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Shin Megami Tensei Devil Summoner Prima Official Eguide

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1K views254 pages

Shin Megami Tensei Devil Summoner Prima Official Eguide

Uploaded by

Phil Mason
Copyright
© © All Rights Reserved
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S H I N M E G A M I T E N S E I®
D E V I L S U M M O N E R™
RAIDOU KUZUNOHA VS THE SOULLESS ARMY
A DOUBLEJUMP® BOOK

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For DoubleJump

Publisher
Tim Lindquist

Authors
Iaian Ross
Thomas Wilde
Elizabeth Ellis

Language Specialist
Elizabeth Ellis

Design/Layouts
Brady Hartel & Co.
Erik Snyder

Editor
Thomas Wilde

For Prima Games

Product Manager
Mario De Govia

Managing Editor
Jill Ellis

Special Thanks
Jim, Kyle, Yu, Zach, Atlus staff-all, families-all!

“DoubleJump,” “DoubleJump Books” and the DoubleJump Books logo are trademarks or registered trademarks of DoubleJump Publishing, Inc. DoubleJump
Books is a division of DoubleJump Publishing, Inc.

The Prima Games logo is a registered trademark of Random House, Inc., registered in the United States and other countries. Primagames.com is a registered
trademark of Random House, Inc., registered in the United States.

© 2006 by Prima Games. All rights reserved. No part of this book may be reproduced or transmitted in any form or by any means, electronic or mechanical,
including photocopying, recording, or by any information storage or retrieval system without written permission from Prima Games. Prima Games is a division
of Random House, Inc.

©2006 ATLUS SMT, Shin Megami Tensei and Devil Summoner are registered trademarks of Atlus USA.

All products and characters mentioned in this book are trademarks of their respective companies.

Please be advised that the ESRB Ratings icons, “EC,” “E,” “E10+,” “T,” “M,” “AO,” and “RP” are trademarks owned by the Entertainment Software Association,
and may only be used with their permission and authority. For information regarding whether a product has been rated by the ESRB, please visit www.esrb.org.
For permission to use the Ratings icons, please contact the ESA at esrblicenseinfo.com.

Important:
DoubleJump Books and Prima Games have made every effort to determine that the information contained in this book is accurate. However, the publisher
makes no warranty, either expressed or implied, as to the accuracy, effectiveness, or completeness of the material in this book; nor does the publisher assume
liability for damages, either incidental or consequential, that may result from using the information in this book. The publisher cannot provide any additional
information or support regarding gameplay, hints and strategies, or problems with hardware or software. Such questions should be directed to the support
numbers provided by the game and/or device manufacturers as set forth in their documentation. Some game tricks require precise timing and may require
repeated attempts before the desired result is achieved.

ISBN: 0-7615-5447-9
Library of Congress Number 2006931182
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Introduction 4
Culture and History 12
Basics 18
Scenario Overview 39
Walkthrough 100
Secrets and Sidequests 132
Advanced 144
Data 156
Interview 244
Boss Gallery 248

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INTRODUCTION
The year is Taisho 20, or, if you’re a Westerner, about 1931. It’s been more than sixty years since
the Meiji Restoration, the battles that led to the industrialization and modernization of Japan. As
a society, Japan is moving towards the future, towards machines, and away from the beliefs and
practices of its past.
Just trying to forget about something does not mean it goes away, however. In the capital city
formerly known as Edo, the world of the demons, the Dark Realm, is coming closer and closer to the
human world. Demons walk the streets of the city, and almost no one is left to stop their plots.
The exception is Raidou Kuzunoha, a Devil Summoner. He is the fourteenth Raidou to bear the
name, and has just recently earned the right to use it. At the behest of the mysterious Herald of
Yatagarasu, he has come to the capital city to discover the truth behind the demon incursion, and to
put a stop to it.
So begins another game in the long-running Shin Megami Tensei series, and the first to enter the
fast-paced realm of the action-RPG. Past games have required you to think strategically, but Devil
Summoner will test both your investigative skills and your reflexes.

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5

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Raidou Kuzunoha the 14th
What name he had before is irrelevant. Raidou has
earned the right to call himself a Devil Summoner.
His new life as a protector of humanity and a
representative of the Kuzunoha clan, starts now.

THE CHARACTERS
As an employee of the Narumi Detective Agency,
Raidou gets to handle the weird cases, the ones
that deal with events and creatures that aren’t of
this world. Only he can perceive the demons that
walk the streets of the capital city, and with the
Herald’s help, he can enter the Dark Realm where
they live and deal with them.
He doesn’t talk. It’s just how he rolls.

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W
ALKTHROUGH
E
PISODE
1
Gouto
Every good hero needs a sidekick, although Gouto
would probably object to the label. Throughout
much of the game, Gouto-douji (“Just call me
Gouto”) will be Raidou’s constant companion,
providing advice, hints, and running commen-
tary as Raidou progresses through his caseload...
whether Raidou likes it or not.

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Shouhei Narumi
On paper, Narumi is Raidou’s boss at the
eponymous detective agency he runs. In
practice, Narumi simply helps Raidou’s
investigations by applying a bit of
common sense now and again. He spends
a lot of his time dodging creditors, such as
the owner of the Ryuga Restaurant, and
fencing verbally with Tae.
Narumi’s irresponsible, prone to
running up debts, and doesn’t actually
seem to, you know, do much. Underneath
it all, he’s a decent guy and surprisingly,
he’s a pretty good detective. Narumi just
prefers it if Raidou, who can actually see
the demons they’re dealing with, does
most of the grunt work.

Tae “Kichou” Asakura


It’s easy to mistake Tae Asakura for
exactly what she appears to be: a ditzy
reporter who’s out to get the story
- almost any story - at the expense of
anyone and anything.
In reality, Tae’s one of the hardest
workers out there, and studies like mad
when she’s not out in the field chasing
down leads. Her ultimate ambition is to
write books on anthropology, but first,
she has to survive the madness that
surrounds Raidou.

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Victor
They say there’s a thin
line between genius and
insanity. Victor spends
most of his day skipping
back and forth across that line. Sometimes,
there’s cackling. It’s kind of creepy.
He is an alchemist and a demonolo-
gist, who spends his days studying and
experimenting in the Gouma-Den, found
below the Konnou-Ya Antique Shop in
Tsukudo-Cho. He’s invented many
different machines that could be
classified under the heading of “mad
science,” including devices to allow
a Devil Summoner to fuse, sacrifice,
and forge his demons into brand new,
possibly sacrilegious shapes.

Rasputin
The legendary Russian “mad monk” and an
infamous Dark Summoner, Grigori Yefimovich
Rasputin has the same power and knowledge
Raidou has, but has turned it to dark ends.
Stories of his death have apparently been
greatly exaggerated.
What’s someone like him doing in Japan,
though? How did he survive his infamously
thorough assassination? What does he want
with Kaya Daidouji? How did he become entan-
gled with the Dark Realm? As ever, Rasputin is
a figure of legend and mystery, and Raidou will
spend much of this case untangling his secrets.

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Kaya Daidouji
Every good detective story starts
like this, with a girl standing in the
rain and saying something myste-
rious. Kaya Daidouji is that girl for
this story.
As the youngest child in the
old, respected, and profoundly
cursed Daidouji family, Kaya knows
something terrible may be about
to happen to her when she turns
sixteen. To prevent that fate,
she turns to the Narumi Detec-
tive Agency... just before she’s
kidnapped by a strange group of
soldiers in red. The Herald of Yatagarasu
What makes Kaya Daidouji so She might be a pale young woman
important? Is she really cursed? in an all-concealing robe, or that
What role does she play in the might just be the face she chooses
larger scheme against the capital to present to the world. The Herald
city? Raidou must find out the of Yatagarasu is a creature from
answers, and quickly. beyond this plane, and for reasons
of her own, she’s been charged
with the protection of humanity.
Kiyoshi Daidouji The Herald has commanded the
Kaya’s uncle and the owner of a Kuzunoha clan to defend the
factory on the outskirts of the city, capital city from the demons of the
Kiyoshi Daidouji is a troubled man. Dark Realm, and it’s a responsi-
His family’s curse is kicking in, his bility the clan has carried out for
brother is sick to the point of near- thirteen generations.
death, his factory is in trouble, and The Herald rarely leaves the
now his niece has been kidnapped. Nameless Shrine in Shinoda, but
It’s obvious that he knows more when she does, it’s to discuss
about the situation than he’s matters of the utmost import.
letting on, but how much? Is he just
a businessman who got desperate
and made a bad decision, or has the
Dark Realm stepped in and taken
a hand?

Nakamura
Nakamura has served the Daidouji
family as a butler for decades. He
runs their household with an iron
fist, treating the other servants
strictly, but fairly.
It’s hard to shake the idea that
he’s up to something, though,
if for no other reason than that
he keeps standing in the way of
Raidou’s investigation. What does
Nakamura know?
10

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Satake
Satake is a boss in the yakuza, or if you
prefer, the Japanese mob. His gang is
called the Kantou Haguro-gumi, and
through them, Satake more or less runs the
show in Ginza-cho. He does business out of
a local bathhouse there, and can be found
in the back, soaking up the steam. Owner of Konnou-Ya
He’ll provide a useful set of contacts On the surface, the owner of Konnou-Ya
for Raidou throughout his investigations seems to be a cantankerous old man who
in the capital city. If Raidou needs to cares for nothing besides his business.
know who’s doing something illegal, what Underneath it all, though, he’s... a cantan-
they’re doing, who they’re doing it to, and kerous old man who cares for nothing
when they’re doing it, Satake is the man to besides his business. Sometimes, first
talk to. impressions are correct.

The Red Cape Owner of Ryugu


A legendary monster, or perhaps a Her family name is Harada. The owner of
monstrous legend, the Red Cape is Ryuga Restaurant in Ginza-cho is famous
something the mothers of the capital city throughout the capital city, not only for
use to convince their children that it’s her popular restaurant, but for her finan-
really in their best interest to be good. cial acumen. She inherited a shipping
Otherwise, the Red Cape might come and concern from her late brother, and
take them away. manages that as well as her restaurant.
It seems like an urban fairy tale, but She’d be happy if Narumi would finally
Raidou knows just how many old stories settle his tab at the restaurant, but in the
turn out to be true in the end. The Red meantime, she’s a handy person for Raidou
Cape is real; it’s dangerous; and Raidou is to know.
going to have to track it down.

Nakisawame
A weeping spirit native to the Dark Realm,
Nakisawame is determined to prevent any
deaths she can. Towards that end, she’s
perfectly willing to heal Raidou. In fact,
she’s perfectly willing to heal anyone in
exchange for a modest sum.

11

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Culture and History
The Westernization of Japan:
Old Demons, New Trappings
The Old World
Most Americans know Japan either as a mysterious
land of hardened samurai, or as a modern first-world Z A Japanese
nation of computers, cell phones, and commerce. Devil illustraion of St.
Summoner focuses on a period of transition that’s Francis Xavier,
not well-known among Westerners: the 1930s, prior who established
to WWII, when Japan was still adjusting to Western Japan’s first official
technology, Western culture, and its new role as a Christian mission
world power. in 1549.
In the real world, the country was eventually
ISTORY

consumed by a nationalistic spirit and economic In reality, the closing of the country was a political
depression that led Emperor Hirohito to his designs in move on the part of the shogun. His authority was
World War II. In Devil Summoner, the country’s identity mandated by the Emperor, whose power in turn was
crisis remains unresolved thanks to the unescapable said to stem from the fact that he was descended from
H

re-intrusion of Japan’s old world: here, in the form of the gods; therefore, it was important that the people
the invading demons. remained loyal to Japan’s native gods of the Shinto
religion. The action also resulted in a country whose
culture remained largely insular for almost two hundred
fifty years.
ND
A
U LT U R E

Z A depiction
of Oiwa, a classic
C

Japanese spirit of
revenge.

It was an old world that the Japanese had remained


loyal to for quite some time. Japan’s belief in demons
and gods of the land is as old as the country itself.
When these unifying beliefs were first threatened in the
1600s by the encroachment of Christian missionaries,
the country’s acting leader, the shogun, closed its ports
to all Europeans but the Dutch. Even the Dutch, despite C Shogun Tokugawa Ieyasu closed Japan’s ports after
promises that they had no interest in spreading their officially coming into power in 1603.
religion, were only allowed to trade on the man-made
island of Dejima.

12

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With relatively little intervention from the outside Z An example of rangaku,
world, Japan remained remarkably prosperous, not or Dutch learning, being
only through trade with China, Korea, and the Ryukyu practiced at the island of
Islands to the south, but because of its own flexible Dejima. Even with limited
governing policies and the hard work of its people. access to the outside world,
Through its isolation, it managed to remain relatively Japan was not above
unnoticed by the Western powers, who instead spread importing the knowledge of
the seeds of their empires in Asian nations like India other cultures, and rangaku
and China. During the 1800s, the Western push for was extremely popular.
Japan to re-open its borders began to grow stronger.
A New Road

C
Previous attempts by Western powers to open the
country had been easily repelled. Even before their

U LT U R E
hand was forced, though, many Japanese leaders had
begun to consider the adoption of Western weaponry
as the only way to resist an inevitable, harder-pressed
invasion. Unfortunately, such measures were to come
too late. In the end, it was the Americans, with their

A
recent acquisition of California in the Mexican war
pushing them towards becoming a power in the Pacific,

ND
who opened the doors to Japan.

Z A portrait of
Commodore Matthew
Perry, the American officer
responsible for the opening
of Japanese ports.

H
C Even during Japan’s closed country period, merchants
were allowed to trade goods to and from Japan, provided

ISTORY
their ships received the approval of the Shogun in the
form of official red seals. This is a picture of one of the “red
seal” ships.
In 1852, in an incident known as “the arrival of the
The Japanese, seeing what had become of China during Black Ships,” a group of four American steamships
the Opium Wars, continued to attempt to resist the under the command of Commodore Matthew Perry
influences of the West, but their resolve was beginning arrived off the coast of Japan. The Commodore bore
to crack. The strict four-tier class system and peasent a message of peace and friendship from President
tributaries that had kept them stable throughout the Fillmore, but it was clear that he was prepared to use
Tokugawa era were showing signs of strain under a force, if necessary, to carry that message to the shogun.
ballooning population and a widening gap between The Japanese were not prepared for a real fight, and
the rich and poor. With pressure from the West soon, they gave in to Perry’s demands. Fortunately, the
exacerbating these issues, Japan would soon be forced demands were for little more than open trade, for the
to take its first steps down a new road, away from its time being, and the Japanese leaders were careful that
traditional practices. these agreements were not exploited.

13

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Despite attempts by reigning shogun Tokugawa
Yoshinobu to reorganize the Japanese government as
a modern Western state, the Imperialists won out in
the end. The young Emperor Meiji, taking over after
his father’s death, ordered the abolition of the shogun’s
office, and after a relatively short military push
lasting only a few months in 1868, the Emperor got
his way. Yoshinobu’s forces retired their control of
government, and the last gasps of rebellion were put
down only slightly more than a year later in a relatively
bloodless fashion.

C Commodore Perry’s ships upon his second visit to Japan,


where he signed the Kanagawa Treaty to open the Japanese
ISTORY

ports. Unknown to him, the treaty was signed with the


representatives of the shogun, not the Emperor.

It was at this time that relationship between the


H

Emperor and the shogun began to fray. Since the 12th


century, the Emperor’s position in Japan had been little
more than ceremonial, with the real administrative
power in the country being held by the shogun and
the provincial lords that served under him. With The last shogun,
the shoguncoming out in support of treaties with Tokugawa
the “western barbarians,” however, the country’s Yoshinobu, in both
more conservative citizens began to rally around the Japanese traditional
ND

Emperor, Komei, who opposed interaction with the dress and a French
Westerners. In the citizens’ minds, loyalty towards the
A

Emperor and dissatisfaction with the rapidly growing


population of foreign traders became synonymous in The Meiji Reforms
the phrase sonno joi: “revere the Emperor and expel the Emperor Meiji had his own plans for reform in response
U LT U R E

barbarians.” to the Western interaction, and it was these plans that


shaped Japan into the country that we see in Devil
Summoner. The country’s old provinces, which were
formerly ruled over by local lords, were redrawn into
the modern-day prefectures, and the Imperial palace
C

was moved to Edo, which was renamed Tokyo, the


“Eastern Capital.” The Emperor himself became more of
Z The very traditional a public figure. Most importantly, he began the process
Emperor Komei. of incorporating Western products and technology into
the Japanese culture.

14 C A panoramic view of Edo as seen from Atago Mountain, taken in 1865, just before the name was changed to Tokyo.

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


Unlike his father, whose opposition to Westernization
began the split between the Imperial House and
shogunate in the first place, Meiji believed that the
only way to successfully oppose the Westerners was
to embrace them. The changes he made to the old
systems were sweeping. Meiji sent emissaries on a tour
of Europe, not only to negotiate treaties and trade
with foreign powers, but to see how their countries
functioned. Government-issued paper currency, a
conscripted military, and a primary education program
were only a few of the measures that Meiji adopted

C
from the West.

U LT U R E
A
ND
Z The Meiji Emperor
made himself a public
figure, and was often
seen wearing western-
style clothes to
serve as an example for
his subjects.

H
The “old world” deteriorated even further with the

ISTORY
deconstruction of the samurai class. The samurai had C Despite being instrumental in bringing about the Meiji
once been the top social class and the most educated restoration, Saigo Takamori later rebelled against the new
of the country’s citizens. They worked directly under order in the failed Satsuma Rebellion of 1877. The definitive
the provincial lords and acted as Japan’s military example of a noble stand in the name of a lost cause, he was
force; during the Tokugawa era, they were the only immortalized in a statue in Ueno Park.
citizens who were allowed to carry swords. With the
conscripted military being added, though, they were no Now that the ports were open to Western ideas, the
longer needed as a military force, and as mere civilians, Industrial Revolution that had spread about Europe
they could no longer be allowed the special privilige and America could begin to take hold in Japan. Cotton
of carrying swords. While many samurai accepted mills, silk mills, and coal mines popped up all over
their lot and made the transition easily thanks to the countriside, linked by new railroad systems that
their education, many of the former samurai staged spanned the country from north to south. Still, the
rebellions. These largely amounted to nothing. transition was slow, especially in poorer segments of
the country and in smaller households, where many
of these industries would continue to be operated by
hand. Conditions in the factories were harsh as well,
during the turn of the century. Most of the spinning
mills employed only women, and they were brutally
mistreated if they could not perform up to standard.

15

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had no place in a country that was trying to prove itself
to be as advanced as the West. Eventually, children
were taught that Nogi’s sacrifice was a goal that, while
extremely noble, should be considered unattainable.
Like so many elements of the old regime, the practice
was officially written off as antiquated.

C A turn-of-the-century Japanese silk mill.

In addition to reforming their country’s national


ISTORY

policies to be more like the West, the new order believed


that the only way their country could truly take its
place among the most powerful nations of the world
was to control an Empire. Using its newly-established Z A Shinto Shrine
H

primary schools to foster nationalist sentiment, Japan was erected to


began to expand its borders, establishing control Nogi Maresuke in
over the northern island of Hokkaido, the southern Akasaka, Japan,
Ryukyu Islands and Okinawa. Its long-held desire to where he lived.
control Korea and gain a foothold on the mainland was
realized after defeating China, and then Russia, in the
exceptionally bloody Russo-Japanese War of 1904.
The Brief Glimmer of Taisho
ND

Meiji was succeeded by the Taisho Emperor, who was


also known to the Western world as Yoshihito. Devil
Z Nogi Maresuke, a hero of the
A

Summoner is said to take place during his time on the


Russo-Japanese war. throne, in the year Taisho 20, which refers to the 20th
year of his reign. This is puzzling, because in reality, the
U LT U R E

years of the Taisho era ended at 15, with the emperor’s


death in 1926. In other words, “Taisho 20” doesn’t
actually exist. What might account for the extra years?
C

Z The Taisho
Emperor’s life
The Meiji Emperor died in 1912, and his death was fraught with
was followed by the suicide of one of Japan’s most physical and
prominent generals, Nogi Maresuke. Nogi believed in mental problems,
the traditional samurai practice of “following his lord to the point where
into death.” The suicide presented a problem to the his son often had
Japanese government’s propaganda machine: while to stand in for
they did wish to promote this same feeling of dedication him as regent.
to the Emperor among the people, the idea of following Nevertheless, the
one’s lord into death would be seen as barbaric (not to era during which he
mention impractical) by Western standards. Such ideas reigned was seen as
a time of hope.

16

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The Taisho Era carried with it certain connotations of
optimism, prosperity, and forward thinking, as it built
off the ideals of the Meiji period. For many, it is also
thought of as the time period when the Japanese truly
turned their back on the “Old Japan” and began to fully
embrace Western thinking. Japan expanded its network
of treaties with Europe, joined the League of Nations
founded in 1920, and pushed further into China by
taking formerly German-controlled territories earned
in World War I. It replaced its more traditional oligarchy
with liberal (though often corrupt) party politics. Many

C
of the liberal trends sweeping through America and
Europe began to take hold in Japan as well, as women

U LT U R E
and Japanese ethnic minorities began lobbying for
equal rights.
The changes were not only in Japan’s government, C Changes to the Japanese aesthetic even showed in its
but also in its ideals. More and more of the traditional architecture, as the Tokyo Railway Station, one of the
Japanese way of life was being replaced by Western most prominent railway stations in Japan, was built in the

A
equivalents. More and more people were moving away French style.
from the country to live an urban lifestyle, which was

ND
populated by Western trends and fashions. Artists like By the end of the historic Taisho period, though, the
Umehara Ryuzaburo, studying under French artists, country’s progress, be it for better or worse, would be
brought a use of color and shading unheard of in tradi- overshadowed by the nationalism of the early Showa
tional Japanese painting, while writers like Natsume era, under Hirohito’s reign. Although Hirohito had
Soseki wrote novels about the alienation that some technically served as regent for his mentally ailing
suffered in the process of individualization. While it father for many years during the Taisho era, his official
was not rare to still see traditional Japanese clothing rise to power in the late 1920s marked a distinct change
and buildings in the cities, the culture had developed an in the country’s mood. The Great Depression in America

H
obvious fascination with all things Western. hit Japan’s economy hard, and in 1931, fighting began
in Manchuria that would eventually lead to the Pacific

ISTORY
involvement in World War II.
With this in mind, it seems likely that the creators
of Devil Summoner chose to continue the reign of the
Taisho Emperor past his normal years in their fictional
reality, in order to hang onto the symbolism of the
Taisho era, while still being afforded the distinct
flavor of the 1930s aesthetic. The game’s introduction,
featuring the line “things forgotten do not simply
disappear,” embodies the attitude that the Japanese
seemed to be taking toward the end of the Meiji Era,
C Natsume Soseki became one of Japan’s most respected wishing to preserve the outer appearence of Western
writers during the Taisho era. His popularity lingers today, “advancement” while the country, deep in its heart,
to such an extent that his portrait appeared on the 1000 remained very much the same. Every country has its
yen bill for twenty years beginning in 1984. demons; Devil Summoner just makes them visible.

Z The paintings of Umehara


Ryuzaburo show a distinct 1. Duus, Peter. Modern Japan. New York: Houghton
change in the Japanese artistic Mifflin Company, 1998.
aesthetic. 2. Mason, R.H.P and J.G. Caiger. A History of Japan.
Boston: Tuttle Publishing, 1997.
3. McClain, James L. Japan: A Modern History. New
York: W.W. Norton & Co., 2002. 17

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BASICS: Combat in General
Shin Megami Tensei: Devil Summoner asks the player to The thrust is one of Raidou’s most useful moves, and
keep a vast number of things in mind at once. It can you’d do well to start abusing it early on. In many
be a little overwhelming at times. Like anything else, random encounters, you can win simply by keeping
though, you just need a firm grounding in the basics your distance and lunging frequently. If you’re fast on
before you can get started. the stick, you can even use a thrust as a way to add a
powerful fourth hit to Raidou’s combo slash. You should
be cautious when you’re using it, though, as it’s easy
Combat to knock an enemy out of the way of one of your
Unlike most console role-playing games, Devil demons’ skills.
Summoner does not draw any real distinction between
its environments. In most console RPGs, towns are
generally safe places where you don’t need to worry Z A successful thrust
about random monster attack. knocks an enemy off-
Such is not the case in the world of Devil Summoner. balance.
Demons are everywhere, lurking invisibly in their own
dimension, one step removed from the human world. At Finally, Raidou can
any time, they may take a run at Raidou by attempting swing his sword in a
ASICS

to draw him into the Dark Realm. circle around himself,


This means that demon attacks can come at almost damaging enemies in that area. To use this move, hold
any time. You’re just as likely to be attacked in the down the F button until Raidou flashes with a blue-
middle of a crowded city street as you are in the middle white light, then release it to swing his sword. Raidou
B

of hostile territory. can move while he’s charging this move, but will do
This, then, is why you’re carrying weaponry. Let’s so slowly. This is handy when you’re in a pitched melee
briefly discuss its use. with small, fast, or numerous opponents, and you need
to clear some of them out in a hurry. Note that you can
start to charge up a spin slash from the moment a fight
Swordplay starts. Since Raidou will occasionally begin a battle
Press the F button to swing Raidou’s sword. This is surrounded by enemies, this comes in handy.
ENERAL

Raidou’s primary method of attack, so you’ll be getting


a lot of use out of it.
To deliver a three-hit combo slash, press the F
button three times in rapid succession; each successful Z When in doubt, just
hit deals more damage. The first and second hits in the hit everybody.
combo have a fairly broad hit zone, so you can often
G

strike more than one opponent with them.


IN

Z Sword combos are


Gunplay
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strong but risky in a


game with so many spell- Press the D button to fire Raidou’s revolver. Raidou
casters. will automatically fire his revolver three times every
time you press the D button, and will target whatever
To deliver a lunging enemies he’s facing towards at the time.
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thrust, push F at the


same time you push the left analogue stick in the direc-
tion that you wish to attack. If the thrust connects, it’ll
do heavy damage (comparative to the last hit in the Z Did you know you can
combo slash) and knock enemies slightly backward. set a revolver to “stun”?

18

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Most enemies that are struck by a Normal Bullet will
be stunned for a couple of seconds, and will take mild
damage. This is a great way to set up a combo slash, give
your demons an opening in which to attack, or keep a
particularly dangerous opponent at a distance. Z …uh-oh.
As you progress through Devil Summoner, you’ll
gradually acquire a number of trick bullets, such as
the Fire and Ice Bullets you win in the tutorial. These
custom slugs have a variety of effects, such as inflicting
elemental damage or status ailments. Since Raidou Other enemies can actually absorb bullets, which will
doesn’t actually know magic, these custom bullets restore their HP. You can always tell when an enemy is
are the only method he has of exploiting an enemy’s absorbing your attacks, because it’ll glow briefly
elemental weak point. when struck.
You’ll often win bullets by defeating enemies, or find
them inside treasure crystals. You can also purchase
ammunition at the Konnou-Ya Antique Shop in Elemental Weaknesses
Tsukudo-Cho, just down the street from the Narumi The Shin Megami Tensei series is traditionally all about

B
Detective Agency. Initially, Konnou-Ya only offers the exploiting enemies’ weak points, and Devil Summoner is

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Normal, Fire, and Ice Bullets, but the further you get in no exception. Figuring out what a given enemy is weak
the game, the more types of bullets Konnou-Ya against, and then viciously hammering away at that
will offer. weakness, is one of the key strategies throughout
To change the type of bullets that are loaded into the game.
Raidou’s revolver, use the Reload command on Raidou’s To exploit an elemental weak point, you can use a
combat menu, available by pressing E during demon’s spells, or custom bullets for Raidou’s revolver.
combat. Raidou can Reload an unlimited number of If an enemy is hit with an attack that it’s weak against,
times during a battle, but he cannot use the Reload it’ll be stunned for a few seconds, preventing it from
command while he’s in any part of his firing animation. moving or using skills. By the same token, if your
In other words, if Raidou’s gun is not safely in its demon is hit with its weakness, you can’t do anything

C
holster, you cannot Reload. Note that if you Reload over with it until the stun effect wears off.
the course of a fight, Raidou will continue to use the

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ammunition you chose in subsequent battles until you
opt to Reload again. Z Yes. Yes, it was.

An enemy’s elemental
Z If at first you weak point is often

IN
don’t succeed, shoot fairly obvious from
some more. context. If a given
opponent, say, looks G
Certain enemies are like a fish and is casting ice spells, then perhaps you
ENERAL

immune to bullets. should set it on fire. If an opponent is actually on fire


You’ll be able to tell right at this very moment, perhaps ice is the way to
when this is the case, because when you shoot them, the go. Common sense will take you a long way in Devil
word “Null” will flash in front of them in lieu of damage. Summoner, and if that fails, simply fire off a few rounds
In this instance, their immunity to bullets trumps from Raidou’s revolver until you find something that
the individual qualities of the bullets themselves; for works. Each demon’s elemental weaknesses are, of
example, an enemy that’s weak against Fire but immune course, discussed in this guide’s bestiary.
to bullets is immune to Fire Bullets. If this is the case, It’s worth noting at this point that the Analyze
keep your gun in its holster and let one of your demons command, available from Raidou’s combat menu, only
do the work for you. works against enemies that you’ve A) fought before,
and B) already discovered the weak point of. If you’ve
never fought a given enemy before, don’t waste the
MAG on Analyzing them. You’ll blow ten MAG and get a
screenful of question marks. 19

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Z Analyze only reminds Blocking
you of what you’ve Press the S button to block incoming attacks. Raidou
learned. It doesn’t tell will always take very mild damage when he blocks, but
you anything. it won’t be anywhere near the kind of damage that he
would’ve taken if the attack had connected.
As a general rule, a Unlike a lot of games, Devil Summoner allows you to
demon’s weakness is successfully block just about anything. Giant crab
unique to that demon. demon’s claws? Bolt of lightning? Wave of demonic
There’s no hard and fast x-beats-y-but-is-beaten-by-z flame? It doesn’t matter. Raidou can probably block it,
elemental hierarchy at work in Devil Summoner. and in so doing, will avoid any negative status effects
That said, there is a certain trending. Demons from that might’ve resulted from the attack.
the Pyro order tend to be weak against ice attacks; Frost
demons, many Fury demons, and undead enemies like
Zombies do not enjoy fire; Wind demons often dislike Z Here comes a skill
electricity; and many Volt demons don’t care for force- that’d ordinarily cause
based skills. This list will provide you with a helpful Panic status. If you
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starting point, in the event that you need to experiment block it…
and find a new enemy’s weakness.

Critical Hits
B

If you hit an enemy with an attack that it’s weak


against, it’ll be stunned briefly. This differs from the Z …Raidou takes
stun effect achieved with Normal Bullets, in that the almost no damage, and is
enemy will change color and take heavy damage. The just fine afterwards.
word “Weak!” will flash in front of them at this time.
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X Find your enemies’ If you’re the kind of player who’d rather dodge an
weak spots, and hit them attack than block it, try to break that habit while you’re
for all they’re worth. playing Devil Summoner. Given the sheer size of some of
your opponents, as well as the occasionally-cramped
During this period, if confines of a battle area, blocking is a crucial part of
G

Raidou hits the stunned your defensive strategy.


enemy with his sword, There are a few rare enemies in the game who can
IN

he’ll land a critical hit. This has two major effects. use unblockable skills and attacks, and most of them
First, it hurts more. A critical hit inflicts more are bosses. We’ve made sure to point these out over the
O M B AT

damage. (This may be stating the obvious.) course of the walkthrough.


Second, landing a critical hit improves the morale
of your demon familiars. If a demon familiar has high
enough morale, you’ll be able to use a devastating Damage and Healing
Combination Skill (see pg. 28). Playing Devil Summoner is mostly a process of using
C

violence on monsters until they die, while trying to


avoid or deflect their violence so you don’t die. As part
of that intricate social exchange, you and your demons
Z Natural twenty, are going to get hurt now and again. Your demons will
beyotch. also use up MP like crazy, which isn’t quite as easy to get
back as it is in a lot of other games.

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In Devil Summoner, you can treat your injuries they’re shooting at, it’s a matter of dumb luck. A
yourself with items such as Medicine (for HP) and Panicked devil familiar may even return itself to its
Chakra Chips (for MP); you can visit the Gouma-Den in tube, leaving Raidou alone on the battlefield.
the Normal World, and have Victor patch you up; or you If Raidou becomes panicked, his movement
can talk to the weeping spirit Nakisawame in the Dark commands are reversed. He also cannot call up his
Realm, who’ll heal your injuries while being slightly command menu with the E button.
creepy about it. In either case, Panic will wear off after about ten
In the latter two cases, Victor and Nakisawame will seconds, or when the fight is over. To end it earlier than
both charge you yen in exchange for healing. Victor’s that, use an Anti-Mind.
prices are determined by how badly injured Raidou and
his demons are. As such, it’s a very good idea to stand
in the road outside Konnou-Ya and heal everyone up
as much as you can with skills like Dia or Patra before Poison
visiting Victor. He’ll restore the MP you just spent, and When Poisoned, a victim loses a small amount of HP
you’ll save a few yen. In point of fact, if one or more every few seconds during combat until the status
of your demons are suffering from a negative status ailment is cured. To cure Poison, use an Anti-Poison, or
effect like Poison, it’s actually cheaper to buy items at wait until the next new moon.

B
Konnou-Ya and use them to fix the ailment than it is to A demon will not take damage from Poison if it’s safe

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have Victor cure it for you. within its tube. If Raidou is Poisoned, he’ll take damage
Nakisawame, on the other hand, charges a fixed price with every step he takes outside of combat.
depending on her current location, which is then multi-
plied by the number of the Episode you’re currently in,
and doubled during a Full Moon. This gets pricey very Mute
quickly. By the time you hit Episode Three, Nakisawame When Mute, a demon cannot use its skills, and is
will charge you at least 2000 yen at any given location. reduced to simply using its physical attacks. Raidou,
On the whole, unless you are horrifyingly badly hurt, when muted, cannot use his confinement abilities. Use
Nakisawame’s services are a lot more expensive than an Anti-Mute item to dispel the effect.
Victor’s. If you’re talking to her to begin with, though,

C
Nakisawame’s probably the only game in town. You’re
better off bringing plenty of items and demons that

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know healing skills, such as the Pagan Alp, than relying
on Nakisawame to any great extent.

Status Effects
IN
Not all damage is simply a matter of reducing your
HP. Some monsters can use skills that’ll cause status G
ailments, complicating Raidou’s life in a variety of ways.
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Each ailment works differently depending on whether


Raidou or one of his demon familiars gets hit with it, as
explained below.
All status ailments can be cured with the appropriate
items, or the Patra skill. In the event that a status
ailment doesn’t go away on its own, i.e. Poison, it’ll wear
off during the next new moon.

Panic
A Panicked (or, if you prefer, Confused) opponent or
devil familiar will attack in random directions for the
duration of the effect; if they actually hit anything
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Sleep Stone
Traditionally, the Sleep status effect has prevented its This petrifies a victim, preventing it from taking
targets from moving or using skills for its duration. In actions. If the petrified target subsequently takes
Devil Summoner, Sleep works no differently. A Sleeping enough damage, they’ll shatter, which will instantly
target will take a critical hit if anything attacks it while defeat them. This even works on Raidou, so if you’re
it’s asleep. Further, nothing short of an Anti-Mind will facing an enemy that can petrify you, either bring
wake the victim up before the Sleep effect runs out, a demon that knows the Patra skill or be very, very
which lasts about twenty seconds. careful.
On the plus side, a sleeping character will slowly
regenerate its HP and MP, regaining 1% of their total
every second or so. If one of your familiars is asleep but Seal
isn’t in any immediate danger, you may want to leave it This status effect only works on Raidou’s demons. The
be for a time. demon is immediately returned to its tube, just as if
you’d chosen the Return command, and cannot be
summoned again during this encounter. You cannot
Charm “cure” Seal.
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This status effect briefly overwhelms its victims with


love. Raidou will simply stand still for a few seconds if
he’s Charmed, much like if he’s put to sleep or stunned. Sluggish
Demons, however, will turn on their allies, and familiars Several monsters inflict Sluggish status as a side-effect
B

will turn on Raidou. During this period, Raidou can of their skills. A Sluggish character moves at half-speed
take damage from his familiar’s attacks, but still cannot for approximately three seconds, and will take minor
attack his familiar. damage every second while the effect lasts. You cannot
heal this condition, but given the brevity of its duration,
it’ll be over before you realize it.

Z Ah, young love. It’s…


Cursed
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strangely lethal, really.


Raidou will be afflicted with this condition during
Episode 7. While cursed, Raidou loses 10% of his HP
during every phase of the moon, and all healing skills
and items used by demons and Raidou are only half as
To end the Charm early, use an Anti-Mind item. Other- effective.
G

wise, just stay out of the Charmed victims’ way, as it’ll


end by itself in a few seconds.
Bind, Freeze, Shock, Impede, Burn, Dizzy
IN

As shown on the status priority chart, each of these six


Rage
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statuses is affiliated with a form of elemental attack.


A demon hit with the Rage status will fly into a berserk They aren’t like the other statuses in the game, in that
frenzy, rushing to physically attack an enemy. At this they don’t actually do anything. Instead they appear
point, the demon will not use skills, its Strength will when you use the relevant elemental attack to strike an
increase by 50%, and it’ll take 150% damage from enemy’s weak point, or when certain enemies such as
C

incoming attacks. Red Cape use unique combat skills.


This can be funny, but it can also get a spellcasting The idea is that the attacks in question are so
demon killed in short order. To remedy this status, use powerful, simply being hit by them is enough to
an Anti-Mind item. negatively affect your status. Naturally, you can’t cure
something as mundane as a beating with items or
demon abilities. Instead the negative status goes away
once the stunning effect of the critical hit has passed,
which usually takes no more than a few seconds.

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Death
Naturally, if this happens to Raidou, the game is over.
You also get to watch a really disturbing cutscene
that shows just what happens when a novice Devil
Summoner has the temerity to get killed, so try to die at
least once. You’ll be glad you did.
A demon that runs out of HP over the course of a
battle is temporarily deceased. To bring it back, you can
use a Jan Din or similar item, or pay Victor to resusci-
tate it. This is less fun than killing Raidou, so try not
to do it.

Status Prioritization
Devil Summoner only allows each character to suffer
from a single status effect at a time. Further, each

B
possible negative status falls somewhere on a previously

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unlisted priority chart, determining which status effect
will persist in the event that a target is struck by more
than one.
The priority of each possible status effect is as follows:

Status Effect Priority


1 Death (Property: None)
2 Sealed (Property: None)

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3 Stone (Property: Mind)
4 Charm (Property: Mind)

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5 Panic (Property: Mind)
6 Rage (Property: Mind)
7 Mute (Property: Mind)
8 Poison (Property: Mind)
9 Sleep (Property: Mind)

IN
10 Bind (Property: Death)
11 Freeze (Property: Ice)
12 Shock (Property: Elec) G
13 Impede (Property: Force)
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14 Burn (Property: Fire)


15 Dizzy (Property: Phys)

Simply put, it’s possible for a new negative status to


override an existing one. For example, if Raidou is
currently Charmed and an enemy uses a skill that
should hit him with Panic, he’ll ignore the Panic effect
and stay Charmed. If another enemy were to hit a
Charmed Raidou with a Stone effect, the Charm would
immediately end and Raidou would become petrified.

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BASICS: Using Demons
DEMON CONFINEMENT Z Unfortunately, you
Raidou is, as you might have gathered by now, a Devil can’t carry around dupli-
Summoner. As part of that job, he has a snappy hat, a cate demons.
nifty cape, the cool uniform, and the ability to imprison
many demons he encounters inside special tubes. He
can open a given tube to summon the demon inside as
a powerful familiar, helping him in both combat and If the moon is full or if the demon you’re trying to
investigative work. confine is higher-level than Raidou, your confinement
attempt will automatically fail and the demon will laugh
at you. (Oh, how it will laugh at you.)
Certain enemies cannot be confined at all, such as
Z Another satisfied Zombies. Confinement is also generally disabled during
customer. boss battles.
Finally, demons that belong to the Skill order cannot
be confined under ordinary circumstances. You can only
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confine a Skill demon under the light of a full moon.


Keep an eye on the upper left-hand corner of the screen
to check on the moon’s current phase.
Demonic Orders
B

Before you go out there and start kidnapping demons


left and right, we should discuss their orders. There are Confining
seven types of demonkind of Devil Summoner: Pyro, To begin the confinement process, stun your prospec-
Frost, Volt, Wind, Fury, Pagan, and Skill. A demon’s tive demon with a strike against its elemental weak
order determines what skills it has access to, as well point (see Elemental Weaknesses, pg. 19). Now, run up
as what happens when you use the demon as part of a to it and press the Circle button to begin the confine-
fusion (see pg. 30). ment process. The demon will try to fight you, so keep
ONFINEMENT

In general, you should try to have one demon from pressing the Circle button to overcome its resistance.
each order in your active party at all times, so you have Once you win the contest, the demon is yours, and you
access to all of the commonly-encountered investigative have a brand-new familiar spirit. Congratulations!
skills (see pg. 26). In point of fact, there’s at least one
dungeon in the game where if you don’t have most of
the orders represented in your roster, you’ll be missing
out on some valuable items. Z Why, thank you! I
It’s also helpful to keep a demon handy who knows work out.
skills like Dia or Patra, to use as a sort of portable
healing battery. This demon should rarely, if ever, A demon that’s close
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enter combat; keep a second demon handy to use as a to your level will
combat medic. Your battery demon is entirely there to put up a better fight
EMON

use healing skills from the Ability menu in your status than a lower-level demon. If you’re having a hard time
screen. This’ll save you a fair bit of yen in the long run. overcoming a demon’s resistance, smack it around a
little before trying to confine it. A demon that’s at half
HP or less is much easier to confine.
Getting Started
D

You’ll also automatically fail the confinement process


To confine a demon: if Raidou is struck by another demon in the middle of
1. You must have an empty confinement tube. it. It’s a good idea to take out all the other demons in a
2. Raidou must be higher-level than the demon you group before you try to confine one.
wish to confine.
3. You must not have another demon of the same type
in your party at the time.
4. It must not be a full moon.
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Getting Rid Of A Demon
If you want to free up a slot or two so you can confine
some brand-new demons, you have a few options. One
Demon Personalities
You may have noticed that each demon has its own
is to simply Dismiss a demon, ending its servitude and unique brand of running commentary. A demon’s
setting it free. It’ll disappear from your roster forever, personality is determined by its species.
and the next time you see it at a party, it will act like it
doesn’t know you. Personality Demon Type
Jack Jack Frost, Pyro Jack, Raiho
Undead Arahabaki, Ghoul, Hitokotonusi, Ichimokuren,
Z I’m afraid we’re Ippon-datara, Legion, Oboroguruma,
going to have to let one Rakshasa, Turdack
of you go.
Old man Beelzebub, Belial, Chernobog, Feng Huang,
Futsunushi, Jubokko, Tarrasque, Mishaguji,
Another option is to Muspell
use the demon as an
Old woman Azumi, Gashadokuro, Lamia, Lilith, Parvati,
ingredient in demon

B
Sati, Scathach
fusion (see pg. 30) or, starting in Episode Two, sacrifice
Knight Abihiko, Ikusa, Kudan, Kurama, Nebiros,

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it to one of your other demons (see pg. 34).
Oukuninushi, Oumitsunu, Ouyamatsumi,
Finally, if you need MAG in a hurry, you can exchange
Sandalphon, Shouten, Siegfried, Thor, Throne
a demon for MAG at the Shin-Sekai Soda Joint in
Young girl Alice, Alp, Moh Shuvuu
Ginza-cho. This is the only way to “buy” MAG in the
game; you can summon an expendable demon using Little kid Agathion, Incubus, Poltergeist
Victor’s Devil Chart, then go trade it for MAG at the Beast Anzu, Cerberus, Gdon, Nue, Orochi, Orthrus
Soda Joint. Punk Nagasunehiko, Oni, Power, Raiju, Raja Naga,
Susano-o, Triglav, Tsuchigumo, Ukobach,

Demon Registration
Utai-gaikotsu, Yoshitsune
Seductive Leanan Sidhe, Nekomata, Okiku-mushi,

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Whenever you’re in the neighborhood, stop by the Oshichi
Gouma-Den, below the Konnou-Ya Antique Shop in Show-off Mokoi, Obariyon, Thoth

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Tsukudo-cho. Here, you can ask Victor to register
your demons
The point of demon registration is to, essentially,
back up your familiars on disc. If you wind up losing
a familiar for whatever reason, such as an ill-advised

IN
fusion, you can pay Victor a (rather large) sum to return
the demon to you.
G
Z It’s extremely
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expensive, but the Devil


Chart lets you bring any
demon back at almost
any time.

You can register a demon every time you return to


the Gouma-Den, updating Victor’s records with your
demon’s current level and skills. Registration is a free
service, so there’s no real reason not to do it.

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■ Use physical attacks
DEMON FAMILIARS The demon will attempt to use Strike, or any other
Physical skills it might know.
Once you’ve caught your demons, they’ll rapidly become ■ Use magic attacks
your best friends. Their abilities give you a potent edge The demon will go on the offensive, exclusively using its
in combat, and provide you with new ways to gather combat skills. It will not use defensive or healing skills
information over the course of an investigation. until such time as you change its orders.
■ Heal/Support me
The demon will use healing skills whenever Raidou is
Uses in Combat injured. This is a particularly potent option, since it
The first and most obvious use for your demon familiars makes Raidou practically unkillable unless the demon
is as backup in combat. You can set one of your demons runs out of MP, or an enemy is capable of damaging
as your default choice, meaning it’ll be summoned Raidou faster than the demon can heal him.
automatically at the beginning of any fight you get into. ■ Don’t waste MP
You can opt to return it to its tube once the fight starts, The demon will only use skills in an emergency, such
or summon another demon if you wind up needing as using a healing skill to prevent its or Raidou’s death.
a different set of skills, by choosing the appropriate This is a decent all-around choice in most battles.
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options in the combat menu. Summoning a new demon ■ I leave it to you


during a fight will cost you MAG, however, so be careful. The demon will go back to its initial pattern, using its
skills at its own discretion.
B

Z Whichever demon
you set as your default Investigation Skills
choice will automatically Each demon you recruit will have at least one inves-
show up at the start of tigation skill, and most have two. Of the two, one is
a fight. determined by the demon’s order, and the other, by its
species. The latter are generally called universal abilities,
since any demon can have them.
EMONS

In order to use an investigative skill, you must


summon the demon first. Once the demon’s out, you’ll
Command List be given the option to use its investigative skills, either
When a demon initially enters combat, its default as part of a conversation or by pressing Q.
setting is to behave as it sees fit, using its skills and You’ll know when you can use conversation-based
D

attacks at its own discretion. If you want to modify its investigative skills when you walk up to someone and
behavior during a given battle, press E to open the there’s a question mark in the conversation menu.
combat menu and choose Command. You’ll be given a When this happens, it means you can get more infor-
SING

list of the following options, where applicable. mation from the person by using one of your demons’
skills. Most often, this’ll involve the use of Read Mind,
so try to keep a Pagan-class demon in your roster at
U

all times.
Z Very few demons will
allow you to give them all
the available orders.
Z He’s not telling you
everything. Better call a
demon to rough him up.
■ Listen to my orders
This allows you to choose from the demon’s available
combat options and use them directly on a specific
target. The demon will then proceed to use the skill you
choose on that target until you either change its orders
or the target is defeated.
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Order-specific investigative skills are: ■ Demonstrate: Skill-order demons can use Demon-
■ Ignite: Pyro-order demons can try to set things strate to convert one item into another. This is very
on fire. This can be used to either inflame a human’s much a matter of luck; you could wind up converting a
passions, which will make them blurt out what they’re useless item like Old Underwear into a rare and useful
really thinking, or to literally ignite a target. Balm of Life, or vice versa. Demonstrate can also be
used to heal, damage, or inflict a random status effect
on either Raidou or his demons. Using Demonstrate is
always a roll of the dice.
Z Lighting her head on
fire should really get her Universal skills are:
talking. …wait. ■ Allure: An Alluring demon can produce pheromones,
attracting NPCs and demons to it, or simply getting a
subject excited.
■ Scavenger: Summon the demon while Raidou is
■ Cool Down: Frost-order demons have the ability to in the city or a dungeon. While it’s following Raidou
cool things off. When used on a distressed human as a around or it’s on a solo investigation, there’s a chance
conversational option, this calms them down, letting the demon may happen across an item. This is much

B
you talk to them normally. In other situations, Cool more useful than you’d think, as Scavenging demons

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Down can be used to freeze an object or area, such as a can find handy items like Medicine or Jin Dans.
body of water.

X One man’s trash is


another man’s useful
Z Investigative healing item.
skills aren’t entirely
metaphorical. They work ■ Loose Change: This
literally, too. works in much the
same way as Scavenger.

U
The demon is always looking on the ground for dropped
■ Inspect: Volt-order demons can use spiritual energy coins, and may find a few yen now and again as you

SING
to search an area, revealing hidden items or secret walk around.
areas. Whenever you find a conspicuous dead end in ■ Intimidate: The demon scares away other demons,
the normal world, try bringing out a Volt demon to use lowering the random encounter rate.
Inspect. ■ Provoke: The demon angers other demons, raising

D
■ Scout: Raidou can send Wind-order demons on a the random encounter rate.
scouting mission. When the demon returns, it’ll brief ■ Fly: The demon can float or fly, allowing it to go

EMONS
Raidou on what demons appear as random encoun- places that other demons cannot, such as high ledges
ters in the area, as well as how many unclaimed items or across bodies of water. Raidou can send it on solo
remain in the vicinity. expeditions to reach new areas.
■ Use Force: Fury-order demons are more physically ■ Sneak: The demon is smaller than others of its ilk,
powerful than the others. You can Use Force on heavy and can enter small openings.
objects to move or destroy them.
■ Read Mind: The most frequently-used investigative As a general rule, if you need a specific investigative skill
skill, Read Mind, is the domain of Pagan-order demons. to progress through an area, one of the demons that
This allows you to hear a target’s innermost thoughts. appears as a random encounter in that area possesses
that skill. When in doubt, then, level Raidou up a bit
and go on a confinement spree. One of the demons you
capture is sure to have the talent you need.
Z “Raidou Kuzunoha:
Telepathic Detective.”
Tuesdays this fall on Fox.

27

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Slash-based combination skill, you’ll have to run up to
Combination Skills it first.
Relatively soon after you recruit a new demon, it will A third category of combination skills use the demon
learn a combination skill upon leveling up. This skill is in question as the origin of the attack. These include the
generally far more powerful than the other offensive or breath-based skills, or attacks such as Fireball.
defensive options the demon has available, and can Other combination skills exist, such as the various
only be used when the demon’s morale has reached a Null skills, which allow both Raidou and his demon
certain point. to ignore attacks that involve the relevant elemental
quality. These are rarer than the others.

Z Congratulations.
You’re number one with Going Solo
a bullet. It’s occasionally useful to send a demon out by itself.
Some treasure crystals or magical barriers can only be
A demon’s morale will accessed by a demon acting on its own.
gradually improve on More importantly, normal humans can’t see or hear
its own over the course demons, which makes a demon a near-perfect spy. (It
ASICS

of a battle, but you can increase it faster by landing also brings up the interesting question of what it looks
critical hits, as discussed above. When the demon is like you’re doing when you’re in a fight in the middle of
prepared to use a combination skill, the icon next to Tsukudo-Cho. Does Raidou just disappear briefly? Is he
its health meter will turn yellow, and the demon’s stat firing his gun at random? Is everyone around just too
B

window will begin to flash green. At this point, you can polite to say anything? The mind boggles.)
press the F and S buttons simultaneously to fire off If you run into a situation in the normal world where
the demon’s combination skill. In the event the skill a human won’t let Raidou enter an area, back off a ways
targets a single enemy, it’ll target whatever enemy and summon a demon. It can go where Raidou can’t.
Raidou is pointed towards at the time.
A combination skill that involves the word “Shot,”
such as Freeze Shot, will take the form of an unusually Z Demons are
EMONS

powerful bullet from Raidou’s revolver. This will do excellent when you need
insane amounts of damage to whatever target it strikes, to eavesdrop on someone.
presuming the target in question is vulnerable to the
combination skill’s innate elemental quality. Further, if To send a demon on
a target is immune to bullets, it can generally ignore a a solo investigation,
D

Shot-based combination skill. summon it, then press


Slash-based combination skills work much like E and choose the “Solo” option. Raidou will stay in
Raidou’s spin slash. He’ll lash out with his sword in place while you take direct control of the demon.
SING

a circle around himself, inflicting heavy damage to


anything within the area. The disadvantage here is,
naturally, range. If you want to hit something with a Z Choose this option to
U

set a demon loose.

One potential problem


with this is that while
a demon’s on a solo
investigation, it can
still get into random encounters. While the random
encounters will be toned down – the demon will
encounter one or two demons in an area where Raidou
would run into four to six – this can still be an issue.

28

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Many demons tend to rely heavily on skills to be effec-
tive in combat, which means their ability to defend
themselves during a solo investigation is directly X You’ll always get a
dependent on their MP supply. It’s a good idea to keep raised cap on your MAG,
yourself well-supplied with Chakra Chips for this very but a new title doesn’t
purpose, or to try to limit your solo investigations, come along all that often.
whenever possible, to demons that have a decent
normal attack.
When fighting during a solo investigation, a demon
attacks with the F button and blocks with S, just as
Raidou does. Its two available combat skills will be listed Z You earn Loyalty
in the lower left-hand corner of the screen, and can be the same way you earn
used as you see fit. experience points: by
bleeding for it.

Loyalty
A demon begins its new life as a familiar with almost no

B
respect for Raidou. As you and it win battles together, Z “Well, no one’s

ASICS
it will gradually earn Loyalty points with every victory, actually going to call you
just as it earns EXP. that, but it sounds cool.”
When a demon’s Loyalty is maxed out, Raidou has
earned its complete respect. Something good will You can artificially
happen as a result. The demon will usually restore improve a demon’s
someone’s HP or MP, whether that someone is itself, all Loyalty score by giving
the demons in Raidou’s current collection, or the entire it Sake, which you’ll find in treasure chests or as rewards
party. You’ll now be permitted to use the demon in for winning a battle. Sake will only improve the demon’s
binary fusions or forging at the Gouma-Den Loyalty, and won’t do a thing for the total number of
(see pg. 30). Loyalty points you’ve earned. It’s handy if you want to

U
use a freshly-recruited demon in fusion, but doesn’t do
you any good in terms of improving Raidou’s title.

SING
Z You won’t know what With that in mind, try to cycle through your demons
a loyal demon will do, in combat based upon their current Loyalty score. If
but it’s almost always your demon’s Loyalty is already maxed out, then you
helpful. aren’t earning any more points for Raidou, and it’ll take

D
you a little longer to reach the next rank.

At the same time, the total number of Loyalty points EMONS


you’ve earned is tracked in Raidou’s Status screen.
When you achieve certain set amounts of Loyalty
points, you’ll be informed that Raidou’s summoning
powers have grown. The maximum amount of MAG
that Raidou can carry will increase on the spot, and the
next time you visit the Nameless Shrine, the Herald will
reward you with a new title. Sometimes, that new title
comes with handy benefits, such as a couple of extra
confinement tubes.

29

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BASICS: The Gouma-Den
LEVELLING UP Z That’s… sweet?
As a reward for winning a battle, both Raidou and his Thank you?
demons earn experience points, or EXP. In accordance
with RPG tradition, this will eventually lead to both
Raidou and his demons reaching ever-higher levels of
achievement.

Leveling Up Weak Demons


Raidou As a general rule, you’ll usually be cycling through your
When Raidou levels up, his HP will improve slightly. demon familiars quickly enough that they’ll be at or just
You’ll also be given one point to add to any one of his below Raidou’s level. However, it may come to pass that
four stats: Strength, Magic, Vitality, or Luck. you’ve got a vastly underleveled demon following
In order, these stats influence how much damage you around.
Raidou does in combat; his defense against magic If that happens, keep one thing in mind. A demon
attacks, his demons’ stats (see pg. 143), and the rate is awarded EXP and Loyalty based upon one thing:
ASICS

at which his demon summoning consumes MAG; his whether it’s in play at the end of a fight. If a demon
current HP; and a variety of factors, such as item drops helps you destroy a host of strong enemies, but gets
and how likely his demons are to give him gifts. killed or Returned before the combat’s over, it won’t
It’s a good idea to keep your stats fairly consistent. get any EXP at all. Thus, you can artificially level up a
B

You can easily improve Raidou’s Strength via Forging weaker familiar by getting into a fight, defeating almost
(see pg. 34), which makes it a comparatively low priority all of the available opponents, then summoning your
after you reach Episode 3. weak familiar right near the end of the battle.

Z When in doubt, put a


THE GOUMA-DEN
EN

point into Vitality In the surprisingly large and roomy basement of the
or Luck. Konnou-Ya Antique Shop in Tsukudo-Cho, a man
D

named Victor runs the Gouma-Den. Victor is both an


alchemist and a demonologist, and the Gouma-Den
OUMA-

provides a host of helpful services to Devil Summoners


and other like-minded individuals.
Demons
When a demon levels up, one of its four attributes will
go up by one; unlike Raidou, you have no say in which Fusion
G

attribute improves. The demon may also learn new skills Victor has developed a process that allows a Devil
or combination skills. Summoner to fuse two of his demon familiars together,
HE

resulting in a brand-new demon. This is the only way


to recruit some of the more esoteric species of demon
T

Z Demons are more to be found in the game, and it provides you would-be
heavily specialized than Frankensteins with hours of possible entertainment.
Raidou can afford to be. A demon will only consent to be used as part of a
fusion experiment if its Loyalty is maxed out. Any
A demon may also opt demon that’s used as part of a fusion is destroyed
to give Raidou a gift forever, but if you register the demon before the fusion
when it levels up, which takes place, you can pay Victor to resummon it, good
will usually be some kind of curative item (Ox Bezoar, as new.
Life Stone, Anti-Mind, Anti-Poison, etc.). The demon is
much more likely to hand out a present if its Loyalty is
maxed out.
30

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It’s possible, especially at low levels, that you’ll be
able to create a demon that’s higher-level than Raidou Fusion Complications
itself. If this happens, the demon’s picture will appear Strangely enough, fusion is an inexact science.
in silhouette on its status screen, and you’ll be told the Depending on a variety of factors, such as the orders of
demon’s currently too much for Raidou to handle. In the demons involved and the current phase of
other words, you’ll have to wait a while longer. the moon.

Z I know you want a Fusion Accidents


Jack Frost, sweetie, Every time you fuse two demons together, there’s a
but they’re a big chance there’ll be a fusion accident. This is most likely
responsibility… to happen during a full moon.
(You may have noticed a certain trend developing
here. To put it plainly: do not fool around with
fusion during a full moon unless you are very fond of
There are four kinds of fusions, listed as follows: surprises.)
■ Normal Fusion A fusion accident will result in a brand-new demon

B
A fusion between two demons of separate orders is with a random assortment of skills. There are some

ASICS
considered a “Normal” Fusion. As long as no Pagan or demons that you can only recruit if they’re created by a
Skill demons are used as ingredients for the fusion, this fusion accident.
has a predictable result: X + Y will always equal Z (see
the Demon Fusion chart on the next page).
■ Identical Fusion Fusion Inheritance
A fusion between two demons of the same order will Sometimes a product of fusion will inherit an ability
always result in either a Pagan or Skill-order demon. from one of its parents. This ability may be something
■ Unstable Fusion the demon wouldn’t ordinarily possess, such as a Frost
A fusion that involves a Skill-order demon is considered demon with Resist Fire.
Unstable. There’s simply no way to know what kind of What happens here is determined by the current

T
demon you’ll get from the fusion. It’s typically random- phase of the moon. If the moon is waxing, the fused
ized, although you’ll get some idea of what the product demon will inherit one of the first chosen “parent’s”

HE
will be in the final screen before you decide to go with skills; if the moon is waning, the fused demon will
the fusion. Give it a whirl; you might wind up with inherit one of the second’s. During a new moon, any

G
something unique. product of fusion will only receive the default skills
■ Inverted Fusion for a demon of its order and species. Finally, during a

OUMA-
A fusion that involves a Pagan-order demon is inverted. full moon, all bets are off; a fused demon will receive a
The product of the fusion will receive a random assort- bizarre combination of its parents’ skills.
ment of skills from its parent, and you’ll have no way to
know what abilities it’ll inherit. This can be useful, or it
can result in a profoundly useless demon.
D
EN

Z The secret to fusion:


just kind of slam them
together really hard until
something cool happens.

31

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Demon Fusion Chart
PYRO F R OST V O LT WIND

Name Level 2 10 14 23 29 39 44 49 54 66 6 18 23 28 32 39 43 50 53 63 8 16 21 27 40 46 50 55 61 10 15 26 33 38 41 45 51 74

Ukobach 2 X 12 12 25 25 25 29 29 38 38 10 15 15 26 26 26 26 33 33 38 17 17 17 17 28 28 33 33 36 16 16 21 21 27 27 27 40 46
Pyro Jack 10 12 X 25 25 25 29 38 38 38 41 10 26 26 26 26 33 33 33 38 41 17 17 22 22 28 33 33 36 38 16 16 21 27 27 40 40 40 46
Orthrus 14 12 25 X 25 25 29 38 38 38 43 10 26 26 26 26 33 33 38 38 41 17 22 22 28 33 33 36 38 41 16 21 27 27 40 40 40 40 50
PYRO

Oshichi 23 25 25 25 X 29 38 38 41 41 47 10 26 26 33 33 38 38 41 41 51 22 22 28 28 36 38 41 44 52 21 27 27 40 40 40 40 40 55
Sati 29 25 25 25 29 X 38 41 43 47 51 10 26 33 33 33 38 41 45 45 51 22 28 28 33 38 41 39 52 52 27 27 40 40 40 40 40 46 55
Gdon 39 25 29 29 38 38 X 47 47 51 56 10 33 38 38 38 45 45 51 51 74 28 33 33 36 44 52 52 52 61 27 40 40 40 46 46 46 50 61
Throne 44 29 38 38 38 41 47 X 51 56 56 10 38 38 41 41 45 51 51 51 74 33 33 36 38 52 52 52 52 61 40 40 40 46 46 46 50 50 61
Cerberus 49 29 38 38 41 43 47 51 X 56 56 33 38 41 41 45 51 51 74 74 74 33 36 38 41 52 52 52 61 61 40 40 40 46 46 50 50 55 61
Muspell 54 38 38 38 41 47 51 56 56 X 56 33 41 41 45 51 51 51 74 74 74 36 38 41 44 52 61 61 61 61 40 40 46 46 50 50 55 55 61
Belial 66 38 41 43 47 51 56 56 56 56 X 41 45 51 51 74 74 74 74 74 74 41 44 52 52 61 61 61 61 70 46 46 50 55 55 61 61 61 61

Azumi 6 10 15 15 26 26 26 33 33 33 41 X 24 24 24 24 27 27 32 32 42 17 17 17 22 28 33 33 33 36 14 14 23 23 29 29 29 39 44
Jack Frost 18 15 26 26 26 26 33 38 38 41 45 24 X 24 27 32 32 35 42 42 48 17 22 22 28 33 36 38 41 44 23 23 29 29 39 39 39 39 49
Raiho 23 15 26 26 26 33 38 38 41 41 51 24 24 X 32 32 35 42 42 42 48 22 22 28 28 36 38 41 44 52 23 23 29 39 39 39 39 44 54
F R OST

Jubokko 28 26 26 26 33 33 38 41 41 45 51 24 27 32 X 35 42 42 42 48 48 22 28 28 33 38 41 44 44 52 23 29 39 39 39 39 39 44 54
Okuninushi 32 26 26 26 33 33 38 41 45 51 74 24 32 32 35 X 42 42 48 48 52 28 28 33 33 41 44 44 52 52 29 29 39 39 39 39 44 44 66
Raja Naga 39 26 33 33 38 38 45 45 51 51 74 27 32 35 42 42 X 48 48 52 58 28 33 33 36 44 52 52 52 61 29 39 39 39 44 44 49 49 66
Tarrasque 43 26 33 33 38 41 45 51 51 51 74 27 35 42 42 42 48 X 52 52 58 28 33 36 38 44 52 52 52 61 29 39 39 44 44 49 49 54 66
Ouyamatsumi 50 33 33 38 41 45 51 51 74 74 74 32 42 42 42 48 48 51 X 58 80 33 36 38 41 52 52 61 61 61 39 39 44 44 49 49 54 54 66
Arahabaki 53 33 38 38 41 45 51 51 74 74 74 32 42 42 48 48 51 51 58 X 80 33 38 41 44 52 52 61 61 61 39 39 44 49 49 54 54 66 66
Orochi 63 38 41 41 51 51 74 74 74 74 74 42 48 48 48 51 58 58 80 80 X 38 44 52 52 61 61 61 70 70 39 44 49 54 54 66 66 66 66

Agathion 8 17 17 17 22 22 28 33 33 36 41 17 17 22 22 28 28 28 33 33 38 X 24 24 24 27 32 32 35 42 18 18 23 23 28 28 32 32 50
ASICS

Raiju 16 17 17 22 22 28 33 33 36 38 44 17 22 22 28 28 33 33 36 38 44 24 X 24 24 32 35 42 42 42 18 18 28 28 32 32 39 39 50
Tsuchigumo 21 17 22 22 28 28 33 36 38 41 52 17 22 28 28 33 33 36 38 41 52 24 24 X 27 35 42 42 42 48 18 23 28 32 32 39 39 39 50
V O LT

Oboroguruma 27 17 22 28 28 33 36 38 41 44 52 22 28 28 33 33 36 38 41 44 52 24 24 27 X 42 42 42 48 48 23 28 32 39 39 39 39 43 53
Nue 40 28 28 33 36 38 44 52 52 52 61 28 33 36 38 41 44 44 52 52 61 27 32 35 42 X 48 48 51 58 28 32 39 39 43 43 50 50 63
Parvati 46 28 33 33 38 41 52 52 52 61 61 33 36 38 41 49 52 52 52 52 61 32 35 42 42 48 X 51 58 58 32 39 39 43 50 50 50 53 63
Mishaguji 50 33 33 36 41 44 52 52 52 61 61 33 38 41 44 49 52 52 61 61 61 32 42 42 42 48 51 X 58 58 39 39 43 50 50 50 50 53 63
Oumitsunu 55 33 36 38 44 52 52 52 61 61 61 33 41 44 44 52 52 52 61 61 70 35 42 42 48 51 58 58 X 80 39 39 43 50 50 53 53 63 63
B

Thor 61 36 38 41 52 52 61 61 61 61 70 36 44 52 52 52 61 61 61 61 70 42 42 48 48 58 58 58 80 X 39 43 50 50 53 63 63 63 63

Poltergeist 10 16 16 16 21 27 27 40 40 40 46 14 23 23 23 29 29 29 39 39 39 18 18 18 23 28 32 39 39 39 X 25 25 25 29 29 38 38 47
Moh Shuvuu 15 16 16 21 27 27 40 40 40 40 46 14 23 23 29 29 39 39 39 39 44 18 18 23 28 32 39 39 39 43 25 X 25 29 29 38 38 38 47
Anzu 26 21 21 27 27 40 40 40 40 46 50 23 29 29 39 49 39 39 44 44 49 23 28 28 32 39 39 43 43 50 25 25 X 38 38 38 38 41 56
WIND

Feng Huang 33 21 27 27 40 40 40 46 46 46 55 23 29 39 39 49 39 44 44 49 54 23 28 32 39 39 43 50 50 50 25 29 38 X 38 41 43 47 56
Ichimokuren 38 27 27 40 40 40 46 46 46 50 55 29 39 39 39 49 44 44 49 49 54 28 32 32 39 43 50 50 50 53 29 29 38 38 X 43 47 47 56
Kurama 41 27 40 40 40 40 46 46 50 50 61 29 39 39 39 49 44 49 49 54 66 28 32 39 39 43 50 50 53 63 29 38 38 41 43 X 47 51 56
Hitokotnusi 45 27 40 40 40 40 46 50 50 55 61 29 39 39 39 44 49 49 54 54 66 32 39 39 39 50 50 50 53 63 38 38 38 43 47 47 X 51 56
Power 51 40 40 40 40 46 50 50 55 55 61 39 39 44 44 44 49 54 54 66 66 32 39 39 43 50 53 53 63 63 38 38 41 47 47 51 51 X 56
Sandalphon 74 46 46 50 55 55 61 61 61 61 61 44 49 54 54 66 66 66 66 66 66 50 50 50 53 63 63 63 63 63 47 47 56 56 56 56 56 56 X
EN

Obariyon 5 10 10 15 26 26 26 33 33 33 38 8 16 21 21 21 27 27 40 40 40 18 18 18 23 28 28 32 39 39 10 14 23 23 29 29 29 39 44
Turdak 17 15 26 26 26 26 33 33 38 38 45 16 21 27 27 27 40 40 40 40 46 18 23 23 28 32 39 39 39 43 23 23 29 29 39 39 39 39 49
D

Oni 22 15 26 26 26 33 33 38 38 41 51 21 27 27 40 40 40 40 40 40 46 18 23 28 28 39 39 39 43 50 23 23 29 39 39 39 39 39 54
Lamia 28 26 26 26 33 33 38 41 41 45 51 21 27 40 40 40 40 40 46 46 50 23 28 28 32 39 43 43 50 50 23 29 39 39 39 39 39 44 54
FURY

Chernobog 33 26 26 26 33 38 41 41 45 51 74 27 40 40 40 40 40 46 46 46 55 23 28 32 39 39 43 50 50 50 29 29 39 39 39 44 44 49 66
OUMA-

Yoshitsune 36 26 26 33 33 38 41 45 45 51 74 27 40 40 40 40 40 46 46 50 55 28 32 32 39 43 50 50 50 53 29 29 39 39 44 44 44 49 66
Ikusa 38 26 33 33 33 38 41 45 51 51 74 27 40 40 40 40 46 46 50 50 55 28 32 32 39 43 50 50 50 53 29 29 39 39 44 44 44 49 66
Triglav 41 26 33 33 38 38 45 45 51 51 74 27 40 40 40 40 46 46 50 50 55 28 32 39 39 43 50 50 53 63 29 39 39 44 44 44 49 49 66
Rakshasa 44 26 33 33 38 41 45 51 51 74 74 40 40 40 40 46 46 46 50 55 61 32 39 39 39 50 50 50 53 63 39 39 39 44 44 49 49 54 66
Shouten 52 33 38 38 41 45 51 51 74 74 74 40 40 40 46 46 50 50 55 55 61 39 39 39 43 50 53 63 63 63 39 39 44 49 49 49 54 54 66
Siegfried 61 38 38 41 45 51 74 74 74 74 74 40 46 46 50 50 55 55 61 61 61 39 43 50 50 53 63 63 63 63 39 44 49 54 54 54 66 66 66
Susano-O 70 41 45 45 51 74 74 74 74 74 74 46 50 50 55 55 61 61 61 61 61 43 50 50 53 63 63 63 63 63 44 49 54 54 66 66 66 66 66
G

Alp 3 6 18 18 18 23 28 28 32 32 39 17 17 17 22 22 28 28 33 33 36 10 14 23 23 29 29 29 39 39 16 16 21 21 27 27 27 40 46
Mokoi 13 18 18 18 23 28 32 32 39 39 43 17 22 22 28 28 33 33 36 36 41 14 23 23 23 29 39 39 39 44 16 21 27 27 40 40 40 40 46
Okiku-Mushi 24 18 23 23 28 32 39 39 39 43 50 22 28 28 33 33 36 36 41 41 52 23 23 29 29 39 39 44 44 49 21 27 40 40 40 40 40 40 55
Ghoul 27 18 23 23 28 32 39 39 43 43 50 22 28 28 33 33 36 38 41 44 52 23 29 29 39 39 39 44 44 49 21 27 40 40 40 40 40 46 55
PAG A N
HE

Alice 32 23 28 28 32 39 39 43 43 50 53 22 28 33 33 36 38 41 44 52 52 23 29 29 39 39 44 44 49 49 27 27 40 40 40 40 46 46 61
Utai-Gaikotsu 35 23 28 28 32 39 43 43 50 50 53 28 33 33 36 36 41 44 52 52 52 29 29 39 39 44 44 49 49 54 27 40 40 40 40 46 46 46 61
Nebiros 42 28 32 32 39 39 43 50 50 53 63 28 33 36 38 41 44 52 52 52 61 29 39 39 39 44 49 49 34 54 40 40 40 40 46 46 46 50 61
T

Gashadokuro 48 28 32 39 39 43 50 50 53 63 63 33 36 38 41 44 52 52 52 61 61 39 39 39 44 49 54 54 34 66 40 40 40 46 46 50 50 55 61
Incubus 51 32 39 39 43 43 50 50 53 63 63 33 38 41 44 44 52 52 61 61 61 39 39 39 44 49 54 54 66 66 40 40 46 46 50 50 55 55 61
Lilith 58 39 39 39 43 50 53 63 63 63 63 36 41 44 52 52 52 61 61 61 70 39 44 44 49 54 66 66 66 66 40 40 46 50 55 55 55 61 61
Beelzebub 80 50 50 50 63 63 63 63 63 63 63 52 52 61 61 61 70 70 70 70 70 49 54 54 66 66 66 66 66 66 50 50 61 61 61 61 61 61 61

Legion (Rare) 4 3> 7> 9> 13> 16> 21> 24> 26> 29> 35> 5> 11> 13> 16> 18> 21> 23> 27> 28> 33> 6> 10> 12> 15> 22> 25> 27>29>32> 7> 9> 15> 18> 21> 23> 24> 27> 39>
Legion (Normal) 5 3> 7> 9> 14> 17> 22> 24> 27> 29> 35> 5> 11> 14> 16> 18> 22> 24> 27> 29> 34> 6> 10> 13> 16> 22> 25> 27>30>33> 7> 10> 15> 19> 21> 23> 25> 28> 39>
Ippon-Datara 12 7> 11> 13> 17> 20> 25> 28> 30> 33> 39> 9> 15> 17> 20> 22> 25> 27> 31> 32> 37> 10> 14> 16> 19> 26> 29> 31>33>36> 11> 13> 19> 22> 25> 26> 28> 31> 43>
Legion (Phys) 20 11> 15> 17> 21> 24> 29> 32> 34> 37> 43> 13> 19> 21> 24> 26> 29> 31> 35> 36> 41> 14> 18> 20> 23> 30> 33> 35>37>40> 15> 17> 23> 26> 29> 30> 32> 35> 47>
Legion (Heal) 20 11> 15> 17> 21> 24> 29> 32> 34> 37> 43> 13> 19> 21> 24> 26> 29> 31> 35> 36> 41> 14> 18> 20> 23> 30> 33> 35>37>40> 15> 17> 23> 26> 29> 30> 32> 35> 47>
SKILL

Legion (Magic) 20 11> 15> 17> 21> 24> 29> 32> 34> 37> 43> 13> 19> 21> 24> 26> 29> 31> 35> 36> 41> 14> 18> 20> 23> 30> 33> 35>37>40> 15> 17> 23> 26> 29> 30> 32> 35> 47>
Leanan Sidhe 25 13> 17> 19> 24> 27> 32> 34> 37> 39> 45> 15> 21> 24> 26> 28> 32> 34> 37> 39> 44> 16> 20> 23> 26> 32> 35> 37>40>43> 17> 20> 25> 29> 31> 33> 35> 38> 49>
Nekomata 29 15> 19> 21> 26> 29> 34> 36> 39> 41> 47> 17> 23> 26> 28> 30> 34> 36> 39> 41> 46> 18> 22> 25> 28> 34> 37> 39>42>45> 19> 22> 27> 31> 33> 35> 37> 40> 51>
Thoth 38 20> 24> 26> 30> 33> 38> 41> 43> 46> 52> 22> 28> 30> 33> 35> 38> 40> 44> 45> 50> 23> 27> 29> 32> 39> 42> 44>46>49> 24> 26> 32> 35> 38> 39> 41> 44> 56>
Nagasunehiko 41 21> 25> 27> 32> 35> 40> 42> 45> 47> 53> 23> 29> 32> 34> 36> 40> 42> 45> 47> 52> 24> 28> 31> 34> 40> 43> 45>48>51> 25> 28> 33> 37> 39> 41> 43> 46> 57>
Abihiko 43 22> 26> 28> 33> 36> 41> 43> 46> 48> 54> 24> 30> 33> 35> 37> 41> 43> 46> 48> 53> 25> 29> 32> 35> 41> 44> 46>49>52> 26> 29> 34> 38> 40> 42> 44> 47> 58>
Scathach 47 24> 28> 30> 35> 38> 43> 45> 48> 50> 56> 26> 32> 35> 37> 39> 43> 45> 48> 50> 55> 27> 31> 34> 37> 43> 46> 48>51>54 28> 31> 36> 40> 42> 44> 46> 49> 60>
32 Kudan
Futsunushi
51
56
26> 30> 32> 37> 40> 45> 47> 50> 52> 58>
29> 33> 35> 39> 42> 47> 50> 52> 55> 61>
28> 34> 37> 39> 41> 45> 47> 50> 52> 57>
31> 37> 39> 42> 44> 47> 49> 53> 54> 59>
29> 33> 36> 39> 45> 48> 50>53>56>
32> 36> 38> 41> 48> 51> 53>55>58>
30> 33> 38> 42> 44> 46> 48> 51> 62>
33> 35> 41> 44> 47> 48> 50> 53> 65>

Random “Order”

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


FURY PAG A N SKILL

5 17 22 28 33 36 38 41 44 52 61 70 3 13 24 27 32 35 42 48 51 58 80 4 5 12 20 20 20 25 29 38 41 43 47 51 56 Level Name

10 15 15 26 26 26 26 26 26 33 38 41 6 18 18 18 23 23 28 28 32 39 50 3> 3> 7> 11> 11> 11> 13> 15> 20> 21> 22> 24> 26> 29> 2 Ukobach
10 26 26 26 26 26 33 33 33 38 38 45 18 18 23 23 28 28 32 32 39 39 50 7> 7> 11> 15> 15> 15> 17> 19> 24> 25> 26> 28> 30> 33> 10 Pyro Jack
15 26 26 26 26 33 33 33 33 38 41 45 18 18 23 23 28 28 32 39 39 39 50 9> 9> 13> 17> 17> 17> 19> 21> 26> 27> 28> 30> 32> 35> 14 Orthrus

PYRO
26 26 26 33 33 33 33 38 38 41 45 51 18 23 28 28 32 32 39 39 43 43 63 13> 14> 17> 21> 21> 21> 24> 26> 30> 32> 33> 35> 37> 39> 23 Oshichi
26 26 33 33 38 38 38 38 41 45 51 74 23 28 32 32 39 39 39 43 43 50 63 17> 17> 20> 24> 24> 24> 27> 29> 33> 35> 36> 38> 40> 42> 29 Sati
26 33 33 38 41 41 41 45 45 51 74 74 28 32 39 39 39 43 43 50 50 53 63 21> 22> 25> 29> 29> 29> 32> 34> 38> 40> 41> 43> 45> 47> 39 Gdon
33 33 38 41 41 45 45 45 51 51 74 74 28 32 39 39 43 43 50 50 50 63 63 24> 24> 28> 32> 32> 32> 34> 36> 41> 42> 43> 45> 47> 50> 44 Throne
33 38 38 41 45 45 51 51 51 74 74 74 32 39 39 43 43 50 50 53 53 63 63 26> 27> 30> 34> 34> 34> 37> 39> 43> 45> 46> 48> 50> 52> 49 Cerberus
33 38 41 45 51 51 51 51 74 74 74 74 32 39 43 43 50 50 53 63 63 63 63 29> 29> 33> 37> 37> 37> 39> 41> 46> 47> 48> 50> 52> 55> 54 Muspell
38 45 51 51 74 74 74 74 74 74 74 74 39 43 50 50 53 53 63 63 63 63 63 35> 35> 39> 43> 43> 43> 45> 47> 52> 53> 54> 56> 58> 61> 66 Belial

8 16 21 21 27 27 27 27 40 40 40 46 17 17 22 22 22 28 28 33 33 36 52 5> 5> 9> 13> 13> 13> 15> 17> 22> 23> 24> 26> 28> 31> 6 Azumi
16 21 27 27 40 40 40 40 40 40 46 50 17 22 28 28 28 33 33 36 38 41 52 11> 11> 15> 19> 19> 19> 21> 23> 28> 29> 30> 32> 34> 37> 18 Jack Frost
21 27 27 40 40 40 40 40 40 40 46 50 17 22 28 28 33 33 36 38 41 44 61 13> 14> 17> 21> 21> 21> 24> 26> 30> 32> 33> 35> 37> 39> 23 Raiho

F R OST
21 27 40 40 40 40 40 40 40 46 50 55 22 28 33 33 33 36 38 41 44 52 61 16> 16> 20> 24> 24> 24> 26> 28> 33> 34> 35> 37> 39> 42> 28 Jubokko
21 27 40 40 40 40 40 40 46 46 50 55 22 28 33 33 36 36 41 44 44 52 61 18> 18> 22> 26> 26> 26> 28> 30> 35> 36> 37> 39> 41> 44> 32 Okuninushi
27 40 40 40 40 40 46 46 46 50 55 61 28 33 36 36 38 41 44 52 52 52 70 21> 22> 25> 29> 29> 29> 32> 34> 38> 40> 41> 43> 45> 47> 39 Raja Naga
27 40 40 40 46 46 46 46 46 50 55 61 28 33 36 38 41 44 52 52 52 61 70 23> 24> 27> 31> 31> 31> 34> 36> 40> 42> 43> 45> 47> 49> 43 Tarrasque
40 40 40 46 46 46 50 50 50 55 61 61 33 36 41 41 44 52 52 52 61 61 70 27> 27> 31> 35> 35> 35> 37> 39> 44> 45> 46> 48> 50> 53> 50 Ouyamatsumi
40 40 40 46 46 50 50 50 55 55 61 61 33 36 41 44 52 52 52 61 61 61 70 28> 29> 32> 36> 36> 36> 39> 41> 45> 47> 48> 50> 52> 54> 53 Arahabaki
40 46 46 50 55 55 55 55 61 61 61 61 36 41 52 52 52 52 61 61 61 70 70 33> 34> 37> 41> 41> 41> 44> 46> 50> 52> 53> 55> 57> 59> 63 Orochi

18 18 18 23 23 28 28 28 32 39 39 43 10 14 23 23 23 29 29 39 39 39 49 6> 6> 10> 14> 14> 14> 16> 18> 23> 24> 25> 27> 29> 32> 8 Agathion

B
18 23 23 28 28 32 32 32 39 39 43 50 14 23 23 29 29 29 39 39 39 44 54 10> 10> 14> 18> 18> 18> 20> 22> 27> 28> 29> 31> 33> 36> 16 Raiju
18 23 28 28 32 32 32 39 39 39 50 50 23 23 29 29 29 39 39 39 39 44 54 12> 13> 16> 20> 20> 20> 23> 25> 29> 31> 32> 34> 36> 38> 21 Tsuchigumo

V O LT

ASICS
23 28 28 32 39 39 39 39 39 43 50 53 23 23 29 39 39 39 39 44 44 49 66 15> 16> 19> 23> 23> 23> 26> 28> 32> 34> 35> 37> 39> 41> 27 Oboroguruma
28 32 39 39 39 43 43 43 50 50 53 63 29 29 39 39 39 44 44 49 49 54 66 22> 22> 26> 30> 30> 30> 32> 34> 39> 40> 41> 43> 45> 48> 40 Nue
28 39 39 43 43 50 50 50 50 53 63 63 29 39 39 39 44 44 49 54 54 66 66 25> 25> 29> 33> 33> 33> 35> 37> 42> 43> 44> 46> 48> 51> 46 Parvati
32 39 39 43 50 50 50 50 50 63 63 63 29 39 44 44 44 49 49 54 54 66 66 27> 27> 31> 35> 35> 35> 37> 39> 44> 45> 46> 48> 50> 53> 50 Mishaguji
39 39 43 50 50 50 50 53 53 63 63 63 39 39 44 44 49 49 54 54 66 66 66 29> 30> 33> 37> 37> 37> 40> 42> 46> 48> 49> 51> 53> 55> 55 Oumitsunu
39 43 50 50 50 53 53 63 63 63 63 63 39 44 49 49 49 54 54 66 66 66 66 32> 33> 36> 40> 40> 40> 43> 45> 49> 51> 52> 54> 56> 58> 61 Thor

10 23 23 23 29 29 29 29 39 39 39 44 16 16 21 21 27 27 40 40 40 40 50 7> 7> 11> 15> 15> 15> 17> 19> 24> 25> 26> 28> 30> 33> 10 Poltergeist
14 23 23 29 29 29 29 39 39 39 44 49 16 21 27 27 27 40 40 40 40 40 50 9> 10> 13> 17> 17> 17> 20> 22> 26> 28> 29> 31> 33> 35> 15 Moh Shuvuu
23 29 29 39 39 39 39 39 39 44 49 54 21 27 40 40 40 40 40 40 46 46 61 15> 15> 19> 23> 23> 23> 25> 27> 32> 33> 34> 36> 38> 41> 26 Anzu

WIND
23 29 39 39 39 39 39 44 44 49 54 54 21 27 40 40 40 40 40 46 46 50 61 16> 19> 22> 26> 26> 26> 29> 31> 35> 37> 38> 40> 42> 44> 33 Feng Huang
29 39 39 39 39 44 44 44 44 49 54 66 27 40 40 40 40 40 46 46 50 55 61 21> 21> 25> 29> 29> 29> 31> 33> 38> 39> 40> 42> 44> 47> 38 Ichimokuren
29 39 39 39 44 44 44 44 49 49 54 66 27 40 40 40 40 46 46 50 50 55 61 22> 23> 26> 30> 30> 30> 33> 35> 39> 41> 42> 44> 46> 48> 41 Kurama
29 39 39 39 44 44 44 49 49 54 66 66 27 40 40 40 46 46 46 50 55 55 61 24> 25> 28> 32> 32> 32> 35> 37> 41> 43> 44> 46> 48> 50> 45 Hitokotnusi
39 39 39 44 49 49 49 49 54 54 66 66 40 40 40 46 46 46 50 55 55 61 61 27> 28> 31> 35> 35> 35> 38> 40> 44> 46> 47> 49> 51> 53> 51 Power
44 49 54 54 66 66 66 66 66 66 66 66 46 46 55 55 61 61 61 61 61 61 61 39> 39> 43> 47> 47> 47> 49> 51> 56> 57> 58> 60> 62> 65> 74 Sandalphon

T
X 25 25 25 25 25 25 29 29 38 38 41 10 15 26 26 26 26 26 33 33 38 45 4> 5> 8> 12> 12> 12> 15> 17> 21> 23> 24> 26> 28> 30> 5 Obariyon

HE
25 X 25 25 29 29 38 38 38 38 43 47 15 26 26 26 33 33 33 38 38 41 51 10 11> 14> 18> 18> 18> 21> 23> 27> 29> 30> 32> 34> 36> 17 Turdak
25 25 X 29 38 38 38 38 38 41 47 51 15 26 26 33 33 33 38 38 41 45 74 13> 13> 17> 21> 21> 21> 23> 25> 30> 31> 32> 34> 36> 39> 22 Oni
25 25 29 X 38 38 38 38 41 43 47 56 26 26 33 33 33 38 38 41 45 51 74 16> 16> 20> 24> 24> 24> 26> 28> 33> 34> 35> 37> 39> 42> 28 Lamia

FURY
25 29 38 38 X 38 38 41 41 47 51 56 26 26 33 33 38 38 41 45 45 51 74 18> 19> 22> 26> 26> 26> 29> 31> 35> 37> 38> 40> 42> 44> 33 Chernobog

G
25 29 38 38 38 X 41 41 43 47 51 56 26 33 33 38 38 38 45 45 51 51 74 20> 20> 24> 28> 28> 28> 30> 32> 37> 38> 39> 41> 43> 46> 36 Yoshitsune
25 38 38 38 38 41 X 43 47 56 56 56 26 33 38 38 38 41 45 51 51 51 74 21> 21> 25> 29> 29> 29> 31> 33> 38> 39> 40> 42> 44> 47> 38 Ikusa
29 38 38 38 41 41 43 X 47 56 56 56 26 33 38 38 41 41 45 51 51 74 74 22> 23> 26> 30> 30> 30> 33> 35> 39> 41> 42> 44> 46> 48> 41 Triglav

OUMA-
29 38 38 41 41 43 47 47 X 56 56 56 26 33 38 38 41 45 51 51 51 74 74 24> 24> 28> 32> 32> 32> 34> 36> 41> 42> 43> 45> 47> 50> 44 Rakshasa
38 38 41 43 47 47 51 51 51 X 56 56 33 38 41 45 45 51 51 74 74 74 74 28> 28> 32> 36> 36> 36> 38> 40> 45> 46> 47> 49> 51> 54> 52 Shouten
38 43 47 47 51 51 56 56 56 56 X 56 38 41 45 51 51 51 74 74 74 74 74 32> 33> 36> 40> 40> 40> 43> 45> 49> 51> 52> 54> 56> 58> 61 Siegfried
41 47 51 56 56 56 56 56 56 56 56 X 41 45 51 51 74 74 74 74 74 74 74 37> 37> 41> 45> 45> 45> 47> 49> 54> 55> 56> 58> 60> 63> 70 Susano-O

10 15 15 26 26 26 26 26 26 33 38 41 X 12 25 25 25 25 25 29 38 38 47 3> 4> 7> 11> 11> 11> 14> 16> 20> 22> 23> 25> 27> 29> 3 Alp
15 26 26 26 26 33 33 33 33 38 41 45 12 X 25 25 25 29 38 38 38 38 51 8> 9> 12> 16> 16> 16> 19> 21> 25> 27> 28> 30> 32> 34> 13 Mokoi
26 26 26 33 33 33 38 38 38 41 45 51 25 25 X 29 38 38 38 41 41 47 56 14> 14> 18> 22> 22> 22> 24> 26> 31> 32> 33> 35> 37> 40> 24 Okiku-Mushi
D
26 26 33 33 33 38 38 38 38 45 51 51 25 25 29 X 38 38 38 41 43 47 56 15> 16> 19> 23> 23> 23> 26> 28> 32> 34> 35> 37> 39> 41> 27 Ghoul
PAG A N

26 33 33 33 38 38 38 41 41 45 51 74 25 25 38 38 X 38 41 43 47 51 56 16> 18> 22> 26> 26> 26> 28> 30> 35> 36> 37> 39> 41> 44> 32 Alice
26 33 33 38 38 38 41 41 45 51 51 74 25 29 38 38 38 X 41 47 47 51 56 19> 20> 23> 27> 27> 27> 30> 32> 36> 38> 39> 41> 43> 45> 35 Utai-Gaikotsu
EN

26 33 38 38 41 45 45 45 51 51 74 74 25 38 38 38 41 41 X 51 51 56 56 23> 23> 27> 31> 31> 31> 33> 35> 40> 41> 42> 44> 46> 49> 42 Nebiros
33 38 38 41 45 45 51 51 51 74 74 74 29 38 41 41 43 47 51 X 56 56 56 26> 26> 30> 34> 34> 34> 36> 38> 43> 44> 45> 47> 49> 52> 48 Gashadokuro
33 38 41 45 45 51 51 51 51 74 74 74 38 38 41 43 47 47 51 56 X 56 56 27> 28> 31> 35> 35> 35> 38> 40> 44> 46> 47> 49> 51> 53> 51 Incubus
38 41 45 51 51 51 51 74 74 74 74 74 38 38 47 47 51 51 56 56 56 X 56 31> 31> 35> 39> 39> 39> 41> 43> 48> 49> 50> 52> 54> 57> 58 Lilith
45 51 74 74 74 74 74 74 74 74 74 74 47 51 51 56 56 56 56 56 56 56 X 42> 42> 46> 50> 50> 50> 52> 54> 59> 60> 61> 63> 65> 68> 80 Beelzebub

4> 10> 13> 16> 18> 20> 21> 23> 24> 28> 32> 37> 3> 8> 14> 15> 18> 19> 23> 26> 27> 31> 42> X X 13 X X X 24 24 24 27 27 32 32 35 4 Legion (Rare)
5> 11> 13> 16> 19> 20> 21> 23> 24> 28> 33> 37> 4> 9> 14> 16> 18> 20> 23> 26> 28> 31> 42> X X 13 X X X 24 24 24 27 27 32 32 35 5 Legion (Normal)
8> 14> 17> 20> 22> 24> 25> 26> 28> 32> 36> 41> 7> 12> 18> 19> 22> 23> 27> 30> 31> 35> 46> 13 13 X 24 24 24 24 24 32 32 32 32 35 42 12 Ippon-Datara
12> 18> 21> 24> 26> 28> 29> 30> 32> 36> 40> 45> 11> 16> 22> 23> 26> 27> 31> 34> 35> 39> 50> X X 24 X X X 27 27 32 35 35 42 42 42 20 Legion (Phys)
12> 18> 21> 24> 26> 28> 29> 30> 32> 36> 40> 45> 11> 16> 22> 23> 26> 27> 31> 34> 35> 39> 50> X X 24 X X X 27 27 32 35 35 42 42 42 20 Legion (Heal)
SKILL
SKILL

12> 18> 21> 24> 26> 28> 29> 30> 32> 36> 40> 45> 11> 16> 22> 23> 26> 27> 31> 34> 35> 39> 50> X X 24 X X X 27 27 32 35 35 42 42 42 20 Legion (Magic)
15> 21> 23> 26> 29> 30> 31> 33> 34> 38> 43> 47> 14> 19> 24> 26> 28> 30> 33> 36> 38> 41> 52> 24 24 24 27 27 27 X 32 35 42 42 42 42 48 25 Leanan Sidhe
17> 23> 25> 28> 31> 32> 33> 35> 36> 40> 45> 49> 16> 21> 26> 28> 30> 32> 35> 38> 40> 43> 54> 24 24 24 27 27 27 32 X 42 42 42 42 48 48 29 Nekomata
21> 27> 30> 33> 35> 37> 38> 39> 41> 45> 49> 54> 20> 25> 31> 32> 35> 36> 40> 43> 44> 48> 59> 24 24 32 32 32 32 35 42 X 42 48 48 48 51 38 Thoth
23> 29> 31> 34> 37> 38> 39> 41> 42> 46> 51> 55> 22> 27> 32> 34> 36> 38> 41> 44> 46> 49> 60> 27 27 32 35 35 35 42 42 42 X 48 48 51 51 41 Nagasunehiko
24> 30> 32> 35> 38> 39> 40> 42> 43> 47> 52> 56> 23> 28> 33> 35> 37> 39> 42> 45> 47> 50> 61> 27 27 32 35 35 35 42 42 48 48 X 48 51 58 43 Abihiko
26> 32> 34> 37> 40> 41> 42> 44> 45> 49> 54> 58> 25> 30> 35> 37> 39> 41> 44> 47> 49> 52> 63> 32 32 32 42 42 42 42 42 48 48 48 X 58 58 47 Scathach
28> 34> 36> 39> 42> 43> 44> 46> 47> 51> 56> 60> 27> 32> 37> 39> 41> 43> 46> 49> 51> 54> 65> 32 32 35 42 42 42 42 48 48 51 51 58 X 58 51 Kudan
30> 36> 39> 42> 44> 46> 47> 48> 50> 54> 58> 63> 29> 34> 40> 41> 44> 45> 49> 52> 53> 57> 68> 35 35 42 42 42 42 48 48 51 51 58 58 58 X 56 Futsunushi 33

Random “Order”

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


demon, the more of a bump it’ll give to Raidou’s stats,
OTHER SERVICES OF the power of the sword, or both. An individual demon’s
effect on Raidou’s stats is generally determined by the
THE GOUMA-DEN demon, but common sense will usually tell you what
kind of effect forging that demon would have. Big
Wait; there’s more. Victor isn’t content to “just” build brawlers like the Oni, for example, give you a Strength
better demons. That would be too easy. He’s also willing or Vitality boost.
to let you ritualistically murder them, in the hopes that Keep in mind that you can register a demon on
you or your minions will grow more powerful. Victor’s Devil Chart, fuse it with your sword, and
immediately pay Victor to resummon the demon for
you. Granted, it’s expensive, but it also means you can
Sacrifice freely use up your most useful familiars in the name of
Beginning in Episode 2, Victor will offer his brand-new giving Raidou a much-needed combat boost.
Sacrifice process for your use. This is the ability to sacri-
fice one demon as an offering to another, improving the
latter demon’s statistics. The beneficiary will usually
get a permanent boost to one or more of its stats;
EXPLORING THE WORLD
ASICS

the contributor is, of course, permanently destroyed.


There’s no other cost involved. The Narumi Detective Agency
This is a handy way to eliminate an obsolete or Shouhei Narumi, the guy who is theoretically Raidou’s
annoying familiar. Use it to power up one of the more boss, works out of this building in Tsukudo-cho. Raidou
B

reliable members of your party. As with fusion, though, keeps his case files here, allowing you to brush up on
be sure to register your demons first, in the unlikely the events of previous Episodes, and you can get a hint
event you need it back later. about where to go next by talking with Narumi. You
can also save your game here by selecting the “Check
in” option.

Z Time to take one for


EN

the team, boys. Z Nice place. What’s


the rent?
D

You can return to the


OUMA-

Narumi Detective
Agency from any point
Forge in the Normal World
In Episode 3, Victor develops a new process by which by selecting its option from your menu. Raidou will
he can fuse demons with Raidou’s katana. In so doing, automatically pay the streetcar fare, if one’s required,
G

you can give Raidou elemental resistances, boost his and return to the
statistics, and/or improve the strength of his sword. It’s front steps of the
HE

an extraordinarily useful service, and you should take Detective Agency.


advantage of it as soon as you can.
T

X If you get really lost,


head back to the Agency
Z If there’s a problem and start over.
that killing demons can’t
solve, I don’t want to
hear about it.
The Capital City
As a general rule, the Most of Devil Summoner is set in and around the streets
order of a demon you of the capital city, the former Edo. This is where you’ll
fuse with Raidou’s sword will determine what resistance spend a lot of the game, tracking down contacts,
it gives Raidou. Forging a Pyro demon will give Raidou gathering information, and getting into the occasional
34 resistance to fire, and so on. Further, the stronger the battle to the death with invisible demons.

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


Each city area has its own unique layout, which will be
filled in on your automap as you explore it. Press D to
pull up your automap, and be sure to investigate every- X You might as well see
where you can. Pay particular attention to darkened what these people have
corners, alleyways, and seemingly-empty dead ends; to say.
you can often turn up extra items by using a Volt-order
demon’s Inspect skill in these places, or by rechecking The blue dots on the
these locations in the local Dark Realm. street map are piers,
Each city area has a number of different entrances which give you access to the waterways surrounding the
and exits. Finding the right place to leave will allow capital city. You can’t do anything with them until you
you to reach new parts of the district you’re in via the get the Flute of Rhone in Episode Four; after that point,
overhead street map. To find an exit, explore an area simply go to a pier and blow the Flute to get a free ride
until you find a street that gives you the option to leave. to any point on that body of water.
You cannot access the street map when you’re in the
Dark Realm.
The Street Map
This overhead view will be comfortably familiar for
Talking to People

B
many fans of the Shin Megami Tensei series. This map

ASICS
provides a junction point between neighborhoods in a On the streets of the city, you’ll see a lot of people at
given city district. This is also the map where you’ll find any given time. The people who are standing still are the
each district’s streetcar station. To reach the street important ones. They may give you useful information
map from a city map, simply leave the area via one of or simply tell you their stories, but in any event, they’ve
the exits. got something to share.
When you walk up to such an individual, a menu
will appear showing your conversational options. Most
people will only give Raidou one option: Ask. Press S
to Ask them a few questions, extracting whatever infor-
mation they have to share.

T
HE
Z There are a thousand
stories in the city.

G
If an NPC has more

OUMA-
information to give,
but won’t give it for
whatever reason, a
question mark will appear on the menu below the Ask
C Pay attention to where you are when you leave an area, command. This question mark signifies that you’ll be
D
as you could be on a brand-new street. able to get more information from this person by using
one of your demons’ investigation skills. Press E
EN

On the street map, the colored triangle-and-circle icons to pull up your summoning menu, then summon the
represent people that Raidou can talk to. These change demon whose talent seems most applicable to the
from Episode to Episode, so be sure to track them situation.
down. They all have information for you. Also, just as in As a general rule, a person who seems like they’re
city maps, the gleaming objects on the overhead map hiding something will give you new information if you
represent items that Raidou can pick up. use a Pagan-order demon’s Read Mind skill. Uptight or
overly proper people will blurt something out if they’re
Ignited, and someone who’s shocked or panicked will
start being rational if you use Cool Down on them.

35

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Taking the Streetcar The Nameless Shrine
Getting between the various districts of the former Edo You can get back to the Nameless Shrine by taking a
is as easy as stepping onto the local streetcar. This is the streetcar to Shinoda. Here, Raidou can ring the bell on
only way to get from one district within the city the shrine to summon the Herald of Yatagarasu from
to another. another plane.
Each district has a streetcar station, available from The Herald has the power to conduct the Ritual of
the overhead street map. In Tsukudo-cho, the streetcar Entry, which will allow Raidou to access the Dark Realm.
stop’s at the southern end of town. It costs you 80 yen If your investigation leads you to a point where you
per stop to travel from district to district, so keep a few need to investigate the Dark version of a given district,
hundred yen handy after your shopping trips. In the head to the Nameless Shrine and talk to the Herald.
event Raidou can’t cover the fare, Gouto will loan him In the event that Raidou has earned the right to a
the cash, but you’ll have to repay him the next time you new title, summon the Herald and speak to her. She’ll
ride the streetcar. grant you the new name, along with whatever privileges
come with it.

Dragon’s Jaws
ASICS

Z Ding, ding, ding goes


the trolley… Found within the Dark Realm and related areas such as
the Matrix Labyrinth, a Dragon’s Jaw is a completely
impenetrable barrier that only appears when Raidou
B

gets close. It looks like a shimmering green wall.


When you see one, take it as a subtle hint. Its
presence means you’re going to have to find
The Dark Realm another route.
Demons are native to the Dark Realm, a bizarre reflec-
tion of the normal world. Here, the streets and build-
ings are similar, but the neighborhood is populated Tainted Gates
EN

entirely by demons, with a notable minority of humans These are a little like Dragon’s Jaws. When Raidou
who aren’t supposed to be here. approaches a door or hallway that’s blocked by a Tainted
D

You can enter the Dark Realm via certain short-lived Gate, it’ll suddenly appear to block his passage. Unlike
gates, or by going to the Nameless Shrine and asking Dragon’s Jaws, however, a demon can pass through a
OUMA-

the Herald of Yatagarasu to perform the Ritual of Entry. Tainted Gate like it’s not even there. You’ll need to send
a demon on a solo investigation to the other side of the
Tainted Gate and see what’s inside.
Z When in Dark
Fugukawa-cho, be sure
G

to… get the hell back out


as soon as you can. Z It’s not just a wall.
HE

It’s a very selective wall.


T

Z In the Dark Realm,


demons openly walk the Shikimi no Kage
streets. It’s a mystical force field! It’s a sub-boss fight! It’s both!
A Shikimi no Kage – a slightly antiquated Japanese
phrase that means “barrier spirit” – will pop up from
time to time to block your entry to a given area. Each
Shikimi no Kage has a certain vulnerability to a certain
kind of attack, such as an elemental quality or a
36

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


weapon. Its vulnerability is usually listed as part of its before you know it. Try to be as frugal as possible,
name; for example, a Bullet Shikimi no Kage is immune limiting yourself to one major purchase per visit to
to every kind of damage except shots from Raidou’s Konnou-Ya, and you’ll be better off in the long run.
revolver. You’ll also need to keep enough money around to
Similarly, an Electric Shikimi no Kage can shrug off ride the streetcar from district to district. If you take a
any kind of attack, except an electrically-charged magic ride on the streetcar and you don’t have enough money
skill such as Zan. Raidou’s Elec Bullets will simply have to pay for it, Gouto will pick up the tab for you. He’ll
no effect, since, as noted above, they’re treated as demand that you repay him the next time you ride the
bullets before they’re treated as an electrical attack. streetcar, though.

Z Only one thing can MAG


knock this wall down, MAG (an abbreviation for magnetite) is, essentially, the
and it’s kind enough currency with which you pay your demons. You earn
to tell you what that MAG after successful battles, just as you earn yen, EXP,
thing is. and Loyalty, and spend it to summon your demons.
Each demon will enter your service with an associated

B
MAG cost, which is what you pay for the privilege of

ASICS
To defeat the Shikimi and thus gain access to whatever summoning it. You also pay ten MAG a throw to use the
it’s blocking off, walk up to it and opt to destroy it. Analyze command in battle.
You’ll enter combat with a couple of guardian demons, Raidou begins the game only able to hold a set
usually something that’s native to the area you’re in, amount of MAG. Every time he gains a new title by
and the Shikimi itself. Unlike most fights, this one will earning Loyalty points, the cap on his maximum
end the moment the Shikimi is destroyed; you do not amount of MAG goes up by two hundred points.
have to dispatch its guardians. As a general rule, on your first run through the game,
you’ll have more MAG than you can conveniently spend,
especially if Raidou raises his Magic stat. That doesn’t
MONIES mean you should use it recklessly, though.

T
Being a dashing detective of the supernatural isn’t free.
Treasures

HE
Not only does it not really pay very well, but there are a
lot of associated costs. Several items you find over the course of Devil

G
Summoner, such as Wood Ornaments, Asuka Mirrors,
and Roman Coins, are only useful in terms of their
Yen
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monetary value. When you find one of these items, be
Since this is Japan and all, you’ll be making and sure to sell it at Konnou-Ya at the earliest opportunity.
spending yen in Devil Summoner. Raidou earns the
occasional fee over the course of the story, but for the
most part, you’ll earn cash by defeating demons or Z This ought to be
D
selling items at Konnou-Ya. worth a few
You can also pick up the occasional bit of scratch by thousand yen.
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summoning a demon with the Loose Change power and


just running around with it in tow, but that’s nothing The various kinds of
you can rely on. Keep it in mind while you’re moving Sake you can find over
through the streets of the city on an investigation, the course of the game
though. Every little bit helps. can be considered an unofficial second kind of treasure.
Unlike a lot of RPGs, there really is no such thing Even a weak bottle of Sake is worth at least a thousand
as “enough money” in Devil Summoner. You may think yen, and you’re better off building up your demons’
you’ve got a lot of cash, but between buying expanded Loyalty through random encounters than by getting
clips at Konnou-Ya, keeping Raidou supplied with them drunk. In other words, sell the hooch; Raidou’s
special bullets, and resummoning your demons from probably too young to drink anyway.
the Devil Chart, you can burn through a small fortune
37

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


Z Sell the booze. You’re
better off without it.
Z Spend, dammit!

Crystals
Some RPGs have treasure chests. Devil Summoner either The Shin-Sekai Soda Joint
has items you find gleaming on the ground, or myste- This is one of the few locations in the human realm
rious glowing crystals that have treasures inside. where the locals not only know about the existence
The latter tend to be found most often in the Dark of demons and the Dark Realm, but are willing to talk
Realm, although they appear in the odd “dungeon” in about it. The Shin-Sekai provides Devil Summoners,
the normal world. Raidou can open a blue crystal and their allies, and other like-minded individuals with a
obtain its contents, which are fixed and constant; you’ll place to hang out and discuss their work.
ASICS

find the same thing in a blue crystal from one game to You can also order one of the Shin-Sekai’s trade-
the next. marked fountain drinks while you’re here. Each of the
drinks has a particular effect on Raidou, raising one or
more of his statistics or restoring lost HP. In the former
B

Z When in the Dark event, the stat gains Raidou gets from a soda will last
Realm, be sure to break until the next new moon.
all their glassware and
steal all their stuff. Z If you’re still hazy on
game details, go hassle
A red crystal, however, the regulars at the
cannot be touched by Soda Joint.
EN

humans. You’ll need to summon a demon and send it to


open the crystal for you. The contents of a red crystal
D

are determined by the personality of the demon you


send to open it (see Red Crystal Chart, pg. 132).
OUMA-

Z The more sodas you


Z Open a red crystal. buy at Shin-Sekai, the
See what you get. Go on. more drinks the owner
G

It’ll be fun. will make available. (see


pg. 140)
HE
T

Finally, the Shin-Sekai offers a unique exchange service,


The Konnou-Ya Antique Shop allowing a Devil Summoner to “sell off ” one of his
The owner’s kind of unpleasant, yeah, but Konnou-Ya is demon familiars in exchange for a hefty sum of MAG.
one-stop shopping for Devil Summoners. Here, you can You probably won’t need this option on your first time
buy the custom bullets and special clips you need, stock through the game, but we mention it here regardless.
up on curative items, and sell the owner the various
treasures you’ve found over the course of your travels.
Konnou-Ya will continually get new merchandise as
you progress through the game, so be sure to stop by at
the start of every new Episode.

38

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Map of the Capital

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This portion of the guide will give you an outline of Demon Capture Data: This table will list all the
all the things you need to do to get through each available demons that can be caught in the corre-
of the game’s twelve episodes. This outline isn’t so sponding areas during that episode.

P
much a walkthrough but a checklist of things that Item Gathering Data: This table will list all

ROLOGUE
you need to accomplish. Each episode’s outline is the available items that can be found on new maps
arranged in the following manner: that appear during the current episode. The Item
Mission Outline: Visit each area in order Number corresponds to the location of the map
and complete the tasks within that area before where it can be found.
continuing on to the next. There will be a map for Map List: After the outlines and data tables,
that area indicated in the Map Page reference box, we’ve provided a list of all the new maps which you
the highest level that Raidou needs to be in order can visit during the current episode.
to complete those tasks, and a page reference to This outline can be used as a quick reference
any Short Events, which are covered in the Main walkthrough for those who either have countless
Walkthrough. hours of RPG experience under their belt or who
Shop Data: This will list all the items that can be wish to explore and get the most out of the game
bought at Konnou-Ya during that episode. Keep in without spoiling any of the surprises. If you would
mind that Konnou-Ya’s inventory will increase and like a more in-depth walkthrough to help you with
the prices will change depending on how much yen your progress through the game, please consult
you’ve spent there. the Main Walkthrough section of this guide, which
starts on p. 100.

Mission Outline - Prologue


AREA 1: KUZUNOHA TRAINING HALL AREA 2: TSUKUDO-CHO
Map Page n/a Raidou Level 1 Event Status Map Page n/a Raidou Level Event Status

❖ Proceed through the tutorial battles. ❖ Event Battle:Special Guard x2. Battle ends when
39
Raidou is knocked out, or an enemy has less than
25% HP.

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


Mission Outline - Episode 1: The Missing Girl

AREA 1: TSUKUDO-CHO AREA 6: TSUKUDO-CHO


Map Page 43 Raidou Level 3 Event Status -Short Event 1, 2, and 3 are available p. 102, 103 Map Page 43 Raidou Level 9 Event Status -Short Event 2 becomes unavailable p. 101

❖ Summon Ukobach. “Ignite” Detective Kazama to make ❖ Return to the Real World via the gate to the north.
him talk. ❖ Head south to find the girl you rescued and “Smile.”
❖ Head west to Tamonten Shrine. Talk to the Passing
Deliveryman to get directions to the Daidouji
Residence.
AREA 7: DAIDOUJI RESIDENCE
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Map Page 44, 46 Raidou Level 9 Event Status -


❖ Head north along the map’s path to the Daidouji
Residence.
❖ Go to the closet, which is the northern-most room on
the west side of the first floor, and use a Volt Demon
AREA 2: DAIDOUJI RESIDENCE to “Inspect” the area.
Map Page 44 Raidou Level 5 Event Status - ❖ Take the second book; Demons and this Earth.
O

❖ Talk to the Tarrasque and he’ll ask for some Red Wine.
❖ Show the butler the Butterfly Brooch. ❖ Go back to the first floor and talk to the Irritated
❖ Send a Demon on a solo investigation of Mr. Servant who’s standing nearby as you come back to
ISSION

Daidouji’s Study. the foyer.

AREA 3: TSUKUDO-CHO AREA 8: TSUKUDO-CHO


Map Page 43 Raidou Level 5 Event Status -Short Event 1 becomes unavailable p. 101 Map Page 43 Raidou Level 10 Event Status -
M

❖ Show Kaya’s Photograph to the two pig-tailed girls ❖ Talk to the Exhausted Servant who’s standing by the
standing on the left-hand sidewalk of the main street left sidewalk as you enter Tsukudo-Cho.
south of Tamonten Shrine. ❖ Ask if she’s alright to get the Red Wine.
❖ Head down the alley to the east to show the photograph
AREA 9: DAIDOUJI RESIDENCE
to Rin. She’s in the same uniform as those two girls.
❖ Leave Tsukudo-Cho to the south, and take the
streetcar to Shinoda. Map Page 44, 46 Raidou Level 10 Event Status -

❖ Look inside the Guest Rooms on the east side of the


AREA 4: NAMELESS SHRINE
1

second floor to find a Pricey Beer.


Map Page 44 Raidou Level 6 Event Status - ❖ Give the Tarrasque the Red Wine, and move closer.
PISODE

❖ Event Battle: Tarrasque x1. Use fire attacks against him.


❖ Ring the Shrine’s bell and ask the Herald of Yatagarasu ❖ Give the Tarrasque the Pricey Beer to move across.
to send you to Dark Tsukudo-Cho. ❖ Head west to reach a small barred room.
❖ “Inspect” the area with a Volt Demon, and pick up the
AREA 5: DARK TSUKUDO-CHO book that’s found.
❖ Event Battle: Turdak x2, Gashadokuro x1. Make use of
E

Map Page 45 Raidou Level 6 Event Status -


Pyro Jack.
❖ Head back to the first floor and send a demon in alone
❖ Event Battle: Zombie x8 to eavesdrop on the conversation in the living room
❖ Head north to learn about Dragon’s Jaw. behind the butler.
❖ Take the eastern alley, and head north from where
Konnou-Ya is located. AREA 10: TSUKUDO-CHO
❖ Event Battle: Obariyon x3
Map Page 43 Raidou Level 12 Event Status -
❖ “Spare them” after you win.
❖ Event Battle: Obariyon x3 ❖ Go to the Detective Agency and talk to Narumi.
❖ Head along the west alley from the Detective Agency
to learn about Shikimi no Kage.
❖ Use a Volt Demon (Agathion) to destroy this Shikimi AREA 11: DAIDOUJI RESIDENCE
no Kage. Map Page 44 Raidou Level 12 Event Status Short Event 4 becomes available p. 104
❖ Event Battle: Tsuchigumo x3. Use ice attacks
against them. ❖ Go to the Living Room and talk to Kiyoshi.

40

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AREA 12: DARK DAIDOUJI RESIDENCE
Map Page 46 Raidou Level 12 Event Status -

❖ Boss Battle: Turdak x2, Ichimokuren x1. Use Fire


bullets and Agathion as a partner. Defeat the Turdaks

SHOP DATA

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Ammo Price Items Price

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Normal 10 Yen Medicine 150 Yen
Fire 30 Yen Ox Bezoar 1000 Yen
Ice 30 Yen Chakra Chip 800 Yen
Anti-Poison 300 Yen

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Jin-Dan 1000 Yen

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ITEM GATHERING DATA
Area Location Find by Item Item Number
Tsukudo-Cho Karukogawa Visible Ox Bezoar 2
Back Alley Visible Jin Dan x2 4
Kamishiro Visible Bead 3

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Tamonten Visible Medicine 1

PISODE
Kamishiro Visible Anti-Mind x2 5
Pier Inspect “Raiden” Sake 6
South Alley Inspect Force x20 7
Daidouji Residence Servant Break Room Demon “Homura” Sake 1
Study Demon Kaya’s Photograph 2

1
Storage Raidou Foxtail 3
Guest Rm 2F Raidou Pricey Beer 5
2F Hallway Inspect Rakuyou Chalice 7
Dark Tsukudo-Cho Pier Blue Crystal Ma Incense 4
South Alley Blue Crystal Sleep x15 6
South Alley Fly Bead 5
Back Alley Blue Crystal Chakra Drop 2
Karukogawa Blue Crystal Ox Bezoar 3
Back Alley Blue Crystal Balm of Life 1
Daidouji Basement North Side Blue Crystal Fire x15 1
South Side Blue Crystal Chakra Chip x2 2
South Side Fly Bead 3
Capital Map Yarai-Ku Visible Soma Drop 3

41

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


Map Icon Key
Location of an item that is lying on A point on the map which you can travel to and
the ground. from another segment of the map within the
These items will be visible to the player as a same area.
shining light onscreen. The number corre- Some areas can be quite large, and several also
sponds to the item number listed in the Item Gathering have multiple floors. The letters indicate spots where you
table for that map. can travel freely between those maps.

Location of an item that is lying on A point on the map which will you send to
the ground.
UTLINE

another location.
These items cannot be seen by the player. In The location you’ll be warped to is identified
order to make them visible, you must first as a triangle point down with the same letter. Unlike the
use a Volt-order demon’s Inspect skill in the item’s vicinity. points referred to by the circles, these are one-way trips,
Once the item has been made visible, you can pick it up. and you can’t go back the way you came.
The number corresponds to the item number listed in the
Item Gathering table for that map.
O

A point on the map where you will appear after


having taken the path marked with an upwards
Location of a blue crystal on the map. Red Triangle.
ISSION

A blue crystal will have an item waiting The letter on this triangle is where you will appear. This
inside to be obtained by the player. The point cannot send you to another area; it only shows
number corresponds to the item number listed in the Item where you’ll appear.
Gathering table for that map.
Approach this mark to leave the area and
Location of a red crystal on the map. go to the Capital Map.
M

A red crystal will have a random item


waiting inside to be obtained by a demon. A portal in the Dark World which will take
Raidou cannot open red crystals. The contents will differ you back to the Nameless Shrine.
depending upon the demon that is used to open them. The
number corresponds to the item number listed in the Item A portal in the Dark World which will return
Gathering table for that map. you to that exact point in the real-world
version of that map.
A spot on the map that the player can investigate
or “Check.” A Dragon’s Jaw.
1

Sometimes these are important places that need This is a invisible barrier that no one
to be checked, and other times, they are just investigative can pass through. Dragon’s Jaws will appear when Raidou
PISODE

points which add to the atmosphere of the location. approaches them.


Location of Nakisawame. A Tainted Gate.
If you speak to her at these locations, A Tainted Gate is an invisible barrier
Nakisawame will offer to heal you and your that only demons may pass through. You will see these
demons for a rather extravagant fee. Nakisawame charges
E

barriers appear as you get close to them.


a set fee at each location, which is then multiplied by the
number of the Episode you’re currently playing through. A Shikimi no Kage. An invisible barrier that
Nakisawame’s prices double during a Full Moon. appears when you get close to it.
Defeat it in a battle to destroy this barrier.
Location of a Dragon’s Cave.
When you find a Dragon’s Cave, you may save A locked door or barrier that cannot be
your game here without having to return to the passed through when you first find it.
Detective Agency. In the walkthrough, when we mention a To bypass this door or barrier, you’ll need to
save point, it’s typically a reference to a Dragon’s Cave. find a key, destroy the barrier’s power source, or discover
some other way to open or remove the obstacle.

42

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Area 1 Map - Tsukudo-Cho

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DEMON CAPTURE DATA

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Location Level Order Name

PISODE
Tsukudo-Cho 2 Pyro Ukobach
3 Pagan Alp
5 Fury Obariyon
Daidouji Residence 2 Pyro Ukobach

1
3 Pagan Alp
5 Fury Obariyon
8 Volt Agathion
Dark Tsukudo-Cho 2 Pyro Ukobach
3 Pagan Alp
5 Fury Obariyon
6 Frost Azumi
8 Volt Agathion
14 Pyro Orthrus
Daidouji Basement 6 Frost Azumi
10 Pyro Pyro Jack
10 Wind Poltergeist
16 Volt Raiju

43

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Area 2 Map - Daidouji Residence Area 4 Map - Nameless Shrine
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O
ISSION
M

Area 2 Map - Daidouji Residence 2F


1
PISODE
E

44

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Area 5 Map - Dark Tsukudo-Cho

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E
PISODE
1

45

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Area 11 Map - Daidouji Basement
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O
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Area 12 Map - Dark Daidouji Residence


1
PISODE
E

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Mission Outline - Episode 2: The Red Cape

AREA 1: TSUKUDO-CHO AREA 9: NAMELESS SHRINE


Map Page 43 Raidou Level 13 Event Status - Map Page 44 Raidou Level 15 Event Status -Short Event 7 is available p. 106

❖ - Take the train to Ginza-Cho ❖ - Enter Dark Fukugawa-Cho.

AREA 2: CHUJOU-KU AREA 10: DARK FUKAGAWA-CHO


Map Page 39 Raidou Level 13 Event Status - Map Page 53 Raidou Level 15 Event Status -

M
❖ - Talk to the person at the intersection leading ❖ - Send a Demon alone to gather contents of
north of the train station to learn about the red crystals.

ISSION
Shin-Sekai. ❖ - Head east, then take a southern route to
the river.
AREA 3: SODA JOINT SHIN-SEKAI ❖ - Use a Demon with the Fly ability to proceed
Map Page 50 Raidou Level 13 Event Status - along the river.
❖ - Step onto the shore from the third pier, and
❖ - Learn about rumours and demons by talking

O
keep heading east to unlock the gate.
to the patrons. ❖ - Move the boat that's stuck on the other side

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of the river and return to Raidou.
AREA 4: GINZA-CHO ❖ - Travel the river in the boat to the fourth pier
Map Page 51 Raidou Level 13 Event Status -Short Event 5 is available p. 104
and go through the gate.
❖ - Head for the south central exit to reach ❖ - Destroy the Bullet Shikimi no Kage
Restaurant Ryugu ❖ - Unlock the gate and proceed west to find the
captive man.
AREA 5: RESTAURANT RYUGU ❖ - Save the game before releasing him.
Map Page 52 Raidou Level 14 Event Status -
❖ - Event Battle: ??? x2. Go after the melee
soldier first. Block when the gunner starts
❖ - Show the owner the photograph. firing to lessen the damage.
❖ - Ask about Kiyoshi.

E
❖ - Ask about Denpachi. AREA 11: FUKAGAWA-CHO

PISODE
❖ - Head back to the train station Map Page 52 Raidou Level 16 Event Status -

AREA 6: FUKAGAWA-CHO ❖ - Help find Denpachi's suster, Shizu.


Map Page 52 Raidou Level 14 Event Status -Short Event 6 is available p. 105
❖ - Head to Daikoku-Yu and ask Satake
about Shizu.
❖ - Tell the punks at the gate you're looking for ❖ - Head to the north exit to get to the

1
2
someone. Red-Light District.
❖ - Fight the Yakuza in the bathhouse.
❖ - Head east to find Denpachi's House. AREA 12: RED-LIGHT DISTRICT
Map Page 53 Raidou Level 17 Event Status -
AREA 7: DARK FUKAGAWA-CHO
Map Page 53 Raidou Level 14 Event Status -
❖ - Talk to Shizu, and help her find her husband's
attacker.
❖ - Fight off the Zombie Guards.
❖ - Try to release the man in the cage. AREA 13: TSUKUDO-CHO
❖ - Head northwest to find a Dark World Map Page 43 Raidou Level 17 Event Status -
escape point.
❖ - Go to the Detective Agency.
AREA 8: TSUKUDO-CHO
Map Page 43 Raidou Level 15 Event Status -

❖ - Go to Konnou-Ya and buy a lock pick for


2,000 yen.

47

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


AREA 14: SODA JOINT SHIN-SEKAI AREA 20: NAMELESS SHRINE
Map Page 50 Raidou Level 17 Event Status - Map Page 44 Raidou Level 19 Event Status -

❖ - Talk to Tae. ❖ - Go to Dark Ginza-Cho

AREA 15: GINZA-CHO AREA 21: DARK GINZA-CHO


Map Page 51 Raidou Level 17 Event Status - Map Page 54 Raidou Level 19 Event Status -

❖ - Run around the south central exit area of ❖ - Head south from the start point to find
UTLINE

"Kurisu-Zaka" until a Full Moon occurs. an Oni.


❖ - Event Battle: Oboroguruma x1. Don't use ❖ - Talk to the Oni and then head up the stairs
your gun. Avoid or block its attacks for an to find Red Cape.
easy win. ❖ - First Location: Southeast corner of the
Temporary Overpass.
AREA 16: FUKAGAWA-CHO
O

❖ - Second Location: Follow it down the stairs


Map Page 52 Raidou Level 18 Event Status - and then head west.
ISSION

❖ -Third Location: Underneath the overpass


❖ -Go to Denpachi's House. He won't be there.
towards the north stairs.
❖ - Red Cape will go around in circles from here.
AREA 17: RED-LIGHT DISTRICT Use a Fury Demon to block the path with car
Map Page 53 Raidou Level 18 Event Status - that's by the north stairs.
M

❖ -Talk to Shizu at the front gate. ❖ - Follow after the Red Cape.
❖ - Boss Battle: Red Cape x1. Use a Fire Demon
AREA 18: RESTAURANT RYUGU as your partner. Block the moment you see
or hear Red Cape warp to another location.
Map Page 52 Raidou Level 19 Event Status -Short Event 5 becomes unavailable p. 104

❖ - Talk to the Owner.

AREA 19: GINZA-CHO


2

Map Page 51 Raidou Level 19 Event Status -


PISODE

❖ - Go to the Construction Site.

SHOP DATA
E

Ammo Price Items Price


Normal 10 Yen Medicine 150 Yen
Fire 30 Yen Ox Bezoar 1000 Yen
Ice 30 Yen Chakra Chip 800 Yen
Elec 30 Yen Anti-Poison 300 Yen
Force 30 Yen Anti-Mute 1000 Yen
Normal Clip 5000 Yen Jin Dan 1000 Yen
Attract Water 1000 Yen
Repulse Water 1000 Yen

48

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


ITEM GATHERING DATA
Area Location Find by Item Item Number
Capital Map Hongo Visible Wooden Ornament 1
Hongo Visible “Mansaku” Sake 2

Ginza-Cho Shirorenga W. Visible Anti-Mute 1


Shirorenga C. Visible St Incense 3

M
Construction Visible 500 yen 4
Construction Visible Anti-Mute x3 7

ISSION
Construction Visible Life Stone 5
N Exit Inspect Smoke Ball x2 2
SW Exit Inspect 10000 yen 6
Overpass Visible Ox Bezoar 8

O
Capital Map SW Chujou-Ku Visible Lu Incense 5
N Chujou-Ku Visible Asuka Mirror 4

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Restaurant Ryugu North Visible “Mansaku” Sake 1
South Inspect “Kotetsu” Sake 2
Fukagawa-Cho Daikoku-Yu Visible Repulse Water x3 3
6th Ward N. Visible Attract Water 1
6th Ward E. Visible “Shishiou” Sake 2
SW Alleyway Inspect Old Underwear 5
Riverside S. Fly Bead 8
Empty Lot Inspect 5 yen 6

E
Empty Lot Sneak Chakra Drop 7

PISODE
East Lane Visible Jin Dan 4
Dark Fukagawa-Cho 6th Ward E. Blue Crystal Elec x15 1
Daikoku-Yu Blue Crystal Normal x15 4
Daikoku-Yu Blue Crystal Jin Dan 3
Daikoku Bridge Red Crystal ??? 2

2
SW Alleyway Blue Crystal Life Stone 5
Riverside S. Fly Anti-Mute x2 7
Empty Lot Blue Crystal Soma Drop 6
Red-Light District South Visible “Homura” Sake 2
North Inspect Fire x24 1
Capital Map SE Senju-Ku Visible Chakra Pot 6
North Senju-Ku Visible Muscle Drink 7
Dark Ginza-Cho Southwest Blue Crystal Balm of Life 4
Shirorenga N. Blue Crystal Force x15 1
Shirorenga E. Blue Crystal “Fubuki” Sake 3
Shirorenga E. Blue Crystal Chakra Drop 2
Construction Blue Crystal Bead 5
Overpass Blue Crystal Poison x20 6

49

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


DEMON CAPTURE DATA
Location Level Order Name
Ginza-Cho 10 Pyro Pyro Jack
10 Wind Poltergeist
13 Pagan Mokoi
14 Pyro Orthrus
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Fukagawa-Cho 6 Frost Azumi


13 Pagan Mokoi
15 Wind Moh Shuvuu
16 Volt Raiju
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21 Volt Tsuchigumo
Dark Fukagawa-Cho 6 Frost Azumi
ISSION

12 Skill Ippon-Datara
13 Pagan Mokoi
15 Wind Moh Shuvuu
21 Volt Tsuchigumo
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Red-Light District 6 Frost Azumi


13 Pagan Mokoi
15 Wind Moh Shuvuu
16 Volt Raiju
21 Volt Tsuchigumo
Dark Ginza-Cho 5 Fury Obariyon
2

10 Pyro Pyro Jack


PISODE

10 Wind Poltergeist
13 Pagan Mokoi
14 Pyro Orthrus
17 Fury Turdak
E

Area 3 Map - Soda Joint Shin-Sekai

50

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Area 4 Map - Ginza-Cho

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E
PISODE
Area 4 Map - Temporary Overpass

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Area 5 Map - Restaurant Ryugu
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O
ISSION

Area 6 Map - Fukagawa-Cho


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2
PISODE
E

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Area 7 Map - Dark Fukagawa-Cho

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E
PISODE
Area 12 Map - Red-Light District

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Area 21 Map - Dark Ginza-Cho
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O
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M
2
PISODE

Area 21 Map - Temporary Overpass


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Mission Outline - Episode 3: Dark Summoner
AREA 1: TSUKUDO-CHO AREA 4: MATRIX LABYRINTH
Map Page 43 Raidou Level 21 Event Status -Short Events 8 and 9 are available p. 108 Map Page 56 Raidou Level 21 Event Status -

❖ - Buy Fire and Ice Clips, and stock up on Anti- ❖ - Touch either of the Dolls closest to you. The
Minds at Konnou-Ya. first shard can be found by following the
❖ - Hop on the train to Fukagawa-Cho. map's linear path in either direction.
❖ - Event Battle: Okuki-Mushi. Use a powerful
AREA 2: SENJU-KU fire demon such as Oshichi. Use Anti-Minds
to nullify the Charm status.

M
Map Page 39 Raidou Level 21 Event Status -
❖ - That same event battle appears for the next
❖ - Take the long road around to the north edge two shards.

ISSION
of the map to find the Daidouji Factory. ❖ - Touch either of the Dolls that are the next
furthest away. The second shard can be found
AREA 3: DAIDOUJI FACTORY by heading west.
Map Page 56 Raidou Level 21 Event Status - ❖ -Event Battle: Red Cape x1.
❖ - Touch either of the Dolls that are closest
❖ - You'll need to find three shards within the

O
Matrix Labyrinth to find Kiyoshi in the to the seal. The third shard can be found by
back room. Touch a Floating Doll to enter following the map's linear path in

UTLINE
the Labyrinth. any direction.

AREA 5: DAIDOUJI FACTORY


Map Page 56 Raidou Level 26 Event Status -

❖ - Head for the door to the west to find a save


point and save the game.
❖ - Boss Battle: Chernobog x1. Jack Frost should
be your partner. Hack away while blocking
SHOP DATA any incoming attacks.

Ammo Price Items Price

E
PISODE
Normal 10 Yen Medicine 150 Yen
Fire 30 Yen Ox Bezoar 1000 Yen
Ice 30 Yen Chakra Chip 800 Yen
Elec 30 Yen Anti-Poison 300 Yen
Force 30 Yen Anti-Mute 300 Yen

ITEM GATHERING DATA 3

Area Location Find by Item Item Number


Daidouji Factory East Room Visible Anti-Mind x2 1
East Room Visible Life Stone 3
East Room Inspect Ma Incense 2
Matrix Labyrinth Far SW Room Visible Blue Shard 5
Near W Room Blue Crystal Rakuyou Chalice 3
Central Room Visible Red Shard 4
WNW Room Blue Crystal Ma Incense 2
SSW Room Blue Crystal Great Chakra 6
NNE Room Visible White Shard 1
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Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


DEMON CAPTURE DATA
Area 4 Map - Daidouji Factory
Location Level Order Name
Daidouji Factory 6 Frost Azumi
12 Skill Ippon-Datara
15 Wind Moh Shuvuu
16 Volt Raiju
23 Pyro Oshichi
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Matrix Labyrinth 2 Pyro Ukobach


3 Pagan Alp
6 Frost Azumi
10 Wind Poltergeist
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13 Pagan Mokoi
16 Volt Raiju
ISSION

18 Frost Jack Frost


22 Fury Oni
23 Pyro Oshichi
24 Pagan Okiku-Mushi
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Area 4 Map - Matrix Labyrinth


3
PISODE
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Mission Outline - Episode 4: The Case of the Missing Shipments
❖ - Event Battle: Triglav x2. Use a powerful
AREA 1: TSUKUDO-CHO Wind Demon such as an Anzu to attack
Map Page 43 Raidou Level 27 Event Status Short Event 9 becomes unavailable p. 108 the Triglav's weak point. Bullets
are ineffective.
❖ - Note that Konnou-Ya's shop prices will be
❖ - Use the nearby portal to return to
doubled until you solve the owner's problem.
Harumi-Cho
❖ - Leave the city to board the train to
Harumi-Cho.
AREA 8: HARUMI-CHO

M
AREA 2: HARUMI-CHO Map Page 60 Raidou Level 34 Event Status -Short Event 10 becomes unavailable p. 111

ISSION
Map Page 60 Raidou Level 29 Event Status - ❖ - Talk to Ryugu's Owner.
❖ - Walk down the main street and turn north to
find Ryugu Restaurant's Owner by the pier. AREA 9: DAIDOUJI RESIDENCE
Talk to her. Map Page 46 Raidou Level 34 Event Status -

❖ - Go into the basement and negotiate with the


AREA 3: TSUKUDO-CHO

O
Large Tarrasque.
Map Page 43 Raidou Level 29 Event Status -
❖ - Agree to talk about his fee.

UTLINE
❖ - Talk to Narumi at the Agency. ❖ - Agree to pay him 100 yen.
❖ - Agree to pay him an additional 300 yen.
AREA 4: FUKAGAWA-CHO ❖ - Agree to pay him an additional 500 yen.
❖ - Agree to pay him an additional 1,000 yen.
Map Page 52 Raidou Level 29 Event Status -
❖ - Agree to pay him an additional 1,000 yen.
❖ - Talk to Satake at Daikoku-Yu ❖ - Decline his offer of an additional 1,000 yen.
❖ - Scold the Tarrasque.
AREA 5: HARUMI-CHO ❖ -You can now call the Tarrasque from any pier.
Map Page 60 Raidou Level 29 Event Status -
(Blue dot on the capital map.)
❖ - Head to this pier, to reach Elfman's Place.
❖ - Talk to the Owner of Ryugu

E
Restaurant again. AREA 10: HARUMI-CHO

PISODE
Map Page 60 Raidou Level 35 Event Status -Short Event 11 is available p. 112
AREA 6: NAMELESS SHRINE
Map Page 44 Raidou Level 30 Event Status -
❖ - Keep going west along the path and leave
the city.
❖ - Enter Dark Harumi-Cho
AREA 11: FOREIGN CEMETARY

4
AREA 7: DARK HARUMI-CHO Map Page 61 Raidou Level 35 Event Status -
Map Page 61 Raidou Level 30 Event Status -Short Event 10 is available p. 111
❖ - Talk to the ghost at the cemetary.
❖ - Event Battle: Anzu x9. Use a Volt Demon ❖ - Suggest Elfman.
as your partner, and attack the Anzu with ❖ - Show the Ring of Memories.
Elec bullets.
❖ - Head south to find a ladder and climb AREA 12: HARUMI-CHO
down. Use a Frost Demon to freeze the Map Page 60 Raidou Level 35 Event Status -
reservoir so you can walk across.
❖ - Find another group of Anzus hounding a ❖ - Go inside the Catholic Church.
sailor and save him. ❖ - Check the confessional to the west.
❖ - Go to the Naval HQ that is further south ❖ - Boss Battle: Rasputin and Matryoshkas.
to find the last sailor. Destroy the Matryoshkas. Use a Volt Demon for
❖ - Head towards the north end of the city a partner. Run away from Megido's blast area.
and you'll find a Doll on the road.

57

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SHOP DATA
Ammo Price Items Price
Normal 10 Yen Medicine 150 Yen
Fire 30 Yen Ox Bezoar 1000 Yen
Ice 30 Yen Chakra Chip 800 Yen
Elec 30 Yen Anti-Poison 300 Yen
UTLINE

Force 30 Yen Anti-Mute 300 Yen


Phys 30 Yen Anti-Mind 300 Yen
Normal Clip 500 Yen Ox Bezoar 800 Yen
Fire Clip 10000 Yen Jin Dan 1000 Yen
O

Ice Clip 10000 Yen Attract Water 1000 Yen


Repulse Water 1000 Yen
ISSION

Smoke Ball 2000 Yen

DEMON CAPTURE DATA


M

Location Level Order Name


Harumi-Cho 13 Pagan Mokoi
17 Fury Turdak
21 Volt Tsuchigumo
25 Skill Leanan Sidhe
4

27 Pagan Ghoul
PISODE

28 Fury Lamia
29 Pyro Sati
Dark Harumi-Cho 13 Pagan Mokoi
17 Fury Turdak
E

18 Frost Jack Frost


25 Skill Leanan Sidhe
26 Wind Anzu
27 Volt Oboroguruma
27 Pagan Ghoul
29 Pyro Sati
Daidouji Basement 6 Frost Azumi
10 Pyro Pyro Jack
10 Wind Poltergeist
16 Volt Raiju
17 Fury Turdak
25 Skill Leanan Sidhe
27 Ghoul Ghoul

58

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


ITEM GATHERING DATA
Area Location Find by Item Item Number
Harumi-Cho Hakurai Visible Anti-Mind 5
Reservoir Visible Ox Bezoar 6
South Pier Inspect Roman Coin 7
Harborside Inspect Soma Drop 4

M
North Pier Visible Repulse Water 3
Foreign Houses Visible Muscle Drink 2

ISSION
Catholic Church Visible Life Stone 1
Dark Harumi-Cho South Pier Blue Crystal Anti-Stone 5
South Pier Blue Crystal Rakuyou Chalice 6
Foreign Houses Blue Crystal St Incense 4

O
Foreign Houses Blue Crystal Ox Bezoar 3

UTLINE
Foreign Houses Blue Crystal Asuka Mirror 1
Foreign Houses Red Crystal ??? 2
Daidouji Residence 2F Locked Room Raidou “Shishiou” Sake 4
2F Locked Room Demon Bead 4
2F Locked Room Visible Vodka 6
2F Locked Room Visible Balm of Life 8
Daidouji Basement Island Blue Crystal Soma Drop 4
Island Blue Crystal Lu Incense 5
Capital Map North Chujou-Ku Visible Foxtail 8

E
East Chujou-Ku Visible St Incense 9

PISODE
East Chujou-Ku Visible “Kotetsu” Sake 10
Capital Map North Akasaka-Ku Visible Javanese Figure 11
North Akasaka-Ku Visible Vi Incense 12
Foreign Cemetary North Visible Balm of Life 1

59

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


Area 2 Map - Harumi-Cho
UTLINE
O
ISSION
M
4
PISODE
E

60

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


Area 6 Map - Dark Harumi-Cho

M
ISSION
O
UTLINE
E
PISODE
4
Area 10 Map - Foreign Cemetary

61

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


Mission Outline - Episode 5: Confrontation
❖ - Page 8: Use Ignite on the zombie to get
AREA 1: TSUKUDO-CHO the clue. Go to the Supreme Court's gate
Map Page 43 Raidou Level 36 Event Status - and get into a battle against a group of
zombies.
❖ -Go to Kasumidai via the train. ❖ - Event Battle: Zombie Officer x2, Nebiros
x1. Can't use physical attacks against
AREA 2: KASUMIDAI Nebiros so use a Wind Demon and Force
Map Page 65 Raidou Level 36 Event Status - Bullets.
UTLINE

❖ - Head straight north to the guardhouse.


❖ - Return to the central intersection and go west AREA 6: TSUKUDO-CHO
to talk to the soliders at the gate. Map Page 43 Raidou Level 42 Event Status -
❖ - Go to the Cannon that's nearby and use a
❖ - Buy at least 2 Chakra Chips and hold onto
Pyro Demon to "Ignite" it.
O

❖ - Head back to the guardhouse and talk to the


them for the time being.
❖ - Hop on the Tarrasque and go to Cannon
soldier there.
ISSION

❖ - Go back to where Tae was and pick up her


Battery #4.
camera.
AREA 7: CANNON BATTERY #4
AREA 3: TSUKUDO-CHO Map Page 39 Raidou Level 42 Event Status -
Map Page 43 Raidou Level 39 Event Status -
M

❖ - Input the passcode "49399221"


❖ - Talk to Narumi. He's standing by the river
near Konnou-Ya.
❖ - Go to Konnou-Ya and pay 3,000 yen to AREA 8: SUBTERRANEAN SHIPBUILDING FACILITY
develop the film inside the camera. Map Page 66 Raidou Level 42 Event Status -

AREA 4: NAMELESS SHRINE ❖ - Destroy the Fire Shikimi no Kage.


❖ - Destroy the Ice Shikimi no Kage.
Map Page 44 Raidou Level 39 Event Status -
❖ - Destroy the Electric Shikimi no Kage. (It will
5

❖ - Go to Dark Kasumidai. regenerate)


PISODE

❖ - Convince the Ippon-Datara to take down the


AREA 5: DARK KASUMIDAI Electric Shikimi no Kage.
Map Page 65 Raidou Level 39 Event Status -
❖ - Attempt to negotiate.
❖ - Give him 150 MAG.
❖ - Event Battle: Zombie Guard x3. Easily dealt ❖ - Give him whatever he asks for.
E

with by using fire attacks. ❖ - Tell him he's stupid.


❖ - Search for the files that Sadakicihi dropped, ❖ - Destroy the Bullet Shikimi no Kage
after talking to those two zombies for clues. ❖ - Boss Battle: Nagasunehiko and Abihiko. Use
❖ - Page 1: Near the Cannon. (Use Inspect) Fire bullets along with Okuninushi. Return
❖ - Page 2: Near a Jack Frost by the Army HQ the demon to its tube and run when they use
(Use Inspect) Amatobi.
❖ - Page 3: Behind the bushes near those two
zombies. (Use Inspect)
❖ - Page 4: Behind the Army HQ's guardhouse
(Use Inspect)
❖ - Page 5: In the bushes across from the
Supreme Court that's to the east. (Use Sneak)
❖ - Page 6: By the statue (Use Inspect)
❖ - Page 7: On top of a tree in the corner between
the Army HQ and the Supreme Court. (Use
Inspect to find it, and then use Fly to get it)

62

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SHOP DATA
Ammo Price Items Price
Normal 10 Yen Medicine 150 Yen
Heavy 100 Yen Ox Bezoar 1000 Yen
Fire 30 Yen Chakra Chip 800 Yen
Ice 30 Yen Anti-Poison 300 Yen

M
Elec 30 Yen Anti-Mute 300 Yen

ISSION
Force 30 Yen Anti-Stone 300 Yen
Phys 30 Yen Anti-Mind 800 Yen
Death 30 Yen Jin Dan 1000 Yen
Poison 30 Yen “Mansaku” Sake 3000 Yen
Normal Clip 5000 Yen Attract Water 1000 Yen

O
Fire Clip 10000 Yen Repulse Water 1000 Yen

UTLINE
Ice Clip 10000 Yen Smoke Ball 2000 Yen
Elec Clip 10000 Yen
Force Clip 10000 Yen
Phys Clip 10000 Yen

DEMON CAPTURE DATA


Location Level Order Name

E
Kasumidai 25 Skill Leanan Sidhe

PISODE
28 Frost Jubokko
29 Skill Nekomata
29 Pyro Sati
33 Wind Feng Huang
Dark Kasumidai 3 Pagan Alp

5
15 Wind Moh Shuvuu
27 Volt Oboroguruma
28 Frost Jubokko
28 Fury Lamia
29 Pyro Sati
29 Skill Nekomata
33 Wind Feng Huang
35 Pagan Utai-Gaikotsu
Subterranean Ship 15 Wind Moh Shuvuu
Building Facility 29 Skill Nekomata
33 Wind Feng Huang
35 Pagan Utai-Gaikotsu
38 Fury Ikusa

63

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


ITEM GATHERING DATA
Area Location Find by Item Item Number
Capital Map West Yarai-Ku Visible Ma Incense 13
West Yarai-Ku Visible Great Chakra 14
Kasumidai Statue Visible Anti-Stone x2 7
Diet Building Inspect Heavy x20 8
UTLINE

Guardhouse Inspect Persian Vase 1


Army HQ Barricade Visible “Gouriki’ Sake 3
Army HQ Visible Vi Incense 2
W Supreme Court Sneak Chakra Pot 4
O

W Supreme Court Sneak/Inspect Soma 5


Supreme Court Gate Visible Smoke Ball 6
ISSION

Dark Kasumidai Central Blue Crystal Ox Bezoar 9


Central Inspect Report Page 3 5
Cannon Inspect Report Page 1 8
Diet Building Blue Crystal Javanese Figure 4
M

Statue Blue Crystal Bead of Life 13


Statue Inspect Report Page 6 10
Guardhouse Inspect Report Page 4 1
West Army HQ Inspect Report Page 2 3
East Army HQ Inspect/Fly Report Page 7 2
W Supreme Court Sneak Report Page 5 6
5

W Supreme Court Sneak Foxtail 7


PISODE

S Supreme Court Red Crystal ??? 11


S Supreme Court Red Crystal ??? 12
B1F Blue Crystal Heavy x10 1
Bottom Floor Blue Crystal Jin Dan 5
E

B2F Blue Crystal Chakra Drop 2


B2F Blue Crystal “Arashi” Sake 4
B2F Blue Crystal ??? 3
Bottom Floor Red Crystal ??? 9
Bottom Floor Red Crystal ??? 10
Bottom Floor Blue Crystal Life Stone 6
Bottom Floor Blue Crystal Roman Coin 7
Bottom Floor Blue Crystal Balm of Life 8

64

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


Area 2 Map - Kasumidai

M
ISSION
O
UTLINE
Area 5 Map - Dark Kasumidai

E
PISODE
5

65

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


Area 9 Map - Subterranean Shipbuilding Facility
B1F B2F B3F
UTLINE
O
ISSION

Bottom Floor
M
5
PISODE
E

66

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


Mission Outline - Episode 6: Secret of the Five Fudou

AREA 1: TSUKUDO-CHO AREA 4: SODA JOINT SHIN-SEKAI


Map Page 43 Raidou Level 46 Event Status - Map Page 50 Raidou Level 46 Event Status -

❖ - Go to Konnou-Ya to pick up Narumi's order. ❖ - Ask Tae about the location of the "Irie
❖ - Return to the Agency. Fudou".
❖ - Talk to the owner of Konnou-Ya.
❖ - Go to the Gouma-Den and talk to Victor. AREA 4: GINZA-CHO

M
Map Page 51 Raidou Level 46 Event Status -
AREA 2: FUKAGAWA-CHO
❖ - Head to the Construction Site.

ISSION
Map Page 52 Raidou Level 46 Event Status -
❖ - Head east from where Kaya is standing.
❖ - Talk to Satake about the "Irie Fudou".

AREA 3: AMAZING SCIENCE LAB


Map Page 67 Raidou Level 46 Event Status -

O
❖ - Talk to Dr. Tsukumo about the "Irie Fudou".

UTLINE
He's at the far right.

SHOP DATA
Ammo Price Items Price
Normal 10 Yen Medicine 150 Yen
Heavy 100 Yen Ox Bezoar 1000 Yen

E
Fire 30 Yen Chakra Chip 800 Yen

PISODE
Ice 30 Yen Anti-Poison 300 Yen
Elec 30 Yen Anti-Mute 300 Yen
Force 30 Yen Anti-Stone 300 Yen
Phys 30 Yen Anti-Mind 800 Yen

6
Death 30 Yen Jin Dan 1000 Yen
Poison 30 Yen “Mansaku” Sake 3000 Yen
Sleep 30 Yen Attract Water 1000 Yen
Normal Clip 5000 Yen Repulse Water 1000 Yen
Fire Clip 10000 Yen Smoke Ball 2000 Yen
Ice Clip 10000 Yen
Elec Clip 10000 Yen
Force Clip 10000 Yen
Phys Clip 10000 Yen
Death Clip 15000 Yen
Poison Clip 15000 Yen

67

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


ITEM GATHERING DATA
Area Location Find by Item Item Number
Amazing Science Lab Entrance Inspect Wood Ornament 1
Entrance Inspect “Yamiyo” Sake 2
Entrance Inspect St Incense 3
UTLINE

Area 3 Map - Amazing Science Lab


O
MISSION
6/7

Mission Outline - Episode 7: The Cursed Detective


PISODE

❖ - Event Battle: Turdak x7, Utai-Gaikotsu x2.


AREA 1: NAMELESS SHRINE Use a Wind Demon for an easy victory.
Map Page 44 Raidou Level 46 Event Status - ❖ - Head along the main southern road that
links the piers.
❖ - Choose to accept the Herald's plan. ❖ - Destroy the Wind Shikimi no Kage.
E

❖ - Destroy the Bullet Shikimi no Kage.


AREA 2: DARK FUKAGAWA-CHO ❖ - Destroy the Electric Shikimi no Kage.
Map Page 70 Raidou Level 46 Event Status -Short Event 12 is available p. 117 ❖ - Boss Battle: Hitokotonusi. First form is
weak to fire, second form is weak to elec,
❖ - Head towards the south riverbank three third form is weak to ice, and the fourth
times. form is weak to death.
❖ - Inspect the area to the west of where you
warped to.
❖ - Break the Seal Talisman.

68

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ITEM GATHERING DATA
Area Location Find by Item Item Number
Dark Fukagawa-Cho 6th Ward E. Blue Crystal Elec x15 1
Daikoku-Yu Blue Crystal Normal x15 4
Daikoku-Yu Blue Crystal Jin Dan 3

M
Daikoku Bridge Red Crystal ??? 2
SW Alleyway Blue Crystal Life Stone 5

ISSION
Riverside S. Fly Anti-Mute x2 7
Empty Lot Blue Crystal Soma Drop 6

O
SHOP DATA

UTLINE
Ammo Price Items Price
Normal 10 Yen Medicine 150 Yen
Heavy 100 Yen Ox Bezoar 1000 Yen
Fire 30 Yen Chakra Chip 800 Yen
Ice 30 Yen Anti-Poison 300 Yen
Elec 30 Yen Anti-Mute 300 Yen
Force 30 Yen Anti-Stone 300 Yen
Phys 30 Yen Anti-Mind 800 Yen

E
Death 30 Yen Jin Dan 1000 Yen

PISODE
Poison 30 Yen “Mansaku” Sake 3000 Yen
Sleep 30 Yen Attract Water 1000 Yen
Panic 30 Yen Repulse Water 1000 Yen
Normal Clip 5000 Yen Smoke Ball 2000 Yen

7
Heavy Clip 50000 Yen
Fire Clip 10000 Yen
Ice Clip 10000 Yen
Elec Clip 10000 Yen
Force Clip 10000 Yen
Phys Clip 10000 Yen
Death Clip 15000 Yen
Poison Clip 15000 Yen
Sleep Clip 15000 Yen

69

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


DEMON CAPTURE DATA
Location Level Order Name
Dark Fukagawa-Cho 17 Fury Turdak
21 Volt Tsuchigumo
33 Wind Feng Huang
35 Pagan Utai-Gaikotsu
UTLINE

38 Fury Ikusa
38 Skill Thoth
39 Pyro Gdon
39 Frost Raja Naga
O

40 Volt Nue
41 Fury Triglav
ISSION

Area 2 Map - Dark Fukagawa-Cho


M
7
PISODE
E

70

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


Mission Outline - Episode 8: The Demon and the Steel Tower

AREA 1: TSUKUDO-CHO AREA 5: DARK SAKURADAYAMA


Map Page 43 Raidou Level 48 Event Status -Short Event 12 becomes unavailable p. 117 Map Page 73 Raidou Level 48 Event Status -Short Events 13 and 14 are available p. 118

❖ - Choose to accept the Herald's plan. ❖ - Event Battle: Yomi-Kugutsu x3. Use Fury
Triglav as a partner. Defeat the small
AREA 2: KOUTOU-KU machinegunner, swordsman, and heavy
machinegunner in that order.

M
Map Page 39 Raidou Level 48 Event Status -

❖ - Get off the Tarrasque at this pier and follow AREA 6: WADEN ONE

ISSION
the road to Sakuradayama. Map Page 74 Raidou Level 49 Event Status -

AREA 3: SAKURADAYAMA ❖ - Send a demon on their own to reach


Map Page 79 Raidou Level 48 Event Status -
different areas with the Hiruko Lift.
❖ - Event Battle: Hiruko x15. Hiruko are weak to
❖ - Head north to Waden One and read the mind ice so use Chernobog or Okuninushi as your

O
of the soldier by using a Pagan Demon. partner.
❖ - Hiruko Lift Puzzle: The directions refer to

UTLINE
AREA 4: NAMELESS SHRINE the lift that's taken according to the map of
Map Page 44 Raidou Level 48 Event Status -
the island it's on. (see pgs. 118, 119)
❖ - Event Battle: Hiruko x15.
❖ - Go to Dark Sakuradayama. ❖ - Hiruko Lift Puzzle: The directions refer to
the lift that's taken according to the map of
the island it's on. (see pg. 119)
DEMON CAPTURE DATA ❖ - Save the game.
❖ - Boss Battle: Mishaguji. Weak to ice, but
immune to bullets. Run when it uses Cursed
Location Level Order Name
Emission. Return the demon and block to
Sakuradayama 24 Pagan Okiku-Mushi

E
avoid Cursed Bolt.
28 Frost Jubokko

PISODE
38 Skill Thoth
39 Pyro Gdon
40 Volt Nue
41 Wind Kurama

8
Dark Sakuradayama 2 Pyro Ukobach
24 Pagan Okiku-Mushi
27 Pagan Ghoul
28 Frost Jubokko
38 Skill Thoth
39 Pyro Gdon
40 Volt Nue
41 Wind Kurama
42 Pagan Nebiros
Waden One 38 Fury Ikusa
41 Wind Kurama
42 Pagan Nebiros
44 Fury Rakshasa

71

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


SHOP DATA
Ammo Price Items Price
Normal 10 Yen Medicine 150 Yen
Heavy 100 Yen Ox Bezoar 1000 Yen
Fire 30 Yen Chakra Chip 800 Yen
Ice 30 Yen Anti-Poison 300 Yen
Elec 30 Yen Anti-Mute 300 Yen
UTLINE

Force 30 Yen Anti-Stone 300 Yen


Phys 30 Yen Anti-Mind 800 Yen
Death 30 Yen Jin Dan 1000 Yen
Charm 30 Yen “Mansaku” Sake 3000 Yen
Poison 30 Yen Attract Water 1000 Yen
O

Sleep 30 Yen Repulse Water 1000 Yen


ISSION

Panic 30 Yen Smoke Ball 2000 Yen


Normal Clip 5000 Yen
Heavy Clip 50000 Yen
Fire Clip 10000 Yen
M

Ice Clip 10000 Yen


Elec Clip 10000 Yen
Force Clip 10000 Yen
Phys Clip 10000 Yen
Death Clip 15000 Yen
Poison Clip 15000 Yen
Sleep Clip 15000 Yen
8

Panic Clip 15000 Yen


PISODE
E

72

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


ITEM GATHERING DATA
Area Location Find by Item Item Number
Sakuradayama Central Inspect Dainty Snack 1
East Visible Ox Bezoar 3
East Visible Jin Dan 2
Oumitsu Shrine Visible “Takumi” Sake 4
Oumitsu Shrine Inspect 15 yen 5

M
Dark Sakuradayama East Blue Crystal “Raiden” Sake 1
East Blue Crystal Soma Drop 3

ISSION
East Red Crystal ??? 2
Waden One Lower Red Crystal ??? 1
Lower Red Crystal ??? 2
Mid Blue Crystal ??? 6

O
Mid Blue Crystal Anti-Mind x2 3
Mid. Red Crystal Theban Jar 4

UTLINE
Mid Red Crystal ??? 5
Upper. Blue Crystal Great Chakra 7
Upper Red Crystal ??? 8

Sakuradayama Dark Sakuradayama

E
PISODE
8

73

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


Area 6 Map - Waden One - Lower Area 6 Map - Waden One - Mid
UTLINE
O
ISSION
M

Area 6 Map - Waden One - Upper


8
PISODE
E

74

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


Mission Outline - Episode 9: The Two Summoners

AREA 1: TSUKUDO-CHO DEMON CAPTURE DATA


Map Page 78 Raidou Level 52 Event Status -Short Event 15 is available p. 120

Location Level Order Name


❖ - Go to Tamonten Shrine.
Tsukudo-Cho 2 2 Pyro Ukobach

AREA 2: NAMELESS SHRINE 3 Pagan Alp


5 Fury Obariyon

M
Map Page 44 Raidou Level 52 Event Status -

Dark Sakuradayama 2 8 Volt Agathion


❖ - Find the three prisms in the Dark Worlds
15 Wind Moh Shuvuu

ISSION
of Sakuradayama, Ginza-Cho, and
Harumi-Cho 16 Volt Raiju
21 Volt Tsuchigumo
AREA 3: DARK SAKURADAYAMA 27 Volt Oboroguruma
Map Page 79 Raidou Level 52 Event Status -
40 Volt Nue

O
❖ - Head South to the Shrine. 44 Fury Rakshasa
❖ - Activate the Stones

UTLINE
46 Volt Parvati
❖ - Boss Battle: Ippon-Datara (inf.), Raiju (inf.),
48 Pagan Gashadokuro
Oumitsunu. Oumitsunu is weak to force. Use
Dark Ginza-Cho 2 2 Pyro Ukobach
a demon that is resistant to phys and/or elec.
17 Fury Turdak
AREA 4: DARK GINZA-CHO 29 Pyro Sati
Map Page 80 Raidou Level 52 Event Status - 29 Skill Nekomata

❖ - Event Battle: Throne x2, Muspell x1. All 35 Pagan Utai-Gaikotsu


enemies are weak to ice. 39 Pyro Gdon
❖ - Go to the Construction site and use a Fury 44 Pyro Throne

E
Demon to move the street car out of the way.
47 Skill Scathach
❖ - Send a demon alone through the Tainted Gate

PISODE
to approach the streetcar from the east. 48 Pagan Gashadokuro
❖ - Make your way to the stairs of the overpass to Dark Harumi-Cho 2 6 Frost Azumi
the east. 27 Pagan Ghoul
❖ - Boss Battle: Obariyon (inf.), Pyro Jack (inf.),
39 Frost Raja Naga
Susano-O. Susano-O is weak to ice and uses

9
Fire. Gdon's Fire Drain combo skill is the way 43 Frost Tarrasque
to go. 47 Skill Scathach
52 Fury Shouten
AREA 5: DARK HARUMI-CHO
Map Page 81 Raidou Level 54 Event Status -Short Event 16 is available p. 122

❖ - Talk to Shouten. He's right beside the save


point as you walk in.
❖ - You need to get 8 Purity Charms before
challenging Orochi for the prism.
❖ - You can get Purity Charms by defeating
Shouten in random battles.
❖ - When you have the 8 Charms, talk to Shouten.
❖ - Boss Battle: Mokoi (inf.), Jack Frost (inf.),
Orochi. Weak to elec, but absorbs bullets. Use a
demon that can nullify ice. Block Orochi's skills.

75

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SHOP DATA
Ammo Price Items Price
Normal 10 Yen Medicine 150 Yen
Heavy 100 Yen Ox Bezoar 1000 Yen
Fire 30 Yen Chakra Chip 800 Yen
UTLINE

Ice 30 Yen Anti-Poison 300 Yen


Elec 30 Yen Anti-Mute 300 Yen
Force 30 Yen Anti-Stone 300 Yen
Phys 30 Yen Anti-Mind 800 Yen
O

Death 30 Yen Jin Dan 1000 Yen


Charm 30 Yen “Mansaku” Sake 3000 Yen
ISSION

Poison 30 Yen Attract Water 1000 Yen


Sleep 30 Yen Repulse Water 1000 Yen
Panic 30 Yen Smoke Ball 2000 Yen
Mute 30 Yen
M

Normal Clip 5000 Yen


Heavy Clip 50000 Yen
Fire Clip 10000 Yen
Ice Clip 10000 Yen
Elec Clip 10000 Yen
Force Clip 10000 Yen
9

Phys Clip 10000 Yen


PISODE

Death Clip 15000 Yen


Charm Clip 15000 Yen
Poison Clip 15000 Yen
Sleep Clip 15000 Yen
E

Panic Clip 15000 Yen

76

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ITEM GATHERING DATA
Area Location Find by Item Item Number
Tsukudo-Cho 2 Karukogawa Visible Life Stone 2
Back Alley Visible Chakra Drop 3
Kamishiro Visible Bead of Life 4

M
Tamonten Visible Ox Bezoar 1

ISSION
Kamishiro Visible Anti-Mind x2 5
Pier Inspect “Raiden” Sake 6
South Alley Inspect Force x20 7
Dark Sakuradayama 2 East Blue Crystal “Raiden” Sake 1
East Blue Crystal Soma Drop 3

O
East Red Crystal ??? 2

UTLINE
Dark Ginza-Cho 2 Southwest Blue Crystal Balm of Life 5
Shirorenga N. Blue Crystal Mute x15 1
Shirorenga E.. Blue Crystal “Shishiou” Sake 3
Shirorenga E. Blue Crystal Chakra Pot 2
Construction. Blue Crystal Bead 4
Dark Harumi-Cho 2 South Pier Blue Crystal Anti-Stone x2 5
South Pier Blue Crystal Persian Vase 6
Foreign Houses Blue Crystal Ma Incense 4
Foreign Houses Blue Crystal Life Stone 3

E
Foreign Houses Blue Crystal Theban Jar 1

PISODE
Foreign Houses Red Crystal ??? 2

77

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Area 1 Map - Tsukudo-Cho
UTLINE
O
ISSION
M
9
PISODE
E

78

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


Area 3 Map - Dark Sakuradayama

M
ISSION
O
UTLINE
E
PISODE
9

79

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


Area 4 Map - Dark Ginza-Cho
UTLINE
O
ISSION
M
9
PISODE
E

80

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


Area 5 Map - Dark Harumi-Cho

M
ISSION
O
UTLINE
E
PISODE
9/10

81

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Mission Outline - Episode 10: The Capital in Flames!
AREA 1: TSUKUDO-CHO AREA 5: SUBTERRANEAN SHIPBUILDING FACILITY
Map Page 43 Raidou Level 56 Event Status -Short Event 17 is available p. 123. Short Events 15 and 16 Map Page 85, 86 Raidou Level 56 Event Status -
become unavailable p. 120, 122

❖ - Destroy the Fire Shikimi no Kage to the


❖ - Head to the Detective Agency. south.
❖ - Head south, there will be a spot where you
AREA 2: HARUMI-CHO can jump down. Do so, and then jump to the
Map Page 60 Raidou Level 56 Event Status -
right.
UTLINE

❖ - Destroy the Electric Shikimi no Kage.


❖ - Talk to Sadakichi in front of the Naval HQ. ❖ - Wake up the sleeping demon.
❖ - Event Battle: Nue, Ouyamatsumi, Arahabaki
AREA 3: TSUKUDO-CHO x2. The Arahabaki is weak to physical attacks.
❖ - Keep moving along until you run into a
Map Page 43 Raidou Level 56 Event Status -
O

Tainted Gate.
❖ - Return to the Agency. ❖ - Return to B1 and destroy the Ice Shikimi no
Kage to the north.
ISSION

❖ - Call the Tarrasque and head for this pier near


Harumi-Cho ❖ - Jump Down and then to the right to pick up
some items.
AREA 4: KASUMINOMORI ❖ - Destroy the Wind Shikimi no Kage.
❖ - Talk to the Ippon-Datara so that he can
Map Page 84 Raidou Level 56 Event Status -
destroy the Tainted Gate.
M

❖ - Set the Shiomitsu Orb in the statue with the ❖ - Destroy the Bullet Shikimi no Kage.
blue stone. ❖ - Meet up with Narumi and save the game.
❖ - Set the Chigaeshi Orb in the statue with the ❖ - Boss Battle: Sukuna-Hikona. Immune to
red stone. bullets, but weak to elements. Keep the
❖ - Use a Fury Demon to push the statue with demon in its tube while the Boss uses those
the Chigaeshi Orb from the right. binding attacks.
❖ - Move Raidou onto one of those panels, and ❖ - Leave the Altar grounds to the east.
10

send the Demon alone onto the other one.


❖ - Go inside the well.
PISODE

ITEM GATHERING DATA


Area Location Find by Item Item Number
Subterranean Ship- B1F Blue Crystal Heavy x15 1
E

Building Facility 2 B2F Blue Crystal Anti-Poison 5


B2F Blue Crystal Repulse Water x2 4
B2F Blue Crystal Stone x10 2
B3F Blue Crystal Cretan Goddess 6
B3F Red Crystal ??? 7
B3F Blue Crystal Chakra Pot 8
B2F Blue Crystal Muscle Drink 3
Bottom Floor Blue Crystal Balm of Life 9
Bottom Floor Red Crystal ??? 13
Bottom Floor Red Crystal ??? 14
Bottom Floor Blue Crystal Soma 10
Bottom Floor Blue Crystal Vi Incense 11
Bottom Floor Blue Crystal Lu Incense 12
82

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SHOP DATA
Ammo Price Items Price
Normal 10 Yen Medicine 150 Yen
Heavy 100 Yen Ox Bezoar 1000 Yen
Fire 30 Yen Chakra Chip 800 Yen
Ice 30 Yen Anti-Poison 300 Yen

M
Elec 30 Yen Anti-Mute 300 Yen
Force 30 Yen Anti-Stone 300 Yen

ISSION
Phys 30 Yen Anti-Mind 800 Yen
Death 30 Yen Jin Dan 1000 Yen
Charm 30 Yen “Mansaku” Sake 3000 Yen
Poison 30 Yen Attract Water 1000 Yen

O
Sleep 30 Yen Repulse Water 1000 Yen
Panic Smoke Ball

UTLINE
30 Yen 2000 Yen
Mute 30 Yen
Stone 30 Yen
Normal Clip 5000 Yen
Heavy Clip 50000 Yen
Fire Clip 10000 Yen
Ice Clip 10000 Yen
Elec Clip 10000 Yen
Force Clip 10000 Yen

E
Phys Clip 10000 Yen

PISODE
Death Clip 15000 Yen
Charm Clip 15000 Yen
Poison Clip 15000 Yen
Sleep Clip 15000 Yen
Panic Clip 15000 Yen

10
Mute Clip 15000 Yen

83

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DEMON CAPTURE DATA
Location Level Order Name
Subterranean Ship- 10 Pyro Ukobach
Building Facility 2 17 Fury Alp
26 Fury Obariyon
UTLINE

40 Volt Agathion
41 Wind Moh Shuvuu
46 Volt Raiju
47 Volt Tsuchigumo
49 Volt Oboroguruma
O

50 Volt Nue
ISSION

51 Fury Rakshasa
70 Volt Parvati
M

Area 4 Map - Kasuminomori


10
PISODE
E

84

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Area 5 Map - Area 5 Map -
Subterranean Shipbuilding Facility B1F Subterranean Shipbuilding Facility B2F

M
ISSION
O
UTLINE
Area 5 Map -
Subterranean Shipbuilding Facility B3F

E
PISODE
10

85

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Area 5 Map - Subterranean Shipbuilding Facility Bottom Floor
O
MUTLINE
ISSION

Mission Outline - Episode 11: Mission to Space

AREA 1: TSUKUDO-CHO AREA 5: TSUKUDO-CHO


Map Page 43 Raidou Level 58 Event Status -Short Event 18 is available p. 125 Map Page 43 Raidou Level 58 Event Status -
10/11

❖ - Talk to Narumi about everything and hatch a ❖ - Go to Gouma-Den and talk to Victor.
plan to destroy the satellite.
AREA 6: SODA JOINT SHIN-SEKAI
AREA 2: AMAZING SCIENCE LAB Map Page 50 Raidou Level 58 Event Status -
Map Page 67 Raidou Level 58 Event Status -
❖ - Talk to Rasputin and then smack him one.
❖ - Talk to Dr. Tsukumo who's standing right by
PISODE

the entrance. AREA 7: AMAZING SCIENCE LAB


AREA 3: HARUMI-CHO
Map Page 67 Raidou Level 58 Event Status -Short Event 18 becomes unavailable p. 125

Map Page 60 Raidou Level 58 Event Status - ❖ - Talk to Dr. Tsukumo.


❖ - Pick a demon to go on the rocket. It should
E

❖ - Talk to Sadakichi in front of the Naval HQ. be one that's strong against Phys, Ice, and/or
Force.
AREA 4: AMAZING SCIENCE LAB
Map Page 67 Raidou Level 58 Event Status - AREA 8: SATELLITE TAI-ITSU
Map Page 87 Demon Level 40 Event Status -Short Event 4 becomes unavailable p. 104
❖ - Return to Dr. Tsukumo.
❖ - Boss Battle: Power x9, Defense System x3,
Tai-Itsu Core. Destroy all Defense Systems,
and then destroy the Core while fighting off
the enemies.

86

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SHOP DATA
Ammo Price Items Price
Normal 10 Yen Medicine 150 Yen
Heavy 100 Yen Ox Bezoar 1000 Yen
Fire 30 Yen Chakra Chip 800 Yen
Ice 30 Yen Anti-Poison 300 Yen
Elec 30 Yen Anti-Mute 300 Yen
Force 30 Yen Anti-Stone 300 Yen

M
Phys 30 Yen Anti-Mind 800 Yen
Death 30 Yen Jin Dan 1000 Yen

ISSION
Charm 30 Yen “Mansaku” Sake 3000 Yen
Poison 30 Yen Attract Water 1000 Yen
Sleep 30 Yen Repulse Water 1000 Yen
Panic 30 Yen Smoke Ball 2000 Yen

O
Mute 30 Yen
Stone 30 Yen

UTLINE
Normal Clip 5000 Yen
Heavy Clip 50000 Yen
Fire Clip 10000 Yen
Ice Clip 10000 Yen
Elec Clip 10000 Yen
Force Clip 10000 Yen
Phys Clip 10000 Yen
Death Clip 15000 Yen
Charm Clip 15000 Yen

E
Poison Clip 15000 Yen

PISODE
Sleep Clip 15000 Yen
Panic Clip 15000 Yen
Mute Clip 15000 Yen
Stone Clip 20000 Yen

Area 8 Map - Tai-Itsu 11

DEMON CAPTURE DATA


Location Level Order Name
Fukagawa-Cho 33 Wind Feng Huang
38 Fury Ikusa
38 Skill Thoth
39 Pyro Gdon
40 Volt Nue

87

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Mission Outline - Episode 12: Bonds Between Us

AREA 1: FUKAGAWA-CHO AREA 10: AKARANA CORRIDOR 1970s


Map Page 52 Raidou Level 58 Event Status - Map Page 94 Raidou Level 59 Event Status -

❖ - Talk to Satake. ❖ - Destroy the Hourglass to get rid of the


barrier.
AREA 2: AMAZING SCIENCE LAB ❖ - Event Battle: Red Cape from Episode 2.
❖ - Head back the way you came.
UTLINE

Map Page 67 Raidou Level 58 Event Status -

❖ - Talk to Dr. Tsukumo. AREA 11: AKARANA CORRIDOR 1960s


Map Page 93 Raidou Level 60 Event Status -
AREA 3: SODA JOINT SHIN-SEKAI
❖ - Destroy the Hourglass up ahead that the
Map Page 50 Raidou Level 58 Event Status -
O

barrier was blocking.


❖ - Talk to Tae. ❖ - Event Battle: Rasputin from Episode 4.
ISSION

❖ - Head to the save point and follow the path


AREA 4: NAMELESS SHRINE up to the warp panel.

AREA 12: AKARANA CORRIDOR 1980s


Map Page 44 Raidou Level 58 Event Status -

❖ - Go to Dark Tsukudo-Cho. Map Page 94 Raidou Level 60 Event Status -


M

AREA 5: DARK TSUKUDO-CHO ❖ - Continue along the path.


Map Page 45 Raidou Level 58 Event Status -

❖ - Walk forward. AREA 13: AKARANA CORRIDOR 1990s


Map Page 95 Raidou Level 61 Event Status -

AREA 6: AKARANA CORRIDOR 1930s ❖ - Allure the Oni and Ikusa blocking your path.
Map Page 92 Raidou Level 58 Event Status -
❖ - Take the east warp panel that's behind the
12

❖ - Walk up the stairs.


Ikusa.

AREA 7: AKARANA CORRIDOR 1940s AREA 14: AKARANA CORRIDOR 2020s


PISODE

Map Page 97 Raidou Level 61 Event Status -


Map Page 92 Raidou Level 58 Event Status -

❖ - Go forward and take the first path to the east.


❖ - Destroy the Hourglass to get rid of the
❖ - Destroy the Hourglass.
barrier.
❖ - Event Battle: Nagunesahiko and Abihiko from
E

❖ - Event Battle: Ichimokuren from Episode 1.


❖ - Go to the warp point that the barrier was in
Episode 5.
❖ - Head back the way you came.
front of.

AREA 8: AKARANA CORRIDOR 1950s AREA 15: AKARANA CORRIDOR 1990s


Map Page 95 Raidou Level 61 Event Status -
Map Page 93 Raidou Level 59 Event Status -

❖ - Take the warp panel that's to the west


❖ - Walk up the stairs.
this time.
AREA 9: AKARANA CORRIDOR 1960s
Map Page 93 Raidou Level 59 Event Status -

❖ - Head straight, then take the second right to


reach the warp pad.

88

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


AREA 16: AKARANA CORRIDOR 2030s AREA 22: AKARANA CORRIDOR 2020s
Map Page 96 Raidou Level 61 Event Status - Map Page 97 Raidou Level 62 Event Status -

❖ - Head forward and then to the west to find the ❖ - Take the first path to the west.
warp panel by the save point. ❖ - Only demons can step on this warp panel.
It will lead them to a Giza Mask.
AREA 17: AKARANA CORRIDOR 2040s ❖ - Head back to the main path and continue
Map Page 97 Raidou Level 61 Event Status - heading north to another warp panel.

❖ - Read the mind of the Nekomata to get the AREA 23: AKARANA CORRIDOR 20XX
directions.

M
Map Page 98 Raidou Level 62 Event Status -
❖ - Send a demon on their own to follow the
Nekomata's directions. ❖ - To solve this puzzle: Raidou heads left with

ISSION
❖ - Move forward onto the activated warp panel. a Frost Demon and then a Volt Demon. A
❖ - Destroy the Hourglass. Fury Demon and then a Pagan one heads
❖ - Event Battle: Hitokotonusi from Episode 7. right on their own.
❖ - Head back to the 1990s. ❖ - Step onto the warp panel.
❖ - Only demons can step on the next warp
AREA 18: AKARANA CORRIDOR 1990s

O
panel up ahead.
Map Page 95 Raidou Level 61 Event Status - ❖ - Demons with Fly and Sneak will wind up

UTLINE
on a different platforms than all other
❖ - Go south and take the path east to the warp. demons.
❖- Head back to the 1990s and take the west
AREA 19: AKARANA CORRIDOR 2000s warp to the 2030s.
Map Page 96 Raidou Level 61 Event Status -
AREA 24: AKARANA CORRIDOR 2030s
❖ - Head east to the save point and go through Map Page 96 Raidou Level 62 Event Status -
the warp.
❖ - Go straight ahead to the next warp.
AREA 20: AKARANA CORRIDOR 2010s
Map Page 96 Raidou Level 61 Event Status - AREA 25: AKARANA CORRIDOR 2050s

E
Map Page 99 Raidou Level 62 Event Status -

PISODE
❖ - Cool down the Ukobach to get directions.
❖ - Ignite the Okuninushi to get the ❖ - Go up the stairs.
conditions.
❖ - Send a demon on their own to satsify the AREA 26: AKARANA CORRIDOR 20XX
condition for the last direction. Map Page 99 Raidou Level 62 Event Status -
❖ - Go through the warp that appears.

12
❖ - Destroy the Hourglass. ❖ - Save the game.
❖ - Event Battle: Mishaguji from Episode 8. ❖ - Go on ahead to face the final battles.
❖ - Return to the 1990s. ❖ - Final Battle 1: Presence. Just use physical
attacks and bring in a demon who can heal.
AREA 21: AKARANA CORRIDOR 1990s ❖ - Final Battle 2: Battleship Yasomagatsu.
Map Page 95 Raidou Level 62 Event Status - Block when you hear the ship's cannons
charge up. Defeat the demons as they
❖ - If you want to head to the end of this appear to attack the ship.
dungeon, take the west warp behind the ❖ - Final Battle 3: Yasomagatsu (Arms). Run
Oni to the 2030s. to the other arm during Soulless Beam.
❖ - If you want some items take the east warp Return the demon to its tube during
behind the Ikusa to the 2020s. Magatsu Crush.
❖ - Final Battle 3: Yasomagatsu (Body). Block
whenever it attacks, but run when it uses
Megido or Soulless Rain. Hitokotonusi is
great in this battle.

89

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ITEM GATHERING DATA
Area Location Find by Item Item Number
Akarana Corridor 1950s Inspect Bead 1
1950s Inspect Chakra Drop 2
1950s Inspect Soma Drop 3
UTLINE

1950s Inspect Chakra Drop 4


Dimensional Rift 1 Inspect Asuka Mirror 5
Dimensional Rift 1 Inspect Persian Vase 6
Dimensional Rift 1 Inspect Rakuyou Chalice 7
O

Dimensional Rift 1 Inspect Roman Coin 8


Dimensional Rift 1 Inspect Javanese Figure 9
ISSION

1980s Red Crystal ??? 10


1980s Red Crystal ??? 11
1980s Red Crystal ??? 12
1990s Blue Crystal Lu Incense 13
M

1990s Inspect Chakra Drop 14


1990s Inspect Chakra Pot 15
1990s Inspect Great Chakra 16
Dimensional Rift 2 Blue Crystal Jin Dan 17
Dimensional Rift 2 Blue Crystal Balm of Life 18
2020s Blue Crystal “Kotetsu” Sake 19
12

2020s Blue Crystal Soma 20


2020s Blue Crystal Fatal x15 21
PISODE

Dimensional Rift 3 Red Crystal ??? 22


Dimensional Rift 3 Red Crystal ??? 23
Dimensional Rift 3 Red Crystal ??? 24
Dimensional Rift 3 Red Crystal ??? 25
E

2050s Blue Crystal Giza Mask 26


2050s Blue Crystal Bead of Life 27
Dimensional Rift 4 Blue Crystal St Incense 28
Dimensional Rift 4 Blue Crystal Ma Incense 29
Dimensional Rift 4 Blue Crystal Vi Incense 30
Dimensional Rift 4 Blue Crystal Lu Incense 31

90

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SHOP DATA
Ammo Price Items Price
Normal 10 Yen Medicine 150 Yen
Heavy 100 Yen Ox Bezoar 1000 Yen
Fire 30 Yen Chakra Chip 800 Yen

M
Ice 30 Yen Anti-Poison 300 Yen
Elec 30 Yen Anti-Mute 300 Yen

ISSION
Force 30 Yen Anti-Stone 300 Yen
Phys 30 Yen Anti-Mind 800 Yen
Death 30 Yen Jin Dan 1000 Yen
Charm 30 Yen “Mansaku” Sake 3000 Yen

O
Poison 30 Yen Attract Water 1000 Yen

UTLINE
Sleep 30 Yen Repulse Water 1000 Yen
Panic 30 Yen Smoke Ball 2000 Yen
Mute 30 Yen
Stone 30 Yen
Normal Clip 5000 Yen
Heavy Clip 50000 Yen
Fire Clip 10000 Yen
Ice Clip 10000 Yen
Elec Clip 10000 Yen

E
Force Clip 10000 Yen

PISODE
Phys Clip 10000 Yen
Death Clip 15000 Yen
Charm Clip 15000 Yen
Poison Clip 15000 Yen

12
Sleep Clip 15000 Yen
Panic Clip 15000 Yen
Mute Clip 15000 Yen
Stone Clip 20000 Yen

91

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Area 6 Map - 1930s
DEMON CAPTURE DATA
Location Level Order Name
Akarana Corridor 5 Fury Obariyon
10 Pyro Pyro Jack
17 Fury Turdak
18 Frost Jack Frost
UTLINE

22 Fury Oni
25 Skill Leanan Sidhe
29 Pyro Sati
29 Skill Nekomata
O

35
38
Pagan
Fury
Utai-Gaikotsu
Ikusa
Area 6 Map - 1940s
ISSION

39 Pyro Gdon
39 Frost Raja Naga
41 Wind Kurama
41 Fury Triglav
M

43 Frost Tarrasque
44 Pyro Throne
44 Fury Rakshasa
46 Volt Parvati
47 Skill Scathach
48 Pagan Gashadokuro
12

50 Frost Ouyamatsumi
51 Wind Power
PISODE

51 Pagan Incubus
52 Fury Shouten
53 Frost Arahabaki
54 Pyro Muspell
E

55 Volt Oumitsunu
56 Skill Futsunushi
58 Pagan Lilith
61 Volt Thor
61 Fury Siegfried
63 Frost Orochi
70 Fury Susano-O
74 Wind Sandalphon

92

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Area 6 Map - 1950s

M
ISSION
O
Area 6 Map - Area 6 Map -

UTLINE
1960s (Lower Floor) 1960s (Upper Floor)

E
PISODE
12

93

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Area 6 Map - Dimensional Rift 1
UTLINE
O
ISSION

Area 6 Map - 1970s


M
12

Area 6 Map - 1980s


PISODE
E

94

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


Area 6 Map - 1990s

M
ISSION
O
UTLINE
E
PISODE
Area 6 Map - Dimensional Rift 2

95

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


Area 6 Map - 2000s
UTLINE
O
ISSION
M

Area 6 Map - 2010s


12
PISODE
E

96

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


Area 6 Map - 2020s

M
ISSION
O
UTLINE
E
PISODE
12
Area 6 Map - Dimensional Rift 3

97

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


Area 6 Map - 2030s
UTLINE
O
ISSION
M
12
PISODE
E

98

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Area 6 Map - 2050s

M
ISSION
Area 6 Map -

O
20XX (Path to the Final Battle)

UTLINE
Area 6 Map -
Dimensional Rift 4

E
PISODE
12

99

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Proceed Through the Tutorial Battles
Before you can earn the honored name of Raidou from The sixth and final test is a boss battle against Okiku-
the Kuzunoha clan, you must first pass a series of tests. Mushi. She’s weak to fire just like her legion of the
These tests will educate you about the basics of combat. undead, which means your tag-team of Raidou and
Ukobach can make short work of this fight in no time
The first test will introduce you to the fundamental at all. Whatever you
aspect of this game’s combat system: button mashing. do, never neglect your
Your opponents, the Zombies, are far too slow to give combination skill,
you any trouble. Don’t worry, though; if you fail any of especially if it becomes
the Tutorial Battles, you’ll get the chance to try it again available during a
until you pass. boss battle.
ALKTHROUGH

Name ZOMBIE Order UNDEAD Level ?? HP 80


Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 100 W-100 50 50 100 100 100 100 Name Okiku-Mushi Order Pagan Level ?? HP 431
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
For the second test, you can use the Zombies as practice (in percentages) 100 100 W-100 100 D-100 100 0 100 100
targets to try out thrusts and spinning slashes. If you’re
in a hurry to get on with things, you can practice a
vicious combo on these zombies. To add a spinning Event Battle at the Ushigome-Gaeri Bridge
slash to the end of a combo, quickly tap the F button The mysterious Red Army Guards are tough to defeat
W

twice, then hold it while Raidou is swinging his sword. and have superhuman strength; check out just how much
At the end of the combo, release F. damage Raidou takes if he’s hit by one of their melee
Test #3 will teach you how to confine enemies. To attacks. Don’t try too hard to win this fight, because,
capture the Ukobach, you’ll have an easier time if you well, you can’t. These guards will withdraw if they knock
lower its HP to around half of its maximum value. Raidou out or if one of them falls below 25% HP.
Use the Ice Bullets you won from the last few fights to This battle is a good place to get a feel for blocking
freeze the Ukobach, in a real fight. See how long you can survive if you just
then run up to it and block the Red Army Guards’ attacks, instead of getting
ROLOGUE

hammer the A button hit directly.


to capture it.
Name ??? Order ??? Level ?? HP 800
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 50 100 100 100 00 100 100 0 100
P

Name Ukobach Order Pyro Level ?? HP 180


Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 100 D-100 100 100 100 100 100 100

In the fourth test, it’s time to put Ukobach to work.


He should have no problems cremating those zombies.
Don’t bother trying to capture zombies, since you can’t
recruit them.
The penultimate test will allow you to try out
combination skills with your pet Ukobach. Let Ukobach
incinerate the zombies, then attack them to quickly
build the Morale meter. When Ukobach’s status display
is flashing green, give the combination attack a whirl.
Take note of just how much damage it inflicts.
Nice, huh?

100

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Episode 1: The Missing Girl
The Curse Short Event 2 - The Blue Pill
Being a detective means walking around and talking
to people a lot, but in Raidou’s case, it also means As you make your south to Konnou-Ya from the Agency,
capturing any new demons he runs into, so he can you’ll find an Ox Bezoar lying on the ground. Don’t
pocket the item. Instead you should head to the south
use their skills for backup and to assist him in his
side of the city and head east from Ushigome-Gaeri
investigation. You’ll need to do lots of legwork to get Bridge, to find a man who’s having marital problems.
the job done. Give him the Ox Bezoar, a natural aphrodisiac, to help
Start by making Detective Kazama a little hot under him out and he’ll reward you with 2000 yen.
the collar, courtesy of Ukobach’s Ignite investigation For the alchemically-minded among you, a “bezoar”

W
skill. He’ll helpfully spill the beans on just what on earth is a small ball of undigested matter, usually hair or
he’s doing in front of the Narumi Detective Agency. cellulose, found in the stomachs of certain mammals.

ALKTHROUGH
Bezoars used to be reguarded as a universal antidote
for poisons, and as such, the word has entered
uncommon usage in the English language as a
synonym for “panacea,” or as a pharmecutical term
referring to large pills or semi-liquid medications. Ox
bezoars, such as those found in Devil Summoner, are
used in Chinese herbology.

Your main goal is to go to the Daidouji Residence.


Unfortunately, you’ve been given no idea as to its
location. That means you’re going to have to do the
unthinkable, and ask for directions.
Don’t worry, though. The local delivery man on the
bike standing next to the Tamonten Shrine will tell you
exactly where to go to

E
find the mansion. If
Short Events you still don’t know

PISODE
After you’ve got the info that Kazama was trying to where to go, just head
hide, you can do some mini-errands while making your north along
rounds in Tsukudo-Cho. These mini-errands are called Kamishiro-Zaka.
“Short Events.” Short Events may net you a small prize Once inside the
for accomplishing them, or they might flesh out the mansion, show the

1
story a bit with additional information. butler, Nakamura, the
Butterfly Brooch. After the ensuing pleasantries and
It’s a good idea to complete all of them, as you’ll get discussions, it soon becomes apparent that without a
a little more out of the game. You can complete these
picture of the girl that you’re entrusted to find, it will
errands at any time, but be aware that some of them
be hard to ask people about her. Gouto seems pretty
only have a small window of opportunity in which to
complete them. Check each episode’s outline to know sure that that the master of the house won’t mind if
when those windows are. you steal a photo of his only daughter (then again,
Takeshi’s comatose, so he doesn’t care about much of
anything). Send a demon on a solo investigation to
Short Event 1 - Narumi’s Budget Master Daidouji’s study, which is at the end of a hallway
Narumi is always getting into trouble with women and that’s behind the door on the east side of the north wall
money, but he still has to run a business. Check back of the mansion.
with him after the event with Detective Kazama, and With the photo in hand, you’ve done about all you
he’ll pay you 1000 yen when you talk to him. Don’t can do here for the moment. Tsukudo-Cho is as good a
spend it all in one place. place as any to continue your investigation. Since Kaya
was wearing a schoolgirl’s uniform, you can start off
by talking to those two girls standing across the street
from Fujiko Parlor. Those girls will direct you to talk to 101

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Rin, who is standing in To save Rin, take a detour through the east alley that
the alley between Fujiko leads you to the Detective Agency via Konnou-Ya.
Parlor and Konnou-Ya. There’s a group of three Obariyons in that alley that
Once you start talking you’ll have to defeat. They’re pretty easy to kill if you’ve
to her, though, strange captured an Azumi, and if you use Ice Bullets. When
things start to happen. you’ve beaten them once, choose to spare them, and
When people you’ll fight them all over again. After their second
disappear into thin air trouncing, they’ll let you pass by.
like that, you only have one recourse. That’s to head to
the Nameless Shrine by taking the streetcar to Shinoda. Name Obariyon Order Fury Level ?? HP 132
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The streetcar station for Tsukudo-Cho is on the other Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
side of the Ushigome-Gaeri Bridge. (in percentages) 100 100 100 W-100 100 W-100 0 150 100
Talk to the Herald of Yatagarasu, by ringing the bell at
the Nameless Shrine, and ask her to perform the Ritual As you head west from the Agency, you’ll be stopped in
of Entry. She’ll send you to the Dark World. Once you’ve your tracks by a special barrier, referred to as a Shikimi
dropped down through the portal, you’ll be ambushed no Kage. Each one has a different property that they
by a group of Zombies. They should be no match for you need to be hit with in order to destroy it. This one is an
and Ukobach by now. Elec variant, and as such, you cannot destroy it unless
Keep on heading north along Kamishiro-zaka to you have recruited a Volt-order demon, such as an
find the demon who drew Rin into the Dark World, Agathion. Use Fire Bullets and Ukobach to defeat the
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but unfortunately you’ll run right into a Dragon’s Jaw. Azumi protecting the Shikimi, then summon Agathion
You’ll have to find another way around. to tear it down with Zio.

Name Zombie Order Undead Level ?? HP 66 Name Azumi Order Frost Level ?? HP 128
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 100 W-150 50 50 100 100 100 100 (in percentages) 100 150 W-150 0 100 100 100 100 100

Once the Shikimi no Kage has been destroyed, it’s time


1

to face the demon who’s kidnapped Rin.


Short Event 3 Actually, there’s three of them. The Tsuchigumo are
PISODE

While you’re in the Dark World of Tsukudo-Cho, you’ll weak to Ice, which makes a Frost Azumi the perfect
find an Agathion hanging out in an alley on the west demon for this particular job. If Azumi has learned her
side of Kamishiro-Zaka. It’ll ask you about collecting
combination skill of Freeze Shot, this battle will be over
bugs, which, as you might suspect, is part of a small
before you know it.
sidequest. Remember this location, as this Agathion is
an important part of the process.
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To start this quest, you’ll need to head back to the Name Tsuchigumo Order Volt Level ?? HP 497
real world. Send a demon on a solo investigation of Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
Fujiko Parlor and the Sweet Shop located just south (in percentages) 100 100 100 W-100 50 W-100 100 100 100
of Konnou-Ya. You’ll get some Ice Cream and Syrup,
respectively. After the demon returns to Raidou, head After the battle is over, jump into the portal nearby and
to the Nameless Shrine and check the large tree that’s you’ll be back in Tsukudo-Cho with the girl you just
just to the left of the entrance. Leave the Ice Cream saved. Reassure her of everything to help her regain her
there and check back on a Full Moon to get a Beetle. composure, and she’ll give you a rather odd clue that
Do the same with the Syrup to get a Stag Beetle.
will lead you back to the Daidouji Residence.
You can sell these Beetles to Konnou-Ya for a sizable
amount of cash, but give them both to the Agathion
instead. He’ll give you a
Roman Coin and a Javanese The Secret of the Daidouji Family
Figure, which you can sell at When you return to the Daidouji Mansion, the
Konnou-Ya for a lot atmosphere seems a bit more nervous, thanks in
more money. part to the soldiers stationed around the main hall.
The servants, too, are a bit on edge, so they may leak
information that they probably wouldn’t tell you
102 otherwise.

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In any event, your main destination should be the closet After the battle, he’ll spot your Pricey Beer and ask for
at the end of the hall that’s behind the west door on it. When you give it to him he’ll become a bit annoyed,
the north side of the floor. Once inside the closet, use a but he will at the very least give you a ride to the other
Volt-order demon to “Inspect” the area. It’ll discover a side of the basement. Follow the route and you’ll find
few books on the shelf, which you can examine. Like any what looks like a cell up ahead. “Inspect” the area and
old cliché mystery novel, one of them will open a secret you’ll find a book on the floor next to the bookshelf,
passage to the basement. Pick up the second book, which happens to be Kaya’s diary. It’s time to have a
entitled “Demons and this Earth,” to find the secret chat with Kiyoshi about all this
passage. As you leave, you’ll be ambushed by Gashadokuro
Once inside the basement, follow the path until you and a couple of Skeletons. These guys are remarkably

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reach a fork. One path will take you to a dead end on resistant against physical attacks, so set them on fire
the Capital map where an Soma Drop is waiting for you, whenever you can. This can be a really easy battle if

ALKTHROUGH
while the other path has an all-too-important Tarrasque you’ve recruited Pyro Jack and levelled him up a bit. If
blocking your path. The Tarrasque has a parched throat you’ve got access to the Fiery Spiral combination skill,
and wants alcohol. Do him a favor and track down some this fight’s over almost before it starts.
Red Wine for him.
Head back to the first floor of the house and talk to Name Turdak Order Fury Level ?? HP 150
the Irritated Servant. She’ll let you know that another Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
servant went to Tsukudo-Cho to collect some Red Wine (in percentages) 100 100 W-100 100 100 W-100 100 100 100
for the guests. If you head to Tsukudo-Cho, you’ll find
an Exhausted Servant standing not far from the north Name Gashadokuro Order Pagan Level ?? HP 400
exit of the city. Have a Pagan-order demon read her Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
mind and then ask if she’s all right. She’ll hand you the (in percentages) 100 100 W-150 D-100 100 W-100 0 100 100
Red Wine and run off towards Fujiko Parlor. It’s time to
pay another visit to the Tarrasque in the basement. When you get back to the first floor of the house, you’ll
Before heading back happen upon a very disturbing exchange between
into the basement, Kiyoshi and another man taking place in the Living
check one of the guest Room. Send a demon over there alone to eavesdrop

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rooms on the east wing on their conversation. Gouto will tell you that now
of the second floor to probably isn’t a good time to surprise Kiyoshi. Instead,

PISODE
find some Pricey Beer, head back to Narumi
because you should and fill him in on
never give someone the details you’ve
what they ask for. You uncovered about this
should endeavor to give them more than what they ask missing girl.

1
for so that it’ll be a best friend for life, demon or not.
For some reason, when you give the Tarrasque
the Red Wine, he’ll attack you. The Tarrasque is no
pushover; it likes to heal itself when he’s low on HP, so
use Fire bullets and Ukobach, or even the new Pyro Jack
demon that’s found lurking around the basement. The
battle will end once the Tarrasque’s HP falls below 25%.

Name Azumi Order Frost Level ?? HP 128


Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 50 150 W-150 0 100 100 100 100 100

Name Tarrasque Order Frost Level ?? HP 850


Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 50 100 W-100 50 50 100 0 100 100

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First of all, when you start this battle, you won’t be
able to harm Ichimokuren with anything as long as its
Short Event 4 - Gouto nipped by a cat? eye is closed. It will open its eye after you’ve defeated
After you’ve reported your findings to Narumi, and the two Turdaks it summons. When the eye is open, hit
returned to the Daidouji Residence, take a peek in it with Elec-based skills and Bullets to paralyze it briefly
the store room down the hallway to the northeast;
and do massive damage.
it’s the same path where you found the Photo of Kaya
Eventually Ichimokuren will close its eye once more
earlier. When you look inside, Gouto is overcome with
uncontrollable excitement. Save Gouto from this by and summon some more Turdaks. Keep repeating
picking up the Foxtail (we think it’s catnip) in this this process of
room. If you manage to collect nine more Foxtails over defeating the Turdaks
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the course of the game, Gouto will reward you with a and electrocuting
Bead of Life, a Great Chakra, and a Soma. Ichimokuren. When it’s
low on HP, Ichimokuren
will no longer close its
Once you’ve talked things over with Narumi, it’s time eye, enabling you to
to corner Kiyoshi in his living room. However, there’s defeat it easily.
something undeniably strange about him, and all of a
sudden you wind up in the Dark World. Once you start
to follow after him, a mysterious individual will crash Name Turdak Order Fury Level ?? HP 150
Phys Gun Fire Ice Elec Force Death Mind Almighty
the party and drop a boss on you. Attack Effectiveness
(in percentages) 100 100 W-100 100 100 W-100 100 100 100
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Boss Fight: Ichimokuren Name Ichimokuren Order Wind Level ?? HP 1465


Phys Gun Fire Ice Elec Force Death Mind Almighty
The one-eyed Japanese god of rain has descended, and it Attack Effectiveness
(in percentages) 100 150 0 100 W-100 100 0 100 100
has a few tricks up its... um... eyelid.

Episode 2: The Red Cape


1/2

Hot on the coattails of the Red Cape


With Tae busy giving Narumi a headache, it’s your job Short Event 5 - Down in the Dumps
PISODE

to start tracking down Kiyoshi. First, though, stop by If you look around the construction area underneath
Konnou-Ya and the Gouma-Den to buy some of the new the overpass there’ll be a hobo standing around the
items on sale and improve your demons via fusion. You site. Use a demon to read his mind, and then ask him
might also want to stop off at Hongo to pick up a couple about what he’s holding. He’ll try and sell it to you for
more items lying on the ground before, finally, heading the low low price of 50,000 yen.
If you turn that offer down, he’ll sell it to you for
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to Ginza-Cho.
50 yen. Take his offer and you’ll get a Lucky Charm.
After you step off the streetcar you’ll be stopped by
This item will be crucial in determining whether an
a strange girl (an NPC icon, to be more precise), who important NPC will live or die later in the story. If the
will let you know about Shin-Sekai. Shin-Sekai is to the NPC lives, you’ll get a couple of jugs of “Shishiou” Sake
north of Ginza-Cho. There, you canl hear about rumors, at the end of this
trade demons for MAG, or buy Raidou a stat-boosting episode. Whether this
drink or two. NPC lives or dies has
Once you actually arrive in the Ginza-Cho city area, a small effect on the
have a look around, as there are some new demons for game’s overall ending,
you to recruit and various items just waiting for you which mostly involves
to pick them up. Your main destination is Restaurant whether he appears
there or not.
Ryugu, which can be reached by heading for the south-
central exit of the city. Just before you leave a woman
will stop and ask you about a recent accident in the
area. It doesn’t matter what response you give to her, so
104 continue on.

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When you arrive at Restaurant Ryugu, talk to the
woman dressed in green. She’s the only person there,
so she’s not hard to find. Show her the photograph Tae Short Event 6 - Do dogs dream of sheepdogs?
gave you, and then ask about Kiyoshi and Denpachi. At any time after you’re able to travel to Fukagawa-
She’ll tell you that Cho, you can stop by the Amazing Science Lab to the
east of Senju-Ku station. If you walk around, you’ll
Denpachi lives in
encounter a perceptive dog that wants to have a word
Fukagawa-Cho, which
with you. Use a demon that can read minds, such as
is just a short streetcar any demon that belongs to the Pagan order, to commu-
ride away. nicate your thoughts to him. After some conversation
When you try to walk it’ll ask that you name your dream.

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through Fukagawa- Remember the name of your dream, since you’ll
Cho, you’ll be stopped be asked to give it just before the final battle. If you

ALKTHROUGH
by a couple of punks. get it right, you’ll be able access a secret room that
Tell them you’re looking for someone, and they’ll let you has several blue crystals, each of which contains stat-
in to Daikoku-Ya where their boss is usually found. You boosting Incense.
can’t wear any clothes in here, let alone carry weapons, While you’re in the Amazing Science Lab, use a
Volt-order demon’s Inspect skill to search the area.
so you’ll have to engage in a very simple fistfight with a
You’ll find “Yamiyo” Sake, St. Incense, and a Wood
couple of ruffians in the bathhouse. They aren’t difficult
Ornament.
to defeat, since they
heavily telegraph their
punches. Block when The boss will introduce himself as Satake, and he’ll give
they start winding up, you information on where to find Denpachi. Denpachi’s
then press your own house is on the east side of town, but when you get
attack with a flurry of there those Special Guards will arrive and send you to
punches. the Dark World. You’ll be thrown into a battle against
their lackeys, which are a pair of Zombie Guards. They
won’t put up much of a fight if you use Fire Bullets and
a Pyro-order demon.
Name Gangster Order ??? Level ?? HP 302

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Name Zombie Guard Order Undead Level ?? HP 300
Phys Gun Fire Ice Elec Force Death Mind Almighty

PISODE
Attack Effectiveness
(in percentages) 100 100 100 100 100 100 100 100 100
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 100 W-150 50 50 100 100 100 100
Name Yakuza Order ??? Level ?? HP 304
Phys Gun Fire Ice Elec Force Death Mind Almighty
Attack Effectiveness After getting rid of the guards, talk to the man in the
(in percentages) 100 100 100 100 100 100 100 100 100
cell and try to release him. You’ll find that the door is,

2
as one might expect, locked, so head to the portal to the
north to return to the real world.
Take the streetcar to Tsukudo-Cho and pay the owner
of Konnou-Ya 2000 yen for a Lock Pick. Stock up on
items, then go to Shinoda and ask the Herald to send
you back to Dark Fukagawa-Cho.

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After bringing down that Shikimi, you can unlock
the gate in front of you. Head west to find the man
Short Event 7 - Tarrasque’s Treasure Island that you had to leave behind earlier. Before you even
Now that you have the Lock Pick, you can unlock those attempt to release him, you should save your game via
doors on the second floor of the Daidouji Mansion. the Dragon Cave that’s nearby, as a reasonably tough
There’s a bottle of Vodka inside one of them, and
fight is coming up.
remember, this is an RPG. It’s not stealing when
you do it.
The moment you attempt to free the man you’ll be
If you take the Vodka to the Tarrasque in the ambushed by a couple of those Red Soldiers. You’ll be
Daidoujis’ basement, he’ll take Raidou to an other- fighting these guys for real now, so it pays to hold the
wise-inaccessible island where you can find a Soma S button when that gunner starts firing. Go after the
ALKTHROUGH

Drop and a Lu Incense. You can do this event later swordsman first, as he’s easy to deal with if you can
when you’re forced fend off the gunner’s bursts of machine-gun fire.
to come back to the When taking on the gunner, wait for him to kneel
Daidouji Basement down and then attack him with everything you’ve got.
during Episode 4, but He will not move for several seconds while he fires.
you can do this as
soon as you have the
Lock Pick. Name ??? Order ??? Level ?? HP 600
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 600 50 100 100 100 100 100 0 100
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When you arrive in the flipside version of Fukagawa- When you free the man, you’ll discover he’s Denpachi.
Cho, head south, as the camera is obscuring a couple He’ll ask you to find his runaway sister, Shizu, before
of items. After collecting them, you’ll find your first he’ll help you.
red crystal to the east. Only demons can get the items Visit Satake, as he knows about stuff like this, and
inside these and the items they’ll pull out will be he’ll arrange for Shizu to meet you at the front gate
randomly generated, but any item is better than of the Red-Light district. She’ll be standing to the left
none at all. of the first gate you see upon entering the area. After
Make your way south to avoid the guards that have you talk to her, you’ll
2

been posted around the area and eventually you’ll come have to help find her
to a pier by the river. husband’s attacker
PISODE

You’ll need to send a demon on a solo investigation before she’ll help you.
along the river, but not just any demon will do; it has It’s now time to head
to be one with the Fly ability, and further, it should be back to the Agency
one that can handle a few fights by itself. Send your and sort out this
flying demon to the second pier to pick up an item, but confusing mess.
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to keep on going you’ll need to move to the third pier


on the river. From there, head east and unlock the gate
from behind. Fly back to the river and move the boat Whodunnit?
that’s stuck on the other side to Raidou. A good place to start listening for rumors is, of course,
Now that Raidou can move along the river via this Shin-Sekai, and Tae is there putting together the story.
boat, step off at the last pier and go through the gate. Talk to her and she’ll give you a clue about the strange
Keep heading north and you’ll find a Bullet Shikimi no accidents that occur in Ginza-Cho. They occur near the
Kage blocking your path. construction site at Kurisu-Zaka, but only during a
full moon.
Name Tsuchigumo Order Volt Level ?? HP 347 Kurisu-Zaka is the area around the south central exit
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty of Ginza-Cho; you may remember it as the place where
(in percentages) 50 100 100 W-100 50 W-100 100 100 100 Shizu Denpachi approached you while you were on your
way to the Ryuga Restaurant.
Name Shikimi no Kage Order ??? Level ?? HP 84
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 0 1000 0 0 0 0 0 0 1

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Run around that area until the moon is full and you’ll
be thrown into a fight against a demonized car-thing Boss Fight: Red Cape
called Oboroguruma. (Only in Devil Summoner would Follow after the Red Cape under the overpass, past
you have a boss fight against a homicidal lightning- Nakisawame. Gouto will warn you that the next
wielding sedan.) Oboroguruma is weak to ice-based encounter will be the real thing.
attacks, but is immune to bullets. His attacks are Fighting the Red Cape is a bit of a pain. It’s insanely
strong, so always hold down the S button when you fast, it teleports around the battlefield a lot, and its
see it charge for an attack. A Frost Azumi will take this breath attack can stun both Raidou and his demon
thing apart for free. familiar for brief periods of time. When you hear the
sound that accompanies one of the Red Cape’s warp

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Name Oboroguruma Order Volt Level ?? HP 2011 effects, you should immediately block in case his breath
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty attack inflicts Dizzy or Rage.

ALKTHROUGH
(in percentages) 100 0 100 W-100 D-100 100 100 150 100 Use a fire-based demon, such as Orthrus, for this
battle. After half its HP is depleted, the Red Cape will
After the battle, Oboroguruma will give you a Rickshaw start using fire attacks with reckless abandon. It’ll also
Knob. Denpachi would know about rickshaws, but if you help if you start using your gun at the end of sword
go to pay him a visit he won’t be there. Instead, go to combos, to stun the Red Cape momentarily and prevent
the Red-Light District and talk to Shizu. Before you do it from healing itself.
that, make sure you’ve completed Short Event 5 so that
you can give her the Lucky Charm.
The only person who would know where Denpachi
would’ve gone to is the owner of Ryugu Restaurant.
After you’ve talked to her, make your way back to
Ginza-Cho. You’ll briefly catch a glimpse of the Red
Cape before it darts into the Dark World. Time to go the
Nameless Shrine, and have the Herald send you to Dark
Ginza-Cho.
If you head straight south from the portal, you’ll find

E
an Oni who can tell you that Red Cape is just upstairs
on the overpass. You’ll find the Red Cape at the south-

PISODE
east corner of that area, and it’ll start a fight with you.
However, a couple seconds after that starts, he’ll run
down the stairs. Follow after him, but stop when you go
underneath the overpass and run into the parked car.
After witnessing the Poltergeist run away you can use Name Red Cape Order Monster Level ?? HP 3593

2
Phys Gun Fire Ice Elec Force Death Mind Almighty
a Fury demon, such as a Turdak, to shove the car into Attack Effectiveness
(in percentages) 100 150 50 100 100 100 0 100 100
the narrow space between the stairs and the building.
This will prevent the Red Cape from running around in
circles to get away from you.

Name Red Cape Order Monster Level ?? HP 593


Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 150 50 100 100 100 0 100 100

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Episode 3: Dark Summoner
From Out Of The Shadows
Before you get a move on to the Daidouji Factory, stop Short Event 9 - Saving Kiyoshi
by Konnou-Ya for a Fire Clip, Ice Clip, and some Before unsealing the door to find Kiyoshi, you should
Anti-Minds. endeavor to save all his workers trapped within the
Victor will debut his new Forge fusion style if you Matrix Labyrinth, as this will determine Kiyoshi’s
eventual fate. In order to save Kiyoshi, you will have
visit the Gouma-Den, and now is a good time as any
to save all five of his workers, and to save the workers,
to try it out. When all your preparations are made, it’s
you’ll need to talk to them and choose the appropriate
time to go find Kiyoshi. response.
Don’t worry about getting the wrong reply, as you
ALKTHROUGH

can just keep trying until you get it right. Just make
Short Event 8 - Food for the Foxes sure you’ve spoken to
all five workers and
Before you head out for the Daidouji Factory, go to
the Tofu Restaurant that’s opposite Fujiko Parlor in given them the “right
Tsukudo-Cho. Send a demon over there alone to pick answer” before you go
up some Fried Tofu, then go to the Nameless Shrine. through the door to
Talk to the Fox on the right and he’ll grant you Kiyoshi.
access to the Training
Hall, but if you give 1 Tell him: “Go! Leave
the Inari the Fried this to me!”
Tofu, they’ll give you 2 Ask him: “How about a stiff drink?”
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a big hint about what 3 Tell him: “Run, or you’re going to die!”
to look for in other 4 Tell him: “Calm down!”
Training Halls around 5 Tell him: “Don’t give up!”
the Capital.
If you visit the Daidouji Residence before collecting
all three Shards, Nakamura will give you a pair of Cuff
The Daidouji Factory isn’t hard to find. It’s on the Links. While saving all the workers keeps Kiyoshi alive,
north side of the city. If you’d tried to stop by before, a giving him the Cuff Links at the same time will net
you an Elec Clip. You won’t get anything if you just
3

security guard would’ve prohibited you from entering,


give Kiyoshi the Cuff Links without saving all of the
but such is not the case now.
PISODE

workers.
As you walk into the factory, you’ll find Kiyoshi’s
Cane lying on the floor. Pick it up and proceed further...
into a trap. To get through the sealed door and find The Matrix Labyrinth is a pretty mild maze, but for
Kiyoshi, you’ll need to find three colored shards within those who get lost easily, here’s the easiest path through
the Matrix Labyrinth. Touching one of those floating the maze, while getting everything there is to get:
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Russian dolls will warp you into one of three different


areas of the Labyrinth. You’ll find all sorts of other 1 Touch the first doll to
items and people trapped in here as well. the right.
Each shard is located in a different part of the 2 Go south and then
Labyrinth, which is only accessible by touching a west to find the
different set of dolls back in the real world. As you enter first worker.
the room, the first pair of dolls will lead you to the first 3 Go east twice to find
shard, the second pair to the second shard, and the the second worker.
third pair--which is to say, the pair closest to the sealed 4 Go north, then east to
door--to the last shard. When you’ve collected all the find the third worker.
shards, proceed to the door’s seal to unlock it. 5 Destroy the Fire Shikimi no Kage to the south.

Name Jack Frost Order Frost Level ?? HP 285


Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 100 W-150 D-100 100 100 100 100 100

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Name Shikimi no Kage Order ??? Level ?? HP 575 Name Red Cape Order Monster Level ?? HP 1700
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 0 0 300 0 0 0 0 0 1 (in percentages) 100 150 50 100 100 100 0 100 100

6 Head south to find the Blue Shard. You’ll have to fight 12 Keep heading west and you’ll find the next shard
off a lot of Okiku-Mushi to obtain each shard. They’re sitting right beside the exit.
all weak to fire, so an Oshichi or Orthrus can make 13 Touch the third doll on the left.
these fights really easy. Watch out for their constant 14 Head north twice, destroying the Electric Shikimi no
attempts to inflict Kage in the way, to get an item.
Charm status on you.

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This is why you should Name Lady Zombie Order Undead Level ?? HP 175
have a lot of Anti- Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty

ALKTHROUGH
Minds on hand for (in percentages) 100 100 W-150 50 50 100 100 100 100
this Episode.
Name Shikimi no Kage Order ??? Level ?? HP 575
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 0 0 0 0 300 0 0 0 1
The following set of statistics applies to all three of the
battles that you’ll face whenever you get close to one of 15 Head back south, then go west to find the
the Shards. fourth worker.
16 Head west again to find the fifth and final worker.
Name Okiku-Mushi (S) Order Pagan Level ?? HP 361 17 Destroy the Bullet Shikimi no Kage to the west and
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty find the last shard in the room beyond.
(in percentages) 100 100 W-150 100 D-100 100 0 100 100
Name Mokoi Order Pagan Level ?? HP 175
Name Okiku-Mushi (L) Order Pagan Level ?? HP 661 Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty

Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty (in percentages) 100 100 W-150 0 100 100 100 100 100
(in percentages) 100 100 W-150 100 D-100 100 0 100 100

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Name Shikimi no Kage Order ??? Level ?? HP 175
7 Go north and then east, destroying the next Shikimi

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Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
no Kage along the way. (in percentages) 0 500 0 0 0 0 0 0 1

Name Oshichi Order Pyro Level ?? HP 319


Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 0 50 W-100 100 100 0 0 100

3
Name Shikimi no Kage Order ??? Level ?? HP 575
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 0 0 0 300 0 0 0 0 1

8 Keep going east and you’ll find a circle of light, which


will return you to the factory.
9 Touch the second doll on the left.
10 Send a demon through the Tainted Gate to the east
to find an item.
11 Go west and you’ll be thrown into a battle against
a Red Cape. Don’t worry; this one’s far weaker
than the one you fought in the previous Episode.
He should go down quickly if you apply the same
strategy as before.

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18 Head east and then south. which can make this battle a bit simpler.
19 Destroy the Force Shikimi no Kage to the east to find There’s a very dirty trick you can use here. Fuse an
an item in the room behind it. Orthrus and a Mokoi together to create a Jack Frost
20 Go east three times, then go north to find the exit. that uses fire magic, which Chernobog is weak against.
If you do that, all you have to do is sit back and block
Name Oni Order Fury Level ?? HP 373 while your custom-model Jack Frost walks up and
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty punches Chernobog’s lights out.
(in percentages) 50 100 100 100 W-100 100 100 150 100

Name Shikimi no Kage Order ??? Level ?? HP 175


ALKTHROUGH

Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 0 0 0 0 0 300 0 0 1

Now that you have the Blood Chrysoberyl, you really


should go and save the game in the storeroom to the
west. As you approach Kiyoshi, a scene will occur and
you’ll be forced to fight a boss.

Boss Fight: Chernobog


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Chernobog is actually pretty easy for a boss at the end


of an episode. He largely relies on Ice-based skills and
Panic-inducing attacks, so if you have Jack Frost on
hand this shouldn’t be a difficult fight. You will need to
defeat all eight of Chernobog’s false images before the
real one shows up. However, considering how fast you Name Chernobog Order Fury (Img) Level ?? HP 373
Phys Gun Fire Ice Elec Force Death Mind Almighty
could cut through those shadows, the real Chernobog Attack Effectiveness
(in percentages) 100 100 W-100 D-100 100 100 0 100 100
isn’t that much stronger.
3/4

If you’re taking too much damage from Chernobog’s


Ice skills, consider returning to the Gouma-Den and Name Chernobog Order Fury Level ?? HP 1073
Phys Gun Fire Ice Elec Force Death Mind Almighty
forging a Frost demon into your sword. Doing so will Attack Effectiveness
(in percentages) 100 100 150 D-100 100 100 0 100 100
give Raidou an innate resistance against Ice attacks,
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Episode 4: Case of the Missing Shipments


E

When you go to check back with Ryugu’s owner at


A Black Hole? Harumi-Cho, another shipment will go missing. Now’s
You need to help Konnou-Ya’s owner track down his the time to catch the thief in the act. Head over to the
missing shipments, because he will be charging double Nameless Shrine to get to the Dark Side of Harumi-Cho.
for all of his goods until you do. Fortunately, his price When you enter, you’ll immediately run into a fright-
increase will have no effect on Victor’s fees at the ened sailor who’s being hounded by Anzus. The Anzus
Gouma-Den. are just normal demons, which are weak to Elec attacks
Start your detective work by taking the streetcar to and use Force skills. Whenever you go to rescue a sailor
Harumi-Cho and talking to the owner of the Ryugu you’ll have to defeat nine of them. Besides this soldier,
Restaurant, who’s down by the north pier. Go back to there are two others to the south that need to be saved
the agency and fill Narumi in on what you’ve learned. as well.
If there’s any people-smuggling going on, Satake will
probably know about it, so pay him a visit and see what Name Anzu Order Wind Level ?? HP 363
he thinks. Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 150 100 100 W-150 0 100 100 100
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Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


Name Triglav Order Fury Level ?? HP 528
Short Event 10 - Sailors’ Gifts Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 50 0 100 D-100 100 W-100 100 100 100
After you’ve saved a sailor from a group of Anzus, use
a Pagan-order demon to read his mind. He’ll hand you
an item as a thanks for saving him. You can get a Wood After the battle, the sailors you saved will return to the
Ornament, a Medicine, and a Jin Dan, respectively, real world. Head north to find a portal that will return
from each of the three sailors. This Short Event will you right next to Ryugu’s owner. Before doing that,
last until you’ve beaten the two Triglavs. though, you should make sure you’ve collected the rest
of the items in Dark Harumi-Cho, because you will not

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be returning to this area. There’s a Tainted Gate near
Head up the incline to the south and you’ll see a ladder. the area where you fought the Triglavs, past which are

ALKTHROUGH
Climb down it and use a Frost demon to Cool Down various item crystals.
the water. Walk across the frozen reservoir, climb the Once you’ve looted Dark Harumi-Cho to your heart’s
ladder on the other side, and walk along the wall to content, return to the real world. After you’ve spoken
reach the second sailor. with the owner of Ryugu Restaurant in normal Harumi-
After defeating the Cho, she’ll hand you the Ring of Memories and tell you
Anzus, make your way how to reach the Catholic Church.
back across the ice, then Konnou-Ya’s owner will now return his shop prices to
continue along the path normal as a thanks for solving his problem. Now would
heading southwest. You’ll be a good time to head back to Tsukudo-Cho.
find the third sailor.

The Confession
Short Events After stocking up on some new items at Konnou-Ya,
you’ll need to find some transport to reach the Catholic
If you’re interested in a little extra cash, go to the
area by the Harumi-Cho reservoir in the real world
Church in Harumi-Cho. The Tarrasque in the Daidouji
sometime. A Volt-order demon’s Inspect skill will turn Basement will help you out, but you’ll have to negotiate

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up a hidden Roman Coin, which is worth 13,000 yen at with him. The negotiation is pretty linear, since one
wrong answer means you’ll have to start all over again.

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Konnou-Ya.
Here are the correct answers that will let you ride the
Tarrasque around the Capital Map, in exchange for a
Now that all the sailors have been freed, it’s time to total of 2900 yen.
head back to the Save Point on the main road and
head north to the Foreign Residences. You’ll see one 1 Agree to talk about his fee.

4
of Rasputin’s dolls lying on the ground near the pier; 2 Agree to pay him 100 yen.
approaching it will trigger a fight against a couple of 3 Agree to pay him 300 yen more.
Triglavs. 4 Agree to pay him 500 yen more.
The Triglavs are very annoying. They love to inflict 5 Agree to pay him 1000 yen more.
Stone on you, which can end this fight in seconds if 6 Agree to pay him 1000 yen more, again.
your luck runs out; they take half damage from physical 7 Decline the additional 1000 yen he asks for.
attacks; and they’re immune to bullets. They’re weak to 8 Scold him for getting upset.
Force attacks, though, which means a Wind demon will
be your best ally here. Anzus are a good pick, because After all that, the Tarrasque will give you the Flute of
they come factory standard with the Mazan skill, and Rhone. You can use the Flute on any pier on the capital
you’ve just plowed through twenty-seven of them map; these are the seemingly-useless destinations
anyway, so why not steal one? marked with blue dots that you might’ve seen before
Whenever you see a Triglav rear up while aiming in now. To disembark from the Tarrasque, just move him
your general direction, block. The ensuing attack can near a pier. Now that a large portion of the Capital Map
cause some serious damage to Raidou. can be freely traveled, you can take some time out to
collect many of the items that are visible on the map.

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Another good pick is a
Leanan Sidhe, which is
Short Event 11: The Peeping Tom easily made by fusing
With the Tarrasque under your control, you can reach a an Alp and a Ghoul.
pier on the Capital Map within Fukagawa-Cho. Disem- Its Ice immunity
bark and use a demon’s Allure skill (a Leanan Sidhe means it can ignore
comes with it, among others) on the man standing in Rasputin’s most commonly
front of the house. Upset at being caught spying on a used skills, while it keeps you
lonely woman, he’ll hand you a Soma just so long as healthy with Diarama.
ALKTHROUGH

you don’t tell anyone what you saw. When Rasputin uses Trailing
You can see this event at any time after you’ve gained Death, block it to avoid getting
the Tarrasque, but since Somas are so rare, the sooner paralyzed. After Rasputin’s
you get one the better. taken significant damage, he’ll
start attacking with Megido.
Your only recourse is to dodge
it, because it cannot be blocked.
To reach the Catholic Church, you need to disembark
at Harumi-Cho’s northernmost pier. Continue along
the road past the church, because no one’s there at the
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moment, and you’ll wind up at the Foreign Cemetery.


You’ll find a ghost here looking over a grave. Talk to
the ghost and you’ll be
given a set of choices.
Whatever you choose
first doesn’t really matter,
unless Gouto’s opinion
of Raidou is very impor-
4

tant to you for some


reason. For the second
PISODE

choice, pick the Ring of


Memories.

After the events have unfolded there, it’s time to head


back to the Catholic Church. Investigate the confes- Name Matryoshka (S) Order ??? Level ?? HP 150
E

Phys Gun Fire Ice Elec Force Death Mind Almighty


sional to the west, and after you talk to Rasputin for a Attack Effectiveness
(in percentages) 100 720 200 200 400 200 200 200 100
bit, he’ll challenge you to a duel.
Name Matryoshka (M) Order ??? Level ?? HP 150
Boss Fight: Rasputin Attack Effectiveness
(in percentages)
Phys
100
Gun
720
Fire
200
Ice
200
Elec
400
Force
200
Death
200
Mind
200
Almighty
100
The battle against Rasputin may seem difficult, but
it’s actually very easy if you focus on destroying his
Name Matryoshka (L) Order ??? Level ?? HP 150
Matryoshkas with Raidou’s revolver. Once all of his
Phys Gun Fire Ice Elec Force Death Mind Almighty
Matryoshkas are destroyed, he will spend a very long Attack Effectiveness
(in percentages) 100 720 200 200 400 200 200 200 100
time summoning them back. Use this opportunity to
knock off a rather large chunk of his HP, because he will
Name Matryoshka (Black) Order ??? Level ?? HP 260
not attack you during this time.
Phys Gun Fire Ice Elec Force Death Mind Almighty
Rasputin is weak to electrical attacks and targets Attack Effectiveness
(in percentages) 400 850 200 200 400 200 200 200 100
you, for the most part, with Ice-based skills. An
Oboroguruma can be a good partner to use because it
Name Rasputin Order Monk Level ?? HP 5576
knows both Mazio and War Cry, but its weakness to
Phys Gun Fire Ice Elec Force Death Mind Almighty
Ice means you’ll have to constantly monitor and heal it Attack Effectiveness
112 (in percentages) 100 0 35 35 W-100 35 0 100 100
throughout the fight.

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


Episode 5: Confrontation
for Gouto to believe that
The Mole Tae was pulled into the
Tae’s gotten some interesting information from a man Dark World, so it’s time
inside the army, but it’s dangerous for a news reporter to make another trip to
such as her to be wandering around the administrative the Nameless Shrine for a
center of the capital. This is especially true when the Ritual of Entry.
place is under a security alert because someone has Once you drop down into
gone AWOL, and the deserter in question may be the Dark Kasumidai, you’ll
person that called Tae. see some people in the distance. Walk towards them and

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Before you leave Tsukudo-Cho, stop off at Konnou-Ya you’ll find Tae along with the soldier that contacted her,
for Elec, Force, and Phys Clips, and to unload any Sake as well as a small group of Zombie Officers. They differ

ALKTHROUGH
or other goods you’ve found. It’s also not a bad idea to from more typical Zombies because they’re carrying
grab some Death Bullets, since that’s the weak point of rifles, but they’re just as vulnerable to Fire attacks as
the Feng Huangs you’ll run into in Kasumidai. their less heavily-armed
When you’re restocked and ready, accompany Tae to brethren. They’ve got hit
Kasumidai, and she’ll tell you that the only clue as to power to spare, though,
what her contact looks like is that he has a mole on so soften them up with
his cheek. Fire Bullets before you go
If you ask around, you’ll learn this person that is to in with your sword.
meet with Tae is ususally at the guardhouse, so head
straight north to find it. The guards will turn you back
before you get there. Head to the gate of the Diet next, Name Undead Zombie Guard Order Undead Level ?? HP 354
which is to the west, and you’ll learn that if you fire the Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
cannon, the soldiers will think their shift is over. (in percentages) 100 100 W-150 50 50 100 100 100 100
While you’re in the area, use a Volt demon’s Inspect
skill at the base of the stairs to the southwest. You’ll After you dispatch the Officers, the man will ask you
find twenty valuable Heavy Bullets. to find missing papers of the report he stole from the

E
Head back to the east a bit and you’ll see the cannon military, detailing a top-secret plan. There are eight
that everyone is talking about. Use a Pyro demon to pages in the report and you’ll get hints as to their

PISODE
“Ignite” it, and as a result, the soldiers will think their locations from a couple of zombies nearby.
shift has ended, enabling you to get to the guardhouse.
Upon closer inspection of this guard at his post, he
does not appear to be the man you’re looking for. With
no luck finding Tae’s man, you should head back to Short Event 4: Update

5
where she was and leave. If you’re looking for Foxtails for Gouto’s sub-event,
Unfortunately she’s this is one of the better places to do it. The Nekomata
vanished, leaving her you encounter here will sometimes drop Foxtails when
camera behind. Your only you beat them, although the drop rate is a pretty
option is to head back to poor 2%.
Tsukudo-Cho and inform Don’t try to get the rest of your Foxtails here and
Narumi. You’ll find him now, but remember that you have until the end of
taking the air in front of Episode 11 to get nine of them for Gouto.
Konnou-Ya. As long as you’re massacring Nekomatas, you can
also try to confine one; they show up often enough in
Afterwards, walk into Konnou-Ya and ask the owner
Kasumidai that you can usually grab one during a
to develop the film inside Tae’s camera for 3000 yen. Full Moon.
You’ll receive the Photo of Tae. This is enough proof

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To find those eight pages, you’ll need the Inspect,
Ignite, Sneak, and Fly abilities, to be used as follows: The Plan
Before heading over to Cannon Battery #4, you should
Page 1: Use Inspect near the Cannon. stop in at Konnou-Ya and pick up at least two Chakra
Page 2: Look for a Jack Frost that’s in front of the Chips. They may become quite vital later on in a negoti-
Army HQ, and use Inspect in his general area. ation sequence, so hang onto them.
Page 3: Inspect behind the bushes, that are near the Hitch a ride on the Tarrasque and go by Harumi-Cho,
helpful Zombies. where you should see a very tiny island in the southeast
Page 4: Inspect behind corner of the map. That
the Army HQ’s little island is Cannon
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guard house. Battery #4. Input the


Page 5: There’s a small passcode 49399221 to
opening in the bushes descend into the Subter-
across from the Supreme ranean Shipbuilding
Court’s gate. The Facility.
Supreme Court is the
building to the east. Use Sneak to send a demon in there This “dungeon” is very linear with a virtually straight
and grab the page. path to the end. When you first enter the Facility, you’ll
Page 6: Use Inspect by have to destroy a Fire Shikimi no Kage that’s blocking
the statue overlooking your path to B2F.
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the cannon.
Page 7: Inspect the tree Name Nekomata Order Skill Level ?? HP 399
at the corner of the Army Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
HQ and the Supreme (in percentages) 100 100 100 100 W-100 D-100 100 50 100
Court, then use Fly to
grab the page. Name Shikimi no Kage Order ??? Level ?? HP 2019
Page 8: You’ll need to gnite or cool down the zombie in Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
order for him to give you the clue, but if you run around (in percentages) 0 0 300 0 0 0 0 0 1
5

directly in front of the Supreme Court’s gate, you’ll


encounter a large group of Zombies. Defeat them to get When you get to B2F another Shikimi no Kage will
PISODE

the last page. block your path. This time it’s vulnerable to Ice skills.

Once you’ve collected all eight pages and return them Name Ikusa Order Fury Level ?? HP 489
to Sadakichi, a tough demon will intervene. Nebiros can Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
be annoying to deal with since he’s immune to physical (in percentages) 100 100 100 100 W-100 100 D-100 100 100
E

attacks, so your sword’s nearly worthless against him.


Your revolver, on the other hand, is still fully effective. Name Shikimi no Kage Order ??? Level ?? HP 2019
Load Heavy, Normal, or Force bullets, then let him Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
have it. (in percentages) 0 0 0 300 0 0 0 0 1
Nebiros is weak to Force, but you can’t score critical
hits on him, so wail on him with firepower and a Proceeding onward to B3F, there will be an Electric
demon that knows one of the Zan family of skills. After Shikimi no Kage in your way. Unfortunately, after you
the battle, Sadakichi will give you the passcode for defeat this one it will regenerate, which really could be
Cannon Battery #4, which leads to the Subterranean construed as cheating.
Shipbuilding Facility. In order to get rid of it, you’ll have to go down the
stairs behind you to find the Ippon-Datara responsible
Name Undead Zombie Officer Order Undead Level ?? HP 400 for constructing this barrier. You can successfully
Phys Gun Fire Ice Elec Force Death Mind Almighty
Attack Effectiveness negotiate with him by paying him 150 MAG, and then
(in percentages) 100 100 W-150 50 50 100 100 100 100
giving him whatever it his he asks for. Sometimes he’ll
ask for two Chakra Chips, which is why you needed to
Name Nebiros Order Pagan Level ?? HP 811 buy them earlier.
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty

114 (in percentages) 0 300 150 150 150 W-100 0 0 100

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


When he asks you what you think of him, tell him he’s We suggest creating an Okuninushi by fusing an
stupid and he’ll remove the barrier for you. Oboroguruma with a Lamia. Okuninushi has the
Bufudyne and Diarama skills, which is a winning combi-
Name Undead Zombie Officer Order Undead Level ?? HP 400 nation for this battle. Load Fire Bullets into Raidou’s
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty revolver and use them to attack Nagasunehiko. When
(in percentages) 100 100 W-150 50 50 100 100 100 100 these twin bosses start to use Amatobi, you should
return your partner to its tube temporarily and run
Name Shikimi no Kage Order ??? Level ?? HP 2018 around the battlefield avoiding this attack until they
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty stop. They’ll only throw out Amatobi twice over the
(in percentages) 0 0 0 0 300 0 0 0 1 course of the battle, so it’s pretty easy to deal with

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these guys.
Beyond that barrier is a ladder that leads up to some

ALKTHROUGH
item crystals, and a staircase leading down to the final
area of this place. When you go down the stairs, you’ll
find your path is blocked by three Bullet Shikimi no
Kage. Destroy them all and after walking down the
stairs you’ll find a save point. Before you save your
game, you might want to grab those three item crystals,
because you won’t be returning to this map once it’s
cleared.
Be careful that you don’t proceed up the stairs to the
raised platform until you’re ready, as that will trigger a
sequence of events that leads not only to a boss fight,
but to the end of this Episode.

Name Ippon-Datara Order Skill Level ?? HP 229


Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 150 100 100 W-100 100 D-100 50 100 Name Nagasunehiko Order Skill Level ?? HP 3450

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Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty

Name Utai-Gaikotsu Order Pagan Level ?? HP 466 100 150 W-150 50 50 100 0 100 100
(in percentages)

PISODE
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) W-100 200 D-100 100 100 W-100 0 150 100 Name Abihiko Order Skill Level ?? HP 3450
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty

Name Feng Huang Order Wind Level ?? HP 441 100 150 150 W-150 50 100 0 0 100
(in percentages)

Phys Gun Fire Ice Elec Force Death Mind Almighty

5
Attack Effectiveness
(in percentages) 100 150 50 50 50 50 W-100 100 100

Name Shikimi no Kage Order ??? Level ?? HP 721


Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 0 500 0 0 300 0 0 0 1

Boss Fight: Nagasunehiko and Abihiko


You’ll have to fight both Nagasunehiko and Abihiko off
at the same time. This battle can be a little tricky since
Nagasunehiko is weak against fire, and Abihiko is weak
against ice. The trick is that if you defeat one of them,
the other will acquire their spirit and you won’t be able
to put him into a “Weak!” state. The object here is to
lower both their HP at the same rate so that when one
dies you can quickly kill the other one at around the
same time.
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Episode 6: Secret of the Five Foudou
Possession of Fukagawa-Cho. The strange doctor you’ll find there
After all of this combat and item-hunting, Episode 6 is will let you know about the history of the object and
almost purely about investigation. Now’s a good time to that it was placed at an inlet.
relax a bit and stock up on items. With that information in hand, your last stop is the
Being Narumi’s employee also means being his the Soda Joint Shin-Sekai, where Tae is hanging out.
courier. Head on over to Konnou-Ya to pick up the She’ll tell you that, surprise surprise, some construction
package for him and come back. crews dug up something similar in Ginza-Cho.
Kaya will have changed her appearance when you Walk on over to the
return. She’ll ask you to help her find a crystal ball. Construction Site at
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Konnou-Ya’s owner might know what she’s talking Ginza-Cho, and walk
about; ask him, and he’ll send you along to Victor. He, left of where Kaya is
in turn, will give you a name: Irie Fudou. standing. The only advice
With that bit of information, you can ask Satake if we can give you now is to
anyone he knows has heard of this object. He’ll point prepare yourself for a
you over to the Amazing Science Lab that’s to the east big shock.

Episode 7: The Cursed Detective


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helpfully field an entire


What do you mean “Sacrifice”? team of demons that
Unlike the previous Episodes, you won’t have a chance are weak to Force. Use
to visit Konnou-Ya before you start this case. a demon with the Zan
Instead, the Herald will force you into the Dark World family of skills, such as
as a sacrifice to fend off a curse. Unfortunately, Raidou an Anzu, to make
is now carrying the curse in question, which causes him short work of this
6/7

to lose 10% of his HP with each change in the phase of hopeless duo.
the moon.
It also cuts the healing effectiveness of all skills and Name Turdak Order Fury Level ?? HP 299
items by half, whether they’re used on Raidou or not. Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
PISODE

You can still leave and go back to Konnou-Ya, but the (in percentages) 50 100 W-100 100 100 W-100 100 100 100
distance you have to travel to get there might be a pain
in more ways than one. Name Utai-Gaikotsu Order Pagan Level ?? HP 1128
You start off in Dark Fukagawa-Cho. All of the item Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
crystals that you obtained earlier are still demolished (in percentages) W-100 200 D-100 100 100 W-100 0 150 100
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and empty; the ones that you didn’t open are still
present and can still be claimed. However, the demons Move along the main southern road and you’ll run into
will only appear here during this episode. a Wind Shikimi no Kage. Destroy it, and the Bullet
Walk over to the southern pier and you’ll be caught variant immediately behind it, to reach the next
by a pair of really stupid demons. Keep trying to go to save point.
the south piers, and after your third attempt, they’ll tell
you the location of a Seal Talisman that is preventing Name Triglav Order Fury Level ?? HP 528
you from going any further. The Talisman in question Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
can be found by Inspecting the red post-box across from (in percentages) 50 0 100 D-100 100 W-100 100 100 100
the northern save point. Destroying the Talisman will
cause those two demons to attack you. Proving that Name Shikimi no Kage Order ??? Level ?? HP 2163
their foolishness extends to their grasp of tactics, they’ll Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 0 0 0 0 0 300 0 0 1

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Name Nue Order Volt Level ?? HP 513 Name Thoth Order Skill Level ?? HP 449
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 100 W-100 100 0 50 100 150 100 (in percentages) W-100 100 50 D-100 D-100 D-100 W-100 D-100 100

Name Shikimi no Kage Order ??? Level ?? HP 721 Name Shikimi no Kage Order ??? Level ?? HP 2163
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 0 500 0 0 0 0 0 0 1 (in percentages) 300 0 0 0 0 0 0 0 1

Before you actually save the game, though, you should


destroy the Electric Shikimi no Kage that’s blocking the Boss Fight: Hitokotonusi
path to the boss. The source of Raidou’s curse is the demon Hitokotonusi.
This can be a challenging fight, since Hitokotonusi has
Name Undead Zombie Officer Order Undead Level ?? HP 354 absurdly high HP, and his weak point will change as the
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty fight progresses. As you damage him, he’ll change into

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(in percentages) 100 100 W-150 50 50 100 100 100 100 different forms, forcing you to change your tactics.
Hitokotonusi only has one attack that you should
Name Shikimi no Kage Order ??? Level ?? HP 2163

ALKTHROUGH
worry about, and that’s his wind breath. As long as you
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty use a demon that can nullify or absorb Force-based
(in percentages) 0 0 0 0 300 0 0 0 1 damage, surviving this battle becomes a simple matter
of constantly bombarding Hitokotonusi’s weak points
with a hail of bullets.
Settle in for a long fight. Summon a demon that
Short Event 12: The Trapped Oshichi knows the Diarama skill, and bring plenty of Chakra
If you keep heading east from the save point, you’ll Chips; it’ll take a while to whittle away Hitokotonusi’s
find a Tainted Gate. Beyond it, there are three 11,126 HP, especially when the last boss had barely half
Shikimi no Kages standing in the way. Behind <ct: of that. After you’ve won, Raidou will finally be free of
Italic>them<ct:>, there’s a barred door. Open it to find the curse.
an Oshichi, who will give you a Muscle Drink and a
Great Chakra.
If you send a demon that can use both fire and
ice skills on this investigation, such as the custom
Jack Frost that we recommended you use to stomp

E
Chernobog, then this should be a snap. If not, you’ll
have to use a Frost demon to destroy the first barrier,

PISODE
then return to Raidou, report in, and summon a Pyro
demon to destroy the next two Shikimi no Kages.

Name Gdon Order Pyro Level ?? HP 513

7
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 0 50 W-100 100 100 100 100 100

Name Shikimi no Kage Order ??? Level ?? HP 2163 Name Hitokotonusi (1st) Order Wind Level ?? HP 11126
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty Phys Gun Fire Ice Elec Force Death Mind Almighty
Attack Effectiveness
(in percentages) 0 0 0 300 0 0 0 0 1 (in percentages) 100 100 W-100 100 100 D-100 0 100 100

Name Shikimi no Kage Order ??? Level ?? HP 2163 Name Hitokotonusi (2nd) Order Wind Level ?? HP
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty Phys Gun Fire Ice Elec Force Death Mind Almighty
Attack Effectiveness
(in percentages) 0 0 300 0 0 0 0 0 1 (in percentages) 100 200 100 100 W-100 D-100 0 100 100

Name Hitokotonusi (3rd) Order Wind Level ?? HP


Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 150 100 W-100 100 D-100 0 100 100

Name Hitokotonusi (4th) Order Wind Level ?? HP


Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) W-100 1 100 100 100 D-100 W-10 0 100 117

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Episode 8: The Demon and the Steel Tower
It Really Does Look Like One
There’s a new radio tower constructed near Harumi- Short Event 14: God Wants Your Money!
Cho by the army’s base, and it’s got the residents in If you check the shrine at the south end of Dark
a tizzy. There’s also a growing suspicion that it might Sakuradayama you can leave an offering of 100, 500,
have something to do with the recent rise in mysterious or 1,000 yen. Nothing will happen if you leave behind
events around the capital. 100 or 500 yen, but if you leave 1,000 yen, a ghost
Go check it out by calling himself God will give you a Muscle Drink.
calling the Tarrasque Yes, it’s blasphemous, but hey, it’s a cheap
from a pier and stepping Muscle Drink.
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off at the second pier Every 1,000 yen you offer after that will only make
south of Harumi-Cho. God taunt you for being so thick as to give it money.
If you follow the path
east you’ll wind up at
the tower’s location in
Sakuradayama. Head north to enter the Waden One radio tower, which
Head north and read the mind of the guard standing is... pretty bizarre. It can be helpful to send demons out
in front of the tower. He’ll spill some sensitive informa- on their own here, since the Hiruko will take them to
tion to you, which will enable you to infiltrate the tower. locations that they won’t take Raidou to. The first such
The plan’s to sneak in through the Dark World, which instance is the island sporting a few red crystals, which
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means paying another visit to the Herald. you’ll see as you proceed along the winding path. Only
When you touch down in Dark Sakuradayama, head a demon can ride the Hiruko lift in order to reach them.
north to the tower. Three Super Soldiers will meet Raidou is merely around to take the demon through
you there. this tower.
It’s going to be a pretty hectic battle, but if you use a As you progress further, you’ll find a swarm of Hiruko
Triglav in this battle, you won’t have to baby-sit him. blocking your path. The Hiruko are pretty easy to kill
Most of the soldiers’ attacks won’t do so much as dent if you use Ice attacks and circular slashes. If you’ve got
him. That’s no excuse to let the demon do all the work, a demon that’s learned the Frigid Spiral combination
8

though; you should concentrate on getting rid of the skill, it’s absolutely lethal against them.
small machine gunner first, followed by the swordsman
PISODE

and, finally, the heavy machine gunner. You’ll need to Name Hiruko Order Chrysalis Level ?? HP 300
be cautious during this fight, as all three Super Soldiers Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
have a lot of attack power. Watch them carefully, block (in percentages) 100 150 100 W-100 100 100 100 100 100
their attacks, then rush in when they leave an opening.
As you proceed up the tower, you’ll come an area of
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Name Yomi-Kugutsu Order SS Level ?? HP 709 floating islands and a lot of Hiruko Lifts. We’d go so far
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty as to call these Hiruko Lifts a series of puzzles, since
(in percentages) 50 100 100 100 100 100 100 0 100 some of these lifts will take you to the floor below.
Follow these instructions to get everything you can,
by taking the correct lifts under the correct situations.
Note that the lift locations are relative to the island that
Short Event 13: Earthen Shrine’s Gift you’re currently standing on.
In Dark Sakuradayama, if you check the right edge of
the map near the center of this area a “Check” display 1 As Raidou, take the southwestern lift.
will appear. If you check this area here you will find 2 Take the western lift to collect an item.
a Chakra Pot. Though it’s not really an event, it’s a 3 As your demon, take that lift back to collect
totally hidden item otherwise. more items.
4 Take your demon back to rejoin Raidou, then take
the lift.
5 As your demon, take this same lift by yourself to reach
the lone red crystal on the island.

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6 Take the south lift to rejoin Raidou.
7 As Raidou, take the northern lift.
8 Finally, take the western lift to clear the puzzle.

Traveling further along the Tower’s route you’ll come


across another swarm of Hiruko, which are exactly the
same as the previous group, and thus can be dealt with
in more or less the same way. Past them, you’ll find
another Hiruko Lift puzzle.

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1 As Raidou, take the southeastern lift.
2 As your demon, go out alone and take the

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northern lift.
3 As the demon, take the southwestern lift.
4 Next, take the southern lift and collect an item.
5 Now take the eastern lift.
6 Finally, take the northern lift to rejoin Raidou.
7 As Raidou, take the southeastern lift.
8 Take the southern lift.
9 As the Demon, take that lift to collect an item, and
then go back again to rejoin Raidou.

There’s a save point up ahead. You’ll probably want to


use it, because there’s a boss fight coming up.
To prevent Cursed Bolt from taking effect, return your
demon to its tube the moment you hear the electrical
Boss Fight: Mishaguji charge that precedes the attack. Avoid getting Charmed
Mishaguji may very well be the first truly challenging yourself by simply blocking.

E
boss that you’ve faced. A lot of the other bosses would
fall down quickly if you used the correct demon, even if

PISODE
you had to create that demon first, but such is not the
case here.
Mishaguji can warp around the battlefield, and has
a huge punch that can severely damage you and send
you flying. When you see Mishaguji wind up for an

8
attack, you’d better block it, or be prepared to suffer the
(intensely painful) consequences. Fortunately for you,
Mishaguji is weak against Ice attacks, which means that
Okuninushi can still be of use as a partner, even this far
into the game.
Whenever Mishaguji uses Cursed Emission, you
should run away, as it’s one of the few unblockable
attacks in the game. If Cursed Emission hits you, you’ll
be paralyzed for a surprisingly long time. Later on in
the battle, Mishaguji will start using Cursed Bolt, which
Name Mishaguji Order Volt Level ?? HP 10900
is a wide-range Charm attack. This attack can be very
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
bad if it hits a demon, especially one that knows the Dia (in percentages) 100 0 100 W-100 0 100 0 50 100
skills, as they’ll end up healing Mishaguji constantly for
around 1500 HP each time.

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Episode 9: The Two Summoners
that many HP, so he should go down if you focus all
Stranger in a Strange Land your attacks on him, rather than his minions.
You’re back in Tsukudo-Cho, but it doesn’t feel quite
right. Walk forward from the Ushigome-gaeri Bridge Another thing that you should be wary of is that the
and a cat will run in front of you and scamper off down Raiju in this battle can use Mudo. This skill will halve
the street. Raidou’s HP if it hits, which sets you up nicely for
Be sure to pick up the items that are newly scattered Oumitsunu. You should experiment with Forge fusions
around Tsukudo-Cho, as all the items in the maps you’ll before this battle to improve Raidou’s resistances; Mudo
be visiting for this episode have been replenished. won’t be as effective if Raidou is strong against Death
Ultimately, you should go to Tamonten Shrine for a effects.
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peculiar revelation. It won’t really matter what replies


you give for the sequence of scenes that follows. You’ll
eventually have to follow the Herald’s instructions
and acquire three prisms from the Dark Worlds of
Sakuradyama, Ginza-Cho, and Harumi-Cho. You can
look for the prisms in any order you like, but we’ll list
them in the order that the Herald does on her destina-
tion list.
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Short Event 15: Kaya?


On the way to Tamonten Shrine, you should take
the long way around via Konnou-Ya and the Detec-
tive Agency. In the alley between the Agency and the
shrine you’ll happen across an event between Rin and
Kaya. This won’t net you anything special, but it will Name Raiju Order Volt Level ?? HP 248
flesh out the story a little more. Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
9

(in percentages) 50 100 100 100 100 100 100 0 100


PISODE

Name Ippon-Datara Order Skill Level ?? HP 229


Dark Sakuradayama: Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
There’s not much here other than a boss fight, but (in percentages) 100 100 100 100 W-100 100 D-100 50 100
you need to accomplish a task first. Head south to the
shrine and you’ll be instructed to make all the stones Name Oumitsunu Order Volt Level ?? HP 2190
E

resonate. To accomplish this feat, activate the nearest Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
and furthest stones on the left, then send a demon to (in percentages) 50 100 100 100 D-100 W-100 10 100 100
activate the center stone on the right.

Boss Fight: Oumitsunu


This fight against Oumitsunu can get really hectic,
because he can summon an infinite number of Ippon-
Datara and Raiju to replace those that you kill. All of
Oumitsunu’s attacks are incredibly powerful, so make
sure your HP doesn’t dip below 200. Otherwise, you
could be in real danger of getting killed the next time he
connects.
Oumitsunu is very slow, thankfully. He’s also weak
against Force-based attacks and takes extra damage
from bullets. Blow this weak point of his wide open with
a fusillade of Force Bullets. Oumitsunu doesn’t have
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Dark Ginza-Cho:
Even though this place is pretty expansive, it’s a straight
race to the finish. Head east along the north side of
Shirorenga Way and you’ll run into a Muspell. He’s
surprisingly very weak; he’s so weak, in fact, that calling
him a mid-boss would be vastly overstating the case.
Just deal with him as you would any of the other Pyro
demons that are lurking around here.

Name Throne Order Pyro Level ?? HP 541

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Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 150 150 D-100 W-100 0 0 0 200 100

ALKTHROUGH
Name Muspell Order Pyro Level ?? HP 942
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 100 D-100 W-100 100 100 100 100 100 Name Obariyon Order Fury Level ?? HP 132
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
After you defeat the Muspell, keep heading west, then (in percentages) 100 100 100 W-100 100 W-100 0 100 100
head south across the far end of the street to the save
point. From there, make your way back towards the Name Pyro Jack Order Pyro Level ?? HP 300
central avenue that leads to the construction site. Your Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
path will be blocked by a trolley, so use a Fury-order (in percentages) 100 150 D-100 W-150 100 100 100 100 100
demon to give it a good shove.
You’ll find that you’ll need to give this trolley a Name Susano-O Order Fury Level ?? HP 3128
shove from the left side as well; there’s a Tainted Gate Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
blocking Raidou’s path to the overpass, which is your (in percentages) 50 150 D-100 W-100 100 100 0 100 100
primary destination. Make sure the Fury demon that
you send through the Tainted Gate isn’t weak against A Gdon that knows Ice magic and has learned its Fire

E
Fire attacks, as it’ll be forced to go up against a Muspell. Drain combination skill is a perfect ally for this battle.
Create one by fusing Okuninushi with an Anzu or

PISODE
Name Muspell Order Pyro Level ?? HP 628 Feng Huang.
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 100 D-100 W-100 100 100 100 100 100

Once the trolley has been moved, Raidou will automati-

9
cally run to the demon’s side. You can now head north
to the staircase that leads to the overpass. A boss fight
is about to take place, so take your usual precautions
before climbing the stairs.

Boss Fight: Susano-O


Susano-O is here, and even though he’s from the Fury
order of demons, he behaves like a Pyro. He attacks
almost constantly with Fire-based skills, and is vulner-
able to Ice attacks. Don’t worry too much about the
Pyro Jacks and Obariyons running around, as he’ll
summon an infinite number of them until he’s defeated.
When Susano-O throws his sword like a boomerang,
stop whatever you’re doing and block immediately. It
causes very heavy damage.

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Dark Harumi-Cho: Orochi can do a lot of damage in a hurry, so try to alter-
When you arrive in Dark Harumi-Cho, talk to the large nate between attacking and blocking until it’s dead. Try
white elephantine demon standing beside the save to play defensively, and only go on the attack when you
point. He’ll let you fight Orochi, the boss of this place, see an opening.
if you bring him at least eight Purity Charms. You can
get these charms by fighting Shouten in random battles
around the area.
All you really need to do, however, is go around
collecting the item crystals that are scattered
ALKTHROUGH

throughout the area. Once you’ve opened them all,


you’ll probably have gained the eight Charms that you
need. If not, you can always use some Attract Water to
double the encounter rate and speed up the process.
Once you’ve collected the eight Charms, talk to
Shouten and you’ll start a fight with Orochi.

Short Event 16: Trading with Demons in a


W

Trading Town Name Jack Frost Order Frost Level ?? HP 300


In Dark Harumi-Cho you’ll come across a Jack Frost by Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
the southern pier, a Scathach in front of a restaurant, (in percentages) 100 100 W-150 D-100 100 100 100 100 100
and a Feng Huang hovering near the foreign residences
to the north. Each of them has a little something to Name Mokoi Order Pagan Level ?? HP 204
offer you if you talk to them under the appropriate Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
circumstances. (in percentages) 100 150 W-150 0 100 100 100 100 100
9

If a demon is on a solo mission and it talks to the


Jack Frost, he’ll reward you with a Bead of Life. If you Name Orochi Order Frost Level ?? HP 2400
PISODE

talk to the Feng Huang, and give him a Dainty Snack,


Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
he’ll give you a “Kotetsu” Sake in return. Finally, the (in percentages) 100 D-1000 100 D-100 W-100 100 10 100 100
Scathach will sell you Purity Charms for 20,000 yen. If
you talk to her with a demon, she’ll offer it to you for
1000 yen.
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Boss Fight: Orochi


Orochi is actually very easy to deal with since he won’t
move around very much and uses Mabufudyne more
than anything else. As if to offset this, Orochi
just eats bullets for dinner. You must rely
on a Volt demon to damage him, because
Orochi is weak to Elec attacks and not, as
you might expect, fire.
Therefore, you’ll need a demon that can
use Ziodyne, and isn’t hampered by Ice magic.
The perfect demon for the job is a Triglav that
can use Elec skills, which can be created by fusing
a Nue to an Okuninushi.

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Episode 10: The Capital in Flames!
1 Place the Shiomitsu Orb into the fish statue that is
He’s Not the Very Model of a marked with a blue stone.
2 Place the Chigaeshi Orb into the fish statue that is
Modern Major General marked with a red stone.
Upon returning to Tsukudo-Cho, the hustle and bustle 3 Use a Fury demon to push the statue with the
of the city is gone, and there are guards standing watch Chigaeshi Orb from the right.
over everything. Did something happen? Have we 4 Walk onto one of the panels and you’ll hear a click.
always been at war with Eurasia? Visit the Agency to 5 Send a demon alone to the other panel to uncover the
find out what’s up. secret passage.

W
When you get there, Narumi’s left Raidou a strange 6 Check the well. You’ll arrive at the Subterranean
note. After reading it, catch a train to Harumi-Cho Shipbuilding Facility.

ALKTHROUGH
and visit the Naval Headquarters at the south end of
the city. Talk with Sadakichi, and he’ll inform you that This side of the facility is a little more complicated to
there’s a second entrance into the underground dry- navigate than the area you visited earlier in the game,
docks you visited earlier. but for the most part, it’s still a one-way path. Start by
Head back to the agency. An old acquaintance will heading south and destroying the Fire Shikimi no Kage
be waiting for you. He’ll give you two orbs, and pass that’s blocking your way.
along the information on the secondary entrance. It’s
in Kasuminomori. If you happened to visit that area Name Undead Zombie Guard Order Undead Level ?? HP 400
earlier and thought it looked like it was concealing Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
a secret, congratulations! You have clearly played a (in percentages) 100 100 W-150 50 50 100 100 100 100
console RPG before.
Name Shikimi no Kage Order ??? Level ?? HP 2433
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 0 0 300 0 0 0 0 0 1
Short Event 17: The Nue’s Secret to Riding
Instead of going down the ladder that’s behind the
the Streetcars

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barrier, there’s a spot nearby where you can jump down
to the next floor, then jump down to the right. Go north

PISODE
If you go to Dark Ginza-Cho after viewing Narumi’s
Letter, there will be a Nue sitting at the corner of the to destroy the Electric Shikimi no Kage, then head down
first intersection. If you talk to him, he’ll hand you the stairs behind it.
a Streetcar Pass. This pass will allow you to ride the
Streetcars around the capital free of charge. This isn’t Name Ouyamatsumi Order Frost Level ?? HP 701
as useful as it could’ve been earlier on in the game, but Phys Gun Fire Ice Elec Force Death Mind Almighty

10
Attack Effectiveness
it’s still worth getting. Those streetcar fees really do (in percentages) 50 150 W-100 50 100 W-100 0 100 100
add up after a while.
Name Shikimi no Kage Order ??? Level ?? HP 2433
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 0 0 0 0 300 0 0 0 1
To reach Kasuminomori, you’ll have to take the
Tarrasque to the southeastern pier on the capital map.
Follow the path all the
way around to the rear of
Kasumidai. Here, you’ll
find two statues of fish, a
well, and two panels built
into the ground. Opening
the secret passage will
take several steps.

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You’ll find a sleeping Arahabaki on B3F. Get it to move
Name Yomi-Kugutsu Order SS Level ?? HP 596
out of your way by waking it up and picking a fight. The
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
first Arahabaki is a snap to beat, since all it really wants (in percentages) 100 100 100 100 100 100 100 0 100
is to go back to sleep.
When the second fight starts, another Arahabaki
Name Shikimi no Kage Order ??? Level ?? HP 2433
will arrive along with a Nue and an Ouyamatsumi. The
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
Arahabaki is weak against Phys attacks, while the Nue (in percentages) 0 0 0 0 0 300 0 0 1
and Ouyamatsumi can be defeated by relying that old
RPG standby, setting them on fire. Repeatedly.
After that event, there’ll be some stairs leading down to
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Name Arahabaki (1st) Order Frost Level ?? HP 1440 an item and a Bullet Shikimi no Kage up ahead. Destroy
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty the Shikimi no Kage to progress through the final
(in percentages) W-100 150 0 0 0 0 0 D-100 100 stretch of this dungeon.
After you meet up with Narumi, walk up the stairs
Name Arahabaki (2nd) Order Frost Level ?? HP 662 and carefully walk around the altar to find three more
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty item crystals. Finally, go to the Dragon Cave and save
(in percentages) W-100 150 0 0 0 0 0 200 100 the game. A challenging boss fight awaits you.

Name Ouyamatsumi Order Frost Level ?? HP 701 Name Yomi-Kugutsu Order SS Level ?? HP 596
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
W

(in percentages) 50 150 W-100 50 100 W-100 0 100 100 (in percentages) 100 100 100 100 100 100 100 0 100

Name Nue Order Volt Level ?? HP 513 Name Shikimi no Kage Order ??? Level ?? HP 811
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 100 W-100 100 100 50 100 150 100 (in percentages) 0 500 0 0 0 0 0 0 1

Past the Arahabaki, you’ll find a Tainted Gate. If you


approach it, Gouto will remind you that you can’t
Boss Fight: Sukuna-Hikona
10

proceed any further unless Raidou is able to pass


through this special barrier. It’s time to head back up Sukuna-Hikona (literally: “Little Boy”) is, without a
to 1F by climbing stairs and ladders. Don’t worry about doubt, the most annoying boss in the game. He takes
PISODE

getting lost; itís a one-way trip, and you’ll collect some hardly any damage from anything you can hit him with,
items on the way. and when you take off enough of his HP, he’ll start
Once you’re back at the save point, head north and using binding attacks that will immediately inflict Dizzy
take down the Ice Shikimi no Kage. status on anything if it hits. If that skill connects, he
will then use a very powerful almighty skill that will
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Seal your demon, forcing it to return to its tube. You’ll


Name Shikimi no Kage Order ??? Level ?? HP 2433 be unable to summon that demon back for the rest of
Phys Gun Fire Ice Elec Force Death Mind Almighty
Attack Effectiveness the battle. The only way to prevent this from happening
(in percentages) 0 0 0 300 0 0 0 0 1
is to quickly return the demon to its tube when you
hear an electric crackling, which is the audio cue for that
Don’t go down those stairs. Instead, keep heading north Dizzy attack.
until you find a spot where you can jump down. Hop Defeating Sukuna-Hikona, on the other hand, is a
down and to the right to find an item. Jump down again relatively simple matter of having a demon hit any
to the third floor to find some more items, then climb weak point he has, and he’s got quite a few of them; he’s
the ladder back up. vulnerable to Fire, Ice, Elec, and Force skills. This will
Destroy the Wind Shikimi no Kage that’s standing in lower his defenses temporarily, allowing you to get in a
your way, and talk to the Ippon-Datara that’s standing few critical hits with your sword. They won’t do as much
behind it. You’ll automatically arrive back at the Tainted damage as they normally would, of course, which turns
Gate, and he’ll destroy it for you. Even better, he’ll leave
an item behind.

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this fight into a slow battle of attrition. You don’t defeat
Sukuna-Hikona so much as you whittle him down by
degrees.
After the battle is over, leave the altar room via the
eastern stairs.

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ALKTHROUGH
Name Sukuna-Hikona Order Tokoyogami Level ?? HP 8096
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 30 0 W-60 W-60 W-60 W-60 0 60 100

Episode 11: Mission to Space

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PISODE
Ascend to Heaven
When this episode starts, ask Narumi to go over every-
thing that’s happened thus far. Eventually you’ll reach Short Event 18: Tying up Loose Ends
the point where you’ll have to hatch a plan to deal with Before you go to Shin-Sekai to meet with Rasputin,

10/11
the Tai-Itsu satellite. The only way to deal with that there are a couple of scenes you can watch in
satellite is to destroy it, but how? Fukagawa-Cho and at Ryugu Restaurant. You won’t
Ask Dr. Tsukumo, who’s standing right beside the get anything for seeing these events, but it will shed a
entrance to the Amazing Science Lab in Senju-Ku, what little light on a couple of important NPCs.
he thinks. He’ll tell you that he can’t do it unless he
has the proper data. Ask Sadakichi at the Naval HQ in
Harumi-Cho about the details of the satellite, and he’ll
hand over the SS Project Report.
Return to Dr. Tsukumo with this report in hand, but
he won’t be able to read the important parts because Short Event 4 Update
they’re all in Russian. Victor’s a foreigner and a scientist This Episode is your last chance to collect the nine
(sort of), so he might be able to read it. After heading Foxtails for Gouto. You have until you talk to Dr.
over to the Gouma-Den, Victor won’t be able to help you Tsukumo for the last time to wrap up this short event.
after all, but wait. Didn’t you run into (and beat the tar By the time the rocket launches, it’ll be too late to
out of) an infamous Russian guy earlier in the game? collect the reward (see pg. 104).
Go to Shin-Sekai to find Rasputin. Bring him to the
Gouma-Den by force to finally get the information
you need. 125

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The demon you’ll choose for the upcoming event won’t
Name Power Order Wind Level ?? HP 196
be coming back. At this point, we strongly recommend
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
that you create a Thoth by fusing a Lamia with an Ikusa, (in percentages) 100 150 100 100 100 100 W-100 100 100
since it will absorb Fire, Ice, Elec, and Force attacks, and
it knows Dia Aura. These are important tactical consid-
Name Defense System Order ??? Level ?? HP 333
erations, as whatever demon you pick will have to face a
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
challenging battle by itself. (in percentages) 100 100 100 100 100 100 100 100 100
Go visit Dr. Tsukumo one last time and he’ll tell you
that there’s only room for one occupant in the rocket, Name Tai-Itsu Core Order Satellite Level ?? HP 1200
so you’ll have to pick a demon to go on the ride. Choose
Phys Gun Fire Ice Elec Force Death Mind Almighty
ALKTHROUGH

Attack Effectiveness
the Thoth. After the launch is successful and you arrive (in percentages) 100 100 100 100 100 100 100 100 100
at Tai-Itsu, move the demon towards the core to engage
in a boss battle.

Boss Fight:
This fight is dead simple if you sent a Thoth. The core is
protected by a barrier that is being generated by three
Defense Systems, located around the battlefield. You’ll
be hounded by Powers as you attempt to destroy the
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Defense Systems.
However, since they mostly use Ice- and Force-based
skills, and your Toth knows a healing skill, it’s virtually
impossible to lose. Once the three defense systems
are destroyed, defeat the remaining Powers until they
stop respawning. This will leave you free to destroy the
completely harmless core.
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PISODE
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Episode 12: Bonds Between Us
Paradox
It’s time to delve into the final dungeon. Make all your Secrets: Dimensional Rifts in the
preparations and buy as much stuff as you can, because
like all final dungeons (especially in the Shin Megami Akarana Corridor
Tensei series), it’s very long. There are four Dimensional Rifts to be found within
Before you can enter this place, however, you need the Akarana Corridor. These are secret areas that
to charge the Amatsu Kanagi first. Do this by visiting house a variety of items. The gates to these places are
Satake in Fukagawa-Cho, Dr. Tsukumo at the Amazing hidden, and three of them can only be found by using a
Science Lab, and Tae, who’s hanging out at Shin-Sekai. Volt-order demon’s Inspect skill.

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Once the Amatsu Kanagi is charged, go to Dark The first rift is found at the dead end on the first
Tsukudo-Cho and walk forward to be taken into the path you see leading west as you enter the 1960s.
The second is found by inspecting the area opposite

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game’s final area, the Akarana Corridor. To get through
the Akarana Corridor you’ll need to destroy these huge the Tainted Gate in the 1990s.
The third, and the final Rift that can be found with
towers referred to as “Hourglasses.” Whenever you
the Inspect skill, is found behind the Tainted Gate at
attempt to destroy an Hourglass, you’ll be thrown into the 2020s.
a boss fight from earlier in the game. These fights will The fourth Dimensional Rift will be explained in
play out much as they did before, right down to the in- detail a little later on.
battle dialogue; the bosses themselves will use the same
skills and tactics, but they’ve all received a major boost
to their HP.
From the stairs of Follow the path along and you’ll reach another
the 1930s, head to the Hourglass. This one will force you to revisit the battle
1940s. You’ll see the against the Red Cape from Episode 2.
first hourglass that you
need to destroy. It’s that Name Red Cape Order Monster Level ?? HP 4311
Phys Gun Fire Ice Elec Force Death Mind Almighty
huge tower-like struc- Attack Effectiveness
(in percentages) 100 150 50 100 100 100 0 100 100
ture. Destroying that

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hourglass will remove
the barrier blocking your After you defeat the Red Cape, head back to the 1960s

PISODE
path. When you attempt and continue heading north to find another Hourglass.
to do so, you’ll be pulled Inside this one, you’ll find a battle against Rasputin
into a boss fight, pitting from Episode 4.
you against Ichimokuren
from Episode 1. Name Matryoshka (S) Order ??? Level ?? HP 150

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Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 720 200 200 400 200 200 200 100
Name Turdak Order Fury Level ?? HP 514
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty Name Matryoshka (M) Order ??? Level ?? HP 150
(in percentages) 100 100 W-100 100 100 W-100 100 100 100 Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 720 200 200 400 200 200 200 100
Name Ichimokuren Order Wind Level ?? HP 3516
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty Name Matryoshka (L) Order ??? Level ?? HP 150
(in percentages) 100 150 0 100 W-100 100 0 100 100 Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 720 200 200 400 200 200 200 100

After that battle, you can pass into the area that was
previously blocked and warp to the 1950s. Keep going Name Matryoshka (Black) Order ??? Level ?? HP 200
Phys Gun Fire Ice Elec Force Death Mind Almighty
forward until you reach the 1960s. Continue onward Attack Effectiveness
(in percentages) 400 850 200 200 400 200 200 200 100
and take the second path on your right to find a warp,
which will take you to the 1970s.
Name Rasuputin Order Monk Level ?? HP 7000
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 0 35 35 W-100 35 0 100 100
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Once that Hourglass is destroyed, head back to the When you’re back at the 1990s, take the western warp
south and take the eastern path, which will lead you to panel to arrive in the 2030s. Follow the path and you’ll
a save point. Keep following this path and you’ll eventu- eventually be forced to the left. Here, you’ll find a save
ally reach the 1990s. point and another warp pad near it. This warp pad
As you press on, you’ll will take you to the 2040s, where you’ll encounter a bit
find an Oni and an Ikusa of a puzzle.
blocking your path. To If you use a Pagan demon to read the Nekomata’s
get past them you’ll need mind, she’ll give you the directions you need. However,
to use the Allure skill in order to fulfill those directions, a demon must follow
on either one of them. the path by itself. When you’ve executed these instruc-
ALKTHROUGH

They’ll stand aside and tions correctly, the warp pad will activate and you’ll
let you use the warp pads arrive at an Hourglass, which will pit you against Hitok-
they’re guarding. tonusi from Episode 7. After you’ve defeated him, go
Start by taking the east warp pad, which will send back the way you came, and return to the 1990s.
you to the 2020s. Go forward and take the first path
you see leading east. You’ll find an hourglass which Name Hitokotonusi (1st) Order Wind Level ?? HP 18200
takes you to the boss battle against Nagasunehiko and Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
Abihiko from Episode 5. After you’ve trounced them for (in percentages) 100 100 W-100 100 100 D-100 0 100 100
a second time, head back the way you came to return to
the 1990s. Name Hitokotonusi (2nd) Order Wind Level ?? HP
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Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty

Name Nagasunehiko Order Skill Level ?? HP 6375 (in percentages) 100 200 100 100 W-100 D-100 0 100 100
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 150 W-150 50 50 100 0 100 100 Name Hitokotonusi (3rd) Order Wind Level ?? HP
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty

Name Abihiko Order Skill Level ?? HP 6375 (in percentages) 100 150 100 W-100 100 D-100 0 100 100
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 150 50 W-150 50 100 0 0 100 Name Hitokotonusi (4th) Order Wind Level ?? HP
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Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) W-100 1 100 100 100 D-100 W-10 0 100
PISODE

Now that you’re back in the 1990s, head


south and take the eastern path, which
you passed by to reach the Oni and
Ikusa earlier, to warp to the 2000s.
Save the game at the save point
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and keep going until you arrive at the


2010s. You’ll find an Ukobach and
an Okuninushi flanking an inactive
warp panel. Cool down the Ukobach
first, using the investigation skill of
the same name, and heíll give you
directions on which way to go to
activate the warp pad.

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Use Ignite on the Okuninushi, and he’ll give you the Once the warp panel is activated, you can step on it
conditions on when and when not to have a demon go and arrive at the final hourglass that puts you against
solo. If you’re having trouble understanding his hint, Mishaguji from Episode 8. Once Mishaguji is defeated,
keep in mind that the demon has to be alone to satisfy retrace your steps and return to the 1990s.
the last direction that the Ukobach gave you. Take the west warp behind the Oni, and you’ll be at
the 2030s. Keep moving forward through the 2050s,
and you’ll reach the game’s final save point at 20XX.
Name Mishaguji Order Volt Level ?? HP 16200
Continue on from here to fight the game’s final battle.
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 0 100 W-100 0 100 0 50 100
We highly recommend that you bring a demon that
knows high-powered healing skills, because you’ll be in

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this fight for a very long time, and healing items just
won’t cut it there.

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Akarana Corridor’s Item Zone
After all six Hourglasses have been destroyed, all the
barriers in the Akarana Corridor will be gone. If you Short Event 6: Update
take the eastern warp that is behind the Ikusa now, That ghost that’s standing near the final save point
it will lead you to the Item Zone if you keep heading will have a question for you. If you told the dog at the
north. When you arrive at 20XX, you’ll be in for quite Amazing Science Lab the name of your dream, you’ll be
a puzzle. asked to recite that name by this ghost.
This works a bit like the previous areas did, where If you guess correctly, he’ll take you to the fourth
you have to move either left or right to activate a warp and final Dimensional Rift. Nakisawame is here (and
panel. This one is a little more complicated, though. this may be the one time in the whole game where it’s
1 As Raidou, travel left once with a Frost worth paying her exorbitant prices), along with several
blue crystals. Each crystal contains an Incense, which
Demon in tow.
you can use to permanently boost your stats.
2 As Raidou, travel left once with a Volt Demon in tow.
3 Send a Fury Demon alone to the right once.
4 Send a Pagan demon alone to the right once.

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PISODE
The warp pad will activate, and you’ll find yourself
being led to another warp pad. This one has three
different destinations, and only a demon can step on
it. A demon with the Sneak ability will be sent to one
platform, a demon with the Fly ability can be sent to
another platform, and finally, any other demon will be

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sent to a different platform than the previous
two were.
If you found a warp pad that you couldn’t activate by
having Raidou step on it, try having a demon step on it
while going solo.

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Final Battle 1:
The Presence is really just a warm-up for what’s to come.
He’s not too difficult, but his sword strikes do pack a
wallop. Be careful not to let your guard down when he
starts attacking. Try not to use thrusts, as he’ll easily
counter them by being just plain faster than you.
Make sure to summon a demon that can use, at the
very least, Diarama. To keep your demon from being
slain, you should always stand between the Presence
ALKTHROUGH

and your demon, because the Presence only goes after


the closest target to him.

Name Presence Order - Level ?? HP 4128


Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 100 100 100 100 100 0 0 100
Name Rakshasa Order Fury Level ?? HP 565

Final Battle 2: Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 150 100 100 100 W-100 100 150 100
Now things are starting to heat up. Don’t worry about
Name Arahabaki Order Frost Level ?? HP 662
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trying to figure out how to damage the Yasomagatsu


just yet. Focus on slaying all the demons that spawn Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
while the Yasomagatsu is at a distance. (in percentages) W-100 150 0 0 0 0 0 D-100 100
Whenever you hear the Yasomagtsu’s Cannons charge
up, just hold down the block button. You never really Name Lilith Order Pagan Level ?? HP 626
know where its volleys are going to land, and if they hit Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
you dead on, you’ll be in a world of hurt. (in percentages) 0 300 100 W-100 100 100 100 100 100
Once its demons have all been killed, the
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Yasomagatsu will close in on your position and you’ll Name Yasomagtsu Order Battleship Level ?? HP 12470
get a very long window of time in which to attack it. It Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
doesn’t matter where you attack the ship; just so as long (in percentages) 100 100 100 100 100 100 0 0 100
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as you’re dealing damage to it, you’re good. Eventually,


the Yasomagatsu will retreat and start summoning
more demons. Final Battle 3:
Keep repeating this pattern--kill its demons, block This battle is divided into two parts. You’ll first need
its cannon fire, lure the Yasomagatsu in, beat on it with to destroy both arms, and once they’re destroyed, you
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your sword until it retreats, etc.--until you sink can finally go after the main body. Your best method of
this ship. attack against the arms is, simply, to attack them with
your sword.
There are just three attacks that you need to watch
out for. When it’s about to fire its cannons, watch
where they are aiming and move out of the line of
fire. The cannon’s blast will set the ground on fire, and
you cannot block the damage you’ll receive if you’re
standing in the blaze.

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When it uses Soulless Beam, it strafes the battlefield defenses. During this time, you can deal full damage
with an unblockable beam of energy. For both it and the to him with sword strikes. Yasomagatsu also takes full
cannon fire, it’s best if you just simply run to the other damage from Almighty skills and effects, so if you have
arm and start hacking away on it instead. a demon with you that knows a relevant skill, let him
The final attack you need to watch for is called have it.
Magatsu Crush. When you see that it’s about to use Fortunately for you, Yasomagatsu only has two
it, you should run to the far side of the battlefield and attacks that are of any real threat to you: Soulless Rain
return your demon to its tube until the attack is over. and Megido. Megido can easily be dodged by simply
getting out of the blast area before it hits.
Name Right Arm Order Souless God Level ?? HP 6000 Soulless Rain, however, is a little trickier to handle.

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Phys Gun Fire Ice Elec Force Death Mind Almighty
Attack Effectiveness It’s quite hard to dodge, and when the attack has
(in percentages) 100 100 100 100 100 100 0 0 100
finished, it’ll leave behind certain zones on the battle-

ALKTHROUGH
field that you simply cannot pass through. The best
Name Left Arm Order Souless God Level ?? HP 6000 way to avoid it is to run to one of the far corners of the
Phys Gun Fire Ice Elec Force Death Mind Almighty
Attack Effectiveness battlefield, so the energy balls will spread out over a
(in percentages) 100 100 100 100 100 100 0 0 100
wide area. Hopefully, this’ll disperse the Rain enough
that your path back to the boss won’t be completely
If you keep this up, you’ll eventually destroy both arms obstructed. For all the other attacks it uses, a simple
with relative ease. Your offensive strategy is simple, block will keep you safe.
but you need to alternate between the arms as circum- Keep hacking away at this boss, pausing occasionally
stances merit, or you’ll never survive long enough to to dodge its skills, and you’ll eventually win. Congratu-
finish the job. lations! You’ve beaten Devil Summoner!
After both arms are destroyed, you can move on
to mount an assault on the main body. It’s incredibly Name Yasomagatsu Order Souless God Level ?? HP 7000
Phys Gun Fire Ice Elec Force Death Mind Almighty
resistant to injury, but you can attack him with Fire, Attack Effectiveness
(in percentages) 30 0 W-30 W-30 W-30 W-30 0 0 100
Ice, Force, or Elec-based skills to temporarily lower his

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PISODE
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Secrets and Sidequests
The Training Halls Around the Capital Training Halls — East, North, South, West
Once you’ve convinced the Large Tarrasque to help you
travel across water, you can get to four side areas called
Training Halls. Within these places there will be eight red
crystals spread around the four corners of the hall. Only
IDEQUESTS

demons will be allowed to wander around the Training


Hall, as there are four Tainted Gates surrounding your
point of entry.
As mentioned earlier, a red crystal’s contents depends
on the personality of the demon you send to open it. You
should choose which demon you send to open these
crystals carefully, as the personality type of the demon
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you choose will determine the crystals’ contents.


The tables below will will explain what each of the six
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possible items a demon of a particular personality can


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acquire when they check a red crystal. The chance they’ll


get a particular item is listed as Low, Medium, or High.
Consult the demon personality list underneath the table
to find out what demons have the particular personality
you are looking for to obtain the items you want from a
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red crystal.

RED CRYSTAL CONTENTS TABLE


Personality Item 1 Item 2 Item 3 Item 4 Item 5 Item 6
Life Stone x3 Medicine x5 Ox Bezoar x3 Muscle Drink Bead Bead of Life
Punk/Knight
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Medium Chance Medium Chance Medium Chance Medium Chance Medium Chance Medium Chance

Chakra Chip x3 Chakra Drop Chakra Pot Great Chakra Soma Drop Soma
Young Girl/Old Woman Low Chance High Chance High Chance Low Chance Low Chance Low Chance
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“Mansaku” Sake “Homura” Sake “Fubuki” Sake “Raiden” Sake “Shishiou” Sake “Kotetsu” Sake
Beast Medium Chance Medium Chance Medium Chance Medium Chance Medium Chance Low Chance
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“Mansaku” Sake “Arashi” Sake “Gouriki” Sake “Yamiyo” Sake “Takumi” Sake “Kotetsu” Sake
Old Man Medium Chance Medium Chance Medium Chance Medium Chance Medium Chance Low Chance

Anti-Poison Anti-Mute Anti-Stone Anti-Mind Attract Water Repulse Water


Little Kid Medium Chance Medium Chance Medium Chance Medium Chance High Chance Low Chance

Jin Dan Balm of Life St Incense Ma Incense Vi Incense Lu Incense


Seductive/Jack
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High Chance Medium Chance Low Chance Low Chance Low Chance Low Chance

Wood Ornament Asuka Mirror Rakuyou Chalice Javanese Figure Roman Coin Persian Vase
Undead/Show-Off High Chance High Chance Medium Chance Low Chance Low Chance Low Chance

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DEMON PERSONALITY LIST
Personality Demons
Punk Ukobach, Oni, Raja Naga, Raiju, Tsuchigumo, Susano-o, Power, Triglav, Utai-gaikotsu, Nagasunehiko, Yoshitsune

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Knight Ikusa, Siegfried, Oukuninushi, Throne, Ouyamatsumi, Oumitsunu, Thor, Kurama, Sandalphon, Shouten, Nebiros, Kudan, Abihiko

ECRETS
Young Girl Alice, Moh Shuvuu, Alp

Old Woman Azumi, Gashadokuro, Sati, Parvati, Lamia, Lilith, Scathach

Beast Gdon, Orthrus, Cerberus, Orochi, Nue, Anzu

Old Man Belial, Tarrasque, Muspell, Jubokko, Mishaguji, Feng Huang, Chernobog, Beelzebub, Futsunushi

&
Little Kid Poltergeist, Agathion, Incubus

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Seductive Nekomata, Oshichi, Okiku-mushi, Leanan Sidhe

IDEQUESTS
Jack Pyro Jack, Jack Frost, Raiho

Undead Turdack, Hitokotonusi, Arahabaki, Ippon-datara, Oboroguruma, Legion, Ichimokuren, Rakshasa, Ghoul

Show-Off Obariyon, Mokoi, Thoth

Even if you can reach these Training Halls, you likely won’t be able to get into them as the game will tell you that
you’re not strong enough to enter them. Essentially, the Training Halls can only be looted during certain Episodes.

TRAINING HALL LOCATIONS


Training Hall Available at How to get there
East Episode 4 Step off at the eastern most pier on the capital map.

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North Episode 4 Go past the Daidouji Factory and call the Tarrasque from the pier.

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West Episode 7 Head west from Tsukudo-Cho and get off at the next pier.

South Episode 10 Head west from Tsukudo-Cho and follow the river south until you find the southwesternmost pier on the map.

East North West South

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In Training Hall-East, a Zombie, Ghoul, and a Zombie


Guard are standing to the north of the entrance. Defeat Name Zombie Order Undead Level ?? HP 400
them to get a Ma Incense. They’re very easy to beat if Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty

you use a Pyro-order demon, such as Sati, to fight them. (in percentages) 100 100 W-150 50 50 100 100 100 100

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Name Zombie Guard Order Undead Level ?? HP 400 Name Ghoul Order Pagan Level ?? HP 365
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 W-150 50 50 50 100 100 100 100 (in percentages) 100 100 W-150 100 100 100 100 100 100

The Training Hall at the Nameless Shrine


IDEQUESTS

If you talk to the Inari statue on the right during Episode 3, you will be able to access the Training Hall at the
Nameless Shrine. To find it, check the unused washstand that’s to the right as you walk in.
Don’t mistake this place for the other training halls that are found scattered across the capital, though. This one is
ten floors deep and contains a big secret. Unfortunately, you can’t access all ten floors right away. New floors can be
explored once you’ve reached certain points in the game.
Ultimately all the floors of the Nameless Shrine’s Training Hall can be explored once you’ve saved at the final save
point in the Akarana Corridor. However, you should explore new floors as soon as they’re available and clear each
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floor bit by bit, rather than trying to go through all of them at once. That way, you’ll get helpful items when you need
them, rather than when they’re long since obsolete.
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ECRETS

NAMELESS SHRINE TRAINING HALL DATA


Floor Unlocked at Special Battles Items to be found
1st Episode 3
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2nd Episode 3 St Incense, Foxtail, Force x15, Red Crystal

3rd Episode 4 “Mansaku” Sake, Phys x20, Red Crystal, Ma Incense

4th Episode 5 vs. Yoshitsune Death x20, Vi Incense, Balm of Life, Red Crystal

5th Episode 6 Hyakki Yakou

6th Episode 8 Lu Incense, Foxtail, Red Crystal, Sleep x20

7th Episode 10 Hyakki Yakou Soma Drop, Red Crystal, St Incense, Charm x20
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8th Episode 10 Red Crystal, Stone x20, Ma Incense, Bead of Life

9th Episode 11 Hyakki Yakou Red Crystal, Babylon Tablet, Great Chakra, Vi Incense
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Bottom Episode 12* vs. Beelzebub Giza Mask, Red Crystal, Soma, Lu Incense x3

*Saved at the final save point in the Akarana Corridor at 20XX.


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The Training Hall 1st Floor The Training Hall 2nd Floor
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The Training Hall 3rd Floor The Training Hall 4th Floor

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ECRETS
&
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IDEQUESTS
As you work your way down the Training Hall, you’ll
come across Yoshitsune, who’s standing on the north
platform of the fourth floor. Talk to him and he’ll
challenge you to a battle.
Yoshitsune is immensely powerful, and has no

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weaknesses to speak of. Your main strategy should just
be to block whenever he attacks, and use Charm Bullets

RAINING
to soften him up before you try to close to melee. Don’t
worry about going after the Oni and the Kurama,
as they’ll keep on
appearing until Yoshit-
sune has been defeated.
After you’ve beaten

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Yoshitsune, you’ll be
able to create him ALLS
via fusion at the
Gouma-Den.

Name Oni Order Fury Level ?? HP 583


Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 50 100 100 100 W-100 100 100 150 100

Name Kurama Order Wind Level ?? HP 544


Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 150 100 100 W-100 D-100 100 100 100

Name Yoshitsune Order Fury Level ?? HP 2000


Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 10 100 100 100 100 10 150 100
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The Training Hall 5th Floor The Training Hall 6th Floor
IDEQUESTS
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&
ECRETS
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On the fifth floor, you might wander into a fight with Moving onto the seventh floor, you’ll run across
a Kudan, who will give you a hint as to how to find a another Kudan that will give you a hint to another
secret on this floor. If you go around all eight platforms Hyakki Yakou battle on this floor. Visiting the south-
with Raidou, you’ll enter a special battle called a Hyakki west platform on a New Moon will initiate this battle.
Yakou event. This hundred-demon battle is very annoying because
the Utai-Gaikotsu love to petrify you. Don’t let this
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If you accept this challenge, you will be forced to fight happen. Thankfully, the Utai-Gaikotsu will only be
a hundred demons in a single battle and emerge victo- around for half the battle; after that, you’ll be up
rious. These demons, obviously, won’t all be onscreen against Nekomatas and Nues.
at the same time, but demons will continue to appear Use special Physical attacks to take care of the Utai-
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in waves as you defeat them. This battle will give you Gaikotsu quickly. The faster you deal with them, the
the Phantom Skull, one of the three keys to unlocking easier a time you’ll have with this battle. After that’s
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Beelzebub. over with, you’ll get the second key to Beelzebub, the
This battle is one of pure attrition, so you should Tyrant Spawn.
stock up on Chakra Chips and Drops to replenish the
MP of your healing demon. Use Fire and Elec attacks to
fight off these demons.

Name Oni Order Fury Level ?? HP 583 Name Nue Order Volt Level ?? HP 756
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Phys Gun Fire Ice Elec Force Death Mind Almighty Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
Attack Effectiveness
(in percentages) 50 100 100 100 W-100 100 100 150 100 (in percentages) 100 100 W-100 100 0 50 100 150 100

Name Jubokko Order Frost Level ?? HP 513 Name Nekomata Order Skill Level ?? HP 680
Phys Gun Fire Ice Elec Force Death Mind Almighty Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
Attack Effectiveness
(in percentages) 100 100 W-150 50 100 100 0 50 100 (in percentages) 100 100 100 100 W-100 D-100 100 50 100

Name Ippon-Datara Order Skill Level ?? HP 506 Name Utai-Gaikotsu Order Pagan Level ?? HP 697
Phys Gun Fire Ice Elec Force Death Mind Almighty Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
Attack Effectiveness
(in percentages) 100 150 100 100 W-100 100 D-100 50 100 (in percentages) W-100 200 D-100 100 100 W-100 0 150 100

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The Training Hall 7th Floor
On the fifth floor, you might wander into a fight with
a Kudan, who will give you a hint as to how to find a
secret on this floor. If you go around all eight platforms
with Raidou, you’ll enter a special battle called a Hyakki
Yakou event.
If you accept this challenge, you will be forced to fight

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a hundred demons in a single battle and emerge victo-

ECRETS
rious. These demons, obviously, won’t all be onscreen
at the same time, but demons will continue to appear
in waves as you defeat them. This battle will give you
the Phantom Skull, one of the three keys to unlocking
Beelzebub.

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This battle is one of pure attrition, so you should
stock up on Chakra Chips and Drops to replenish the

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MP of your healing demon. Use Fire and Elec attacks to

IDEQUESTS
fight off these demons.

The Training Hall 9th Floor

The Training Hall 8th Floor

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ALLS

Name Obariyon Order Fury Level ?? HP 803


Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 100 100 W-100 100 W-100 0 150 100

Name Ikusa Order Fury Level ?? HP 774


Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 100 100 100 W-100 100 W-100 100 100

Name Gashadokuro Order Pagan Level ?? HP 859


Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 300 W-150 D-100 100 W-100 0 100 100

137

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After you’ve gathered the Phantom Skull, Tyrant
Spawn, and the Emblem of Hell you can meet with
The Training Hall Bottom Floor
Beelzebub, who’s residing on the north platform of the
bottom floor of the Training Hall.
This fight is a lot like the Hyakki Yakou events from
before, but you need to defeat around fifty demons
IDEQUESTS

before Beelzebub will show up. After that, those


demons will keep on reappearing until Beelzebub is
defeated.
Beelzebub is a dangerous opponent because of two
things. One is the presence of the Nebiros, who love
to cast Mudo on you, thus cutting your HP in half. If
you get hit with that, you’re in serious danger from the
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other thing that you need to worry about: Beelzebub’s


powerful physical attacks, which can do over 500 points
&

of damage. You absolutely must have mastered blocking


ECRETS

to survive this battle, and it’ll be a big help if you’ve


Forged Raidou’s sword in such a way as to grant him
Physical resistance.
The best way to damage Beelzebub is to simply hit
him with your sword; he’s highly resistant against or
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immune to all other forms of attack. He has a lot of


HP, so this will be a very long and tough battle. If you Name Ukobach Order Pyro Level ?? HP 713
manage to win it, you’ll be able to create Beelzebub via Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty

fusion at the Gouma-Den.


(in percentages) 100 100 0 W-100 100 100 100 100 100

Name Nebiros Order Pagan Level ?? HP 551


Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
0 300 150 150 150 W-100 0 0 100
ALLS

(in percentages)

Name Beelzebub Order Pagan Level ?? HP 13290


Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
H

(in percentages) 100 50 50 25 25 25 D-100 0 100


RAINING

Defeating Kudan
From Episode 7 onwards, you might encounter a new
Skill Demon called a Kudan. This special demon cannot
be confined at all, even on a Full Moon. You must first
be able to defeat one, which will yield a hefty amount
of EXP and yen, to get the Prophetic Book. Once you’ve
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obtained this book, you will be allowed to create a


Kudan at the Gouma-Den.
Defeating the Kudan, however, isn’t all that easy. It
takes minimal damage from just about everything, uses
Diarahan to fully heal itself every so often, and will
run away if the battle lasts too long. To defeat Kudan,
you need to keep nailing it with attacks to what could
be laughingly referred to as its “weak points,” using a
demon’s skills, then run in and deliver a flurry of critical
hits with Raidou’s sword.

138

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Ideally, you should bring a demon into this fight 3 Finally, go to the phone in Ginza-Cho with both Belial
which has learned the Astral Burst combination skill. and Nebiros in the party and Alice will challenge you to
You can build up your demon’s morale with a few a fight.
critical hits, then unleash an Astral Burst to inflict
massive damage.

S
ECRETS
&
S
IDEQUESTS
The only thing you need to worry about in this battle
is that there are going to be a lot of Mudo skills
Name Kudan Order Skill Level ?? HP 627
being tossed around. Be sure that Raidou’s sword has
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
been forged with a demon that grants resistance to
(in percentages) 7 D-100 W-1 W-1 W-1 W-1 W-1 0 30
Death-based attacks.
Ignore all of the minor enemies and just concen-

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trate on attacking Alice, since her backup will just
Alice continue to appear until she’s defeated. Alice has

RAINING
From Episode 8 onward, you can embark upon a no weak points to speak of, so attack her with
sidequest which will enable you to create Alice, a whatever you like. She only has 4000 HP,
unique Pagan-order demon, at the Gouma-Den. Realis- which isn’t very much at all for a boss
tically, though, you probably won’t be able to do this near the end of the game.
until the final episode. You must have Belial in your
party to start this quest, and Raidou needs to be at

H
Level 66 to control him.
Name Obariyon Order Fury Level ?? HP 803
ALLS

Phys Gun Fire Ice Elec Force Death Mind Almighty


1 Stop by the phone box Attack Effectiveness
(in percentages) 100 100 100 100 100 100 0 100 100
in Tsukudo-Cho first
and Belial will answer
Name Jubokko Order Frost Level ?? HP 390
the phone.
Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 100 100 W-100 100 W-100 100 100 100

Name Alice Order Pagan Level ?? HP 4000


Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 100 W-150 50 100 100 0 50 100
2 Head to the phonebox
in Harumi-Cho with
Nebiros in the party.

139

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Second Cycle
After you’ve finished the game, you will be asked to create a clear-game file. If you load it, you will start the game’s
IDEQUESTS

second cycle. There are a few new additions and a couple of holdovers from your previous game, but Raidou will start
this cycle at Level 1.
Hard Mode: You will be asked before you start the second cycle if you want to challenge the game’s hard mode. (See
P.143 for more details.)
Total Loyalty: Raidou’s total Loyalty, which determines his title, will be the same as it was at the end of your last
game. Thus, he’ll have all of his confinement tubes handy.
Aurora Clip: Konnou-Ya will now have the Aurora Clip in stock. This clip provides unlimited Normal ammunition.
S

Shop Rank: The current Customer Rank you have will be carried over.
&
ECRETS

The following tables are repeated here for your convenience:

KONNOU-YA CUSTOMER RANKINGS


Shop Rank Total Yen Spent Effect
S

Rank 1 10,000 Yen Life Stones can now be bought.

Rank 2 30,000 Yen Muscle Drinks can now be bought.

Rank 3 60,000 Yen Balms of Life can now be bought.

Rank 4 140,000 Yen Get 10% more Yen for selling items.

Rank 5 240,000 Yen Get 10% Discount for buying items.


YCLE

Rank 6 400,000 Yen Chakra Drops can now be bought.

Rank 7 600,000 Yen Get 20% more Yen for selling items. Not cumulative.

Rank 8 900,000 Yen Get 20% Discount for buying items. Not cumulative.
C

Rank 9 1,400,000 Yen Fatal Clip and Fatal Ammo can now be bought.
ECOND

Gouma-Den: The Devil Chart will be carried over.


Shin-Sekai: Your current Customer Rank at the Soda Joint will be carried over.
Raiho can now be created at the Gouma-Den via a sidequest (see next page for details).

SODA JOINT CUSTOMER RANKINGS


S

Shop Rank Customer Rating Effect


Rank 1 30 Dragon Soda and Mandra Soda are now available.

Rank 2 150 Miracle Nectar available.

Rank 3 300 MAG Exchange Rate at 110%

Rank 4 600 Muscle Nectar is now available.

Rank 5 1,100 Valhalla Nectar and Miracle Nectar are now available.

Rank 6 1,600 MAG Exchange Rate at 130%

Rank 7 2,200 Elixir Pop and Midas Pop are now available.

Rank 8 2,900 Harvest Pop is now available.


140 Rank 9 3,800 Deus Pop is now available; MAG Exchange Rate at 150%.

*Customer Rating increases by 1 for every 100 Yen spent, and every 10 MAG Exchanged at the Soda Joint.

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


Finding Raiho
To get Raiho, you need to obtain the Bancho Uniform from Detective Kazama on your second cycle. In order for him

S
to give it to you, Raidou must have attained the title of Master of Demons from the Herald of Yatagarasu.

ECRETS
LOCATIONS OF DETECTIVE KAZAMA
Episode Area Location Time

&
Episode 1 Tsukudo-Cho Narumi Detective Agency Until obtaining Kaya’s Photo.

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Episode 2 Daidouji Rsidence Main Hall Until freeing Denpachi.

IDEQUESTS
Episode 2 Ginza-Cho Northeast Part of Town From meeting with Tae at Shin-Sekai.

Episode 3 Ginza-Cho Northeast Part of Town Entire Episode.

Episode 4 Daidouji Factory The Back Room Entire Episode.

Episode 5 Harumi-Cho Catholic Church Entire Episode.

Episode 6 Ginza-Cho Northeast Part of Town Entire Episode.

Episode 7 Ginza-Cho Northeast Part of Town Entire Episode.

Episode 8 Ginza-Cho Northeast Part of Town Entire Episode.

Episode 9 N/A - -

Episode 10 Sakuradayama Central Area Entire Episode.

Episode 11 Sakuradayama Central Area Entire Episode.

Episode 12 Ginza-Cho Northeast Part of Town Entire Episode.

F
I N D I N G
R
A I H O

141

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Once you’ve obtained the Bancho Uniform, go to
LIST OF RAIDOU’S TITLES Konnou-Ya and Raidou’s biggest fan will appear. Give
the reply “Raihee,” and a battle will start. Be careful
Total Loyalty Title Tube not to start this battle until later on in the game, as
Raiho can be quite tough if you fight him in Episode 1.
0 Initiate 6
If you’ve gotten to at least Episode 3, though, the fight
IDEQUESTS

120 Promising Youth 6 should be pretty easy.


700 Taisho Swordsman 8 Be sure to use a demon that isn’t weak against Fire
1200 Local Hero 8
or Ice and doesn’t use Ice attacks. If your demon gets
Panicked, use an Anti-Mind on it to return it to normal.
1700 Urban Mystic 10
Ignore Raiho’s assistants and focus on delivering
2200 Prodigy 10 damage to Raiho. Don’t attack Raiho with Ice Bullets, as
2700 Recognized Summoner 12 he’ll just eat those. Go in with two sword strikes, then
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3200 Gallant Hero 12


attack with Normal bullets before finishing with a lunge
for maximum damage.
&

3800 Avatar of Spirits 12


After the battle is over, you’ll be able to create Raiho
ECRETS

4400 Rising Star 12 at the Gouma-Den.


5100 Renowned Summoner 12
5900 Master of Demons 12 Name Pyro Jack Order Pyro Level ?? HP 191
6800 Morning Star 12 Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 150 D-100 W-150 100 100 100 100 100
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7800 Demons’ Terror 12


9000 Vigilant Guardian 12 Name Jack Frost Order Frost Level ?? HP 285
12800 Timeless Summoner 12 Attack Effectiveness Phys Gun Fire Ice Elec Force Death Mind Almighty
(in percentages) 100 100 W-150 D-100 100 100 100 100 100

Name Raiho Order Frost Level ?? HP 2000


Phys Gun Fire Ice Elec Force Death Mind Almighty
A I H O

Attack Effectiveness
(in percentages) 100 100 150 D-100 100 100 10 0 100
R
I N D I N G
F

142

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Hard Mode RAIDOU’S MA DATA
When you start a new game using the clear-game data,
you will be given the option of playing Devil Summoner Raidou’s Ma Demon’s Purple Bars*
in hard mode. This decision should not be taken lightly,
1-5 None
as hard mode is extremely difficult and should only be

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taken on by seasoned RPG veterans. Here’s the list of 6 Ma +1

ECRETS
changes to the game that will take place in the game’s 9 Lu +1
“Devil Difficulty”: 12 Vi +1
15 St +1
- The damage Raidou takes from enemies is four
times greater. 18 Lu +1

&
- The damage you inflict to enemies is cut by half. 21 Ma +1
- It takes thirty times longer to escape from a battle.

S
24 St +1
- The MAG cost for doing anything is tripled.

IDEQUESTS
27 Vi +1
- The items at Konnou-Ya are three times
more expensive. 30 St +1
- It costs seven times as much to summon a demon 33 Lu +1
from the Gouma-Den’s records. 36 Ma +1
39 Vi +1
Due to the cost-prohibitive nature of Hard Mode, you
must be able to acquire money at a rapid rate, and you *Stat Increases are cumulative.
must micro-manage your inventory so as not to use up
as many items as you did before. A simple Medicine will - Capture demons purely for the MAG that you can
cost 450 yen, and at the beginning of the game, it takes exchange them for. You need to have a lot of MAG on
a lot of fighting to earn that money back. hand at all times, and what little you’ll earn from
Here are some tips to help manage the exorbitant cost battles simply won’t be enough. Once you’ve finished
of, well, everything in this difficulty setting: levelling up a demon, don’t use it for a fusion

H
ingredient unless you have to. Go to Shin-Sekai and
- Always use a demon with the Undead or Show-Off sell the demon for extra MAG if you’re running low.

A R D
personality to open red crystals. They will always get - The MAG Exchange rate is determined by:
artifacts which you can sell. (Demon’s Level * 20) + (Sum of Base Stats * 10)
- In Episode 1, be absolutely sure to complete Short - When you’re in battle, fight conservatively. One badly
Event 3: Bug Collecting (see P.102). You’ll get around timed hit could spell the difference between life and
30,000 yen. death. Carefully watch what your enemies are doing

M
- Use a Volt demon’s Inspect skill everywhere. Some and block if they’re winding up to attack you. Once
of the most valuable items are only found by you’ve evaded or blocked their offense, lunge with
using Inspect. your sword or fire off a burst from your gun to stun O D E
- Get a Jack Frost demon as quickly as possible. You the enemy.
can create him by fusing an Agathion and an - Once you’ve become accustomed to the battles’
Obariyon, although he may be too high-level for higher difficulty, you should find a demon with the
Raidou to handle for a while. His Scavenge ability is Provoke skill to increase the encounter rate. This may
much more useful than Loose Change, and you can seem risky, but fighting more battles doesn’t matter
get items from it that you can sell for a lot of money. if you’re winning easily enough. You’ll get more of the
- Increase Raidou’s Ma stat. The Ma stat will lower the EXP, yen, and MAG that you so desperately need from
MAG cost for summoning, and will make your the same area without having to run around
demons stronger. The MAG cost needs to be lowered in circles.
quickly or else you’ll be losing more MAG than you’ll
be getting out of battles. If that starts happening,
you’d be better off doing without a demon in battles
for a while.

143

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Binary Fusion
When you first start walking around the streets of Pyro, Wind, Fury, or Pagan demons together will
of Tsukudo-Cho, you can find Konnou-Ya near the create a demon of the Skill variety, while fusing two
Detective Agency. You’ll meet Victor in Konnou-Ya’s, demons from other orders will create a Pagan demon.
who loves to experiment with fusing demons together.
Ordinarily, Binary Fusion is just a simple matter of This type of fusion is most useful when you want to
picking any two demons and then smashing them create a Skill-order demon, because ordinarily they can
together to create a new one, but there is so much more only be caught during a Full Moon. The rules for skill
to it than that. transference from Normal and Inverted fusions still
apply in this type of fusion.
In order to begin fusing demons together they must
both have their Loyalty at its maximum. The created
demon’s level must be Unstable Fusion:
below Raidou’s current If you fuse any demon with one from the Skill family,
ECHNIQUES

level, and Raidou must then the result you will get is completely random. The
not be carrying a demon demon you’ll get will be at a level indicated on the big
of that species in one of fusion table on pgs. 32 & 33, and will be a member
his tubes. of a random order. The skills it gets will also be
Once those conditions randomly determined.
have been met, you’ll
also need an amount of MAG equal to twice the created
demon’s level. Before you go fusing demons left and
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right, there are four different types of Binary Fusion


that can result, depending on the types of demons that
you choose to participate.

Normal Fusion:
This type of fusion is the most common. Fuse two
D VA N C E D

demons from the Pyro, Frost, Volt, Wind, or Fury


orders together. Both the fused demons should be from
different orders.

This type of fusion is the easiest to handle because the


result is almost always constant. The new demon will
receive a new support skill depending on the phase of It’s advised that you do not play around with Unstable
A

the moon. fusions, as the resulting demon is almost always weaker


than the demons you’re combining.

Inverted Fusion: Fusion Order Table


If you combine a demon from the Pyro, Frost, Volt,
Wind, or Fury orders with a Pagan demon, then a DEMON-1
Inverted Fusion will occur. This type of Binary Fusion
differs slightly from a Normal one because the number Order Pyro Frost Volt Wind Fury Pagan Skill
of skills between those two demons that will be Pyro Skill Wind Fury Volt Wind Frost ?
transferred to the new demon are randomly chosen, Frost Wind Pagan Fury Pyro Volt Fury ?
hence the name. If you back out before making the final
DEMON-2

Volt Fury Fury Pagan Frost Frost Pyro ?


decision to fuse the demons, then try again, you’ll see
Wind Volt Pyro Frost Skill Pyro Volt ?
that the new demon’s skill list will change constantly.
Fury Wind Volt Frost Pyro Skill Wind ?

Identical Fusion:
Pagan Frost Fury Pyro Volt Wind Skill ?
Skill ? ? ? ? ? ? Pagan
If you fuse demons of the same order together, it will
144 result in either a Pagan or a Skill demon. Fusing a pair

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


Also, the amount of loyalty it starts out may be higher
Fusion Restrictions than a demon that you confined in battle.
You may find that when you want to fuse a certain
demon, as per the table on pgs. 32 & 33, that you won’t The yellow bars in the new demon’s stats are the stat
get the demon that you’d thought you’d get. This is bonuses that it receives upon being created. This bonus
because the game puts a restriction on when certain is calculated by taking the average bonus stats (light
demons can be fused. This usually means that you have yellow bars) of the two demons you chose. The average
to defeat the demon first before you’re able to create of these bonus points will always be rounded up if there
one for yourself in the Gouma-Den. are any fractional numbers; if one demon has +4 light
yellow bars to one stat, and the other demon has +1 to
You’ll create a Lilith that same stat, the average between the two would 2.5.
instead of a Beelzebub until The number of flashing yellow bars on the new demon
you’ve lifted the restriction would then be 3.
for creating him.

A
The new demon’s starting Loyalty is determined by
The Legions are the lone adding together the number of levels each of the two

D VA N C E D
exception, as you just demons you’re fusing together have gained since
need to be in the correct episode to get them. However, they started their service for Raidou. For instance,
getting a Legion demon is not that easy either. Check combining a Ukobach at level 4 with a Azumi at level
pg. 149 for information on Fusion Accidents. 8 would mean that both those demons have gained 2
levels each. The formula for determining the starting
Loyalty of the newly created demon is C=(A + B) * 5

Fusion Requirements List “C” Is the resultant demon’s loyalty.


Ichimokuren - After clearing Episode 1
Oboroguruma - After Defeating it in Episode 2
“A” Is the number of levels the first demon has gained.
Chernobog - After clearing Episode 3 “B” Is the number of levels the second demon
Triglav - After Defeating it in Episode 4
Nebiros - After Defeating it in Episode 5
has gained.
Nagasunehiko - After clearing Episode 5

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Abihiko - After clearing Episode 5
Hitokotonusi - After clearing Episode 7
Therefore, in our above example:
C=(A + B) * 5

ECHNIQUES
Mishaguji - After clearing Episode 8
Oumitsunu - After Defeating it in Episode 9
Suasano-O - After Defeating it in Episode 9
C=(2 + 2) * 5
Orochi - After Defeating it in Episode 9 C=(4) * 5
Arahabaki - After Defeating it in Episode 10
Yoshitsune - After Defeating it on The Training Hall’s 4th Floor
C=20
Kudan - After Defeating it any time after Episode 7 Our new demon’s loyalty will start at a point total of 20.
Alice - Completing the Alice sidequest any time after Episode 8 (See p. 139)
Beelzebub - After defeating it in The Training Hall’s Bottom Floor

Skill Transference
Raiho - After completing the Raiho sidequest on a second cycle
(See pgs. 141 and 142)

Legion (Normal) - Be on Episode 3 or later One other thing you should take into account is that
Legion (Rare) - Be on Episode 3 or later
Legion (Phys) - Be on Episode 4 or later
when you fuse demons, the new demon may gain some
Legion (Magic) - Be on Episode 4 or later of the skills of the demons that you picked for the fu-
Legion (Heal) - Be on Episode 4 or later
sion (its “parents,” if you will). These skills are identified
with green text, to show that they will be inherited by
the new demon once the fusion is complete.
New Demon-New Stats
After you’ve selected the demons you wish to fuse, This process may seem totally random, and when you’re
you’ll get a preview of fusing Pagan- and Skill-order demons, it is. For Normal
the new demon you’ve fusions, there is a system behind this madness. Essen-
created. There are a tially, skill transfer works on a complex set of priorities.
couple of things about
this newly created demon The first set of priorities is the classification of an abil-
that you should take note ity. There are nine major classification groups for skills:
of, such as the flashing Fire, Ice, Elec, Force, Phys, Death, Mind, Recovery,
yellow bars in its stats. and Almighty. 145

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Each demon will accept a skill from one of those groups over any other when deciding what skill to take. Those skills
are then arranged on a priority ranking system so that the demon will inherit a higher-priority skill, if two skills
happen to be in the same classification. To give you an idea of how this all comes into play, we’re going to give you an
example by combining a Pyro Jack and a Jack Frost who’ve learned all their skills. This will create an Anzu, which will
inherit skills from those two demons.

Attack 1 Attack 2 Support 1 Support 2 Combo Skill


A Pyro Jack will have: Agi Pulinpa Fire Resist - Fiery Sprial
A Jack Frost will have: Mabufu - Ice Boost - Frigid Spin
An Anzu normally has: Tetra Aura Mazan Money Find - Gale Slash
ECHNIQUES

Inheritance Types For Demons


Type Names
Fire Ukobach, Pyro Jack, Orthrus, Oshichi
Jack Frost, Raiho, Jubokko, Okuninushi, Ouyamatsumi,
Ice
Arahabaki, Orochi
Agathion, Raiju, Tsuchigumo, Oboroguruma, Mishaguji,
Elec Oumitsunu, Thor, Nekomata
To start this off, we need to know what classification of
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Force Poltergeist, Anzu, Feng Huang, Ichimokuren, Kurama


skills the Anzu can inherit over others. We can figure Gdon, Cerberus, Muspell, Raja Naga, Tarrasque, Nue,
that out by looking on the Inheritance Types for Phys Obariyon, Oni, Lamia, Yoshitsune, Triglav, Rakshasa,
Demons table to the right. Shouten, Siegfried, Susano-O, Ippon-Datara, Scathach,
Futsunushi
Hitokotonusi, Turdak, Ikusa, Okiku-Mushi, Ghoul,
Now that we know the Anzu has the inheritance type Death Utai-Gaikotsu, Nebiros, Gashadokuro, Incubus,
of Force, we now have a means to find out what clas- Nagasunehiko, Abihiko
sification of skill takes priority over others. In this next
D VA N C E D

Mind Parvati, Moh Shuvuu, Alp, Lilith, Leanan Sidhe


table, we’ll find that the Force Inheritance type will have
Recovery Sati, Azumi, Mokoi, Kudan
the indicated order of priority, with first priority going
to the skill type on the left, and last priority to the skill Almighty 1 Belial, Alice, Beelzebub, Thoth
types on the right. Almighty 2 Throne, Power, Sandalphon

Inheritance Priority Types


A

Type
Fire Type Fire > Mind > Almighty > Death > Recovery > Elec > Force > Phys > Ice
Ice Type Ice > Mind > Almighty > Death > Recovery > Force > Elec > Phys > Fire
Elec Type Elec > Mind > Almighty > Death > Recovery > Fire > Ice > Phys > Force
Force Type Force > Mind > Almighty > Death > Recovery > Ice > Fire > Phys > Elec
Phys Type Phys > Almighty > Death > Mind > Fire > Ice > Elec > Force > Recovery
Death Type Death > Phys > Mind > Fire > Ice > Elec > Force > Almighty > Recovery
Mind Type Mind > Death > Almighty > Force > Fire > Ice > Elec > Recovery > Phys
Recovery
Recovery > Mind > Almighty > Fire > Ice > Elec > Force > Phys > Death
Type
Almighty 1
Almighty > Recovery > Fire > Ice > Elec > Force > Mind > Death > Phys
Type
Almighty 2
Almighty > Recovery > Phys > Mind > Fire > Ice > Elec > Force > Death
Type
146

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Since the Anzu has a Force Inheritance Type, it’s time
to compare all the skills in our example, and see which Support Skill Classification and Priority Chart
ones the Anzu will keep and which ones the Anzu will
replace. To find out what classification these skills # Name # Name
belong to, so that we can see what skills the Anzu will 1 Regenerate 16 Devotion
prioritize in obtaining over others, we will need a third 2 First Aid 17 Money Find
chart that lists every skill in their classifications along
with their priority numbers. 3 Curse 18 Item Find

4 Phys Resist 19 Quick Study

Attack Skill Classification and Priority Chart 5 Mana Surge 20 Fire Resist

6 Life Surge 21 Ice Resist


Type Names Type Names 7 Endure 22 Elec Resist

A
Fire 1 Maragidyne Mind 1 Petra 8 Hex 23 Force Resist

D VA N C E D
2 Hellfire 2 Dormina 9 Retribution 24 Hero’s Might
3 Agidynee 3 Marin Karin 10 Mana Gain 25 Mage’s Might
4 Blaze 4 Makajam 11 Life Gain 26 Heal Boost
5 Maragi 5 Pulinpa 12 Fire Boost 27 Mind Boost
6 Agi Recovery 1 Diarahan 13 Ice Boost 28 Mana Bonus
Ice 1 Mabufudyne 2 Diarama 14 Elec Boost 29 Fast Escape
2 Cocytus 3 Media 15 Force Boost 30 Life Bonus
3 Bufudyne 4 Dia Aura

4 Frostbite 5 Traukaja Combo Skill Classification and Priority Chart


5 Mabufu 6 Rakukaja

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Type Names Type Names
6 Bufu 7 Makakaja

ECHNIQUES
Fire 1 Fire Breath Almighty 1 Astral Burst
Elec 1 Maziodyne 8 War Cry
2 Fire Drain Mind 1 Null Mind
2 Bolt Storm 9 Makara Aura
3 Fireball Phys 1 Fiery Spiral
3 Ziodyne 10 Tetra Aura
4 Null Fire 2 Fridged Spin
4 Spark 11 Dia
Ice 1 Glacial Blast 3 Voltaic Ring
5 Mazio 12 Patra
2 Ice Drain 4 Gale Slash
6 Zio 13 Recarm
3 Frozen Lance 5 Vile Storm
Force 1 Mazandyne 14 Samarecarm
4 Null Ice 6 Raging Blast
2 Tempest Phys 1 Mighty Blow
Elec 1 Shock Wave 7 Cross Slash
3 Zandyne 2 Frenzy
2 Elec Drain 8 Rush
4 Flurry 3 Winged Fury
3 Thunderbolt 9 Phys Drain
5 Mazan 4 Berserker
4 Null Elec 10 Null Phys
6 Zan 5 Venomstrike
Force 1 Wind Cutter 11 Flame Shot
Death 1 Mamudo 6 Combo
2 Force Drain 12 Freeze Shot
2 Mudo
3 Hurricane 13 Shock Shot

4 Null Force 14 Blast Shot

Death 1 Null Death 15 Bane Shot


147

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Looking at this list we can gather all the skills and work with the Anzu’s Priority list to determine its final skill set.

All the skills in question again are:

Attack 1 Attack 2 Support 1 Support 2 Combo Skill


A Pyro Jack will have: Agi Pulinpa Fire Resist - Fiery Sprial
A Jack Frost will have: Mabufu - Ice Boost - Frigid Spin
An Anzu normally has: Tetra Aura Mazan Money Find - Gale Slash

1) First and foremost, we can determine that the Anzu will keep Mazan no matter what since it’s a Force Skill. It
won’t be replaced.
ECHNIQUES

2) We can also determine that Tetra Aura will not be replaced by either Agi or Mabufu. They have a lower priority for
the Anzu because Tetra Aura (Recovery) takes precedence over both Agi (Fire) and Mabufu (Ice).

3) Pulinpa (Mind) will take the place of Tetra Aura (Recovery) because Anzus are more accepting of Mind Skills than
Recovery ones.

4) Since there’s an empty Support Skill slot, the only possible skill that can be trans-
ferred to it is Ice Boost (Support 13) because it is ranked higher than Fire Resist
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(Support 20).

5) When looking at the Combination Abilities, they are all from the Phys grouping, so
we must look at their priority numbers to determine which one the Anzu will take.
By looking at the priority list we see that Fiery Spiral (Phys 1) has the highest prior-
ity, and thus will take the place of the Anzu’s Gale Slash.
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Attack 1 Attack 2 Support 1 Support 2 Combo Skill


Our new Anzu will have: Pulinpa Mazan Money Find Ice Boost Fiery Spiral

That isn’t the end of it, however, because the moon phase can restrict what skills can be inherited.
A

Effects Moon Phases Have on Skill Transfer


Type Effect
New Moon No skill transfer. The new demon will have its default skills.

Waxing Moon (Crescent Increases) One Demon’s Support Skill will fill the empty support skill slot.

Waning Moon (Crescent Decreases) The Other Demon’s (compared to the one from a Waxing Moon) support skill will fill the empty support skill slot.

Full Moon No restrictions on skill transfer.

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During phases other than a Full Moon, the Anzu’s Skill
set will be different. It’ll keep all its default skills during
those other phases, but inherit either Ice Boost or Fire
Resist to fill its empty skill slot depending on whether
Demons that can accept those skills
Demons that can accept a Throw Weapon Skill
the moon is waxing Ikusa, Triglav, Susano-O, Mokoi
or waning. Demons that can accept Breath Skills
Pyro: All except Sati
Frost: All except Jubokko
Volt: Agathion, Raiju, Tsuchigumo, Nue, Misaguji
Wind: Poltergeist, Moh Shuvuu, Anzu, Feng Huang, Kurama
Our Anzu when created Fury: All except Ikusa, Rakshasa, Siegfried, and Susano-O
during a New Moon. Pagan: Mokoi, Okiku-Mushi, Alice, Incubus, Lilith, Beelzebub
Skill: Thoth, Legion (Rare, Phys, Heal, Magic)

Demons that can accept a Body Charge Skill

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Pyro: Gdon, Throne, Belial
Frost: Azumi, Raja Naga, Okuninushi, Arahabaki
Volt: Raiju, Tsuchigumo, Oboroguruma, Mishaguji, Thor

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Wind: All Except Kurama, Hitokotonusi, and Sandalphon
The Anzu’s skills when Fury: Oni, Triglav, Rakshasa, Shouten, Siegfried
Pagan: Ghoul, Utai-Gaikotsu, Incubus, Lilith, Beelzebub
fused during a Skill: Kudan
Waxing Moon.

Fusion Accidents:
Every so often, a
It’s the same Anzu, but this fusion can go awry. It’s
time we fused it during a actually pretty rare,
Waning Moon. but if it happens, you’ll
get a message from

T
Victor indicating that
something went wrong.

ECHNIQUES
When this happens, you
Special Skill Restrictions will end up with a Legion
The various Throw Weapon, Breath, and Body Charge demon. There are five varieties of Legion, and they all
skills all possess a unique property. have different skills. The only way to know which type
of Legion you have is to look at its Level and Skill list.
A demon will only accept these skills if it is actually able
to use them. A demon that doesn’t have a weapon can’t
use Throw Weapon skills. Similarly, a demon that can’t The Various Legions
hurl itself at an enemy can’t use Body Charge skills.
Type Effect
Legion (Normal)
Special Skill Properties and Skills That Have Them
Combo, Fast Escape, Bane Shot, Demonstrate
Skills
Legion (Rare) Combo, Regenerate, Bane Shot, Demonstrate,
Skills Loose Change
Type Effect
Legion (Phys) Veomstrikes, War Cry, Hex, Cross Slash,
Throw Weapon Winged Fury Skills Demonstrate, Provoke
Legion (Heal) Media, Samarecarm, Heal Boost, Null Mind,
Breath Firebreath, Glacial Blast, Shock Wave, Wind Cutter Skills Demonstrate, Allure
Legion (Magic) Mudo, Petra, Mana Gain, Vile Storm, Demonstrate,
Body Charge Rush Skills Intimidate

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The chance that you’ll get a Legion during Binary Fusion the support skill Regenerate. This demon is the only
is determined by the current phase of the moon. If you one in the whole game that comes with this skill. If you
try to use a Binary Fusion during a Full Moon, you’ll want to teach that skill
have a 1 in 32 chance of getting an accident. At any to another demon, you
other time, the chance is 1 in 256. The chance you’ll get should try and engineer a
a particular Legion is 2 in 6 for getting a Normal Legion, fusion accident to get one
and 1 in 6 for getting all the others. of these very rare demons.
The only reason you’d want
The only reason that you’d want to intentionally a Legion is to get this
generate a fusion accident is that the Legion (Rare) has support skill.

Sacrifice Fusion
ECHNIQUES

You have to admire Victor’s commitment to fusion. order – a mechanic that only seems to matter in this
Starting in Episode 2, he’ll unveil a new process: sac- particular instance – the chance of a fusion accident
rifice, which allows you to kill one demon in order to rises to 1 in 8.
power another one up.
Opposing Order Combinations:
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The beneficiary of a sacrifice will receive a one-point


bonus to a randomly chosen statistic: St, Ma, Vi, or Lu.
If they receive a point of Ma or Vi, they’ll also enjoy Type Names
the accompanying increase to HP or MP. The sacrificed Pyro Frost
demon buys the farm, of course, and is permanently
removed from your roster. You can resummon the Frost Fury
sacrificed demon using Victor’s Devil Chart. In order to Volt Pyro
D VA N C E D

perform a sacrifice fusion, you must have at least two


demons in your party; the demon you want to sacrifice Wind Volt
must have its Loyalty maxed out; and you must have
Fury Wind
enough MAG to pay for the sacrifice.
Pagan Skill
That said, sacrifices don’t actually cost that much. Each
sacrifice will set you back by an amount of MAG equal Skill Pagan
A

to the powered-up demon’s starting level (see the table


on pg. 153 & 154 for demons’ starting levels). If you The opposite side of the coin here is the possibility that
want to power up a Volt Mishaguji with a sacrifice, your sacrifice may result in a Double Bonus, granting
you’ll pay 110 MAG. You don’t need to have maxed out the beneficiary of the sacrifice two stat points instead
the Loyalty of a demon that you’re planning to power of one. Ordinarily, the chance of a Double Bonus is 1 in
up with a sacrifice. Following a sacrifice, the Loyalty of a 128, but if you sacrifice a demon to another demon of
demon that you’ve just powered up will be an average of the same order, that chance rises to, again, 1 in 8.
its previous Loyalty and that of the sacrificed demon.
The easiest and most cost-effective way to power up
Like other forms of fusion, however, you do run a small your demons through sacrifice is to go out and deliber-
risk of causing a fusion accident when you sacrifice ately capture the weakest demons in each order, such
a demon. If an accident occurs, you’ll wind up with a as the Ukobacks and Alps that frequently appear on the
brand-new demon or a demon with a random assort- street outside Konnou-Ya, max out their Loyalties, and
ment of skills. Ordinarily, the chance of a sacrifice register them on Victor’s Devil Chart. Once you’ve sac-
fusion accident is about 1 in 256, and you can easily rificed them, you can resummon them from the Devil
go for the entire game without seeing one. However, if Chart for a small fee and immediately sacrifice them
you sacrifice a demon to another demon of an opposing again to the same demons.
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Forging Your Katana
Devil Summoner doesn’t have a weapon shop, per se. The Forging also changes the katana’s inherent attack
katana Raidou starts the game with is the katana he’ll power, as listed on the following table.
end the game with. As a result, if you’re not careful,
you’ll rapidly hit a point where Raidou simply isn’t do- Depending on the individual demon used in the forging,
ing enough damage in combat. Raidou will usually receive one or more stat bonuses,
which will persist for as long as he holds that particular
To improve Raidou’s melee skills, you can put points katana. Skill Legion (Rare) and Skill Legion (Normal)
into his Strength score whenever he levels up, or, start- are the only demons in the game that do not provide a
ing in Episode 3, you can go to the Gouma-Den and stat bonus when forged.
have Victor forge one of your demons into the steel of
Raidou’s katana. Unlike the katana’s Strength score, as detailed above,
this stat bonus stacks cleanly with his other statistics;
Of those two options, you’re better off with the forg- if the affected stat improves while Raidou is holding

A
ing. Not only will forging often raise Raidou’s effective the katana, via leveling-up or the use of Incense, the
Strength, but it can grant you additional stat bonuses katana’s stat bump will carry over. For example, if

D VA N C E D
on top of that. Raidou’s Ma score is 20 and he’s using a katana that’s
been forged with a Volt Parvati (Ma +3), his Ma score is
If a given demon would im- effectively 23. If Raidou then levels up and puts a point
prove your katana’s attack into Ma, his effective Ma score will become 24.
power, you’ll be able to tell
from the start.

To forge a demon into


Raidou’s katana, its
Loyalty must be maxed out. There are no other costs
involved with the process, save that of the demon
itself. Forging a demon into your katana will effectively
destroy the demon, permanently removing it from your

T
party. You can still resummon the demon using the

ECHNIQUES
Gouma-Den’s Devil Chart, of course.

Forging Raidou’s katana with a demon gives him several


inherent bonuses, which vary according to the type of
demon that was used in the process. Forging adjusts
Raidou’s basic Strength score; improves the katana’s at- Stat bars in yellow represent stat bumps given by Raidou’s atana.
tack power; usually gives him bonuses to his statistics;
and usually but not always provides him with resistance
to a single elemental type, ensuring that Raidou will
take half damage from skills and effects of that type.

Upon forging a demon into Raidou’s katana, his base


Strength score may change. Raidou’s Strength with a
forged katana in hand is determined by the following
formula:

(Demon’s Level / 2) + Demon’s St

If Raidou’s Strength is already naturally higher than


this, his St stat will overcome the St granted by
the katana.
When a point is added, those yellow bars slide over to make room.
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Finally, most demons, when forged, provide Raidou With that in mind, Mishaguji is the obvious choice for
with an inherent resistance to a given form of elemental the final demon to be used in the fusion.
attack. As long as Raidou is using that katana, he’ll take
half damage from skills and effects that use that element. Oh, someone’s gonna die.
The Pagan Alp, Pagan Ghoul, and Skill Legion (Normal)
do not provide any resistance to Raidou when forged. One final word of warn-
ing: watch the phases of
Naturally, as with just about everything else having to the moon as you’re head-
do with demons in this game, there are no hard and fast ed into the Gouma-Den.
rules governing a forged demon’s effects on the katana. Forging Raidou’s katana
For example, while one might expect Frost-order de- during a New Moon will
mons to confer Ice resistance to Raidou, approximately still consume a demon in the process, but it’ll simply
ECHNIQUES

half of the Frost-order demons in the game do not. A revert Raidou’s katana back to its default Shakko form,
forged demon’s effect on the katana is determined only complete with the base attack power it had at the begin-
by the specific demon, as detailed by the tables ahead. ning of the game. This can be helpful if, for whatever
reason, you need to undo previous forging attempts, or
One secret about forging: if you forge these demons it can be a deeply unpleasant surprise.
into the sword in any order, the sword will get the
special name “Onmyo” and you get +50 attack bonus:
Nagasunehiko, Abihiko, Hitokotonusi, Mishaguji
Table Legend
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Demon’s Name: The name of the demon in question.


With as many effects as forging your katana can have, Level: The demon’s starting level. A demon of this type, once you’ve confined
you might suspect there’s a secret or two lurking within it in the field or created it through fusion, will begin its service to
the process. You would be correct. Raidou at this level.

St. Stat: The demon’s starting Strength.


Forging some demons into your katana can change its Sword Pwr: The base attack power of Raidou’s katana, when forged with
name. For the most part, this is a cosmetic alteration, this demon.
and doesn’t really matter for our purposes. However, if
D VA N C E D

Stat Bonuses: The stat bonuses, if any, conveyed to Raidou when he’s
you forge four specific demons into your katana in any equipped with a katana that was forged with this demon.
order, you will create the powerful Onmyo blade. This Resistance: The status resistance conveyed to Raidou when he’s equipped
blade has an attack bonus of 50, above and beyond what with a katana that was forged with this demon.
attack bonus is provided by the final demon.

The four demons you must use to create the Onmyo are It should be noted that all of the numbers in this chart
A

Nagasunehiko, Abihiko, Hitokotonusi, and Mishaguji. operate on the assumption that the demon in question
Obviously, it’ll be a while before you can pull this off, is at its starting level. If the demon you’re using in a
since the lowest-level demon among them starts at level fusion is higher-level than the one listed here, use the
41. You’ll also want to put off this process until such a above formula ((demon’s level) / (demon’s St) + 2) to
time as you’re sure that you won’t need another type of adjust the table’s math accordingly.
elemental resistance besides what’s listed here.
(See the tables ahead to get the stats of each of these
four demons.)

Once you’ve got all four demons on hand, you can forge
them into Raidou’s katana in any order to create the
Onmyo. The blade will convey the stat bonuses, resis-
tance, and Strength of the final demon used in the
forging process, with a +50 bonus to the sword’s power.

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Forge Fusion Table
Demon’s Name Level St Stat Sword Pwr Stat Bonuses Resistance
Ukobach 2 5 6 St +1 Fire

Pyro Jack 10 5 10 St +2 Fire

Orthrus 14 14 21 St +2 Fire

Oshichi 23 10 21 St +2 Mind
Pyro Sati 29 7 21 St +3 Fire
Gdon 39 25 44 St +3 Fire
Throne 44 15 37 St +4 Fire

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Cerberus 49 30 54 St +4 Fire

D VA N C E D
Muspell 54 34 61 St +4 Fire
Belial 66 32 65 St +5 Death

Azumi 6 5 8 HP +30 Vi +1 Ice


Jack Frost 18 7 16 HP +40 Vi +1 Ice
Raiho 23 8 19 HP +50 Vi +4 Ice
Jubokko 28 11 25 HP +50 Vi +2 Death
Okuninushi 32 17 33 HP +70 Vi +3 Death
Frost Raja Naga 39 21 40 HP +70 Vi +3 Ice
Tarrasque 43 18 39 HP +80 Vi +3 Phys

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Ouyamatsumi 50 24 49 HP +100 Vi +4 Death

ECHNIQUES
Arahabaki 53 16 42 HP +120 Vi +4 Mind
Orochi 63 17 48 HP +150 Vi +5 Ice

Agathion 8 5 9 HP +10 St +1 Elec


Raiju 16 15 23 HP +10 Ma +1 Elec
Tsuchigumo 21 17 27 HP +20 St +1 Phys
Oboroguruma 27 19 32 HP +30 Ma +2 Lu +1 Elec
Volt Nue 40 22 42 HP +30 St +2 Vi +2 Elec
Parvati 46 12 35 HP +40 Ma +3 Phys
Mishaguji 50 19 44 HP +50 St +3 Lu +2 Elec
Oumitsunu 55 20 47 HP +80 Vi +3 Lu +2 Elec
Thor 61 31 61 HP +90 St +4 Vi +3 Elec

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Forge Fusion Table
Demon’s Name Level St Stat Sword Pwr Stat Bonuses Resistance
Poltergeist 10 6 11 HP +40 Lu +3 Death
Moh Shuvuu 15 7 14 HP +50 Lu +3 Elec
Anzu 26 17 30 HP +70 Lu +4 Force
Feng Huang 33 14 30 HP +90 Lu +5 Force
Wind Ichimokuren 38 17 36 HP +80 Lu +4 Fire
Kurama 41 15 35 HP +90 Lu +5 Force
ECHNIQUES

Hitokotnusi 45 17 39 Lu +6 Force
Power 51 24 49 HP +130 Lu +6 Force
Sandalphon 74 24 61 HP +180 Lu +7 Force

Obariyon 5 10 12 St +1 Death

Turdak 17 14 22 HP +10 St +1 Phys


Oni 22 15 28 St +2 Phys
T

Lamia 28 18 32 St +2 Mind
Chernobog 33 17 33 HP +30 St +3 Death
Yoshitsune 36 20 38 HP +50 St +5 Death
Pagan Utai-Gaikotsu 35 10 27 Ma +3 Fire
Nebiros 42 23 44 Ma +4 Phys
D VA N C E D

Gashadokuro 48 17 41 Ma +4 Ice
Incubus 51 17 42 Ma +4 Death
Lilith 58 18 47 Ma +6 Phys
Beelzebub 80 26 66 Ma +7 Death
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Legion (Rare) 4 5 7 - Fire


Legion (Normal) 5 7 9 - Normal
Ippon-Datara 12 9 15 HP +20 St +2 Death
Legion (Phys) 20 20 30 HP +30 St +4 Phys
Legion (Heal) 20 6 16 Ma +5 Mind
Legion (Magic) 20 5 15 Lu +5 Death
Skill Leanan Sidhe 25 10 22 Ma +1 Vi +1 Ice
Nekomata 29 14 28 HP +30 St +1 Lu +3 Force
Thoth 38 11 30 Ma +4 Mind
Nagasunehiko 41 21 41 HP +40 St +3 Lu +3 Death
Abihiko 43 16 37 HP +50 Ma +3 Vi +3 Death
Scathach 47 19 42 HP +50 St +3 Vi +2 Force
Kudan 51 5 30 Lu +7 Force
Futsunushi 56 25 53 HP +40 St +3 Ma +3 Mind
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Item Hunting
As a rule, Devil Summoner doesn’t let you stock up on Your Skill-order demons come fresh out of the box with
items quite as readily as other RPGs do. You can only the Demonstrate investigation skill. This isn’t exactly
carry nine of any given item, and further, it’s easy to wind reliable, but it can be a big help. It can also come very
up short on cash on your first run through the game. close to killing you. It’s a toss-up.

To help with that, or if you’re just a cheapskate looking On a randomly-determined phase of the moon, a sum-
to score some free items now and again, se demons’ moned Skill-order demon will use Demonstrate to show
skills to get equipment. Scavenger is an obvious choice; off its power. Exactly what effect that Demonstration
just summon a demon and have it follow Raidou has, though, is up in the air.
around, and it’ll occasionally dig an item up. To see
what items a Scavenging demon might turn up in a This table indicates what you can look forward to fol-
given area, check the table on pgs. 172 - 175. lowing a Demonstration:

A
Another, less obvious option is to have Wind-order de- Possible Effects on Raidou and his Demons:
mons use their Scout skill. By Scouting, they’ll not only

D VA N C E D
come back with a report about what hostile demons
are in the area and how many treasures you’ve yet to
DEMONSTRATE TABLES
discover, but they may bring you back a present. # Effect Chance
1 Raidou or a Demon Recovers all HP. High
How often the demon will find an item:
2 A Demon Recovers all MP. Medium

SCOUTING TABLES 3 Raidou or a Demon has their HP set to 1. Medium


4 Raidou or an unsummoned Demon gets a Very Low
Demon’s Loyalty Probability random stat increased by 1
5 Raidou or a Demon is afflicted with Poison. Medium
1-49 10%
6 Raidou or a Demon is aflicted with Mute. Medium
50-99 20%

T
7 A Randomly chosen item is changed into High
100 33%

ECHNIQUES
another.

Possible Items that the demon will find using Scout: Note: For 5&6, the target’s Mind resistance will have an
effect on whether or not you’ll be afflicted with a status
ailment.
SCOUTING TABLES
Item Name Chance ITEM TRANSFORMATION TABLE
Medicine High
Choose Item Result
Chakra Chip High
Dainty Snack Soma or Jin Dan
Normal x1 Very High
Twig Balm of Life or Wood
Heavy x1 Medium Ornament
Old Underwear Lu Incense or Smoke Ball
Wood Ornament Low
Jin Dan Twig
Javanese Figure Low
Bead of Life Dainty Snack
Dainty Snack High
Twig x1 Very High
Twig x5 Medium
Old Underwear Medium

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DATA: Items, Skills, & Demons
CONSUMABLE ITEMS
Item Name Buy Price Sell Price Effect Target Find
Medicine 150 75 Recover 75 HP Single Konnou-Ya - Episode 1 Onwards

Ox Bezoar 1000 500 Reocver 250 HP Single Konnou-Ya - Episode 1 Onwards

Life Stone 2800 1400 Recover 50% HP Single Konnou-Ya - Customer Rank 1 and higher

Muscle Drink 2200 1100 Recover 75% HP + Random Mind effect Single Konnou-Ya - Customer Rank 2 and higher

Bead - 2000 Recover All HP Single Sandalphon, Susano-O (10% Drop)

Bead of Life - 10000 Recover All HP All Susano-O (2% Drop)

Chakra Chip 800 400 Recover 25% MP Single Konnou-Ya - Episode 1 Onwards

Chakra Drop 3000 1500 Recover 50% MP Single Konnou-Ya - Customer Rank 6 and higher

Chakra Pot - 4000 Recover All MP Single Siegfried (15% Drop)

Great Chakra - 12500 Recover All MP All Ouyamatsumi (Training Hall 9F - 5% Drop)

Soma Drop - 7500 Recover All HP & MP Single Muspell (5% Drop)
ATA

Soma - 20000 Recover All HP & MP All Ouyamatsumi (Training Hall 9F - 3% Drop)

Anti-Poison 300 150 Cures Poison Single Konnou-Ya - Episode 1 Onwards

Anti-Mute 300 150 Cures Mute Single Konnou-Ya - Episode 2 Onwards


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Anti-Stone 300 150 Cures Stone Single Konnou-Ya - Episode 3 Onwards

Anti-Mind 800 400 Cures Sleep, Charm, and Panic Single Konnou-Ya - Episode 3 Onwards

Jin Dan 1000 500 Revive and Recover 10% HP Single Konnou-Ya - Episode 1 Onwards

Balm of Life 5000 2500 Revive and Recover All HP Single Konnou-Ya - Customer Rank 3 and higher

St Incense - 5 Increases St permanently by 1, to a max of +2 for demons Single Siegfried (5% Drop)
TEMS

Ma Incense - 5 Increases Ma permanently by 1, to a max of +2 for demons Single Lilith (Akarana Corridor - 5% Drop)

Vi Incense - 5 Increases Vi permanently by 1, to a max of +2 for demons Single Thor (5% Drop)

Lu Incense - 5 Increases Lu permanently by 1, to a max of +2 for demons Single Orochi (5% Drop)
I

Mansaku Sake 3000 1500 Raises demon loyalty by 10 points, to a max of 99 Single Konnou-Ya - Episode 5 Onwards

Homura Sake - 2000 Raises Pyro demon loyalty by 50 points, to a max of 99 Single Cerberus (3% Drop)

Fubuki Sake - 2000 Raises Frost demon loyalty by 50 points, to a max of 99 Single Ouyamatsumi (Outside the Training Hall - 3% Drop)

Raiden Sake - 2000 Raises Volt demon loyalty by 50 points, to a max of 99 Single Parvati (Outside the Training Hall - 5% Drop)

Arashi Sake - 2000 Raises Wind demon loyalty by 50 points, to a max of 99 Single Sandalphon (5% Drop)

Gouriki Sake - 2000 Raises Fury demon loyalty by 50 points, to a max of 99 Single Ikusa (3% Drop)

Yamiyo Sake - 2000 Raises Pagan demon loyalty by 50 points, to a max of 99 Single Gashadokuro (3% Drop)

Takumi Sake - 2000 Raises Skill demon loyalty by 50 points to a max of 99 Single Thoth (3% Drop)

Shishiou Sake - 3500 Raises demon loyalty by 30 points to a max of 99 Single Parvati (Training Hall 8F, 9F - 15% Drop)

Kotetsu Sake - 5000 Raises demon loyalty by 90 points to a max of 99 Single Orochi (7% Drop)

Attract Water 1000 500 Doubles the encounter rate until next New Moon Field Konnou-Ya - Episode 2 Onwards

Repulse Warer 1000 500 Lowers the encounter rate until next New Moon Field Konnou-Ya - Episode 2 Onwards

Foxtail - 5 Gouto’s favourite, even though he won’t admit it. Field Nekomata (2% Drop)

Smoke Ball 2000 1000 Escape instantly from a battle N/A Konnou-Ya - Episode 3 Onwards

Purity Charm - 500 Collect 8 of these to meet with Orochi N/A Shouten (Dark Harumi-Cho - Episode 9 only)

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REDEEMABLE ITEMS
Item Name Sell Price Find
Wood Ornament 1000 Poltergeist (1% Drop)

Asuka Mirror 3000 Parvati (Training Hall 8F, 9F - 15% Drop)

Rakuyou Chalice 6000 Mokoi (1% Drop)

Javanese Figure 10000 Lilith (Training Hall Bottom Floor - 10% Drop)

Roman Coin 13000 Red Cape (1% Drop)

Persian Vase 18000 Lilith (Training Hall Bottom Floor - 5% Drop)

Theban Jar 22000 Red Cape (1% Drop)

Cretan Goddess 27000 Lilith (Training Hall Bottom Floor - 3% Drop)

Babylon Tablet 35000 Futsunushi (10% Drop)

Giza Mask 50000 Lilith (1% Drop)

Stag Beetle 7500 Short Event 3 (pg. 102)

D
Beetle 5000 Short Event 3 (pg. 102)

Dainty Snack 500 From the Demonstrate investigation skill.

ATA
Twig 1 From the Demonstrate investigation skill.

Old Underwear 1200 From the Demonstrate investigation skill.

BULLETS
Item Name Buy Price Sell Price Effect Find

I
Normal 10 5 Gun Damage / Attack Power: 12 Konnou-Ya - Episode 1 Onwards

TEMS
Heavy 100 50 Gun Damage / Attack Power: 25 Konnou-Ya - Episode 5 Onwards

Fatal 500 250 Gun Damage / Attack Power: 40 Konnou-Ya - Customer Rank 9

Fire 30 15 Gun + Fire Damage / Attack Power: 6 Konnou-Ya - Episode 1 Onwards

Ice 30 15 Gun + Ice Damage / Attack Power: 6 Konnou-Ya - Episode 1 Onwards

Elec 30 15 Gun + Elec Damage / Attack Power: 6 Konnou-Ya - Episode 2 Onwards

Force 30 15 Gun + Force Damage / Attack Power: 6 Konnou-Ya - Episode 2 Onwards

Phys 30 15 Gun + Phys Damage / Attack Power: 6 Konnou-Ya - Episode 3 Onwards

Death 30 15 Gun + Death Damage / Attack Power: 6 Konnou-Ya - Episode 5 Onwards

Charm 30 15 Gun Damage / Charm Status / Attack Power: 8 Konnou-Ya - Episode 8 Onwards

Sleep 30 15 Gun Damage / Sleep Status / Attack Power: 8 Konnou-Ya - Episode 6 Onwards

Panic 30 15 Gun Damage / Panic Status / Attack Power: 8 Konnou-Ya - Episode 7 Onwards

Mute 30 15 Gun Damage / Mute Status / Attack Power: 8 Konnou-Ya - Episode 9 Onwards

Poison 30 15 Gun Damage / Poison Status / Attack Power: 8 Konnou-Ya - Episode 5 Onwards

Stone 30 15 Gun Damage / Stone Status / Attack Power: 8 Konnou-Ya - Episode 10 Onwards

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CLIPS
Item Name Buy Price Sell Price Effect Find
Normal Clip 5000 - Increases Normal Bullet Capacity to 99 Konnou-Ya - Episode 2 Onwards

Heavy Clip 50000 - Increases Heavy Bullet Capacity to 99 Konnou-Ya - Episode 7 Onwards

Fatal Clip 100000 - Increases Fatal Bullet Capacity to 99 Konnou-Ya - Customer Rank 9

Fire Clip 10000 - Increases Fire Bullet Capacity to 99 Konnou-Ya - Episode 3 Onwards

Ice Clip 10000 - Increases Ice Bullet Capacity to 99 Konnou-Ya - Episode 3 Onwards

Elec Clip 10000 - Increases Elec Bullet Capacity to 99 Konnou-Ya - Episode 5 Onwards

Force Clip 10000 - Increases Force Bullet Capacity to 99 Konnou-Ya - Episode 5 Onwards

Phys Clip 10000 - Increases Phys Bullet Capacity to 99 Konnou-Ya - Episode 5 Onwards

Death Clip 15000 - Increases Death Bullet Capacity to 99 Konnou-Ya - Episode 6 Onwards

Charm Clip 15000 - Increases Charm Bullet Capacity to 99 Konnou-Ya - Episode 9 Onwards

Sleep Clip 15000 - Increases Sleep Bullet Capacity to 99 Konnou-Ya - Episode 7 Onwards
ATA

Panic Clip 15000 - Increases Panic Bullet Capacity to 99 Konnou-Ya - Episode 8 Onwards

Mute Clip 15000 - Increases Mute Bullet Capacity to 99 Konnou-Ya - Episode 10 Onwards

Poison Clip 15000 - Increases Poison Bullet Capacity to 99 Konnou-Ya - Episode 6 Onwards
D

Stone Clip 20000 - Increases Stone Bullet Capacity to 99 Konnou-Ya - Episode 11 Onwards

Aurora Clip 50000 - Provides Unlimited Normal Bullet Capacity Konnou-Ya - Second Cycle

VALUABLES
TEMS

Item Name Description Find


Butterfly Brooch A brooch dropped by the kidnapped girl Scenario Item - Obtained Automatically

Photo of Kaya A photo of Kaya Daidouji Scenario Item - Found in Master Daidouji’s Study
I

Kaya’s Diary Kaya Daidouji’s diary Scenario Item - Found in the Daidouji Basement

Lucky Charm An old charm that’s been worn out Found via Short Event 5 (see pg. 104)

Rickshaw Knob A piece of a rickshaw handle Scenario Item - Obtained Automatically

Streetcar Pass Allows to the holder to ride the streetcar for free Found via Short Event 16 (see pg. 122)

Cuff Links Master Daidouji’s cuff links Found via Short Event 9 (see pg. 108)

Ring of Memories The ring the Owner of Ryugu got from Elfman Scenario Item - Obtained Automatically

Tae’s Camera The camera Tae is always carrying around Scenario Item - Found where Tae was standing in Kasumidai

Ammunition Box The goods Narumi ordered from Konnou-Ya Scenario Item - Check in at Konnou-Ya during Episode 6

Earth Prism One of the four prisms. Represents earth Scenario Item - Obtained from defeating Oumitsunu Episode 9

Flame Prism One of the four prisms. Represents fire Scenario Item - Obtained from defeating Susano-O Episode 9

Water Prism One of the four prisms. Represents water Scenario Item - Obtained from defeating Orochi Episode 9

Amatsu Kanagi Yatagarasu’s sacred treasure Scenario Item - Obtained Automatically

Lock Pick A tool used to open locks. Use them responsibly Scenario Item - Pay Konnou-Ya’s owner 2000 yen in Episode 2

Ice Cream A cold, sweet dessert Found via Short Event 3 (see pg. 102)

Syrup Sweet, thick sauce for cooking Found via Short Event 3 (see pg. 102)

White Shard A shard that looks fixable Scenario Item - Obtained in the Matrix Labyrinth
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VALUABLES
Item Name Description Find
Blue Shard A shard that looks fixable Scenario Item - Obtained in the Matrix Labyrinth

Red Shard A shard that looks fixable Scenario Item - Obtained in the Matrix Labyrinth

Blood Chrysoberyl A gem used to break the seal at the factory Scenario Item - Obtained Automatically

Fried Tofu Portions of food for foxes Found by checking the Tofu Restaurant in Tskudo-Cho with a demon

Sword of Kashima A sword to awaken the guardian of the Earth Prism Scenario Item - Obtained Automatically

Report Page 1 Sadakichi’s report on the Super Soldier Project Scenario Item - Found in Dark Kasumidai in Episode 5

Report Page 2 Sadakichi’s report on the Super Soldier Project Scenario Item - Found in Dark Kasumidai in Episode 5

Report Page 3 Sadakichi’s report on the Super Soldier Project Scenario Item - Found in Dark Kasumidai in Episode 5

Report Page 4 Sadakichi’s report on the Super Soldier Project Scenario Item - Found in Dark Kasumidai in Episode 5

Report Page 5 Sadakichi’s report on the Super Soldier Project Scenario Item - Found in Dark Kasumidai in Episode 5

Report Page 6 Sadakichi’s report on the Super Soldier Project Scenario Item - Found in Dark Kasumidai in Episode 5

D
Report Page 7 Sadakichi’s report on the Super Soldier Project Scenario Item - Found in Dark Kasumidai in Episode 5

Report Page 8 Sadakichi’s report on the Super Soldier Project Scenario Item - Found in Dark Kasumidai in Episode 5

ATA
Shiomitsu Orb An ocean-blue gem Scenario Item - Obtained Automatically

Chigaeshi Orb A blood-red gem Scenario Item - Obtained Automatically

Red Wine Wine from Provence, France Scenario Item - Obtained from the Exhausted Servant in Tsukudo-Cho in Episode 1

Flute of Rhone An old flute used to call the Large Tarrasque Scenario Item - Obtained after successfully negotiating with the Large Tarrasque

Pricey Beer A full-bodied beer Scenario Item - Obtained by checking a guest room of the 2F in Daidouji Residence

Vodka Imported specially from Russia Found via Short Event 7 (see pg. 107)

I
Prophetic Book A book prophesying many disasters Found by defeating Kudan

TEMS
Staff of Death A staff that emits ominous energy Found by defeating Alice

Bancho Uniform A cloak and hat Detective Kazama used to wear Found by talking to Detective Kazama when Raidou has the title Master of Demons

Mystic Eye A mirror that can see demons’ abilities Obtained Automatically

Phantom Skull Required credentials to meet the Demon Lord Found from the Hyakki Yakou event onf the 5th floor of the Training Hall

Tyrant Spawn Required credentials to meet the Demon Lord Found from the Hyakki Yakou event onf the 7th floor of the Training Hall

Emblem of Hell Required credentials to meet the Demon Lord Found from the Hyakki Yakou event onf the 9th floor of the Training Hall

SS Project Report All the details of the Super Soldier Project Scenario Item - Given to you by Sadakichi in Episode 11

Photo of Red Cape The photo of the Red Cape that Tae snapped Scenario Item - Obtained Automatically

Photo of Shizu A photo of the eloped Shizu Scenario Item - Obtained Automatically

Kiyoshi’s Cane The cane Kiyoshi always had with him Scenario Item - Found in the Daidouji Factory during Episode 3

Photo of Tae Tae and an Army soldier in the Dark Realm Scenario Item - Obtained Automatically

159

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DEMON SKILLS KEY
Inherit Skill Order Name Property Cost Power Area Status Hit Knock
Type Type
1 Maragidyne Fire 8 MP B Field (M) Burn 1 x
Learned By Cerberus, Belial Description Heavy fire damage to all enemies near the demon.

Inherit Type Denotes what type of skill this is with regards to a demon’s inheritance type. The demon’s inheritance type will determine if this type of skill will be accepted during
fusion or not.
Skill Type Identifies whether the skills in this group type are Attack Skills, Combo Skills, or Support Skills.
Order Priority is given to skills with a lower number when two skills of the same inherit type can be transferred over to the newly fused demon. Thus a skill with an Inherit
Order number of 2 in the Fire Category of skills will always be transferred over to the new demon in place of a skill of the same type and category with an Inherit
Order number of 3.
Name The Name of the Skill
Property Denotes what type of damage is inflicted upon the target. How effective the attack is, is determined by the Attack Effectiveness stat of the target.
Cost How much MP for attack skills or Tension (TP) for combo skills is needed to execute the attack.
Power From H (Weakest) to A (Stronger), then S, and finally SS (strongest), will determine the power ranking of this skill. E + F + G means each consecutive hit will differ in
strength from the last. F x3 means the skill will hit that number of times at that strength.
Area Denotes the targetting area of the skill as well as the size. There are several types.
Single Line : Fires a straight line shot at the target.
Pierce : Hits all enemies standing on a line in the direction the skill’s user is facing.
Homing : Follows after the target until either the skill fails after so much time has passed, or it hits a target.
Delay : Automatically attacks the target from where it’s standing, but there is a delay from when the attack is initiated and when it will hit.
Missile : Fires a straight line shot at the target, and will then damage all enemies that are near it when the skill hits.
ATA

Field : Either Small (S), Medium (M) or Large (L). All enemies within a radius of the skill’s user are hit.
3-Way : Fires 3 straight line shots at different angles in the direction the skill’s user is facing.
Adjacent : Attacks the target that is standing directly in front of the skill’s user.
Self : The skill will only affect the its user.
D

Varies/Unique : A unique attack area that is either none of the above, or it will change from enemy to enemy depending on who uses the skill.
Single Ally : This skill can only target a single ally.
Allies : This skill will affect all allies simultaneously. Field skills affect all demons and Raidou. Battle skills will only affect the demon and Raidou.
Status Status effects that the skill can inflict. Please see the status effect list of the Basics Section on pg. 21-23 for more info.
Hit How many times the skill will hit.
Knock If the mark is O then this skill will knock the intended target over when it hits.
Learned By: Lists the demons that you can fuse and/or confine, that will naturally come with this skill.
Description: Gives a general, and sometimes more precise, description on this skill’s effects.
Used By: Enemies which will use this skill. These skills cannot be learned by demons under the player’s command.
TEMS

DEMON SKILLS
I

Inherit Skill Order Name Property Cost Power Area Status Hit Knock
Type Type
1 Maragidyne Fire 8 MP B Field (M) Burn 1 x
Learned By Cerberus, Belial Description Heavy fire damage to all enemies near the demon.

Name Property Cost Power Area Status Hit Knock


2 Hellfire Fire 5 MP G Single Line Burn + Sluggish 1 x
Learned By Sati Description Light fire damage + sluggish to a single target.

Name Property Cost Power Area Status Hit Knock


3 Agidyne Fire 7 MP C Missile Burn 1 x
ATTACK

Learned By Gdon, Muspell Description Heavy fire damage to a single target and those near it.
FIRE

Name Property Cost Power Area Status Hit Knock


4 Blaze Fire 7MP E 3-Way Burn 1 x
Learned By Throne, Abihiko Description Moderate fire damage to any enemy hit from 3 directions.

Name Property Cost Power Area Status Hit Knock


5 Maragi Fire 4 MP E Field (S) Burn 1 x
Learned By Orthrus, Ippon-Datara Description Moderate fire damage to all enemies next to the demon.

Name Property Cost Power Area Status Hit Knock


6 Agi Fire 3 MP G Single Line Burn 1 x
Learned By Ukobach, Pyro Jack, Oshichi Description Heavy fire damage to all enemies near the demon.

160

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DEMON SKILLS
Inherit Skill Name Property Cost Power Area Status Hit Knock
Type Type
1 Fire Breath Fire 180 TP A Pierce Burn 3 O
Learned By Cerberus, Muspell Description Heavy fire damage to all enemies in line with the demon.

Name Property Cost Power Area Status Hit Knock


2 Fire Drain - 100 TP - Allies Drain: Fire - x
COMBO

Learned By Gdon Description Raidou and his demon will drain fire-type attacks for 20 sec.
FIRE

Name Property Cost Power Area Status Hit Knock


3 Fireball Fire 150 TP S Pierce Burn 1 O
Learned By Orthrus, Abihiko Description Mega fire damage to all enemies in line with the demon.

Name Property Cost Power Area Status Hit Knock


4 Null Fire - 70 TP - Allies Null: Fire - x
Learned By Oshichi Description Raidou and his demon will null fire-type attacks for 20 sec.

Inherit Skill Order Name Property Cost Power Area Status Hit Knock
Type Type
1 Mabufudyne Ice 8 MP B Field (M) Freeze 1 x
Learned By Ouyamatsumi, Orochi Description Heavy ice damage to all enemies near the demon.

D
Name Property Cost Power Area Status Hit Knock
2 Cocytus Ice 5 MP G Single Line Freeze + Sluggish 1 x

ATA
Learned By Raiho, Jubokko, Chernobog Description Light ice damage + sluggish to a single target.

Name Property Cost Power Area Status Hit Knock


3 Bufudyne Ice 7 MP C Missile Freeze 1 x
ATTACK

Learned By Raja Naga, Okuninushi, Orochi Description Heavy ice damage to a single target and those near it.

Name Property Cost Power Area Status Hit Knock


4 Frostbite Ice 7MP E 3-Way Freeze 1 x
Learned By Tarrasque, Nagasunehiko Description Moderate ice damage to any enemy hit from 3 directions.

Name Property Cost Power Area Status Hit Knock


5 Mabufu Ice 4 MP E Field (S) Freeze 1 x

I
Learned By Jack Frost, Raiho Description Moderate ice damage to all enemies next to the demon.

TEMS
ICE

Name Property Cost Power Area Status Hit Knock


6 Bufu Ice 3 MP G Single Line Freeze 1 x
Learned By Azumi Description Light ice damage to a single target.

Skill Order Name Property Cost Power Area Status Hit Knock
Type
1 Glacial Blast Ice 180 TP A Pierce Freeze 3 O
Learned By Ouyamatsumi, Orochi Description Heavy ice damage to all enemies in line with the demon.

Name Property Cost Power Area Status Hit Knock


2 Ice Drain - 100 TP - Allies Drain: Ice - x
COMBO

Learned By Arahabaki Description Raidou and his demon will drain ice-type attacks for 20 sec.

Name Property Cost Power Area Status Hit Knock


3 Frozen Lance Ice 150 TP S Pierce Freeze 1 O
Learned By Raiho, Tarrasque, Nagasunehiko Description Mega ice damage to all enemies in line with the demon.

Name Property Cost Power Area Status Hit Knock


4 Null Ice - 70 TP - Allies Null: Ice - x
Learned By Jubokko, Okuninushi Description Raidou and his demon will null ice-type attacks for 20 sec.

161

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DEMON SKILLS
Inherit Skill Order Name Property Cost Power Area Status Hit Knock
Inherit
Type Skill
Type
Type Type 1 Maziodyne Electric 8 MP B Field (M) Shock 1 x
Learned By Oumitsunu, Thor, Beelzebub Description Heavy elec damage to all enemies near the demon.

Name Property Cost Power Area Status Hit Knock


2 Bolt Storm Electric 5 MP G Single Line Shock + Sluggish 1 x
Learned By Nue Description Light elec damage + sluggish to a single target.
Name Property Cost Power Area Status Hit Knock
3 Ziodyne Elec 7 MP C Missile Shock 1 x
ATTACK

Learned By Nue Description Heavy elec damage to a single target and those near it.

Name Property Cost Power Area Status Hit Knock


4 Spark Elec 7MP E 3-Way Shock 1 x
Learned By Parvati, Oumitsunu Description Moderate elec damage to any enemy hit from 3 directions.

Name Property Cost Power Area Status Hit Knock


5 Mazio Elec 4 MP E Field (S) Shock 1 x
Learned By Tsuchigumo, Oboroguruma Description Moderate elec damage to all enemies next to the demon.
ELEC

Name Property Cost Power Area Status Hit Knock


ATA

6 Zio Elec 3 MP G Single Line Shock 1 x


Learned By Agathion, Raiju Description Light elec damage to a single target.

Skill Order
D

Name Property Cost Power Area Status Hit Knock


Type
1 Shock Wave Elec 180 TP A Pierce Shock 3 O
Learned By Mishaguji Description Heavy elec damage to all enemies in line with the demon.

Name Property Cost Power Area Status Hit Knock


2 Elec Drain - 100 TP - Allies Drain: Elec - x
COMBO

Learned By Parvati, Oumitsunu Description Raidou and his demon will drain elec-type attacks for 20 sec.

Name Property Cost Power Area Status Hit Knock


3 Thunderbolt Elec 150 TP S Pierce Shock 1 O
TEMS

Learned By Nue, Gashadokuro Description Mega elec damage to all enemies in line with the demon.

Name Property Cost Power Area Status Hit Knock


4 Null Elec - 70 TP - Allies Null: Elec - x
Learned By Tsuchigumo Description Raidou and his demon will null elec-type attacks for 20 sec.
I

Inherit Skill Order Name Property Cost Power Area Status Hit Knock
Inherit
Type Type
Type 1 Mazandyne Force 8 MP B Field (M) Impede 1 x
Learned By Power, Siegfried Description Heavy force damage to all enemies near the demon.

Name Property Cost Power Area Status Hit Knock


2 Tempest Force 5 MP G Single Line Impede + Sluggish 1 x
Learned By Ichimokuren Description Light force damage + sluggish to a single target.
Name Property Cost Power Area Status Hit Knock
3 Zandyne Force 7 MP C Missile Impede 1 x
ATTACK
FORCE

Learned By Kurama, Hitokotonusi Description Heavy force damage to a single target and those near it.

Name Property Cost Power Area Status Hit Knock


4 Flurry Force 7MP E 3-Way Impede 1 x
Learned By Sandalphon, Scathach Description Moderate force damage to any enemy hit from 3 directions.

Name Property Cost Power Area Status Hit Knock


5 Mazan Force 4 MP E Field (S) Impede 1
Learned By Anzu, Feng Huang Description Moderate force damage to all enemies next to the demon.

Name Property Cost Power Area Status Hit Knock


6 Zan Force 3 MP G Single Line Impede 1 x
Learned By Poltergeist, Moh Shuvuu Description Light force damage to a single target.

162

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DEMON SKILLS
Inherit Skill Name Property Cost Power Area Status Hit Knock
Type Type
1 Wind Cutter Force 180 TP A Pierce Impede 3 O
Learned By Sandalphon, Incubus Description Heavy force damage to all enemies in line with the demon.

Name Property Cost Power Area Status Hit Knock


2 Force Drain - 100 TP - Allies Drain: Force - x
COMBO
FORCE

Learned By Hitokotonusi Description Raidou and his demon will drain force-type attacks for 20 sec.

Name Property Cost Power Area Status Hit Knock


3 Hurricane Force 150 TP S Pierce Impede 1 O
Learned By Kurama, Power Description Mega force damage to all enemies in line with the demon.

Name Property Cost Power Area Status Hit Knock


4 Null Force - 70 TP - Allies Null: Force - x
Learned By Poltergeist, Feng Huang Description Raidou and his demon will null force-type attacks for 20 sec.

Inherit Skill Name Property Cost Power Area Status Hit Knock
Type Type
1 Mamudo Death 6 MP - Field (S) Bind 1 x
ATTACK

Learned By Alice, Gashadokuro Description HP of all enemies next to the demon is halved.

D
Name Property Cost Power Area Status Hit Knock
DEATH

2 Mudo Death 3 MP - Single Line:Enemy Bind 1 x

ATA
Learned By Nebiros, Lilith, Legion (Heal), Legion (Magic) Description HP of the enemy is reduced by half.
COMBO

Name Property Cost Power Area Status Hit Knock


1 Null Death - 70 TP - Allies Null: Death - x
Learned By Nebiros Description Raidou and his demon will null death-type attacks for 20 sec.

Inherit Skill Name Property Cost Power Area Status Hit Knock
Type Type
1 Petra Mind 5 MP G Pierce Stone 1 x
Learned By Arahabaki, Alice, Utai-Gaikotsu, Legion (Magic) Description Light mind damage + stone to all enemies in line with the demon.

Name Property Cost Power Area Status Hit Knock

I
2 Dormina Mind 5 MP G Field (M) Sleep 1 x

TEMS
Learned By Lilith, Leanan Sidhe, Nekomata Description Light mind damage + sleep to all enemies near the demon.

Name Property Cost Power Area Status Hit Knock


ATTACK

3 Marin Karin Mind 4 MP G Field (S) Charm 1 x


Learned By Lamia, Okiku-Mushi, Incubus, Nekomata Description Light mind damage + charm to all enemies next to the demon.
MIND

Name Property Cost Power Area Status Hit Knock


4 Makajam Mind 4 MP G Single Line Mute 1 x
Learned By Throne, Turdak Description Light mind damage + mute to a single target.

Name Property Cost Power Area Status Hit Knock


5 Pulinpa Mind 3 MP G Single Line Panic 1 x
Learned By Pyro Jack, Chernobog, Alp Description Light mind damage + panic to a single target.

Name Property Cost Power Area Status Hit Knock


COMBO

1 Null Mind - 70 TP - Allies Null: Mind - x


Learned By Lamia, Thoth, Legion (Heal) Description Raidou and his demon will null mind-type attacks for 20 sec.

163

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DEMON SKILLS
Inherit Skill Order Name Property Cost Power Area Status Hit Knock
Inherit
Type Type
Type 1 Diarahan Recovery 8 MP A Single Ally - 1 x
Learned By Belial, Sandalphon, Kudan Description Ally recovers all HP.

Name Property Cost Power Area Status Hit Knock


2 Diarama Recovery 5 MP E Single Ally - 1 x
Learned By Okuninushi, Hitokotonusi, Rakshasa, Leanan Sidhe Description Ally recovers a moderate amount of HP.
Name Property Cost Power Area Status Hit Knock
3 Media Recovery 6 MP G Allies - 1 x
Learned By Parvati, Legion (Heal) Description All allies recover a small amount of HP.

Name Property Cost Power Area Status Hit Knock


Ice Drain - 100 TP - Allies Drain: Ice - x
4 Lowers magical damage by 50% for 10 seconds. Redundant
Learned By Arahabaki Description if either Dia Aura, War Cry, or Tetra Aura is in effect.

Name Property Cost Power Area Status Hit Knock


Tarukaja Enhance 6 MP - Allies Tarukaja 1 x
5 Raises physical attack by 30% until the end of the battle.
Learned By Arahabaki, Triglav, Futsunushi Description
ATA

Redundant if another -kaja skill is in effect.

Name Property Cost Power Area Status Hit Knock


Rakukaja Enhance 6 MP - Allies Rakukaja 1 x
6
D

Lowers physical damage by 30% until the end of the battle.


Learned By Ikusa, Ippon-Datara Description Redundant if another -kaja skill is in effect.

Name Property Cost Power Area Status Hit Knock


Makakaja Enhance 6 MP - Allies Makakaja 1 x
7
RECOVERY

Lowers physical damage by 30% until the end of the battle.


ATTACK

Learned By Okiku-Mushi, Thoth Description Redundant if another -kaja skill is in effect.

Name Property Cost Power Area Status Hit Knock


War Cry Enhance 8 MP - Allies War Cry 1 x
TEMS

8 Raises physical attack by 50% for 10 seconds. Redundant if


Learned By Oboroguruma, Yoshitsune, Siegfried, Legion(Phys) Description either Dia Aura, Makara Aura, or Tetra Aura is in effect.

Name Property Cost Power Area Status Hit Knock


Makara Aura Enhance 8 MP - Allies Makara Aura 1 x
I

9 Lowers magical damage by 50% for 10 seconds. Redundant


Learned By Nebiros, Scathach Description if either Dia Aura, War Cry, or Tetra Aura is in effect.

Name Property Cost Power Area Status Hit Knock


Tetra Aura Enhance 8 MP - Allies Tetra Aura 1 x
10 Lowers physical damage by 50% for 10 seconds. Redundant
Learned By Anzu, Oni Description if either Dia Aura, War Cry, or Makara Aura is in effect.

Name Property Cost Power Area Status Hit Knock


11 Dia Recovery 3 MP G Single Ally - 1 x
Learned By Azumi, Moh Shuvuu, Alp Description Ally recovers a small amount of HP.

Name Property Cost Power Area Status Hit Knock


12 Patra Recovery 3 MP - Single Ally - 1 x
Learned By Oshichi, Kurama Description Ally recovers from all mind-type status effects.
Name Property Cost Power Area Status Hit Knock
13 Recarm Recovery 8 MP - Single Ally - 1 x
Learned By Sati, Feng Huang Description Allied demon recovers from death with 10% HP.

Name Property Cost Power Area Status Hit Knock


14 Samarecarm Recovery 12 MP - Single Ally - 1 x
Learned By Mishaguji, Power, Legion (Heal) Description Allied demon recovers from death with full HP.

164

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DEMON SKILLS
Inherit Skill Order Name Property Cost Power Area Status Hit Knock
Inherit
Type Type
Type 1 Mighty Blow Phys 4 MP F Adjacent Dizzy + Rage 1 x
Learned By Cerberus, Yoshitsune, Shouten, Futsunushi Description Light physical damage + rage to a single nearby enemy.

Name Property Cost Power Area Status Hit Knock


2 Frenzy Phys 4 MP F Field (M) Dizzy 1 x
Learned By Mishaguji, Ichimokuren, Rakshasa Description Light physical damage to all enemies near the demon.
Name Property Cost Power Area Status Hit Knock
3 Winged Fury Phys 4 MP F Varies Dizzy 1 O
Learned By Ikusa, Triglav, Susano-O Description Hits all enemies with a thrown weapon for light physical damage.
ATTACK

Name Property Cost Power Area Status Hit Knock


4 Berserker Phys 4 MP F Adjacent Dizzy + Rage 1 x
Learned By Oni, Susano-O Description Light physical damage + rage to a single nearby enemy.

Name Property Cost Power Area Status Hit Knock


5 Venomstrike Phys 4 MP F Adjacent Dizzy + Posion 1 x
Learned By Jubokko, Tsuchigumo, Legion (Phys) Description Light physical damage + poison to a single nearby enemy.

Name Property Cost Power Area Status Hit Knock

D
Combo Phys 3 MP G Adjacent Dizzy 1+ x
6 Consecutive attack to an enemy next to a demon for light

ATA
Learned By Obariyon, Ghoul, Legion (Rare), Legion(Normal) Description physical damage.

Skill Name Property Cost Power Area Status Hit Knock


Type
Fiery Spiral Phys + Fire 120 TP S Field (M) Burn 1 O
1 Mega physical damage to all enemies near Raidou + freeze to
Learned By Pyro Jack, Turdak Description those that are weak to ice.

Name Property Cost Power Area Status Hit Knock


Frigid Spin Phys + Ice 120 TP S Field (M) Freeze 1 O
PHYSICAL

2 Mega physical damage to all enemies near Raidou + freeze to


Learned By Jack Frost, Raja Naga Description

I
those that are weak to ice.

TEMS
Name Property Cost Power Area Status Hit Knock
Voltaic Ring Phys + Elec 120 TP S Field (M) Shock 1 O
3 Mega physical damage to all enemies near Raidou + shock to
Learned By Raiju, Nekomata Description those that are weak to elec.

Name Property Cost Power Area Status Hit Knock


Gale Slash Phys + Force 120 TP S Field (M) Impede 1 O
4 Mega physical damage to all enemies near Raidou + impede
Learned By Anzu, Ichimokuren, Oni Description to those that are weak to force.
COMBO

Name Property Cost Power Area Status Hit Knock


Vile Storm Phys + Death 120 TP S Field (M) Bind 1 O
5 Mega physical damage to all enemies near Raidou + bind to
Learned By Ghoul, Utai-Gaikotsu, Legion (Magic Description those that are weak to death.

Name Property Cost Power Area Status Hit Knock


6 Raging Blast Phys 120 TP SS Field (L) Dizzy 1 O
Learned By Thor, Yoshitsune, Alice Description Mega pysical damage to all enemies surrounding Raidou.

Name Property Cost Power Area Status Hit Knock


Cross Slash Phys 120 TP S Line + Field (L) Dizzy 1 O
7 Mega physical damage to all enemies on a 4-way line
Learned By Ikusa, Rakshasa, Scathach, Legion (Phys) Description surrounding Raidou.

Name Property Cost Power Area Status Hit Knock


Rush Phys 120 TP S Pierce Dizzy 1 O
8 Mega physical damage to all enemies on a line in front of
Learned By Throne, Oboroguruma, Triglav, Description the demon.

Name Property Cost Power Area Status Hit Knock


9 Phys Drain - 100 TP - Allies Drain: Phys - x 165
Learned By Siegfried, Futsunushi Description Raidou and his demon will drain phys-type attacks for 20 sec.

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


DEMON SKILLS
Inherit Skill Order Name Property Cost Power Area Status Hit Knock
Inherit
Type Type
Type 10 Null Phys - 70 TP - Allies Null: Phys - x
Learned By Chernobog, Shouten, Kudan Description Raidou and his demon will null phys-type attacks for 20 sec.

Name Property Cost Power Area Status Hit Knock


Flame Shot Gun + Fire 100 TP A Single Line Burn 1 O
11 Mega gun damage to an enemy in front of Raidou + burn if
Learned By Ukobach, Ippon-Datara Description it’s weak to fire.

Name Property Cost Power Area Status Hit Knock


Freeze Shot Gun + Ice 100 TP A Single Line Freeze 1 O
12 Mega gun damage to an enemy in front of Raidou + freeze if
Learned By Azumi, Leanan Sidhe Description
PHYSICAL

it’s weak to ice.


COMBO

Name Property Cost Power Area Status Hit Knock


Shock Shot Gun + Elec 100 TP A Single Line Shock 1 O
13 Mega physical damage to an enemy in front of Raidou +
Learned By Agathion Description shock if it’s weak to elec.

Name Property Cost Power Area Status Hit Knock


ATA

Blast Shot Gun + Force 100 TP A Single Line Impede 1 O


14 Mega gun damage to an enemy in front of Raidou + impede
Learned By Moh Shuvuu Description if it’s weak to force.
D

Name Property Cost Power Area Status Hit Knock


Bane Shot Gun + Death 100 TP A Single Line Bind 1 O
15 Mega gun damage to an enemy in front of Raidou + bind if
Learned By Alp, Mokoi, Legion (Rare), Legion (Normal) Description it’s weak to death.

Order Name Property Cost Power Area Status Hit Knock


ALLMIGHTY

COMBO

1 Astral Burst Almighty 200 TP SS Field (L) - 1 O


Learned By Belial, Susano-O, Beelzebub Description Mega almighty damage to all enemies onscreen.
TEMS

Skill Order Name Property Cost Power Area Status Hit Knock
Type
Regenerate - - - Field (M) - - x
1 The demon and -- if he’s within range -- Raidou recovers 3%
Learned By Legion (Rare) Description or 1 HP, whichever is greater, every 3 seconds.
I

Name Property Cost Power Area Status Hit Knock


First Aid - - F Allies - 1 x
2 The summoned demon and Raidou will recover all HP after
Learned By Beelzebub, Thoth Description the battle is over.

Name Property Cost Power Area Status Hit Knock


Curse - - - Unique - - x
SUPPORT SKILLS

3 80% Chance of returning the damage suffered to the


Learned By Belial, Yoshitsune, Alice Description attacker. Will not work if hit with a status effect or against
Almighty damage.

Name Property Cost Power Area Status Hit Knock


Phys Resist - - - Self - - x
4 Negates the demon’s physical property weakness, and
Learned By Orochi, Chernobog, Futsunushi Description reduces phys damage by 50%.

Name Property Cost Power Area Status Hit Knock


Mana Surge - - - Self - - x
5 Increases the demon’s Max MP by 30%. Redundant if Mana
Learned By Nebiros, Abihiko Description Gain or Mana Bonus is in effect.

Name Property Cost Power Area Status Hit Knock


Life Surge - - - Self - - x
6 Increases the demon’s Max HP by 30%. Redundant if Life
Learned By Oumitsunu, Nagasunehiko Description Gain or Life Bonus is in effect.
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DEMON SKILLS
Skill Name Property Cost Power Area Status Hit Knock
Type
Endure - - - Self - - x
7 A high chance the demon will survive a fatal blow once per
Learned By Okuninushi, Siegfried, Kudan Description battle with 1 HP. Won’t work while afflicted with sleep,
stone, or had a weakpoint struck.

Name Property Cost Power Area Status Hit Knock


Hex - - - Self - - x
8 80% Chance of returning 50% of the damage suffered to the
Learned By Tsuchigumo, Turdak, Legion (Phys) Description attacker. Will not work if hit with a status effect or against
Almighty damage.

Name Property Cost Power Area Status Hit Knock


Retribution - - C Field (M) - 1 x
9 80% chance of dealing heavy Almighty damage to enemies
Learned By Shouten, Utai-Gaikotsu, Gashadokuro Description near the demon when it dies.

Name Property Cost Power Area Status Hit Knock


Mana Gain - - - Self - - x
10

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Increases the demon’s Max MP by 20%. Redundant if Mana
Learned By Lamia, Triglav, Incubus, Legion (Magic) Description Surge or Mana Bonus is in effect.

ATA
Name Property Cost Power Area Status Hit Knock
Life Gain - - - Self - - x
11 Increases the demon’s Max HP by 20%. Redundant if Life
Learned By Gdon, Ikusa, Ghoul Description Surge or Life Bonus is in effect.
SUPPORT SKILLS

Name Property Cost Power Area Status Hit Knock


Fire Boost - - - Self - - x
12 Improves fire-type damage by 50%. Redundant if Mage’s
Learned By Oshichi, Muspell Description Craft is in effect.

Name Property Cost Power Area Status Hit Knock

I
Ice Boost - - - Self - - x

TEMS
13 Improves ice-type damage by 50%. Redundant if Mage’s
Learned By Jack Frost, Tarrasque Description Craft is in effect.

Name Property Cost Power Area Status Hit Knock


Elec Boost - - - Self - - x
14 Improves elec-type damage by 50%. Redundant if Mage’s
Learned By Agathion, Oboroguruma Description Craft is in effect.

Name Property Cost Power Area Status Hit Knock


Force Boost - - - Self - - x
15 Improves force-type damage by 50%. Redundant if Mage’s
Learned By Moh Shuvuu, Sandalphon Description Craft is in effect.

Name Property Cost Power Area Status Hit Knock


Devotion - - - Allies - - x
16 Gain 50% more Loyalty if the summoned demon survives
Learned By Sati, Throne, Nekomata Description the battle.

Name Property Cost Power Area Status Hit Knock


Money Find - - - Allies - - x
17 Gain 50% more Yen if the summoned demon survives
Learned By Nue, Anzu Description the battle.

Name Property Cost Power Area Status Hit Knock


18 Item Find - - - Allies - - x
Learned By Mishaguji, Power Description Improves the drop rates of items from enemies by 1.5 times.

167

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DEMON SKILLS
Skill Name Property Cost Power Area Status Hit Knock
Type Quick Study - - - Allies - - x
19 Gain 50% more Exp if the summoned demon survives
Learned By Orthrus, Raja Naga, Scathach Description the battle.

Name Property Cost Power Area Status Hit Knock


Fire Resist - - - Self - - x
20 Negates the demon’s fire property weakness, and reduces fire
Learned By Pyro Jack, Cerberus, Raiho Description damage by 50%.

Order Name Property Cost Power Area Status Hit Knock


Ice Resist - - - Self - - x
21 Negates the demon’s ice property weakness, and reduces ice
Learned By Jubokko, Arahabaki Description damage by 50%.

Name Property Cost Power Area Status Hit Knock


Elec Resist - - - Self - - x
22 Negates the demon’s elec property weakness, and reduces
Learned By Raiju, Parvati Description elec damage by 50%.
ATA

Name Property Cost Power Area Status Hit Knock


Force Resist - - - Self - - x
23 Negates the demon’s force property weakness, and reduces
Learned By Description
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Poltergeist, Kurama force damage by 50%.

Name Property Cost Power Area Status Hit Knock


SUPPORT SKILLS

Hero’s Might - - - Self - - x


24 50% chance the demon will increase its physical attack
Learned By Rakshasa, Susano-O Description power by 100%.

Name Property Cost Power Area Status Hit Knock


Mage’s Craft - - - Self - - x
25 50% chance the demon will increase its magical attack power
TEMS

Learned By Ichimokuren, Hitokotonusi Description by 100%. Redundant if a Boost skill is in effect.

Name Property Cost Power Area Status Hit Knock


26 Heal Boost - - - Self - - x
Learned By Azumi, Legion (Heal) Description Improves recovery-type skills power by 50%.
I

Name Property Cost Power Area Status Hit Knock


Mind Boost - - - Self - - x
27 Improves the success rate of inflicting Sleep, Panic, and
Learned By Lilith, Leanan Sidhe Description Charm by 1.5 times.

Name Property Cost Power Area Status Hit Knock


Mana Bonus - - - Self - - x
28 Increases the demon’s Max MP by 10%. Redundant if Mana
Learned By Alp, Okiku-Mushi Description Surge or Mana Gain is in effect.

Name Property Cost Power Area Status Hit Knock


29 Fast Escape - - - Allies - - x
Learned By Ukobach, Mokoi, Legion (Normal) Description Escape time from fleeing a battle is reduced by 30%.

Name Property Cost Power Area Status Hit Knock


Life Bonus - - - Self - - x
30 Increases the demon’s Max HP by 10%. Redundant if Life
Learned By Obariyon, Oni, Ippon-Datara Description Surge or Life Gain is in effect.

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ENEMY SKILLS
Name Property Cost Power Area Status Hit Knock
Anakashiko Almighty - B Pierce Seal 1 O
Used By Sukuna-hikona Description Heavy Almighty damage + seal to all allies on a line.

Name Property Cost Power Area Status Hit Knock


Nubatama Mind - A Delay - 1 x
Used By Abihiko Description Heavy mind damage on a timed delay to an ally..
Name Property Cost Power Area Status Hit Knock
Anger Blast Fire - G Field (S) Burn 1 x
Used By Red Cape Description Moderate fire damage to all allies standing beside the enemy.
Name Property Cost Power Area Status Hit Knock
Azusa-yumi Gun - B x8 Pierce - 8 x
Used By Nagasunehiko Description Heavy mutli-hit gun damage to allies on a line.
Name Property Cost Power Area Status Hit Knock
Trailing Death Death - D Homing Bind 1 x
Used By Rasputin Description Homes in on the target to deliver moderate death damage + bind.
Name Property Cost Power Area Status Hit Knock

D
Spinning Slash Phys - C Field (M) Dizzy 1 x
Used By Presence Description Heavy phys damage to all allies near the enemy.

ATA
Name Property Cost Power Area Status Hit Knock
Spinning Wave - - F Adjacent - 1 x
Used By Matryoshka (S, M, L) Description Light phys damage to an all standing in next to the enemy.
Name Property Cost Power Area Status Hit Knock
Justification Recovery - H Self - 1 x
Used By Red Cape Description Replenishes a small amount of the user’s HP.
Name Property Cost Power Area Status Hit Knock
Rapidfire Gun - F x8 Pierce Panic 8 x
Used By Yomi-Kugutsu Description Light multi-hit gun damage + panic to all allies on a line.

I
Name Property Cost Power Area Status Hit Knock

TEMS
Barrage Gun - F Unique - 1 x
Used By Yomi-Kugutsu, Battleship Yasomagatsu Description Light gun damage to all allies in front of the enemy.
Name Property Cost Power Area Status Hit Knock
Doubt Beam Mind - F Pierce Dizzy 1 x
Used By Red Cape Description Light mind damage + dizzy to all allies on a line.
Name Property Cost Power Area Status Hit Knock
Triple Slash Phys - E+F+G Adjacent Dizzy 3 x
Used By Presence Description Light multi-hit phys damage to an ally standing next to the enemy.
Name Property Cost Power Area Status Hit Knock
Tail Attack Phys - E Adjacent Dizzy 1 x
Used By Mishaguji Description Moderate phys damage to an ally standing next to the enemy.
Name Property Cost Power Area Status Hit Knock
Death Call Death - E Pierce - 1 x
Used By Matryoshka (Black) Description Moderate death damage to all allies on a line.
Name Property Cost Power Area Status Hit Knock
Shoot Gun - A Single Line - 1 x
Used By Zombie Guard Description Heavy gun damage to a single ally.
Name Property Cost Power Area Status Hit Knock
Tentacle Whip Phys - F Adjacent Dizzy 1 x
Used By Ichimokuren Description Light phys damage to an ally standing next to the enemy.
Name Property Cost Power Area Status Hit Knock
Wind Cutter Force - Ex3 Pierce Impede 3 x
Used By Hitokonusi Description Moderate multi-hit force damage to all allies on a line.

169

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ENEMY SKILLS
Name Property Cost Power Area Status Hit Knock
Ancient Sleep - - - Self Sleep - x
Used By Arahabaki (First) Description Regenerates HP and MP by inducing sleep.

Name Property Cost Power Area Status Hit Knock


Cursed Bolt Mind - D Unique Charm 1 x
Used By Mishaguji Description Light mind damage + charm to any allies standing in front of the enemy.
Name Property Cost Power Area Status Hit Knock
Cursed Emission Almighty - D Homing Bind 1 O
Used By Mishaguji Description Homes in on the target for moderate almighty damage + bind.
Name Property Cost Power Area Status Hit Knock
Magatsu Crush Phys - A Unique Dizzy 1 O
Used By Soulless God Yasomagatsu Description Heavy phys damage to any allies in the center of the battelfield.
Name Property Cost Power Area Status Hit Knock
Soulless Beam Almighty - A Unique - 1 O
Used By Soulless God Yasomagatsu Description Heavy almighty damage to all allies on a horizontal line in front of the enemy.
ATA

Name Property Cost Power Area Status Hit Knock


Soulless Rain Almighty - A Unique - 1 O
Heavy almighty damage across random locations on the
battlefield. Locations where the attack hits will create
D

Used By Yasomagatsu (Final) Description


impassable areas that can damage allies that last for 20
seconds.

Name Property Cost Power Area Status Hit Knock


Super Wave Phys - E Unique Dizzy 1 O
Used By Sukuna-Hikona Description Moderate phys damage to all allies standing in front of the enemy
Name Property Cost Power Area Status Hit Knock
Soulless Shot Gun - S Unique - 1 O
TEMS

Used By Matryoshka (S, M, L) Description Mega gun damage to random locations on the battlefield.
Name Property Cost Power Area Status Hit Knock
Soulless Cannon Almighty - F Unique - 1 x
Light almighty damage to all allies in the targeted area. The target
Used By Soulless God Yasomagatsu Description
I

area becomes a damage zone for 20 seconds.

Name Property Cost Power Area Status Hit Knock


Thrust Phys - B Adjacent Dizzy 1 x
Used By Presence Description Moderate phys damage to an ally standing next to the enemy.
Name Property Cost Power Area Status Hit Knock
Rush Phys - S Pierce Dizzy 1 O
Used By Oboroguruma Description Mega phys damage to all allies on a line.
Name Property Cost Power Area Status Hit Knock
Melee Phys - Ex3 Adjacent Dizzy 3 x
Moderate multi-hit phys damage to an ally standing next to
Used By Yomi-Kugutsu Description
the enemy.

Name Property Cost Power Area Status Hit Knock


Summon Hiruko Almighty - D Delay Dizzy 1 x
Moderate almighty damage + dizzy on a timed delay to
Used By Sukuna-hikona Description
all allies.

Name Property Cost Power Area Status Hit Knock


Frustration Mind - G Pierce Rage 1 x
Used By Red Cape Description Light mind damage + rage to all allies on a line.
Name Property Cost Power Area Status Hit Knock
King Frost Ice - G x 10 Homing Freeze 10 x
Used By Raiho Description Homes in on the target for light multi-hit ice damage.
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ENEMY SKILLS
Name Property Cost Power Area Status Hit Knock
Ill Omen - - - - - - x
Used By Red Cape, Mishaguji Description Demon teleports to another location on the battlefield.

Name Property Cost Power Area Status Hit Knock


Roundhouse Kick Phys - F Adjacent Dizzy 1 O
Used By Yomi-Kugutsu Description Light phys damage to an ally standing next to the enemy.
Name Property Cost Power Area Status Hit Knock
Megido Almighty - A Field (M) - 1 O
Heavy almighty damage on a timed delay to all allies
Used By Sukuna-hikona Description
standing near the enemy.

Name Property Cost Power Area Status Hit Knock


Gathering - - - - - - O
Used By Ichimokuren Description Brings in reinforcements.
Name Property Cost Power Area Status Hit Knock
Amatobi Almighty - A Unique - 1 x
Nagasunehiko and Abihiko combine to home in on Raidou
Used By Abihiko, Nagasunehiko Description

D
to deliver heavy almighty damage. Can hit more than once.

ATA
INVESTIGATION SKILLS
Name Used By Description
Ignite Pyro Demons Makes people loose their inhibitions, or livens those up who are depressed, which makes them say
things they wouldn’t normally say. Can also be used to set objects on fire.
Cool Down Frost Demons Calms people down who are overly excited or otherwise upset, and is used to obtain information
by people who are thankful for being calmed down, or to stabalize their emotions to get accurate
information. Can alos be used to freeze water.

I
Inspect Volt Demons Uncovers any hidden objects in the immediate area by detecting the electrical influence they have
on the demon.

TEMS
Scout Wind Demons Sends the demon on a scouting mission over the entire map. The demon will report on the other
enemies in the area, how many items are left to acquire, and may bring back an item for Raidou.
(see the chart on p. 155)
Use Force Fury Demons Uses the demon’s brute strength to move very heavy objects around that are blocking Raidou’s path.
Read Mind Pagan Demons Enables Raidou to hear what a person is thinking when they’re not speaking. Proves useful against
those who keep secrets well guarded, or for those who are afraid to speak what’s on their mind.
Demonstrate Skill Demons On a randomly determined phase of the moon the demon will perform a demonstration which will
have various effects (see the charts on p. 155)
Allure Oshichi, Belial, Raiho, Oboroguruma, Nue, Fills the air with pheromones to make people more amorous. Sometimes you may get a reward,
Parvati, Mishaguji, Thor, Lamia, Incubus, sometimes though you’ll like an old man instead.
Lilith, Leanan Sidhe, Nekomata, Legion (Heal)
Scavenger Jack Frost, Alice, Ippon-Datara, Thoth On a randomly determined phase of the moon you’ll receive an item depending on where you are.
(see the table on pgs. 172-175)
Loose Change Arahabaki, Shouten, Mokoi, Legion (Rare) On a randomly determined phase of the moon you’ll receive some Yen depending on where you are.
(see the table on pgs. 172-175)
Intimidate Okuninushi, Siegfried, Beelzebub, Legion (Magic) Frightens enemies away, thus lowering the encounter rate. You’ll only encounter demons that have an
average level higher than Raidou’s.
Provoke Cerberus, Oni, Raksahsa, Okiku-Mushi, Makes the enemies more aggressive towards you, thus increasing the encounter rate.
Gashadokuro, Legion (Phys)
Fly Pyro Jack, Sati, Throne, Azumi, Moh Shuvuu, Allows the demon to perform a solo investigation, by flying over terrain that Raidou cannot traverse.
Anzu, Ichimokuren, Feng Huang, Kurama, Useful when you’re at a dead end.
Hitokotonusi, Power, Sandalphon, Susano-O,
Utai-Gaikotsu, Scathach, Futsunushi, Kudan
Sneak Agathion, Raiju, Poltergeist, Obariyon, Alp, Small demons can get into spaces Raidou can’t. There’s usually something stashed in them, or it’s secret
passage. Either way, they can reach places you will never get to any other way.

171

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Investigation Data Tables
Map Amounts of Money Gained From Loose Change
Tsukudo-Cho 30 50 100 200 - -
Daidouji Residence 30 50 100 200 - -
Nameless Shrine 1 5 10 50 100 -
Dark Tsukudo-Cho 65 150 250 300 - -
Daidouji Basement 65 150 250 300 - -
Dark Daidouji Residence 30 50 100 200 - -
Ginza-Cho 100 300 500 600 - -
Ryugu Restaurant 30 50 100 200 - -
Fukagawa-Cho 10 50 100 - - -
Dark Fukagawa-Cho 60 120 280 330 - -
ATA

Red-Light District 10 50 100 - - -


Soda Joint Shin-Sekai 30 50 100 200 - -
D

Dark Ginza-Cho 100 300 500 600 - -


Daidouji Factory 80 100 200 250 - -
Matrix Labyrinth 80 100 200 250 - -
Harumi-Cho 100 200 300 400 500 600
Dark Harumi-Cho 100 200 300 400 500 600
Foreign Cemetary 60 120 280 330 - -
TEMS

Catholic Church 30 50 100 200 - -


Kasumidai 100 300 500 600 - -
Dark Kasumidai 50 150 200 600 800 -
I

Subterranean Shipbuilding Facility 6 66 666 - - -


Amazing Science Lab 60 120 280 330 - -
Sakuradayama 5 65535 - - - -
Dark Sakuradayama 50 150 200 600 800 -
Waden One Tower 16 32 64 128 256 512
Kasuminomori 100 200 300 400 500 600

Satellite Tai-Itsu 16 32 64 128 256 512


Akarana Corridor 1930s 16 32 64 128 256 512
Akarana Corridor 1940s 16 32 64 128 256 512

Akarana Corridor 1950s 16 32 64 128 256 512


Akarana Corridor 1960s (Lower Floor) 16 32 64 128 256 512
Akarana Corridor 1960s (Upper Floor) 16 32 64 128 256 512
Akarana Corridor 1970s 16 32 64 128 256 512

*Note: This is list of possibilities, with an equal chance of getting any of those possible items or amounts of money in a given area.

172

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Investigation Data Tables
Items Acquired from Scavenger
Medicine Ox Bezoar Chakra Chip Life Stone Great Chakra -
Medicine Ox Bezoar Chakra Chip Life Stone Great Chakra -
Medicine Soma Stag Beetle Beetle - -
Chakra Chip Ox Bezoar Jin Dan Chakra Drop Smoke Ball Anti-Poison
Chakra Chip Ox Bezoar Jin Dan Chakra Drop Smoke Ball Anti-Poison
Medicine Ox Bezoar Chakra Chip Life Stone Great Chakra -
Muscle Drink Jin Dan Smoke Ball Soma Drop Soma -
Muscle Drink Jin Dan Smoke Ball Soma Drop Soma -
Medicine Ox Bezoar Muscle Drink Mansaku Sake Jin Dan Normal x1
Anti-Poison Anti-Mute Anti-Stone Anti-Mind Ox Bezoar Chakra Drop

D
Muscle Drink Balm of Life - - - -
Muscle Drink Jin Dan Smoke Ball Soma Drop Soma -

ATA
Muscle Drink Jin Dan Smoke Ball Soma Drop Soma -
Medicine Ox Bezoar Chakra Chip Life Stone Great Chakra -
Anti-Poison Anti-Mute Anti-Stone Anti-Mind Ox Bezoar Chakra Drop
Mansaku Sake Attract Water Repulse Water Jin Dan Chakra Pot Balm of Life
Smoke Ball Chakra Pot Anti-Mute Jin Dan Bead of Life Great Chakra
Mansaku Sake Attract Water Repulse Water Jin Dan Chakra Pot Balm of Life

I
- - - - - -

TEMS
Smoke Ball Chakra Pot Anti-Mute Jin Dan Bead of Life Great Chakra
Smoke Ball Chakra Pot Anti-Mute Jin Dan Bead of Life Great Chakra
Medicine Anti-Mind Balm of Life Bead of Life Soma Drop -
Anti-Poison Anti-Mute Anti-Stone Anti-Mind Ox Bezoar Chakra Drop
Medicine Ox Bezoar Chakra Chip Life Stone Great Chakra -
Medicine Ox Bezoar Chakra Chip Life Stone Great Chakra -
Medicine Anti-Mind Balm of Life Bead of Life Soma Drop -
Smoke Ball Chakra Pot Anti-Mute Jin Dan Bead of Life Great Chakra

Muscle Drink Jin Dan Smoke Ball Soma Drop Soma -


Muscle Drink Jin Dan Smoke Ball Soma Drop Soma -
Muscle Drink Jin Dan Smoke Ball Soma Drop Soma -
Muscle Drink Jin Dan Smoke Ball Soma Drop Soma -
Mansaku Sake Attract Water Repulse Water Jin Dan Chakra Pot Balm of Life
Mansaku Sake Attract Water Repulse Water Jin Dan Chakra Pot Balm of Life

*Note: This is list of possibilities, with an equal chance of getting any of those possible items or amounts of money in a given area.

173

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Investigation Data Tables
Map Amounts of Money Gained From Loose Change
Akarana Corridor 1980s 16 32 64 128 256 512
Akarana Corridor 1990s 32 64 128 256 512 1024
Akarana Corridor 2000s 32 64 128 256 512 1024
Akarana Corridor 2010s 64 128 256 512 1024 2048
Akarana Corridor 2020s 32 64 128 256 512 1024
Akarana Corridor 2030s 32 64 128 256 512 1024
Akarana Corridor 2040s 64 128 256 512 1024 2048
Akarana Corridor 2050s 64 128 256 512 1024 2048
Akarana Corridor 20XX (Item Zone) 64 128 256 512 1024 2048
Akarana Corridor 20XX (Final Area) 128 256 512 1024 2048 4096
ATA

Akarana Corridor Dimensional Rift 1 128 256 512 1024 2048 4096
Akarana Corridor Dimensional Rift 2 128 256 512 1024 2048 4096
D

Akarana Corridor Dimensional Rift 3 128 256 512 1024 2048 4096
Akarana Corridor Dimensional Rift 4 128 256 512 1024 2048 4096
Training Hall - East 1 32767 - - - -
Training Hall - North 1 32767 - - - -
Training Hall - West 1 32767 - - - -
Training Hall - South 1 32767 - - - -
TEMS

Training Hall - 1st Floor 1 11 111 - - -


Training Hall - 2nd Floor 2 22 222 - - -
Training Hall - 3rd Floor 3 33 333 - - -
I

Training Hall - 4th Floor 4 44 444 - - -


Training Hall - 5th Floor 5 55 555 - - -
Training Hall - 6th Floor 6 66 666 - - -
Training Hall - 7th Floor 7 77 777 - - -
Training Hall - 8th Floor 8 88 888 - - -
Training Hall - 9th Floor 9 99 999 - - -

Training Hall - Bottom Floor 10 100 1000 10000 - -

*Note: This is list of possibilities, with an equal chance of getting any of those possible items or amounts of money in a given area.

174

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Investigation Data Tables
Items Acquired from Scavenger
Mansaku Sake Attract Water Repulse Water Jin Dan Chakra Pot Balm of Life
Mansaku Sake Attract Water Repulse Water Jin Dan Chakra Pot Balm of Life
Smoke Ball Chakra Pot Anti-Mute Jin Dan Bead of Life Great Chakra
Medicine Anti-Mind Balm of Life Bead of Life Soma Drop -
Smoke Ball Chakra Pot Anti-Mute Jin Dan Bead of Life Great Chakra
Smoke Ball Chakra Pot Anti-Mute Jin Dan Bead of Life Great Chakra
Medicine Anti-Mind Balm of Life Bead of Life Soma Drop -
Smoke Ball Chakra Pot Anti-Mute Jin Dan Bead of Life Great Chakra
Medicine Anti-Mind Balm of Life Bead of Life Soma Drop -
Life Stone Soma Drop Soma - - -

D
Life Stone Soma Drop Soma - - -
Life Stone Soma Drop Soma - - -

ATA
Life Stone Soma Drop Soma - - -
Life Stone Soma Drop Soma - - -
Medicine Lu Incense - - - -
Medicine Ma Incense - - - -
Medicine Vi Incense - - - -
Medicine St Incense - - - -

I
Medicine Ox Bezoar Life Stone Bead Bead of Life -

TEMS
Medicine Ox Bezoar Life Stone Bead Bead of Life -
Chakra Chip Chakra Drop Chakra Pot Great Chakra - -
Chakra Chip Chakra Drop Chakra Pot Great Chakra - -
Anti-Poison Anti-Mute Anti-Stone Anti-Mind - -
Anti-Poison Anti-Mute Anti-Stone Anti-Mind - -
Homura Sake Raiden Sake Gouriki Sake Takumi Sake Attract Water Repulse Water
Mansaku Sake Fubuki Sake Arashi Sake Yamiyo Sake Shishiou Sake -
Jin Dan Balm of Life - - - -
Mansaku Sake Kotetsu Sake - - - -

*Note: This is list of possibilities, with an equal chance of getting any of those possible items or amounts of money in a given area.

175

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Demon List
RECRUITABLE DEMON KEY
LVL 2 Ukobach HP 80 MP 78 ST 5 MA 6 VI 5 LU 5
Kuzunoha Personality
Training Hall Punk

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - Null Weak - - - - -

100% 100% 0% 100% 100% 100% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
Tsukudo-Cho,
9 20 3 Normal x5 (25%) Chakra Chip (15%) - - 13
Daidouji Residence

Inherit Type Skills Skill Type Preference


Fire Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Agi - Fast Escape - Flame Shot Ignite - Breath Okay

Enemy Skills Agi - - - - - - Body Charge No

Forge Bonus Biography


ATA

Sword Power Stat Increase Resistance A lesser demon of Hell. Maintains the infernal boilers at Beelzebubs’ command.
Torments the humans in Hell by throwing burning coal onto them.
6 St +1 Fire Resist
D

Level The starting level of the demon is listed beneath this header.
Name The name of the demon is listed beneath this header.
Acquire The means by which you can acquire this demon are listed beneath this header.
Fusion: Can be obtained at the Gouma-Den through Binary Fusion.
Confine: Can be obtained by capturing this demon during a random battle
Accident: Can only be obtained through a Fusion Accident that happens on rare occasions.
Personality The personality (ie. Speech Pattern) of the demon. A demon’s personality affects what items it will retrieve from a Red Item Crystal.
Stats The unmodified stats of the demon are listed beneath this header.
Attack Effectiveness How effective each type of attack is against this demon is listed beneath this header.
This first row lists all subheaders for all 9 properties: Phys, Gun, Fire, Ice, Elec, Force, Death, Mind, and Almighty.
E M O N

The second row lists, in general terms, whether the demon will be Weak, Strong, or Null against that property, or will Drain it.
Weak: The demon will be put into weakness state, whereupon it will be paralyzed for a few seconds and all physical attacks will be critical hits.
Strong: The demon will take drastically less damage than is expected from that property.
Null: The demon is not affected by an attack of this property, and will not flinch if hit with it.
Drain: The demon will recover HP if it is hit with an attack of this property,
The third row lists the exact percentage on how effective an attack is against that demon. 100% means the demon will take normal damage. 50% means the
demon will take half damage
The fourth row lists whether the demon will flinch (ie knocked back by the hit) if hit with an attack of that property.
D

Rigid: The demon will not flinch if it is hit with an attack of this property.
Location The locations of where you can find this demon are located under this header.
Exp Gain Amount of Exp you earn from this demon when it is defeated in a random battle is listed beneath this header
Yen Gain Amount of Yen you earn from this demon when it is defeated in a random battle is listed beneath this header.
MAG Gain Amount of MAG you earn from this demon when it is defeated in a random battle is listed beneath this header.
Item Drop 1-4 Items the monster may drop is listed beneath this header. Percentages in parantheses indicates the probability the item is dropped by the monster,
MAG Cost The base amount of MAG it costs to summon this demon is listed below the header.
Inherit Type When creating this demon in the Gouma-Den it will inherit the type of skills listed beneath this header in the following fashion.
Fire Fire > Mind > Almighty > Death > Recovery > Elec > Force > Phys > Ice
Ice Ice > Mind > Almighty > Death > Recovery > Force > Elec > Phys > Fire
Elec Elec > Mind > Almighty > Death > Recovery > Fire > Ice > Phys > Force
Force Force > Mind > Almighty > Death > Recovery > Ice > Fire > Phys > Elec
Phys Phys > Almighty > Death > Mind > Fire > Ice > Elec > Force > Recovery
Death Death > Phys > Mind > Fire > Ice > Elec > Force > Almighty > Recovery
Mind Mind > Death > Almighty > Force > Fire > Ice > Elec > Recovery > Phys
Recovery Recovery > Mind > Almighty > Fire > Ice > Elec > Force > Phys > Death
Almighty 1 Almighty > Recovery > Fire > Ice > Elec > Force > Mind > Death > Phys
Almighty 2 Almighty > Recovery > Phys > Mind > Fire > Ice > Elec > Force > Death
Skills Lists the available skills that the demon will have when it either an Ally or an Enemy.
The subheaders for the skill types beneath this header apply only to Ally Skills
Ally Skills Lists the skills along this row which a demon can learn by being an ally.
Enemy Skills Lists the skills along this row which the demon will only use if its an enemy.
Skill Type Preference Whether the demon can inheirt certain skill types are listed below this header.
Throw Wpn Whether the demon can inherit skills that have a “Throw Weapon” property to it or not.
Breath Whether the demon can inherit skills that have a “Breath” property to it or not.
Body Charge Whether the demon can inherit skills that have a “Body Charge” property to it or not.
176 Forge Bonus What type of improvement this demon will have on Raidou’s Sword when using the Forge Fusion in the Gouma-Den
Sword Power What the new attack power of Raidou’s Sword will be
Stat Increase What stats the sword will increase, when it is fused with this demon.
Resistance What resistance, if any, will be conferred to Raidou when this demon is fused to a sword.
Biography A few short sentences detailing its history. This info can also be viewed by checking the Devil Records in the Gouma-Den.
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
EVENT BATTLE DEMON KEY
Zombie
Location
Kuzunoha Training Hall

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

80 66 2 5 3 Ice x5 (100%) Normal x10 (100%) Medicine (50%) - -

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - Weak Strong Strong - - - - -

100% 100% 100% 50% 50% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: Appears for Tutorials 1,2,4,5, and 6

Name The name of the demon is listed beneath this header.


Location The location of where you can find this demon are located under this header. The page link, takes you to the point in the walkthrough where it is encountered.
HP The enemy’s HP is listed under this header.
MP The enemy’s MP is listed under this header.
Exp Gain Amount of Exp you earn from this demon when it is defeated in a random battle is listed beneath this header
Yen Gain Amount of Yen you earn from this demon when it is defeated in a random battle is listed beneath this header.
MAG Gain Amount of MAG you earn from this demon when it is defeated in a random battle is listed beneath this header.
Item Drop 1-4 Items the monster may drop are listed beneath this header. Percentages in parantheses indicates the probability the item is dropped by the monster,
Abilities The list of abilities this enemy will use when you encounter it.
Attack Effectiveness How effective each type of attack is against this demon is listed beneath this header.
This first row lists all subheaders for all 9 properties: Phys, Gun, Fire, Ice, Elec, Force, Death, Mind, and Almighty.

D
The second row lists, in general terms, whether the demon will be Weak, Strong, or Null against that property, or will Drain it.
Weak: The demon will be put into weakness state, whereupon it will be paralyzed for a few seconds and all physical attacks will be critical hits.

ATA
Strong: The demon will take drastically less damage than is expected from that property.
Null: The demon is not affected by an attack of this property, and will not flinch if hit with it.
Drain: The demon will recover HP if it is hit with an attack of this property,
The third row lists the exact percentage on how effective an attack is against that demon. 100% means the demon will take normal damage. 50% means the
demon will take half damage.
The fourth row lists whether the demon will flinch (i.e. knocked back by the hit) if hit with an attack of that property.
Rigid: The demon will not flinch if it is hit with an attack of this property.
Notes: A little more info on precisely where this enemy is encountered in the game, and any special properties it has.

D
PYRO ORDER DEMONS

E M O N S
LVL 2 Ukobach HP 80 MP 78 ST 5 MA 6 VI 5 LU 5
Acquire Personality
Fusion Confine Punk

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - Null Weak - - - - -

100% 100% 0% 100% 100% 100% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
Tsukudo-Cho,
9 20 3 Normal x5 (25%) Chakra Chip (15%) - - 13
Daidouji Residence

Inherit Type Skills Skill Type Preference


Fire Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Agi - Fast Escape - Flame Shot Ignite - Breath Okay

Enemy Skills Agi - - - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance A lesser demon of Hell. Maintains the infernal boilers at Beelzebubs’ command. Torments the humans in Hell
by throwing burning coal onto them.
6 St +1 Fire Resist

177

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


LVL 10 Pyro Jack HP 190 MP 168 ST 5 MA 11 VI 7 LU 6
Acquire Personality
Fusion Confine Punk

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - Drain Weak - - - - -

100% 100% 100% 150% 100% 100% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
Daidouji Basement,
9 20 12 Ice x5 (10%) - - - 27
Ginza-Cho

Inherit Type Skills Skill Type Preference


Fire Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Agi Pulinpa Fire Resist - Fiery Spiral Ignite Fly Breath Okay

Enemy Skills Agi Pulinpa - - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance An Irish spirit, seen as flames in the swamp. Also known as Jack-o’-Lantern. Said to be the spirit of a man cursed to wander
the earth with a lantern to see in the dark.
10 St +2 Fire Resist

LVL 14 Orthrus HP 243 MP 114 ST 14 MA 6 VI 8 LU 5


Acquire Personality
Fusion Confine Beast

Attack Effectiveness
ATA

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - Null Weak - - - - -
D

100% 100% 0% 100% 100% 100% 100% 150% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

(Dark) Ginza-Cho 29 32 20 Ice x5 (10%) - - - 35

Inherit Type Skills Skill Type Preference


Fire Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No
E M O N

Ally Skills Maragi - Quick Study - Fireball Ignite - Breath Okay

Enemy Skills Maragi Dia - - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance The two-headed dog who protected the titan Geryon’s red cattle in Greek mythology. Despite his prowess as a guard, Hercules
killed him in one blow while performing his Twelve Labors.
21 St +2 Fire Resist
D

LVL 23 Oshichi HP 319 MP 261 ST 10 MA 16 VI 6 LU 10


Acquire Personality
Fusion Confine Seductive

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- Null Strong Weak - - Null Null -

100% 0% 50% 100% 100% 100% 0% 0% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
Daidouji Factory,
84 92 27 Ice x5 (10%) Chakra Chip (5%) - - 53
Matrix Labyinth

Inherit Type Skills Skill Type Preference


Fire Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Agi Patra Fire Boost - Null Fire Ignite Allure Breath Okay

Enemy Skills Agi Patra - - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance


178 The spirit of Oshichi, an Edo-era produce store owner’s daughter who was burnt at the stake. She met her lover at a
fire and tried to start another blaze to see him again, but was caught.
21 St +2 Mind Resist

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


LVL 29 Sati HP 423 MP 327 ST 7 MA 20 VI 12 LU 9
Acquire Personality
Fusion Confine Old Woman

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- Drain Drain Weak - - Death - -

100% 100% 100% 150% 100% 100% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

(Dark) Harumi-Cho 90 128 34 Ice x5 (10%) Ox bezoar (5%) - - 65

Inherit Type Skills Skill Type Preference


Recovery Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Hellfire Recarm Devotion - Fireball Ignite Fly Breath No

Enemy Skills Hellfire Makara Aura Patra - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance


In Hindu mythology, she was Shiva’s first wife. She threw herself into the fire during a feud between Daksha and Shiva, but was reborn as Parvati.
21 St +3 Fire Resist

LVL 39 Gdon HP 513 MP 213 ST 25 MA 8 VI 13 LU 8


Acquire Personality
Fusion Confine Beast

Attack Effectiveness

D
Phys Gun Fire Ice Elec Force Death Mind Almighty

ATA
- Null Strong Weak - - - Strong -

100% 0% 50% 100% 100% 100% 100% 50% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

(Dark) Fukagawa-Cho 139 193 49 Anti-Poison (10%) Ice x5 (10%) Javanese Figure (3%) - 85

Inherit Type Skills Skill Type Preference


Phys Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

D
Ally Skills Agidyne - Life Gain - Fire Drain Ignite - Breath Okay

E M O N S
Enemy Skills Venomstrike - - - - - - Body Charge Okay

Forge Bonus Biography

Sword Power Stat Increase Resistance The tiger mount of the goddess Durga, of Hindu mythology. Durga was born to defeat the Asura Mahisha, and Gdon
was granted to her to help complete the task.
44 St +3 Fire Resist

LVL 44 Throne HP 541 MP 420 ST 15 MA 24 VI 12 LU 11


Acquire Personality
Fusion Confine Knight

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - Drain Weak Null Null Null - -

150% 150% 100% 100% 0% 0% 0% 200% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
Dark Ginza-Cho (Ep 9),
130 147 158 Ox Bezoar (20%) Chakra Chip (10%) - - 95
Akarana Corridor

Inherit Type Skills Skill Type Preference


Almighty 2 Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Blaze Makajam Devotion - Rush Ignite Fly Breath Okay

Enemy Skills Blaze Makajam Makajam - - - - Body Charge Okay

Forge Bonus Biography

Sword Power Stat Increase Resistance


34 St +4 Fire Resist
3rd in the hierarchy of angels, residing in the 1st sphere. Their alternate name, “Galgal,” means wheel. They serve as the chariots of God.
179

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


LVL 49 Cerberus HP 630 MP 255 ST 30 MA 9 VI 19 LU 10
Acquire Personality
Fusion Confine Beast

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - Drain Weak - - - - -

100% 100% 100% 150% 100% 100% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
Subterranean
188 206 63 Ice x5 (10%) Smoke Ball (5%) “Homura Sake” (3%) - 105
Shipbuilding Facility

Inherit Type Skills Skill Type Preference


Phys Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Maragidyne Mighty Blow Fire Resist - Fire Breath Ignite Provoke Breath Okay

Enemy Skills Maragidyne Mighty Blow Patra - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance The guardian hound of Hades in Greek mythology. Traditionally, it has three heads and a snake’s tail. It is the offspring of Typhon,
the giant of wind, and Echidna, the mother of monsters.
54 St +4 Fire Resist

LVL 54 Muspell HP 628 MP 342 ST 34 MA 15 VI 15 LU 9


Acquire Personality
Fusion Confine Old Man

Attack Effectiveness
ATA

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - Drain Weak - - - - -
D

100% 100% 100% 100% 100% 100% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

Akarana Corridor 222 244 69 Oz Bezoar (20%) Soma Drop (5%) - - 111

Inherit Type Skills Skill Type Preference


Phys Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No
E M O N

Ally Skills Agidyne - Fire Boost - Fire Breath Ignite - Breath Okay

Enemy Skills Maragidyne Agidyne - - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance A fire giant of Norse mythology. Said to live in the flaming land of Muspellheim. He stays away from the humans and the gods,
but during Ragnarok, he will invade the human world.
61 St +4 Fire Resist
D

LVL 66 Belial HP 742 MP 402 ST 32 MA 17 VI 22 LU 14


Acquire Personality
Fusion Old Man

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- Strong Null Weak Strong - Drain Strong -

100% 50% 0% 100% 50% 100% 100% 50% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

- - - - - - - - 139

Inherit Type Skills Skill Type Preference


Almighty 1 Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Maragidyne Diarahan Curse - Astral Burst Ignite Allure Breath Okay

Enemy Skills - - - - - - - Body Charge Okay

Forge Bonus Biography

Sword Power Stat Increase Resistance


180 One of the 72 demons invoked by King Solomon. He leads 50 legions of demons as their chief. Said to appear before
his conjurer as two beautiful angels in a chariot of fire.
65 St +5 Death Resist

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


FROST ORDER DEMONS
LVL 6 Azumi HP 128 MP 114 ST 5 MA 8 VI 5 LU 6
Acquire Personality
Fusion Confine Old Woman

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - Weak Null - - - - -

100% 100% 150% 0% 100% 100% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
Dark Tsukudo- Cho
14 30 10 Medicine (30%) Fire (15%) - - 19
Daidouji Basement

Inherit Type Skills Skill Type Preference


Recovery Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Dia Bufu Heal Boost - Freeze Shot Cool Down Fly Breath Okay

Enemy Skills Dia Bufu - - - - - Body Charge Okay

Forge Bonus Biography

Sword Power Stat Increase Resistance A water deity of the Azumi, a Japanese fishing tribe. It can control water. The three gods born from Izanagi after he returned
from Yomi are said to be the tribe’s ancestors.
8 HP +30 Vi +1 Ice Resist

LVL 18 Jack Frost HP 285 MP 210 ST 7 MA 13 VI 8 LU 9


Acquire Personality
Fusion Confine Jack

Attack Effectiveness

D
Phys Gun Fire Ice Elec Force Death Mind Almighty

ATA
- - Weak Drain - - - - -

100% 100% 150% 100% 100% 100% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
Matrix Labyrinth,
81 96 27 Chakra Chip (20%) Fire x5 (10%) - - 39
Dark Harumi-Cho

Inherit Type Skills Skill Type Preference


Ice Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

D
Ally Skills Mabufu - Ice Boost - Frigid Spin Cool Down Scavenger Breath Okay

E M O N S
Enemy Skills Bufu Mabufu - - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance


A winter fairy of European descent. Normally an innocent creature, but if provoked, he will kill his victim by covering him in snow.
16 HP +40 Vi +1 Ice Resist

LVL 23 Raiho HP 343 MP 249 ST 8 MA 15 VI 9 LU 10


Acquire Personality
Fusion Jack

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - - Drain - - - Null -

100% 100% 150% 100% 100% 100% 100% 0% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

- - - - - - - - 53

Inherit Type Skills Skill Type Preference


Ice Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Cocytus Mabufu Fire Resist - Frozen Lance Cool Down Allure Breath Okay

Enemy Skills - - - - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance


181
The result of Jack Frost fusing with the Bancho Uniform that Detective Kazama had. With his cool body and
burning passion, his goal is to inherit the name of Raiho the 15th...
19 HP +50 Vi +5 Ice Resist

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


LVL 28 Jubokko HP 390 MP 288 ST 11 MA 17 VI 9 LU 10
Acquire Personality
Fusion Confine Old Man

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - Weak Strong - - Null Strong -

100% 100% 150% 50% 100% 100% 0% 50% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

(Dark) Kasumidai 118 221 40 Normal x5 (30%) Fire x5 (10%) Jin Dan (3%) - 63

Inherit Type Skills Skill Type Preference


Ice Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Venomstrike Cocytus Ice Resist - Null Ice Cool Down - Breath No

Enemy Skills Venomstrike Cocytus Mabufu - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance An evil tree that thrives in death grounds, such as battlefields or execution sites. Those who pass by are caught by
its branches, and their blood is sucked out for its nourishment.
25 HP +50 Vi +2 Death Resist

LVL 32 Okuninushi HP 457 MP 288 ST 17 MA 13 VI 16 LU 5


Acquire Personality
Fusion Knight
ATA

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


D

- Null Weak Strong - - Null - -

100% 0% 100% 50% 100% 100% 0% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

- - - - - - - - 71

Inherit Type Skills Skill Type Preference


E M O N

Ice Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Bufudyne Diarama Endure - Null Ice Cool Down Intimidate Breath Okay

Enemy Skills - - - - - - - Body Charge Okay

Forge Bonus Biography

Sword Power Stat Increase Resistance A Kunitsu deity of Japanese mythology that governs agriculture and medicine. Said to have built the country of
Izumo with Susano-o’s daughter, Suseri-Hime.
33 HP +70 Vi +3 Death Resist
D

LVL 43 Tarrasque HP 622 MP 261 ST 18 MA 11 VI 23 LU 10


Acquire Personality
Fusion Confine Old Man

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


Strong - Weak Strong Strong - - - -

50% 100% 100% 50% 50% 100% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
Dark Harumi-Cho 2,
133 146 61 Fire x5 (10%) Chakra Drop (5%) - - 93
Akarana Corridor

Inherit Type Skills Skill Type Preference


Phys Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Frostbite - Ice Boost - Frost Lance Cool Down - Breath Okay

Enemy Skills Frostbite Frenzy - - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance


182 A dragon-like monster said to have lived in the Rhone, near central France. It had six legs, and a large mouth with
long fangs so as to easily swallow humans whole.
39 HP +80 Vi +3 Phys Resist

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


LVL 39 Raja Naga HP 489 MP 321 ST 21 MA 17 VI 10 LU 10
Acquire Personality
Fusion Confine Punk

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - Weak Null Strong - - - -

100% 100% 100% 0% 50% 100% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
Dark Fukagawa-Cho,
140 195 51 Normal x10 (40%) Anti-Mind (15%) Ox Bezoar (10%) - 85
Dark Harumi-Cho 2

Inherit Type Skills Skill Type Preference


Phys Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Bufudyne Dia Aura Quick Study - Frigid Spin Cool Down - Breath Okay

Enemy Skills Bufudyne Berserker Media - - - - Body Charge Okay

Forge Bonus Biography

Sword Power Stat Increase Resistance The king of the Naga, a half-man, half-snake tribe in Hindu mythology.
The dragon kings Nanda and Takshaka of Buddhist myth fall into this royal category.
40 HP +70 Vi +3 Ice Resist

LVL 50 Ouyamatsumi HP 700 MP 270 ST 24 MA 10 VI 27 LU 8


Acquire Personality
Fusion Confine Knight

Attack Effectiveness

D
Phys Gun Fire Ice Elec Force Death Mind Almighty

ATA
Strong - Weak Strong - Weak Null - -

50% 100% 100% 50% 100% 100% 0% 100% 100%

Rigid Rigid - Rigid Rigid - - Rigid -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
Subterranean
188 206 64 Attract Water (7%) Repulse Water (7%) “Fubuki” Sake (3%) - 107
Shipbuilding Facility 2

Inherit Type Skills Skill Type Preference


Ice Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

D
Ally Skills Mabufudyne - Life Gain - Glacial Blast Coll Down - Breath Okay

E M O N S
Enemy Skills Frenzy Mabufudyne - - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance Japanese god of the Kunitsu. He is the grandfather of Kushinada-Hime, Susano-o’s wife. Known best as a
mountain god, but also a god of water and the fields due to his control over them.
49 HP +100 Vi +4 Death Resist

LVL 53 Arahabaki HP 662 MP 459 ST 16 MA 25 VI 20 LU 11


Acquire Personality
Fusion Confine Undead

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


Weak - Null Null Null Null Null - -

100% 150% 0% 0% 0% 0% 0% 200% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

Akarana Corridor 220 242 69 Anti-Stone (20%) Life Stone (15%) Phys x5 (15%) - 113

Inherit Type Skills Skill Type Preference


Ice Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Petra Tarakaja Ice Resist - Ice Drain Cool Down Loose Change Breath Okay

Enemy Skills Mudo Petra Tarakaja - - - - Body Charge Okay

Forge Bonus Biography

Sword Power Stat Increase Resistance


183
One of the main deities of ancient Japan. Its appearance is modeled after clay statues. Worship of it was
taboo for long periods, as it was seen as trecherous to the Emperor..
42 HP +120 Vi +4 Mind Resist

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


LVL 63 Orochi HP 745 MP 513 ST 17 MA 27 VI 24 LU 14
Acquire Personality
Fusion Confine Beast

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- Drain - Drain Weak - - - -

100% 100% 100% 100% 100% 100% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

Akarana Corridor 222 244 75 Elec x5 (20%) “Kotetsu” Sake (7%) Lu Incense (5%) - 133

Inherit Type Skills Skill Type Preference


Ice Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Mabufudyne Bufudyne Phys Resist - Glacial Blast Cool Down - Breath Okay

Enemy Skills Makara Aura Bufudyne Combo - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance A giant snake with eight heads that fell at Susano-o’s hands. Its full name is Yamata-no-orochi. The sword that came out
was the Ame-no-murakumo-no-tsurugi, also known as the Sword of Kusanagi.
48 HP +150 Vi +5 Ice Resist

VOLT ORDER DEMONS


LVL 8 Agathion HP 152 MP 144 ST 5 MA 10 VI 5 LU 7
Acquire Personality
Fusion Confine Little Kid
ATA

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


D

- - Weak - Strong Strong - - -

100% 150% 100% 100% 50% 50% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
Dark Tsukudo-Cho,
16 30 9 Normal x5 (25%) Fire x5 (10%) - - 23
Daidouji Residence

Inherit Type Skills Skill Type Preference


E M O N

Elec Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Zio - Elec Boost - Spark Shot Inspect Sneak Breath Okay

Enemy Skills Zio - - - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance


A general term for incorporeal familiars used by Judeo-Christian magicians. Once summoned, it torments the target selected by its conjuror.
D

9 HP +10 St +1 Elec Resist

LVL 17 Raiju HP 288 MP 108 ST 15 MA 5 VI 11 LU 5


Acquire Personality
Fusion Confine Punk

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - - - Drain Weak Null - -

100% 150% 100% 100% 100% 100% 0% 150% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
Daidouji Basement,
26 45 19 Anti-Mute (10%) - - - 39
Fukagawa-Cho

Inherit Type Skills Skill Type Preference


Elec Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Zio - Elec Resist - Voltaic Ring Inspect Sneak Breath Okay

Enemy Skills Zio - - - - - - Body Charge Okay

Forge Bonus Biography


184
Sword Power Stat Increase Resistance A beast of Japanese folklore, said to come down to earth on a bolt of lightning. It usually runs through the thunder clouds,
but will also ride bolts of lightning down to the ground.
23 HP +10 Ma +1 Elec Resist

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


LVL 21 Tsuchigumo HP 347 MP 135 ST 17 MA 6 VI 12 LU 6
Acquire Personality
Fusion Confine Punk

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


Strong - - Weak Strong Weak - - -

50% 100% 100% 100% 50% 100% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
(Dark) Fukagawa-Cho,
70 80 25 Normal x5 (10%) - - - 49
Harumi-Cho

Inherit Type Skills Skill Type Preference


Elec Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Venomstrike Mazio Hex - Null Elec Inspect - Breath Okay

Enemy Skills Venomstrike Zio - - - - - Body Charge Okay

Forge Bonus Biography

Sword Power Stat Increase Resistance A wild god shaped like a giant spider, which was said to have lived in Mt. Katsuragi. Originally a native of the land
who lived in a hole after its tribe was defeated by the Imperial Court.
27 HP +20 St +1 Phys Resist

LVL 27 Oboroguruma HP 421 MP 201 ST 19 MA 10 VI 14 LU 3


Acquire Personality
Fusion Confine Undead

Attack Effectiveness

D
Phys Gun Fire Ice Elec Force Death Mind Almighty

ATA
- Null - Weak Drain - - - -

100% 0% 100% 100% 100% 100% 100% 150% 100%

Rigid - Rigid - - Rigid Rigid Rigid -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
Dark Harumi-Cho,
114 125 31 Force x5 (10%) Chakra Chip (5%) - - 61
Dark Kasumidai

Inherit Type Skills Skill Type Preference


Elec Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

D
Ally Skills War Cry Mazio Elec Boost - Rush Inspect Allure Breath No

E M O N S
Enemy Skills War Cry Mazio - - - - - Body Charge Okay

Forge Bonus Biography

Sword Power Stat Increase Resistance A monster-wheeled vehicle with the grudges and negative energy of people inside it. Originally, the ghost of a
woman who was killed over an ox-carriage took over the carriage.
32 HP +30 MA +2 Lu +1 Elec Resist

LVL 27 Nue HP 512 MP 312 ST 22 MA 16 VI 12 LU 9


Acquire Personality
Fusion Confine Beast

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - Weak - Null - - - -

100% 100% 100% 100% 0% 50% 100% 150% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

(Dark) Fukagawa-Cho 142 194 50 Normal x5 (25%) Fire x5 (10%) - - 91

Inherit Type Skills Skill Type Preference


Phys Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Bolt Storm Ziodyne Money Find - Thunderbolt Inspect Allure Breath Okay

Enemy Skills Bolt Storm Tetra Aura Combo - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance


185
A creature of Japanese legend. It has the head of a monkey, the legs of a tiger, and the tail of a snake. The Tale of the Heike
says that it hid behind black clouds each night to attack the Emperor.
42 HP +30 St +2 Vi +2 Elec Resist

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


LVL 46 Parvati HP 571 MP 450 ST 12 MA 26 VI 14 LU 13
Acquire Personality
Fusion Confine Old Woman

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


Strong - - - Strong Weak Weak - -

50% 150% 100% 100% 50% 150% 100% 150% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
Dark Sakuradayam 2,
Subterranean Shipbuilding 131 144 57 Normal x5 (40%) “Anti-Mute (10%) “Raiden” Sake (5%) - 99
Facility 2

Inherit Type Skills Skill Type Preference


Mind Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Spark Media Elec Resist - Elec Drain Inspect Allure Breath No

Enemy Skills Spark Media Makajam - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance An extremely beautiful consort of Shiva’s in Hindu mythology, she symbolizes many virtues. She is always by Shiva’s side,
and plunged the world into darkness by closing his two eyes.
35 HP +40 Ma +3 Phys Resist

LVL 50 Mishaguji HP 628 MP 390 ST 19 MA 20 VI 18 LU 12


Acquire Personality
Fusion Old Man

Attack Effectiveness
ATA

Phys Gun Fire Ice Elec Force Death Mind Almighty


Strong - - Weak Null - Null Strong -
D

50% 100% 100% 100% 0% 100% 0% 50% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

- - - - - - - - 107

Inherit Type Skills Skill Type Preference


Elec Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No
E M O N

Ally Skills Frenzy Samarecarm Item Find - Shock Wave Inspect Allure Breath Okay

Enemy Skills - - - - - - - Body Charge Okay

Forge Bonus Biography

Sword Power Stat Increase Resistance It was a native god worshipped in the Shinano region before the Yamato power took control. Said to be a god
born from the ancient belief that rocks and stones sheltered divine spirits.
44 HP +50 St +3 Lu +3 Elec Resist
D

LVL 55 Oumitsunu HP 730 MP 333 ST 20 MA 14 VI 27 LU 14


Acquire Personality
Fusion Confine Knight

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


Strong - - - Drain Weak - - -

50% 150% 100% 100% 100% 100% 100% 100% 100%

Rigid Rigid Rigid Rigid - - Rigid Rigid -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

Akarana Corridor 221 243 67 Force x5 (15%) Ox Bezoar (10%) “Shisiou” Sake (5%) - 117

Inherit Type Skills Skill Type Preference


Elec Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Spark Maziodyne Life Surge - Elec Drain Inspect - Breath No

Enemy Skills Spark Maziodyne Maziodyne - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance


186 The giant of the Izumo-no-kuni Fudoki, or the Records of Izumo. Performed the Kuni-biki, roping in land from the opposing Silla, in an effort to expand Izumo.
47 HP +80 Vi +3 Lu +2 Elec Resist

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


LVL 261 Thor HP 704 MP 363 ST 31 MA 15 VI 20 LU 14
Acquire Personality
Fusion Confine Knight

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - - - Drain Weak - - -

100% 100% 100% 100% 100% 100% 100% 150% 100%

Rigid Rigid - - - - Rigid Rigid -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

Arakana Corridor 222 244 73 Life Stone (15%) Vi Incense (5%) - - 129

Inherit Type Skills Skill Type Preference


Elec Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Maziodyne - Hero’s Might - Raging Blast Inspect Allure Breath No

Enemy Skills Mighty Blow Maziodyne - - - - - Body Charge Okay

Forge Bonus Biography

Sword Power Stat Increase Resistance Norse god of thunder and nature. His hammer Mjolnir can crush any enemy and return to Thor’s hands. On the day of Ragnarok,
he and Jormungand, the Midgard Serpent, are fated to kill each other.
61 HP +90 St +4 Vi +3 Elec Resist

WIND ORDER DEMONS


LVL 10 Poltergeist HP 182 MP 150 ST 6 MA 10 VI 6 LU 7
Acquire Personality
Fusion Confine Little Kid

D
Attack Effectiveness

ATA
Phys Gun Fire Ice Elec Force Death Mind Almighty
- Null Weak - Weak Strong Null Null -

100% 0% 100% 100% 100% 50% 0% 0% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
Daidouji Basement,
17 35 12 Normal x5 (30%) Wood Ornament (1%) Asuka Mirror (1%) - 27
(Dark) Ginza-Cho

Inherit Type Skills Skill Type Preference

D
Force Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

E M O N S
Ally Skills Zan - Force Resist - Null Force Scout Sneak Breath Okay

Enemy Skills Zan - - - - - - Body Charge Okay

Forge Bonus Biography

Sword Power Stat Increase Resistance


A trickster ghost famous for haunting houses. It wreaks havoc by making loud noises and moving objects around through the air.
11 HP +40 Lu +3 Death Resist

LVL 15 Moh Shuvuu HP 238 MP 201 ST 7 MA 13 VI 6 LU 8


Acquire Personality
Fusion Confine Young Girl

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - Weak - Drain Null Weak - -

100% 150% 100% 100% 100% 0% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
(Dark) Fukagawa-Cho,
Dark Kasumidai, 27 45 22 Normal x5 (25%) Force x5 (10%) - - 37
Didouji Factory

Inherit Type Skills Skill Type Preference


Mind Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Dia Zan Force Boost - Blast Shot Scout Fly Breath Okay

Enemy Skills Dia Tarukaja Zan - - - - Body Charge okay

Forge Bonus Biography

Sword Power Stat Increase Resistance


187
Meaning “evil bird,” it’s the ghost of a young girl who died without knowing love in Buryat folklore. She seduces travelers,
only to crack their heads open and suck out their brains with her beak.
14 HP +50 Lu +3 Elec Resist

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


LVL 26 Anzu HP 363 MP 234 St 17 Ma 13 Vi 8 Lu 7
Acquire Personality
Fusion Confine Beast

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - - - Weak Null - - -

100% 150% 100% 100% 150% 0% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
Dark Harumi-Cho, Subterra-
nean Shipbuilding Faclity 2
88 127 33 Normal x5 (20%) Elec x5 (10%) - - 59.0

Inherit Type Skills Skill Type Preference


Force Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Tetra Aura Mazan Money Find - Gale Slash Scout Fly Breath Okay

Enemy Skills Tetra Aura Tempest Mazan - - - - Body Charge Okay

Forge Bonus Biography

Sword Power Stat Increase Resistance An evil deity of Mesopotamian folklore also known as Zu. It has an eagle’s body and a lion’s head.
Fueled by his desire to rule over all, Anzu stole the Tablets of Destiny from the sky god Enlil.
30 HP +70 Lu +4 Force Resist

LVL 33 Feng Huang HP 441 MP 279 St 14 Ma 15 Vi 10 Lu 13


Acquire Personality
Fusion Confine Old Man

Attack Effectiveness
ATA

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - Strong Strong Strong Strong Weak - -
D

100% 150% 50% 50% 50% 50% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
(Dark) Kasumidai, Subterra-
nean Shipbuilding Facility 1
120 218 48 Normal x5 (40%) Chakra Chip (20%) Death x5 (10%) - 73

Inherit Type Skills Skill Type Preference


Force Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No
E M O N

Ally Skills Mazan Recarm Fast Escape 0 Null Force Scout Fly Breath Okay

Enemy Skills Mazan Maragi Makajam - - - - Body Charge Okay

Forge Bonus Biography

Sword Power Stat Increase Resistance The legendary bird of Chinese myth. It’s said to appear only in times of peace.
It is the ruler of all birds; when it dies, birds throughout the land chirp with sadness.
30 HP +90 Lu +5 Force Resist
D

LVL 38 Ichimokuren HP 529 MP 318 St 17 Ma 16 Vi 17 Lu 7


Acquire Personality
Fusion Undead

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - Null - Weak - - - -

100% 150% 0% 100% 100% 100% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

- - - - - - - - 67

Inherit Type Skills Skill Type Preference


Force Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Tempest Frenzy Mage’s Craft - Gale Slash Scout Fly Breath No

Enemy Skills - - - - - - - Body Charge Okay

Forge Bonus Biography

Sword Power Stat Increase Resistance


188 A spirit known as the god of wind, as well as the god of smithery. His strong winds blow roofs and people away, and knock over ships in the sea.
36 HP +80 Lu +4 Fire Resist

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


LVL 41 Kurama HP 544 MP 375 St 15 Ma 21 Vi 15 Lu 9
Acquire Personality
Fusion Confine Knight

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - - - Weak Drain - - -

100% 150% 100% 100% 100% 100% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
(Dark) Sakuradayama,
112 123 55 Normal x10 (40%) Elec x5 (10%) - - 89
Waden One Tower

Inherit Type Skills Skill Type Preference


Force Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Zandyne Patra Force Resist - Hurricane Scout Fly Breath Okay

Enemy Skills Zandyne Patra War Cry - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance


Tengu said to have lived in Mt. Kurama in Kyoto. The most powerful and well-known Tengu, they have the power to fend off disease and bring good luck.
35 HP +90 Lu +5 Force Resist

LVL 45 Hitokotonusi HP 572 MP 387 St 17 Ma 20 Vi 15 Lu 12


Acquire Personality
Fusion Undead

Attack Effectiveness

D
Phys Gun Fire Ice Elec Force Death Mind Almighty

ATA
- Weak Null Strong Drain - - - -

100% 100% 100% 100% 100% 100% 100% 100% 100%

- Vaccine - Vaccine - Vaccine - Vaccine -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

- - - - - - - - 97

Inherit Type Skills Skill Type Preference


Death Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

D
Ally Skills Diarama Zandyne Mage’s Craft - Force Drain Scout Fly Breath No

E M O N S
Enemy Skills - - - - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance


Japanese god of words, thought to be the deification of echoes. Said to proclaim good and bad in a single word, and all words uttered by him come true.
39 Lu +6 Force Resist

LVL 51 Power HP 611 MP 393 St 24 Ma 20 Vi 15 Lu 11


Acquire Personality
Fusion Confine Punk

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - Strong Strong Strong Strong Weak - -

100% 150% 10% 10% 10% 10% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

Akarana Corridor 219 240 63 Anti-Mind (20%) Anti-Mute (20%) Death x5 (10%) - 109

Inherit Type Skills Skill Type Preference


Almighty 2 Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Mazandyne Samarecarm Item Find - Hurricane Scout Fly Breath No

Enemy Skills Mazandyne - - - - - - Body Charge Okay

Forge Bonus Biography

Sword Power Stat Increase Resistance


49 HP +130 Lu +6 Force Resist
6th in the hierarchy of angels, residing in the 2nd sphere. Their task is to protect heaven from demons, and oversee the distribution of power among humans.
189

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


LVL 74 Sandalphon HP 779 MP 582 St 24 Ma 30 Vi 23 Lu 16
Acquire Personality
Fusion Confine Knight

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - - - - Null Weak - -

100% 150% 100% 100% 100% 0% 100% 100% 100%

Rigid Rigid - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

Akarana Corridor 223 245 88 Balm of Life (15%) Bead (10%) “Arashi” Sake (5%) - 155

Inherit Type Skills Skill Type Preference


Almighty 2 Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Flurry Diarahan Force Boost - Wind Cutter Scout Fly Breath Okay

Enemy Skills Flurry Diarahan Mabufdyne - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance The twin brother of Metatron from Judeo-Christian lore. He is the master of heavenly songs.
He is incredibly tall; it’s said to take 500 years for a human to walk the length of his body.
61 HP +180 Lu +7 Force Resist

FURY ORDER DEMONS


LVL 5 Obariyon HP 132 MP 51 St 10 Ma 3 Vi 7 Lu 4
Acquire Personality
Fusion Confine Show-Off
ATA

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


D

- - - Weak - Weak Null - -

100% 100% 100% 100% 100% 100% 0% 150% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
(Dark) Tsukudo-Cho,
11 25 6 Medicine (10%) - - - 17
Daidouji Residence

Inherit Type Skills Skill Type Preference


E M O N

Phys Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Combo - Life Bonus - Vile Storm Use Force Sneak Breath Okay

Enemy Skills Combo - - - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance A Japanese “piggyback monster” that jumps on people’s backs as they walk along grassy paths.
D

It’s not easily removed, but if you can take it back home, it will turn into gold coins.
12 St +1 Death Resist

LVL 17 Turdak HP 299 MP 111 St 14 Ma 5 Vi 11 Lu 6


Acquire Personality
Fusion Confine Undead

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - Weak - - Weak - - -

50% 100% 100% 100% 100% 100% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
Dark Ginza-Cho, Dark
Harumi-Cho 32 60 22 Medicine (25%) - - - 41

Inherit Type Skills Skill Type Preference


Death Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Makajam - Hex - Fiery Spiral Use Force - Breath Okay

Enemy Skills Makajam - - - - - - Body Charge No

Forge Bonus Biography


190
Sword Power Stat Increase Resistance A Hindu executioner of judged souls, under the command of Yama, the god of death.
When Yama passes his judgement, it is Turdak’s task to haul the soul to the proper hell.
22 HP +10 St +1 Phys Resist

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


LVL 22 Oni HP 373 MP 138 St 15 Ma 6 Vi 14 Lu 6
Acquire Personality
Fusion Confine Punk

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - - - Weak - - - -

50% 100% 100% 100% 100% 100% 100% 150% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

Matrix Labyrinth 85 93 31 Normal x5 (40%) Medicine (20%) Elec x5 (10%) - 51

Inherit Type Skills Skill Type Preference


Phys Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Berserker Tetra Aura Life Bonus - Gale Slash Use Force Provoke Breath Okay

Enemy Skills Berserker - - - - - - Body Charge Okay

Forge Bonus Biography

Sword Power Stat Increase Resistance An evil monster of Japanese lore known for its hideous appearance and brute strength.
They loot and plunder villages, and massacre the townspeople with their iron clubs.
28 St +2 Phys Resist

LVL 28 Lamia HP 430 MP 180 St 18 Ma 8 Vi 14 Lu 7


Acquire Personality
Fusion Confine Old Woman

Attack Effectiveness

D
Phys Gun Fire Ice Elec Force Death Mind Almighty

ATA
- - - - - Weak - - -

100% 100% 100% 100% 100% 100% 100% 50% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
(Dark) Harumi-Cho,
91 125 37 Medicine (15%) Fire x5 (10%) - - 63
Dark Sakuradayama

Inherit Type Skills Skill Type Preference


Phys Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

D
Ally Skills Marin Karin - Mana Gain - Null Mind Use Force Allure Breath Okay

E M O N S
Enemy Skills Marin Karin - - - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance


A serpentine woman from Greek mythology, she was the queen of Libya. It has a beautiful woman’s torso, and a snake’s tail. It feeds on the blood of young men.
32 St +2 Mind Resist

LVL 33 Chernobog HP 473 MP 267 St 17 Ma 14 Vi 14 Lu 7


Acquire Personality
Fusion Old Man

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - Weak - - - Null - -

100% 100% 100% 50% 100% 100% 0% 100% 100%

Rigid - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

- - - - - - - - 73

Inherit Type Skills Skill Type Preference


Almighty 1 Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Cocytus Pulinpa Phys Resist - Null Phys Use Force - Breath Okay

Enemy Skills - - - - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance


33 HP +30 St +3 Death Resist
A cursed god of the darkness in Slavic myth. His name means “Black God.” He is the counterpart of the “White God,” Belobog.
191

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


LVL 36 Yoshitsune HP 490 MP 276 St 20 Ma 14 Vi 13 Lu 8
Acquire Personality
Fusion Punk

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - - - - - Null - -

100% 50% 100% 100% 100% 100% 0% 150% 100%

Rigid Rigid - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

- - - - - - - - 79

Inherit Type Skills Skill Type Preference


Phys Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Mighty Blow War Cry Curse - Raging Blast Use Force - Breath Okay

Enemy Skills - - - - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance A Japanese general of the Genpei War near the end of the Heian era and beginning of the Kamakura era.
Also known as Ushiwakamaru, he is said to have learned the art of war from the Mt. Kurama Tengu.
38 HP +50 St +5 Death Resist

LVL 38 Ikusa HP 489 MP 234 St 22 Ma 10 Vi 11 Lu 14


Acquire Personality
Fusion Confine Knight

Attack Effectiveness
ATA

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - - - Weak - Drain - -
D

100% 100% 100% 100% 100% 100% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
Subterranean Shipbuilding
Facility 1, Fukagawa-Cho
123 224 49 Normal x5 (40%) Smoke Ball (5%) “Gouriki” Sake (3%) - 85

Inherit Type Skills Skill Type Preference


Death Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn Okay
E M O N

Ally Skills Winged Fury Rakukaja Life Gain - Cross Slash Use Force - Breath No

Enemy Skills Winged Fury - - - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance


Izanami sent them after Izanagi at Yomotsu Hirasaka, the entrance of Yomi, the Japanese underworld. The army of Ikusa is led by Yomotsu Shikome.
41 St +3 Death Resist
D

LVL 41 Triglav HP 528 MP 291 St 22 Ma 14 Vi 13 Lu 11


Acquire Personality
Fusion Confine Punk

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- Null - Drain - Weak - - -

50% 0% 100% 100% 100% 100% 100% 100% 100%

Rigid - Rigid - Rigid - Rigid Rigid -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

Dark Fukagawa-Cho 145 194 52 Anti-Stone (20%) Force x5 (10%) Jin Dan (3%) - 89

Inherit Type Skills Skill Type Preference


Phys Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn Okay

Ally Skills Winged Fury Tarukaja Mana Gain - Rush Use Force - Breath Okay

Enemy Skills Winged Fury Tarukaja Petra - - - - Body Charge Okay

Forge Bonus Biography

Sword Power Stat Increase Resistance


192 A Slavic god whose name means “three heads.” He rode a holy black horse in contrast to Sventovit, who rode a white horse.
42 HP +40, St +3 Ice Resist

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


LVL 44 Rakshasa HP 565 MP 288 St 23 Ma 13 Vi 15 Lu 12
Acquire Personality
Fusion Confine Undead

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - - - - Weak - - -

100% 150% 100% 100% 100% 100% 100% 150% 100%

Rigid Rigid Rigid Rigid Rigid - Rigid Rigid -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
Waden One Tower, Dark
112 123 57 Normal x10 (40%) Life Stone (10%) Muscle Drink (10%) - 95
Sakuradayama 2

Inherit Type Skills Skill Type Preference


Phys Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Diarama Frenzy Hero’s Might - Cross Slash Use Force Provoke Breath No

Enemy Skills Diarama Berserker Frenzy - - - - Body Charge Okay

Forge Bonus Biography

Sword Power Stat Increase Resistance Evil spirits that battle the gods in Hindu mythology. They also attack humans.
Their hideous appearance symbolizes their evil nature, but they can also change shape to fool humans.
45 St +3 Normal

LVL 52 Shouten HP 689 MP 264 St 27 Ma 9 Vi 24 Lu 11


Acquire Personality
Fusion Confine Knight

Attack Effectiveness

D
Phys Gun Fire Ice Elec Force Death Mind Almighty

ATA
- - - - - - Weak - -

50% 100% 100% 50% 100% 50% 100% 150% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
Dark Harumi-Cho 2,
132 145 63 Death x5 (10%) Ox Bezoar (10%) Life Stone (5%) - 107
Akarana Corridor

Inherit Type Skills Skill Type Preference


Phys Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

D
Ally Skills Mighty Blow - Retribution - Null Phys Use Force Loose Change Breath Okay

E M O N S
Enemy Skills Mighty Blow Pulinpa - - - - - Body Charge Okay

Forge Bonus Biography

Sword Power Stat Increase Resistance A god of esoteric Buddhism, equivalent to Ganesha of Hindu mythology.
It bears benefits such as wisdom, luck, and health, but halfhearted devotion turns them to a curse.
53 St +4 Phys Resist

LVL 61 Siegfried HP 723 MP 351 St 27 Ma 14 Vi 23 Lu 16


Acquire Personality
Fusion Confine Knight

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - - - Weak - Null Null -

50% 100% 100% 100% 100% 100% 0% 0% 100%

Rigid Rigid Rigid Rigid - Rigid - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

Akarana Corridor 224 246 78 Muscle Drink (30%) Chakra Pot (15%) St Incense (5%) - 129

Inherit Type Skills Skill Type Preference


Phys Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills War Cry Mazandyne Endure - Phys Drain Use Force Intimidate Breath No

Enemy Skills War Cry Mazandyne Mighty Blow - - - - Body Charge Okay

Forge Bonus Biography

Sword Power Stat Increase Resistance


193
The German name of the hero in the epic poem of the Nibelungenlied.
The blood of the dragon Fafnir made him invincible, but a single leaf on his back resulted in a weak spot.
57 St +6 Mind Resist

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


LVL 70 Susano-O HP 781 MP 212 St 35 Ma 17 Vi 25 Lu 12
Acquire Personality
Fusion Confine Punk

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - Drain Weak - - Null - -

50% 150% 100% 100% 100% 100% 0% 150% 100%

Rigid Rigid - - Rigid Rigid - Rigid -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

Akarana Corridor 227 250 84 Life Stone (20%) Bead (10%) Bead of Life (3%) - 147

Inherit Type Skills Skill Type Preference


Phys Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn Okay

Ally Skills Berserker Winged Fury Hero’s Might - Astral Burst Use Force Fly Breath No

Enemy Skills Berserker Winged Fury Maragidyne - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance A violent god of Japanese legend, he was one of three gods born from Izanagi.
Originally banned from Takama-ga-hara for uncouth behavior, he later became a great god of Ne-no-kuni.
70 HP +60 St +5 Fire Resist

PAGAN ORDER DEMONS


LVL 3 Alp HP 92 MP 93 St 5 Ma 7 Vi 5 Lu 5
Acquire Personality
ATA

Fusion Confine Young Girl

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


D

- - Weak Weak - - - - -

100% 150% 100% 100% 100% 100% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
(Dark) Tsukudo-Cho, Daidouji
Residence
9 24 3 Chakra Chip (10%) - - - 13

Inherit Type Skills Skill Type Preference


E M O N

Mind Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Dia Pulinpa Mana Bonus - Bane Shot Read Mind Sneak Breath No

Enemy Skills Dia Pulinpa - - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance A dream demon of German lore. They can transform into various animals and cause night terrors.
D

Like other demons, they feed on blood, but will also drink milk from sleeping women.
6 Ma +1 Normal

LVL 13 Mokoi HP 208 MP 147 St 11 Ma 9 Vi 5 Lu 7


Acquire Personality
Fusion Confine Show-Off

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - Weak Null - - - - -

100% 100% 150% 0% 100% 100% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
(Dark) Ginza-Cho, (Dark) Fu-
kagawa-Cho, Harumi-Cho 28 55 16 Normal x5 (30%) Rakuyou Chalice (1%) - - 33

Inherit Type Skills Skill Type Preference


Recovery Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn Okay

Ally Skills Winged Fury - Fast Escape - Bane Shot Read Mind Loose Change Breath Okay

Enemy Skills Winged Fury War Cry - - - - - Body Charge No

Forge Bonus Biography


194
Sword Power Stat Increase Resistance
A human-like spirit of Murngin mythology that lives in the jungle. A Mokoi appears to strike down those who use black magic.
17 Ma +2 Ice Resist

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


LVL 24 Okiku-Mushi HP 361 MP 216 St 13 Ma 12 Vi 10 Lu 8
Acquire Personality
Fusion Confine Seductive

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - Weak - Drain - Null - -

100% 100% 150% 100% 100% 100% 0% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

Matrix Labyrinth 81 89 28 Muscle Drink (20%) Ox Bezoar (20%) - - 55

Inherit Type Skills Skill Type Preference


Death Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Marin Karin Makakaja Mana Bonus - Null Death Read Mind Provoke Breath Okay

Enemy Skills Marin Karin Makakaja - - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance An insect demon that takes the form of a woman with her hands tied behind her back.
It arose from the hatred of a girl named Okiku, who was falsely convicted of a crime and executed.
25 Ma +2 Elec Resist

LVL 27 Ghoul HP 365 MP 189 St 14 Ma 9 Vi 7 Lu 16


Acquire Personality
Fusion Confine Undead

Attack Effectiveness

D
Phys Gun Fire Ice Elec Force Death Mind Almighty

ATA
- - Weak - - - - - -

100% 100% 150% 100% 100% 100% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
(Dark) Harumi-Cho,
86 124 34 Fire x5 (10%) Attract Water (5%) Repel Water (5%) - 61
Daidouji Basement

Inherit Type Skills Skill Type Preference


Death Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

D
Ally Skills Combo - Life Gain - Vile Storm Read Mind - Breath No

E M O N S
Enemy Skills Combo Venomstrike - - - - - Body Charge Okay

Forge Bonus Biography

Sword Power Stat Increase Resistance


A man-eating demon that feeds on both live human flesh and the rotten meat of carcasses. It can change its shape, and often disguises itself as a hyena.
27 Ma +3 Normal

LVL 32 Alice HP 401 MP 336 St 10 Ma 20 Vi 6 Lu 15


Acquire Personality
Fusion Young Girl

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - - - - - Null - -

100% 150% 100% 100% 100% 100% 0% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

- - - - - - - - 106

Inherit Type Skills Skill Type Preference


Almighty 1 Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Petra Mamudo Curse - Raging Blast Read Mind Scavenger Breath Okay

Enemy Skills - - - - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance


195
A ghost who appears as a young blonde girl. She seems young, but her magic powers are formidable.
Some say she is the ghost of a poor English girl who died an unfortunate death.
26 Ma +8 Death Resist

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


LVL 35 Utai-Gaikotsu HP 466 MP 333 St 10 Ma 19 Vi 11 Lu 14
Acquire Personality
Fusion Confine Punk

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


Weak - Drain - - Weak Null - -

100% 200% 100% 100% 100% 100% 0% 150% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
(Dark)Kasumidai,Subterran
ean Shipbuilding Facility 1
120 222 48 Normal x5 (25%) Force x5 (10%) - - 77

Inherit Type Skills Skill Type Preference


Death Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Petra - Retribution - Vile Storm Read Mind Fly Breath No

Enemy Skills Mudo Petra - - - - - Body Charge Okay

Forge Bonus Biography

Sword Power Stat Increase Resistance A talking monster born when the negative energy of the one killed possesses a skull.
It attempts to revenge itself on its killer by making a song of the details of its death.
27 Ma +3 Fire Resist

LVL 42 Nebiros HP 511 MP 366 St 23 Ma 20 Vi 10 Lu 8


Acquire Personality
Fusion Confine Knight

Attack Effectiveness
ATA

Phys Gun Fire Ice Elec Force Death Mind Almighty


Null - - - - Weak Null - -
D

0% 300% 150% 150% 150% 100% 0% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
Dark Sakuradayama, Waden
One Tower
111 122 61 Elec x5 (10%) Force x5 (10%) - - 91

Inherit Type Skills Skill Type Preference


Death Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No
E M O N

Ally Skills Mudo Makara Aura Mana Surge - Null Death Read Mind - Breath No

Enemy Skills Mudo Gathering - - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance


The general of Hell. He keeps watch over other demons. One of the greatest necromancers in Hell, he can control souls and corpses.
44 Ma +4 Phys Resist
D

LVL 48 Gashadokuro HP 656 MP 312 St 17 Ma 14 Vi 23 Lu 13


Acquire Personality
Fusion Confine Old Woman

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - Weak Drain - Weak Null - -

100% 300% 150% 100% 100% 100% 0% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
Dark Sakuradayama 2,
Dark Ginza-Cho 2, Akarana 133 146 61 Chakra Chip (10%) Poison x5 (10%) “Yamiyo” Sake (3%) - 103
Corridor

Inherit Type Skills Skill Type Preference


Death Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Mamudo - Retribution - Thunderbolt Read Mind Provoke Breath No

Enemy Skills Mamudo Ziodyne Venomstrike - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance


196 A giant skeleton monster formed from the souls of humans who died in battle or of hunger.
It walks around at night, making clattering noises. If it spots a human, it will attack.
41 Ma +4 Ice Resist

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


LVL 51 Incubus HP 595 MP 453 St 17 Ma 25 Vi 13 Lu 15
Acquire Personality
Fusion Confine Little Kid

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - - - Weak - Drain - -

100% 150% 100% 100% 100% 100% 100% 150% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
Subterranean Shipbuilding
Facility 2, Akarana Corridor
188 206 64 Elec x5 (10%) Stone x5 (10%) - - 109

Inherit Type Skills Skill Type Preference


Death Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Marin Karin - Mana Gain - Wind Cutter Read Mind Allure Breath Okay

Enemy Skills Mamudo Marin Karin Combo - - - - Body Charge Okay

Forge Bonus Biography

Sword Power Stat Increase Resistance A demon originating in European folklore, the incubus is the male counterpart to the succubus.
It ravishes women while they sleep, impregnating them and causing nightmares.
42 Ma +4 Death Resist

LVL 58 Lilith HP 626 MP 558 St 18 Ma 32 Vi 12 Lu 17


Acquire Personality
Fusion Confine Old Woman

Attack Effectiveness

D
Phys Gun Fire Ice Elec Force Death Mind Almighty

ATA
Null - - Weak - - - - -

0% 300% 100% 100% 100% 100% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

Akarana Corridor 222 244 78 Chakra Drop (25%) Ma Incense (5%) Giza Mask (3%) - 123

Inherit Type Skills Skill Type Preference


Mind Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

D
Ally Skills Dormina Mudo Mind Boost - Vile Storm Read Mind Allure Breath Okay

E M O N S
Enemy Skills Dormina Mudo Makajam - - - - Body Charge Okay

Forge Bonus Biography

Sword Power Stat Increase Resistance Adam’s first wife in apocryphal Biblical scripture. She became a demon after she left Eden.
There are several theories as to the reasons for her fall, but all note her unfaithfulness.
47 Ma +6 Phys Resist

LVL 80 Beelzebub HP 826 MP 612 St 26 Ma 31 Vi 27 Lu 14


Acquire Personality
Fusion Old Man

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - - - - - Drain Null -

50% 150% 100% 50% 50% 50% 100% 0% 100%

Rigid Rigid - Rigid Rigid Rigid - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

- - - - - - - - 167

Inherit Type Skills Skill Type Preference


Almighty 1 Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Mamudo Maziodyne First Aid - Astral Burst Read Mind Intimidate Breath Okay

Enemy Skills - - - - - - - Body Charge Okay

Forge Bonus Biography

Sword Power Stat Increase Resistance


66 Ma +7 Death Resist
Lord of the Flies, and the prince of Hell. His flies carry souls down to the abyss. He may be a bastardization of the Canaanite god Ba’al.
197

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


SKILL ORDER DEMONS
LVL 4 Legion (Rare) HP 112 MP 84 St 5 Ma 6 Vi 6 Lu 6
Acquire Personality
Accident Undead

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - Null - - - - - -

100% 100% 0% 100% 100% 100% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

- - - - - - - - 15

Inherit Type Skills Skill Type Preference


- Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Combo - Regenerate - Bane Shot Demonstrate Loose Change Breath No

Enemy Skills - - - - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance An evil spirit, made of many demons, born when ghosts suffering the same sort of pain bond together.
The demons possessed a man from Gerasa, and Jesus cured him by casting them into a herd of pigs.
7 - Fire Resist

LVL 5 Legion (Normal) HP 116 MP 99 St 7 Ma 7 Vi 5 Lu 7


Acquire Personality
Accident Undead
ATA

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


D

- - - - - - - - -

150% 150% 150% 150% 150% 150% 100% 150% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

- - - - - - - - 17

Inherit Type Skills Skill Type Preference


E M O N

- Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Combo - Fast Escape - Bane Shot Demonstrate - Breath No

Enemy Skills - - - - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance An evil spirit, made of many demons, born when ghosts suffering the same sort of pain bond together.
D

The demons possessed a man from Gerasa, and Jesus cured him by casting them into a herd of pigs.
9 - Normal

LVL 12 Ippon-Datara HP 229 MP 132 St 9 Ma 8 Vi 9 Lu 5


Acquire Personality
Fusion Confine Undead

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - - - Weak - Drain - -

100% 150% 100% 100% 100% 100% 100% 50% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
Dark Fukagawa-Cho, Daidouji
Factory 30 60 20 Medicine (30%) Anti-Poison (10%) Anit-Mute (10%) - 31

Inherit Type Skills Skill Type Preference


Phys Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Maragi Rakukaja Life Bonus - Flame Shot Demonstrate Scavenger Breath No

Enemy Skills Maragi Rakukaja - - - - - Body Charge No

Forge Bonus Biography


198
Sword Power Stat Increase Resistance A monster with one eye and one leg, said to live deep in the mountains of Kumano, Japan.
A single footprint measuring 30 centimeters has been sighted in the mountain’s snows.
15 HP +20 St +2 Death Resist

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


LVL 20 Legion (Phys) HP 305 MP 132 St 20 Ma 6 Vi 8 Lu 5
Acquire Personality
Accident Undead

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


Drain - - Null - - - - -

100% 150% 150% 0% 150% 150% 100% 150% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

- - - - - - - - 47

Inherit Type Skills Skill Type Preference


- Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Venomstrike War Cry Hex - Cross Slash Demonstrate Provoke Breath No

Enemy Skills - - - - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance An evil spirit, made of many demons, born when ghosts suffering the same sort of pain bond together.
The demons possessed a man from Gerasa, and Jesus cured him by casting them into a herd of pigs.
30 HP +30 St +4 Phys Resist

LVL 20 Legion (Heal) HP 305 MP 300 St 6 Ma 20 Vi 8 Lu 5


Acquire Personality
Accident Undead

Attack Effectiveness

D
Phys Gun Fire Ice Elec Force Death Mind Almighty

ATA
- - - - Null - - Drain -

150% 150% 150% 150% 0% 150% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

- - - - - - - - 47

Inherit Type Skills Skill Type Preference


- Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

D
Ally Skills Media Samarecarm Heal Boost - Null Mind Demonstrate Allure Breath No

E M O N S
Enemy Skills - - - - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance An evil spirit, made of many demons, born when ghosts suffering the same sort of pain bond together.
The demons possessed a man from Gerasa, and Jesus cured him by casting them into a herd of pigs.
16 Ma +5 Mind Resist

LVL 20 Legion (Magic) HP 305 MP 132 St 5 Ma 6 Vi 8 Lu 20


Acquire Personality
Accident Undead

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - - - - Null Drain - -

150% 150% 150% 150% 150% 0% 100% 150% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

- - - - - - - - 47

Inherit Type Skills Skill Type Preference


- Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Mudo Petra Mana Gain - Vile Storm Demonstrate Intimidate Breath No

Enemy Skills - - - - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance


199
An evil spirit, made of many demons, born when ghosts suffering the same sort of pain bond together.
The demons possessed a man from Gerasa, and Jesus cured him by casting them into a herd of pigs.
15 Ma +5 Death Resist

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


LVL 25 Leanan Sidhe HP 362 MP 267 St 10 Ma 16 Vi 9 Lu 9
Acquire Personality
Fusion Confine Seductive

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - Weak Null - - - - -

100% 150% 150% 0% 100% 100% 100% 50% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
(Dark)Harumi-Cho, Subter-
ranean Shipbuilding Facility 2, 93 126 32 Chakra Chip (20%) Fire x5 (10%) - - 57
Akarana Corridor

Inherit Type Skills Skill Type Preference


Mind Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Dormina Diarama Mind Boost - Freeze Shot Demonstrate Allure Breath No

Enemy Skills Dormina Pulinpa Diarama - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance


A beautiful fairy of Irish folklore that yearns for the love of a human man. She drains the life of her lovers in return for granting them artistic inspiration.
22 Ma +1 Vi +1 Ice Resist

LVL 29 Nekomata HP 399 MP 243 St 14 Ma 13 Vi 9 Lu 12


Acquire Personality
Fusion Confine Seductive

Attack Effectiveness
ATA

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - - - Weak Drain - - -
D

100% 100% 100% 100% 100% 100% 100% 50% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
(Dark) Kasumidai, Subterra-
nean Shipbuilding Facility 1 198 217 36 Anti-Mute (15%) Foxtail (2%) - - 65

Inherit Type Skills Skill Type Preference


Elec Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No
E M O N

Ally Skills Marin Karin Dormina Devotion - Voltaic Ring Demonstrate Allure Breath No

Enemy Skills Marin Karin Venomstrike Dormina - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance Cats that live a long life are said to become these. They can speak human languages.
Their powers vary according to how long they lived, ranging from shape-shifting to controlling the dead.
28 HP +30 St +1 Lu +3 Force Resist
D

LVL 38 Thoth HP 449 MP 414 St 11 Ma 25 Vi 6 Lu 15


Acquire Personality
Fusion Confine Show-Off

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


Weak - Drain Drain Drain Drain Weak Drain -

100% 100% 100% 100% 100% 100% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

(Dark) Fukagawa-Cho 138 194 51 Chakra Chip (20%) Phys x5 (10%) “Takumi” Sake (3%) - 83

Inherit Type Skills Skill Type Preference


Almighty 1 Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Makakaja Dia Aura First Aid - Null Mind Demonstrate Scavenger Breath Okay

Enemy Skills Makakaja Dormina - - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance


200 An all-knowing god of Egyptian mythology with the head of a baboon. He stands opposite Seth, the god of evil, and sides with Osiris and Isis, the gods of good.
30 Ma +4 Mind Resist

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


LVL 41 Nagasunehiko HP 544 MP 315 St 21 Ma 16 Vi 15 Lu 9
Acquire Personality
Fusion Punk

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - Weak - - - Null - -

100% 150% 150% 50% 50% 100% 0% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

- - - - - - - - 89

Inherit Type Skills Skill Type Preference


Death Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Frostbite - Life Surge - Frozen Lance Demonstrate - Breath No

Enemy Skills - - - - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance The king of ancient Yamato. He is Abihiko’s younger brother.
He fended off Emperor Jimmu and his migration east, but lost when Amaterasu aided the Emperor’s army.
41 HP +40 St +3 Lu +3 Death Resist

LVL 43 Abihiko HP 550 MP 405 St 16 Ma 23 Vi 14 Lu 10


Acquire Personality
Fusion Knight

Attack Effectiveness

D
Phys Gun Fire Ice Elec Force Death Mind Almighty

ATA
- - - Weak - - Null - -

100% 150% 50% 150% 50% 100% 0.0 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

- - - - - - - - 93

Inherit Type Skills Skill Type Preference


Death Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

D
Ally Skills Blaze - Mana Surge - Fireball Demonstrate - Breath No

E M O N S
Enemy Skills - - - - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance A member of a powerful family of ancient Yamato, he is the elder brother of Nagasunehiko.
After their defeat, the brothers migrated to Tugaru, where it is said they started a dynasty.
37 HP +50 Ma +3 Vi +3 Death Resist

LVL 47 Scathach HP 569 MP 417 St 19 Ma 23 Vi 13 Lu 11


Acquire Personality
Fusion Confine Old Woman

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - - - Weak Null - - -

100% 150% 100% 100% 150% 0% 100% 50% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
Subterranean Shipbuilding
Facility 2, Akarana Corridor
134 147 62 Elec x5 (10%) Mute x5 (5%) - - 101

Inherit Type Skills Skill Type Preference


Phys Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Flurry Makara Aura Quick Study - Cross Slash Demonstrate Fly Breath No

Enemy Skills Flurry Makara Aura Rakukaja - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance


42 HP +50 St +3 Vi +2 Force Resist
A warrior queen of the Land of Shadows in Irish folklore. She taught the Irish hero Cu Chulainn the art of war, and gave him the spear Gae Bolg. 201

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


LVL 51 Kudan HP 627 MP 369 St 5 Ma 18 Vi 17 Lu 30
Acquire Personality
Fusion Knight

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- Drain - - - - - Null -

100% 100% 100% 100% 100% 100% 100% 100% 100%

Rigid - - - - - - - Rigid

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

- - - - - - - - 109

Inherit Type Skills Skill Type Preference


Recovery Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No

Ally Skills Diarahan - Endure - Null Phys Demonstrate Fly Breath No

Enemy Skills Diarahan Endure Escape - - - - Body Charge Okay

Forge Bonus Biography

Sword Power Stat Increase Resistance A cow with the face of a human that can speak human languages. It’s born from other cows.
It’s said to be a terrible omen; it leaves a prophecy certain to come true, then dies.
30 Lu +7 Mind Resist

LVL 57 Futsunushi HP 663 MP 372 St 25 Ma 17 Vi 18 Lu 15


Acquire Personality
Fusion Confine Old Man

Attack Effectiveness
ATA

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - - - - - Weak - -
D

100% 150% 100% 100% 100% 100% 100% 50% 100%

Rigid - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

Akarana Corridor 222 244 68 Bead of Life (15%) Babylon Table (10%) Muscle Drink (7%) - 119

Inherit Type Skills Skill Type Preference


Phys Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn No
E M O N

Ally Skills Mighty Blow Tarukaja Phys Resist - Phys Drain Demonstrate Fly Breath No

Enemy Skills Mighty Blow - - - - - - Body Charge No

Forge Bonus Biography

Sword Power Stat Increase Resistance The Nihonshoki deity of swords. He pacified Ashihara no Nakatsukuni before Ninigi descended there. His name comes from “futsu,” the fashion in which things
are cut, and “nushi,” his nature as a god.
53 HP +40 St +3 Ma +3 Mind Resist
D

RANDOM ENCOUNTER MONSTERS


LVL 51 Kudan HP 627 MP 369 St 5 Ma 18 Vi 17 Lu 30
Acquire Personality
- -

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- Drain Weak Weak Weak Weak Weak Null -

7% 100% 1% 1% 1% 1% 1% 0% 30%

Rigid - - - - - - - Rigid

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost
Everywhere except the Dark
World and Training Halls after 1500 138 573 Balm of Life (20%) “Kotetsu” Sake (20%) Fatal x20 (20%) Prophetic Book -
Episode 7

Inherit Type Skills Skill Type Preference


- Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn -

Ally Skills - - - - - - - Breath -

202 Enemy Skills Diarahan Endure Escape - - - - Body Charge -

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


LVL 2 Zombie HP 80 MP 66 St 9 Ma 4 Vi 5 Lu 3
Acquire Personality
- -

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - Weak - - - - - -

100% 100% 150% 50% 50% 100% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

Tsukudo-Cho 1 5 2 Normal x5 (20%) - - - -

Inherit Type Skills Skill Type Preference


- Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn -

Ally Skills - - - - - - - Breath -

Enemy Skills Mighty Blow - - - - - - Body Charge -

D
LVL 10 Zombie Lady HP 175 MP 150 St 11 Ma 5 Vi 5 Lu 5
Acquire Personality
- -

ATA
Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - Weak - - - - - -

100% 100% 150% 50% 50% 100% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

Daidouji Factory 40 32 12 Anti-Poison (20%) Anti-Mind (5%) - - -

D
Inherit Type Skills Skill Type Preference
- Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn -

E M O N S
Ally Skills - - - - - - - Breath -

Enemy Skills Venomstrike - - - - - - Body Charge -

LVL 30 Zombie Guard HP 400 MP 234 St 18 Ma 12 Vi 8 Lu 11


Acquire Personality
- -

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - Weak - - - - - -

100% 100% 150% 50% 50% 100% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

Subterranean 222 244 68 Medicine (20%) Ox Bezoar (10%) - - -


Shipbuilding Facility 1

Inherit Type Skills Skill Type Preference


- Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn -

Ally Skills - - - - - - - Breath -

Enemy Skills Shoot - - - - - - Body Charge -


203

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


LVL 25 Zombie Officer HP 354 MP 207 St 17 Ma 11 Vi 8 Lu 8
Acquire Personality
- -

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - Weak - - - - - -

100% 100% 150% 50% 50% 100% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

Dark Kasumidai 170 93 30 Medicine (20%) Life Stone (5%) - - -

Inherit Type Skills Skill Type Preference


- Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn -

Ally Skills - - - - - - - Breath -

Enemy Skills Mighty Blow - - - - - - Body Charge -

LVL 25 Zombie Officer HP 354 MP 207 St 17 Ma 11 Vi 8 Lu 8


Acquire Personality
- -

Attack Effectiveness
ATA

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - Weak - - - - - -
D

100% 100% 150% 50% 50% 100% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

Dark Fukagawa-Cho 101 93 30 Medicine (20%) Life Stone (5%) - - -

Inherit Type Skills Skill Type Preference


- Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn -
E M O N

Ally Skills - - - - - - - Breath -

Enemy Skills Mighty Blow - - - - - - Body Charge -


D

LVL 47 Red Cape HP 593 MP 381 St 20 Ma 40 Vi 16 Lu 10


Acquire Personality
- -

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - - - - - Null - -

100% 150% 50% 100% 150% 100% 0% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

Waden One Tower 111 122 56 Javanese Figure (1%) Roman Coin (1%) Persian Vace (1%) Theban Jar (1%) -

Inherit Type Skills Skill Type Preference


- Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn -

Ally Skills - - - - - - - Breath -

Enemy Skills Frustration Ray Anger Blast - - - - - Body Charge -

204

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


LVL 45 Yomi-Kugutsu (Melee) HP 596 MP 291 St 22 Ma 13 Vi 18 Lu 11
Acquire Personality
- -

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - - - - - - Null -

100% 100% 100% 100% 100% 100% 100% 0% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

Subterranean 180 198 54 Medicine (20%) Ox Bezoar (10%) Life Stone (5%) - -
Shipbuilding Facility 2

Inherit Type Skills Skill Type Preference


- Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn -

Ally Skills - - - - - - - Breath -

Enemy Skills Melee Roundhouse Kick - - - - - Body Charge -

LVL 45 HP 596 MP 291 St 22 Ma 13 Vi 18 Lu 11


Acquire Personality
Yomi-Kugutsu (Small Gunner) - -

Attack Effectiveness

D
Phys Gun Fire Ice Elec Force Death Mind Almighty

ATA
- - - - - - Weak - -

150% 150% 150% 150% 150% 150% 150% 150% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

Subterranean 180 198 54 Normal x5 (40%) Chakra Chip (10%) Chakra Drop (5%) - -
Shipbuilding Facility 2

Inherit Type Skills Skill Type Preference


- Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn -

D
Ally Skills - - - - - - - Breath -

Enemy Skills Rapidfire Roundhouse Kick - - - - - Body Charge -

E M O N S
LVL 45 HP 596 MP 291 St 22 Ma 13 Vi 18 Lu 11
Acquire Personality
Yomi-Kugutsu (Heavy Gunner) - -

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - - - - - - Null -

100% 100% 100% 100% 100% 100% 100% 0% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

Subterranean 180 198 54 Bead of Life (2%) Chakra Pot (2%) Jin Dan (2%) - -
Shipbuilding Facility 2

Inherit Type Skills Skill Type Preference


- Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn -

Ally Skills - - - - - - - Breath -

Enemy Skills Barrage Roundhouse Kick - - - - - Body Charge -

205

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


LVL 46 Hiruko HP 300 MP 378 St 17 Ma 20 Vi 12 Lu 15
Acquire Personality
- -

Attack Effectiveness

Phys Gun Fire Ice Elec Force Death Mind Almighty


- - - Weak - - - - -

100% 150% 100% 100% 100% 100% 100% 100% 100%

- - - - - - - - -

Location Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 MAG Cost

Waden One Tower 110 121 55 Charm x5 (5%) Sleep x5 (5%) Panic x5 (5%) Heavy x5 (3%) -

Inherit Type Skills Skill Type Preference


- Attack 1 Attack 2 Support 1 Support 2 Combo Investigate 1 Investigate 2 Throw Wpn -

Ally Skills - - - - - - - Breath -

Enemy Skills Pulinpa - - - - - - Body Charge -

PROLOGUE EVENT ENEMIES


Zombie
Location
ATA

Kuzunoha Training Hall (see p. 100)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities
D

80 66 2 5 3 Ice x5 (100%) Normal x10 (100%) Medicine (50%) - -

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - Weak Strong Strong - - - - -

100% 100% 100% 50% 50% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: Appears for Tutorials 1,2,4,5, and 6


E M O N

Ukobach
Location
Kuzunoha Training Hall (see p. 100)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities
D

180 93 - - - - - - - Agi

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - Drain Weak - - - - - -

100% 100% 100% 100% 100% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: Appears for Tutorial 3

Okiku-Mushi (Large)
Location
Kuzunoha Training Hall (see p. 100)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

431 132 10 800 28 Fire x5 (100%) - - - Bufu

Attack Effectiveness Mudo

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - Weak - Drain - Null - - -

100% 100% 100% 100% 100% 100% 0% 100% 100% -

206 - - - - - - - - - -

Notes: Boss for Tutorial 6

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


??? (Melee)
Location
Ushigome-Gaeri Bridge Event (see p. 100)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

800 165 - - - - - - - Roundhouse Kick

Attack Effectiveness Melee

Phys Gun Fire Ice Elec Force Death Mind Almighty -

Strong - - - - - - Null - -

50% 100% 100% 100% 100% 100% 100% 0% 100% -

- - - - - - - - - -

Notes: Will retreat when HP is less than 25%, or if Raidou is knocked out.

??? (Small Gunner)


Location
Ushigome-Gaeri Bridge Event (see p. 100)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

800 165 - - - - - - - Roundhouse Kick

Attack Effectiveness Rapid Fire

Phys Gun Fire Ice Elec Force Death Mind Almighty -

Strong - - - - - - Null - -

D
50% 100% 100% 100% 100% 100% 100% 0% 100% -

- - - - - - - - - -

ATA
Notes: Will retreat when HP is less than 25%, or if Raidou is knocked out.

EPISODE 1 EVENT ENEMIES


Zombie
Location

D
Dark Tsukudo-Cho (see p. 102)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

E M O N S
80 66 1 5 2 Normal x5 (20%) - - - Mighty Blow

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - Weak Strong Strong - - - - -

100% 100% 150% 50% 50% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: From the event battle as you set foot in Dark Tsukudo-Cho

Obariyon
Location
Dark Tsukudo-Cho (see p. 102)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

132 75 11 25 6 Medicine (10%) - - - Combo

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - - Weak - Weak Null - - -

100% 100% 100% 100% 100% 100% 0% 150% 100% -

- - - - - - - - - -

207
Notes: From the event battle near the Narumi Detective Agency

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


Azumi
Location
Dark Tsukudo-Cho (see p. 102)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

128 114 14 30 10 Medicine (30%) Fire x5 (15%) - - Dia

Attack Effectiveness Bufu

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - Weak Null - - - - - -

100% 150% 150% 0% 100% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: From the battle with the Electric Shikimi no Kage

Shikimi no Kage (Electric)


Location
Dark Tsukudo-Cho (see p. 102)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

284 1 0 0 0 - - - - -

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

Null Null Null Null - Null Null Null Strong -

0% 0% 0% 0% 300% 0% 0% 0% 1% -

- - - - Rigid - - - Rigid -

Notes: -
ATA

Tsuchigumo
Location
Dark Tsukudo-Cho (see p. 102)
D

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

497 135 29 800 20 Chakra Chip (60%) - - - Zio

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - - Weak Strong Weak - - - -

100% 100% 100% 100% 50% 100% 100% 100% 100% -


E M O N

- - - - - - - - - -

Notes: Mid-Boss battle at the end of Dark Tsukudo-Cho

Azumi
Location
Daidouji Basement (see p. 103)

MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities
D

HP

128 114 14 30 10 Medicine (30%) Fire x5 (15%) - - Dia

Attack Effectiveness Bufu

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - Weak Null Drain - - - - -

100% 150% 100% 100% 100% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: From the event battle with the Large Tarrasque

Tarrasque
Location
Daidouji Basement (see p. 103)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

850 309 - - - - - - - Frenzy

Attack Effectiveness Media

Phys Gun Fire Ice Elec Force Death Mind Almighty Bufu

208 Strong - Weak Strong Strong - Null - - -

50% 100% 100% 50% 50% 100% 0% 100% 100% -

Rigid - - - - - - - - -

Notes: Event battle after giving the Large Tarrasque a Red Wine
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Turdak
Location
Daidouji Basement (see p.103)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

150 129 0 60 10 - - - - Makajam

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - Weak - - Weak - - - -

100% 100% 100% 100% 100% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: From the event battle with Gashadokuro

Gashadokuro
Location
Daidouji Basement (see p.103)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

400 345 133 1000 61 Anti-Mute (100%) Jin Dan (100%) - - Mudo

Attack Effectiveness Mazio

Phys Gun Fire Ice Elec Force Death Mind Almighty -

D
- - Weak Drain - Weak Null - - -

ATA
100% 100% 150% 100% 100% 100% 0% 100% 100% -

- - - - - - - - - -

Notes: Event battle after finding Kaya’s Diary

Turdak
Location
Dark Daidouji Residence (see p.104)

D
HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

E M O N S
150 129 0 60 10 - - - - Makajam

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - Weak - - Weak - - - -

100% 100% 100% 100% 100% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: From the Boss Battle with Ichimokuren

Ichimokuren
Location
Dark Daidouji Residence (see p.104)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

1465 279 200 1500 39 Wood Ornament (100%) - - - Tenticle Whip

Attack Effectiveness Gathering

Phys Gun Fire Ice Elec Force Death Mind Almighty Flurry

- Weaj Strong Null Drain - - - - -

100% 100% 100% 100% 100% 100% 100% 100% 100% -

- Rigid - - - - - - - -

Notes: Boss Battle at the end of Episode 1

209

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


EPISODE 2 EVENT ENEMIES
Gangster
Location
Daikoku-Yu (see p.105)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

302 57 45 500 18 “Shishiou” Sake (100%) Heavy x10 (100%) - - -

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - - - - - - - - -

100% 100% 100% 100% 100% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: Event battle inside Daikoku-Yu

Yakuza
Location
Daikoku-Yu (see p.105)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

304 60 49 500 19 - - - - -

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - - - - - - - - -

100% 100% 100% 100% 100% 100% 100% 100% 100% -


ATA

- - - - - - - - - -

Notes: Event battle inside Daikoku-Yu


D

Zombie Guard
Location
Dark Fukagawa-Cho (see p.105)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

300 0 59 500 36 Chakra Drop (100%) - - - Shoot

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - Weak Strong Strong - - - - -


E M O N

100% 100% 150% 50% 50% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: Event battle after being drawn in to Dark Fukagawa-Cho

Tsuchigumo
Location
Dark Fukagawa-Cho (see p.106)
D

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

347 135 70 80 25 Normal x5 (10%) - - - Venomstrike

Attack Effectiveness Zio

Phys Gun Fire Ice Elec Force Death Mind Almighty -

Strong - - Weak Strong Weak - - - -

50% 100% 100% 100% 50% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: Form the battle with the Bullet Shikimi no Kage

Shikimi no Kage (Bullet)


Location
Dark Fukagawa-Cho (see p.106)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

84 1 0 0 0 - - - - -

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

210 Null - Null Null Null Null Null Null Strong -

0% 1000% 0% 0% 0% 0% 0% 0% 1% -

- Rigid - - - - - - Rigid -

Notes: -
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
??? (Melee)
Location
Dark Fukagawa-Cho (see p.106)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

600 165 98 750 21 Smoke Ball x2 (100%) - - - Roundhouse Kick

Attack Effectiveness Melee

Phys Gun Fire Ice Elec Force Death Mind Almighty -

Strong - - - - - - Null - -

50% 100% 100% 100% 100% 100% 100% 0% 100% -

- - - - - - - - - -

Notes: Event battle when you try to rescue the man in Dark Fukagawa-Cho

??? (Small Gunner)


Location
Dark Fukagawa-Cho (see p.106)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

600 165 96 750 21 - - - - Roundhouse Kick

Attack Effectiveness Rapidfire

Phys Gun Fire Ice Elec Force Death Mind Almighty -

Strong - - - - - - Null - -

50% 100% 100% 100% 100% 100% 100% 0% 100% -

- - - - - - - - - -

Notes: Event battle when you try to rescue the man in Dark Fukagawa-Cho

D
ATA
Oboroguruma
Location
Ginza-Cho (see p.107)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

2011 198 214 1000 31 Chakra Chip (100%) Foxtail (100%) - - War Cry

Attack Effectiveness Rush

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- Null - Weak Drain - - - - -

100% 0% 100% 100% 100% 100% 100% 150% 100% -

D
Rigid - Rigid - - Rigid Rigid Rigid - -

Notes: The event battle when at Kurisu-Zaka on a Full Moon

E M O N S
Red Cape (Chase)
Location
Dark Ginza-Cho (see p.107)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

593 381 - - - - - - - Doubt Beam

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - Strong - - - Null - - -

100% 150% 50% 100% 100% 100% 0% 100% 100% -

- - - - - - - - - -

Notes: The version of Red Cape when he’s trying to outrun you.

Red Cape
Location
Dark Ginza-Cho (see p.107)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

3593 381 410 2000 56 Asuka Mirror (100%) - - - Doubt Beam

Attack Effectiveness Anger Blast

Phys Gun Fire Ice Elec Force Death Mind Almighty Justification

211
- - Strong - - - Null - - Frustration

100% 150% 50% 100% 100% 100% 0% 100% 100% -

- - - - - - - - - -

Notes: Boss battle at the end of Episode 2


Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
EPISODE 3 EVENT ENEMIES
Jack Frost
Location
Matrix Labyrinth (see p.108)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

285 210 81 96 27 Chakra Chip (20%) Fire x5 (10%) - - Bufu

Attack Effectiveness Mabufu

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - Weak Drain - - - - - -

100% 100% 150% 100% 100% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: From the battle with the Fire Shikimi no Kage

Shikimi no Kage (Fire)


Location
Matrix Labyrinth (see p.109)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

575 1 0 0 0 - - - - -

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

Null Null - Null Null Null Null Null Strong -

0% 0% 300% 0% 0% 0% 0% 0% 1% -

- - Rigid - - - - - Rigid -
ATA

Notes: -
D

Okiku-Mushi (Small)
Location
Matrix Labyrinth (see p.109)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

361 216 81 89 28 Muscle Drink (20%) Ox Bezoar (20%) - - Marin Karin

Attack Effectiveness Makakaja

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - Weak - Drain - Null - - -


E M O N

100% 100% 150% 100% 100% 100% 0% 100% 100% -

- - - - - - - - - -

Notes: From the event battle when discovering a shard.

Okiku-Mushi (Large)
Location
Matrix Labyrinth (see p.109)
D

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

661 216 181 189 50 “Yamiyo” Sake (33%) - - - Marin Karin

Attack Effectiveness Mudo

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - Weak - Drain - Null - - -

100% 100% 150% 100% 100% 100% 0% 100% 100% -

Rigid - - - - - - - - -

Notes: From the event battle when discovering a shard.

Oshichi
Location
Matrix Labyrinth (see p.109)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

319 261 84 92 27 Fire x5 (10%) Chakra Drop (5%) - - Agi

Attack Effectiveness Patra

Phys Gun Fire Ice Elec Force Death Mind Almighty -

212 - Null Strong Weak - - Null Null - -

100% 0% 50% 100% 100% 100% 0% 0% 100% -

- Rigid - - - - - - - -

Notes: From the battle with the Ice Shikimi no Kage


Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Shikimi no Kage (Ice)
Location
Matrix Labyrinth (see p.109)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

575 1 0 0 0 - - - - -

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

Null Null Null Weak Null Null Null Null Strong -

0% 0% 0% 300% 0% 0% 0% 0% 1% -

- - - Rigid - - - - Rigid -

Notes: -

Red Cape
Location
Matrix Labyrinth (see p.109)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

1700 250 160 300 50 Bead (100%) - - - Doubt Beam

Attack Effectiveness Anger Blast

Phys Gun Fire Ice Elec Force Death Mind Almighty Frustration

- Weak Strong Null Drain - - - - -

100% 100% 100% 100% 100% 100% 100% 100% 100% -

- Rigid - - - - - - - -

Notes: Event battle when looking for the second shard.

D
ATA
Lady Zombie
Location
Matrix Labyrinth (see p.109)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

175.0 150.0 40.0 32.0 12.0 Anti-Poison (20%) Anti-Mind (5%) - - Venomstrike

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - Weak Strong Strong - - - - -

100% 100% 150% 50% 50% 100% 100% 100% 100% -

D
- - - - - - - - - -

Notes: From the battle with the Electric Shikimi no Kage

E M O N S
Shikimi no Kage (Electric)
Location
Matrix Labyrinth (see p.109)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

575 1 0 0 0 - - - - -

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

Null Null Null Null - Null Null Null Strong -

0% 0% 0% 0% 300% 0% 0% 0% 1% -

- - - - Rigid - - - Rigid -

Notes: -

Mokoi
Location
Matrix Labyrinth (see p.109)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

204 147 28 55 16 Normal x5 (30%) Rakuyou Chalice (1%) - - Winged Fury

Attack Effectiveness War Cry

Phys Gun Fire Ice Elec Force Death Mind Almighty -

213
- - Weak Null - - - - - -

100% 100% 150% 0% 100% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: From the battle with the Bullet Shikimi no Kage


Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Shikimi no Kage (Bullet)
Location
Matrix Labyrinth (see p.109)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

175 1 0 0 0 - - - - -

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

Null - Null Null Null Null Null Null Null -

0% 500% 0% 0% 0% 0% 0% 0% 1% -

- Rigid - - - - - - Rigid -

Notes: -

Oni
Location
Matrix Labyrinth (see p.110)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

373 138 85 93 31 Normal x5 (40%) Medicine (20%) Elec x5 (10%) - Berserker

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

Strong - - - Weak - - - - -

50% 100% 100% 100% 100% 100% 100% 150% 100% -

- - - - - - - - - -

Notes: From the battle with the Wind Shikimi no Kage


ATA

Shikimi no Kage (Wind)


Location
Matrix Labyrinth (see p.110)
D

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

575 1 0 0 0 - - - - -

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

Null Null Null Null Null - Null Null Strong -

0% 0% 0% 0% 0% 300% 0% 0% 1% -
E M O N

- - - - - Rigid - - Rigid -

Notes: -

Chernobog (Image)
Location
Matrix Labyrinth (see p.110)
D

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

373 243 0 0 0 - - - - Cocytus

Attack Effectiveness Pulinpa

Phys Gun Fire Ice Elec Force Death Mind Almighty Frostbite

- - Weak Drain - - Null - - -

100% 100% 100% 100% 100% 100% 0% 100% 100% -

Rigid - - - - - - - - -

Notes: Boss battle at the end of Episode 3

Chernobog
Location
Matrix Labyrinth (see p.110)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

1073 243 666 2500 64 Soma Drop (100%) - - - Cocytus

Attack Effectiveness Pulinpa

Phys Gun Fire Ice Elec Force Death Mind Almighty Frostbite

- - - Drain - - Null - - Mabufudyne


214 100% 100% 150% 100% 100% 100% 0% 100% 100% -

Rigid - - - - - - - - -

Notes: Boss battle at the end of Episode 3

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EPISODE 4 EVENT ENEMIES
Anzu
Location
Dark Harumi-Cho (see p.110)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

363 234 17 34 8 “Arashi” Sake (15%) - - - Mazan

Attack Effectiveness Tempest

Phys Gun Fire Ice Elec Force Death Mind Almighty Tetra Aura

- - - - Weak Null - - - -

100% 150% 100% 100% 100% 0% 100% 100% 100% -

- - - - - - - - - -

Notes: Event battle that occurs when saving a sailor

Triglav
Location
Dark Harumi-Cho (see p.111)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

528 291 177 194 52 “Gouriki” Sake (100%) - - - Tarukaja

Attack Effectiveness Petra

Phys Gun Fire Ice Elec Force Death Mind Almighty Winged Fury

Strong Null - Drain - Weak - - - -

50% 0% 100% 100% 100% 100% 100% 100% 100% -

Rigid - Rigid - Rigid - Rigid Rigid - -

D
Notes: Event battle that occurs after all sailors have been saved.

ATA
Matryoshka (Small)
Location
Catholic Church in Harumi-Cho (see p.112)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

150 0 0 0 0 - - - - Spinning Wave

Attack Effectiveness War Cry

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - - - - - - - - -

D
100% 720% 200% 200% 400% 200% 200% 200% 100% -

E M O N S
- - - - - - - - - -

Notes: Boss battle at the end of Episode 4

Matryoshka (Medium)
Location
Catholic Church in Harumi-Cho (see p.112)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

150 0 0 0 0 - - - - Spinning Wave

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - - - - - - - - -

100% 720% 200% 200% 400% 200% 200% 200% 100% -

- - - - - - - - - -

Notes: Boss battle at the end of Episode 4

Matryoshka (Large)
Location
Catholic Church in Harumi-Cho (see p.112)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

150 0 0 0 0 - - - - Spinning Wave

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

215
- - - - - - - - - -

100% 720% 200% 200% 400% 200% 200% 200% 100% -

- - - - - - - - - -

Notes: Boss battle at the end of Episode 4


Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Matryoshka (Black)
Location
Catholic Church in Harumi-Cho (see p.112)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

260 1200 0 0 0 - - - - Mamudo

Attack Effectiveness Death Call

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - - - - - - - - -

400% 850% 200% 200% 400% 200% 200% 200% 100% -

Rigid Rigid Rigid Rigid Rigid Rigid Rigid Rigid Rigid -

Notes: Boss battle at the end of Episode 4

Rasputin
Location
Catholic Church in Harumi-Cho (see p.112)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

5576 9999 813 2800 80 Rakuyou Chalice (100%) - - - Trailing Death

Attack Effectiveness Frostbute

Phys Gun Fire Ice Elec Force Death Mind Almighty Megido

- Null Strong Strong Weak Strong Null - - -

100% 0% 35% 35% 100% 35% 0% 100% 100% -

- - - - - - - - - -

Notes: Boss battle at the end of Episode 4

EPISODE 5 EVENT ENEMIES


DATA

Zombie Officer
Location
Dark Kasumidai (see p.113)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

354 207 90 93 10 Attract Water (20%) Repulse Water (20%) - - Mighty Blow

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - Weak Strong Strong - - - - -


E M O N

100% 100% 150% 50% 50% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: Event battle as you begin Dark Kasumidai

Zombie Guard
Location
Dark Kasumidai (see p.114)
D

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

400 234 10 10 0 - - - - Shoot

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - Weak Strong Strong - - - - -

100% 100% 150% 50% 50% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: From the event battle with Nebiros after collecting all 8 pages of the report

Nebiros
Location
Dark Kasumidai (see p.114)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

811 336 400 500 61 Bead of Life (100%) - - - Mudo

Attack Effectiveness Gathering

Phys Gun Fire Ice Elec Force Death Mind Almighty -

Null - - - - Weak Null Null - -


216
0% 300% 150% 150% 150% 100% 0% 0% 100% -

- - - - - - - - - -

Notes: Event battle after collecting all 8 pages of the report

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


Nekomata
Location
Subterranean Shipbuilding Facility 1 (see p.114)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

399 243 198 217 36 Anti-Mind (15%) Foxtail (2%) - - Dormina

Attack Effectiveness Venomstrike

Phys Gun Fire Ice Elec Force Death Mind Almighty Marin Karin

- - - - Weak Drain - Strong - -

100% 100% 100% 100% 100% 100% 100% 50% 100% -

- - - - - - - - - -

Notes: From the battle with the Fire Shikimi no Kage

Shikimi no Kage (Fire)


Location
Subterranean Shipbuilding Facility 1 (see p.114)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

2019 1 0 0 0 - - - - -

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

Null Null - Null Null Null Null Null Strong -

100% 100% 300% 100% 100% 100% 100% 100% 1% -

- - Rigid - - - - - Rigid -

Notes: -

D
Ikusa
Location

ATA
Subterranean Shipbuilding Facility 1 (see p.114)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

489 234 123 224 49 Normal x5 (40%) Smoke Ball (5%) “Gouriki” Sake (3%) - Winged Fury

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - - - Weak - Drain - - -

100% 100% 100% 100% 100% 100% 100% 100% 100% -

D
- - - - - - - - - -

Notes: From the battle with the Ice Shikimi no Kage

E M O N S
Shikimi no Kage (Ice)
Location
Subterranean Shipbuilding Facility 1 (see p.114)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

2019 1 0 0 0 - - - - -

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

Null Null Null - Null Null Null Null Strong -

0% 0% 0% 300% 0% 0% 0% 0% 1% -

- - - Rigid - - - - Rigid -

Notes: -

Zombie Officer
Location
Subterranean Shipbuilding Facility 1 (see p.115)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

400 234 112 138 36 Medicine (20%) Ox Bezoar (10%) - - Shoot

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - Weak Strong Strong - - - - -

100% 100% 150% 50% 50% 100% 100% 100% 100% - 217
- - - - - - - - - -

Notes: From the battle with the Electric Shikimi no Kage

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


Shikimi no Kage (Electric)
Location
Subterranean Shipbuilding Facility 1 (see p.115)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

2118 1 0 0 0 - - - - -

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

Null Null Null Null - Null Null Null Strong -

0% 0% 0% 0% 300% 0% 0% 0% 1% -

- - - Rigid - - - - Rigid -

Notes: -

Ippon-Datara
Location
Subterranean Shipbuilding Facility 1 (see p.115)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

229 132 30 60 20 Medicine (30%) Anti-Poison (10%) Anti-Mute (10%) - Maragi

Attack Effectiveness Rakukaja

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - - - Weak - Drain Strong - -

100% 150% 100% 100% 100% 100% 100% 50% 100% -

- - - - - - - - - -

Notes: From the battle with the first Bullet Shikimi no Kage
ATA

Utai-Gaikotsu
Location
Subterranean Shipbuilding Facility 1 (see p.115)
D

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

466 333 120 222 48 Normal x5 (25%) Force x5 (10%) - - Mudo

Attack Effectiveness Petra

Phys Gun Fire Ice Elec Force Death Mind Almighty -

Weak - Drain - - Weak Null - - -

100% 200% 100% 100% 100% 100% 0% 150% 100% -


E M O N

- - - - - - - - - -

Notes: From the battle with the second Bullet Shikimi no Kage

Feng Huang
Location
Subterranean Shipbuilding Facility 1 (see p.115)
D

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

441 279 120 218 408 Normal x5 (40%) Chakra Chip (20%) Death x5 (10%) - Mazan

Attack Effectiveness Maragi

Phys Gun Fire Ice Elec Force Death Mind Almighty Makakaja

- - Strong Stron Strong Strong Weak - - -

100% 150% 50% 50% 50% 50% 100% 100% 100% -

- - - - - - - - - -

Notes: From the battle with the third Bullet Shikimi no Kage

Shikimi no Kage (Bullet)


Location
Subterranean Shipbuilding Facility 1 (see p.115)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

721 1 0 0 0 - - - - -

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

Null - Null Null Null Null Null Null Strong -


218 0% 500% 0% 0% 0% 0% 0% 0% 1% -

- Rigid - - - - - - Rigid -

Notes: There are three of these in a row

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Nagasunehiko
Location
Subterranean Shipbuilding Facility 1 (see p.115)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

3450 9999 1250 1700 120 - - - - Azusa-Yumi

Attack Effectiveness Frostbite

Phys Gun Fire Ice Elec Force Death Mind Almighty Amatobi

- - Weak Strong Strong - Null - - -

100% 150% 150% 50% 50% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: Boss battle at the end of Episode 5

Abihiko
Location
Subterranean Shipbuilding Facility 1 (see p.115)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

3450 9999 1250 1700 120 Javanese Figure (100%) “Takumi” Sake (100%) - - Nubatama

Attack Effectiveness Maragi

Phys Gun Fire Ice Elec Force Death Mind Almighty Amatobi

- - Strong Weak Strong - Null - - -

100% 150% 50% 150% 50% 100% 0% 100% 100% -

- - - - - - - - - -

Notes: Boss battle at the end of Episode 5

EPISODE 7 EVENT ENEMIES

D
ATA
Turdak
Location
Dark Fukagawa-Cho 2 (see p.116)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

299 111 32 60 22 Medicine (25%) - - - Makajama

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - Weak - - Weak - - - -

D
50% 100% 100% 100% 100% 100% 100% 100% 100% -

- - - - - - - - - -

E M O N S
Notes: From the even battle with Utai-Gaikotsu

Utai-Gaikotsu
Location
Dark Fukagawa-Cho 2 (see p.116)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

1128 798 120 222 48 Fatal x2 (100%) - - - Mudo

Attack Effectiveness Petra

Phys Gun Fire Ice Elec Force Death Mind Almighty -

Weak - Drain - - Weak Null - - -

100% 200% 100% 100% 100% 100% 0% 150% 100% -

- - - - - - - - - -

Notes: Event battle after destroying the seal talisman

Triglav
Location
Dark Fukagawa-Cho 2 (see p.116)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

528 291 145 291 52 Anti-Stone (20%) Force x5 (10%) Jin Dan (3%) - Tarukaja

Attack Effectiveness Petra

Phys Gun Fire Ice Elec Force Death Mind Almighty Winged Fury

- Null - Drain - Weak - - - -

50% 0% 100% 100% 100% 100% 100% 100% 100% -


219
Rigid - Rigid - Rigid - Rigid Rigid - -

Notes: From the battle with the Wind Shikimi no Kage

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Shikimi no Kage (Wind)
Location
Dark Fukagawa-Cho 2 (see p.116)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

2163 1 0 0 0 - - - - -

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

Null Null Null Null Null - Null Null - -

0% 0% 0% 0% 0% 300% 0% 0% 1% -

- - - - - Rigid - - Rigid -

Notes: -

Nue
Location
Dark Fukagawa-Cho 2 (see p.117)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

513 312 142 194 50 Normal x5 (25%) Fire x5 (10%) - - Combo


ATA

Attack Effectiveness Tetra Aura

Phys Gun Fire Ice Elec Force Death Mind Almighty Bolt Storm
D

- - Weak - Null - - - - -

100% 100% 100% 100% 0% 50% 100% 150% 100% -

- - - - - - - - - -

Notes: From the battle with the Bullet Shikimi no Kage


E M O N

Shikimi no Kage (Bullet)


Location
Dark Fukagawa-Cho 2 (see p.117)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

721 1 0 0 0 - - - - -

Attack Effectiveness -
D

Phys Gun Fire Ice Elec Force Death Mind Almighty -

Null - Null Null Null Null Null Null Strong -

0% 500% 0% 0% 0% 0% 0% 0% 1% -

- Rigid - - - - - - Rigid -

Notes: -

Zombie Officer
Location
Dark Fukagawa-Cho 2 (see p.117)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

354 207 101 93 30 Medicine (20%) Life Stone (5%) - - Mighty Blow

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - Weak - - - - - - -

100% 100% 150% 50% 50% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: From the battle with the Electric Shikimi no Kage

220

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Shikimi no Kage (Electric)
Location
Dark Fukagawa-Cho 2 (see p.117)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

2163 1 0 0 0 - - - - -

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

Null Null Null Null - Null Null Null - -

0% 0% 0% 0% 300% 0% 0% 0% 1% -

- - - - Rigid - - - Rigid -

Notes: -

Gdon
Location
Dark Fukagawa-Cho 2 (see p.117)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

513 213 139 193 49 Anti-Poison (10%) Ice x5 (10%) Javanese Figure - Venomstrike

D
Attack Effectiveness -

ATA
Phys Gun Fire Ice Elec Force Death Mind Almighty -

- Null - Weak - - - - - -

100% 0% 50% 100% 100% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: From the battle with the Ice Shikimi no Kage

D
Shikimi no Kage (Ice)
Location
Dark Fukagawa-Cho 2 (see p.117)

E M O N S
HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

2163 1 0 0 0 - - - - -

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

Null Null Null - Null Null Null Null - -

0% 0% 0% 300% 0% 0% 0% 0% 1% -

- - - Rigid - - - - Rigid -

Notes: Part of Short Event 12

Shikimi no Kage (Fire)


Location
Dark Fukagawa-Cho 2 (see p.117)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

2163 1 0 0 0 - - - - -

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

Null Null - Null Null Null Null Null - -

0% 0% 300% 0% 0% 0% 0% 0% 1% -

- - Rigid - - - - - Rigid -

Notes: Part of Short Event 12

221

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Thoth
Location
Dark Fukagawa-Cho 2 (see p.117)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

449 414 138 194 51 Chakra Chip (20%) Phys x5 (10%) “Takumi” Sake - Makakaja

Attack Effectiveness Dormina

Phys Gun Fire Ice Elec Force Death Mind Almighty -

Weak - Drain Drain Drain Drain Weak Drain - -

100% 100% 100% 100% 100% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: From the battle with the Physical Shikimi no Kage

Shikimi no Kage (Phys)


Location
Dark Fukagawa-Cho 2 (see p.117)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

2163 1 0 0 0 - - - - -
ATA

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -


D

- Null Null Null Null Null Null Null - -

300% 0% 0% 0% 0% 0% 0% 0% 1% -

Rigid - - - - - - - Rigid -

Notes: Part of Short Event 12

Hitokotonusi (First Form)


Location
Dark Fukagawa-Cho 2 (see p.117)
E M O N

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

11126 9999 - - - - - - - Wind Cutter

Attack Effectiveness Mabufudyne

Phys Gun Fire Ice Elec Force Death Mind Almighty Dormina
D

- - Weak - - Drain Null - - -

100% 100% 100% 100% 100% 100% 0% 100% 100% -

Rigid Rigid - Rigid Rigid - - Rigid - -

Notes: Boss battle at the end of Episode 7. HP is shared between all 4 forms.

Hitokotonusi (Second Form)


Location
Dark Fukagawa-Cho 2 (see p.117)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

11126 9999 - - - - - - - Wind Cutter

Attack Effectiveness Blaze

Phys Gun Fire Ice Elec Force Death Mind Almighty Mighty Blow

- - - - Weak Drain Null - - -

100% 200% 100% 100% 100% 100% 0% 100% 100% -

Rigid Rigid Rigid Rigid - - - Rigid - -

Notes: Boss battle at the end of Episode 7. HP is shared between all 4 forms.

222

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Hitokotonusi (Third Form)
Location
Dark Fukagawa-Cho 2 (see p.117)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

11126 9999 - - - - - - - Wind Cutter

Attack Effectiveness Frenzy

Phys Gun Fire Ice Elec Force Death Mind Almighty Spark

- - - Weak - Drain Null - - -

100% 150% 100% 100% 100% 100% 0% 100% 100% -

Rigid Rigid Rigid - Rigid - - Rigid - -

Notes: Boss battle at the end of Episode 7. HP is shared between all 4 forms.

Hitokotonusi (Fourth Form)


Location
Dark Fukagawa-Cho 2 (see p.117)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

11126 9999 3000 800 150 Roman Coin (100%) Soma (100%) - - Mamudo

Attack Effectiveness Wind Cutter

D
Phys Gun Fire Ice Elec Force Death Mind Almighty -

ATA
Weak - - - - Drain Weak Null - -

100% 1% 100% 100% 100% 100% 1% 0% 100% -

- Rigid Rigid Rigid Rigid - - - - -

Notes: Boss battle at the end of Episode 7. HP is shared between all 4 forms.

EPISODE 8 EVENT ENEMIES

D
Yomi-Kugutsu (Melee)
Location
Dark Sakuradayama 1 (see p.118)

E M O N S
HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

709 270 333 250 40 Phys x10 (100%) Death x10 (100%) Charm x10 (100%) - Roundhouse Kick

Attack Effectiveness Melee

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - - - - - - Null - -

50% 100% 100% 100% 100% 100% 100% 0% 100% -

- - - - - - - - - -

Notes: Event battle as you approach Waden One Tower

Yomi-Kugutsu (Small Gunner)


Location
Dark Sakuradayama 1 (see p.118)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

709 270 333 250 40 - - - - Roundhouse Kick

Attack Effectiveness Rapidfire

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - - - - - - Null - -

50% 100% 100% 100% 100% 100% 100% 0% 100% -

- - - - - - - - - -

Notes: Event battle as you approach Waden One Tower

223

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Yomi-Kugutsu (Heavy Gunner)
Location
Dark Sakuradayama 1 (see p.118)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

709 270 334 250 40 - - - - Roundhouse Kick

Attack Effectiveness Barrage

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - - - - - - Null - -

50% 100% 100% 100% 100% 100% 100% 0% 100% -

- - - - - - - - - -

Notes: Event battle as you approach Waden One Tower

Hiruko
Location
Dark Sakuradayama 1 (see p.118)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

300 378 55 99 32 Panic x5 (10%) Mute x5 (10%) Poison x5 (10%) Stone x5 (10%) Pulinpa

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -


ATA

- - - Weak - - - - - -

100% 150% 100% 100% 100% 100% 100% 100% 100% -

- - - - - - - - - -
D

Notes: Event battles that block your path to the top

Mishaguji
Location
Waden One Tower (see p.119)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

10900 9999 3500 1200 300 Persian Vase (100%) - - - Cursed Emission
E M O N

Attack Effectiveness Cursed Bolt

Phys Gun Fire Ice Elec Force Death Mind Almighty Tail Attack

- Null - Weak Null - Null - - -

100% 0% 100% 100% 0% 100% 0% 50% 100% -

- - - - - - - - - -

Notes: Boss battle at the end of Episode 8


D

EPISODE 9 EVENT ENEMIES


Raiju
Location
Dark Sakuradayama 2 (see p.120)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

248 216 10 10 10 - - - - Mudo

Attack Effectiveness Bolt Storm

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - - - Drain Weak Null - - -

100% 150% 100% 100% 100% 100% 0% 150% 100% -

- - - - - - - - - -

Notes: Boss battle with Oumitsunu

224

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Ippon-Datara
Location
Dark Sakuradayama 2 (see p.120)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

229 132 30 60 20 Medicine (30%) Anti-Poison (10%) Anti-Mute (10%) - Maragi

Attack Effectiveness Rakukaja

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - - - Weak - Drain - - -

100% 150% 100% 100% 100% 100% 100% 50% 100% -

- - - - - - - - - -

Notes: Boss battle with Oumitsunu

Oumitsunu
Location
Dark Sakuradayama 2 (see p.120)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

2190 660 1900 200 180 Theban Jar (100%) - - - Mighty Blow

Attack Effectiveness Mazandyne

D
Phys Gun Fire Ice Elec Force Death Mind Almighty Spark

- - - - Drain Weak - - - -

ATA
50% 150% 100% 100% 100% 100% 10% 100% 100% -

Rigid Rigid Rigid Rigid - - Rigid Rigid - -

Notes: Boss battle to obtain one of the three prisms

Throne
Location
Dark Ginza-Cho 2 (see p.121)

D
HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

E M O N S
541 420 130 147 58 Ox Bezoar (20%) Chakra Chip (10%) - - Blaze

Attack Effectiveness Makajama

Phys Gun Fire Ice Elec Force Death Mind Almighty Makakaja

- - Drain Weak Null Null Null - - -

150% 150% 100% 100% 0% 0% 0% 200% 100% -

- - - - - - - - - -

Notes: Event battle with the first Muspell

Muspell
Location
Dark Ginza-Cho 2 (see p.121)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

628 342 222 244 69 - - - - Maragidyne

Attack Effectiveness Agidyne

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - Drain Weak - - - - - -

100% 100% 100% 100% 100% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: Event battle to proceed to the save point

225

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Muspell
Location
Dark Ginza-Cho 2 (see p.121)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

942 342 222 244 69 “Homura” Sake - - - Maragidyne

Attack Effectiveness Agidyne

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - Drain Weak - - - - - -

100% 100% 100% 100% 100% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: Solo demon battle with the second Muspell

Obariyon
Location
Dark Ginza-Cho 2 (see p.121)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

132 75 11 25 6 Medicine (10%) - - - Combo


ATA

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -


D

- - - Weak - Weak Null - - -

100% 100% 100% 100% 100% 100% 0% 150% 100% -

- - - - - - - - - -

Notes: Boss battle with Susano-O

Pyro Jack
Location
Dark Ginza-Cho 2 (see p.121)
E M O N

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

300 1000 10 10 10 - - - - War Cry

Attack Effectiveness Dormina

Phys Gun Fire Ice Elec Force Death Mind Almighty Pulinpa
D

- - Drain Weak - - - - - -

100% 150% 100% 150% 100% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: Boss battle with Susano-O

Susano-O
Location
Dark Ginza-Cho 2 (see p.121)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

3128 828 2500 650 250 Cretan Goddess (100%) - - - Berserker

Attack Effectiveness Winged Fury

Phys Gun Fire Ice Elec Force Death Mind Almighty Maragidyne

- - Drain Weak - - Null - - -

50% 150% 100% 100% 100% 100% 0% 100% 100% -

Rigid Rigid - - Rigid Rigid - Rigid - -

Notes: Boss battle to obtain one of the three prisms

226

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Jack Frost
Location
Dark Harumi-Cho 2 (see p.122)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

300 1000 10 10 10 - - - - Tetra Aura

Attack Effectiveness Diarahan

Phys Gun Fire Ice Elec Force Death Mind Almighty Mabufu

- - Weak Drain - - - - - -

100% 100% 150% 100% 100% 100% 100% 100% 100% -

Rigid Rigid - - Rigid Rigid Rigid Rigid - -

Notes: Boss battle with Orochi

Mokoi
Location
Dark Harumi-Cho 2 (see p.122)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

204 147 28 55 16 Normal x5 (30%) Rakuyou Chalice (1%) - - Winged Fury

Attack Effectiveness War Cry

Phys Gun Fire Ice Elec Force Death Mind Almighty -

D
- - Weak Null - - - - - -

100% 100% 150% 0% 100% 100% 100% 100% 100% -

ATA
- - - - - - - - - -

Notes: Boss battle with Orochi

Orochi
Location
Dark Harumi-Cho 2 (see p.122)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

2400 954 2200 400 200 “Kotetsu” Sake (100%) - - - Venomstrike

D
Attack Effectiveness Mabufudyne

E M O N S
Phys Gun Fire Ice Elec Force Death Mind Almighty Bufudyne

- Drain Strong Drain Weak - Strong - - -

100% 1000% 100% 100% 100% 100% 10% 100% 100% -

Rigid - Rigid - - Rigid Rigid Rigid - -

Notes: Boss battle to obtain one of the three prisms

EPISODE 10 EVENT ENEMIES


Zombie Guard
Location
Subterranean Shipbuilding Facility 2 (see p.123)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

400 234 112 108 36 Medicine (20%) Ox Bezoar (10%) - - Shoot

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - Weak - - - - - - -

100% 100% 150% 50% 50% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: From the battle with the Fire Shikimi no Kage

227

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Shikimi no Kage (Fire)
Location
Subterranean Shipbuilding Facility 2 (see p.123)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

2433 1 0 0 0 - - - - -

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

Null Null - Null Null Null Null Null - -

0% 0% 300% 0% 0% 0% 0% 0% 1% -

- - Rigid - - - - - Rigid -

Notes: -

Ouyamatsumi
Location
Subterranean Shipbuilding Facility 2 (see p.123)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

701 270 188 206 64 Attract Water (7%) Repulse Water (7%) “Fubuki” Sake (3%) - Flurry
ATA

Attack Effectiveness Mabufudyne

Phys Gun Fire Ice Elec Force Death Mind Almighty -


D

- - Weak - - Weak Null - - -

50% 150% 100% 50% 100% 100% 0% 100% 100% -

Rigid Rigid - Rigid Rigid - - Rigid - -

Notes: From the battle with the Electric Shikimi no Kage

Shikimi no Kage (Electric)


Location
Subterranean Shipbuilding Facility 2 (see p.123)
E M O N

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

2433 1 0 0 0 - - - - -

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -


D

Null Null Null Null Null - Null Null - -

0% 0% 0% 0% 0% 300% 0% 0% 1% -

- - - - - Rigid - - Rigid -

Notes: -

Arahabaki (First)
Location
Subterranean Shipbuilding Facility 2 (see p.124)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

1440 846 1942 150 230 Babylon Tablet (100%) - - - Mudo

Attack Effectiveness Tarukaja

Phys Gun Fire Ice Elec Force Death Mind Almighty Petra

Weak - Null Null Null Null Null Drain - Ancient Sleep

100% 150% 0% 0% 0% 0% 0% 100% 100% -

- - - - - - - - - -

Notes: Event Battle where you must wake up the sleeping Arahabaki

228

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Arahabaki (Second)
Location
Subterranean Shipbuilding Facility 2 (see p.124)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

662 459 220 242 69 Anti-Stone (20%) Life Stone (15%) Phys x5 (15%) - Mudo

Attack Effectiveness Tarukaja

Phys Gun Fire Ice Elec Force Death Mind Almighty Petra

Weak - Null Null Null Null Null - - -

100% 150% 0% 0% 0% 0% 0% 200% 100% -

- - - - - - - - - -

Notes: Event Battle where you must wake up the sleeping Arahabaki

Ouyamatsumi
Location
Subterranean Shipbuilding Facility 2 (see p.124)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

701 270 0 0 0 - - - - Flurry

D
Attack Effectiveness Mabufudyne

ATA
Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - Weak - - Weak Null - - -

50% 150% 100% 50% 100% 100% 0% 100% 100% -

Rigid Rigid - Rigid Rigid - - Rigid - -

Notes: Event Battle where you must wake up the sleeping Arahabaki

Nue
Location
Subterranean Shipbuilding Facility 2 (see p.124)

D
HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

E M O N S
513 312 0 0 0 - - - - Combo

Attack Effectiveness Tetra Aura

Phys Gun Fire Ice Elec Force Death Mind Almighty Bolt Storm

- - Weak - Null - - - - -

100% 100% 100% 100% 0% 50% 100% 100% 100% -

- - - - - - - - - -

Notes: Event Battle where you must wake up the sleeping Arahabaki

Shikimi no Kage (Ice)


Location
Subterranean Shipbuilding Facility 2 (see p.124)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

2433 1 0 0 0 - - - - -

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

Null Null Null - Null Null Null Null - -

0% 0% 0% 300% 0% 0% 0% 0% 1% -

- - - Rigid - - - - Rigid -

Notes: -

229

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Yomi-Kugutsu (Melee)
Location
Subterranean Shipbuilding Facility 2 (see p.124)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

596 291 180 198 54 Medicine (20%) Ox Bezoar (10%) Life Stone (5%) - Roundhouse Kick

Attack Effectiveness Melee

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - - - - - - Null - -

100% 100% 100% 100% 100% 100% 100% 0% 100% -

- - - - - - - - - -

Notes: From the battle with the Wind Shikimi no Kage

Shikimi no Kage (Wind)


Location
Subterranean Shipbuilding Facility 2 (see p.124)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

2433 1 0 0 0 - - - - -

Attack Effectiveness -
ATA

Phys Gun Fire Ice Elec Force Death Mind Almighty -

Null Null Null Null Null - Null Null - -

0% 0% 0% 0% 0% 300% 0% 0% 1% -
D

- - - - - Rigid - - Rigid -

Notes: -

Yomi-Kugutsu (Heavy Gunner)


Location
Subterranean Shipbuilding Facility 2 (see p.124)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities
E M O N

596 291 180 198 54 Bead (2%) Chakra Pot (2%) Jin Dan (2%) - Roundhouse Kick

Attack Effectiveness Barrage

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - - - - - - Null - -

100% 100% 100% 100% 100% 100% 100% 0% 100% -


D

- - - - - - - - - -

Notes: From the battle with the Bullet Shikimi no Kage

Shikimi no Kage (Bullet)


Location
Subterranean Shipbuilding Facility 2 (see p.124)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

811 1 0 0 0 - - - - -

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

Null - Null Null Null Null Null Null - -

0% 500% 0% 0% 0% 0% 0% 0% 1% -

- Rigid - - - - - - Rigid -

Notes: -

230

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Sukuna-Hikona
Location
Subterranean Shipbuilding Facility 2 (see p.125)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

8096 9999 3000 450 330 Great Chakra (100%) - - - Super Wave

Attack Effectiveness Summon Hiruko

Phys Gun Fire Ice Elec Force Death Mind Almighty Anakashiko

- Null Weak Weak Weak Weak Null - - Triple Shot

30% 0% 60% 60% 60% 60% 0% 60% 100% Spark

- - - - - - - - - Bufudyne

Notes: Boss battle at the end of Episode 10

EPISODE 11 EVENT ENEMIES


Power
Location
Tai-Itsu (see p.126)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

196 393 0 0 0 - - - - Zandyne

D
Attack Effectiveness Frenzy

ATA
Phys Gun Fire Ice Elec Force Death Mind Almighty Bufudyne

- - - - - - Weak - - -

100% 150% 100% 100% 100% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: Boss battle at the end of Episode 11

Defense System
Location
Tai-Itsu (see p.126)

D
HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

E M O N S
333 0 0 0 0 - - - - -

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - - - - - Null - - -

100% 150% 100% 100% 100% 100% 0% 100% 100% -

- - - - - - - - - -

Notes: Boss battle at the end of Episode 11

Tai-Itsu Core
Location
Tai-Itsu (see p.126)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

1200 0 0 0 0 - - - - -

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - - - - - Null - - -

100% 150% 100% 100% 100% 100% 0% 100% 100% -

- - - - - - - - - -

Notes: Boss battle at the end of Episode 11

231

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EPISODE 12 EVENT ENEMIES
Turdak
Location
Akarana Corridor (see p.127)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

150 129 0 60 10 - - - - Makajam

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - Weak - - Weak - - - -

100% 150% 100% 100% 100% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: Event battle with Ichimokuren upon destroying an Hourglass

Ichimokuren
Location
Akarana Corridor (see p.127)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities
ATA

3516 9999 3000 1500 124 Chakra Pot (100%) - - - Tentacle Whip

Attack Effectiveness Gathering


D

Phys Gun Fire Ice Elec Force Death Mind Almighty Flurry

- - Null - Weak - Null - - -

100% 150% 0% 100% 100% 100% 0% 100% 100% -

- - - - - - - - - -

Notes: Event battle upon destroying the Hourglass in the 1940s

Red Cape
Location
E M O N

Akarana Corridor (see p.127)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

4311 9999 3200 2000 112 Bead (100%) - - - Doubt Beam

Attack Effectiveness Anger Blast

Phys Gun Fire Ice Elec Force Death Mind Almighty Justification
D

- - - - - - Null - - Frustration

100% 150% 50% 100% 100% 100% 0% 100% 100% -

- - - - - - - - - -

Notes: Event battle upon destroying the Hourglass in the 1970s

Matryoshka (Small)
Location
Akarana Corridor (see p.127)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

150 0 0 0 0 - - - - Spinning Wave

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - - - - - - - - -

100% 720% 200% 200% 400% 200% 200% 200% 100% -

- - - - - - - - - -

Notes: Event battle with Rasputin upon destroying an Hourglass

232

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Matryoshka (Medium)
Location
Akarana Corridor (see p.127)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

150 0 0 0 0 - - - - Spinning Wave

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - - - - - - - - -

100% 720% 200% 200% 400% 200% 200% 200% 100% -

- - - - - - - - - -

Notes: Event battle with Rasputin upon destroying an Hourglass

Matryoshka (Large)
Location
Akarana Corridor (see p.127)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

150 0 0 0 0 - - - - Spinning Wave

D
Attack Effectiveness -

ATA
Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - - - - - - - - -

100% 720% 200% 200% 400% 200% 200% 200% 100% -

- - - - - - - - - -

Notes: Event battle with Rasputin upon destroying an Hourglass

Matryoshka (Black)
Location
Akarana Corridor (see p.127)

D
HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

E M O N S
200 1200 0 0 0 - - - - Mamudo

Attack Effectiveness Death Call

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - - - - - - - - -

400% 850% 200% 200% 400% 200% 200% 200% 100% -

Rigid Rigid Rigid Rigid Rigid Rigid Rigid Rigid Rigid -

Notes: Event battle with Rasputin upon destroying an Hourglass

Rasputin
Location
Akarana Corridor (see p.127)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

7000 9999 3400 2800 160 Soma Drop (100%) - - - Trailing Death

Attack Effectiveness Frostbite

Phys Gun Fire Ice Elec Force Death Mind Almighty Megido

- Null - - Weak - Null - - -

100% 0% 35% 35% 100% 35% 0% 100% 100% -

- - - - - - - - - -

Notes: Event battle upon destroying the Hourglass in the 1960s

233

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Nagasunehiko
Location
Akarana Corridor (see p.128)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

6375 9999 1900 1700 120 - - - - Azusa-yumi

Attack Effectiveness Frostbite

Phys Gun Fire Ice Elec Force Death Mind Almighty Amatobi

- - Weak - - - Null - - -

100% 150% 150% 50% 50% 100% 0% 100% 100% -

- - - - - - - - - -

Notes: Event battle upon destroying the Hourglass in the 2020s

Abihiko
Location
Akarana Corridor (see p.128)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

6375 9999 1900 1700 120 Chakra Pot (100%) - - - Nubatama


ATA

Attack Effectiveness Maragi

Phys Gun Fire Ice Elec Force Death Mind Almighty Amatobi
D

- - - Weak - - Null - - -

100% 150% 50% 150% 50% 100% 0% 100% 100% -

- - - - - - - - - -

Notes: Event battle upon destroying the Hourglass in the 2020s

Hitokotonusi (First Form)


Location
Akarana Corridor (see p.128)
E M O N

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

18200 9999 - - - - - - - Wind Cutter

Attack Effectiveness Mabufudyne

Phys Gun Fire Ice Elec Force Death Mind Almighty Dormina
D

- - Weak - - Drain Null - - -

100% 100% 100% 100% 100% 100% 0% 100% 100% -

Rigid Rigid - Rigid Rigid - - Rigid - -

Notes: Event battle upon destroying the Hourglass in the 2040s. HP is shared between all four forms.

Hitokotonusi (Second Form)


Location
Akarana Corridor (see p.128)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

18200 9999 - - - - - - - Wind Cutter

Attack Effectiveness Blaze

Phys Gun Fire Ice Elec Force Death Mind Almighty Mighty Blow

- - - - Weak Drain Null - - -

100% 200% 100% 100% 100% 100% 0% 100% 100% -

Rigid Rigid Rigid Rigid - - - Rigid - -

Notes: Event battle upon destroying the Hourglass in the 2040s. HP is shared between all four forms.

234

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Hitokotonusi (Third Form)
Location
Akarana Corridor (see p.128)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

18200 9999 - - - - - - - Wind Cutter

Attack Effectiveness Frenzy

Phys Gun Fire Ice Elec Force Death Mind Almighty Spark

- - - Weak - Drain Null - - -

100% 150% 100% 100% 100% 100% 0% 100% 100% -

Rigid Rigid Rigid - Rigid - - Rigid - -

Notes: Event battle upon destroying the Hourglass in the 2040s. HP is shared between all four forms.

Hitokotonusi (Fourth Form)


Location
Akarana Corridor (see p.128)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

18200 9999 4000 800 150 Balm of Life x2 (100%) - - - Mamudo

Attack Effectiveness Wind Cutter

D
Phys Gun Fire Ice Elec Force Death Mind Almighty -

Weak - - - - Drain Weak Null - -

ATA
100% 1% 100% 100% 100% 100% 10% 0% 100% -

- Rigid Rigid Rigid Rigid - - - - -

Notes: Event battle upon destroying the Hourglass in the 2040s. HP is shared between all four forms.

Mishaguji
Location
Akarana Corridor (see p.129)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

D
16200 9999 4200 1200 300 Soma (100%) - - - Cursed Emission

Attack Effectiveness Cursed Bolt

E M O N S
Phys Gun Fire Ice Elec Force Death Mind Almighty Tail Attack

- Null - Weak Null - Null - - -

100% 0% 100% 100% 0.0 100% 0% 50% 100% -

- - - - - - - - - -

Notes: Event battle upon destroying the Hourglass in the 2010s

TRAINING HALL - EAST EVENT ENEMIES


Zombie
Location
North Platform of Training Hall-East (see p.133)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

400 234 1 5 2 - - - - Mighty Blow

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - Weak - - - - - - -

100% 100% 150% 50% 50% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: -

235

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Zombie Guard
Location
North Platform of Training Hall-East (see p.134)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

400 234 10 10 0 - - - - Shoot

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - Weak - - - - - - -

100% 100% 150% 50% 50% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: -

Ghoul
Location
North Platform of Training Hall-East (see p.134)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

365 189 86 124 34 Fire x5 (10%) Attract Water (5%) Repel Water (5%) - Combo

Attack Effectiveness Venomstrike


ATA

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- Weak Strong Null Drain - - - - -

100% 100% 100% 100% 100% 100% 100% 100% 100% -


D

- - - - - - - - - -

Notes: -

TRAINING HALL EVENT ENEMIES


E M O N

Oni
Location
Training Hall 4th Floor (see p.135)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

583 516 1 1 0 - - - - Berserker

Attack Effectiveness -
D

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - - - Weak - - - - -

50% 100% 100% 100% 100% 100% 100% 150% 100% -

- - - - - - - - - -

Notes: Form the battle with Yoshitsune

Kurama
Location
Training Hall 4th Floor (see p.135)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

544 375 0 0 0 - - - - Petra

Attack Effectiveness War Cry

Phys Gun Fire Ice Elec Force Death Mind Almighty Mazan

- - - - Weak Drain - - - Tempest

100% 150% 100% 100% 100% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: Form the battle with Yoshitsune

236

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Yoshitsune
Location
Training Hall 4th Floor (see p.135)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

2000 276 564 206 144 Bead of Life (100%) - - - Mighty Blow

Attack Effectiveness War Cry

Phys Gun Fire Ice Elec Force Death Mind Almighty Rakukaja

- - - - - - Null - - -

100% 10% 100% 100% 100% 100% 0% 150% 100% -

Rigid Rigid - - - - - - - -

Notes: -

Oni
Location
Training Hall 5th Floor (see p.136)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

583 516 1 1 0 - - - - Wind Cutter

D
Attack Effectiveness Frenzy

ATA
Phys Gun Fire Ice Elec Force Death Mind Almighty Spark

- - - - Weak - - - - -

50% 100% 100% 100% 100% 100% 100% 150% 100% -

- Rigid - - - - - - - -

Notes: Hyakki Yakou Event Battle

Jubokko
Location
Training Hall 5th Floor (see p.136)

D
HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

E M O N S
513 720 0 1 1 - - - - Venomstrike

Attack Effectiveness Mabufu

Phys Gun Fire Ice Elec Force Death Mind Almighty Cocytus

- - Weak - - - Null - - -

100% 100% 150% 50% 100% 100% 0% 100% 100% -

- Rigid - - - - - - - -

Notes: Hyakki Yakou Event Battle

Ippon-Datara
Location
Training Hall 5th Floor (see p.136)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

506 552 2 0 1 - - - - Maragi

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - - - Weak - Drain - - -

100% 150% 100% 100% 100% 100% 100% 50% 100% -

- - - - - - - - - -

Notes: Hyakki Yakou Event Battle

237

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Nue
Location
Training Hall 5th Floor (see p.136)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

756 768 0 0 1 - - - - Combo

Attack Effectiveness Bolt Storm

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - Weak - Null - - - - -

100% 100% 100% 100% 100% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: Hyakki Yakou Event Battle

Nekomata
Location
Training Hall 5th Floor (see p.136)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

680 870 2 1 1 - - - - Dormina


ATA

Attack Effectiveness Venomstrike

Phys Gun Fire Ice Elec Force Death Mind Almighty Marin Karin
D

- - - - Weak Drain - - - -

100% 100% 100% 100% 100% 100% 100% 50% 100% -

- - - - - - - - - -

Notes: Hyakki Yakou Event Battle

Utai-Gaikotsu
Location
Training Hall 5th Floor (see p.136)
E M O N

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

697 1002 1 1 0 - - - - Mudo

Attack Effectiveness Petra

Phys Gun Fire Ice Elec Force Death Mind Almighty -


D

Weak - Drain - - Weak Null - - -

100% 200% 100% 100% 100% 100% 0% 50% 100% -

- - - - - - - - - -

Notes: Hyakki Yakou Event Battle

Obariyon
Location
Training Hall 9th Floor (see p.137)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

803 1014 2 1 1 - - - - Combo

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - - Weak - Weak Null - - -

100% 100% 100% 100% 100% 100% 0% 150% 100% -

- - - - - - - - - -

Notes: Hyakki Yakou Event Battle

238

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Ikusa
Location
Training Hall 9th Floor (see p.137)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

774 948 0 0 1 - - - - Winged Fury

Attack Effectiveness Berserker

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - - - Weak - Drain - - -

100% 100% 100% 100% 100% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: Hyakki Yakou Event Battle

Gashadokuro
Location
Training Hall 9th Floor (see p.137)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

859 1008 1 1 0 - - - - Mamudo

D
Attack Effectiveness Ziodyne

ATA
Phys Gun Fire Ice Elec Force Death Mind Almighty Venomstrike

- - Weak Drain - Weak Null - - - -

100% 300% 150% 100% 100% 100% 0% 100% 100% -

- - - - - - - - - -

Notes: Hyakki Yakou Event Battle

Ukobach
Location
Training Hall Bottom Floor (see p.138)

D
HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

E M O N S
713 453 0 0 0 - - - - Agidyne

Attack Effectiveness Frenzy

Phys Gun Fire Ice Elec Force Death Mind Almighty Pulinpa

- - Null Weak - - - - - -

100% 100% 0% 100% 100% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: From the Boss battle with Beelzebub

Nebiros
Location
Training Hall Bottom Floor (see p.138)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

511 336 0 0 0 - - - - Mudo

Attack Effectiveness Gathering

Phys Gun Fire Ice Elec Force Death Mind Almighty -

Null - - - - Weak Null Null - -

0% 300% 150% 150% 150% 100% 0% 0% 100% -

- - - - - - - - - -

Notes: From the Boss battle with Beelzebub

239

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Beelzebub
Location
Training Hall Bottom Floor (see p.138)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

13290 612 9999 666 1500 Soma (100%) Giza Mask (100%) Babylon Tablet (100%) - Megido

Attack Effectiveness Ziodyne

Phys Gun Fire Ice Elec Force Death Mind Almighty Bufudyne

- - - - - - Drain Null - -

100% 50% 50% 25% 25% 25% 100% 0% 100% -

Rigid Rigid - Rigid Rigid Rigid - - - -

Notes: -

BATTLE WITH ALICE ENEMIES


Obariyon
Location
Ginza-Cho (see p.139)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

803 1014 2 1 1 - - - - Combo


ATA

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -


D

- - - Weak - Weak Null - - -

100% 100% 100% 100% 100% 100% 0% 150% 100% -

- - - - - - - - - -

Notes: From the battle with Alice

Jubokko
Location
Ginza-Cho (see p.139)
E M O N

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

390 288 10 10 10 - - - - Venomstrike

Attack Effectiveness Mabufu

Phys Gun Fire Ice Elec Force Death Mind Almighty Cocytus
D

- - Null - - - Null - - -

100% 100% 150% 50% 100% 100% 0% 50% 100% -

- - - - - - - - - -

Notes: From the battle with Alice

Alice
Location
Ginza-Cho (see p.139)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

4000 528 1000 218 0 Staff of Death (100%) - - - Petra

Attack Effectiveness Mudo

Phys Gun Fire Ice Elec Force Death Mind Almighty Combo

- - - - - - Null - - Curse

100% 150% 100% 100% 100% 100% 0% 100% 100% -

- - - - - - - - - -

Notes: -

240

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BATTLE WITH RAIHO ENEMIES
Pyro Jack
Location
Tsukudo-Cho (see p.142)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

191 162 9 20 12 Ice x5 (10%) - - - Agi

Attack Effectiveness Pulinpa

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - Drain Weak - - - - - -

100% 150% 100% 150% 100% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: From the battle with Raiho

Jack Frost
Location
Tsukudo-Cho (see p.142)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

285 210 81 96 27 Chakra Chip (20%) Fire x5 (10%) - - Bufu

Attack Effectiveness Mabufu

D
Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - Weak Drain - - - - - -

ATA
100% 100% 150% 100% 100% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: From the battle with Raiho

Raiho
Location
Tsukudo-Cho (see p.142)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

D
2000 2000 1600 256 100 Great Chakra (100%) - - - King Frost

Attack Effectiveness Combo

E M O N S
Phys Gun Fire Ice Elec Force Death Mind Almighty Makakaja

- - - Drain - - - Null - War Cry

100% 100% 150% 100% 100% 100% 10% 0% 100% -

- - - - - - - - - -

Notes: -

ENEMIES IN THE FINAL BATTLE


Presence
Location
Akarana Corridor (see p.130)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

4128 9999 4800 2800 800 - - - - Triple Slash

Attack Effectiveness Spinning Slash

Phys Gun Fire Ice Elec Force Death Mind Almighty Thrust

ILER
SPO
- - - - - - Null Null - -

100% 100% 100% 100% 100% 100% 0% 0% 100% -

- Rigid - - - - - - - -

Notes: Final Battle 1 opponent

241

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Rakshasa
Location
Akarana Corridor (see p.130)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

565 288 36 40 12 - - - - Frenzy

Attack Effectiveness Maragidyne

Phys Gun Fire Ice Elec Force Death Mind Almighty Berserker

- Weak Strong Null Drain - - - - -

100% 100% 100% 100% 100% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: From Final Battle 2

Arahabaki
Location
Akarana Corridor (see p.130)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

662 459 72 79 21 - - - - Cocytus


ATA

Attack Effectiveness Bolt Storm

Phys Gun Fire Ice Elec Force Death Mind Almighty Tempest
D

Weak - Null Null Null Null Null Drain - -

100% 150% 0% 0% 0% 0% 0% 100% 100% -

- - - - - - - - - -

Notes: From Final Battle 2

Lilith
Location
Akarana Corridor (see p.130)
E M O N

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

626 558 72 79 21 - - - - Venomstrike

Attack Effectiveness Pulinpa

Phys Gun Fire Ice Elec Force Death Mind Almighty Marin Karin
D

Null - - Weak - - - - - -

0% 300% 100% 100% 100% 100% 100% 100% 100% -

- - - - - - - - - -

Notes: From Final Battle 2

Battleship Yasomagatsu
Location
Akarana Corridor (see p.130)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

12470 9999 7260 4000 1500 - - - - Soulless Shot

Attack Effectiveness Barrage

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - - - - - Null Null - -

100% 100% 100% 100% 100% 100% 0% 0% 100% -

Rigid Rigid Rigid Rigid Rigid Rigid - - Rigid -

Notes: Final Battle 2 opponent

242

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Soulless God Yasomagatsu (First Time)
Location
Akarana Corridor (see p.131)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

- 9999 - - - - - - - Magatsu Crush

Attack Effectiveness Soulless Cannon

Phys Gun Fire Ice Elec Force Death Mind Almighty Soulless Beam

- - - - - - - - - -

- - - - - - - - - -

- - - - - - - - - -

Notes: This enemy cannot be targeted. It controls the arms to use its attacks. Magatsu Crush can only be used if both arms have HP remaining

Yasomagatsu (Left Arm)


Location
Akarana Corridor (see p.131)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

6000 0 - - - - - - - -

D
Attack Effectiveness -

ATA
Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - - - - - Null Null - -

100% 100% 100% 100% 100% 100% 0% 0% 100% -

Rigid Rigid Rigid Rigid Rigid Rigid - - Rigid -

Notes: Final Battle 3 opponent

Yasomagatsu (Right Arm)


Location
Akarana Corridor (see p.131)

D
HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

E M O N S
6000 0 - - - - - - - -

Attack Effectiveness -

Phys Gun Fire Ice Elec Force Death Mind Almighty -

- - - - - - Null Null - -

100% 100% 100% 100% 100% 100% 0% 0% 100% -

Rigid Rigid Rigid Rigid Rigid Rigid - - Rigid -

Notes: Final Battle 3 opponent

Soulless God Yasomagatsu (Final)


Location
Akarana Corridor (see p.131)

HP MP Exp Gain Yen Gain MAG Gain Item Drop 1 Item Drop 2 Item Drop 3 Item Drop 4 Abilities

7000 9999 8400 6910 3000 - - - - Soulless Rain

Attack Effectiveness Megido

Phys Gun Fire Ice Elec Force Death Mind Almighty Maragidyne

- Null Weak Weak Weak Weak Null Null - Mabufudyne

30% 0% 30% 30% 30% 30% 0% 0% 100% Mazandyne

- Rigid - - - - - - Rigid Maziodyne

Notes: Final Boss

243

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Interview Q&A
We thought it would be nice to get a little “behind the Persona have far different goals (at least for most of
scenes” info about the game, so we made the trek to the game). Contrary to what gamers seem to believe,
sunny Southern California and sat down with some of there is no “content approval process” that games have
the key people responsible for bringing the game to to go through before being “accepted” for American
America. Any good interviewer asks questions which audiences. While some console manufacturers do have
he knows are burning in the minds of the fans, so we concept approval, that focuses more on gameplay,
did what any good guide makers would do, and had the graphics, and the marketplace than it does on the actual
fans ask the questions themselves! We invited members storyline. Also, whether or not to censor content (hint:
of our forums at www.DoubleJumpBooks.com to ask we don’t), is up to the publisher of the game. Since the
questions and this is what we got. creation of the ESRB, content guidelines have been in
the hands of the people making the games. That content
is then rated accordingly before it’s released. Nobody is
THE FOLLOWING WERE ANSWERED BY: forcing anyone to remove content from their games.
Tomm Hulett & Nich Maragos (Editors for Devil Summoner)
NTERVIEWS

Ninja overlord fuma: Is there any future plans to


make a SMT game on the PS3?
Shinogu: Is there a chance of bringing the first two
Shin Megami Tensei titles outside of Japan? I know the Atlus: From recent comments in interviews it might be
subject matter of these games, particularly the second a possibility. However, that’s all up to Atlus Japan.
one, is controversial, but it’s likely that there are many
fans and gamers who want to know the whole story.
Dead to Rights: Are there any plans to release Devil
I

Atlus: Those games are very old, so the thing keeping Summoner in the US for the PSP? Or Shin Megami Tensei
them from being localized isn’t the controversy, but Nine for the Xbox?
more the fact of how old they are. We don’t develop
games at Atlus USA, so there’s no way for us to port Atlus: There are no such plans at this time. We want to
them or reprogram the old games ourselves. If Atlus focus on new entries into the SMT series.
Japan wanted to remake them for the next generation,
TA F F

we would obviously consider localizing those games Dead to Rights: Concerning the US title, why did you
for fans of the series, but in my opinion it’s better that choose to go with the Soulless Army instead of the
Atlus focuses on newer SMT games which can take the Super Power Army?
series to places it’s never been before.
S

Atlus: We felt that “Super Power Army” sounded a


Cho: Its been mentioned that there are plans to bit too goofy to be taken seriously. So, we had long
continue the story of Kuzunoha Raidou. However, does discussions about the best name for that (since it is a
this mean we won’t see any more Devil Summoner games part of the game). We really focused on the in-game
set in modern/futuristic times, like the original and elements first and foremost, and then decided on the
Soul Hackers? actual game’s title afterward. Things like “Super Power
Army” can’t really be directly used, because it sounds
Atlus: That’s all up to the development teams at Atlus decent in Japanese, but in English—not so much.
Japan! While they have hinted that Raidou’s adventures However, concerned gamers can take comfort that the
might not be over, we still don’t know what that means new name fits within the game and doesn’t alter any
for the direction of the series, or even if “Kuzunoha story elements or connotation.
Raidou” will stay linked with the “Devil Summoner”
name, but, just like the fans, we’re eager to find out. RentCavalier: What prompted you to place Devil
Summoner in the 1920s-esque era?
Noccy: Considering SMT’s background as generally
being a “War on God,” do you find it at all difficult to get Atlus: While we can’t speak for the original
these games approved for the US market? And is it any development team, we all felt the setting was a great
easier than it was in the past? change of pace from the usual MegaTen fare. After
all, you can’t place all your games in modern-day /
Atlus: Really, only the core SMT titles have anything near-future Tokyo, right? We think the setting is very
244 to do with fighting God. DDS, Devil Summoner, and interesting, since it’s not a side of Japan that Western

Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.


audiences see very often. Also, to help people get
that we’re able to release solid titles that
into the era, we sprinkled the English text with
our fans want to play. Keep buying ‘em
some authentic 1920s slang. I’d ask fans to let
and we’ll keep releasing them for you.
us know what they think, but I’ve been to enough
message boards to know they’ll do that anyway.
Erdrick: What are the chances of getting
some of the niftier MegaTen merchandise
EvilHero: Did Kaneko ever consider doing the
(such as the various manga, card games, or
artwork for Persona 3,, or was he too busy with Devil
the gorgeous statuettes made by Kaneko)
Summoner to have time for it?
in the US?
Atlus: They keep Kaneko pretty busy
Atlus: There are no plans to bring
over there, and considering how many
any of the SMT paraphernalia you
MegaTen titles we’re getting nowadays
mention out in the US. However,
(Devil Summoner and P3 within a
the R&D1 staff is working on
year of each other?), he can’t work
ideas to continue the story of
on them all. The arrangement seems
Raidou Kuzunoha in other
to have worked out, as both Devil
media, so it’s always possible
Summoner and Persona
that one of those might get
look amazing.

S
picked up by an American
publisher of anime, manga, or

TA F F
EvilHero: I remember there also
whatever form the story takes.
being an SMT game announced
for the DS. Is there any word on
RentCavalier: When, if ever,
that yet?
is Kaneko going to update his
monster designs? Many fans
Atlus: SMT was mentioned as a
have begun complaining
possibility on DS, but no actual
about the series reusing
game was ever announced. As
monster models, and I was
far as we know, nothing has
wondering if this will be

I
changed on that front.
addressed in the

NTERVIEWS
PS3 games.
EvilHero: Any thoughts
on the Megami Tensei novel
Atlus: Like many long-
that started it all? I’ve
running RPG series, it’s
always been curious about
true that Shin Megami
this piece of literature.
Tensei uses a stable of
recurring monster designs
Atlus: So have some of us.
to lend continuity between
Unfortunately, Atlus is not in the book-
otherwise unrelated games.
publishing business.
However, Kaneko-san and the rest
of the graphics team have ways to
Jesse Beall: Were you surprised by the
keep things fresh. The previous
warm reception of the SMT series by RPG
PS2 games, for example, showed
fans in North America? What plans do you
these familiar designs in new 3D
have for the series on the PS3?
models. Devil Summoner
Summoner, while keeping many
of the same models, has all-new texture work to
Atlus: We always knew there were fans who
make the monsters fit the more realistic-looking
would appreciate the dark, mature worlds of
style of the game; compare the furred Nekomata
the SMT titles. We’ve been releasing Persona
of Devil Summoner to the modern-looking one
for years, after all. It’s certainly a relief that
of Nocturne or DDS and you’ll see the difference
the games are getting recognition, because
immediately.
otherwise we might have to stop releasing
them. SMT is a great series, so we’re all pleased
245

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Beyond that, monsters are reworked from Summoner and the Digital Devil Saga titles, do
time to time. The current incarnation of have strong stories, the focus is purely on
Baphomet is radically different from the gameplay. At the core of every SMT game is
original design, and a certain major villain the experience of carefully using limited
late in the game will surprise longtime fans resources and abilities to proceed through
with his new look. often quite long and difficult dungeons, as
well as a deep demon recruitment and fusion
RentCavalier: Does Atlus have any system. Keeping those two elements fresh and
plans to make MegaTen games for the high-quality is always the most important
Nintendo Wii? thing in a new SMT game, and even with
Summoner’s larger cast of NPCs and
Devil Summoner
Kaneko: [answer swiped action-oriented gameplay, that
from Hardcore Gamer hasn’t changed.
interview — but we
NTERVIEWS

published it, so...] Erdrick: What’s the overall feeling


If you play Nocturne or the tone of the music in this
or Digital Devil installment of Devil Summoner?
Saga, they’re
typical modern Atlus: It may surprise those who
RPGs. You see came to the series with Nocturne
your characters or the Digital Devil Saga games, but
act from a third- the Shin Megami Tensei games are
I

person view, but also capable of being lighthearted


as you probably and, at times, silly. The score for
know, the Devil Summoner reflects that, with a
original MegaTen jazzy, brassy feel that’s less dramatic
games used than a lot of RPG scores. As soon
a completely as you hear themes like the music
different that plays when Tae makes her big
TA F F

first-person entrance, you’ll know that this isn’t


viewpoint. I a game to take too seriously.
would love to go
S

back to basics Vincent Alexander: There is always


with MegaTen on something small that connects many
the Wii and bring back of the Shin Megami Tensei worlds
the first-person perspective, together. Will we see more of that in
while using the controller to this new installment, and might there
let players experience their be any future plans for a SMT game that
environments directly. focuses on a character that transcends
all previous SMT worlds?
Erdrick: Most Japanese
RPGs are becoming more Atlus: Yes, there are a few.
“cinematic” with less of a Unfortunately, they are references to
focus on gameplay and more the older MegaTen titles (the first two
of a focus on graphics and Shin Megami Tenseis
Tenseis, Devil Summoner, Soul
storytelling than in the past. ), so the US audience will most
Hackers),
Does this affect the development of new likely not get them. For example, the
games, MegaTen or otherwise? person who fuses demons for you is named
Victor; he plays the same role in Devil
Atlus: Every Shin Megami Tensei game Summoner and Soul Hackers.
has been firmly in the tradition of putting
gameplay first, story second. Though all
246 of the games in the series, especially Devil

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Dead to Rights: Is there anything that had to be
edited, changed or removed for the US version? Will Dead to Rights: Will there be any extras or bonuses
there be any extras or bonuses added to the US version? added to the US version?

Atlus: Under normal circumstances, it’s Atlus’s policy Atlus: No extras or bonuses, but we’re having
never to remove anything from our games in order to a sweepstakes!
preserve the original experience. However, there was
an exception in Devil Summoner’s case, in which the Dead to Rights: Concerning the US title, why did you
mahjong minigame had to be removed. choose to go with the Soulless Army instead of the
Super Power Army?
The major reason for this is that there’s no in-game
tutorial or explanation on how exactly Mahjong is Atlus: Well, look at the title: “Shin Megami Tensei: Devil
played—since every Japanese player would have already Summoner~Raidou Kuzunoha vs. the Soulless Army.” If
known the rules—and it’s not an intuitive game to we went with Super Power Army, the title would’ve been
figure out for oneself. Since all you got for playing even longer...
was money anyway, and there was no space left in the
manual to explain the rules, we elected to cut it. On the Vanexel: Why is the random ecounter rate in the Shin
bright side, there was space in the manual to include Megami Tensei series so high when compared to other

S
details of the special contest we’re running where Japanese role playing games?
players can win a lithograph signed by Kaneko-san.

TA F F
Hopefully, that’ll help soften the blow. Atlus: I have to admit, the encounter rate is on the
high side. But in Nocturne, Digital Devil Saga and Devil
Summoner, there are means to reduce (or increase) the
THE FOLLOWING WERE ANSWERED BY: encounter rate through spells and items. While toning
down the overall encounter rate is possible when we
Yu Namba (Project Lead for Devil Summoner) bring the Megaten games to the US, we prefer to keep
the game mechanics intact because that’s how the
delicious demon: Contrary to the usual cyber-punk development team wanted their games to be.

I
theme, what particular influences did Mr. Kaneko draw
DragoonXII: In March of 2003, two American youths

NTERVIEWS
from during his creation of a cast of characters from a
past era? visiting Japan went to the Atlus building in Tokyo.
While they weren’t too thrilled at the intrusion, the
Atlus: He and the development team did an extensive staff was freindly and after multiple translators I was
research on early 1900s Japan. As a result, the allowed to ask my question: “Will Shin Megami Tensei:
character and background designs are very true to how Nocturne be released in the United States?” After some
it was in Japan back then. Yes, Japanese high school thought, they replied, “Yes.”
students did actually wear caps and capes like Raidou!
Did this event help start the flood of MegaTen games We
Dead to Rights: Are there any plans to release Devil have been getting lately or were they allready planning
Summoner in the US for the PSP, or Shin Megami Tensei on the release of these games?
Nine for the Xbox?
Atlus: To be totally honest, we were planning to release
Atlus: Sorry, not at this point. Nocturne in the US, even before the game was first
released in Japan. Don’t forget, we released Persona and
Dead to Rights: Is there anything that had to be Persona 2 before the Japanese version of Nocturne.
edited, changed or removed for the US version?

Atlus: Almost everything is left as is, except for


things we thought the US audience won’t understand.
For example, there is an NPC that sang famous ‘80s
Japanese songs in the Japanese version, and we
changed them to US songs.
247

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R T W O R K
A
ART: Boss Gallery

Orochi
A L L E R Y
G
O S S
B

248
Mishaguji Susano-o
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Oumitsunu

Chernobog

B
O S S
G
A L L E R Y
A
R T W O R K

Ichimokuren 249

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R T W O R K
A

Hitokotonusi
A L L E R Y
G
O S S
B

250

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Nagasunehiko

B
O S S
G
A L L E R Y
Abihiko

A
Red Cape

R T W O R K

Rasputin
251

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Yasomagatsu
R T W O R K
A
A L L E R Y
G
O S S
B

252

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B
O S S
Defense System

G
A L L E R Y
A
R T W O R K

253

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