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Madda Walabu University
Department of Information Systems
Program BSc. In Information Systems Course Code InSy3122 Course Title: Multimedia Information Systems CrHr(s) 3 CP/ECTS 5 Study Hours Lecture: 48 Laboratory: 16 Tutorial: 0 Home Study: 71 Prerequisite(s): Course title and code Data Structure and Algorithms InSy2044 Instructor(s) Dereje Y. Year /Semester III/II Academic Year Program Regular /Extension Status of the Compulsory Course Course This course explores the overview of multimedia, multimedia systems and technologies; Description multimedia data representation; multimedia information systems; media synchronization; image computing; multimedia storage models and structures; data models and interfaces; multimedia information systems; video/audio networking; media synchronization; image computing and information assimilation; conferencing paradigms; structured interaction support and information assimilation; multimedia data retrieval; Course At the end of the course, students should: Objective ✓ Describe digital multimedia data characteristics, format and models ✓ Demonstrate multimedia data compression techniques ✓ Describe the nature and type of multimedia storage ✓ Demonstrate the design and architecture of multimedia database ✓ Design different kinds of multimedia systems ✓ Write different kinds of code that are used in Multimedia ✓ Demonstrate indexing and organizing techniques of multimedia Course Outline Chapter 1: Multimedia Basics 1.1. Overview of multimedia and multimedia systems 1.2. Why multimedia? 1.3. Types of media 1.4. Multimedia Authoring and Tools 1.4.1 What is Multimedia Authoring? 1.4.2 Some Useful Editing and Authoring Tools 1.4.3 Authoring Paradigms 1.5. Application areas Chapter 2: Multimedia Representation 2.1. Digital multimedia characteristics 2.2. Image, Color Space 2.3. Image, Acquisition and Representation 2.4. Audio Formats and MIDI 2.5. Image Enhancement 2.6. Image Formats and Color Models 2.7. Video Formats and Color Models Chapter 3: Multimedia Data Compression 3.1. Data redundancy 3.1.1. Compression with Loss and Lossless 3.1.2. Entropy Coding 3.1.3. Predictive coding 3.2. Huffman Coding 3.3. Adaptive Coding 3.4. Dictionary-based coding(LZW) Lempel-Ziv-Welch 3.5. Arithmetic Coding 3.6. Audio Compression 3.6.1. DPCM, ADPCM, LPC, CELP 3.7. Image Compression 3.7.1. JPEG Chapter 4: Storage of Multimedia 4.1 Basics of optical storage technologies 4.2 compact disc (CD) 4.3 digital versatile disc (DVD) Chapter 5: Multimedia Database System 5.1. Design and Architecture of a multimedia database 5.2.Indexing and organizing multimedia data Chapter 6: Multimedia Data Retrieval 6.1. Multimedia content representation 6.2. Similarity measures during searching 6.3. Retrieval performance measure 6.4. Query languages 6.5. Query expansion mechanism Assessments As per the Harmonized academic policy of Ethiopia Public Higher education Institution. Assessment Forms % of credit allotted Lecture (100%) Participation and Attendance 10 Quizzes and Assignments 25 Test 25 Final examination 40 Practice (100%) Participation and Attendance 10 Lab Assignments 20 Lab Exam 40 Project 30 Role of Deliver lectures, motivate students to participate in class, assign and guide Instructor(s) individual and group assignments, and assess performance of learners Role of Students Attend lectures, participate in class discussions, do individual and group assignments, present individual and group assignment in class, and attend quiz, midterm and final examination. Required ✓ Macromedia Authorware V7 software ✓ Macromedia Flash Player and/or hardware ✓ Adobe Photoshop CS6, Adobe Illustrator CS6, Adobe Audition CS6, Adobe Premiere CS6, Text Reference 1) Ze-Nian Li and Mark S. Drew, Fundamentals of Multimedia, Prentice Hall, 2004. 2) Richard Brice, Multimedia and Virtual Reality Engineering, Newnes, 1997 3) Jon Crowcroft, Mark Handley, Ian Wakeman; Internetworking Multimedia, Morgan Kaufmann Publishers, San Francisco, California, 1999 4) Doug Sahlin, Flash 5 Virtual Classroom, McGraw-Hill, California, 2001 Lab contents • Graphic designers utilize software and computer technologies to create the texts, graphics and designs that help companies and organizations connect with consumers. They are responsible for projects ranging from company logo design to full-fledged marketing and promotional campaigns for companies, brands and events. Their designs grace the websites, promotional materials and company letterhead of organizations of all types and sizes. Learning outcomes • Select and Apply graphical concepts and designing abstract artworks to suite a given scenario • Select and Apply the best practices to digitally reconstruct and retouch damaged photographs • Select and Apply the concepts of abstract design to create digitally sound artworks Contents Tools • Multimedia Representation Adobe ▪ Raster Graphics Introduction to Raster Graphics, Photoshop ▪ pixels & pixel manipulation, CS6 or latest ▪ color depth, resolution, version ▪ Learning Design Steps: Thumbnail Sketches, Rough Layout, Finished Layout, and Final Layout, ▪ Color modes and Resolution, Selection techniques, Layers, Painting, Photo Retouching, Masks and channels, Special Effects, Text Editing, Optimizing images for web. o Vector Graphics Adobe ▪ introduction to Vector Graphics, Raster vs Vector, Illustrator CS6 Scaling with vector, Vector manipulation, Making or latest Poster Design, Digital Painting, Matte Painting, version Compositing and Layouting ▪ Examples of Illustrator created work, Overview of program tools and layout, creating a logo, Fill and stroke, Colours, Pen tool, Modifying paths, Layers, Advanced type tool options, Artboard management, Abstract art design, Compression. o Digital Audio Adobe ▪ How to Remove Wind Noise in Adobe Audition Audition CS6 ▪ How to Use Adobe Audition for Voice Over or latest ▪ How to Record System Audio in Adobe Audition version ▪ Adobe Audition Mono to Stereo and Stereo to Mono ▪ How to Remove (Isolate) Vocals in Adobe Audition ▪ How to Cut Audio in Adobe Audition ▪ How To Use Adobe Audition for Podcasts o Create a project and import a clip Adobe o Create a new sequence Premiere CS6 o Add clips to a sequence or latest o Remove clips from a sequence version o Move clips in a sequence o Make simple audio adjustments o Animation Adobe ▪ Get started with Animate Animate 2020 ▪ Work with layers ▪ Drawing for animation ▪ Use ActionScript with Animate • Multimedia Authoring Macromedia ▪ Introduction and Sequencing Authorware.v7 ▪ Creating a new project File using Knowledge objects ▪ Adding knowledge objects to a file or latest ▪ Using Quiz Knowledge Object version • Creating a multiple choice question using text, hot spots, and feedback for each selection. ▪ Targeting and Libraries ▪ Creating a fully function navigation system using the Framework Icon. ▪ Build a drop down menu system ▪ Implementing Decision Icons, System and Custom variables, If Else statements and the Test Function. ▪ Develop a series of Multiple Choice questions with feedback for Pass or Fail ▪ Packaging, Web Delivery • create a login sequence that tests for new/current users. This application will be packages as an EXE as well as an AAM file for Web Delivery. • Multimedia Compression MATLAB ▪ Run-Length Coding R2021b or ▪ Dictionary Based Coding latest version ▪ Huffman Coding ▪ Arithmetic Coding ▪ Lossless Image Compression
Image Processing Masterclass with Python: 50+ Solutions and Techniques Solving Complex Digital Image Processing Challenges Using Numpy, Scipy, Pytorch and Keras (English Edition)