Rimworld Multiplayer Possible Desyncs
Rimworld Multiplayer Possible Desyncs
Alpha Animals- 3 (Get rid of Gallatross,Ocular Jelly, Red Spore, Sand Lion, Summit
Crab, "Allow gallatross migrations", "Summit crab)
Alpha Mechs- 3
Area Unlocker- 3 (Colour may not sync)
Doors Expanded- 3 (Door levers, buttons, and the "hold open" gizmos cause desyncs
for all doors added by mod.)
Geological Landforms- 3 (The function that reduces fauna on landforms that have
less land doesn't work with multiplayer somehow, causing islands, craters, and some
other landforms to look flooded with animal life. Otherwise works fine.)
Grazing Lands- 3 (Works fine if you use default settings but desyncs if you change
the chance to destroy grass on consumption setting from 0%.)
Invisible Conduit- 0
Map Reroll- 3 (Desyncs, can be used in SP and converted to MP however.)
Quarry- maybe
Replace Stuff- 3 (Replace tool does not work. Placing materials over different
materials work.)
UI Retexture- maybe
vans retexture quarry- maybe
wall light- maybe
vanilla weapon retextures- maybe
set up camps- moves camera to camp