Textile Mathematics
Textile Mathematics
TEXTILE MATHEMATICS
Dr.Mercy.P, Principal,
Ch.S.D.St. Theresa’s Autonomous College for Women, Eluru -534003,
Andhra Pradesh
ABSTRACT
In textile, spinning, weaving, knitting, embroidery and fashion designing is done with the
help of textile mathematics. A wide range of mathematical concepts have been used as
inspiration including graph theory, number theory and algebra. The mathematics which we use in
textile is known as textile mathematics. In textile industry, graphs and pie charts are used to
compare production rate of fabric year by year.
In any manufactured product no two articles are perfectly alike, For example, it is impossible
to find two knots of yarn having exactly the same count, strength, evenness, length etc. this is
because the raw material i.e. cotton itself varies from fibre to fibre within a bale, bale to bale, and
season to season. The quality of the product in each process, therefore, varies according to the
variation in the raw material used and degree of technical and refinement attained during
processing. These variations can be solved through mathematical calculations.
Textile Mathematics
In textile, spinning, weaving, knitting, embroidery and fashion designing is done with the
help of textile mathematics. The mathematics which we use in textile is known as textile
mathematics. In textile industry, graphs and pie charts are used to compare production rate of
fabric year by year.
Weaving is a fun and creative way to explore real mathematical ideas. Simple “mat” weaving
offers a way to experience basic concepts in geometry and number theory, while encouraging the
development of representation and modeling techniques– fundamental mathematical skills.
A more challenging activity with just two colors, each aligned horizontal and vertically,
is to weave a tiling of the plane. This activity definitely requires some planning. Once a type
of “tile” is chosen, the weaver must figure out what kind of weaving pattern will produce
the desired tilling of the plane. Here’s where modeling and representation come into the
process. With a blank grid, one can plan out the weave ahead of time, hopefully figuring out
what kind of weaving pattern will produce the desired mat. A standard modeling approach
can be used, or the weaver can develop their own representation—in both cases, the
important mathematical skill of modeling is being developed. Here are some examples of
different approaches to modeling various weaves.
Through trial (and error!), the weaver can refine their modeling process and their
plans to produce the desired weave.
W×l
Direct yarn count, N = ………....
w×L
Where,
N denotes the yarn number or count,
W denotes the weight of the sample,
L denotes the length of the sample,
l denotes the unit length of the system,
If you’re crocheting with rounds of stitches, the most obvious shape that you can make is a
circle. Each single crochet stitch can be thought of as a square. For the first round of stitches, we
want to make a circle with radius 11. Therefore, the circumference will be 2π2π. In this case,
we’ll take π≈3π≈3 for simplicity, and so in the first round we’ll have 66 stitches. When we add
the second round, the radius of the circle is now 22, and so we need 4π4π stitches in this round,
which, using our crude approximation of ππ, is 1212 stitches. For the next round, the circle has
radius 33 and so the round has 1818 stitches. So in each round we add 2π2π, or 66, more
stitches—the number of stitches in each round increases linearly.
Math and fashion designing
Math is a crucial element of fashion design. It is used to measure sample garments for
fitting as well as to keep sizes consistent. In addition, an understanding of geometry is needed
when mapping a two-dimensional pattern that has to be designed to fit on a three-dimensional
body. The fashion industry is not just about clothing, shopping and models; it has a lot of math
incorporated into the day-to-day operations. Measurements are necessary in order to create the
clothing. They are vital to making sure the clothes will fit models showing the clothing. Some
outfits are cut in a specific way and designed for a particular type of body. The measurements of
the model and the clothing need to coincide, which is where using math comes in. Math plays an
important role in calculating the profit. Stores that sell the clothing use math to decide how many
of each piece of clothing they want to sell in each store. Designers need to decide the price of
their clothing. In addition, the stores use math to decide how much to charge for the clothing and
how and when to discount it. Math is used to calculate the amount needed to spend for fabric,
thread and various other items needed in the fashion industry.
BIBLIOGRAPHY
"Textile Mathematics" Volume I, II, III By: J.E. Booth.
Bloxham, Andy (March 26, 2010), "Crocheting Adventures with Hyperbolic Planes wins oddest
book title award".
McKenna, Douglas (24 July 2007). "The 7 Curve, Carpets, Quilts, and Other Asymmetric,
Square-Filling, Threaded Tile Designs". Bridges Donostia: Mathematics, Music, Art,
Architecture, Culture. The Bridges Organization. Retrieved 15 May 2015.
The Home of Mathematical Knitting.
Yuksel, C., J. M. Kaldor, D. L. James and S. Marschner. 2012. Stitch meshes for modeling
knitted clothing with yarn-level detail.