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100% found this document useful (1 vote)
4K views17 pages

MIL q2 wk2 Massive-Open-Online-Courses

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Mlyn
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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12

MEDIA AND INFORMATION


LITERACY
Guided Learning Activity Kit
Massive Open Online Courses
Quarter 2 – Week 2

1|P age
Media and Information Literacy – Grade 12
Guided Learning Activity Kit
-People Media-
Quarter 2- Week 2

Republic Act 8293, section 176 states that: No copyright shall subsist in any work of
the Government of the Philippines. However, prior approval of the government agency or
office wherein the work is created shall be necessary for exploitation of such work for profit.
Such agency or office may, among other things, impose as a condition the payment of
royalties.

Borrowed materials (i.e., songs, stories, poems, pictures, photos, brand names,
trademarks, etc.) included in this module are owned by their respective copyright holders.
Every effort has been exerted to locate and seek permission to use these materials from their
respective copyright owners. The publisher and authors do not represent nor claim ownership
over them.

GLAK Development Team


Writer: Anthony Vener A. Caparas
Editor: Charlie T. Carreon
Reviewer: Charlie T. Carreon
Layout Artist: Anthony Vener A. Caparas
Management Team: Leonardo D. Zapanta EdD, CESO V
MIchelle Ablian-Mejica EdD
Manolito B. Basilio EdD
Charlie T. Carreon
Garry M. Achacoso
Rachelle C. Diviva

Printed in the Philippines by Department of Education


Region III
Schools Division of Zambales
Zone 6, Iba, Zambales
Tel./Fax No. (047) 602 1391
E-mail Address: zambales@deped.gov.ph
Website: depedzambales.ph
Massive Open Online Courses

Introduction

What is Massive Open Online Course? A MOOC is an online course,


information, or other resource intended for free participation and
allowed access through the web across an open access forum. This
presentation shows how anyone can access a range of learning
technologies, including interactive student notes, lesson plans for
teachers, hands-on exercises, PowerPoints, audio, webinars, and
videos.

Learning Competency

Define and describe what massive open online courses. MIL11/12CFT-


IIIi-27

Objectives

At the end of this Guided Learning Activity Kit, you are expected to:

1. define and describe massive open online courses;


2. compare and contrast media and information technologies in the
past and present; and
3. create a prototype technology for the future.

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Review

What do you already know?


Direction: Write SP for self-paced or write IP for instructor-paced.

1. Flexible regarding time and/or place.


2. Delayed input from teachers or tutors.
3. Immediate input from the teachers.
4. May have no time frame or due dates for tests and assignments.
5. May not be adjustable in terms of time and/or place.
6. Course materials become available at various times as the course
progresses due dates for assignment, start dates and completion dates for
exams.
7. When the course starts, all the course materials become available.
8. Do not follow a fixed time frame.
9. Structured learning environment led by a faculty member or teacher
who sets the tempo for the class.
10. Enable students to take classes at their own pace.

Discussion

Let us know the letter in the acronym MOOC

Massive- This means many individuals are welcome to join MOOCs.


There is no limit to the number of students who wish to enroll in the course
as long as they register before the specified deadline or before the start of the
course.
Open- This implies that everyone, regardless of academic achievement,
business experience or any other variables, may enter MOOCs.
Online- This implies that to access a MOOC, you need to have a reliable
internet connection.
Courses- This refers to the different available fields or topics.
Depending on your interest, content providers provide a list of courses.

The advantages of MOOC in education are the following:


• Scalability-it enables the MOOC class to enter a greater number of
students.

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• Optimal resource utilization You have the chance to be taught by
well-known celebrities and highly respected educators known in their
profession.
• Self-paced- Learning in MOOCs relies on the response of the learner.
• The removal of other restrictions.

In the future, many of the technological advancements we see today


will influence our everyday life-the way we relax, interact, communicate and
conduct business. From virtual worlds, avatar emotions, artificial
intelligence, storytelling and narrative created by computers, immersive 360
holographic images, mixed reality, virtual therapies for stress disorder and so
much more. Every element of our lives will continue to advance, inspire and
transform ICT. Check out some of these inventions and innovations that are
emerging.

Haptics Technology- It is a feedback technology that takes advantage


of the sense of touch of the user by applying force, vibrations and/or
movements to the user. For game controllers, joysticks and steering wheels,
simple haptics are used and in smartphones are becoming more popular. As
a key component in virtual reality systems (i.e. computer simulated
environments), Haptics is generally accepted-bringing the sense of touch to
solutions that were previously visual only. In virtual arts, it is also used, such
as sound synthesis, graphic design and entertainment. Haptics can be
extended to gaming, movies, engineering, medical, and other sectors with
many choices. Imagine your doctor working from his Australian machine in
your local hospital.

Contextual awareness- Future systems will continuously learn about


who you are and how you live, function and play by integrating 'hard sensor'
data such as where you are and the conditions around you, together with'
soft sensors 'such as your schedule, your social network and past interests.
They will begin to anticipate your needs as your machines learn about your
life. Imagine your PC telling you to leave home 15 minutes early or take a
different route on your way to work to escape a traffic jam. Consider a remote
"context-aware" control that immediately decides who owns it and selects the
Smart TV preferences for that person automatically.

Voice and tone recognition- Voice and tone recognition can not only
be used to confirm the identity of an individual, but tone recognition can be

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used to detect the health or emotional state of a person. With mobile apps,
this technology would open up new possibilities in security and healthcare.

Intelligent routing to devices- This potential technology would be


useful for local authorities, for example. Using smartphones and mobile
devices that can take photographs and have GPS (global positioning system)
help, workers will be able to provide the precise definition and location of a
street-based problem when on the move. The responsible team would then be
alerted to action by intelligent routing.

Eye tracking technology- Technology for eye tracking tests eye


positions and movements that are analyzed through computer applications.
Thousands of small imaging sensors integrated into the display screen may
be used in future notebooks, smartphones and tablets. Technology for eye
tracking may have many potential applications, including:

• Law enforcement-detection of lies


• Security of airports-identifying suspicious activity, e.g. catching
terrorists before they strike
• Retail-recording, tracking and analysis of customer actions to
'customize' individual marketing
• Protection-It will save many lives by advising and waking a drowsy or
distracted driver.
• Health care: allowing people with disabilities or paralysis to connect
and increase mobility (electric wheelchair) (laptop)
• Human-computer interaction- Using screen icons and blink or look
over here. Say goodbye to the keyboard and mouse.

Internet glasses- Technology is being established that can directly view


images on our retinas while not blocking our sight. This software can be found
in glasses and has applications ranging from e-Gaming to military defense.
Experts expect that Internet lenses will overtake smartphones in the next 10-
20 years. Imagine the viewing experiences of these:

• Seeing construction schematics and positions of others (especially


useful for security or firefighters)
• Giving a speech as content is streamed in real time to your eyeglasses
• As you walk towards your destination, you receive turn by turn
directions
• Display virtual recipes without losing your rhythm while cooking

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• Walking down the lane, seeing one of your friends turn up 2 blocks and
1 café away "on phone"

Wearable Technologies- electronics, either as an accessory or as part of


the material used in clothes, that can be worn on the body. The ability to
connect to the Internet is one of the main features of wearable devices,
allowing data to be shared between a network and the user.

Examples of Wearable Technologies

• Google Glass is a head-mounted optical monitor that has the shape of


a pair of eyeglasses. It was created with the mission of creating a
ubiquitous computer by Janco van der Merwe. In a smartphone-like
hands-free format, Google glass showed results. Wearers were able to
communicate through natural language voice commands through the
Internet. Google glass applications are free applications developed by
developers from third parties.
• Apple Watch is a line of Apple Inc. produced smartwatches. It
combines activity monitoring with integration with iOS and other Apple
products and services and health-oriented capabilities. There are four
variants of this device: Apple Watch Sport, Apple Watch, Apple Watch
Hermès, and Apple Watch Edition. The Watch is characterized by
numerous case variations and interchangeable bands from first or third
parties. To perform many of its default functions, such as calling and
texting, the Apple Watch relies on a wirelessly linked iPhone.

Prototype- The model or original on which something is based or created.

Social Media Today/Current Trends of Media & Information Key Trends

Online video is growing increasingly and it's going to be big in 2016.


360 videos, live streaming, virtual reality, augmented reality, Snap Stories,
and even gifts are all rapidly growing trends. To consider these video formats
and decide what suits your audience best.

Social Media Today/Current Trends of Media & Information

Social sales and social advertisements-You may have heard that


social advertisements are for consciousness only. Long gone is the theme. Ad
spending on social networks will hit $29 billion worldwide in 2016. Facebook

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is the key driver and the champion. Recently, the Social Network confirmed
they have more than 3 million active advertisers now.

How Current Trends in Media & Information affect individuals and


society as a whole? It has the Positive and Negative Effects.

The Positive Effects

• Present media & information developments support organizations in a


number of ways. Traditional media, such as radio, TV, advertising and
print advertising, are now entirely extinct and claim thousands of
dollars.
• The companies can communicate free of charge with their targeted
clients, the only cost is energy and time.
• You may reduce the marketing costs to a large degree by Facebook,
Twitter, LinkedIn or any other social site.
• Social networks have attracted attention as the most viable networking
option for authors, article writers and content creators due to the
growing popularity of social media such as Twitter, Facebook, and
LinkedIn.
• These new media & information developments have provided both
writers and bloggers with the ability to communicate with their tech-
savvy customers and share their expertise and posts.
• The communication and interaction barriers have been removed by
current trends in Media & Information, and now you can express your
perceptions and thoughts on a variety of topics.

The Negative Effects

• One of the adverse effects of Digital Media is that it contributes to


addiction. Spending endless hours on technology will distract energy
and attention from a specific task. It lowers the motivational level of
people, particularly adolescents and students. They rely primarily on
technology and the internet instead of using their novel products and
understanding the practical knowledge and experience of daily life.
• Children will have a huge effect on social networking sites if they are
allowed to use them. The interpretation is that often people post images
on social media that involve violence and sex that can affect the actions
of children and adolescents. It has a negative effect on society as a

6|P age
whole, as these children and adolescents participate in crime-related
behaviors.
• Another disadvantage of today's generation of high technology is social
media, which may pose a risk to an individual. Even with tight security
settings, your personal information can lead to social sites.
Downloading your videos or images and copying your status is a simple
job and can be achieved in just a few clicks.

Activities

Guided Practice 1
Directions: You will pretend that you will enroll in a MOOC by searching for
available MOOCs (e.g. coursera.org, novoed.com, mooc-list.com, edx.org,
model.upou.edu.ph.)

Situation: Your school supports MOOCs. Your principal or head of the school
encourages you to enroll in one of the following courses. This course will be
credited to your Senior High School Curriculum which can be helpful in your
college or university education.

Task: Fill out this Registration Form.

Massive Open Online Registration Form


Name:
Grade:
Email address:
Preferred MOOC:
Brief description
about the MOOC:
Course objectives:
Name of
professors/instructors
Give their academic
qualifications
State your reasons of
enrolling in the MOOC
Your signature:
Date:

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Example

Massive Open Online Registration Form


Name: Carlos Jose
Grade: 12
Email address: carlosjose@yahoo.com
Preferred MOOC: coursera.org
Brief description Coursera is an online educational provider offering
about the MOOC: online classes, popularly known as MOOCs or
Huge Open Online Courses, from top universities
around the world. It currently has more than 200
partners from 48 nations. These partners include
universities such as Stanford, Duke, Penn,
Princeton, Michigan, Beijing and HEC Paris.
Coursera has also begun working with companies
like IBM, Google, and PwC — these companies are
also starting courses on Coursera.
Course objectives: Financial Management- The objective of this
course is to inform students about the basic
concepts of financial management and
contemporary theory and policy in order to master
the concepts, theories and techniques of financial
management, the conditions of profitable business
operations and the survival of business subjects
and the economy as a whole.
Name of Lolita Harley and Jeffrey Ling
professors/instructors
Give their academic They have graduated B.S Accountancy
qualifications
State your reasons of I enroll in MOOC to have a background in my
enrolling in the MOOC course and to enhance my learning about my
specialization.
Your signature:
Date: December 20, 2018

Independent Practice
Directions

1. On your activity notebook, design a prototype of something that will


improve the lives of people in the following sectors (e.g. fishing,
agriculture, persons with disability, factory workers) you can choose

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only one. Your prototype must exhibit features of what the later type
would look like. Imagine a company will actually fund the creation of
this prototype and you are going to pitch the idea to them. Be a creative
in designing your prototype.
2. Explain how the prototype helps empower the assigned sectors and
discussed how prototype can help in the advancement of society,
especially in the marginalized sectors.

Rubric for Prototype

Criteria 5 2 1
Outstanding Satisfactory Poor
Development Student did Student had Student have just
of work concise some started to work
description and preparation without knowing of
preliminary ahead of time various possibilities.
drawings to get to build ideas
an idea of which
way to continue.
Construction Proof of in-depth Proof of work Students have left a
or drawings. work suitable to being done on few things
the time the prototype. unfinished due to
allocated, The prototype lack of work or time.
sketches or is shown to be
prototypes have completed.
been completed
with attention to
detail.

Aesthetics Drawings are Drawings or Drawings or


crisp and designs are prototypes are both
smooth with clean and tidy, unsightly and
correctly labelled but not messy.
measurements. especially eye-
Prototype does catching.
not exhibit signs
of glue or any
other evidence of
sluggishness.

Scale Drawings or Drawings or There was no effort


prototypes are designs have to create scale
made on a scale been attempted

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provided by the on a scale, with models or
legend. some problems. prototypes.

Assessment
Think Before You Answer. Directions: Choose the letter of the correct
answer. Write your answer on a separate sheet of paper.

1. This advantage of MOOC enables the MOOC class to enter a greater


number of students.
a. Self- Paced c. Online
b. Scalability d. Open
2. This refers to the different available fields or topics.
a. Open c. Scalability
b. Self- Paced d. Courses
3. This implies that everyone, regardless of academic achievement,
business experience or any other variables, may enter MOOCs.
a. Online c. Open
b. Courses d. Optimal resource utilization
4. This implies that to access a MOOC, you need to have a reliable internet
connection.
a. Online c. Self- Paced
b. Courses d. Optimal resource utilization
5. What technology is being established that can directly view images on
our retinas while not blocking our sight. This software can be found in
glasses and has applications ranging from e-Gaming to military
defense?
a. Google Glass c. Eye tracking technology
b. Apple Watch d. Internet glasses
6. These electronics, either as an accessory or as part of the material used
in clothing, may be worn on the body. The ability to connect to the
Internet is one of the key advantages of portable devices, allowing data
to be exchanged between the network and the user.
a. Contextual awareness c. Intelligent routing to devices
b. Wearable Technologies d. Haptics Technology
7. It is a feedback technology that takes advantage of the user's sense of
touch by applying force, vibration and/or movement to the user.
a. Apple Watch c. Eye tracking technology
b. Intelligent routing to devices d. Haptics Technology

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8. It is a head-mounted optical display that has the appearance of a pair
of eyeglasses. It was developed with the intention of creating a
ubiquitous machine by Janco van der Merwe.
a. Google Glass c. Apple Watch
b. Intelligent routing to devices d. Eye tracking technology
9. This watch distinguished by a wide variety of case combinations and
interchangeable bands from first or third parties. Perform many of its
default features, such as calling and texting.
a. Haptics Technology c. Apple Watch
b. Internet glasses d. Wearable Technologies
10. This is rising more and more, and it's going to be huge in 2016.
360 videos, live streaming, virtual reality, augmented reality, snap
stories, and even gifts are all fast-growing trends. Consider these video
formats and determine what's best for your audience.
a. Wearable Technologies c. Optimal resource utilization
b. Online Video d. Google Glass

Reflection

Self-Check

Directions. Write your answer in a separate sheet of paper.

Do you think the technological advances can make communication in life


better? Explain your answer
___________________________________________________________________________
___________________________________________________________________________
___________________________________________________________________________

What are the future problems you can expect with these technologies?
Explain your answer
___________________________________________________________________________
___________________________________________________________________________
___________________________________________________________________________

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References

"Massive Open Online Content & Wearable Technology".


2020. Slideshare.Net.
https://www.slideshare.net/IreneMaeDatoy/massive-open-online-
content-wearable-technology.

2020. Link.Quipper.Com.https://link.quipper.com/en/organizations/547ff9
59d2b76d0002001b67/curriculum#curriculum

2020.https://www.researchgate.net/publication/323380000_Measuring_Se
lf-Regulation_in_Self-
Paced_Open_and_Distance_Learning_Environments.

2020. Lehigh.Edu.
https://www.lehigh.edu/~amb4/wbi/kwardlow/rubricprototype.pdf.

2020. https://www.classcentral.com/help/what-is-coursera.

2020. Rvs.Hr.https://rvs.hr/content/uploads/2014/06/financial-
management-II.pdf.

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REVIEW
Assessment What do you already know?
1. B 1. SP
2. D 2. SP
3. C 3. IP
4. A 4. SP
5. D 5. IP
6. B 6. IP
7. D 7. SP
8. A 8. SP
9. C 9. IP
10. B 10. SP
REFLECTION
1. Answer may vary
2. Answer may vary
Key to Corrections
Acknowledgment

The Schools Division of Zambales would like to express its heartfelt


gratitude to the following, who in one way or the other, have contributed to
the successful preparation, development, quality assurance, printing, and
distribution of the Quarter 2 Guided Learning Activity Kits (GLAKs) in all
learning areas across grade levels as a response to providing the learners with
developmentally-appropriate, contextualized and simplified learning
resources with most essential learning competencies (MELCs)-based activities
anchored on the principles of guided learning and explicit instruction:

First, the Learning Resources (LR) Development Team composed of the


writers and graphic artists for devoting much of their time and exhausting
their best efforts to produce these indispensable learning kits used for the
implementation of learning delivery modalities.

Second, the content editors, language reviewers, and layout evaluators


making up the Division Quality Assurance Team (DQAT) for having carefully
evaluated all GLAKs to ensure quality and compliance to DepEd standards;

Third, the Provincial Government of Zambales, for unceasingly


extending its financial assistance to augment the funds for the printing of
these learning resources for use by learners and parents at home;

Fourth, the teacher-advisers and subject teachers, in close


coordination with the school heads, for their weekly distribution and retrieval
of the GLAKs and for their frequent monitoring of the learners’ progress
through various means; and

Finally, the parents and other home learning facilitators for giving the
learners the needed guidance and support for them to possibly accomplish
the tasks and for gradually helping them become independent learners.

To deliver learning continuity in this challenging circumstance would


not be possible without your collective effort and strong commitment to
serving our Zambaleño learners.

Again, our sincerest thanks!

The Management Team

14 | P a g e
SENIOR HIGH SCHOOL TRACKS

ACADEMIC TRACK

TECHNICAL-VOCATIONAL-
LIVELIHOOD (TVL) TRACK

SPORTS TRACK

ARTS AND DESIGN TRACK

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