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Creador de Rockstar

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14 views9 pages

Creador de Rockstar

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m12623678
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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República Bolivariana de Venezuela

Ministerio del Poder Popular para la Educación

U.E María Inmaculada

San Juan bautista. Estado Nueva Esparta

DAN HOUSER
Vice President of Rockstar Games

Made by:

Alfonzo Blanco # 04

5to “B”
Index

Life. ................................................................................................................................................. 3

His greatest creation. ................................................................................................................ 3

His focus on writing and as a programmer. .................................................................... 3-4

Farewell to the company of their loves. ..................................................................................... 4

Jobs. ........................................................................................................................................... 4

Introduction.

Conclusion.

Bibliography.

Exhibit.

1
Introduction

Dan Houser is a British video game producer and developer who was the Creative Vice

President of Rockstar Games. He is known for having produced and written several video

games in the Grand Theft Auto series, Bully, Red Dead Redemption 2, Max Payne 3, among

others.

2
Life.

Dan Houser was born in London, United Kingdom, in 1974. He and his brother Sam

Houser co-founded the Rockstar Games company in 1997, which has become one of the most

successful video game companies in the world. Houser held various roles at the company,

though he is best known for his work as a writer and head writer for many of Rockstar's games.

His greatest creation.

The Grand Theft Auto series, which was created under Houser's direction, has been

especially influential. Since the first game's release in 1997, the series has been critically

acclaimed and a commercial success around the world. Grand Theft Auto games have been

recognized for their innovative approach to narrative, gameplay, and open-world design, and

have set a new standard for games in this genre.

Houser wrote the script for Grand Theft Auto III in 2001, which was a huge success and

became an influential game in the video game industry. He also wrote and supervised the

writing of other popular Rockstar games, including Grand Theft Auto: Vice City, Grand Theft

Auto: San Andreas, Bully, and Red Dead Redemption.

His focus on writing and as a programmer.

Houser's writing is characterized by its focus on dark and controversial issues, as well as

its humor and social commentary. He has been praised for his ability to tell compelling stories

and for his ability to create memorable characters.

3
In addition to his work as a writer and game designer, Dan Houser has also been very

active in producing and directing Rockstar games. In his role as Vice President of Creative, he

oversaw the creation of many of the most important aspects of the company's games, from

gameplay and mechanics to music, art, and animation.

Houser has also been an advocate for creative freedom in video games, championing

the ability for developers to address controversial issues and explore complex storylines. In

interviews, he has spoken about the importance of storytelling in games, and has expressed his

desire for video games to be seen as a legitimate art form.

In his career, Houser has also worked on other projects outside of Rockstar Games. In

2006, he wrote the script for the action thriller "The Warriors," which was based on a 1970s cult

film. He has also executive produced a number of movies and TV shows.

Farewell to the company of their loves.

Houser left Rockstar Games in 2020, after nearly 20 years with the company. Since

then, he has been working on independent projects outside of the video game industry.

Throughout his career, Houser has been recognized with several awards and honors for his

work in the video game industry, and his legacy in the world of video games is undeniable.

4
Jobs.

Screenwriter:

 Grand Theft Auto: London 1969 (1999)

 Grand Theft Auto: London 1961 (1999)

 Grand Theft Auto 2 (1999)

 Grand Theft Auto III (2001)

 Smuggler's Run 2: Hostile Territory (2001)

 Grand Theft Auto: Liberty City Stories (2005)

 Grand Theft Auto: Vice City Stories (2006)

 Bully (2006)

 Grand Theft Auto IV: The Lost and Damned (2009)

 Max Payne 3 (2012)

Director:

 Grand Theft Auto: San Andreas (2004)

Voice actor:

 X-Squad (2000)

 Grand Theft Auto III (2001) (peatón)

 Grand Theft Auto: Vice City (2002) (llamador, anuncio)

 Grand Theft Auto: San Andreas (2004) (anuncio)

 Grand Theft Auto: Liberty City Stories (2005)

5
Conclusion

Dan Houser's impact on the video game industry has been significant globally. His work

as a writer and game designer has been influential in open-world game design and storytelling,

and has set new standards for the industry. His legacy has inspired countless developers to

create more innovative and ambitious games, and has helped elevate gaming as a legitimate

form of artistic expression.

6
Bibliography

Hobbyconsolas.com

https://rockstargames.fandom.com

7
Exhibit

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