Unit 4. Lecture 2 Competitive Balance
Unit 4. Lecture 2 Competitive Balance
FIFTH EDITION
Chapter 5
Competitive
Balance
N 2
1
N
WPCT
i 1
i ,t .500
R A / I
0 .5
G
T 2
ci
HHI
i 1 N
– If HHI=1, one team always wins
– If HHI=1/N and N>T, complete competitive balance
– If HHI=1/T and N<T, complete competitive balance
• See p. 164 for computations; What if the league had 10
teams?
• NBA, NFL, and NHL all have salary caps (not MLB)
– Salary caps are neither a salary limit nor a cap
• They set a band on salaries: both upper and lower
limits to payrolls (not individual salaries)
• Take qualifying revenue (QR) of league
– Not all revenue “qualifies”
– Definition varies from league to league
• Players get a defined share of the QR
• Divide total player share by # of teams
• Add & subtract a fudge factor (5-20%) to get the
bounds
• Players receive
– 55% of national broadcast revenue
– 45% of NFL Ventures (merchandising) revenue
– 40% of aggregate local revenues
• Each team must spend at least 89% of the
cap
• Overall, players must receive at least 95%