CAPE AGD U1 Mod 1 SObj 5 PDF
CAPE AGD U1 Mod 1 SObj 5 PDF
Mod. 1 Objective 5:
Andrew C. Samuels,
Information Technology Specialist Trainer &
Animation & Game Design Education Specialist
Kingston, Jamaica
G.O. 2: demonstrate awareness of the appropriate use of animation and game designs for
development;
2
GAME GENRE
• Let us discuss each
and find examples for
each genre.
• Create a table and list
each genre across and
3
provide the examples.
Enter some details
such as age
appropriateness, skills
or competencies, etc.
http://www.bigfishgames.com/blog/game-recommendations-
for-casual-gaming-genres/
4
Use of this material without expressed
permission constitutes a breach of Intellectual © Copyright. ® All Rights Reserved. Prepared and produced
Property held by ITSI. by Andrew Samuels for use by ITSI Limited.
•Discuss the
games for
each of the
categories
given on left.
•Provide 2
5
examples of
games for
each.
6
way to
classified
different types
of games to
make the
buyer easier ...
http://blackcatray.weebly.com/blog-game-studies/video-games-
genres
Use of this material without expressed
permission constitutes a breach of Intellectual © Copyright. ® All Rights Reserved. Prepared and produced
Property held by ITSI. by Andrew Samuels for use by ITSI Limited.
A genre is a
category. In
gaming, a
genre is a
genre of
game, for
example,
7
shooter,
action,
adventure,
side scroller
etc
http://cpu6.blogspot.com/
Use of this material without expressed
permission constitutes a breach of Intellectual © Copyright. ® All Rights Reserved. Prepared and produced
Property held by ITSI. by Andrew Samuels for use by ITSI Limited.
Looking at the
average scores for
games in the
different genres,
we see that puzzle
and role-playing
games do much
8
better than other
games.
http://cpu6.blogspot.com/
9
http://usabilitynews.org/video-gaming-
trends-violent-actionadventure-games-are-
most-popular/
10
action and
shooting
games reach
the widest
audience.
http://www.marketing-schools.org/types-of-
marketing/in-game-marketing.html
Use of this material without expressed
permission constitutes a breach of Intellectual © Copyright. ® All Rights Reserved. Prepared and produced
Property held by ITSI. by Andrew Samuels for use by ITSI Limited.
The American
Psychological
Association has
created a
mapping of the
main various
video game
11
genres
http://www.duelinganalogs.com/infographic/conceptual-map-of-the-main-
genres-of-video-games/
Use of this material without expressed
permission constitutes a breach of Intellectual © Copyright. ® All Rights Reserved. Prepared and produced
Property held by ITSI. by Andrew Samuels for use by ITSI Limited.
The reported
number of
recently
purchased
video games
per game
12
genre.
http://usabilitynews.org/video-gaming-trends-violent-
actionadventure-games-are-most-popular/
Use of this material without expressed
permission constitutes a breach of Intellectual © Copyright. ® All Rights Reserved. Prepared and produced
Property held by ITSI. by Andrew Samuels for use by ITSI Limited.