This document compares and contrasts traditional painting and digital arts, and discusses the elements and characteristics of technology-based production arts. It provides examples of digital image creation, digital painting, and mobile phone art. It also discusses foreign artists who created digital works, such as Evgeny Parvenov, Kaya Oldaker, and Jean Pierre Hebert, and influential Filipino digital artists like Vincent Rhafael Aseo and Ronnie del Carm. The document concludes with true/false questions about value, digital art characteristics, elements of art, and differences between traditional and digital art.
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Digital Arts
This document compares and contrasts traditional painting and digital arts, and discusses the elements and characteristics of technology-based production arts. It provides examples of digital image creation, digital painting, and mobile phone art. It also discusses foreign artists who created digital works, such as Evgeny Parvenov, Kaya Oldaker, and Jean Pierre Hebert, and influential Filipino digital artists like Vincent Rhafael Aseo and Ronnie del Carm. The document concludes with true/false questions about value, digital art characteristics, elements of art, and differences between traditional and digital art.
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ARTS: ELEMENTS AND DISTINCT
CHARACTERISTICS OF TECHNOLOGY BASED PRODUCTION ARTS GIVE THE COMPARISON AND CONTRAST OF PAINTING AND DIGITAL ARTS ELEMENTS OF ARTS APPLIED TECHNOLOGY-BASED ARTS
LINE Distance between
two points (or the path of a moving point), taking any form along the way. Shape A figure of a particular condition that outlines anything that you can see Color Different hues, shades applied in arts and design Value The use of lightness and darkness of color, shading, and highlighting in an artwork. Form Can be created by the forming of two or more shapes or as a threedimensional shape (cube, pyramid, sphere, etc.) Texture Quality of a surface or the way any work of art is represented. Space Refers to the distances or areas around, between, or within components of a piece. • Computer technology has been a part of every aspect of modern life. Anyone with a computer device like desktop PC, laptop, tablet, or android phone can now capture and edit images and videos; create, manipulate, and share works of art; and even compose music. • Traditional artists employ palettes and brushes with wide choices of inks, paints, and other pigments that are applied in a paper, canvass, walls, ceilings, fabric, and the like. Meanwhile, today’s artists use technology in creating their masterpieces. They employ the powers of image manipulation programs and applications, either physical or virtual art experience. •Digital art - is a technology-based art form that is generated using gadgets like computers, smartphones, or graphic tablets. The distinct characteristics of technology-based art are as follows: 1. It is produced digitally. 2. It is easy to reproduce since it is digitally made. 3. It allows communication between the artist and the audience. 4. It can be easily accessed and shared with the use of gadgets and the internet. 5. It uses different qualities of art elements in creating a visual effect DIGITAL IMAGE CREATION PRODUCED THROUGH AN IMAGE MANIPULATION PROGRAM
Horn of Glory Graffiti
DIGITAL PAINTING PRODUCED THROUGH A PEN TABLET MOBILE PHONE ART FOREIGN ARTWORKS AND ADAPTATION OF FILIPINO EVGENY PARVENOV- He created this brilliant Morrissey illustration for Rolling Stone Magazine. He also created work for clients including Wired and GQ. KAYA OLDAKER- A versatile fantasy artist who created digital arts from Great Britain. Drawing dragons were her favorite thing to make. JEAN PIERRE HEBERT- He was an independent visual artist of algorithmic art, drawings, and mixed media. In our country, filipino artists were likewise influenced by the technological development in art. From time to time, it’s agreeable to know about the prominent artists in our preferred fields who were inspired by the work of foreign artists. With that, let’s get to know our filipino artists who adapted artworks produced by technology and learn from them. Vincent Rhafael Aseo - He is an independent visual artist of algorithmic art, drawings, and mixed media. Ronnie del Carm- He is the co-director of the animated film Inside Out, an animator in Warner Bros, and became a storyboard artist for Batman: The Animated Series. Cityscape Antonio Gorordo, c 2010-2012 Digital Art I. Directions: Identify the following statements. Write T if the statement is true and write F if the statement is false. Write your answers in your Art notebook. 1. The use of lightness and darkness of color, shading, and highlighting in an artwork is value. 2. Vincent Raphael Aseo is the co-director of the animated film Inside-out and an animator in Warner Bros. 3. Technology-based art allows communication between the artist and the audience. 4. Elements of art are indispensable factors that also affect technology-based art. 5. Digital art is the same as traditional art.