CG Part 2 Unit 1 August 11 2020
CG Part 2 Unit 1 August 11 2020
1. In raster scan
displays, screen is scanned in horizontal and vertical
direction and the information is stored in a
buffer called frame buffer.
The frame buffer is used to
store intensity values of all screenpoints.
3. It is suitable for
displaying realistic scenes containing either complex
shades or colour patterns.
4 Simple black and white display require only one bit per pixel while
colour display systems require multiple bits per pixel.
5 Refreshing on raster scan displays is carried out at the rate of 60 to 80
frames per second.
Random scan display:
1. In random scan display, the definition
of picture is stored as a collection
of line of commands in an area of
memory called refresh buffer or
display programn.
2 Random scan display draw a picture on line at a time and for this reasoon
is also referred to as vector displays.
3. It is basically designed for line drawing and not suitable for complex
natural scenes.
4 It refreshes at a rate of 30 to 60 frames per second.
S. No. Raster scan display Random scan display
1. It is well suited for the realistic It is
designed for line drawing
display of scenes containing | applications and cannot display
subtle shading and colour realistic shaded scenes.
patterns.
2 RasteT scan have low Random s c a n have higher
resolution than random | resolution than raster system.
system.
3. Picture definition is stored in Picture definition is stored in form
form of pixel intensity value. of line drawing algorithm.
4. It contains hidden surface | It does not contain hidden surface
techniques. techniques.
5. The electron beam is swept The electron beam is directed
across the screen, one row at to the
only|
parts of screen where a
a time, from top to bottom. picture is to be drawn.
6 It is used for photos. It is used for text,
logs, letter heads.
7. Home television sets and dot-| Pen plotter is an
matrix printer is an example random scan system.
example of|
of raster scan system.
Focusing Vertical deflection
Base system
plates
E
Connector Electron Control Horizontal Phosphor
coated
pins gun
deflection
grid plates screen
Electron
beam
Fig. 1.7.1. CRT.
Working of CRT
1. CRT is an evacuated glass tube equipped with various components as
shown in Fig. 1.7.1.
2 A beam of electrons (cathode rays), emitted by an electron gun, passes
through focusing and deflection systems hits on the phosphor coated
screen to generate the desired picture.
3 The high speed electrons hit the phosphor coated sereen to produce a
spot of light controlled by a video controller.
4 The electron gun in the CRT is made up of a heated metal cathode and
a control grid.
5. The cathode is heated by passing a current through a coil of wire, called
the filament.
cathode surface and move in the
6. The electrons get boiled off the hot
horizontal and vertical deflection
form of electron beams passing through
plates
electrons are accelerated towards the phosphor
7. The negatively charged
coating by a high positive voltage.
be generated with a positively charged
8. The accelerating voltage can
inside of the CRT or by an accelerating anode.
metal coating on the
when high speed electrons in the electron
9. Spots of light are produced
beam collide with the phosphor coating and their kinetic energy is
absorbed by the phosphor.
is converted by friction into heat energy and
10. Part of the beam energy
is used to move electrons in the phosphor atom
the remaining energy
into higher energy levels
omputer Graphics 1-7C (CS-6)
11. After a short span of time, these excited electrons comeback to their
stable
ground state and give up their extra energy as a small quantum or
light energy.
12 The colour of the light emitted by these electrons is
energy difference between the excited
proportional to tne
state.
quantum state and the groun
13. The CRT screen can be coated with
persistence) of phosphor. different kinds color and