MUCLecture 2024 2115805
MUCLecture 2024 2115805
Collage of Pharmacy
Computer - S1
Lecture 5
Computer Network
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Introduction
Network – Computer Network – Advantages
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Network
• WHAT?
A group or system of interconnected people or things.
• Why?
Connection
Communication
• Where?
When we need to transfer anything.
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Computer Network
• A computer network is a set of devices (often
referred to as node) connected by communication
links.
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Computer Network
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Networking
• Networking is a process of communication between
two or more remote parties, that involves the
connection of computers, media and networking
devices.
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Network Applications
Network
Application
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Advantages of Networking
• Easy communication
• File, data and information sharing
• Resource sharing (hardware)
• Increase storage capacity
• Reduce cost
• Save time
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Types of
Networks
Physical Structure – LAN – WAN – MAN
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Types of Network
1. Point to Point:
2. Multipoint:
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Categories of Network
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Network Criteria
• Performance
Transit Time
Response Time
• Reliability
Recovery from a failure
• Security
Protecting data from:
• Unauthorized User
• Damage
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Network Terms
Host– Workstation– Server– Client– Node
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Host
• A network host is a computer or other device
connected to a computer network.
• A network host may offer information resources,
services, and applications to users or others nodes
on the network.
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Workstation
• A workstation (WS) is a computer dedicated to a
user or group of users engaged in business or
professional work.
• It includes one or more high resolution displays and
a faster processor than a personal computer (PC).
• Useful for Distributed Computing.
• Different from PC:
• Faster
• More capable
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Client and Server
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Client and Server
• For process to process commutation we need Client
Server Paradigm.
• A process on local host, called a client, needs
services from a process usually on the remote host
called a server.
• So, a server is an a computer program that accepts
and responds to requests made by another
program, known as a client.
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Node
• A node can be a computer or some other device
such as printer that can receive, create, store or
send data along distributed network routes.
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Types of Network Architecture
Peer to Peer – Client Server Model
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Peer-to-Peer Network
Client-Server Network
• In client-server model, where client request for a
service to a server and server replies according to
client request.
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Data Flow
Simplex – Half Duplex – Full Duplex
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Simplex Mode
• In Simplex mode:
• Communication is unidirectional,
• Only one can transmit and other can receive.
• Ex: keyboard and monitor
Direction of Data
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Half-Duplex Mode
• In Half Duplex mode:
• Both can transmit and receive,
• But not at a same time.
• At a time, only one can send or receive.
• Ex: Walkie-talkies
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Full-Duplex (Duplex)
Mode
• In Full Duplex mode:
• Both station can transmit and receive simultaneously,
• But at a same time.
• Ex: Telephone Networks
Direction of Data
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