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Co Curricular Activities Definition of Term

Co-curricular activities are activities conducted inside or outside of school, beyond the regular curriculum, that can help improve students' academic performance. They include hobbies, sports, social, cultural, or religious activities and provide benefits like developing social, intellectual, moral, and personal skills. Academic performance refers to demonstrating academic knowledge, which this research will use to examine the impact of co-curricular activities. Internet is a global network of interconnected computer networks that uses common communication protocols, while mobile gaming is playing video games on smartphones and tablets. Social media collectively refers to websites and apps that focus on communication, community input, sharing content, and collaboration.

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0% found this document useful (0 votes)
44 views1 page

Co Curricular Activities Definition of Term

Co-curricular activities are activities conducted inside or outside of school, beyond the regular curriculum, that can help improve students' academic performance. They include hobbies, sports, social, cultural, or religious activities and provide benefits like developing social, intellectual, moral, and personal skills. Academic performance refers to demonstrating academic knowledge, which this research will use to examine the impact of co-curricular activities. Internet is a global network of interconnected computer networks that uses common communication protocols, while mobile gaming is playing video games on smartphones and tablets. Social media collectively refers to websites and apps that focus on communication, community input, sharing content, and collaboration.

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Sedsed Quematon
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Definition Of Term

Co-Curricular Activities- that students can do, inside the school as well as outside of it

that can help or change the students' academic performances. They may include hobbies

and social, sports, cultural, or religious activities. They have some benefits and possess

some structure or organization. Co- Curricular activity or activities are meant to bring skills in

every students in terms of social skills, intelectual skills, moral values, personality progress and

also the character appeal of the students.

Academic Performance- this refers to the presentation of academic knowledge that can

provide knowledge regarding the impact of co curricular activities in this research.

Internet- a global computer network providing a variety of information and

communication facilities, consisting of interconnected networks using standardized

communication protocols.

Mobile Gaming-refers to playing video games on mobile devices like smartphones and

tablets.

Social Media- a collective term for websites and applications that focus on

communication, community-based input, interaction, content-sharing and collaboration. 

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