S06 StoryStructure Revised2
S06 StoryStructure Revised2
HERO’S JOURNEY
INTRODUCTION
Part 1
Story structure and the hero’s journey in
transmedia storytelling
• Getting to know storyworld and story
structure
• Familiarizing yourself with the hero’s journey
Learning Objectives
• Shape your ideas into
compelling and well structured
narratives and complex story
worlds
• Evaluate existing and emerging
technologies to share your story
with the world, and help your
audience participate in the
larger storyworld you create.
Storyworld
Story structure
The hero’s
journey
introduction
A New
Approach to
your favorites
stories
Welcome
STORYWORLDS
INTRODUCTION
What is a storyworld
• A storyworld is the fabric of details that make a
story believable. When there is a story set
somewhere contemporary and familiar we tend
not to notice the storyworld: we take it for
granted... it’s just kind of there. When the story
is set somewhere unfamiliar, like Hogwarts or
Mars or the jungle, then the storyworld is more
evident – in the costumes, the architecture, the
language, the props and so on.
• Storyworlds are most noticeable and most
important when there are many stories told
about the same characters or places or
objects or time period. This is because the
storyworld provides the foundation to
support the stories.
Mark J.P Wolf says in his excellent book Building
Imaginary Worlds: The Theory and History of
Subcreation:
• “Worlds, unlike stories, need not rely on
narrative structures, though stories are always
dependent on the worlds in which they take
place. Worlds extend beyond the stories that
occur in them, inviting speculation and
exploration through imaginative means”
It illustrates multiple stories inside a storyworld with
stories connected by possible narrative threads
• The storyworld then isn’t a story but it holds evidence
of stories and the elements from which stories are
made. Imagine excavating a garden and finding broken
clay pipes and coins: there’s no plot here but our minds
want to find significance in these items and we
speculate why the pipes & coins are here, who might
have used them, when did they leave them. Maybe they
imply a race of people or class of society... all of which
we hope will have more significance when we read a
story from this storyworld or discover more artefacts.
Storyworld Elements
• Figure 32 is an original illustration based on the ideas in
Mark J.P. Wolf’s book. We see a wide range of possible
elements that make up a storyworld and how these
elements infuse the stories and other “non- narrative
touchpoints”: these are objects or experiences that reveal
the storyworld but need not in themselves be part of a
narrative. For example maps, excavated bones, broadcasts
from a radio station, Tweets from a civic institution: they
reveal the world’s values and history and geography but
don’t necessarily deliver plot. When working on large
storyworlds, writers will create a “storyworld bible” to
document all these aspects of the world but maybe only
some aspects of the total world will be revealed in any
single story.
Robert Pattern: Getting_Started_in_Transmedia_Storytelli.pdf
PP 33-34
STORY
STRUCTURE
• “The story structure is the
foundation of the story,
cemented in the elements like
character, plot, conclusion,
emotion, universal truth”
Excerpt From: Miri Rodriguez;. “Brand Storytelling.” iBooks.
All stories have the same aim:
• To take the audience on a satisfying
emotional journey. Typically this requires that
we have empathy for the hero character and
want them to succeed...
• Let’s see different story structures.
<Reference: Robert Pattern
Getting_Started_in_Transmedia_Storytelling>
A linear story