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Borbs 72588691

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24 views4 pages

Borbs 72588691

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Wizard 5 Borbs

CLASS & LEVEL PLAYER NAME


Gall
Rock Gnome Sage (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

-3 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH -1 Dexterity
+3 Constitution -1 9 36 --
-3 • +7 Intelligence
CLASS
• +4 Wisdom INITIATIVE HIT POINTS
5
+0 Charisma
Total 5d6 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
Advantage on INT Against Magic
Advantage on WIS Against Magic
-1 Advantage on CHA Against
Magic
DEFENSES HIT DICE DEATH SAVES

8 SAVING THROWS INSPIRATION


=== WEAPONS ===
Crossbow, Light, Dagger, Dart, Quarterstaff,
CONSTITUTION -1 Acrobatics DEX Sling
+3 PROFICIENCY BONUS
+3 P
+1

+7
Animal Handling WIS
Arcana INT
=== TOOLS ===
Tinker's Tools

17 -3 Athletics STR === LANGUAGES ===


ABILITY SAVE DC Common, Elvish, Giant, Gnomish
+0 Deception CHA
P +7 History INT
INTELLIGENCE
+1 Insight WIS
25 ft. (Walking)
+4 P +3 Intimidation CHA
P +7 Investigation INT
18 +1 Medicine WIS SPEED

+4 Nature INT PROFICIENCIES & LANGUAGES

WISDOM +1 Perception WIS


+0 Performance CHA === ACTIONS === creatures that you can see, you can choose a number
+1 +0 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
of them equal to 1 + the spell’s level. The chosen
creatures automatically succeed on their saving
Help, Hide, Ready, Search, Use an Object, throws against the spell, and they take no damage if
+4 Religion INT
13 Opportunity Attack, Grapple, Shove, Improvise, they would normally take half damage on a successful
-1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object save.

-1 Stealth DEX === SPECIAL ===


CHARISMA Arcane Recovery • 1 / Long Rest
+1 Survival WIS
Once per day when you finish a short rest, you can

+0 choose expended spell slots to recover - up to a


combined level of 3, and none of the slots can be 6th
level or higher.

11 Sculpt Spells
When you cast an evocation spell that affects other
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

11 PASSIVE WISDOM (PERCEPTION)


Chill Touch +7 2d8 Necrotic D: 1Rnd, V/S

Unarmed Strike +0 0 Bludgeoning


11 PASSIVE WISDOM (INSIGHT)

17 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Wizard 5 Borbs
CLASS & LEVEL PLAYER NAME
Gall
Rock Gnome Sage (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== WIZARD FEATURES ===

* Hit Points • PHB 113 === ROCK GNOME RACIAL TRAITS ===

* Proficiencies • PHB 113 * Darkvision • BR 37


You can see in darkness (shades of gray) up to 60 ft.
* Spellcasting • PHB 114
You can cast prepared wizard spells using INT as your * Gnome Cunning • BR 37
spellcasting modifier (Spell DC 15, Spell Attack +7) You have advantage on all Intelligence, Wisdom, and
and wizard spells in your spellbook as rituals if they Charisma saving throws against magic.
have the ritual tag. You can use an arcane focus as a
spellcasting focus. * Artificer’s Lore • BR 37
Add twice your proficiency bonus to History checks
* Arcane Recovery • PHB 115 related to magic items, alchemical objects, or
Once per day when you finish a short rest, you can technological devices.
choose expended spell slots to recover - up to a
combined level of 3, and none of the slots can be 6th * Tinker • BR 37
level or higher. You are proficient with tinker's tools and can use them
to construct tiny clockwork devices.
| 1 / Long Rest • Special

* Arcane Tradition • PHB 115

| School of Evocation

* Evocation Savant • PHB 117


The gold and time you must spend to copy an
evocation spell into your spellbook is halved.

* Sculpt Spells • PHB 117


When you cast an evocation spell that affects other
creatures that you can see, you can choose a number
of them equal to 1 + the spell’s level. The chosen
creatures automatically succeed on their saving throws
against the spell, and they take no damage if they
would normally take half damage on a successful
save.

| Special

* Ability Score Improvement • PHB 115

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Dagger 1 1 lb.

Orb 1 3 lb.

SP 0 Backpack 1 5 lb.

Book 1 5 lb.
EP 0 Ink (1 ounce bottle) 1 --

Ink Pen 1 --
GP 20 Parchment (one sheet) 10 --

Little Bag of Sand 1 --


PP 0 Small Knife 1 --

Spellbook 1 3 lb.
WEIGHT CARRIED

20 lb. Ink (1 ounce bottle) 1 --

ENCUMBERED Small Knife 1 -- ATTUNED MAGIC ITEMS QTY WEIGHT

75 lb. Clothes, Common 1 3 lb.

PUSH/DRAG/LIFT

150 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Male 200 Small 3.5 ft 40
GENDER AGE SIZE HEIGHT WEIGHT
Gall Chaotic Neutral None Grey Purple Bald
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I’m convinced that people are


always trying to steal my secrets.

PERSONALITY TRAITS

Nothing should fetter the infinite


possibility inherent in all existence.
(Chaotic)
IDEALS

I sold my soul for knowledge. I hope to do


great deeds and win it back.

BONDS

I speak without really thinking through my


words, invariably insulting others.

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
INT 15 +7
Wizard
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Mage Hand Wizard -- 1A 30 ft. V,S 1 minute PHB 256 D: 1m, V/S

O Light Wizard DEX 15 1A Touch/20 ft. Sphere V,M 1 hour PHB 255 D: 1h, 20 ft. Sphere, V/M

O Frostbite Wizard CON 15 1A 60 ft. V,S Instantaneous EE 156 V/S

O Chill Touch Wizard +7 1A 120 ft. V,S 1 round PHB 221 D: 1Rnd, V/S

=== 1st LEVEL === 4 Slots OOOO

O Feather Fall Wizard -- 1R 60 ft. V,M 1 minute PHB 239 D: 1m, V/M

O Detect Magic [R]<C> Wizard -- 1A + 10m Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Charm Person Wizard WIS 15 1A 30 ft. V,S 1 hour PHB 221 D: 1h, V/S

O Burning Hands Wizard DEX 15 1A Self/15 ft. Cone V,S Instantaneous PHB 220 15 ft. Cone, V/S

O Ice Knife Wizard DEX 15 / +7 1A 60 ft./5 ft. Sphere S,M Instantaneous EE 157 5 ft. Sphere, S/M

O Mage Armor Wizard -- 1A Touch V,S,M 8 hours PHB 256 D: 8h, V/S/M

O Magic Missile Wizard -- 1A 120 ft. V,S Instantaneous PHB 257 V/S

=== 2nd LEVEL === 3 Slots OOO

O Aganazzar’s Scorcher Wizard DEX 15 1A 30 ft./30 ft. Line V,S,M Instantaneous EE 150 30 ft. Line, V/S/M

=== 3rd LEVEL === 2 Slots OO

O Fireball Wizard DEX 15 1A 150 ft./20 ft. Sphere V,S,M Instantaneous PHB 241 20 ft. Sphere, V/S/M

O Fly <C> Wizard -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 243 D: 10m, V/S/M

O Lightning Bolt Wizard DEX 15 1A Self/100 ft. Line V,S,M Instantaneous PHB 255 100 ft. Line, V/S/M

O Blink Wizard -- 1A Self V,S 1 minute PHB 219 D: 1m, V/S

SPELLS

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