Notes Y10 Camb. 25
Notes Y10 Camb. 25
physics/whefBia Ru
ch quations SX
P > 40
m
2 -
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GP .
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GP .
G- (Practical)
1
1.1 INTRODUCTION TO
PHYSICS
Scalar Vector
Physical quantity that can be identified by its physical quantity that can be identified
magnitude (value) only e.g. density, mass, completely by its magnitude & direction such
distance, speed, time… as displacement, velocity, acceleration,
momentum, force, weight…
2
Geometrical shapes:
r
h
! "
d
b
W "
Perimeter = Circumference =
Perimeter = 2($ + () Perimeter = 4 × +
S+S+S 2"#
Area = # x W Area = $ × $
Area = 1/2 x b x h Area = "# !
Conversion of units:
X
Prefix Symbol Factor
H
-
÷1000
mm m
÷1000 ÷1000
Km
÷1000
Mm
Im
ii
Or
3
Kilo K 10 1 000
x10−6 x106
Mega M 10# 1 000 000
x10−3 x103
9
Giga G 10 1 000 000 000
!m mm m Km Mm Em
3
The graphical representation:
Types of proportionality
↓
↑
&
↓
Directly Proportional Linear not Proportional Inversely Proportional
Χ∝> 1
;∝
:
When there is a straight line not passing through the origin, the relation is Linear but not direct.
Inverse proportionality is when one of the variables increases as the other decreases.
In an inverse proportionality, the product : ; is always constant.
* Table of results:
• A Table of results should contain headings.
• The headings should contain the quantity and its unit.
• All measurements should be written to the same number of decimal figures.
• Any calculated quantity should have the least number of significant figures as that of the
quantities involved in the calculation (or at most one more).
4
Drawing graphs:
• In any graph the axes should be labeled and have a unit.
• The scale on each axis must be clear.
• Points are plotted as a cross (×) or a dot & circle (⊙).
w
shown in fig.)
*$ − *%
!"#$%&'( =
,$ − ,%
Rise
-
w
The chosen triangle should have the following properties: run
• The length of the hypotenuse must be greater than half the length of the line.
• If the two points are two data points, their values can be taken from the table.
• If the two points are not of data points, they should be read carefully from the axes.
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1.2 MEASUREMENTS
Measuring length:
Depending on the length, the instruments used to measure the
length are:
1. The micrometer (up to 1 cm with accuracy 0.001 cm).
2. The ruler (up to 30 cm with accuracy 0.1 cm)
3. The meter rule (up to 1 m with accuracy 0.1 cm)
4. The measuring tape (distances more than 1 m with accuracy of 1 cm.
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Measuring volume:
A) Volumes of liquids:
•
⑰
The volumes of liquids are measured using a measuring
cylinder.
• Small volumes are measured by a pipette.
• The unit of volume in these instruments is @/" (liter).
• Where 1 @/" (1 liter) = 1000 A/" .
• The following precautions should be taken into consideration:
1. The measuring cylinder must be on a horizontal bench.
2. Look perpendicular to any scale to avoid parallax error.
3. The reading should be taken at the bottom of the meniscus.
o (Except mercury, from top of the meniscus).
O
Volume = Area of base x hight
V. Cube = ! x ! x !
Volume of sphere
(
V. Cuboid = ! x W x h
=) #$)
V. Cylinder = "# ! h
O
7
2- By using a displacement can:
If the solid is large to enter the measuring cylinder.
a) Fill a displacement can to its full capacity.
b) Insert the solid gently in the displacement can and collect the
volume of water that floods from the can in an empty
measuring cylinder.
c) Read the volume in the measuring cylinder, which is the
volume of the solid.
Measuring mass
Mass: the amount of matter contained in the object.
It can also be defined as: the property of an object that resists change in motion.
Weight: the attractive gravitational force by which the earth pulls the
body towards its center.
w=mg
The unit of weight is Newton's (N)g is called the acceleration of free fall or gravitational field strength near
the surface of earth equals 9.8 m⁄s ) .
=>
o
8
9 .
d
8
↓
Gravitational field strength (g)
80
near the Earth's surface is 9.8 N/kg, a value that can be found by dividing the weight of any of the objects
by its mass: 94
Measuring time
Instruments:
• Clock or a watch, for long times (few hours).
• Stopwatch, for shorter times (up to one hour).
o We must check that the watch is reset to zero before measuring time; otherwise, a correction
should be made.
• Electronic timer, which start and stop automatically, for very short times (up to 3 s).
Experiment on a pendulum:
9
Measuring speed using light gates
Using 2 light gates
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1.3 KINEMATICS
Velocity and speed
Both speed and velocity are a measure of how fast a body is moving but velocity is a vector quantity and
speed is a scalar.
When the body is moving with a curtain velocity forward/right, we consider it moving in the +ve direction
(10 m/s) if it started moving in the opposite direction (backwards/left), we say it’s moving in the -ve
direction (-10 m/s), and that applies on any vector quantity (velocity, acceleration, forces, … etc.)
• Since velocity is a vector quantity so this means the even if its speed is the same, the
velocity is different, due to change in direction.
Acceleration
Acceleration is: the rate of change of velocity.
UW#'X& %' R&STU%(* R−Z
VUU&S&"#(%T' = #=
UW#'X& %' (%Y& (
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Graphs in kinematics
Distance/Time graph
Imagine you are observing a car moving on a labeled track, and you record its position each second.
A. Constant speed
o Distance is increasing linearly with time, so the car is
moving with constant speed.
o Straight line with positive gradient.
o No Acceleration.
o Slope gives you the speed.
Slope = Speed 60 − 20
=
;) −;( 3−1
N+)D$ =
:) − :) = 20 //-
B. Slower constant speed
o Less distance is covered during the same time, so it’s
moving with slower constant speed.
o Less speed = smaller gradient.
C. At rest
o Car is at the same position all the time (at 20m mark).
o Straight horizontal line.
1. Constant speed
o Speed is the same the whole time (20 m/s).
o straight horizontal line (gradient = zero).
o No Acceleration.
2. At rest
o Speed = zero the whole time.
o Horizontal line at 0 m/s.
3. Constant Acceleration
o Speed is increasing each second at a constant rate.
o Straight line with a positive gradient.
o Slope gives you the acceleration.
gradient = Acceleration
10 − 60
;) −;( =
N+)D$ = 1−6
:) − :)
= 10 //- )
4. Increasing Acceleration
o Speed increasing each sec. at an increasing rate.
o Acceleration increasing (slope increasing).
o Curve with increasing slope.
5. Decreasing Acceleration
o Speed increasing each sec. at a decreasing rate.
o Acceleration decreasing (slope decreasing).
o Curve with decreasing slope.
6. Constant Deceleration
o Speed decreasing at a constant rate.
o Straight line with negative slope.
7. Increasing Deceleration
o Speed decreasing each sec. at an increasing rate.
o Acceleration increasing (slope increasing).
o Curve with increasing slope.
8. Decreasing Deceleration
o Speed increasing each sec. at a decreasing rate.
o Acceleration decreasing (slope decreasing).
o Curve with decreasing slope.
1
Distance/Time graph summary:
1
Instantaneous velocity and instantaneous
Acceleration:
On any curved graph (distance/time or Speed/time) the gradient is not constant and is continually changing.
So you can’t calculate the gradient using the usual method.
Since the gradient is always changing you need to specify the instant (time) at which you need to calculate
its gradient and use a tangent to guide you to calculate the gradient.
For example:
Example:
A car traveling at 22.4 m/s breaks to a stop in 2.55 s. Determine the distance moved by the car as it comes to
a stop (assume uniform acceleration).
Answer:
U = 22.4 m/s V = 0 m/s t = 2.55 s Find: S = ??
Q
P= (T + U)W
R
Q
P = (RR. X + Y) × 2.55
R
P = 28.6 /
Conclusion :
• Objects falling freely (without air resistance) near the Earth's surface
always accelerate at the same rate of 9.8 //- ) .
o Speed increases by 9.8 m/s each second as the object falls.
• The feather took more time to fall in air as it is slowed by air much
more than the hammer due to air resistance.
• The free fall acceleration on earth is 9.8 //- ) .
• The free fall acceleration on the moon is 1.6 //- ) .
This is known as the acceleration of free fall, and it is represented by the symbol g.
Although it varies slightly from one place to another because the pull of the Earth's gravity varies.
1
Changing weight
• The weight of an abject depends on its distance from the Earth's center. If this distance is increased,
the gravitational pull of the earth is reduced, so the weight becomes less.
• The weight of the stone varies slightly from one place to another on earth because the Earth is not a
perfect sphere, so some regions are further away from the center than others. These weight variations
are very small, in most calculations, they can be ignored. The Moon has a smaller mass than the
Earth so ," !""#$* × " %&'() , while mass on moon = mass on earth.
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