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FL - Slicex - Wave Editor

Slicex is a wave editor plugin that can slice audio samples into individually playable pieces. It uses beat detection algorithms to automatically slice samples or can use pre-existing slice markers. Slices can be reordered or time stretched. Related plugins are Fruity Slicer and Edison, which share many features with Slicex. The wave editor allows editing samples with transport controls, editing tools, and options to save in different file formats.
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0% found this document useful (0 votes)
164 views2 pages

FL - Slicex - Wave Editor

Slicex is a wave editor plugin that can slice audio samples into individually playable pieces. It uses beat detection algorithms to automatically slice samples or can use pre-existing slice markers. Slices can be reordered or time stretched. Related plugins are Fruity Slicer and Edison, which share many features with Slicex. The wave editor allows editing samples with transport controls, editing tools, and options to save in different file formats.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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INSTRUMENTS / GENERATORS

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Slicex - Wave Editor
FL Studio Reference Manual
Slicex uses advanced beat detection algorithms to slice song/percussion samples into pieces and make them
independently playable from the Piano roll or controller. If the wave file contains slice/region data this will be
Title Page
automatically used instead of the beat-detection algorithm. Slicex offers playback, reordering of slices and time-
What is FL Studio? stretching capabilities optimized for drum loops. Related plugins are the Fruity Slicer and Edison.

What's New in FL Studio 21?

Product Information

Purchasing & Registration

Introduction to FL Studio

What's New?

The user interface

Video tutorials

Making music (Tutorial)

Hardware controllers

Software controllers

Touch Controllers

IL Remote App

Keyboard & Mouse shortcuts

Useful web-links

Setting Up FL Studio

Setup Wizard

Audio Setup

ASIO Driver Setup

Primary Sound Driver Setup Master Panel

MIDI Setup
Articulation Panel
File Settings Setup

Wave Editor
Next Steps
The Wave Editor section shares much in common with Edison so learning one will help you master the other.
Options & Settings

System Settings Section links

MIDI Settings Transport Controls

Audio Settings Menu Buttons

Audio ASIO4ALL Settings Utility Bar

General Settings Sample Edit Window

File Settings Mixdown Envelopes

Theme Feature Switches

Debugging Information Sample Properties

Project Settings Options

Project Information
Transport Controls
Project General Settings In the top-left section of the Sample Window are several transport controls.

Main Menu, Panels & Tool Bars Loop - Turns on loop playback.

Main Menu Bar Play - Press to play/stop the sample playback. The space bar will also start/stop playback when the
Slicex plugin is focused.
File Menu

Stop - Stop playback.


Edit Menu

Add Menu Menu Buttons

Patterns Menu
File
View Menu

Open/Save options
Options Menu

New - Opens a new (empty) editor window.


Tools Menu

Load sample ( Ctrl+O) - Opens a file browser dialog in 'load' mode.


Help Menu

Save sample as ( Ctrl+S) - Opens a file browser dialog in 'save' mode. The pop-up dialog
Toolbar
has two options under the 'Save as type' field.
Editing the Toolbar
Microsoft wave file (*.wav) - Standard lossless .wav file at the bit-depth and
Main Menu sample rate set in the Sample Properties dialog.

Title & Hint Panel Microsoft compressed wave file (*.wav) - Lossy compression formats. After
initiating the save a second dialog opens to save the sample in one of many
Transport Panel compressed formats. MS compressed wave files simply wrap the selected compression
type in a *.wav file, and put information in the wave header as to what decompression
CPU & Memory Panel
method the opening program should use (not all programs read this information). FL

Global Snap Panel Studio will load and decompress MS compressed wave files automatically as long as you
have the appropriate codec installed.
Output Panel
WavPack (*.wv) - Lossless or lossy , depending on settings, open-source
Online Panel compression (see the WavPack website for more details). After initiating save in
this format you will be prompted for a bit-depth (lossless is the default, other settings
Pattern Panel
are lossy compression modes). In 'lossless' mode expect between 30-70% reduction in
file sizes, useful for archiving purposes. FL Studio will load and decompress WavPack
Shortcut Icons
files automatically.
Time Panel
MPEG 3 audio file (*.mp3) - Mp3 is a Lossy compression format. It has gained
Multilink Controllers Icon world-wide popularity because it was one of the first on the market that provided good
quality lossy compression. After initiating a save a second dialog opens to select the
Main Volume & Pitch Panel quality (bit-rate), this controls the tradeoff between audio quality and file size. Good
listening quality on portable devices starts at about 160 kbps, use 224 kbps or 320
Window Controls
(max) if you want something probably indistinguishable from CD quality.

File Browser
Ogg Vorbis (*.ogg) - Lossy , open source compression format, similar in concept to

Plugin Database mp3 (see the Vorbis or Ogg Wikipedia website for more details). After initiating
a save a second dialog opens to select the quality (bit-rate), this controls the tradeoff
Project Browser between audio quality and file size. Use a setting of 0.50 or more if you want good
quality. FL Studio will load and decompress *.ogg files automatically.
Advanced folder stuff
NOTE: Do not use any of the lossy formats (Microsoft compressed wave file, MPEG 3 or Ogg
Channel Rack & Step Sequencer Vorbis) to archive project samples or loops. Use Microsoft wave files or WavPack in lossless
compression mode if you want to save space. Hard disk space is cheap, samples may be
Channel Button Menu
irreplaceable.

Channel Settings
Export regions -

Main Control
For common use - Exports any regions as clean wave files. The names of the markers
at the start of each region are used as file names.
Sampler Setting

For sampler use - Exports any regions as wave files including 'middle note' data.
Instrument Setting
Where set, the names of the markers at the start of each region are used as file names.
Miscellaneous Setting
Export display as - Exports the wave display as a .png or .jpg image.
Automation Clip Setting
Recent projects - Lists the 10 most recently opened files.
Layer Setting

Format
Plugin Window Setting

Piano Roll Edit properties ( F2) - Opens the Sample Properties dialog where you can set the file properties.

Piano Roll Arpeggiator Resolution

Piano Roll Articulator 16-Bit int - Sets the file to 16-Bit integer format. This is CD audio standard.

Piano Roll Chopper 32-Bit float - Sets the file to 32-Bit floating point format. This is the native format for FL Studio
audio processing.
Piano Roll Claw Machine
Channels
Piano Roll Flam Tool
Mono - Sets the file to Mono.
Piano Roll Flip Tool
Stereo - Sets the file to Stereo. Mono files will be saved with L and R channels containing the
Piano Roll LFO Tool
same data.

Piano Roll Key Limiter Tool


Edit
Piano Roll Menu
Many of the actions in this menu work on a selected region. To select a region, Left-click in the sample window
Import MIDI Data Dialog
and drag horizontally. To move the start point, Left-click near the start of the region and drag to a new point. To
move the end point, Left-click near the end of the region and drag to a new point. At any time you can zoom the
Piano Roll Quantizer
window using the mouse-wheel.
Piano Roll Randomizer
Undo (item) ( Ctrl+Z) - The first item in this menu indicates the last action performed.
Riff Machine
Undo history - Displays the last 10 actions.
Piano Roll Scale Level Tool
Undo using mix (envelope) - Uses the All-Purpose envelope to guide the undo process. A number of
Piano Roll Strum Tool options will be shown based on the actions recently made.

Playlist Undo using mix (spectral) - Uses the All-Purpose envelope to apply the EQ curve set in the EQ tool.
Apply an EQ, tweak the all-purpose envelope, use the 'Undo mix envelope' option.
Patterns
Disable undo for large samples - Turns off the undo feature. This is useful for saving memory and CPU
Audio Clips when working on very large samples.

Automation Clips Cut ( Ctrl+X) - Cuts the selected region.

Performance Mode Copy ( Ctrl+C) - Copies the selected region.

Instrument / Generator Plugins Paste insert ( Ctrl+V) - Inserts the copied sample at the start of the selected region.

Plugin Wrapper Paste replace ( Alt+V) - Replaces the selected region with the copied sample. The duration of the
copied sample determines how much of the region will be replaced.
Wrapper: Menu

Paste mix ( Shift+V) - Mixes the copied sample with the selected region. The duration of the copied
Wrapper: Additional Settings
sample determines how much of the region will be mixed.
Wrapper: Plugin Processing
Paste mix (envelope) ( Shift+Ctrl+V) - Uses the All-Purpose envelope to decide how the sample in

Wrapper: Troubleshooting the clipboard buffer is mixed with the sample in the editor. The envelope controls the mix level (0 to
100%). The duration of the copied sample determines how much of the region will be mixed.
3x Osc
Paste mix (spectral) - ( Ctrl+Alt+V) - Paste-mixes the sample from the clipboard into the edit
Audio Clips window according to the EQ curve set in the EQ tool. Apply an EQ, use the 'Paste mix (spectral) option.

Autogun Paste stretch ( Shift+Ctrl+T) - Pastes the copied sample via the Time Stretch / Pitch Shift Tool.

Automation Clips Paste replace (drum) ( Shift+T) - Opens the Paste replace drum tool. This tool reconstructs the
decay portions of drum beats that may have been cropped during the slicing process and replaces the
BassDrum
selection to the original location.

BeepMap
Clear ( Shift+Del) - Clears the selected region, leaving the rest of the sample unchanged. Consider
this a mute function.
BooBass

Delete ( Del) - Deletes the selected region. This function will change the overall length of the sample.
Channel Sampler

Trim ( Ctrl+Del) - Deletes the region outside the selection.


Control Surface

Delete part after loop ( Alt+Del) - Deletes sample data after the loop end point.
Dashboard

Insert silence ( Ins) - Inserts silence from the region start point of a length equal to the selected
DirectWave Sampler
region.
FLEX
Click-free (smooth) editing ( C) - Switch, prevents audio clicks/pops in samples caused by edit
FL Keys functions. This option avoids the clicks caused by discontinuities in the sample amplitude at cut/splice
points by fading, or crossfading, edit points by a few samples.
FL Slayer

FL Studio Mobile Tools

FPC
Envelope

Fruit Kick
Cancel all envelopes ( Alt+E) - Cancels all envelopes.

Fruity Dance
Add points at selection ( P) - Automatically adds points at the start, middle and end of a
selected region for the currently selected envelope type ( 10 ).
Drumaxx

Add points at regions - Adds control points at the boundary of the selected region and/or
Drumpad
where region markers are located.
Fruity DrumSynth Live
Flip vertically - Inverts the envelope points.
Fruity DX10
Amp
Fruity Envelope Controller
Mixdown amp envelopes ( Ctrl+E) - Applies custom envelope/s to the sound.
Fruity Granulizer
Amp ( Alt+A) - Opens the Amplitude Tool that allows you to modify L/R channel volume,
Fruity Keyboard Controller Panning and Stereo Separation.

Fruity Layer Reverse polarity - Inverts the phase of the waveform.

Fruity Slicer Normalize ( Ctrl+N) - increases the amplitude of the waveform so that the loudest sample is
at 100% maximum possible level. The process works by determining the multiplication factor
Fruity Vibrator that will make the loudest sample reach 100%, then multiplies all samples by this value,
rescaling them.
Fruity Video Player

Lossy normalize - Similar to the standard Normalize, the amplitude of the waveform is
Fruity Voltage Controller
increased so that the loudest sample is at 100% maximum possible level. There is an additional
Groove Machine Synth manipulation of the waveform phase that can sometimes eek out a few more dB gain. The
process is considered 'lossy' as it changes the waveform phase, although it should sound
Harmless identical to the standard Normalization.

Harmless Tutorials Fade in ( Ctrl+F) - Ramps up the volume from 0% to 100% using a logarithmic curve. If a
region is selected the fade function will apply to that, if not, the entire sample will fade in.
Harmless Credits
Fade out ( Alt+F) - Ramps down the volume from 100% to 0% using a logarithmic curve. If
Harmor
a region is selected the fade function will apply to that, if not, the entire sample will fade out.

IL Remote
Declick in - Smooths clicks at the beginning of a selection.

MIDI Out
Declick out - Smooths clicks at the end of a selection.

MiniSynth
Waveform

Morphine
Center - Removes DC offset. The average amplitude of the waveform is shifted to be at the zero
crossing.
Morphine: General Settings & Controls

Time
Morphine: Generator Page

Reverse ( Alt+Left) - Reverses the entire wave or selection.


Morphine: Resynthesis

Time stretch / pitch shift ( Alt+T) - Opens the Time Stretch / Pitch Shift Tool to
Morphine: Morph-Mix Page
independently manipulate pitch, time and formants.
Morphine: Modulation Page
Drum(loop) stretch ( Ctrl+T) - Opens the Drum (loop) stretch tool, which restores decay
Morphine: Credits portions of drum beats that may have been cropped during the slicing process.

Ogun Claw machine ( Alt+W) - Opens the Claw machine tool, that works on a tempo-sliced
sample, removing beats, adding beats and/or shifting beats to create interesting new rhythms.
Ogun Master NOTE: The sample must have a tempo set (or beatmarkers set) for the option to be available.

Ogun Synthesis Scratch (envelope) - Uses the All-Purpose envelope to apply 'scratching' effects to the sample,
i.e. automate the playback direction and speed.
Ogun Effects

Channels
Ogun Tutorial

Swap channels - Swaps the left and right channels.


Patcher

Convert left channel to mono - Converts the sample to a mono file based on the left channel.
VFX Color Mapper

Convert right channel to mono - Converts the sample to a mono file based on the right
VFX Envelope
channel.
VFX Key Mapper
Convert mono signal to mono format - Converts the file to a mono format if both left and
VFX Keyboard Splitter right channels are equal.

VFX Level Scaler Synthesis

VFX Sequencer Generate noise - Generates white noise in the selected region or whole sample if a region is
not selected.
Plucked!
Scripting
Poizone
Run script - Opens a menu containing the list of available scripts. You can write your own
Poizone: Master Controls scripts using Visual Basic or Pascal, which will be compiled by the paxCompiler and run when
you select the script from the menu. The paxCompiler is a true Pascal compiler that allows you
Poizone: MIDI
to write code to perform complex DSP on your samples. Save scripts - as .pas files in the FL
Studio installation directory under ..\Plugins\Fruity\Generators\Slicex\Data\Scripts. Files saved
Poizone: LFO
here will be visible the next time you use the 'run script' command. Dialogs - Note that while
Poizone: Envelope Generator some of the demo scripts show a dialog, it isn't necessary to use them. Errors - If a script has
an error, a dialog is shown explaining the error with options to 'edit' the script or 'run' it again.
Poizone: ADSR (Amplifier) Writing scripts - Examine the contents of the existing scripts and read the Reference.txt file
in the script directory to learn more about writing them and the functions available. You can
Poizone: Oscillators
learn more about Pascal HERE .
Poizone: Filter
Run last script - Repeats the last script run.
Poizone: Arpeggiator
Noise
Poizone: Effects
Acquire noise threshold ( Alt+N) - Uses the peak of the selection as the noise/gate

Poizone: Trance Gate threshold. To use: select a region of the sample containing only noise and click this button.

ReWire Gate noise - Forces the sections of the sample below the noise threshold (shown in green) to
silence.
Sakura
Trim side noise - Trims any parts of the sample that are below the threshold volume. Set gate
Sawer threshold - Left-click the peak meter ( 6 ) and move the mouse up/down to change the
threshold. A green band will display (as shown in the Slicex screen shot above) in the sample
Sawer: General Settings
view window.

Sawer: Master Controls


Trim all noise & slice up - Trims any parts of the sample that are below the threshold volume

Sawer: Oscillators and slices the regions defined by the resulting gaps. Set gate threshold - Left-click the peak
meter ( 6 ) and move the mouse up/down to change the threshold. A green band will display (as
Sawer: Filter shown in the Slicex screen shot above) in the sample view window.

Sawer: Modulation Spectral

Sawer: Effects (Delay, Chorus) Convolution reverb ( Ctrl+R) - Opens the Convolution/Reverb Tool.

Sawer: Arpeggiator Blur ( Ctrl+B) - Opens the Blur Tool.

Sawer: MIDI Modulator Equalize ( Ctrl+Q) - Opens the Equalize Tool.

Sawer: Credits & Information Clean up (denoise) ( Ctrl+U) - Opens the Noise Removal Tool.

SimSynth Live Regions

Slicex Normalize all regions - Normalizes the amplitude on a per-region basis. Normalization
increases the volume of the waveform so that the loudest sample is at 100% of the available
Slicex: Master Panel
amplitude.

Slicex: Articulation Panel


Declick in all regions - Remove clicks from the start of regions (works by creating a very fast
fade-in).
Slicex: Wave Editor

Declick out all regions - Remove clicks from the end of regions (works by creating a very fast
Slicex: Keyboard & Piano roll
fade-out).
SoundFont Player
Perfect all regions - Declicks the start and end of all regions (as described above).
Speech Synthesizer
Tune loop ( Ctrl+L)- Opens the Tune Loop Tool dialog that allows you access to the main
FL SynthMaker loop controls for a region.

Sytrus Analysis

Toxic Biohazard Convert to score and dump to piano roll - Slices the sample, pitch-detects each slice and
creates a note-score to match, dumping it to the Piano roll.
Toxic Bio: Master
Sequencing
Toxic Bio: Oscillators
Send to Playlist as audio clip ( Shift+C) - Dumps the selection to the Playlist as an Audio
Toxic Bio: Filter Clip.

Toxic Bio: LFO Send to selected channel - Dumps the selection to the selected Channel.

Toxic Bio: FM Matrix NOTE: An alternative method for exporting audio is to use the Drag / copy sample /

move selection button on the Sample Edit Functions shortcut toolbar.


Toxic Bio: MIDI CC

Toxic Bio: Sequencer Regions

Toxic Bio: Effects


Regions

Transistor Bass
Add region ( Alt+M) - Adds region start and end markers at the boundaries of the defined
region.
Wasp

Add marker ( M) - Adds a single marker at the start of the selected region. This can be
Wasp XT
dragged to a new position by the square handle at the top of the marker.
Wave Traveller
Set loop ( Alt+L) - Defines the selected region as a loop. Special red loop markers will
Mixer & Mixing appear.

Mixer Functions Set first downbeat - Adds a Downbeat marker at the start of the selected region. The
marker is used to align Audio Clips to the Playlist grid. The marker can be dragged to a new
Mixer Menu position by the square handle at the top of the marker. Quick method:

Plugin Effects Manual Downbeat & Grid alignment - Right-Ctrl + Right-Shift + Click on the
location in the sample where the first downbeat marker is to be set, hold and drag
Mixer Track Properties
horizontally to fine-tune the position if needed. Then, release the mouse button and
Audio Input/Output Routing click again with the Right-Ctrl + Right-Shift keys still held (drag left/right) to adjust
the grid spacing to align the grid to the beat.
Audio Recording
Delete ( Del) - Deletes the selected region, loop or marker.
Levels, Mixing and Clipping
Rename all ( Ctrl+F2) - Steps through the regions in the editor allowing them to be named.
The dB Scale
Quick rename all ( Alt+F2)- Steps through the regions in the editor providing quick name
Effect Plugins options, allowing all regions to be named.

Plugin Wrapper Auto rename all - Automatically renames all regions based on an audio analysis of the
waveforms. This function is designed to work with percussion sounds and works best when
Wrapper: Menu
there are clearly distinct hits.

Wrapper: Additional Settings


Assign trigger notes to all - Automatically steps through the regions/slices allowing you to
assign trigger notes to each region. When you select the function the first slice will automatically
Wrapper: Plugin Processing
sound, then play the MIDI controller key/pad that you want to trigger that sound. Then the next
Control Surface slice will play and you select the MIDI note and so-on. Trigger notes are simply the MIDI note
numbers that will play the specific region. NOTE: Make sure KB INPUT is selected if you want to
Distructor enable MIDI controller transport functions.

Edison Wave Editor & Recorder Assign to all - Choose to automatically assign regions to: Whole Keyboard, White Notes, Black
Notes or None.
Edison: Sample Properties

Set all cut groups to... - A pop-up will allow you to assign the same Cut Group to all slices.
Edison: Amp Tool

Detection
Edison: Blur Tool

Auto slice
Edison: Convolution / Reverb Tool

Dull auto-slicing - Few slices/regions. Auto-sclicing is based on peak detection, and so


Edison: Claw Machine Tool
requires peaks in the sample associated with beats to work correctly.
Edison: Drum Tool
Medium auto-slicing ( Alt+S) - More slices/regions.

Edison: Equalize Tool


Sharp auto-slicing - The most slices/regions.
Edison: Noise Removal Tool
Small grid-slicing - Slices the sample according to the small grid lines.
Edison: Script Tool
Medium grid-slicing - Slices the sample according to the medium grid lines.
Edison: Time Stretch / Pitch Shift Tool
Large grid-slicing - Slices the sample according to the large grid lines.
Edison: Tune Loop Tool
Detect beats - Detects beats and slices according to regions assigning downbeat and regular
Effector beat markers.

EQUO Detect pitch regions - Detects and slices according to regions of constant pitch.

Frequency Shifter Zero-cross check all regions - Moves the region markers to the nearest zero-crossing.
Removes clicks at the start and end of the regions.
Frequency Splitter
Freeze all (switch) - Prevents region editing.
Fruity 7 Band EQ

Fruity Balance
View

Fruity Bass Boost Audio

Fruity Big Clock Spectrum ( S) - Selects spectrum view. This display mode shows time on the horizontal axis
and frequency on the vertical axis. Brighter or more saturated colors (depending on the
Fruity Blood Overdrive
spectrum gradient options) represent louder frequencies.

Fruity Center
Dual view - Shows both the spectrum and waveform views superimposed.

Fruity Chorus
Display settings - Change the appearance of the spectrum display mode.

Fruity Compressor
Fancy mode - Smoothed waveform view.

Fruity Convolver (Reverb)


Waveform channels - Note that in stereo mode L and R channels are superimposed

Fruity dB Meter with slightly different colors (zoom to view more clearly).

Fruity Delay Mono - Display a single (L/R averaged) waveform.

Fruity Delay 2 Multichannel - Display all channels (superimposed).

Fruity Delay 3 Left - Display Left channel.

Fruity Delay Bank Right - Display Right channel.

Fruity Fast Distortion Spectrum max resolution - 32, 64, 128, 256, 512 1024, 2048, 4096 and 8192
bands. This is the number of vertical slices the frequency domain is divided into, higher
Fruity Fast LP numbers provide more detailed analysis. Resize Slicex to obtain an overall larger view.

Fruity Filter Natural scale - Sets the vertical scale to reflect the musical 'octave' relationship of
frequencies (a logarithmic scale). This will stretch the lower frequencies to occupy a
Fruity Flanger
greater area and so is particularly useful when working with frequencies below 500 Hz.

Fruity Flangus
Natural weighting - Sets the color intensity gradient to better represent the way we
hear frequencies. Specifically, it changes the brightness weighting from white noise ,a
Fruity Formula Controller
linear relationship between frequency and display brightness to pink noise . Pink noise
Fruity Free Filter decreases the intensity by 3dB/Octave, making it more suitable for musical uses as the
higher frequencies no longer dominate the spectral display brightness, which is closer
Gross Beat to how we hear those same frequencies.

Hardcore Guitar Effects Draft quality - Less visibility of details in favor of quicker graphics responsiveness.

Fruity HTML Notebook Medium quality - Balanced tradeoff between detail visibility and graphics
responsiveness.
Fruity Love Philter
High quality - Maximum visibility of details at the expense of higher CPU load.
Fruity Limiter
Spectrum gradient - 12 dB steps, Charcoal, Furnace, Deeper furnace, Glacier,
Fruity LSD
Temperature, The Matrix. Choose the theme that reveals the most detail in the sound or

LuxeVerb that appeals to you.

Maximus Multiband Maximizer Regions

Maximus: Controls & Options Regions - Turns region markers on/off.

Maximus: Tutorials & Tips Loop - Turns loop markers on/off.

Maximus: Credits Time

Multiband Delay Time in samples - Displays the time-base in samples. This information is displayed to the
bottom left of the peak meter ( 13 ). Right-clicking the time display ( 13 ) opens a context menu
Fruity Mute 2 showing -

Fruity Multiband Compressor Deselect ( Up arrow) - Deselects the current selection.

Newtime Select before current selection - Selects the area before the current selection.

Newtone Select after current selection - Selects the area after the current selection.

Fruity NoteBook Select zoomed part ( Ctrl+A) - Selects the region defined by the visible sample.

Fruity NoteBook 2 Select previous region ( Left arrow) - Selects the previous region.

Fruity PanOMatic Select next region ( Right arrow) - Selects the next region.

Patcher Misc

VFX Color Mapper Scroller above - Places the Zoom / Scroll bar ( 12 ) above the sample.

VFX Envelope Background gradient - Applies a 3D background effect to the sample edit window ( 7 )

VFX Key Mapper


Snap
VFX Keyboard Splitter

Snap to grid ( 1) - Envelope points and selections snap to the background grid.
VFX Level Scaler

Snap to regions ( 2) - Envelope points and selections snap to the region markers.
Fruity Parametric EQ

Snap to samples ( 3) - Envelope points and selections snap to samples.


Fruity Parametric EQ 2

Snap to zero-crossing ( 4) - Envelope points and selections snap to zero crossings. This is the point
Fruity Peak Controller
where the waveform crosses the 0 amplitude line and is useful to avoid clicks.
Fruity Phase Inverter
Snap to pitch period ( 5) - Envelope points and selections snap to the period of any pitch detected at

Fruity Phaser the selection point.

Pitcher
Select
Pitch Shifter
Deselect ( Up arrow) - Deselects the current selection.
Razer Chroma
Select before current selection - Selects the area before the current selection.
Fruity Reeverb
Select after current selection - Selects the area after the current selection.
Fruity Reeverb 2
Select zoomed part ( Ctrl+A) - Selects the region defined by the visible sample.
Fruity Scratcher
Select previous region ( Left arrow) - Selects the previous region.
Fruity Send
Select next region ( Right arrow) - Selects the next region.
Fruity Soft Clipper

Fruity Spectroman Zoom

Fruity Squeeze
Zoom in 2x ( PgUp) - Zooms in 2 times.

Fruity Stereo Enhancer


Zoom out 2x ( PgDn) - Zooms out 2 times.

Fruity Stereo Shaper


Zoom out full ( Home) - Displays the full sample.

Fruity Vocoder
Zoom on selection ( End) - Zooms the selection to fill the Sample Edit Window.

Wave Candy
Zoom on left of selection ( Ctrl+Left) - Centers the Sample Edit Window on the right edge of the
selection at maximum zoom.
Fruity WaveShaper

Zoom on right of selection ( Ctrl+Right) - Centers the Sample Edit Window on the left edge of the
Fruity X-Y Controller
selection at maximum zoom.
Fruity X-Y-Z Controller
Sample Edit Functions
Soundgoodizer
From left to right:
SynthMaker
Undo/undo history - Left-click to undo the last action. Right-click to display the last 10 actions (Left-click

Transient Processor the point in the history you wish to return to).

Normalize/normalize regions - Left-click to normalize the current selection. Right-click to normalize on a


Tuner
per-region basis.
Vintage Chorus
Fade in/declick in - Left-click to fade in. Right-click to smooth in (removes clicks).

Vintage Phaser Fade out/declick out - Left-click to fade out. Right-click to smooth out (removes clicks).

Vocodex Run script - The Script Tool compiles and runs scripts written in Pascal, to process the wave file. Right-click

to use the Run last script option. See the Tools Menu (Scripting) 'Run Script' option (above) for more details.
Vocodex: Setup Inputs
Drumloop stretch - Left-click to open the Drumloop stretch or Right-click to open the Time stretch tool .
Vocodex: Parameters
Add / remove marker / region - Left-click to add/remove a new marker at the start of the selected
Vocodex: Carrier Synthesizer
region. Right-click to add region markers bounding the selected region.

Vocodex: Tutorials Auto-slice - Auto-slices the sample. Right-click to open the following slice presets:

ZGameEditor Visualizer Dull / Medium / Sharp Auto-slicing - These are three options for auto-slicing the sample
with three predefined values for the slice thresholds. 'Dull' yields fewer slices, 'Sharp' more.
Installing & Using VST / AU Plugins
Small / Medium / Large grid - Slices are based on the editor grid. Useful when the tempo has
Recording: Audio, Notes & Automation
been set in the sample properties since the grid will reflect the beat-spacing.

Audio Recording NOTE: Since the Grid slice options are based on the Grid, then aligning the grid prior to slicing
can be an accurate method for making quantized time-slices of the audio.
Audio Interfaces (USB Microphones)
Manual grid/tempo alignment using downbeat - Right-Ctrl + Right-Shift +
Note Recording Click on the location in the sample where the first downbeat marker is to be set, hold
and drag horizontally to fine-tune the position if needed. Then, release the mouse
Note Step Entry
button and click again with the Right-Ctrl + Right-Shift keys still held (drag

Automation Recording left/right) to adjust the grid spacing to align the grid to the beat.

Dump score - Dumps the current slices to the Piano roll as a note sequence. Right-click the button to open
Linking USB/MIDI Controllers
the list of 'dump' presets:
MIDI Scripting
Normal - Writes the notes to match the beat length (adjusted to current tempo).
Preconfigured Controllers (USB/MIDI)
Reverse - As normal, however the sequence is reversed (each individual slice is still played
Linking Internal Controller Plugins forward).

Mapping Formula Random - Each slice is placed on random location while preserving the loop groove and length.
The sequence will be different each time this option is selected.
Automation Clips
Flatten (groove) - The loop groove is preserved (slice locations) however all slice locations are
Automation Event Editor
played with the first slice.

LFO Tool
Shift Up / Shift Down - The groove is preserved but all slices are shifter up/down with one

Scale Levels Tool slice.

Import MIDI Data Tool Quantize / Swing - As normal, however the timing is adjusted (quantized and swing). Swing
holds the first note of the bar at the expense of the second note in the bar.
Edison Wave Editor & Recorder
Accentuate Beat - The first slice in each beat (beat as a measurement) is assigned a higher
Edison: Sample Properties velocity.

Edison: Amp Tool Pitch Up Beat - Every slice which belongs to an odd beat (1st, 3rd, etc.) is assigned a higher
pitch.
Edison: Blur Tool
Widen Stereo - The panning alternates between medium left panning and medium right
Edison: Convolution / Reverb Tool
panning for each alternate slice.

Edison: Claw Machine Tool


Crazy - The pan, pitch and velocity values of every slice are randomized (values will be different
each time).
Edison: Drum Tool

Stutter (half) / Stutter (quarter) - Each slice is broken into two pieces (half) or four pieces
Edison: Equalize Tool
(quarter) to create a "stuttering" effect.
Edison: Noise Removal Tool
Original Length - Dumps the slices to the Piano roll to match the loop's original speed (at the
Edison: Script Tool current tempo).

Save as.... / save as compressed... - Opens a save file dialog with the options of .wav and compressed
Edison: Time Stretch / Pitch Shift Tool
.wav (ogg format).
Edison: Tune Loop Tool
Drag / copy sample / move selection - Left-click and drag the button (yes the button) to the desired
ReWire Support location. The selected region in the Sample Edit Window (or whole sample if no selection is made) will be copied
and moved to any compatible location in FL Studio, e.g. Edison, Sampler channels, Fruity Slicer, DirectWave, the
Client Mode
Playlist, etc. Right-click to copy the selection to the clipboard.

Host Mode
Utility Bar
FL Studio as a Plugin (VST / AU)
The tility bar runs underneath the tools and quick edit buttons.
FL Studio as a Plugin (VST or AU)
Sample rate - Displays sample rate in Hz. Right-click to open the Sample Properties dialog to change
Load & Save File Formats this value.

Open & Import File Formats Format - Click here to change between 16/32-Bit OR Mono/Stereo data files (NOTE: both the 32 to 16-
Bit and Stereo to Mono are destructive processes, clicking them again will not recover the original data).
Open/Import File Formats
Tempo - Displays Tempo in Beats Per Minute (BPM). Right-click to open the Sample Properties dialog to
FL Studio Project File (.flp)
change this value.

FL Studio Project Zipped (.zip)


Deck A/B - Swap between Deck A and B as the main sample edit window.

BeatCreator/BeatSlicer Grid File


Title - Name of sample. Right-click to open the Sample Properties dialog to change this value.

MIDI File
Length/Sel - Shows the length of the sample or selection. Right-click below the Name (on the length
display area) to open a menu to swap between Samples, Time or Bars.
Save & Export File Formats

Mode switches (left to right):


Audio & MIDI

Scrub - Left-click and drag (left/right) to play/scrub the sample/selection.


FL Studio Project File (.flp)

Deck display - Single or dual decks.


FL Studio Project Zipped (.zip)

Wave/Spectrum view - Swap between spectrum and waveform views.


Sample File Formats

Click-free editing - Click free editing performs a short fade in/out on slice points to avoid
DrumSynth Preset
clicks.
MS Waveform File
Auto-scroll - The display will track the playing section when the sample display is zoomed
ReCycle Loops beyond 100%.

SimSynth Preset
Sample Edit Window
Speech Preset Edit, set markers/loop-points, or apply envelopes to the sound:

Other File Formats Edit sample - Select 'Waveform Edit Mode' ( , bottom left of the window).

Other File Formats Define a region - Left-click and drag horizontally over the region to be selected. The selection will turn
red.
FL Studio State File

Select a region - Left-click on the square tag at the top of any region markers. The selection will turn
FL Studio Score File
red.
Humanize Preset File
Deselect a region - Double-click in the sample window.
MIDI File
Move region start/end - Click at the point where you want the new start/end of the region to be. The
Trouble Shooting & FAQ's start/end points will automatically change to reflect the newly selected point.

Optimizing CPU Performance Apply Envelopes (Pan/Volume/Stereo Separation) - Select the envelope type ( ,
bottom left of the window) and Right-click to add points, Left-click to move points and tension markers.
Plugins Behaving Badly
Zoom - Hover over the window and scroll the mouse-wheel
Updating & Upgrading Procedure
Horizontal Scroll - Hold the shift key and then scroll the mouse-wheel
Missing Plugins or Files
Zoom/Scroll - Click the mouse-wheel or middle mouse button and move up/down (zoom) and left/right
Lifetime Free Updates (scroll).

FL Studio Editions & Features


Mixdown Envelopes
Perform Clean Installation
These envelopes are set then applied to the sound. There is no 'live-preview', ( Ctrl+Z) to undo. Left-click the

Offline help installation symbols to apply, from left to right -

Copyright Cleared Content Pan - To edit the Pan envelope.

Lost Registration Codes/Login Volume - To edit the Volume envelope.

Pitch or Tempo Problems Stereo Separation - To edit the Stereo Separation envelope.

Reset Settings All-purpose Envelope - Some tools in Slicex will use this envelope as an input. The horizontal axis
represents time while the vertical axis is the modulation value, generally 0% at the bottom to 100% at
Troubleshooting FAQ the top. There are three ways to use the envelope -

Audio Myths & DAW Wars 1. Copy the sample, apply an effect, tweak the all-purpose envelope, use the 'Paste mix using
envelope' option from the Edit menu.
Monitor Speakers
2. Apply an effect, tweak the all-purpose envelope, use the 'Undo mix envelope' option from the
Glossary
Edit menu.

ACM Waveform
3. Scratching - Select 'Scratch using envelope' from the Tools menu. In scratching, the
horizontal axis represents time while the vertical axis is the sample playback position from the
Cutoff and Resonance Filter
sample start (bottom) to the sample end (top).
Envelope
Preview - As there is no 'live' preview for the 'All-purpose' envelope in Slicex, you will need to process the wave

Gate to hear envelope changes. To hear your envelopes, select the 'Tools' option and then Mixdown envelope or (
Ctrl+E) to process the wave. The undo function can be used to reverse any unwanted changes.
LFO Editing envelopes - After selecting the desired envelope type, Right-click in the 'Sample Editor Window' to add
points, and Left-click to move points and tension markers. Right-click points to open a context menu that
Acknowledgements
will allow you to delete points or change the curve type

Feature Switches
These switches vary, depending on the Edit mode, from left to right:

Freeze - Prevents any changes to the sample.

Noise T. - Enables/disables the threshold display (green horizontal band). The level can be set using the
Tools > Acquire noise threshold menu function.

Regions - Enables/disables the region marker display.

Step - Enables the step editing mode. As a Left-clicked cursor is dragged over the window a new control
point is added at each step in the timeline. Hold SHIFT while dragging to draw "pulse" lines (straight
vertical/horizontal lines only). Note that each new segment created will have the most recent tension
setting applied.

Snap - Enables/disables snapping. This applies to envelopes and sample edit functions.

Slide - Slides the selected region marker & envelope control points, without affecting the relative
positions of any following points.

Note how the cursor changes depending on whether you are in Freeze or Edit mode. In Freeze mode you won't
be able to make any changes.

Sample Properties ( F2)

This area displays the sample properties including Sample rate, Bit depth, Channel format, Tempo
information and Title. Right-clicking this area or pressing F2 opens the Sample Properties dialog.

Options

Info

Title - Name the sample.

Comments - These comments will show in the sample properties.

Format

Samplerate (Hz) - Set the samplerate.

Resample (switch) - Selecting this switch forces resampling of the sample data to the desired
samplerate. If this switch is off the sample rate only changes the playback samplerate (speed) without
modifying the data. For example, choose to either resample data to 22kHz (data reduction), or to play
existing data at 22kHz (pitch-shift).

Format - Choose between 16-Bit integer & 32-Bit floating point formats. Mono or Stereo.

NOTE: Slicex automatically converts data to 32-Bit before applying any function that modifies the sample
data. It is better to apply several edits in 32-Bit floating point, then convert to 16-Bit integer after you
have completed editing the sample than to apply several edits in 16-Bit integer.

Tempo

Tempo (BPM) - Set tempo in Beats Per Minute. If 'tempo-sync' is selected setting a tempo here will
cause FL Studio to stretch/pitch-shift the sample according to this value when loaded.

Round: Round the tempo (removes decimals).

Limit: Correct any double/half tempo problems (range options appear when the button is
selected).

Resample (switch) - Forces a high-quality resample of the data when the sample rate is changed
(recommended).

Length (beats) / Sel (beats) - Enter the number of beats in the sample or selection. 'Sel (beats)'
appears if a selection has been made. Used when slicing & beat detecting (see below).

Round: Round the number of beats (removes decimals).

Tempo-sync:

Default - Set the BPM to the FL Studio project tempo.

Quick guess - or songs with a constant tempo).

Autodetect - Select to choose from three options:

Quick estimation for short loops - Quick tempo-detection based on the host tempo and the
length of the sample.

Detection for songs with constant tempo - This algorithmic tempo-detection generally gives
the most accurate result, but requires constant tempo tracks.

Detection for songs with variable tempo - This algorithmic tempo-detection has been tuned
for songs that don't have a constant tempo.

NOTE: An alternative tempo detection technique is to highlight a part of the audio that you know to be an exact
# of beats, then, in the properties dialog, the display will show 'select (beats)' instead of 'length (beats)'. If 4
beats were highlighted (for example), enter 4, and the tempo of the song should be detected.

Sampler
These functions aid samplers that read meta-data to auto-process the sample (DirectWave and the Channel
sampler for example).

Middle note (root note) - Selects the MIDI note at which the sample will play back at the original
(recorded) pitch. This data is used by samplers such as DirectWave and the Channel Sampler to
automatically set the 'root' note.

low: Set the lowest intended MIDI note the sample should play on.

high: Set the highest intended MIDI note the sample should play on.

Fine tune (cents) - Fine tune the intended pitch of the sample in 1/100ths of a semi-tone.

Default - Restore default settings.

Autodetect - Autodetect the pitch of the sample. Use on monophonic single-pitch sounds only.

Keyboard & Piano roll Controls

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