0% found this document useful (0 votes)
95 views31 pages

Physics I - Motion - Student

Uploaded by

Jerick Jasper
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
95 views31 pages

Physics I - Motion - Student

Uploaded by

Jerick Jasper
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 31

: MOTION :

- Continuous change in position.


: TYPES OF MOTION :

A. Rectilinear Motion - Motion along a straight line.


A.1 Horizontal Rectilinear Motion, HRM
A.2 Vertical Rectilinear Motion, VRM (Freely Falling Body)
B. Projectile Motion - Motion of a body projected in space or plane.
C. Circular Motion - Motion along circular path.

: VELOCITY :

- A quantity that specifies how fast an object is moving and where it is going.
- Ratio of the displacement to the time consumed.

: AVERAGE VELOCITY : : INSTANTANEOUS VELOCITY :


- Represents the velocity of the - Represents the velocity of the object at a
object for the entire trip. point of the entire trip.
Vi - Velocity at initial point.
Displacement
v = Vf - Velocity at final point.
Time
: ACCELERATION :
- Change of velocity per unit time.

∆v
a =
∆t

Vi = 0 Vf = 5 m/s Vi = 5 m/s

a = + value

Vi = 5 m/s Vf = 0 a = + value
a = - value (angular acceleration)

Vf = 5 m/s
Vi = 5 m/s Vf = 5 m/s
a=0

VA = 0 VB = 5 m/s VC = 5 m/s VD = 0

a = + value a=0 a = - value


: UNIFORMLY ACCELERATED MOTION :
Time Velocity Acceleration
t1 = 0 V1 = 0 a = 5 m/s/s
}
}
t2 = 1 sec V2 = 5 m/s
t3 = 2 sec V3 = 10 m/s } a = 5 m/s/s a = 5 m/s2

t4 = 3 sec V4 = 15 m/s } a = 5 m/s/s


V1 = 0 V2 = 5 m/s V3 = 10 m/s V4 = 15 m/s

1 sec 1 sec 1 sec

: UNIFORMLY DECELERATED MOTION :


Time Velocity Acceleration
V1 = 15 m/s
t1 = 0
}
}
a = -5 m/s/s
t2 = 1 sec V2 = 10 m/s
t3 = 2 sec V3 = 5 m/s
} a = -5 m/s/s a = -5 m/s2

t4 = 3 sec V4 =0 } a = -5 m/s/s

V1 = 15 m/s V2 = 10 m/s V3 = 5 m/s V4 = 0

1 sec 1 sec 1 sec


: FORMULA FOR UNIFORMLY ACCELERATED/DECELERATED MOTION :

X
Consider: v = t

Vi Vf X=vt
(Vf + Vi)
X= (t)
2
X (Vi + at + Vi)
X= (t)
a 2
t X = Vit + ½ at2 2

∆V (Vf + Vi)
a= X= (t)
∆t 2
Vf - Vi
a= ti = 0 & tf = t (Vf + Vi) (Vf - Vi)
tf - ti X=
2 a
Vf - Vi
a= 2aX = Vf2 – Vi2
t
2aX + Vi2 = Vf2
Vf = Vi + at 1

Vf2 = Vi2 + 2aX 3


Problem: An airplane travels 800 m down the runway before taking off. It it starts
from rest, moves with constant acceleration, and becomes airborne in 20 s, what is
its speed when it takes off?

Vi = 0 Vf = ?

X = 800 m
a=?
t = 20 sec

Solve for “a” Substitute the value of “a”


from: into:
X = Vit + ½ at2 Vf = Vi + at

800 = (0)(20) + ½ (a)(20)2 Vf = 0 + (4)(20)

Vf = 80 m/s
1600 = 400(a)

a = 4 m/s2
Problem: A car moving at 20 m/s slows down at 1.5 m/s2 to a velocity of 10 m/s.
How far did the car go during the slowdown? How long did it last?

Vi = 20 m/s Vf = 10 m/s

It is a deceleration.
X=?
• •
a = - 1.5 m/s2
• •
t = ?
• •
Solve for “X” from: Solve for “t” from:

Vf2 = Vi2 + 2aX Vf = Vi + at

(10)2 = (20)2 + 2(-1.5)X 10 = 20 + (-1.5)t

100 = 400 - 3X 1.5t = 20 - 10

3X = 400 - 100 1.5t = 10


3X = 300 t = 6.67 sec
X = 100 m
Problem: A drag racer, starting from rest, speeds up for 402 m with an
acceleration of 17.0 m/s2. A parachute then opens, slowing the car down with an
acceleration of 6.10 m/s2. How fast is the racer moving 3.50 x 102 m after the
parachute opens?

VA = 0 VB = ? VC = ?

XAB = 402 m XBC = 350 m


aAB = +17.0 m/s2 aBC = -6.10 m/s2
tAB = ? tBC = ?

Consider Motion A to B: Consider Motion B to C:

Vf2 = Vi2 + 2aX Vf2 = Vi2 + 2aX

VB2 = VA2 + 2aABXAB VC2 = VB2 + 2aBCXBC

VB2 = (0)2 + 2(17)(402) VC2 = (116.91)2 + 2(-6.10)(350)

VB = 116.91 m/s VC = 96.94 m/s


Problem: A golf cart has an acceleration of 0.4 m/s2. What is its velocity after
it has covered 10 m starting from rest?

Solution:
From Formula 2:

Vi = 0 Vf = ? X = Vit + ½ at2

10 = (0)t + ½ (0.4)t2
X = 10 m
t = 7.07 s
a = 0.4 m/s2
t = ?
From Formula 1:

Vf = Vi + at
From Formula 3:
Vf2 = Vi2 + 2aX Vf = 0 + (0.4)(7.07)

Vf2 = (0)2 + 2(0.4)(10) Vf = 2.83 m/s

Vf = 2.83 m/s
: VERTICAL RECTILINEAR MOTION OR FREELY FALLING BODY :

: Assumptions :
i. The object is NOT acted upon by any other forces except its WEIGHT.
ii. Air resistance is neglected.
iii. Change in value of gravitational acceleration “g” is disregarded.
Consider: : SIGN CONVENTION :
A
• VA = 0
g = 9.8 m/s2
Going Down: The object is accelerating.
1 sec g = + V = + y = +
B
• VB = 9.8 m/s
Going Up: The object is decelerating.
1 sec g = 9.8 m/s2 g = - y = +
V = +
C
• VC = 19.6 m/s V=+ g = - (Always)
V = +,-
y =+
y = +,-
1 sec g = 9.8 m/s2 Ref. Line

y =-
V=-
D
• VD = 29.4 m/s
Recall: Now: Vi Vf
Ref. Line
Vi Vf

y y
g g
X
t t
a
t Ref. Line
Vf = Vi + at Vf Vi
X = Vit + ½ at2
Vf = Vi + gt Vf = Vi - gt
Vf2 = Vi2 + 2aX
y = Vit + ½ gt2 y = Vit - ½ gt2
: SEVEN POSSIBLE SET-UPS : Vf2 = Vi2 + 2gy Vf2 = Vi2 - 2gy
Vf = 0

Vf = -
Vf = + ymax = +
g=- y=+
y=+ g=-
g=- t=+
t=+ t=+ Vi = 0 Vi = -
y=- y=- y=-
Vi = + Vi = + Vi = + Vi = + Vf = - Vi = + g=- g=-
y=0 g=-
t=+ t=+ t=+
g=-
Vf = - Vf = - Vf = -
t=+
Problem: From the top of a cliff, a person uses a slingshot to fire a pebble straight
downward with an initial speed of 9.0 m/s. After 0.50 s, how far beneath the cliff-
top is the pebble?

Vi = - 9.0 m/s
Ref. Line y = Vit - ½ gt2
y= -?
y = (-9)(0.5) - ½(9.8)(0.5)2
g = 9.8 m/s2

t = 0.50 s y = -5.725 m

Vf = - ?
Problem: An apple is thrown vertically downward from a cliff 48 m high reaches the
ground in 2.0 s later. What was the apple’s initial velocity?

Solution:

Vi = ? y = Vit - ½ gt2
Ref. Line

y = - 48 m - 48 = Vi(2.0) - ½(9.8)(2.0)2

g = 9.8 m/s2
2Vi = ½(9.8)(2.0)2 - 48
t = 2.0 s
Vi = - 14.20 m/s
Vf = - ?
Problem: You are on the roof of the physics building, 46.0 m above the ground.
Your physics professor, who Is 1.80 m tall, is walking alongside the building at a
constant speed of 1.20 m/s. If you wish to drop an egg on your professor’s head,
where should the professor be when you release the egg?
Consider the Egg:
Solution: VA = 0
y = Vit – ½ gt2
yAB = - 44.2 m yAB = VAtAB – ½ gtAB2
g = 9.8 m/s2 -44.2 = 0 – ½ (9.8)tAB2
46.0 m
tAB = ? -44.2 = – 4.9tAB2
VB = ?
tAB = 3.0 s
1.8 m
Consider the Professor:
VC = 1.2 m/s XCD = ? VD = 1.2 m/s
aCD = 0 X = Vit + ½ at2
tCD = ?
XCD = VCtCD + ½ aCDtCD2

XCD = VCtCD

XCD = (1.2)(3.0)
XCD = 3.60 m
: GRAPHICAL ANALYSIS OF VELOCITY AND ACCELERATION :

The object has


constant positive The object is at
Position x (m)

Position x (m)

Position x (m)
velocity. rest.

The object has


constant negative
velocity.
Time t (s) Time t (s) Time t (s)

The object has


Velocity v (m/s)

Velocity v (m/s)

Velocity v (m/s)
constant positive The object has
acceleration. constant velocity.

The object has


constant negative
acceleration.
Time t (s) Time t (s) Time t (s)
The object
Position x (m)
has constant
positive
acceleration.

Time t (s)
Q: Which ball will reach the ground
first?

: Conceptual Questions : A: They will reach the ground at the same


time.
Q: How to measure the height of a
Vi = 0
building without using meterstick and the
likes?
A. Use barometer.
y=?
B. Use thermometer. g = ok
C. Use stopwatch. t = ok

Vf
: Velocity and Position by Integration :

This section is intended for students who have already learned integral calculus.

Review of Derivatives: Review of Integrations:

d(u + v)/dx = du/dx + dv/dx


du = u + c
d(cu)/dx = c du/dx

dc/dx = 0
adu = au + c
d(uv)/dx = udv/dx + vdu/dx

vdu/dx – udv/dx
d(u/v)/dx = undu = (un+1)/(n + 1) + c n = -1
v2

dun/dx = nun-1du/dx
Consider:

x(t) = position x as a function of time

vx = dx/dt Velocity at any time “t”.

ax = dvx/dt Acceleration at any time “t”.

Example: Now:
x(t) = at3 – bt2 + ct ax = 6at – 2b x = vxdt
vx = dx/dt
vx = axdt
vx = d(at3 – bt2 + ct)/dt
x = (3at2 – 2bt + c1)dt
vx = 3at2 – 2bt + c
vx = (6at – 2b)dt
x = at3 – bt2 + c1t + c2
ax = dvx/dt

ax = d(3t2 – 2bt + c)/dt vx = 3at2 – 2bt + c


ax = 6at – 2b
Therefore:
When the acceleration is not constant but is a known function of time, we can
find the velocity and position as functions of time by integrating the acceleration
function.

t
ax
vx = vox + axdt Graph of acceleration
0 as a function of time.

t
x = xo + vxdt
0

t
vx = dx/dt t1 t2
dt

ax = dvx/dt
Problem: The engineer of a passenger train traveling at 25.0 m/s sights a freight
train whose caboose is 200 m ahead on the same track. The freight train is
traveling in the same direction as the passenger train with a speed of 15.0 m/s. The
engineer of the passenger train immediately applies the brakes, causing a constant
deceleration of 0.100 m/s2, while the freight train continues with constant speed. a)
Will the cows nearby witness a collision? b) If so, where will it take place?
Solution: Relationships: Passenger Train
Passenger Train 1 tAB = tCD X = Vit + ½ at2
Freight Train
2 XAB = XCD + 200 XAB = VAtAB + ½ aABtAB2
Passenger Train
Freight Train XAB = 25tAB + ½ (-0.10)tAB2

A XAB = 25tAB – 0.05tAB2


Passenger Train
Freight Train
VA = 25 m/s XAB = ? VB = ?
aAB = - 0.10 m/s 2 X = Vit + ½ at2
tAB = ?
200 m
XCD = VCtCD + ½ aCDtCD2
Freight Train
The only XCD = (15)tCD + ½ (0)tCD2
VC = 15 m/s XCD = ? VD = 15 m/s
aCD = 0 exception
tCD = ? to the rule. B XCD = 15tCD
From Eq. 2, substitute Eqs. A & B:
XAB = XCD + 200

25tAB – 0.05tAB2 = 15tCD + 200 But: tCD = tAB

25tAB – 0.05tAB2 = 15tAB + 200

0.05tAB2 - 10tAB + 200 = 0 General Form of Quadratic Equation.

a = 0.05 b = -10 c = 200

- b +- b2 - 4ac
tAB = Quadratic Formula
2a
From Eq. A:
- (-10) +- (-10)2 - 4(0.05)(200)
XAB = 25tAB – 0.05tAB2
tAB =
2(0.05)
XAB = 25(22.54) – 0.05(22.54)2
+ tAB = 177.46 s - tAB = 22.54 s
Not Acceptable Acceptable XAB = 538.10 m

Finally: The cows will witness a collision after 22.54 seconds.


: PROJECTILE MOTION :

• It is a motion of an object which is given an initial velocity but subsequently follows


a path determined by the force of gravity. The path is known as “trajectory”.
• It is a combination of Horizontal and Vertical Rectilinear Motions.
VDy = 0
VCy V VDx= VD
C

VBy VCx VEx


VB VEy VE
VBx
VAy VFx
VA Trajectory
VFy V
F
θ
VAx VGx Ref. Line

: CONCLUSION : VGy
VG
• The vertical components are affected
by gravitational acceleration. Generally:

• The horizontal components are not VAX = VAcosθA ViX = Vicosθi


affected by any acceleration.
VAy = VAsinθA Viy = Visinθi
: Horizontal Motion : Vfy

Acceleration is equal to Zero.


Vf = Vi + at y g t
0 Viy Vi
VfX = ViX + at
Vix Viy R.L.
VfX = ViX Vix X Vfx
a=0
X = Vit + ½ at2 t
0
X = ViXt + ½ at2
: Vertical Motion :
X = ViXt
Acceleration is due to gravity.
Vf2 = Vi2 + 2aX
0 Vf = Vi - gt Vfy = Viy - gt
VfX =
2 ViX2 + 2aX

VfX2 = ViX2 y = Vit - ½ gt2 y = Viyt - ½ gt2

VfX = ViX
Vf2 = Vi2 - 2gy Vfy2 = Viy2 - 2gy
: SEVEN POSSIBLE SET-UPS :
Vfy = 0
Vfy = +
Vfy = -
y=+
y=+ g=-
g=- y=+
t=+ g=-
Viy = + t = + Viy = + Viy = + t = +
X = +VfX = + ViX = + X=+ VfX = +
ViX = + X = + VfX = + ViX = +
a=0 t=+ t=+
t=+

Viy = +
Vfy = -
y=0
Vfy = -Viy g = -
t=+ Viy = +
y=-
ViX = + X=+ VfX = + g=-
t=+
t=+ ViX = + X=+ VfX = +
Vfy = -
Range t=+
θ = 0o ViX
ViX = Vicos0o θ
ViX = Vi Viy Vi
Viy = 0 Viy = -
Vi
y=- y=-
g=- g=-
Vfy = - t=+ t=+
Vfy = -
ViX = + X = + VfX = + ViX = + X = + VfX = +

t=+ t=+

: NOTE : For maximum Range

Vi Vi
Vi
θ = 45o
θ> 45o θ < 45o
Range Range Maximum Range
PROBLEM: A ball is thrown horizontally from the roof of a building 20 m high at
25 m/s. How far from the building will it strike the ground? What will be the ball’s
velocity when it strikes the ground?
Vi = Vix = 25 m/s Vfy = Viy - gt
Viy = 0
Vfy = 0 – (9.8)(2.02)
y = -20 m
g = 9.8 m/s2 Vfy = -19.80 m/s
t=?
Vfy = ? Vfx

Vfx = 25 m/s Vfy Vf = ?


Vix = 25 m/s X=?
t=?
From Pythagorean Theorem:

y = Viyt - ½ gt2 X = Vi t Vf2 = Vfx2 + Vfy2

-20 = (0)(t) – ½(9.8)t2 X = (25)(2.02) Vf2 = (25)2 + (-19.80)2

t2 = (20)(2)/(9.8) X = 50.50 m Vf = 31.89 m/s

t = 2.02 sec.
Problem: A football is kicked with an initial velocity of 25 m/s at an angle of 45o
above the horizontal. Determine the time of flight, the range, and the peak
height of the football.
Vfy = 0
Solution:

Viy = 17.68 m/s


ymax = ?
Vfy = -17.68 m/s g = 9.8 m/s2
y=0
g = 9.8 m/s2 t = 1.80 sec
t=? Ref. Line
Viy = 17.68 m/s
Vix = 17.68 m/s X=+ Vfx = 17.68 m/s

t=+

ymax = Viyt - ½ gt2


Vix = (25)cos45o Viy = (25)sin45o
Vix = 17.68 m/s Viy = 17.68 m/s ymax = (17.68)(1.80) – ½ (9.8)(1.8)2

Vfy = Viy - gt X = Vixt ymax = 15.95 m

-17.68 = 17.68 - (9.8)t X = (17.68)(3.61)

t = 3.61 sec. X = 63.82 m


: UNIFORM CIRCULAR MOTION :

Motion of an object traveling at a constant/uniform speed (but not velocity) on


a circular path.

v v

r r
v
r
v r
r

2πr Where:
v = v : Linear speed. The unit is m/s
T
r : Radius. The unit is m.

T : Period, the time needed to complete one cycle.


The unit is seconds.
: CENTRIPETAL ACCELERATION :

- The magnitude of the linear velocity, v is said to be constant but not the
direction.
- Since the direction is changing, there should be acceleration.

- If there is a change in the velocity, even only in the direction, there must be
acceleration.
- It is called “centripetal acceleration”.

v2
ac =
r
Where:
ac : Centripetal acceleration (m/s2)

r : Radius (m)

v : Linear speed (m/s)


: CENTRIPETAL FORCE :
- The centripetal force always points toward the center of the circle and continually
changes direction as the object moves.
- The centripetal is the name given to the net force required to keep an object of
mass m, moving at a speed v, on a circular path or radius r, and it has a
magnitude of

mv2
Fc =
r
Where:
Fc : Centripetal Force (N)

m : mass of the object (kg)

v : Linear speed (m/s)

r : Radius (m)
: Relationship of Linear Speed (v) and Angular Speed (ω) :

Where:
v = ωr
V : Linear Speed (m/s)

ω : Angular Speed (rev/s)

r : Radius (m)

From:

mv2
Fc = Fc = mω2r
r

You might also like

pFad - Phonifier reborn

Pfad - The Proxy pFad of © 2024 Garber Painting. All rights reserved.

Note: This service is not intended for secure transactions such as banking, social media, email, or purchasing. Use at your own risk. We assume no liability whatsoever for broken pages.


Alternative Proxies:

Alternative Proxy

pFad Proxy

pFad v3 Proxy

pFad v4 Proxy