The Sims Bustin
The Sims Bustin
by baubeta
Version 1.0, Last Updated 2008-04-25 View/Download Original File
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Return to The Sims Bustin' Out (PS2) FAQs & Guides
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Table of Contents
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Need to find something? Do this: Check out the 5-letter/number code next to
everything. Now press Ctr-f and post this code. It should send you to the
correct chapter.
I) Basics (HJ234)
A) Skills (HGJD2)
B) Mood (GTY56)
C) Relationships (GE42D)
D) Marriage/Moving in (GITY2)
E) Babies (GFT5S)
F) Kids (GJU5T)
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Basics (HJ234)
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The Sims is actually a pretty complex game. In it, there are numerous bars,
stats, and meters that you need to fill or keep filled. Likewise, things such
as relationships are constantly important. The following section should
outline the key elements that are necessary in both Free-play, and Bust Out
Mode.
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Skills (HGJD2)
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In the sims, there are 7 distinct skills your sims can learn by using the
objects given to you. The major use of these is job promotion, however many of
them have other goodies connected to them as well.
Cooking: Everyone loves cooking (except most people). While a high cooking
skill may not seem that important in regards to most job advancements, it is
huge in actually making food and not lighting the house on fire. A higher
skill will obviously lead to more fulfilling food (really useful). More
importantly, a skill of four or higher will guarantee no nasty house fires
break out. Max this.
Creativity: My all time favorite Sims house had eight people. None of them had
jobs, and instead there were literally hundreds of easles around the house. I
went and downloaded every single painting mod I could find (basically every
famous painting ever made) and had all 8 start painting. Soon I had beautiful
artwork all over the house, and tons of doubles for me to sell. The Sims sure
is a great game; you should play it.
Mechanical: Mech allows you to fix things…that’s about it. The thing here is
that
A) Things never break
B) The Mechanic is really cheap.
Because of this, Mech just doesn’t have that much use besides job advancement.
Whatever.
Body: In the Sims 2 (In stores now!) having a high body skill is important as
your people will live longer. This is a cool feature…that doesn’t exist in
this game. Because of that, this skill lacks a ton of use besides job
advancement. Having a high body skill will let you do sweet dives I guess.
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Mood (GTY56)
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Your Sims mood is decided by numerous “mood bars” which can be checked at any
time during game-play. Some of these bars can be ignored for a while, while
some will tank your happiness if they get to low. Here they are, as well as
what to do to keep them full.
Hunger: Simple enough. A constant meal supply (usually about two a day) is
necessary for your sim. Simply cook up a healthy meal (or order an
outrageously priced pizza) to fill this
Hygiene: About one shower or bath a day keeps this up. Using the toilet brings
this down; so go ahead and use this every time you do that.
Energy: One might think that the only way to raise energy is to sleep. OH
CONTRARE! Check the electrical section in buy mode for a bug zapper. Now
choose the “touch” option. Your sim will get a nice zap, and his comfort will
plummet. His energy however, will raise by two. Now touch it 3-4 more times
until energy is full. Now go watch TV or just sit in a really comfortable
chair to gain full energy in about 5 hours instead of 9; efficiency!
Social: This both raises, and falls very slowly. The best way to raise this is
to simply “talk” with someone for a long time.
Comfort: This usually gets filled while filling. Buying a comfy chair to watch
TV in is also a good call.
Fun: The best way to fill this is to watch TV while sitting in a comfy chair.
Other options don’t fill your comfort meter as well.
Room: This really only matters when you’re going to work, and looking to be in
a green mood for promotion. Simply keeping things clean, and maybe adding some
pictures or something make this easy.
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Relationships (GE42D)
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Friends: Sociality is really easy in the Sims. All it takes is two people to
chat/complement each other for a little while. While this game introduces
several new social interactions, there really are only two you need; Talk,
Complement, Talk, Complent, Talk, ECT until desired friend level. Seriously,
just keep choosing those two options with the person you want to befriend and
all will be well. You both need to have a relationship level of 50 for a
friendship to start.
Note: Every day, each person will lose two points of friendship. This is why
you should raise all relationships up to 100 is possible. Once the score is
down to 60, or so; invite the person over and get the score back up.
Lovers: First rule is that the two people need to be friends, at a level over
70 (you may want to just be at 100 to make sure). Around that point, more
intimate social options appear. Simply choose one of these (kiss is the
easiest), and GJ, you’re in love. If you wish to further push the deal, check
out the section on Marriage (and children).
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Marriage/Moving in (GITY2)
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Yay marriage! Yes, in the Sims is perfectly possible (it’s pretty easy,
actually) to woo any number of fine ladies or gentlemen you run across. It’s
important to note that no Bust-Out characters can be proposed to. That
includes people like Dudley, Mimi, Malcolm, and any other person who lives in
any of the levels. In fact, at the start, only members of the Tutti, and
Frutti family are eligible. If that’s not your thing, head into free-play and
make the sim wive/husband of your dreams. Move them into a blank lot and
save/quit. That sim(s) will now visit you in both free-play and Bust-out mode,
and is available for marriage.
Now that you understand who you can get, let’s try how. Obviously, matching
red hearts is a must before marriage can happen (unfortunately no, there is no
dysfunctional rich husband, trophy wife pairing option in this game). Get both
up to 100, then invite the special someone over when your Sim is in a great
mood (very important).
Treat the soon to be spouse sim like a god. Clean up all the trash, and maybe
move some nice art into the room you plan to pop the question in to guarantee
a max room rating. Make him or her food, and join them in a fun activity. The
key here is to get them in a good mood before you ask. After you think they’re
feeling it, click them and check the propose/move-in option. (If no option
appears, remember that both people must have a 100 and a heart, as well as be
in a good mood).
Go for the gold and you should probably get it. If the fail is epic, just try
again. Get the person back to 100 (probably on another day) then pop again
until victory. If only marriage in real life were this simple.
The actual wedding is kinda lame. It also costs some, so make sure you have
over a K before you try anything. You also gain all of the Sims that you
married assets which is probably in the 15k range. You’ll also gain full
control over them (naturally).
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Babies (GFT5S)
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Having a kid follows similar guide-lines to getting married. First, have the
wife quit her job. The Sims takes place in 1954 and a mother in the workforce
is simply abhorred. Get both Sims up to a 100 relationship again, and have
both in a 2-4 green mood (should be MUCH easier now that you can control both
of them). Start kissing, and after a couple rounds you will gain the option to
have a child. If you want one (and as you’re reading this I assume you do)
press yes and a baby will magically be transported to your household. Wherever
it lands, congratulations, that’s mom’s new bedroom.
Move the baby into a room where mom will also sleep. Have dad sleep in another
room so he won’t be miserable (1954). Basically the man should keep doing what
he’s doing and be at work. The mother has no job, and basically is to look
after the child until it ages.
It takes three days for a baby to age, and they don’t do much until then.
Randomly the baby will cry. Have the mom feed, then sing, then play with the
kid. That should shut it up.
Be warned that if the baby is allowed to cry too long, a call will be received
from social services. Another screw-up and the baby is taken forever (that
means you fail).
After three days, the useless baby will become a useless kid. Whoopie.
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Kids (GJU5T)
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The first is to send them to military school. Achieve this by simply letting
the kid cut class. Every day missed cuts a full letter off his grade. Let it
hit F and he’s gone.
The other is to send him away with an A+ grade. This really isn’t that tough.
Start by always sending the kid to school with a good attitude (just like an
adult). When he gets home, have him study, study, study on the computer. At
about the same speed a sim improves a stat, the kid will improve his grade.
Get it all the way up and you complete the objective (please tell me you
didn’t have a kid in the free mode for fun…
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Free Play (DTHE4)
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Although Bust Out mode is easily the bread and butter of this game, a
completely competent “normal” Sims mode option exists as well. In this game,
there really is no goal. Like in real life, achievement and failure all lies
in the eye of the beholder. Basically if you die you lose, if you make a bunch
of money and get promoted a bunch, you win. (Kinda like real life, really).
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Starting Out (DER5T)
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First thing is to pick a home. You are given three options; a home with four
dudes, a home with four chicks, or an empty house. If you pick the empty lot,
you will then need to build your family, as well as their house. Otherwise
skip on down to the “The first day” section.
If you did choose an empty lot, you have some Sims to make! Start by choosing
the last name of your family. Next choose the first (or only) Sim you wish to
make.
Choose the age, sex, and stats of the person. If this is your first time to
the Sims, use this build.
Neat: 0
Active: 6
Outgoing: 3
Playful: 8
Nice: 8
Now either start the game, delete the guy you just made, or most likely, start
on person two. Keep going until you have as many people as you want (you can
only have 4 max, by the way.) If this is your first time, two Sims; one male,
one female is considered easiest. If you wanna be hella cool like me, I made
three dudes and one girl (I’ve probably played over 50 houses in the Sims, 35
of them have had three guys and one girl).
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Building a house (DA3ED)
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I guess technically you don’t need a house in the Sims. I’ve actually played
game where I didn’t use any walls, and things went pretty well. Still, in most
situations your Sims will want a house to live in. To make one, start by
pressing start and heading into the Build mode. Choose the wall option, and
begin working.
The key to any starting house is to be modest. I generally like to have three
rooms. A small bedroom, a real small bathroom, and a bigger kitchen/living
room I hate ASCII, but here’s what it looks like,
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|be | m |b|
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be: Bedroom
b: bathroom
m: multi-purpose room
The key basically, is modesty. Basically, the smaller your house is, the more
nice crap you can buy. And nice crap is more useful early on than big walls.
Go ahead and use some cheap wallpaper, flooring if you want. Also add doors
(you should only really need 3), as well as a couple windows. Yes, this house
is ghetto, fix it when you’re rich.
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Furnishing (DAE42)
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Next is to head into the buy mode to buy crap. There are a few things you
need. Use this as a check list.
-A bed for every person in the home (three people, three beds)
-A Fridge, washer, food processor, stove, trash compactor and a fire alarm
-A phone
-A thief alarm
-A tv and a couch to watch it on
-A book-case
-A toilet (for four sim houses, I recommend a second toilet hidden in a 2x2
side room with just the toilet in it).
-A shower
-A book case (next to couch)
I did all this, and ended up with 3,500$. If you have about that, good joh.
Obviously things will be getting upgraded when more cash flow comes, but you
should have a bit of spending cash when you start the game. Speaking of…
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The First Day (DJ7YT)
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First thing you do, hire the maid. Just trust me here.
So now it’s on. Start by heading back into buy mode and getting a computer.
Send your Sims up and get jobs. It’s easier if all Sims get the same jobs, but
it’s fun to get everyone different jobs as well. I always choose a job that
has me going to work for the first day at 9 AM, that way you get a free
promotion Once you have jobs, go re-sell the TV.
Send the kids to work, and get there promotions. The other goal today should
be to get the two to 100 on their relationships. This will give you the
opportunity to do things like sleep in the same bed, or be in the bathroom
together.
You should also get each to level 3 for their cooking skill. That guarantees
that neither will burn the house down when cooking food.
Once you get promoted, check your job stats. You will see that skills are now
necessary. Head to the buy screen, and purchase the specific skill tool that
correlates with the skill(s) you need. In my case it was creativity, so I went
and bought a couple painting canvases. You may also need friends, read the
above section about friends above for more info about that.
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Continuing On (DG5W6)
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As noted, Free Play is kind of open to whatever you want. However, there are a
lot of tips to how you can make the game as easy and awesome as it can be.
- Don’t be too afraid to spend money. Money is common in this game, and you
should basically spend it as you can. Upgrade items, buy new ones, or do
whatever ever you want. Superior items will fill needs meters faster, thus
allowing you to train more, and go to work in a better mood.
- Likewise, start adding on rooms. It’s kind of ghetto to have three rooms in
a house, after all. Make an entrance way, as well as a fun room, kitchen, and
a skill room. Make a pool, a garden, and pretty much whatever the hell you
want. The easiest way to measure Sim success is how nice a house looks. Make
yours nice.
- Once you hit job level 10; quit and get another job. Yes you will have to
start back over at level one, and you will likely need to get new skills, but
it’s worth it. The double cash you get for being promoted is in general worth
more (assuming you get promoted daily). It’s also a lot more fun to raise up a
ladder than to sit on top of it.
- Consider getting married to spice things up. Check out the marriage guide
above to check that out.
- A really fun thing to do is to, once you’re doing well, evict your family
and destroy the house. Now move them back into a vacant lot…only now you have
way more money! With a net-worth of much more than the original 20k, you can
now afford to make a much more stylish home. I know I said you can just add
onto your old house above, but that starts to look really trashy after a
while. In starting again, you can have a better idea what you want your final
product to look like. Use nicer wall-paper, and maybe make a pool or
something.
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Bust Out Mode (F453S)
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Here it is. The main event of this game. Unlike traditional Sims game-play,
this mode is very structured. In it, you make your way from home to home;
helping the residents out and moving up the career ladder. In total you will
stay and play at 12 fine residences, all of them completely different. Make
friends, make money, and Bust Out!
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Chapter 1/Prelude (FRT54)
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Start by typing in your Sim’s last name (it doesn’t matter what you do.)
Next is your Sim’s first name (it doesn’t matter what you do.)
Next choose the first option and choose the gender. I’m choosing a dude. Like
three things will change in the guide if you’re a girl. None should affect
you.
Neat: 0
Outgoing: 6
Active: 9
Playful: 5
Nice: 5
Basically Neat:0, and Active:<8. Do whatever the hell you want for the other
three.
Head (idmwyd)
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Club Awesome
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Wooh~! Party time! This game rules!!! Apparently It’s about 5 PM on a Tuesday
because the dance floor’s going and there are SIX PEOPLE ON IT. Seriously,
what a lame club.
Click on the chick in the green and kiss her. Obviously she’s rolling on E, as
you two start going at it. Then you wake up; owned.
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Mom’s House
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Jobs: None
Welcome to level one. It’s a crappy house with your mom. Things start with
Malcom (the crappy villain of the game) stealing all your crap. Have a good
cry and watch the goods go. All the stuff he steals you will be looking to
earn by completing the missions here (it’s like this is every level).
I’ll warn you here. I’m not going to let you leave here until you max every
skill. That’s right. That’s lots and lots of playing level one (it’s about two
hours). Doing this makes the game SO MUCH EASIER. This game is actually pretty
hard. Just spend the man hours while listening to music or a podcast. Let’s
get to it.
1) Press the R Button for double speed: Go ahead and hit the R button. It’s on
the top of your controller by the “z”.
Reward: $50
2) Eat enough food to fill your stomach: Mom will make some food after a
while. Eat it and get the reward for free.
Reward: $50
3) Use a toilet to empty your bladder: Either wait to actually need the
bathroom, or just go whenever you feel like it.
Reward: The Maid (you’ll be using this)
4) Do fun stuff to raise your fun level: Go watch TV or the fish tank.
Reward: $50
5) Use the newspaper to find a job: Go outside and check the paper. Basically
choose whatever job you want. As you will have ALL MAXED STATS. It doesn’t
really matter. Do understand that the job you choose will affect which new
levels you head to, but in beating the game you’ll end up doing all of them.
Just do whatever you like.
Reward: Super Scooter
Hey look! You can leave now! Wait… We have a bit more work to do.
For the next several sim days, stay at home and learn, learn, learn! It
doesn’t really matter the order, except learn cooking first so you can make
good food. You also might want to do creativity for mad art money. Buy ability
items as you need them. Yes this seems lame. Please, just trust me and do it.
You will very likely pick these 2 hours back up as you complete the game.
Last thing is to make friends with mom if you havn’t. Mom will be the easiest
friend to make and keep in the game. Get her to 100 then get the hell out of
dodge!
Mom will steal a bunch more of your money (**** her) and you’re off! Where you
go next depends on your job choice.
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Chapter 2 (F4ERT)
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Chapter 2 has you heading to well…crappy houses. Both of the homes available
here are pretty low-rent, as are the roomies you will share them with. Luckily
for you both of these levels can, and usually are completed in only two sim
days. Having max skills should make this even easier.
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Dudley’s Trailer
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Jobs: Gangster, Jock, Mad Scientist, Paramilitary
Go to the phone and hire the maid, now let’s get on with the goals.
1-1.4) Get promoted to level 2: The way you get promoted is to go to work with
the necessary skills and friend count, while also having a positive (green)
attitude. Considering all your stats are maxed, your only problem should be
keeping your dude happy, not that hard.
Reward(s): Paramilitary-HellaGraphiz Game console, The Dude Buggy, The Octagon
(home)
2-2.4) Get promoted to level 3: Same deal, just with level 3 job this time.
Reward: Paramilitary- The Up-Light, Toane’s Gym (House)
3) Interact with other Sims to satisfy your social needs: Go talk to Dudley.
Like two talks should do it.
Reward: Pull my finger! (Social)
4) Get to know Dudley better: You’ll unlock this one at the same time as the
last one.
Reward: $50
6) Have mom over to your new place: Do as it says. Use the phone to invite mom
over. Don’t just talk to her; she has to come over for a visit. You don’t even
need to meet her when she shows up!
Reward: Nag about house (Social)
7) Visit Mimi’s place and get her to pull your finger: Head to your scooter
(probably do this right when you get back from work). Choose visit and head to
Mini’s. Make friends with her (you should collect friends as fast as you can
anyway), and then choose pull my finger. You’ll both laugh and all is well.
Reward: Big mouth chair
8) Clean up the mess: You CAN clean crap up yourself, but skrew that. You
already hired the maid. When she first shows up while you’re at work, all is
well. You may need to clean one or two more pieces once you get home, however.
Reward: The toxic barrel
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Mimi’s Place
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Jobs: Counter Culture, Fashion Victim, Movie Star
The other level 2. For some reason I never pick a job that leads here, but you
might! Like Dudley’s place, this isn’t TOO tough. Also note that the goals
here are the same, or very similar to that of Dudley’s. Thus; the write-ups
are the same, or very similar to Dudley’s. I don’t think it’s that big of a
deal.
1) Get to job level 2: As noted, got to work in a good mood with all the stat
and friend stuff done (you should still have max stats)
Reward:
Counter Culture: Leaflet Distributor - Epicurious Gourmet Stove Matsuura
Imposter Type-S, Pixel Acres – Visit
Movie Star: Kiddie show sidekick - Gossip (social), Matsuura Imposter Type-S
(Vehicle), Tinsel Bluffs - Visit
Movie Star: Stunt Double - Exoticalistism Floor Lamp, Goth Manor - Move or
Visit
3) 3) Interact with other Sims to satisfy your social needs: Go talk to Mimi.
Like two talks should do it.
Reward: Use sign language (Social)
4) Get to know Dudley better: You’ll unlock this one at the same time as the
last one.
Reward: $50
6) Have mom over to your new place: Do as it says. Use the phone to invite mom
over. Don’t just talk to her; she has to come over for a visit. You don’t even
need to meet her when she shows up!
Reward: Give money (Social)
7) Visit Dudley’s and use “SIGN LANGUAGE” on him: Head to your scooter
(probably do this right when you get back from work). Choose visit and head to
Dudley’s. Make friends with him (you should collect friends as fast as you can
anyway), and then choose Sign language. You’ll both laugh and all is well.
Reward: The skull shrub
8) Fix all the broken things: As you have 10 mech, this should be no big deal.
There’s only one broken thing, the coffee maker. Fix it and there you go.
Reward: The repair man
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Chapter 3 (FGTY6)
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Chapter 3 has you moving up in the world as you stake your claim in one of
three very different homes. The big gimmick here is that for the first time
you can control other sims!...You will soon learn to not actually control
them, however. Honestly, these levels are kind of bland. But with maxed skills
(trust me, the game gets really hard without maxed skills from this point.)
these levels should also pass quickly.
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Toane’s Gym
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Jobs: Gangster, Jock, Paramilitary
Here’s to a real house! This place is a house/gym. In this level, you also get
to control another sim, either Max or Goldie. The truth is that you shouldn’t
actually ever do anything with these guys. Just let them live their own lives
and go to work and stuff, they’ll be fine.
Start by going and buying the $1,000 double-bed, put it in the blue room. This
will also complete a goal, but I’ll touch on that in a bit. You may also want
to go buy a new stove/other cooking stuff. Oh, and go buy a fire and safety
alarm. I got robbed while writing this.
1-1.3) Get promoted to level 3: Usual deal here. Go to work with green, you
win.
Reward:
Gangster: Car Thief – High Dive
Jock: Starter – Life Rocks! Climbing Wall
Paramilitary: Paratrooper – Show off muscles (social)
4)Control another sim by pressing the Z button: The Z button is the purple
one. Press it.
Reward: Towel Snap (social)
5) Go to Dudley’s Trailer and PARTY!: Your best bet is to skip work one day
and do this instead. Be at 3-4 green bars and head over to Dudley’s. Once
there he will start up a party. To pass this challenge, you must reach a
friend level of 5 or higher with every guest there. This actually is pretty
hard, but don’t be distraught. Keep heading over, and eventually guests will
repeat themselves. Any guest that shows up already 5 or higher is completely
set. Just keep at it.
Reward: Tsunami X-TEQ (A NEW CAR~!~!~!~!)
6) Buy $1,000 worth of improvements for the gym: Getting the bed should do
this awesome. You can also buy anything else you think your sim might like.
You kind of get paid back for all this crap when you leave, so it’s all good.
Reward: The flush force toilet.
7) Get four sims to join Toane’s gym as members: You’re probably going to want
to save this one till later on. The reason for this is that people need to be
your friends before they’ll join. As you probably don’t even have four friends
right now, this could be hard. Once you have friends, throw a party and make
everyone happy. Make food and talk and whatever (basically make food). Once
Stuff seems to be going well, ask your friends to join the gym. They should
accept. You don’t need to get all four at once, remember. So just throw a
couple parties if you need to.
Reward: Turntablitz DJ Booth
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Goth Manor
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Jobs: Mad Scientist, Movie Star
Here’s a fun one. It’s a haunted house…that’s about it. In this level, you
also get to control another sim, either Mortimer or Bella. The truth is that
you shouldn’t actually ever do anything with these guys. Just let them live
their own lives and go to work and stuff, they’ll be fine.
1-1.2) Get promoted to level 3: Usual deal here. Go to work with green, you
win.
Reward:
Mad Scientist: Virsy Breeder - Gene Genie Incubator
Movie Star: Soap opera star - Do Magic Trick (social) Unlock: Club Rubb -
Move or Visit
4) Control another sim by pressing the Z button: The Z button is the purple
one. Press it.
Reward: Tell Story (Social)
5) Find the fern that was stolen from the Goths: Whenever, visit Dudley’s
Trailor. In the back of his house is the plant. Go steal it back and bail.
Reward: RGB Throwback
6) Buy $1,000 worth of improvements for the manor: Get a new fridge (they
don’t seem to have one), and a dish-washer. You’d be getting these anyway, so
no big problem here.
Reward: Seance Table
7) Exorcise the ghosts by having a séance: Go and buy the séance you received
from the buy 1,000 dollars thing. Now put it in the room with the four chairs.
Between 12-4 A.M,., choose the table and pick “contact spirits”. Now wait.
Basically watch your guy freak out and uncover ghosts until you get your
reward. (You have to choose the option twice). Also, after you’re done. Sell
the ****ing table back. Things useless otherwise.
Reward: The skeleton display
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Studio 8
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Jobs: Mad Scientist, Movie Star
Hey, look; it’s an art gallery. This place is pretty nice actually, and
probably my favorite level 3 level. In this level, you also get to control
another sim, either Artie or Charity. The truth is that you shouldn’t actually
ever do anything with these guys. Just let them live their own lives and go to
work and stuff, they’ll be fine.
1-1.2) Get promoted to level 3: Usual deal here. Go to work with green, you
win.
Reward:
Counter Culture: Flower child - Artist’s Block
Fashion Victim: Wig Designer - Air Kiss (Social), Club Rubb - Move or Visit
4) Control another sim by pressing the Z button: The Z button is the purple
one. Press it.
Reward: Sissy fight (Social)
5) Buy $1,000 dollars worth of improvements for the studio: I’d get a new TV
and comfy chair to watch it with. That should get this.
Reward: Beejaphone Guitar
6) Have a great opening by rearranging the art: To score this, you need to
have 5 people in the same room with a max or near-max room score. As long as
it’s clean, the room with all the art will already score this. Throw a party
and make food. Now pick it up and bring it to the far corner of said room.
Hopefully you will get enough people interested to complete this. Just keep
trying until the reward pops up.
Reward: KraftKing Potter's Wheel
7) Visit Mimi’s place and make sure Mimi is OK: When you were with Mimi did
you hire the maid? If not, move in there for just a sec, hire the maid, then
move back here. You really need her to complete this. The goal of this mission
is to pick up all of Mimi’s trash. This is actually harder than it sounds as
Mimi makes quite a bit of it. Head over to Mimi’s between 9-10 AM (You may
need to skip work) and start cleaning. With both you and the maid working
here, things should work out.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Chapter 4 (FJIR2)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Time to get married (sigh). All three of the levels in this chapter involve
getting laid and getting hitched. The difficulty is about the same as the last
three (I swear, the max stats are a godsend in this game).
A note about marriage: You don’t have to marry anyone in this level, or the
next. Basically once you get married, the “get married” goal is unlocked in
all the future houses, isn’t that nice? I recommend you don’t get married
until chapter 4, however, as it just isn’t a good idea here. If you want to
get a head start, meet any member of either the Tutti or Frutti family and get
to 100 and heart with them. They’ll still be there when you want to tie the
night.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Casa Caliente
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Jobs: Counter Culture, Gangster
It’s a LOOOOOOOOOOOOOVE Shack it’s a little ole place where…you get the point.
People **** here. That’s what they do. I’m down.
Buy a new TV for fun, and another bed because sleep it good.
3) Buy $1,500 dollars worth of improvements for Casa Caliente: As I said, the
bed and new TV should be just dandy here.
Reward: Sham-Shag Polar Bear Rug
4) Fall in love/Invite over your lover: If you already have a heart with
someone, just invite him/her over. If not, invite some girl over and friend
them up to 70-100. Then do a “sexy” thing like kissing or flirting until a
heart shows up. This can be a good prelude to getting married.
Reward: Hawaiian Fantasy Tiki Torch
5) Score with two sims at the same party: Here’s a fun one. Starting at this
level, the “try to score” option will appear. This is basically French
kissing. To get this, have two different sims at a love level (do this before
you start the party.) Throw a party, and head into a room that no one else is
in (usually a bedroom or bathroom is good). Once there, invite one of the
victims over. Make your move. Now run to a different room and do the same
thing with the other sim. There you go.
Reward: Romantic Kiss (social)
6) Go to studio 8 and help with “outsider art”: Remember how you have all
maxed skills? Well that means you have maxed creativity; good. Visit studio 8
and start painting a picture on the easle. You should get the reward once you
finish the picture. If it fails, just paint until you get the reward. It only
took me once.
Reward: That 70s Window, Goth Manor – Visit
7) Find a neighbor who knows about candelabras: Before you start this, you
need to do the two sim hook-up task above so that you have the Romantic Kiss
option in your social arsenal. Once you have that, visit Goth Manor and get to
100 and hearted with either Bella or Mona. Once you are in love, begin
romantic kissing them. This may or may not work. Keep using romantic kiss
until you score the candelabra.
Reward: Torchemada Candelabra.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Club Rubb
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Jobs: Fashion Victim, Jock, Movie Star
It’s a club. Seemingly one they “Rubb” in. This place is generic and crappy,
oh well.
There are MANY things to buy here. Start by moving the random fridge back to
where it should be. Now buy a new oven and food processor. Also get a
dishwasher. Now head into the build area (crazy, I know) and build a quaint
room in the back. Put as many beds as you need here (if your married or
whatever, this may be a lot). Just look around, pretty much everything
(shower, tables, fridge) can be upgraded at your leisure, so just do it.
Fashion Victim: Makeup Artist - Slow Dance (Social), Tinsel Bluffs - Move or
Visit
3) Buy $1,500 dollars worth of improvements for Casa Caliente: How could you
not get this one!?! Unless you plan to die of starvation, this shouls come
right along.
Reward: Bounce My Booty Dance Floor
4) Fall in love/Invite over your lover: If you already have a heart with
someone, just invite him/her over. If not, invite some girl over and friend
them up to 70-100. Then do a “sexy” thing like kissing or flirting until a
heart shows up. This can be a good prelude to getting married.
Reward: KlassiKlean "More-saic" Tub
5) Throw The Ultimate DJ Dance Party: Here’s a good one. The 1500 dollar goal
unlocks the Dance Floor, which you should buy and place back where it needs to
be. The ultimate goal here is to throw a party, and have 5+ people dancing on
the floor. You will be DJing. Have everyone skip work one day and throw a
party. Do the usual party favors (make food basically), and get your sim
scribbling on the Turntable. Highlight the other house sim, and make him start
dancing. Now highlight everyone and have them join him. With some luck, four
other sims will start dancing. If not, try, try again.
Reward: Q3 Recliner
6) Find Out What's Going On At Toane's Gym: You have 10 body, so this one’s
easy. Head to Toane’s gym, and the people there will challenge you to the
triple jump. Hit the high-dive and choose “triple jump”. Hit it, then do it
again, and then again. After the third is mission passed.
Reward: Wicked Breeze Outdoor Shower
7) Show Off Some Club Rubb Moves at Studio 8: First you need to
befriend “Bling-Bling”, this will unlock the “Break Dance” option. Head over
to studio 8 and chat a bit with whoever you’re friends with. After a bit, bust
out the “break dance” option and blow their minds for a pass.
Reward: The Apoplectic Photoelectric
This place is actually pretty sweet on items. Upgrade the kitchen with a new
fridge and whatever. Also, go buy a TV or something else fun to enjoy.
Mad Scientist: Gene Splicer - Slow Dance (Social), Tinsel Bluffs - Move or
Visit
3) Buy $1,500 dollars worth of Worth of Lab Equipments: Ignore the lab
equipment part. Just buy the TV and kitchen crap as mentioned.
Reward: Bird Of Paradise
4) Fall in love/Invite over your lover: If you already have a heart with
someone, just invite him/her over. If not, invite some girl over and friend
them up to 70-100. Then do a “sexy” thing like kissing or flirting until a
heart shows up. This can be a good prelude to getting married.
Reward: KlassiKlean "More-saic" Tub
5) Show Off Rocket Gnomes At 'Launch Party': This one’s actually pretty easy.
First, you need max Mech. Now go buy the gnome making kit from the buy menu.
Now go and build five gnomes. Once they’re all made, head back to the buy
menu, pick them all up, and move the little guys to the sand outside. Now
throw a party. As soon as you get the “party has started” message, go out to
those gnomes and start launching them. Launch all of them to complete the
task.
Reward: Hypnotize (Social)
6) Find Out Where The Contaminating Spores Are Coming From: Visit Goth Manor
and steal a plant. That’s about it.
Reward: Giant Fern
7) Go to Studio 8 & Change Their Minds About Scientists: First you need to
have completed the gnome one above so you have the “Hypnotize” social action.
Head to Studio 8 and use that social option to either person to change their
minds. You’re kind of an ass, aren’t you?
Reward: Pathmatic Sliding Door
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Chapter 5 (F3RET)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Last set of three and these places are all hells of nice! You become much
closer with Malcom here, doing something with him at every house. I should
note that you should probably go to Tinsel Bluffs first as it just makes
everything easier (it involves making Malcom hate, and then love you).
Oh, you can get married here too, as well as have a kid; don’t.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Pixel Acres
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Jobs: Counter Culture, Gangster Careers
Here’s a fun one; it’s a nudist colony! Too bad this place is getting owned.
That’s right, nothing fancy just a simple, four room house with a bathroom, a
kitchen, a fun/whatever room, and a bedroom. Basically a rectangle. Next get
all the things you need; stuff like a fridge, beds (move them, at least), and
a nice big TV to watch. Yeah, I know it isn’t in the spirit of the house, and
if you want to just live outside, go for it.
3) Buy $2000 Worth Of Improvements For Pixel Acres: All the stuff you just
bought should take care of this.
Reward: Hot Spring Conversion Kit
4) Find Out What 'Ghost' of A Problem The Goths Are Having: You need to do
this before you can complete the task below. Visit Goth Manor. Head over to
the synth, and play the “pixel booty” song. Everyone gets naked, you win.
Reward: RustyRedneck Stump Chair, The Pixel Booty Song
5) Frame Malcolm & Get Him Busted For Indecent Exposure: You need a couple
things here. You need to have done all the Goth mission above (it’s easy, just
do it), you also need max creativity, and it helps if Malcom is your friend.
Invite him over. And keep trying until he comes. Once he shows up, play the
pixel song on the synth. Once he strips, guys ****ed.
Reward: $5000
6) Seduce Someone At Casa Caliente: You need one of the two people at the Casa
to love you. If someone does, awesome. If not, head over one day and make one
of them love you. After that, head over to the bear rug and choose the “relax”
option. Now choose your lova and choose join. After some awkward “so…we’re
about to have sex, aren’t we?” talk, you succeed.
Reward: Varmenkozze Euro Fireplace
7) Find Someone Interested In Chase's Secret Formula: First you need to make
friends with Chase so you gain the “tell secret” option. Now head back to the
shiny lab and use said option on either person there. GJ.
Reward: Boomtown Redwood Table
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The Octagon
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Jobs: Mad Scientist, Paramilitary
Next house is…an area of national security? Man, I would have liked to think
you need more clearance to get into a place like this than being level 7 at a
job. I guess paramilitary kind of makes sense, but a gene splicer? The ****
does that have to do with the government?
You don’t need to buy anything here. But you can upgrade lots of stuff. The
TV, the beds, and the shower; really.
3) Buy $2000 Worth Of Improvements For The Octagon: All the stuff you just
bought should take care of this.
Reward: Atlantean Column
5) Mission: Find & Shut Down The Hackers: Head to the lab, and steal the nice
computer in the back. It’s like stealing the plant, only nicer.
Reward: Spartan Special Desk Lamp
6) Mission: Find & Suppress Antiwar Protesters: Head to Club Rubb and beat up
either of the people there. It doesn’t matter what your relationship is, you
will have attack available. Also, if I may pause for a second, this game is
really hating on the U.S. Gov. You’re killing people, beating people up, it’s
just weird that they’d do that.
Reward: Toy Parrot by FauxFriend
7) Seek & Destroy Bio Weapons : Head to Goth Manor, check the incubator in the
back and choose to destroy it. You will give it an adorable kick, and there it
goes.
Reward: GyroSport AbDominator
9) Raise a baby to a child: You still can’t, and you still shouldn’t.
Reward: Schnell Meister
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tinsel Bluffs
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Jobs: Fashion Victim, Jock, Movie Star
You’re going to be here a while…a good while. Wanna know why? You’re getting
married and having a kid!!! Basically I chose this place because this place is
really nice. Your best bet is to get all the mission stuff done, then get on
the marriage. You can try and mix the two if you want, but it might get dicey.
This place could use a nice big-screen TV I guess. Also, you will need to buy
another bed eventually when the kid shows up.
1-1.3) Get promoted to level 8: Doing these is my least favorite part of the
guide. They’re so annoying to do. I hope you appreciate it.
Reward:
Movie Star: Director - Manila 1000 Marine Aquarium, Malcolm's Mansion - Move
or Visit
3) Buy $2000 Worth Of Improvements For Tinsel Bluffs: The bed and TV, as I
said
Reward: Constructed Table
4) Get Malcolm to Put You In His Big Movie: There are two ways to do this:
either by getting Malcolm to a 100 relationship, or to a -100 relationship.
Guess which I tend to choose?
100: Invite Malcolm over, and start doing the classic friend routine (talk,
compliment, talk, ect…). Once that’s all set, stay home and throw a party.
When Malcolm shows up, make sure he has a good time and mingles with you a
lot. When the option of “ask about movie” pops up, choose it and it should
work.
-100: Invite Malcolm over and start kicking his ass. Yell at him, embarrass
him, whatever you want. When he hits -100, you will be able to attack him.
With your max muscle you will clobber him, and somehow get a movie role
because of it.
Reward: $5,000
5) Find a good sci-fi movie script: Where else would we look for sci-fi except
Shiny Things Lab~!?!?~!(Studio 8, I know). Head to the lab and some nonsense
about a brain will pop up. Have someone show it to you, and then click on it
and choose to steal the script. Man, you’ve killed people, you’ve robbed
people, and now you’re plagiarizing people. Who are you?
Reward: Cypress Tree
6) Muscle the Muscle at the Gym: Toane thinks he’s hot ****. Head over to the
gym and choose the attack option (it will be there regardless of
relationship). With your max body, the T-man will be no match and go down
easily.
Reward: Colossicus Pool
7) Find out where to get a red pool table: Head over to Club Rubb. You will be
invited to a game of pool. Join him for a round, and he’ll give you the table
as a gift (isn’t it weird that you get/find/steal all these things, and then
they don’t come back with you. Usually stealing something doesn’t give you the
option of buying it…it just gives you the object.)
Reward: Overlord Pool Table
Yay marriage! Yes, in the Sims is perfectly possible (it’s pretty easy,
actually) to woo any number of fine ladies or gentlemen you run across. It’s
important to note that no Bust-Out characters can be proposed to. That
includes people like Dudley, Mimi, Malcolm, and any other person who lives in
any of the levels. In fact, at the start, only members of the Tutti, and
Frutti family are eligible. If that’s not your thing, head into free-play and
make the sim wive/husband of your dreams. Move them into a blank lot and
save/quit. That sim(s) will now visit you in both free-play and Bust-out mode,
and is available for marriage.
Now that you understand who you can get, let’s try how. Obviously, matching
red hearts is a must before marriage can happen (unfortunately no, there is no
dysfunctional rich husband, trophy wife pairing option in this game). Get both
up to 100, then invite the special someone over when your Sim is in a great
mood (very important).
Treat the soon to be spouse sim like a god. Clean up all the trash, and maybe
move some nice art into the room you plan to pop the question in to guarantee
a max room rating. Make him or her food, and join them in a fun activity. The
key here is to get them in a good mood before you ask. After you think they’re
feeling it, click them and check the propose/move-in option. (If no option
appears, remember that both people must have a 100 and a heart, as well as be
in a good mood).
Go for the gold and you should probably get it. If the fail is epic, just try
again. Get the person back to 100 (probably on another day) then pop again
until victory. If only marriage in real life were this simple.
The actual wedding is kinda lame. It also costs some, so make sure you have
over a K before you try anything. You also gain all of the Sims that you
married assets which is probably in the 15k range. You’ll also gain full
control over them (naturally).
Reward: Spritzen Funken
Having a kid follows similar guide-lines to getting married. First, have the
wife quit her job. The Sims takes place in 1954 and a mother in the workforce
is simply abhorred. Get both Sims up to a 100 relationship again, and have
both in a 2-4 green mood (should be MUCH easier now that you can control both
of them). Start kissing, and after a couple rounds you will gain the option to
have a child. If you want one (and as you’re reading this I assume you do)
press yes and a baby will magically be transported to your household. Wherever
it lands, congratulations, that’s mom’s new bedroom.
Move the baby into a room where mom will also sleep. Have dad sleep in another
room so he won’t be miserable (1954). Basically the man should keep doing what
he’s doing and be at work. The mother has no job, and basically is to look
after the child until it ages.
It takes three days for a baby to age, and they don’t do much until then.
Randomly the baby will cry. Have the mom feed, then sing, then play with the
kid. That should shut it up.
Be warned that if the baby is allowed to cry too long, a call will be received
from social services. Another screw-up and the baby is taken forever (that
means you fail).
After three days, the useless baby will become a useless kid. Whoopie.
Reward: Schnell Meister
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Chapter 6 (FGT6E)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Honestly, the marriage and child should probably go here as they are really
part of chapter 6, and not 5. I don’t feel like formatting, however, so it’s
staying (quality~!) Instead, I’ll give you an epic final speech.
The Sims: Bustin Out is actually a really hard game. I know I make a lot of
the challenges seem easy, but I know how many times I had to try and retry
several of them because something went wrong. In fact, most people don’t go
further than say chapter 4. They decide it’s too hard, too frustrating, and go
back to their diaper and bottle; but not you. You have prevailed. You have
overcome. You will be spoken of for generations to come. That is, if you
complete your final mission. But those are not just words, level 12 will test
every skill and bit of endurance you have as a gamer, a Sims fan, and as a
man. Some, no many fill falter. But you must not. Come, hurry now. As D-day
approaches, it is time. Time, for you to bust out.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Malcolm’s Mansion
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Jobs: All
Sup a mansion. There really isn’t much to do buy here. You can replace some
stuff if you really want (a new TV/Dishwasher, basically). You actually want
to destroy something instead. Your Sim will take FOREVER to get around the
house. Destroy some walls so that basically the house is clear from every side
to the next.
1.1-1.7) Finish All Seven Careers to See Your Dreams Come True: Uhh…yeah. This
one might take a while. Just like it says, you must get all seven jobs up to
the maximum level to get this. There isn’t much I can say, you simply need to
head back to the starting level for each job (Dudley’s and Mimi’s) and start
up the next ladder. Every time you reach level 10, a whacky movie will play
with you screwing with Malcolm. Good luck.
Reward: Temple of Simoleon
2) Show Off Your Fortune - Upgrade The Mansion: You need to buy 20k worth of
crap, and this place doesn’t really need upgrading. Just buy whatever the hell
you want, and if you want, just buy a bunch of flat screens. Once you get the
reward, sell the TV’s back.
Reward: Limo Ultimo
3) Send Your Child to Prep School With Straight A's: Hey look! I’m copying
crap again! I looooooove free KB~!~!
The kid will leave when he gets an A or A+. This really isn’t that tough.
Start by always sending the kid to school with a good attitude (just like an
adult). When he gets home, have him study, study, study on the computer. At
about the same speed a sim improves a stat, the kid will improve his grade.
Get it all the way up and you complete the objective
Reward: Satinity 'Diavolo' GT 1000
Basically once you get these three missions done (only the first one,
honestly) YOU WIIIIIIIN~!~!~!~!~~!~!~!~!~!~!~!~!~!~!~!~ Congratulations on
beating this very tricky game.
(((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((
Encyclopedia (YT5WD)
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
So here’s the deal. I need this guide to be 75k, and am adding some filler to
get there. It’s all good stuff tho, so use it as you will.
*****************************************************************************
Jobs (YETD2)
*****************************************************************************
In this game, there are 7 job lines with 10 jobs each. Each has a certain
number of skill points and friends to gain it. There are a couple things I
should probably explain.
Pay: The daily pay-out for the job. You also receive twice as much as a bonus
every time you get a promotion.
Hours: The time you are at the job. The bus arrives an hour before the job
starts.
Plc: Where you need to be in Bustin Out mode to get said promotion.
_________________
/Counter Culture\
________________
/Fashion Victim\
Pay Hours Fr Co Me Cr Bo Lo Ch Plc
__________
/Gangster\
______
/Jock\
_______________
/Mad Scientist\
____________
/Movie Star\
______________
/Paramilitary\
(((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((
Game Review (RT5E6)
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
- The Sims Bustin Out is by no means a perfect game, although I don’t think it
would claim to be. It is a cash-cow push-out by Maxis, a quick release hoping
to collect on the (OMG, THE SIMS ON A CONSOLE!) ideal that became huge in the
early 2000’s. Despite the criticism of why this game exists, I’m still glad it
does.
TSBO contains two modes. Free-Play, a 65% as well made version of the classic
Sims home game, and Bust-Out Mode, a career mode type game that has your
character traveling through the numerous “gimmick” houses in the game.
Oh right, this game focuses on weird houses. Like so many B and C-Tier Sims
expansion packs, TSBO focuses on getting away from the normal home, and into
the home of other weirdos. Several different scenarios exists. A muscle-head
gym, a hipster art gallery, and even a nudist colony exist for your visiting
pleasure in Free Play mode, and for moving in Bust-Out Mode.
Bust-Out more is easily the main event of the game. In it, you live the life
of a newly adulted Sim. You start by living with mom, and soon find yourself
on the road, loving with any number of crazy characters. The main passage of
game advancement is by gaining promotions, but items can also be unlocked by
completing goals, some of them just plain weird (you steal a lot of stuff,
basically).
The unlock system in this game is pretty whonky. Unlocking an item doesn’t let
you use an item, it simply gives you the ability to buy it in both Free Play
and Bust Out Mode. The unlock feature of the game kind of requires you beat a
fair chunk of Bust-Out mode first in order to unlock all the goods.
There are 12 total levels in Bust-Out Mode. It takes about seven hours to
simply get to the credits (you only need to beat 6 levels total). However, a
true competionist will need to spend about 25 hours to completely beat the
game. This is less fun then it sounds, however as the last 10 hours will
likely consists of doing little more than keeping your Sim happy, and going to
work every day with the goal of being fully promoted in each of the game’s 7
jobs.
Graphics and Sound are suspect. I listened to music instead and really doubt I
missed much. If you’ve played the Sims, you know what it looks and sounds
like.
There certainly are problems in this game. For one the difficulty curve
borders between “high” and “completely broken” at points. Some challenges are
absurdly difficult, made even harder when you need to be going to work, and
gaining skill points as well. For example, there is a challenge where you must
head to a party, and get a relationship with everyone there to at least 5. One
problem, the people don’t stay long enough. To complete the challenge you must
go back to the house on at least three different occasions to complete it.
Considering each visit is a whole day wasted…that sucks.
I also noted that Free Play is only a 65% version of the computer Sims, this
is mostly due to space issues. For example, in buy mode there is a red “buy-
bar”. When this fills, you can no longer build or buy. This wouldn’t be so bad
if the bar didn’t fill well before a truly sweet house can be built. There’s
nothing less satisfying than spending countless hours on a Sim home, only to
be told that since the creators ran out of space, you don’t get to expand any
more.
You can also only have a one-story house. What the hell’s the deal with that?
Despite the claims above, TSBO is a very solid game. Worthy of a buy, and
considering it’s really old and is the Madden 03 of the Sims series, can
probably be picked up for under 10 bucks. So give it a try. Many may find the
Bust Out mode unsatisfying or dull, but even if you find 10 hours of enjoyment
out of the Free-Play mode (and with the Sims, it’s really hard not to) your
money should be well spent.
8/10
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About Me (LE45S)
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
FAQ is almost therapeutic for me. Much like some Zen and some Meditate,
nothing calms me quite like sitting down in my comfy computer chair and going
to work on a guide. I love writing (I’m applying to writing schools for
college) and these guides allow me to practice my craft in an easy and fun
way. I’ve learned several skills from these guides, not so much because it’s
deep prose (it isn’t) but instead because it’s hard not to get better when
typing 15 pages a day for X days.
My next project after this will be the highly anticipated GTA 4. There are
leaks of the game on the net right now, and I surely have the capacity to get
one, but I can wait. I support Rockstar and wish to pay full retail and
experience the game like it was meant to be played.
I don’t have a girl-friend right now, but I’ve always considered myself a bit
of a ladies man, so I’m keeping satisfied. There was one girl who I thought
was interested, but it turned out she was only interested enough in me to
hook-
up with me, and nothing else…I don’t get women.
If your reading this, you obviously liked the guide and just want to read
whatever I’ve written. That means a lot, thanks.
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Credits (TE3D3)
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
Major props goes out to Ed Bellis and Board 8’s What Would you Do? Contest. I
am in said contest, and it’s lots of fun. The rules are simple, every few days
a new challenge is posted. These challenges are always doable, just sometime
they’re a pain in the ass. The latest day was the biggest day ever as we were
ordered to write up a 75k guide…guess which game I chose?!?!?
As I write this, I’m 60K in, and just finished the main walk-through.
Honestly, I need 15k more, and have no idea how I’m going to get it. That’s
why if there’s some random stuff above that doesn’t seem that neccecary,
that’s because you’re right. Oh well.
Other thanks~!
My parent: I like you guys.
Daniella: You let me touch you in places I like to touch. I thank you for
that.
Gamefaq board 8: The best board on gamefaq!
F4Wonline.com: A source of entertainment while I wrote this.
ESPN.com: Bill Simmons is a bad man.
Caffeine/insomnia: The official partner of FAQers everywhere.
You: You came and read my guide, that was really nice and cute of you.
The Sims Bustin' Out: FAQ/Walkthrough by baubeta
Version 1.0, Last Updated 2008-04-25 View/Download Original File
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Return to The Sims Bustin' Out (PS2) FAQs & Guides