Intro
Intro
Overview:
what’s the Internet
what’s a protocol?
network edge
network core
access net, physical media
Internet/ISP structure
performance: loss, delay
protocol layers, service models
network modeling
Introduction 1-1
roadmap
1.1 What is the Internet?
1.2 Network edge
1.3 Network core
1.4 Network access and physical media
1.5 Internet structure and ISPs
1.6 Delay & loss in packet-switched
networks
1.7 Protocol layers, service models
1.8 History
Introduction 1-2
What’s the Internet: “nuts and bolts”
view
millions of connected
router
workstation
computing devices:
server
hosts = end systems mobile
running network apps local ISP
communication links
fiber, copper, radio,
satellite regional ISP
transmission rate =
bandwidth
routers: forward
packets (chunks of
data) company
network
Introduction 1-3
“Cool” internet appliances
Web-enabled toaster +
weather forecaster
IP picture frame
http://www.ceiva.com/
Introduction 1-4
What’s the Internet: “nuts and bolts”
view
protocols control router workstation
sending, receiving of server
msgs mobile
e.g., TCP, IP, HTTP, FTP, local ISP
PPP
Internet: “network of
networks” regional ISP
loosely hierarchical
public Internet versus
private intranet
Internet standards
RFC: Request for
company
comments network
IETF: Internet Engineering
Task Force Introduction 1-5
What’s the Internet: a service view
communication
infrastructure enables
distributed applications:
Web, email, games, e-
commerce, file sharing
communication services
provided to apps:
Connectionless unreliable
connection-oriented
reliable
Introduction 1-6
What’s a protocol?
human protocols: network protocols:
“what’s the time?” machines rather
“I have a question” than humans
introductions all communication
activity in Internet
… specific msgs sent governed by
protocols
… specific actions protocols define format,
taken when msgs order of msgs sent and
received, or other received among
events network entities, and
actions taken on msg
transmission, receipt
Introduction 1-7
What’s a protocol?
a human protocol and a computer network
protocol:
Hi
TCP connection
request
Hi
TCP connection
Got the response
time? Get http://www.awl.com/kurose-ross
2:00
<file>
time
Introduction 1-12
Network edge: connectionless service
Introduction 1-13
roadmap
1.1 What is the Internet?
1.2 Network edge
1.3 Network core
1.4 Network access and physical media
1.5 Internet structure and ISPs
1.6 Delay & loss in packet-switched
networks
1.7 Protocol layers, service models
1.8 History
Introduction 1-14
The Network Core
mesh of interconnected
routers
the fundamental
question: how is data
transferred through
net?
circuit switching:
dedicated circuit per
call: telephone net
packet-switching:
data sent thru net in
discrete “chunks”
Introduction 1-15
Network Core: Circuit Switching
Introduction 1-16
Network Core: Circuit Switching
network resources dividing link
(e.g., bandwidth) bandwidth into
divided into “pieces”
frequency division
“pieces”
pieces allocated to time division
calls
resource piece idle if
not used by owning
call (no sharing)
Introduction 1-17
Circuit Switching: FDM and TDM
Example:
FDM
4 users
frequency
time
TDM
frequency
time
Introduction 1-18
Numerical example
How long does it take to send a file of
640,000 bits from host A to host B over
a circuit-switched network?
All links are 1.536 Mbps
Each link uses TDM with 24 slots/sec
500 msec to establish end-to-end circuit
Introduction 1-19
Network Core: Packet Switching
each end-end data stream resource contention:
divided into packets aggregate resource
user A, B packets share demand can exceed
network resources amount available
each packet uses full congestion: packets
link bandwidth queue, wait for link
resources used as use
needed store and forward:
packets move one
Bandwidth division into hop at a time
“pieces” Node receives complete
Dedicated allocation packet before forwarding
Resource reservation
Introduction 1-20
Packet Switching: Statistical
Multiplexing
100 Mb/s
A Ethernet statistical multiplexing C
1.5 Mb/s
B
queue of packets
waiting for output
link
D E
packet switching:
with 35 users, Q: how did we get value 0.0004?
probability > 10
active less than .0004
Introduction 1-23
Packet switching versus circuit
switching
Is packet switching a “slam dunk winner?”
Great for bursty data
resource sharing
simpler, no call setup
Excessive congestion: packet delay and loss
protocols needed for reliable data transfer,
congestion control
Q: How to provide circuit-like behavior?
bandwidth guarantees needed for audio/video
apps
still an unsolved problem
Q: human analogies of reserved resources (circuit
switching) versus on-demand allocation (packet- Introduction 1-24
switching)?
roadmap
1.1 What is the Internet?
1.2 Network edge
1.3 Network core
1.4 Network access and physical media
1.5 Internet structure and ISPs
1.6 Delay & loss in packet-switched
networks
1.7 Protocol layers, service models
1.8 History
Introduction 1-25
Access networks and physical media
Q: How to connect end
systems to edge
router?
residential access nets
institutional access
networks (school,
company)
mobile access
networks
Keep in mind:
bandwidth (bits per
second) of access
network? Introduction 1-26
Residential access: point to point
access
Dialup via modem
up to 56Kbps direct access
to router (often less)
Can’t surf and phone at
same time: can’t be
“always on”
ADSL: asymmetric digital subscriber line
up to 1 Mbps upstream (today typically < 256
kbps)
up to 8 Mbps downstream (today typically < 1
Mbps)
FDM: 50 kHz - 1 MHz for downstream
4 kHz - 50 kHz for upstream Introduction 1-27
Residential access: cable modems
Introduction 1-28
Residential access: cable modems
cable headend
home
cable distribution
network (simplified)
Introduction 1-30
Cable Network Architecture: Overview
server(s)
cable headend
home
cable distribution
network
Introduction 1-31
Cable Network Architecture: Overview
cable headend
home
cable distribution
network (simplified)
Introduction 1-32
Cable Network Architecture: Overview
FDM:
C
O
V V V V V V N
I I I I I I D D T
D D D D D D A A R
E E E E E E T T O
O O O O O O A A L
1 2 3 4 5 6 7 8 9
Channels
cable headend
home
cable distribution
network
Introduction 1-33
Company access: local area networks
company/univ local area
network (LAN) connects
end system to edge
router
Ethernet:
shared or dedicated
link connects end
system and router
10 Mbs, 100Mbps,
Gigabit Ethernet
Introduction 1-34
Wireless access networks
shared wireless access
network connects end
system to router router
via base station aka “access
point” base
wireless LANs:
station
802.11b/g (WiFi): 11 or 54
Mbps
wider-area wireless access
provided by telco operator
3G ~ 384 kbps mobile
• Will it happen?? hosts
GPRS in Europe/US
Introduction 1-35
Home networks
Typical home network components:
ADSL or cable modem
router/firewall/NAT
Ethernet
wireless access
point
wireless
to/from laptops
cable router/
cable
modem firewall
headend
wireless
access
Ethernet point
Introduction 1-36
Physical Media
Twisted Pair (TP)
Bit: propagates between two insulated copper
transmitter/rcvr pairs wires
physical link: what lies Category 3: traditional
between transmitter & phone wires, 10 Mbps
receiver Ethernet
guided media:
Category 5:
100Mbps Ethernet
signals propagate in solid
media: copper, fiber, coax
unguided media:
signals propagate freely,
e.g., radio
Introduction 1-37
Physical Media: coax, fiber
Coaxial cable: Fiber optic cable:
two concentric copper glass fiber carrying light
conductors pulses, each pulse a bit
bidirectional high-speed operation:
baseband: high-speed point-to-point
single channel on cable transmission (e.g., 10’s-
legacy Ethernet 100’s Gps)
broadband: low error rate:
multiple channels on repeaters spaced far
cable apart ; immune to
HFC
electromagnetic noise
Introduction 1-38
Physical media: radio
signal carried in Radio link types:
electromagnetic terrestrial microwave
spectrum e.g. up to 45 Mbps
Introduction 1-41
Tier-1 ISP: e.g., Sprint
Sprint US backbone network
DS3 (45 Mbps)
OC3 (155 Mbps)
OC12 (622 Mbps)
OC48 (2.4 Gbps)
Seattle
Tacoma
POP: point-of-presence
to/from backbone
New York
Stockton Cheyenne Chicago
peering Pennsauken
San Jose
… … Roachdale
Relay
Wash. DC
Kansas City
.
Anaheim
…
…
Atlanta
to/from customers
Fort Worth
Orlando
Introduction 1-42
Internet structure: network of
networks
“Tier-2” ISPs: smaller (often regional) ISPs
Connect to one or more tier-1 ISPs, possibly other tier-2
ISPs
Tier-2 ISPs
Tier-2 ISP pays Tier-2 ISP also peer
Tier-2 ISP privately with
tier-1 ISP for
connectivity to Tier 1 ISP each other,
rest of Internet NAP interconnect
tier-2 ISP is at NAP
customer of
tier-1 provider Tier 1 ISP Tier 1 ISP Tier-2 ISP
Introduction 1-43
Internet structure: network of
networks
“Tier-3” ISPs and local ISPs
last hop (“access”) network (closest to end systems)
local
ISP Tier 3 local
local local
ISP ISP
ISP ISP
Local and Tier-2 ISP Tier-2 ISP
tier- 3 ISPs
are Tier 1 ISP
customers of NAP
higher tier
ISPs
connecting
Tier 1 ISP Tier 1 ISP Tier-2 ISP
them to rest
of Internet local
Tier-2 ISP Tier-2 ISP
ISP
local local local
ISP ISP ISP Introduction 1-44
Internet structure: network of
networks
a packet passes through many networks!
local
ISP Tier 3 local
local local
ISP ISP
ISP ISP
Tier-2 ISP Tier-2 ISP
Tier 1 ISP
NAP
B
packets queueing (delay)
free (available) buffers: arriving packets
dropped (loss) if no free buffers
Introduction 1-47
Four sources of packet delay
1. nodal processing: 2. queueing
check bit errors time waiting at output
determine output link link for transmission
depends on
congestion level of
router
transmission
A propagation
B
nodal
processing queueing
Introduction 1-48
Delay in packet-switched
networks
3. Transmission delay: 4. Propagation delay:
R=link bandwidth d = length of physical
(bps) link
L=packet length s = propagation speed
(bits) in medium (~2x108
time to send bits into m/sec)
link = L/R propagation
Note: delay
s and R are =
very
d/s
different quantities!
transmission
A propagation
B
nodal
processing queueing Introduction 1-49
Caravan analogy
100 100
km km
ten-car toll toll
caravan booth booth
Cars “propagate” at Time to “push” entire
100 km/hr caravan through toll
Toll booth takes 12 sec booth onto highway =
to service a car 12*10 = 120 sec
(transmission time) Time for last car to
car~bit; caravan ~ propagate from 1st to
packet 2nd toll both:
Q: How long until 100km/(100km/hr)= 1
hr
caravan is lined up
A: 62 minutes
before 2nd toll booth? Introduction 1-50
Caravan analogy (more)
100 100
km km
ten-car toll toll
caravan booth booth
Yes! After 7 min, 1st car
Cars now “propagate” at 2nd booth and 3 cars
at still at 1st booth.
1000 km/hr 1st bit of packet can
Toll booth now takes 1 arrive at 2nd router
min to service a car before packet is fully
Q: Will cars arrive to transmitted at 1st
2nd booth before all router!
cars serviced at 1st
booth?
Introduction 1-51
Nodal delay
d nodal d proc d queue d trans d prop
Introduction 1-52
Queueing delay (revisited)
R=link bandwidth
(bps)
L=packet length
(bits)
a=average packet
traffic intensity
arrival rate = La/R
3 probes
Introduction 1-54
“Real” Internet delays and
routes
traceroute: gaia.cs.umass.edu to www.eurecom.fr
Three delay measurements from
gaia.cs.umass.edu to cs-
gw.cs.umass.edu
1 cs-gw (128.119.240.254) 1 ms 1 ms 2 ms
2 border1-rt-fa5-1-0.gw.umass.edu (128.119.3.145) 1 ms 1 ms 2 ms
3 cht-vbns.gw.umass.edu (128.119.3.130) 6 ms 5 ms 5 ms
4 jn1-at1-0-0-19.wor.vbns.net (204.147.132.129) 16 ms 11 ms 13 ms
5 jn1-so7-0-0-0.wae.vbns.net (204.147.136.136) 21 ms 18 ms 18 ms
6 abilene-vbns.abilene.ucaid.edu (198.32.11.9) 22 ms 18 ms 22 ms
7 nycm-wash.abilene.ucaid.edu (198.32.8.46) 22 ms 22 ms 22 ms trans-oceanic
8 62.40.103.253 (62.40.103.253) 104 ms 109 ms 106 ms
9 de2-1.de1.de.geant.net (62.40.96.129) 109 ms 102 ms 104 ms link
10 de.fr1.fr.geant.net (62.40.96.50) 113 ms 121 ms 114 ms
11 renater-gw.fr1.fr.geant.net (62.40.103.54) 112 ms 114 ms 112 ms
12 nio-n2.cssi.renater.fr (193.51.206.13) 111 ms 114 ms 116 ms
13 nice.cssi.renater.fr (195.220.98.102) 123 ms 125 ms 124 ms
14 r3t2-nice.cssi.renater.fr (195.220.98.110) 126 ms 126 ms 124 ms
15 eurecom-valbonne.r3t2.ft.net (193.48.50.54) 135 ms 128 ms 133 ms
16 194.214.211.25 (194.214.211.25) 126 ms 128 ms 126 ms
17 * * *
18 * * * * means no response (probe lost, router not
19 fantasia.eurecom.frreplying)
(193.55.113.142) 132 ms 128 ms 136 ms
Introduction 1-55
Packet loss
queue (aka buffer) preceding link in
buffer has finite capacity
when packet arrives to full queue,
packet is dropped (aka lost)
lost packet may be retransmitted by
previous node, by source end system, or
not retransmitted at all
Introduction 1-56
roadmap
1.1 What is the Internet?
1.2 Network edge
1.3 Network core
1.4 Network access and physical media
1.5 Internet structure and ISPs
1.6 Delay & loss in packet-switched
networks
1.7 Protocol layers, service models
1.8 History
Introduction 1-57
Protocol “Layers”
Networks are
complex!
many “pieces”:
Question:
hosts
Is there any hope of
routers
organizing structure
links of various of network?
media
applications
Or at least our
protocols discussion of
hardware, networks?
software
Introduction 1-58
Organization of air travel
a series of steps
Introduction 1-59
Layering of airline
functionality
airplane routing airplane routing airplane routing airplane routing airplane routing
Introduction 1-60
Why layering?
Dealing with complex systems:
explicit structure allows identification,
relationship of complex system’s pieces
layered reference model for discussion
modularization eases maintenance, updating
of system
change of implementation of layer’s service
transparent to rest of system
e.g., change in gate procedure doesn’t
affect rest of system
layering considered harmful?
Introduction 1-61
Internet protocol stack
application: supporting network
applications application
FTP, SMTP, HTTP
transport: process-process data
transport
transfer
TCP, UDP network
network: routing of datagrams
from source to destination link
IP, routing protocols
link: data transfer between physical
neighboring network elements
PPP, Ethernet
physical: bits “on the wire”
Introduction 1-62
source
message M applicatio
Encapsulation
segment Ht M n
datagram Hn Ht M transport
frame Hl Hn Ht M network
link
physical link
physical
switch
destination Hn H t M network
M applicatio
H l Hn H t M link Hn H t M
Ht M n physical
Hn H t M transport
H l Hn H t M network router
link
physical
Introduction 1-63
Chapter 1: roadmap
1.1 What is the Internet?
1.2 Network edge
1.3 Network core
1.4 Network access and physical media
1.5 Internet structure and ISPs
1.6 Delay & loss in packet-switched
networks
1.7 Protocol layers, service models
1.8 History
Introduction 1-64
Internet History
1961-1972: Early packet-switching principles
1961: Kleinrock - 1972:
queueing theory shows ARPAnet public
effectiveness of packet- demonstration
switching NCP (Network Control
1964: Baran - packet-
Protocol) first host-host
switching in military protocol
nets first e-mail program
1967: ARPAnet ARPAnet has 15 nodes
conceived by Advanced
Research Projects
Agency
1969: first ARPAnet
node operational
Introduction 1-65
Internet History
1972-1980: Internetworking, new and proprietary
nets
1970: ALOHAnet satellite
Cerf and Kahn’s
network in Hawaii internetworking principles:
1974: Cerf and Kahn - minimalism, autonomy -
architecture for no internal changes
interconnecting networks required to interconnect
1976: Ethernet at Xerox networks
best effort service model
PARC
stateless routers
ate70’s: proprietary decentralized control
architectures: DECnet, SNA,
XNA define today’s Internet
architecture
late 70’s: switching fixed
length packets (ATM
precursor)
1979: ARPAnet has 200
nodes
Introduction 1-66
Internet History
1980-1990: new protocols, a proliferation of
networks
1983: deployment of new national
TCP/IP networks: Csnet,
1982: smtp e-mail BITnet, NSFnet,
protocol defined Minitel
1983: DNS defined 100,000 hosts
for name-to-IP- connected to
address translation confederation of
1985: ftp protocol networks
defined
1988: TCP
congestion control
Introduction 1-67
Internet History
1990, 2000’s: commercialization, the Web, new
apps
Early 1990’s: ARPAnet
Late 1990’s – 2000’s:
decommissioned more killer apps: instant
1991: NSF lifts restrictions on
messaging, P2P file
commercial use of NSFnet sharing
(decommissioned, 1995) network security to
early 1990s: Web
forefront
hypertext [Bush 1945, est. 50 million host, 100
Nelson 1960’s] million+ users
HTML, HTTP: Berners-Lee backbone links running at
1994: Mosaic, later Gbps
Netscape
late 1990’s:
commercialization of the
Web
Introduction 1-68
Introduction: Summary
Covered a “ton” of You now have:
material! context, overview,
Internet overview “feel” of networking
what’s a protocol? more depth, detail
network edge, core, to follow!
access network
packet-switching
versus circuit-
switching
Internet/ISP structure
performance: loss, delay
layering and service
models
history Introduction 1-69