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Digital Arts

This document compares and contrasts traditional painting and digital arts, and discusses the elements and characteristics of technology-based production arts. It provides examples of digital image creation, digital painting, and mobile phone art. It also discusses foreign artists who created digital works, such as Evgeny Parvenov, Kaya Oldaker, and Jean Pierre Hebert, and influential Filipino digital artists like Vincent Rhafael Aseo and Ronnie del Carm. The document concludes with true/false questions about value, digital art characteristics, elements of art, and differences between traditional and digital art.
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0% found this document useful (0 votes)
120 views25 pages

Digital Arts

This document compares and contrasts traditional painting and digital arts, and discusses the elements and characteristics of technology-based production arts. It provides examples of digital image creation, digital painting, and mobile phone art. It also discusses foreign artists who created digital works, such as Evgeny Parvenov, Kaya Oldaker, and Jean Pierre Hebert, and influential Filipino digital artists like Vincent Rhafael Aseo and Ronnie del Carm. The document concludes with true/false questions about value, digital art characteristics, elements of art, and differences between traditional and digital art.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PPTX, PDF, TXT or read online on Scribd
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ARTS: ELEMENTS AND DISTINCT

CHARACTERISTICS OF TECHNOLOGY
BASED PRODUCTION ARTS
GIVE THE COMPARISON AND CONTRAST
OF PAINTING AND DIGITAL ARTS
ELEMENTS OF ARTS APPLIED
TECHNOLOGY-BASED ARTS

LINE Distance between


two points (or the
path of a moving
point), taking any
form along the
way.
Shape A figure of a
particular
condition that
outlines anything
that you can see
Color Different hues,
shades applied in
arts and design
Value The use of lightness
and darkness of
color, shading, and
highlighting in an
artwork.
Form Can be created by
the forming of two
or more shapes or
as a
threedimensional
shape (cube,
pyramid, sphere,
etc.)
Texture Quality of a surface
or the way any
work of art is
represented.
Space Refers to the
distances or areas
around, between, or
within components
of a piece.
• Computer technology has been a part of every
aspect of modern life. Anyone with a
computer device like desktop PC, laptop,
tablet, or android phone can now capture and
edit images and videos; create, manipulate,
and share works of art; and even compose
music.
• Traditional artists employ palettes and brushes with
wide choices of inks, paints, and other pigments that are
applied in a paper, canvass, walls, ceilings, fabric, and
the like. Meanwhile, today’s artists use technology in
creating their masterpieces. They employ the powers of
image manipulation programs and applications, either
physical or virtual art experience.
•Digital art - is a technology-based
art form that is generated using
gadgets like computers, smartphones,
or graphic tablets.
The distinct characteristics of technology-based art
are as follows:
1. It is produced digitally.
2. It is easy to reproduce since it is digitally made.
3. It allows communication between the artist and the audience.
4. It can be easily accessed and shared with the use of gadgets and the
internet.
5. It uses different qualities of art elements in creating a visual effect
DIGITAL IMAGE CREATION PRODUCED THROUGH
AN IMAGE MANIPULATION PROGRAM

Horn of Glory Graffiti


DIGITAL PAINTING PRODUCED
THROUGH A PEN TABLET
MOBILE PHONE ART
FOREIGN ARTWORKS AND
ADAPTATION OF FILIPINO
EVGENY PARVENOV- He created
this brilliant Morrissey illustration
for Rolling Stone Magazine. He
also created work for clients
including Wired and GQ.
KAYA OLDAKER- A versatile
fantasy artist who created
digital arts from Great Britain.
Drawing dragons were her
favorite thing to make.
JEAN PIERRE
HEBERT- He was an
independent visual artist
of algorithmic art,
drawings, and mixed
media.
In our country, filipino artists were likewise
influenced by the technological development in art.
From time to time, it’s agreeable to know about the
prominent artists in our preferred fields who were
inspired by the work of foreign artists. With that,
let’s get to know our filipino artists who adapted
artworks produced by technology and learn from
them.
Vincent Rhafael Aseo - He is
an independent visual artist
of algorithmic art, drawings,
and mixed media.
Ronnie del Carm- He is
the co-director of the
animated film Inside
Out, an animator in
Warner Bros, and
became a storyboard
artist for Batman: The
Animated Series.
Cityscape Antonio Gorordo,
c 2010-2012 Digital Art
I. Directions: Identify the following statements. Write T if the
statement is true and write F if the statement is false. Write your
answers in your Art notebook.
1. The use of lightness and darkness of color, shading, and
highlighting in an artwork is value.
2. Vincent Raphael Aseo is the co-director of the animated film
Inside-out and an animator in Warner Bros.
3. Technology-based art allows communication between the
artist and the audience.
4. Elements of art are indispensable factors that also affect
technology-based art.
5. Digital art is the same as traditional art.

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