantages of Using Switches
 Switches can be used to segment networks to
improve performance

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