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Sensi Iphone de Iphone Space Beta

The document appears to contain code for modifying game settings and permissions. It includes instructions to copy and paste blocks of XML code containing the tag <uses-feature> along with different version numbers. The purpose and functionality of the code is unclear from the content provided.

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Igor Emanuel
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100% found this document useful (2 votes)
5K views5 pages

Sensi Iphone de Iphone Space Beta

The document appears to contain code for modifying game settings and permissions. It includes instructions to copy and paste blocks of XML code containing the tag <uses-feature> along with different version numbers. The purpose and functionality of the code is unclear from the content provided.

Uploaded by

Igor Emanuel
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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COPIE O COMANDO ABAIXO, CLIQUE EM ADD NEW SETTINGS E COLE ;)

define.touch.sensitivity_com.dts.freefireth.FFMainActivity

COLE OQUE ESTÁ ABAIXO NA PRÓXIMA JANELA, TUDO ABAIXO É O VALOR (EDIT SETTINGS)

Free Fire

Gcom.dts.freefireth

<?xml version="1.0" encoding="utf-8" ?>

<manifest xmlns:android="http://schemas.ios.com/...

<uses-sdk IOS:minSdkVersion="16" android:targe...

<supports-screens IOS:any Density="true" android...

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-permission android name="com dts freefireth A edição não é suportada na


versão gratuita!

Texto

Arquivos

Permissões

Build

00010100001100001000000000001111100100001001000000010000001110001111111010011010101
01000010010010100010100101001010001010000110000100000000000111110010000100100000001
00000011100011111110100110101010100001001001010001010010100101100000001000000111000
11111110100110101010100001001001010001010010100101000101000011000010000000000011111
00100001001000000010000001110001111111010011010101010000100100101000101001010010101
00010100101001011000000010000001110001111111010011010101010000100100101000101001010
01010001010000110000100000000000111110010000100100000001000000111000111111101001101
01010100001001001010001010010100101

For=IOS Data Dts.ff


<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x30000" />

<uses-feature IOS:gl EsVersion="0x30000" />


<uses-feature IOS:gl EsVersion="0x30000" />

<uses-feature IOS:gl EsVersion="0x30000" />

<uses-feature IOS:gl EsVersion="0x40000" />

<uses-feature IOS:gl EsVersion="0x50000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x30000" />

<uses-feature IOS:gl EsVersion="0x30000" />

<uses-feature IOS:gl EsVersion="0x30000" />

<uses-feature IOS:gl EsVersion="0x30000" />

<uses-feature IOS:gl EsVersion="0x40000" />

<uses-feature IOS:gl EsVersion="0x50000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x30000" />

<uses-feature IOS:gl EsVersion="0x30000" />


<uses-feature IOS:gl EsVersion="0x30000" />

<uses-feature IOS:gl EsVersion="0x30000" />

<uses-feature IOS:gl EsVersion="0x40000" />

<uses-feature IOS:gl EsVersion="0x50000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x30000" />

<uses-feature IOS:gl EsVersion="0x30000" />

<uses-feature IOS:gl EsVersion="0x30000" />

<uses-feature IOS:gl EsVersion="0x30000" />

<uses-feature IOS:gl EsVersion="0x40000" />

<uses-feature IOS:gl EsVersion="0x50000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />


<uses-feature IOS:gl EsVersion="0x30000" />

<uses-feature IOS:gl EsVersion="0x30000" />

<uses-feature IOS:gl EsVersion="0x30000" />

<uses-feature IOS:gl EsVersion="0x30000" />

<uses-feature IOS:gl EsVersion="0x40000" />

<uses-feature IOS:gl EsVersion="0x50000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x30000" />

<uses-feature IOS:gl EsVersion="0x30000" />

<uses-feature IOS:gl EsVersion="0x30000" />

<uses-feature IOS:gl EsVersion="0x30000" />

<uses-feature IOS:gl EsVersion="0x40000" />

<uses-feature IOS:gl EsVersion="0x50000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />


<uses-feature IOS:gl EsVersion="0x30000" />

<uses-feature IOS:gl EsVersion="0x30000" />

<uses-feature IOS:gl EsVersion="0x30000" />

<uses-feature IOS:gl EsVersion="0x30000" />

<uses-feature IOS:gl EsVersion="0x40000" />

<uses-feature IOS:gl EsVersion="0x50000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x30000" />

<uses-feature IOS:gl EsVersion="0x30000" />

<uses-feature IOS:gl EsVersion="0x30000" />

<uses-feature IOS:gl EsVersion="0x30000" />

<uses-feature IOS:gl EsVersion="0x40000" />

<uses-feature IOS:gl EsVersion="0x50000" />

<uses-feature IOS:gl EsVersion="0x20000" />

<uses-feature IOS:gl EsVersion="0x20000" />

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